isaacscript-common 25.3.0 → 25.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.rollup.d.ts +18 -2
- package/dist/isaacscript-common.lua +793 -684
- package/dist/src/classes/callbacks/PostAmbushFinished.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostAmbushFinished.lua +4 -3
- package/dist/src/classes/callbacks/PostAmbushStarted.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostAmbushStarted.lua +4 -3
- package/dist/src/classes/callbacks/PostBombInitLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostBombInitLate.lua +6 -5
- package/dist/src/classes/callbacks/PostBoneSwing.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostBoneSwing.lua +5 -4
- package/dist/src/classes/callbacks/PostCollectibleEmpty.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostCollectibleEmpty.lua +6 -5
- package/dist/src/classes/callbacks/PostCollectibleInitFirst.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostCollectibleInitFirst.lua +6 -5
- package/dist/src/classes/callbacks/PostCursedTeleport.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostCursedTeleport.lua +14 -13
- package/dist/src/classes/callbacks/PostDiceRoomActivated.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostDiceRoomActivated.lua +4 -3
- package/dist/src/classes/callbacks/PostEffectInitLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostEffectInitLate.lua +6 -5
- package/dist/src/classes/callbacks/PostEffectStateChanged.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostEffectStateChanged.lua +8 -7
- package/dist/src/classes/callbacks/PostFamiliarInitLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostFamiliarInitLate.lua +6 -5
- package/dist/src/classes/callbacks/PostFamiliarStateChanged.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostFamiliarStateChanged.lua +8 -7
- package/dist/src/classes/callbacks/PostGameStartedReordered.d.ts +2 -0
- package/dist/src/classes/callbacks/PostGameStartedReordered.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostGameStartedReordered.lua +3 -0
- package/dist/src/classes/callbacks/PostGameStartedReorderedLast.d.ts +2 -0
- package/dist/src/classes/callbacks/PostGameStartedReorderedLast.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostGameStartedReorderedLast.lua +3 -0
- package/dist/src/classes/callbacks/PostGreedModeWave.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostGreedModeWave.lua +4 -3
- package/dist/src/classes/callbacks/PostHolyMantleRemoved.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostHolyMantleRemoved.lua +5 -4
- package/dist/src/classes/callbacks/PostItemDischarge.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostItemDischarge.lua +20 -19
- package/dist/src/classes/callbacks/PostKeyboardChanged.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostKeyboardChanged.lua +8 -7
- package/dist/src/classes/callbacks/PostKnifeInitLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostKnifeInitLate.lua +6 -5
- package/dist/src/classes/callbacks/PostLaserInitLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostLaserInitLate.lua +6 -5
- package/dist/src/classes/callbacks/PostNPCInitLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostNPCInitLate.lua +6 -5
- package/dist/src/classes/callbacks/PostNPCStateChanged.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostNPCStateChanged.lua +8 -7
- package/dist/src/classes/callbacks/PostPickupCollect.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostPickupCollect.lua +6 -5
- package/dist/src/classes/callbacks/PostPickupInitLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostPickupInitLate.lua +6 -5
- package/dist/src/classes/callbacks/PostPickupStateChanged.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostPickupStateChanged.lua +8 -7
- package/dist/src/classes/callbacks/PostPlayerChangeHealth.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostPlayerChangeHealth.lua +8 -7
- package/dist/src/classes/callbacks/PostPlayerChangeStat.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostPlayerChangeStat.lua +8 -7
- package/dist/src/classes/callbacks/PostPlayerChangeType.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostPlayerChangeType.lua +8 -7
- package/dist/src/classes/callbacks/PostPlayerFatalDamage.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostPlayerFatalDamage.lua +6 -5
- package/dist/src/classes/callbacks/PostPlayerInitLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostPlayerInitLate.lua +6 -5
- package/dist/src/classes/callbacks/PostProjectileInitLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostProjectileInitLate.lua +6 -5
- package/dist/src/classes/callbacks/PostPurchase.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostPurchase.lua +5 -4
- package/dist/src/classes/callbacks/PostRoomClearChanged.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostRoomClearChanged.lua +5 -4
- package/dist/src/classes/callbacks/PostSacrifice.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostSacrifice.lua +5 -4
- package/dist/src/classes/callbacks/PostTearInitLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostTearInitLate.lua +6 -5
- package/dist/src/classes/callbacks/PostTearInitVeryLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostTearInitVeryLate.lua +6 -5
- package/dist/src/classes/callbacks/PostTransformation.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostTransformation.lua +8 -7
- package/dist/src/classes/callbacks/PostTrinketBreak.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostTrinketBreak.lua +9 -8
- package/dist/src/classes/callbacks/PreNewLevel.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PreNewLevel.lua +4 -3
- package/dist/src/classes/features/callbackLogic/CustomGridEntities.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/CustomGridEntities.lua +21 -20
- package/dist/src/classes/features/callbackLogic/CustomRevive.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/CustomRevive.lua +18 -17
- package/dist/src/classes/features/callbackLogic/EsauJrDetection.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/EsauJrDetection.lua +11 -10
- package/dist/src/classes/features/callbackLogic/FlipDetection.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/FlipDetection.lua +4 -3
- package/dist/src/classes/features/callbackLogic/GridEntityCollisionDetection.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/GridEntityCollisionDetection.lua +8 -7
