isaacscript-common 25.3.0 → 25.5.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (263) hide show
  1. package/dist/index.rollup.d.ts +18 -2
  2. package/dist/isaacscript-common.lua +793 -684
  3. package/dist/src/classes/callbacks/PostAmbushFinished.d.ts.map +1 -1
  4. package/dist/src/classes/callbacks/PostAmbushFinished.lua +4 -3
  5. package/dist/src/classes/callbacks/PostAmbushStarted.d.ts.map +1 -1
  6. package/dist/src/classes/callbacks/PostAmbushStarted.lua +4 -3
  7. package/dist/src/classes/callbacks/PostBombInitLate.d.ts.map +1 -1
  8. package/dist/src/classes/callbacks/PostBombInitLate.lua +6 -5
  9. package/dist/src/classes/callbacks/PostBoneSwing.d.ts.map +1 -1
  10. package/dist/src/classes/callbacks/PostBoneSwing.lua +5 -4
  11. package/dist/src/classes/callbacks/PostCollectibleEmpty.d.ts.map +1 -1
  12. package/dist/src/classes/callbacks/PostCollectibleEmpty.lua +6 -5
  13. package/dist/src/classes/callbacks/PostCollectibleInitFirst.d.ts.map +1 -1
  14. package/dist/src/classes/callbacks/PostCollectibleInitFirst.lua +6 -5
  15. package/dist/src/classes/callbacks/PostCursedTeleport.d.ts.map +1 -1
  16. package/dist/src/classes/callbacks/PostCursedTeleport.lua +14 -13
  17. package/dist/src/classes/callbacks/PostDiceRoomActivated.d.ts.map +1 -1
  18. package/dist/src/classes/callbacks/PostDiceRoomActivated.lua +4 -3
  19. package/dist/src/classes/callbacks/PostEffectInitLate.d.ts.map +1 -1
  20. package/dist/src/classes/callbacks/PostEffectInitLate.lua +6 -5
  21. package/dist/src/classes/callbacks/PostEffectStateChanged.d.ts.map +1 -1
  22. package/dist/src/classes/callbacks/PostEffectStateChanged.lua +8 -7
  23. package/dist/src/classes/callbacks/PostFamiliarInitLate.d.ts.map +1 -1
  24. package/dist/src/classes/callbacks/PostFamiliarInitLate.lua +6 -5
  25. package/dist/src/classes/callbacks/PostFamiliarStateChanged.d.ts.map +1 -1
  26. package/dist/src/classes/callbacks/PostFamiliarStateChanged.lua +8 -7
  27. package/dist/src/classes/callbacks/PostGameStartedReordered.d.ts +2 -0
  28. package/dist/src/classes/callbacks/PostGameStartedReordered.d.ts.map +1 -1
  29. package/dist/src/classes/callbacks/PostGameStartedReordered.lua +3 -0
  30. package/dist/src/classes/callbacks/PostGameStartedReorderedLast.d.ts +2 -0
  31. package/dist/src/classes/callbacks/PostGameStartedReorderedLast.d.ts.map +1 -1
  32. package/dist/src/classes/callbacks/PostGameStartedReorderedLast.lua +3 -0
  33. package/dist/src/classes/callbacks/PostGreedModeWave.d.ts.map +1 -1
  34. package/dist/src/classes/callbacks/PostGreedModeWave.lua +4 -3
  35. package/dist/src/classes/callbacks/PostHolyMantleRemoved.d.ts.map +1 -1
  36. package/dist/src/classes/callbacks/PostHolyMantleRemoved.lua +5 -4
  37. package/dist/src/classes/callbacks/PostItemDischarge.d.ts.map +1 -1
  38. package/dist/src/classes/callbacks/PostItemDischarge.lua +20 -19
  39. package/dist/src/classes/callbacks/PostKeyboardChanged.d.ts.map +1 -1
  40. package/dist/src/classes/callbacks/PostKeyboardChanged.lua +8 -7
  41. package/dist/src/classes/callbacks/PostKnifeInitLate.d.ts.map +1 -1
  42. package/dist/src/classes/callbacks/PostKnifeInitLate.lua +6 -5
  43. package/dist/src/classes/callbacks/PostLaserInitLate.d.ts.map +1 -1
  44. package/dist/src/classes/callbacks/PostLaserInitLate.lua +6 -5
  45. package/dist/src/classes/callbacks/PostNPCInitLate.d.ts.map +1 -1
  46. package/dist/src/classes/callbacks/PostNPCInitLate.lua +6 -5
  47. package/dist/src/classes/callbacks/PostNPCStateChanged.d.ts.map +1 -1
  48. package/dist/src/classes/callbacks/PostNPCStateChanged.lua +8 -7
  49. package/dist/src/classes/callbacks/PostPickupCollect.d.ts.map +1 -1
  50. package/dist/src/classes/callbacks/PostPickupCollect.lua +6 -5
  51. package/dist/src/classes/callbacks/PostPickupInitLate.d.ts.map +1 -1
  52. package/dist/src/classes/callbacks/PostPickupInitLate.lua +6 -5
  53. package/dist/src/classes/callbacks/PostPickupStateChanged.d.ts.map +1 -1
  54. package/dist/src/classes/callbacks/PostPickupStateChanged.lua +8 -7
  55. package/dist/src/classes/callbacks/PostPlayerChangeHealth.d.ts.map +1 -1
  56. package/dist/src/classes/callbacks/PostPlayerChangeHealth.lua +8 -7
  57. package/dist/src/classes/callbacks/PostPlayerChangeStat.d.ts.map +1 -1
  58. package/dist/src/classes/callbacks/PostPlayerChangeStat.lua +8 -7
  59. package/dist/src/classes/callbacks/PostPlayerChangeType.d.ts.map +1 -1
  60. package/dist/src/classes/callbacks/PostPlayerChangeType.lua +8 -7
  61. package/dist/src/classes/callbacks/PostPlayerFatalDamage.d.ts.map +1 -1
  62. package/dist/src/classes/callbacks/PostPlayerFatalDamage.lua +6 -5
  63. package/dist/src/classes/callbacks/PostPlayerInitLate.d.ts.map +1 -1
  64. package/dist/src/classes/callbacks/PostPlayerInitLate.lua +6 -5
  65. package/dist/src/classes/callbacks/PostProjectileInitLate.d.ts.map +1 -1
  66. package/dist/src/classes/callbacks/PostProjectileInitLate.lua +6 -5
  67. package/dist/src/classes/callbacks/PostPurchase.d.ts.map +1 -1
  68. package/dist/src/classes/callbacks/PostPurchase.lua +5 -4
  69. package/dist/src/classes/callbacks/PostRoomClearChanged.d.ts.map +1 -1
  70. package/dist/src/classes/callbacks/PostRoomClearChanged.lua +5 -4
  71. package/dist/src/classes/callbacks/PostSacrifice.d.ts.map +1 -1
  72. package/dist/src/classes/callbacks/PostSacrifice.lua +5 -4
  73. package/dist/src/classes/callbacks/PostTearInitLate.d.ts.map +1 -1
  74. package/dist/src/classes/callbacks/PostTearInitLate.lua +6 -5
  75. package/dist/src/classes/callbacks/PostTearInitVeryLate.d.ts.map +1 -1
  76. package/dist/src/classes/callbacks/PostTearInitVeryLate.lua +6 -5
  77. package/dist/src/classes/callbacks/PostTransformation.d.ts.map +1 -1
  78. package/dist/src/classes/callbacks/PostTransformation.lua +8 -7
  79. package/dist/src/classes/callbacks/PostTrinketBreak.d.ts.map +1 -1
  80. package/dist/src/classes/callbacks/PostTrinketBreak.lua +9 -8
  81. package/dist/src/classes/callbacks/PreNewLevel.d.ts.map +1 -1
  82. package/dist/src/classes/callbacks/PreNewLevel.lua +4 -3
  83. package/dist/src/classes/features/callbackLogic/CustomGridEntities.d.ts.map +1 -1
  84. package/dist/src/classes/features/callbackLogic/CustomGridEntities.lua +21 -20
  85. package/dist/src/classes/features/callbackLogic/CustomRevive.d.ts.map +1 -1
  86. package/dist/src/classes/features/callbackLogic/CustomRevive.lua +18 -17
  87. package/dist/src/classes/features/callbackLogic/EsauJrDetection.d.ts.map +1 -1
  88. package/dist/src/classes/features/callbackLogic/EsauJrDetection.lua +11 -10
  89. package/dist/src/classes/features/callbackLogic/FlipDetection.d.ts.map +1 -1
  90. package/dist/src/classes/features/callbackLogic/FlipDetection.lua +4 -3
  91. package/dist/src/classes/features/callbackLogic/GridEntityCollisionDetection.d.ts.map +1 -1
  92. package/dist/src/classes/features/callbackLogic/GridEntityCollisionDetection.lua +8 -7
  93. package/dist/src/classes/features/callbackLogic/GridEntityUpdateDetection.d.ts.map +1 -1
  94. package/dist/src/classes/features/callbackLogic/GridEntityUpdateDetection.lua +9 -8
  95. package/dist/src/classes/features/callbackLogic/ItemPickupDetection.d.ts.map +1 -1
  96. package/dist/src/classes/features/callbackLogic/ItemPickupDetection.lua +7 -6
  97. package/dist/src/classes/features/callbackLogic/PickupChangeDetection.d.ts.map +1 -1
  98. package/dist/src/classes/features/callbackLogic/PickupChangeDetection.lua +11 -10
  99. package/dist/src/classes/features/callbackLogic/PlayerCollectibleDetection.d.ts.map +1 -1
  100. package/dist/src/classes/features/callbackLogic/PlayerCollectibleDetection.lua +20 -19
  101. package/dist/src/classes/features/callbackLogic/PlayerReorderedCallbacks.d.ts.map +1 -1
  102. package/dist/src/classes/features/callbackLogic/PlayerReorderedCallbacks.lua +15 -14
  103. package/dist/src/classes/features/callbackLogic/SlotDestroyedDetection.d.ts.map +1 -1
  104. package/dist/src/classes/features/callbackLogic/SlotDestroyedDetection.lua +6 -5
  105. package/dist/src/classes/features/callbackLogic/SlotRenderDetection.d.ts.map +1 -1
  106. package/dist/src/classes/features/callbackLogic/SlotRenderDetection.lua +15 -14
  107. package/dist/src/classes/features/callbackLogic/SlotUpdateDetection.d.ts.map +1 -1
  108. package/dist/src/classes/features/callbackLogic/SlotUpdateDetection.lua +6 -5
  109. package/dist/src/classes/features/other/CollectibleItemPoolType.d.ts.map +1 -1
  110. package/dist/src/classes/features/other/CollectibleItemPoolType.lua +6 -5
  111. package/dist/src/classes/features/other/CustomItemPools.d.ts.map +1 -1
  112. package/dist/src/classes/features/other/CustomItemPools.lua +6 -5
  113. package/dist/src/classes/features/other/CustomPickups.d.ts.map +1 -1
  114. package/dist/src/classes/features/other/CustomStages.d.ts.map +1 -1
  115. package/dist/src/classes/features/other/CustomStages.lua +17 -26
  116. package/dist/src/classes/features/other/CustomTrapdoors.d.ts.map +1 -1
  117. package/dist/src/classes/features/other/CustomTrapdoors.lua +36 -35
  118. package/dist/src/classes/features/other/DisableAllSound.d.ts.map +1 -1
  119. package/dist/src/classes/features/other/DisableAllSound.lua +10 -9
  120. package/dist/src/classes/features/other/DisableInputs.d.ts.map +1 -1
  121. package/dist/src/classes/features/other/DisableInputs.lua +21 -20
  122. package/dist/src/classes/features/other/ExtraConsoleCommands.lua +19 -19
  123. package/dist/src/classes/features/other/NoSirenSteal.d.ts.map +1 -1
  124. package/dist/src/classes/features/other/NoSirenSteal.lua +5 -4
  125. package/dist/src/classes/features/other/Pause.d.ts.map +1 -1
  126. package/dist/src/classes/features/other/Pause.lua +20 -19
  127. package/dist/src/classes/features/other/PersistentEntities.d.ts.map +1 -1
  128. package/dist/src/classes/features/other/PersistentEntities.lua +20 -19
  129. package/dist/src/classes/features/other/PickupIndexCreation.d.ts.map +1 -1
  130. package/dist/src/classes/features/other/PickupIndexCreation.lua +29 -28
  131. package/dist/src/classes/features/other/PlayerInventory.d.ts.map +1 -1
  132. package/dist/src/classes/features/other/PlayerInventory.lua +9 -8
  133. package/dist/src/classes/features/other/PonyDetection.d.ts.map +1 -1
  134. package/dist/src/classes/features/other/PonyDetection.lua +8 -7
  135. package/dist/src/classes/features/other/PressInput.d.ts.map +1 -1
  136. package/dist/src/classes/features/other/PressInput.lua +7 -6
  137. package/dist/src/classes/features/other/PreventChildEntities.d.ts.map +1 -1
  138. package/dist/src/classes/features/other/PreventChildEntities.lua +7 -6
  139. package/dist/src/classes/features/other/PreventCollectibleRotation.d.ts.map +1 -1
  140. package/dist/src/classes/features/other/PreventCollectibleRotation.lua +7 -6
  141. package/dist/src/classes/features/other/PreventGridEntityRespawn.d.ts.map +1 -1
  142. package/dist/src/classes/features/other/PreventGridEntityRespawn.lua +16 -15
  143. package/dist/src/classes/features/other/RoomClearFrame.d.ts.map +1 -1
  144. package/dist/src/classes/features/other/RoomClearFrame.lua +6 -5
  145. package/dist/src/classes/features/other/RoomHistory.d.ts.map +1 -1
  146. package/dist/src/classes/features/other/RoomHistory.lua +9 -8
  147. package/dist/src/classes/features/other/RunInNFrames.d.ts.map +1 -1
  148. package/dist/src/classes/features/other/RunInNFrames.lua +14 -13
  149. package/dist/src/classes/features/other/RunNextRoom.d.ts.map +1 -1
  150. package/dist/src/classes/features/other/RunNextRoom.lua +6 -5
  151. package/dist/src/classes/features/other/SaveDataManager.d.ts +1 -0
  152. package/dist/src/classes/features/other/SaveDataManager.d.ts.map +1 -1
  153. package/dist/src/classes/features/other/SaveDataManager.lua +12 -0
  154. package/dist/src/classes/features/other/StageHistory.d.ts.map +1 -1
  155. package/dist/src/classes/features/other/StageHistory.lua +7 -6
  156. package/dist/src/classes/features/other/TaintedLazarusPlayers.d.ts.map +1 -1
  157. package/dist/src/classes/features/other/TaintedLazarusPlayers.lua +18 -17
  158. package/dist/src/classes/features/other/customStages/streakText.d.ts +3 -25
  159. package/dist/src/classes/features/other/customStages/streakText.d.ts.map +1 -1
  160. package/dist/src/classes/features/other/customStages/streakText.lua +16 -26
  161. package/dist/src/classes/features/other/customStages/v.d.ts +25 -0
  162. package/dist/src/classes/features/other/customStages/v.d.ts.map +1 -0
  163. package/dist/src/classes/features/other/customStages/v.lua +16 -0
  164. package/dist/src/classes/features/other/customStages/versusScreen.d.ts +2 -8
  165. package/dist/src/classes/features/other/customStages/versusScreen.d.ts.map +1 -1
  166. package/dist/src/classes/features/other/customStages/versusScreen.lua +6 -4
  167. package/dist/src/enums/ModCallbackCustom.d.ts +6 -0
  168. package/dist/src/enums/ModCallbackCustom.d.ts.map +1 -1
  169. package/dist/src/functions/utils.d.ts +6 -0
  170. package/dist/src/functions/utils.d.ts.map +1 -1
  171. package/dist/src/functions/utils.lua +17 -0
  172. package/dist/src/interfaces/SaveData.d.ts.map +1 -1
  173. package/dist/src/interfaces/private/AddCallbackParametersCustom.d.ts +4 -2
  174. package/dist/src/interfaces/private/AddCallbackParametersCustom.d.ts.map +1 -1
  175. package/dist/src/shouldFire.d.ts +1 -0
  176. package/dist/src/shouldFire.d.ts.map +1 -1
  177. package/dist/src/shouldFire.lua +5 -0
  178. package/package.json +2 -2
  179. package/src/classes/callbacks/PostAmbushFinished.ts +9 -7
  180. package/src/classes/callbacks/PostAmbushStarted.ts +9 -7
  181. package/src/classes/callbacks/PostBombInitLate.ts +9 -7
  182. package/src/classes/callbacks/PostBoneSwing.ts +9 -7
  183. package/src/classes/callbacks/PostCollectibleEmpty.ts +9 -7
  184. package/src/classes/callbacks/PostCollectibleInitFirst.ts +9 -7
  185. package/src/classes/callbacks/PostCursedTeleport.ts +20 -24