- package/dist/src/classes/features/callbackLogic/GridEntityUpdateDetection.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/GridEntityUpdateDetection.lua +9 -8
- package/dist/src/classes/features/callbackLogic/ItemPickupDetection.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/ItemPickupDetection.lua +7 -6
- package/dist/src/classes/features/callbackLogic/PickupChangeDetection.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/PickupChangeDetection.lua +11 -10
- package/dist/src/classes/features/callbackLogic/PlayerCollectibleDetection.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/PlayerCollectibleDetection.lua +20 -19
- package/dist/src/classes/features/callbackLogic/PlayerReorderedCallbacks.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/PlayerReorderedCallbacks.lua +15 -14
- package/dist/src/classes/features/callbackLogic/SlotDestroyedDetection.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/SlotDestroyedDetection.lua +6 -5
- package/dist/src/classes/features/callbackLogic/SlotRenderDetection.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/SlotRenderDetection.lua +15 -14
- package/dist/src/classes/features/callbackLogic/SlotUpdateDetection.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/SlotUpdateDetection.lua +6 -5
- package/dist/src/classes/features/other/CollectibleItemPoolType.d.ts.map +1 -1
- package/dist/src/classes/features/other/CollectibleItemPoolType.lua +6 -5
- package/dist/src/classes/features/other/CustomItemPools.d.ts.map +1 -1
- package/dist/src/classes/features/other/CustomItemPools.lua +6 -5
- package/dist/src/classes/features/other/CustomPickups.d.ts.map +1 -1
- package/dist/src/classes/features/other/CustomStages.d.ts.map +1 -1
- package/dist/src/classes/features/other/CustomStages.lua +17 -26
- package/dist/src/classes/features/other/CustomTrapdoors.d.ts.map +1 -1
- package/dist/src/classes/features/other/CustomTrapdoors.lua +36 -35
- package/dist/src/classes/features/other/DisableAllSound.d.ts.map +1 -1
- package/dist/src/classes/features/other/DisableAllSound.lua +10 -9
- package/dist/src/classes/features/other/DisableInputs.d.ts.map +1 -1
- package/dist/src/classes/features/other/DisableInputs.lua +21 -20
- package/dist/src/classes/features/other/ExtraConsoleCommands.lua +19 -19
- package/dist/src/classes/features/other/NoSirenSteal.d.ts.map +1 -1
- package/dist/src/classes/features/other/NoSirenSteal.lua +5 -4
- package/dist/src/classes/features/other/Pause.d.ts.map +1 -1
- package/dist/src/classes/features/other/Pause.lua +20 -19
- package/dist/src/classes/features/other/PersistentEntities.d.ts.map +1 -1
- package/dist/src/classes/features/other/PersistentEntities.lua +20 -19
- package/dist/src/classes/features/other/PickupIndexCreation.d.ts.map +1 -1
- package/dist/src/classes/features/other/PickupIndexCreation.lua +29 -28
- package/dist/src/classes/features/other/PlayerInventory.d.ts.map +1 -1
- package/dist/src/classes/features/other/PlayerInventory.lua +9 -8
- package/dist/src/classes/features/other/PonyDetection.d.ts.map +1 -1
- package/dist/src/classes/features/other/PonyDetection.lua +8 -7
- package/dist/src/classes/features/other/PressInput.d.ts.map +1 -1
- package/dist/src/classes/features/other/PressInput.lua +7 -6
- package/dist/src/classes/features/other/PreventChildEntities.d.ts.map +1 -1
- package/dist/src/classes/features/other/PreventChildEntities.lua +7 -6
- package/dist/src/classes/features/other/PreventCollectibleRotation.d.ts.map +1 -1
- package/dist/src/classes/features/other/PreventCollectibleRotation.lua +7 -6
- package/dist/src/classes/features/other/PreventGridEntityRespawn.d.ts.map +1 -1
- package/dist/src/classes/features/other/PreventGridEntityRespawn.lua +16 -15
- package/dist/src/classes/features/other/RoomClearFrame.d.ts.map +1 -1
- package/dist/src/classes/features/other/RoomClearFrame.lua +6 -5
- package/dist/src/classes/features/other/RoomHistory.d.ts.map +1 -1
- package/dist/src/classes/features/other/RoomHistory.lua +9 -8
- package/dist/src/classes/features/other/RunInNFrames.d.ts.map +1 -1
- package/dist/src/classes/features/other/RunInNFrames.lua +14 -13
- package/dist/src/classes/features/other/RunNextRoom.d.ts.map +1 -1
- package/dist/src/classes/features/other/RunNextRoom.lua +6 -5
- package/dist/src/classes/features/other/SaveDataManager.d.ts +1 -0
- package/dist/src/classes/features/other/SaveDataManager.d.ts.map +1 -1
- package/dist/src/classes/features/other/SaveDataManager.lua +12 -0
- package/dist/src/classes/features/other/StageHistory.d.ts.map +1 -1
- package/dist/src/classes/features/other/StageHistory.lua +7 -6
- package/dist/src/classes/features/other/TaintedLazarusPlayers.d.ts.map +1 -1
- package/dist/src/classes/features/other/TaintedLazarusPlayers.lua +18 -17
- package/dist/src/classes/features/other/customStages/streakText.d.ts +3 -25
- package/dist/src/classes/features/other/customStages/streakText.d.ts.map +1 -1
- package/dist/src/classes/features/other/customStages/streakText.lua +16 -26
- package/dist/src/classes/features/other/customStages/v.d.ts +25 -0
- package/dist/src/classes/features/other/customStages/v.d.ts.map +1 -0
- package/dist/src/classes/features/other/customStages/v.lua +16 -0
- package/dist/src/classes/features/other/customStages/versusScreen.d.ts +2 -8
- package/dist/src/classes/features/other/customStages/versusScreen.d.ts.map +1 -1
- package/dist/src/classes/features/other/customStages/versusScreen.lua +6 -4
- package/dist/src/enums/ModCallbackCustom.d.ts +6 -0
- package/dist/src/enums/ModCallbackCustom.d.ts.map +1 -1
- package/dist/src/functions/utils.d.ts +6 -0
- package/dist/src/functions/utils.d.ts.map +1 -1
- package/dist/src/functions/utils.lua +17 -0
- package/dist/src/interfaces/SaveData.d.ts.map +1 -1
- package/dist/src/interfaces/private/AddCallbackParametersCustom.d.ts +4 -2
- package/dist/src/interfaces/private/AddCallbackParametersCustom.d.ts.map +1 -1
- package/dist/src/shouldFire.d.ts +1 -0
- package/dist/src/shouldFire.d.ts.map +1 -1
- package/dist/src/shouldFire.lua +5 -0
- package/package.json +2 -2
- package/src/classes/callbacks/PostAmbushFinished.ts +9 -7
- package/src/classes/callbacks/PostAmbushStarted.ts +9 -7
- package/src/classes/callbacks/PostBombInitLate.ts +9 -7
- package/src/classes/callbacks/PostBoneSwing.ts +9 -7
- package/src/classes/callbacks/PostCollectibleEmpty.ts +9 -7
- package/src/classes/callbacks/PostCollectibleInitFirst.ts +9 -7
- package/src/classes/callbacks/PostCursedTeleport.ts +20 -24