  186. package/src/classes/callbacks/PostDiceRoomActivated.ts +9 -7
  187. package/src/classes/callbacks/PostEffectInitLate.ts +9 -7
  188. package/src/classes/callbacks/PostEffectStateChanged.ts +9 -7
  189. package/src/classes/callbacks/PostFamiliarInitLate.ts +9 -7
  190. package/src/classes/callbacks/PostFamiliarStateChanged.ts +9 -7
  191. package/src/classes/callbacks/PostGameStartedReordered.ts +3 -0
  192. package/src/classes/callbacks/PostGameStartedReorderedLast.ts +3 -0
  193. package/src/classes/callbacks/PostGreedModeWave.ts +9 -7
  194. package/src/classes/callbacks/PostHolyMantleRemoved.ts +9 -7
  195. package/src/classes/callbacks/PostItemDischarge.ts +21 -27
  196. package/src/classes/callbacks/PostKeyboardChanged.ts +11 -9
  197. package/src/classes/callbacks/PostKnifeInitLate.ts +9 -7
  198. package/src/classes/callbacks/PostLaserInitLate.ts +9 -7
  199. package/src/classes/callbacks/PostNPCInitLate.ts +9 -7
  200. package/src/classes/callbacks/PostNPCStateChanged.ts +11 -12
  201. package/src/classes/callbacks/PostPickupCollect.ts +9 -7
  202. package/src/classes/callbacks/PostPickupInitLate.ts +9 -7
  203. package/src/classes/callbacks/PostPickupStateChanged.ts +9 -7
  204. package/src/classes/callbacks/PostPlayerChangeHealth.ts +10 -8
  205. package/src/classes/callbacks/PostPlayerChangeStat.ts +11 -10
  206. package/src/classes/callbacks/PostPlayerChangeType.ts +13 -11
  207. package/src/classes/callbacks/PostPlayerFatalDamage.ts +10 -8
  208. package/src/classes/callbacks/PostPlayerInitLate.ts +9 -7
  209. package/src/classes/callbacks/PostProjectileInitLate.ts +9 -7
  210. package/src/classes/callbacks/PostPurchase.ts +11 -9
  211. package/src/classes/callbacks/PostRoomClearChanged.ts +10 -8
  212. package/src/classes/callbacks/PostSacrifice.ts +9 -7
  213. package/src/classes/callbacks/PostTearInitLate.ts +9 -7
  214. package/src/classes/callbacks/PostTearInitVeryLate.ts +9 -7
  215. package/src/classes/callbacks/PostTransformation.ts +12 -10
  216. package/src/classes/callbacks/PostTrinketBreak.ts +12 -16
  217. package/src/classes/callbacks/PreNewLevel.ts +9 -7
  218. package/src/classes/features/callbackLogic/CustomGridEntities.ts +23 -21
  219. package/src/classes/features/callbackLogic/CustomRevive.ts +26 -27
  220. package/src/classes/features/callbackLogic/EsauJrDetection.ts +19 -17
  221. package/src/classes/features/callbackLogic/FlipDetection.ts +10 -8
  222. package/src/classes/features/callbackLogic/GridEntityCollisionDetection.ts +11 -9
  223. package/src/classes/features/callbackLogic/GridEntityUpdateDetection.ts +13 -12
  224. package/src/classes/features/callbackLogic/ItemPickupDetection.ts +10 -8
  225. package/src/classes/features/callbackLogic/PickupChangeDetection.ts +12 -10
  226. package/src/classes/features/callbackLogic/PlayerCollectibleDetection.ts +21 -27
  227. package/src/classes/features/callbackLogic/PlayerReorderedCallbacks.ts +22 -29
  228. package/src/classes/features/callbackLogic/SlotDestroyedDetection.ts +9 -7
  229. package/src/classes/features/callbackLogic/SlotRenderDetection.ts +15 -13
  230. package/src/classes/features/callbackLogic/SlotUpdateDetection.ts +9 -7
  231. package/src/classes/features/other/CollectibleItemPoolType.ts +9 -7
  232. package/src/classes/features/other/CustomItemPools.ts +9 -7
  233. package/src/classes/features/other/CustomPickups.ts +0 -1
  234. package/src/classes/features/other/CustomStages.ts +16 -44
  235. package/src/classes/features/other/CustomTrapdoors.ts +53 -54
  236. package/src/classes/features/other/DisableAllSound.ts +13 -11
  237. package/src/classes/features/other/DisableInputs.ts +39 -37
  238. package/src/classes/features/other/ExtraConsoleCommands.ts +19 -19
  239. package/src/classes/features/other/NoSirenSteal.ts +11 -9
  240. package/src/classes/features/other/Pause.ts +21 -19
  241. package/src/classes/features/other/PersistentEntities.ts +33 -31
  242. package/src/classes/features/other/PickupIndexCreation.ts +35 -33
  243. package/src/classes/features/other/PlayerInventory.ts +14 -12
  244. package/src/classes/features/other/PonyDetection.ts +11 -9
  245. package/src/classes/features/other/PressInput.ts +11 -9
  246. package/src/classes/features/other/PreventChildEntities.ts +10 -8
  247. package/src/classes/features/other/PreventCollectibleRotation.ts +20 -18
  248. package/src/classes/features/other/PreventGridEntityRespawn.ts +18 -18
  249. package/src/classes/features/other/RoomClearFrame.ts +12 -10
  250. package/src/classes/features/other/RoomHistory.ts +13 -11
  251. package/src/classes/features/other/RunInNFrames.ts +19 -17
  252. package/src/classes/features/other/RunNextRoom.ts +10 -8
  253. package/src/classes/features/other/SaveDataManager.ts +11 -0
  254. package/src/classes/features/other/StageHistory.ts +11 -9
  255. package/src/classes/features/other/TaintedLazarusPlayers.ts +31 -30
  256. package/src/classes/features/other/customStages/streakText.ts +14 -44
  257. package/src/classes/features/other/customStages/v.ts +31 -0
  258. package/src/classes/features/other/customStages/versusScreen.ts +2 -10
  259. package/src/enums/ModCallbackCustom.ts +6 -0
  260. package/src/functions/utils.ts +23 -0
  261. package/src/interfaces/SaveData.ts +0 -1
  262. package/src/interfaces/private/AddCallbackParametersCustom.ts +2 -0
  263. package/src/shouldFire.ts +10 -0
@@ -1,8 +1,8 @@
1
1
  local ____lualib = require("lualib_bundle")
2
- local __TS__Class = ____lualib.__TS__Class
3
- local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
2
  local __TS__New = ____lualib.__TS__New
5
3
  local Set = ____lualib.Set
4
+ local __TS__Class = ____lualib.__TS__Class
5
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
6
6
  local ____exports = {}
7
7
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
8
8
  local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
@@ -12,22 +12,23 @@ local ____DefaultMap = require("src.classes.DefaultMap")
12
12
  local DefaultMap = ____DefaultMap.DefaultMap
13
13
  local ____Feature = require("src.classes.private.Feature")
14
14
  local Feature = ____Feature.Feature
15
+ local v = {room = {
16
+ slotAnimations = __TS__New(
17
+ DefaultMap,
18
+ function(____, slot)
19
+ local sprite = slot:GetSprite()
20
+ return sprite:GetAnimation()
21
+ end
22
+ ),
23
+ brokenSlots = __TS__New(Set)
24
+ }}
15
25
  ____exports.SlotRenderDetection = __TS__Class()
16
26
  local SlotRenderDetection = ____exports.SlotRenderDetection
17
27
  SlotRenderDetection.name = "SlotRenderDetection"
18
28
  __TS__ClassExtends(SlotRenderDetection, Feature)
19
29
  function SlotRenderDetection.prototype.____constructor(self, postSlotRender, postSlotAnimationChanged)
20
30
  Feature.prototype.____constructor(self)
21
- self.v = {room = {
22
- slotAnimations = __TS__New(
23
- DefaultMap,
24
- function(____, slot)
25
- local sprite = slot:GetSprite()
26
- return sprite:GetAnimation()
27
- end
28
- ),
29
- brokenSlots = __TS__New(Set)
30
- }}
31
+ self.v = v
31
32
  self.postRender = function()
32
33
  for ____, slot in ipairs(getSlots(nil)) do
33
34
  self.postSlotRender:fire(slot)
@@ -42,8 +43,8 @@ function SlotRenderDetection.prototype.checkSlotAnimationChanged(self, slot)
42
43
  local sprite = slot:GetSprite()
43
44
  local currentAnimation = sprite:GetAnimation()
44
45
  local ptrHash = GetPtrHash(slot)
45
- local previousAnimation = self.v.room.slotAnimations:getAndSetDefault(ptrHash, slot)
46
- self.v.room.slotAnimations:set(ptrHash, currentAnimation)
46
+ local previousAnimation = v.room.slotAnimations:getAndSetDefault(ptrHash, slot)
47
+ v.room.slotAnimations:set(ptrHash, currentAnimation)
47
48
  if currentAnimation ~= previousAnimation then
48
49
  self.postSlotAnimationChanged:fire(slot, previousAnimation, currentAnimation)
49
50
  end
@@ -1 +1 @@
1
- {"version":3,"file":"SlotUpdateDetection.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/callbackLogic/SlotUpdateDetection.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,YAAY,EAAE,MAAM,8BAA8B,CAAC;AAC5D,OAAO,EAAE,cAAc,EAAE,MAAM,gCAAgC,CAAC;AAChE,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAEhD,qBAAa,mBAAoB,SAAQ,OAAO;IAC9B,CAAC;;;;MAIf;IAEF,OAAO,CAAC,YAAY,CAAe;IACnC,OAAO,CAAC,cAAc,CAAiB;gBAE3B,YAAY,EAAE,YAAY,EAAE,cAAc,EAAE,cAAc;IAmBtE,OAAO,CAAC,UAAU,CAKhB;IAGF,OAAO,CAAC,oBAAoB,CAI1B;IAEF,OAAO,CAAC,cAAc;CAOvB"}
1
+ {"version":3,"file":"SlotUpdateDetection.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/callbackLogic/SlotUpdateDetection.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,YAAY,EAAE,MAAM,8BAA8B,CAAC;AAC5D,OAAO,EAAE,cAAc,EAAE,MAAM,gCAAgC,CAAC;AAChE,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAQhD,qBAAa,mBAAoB,SAAQ,OAAO;IAC9B,CAAC;;;;MAAK;IAEtB,OAAO,CAAC,YAAY,CAAe;IACnC,OAAO,CAAC,cAAc,CAAiB;gBAE3B,YAAY,EAAE,YAAY,EAAE,cAAc,EAAE,cAAc;IAmBtE,OAAO,CAAC,UAAU,CAKhB;IAGF,OAAO,CAAC,oBAAoB,CAI1B;IAEF,OAAO,CAAC,cAAc;CAOvB"}
@@ -1,8 +1,8 @@
1
1
  local ____lualib = require("lualib_bundle")
2
- local __TS__Class = ____lualib.__TS__Class
3
- local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
2
  local Set = ____lualib.Set
5
3
  local __TS__New = ____lualib.__TS__New
4
+ local __TS__Class = ____lualib.__TS__Class
5
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
6
6
  local ____exports = {}
7
7
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
8
8
  local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
@@ -12,13 +12,14 @@ local ____entitiesSpecific = require("src.functions.entitiesSpecific")
12
12
  local getSlots = ____entitiesSpecific.getSlots
13
13
  local ____Feature = require("src.classes.private.Feature")
14
14
  local Feature = ____Feature.Feature
15
+ local v = {room = {initializedSlots = __TS__New(Set)}}
15
16
  ____exports.SlotUpdateDetection = __TS__Class()
16
17
  local SlotUpdateDetection = ____exports.SlotUpdateDetection
17
18
  SlotUpdateDetection.name = "SlotUpdateDetection"
18
19
  __TS__ClassExtends(SlotUpdateDetection, Feature)
19
20
  function SlotUpdateDetection.prototype.____constructor(self, postSlotInit, postSlotUpdate)
20
21
  Feature.prototype.____constructor(self)
21
- self.v = {room = {initializedSlots = __TS__New(Set)}}
22
+ self.v = v
22
23
  self.postUpdate = function()
23
24
  for ____, slot in ipairs(getSlots(nil)) do
24
25
  self:checkNewEntity(slot)
@@ -37,8 +38,8 @@ function SlotUpdateDetection.prototype.____constructor(self, postSlotInit, postS
37
38
  end
38
39
  function SlotUpdateDetection.prototype.checkNewEntity(self, slot)
39
40
  local ptrHash = GetPtrHash(slot)
40
- if not self.v.room.initializedSlots:has(ptrHash) then
41
- self.v.room.initializedSlots:add(ptrHash)
41
+ if not v.room.initializedSlots:has(ptrHash) then
42
+ v.room.initializedSlots:add(ptrHash)
42
43
  self.postSlotInit:fire(slot)
43
44
  end
44
45
  end
@@ -1 +1 @@
1
- {"version":3,"file":"CollectibleItemPoolType.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/CollectibleItemPoolType.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,YAAY,EAGb,MAAM,8BAA8B,CAAC;AAQtC,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAGhD,qBAAa,uBAAwB,SAAQ,OAAO;IAQlD,OAAO,CAAC,mBAAmB,CAAsB;IAsBjD,OAAO,CAAC,yBAAyB,CAM/B;IAEF;;;;;;;;OAQG;IAEI,0BAA0B,CAAC,WAAW,EAAE,YAAY,GAAG,YAAY;CAY3E"}
1
+ {"version":3,"file":"CollectibleItemPoolType.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/CollectibleItemPoolType.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,YAAY,EAGb,MAAM,8BAA8B,CAAC;AAQtC,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAShD,qBAAa,uBAAwB,SAAQ,OAAO;IAIlD,OAAO,CAAC,mBAAmB,CAAsB;IAsBjD,OAAO,CAAC,yBAAyB,CAM/B;IAEF;;;;;;;;OAQG;IAEI,0BAA0B,CAAC,WAAW,EAAE,YAAY,GAAG,YAAY;CAY3E"}
@@ -1,8 +1,8 @@
1
1
  local ____lualib = require("lualib_bundle")
2
- local __TS__Class = ____lualib.__TS__Class
3
- local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
2
  local Map = ____lualib.Map
5
3
  local __TS__New = ____lualib.__TS__New
4
+ local __TS__Class = ____lualib.__TS__Class
5
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
6
6
  local __TS__Decorate = ____lualib.__TS__Decorate
7
7
  local ____exports = {}
8
8
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
@@ -22,18 +22,19 @@ local ____rooms = require("src.functions.rooms")
22
22
  local getRoomItemPoolType = ____rooms.getRoomItemPoolType
23
23
  local ____Feature = require("src.classes.private.Feature")
24
24
  local Feature = ____Feature.Feature
25
+ local v = {run = {collectibleItemPoolTypeMap = __TS__New(Map)}}
25
26
  ____exports.CollectibleItemPoolType = __TS__Class()
26
27
  local CollectibleItemPoolType = ____exports.CollectibleItemPoolType
27
28
  CollectibleItemPoolType.name = "CollectibleItemPoolType"
28
29
  __TS__ClassExtends(CollectibleItemPoolType, Feature)
29
30
  function CollectibleItemPoolType.prototype.____constructor(self, pickupIndexCreation)
30
31
  Feature.prototype.____constructor(self)
31
- self.v = {run = {collectibleItemPoolTypeMap = __TS__New(Map)}}
32
+ self.v = v
32
33
  self.postPickupInitCollectible = function(____, collectible)
33
34
  local itemPool = game:GetItemPool()
34
35
  local pickupIndex = self.pickupIndexCreation:getPickupIndex(collectible)
35
36
  local lastItemPoolType = itemPool:GetLastPool()
36
- self.v.run.collectibleItemPoolTypeMap:set(pickupIndex, lastItemPoolType)
37
+ v.run.collectibleItemPoolTypeMap:set(pickupIndex, lastItemPoolType)
37
38
  end
38
39
  self.featuresUsed = {ISCFeature.PICKUP_INDEX_CREATION}
39
40
  self.callbacksUsed = {{ModCallback.POST_PICKUP_INIT, self.postPickupInitCollectible, {PickupVariant.COLLECTIBLE}}}
@@ -45,7 +46,7 @@ function CollectibleItemPoolType.prototype.getCollectibleItemPoolType(self, coll
45
46
  error("The \"getCollectibleItemPoolType\" function was given a non-collectible: " .. entityID)
46
47
  end
47
48
  local pickupIndex = self.pickupIndexCreation:getPickupIndex(collectible)
48
- local itemPoolType = self.v.run.collectibleItemPoolTypeMap:get(pickupIndex)