- package/src/classes/callbacks/PostDiceRoomActivated.ts +9 -7
- package/src/classes/callbacks/PostEffectInitLate.ts +9 -7
- package/src/classes/callbacks/PostEffectStateChanged.ts +9 -7
- package/src/classes/callbacks/PostFamiliarInitLate.ts +9 -7
- package/src/classes/callbacks/PostFamiliarStateChanged.ts +9 -7
- package/src/classes/callbacks/PostGameStartedReordered.ts +3 -0
- package/src/classes/callbacks/PostGameStartedReorderedLast.ts +3 -0
- package/src/classes/callbacks/PostGreedModeWave.ts +9 -7
- package/src/classes/callbacks/PostHolyMantleRemoved.ts +9 -7
- package/src/classes/callbacks/PostItemDischarge.ts +21 -27
- package/src/classes/callbacks/PostKeyboardChanged.ts +11 -9
- package/src/classes/callbacks/PostKnifeInitLate.ts +9 -7
- package/src/classes/callbacks/PostLaserInitLate.ts +9 -7
- package/src/classes/callbacks/PostNPCInitLate.ts +9 -7
- package/src/classes/callbacks/PostNPCStateChanged.ts +11 -12
- package/src/classes/callbacks/PostPickupCollect.ts +9 -7
- package/src/classes/callbacks/PostPickupInitLate.ts +9 -7
- package/src/classes/callbacks/PostPickupStateChanged.ts +9 -7
- package/src/classes/callbacks/PostPlayerChangeHealth.ts +10 -8
- package/src/classes/callbacks/PostPlayerChangeStat.ts +11 -10
- package/src/classes/callbacks/PostPlayerChangeType.ts +13 -11
- package/src/classes/callbacks/PostPlayerFatalDamage.ts +10 -8
- package/src/classes/callbacks/PostPlayerInitLate.ts +9 -7
- package/src/classes/callbacks/PostProjectileInitLate.ts +9 -7
- package/src/classes/callbacks/PostPurchase.ts +11 -9
- package/src/classes/callbacks/PostRoomClearChanged.ts +10 -8
- package/src/classes/callbacks/PostSacrifice.ts +9 -7
- package/src/classes/callbacks/PostTearInitLate.ts +9 -7
- package/src/classes/callbacks/PostTearInitVeryLate.ts +9 -7
- package/src/classes/callbacks/PostTransformation.ts +12 -10
- package/src/classes/callbacks/PostTrinketBreak.ts +12 -16
- package/src/classes/callbacks/PreNewLevel.ts +9 -7
- package/src/classes/features/callbackLogic/CustomGridEntities.ts +23 -21
- package/src/classes/features/callbackLogic/CustomRevive.ts +26 -27
- package/src/classes/features/callbackLogic/EsauJrDetection.ts +19 -17
- package/src/classes/features/callbackLogic/FlipDetection.ts +10 -8
- package/src/classes/features/callbackLogic/GridEntityCollisionDetection.ts +11 -9
- package/src/classes/features/callbackLogic/GridEntityUpdateDetection.ts +13 -12
- package/src/classes/features/callbackLogic/ItemPickupDetection.ts +10 -8
- package/src/classes/features/callbackLogic/PickupChangeDetection.ts +12 -10
- package/src/classes/features/callbackLogic/PlayerCollectibleDetection.ts +21 -27
- package/src/classes/features/callbackLogic/PlayerReorderedCallbacks.ts +22 -29
- package/src/classes/features/callbackLogic/SlotDestroyedDetection.ts +9 -7
- package/src/classes/features/callbackLogic/SlotRenderDetection.ts +15 -13
- package/src/classes/features/callbackLogic/SlotUpdateDetection.ts +9 -7
- package/src/classes/features/other/CollectibleItemPoolType.ts +9 -7
- package/src/classes/features/other/CustomItemPools.ts +9 -7
- package/src/classes/features/other/CustomPickups.ts +0 -1
- package/src/classes/features/other/CustomStages.ts +16 -44
- package/src/classes/features/other/CustomTrapdoors.ts +53 -54
- package/src/classes/features/other/DisableAllSound.ts +13 -11
- package/src/classes/features/other/DisableInputs.ts +39 -37
- package/src/classes/features/other/ExtraConsoleCommands.ts +19 -19
- package/src/classes/features/other/NoSirenSteal.ts +11 -9
- package/src/classes/features/other/Pause.ts +21 -19
- package/src/classes/features/other/PersistentEntities.ts +33 -31
- package/src/classes/features/other/PickupIndexCreation.ts +35 -33
- package/src/classes/features/other/PlayerInventory.ts +14 -12
- package/src/classes/features/other/PonyDetection.ts +11 -9
- package/src/classes/features/other/PressInput.ts +11 -9
- package/src/classes/features/other/PreventChildEntities.ts +10 -8
- package/src/classes/features/other/PreventCollectibleRotation.ts +20 -18
- package/src/classes/features/other/PreventGridEntityRespawn.ts +18 -18
- package/src/classes/features/other/RoomClearFrame.ts +12 -10
- package/src/classes/features/other/RoomHistory.ts +13 -11
- package/src/classes/features/other/RunInNFrames.ts +19 -17
- package/src/classes/features/other/RunNextRoom.ts +10 -8
- package/src/classes/features/other/SaveDataManager.ts +11 -0
- package/src/classes/features/other/StageHistory.ts +11 -9
- package/src/classes/features/other/TaintedLazarusPlayers.ts +31 -30
- package/src/classes/features/other/customStages/streakText.ts +14 -44
- package/src/classes/features/other/customStages/v.ts +31 -0
- package/src/classes/features/other/customStages/versusScreen.ts +2 -10
- package/src/enums/ModCallbackCustom.ts +6 -0
- package/src/functions/utils.ts +23 -0
- package/src/interfaces/SaveData.ts +0 -1
- package/src/interfaces/private/AddCallbackParametersCustom.ts +2 -0
- package/src/shouldFire.ts +10 -0
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initialDescriptions: new Map<PtrHash, InitialDescription>(),
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export class Pause extends Feature {
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run: {
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// Returning a value of 1 for a single sub-frame will be enough for the game to register an
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}
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/**
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*/
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public pause(): void {
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if (
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if (v.run.isPseudoPaused) {
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"Failed to pseudo-pause the game, since it was already pseudo-paused.",
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);
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}
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v.run.isPseudoPaused = true;
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// Tears/projectiles in the room will move slightly on every frame, even when the Pause
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// collectible is active. Thus, we manually reset the initial positions and heights on every
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// frame.