49
+ local itemPoolType = v.run.collectibleItemPoolTypeMap:get(pickupIndex)
49
50
  return itemPoolType == nil and getRoomItemPoolType(nil) or itemPoolType
50
51
  end
51
52
  __TS__Decorate({Exported}, CollectibleItemPoolType.prototype, "getCollectibleItemPoolType", true)
@@ -1 +1 @@
1
- {"version":3,"file":"CustomItemPools.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/CustomItemPools.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,eAAe,EAAE,YAAY,EAAE,MAAM,8BAA8B,CAAC;AAO7E,OAAO,EAAE,aAAa,EAAE,MAAM,8BAA8B,CAAC;AAC7D,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAEhD,qBAAa,eAAgB,SAAQ,OAAO;IAQ1C,OAAO,CAAC,iBAAiB,CAGrB;IAeJ,OAAO,CAAC,wBAAwB,CAM9B;IAEF;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAgCG;IAEI,sBAAsB,CAC3B,kBAAkB,EAAE,YAAY,EAChC,YAAY,EAAE,aAAa,CAAC,eAAe,CAAC,GAC3C,IAAI;IAUP;;;;;;;;;;;;;;;;;OAiBG;IAEI,4BAA4B,CACjC,kBAAkB,EAAE,YAAY,EAChC,QAAQ,UAAQ,EAChB,SAAS,GAAE,IAAI,GAAG,GAAqB,EACvC,WAAW,kBAAuB,GACjC,eAAe;CA2BnB"}
1
+ {"version":3,"file":"CustomItemPools.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/CustomItemPools.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,eAAe,EAAE,YAAY,EAAE,MAAM,8BAA8B,CAAC;AAO7E,OAAO,EAAE,aAAa,EAAE,MAAM,8BAA8B,CAAC;AAC7D,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAQhD,qBAAa,eAAgB,SAAQ,OAAO;IAI1C,OAAO,CAAC,iBAAiB,CAGrB;IAeJ,OAAO,CAAC,wBAAwB,CAM9B;IAEF;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAgCG;IAEI,sBAAsB,CAC3B,kBAAkB,EAAE,YAAY,EAChC,YAAY,EAAE,aAAa,CAAC,eAAe,CAAC,GAC3C,IAAI;IAUP;;;;;;;;;;;;;;;;;OAiBG;IAEI,4BAA4B,CACjC,kBAAkB,EAAE,YAAY,EAChC,QAAQ,UAAQ,EAChB,SAAS,GAAE,IAAI,GAAG,GAAqB,EACvC,WAAW,kBAAuB,GACjC,eAAe;CA2BnB"}
@@ -1,8 +1,8 @@
1
1
  local ____lualib = require("lualib_bundle")
2
- local __TS__Class = ____lualib.__TS__Class
3
- local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
2
  local Map = ____lualib.Map
5
3
  local __TS__New = ____lualib.__TS__New
4
+ local __TS__Class = ____lualib.__TS__Class
5
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
6
6
  local __TS__Decorate = ____lualib.__TS__Decorate
7
7
  local ____exports = {}
8
8
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
@@ -21,19 +21,20 @@ local ____weighted = require("src.functions.weighted")
21
21
  local getRandomIndexFromWeightedArray = ____weighted.getRandomIndexFromWeightedArray
22
22
  local ____Feature = require("src.classes.private.Feature")
23
23
  local Feature = ____Feature.Feature
24
+ local v = {run = {customItemPools = __TS__New(Map)}}
24
25
  ____exports.CustomItemPools = __TS__Class()
25
26
  local CustomItemPools = ____exports.CustomItemPools
26
27
  CustomItemPools.name = "CustomItemPools"
27
28
  __TS__ClassExtends(CustomItemPools, Feature)
28
29
  function CustomItemPools.prototype.____constructor(self)
29
30
  Feature.prototype.____constructor(self)
30
- self.v = {run = {customItemPools = __TS__New(Map)}}
31
+ self.v = v
31
32
  self.customItemPoolMap = __TS__New(Map)
32
33
  self.postGameStartedReordered = function(____, isContinued)
33
34
  if isContinued then
34
35
  return
35
36
  end
36
- self.v.run.customItemPools = copyMap(nil, self.customItemPoolMap)
37
+ v.run.customItemPools = copyMap(nil, self.customItemPoolMap)
37
38
  end
38
39
  self.customCallbacksUsed = {{ModCallbackCustom.POST_GAME_STARTED_REORDERED, self.postGameStartedReordered}}
39
40
  end
@@ -53,7 +54,7 @@ function CustomItemPools.prototype.getCustomItemPoolCollectible(self, itemPoolTy
53
54
  if defaultItem == nil then
54
55
  defaultItem = CollectibleType.NULL
55
56
  end
56
- local customItemPool = self.v.run.customItemPools:get(itemPoolTypeCustom)
57
+ local customItemPool = v.run.customItemPools:get(itemPoolTypeCustom)
57
58
  if customItemPool == nil then
58
59
  error("Failed to find the custom item pool of: " .. tostring(itemPoolTypeCustom))
59
60
  end
@@ -1 +1 @@
1
- {"version":3,"file":"CustomPickups.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/CustomPickups.ts"],"names":[],"mappings":"AAAA,OAAO,EAIL,aAAa,EACd,MAAM,8BAA8B,CAAC;AAStC,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAkBhD,qBAAa,aAAc,SAAQ,OAAO;IACxC,4BAA4B;IAC5B,OAAO,CAAC,wBAAwB,CAA4C;IAoB5E,OAAO,CAAC,kBAAkB,CAqCxB;IAKF,OAAO,CAAC,4BAA4B,CASlC;IAEF;;;;;;;;;;;;;;;;;;;;;;;;;OAyBG;IAEI,oBAAoB,CACzB,mBAAmB,EAAE,aAAa,EAClC,OAAO,EAAE,GAAG,EACZ,WAAW,EAAE,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,YAAY,KAAK,IAAI,EACvD,aAAa,GAAE,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,YAAY,KAAK,OAAoB,GACxE,IAAI;CAYR"}
1
+ {"version":3,"file":"CustomPickups.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/CustomPickups.ts"],"names":[],"mappings":"AAAA,OAAO,EAIL,aAAa,EACd,MAAM,8BAA8B,CAAC;AAStC,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAkBhD,qBAAa,aAAc,SAAQ,OAAO;IACxC,4BAA4B;IAC5B,OAAO,CAAC,wBAAwB,CAA4C;IAoB5E,OAAO,CAAC,kBAAkB,CAqCxB;IAIF,OAAO,CAAC,4BAA4B,CASlC;IAEF;;;;;;;;;;;;;;;;;;;;;;;;;OAyBG;IAEI,oBAAoB,CACzB,mBAAmB,EAAE,aAAa,EAClC,OAAO,EAAE,GAAG,EACZ,WAAW,EAAE,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,YAAY,KAAK,IAAI,EACvD,aAAa,GAAE,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,YAAY,KAAK,OAAoB,GACxE,IAAI;CAYR"}
@@ -1 +1 @@
1
- {"version":3,"file":"CustomStages.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/CustomStages.ts"],"names":[],"mappings":"AAyCA,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AA0ChD,qBAAa,YAAa,SAAQ,OAAO;IA8BvC,oCAAoC;IACpC,OAAO,CAAC,eAAe,CAAkC;IAEzD,+BAA+B;IAC/B,OAAO,CAAC,yBAAyB,CAA8B;IAE/D,OAAO,CAAC,kBAAkB,CAAqB;IAC/C,OAAO,CAAC,eAAe,CAAkB;IACzC,OAAO,CAAC,eAAe,CAAkB;IACzC,OAAO,CAAC,sBAAsB,CAAyB;IACvD,OAAO,CAAC,KAAK,CAAQ;IACrB,OAAO,CAAC,YAAY,CAAe;IAqDnC,OAAO,CAAC,uBAAuB;IAc/B,OAAO,CAAC,eAAe;IASvB,OAAO,CAAC,6BAA6B;IAOrC,OAAO,CAAC,eAAe,CAarB;IAGF,OAAO,CAAC,UAAU,CAQhB;IAGF,OAAO,CAAC,aAAa,CAcnB;IAGF,OAAO,CAAC,eAAe,CAUrB;IAIF,OAAO,CAAC,2BAA2B,CAejC;IAGF,OAAO,CAAC,kBAAkB,CAqBxB;IAGF,OAAO,CAAC,oBAAoB,CAe1B;IAEF,gDAAgD;IAChD,OAAO,CAAC,iBAAiB;IAgGzB;;;;;;;;;;;;;;;;OAgBG;IAEI,cAAc,CACnB,IAAI,EAAE,MAAM,EACZ,UAAU,UAAO,EACjB,UAAU,UAAO,EACjB,OAAO,UAAQ,GACd,IAAI;IAuFP;;;;;OAKG;IAEI,kBAAkB,IAAI,IAAI;CAGlC"}
1
+ {"version":3,"file":"CustomStages.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/CustomStages.ts"],"names":[],"mappings":"AAuCA,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AA2ChD,qBAAa,YAAa,SAAQ,OAAO;IAIvC,oCAAoC;IACpC,OAAO,CAAC,eAAe,CAAkC;IAEzD,+BAA+B;IAC/B,OAAO,CAAC,yBAAyB,CAA8B;IAE/D,OAAO,CAAC,kBAAkB,CAAqB;IAC/C,OAAO,CAAC,eAAe,CAAkB;IACzC,OAAO,CAAC,eAAe,CAAkB;IACzC,OAAO,CAAC,sBAAsB,CAAyB;IACvD,OAAO,CAAC,KAAK,CAAQ;IACrB,OAAO,CAAC,YAAY,CAAe;IAqDnC,OAAO,CAAC,uBAAuB;IAc/B,OAAO,CAAC,eAAe;IASvB,OAAO,CAAC,6BAA6B;IAOrC,OAAO,CAAC,eAAe,CAarB;IAGF,OAAO,CAAC,UAAU,CAQhB;IAGF,OAAO,CAAC,aAAa,CAcnB;IAGF,OAAO,CAAC,eAAe,CAUrB;IAIF,OAAO,CAAC,2BAA2B,CAejC;IAGF,OAAO,CAAC,kBAAkB,CAqBxB;IAGF,OAAO,CAAC,oBAAoB,CAc1B;IAEF,gDAAgD;IAChD,OAAO,CAAC,iBAAiB;IAgGzB;;;;;;;;;;;;;;;;OAgBG;IAEI,cAAc,CACnB,IAAI,EAAE,MAAM,EACZ,UAAU,UAAO,EACjB,UAAU,UAAO,EACjB,OAAO,UAAQ,GACd,IAAI;IAuFP;;;;;OAKG;IAEI,kBAAkB,IAAI,IAAI;CAGlC"}