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v.run.initialDescriptions.clear();
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: tearOrProjectile.FallingAccel,
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};
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v.run.initialDescriptions.set(ptrHash, initialDescription);
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}
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*/
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);
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}
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v.run.shouldUnpause = true;
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if (tstlClassName === undefined) {
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type PersistentEntityTuple = [index: int, entityPtr: EntityPtr];
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const v = {
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run: {
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persistentEntityIndexCounter: 0,
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},
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level: {
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/**
|
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* Indexed by persistent entity index.
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+
*
|
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* When the entity is spawned in the currently room, its corresponding entry in this map will be
|
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* temporarily deleted (until the entity itself is despawned).
|
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+
*/
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persistentEntities: new Map<int, PersistentEntityDescription>(),
|
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+
},
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+
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room: {
|
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spawnedPersistentEntities: new Map<PtrHash, PersistentEntityTuple>(),
|
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+
},
|
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+
};
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+
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|
export class PersistentEntities extends Feature {
|
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/** @internal */
|
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|
-
public override v =
|
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-
run: {
|
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|
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/** Iterates upward as new persistent entities are created. */
|
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|
-
persistentEntityIndexCounter: 0,
|
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|
-
},
|
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|
-
|
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-
level: {
|
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|
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/**
|
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|
-
* Indexed by persistent entity index.
|
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37
|
-
*
|
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38
|
-
* When the entity is spawned in the currently room, its corresponding entry in this map will
|
|
39
|
-
* be temporarily deleted (until the entity itself is despawned).
|
|
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|
-
*/
|
|
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|
-
persistentEntities: new Map<int, PersistentEntityDescription>(),
|
|
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|
-
},
|
|
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|
-
|
|
44
|
-
room: {
|
|
45
|
-
spawnedPersistentEntities: new Map<PtrHash, PersistentEntityTuple>(),
|
|
46
|
-
},
|
|
47
|
-
};
|
|
49
|
+
public override v = v;
|
|
48
50
|
|
|
49
51
|
private roomHistory: RoomHistory;
|
|
50
52
|
|
|
@@ -69,7 +71,7 @@ export class PersistentEntities extends Feature {
|
|
|
69
71
|
// ModCallback.POST_ENTITY_REMOVE (67)
|
|
70
72
|
private postEntityRemove = (entity: Entity) => {
|
|
71
73
|
const ptrHash = GetPtrHash(entity);
|
|
72
|
-
const tuple =
|
|
74
|
+
const tuple = v.room.spawnedPersistentEntities.get(ptrHash);
|
|
73
75
|
if (tuple === undefined) {
|
|
74
76
|
return;
|
|
75
77
|
}
|
|
@@ -105,19 +107,19 @@ export class PersistentEntities extends Feature {
|
|
|
105
107
|
roomListIndex: previousRoomDescription.roomListIndex,
|
|
106
108
|
position: entity.Position,
|
|
107
109
|
};
|
|
108
|
-
|
|
110
|
+
v.level.persistentEntities.set(index, persistentEntityDescription);
|
|
109
111
|
}
|
|
110
112
|
|
|
111
113
|
// ModCallbackCustom.POST_NEW_ROOM_REORDERED
|
|
112
114
|
private postNewRoomReordered = () => {
|
|
113
115
|
const roomListIndex = getRoomListIndex();
|
|
114
|
-
const persistentEntities = [...
|
|
116
|
+
const persistentEntities = [...v.level.persistentEntities.entries()];
|
|
115
117
|
const persistentEntitiesInThisRoom = persistentEntities.filter(
|
|
116
118
|
([_index, description]) => roomListIndex === description.roomListIndex,
|
|
117
119
|
);
|
|
118
120
|
|
|
119
121
|
for (const [index, description] of persistentEntitiesInThisRoom) {
|
|
120
|
-
|
|
122
|
+
v.level.persistentEntities.delete(index);
|
|
121
123
|
this.spawnAndTrack(
|
|
122
124
|
description.entityType,
|
|
123
125
|
description.variant,
|
|
@@ -146,7 +148,7 @@ export class PersistentEntities extends Feature {
|
|
|
146
148
|
|
|
147
149
|
// Keep track that we spawned it so that we can respawn it if the player re-enters the room.