@@ -25,8 +25,6 @@ local ____ISCFeature = require("src.enums.ISCFeature")
25
25
  local ISCFeature = ____ISCFeature.ISCFeature
26
26
  local ____ModCallbackCustom = require("src.enums.ModCallbackCustom")
27
27
  local ModCallbackCustom = ____ModCallbackCustom.ModCallbackCustom
28
- local ____UIStreakAnimation = require("src.enums.private.UIStreakAnimation")
29
- local UIStreakAnimation = ____UIStreakAnimation.UIStreakAnimation
30
28
  local ____array = require("src.functions.array")
31
29
  local isArray = ____array.isArray
32
30
  local ____doors = require("src.functions.doors")
@@ -74,6 +72,8 @@ local topStreakTextStart = ____streakText.topStreakTextStart
74
72
  local ____utils = require("src.classes.features.other.customStages.utils")
75
73
  local getRandomBossRoomFromPool = ____utils.getRandomBossRoomFromPool
76
74
  local getRandomCustomStageRoom = ____utils.getRandomCustomStageRoom
75
+ local ____v = require("src.classes.features.other.customStages.v")
76
+ local v = ____v.v
77
77
  local ____versusScreen = require("src.classes.features.other.customStages.versusScreen")
78
78
  local playVersusScreenAnimation = ____versusScreen.playVersusScreenAnimation
79
79
  local versusScreenPostRender = ____versusScreen.versusScreenPostRender
@@ -111,15 +111,7 @@ CustomStages.name = "CustomStages"
111
111
  __TS__ClassExtends(CustomStages, Feature)
112
112
  function CustomStages.prototype.____constructor(self, customGridEntities, customTrapdoors, disableAllSound, gameReorderedCallbacks, pause, runInNFrames)
113
113
  Feature.prototype.____constructor(self)
114
- self.v = {run = {
115
- currentCustomStage = nil,
116
- firstFloor = true,
117
- showingBossVersusScreen = false,
118
- controllerIndexPushingMapRenderFrame = __TS__New(Map),
119
- topStreakTextStartedRenderFrame = nil,
120
- topStreakText = {animation = UIStreakAnimation.NONE, frame = 0, pauseFrame = false},
121
- bottomStreakText = {animation = UIStreakAnimation.NONE, frame = 0, pauseFrame = false}
122
- }}
114
+ self.v = v
123
115
  self.customStagesMap = __TS__New(Map)
124
116
  self.customStageCachedRoomData = __TS__New(Map)
125
117
  self.goToCustomStage = function(____, destinationName, destinationStage, _destinationStageType)
@@ -130,15 +122,15 @@ function CustomStages.prototype.____constructor(self, customGridEntities, custom
130
122
  self:setCustomStage(destinationName, firstFloor)
131
123
  end
132
124
  self.postRender = function()
133
- local customStage = self.v.run.currentCustomStage
125
+ local customStage = v.run.currentCustomStage
134
126
  if customStage == nil then
135
127
  return
136
128
  end
137
- streakTextPostRender(nil, self.v)
138
- versusScreenPostRender(nil, self.v, self.pause, self.disableAllSound)
129
+ streakTextPostRender(nil)
130
+ versusScreenPostRender(nil, self.pause, self.disableAllSound)
139
131
  end
140
132
  self.postCurseEval = function(____, curses)
141
- local customStage = self.v.run.currentCustomStage
133
+ local customStage = v.run.currentCustomStage
142
134
  if customStage == nil then
143
135
  return nil
144
136
  end
@@ -148,15 +140,15 @@ function CustomStages.prototype.____constructor(self, customGridEntities, custom
148
140
  return nil
149
141
  end
150
142
  self.getShaderParams = function(____, shaderName)
151
- local customStage = self.v.run.currentCustomStage
143
+ local customStage = v.run.currentCustomStage
152
144
  if customStage == nil then
153
145
  return
154
146
  end
155
- streakTextGetShaderParams(nil, self.v, customStage, shaderName)
147
+ streakTextGetShaderParams(nil, customStage, shaderName)
156
148
  return nil
157
149
  end
158
150
  self.postGridEntityBrokenRockAlt = function(____, gridEntity)
159
- local customStage = self.v.run.currentCustomStage
151
+ local customStage = v.run.currentCustomStage
160
152
  if customStage == nil then
161
153
  return
162
154
  end
@@ -166,7 +158,7 @@ function CustomStages.prototype.____constructor(self, customGridEntities, custom
166
158
  removeUrnRewards(nil, gridEntity)
167
159
  end
168
160
  self.postGridEntityInit = function(____, gridEntity)
169
- local customStage = self.v.run.currentCustomStage
161
+ local customStage = v.run.currentCustomStage
170
162
  if customStage == nil then
171
163
  return
172
164
  end
@@ -181,12 +173,12 @@ function CustomStages.prototype.____constructor(self, customGridEntities, custom
181
173
  nil,
182
174
  customStage,
183
175
  gridEntity,
184
- self.v.run.firstFloor,
176
+ v.run.firstFloor,
185
177
  self.customTrapdoors
186
178
  )
187
179
  end
188
180
  self.postNewRoomReordered = function()
189
- local customStage = self.v.run.currentCustomStage
181
+ local customStage = v.run.currentCustomStage
190
182
  if customStage == nil then
191
183
  return
192
184
  end
@@ -194,7 +186,6 @@ function CustomStages.prototype.____constructor(self, customGridEntities, custom
194
186
  setShadows(nil, customStage)
195
187
  playVersusScreenAnimation(
196
188
  nil,
197
- self.v,
198
189
  customStage,
199
190
  self.disableAllSound,
200
191
  self.pause,
@@ -327,8 +318,8 @@ function CustomStages.prototype.setCustomStage(self, name, firstFloor, streakTex
327
318
  local seeds = game:GetSeeds()
328
319
  local startSeed = seeds:GetStartSeed()
329
320
  local rng = newRNG(nil, startSeed)
330
- self.v.run.currentCustomStage = customStage
331
- self.v.run.firstFloor = firstFloor
321
+ v.run.currentCustomStage = customStage
322
+ v.run.firstFloor = firstFloor
332
323
  if stage == CUSTOM_FLOOR_STAGE then
333
324
  level:SetStage(LevelStage.BASEMENT_1, StageType.ORIGINAL)
334
325
  end
@@ -347,7 +338,7 @@ function CustomStages.prototype.setCustomStage(self, name, firstFloor, streakTex
347
338
  self.gameReorderedCallbacks:reorderedCallbacksSetStage(targetStage, targetStageType)
348
339
  if streakText then
349
340
  self.runInNFrames:runNextGameFrame(function()
350
- topStreakTextStart(nil, self.v)
341
+ topStreakTextStart(nil)
351
342
  end)
352
343
  end
353
344
  local music = customStage.music == nil and getMusicForStage(nil, baseStage, baseStageType) or Isaac.GetMusicIdByName(customStage.music)
@@ -360,7 +351,7 @@ function CustomStages.prototype.setCustomStage(self, name, firstFloor, streakTex
360
351
  )
361
352
  end
362
353
  function CustomStages.prototype.disableCustomStage(self)
363
- self.v.run.currentCustomStage = nil
354
+ v.run.currentCustomStage = nil
364
355
  end
365
356
  __TS__Decorate({Exported}, CustomStages.prototype, "setCustomStage", true)
366
357
  __TS__Decorate({Exported}, CustomStages.prototype, "disableCustomStage", true)
@@ -1 +1 @@
1