|
|
148
150
|
const tuple: [int, EntityPtr] = [index, EntityPtr(entity)];
|
|
149
|
-
|
|
151
|
+
v.room.spawnedPersistentEntities.set(ptrHash, tuple);
|
|
150
152
|
|
|
151
153
|
return entity;
|
|
152
154
|
}
|
|
@@ -168,15 +170,15 @@ export class PersistentEntities extends Feature {
|
|
|
168
170
|
persistentEntityIndex: int,
|
|
169
171
|
removeEntity = true,
|
|
170
172
|
): void {
|
|
171
|
-
|
|
173
|
+
v.level.persistentEntities.delete(persistentEntityIndex);
|
|
172
174
|
|
|
173
|
-
for (const [ptrHash, tuple] of
|
|
175
|
+
for (const [ptrHash, tuple] of v.room.spawnedPersistentEntities) {
|
|
174
176
|
const [index, entityPtr] = tuple;
|
|
175
177
|
if (index !== persistentEntityIndex) {
|
|
176
178
|
continue;
|
|
177
179
|
}
|
|
178
180
|
|
|
179
|
-
|
|
181
|
+
v.room.spawnedPersistentEntities.delete(ptrHash);
|
|
180
182
|
|
|
181
183
|
if (removeEntity && entityPtr.Ref !== undefined) {
|
|
182
184
|
entityPtr.Ref.Remove();
|
|
@@ -209,16 +211,16 @@ export class PersistentEntities extends Feature {
|
|
|
209
211
|
subType: int,
|
|
210
212
|
position: Vector,
|
|
211
213
|
): [Entity, int] {
|
|
212
|
-
|
|
214
|
+
v.run.persistentEntityIndexCounter++;
|
|
213
215
|
|
|
214
216
|
const entity = this.spawnAndTrack(
|
|
215
217
|
entityType,
|
|
216
218
|
variant,
|
|
217
219
|
subType,
|
|
218
220
|
position,
|
|
219
|
-
|
|
221
|
+
v.run.persistentEntityIndexCounter,
|
|
220
222
|
);
|
|
221
223
|
|
|
222
|
-
return [entity,
|
|
224
|
+
return [entity, v.run.persistentEntityIndexCounter];
|
|
223
225
|
}
|
|
224
226
|
}
|
|
@@ -21,28 +21,30 @@ interface PickupDescription {
|
|
|
21
21
|
initSeed: Seed;
|
|
22
22
|
}
|
|
23
23
|
|
|
24
|
+
const v = {
|
|
25
|
+
run: {
|
|
26
|
+
/** Is incremented before assignment. Thus, the first pickup will have an index of 1. */
|
|
27
|
+
pickupCounter: 0 as PickupIndex,
|
|
28
|
+
|
|
29
|
+
pickupDataTreasureRooms: new Map<PickupIndex, PickupDescription>(),
|
|
30
|
+
pickupDataBossRooms: new Map<PickupIndex, PickupDescription>(),
|
|
31
|
+
},
|
|
32
|
+
|
|
33
|
+
level: {
|
|
34
|
+
/** Indexed by room list index. */
|
|
35
|
+
pickupData: new DefaultMap<int, Map<PickupIndex, PickupDescription>>(
|
|
36
|
+
() => new Map(),
|
|
37
|
+
),
|
|
38
|
+
},
|
|
39
|
+
|
|
40
|
+
room: {
|
|
41
|
+
pickupIndexes: new Map<PtrHash, PickupIndex>(),
|
|
42
|
+
},
|
|
43
|
+
};
|
|
44
|
+
|
|
24
45
|
export class PickupIndexCreation extends Feature {
|
|
25
46
|
/** @internal */
|
|
26
|
-
public override v =
|
|
27
|
-
run: {
|
|
28
|
-
/** Is incremented before assignment. Thus, the first pickup will have an index of 1. */
|
|
29
|
-
pickupCounter: 0 as PickupIndex,
|
|
30
|
-
|
|
31
|
-
pickupDataTreasureRooms: new Map<PickupIndex, PickupDescription>(),
|
|
32
|
-
pickupDataBossRooms: new Map<PickupIndex, PickupDescription>(),
|
|
33
|
-
},
|
|
34
|
-
|
|
35
|
-
level: {
|
|
36
|
-
/** Indexed by room list index. */
|
|
37
|
-
pickupData: new DefaultMap<int, Map<PickupIndex, PickupDescription>>(
|
|
38
|
-
() => new Map(),
|
|
39
|
-
),
|
|
40
|
-
},
|
|
41
|
-
|
|
42
|
-
room: {
|
|
43
|
-
pickupIndexes: new Map<PtrHash, PickupIndex>(),
|
|
44
|
-
},
|
|
45
|
-
};
|
|
47
|
+
public override v = v;
|
|
46
48
|
|
|
47
49
|
private roomHistory: RoomHistory;
|
|
48
50
|
private saveDataManager: SaveDataManager;
|
|
@@ -81,7 +83,7 @@ export class PickupIndexCreation extends Feature {
|
|
|
81
83
|
// callback but should not incur a new pickup counter. (For example, the collectible rotation
|
|
82
84
|
// with Tainted Isaac.) For these situations, we will already be tracking an index for this
|
|
83
85
|
// pointer hash.
|
|
84
|
-
if (
|
|
86
|
+
if (v.room.pickupIndexes.has(ptrHash)) {
|
|
85
87
|
return;
|
|
86
88
|
}
|
|
87
89
|
|
|
@@ -97,13 +99,13 @@ export class PickupIndexCreation extends Feature {
|
|
|
97
99
|
!isFirstVisit &&
|
|
98
100
|
roomFrameCount <= 0
|
|
99
101
|
) {
|
|
100
|
-
|
|
102
|
+
v.room.pickupIndexes.set(ptrHash, pickupIndexFromLevelData);
|
|
101
103
|
return;
|
|
102
104
|
}
|
|
103
105
|
|
|
104
106
|
// This is a brand new pickup that we have not previously seen on this run.
|
|
105
|
-
|
|
106
|
-
|
|
107
|
+
v.run.pickupCounter++;
|
|
108
|
+
v.room.pickupIndexes.set(ptrHash, v.run.pickupCounter);
|
|
107
109
|
}
|
|
108
110
|
|
|
109
111
|
private getPickupIndexFromPreviousData(
|
|
@@ -111,7 +113,7 @@ export class PickupIndexCreation extends Feature {
|
|
|
111
113
|
): PickupIndex | undefined {
|
|
112
114
|
const roomListIndex = getRoomListIndex();
|
|
113
115
|
const pickupDescriptions =
|
|
114
|
-
|
|
116
|
+
v.level.pickupData.getAndSetDefault(roomListIndex);
|
|
115
117
|
|
|
116
118
|
let pickupIndex = getStoredPickupIndex(pickup, pickupDescriptions);
|
|
117
119
|
if (pickupIndex === undefined) {
|
|
@@ -129,7 +131,7 @@ export class PickupIndexCreation extends Feature {
|
|
|
129
131
|
|
|
130
132
|
private checkDespawningFromPlayerLeavingRoom(entity: Entity) {
|
|
131
133
|
const ptrHash = GetPtrHash(entity);
|
|
132
|
-
const pickupIndex =
|
|
134
|
+
const pickupIndex = v.room.pickupIndexes.get(ptrHash);
|
|
133
135
|
if (pickupIndex === undefined) {
|
|
134
136
|
return;
|
|
135
137
|
}
|
|
@@ -157,7 +159,7 @@ export class PickupIndexCreation extends Feature {
|
|
|
157
159
|
}
|
|
158
160
|
|
|
159
161
|
const previousRoomListIndex = previousRoomDescription.roomListIndex;
|
|
160
|
-
const pickupDescriptions =
|
|
162
|
+
const pickupDescriptions = v.level.pickupData.getAndSetDefault(
|
|
161
163
|
previousRoomListIndex,
|
|
162
164
|
);
|
|
163
165
|
|
|
@@ -196,11 +198,11 @@ export class PickupIndexCreation extends Feature {
|
|
|
196
198
|
|
|
197
199
|
switch (roomType) {
|
|
198
200
|
case RoomType.TREASURE: {
|
|
199
|
-
return
|
|
201
|
+
return v.run.pickupDataTreasureRooms;
|
|
200
202
|
}
|
|
201
203
|
|
|
202
204
|
case RoomType.BOSS: {
|
|
203
|
-
return
|
|
205
|
+
return v.run.pickupDataBossRooms;
|
|
204
206
|
}
|
|
205
207
|
|
|
206
208
|
default: {
|
|
@@ -223,11 +225,11 @@ export class PickupIndexCreation extends Feature {
|
|
|
223
225
|
|
|
224
226
|
switch (roomType) {
|
|
225
227
|
case RoomType.TREASURE: {
|
|
226
|
-
return getStoredPickupIndex(pickup,
|
|
228
|
+
return getStoredPickupIndex(pickup, v.run.pickupDataTreasureRooms);
|
|
227
229
|
}
|
|
228
230
|
|
|
229
231
|
case RoomType.BOSS: {
|
|
230
|
-
return getStoredPickupIndex(pickup,
|
|
232
|
+
return getStoredPickupIndex(pickup, v.run.pickupDataBossRooms);
|
|
231
233
|
}
|
|
232
234
|
|
|
233
235
|
default: {
|
|
@@ -255,13 +257,13 @@ export class PickupIndexCreation extends Feature {
|
|
|
255
257
|
@Exported
|
|
256
258
|
public getPickupIndex(pickup: EntityPickup): PickupIndex {
|
|
257
259
|
const ptrHash = GetPtrHash(pickup);
|
|
258
|
-
const pickupIndexInitial =
|
|
260
|
+
const pickupIndexInitial = v.room.pickupIndexes.get(ptrHash);
|
|
259
261
|
if (pickupIndexInitial !== undefined) {
|
|
260
262
|
return pickupIndexInitial;
|
|
261
263
|
}
|
|
262
264
|
|
|
263
265
|
this.setPickupIndex(pickup);
|
|
264
|
-
const pickupIndex =
|
|
266
|
+
const pickupIndex = v.room.pickupIndexes.get(ptrHash);
|
|
265
267
|
if (pickupIndex !== undefined) {
|
|
266
268
|
return pickupIndex;
|
|
267
269
|
}
|
|
@@ -12,17 +12,19 @@ import { PlayerIndex } from "../../../types/PlayerIndex";
|
|
|
12
12
|
import { DefaultMap } from "../../DefaultMap";
|
|
13
13
|
import { Feature } from "../../private/Feature";
|
|
14
14
|
|
|
15
|
+
const v = {
|
|
16
|
+
run: {
|
|
17
|
+
playersInventory: new DefaultMap<
|
|
18
|
+
PlayerIndex,
|
|
19
|
+
CollectibleType[],
|
|
20
|
+
[player: EntityPlayer]
|
|
21
|
+
>(() => []),
|
|
22
|
+
},
|
|
23
|
+
};
|
|
24
|
+
|
|
15
25
|
export class PlayerInventory extends Feature {
|
|
16
26
|
/** @internal */
|
|
17
|
-
public override v =
|
|
18
|
-
run: {
|
|
19
|
-
playersInventory: new DefaultMap<
|
|
20
|
-
PlayerIndex,
|
|
21
|
-
CollectibleType[],
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-
[player: EntityPlayer]
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-
>(() => []),
|
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-
},
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-
};
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+
public override v = v;
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/** @internal */
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constructor() {
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@@ -46,7 +48,7 @@ export class PlayerInventory extends Feature {
|
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46
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collectibleType: CollectibleType,
|
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47
49
|
) => {
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48
50
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const inventory = defaultMapGetPlayer(
|
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-
|
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+
v.run.playersInventory,
|
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50
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player,
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51
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player,
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);
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@@ -59,7 +61,7 @@ export class PlayerInventory extends Feature {