- {"version":3,"file":"CustomTrapdoors.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/CustomTrapdoors.ts"],"names":[],"mappings":"AAAA,OAAO,EAOL,UAAU,EAKV,SAAS,EACV,MAAM,8BAA8B,CAAC;AA8BtC,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAgChD,qBAAa,eAAgB,SAAQ,OAAO;IAC1C,qCAAqC;IACrC,OAAO,CAAC,kBAAkB,CAOtB;IAqBJ;;;;;OAKG;IACH,OAAO,CAAC,WAAW,CAAY;IAE/B,OAAO,CAAC,kBAAkB,CAAqB;IAC/C,OAAO,CAAC,aAAa,CAAgB;IACrC,OAAO,CAAC,aAAa,CAAgB;IACrC,OAAO,CAAC,cAAc,CAAiB;IACvC,OAAO,CAAC,YAAY,CAAe;IACnC,OAAO,CAAC,WAAW,CAAc;IACjC,OAAO,CAAC,YAAY,CAAe;IAmDnC,OAAO,CAAC,UAAU,CAMhB;IAEF,OAAO,CAAC,2BAA2B;IA+BnC,OAAO,CAAC,8BAA8B;IAmDtC,OAAO,CAAC,6BAA6B;IAsBrC,OAAO,CAAC,kBAAkB;IAqB1B,OAAO,CAAC,4BAA4B;IAiDpC,OAAO,CAAC,iCAAiC;IAsBzC,OAAO,CAAC,eAAe;IAqBvB,OAAO,CAAC,kCAAkC,CAaxC;IAEF,OAAO,CAAC,4BAA4B;IAcpC,OAAO,CAAC,kBAAkB;IAc1B,OAAO,CAAC,sBAAsB;IAmB9B,OAAO,CAAC,gCAAgC;IAuCxC,OAAO,CAAC,2BAA2B;IAqCnC,OAAO,CAAC,gBAAgB;IAoBxB,OAAO,CAAC,8BAA8B;IAmDtC,OAAO,CAAC,0BAA0B,CAEhC;IAEF,OAAO,CAAC,iBAAiB;IAezB,OAAO,CAAC,uBAAuB;IA4B/B,OAAO,CAAC,eAAe;IAUvB;;;;;;;;;;;;;;;;;;OAkBG;IAEI,iCAAiC,CACtC,eAAe,EAAE,MAAM,EACvB,eAAe,EAAE,CACf,eAAe,EAAE,MAAM,GAAG,SAAS,EACnC,gBAAgB,EAAE,UAAU,EAC5B,oBAAoB,EAAE,SAAS,KAC5B,IAAI,GACR,IAAI;IAUP;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAqCG;IAEI,mBAAmB,CACxB,mBAAmB,EAAE,GAAG,GAAG,MAAM,EACjC,eAAe,CAAC,EAAE,MAAM,EACxB,gBAAgB,CAAC,EAAE,UAAU,EAC7B,oBAAoB,CAAC,EAAE,SAAS,EAChC,QAAQ,SAAmC,EAC3C,SAAS,CAAC,EAAE,OAAO,GAClB,UAAU;CA0Dd"}
1
+ {"version":3,"file":"CustomTrapdoors.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/CustomTrapdoors.ts"],"names":[],"mappings":"AAAA,OAAO,EAOL,UAAU,EAKV,SAAS,EACV,MAAM,8BAA8B,CAAC;AA8BtC,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAkDhD,qBAAa,eAAgB,SAAQ,OAAO;IAC1C,qCAAqC;IACrC,OAAO,CAAC,kBAAkB,CAOtB;IAKJ;;;;;OAKG;IACH,OAAO,CAAC,WAAW,CAAY;IAE/B,OAAO,CAAC,kBAAkB,CAAqB;IAC/C,OAAO,CAAC,aAAa,CAAgB;IACrC,OAAO,CAAC,aAAa,CAAgB;IACrC,OAAO,CAAC,cAAc,CAAiB;IACvC,OAAO,CAAC,YAAY,CAAe;IACnC,OAAO,CAAC,WAAW,CAAc;IACjC,OAAO,CAAC,YAAY,CAAe;IAmDnC,OAAO,CAAC,UAAU,CAMhB;IAEF,OAAO,CAAC,2BAA2B;IA+BnC,OAAO,CAAC,8BAA8B;IAmDtC,OAAO,CAAC,6BAA6B;IAsBrC,OAAO,CAAC,kBAAkB;IAqB1B,OAAO,CAAC,4BAA4B;IAiDpC,OAAO,CAAC,iCAAiC;IAsBzC,OAAO,CAAC,eAAe;IAoBvB,OAAO,CAAC,kCAAkC,CAYxC;IAEF,OAAO,CAAC,4BAA4B;IAcpC,OAAO,CAAC,kBAAkB;IAc1B,OAAO,CAAC,sBAAsB;IAmB9B,OAAO,CAAC,gCAAgC;IAuCxC,OAAO,CAAC,2BAA2B;IAqCnC,OAAO,CAAC,gBAAgB;IAoBxB,OAAO,CAAC,8BAA8B;IAmDtC,OAAO,CAAC,0BAA0B,CAEhC;IAEF,OAAO,CAAC,iBAAiB;IAezB,OAAO,CAAC,uBAAuB;IA4B/B,OAAO,CAAC,eAAe;IAUvB;;;;;;;;;;;;;;;;;;OAkBG;IAEI,iCAAiC,CACtC,eAAe,EAAE,MAAM,EACvB,eAAe,EAAE,CACf,eAAe,EAAE,MAAM,GAAG,SAAS,EACnC,gBAAgB,EAAE,UAAU,EAC5B,oBAAoB,EAAE,SAAS,KAC5B,IAAI,GACR,IAAI;IAUP;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAqCG;IAEI,mBAAmB,CACxB,mBAAmB,EAAE,GAAG,GAAG,MAAM,EACjC,eAAe,CAAC,EAAE,MAAM,EACxB,gBAAgB,CAAC,EAAE,UAAU,EAC7B,oBAAoB,CAAC,EAAE,SAAS,EAChC,QAAQ,SAAmC,EAC3C,SAAS,CAAC,EAAE,OAAO,GAClB,UAAU;CAyDd"}
@@ -1,8 +1,8 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__New = ____lualib.__TS__New
3
+ local Map = ____lualib.Map
3
4
  local __TS__Class = ____lualib.__TS__Class
4
5
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
5
- local Map = ____lualib.Map
6
6
  local Set = ____lualib.Set
7
7
  local __TS__ArrayForEach = ____lualib.__TS__ArrayForEach
8
8
  local __TS__Decorate = ____lualib.__TS__Decorate
@@ -122,6 +122,13 @@ ANIMATIONS_THAT_PREVENT_STAGE_TRAVEL = __TS__New(ReadonlySet, {"Death", "Happy",
122
122
  local PIXELATION_TO_BLACK_FRAMES = 60
123
123
  local OTHER_PLAYER_TRAPDOOR_JUMP_DELAY_GAME_FRAMES = 6
124
124
  local OTHER_PLAYER_TRAPDOOR_JUMP_DURATION_GAME_FRAMES = 5
125
+ local v = {
126
+ run = {state = StageTravelState.NONE, stateRenderFrame = nil, customTrapdoorActivated = nil},
127
+ level = {trapdoors = __TS__New(
128
+ DefaultMap,
129
+ function() return __TS__New(Map) end
130
+ )}
131
+ }
125
132
  ____exports.CustomTrapdoors = __TS__Class()
126
133
  local CustomTrapdoors = ____exports.CustomTrapdoors
127
134
  CustomTrapdoors.name = "CustomTrapdoors"
@@ -129,13 +136,7 @@ __TS__ClassExtends(CustomTrapdoors, Feature)
129
136
  function CustomTrapdoors.prototype.____constructor(self, customGridEntities, disableInputs, ponyDetection, roomClearFrame, runInNFrames, runNextRoom, stageHistory)
130
137
  Feature.prototype.____constructor(self)
131
138
  self.destinationFuncMap = __TS__New(Map)
132
- self.v = {
133
- run = {state = StageTravelState.NONE, stateRenderFrame = nil, customTrapdoorActivated = nil},
134
- level = {trapdoors = __TS__New(
135
- DefaultMap,
136
- function() return __TS__New(Map) end
137
- )}
138
- }
139
+ self.v = v
139
140
  self.blackSprite = Sprite()
140
141
  self.postRender = function()
141
142
  self:checkAllPlayersJumpComplete()
@@ -147,7 +148,7 @@ function CustomTrapdoors.prototype.____constructor(self, customGridEntities, dis
147
148
  self.postGridEntityCustomUpdateTrapdoor = function(____, gridEntity)
148
149
  local roomListIndex = getRoomListIndex(nil)
149
150
  local gridIndex = gridEntity:GetGridIndex()
150
- local roomTrapdoorMap = self.v.level.trapdoors:getAndSetDefault(roomListIndex)
151
+ local roomTrapdoorMap = v.level.trapdoors:getAndSetDefault(roomListIndex)
151
152
  local trapdoorDescription = roomTrapdoorMap:get(gridIndex)
152
153
  if trapdoorDescription == nil then
153
154
  return
@@ -178,7 +179,7 @@ function CustomTrapdoors.prototype.____constructor(self, customGridEntities, dis
178
179
  self.stageHistory = stageHistory
179
180
  end
180
181
  function CustomTrapdoors.prototype.checkAllPlayersJumpComplete(self)
181
- if self.v.run.state ~= StageTravelState.PLAYERS_JUMPING_DOWN then
182
+ if v.run.state ~= StageTravelState.PLAYERS_JUMPING_DOWN then
182
183
  return
183
184
  end
184
185
  if anyPlayerPlayingExtraAnimation(nil) then
@@ -186,37 +187,37 @@ function CustomTrapdoors.prototype.checkAllPlayersJumpComplete(self)
186
187
  end
187
188
  local renderFrameCount = Isaac.GetFrameCount()
188
189
  local roomGridIndex = getRoomGridIndex(nil)
189
- self.v.run.state = StageTravelState.PIXELATION_TO_BLACK
190
- self.v.run.stateRenderFrame = renderFrameCount
190
+ v.run.state = StageTravelState.PIXELATION_TO_BLACK
191
+ v.run.stateRenderFrame = renderFrameCount
191
192
  self:logStateChanged()
192
193
  teleport(nil, roomGridIndex, Direction.NO_DIRECTION, RoomTransitionAnim.PIXELATION)
193
194
  end
194
195
  function CustomTrapdoors.prototype.checkPixelationToBlackComplete(self)
195
- if self.v.run.state ~= StageTravelState.PIXELATION_TO_BLACK or self.v.run.stateRenderFrame == nil then
196
+ if v.run.state ~= StageTravelState.PIXELATION_TO_BLACK or v.run.stateRenderFrame == nil then
196
197
  return
197
198
  end
198
199
  local hud = game:GetHUD()
199
200
  local renderFrameCount = Isaac.GetFrameCount()
200
- local renderFrameScreenBlack = self.v.run.stateRenderFrame + PIXELATION_TO_BLACK_FRAMES
201
+ local renderFrameScreenBlack = v.run.stateRenderFrame + PIXELATION_TO_BLACK_FRAMES
201
202
  if renderFrameCount < renderFrameScreenBlack then
202
203
  return
203
204
  end
204
- self.v.run.state = StageTravelState.WAITING_FOR_FIRST_PIXELATION_TO_END
205
+ v.run.state = StageTravelState.WAITING_FOR_FIRST_PIXELATION_TO_END
205
206
  self:logStateChanged()
206
207
  hud:SetVisible(false)
207
208
  self.runInNFrames:runNextGameFrame(function()
208
209
  local level = game:GetLevel()
209
210