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collectibleType: CollectibleType,
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) => {
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const inventory = defaultMapGetPlayer(
|
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-
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+
v.run.playersInventory,
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player,
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player,
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);
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@@ -94,7 +96,7 @@ export class PlayerInventory extends Feature {
|
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94
96
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includeActiveCollectibles = true,
|
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95
97
|
): CollectibleType[] {
|
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const inventory = defaultMapGetPlayer(
|
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97
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-
|
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+
v.run.playersInventory,
|
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100
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player,
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99
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player,
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100
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);
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@@ -17,13 +17,15 @@ const FLAGS_WHEN_PONY_IS_ACTIVE = [
|
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17
17
|
EntityFlag.NO_DAMAGE_BLINK, // 1 << 36
|
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18
18
|
] as const;
|
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19
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20
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+
const v = {
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+
run: {
|
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22
|
+
playersIsPonyActive: new Set<PlayerIndex>(),
|
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23
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+
},
|
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24
|
+
};
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25
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+
|
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20
26
|
export class PonyDetection extends Feature {
|
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21
27
|
/** @internal */
|
|
22
|
-
public override v =
|
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23
|
-
run: {
|
|
24
|
-
playersIsPonyActive: new Set<PlayerIndex>(),
|
|
25
|
-
},
|
|
26
|
-
};
|
|
28
|
+
public override v = v;
|
|
27
29
|
|
|
28
30
|
/** @internal */
|
|
29
31
|
constructor() {
|
|
@@ -45,7 +47,7 @@ export class PonyDetection extends Feature {
|
|
|
45
47
|
effects.HasCollectibleEffect(CollectibleType.PONY) ||
|
|
46
48
|
effects.HasCollectibleEffect(CollectibleType.WHITE_PONY);
|
|
47
49
|
const isPonyActiveOnPreviousFrame = setHasPlayer(
|
|
48
|
-
|
|
50
|
+
v.run.playersIsPonyActive,
|
|
49
51
|
player,
|
|
50
52
|
);
|
|
51
53
|
const hasPonyFlags = hasFlag(entityFlags, ...FLAGS_WHEN_PONY_IS_ACTIVE);
|
|
@@ -53,9 +55,9 @@ export class PonyDetection extends Feature {
|
|
|
53
55
|
const isPonyActiveNow =
|
|
54
56
|
hasPonyCollectibleEffect || (isPonyActiveOnPreviousFrame && hasPonyFlags);
|
|
55
57
|
if (isPonyActiveNow) {
|
|
56
|
-
setAddPlayer(
|
|
58
|
+
setAddPlayer(v.run.playersIsPonyActive, player);
|
|
57
59
|
} else {
|
|
58
|
-
setDeletePlayer(
|
|
60
|
+
setDeletePlayer(v.run.playersIsPonyActive, player);
|
|
59
61
|
}
|
|
60
62
|
};
|
|
61
63
|
|
|
@@ -67,7 +69,7 @@ export class PonyDetection extends Feature {
|
|
|
67
69
|
*/
|
|
68
70
|
@Exported
|
|
69
71
|
public isPlayerUsingPony(player: EntityPlayer): boolean {
|
|
70
|
-
return setHasPlayer(
|
|
72
|
+
return setHasPlayer(v.run.playersIsPonyActive, player);
|
|
71
73
|
}
|
|
72
74
|
|
|
73
75
|
/**
|
|
@@ -8,13 +8,15 @@ import { getPlayerIndex } from "../../../functions/playerIndex";
|
|
|
8
8
|
import { PlayerIndex } from "../../../types/PlayerIndex";
|
|
9
9
|
import { Feature } from "../../private/Feature";
|
|
10
10
|
|
|
11
|
+
const v = {
|
|
12
|
+
run: {
|
|
13
|
+
buttonActionTuples: [] as Array<[PlayerIndex, ButtonAction]>,
|
|
14
|
+
},
|
|
15
|
+
};
|
|
16
|
+
|
|
11
17
|
export class PressInput extends Feature {
|
|
12
18
|
/** @internal */
|
|
13
|
-
public override v =
|
|
14
|
-
run: {
|
|
15
|
-
buttonActionTuples: [] as Array<[PlayerIndex, ButtonAction]>,
|
|
16
|
-
},
|
|
17
|
-
};
|
|
19
|
+
public override v = v;
|
|
18
20
|
|
|
19
21
|
/** @internal */
|
|
20
22
|
constructor() {
|
|
@@ -48,16 +50,16 @@ export class PressInput extends Feature {
|
|
|
48
50
|
|
|
49
51
|
const playerIndex = getPlayerIndex(player);
|
|
50
52
|
|
|
51
|
-
for (let i =
|
|
53
|
+
for (let i = v.run.buttonActionTuples.length - 1; i >= 0; i--) {
|
|
52
54
|
// eslint-disable-next-line @typescript-eslint/no-non-null-assertion
|
|
53
|
-
const tuple =
|
|
55
|
+
const tuple = v.run.buttonActionTuples[i]!;
|
|
54
56
|
const [tuplePlayerIndex, tupleButtonAction] = tuple;
|
|
55
57
|
|
|
56
58
|
if (
|
|
57
59
|
tuplePlayerIndex === playerIndex &&
|
|
58
60
|
tupleButtonAction === buttonAction
|
|
59
61
|
) {
|
|
60
|
-
|
|
62
|
+
v.run.buttonActionTuples.splice(i);
|
|
61
63
|
return true;
|
|
62
64
|
}
|
|
63
65
|
}
|
|
@@ -75,6 +77,6 @@ export class PressInput extends Feature {
|
|
|
75
77
|
@Exported
|
|
76
78
|
public pressInput(player: EntityPlayer, buttonAction: ButtonAction): void {
|
|
77
79
|
const playerIndex = getPlayerIndex(player);
|
|
78
|
-
|
|
80
|
+
v.run.buttonActionTuples.push([playerIndex, buttonAction]);
|
|
79
81
|
}
|
|
80
82
|
}
|
|
@@ -2,13 +2,15 @@ import { ModCallback } from "isaac-typescript-definitions";
|
|
|
2
2
|
import { Exported } from "../../../decorators";
|
|
3
3
|
import { Feature } from "../../private/Feature";
|
|
4
4
|
|
|
5
|
+
const v = {
|
|
6
|
+
room: {
|
|
7
|
+
preventingEntities: new Set<PtrHash>(),
|
|
8
|
+
},
|
|
9
|
+
};
|
|
10
|
+
|
|
5
11
|
export class PreventChildEntities extends Feature {
|
|
6
12
|
/** @internal */
|
|
7
|
-
public override v =
|
|
8
|
-
room: {
|
|
9
|
-
preventingEntities: new Set<PtrHash>(),
|
|
10
|
-
},
|
|
11
|
-
};
|
|
13
|
+
public override v = v;
|
|
12
14
|
|
|
13
15
|
/** @internal */
|
|
14
16
|
constructor() {
|
|
@@ -24,11 +26,11 @@ export class PreventChildEntities extends Feature {
|
|
|
24
26
|
private postNPCInit = (npc: EntityNPC) => {
|
|
25
27
|
const spawnerEntityMatch =
|
|
26
28
|
npc.SpawnerEntity !== undefined &&
|
|
27
|
-
|
|
29
|
+
v.room.preventingEntities.has(GetPtrHash(npc.SpawnerEntity));
|
|
28
30
|
|
|
29
31
|
const parentMatch =
|
|
30
32
|
npc.Parent !== undefined &&
|
|
31
|
-
|
|
33
|
+
v.room.preventingEntities.has(GetPtrHash(npc.Parent));
|
|
32
34
|
|
|
33
35
|
if (spawnerEntityMatch || parentMatch) {
|
|
34
36
|
npc.Remove();
|
|
@@ -49,6 +51,6 @@ export class PreventChildEntities extends Feature {
|
|
|
49
51
|
@Exported
|
|
50
52
|
public preventChildEntities(entity: Entity): void {
|
|
51
53
|
const ptrHash = GetPtrHash(entity);
|
|
52
|
-
|
|
54
|
+
v.room.preventingEntities.add(ptrHash);
|
|
53
55
|
}
|
|
54
56
|
}
|
|
@@ -11,23 +11,25 @@ import { getEntityID } from "../../../functions/entities";
|
|
|
11
11
|
import { isCollectible } from "../../../functions/pickupVariants";
|
|
12
12
|
import { Feature } from "../../private/Feature";
|
|
13
13
|
|
|
14
|
+
const v = {
|
|
15
|
+
room: {
|
|
16
|
+
/**
|
|
17
|
+
* Index is a string containing the grid index and the InitSeed of the collectible.
|
|
18
|
+
* (e.g. "12,1123579202")
|
|
19
|
+
*
|
|
20
|
+
* (We cannot simply use the InitSeed of the collectible because Diplopia can cause multiple
|
|
21
|
+
* collectibles in the room to have the same InitSeed. However, no two collectibles should ever
|
|
22
|
+
* be on the same grid index.)
|
|
23
|
+
*
|
|
24
|
+
* (We cannot use PtrHash as an index because that stays the same when the item is rolled.)
|
|
25
|
+
*/
|
|
26
|
+
trackedCollectibles: new Map<string, CollectibleType>(),
|
|
27
|
+
},
|
|
28
|
+
};
|
|
29
|
+
|
|
14
30
|
export class PreventCollectibleRotation extends Feature {
|
|
15
31
|
/** @internal */
|
|
16
|
-
public override v =
|
|
17
|
-
room: {
|
|
18
|
-
/**
|
|
19
|
-
* Index is a string containing the grid index and the InitSeed of the collectible.
|
|
20
|
-
* (e.g. "12,1123579202")
|
|
21
|
-
*
|
|
22
|
-
* (We cannot simply use the InitSeed of the collectible because Diplopia can cause multiple
|
|
23
|
-
* collectibles in the room to have the same InitSeed. However, no two collectibles should
|
|
24
|
-
* ever be on the same grid index.)
|
|
25
|
-
*
|
|
26
|
-
* (We cannot use PtrHash as an index because that stays the same when the item is rolled.)
|
|
27
|
-
*/
|
|
28
|
-
trackedCollectibles: new Map<string, CollectibleType>(),
|
|
29
|
-
},
|
|
30
|
-
};
|
|
32
|
+
public override v = v;
|
|
31
33
|
|
|
32
34
|
/** @internal */
|
|
33
35
|
constructor() {
|
|
@@ -55,7 +57,7 @@ export class PreventCollectibleRotation extends Feature {
|
|
|
55
57
|
private useCardSoulOfIsaac = () => {
|
|
56
58
|
// Soul of Isaac causes items to flip. Delete all tracked items (assuming that the player
|
|
57
59
|
// deliberately wants to roll a quest item).
|
|
58
|
-
|
|
60
|
+
v.room.trackedCollectibles.clear();
|
|
59
61
|
};
|
|
60
62
|
|
|
61
63
|
// ModCallback.POST_PICKUP_UPDATE (35)
|
|
@@ -73,7 +75,7 @@ export class PreventCollectibleRotation extends Feature {
|
|
|
73
75
|
}
|
|
74
76
|
|
|
75
77
|
const index = getMapIndex(collectible);
|
|
76
|
-
const trackedCollectibleType =
|
|
78
|
+
const trackedCollectibleType = v.room.trackedCollectibles.get(index);
|
|
77
79
|
if (
|
|
78
80
|
trackedCollectibleType !== undefined &&
|
|
79
81
|
collectible.SubType !== trackedCollectibleType
|
|
@@ -108,7 +110,7 @@ export class PreventCollectibleRotation extends Feature {
|
|
|
108
110
|
}
|
|
109
111
|
|
|
110
112
|
const index = getMapIndex(collectible);
|
|
111
|
-
|
|
113
|
+
v.room.trackedCollectibles.set(index, collectibleType);
|
|
112
114
|
|
|
113
115
|
// The item might have already shifted on the first frame that it spawns, so change it back if
|
|
114
116
|
// necessary.
|