  local startingRoomIndex = level:GetStartingRoomIndex()
210
211
  local futureRenderFrameCount = Isaac.GetFrameCount()
211
- self.v.run.state = StageTravelState.WAITING_FOR_SECOND_PIXELATION_TO_GET_HALF_WAY
212
- self.v.run.stateRenderFrame = futureRenderFrameCount
212
+ v.run.state = StageTravelState.WAITING_FOR_SECOND_PIXELATION_TO_GET_HALF_WAY
213
+ v.run.stateRenderFrame = futureRenderFrameCount
213
214
  self:goToCustomTrapdoorDestination()
214
215
  teleport(nil, startingRoomIndex, Direction.NO_DIRECTION, RoomTransitionAnim.PIXELATION)
215
216
  end)
216
217
  end
217
218
  function CustomTrapdoors.prototype.goToCustomTrapdoorDestination(self)
218
- if self.v.run.customTrapdoorActivated == nil then
219
- self.v.run.customTrapdoorActivated = {
219
+ if v.run.customTrapdoorActivated == nil then
220
+ v.run.customTrapdoorActivated = {
220
221
  destinationName = nil,
221
222
  destinationStage = LevelStage.BASEMENT_1,
222
223
  destinationStageType = StageType.ORIGINAL,
@@ -224,8 +225,8 @@ function CustomTrapdoors.prototype.goToCustomTrapdoorDestination(self)
224
225
  firstSpawn = true
225
226
  }
226
227
  end
227
- local destinationFunc = self:getDestinationFunc(self.v.run.customTrapdoorActivated)
228
- destinationFunc(nil, self.v.run.customTrapdoorActivated.destinationName, self.v.run.customTrapdoorActivated.destinationStage, self.v.run.customTrapdoorActivated.destinationStageType)
228
+ local destinationFunc = self:getDestinationFunc(v.run.customTrapdoorActivated)
229
+ destinationFunc(nil, v.run.customTrapdoorActivated.destinationName, v.run.customTrapdoorActivated.destinationStage, v.run.customTrapdoorActivated.destinationStageType)
229
230
  end
230
231
  function CustomTrapdoors.prototype.getDestinationFunc(self, customTrapdoorDescription)
231
232
  if customTrapdoorDescription.destinationName == nil then
@@ -238,20 +239,20 @@ function CustomTrapdoors.prototype.getDestinationFunc(self, customTrapdoorDescri
238
239
  return destinationFunc
239
240
  end
240
241
  function CustomTrapdoors.prototype.checkSecondPixelationHalfWay(self)
241
- if self.v.run.state ~= StageTravelState.WAITING_FOR_SECOND_PIXELATION_TO_GET_HALF_WAY or self.v.run.stateRenderFrame == nil then
242
+ if v.run.state ~= StageTravelState.WAITING_FOR_SECOND_PIXELATION_TO_GET_HALF_WAY or v.run.stateRenderFrame == nil then
242
243
  return
243
244
  end
244
245
  local hud = game:GetHUD()
245
246
  local renderFrameCount = Isaac.GetFrameCount()
246
- local renderFrameScreenBlack = self.v.run.stateRenderFrame + PIXELATION_TO_BLACK_FRAMES
247
+ local renderFrameScreenBlack = v.run.stateRenderFrame + PIXELATION_TO_BLACK_FRAMES
247
248
  if renderFrameCount < renderFrameScreenBlack then
248
249
  return
249
250
  end
250
- self.v.run.state = StageTravelState.PIXELATION_TO_ROOM
251
+ v.run.state = StageTravelState.PIXELATION_TO_ROOM
251
252
  self:logStateChanged()
252
253
  hud:SetVisible(true)
253
254
  self.runNextRoom:runNextRoom(function()
254
- self.v.run.state = StageTravelState.PLAYERS_LAYING_DOWN
255
+ v.run.state = StageTravelState.PLAYERS_LAYING_DOWN
255
256
  self:logStateChanged()
256
257
  movePlayersToCenter(nil)
257
258
  for ____, player in ipairs(getAllPlayers(nil)) do
@@ -267,13 +268,13 @@ function CustomTrapdoors.prototype.checkSecondPixelationHalfWay(self)
267
268
  end)
268
269
  end
269
270
  function CustomTrapdoors.prototype.checkAllPlayersLayingDownComplete(self)
270
- if self.v.run.state ~= StageTravelState.PLAYERS_LAYING_DOWN then
271
+ if v.run.state ~= StageTravelState.PLAYERS_LAYING_DOWN then
271
272
  return
272
273
  end
273
274
  if anyPlayerPlayingExtraAnimation(nil) then
274
275
  return
275
276
  end
276
- self.v.run.state = StageTravelState.NONE
277
+ v.run.state = StageTravelState.NONE
277
278
  self:logStateChanged()
278
279
  local tstlClassName = getTSTLClassName(nil, self)
279
280
  if tstlClassName == nil then
@@ -282,7 +283,7 @@ function CustomTrapdoors.prototype.checkAllPlayersLayingDownComplete(self)
282
283
  self.disableInputs:enableAllInputs(tstlClassName)
283
284
  end
284
285
  function CustomTrapdoors.prototype.drawBlackSprite(self)
285
- if self.v.run.state ~= StageTravelState.WAITING_FOR_FIRST_PIXELATION_TO_END and self.v.run.state ~= StageTravelState.WAITING_FOR_SECOND_PIXELATION_TO_GET_HALF_WAY then
286
+ if v.run.state ~= StageTravelState.WAITING_FOR_FIRST_PIXELATION_TO_END and v.run.state ~= StageTravelState.WAITING_FOR_SECOND_PIXELATION_TO_GET_HALF_WAY then
286
287
  return
287
288
  end
288
289
  if not self.blackSprite:IsLoaded() then
@@ -316,7 +317,7 @@ function CustomTrapdoors.prototype.isPlayerCloseAfterBoss(self, position)
316
317
  return anyPlayerCloserThan(nil, position, TRAPDOOR_OPEN_DISTANCE_AFTER_BOSS)
317
318
  end
318
319
  function CustomTrapdoors.prototype.checkCustomTrapdoorPlayerTouched(self, gridEntity, trapdoorDescription)
319
- if self.v.run.state ~= StageTravelState.NONE then
320
+ if v.run.state ~= StageTravelState.NONE then
320
321
  return
321
322
  end
322
323
  if not trapdoorDescription.open then
@@ -338,8 +339,8 @@ function CustomTrapdoors.prototype.checkCustomTrapdoorPlayerTouched(self, gridEn
338
339
  end
339
340
  end
340
341
  function CustomTrapdoors.prototype.playerTouchedCustomTrapdoor(self, gridEntity, trapdoorDescription, player)
341
- self.v.run.state = StageTravelState.PLAYERS_JUMPING_DOWN
342
- self.v.run.customTrapdoorActivated = trapdoorDescription
342
+ v.run.state = StageTravelState.PLAYERS_JUMPING_DOWN
343
+ v.run.customTrapdoorActivated = trapdoorDescription
343
344
  self:logStateChanged()
344
345
  local tstlClassName = getTSTLClassName(nil, self)
345
346
  if tstlClassName == nil then
@@ -378,7 +379,7 @@ function CustomTrapdoors.prototype.startDelayedJump(self, entityPtr, trapdoorPos
378
379
  self:adjustPlayerPositionToTrapdoor(entityPtr, player.Position, trapdoorPosition)
379
380
  end
380
381
  function CustomTrapdoors.prototype.adjustPlayerPositionToTrapdoor(self, entityPtr, startPos, endPos)
381
- if self.v.run.state ~= StageTravelState.PLAYERS_JUMPING_DOWN then
382
+ if v.run.state ~= StageTravelState.PLAYERS_JUMPING_DOWN then
382
383
  return
383
384
  end
384
385
  local entity = entityPtr.Ref
@@ -413,7 +414,7 @@ function CustomTrapdoors.prototype.adjustPlayerPositionToTrapdoor(self, entityPt
413
414
  player.Velocity = VectorZero
414
415
  end
415
416
  function CustomTrapdoors.prototype.checkJumpComplete(self, player)
416
- if self.v.run.state ~= StageTravelState.PLAYERS_JUMPING_DOWN then
417
+ if v.run.state ~= StageTravelState.PLAYERS_JUMPING_DOWN then
417
418
  return
418
419
  end
419
420
  local sprite = player:GetSprite()
@@ -435,7 +436,7 @@ function CustomTrapdoors.prototype.shouldTrapdoorSpawnOpen(self, gridEntity, fir
435
436
  end
436
437
  function CustomTrapdoors.prototype.logStateChanged(self)
437
438
  if DEBUG then
438
- log(((("Custom trapdoors state changed: " .. StageTravelState[self.v.run.state]) .. " (") .. tostring(self.v.run.state)) .. ")")
439
+ log(((("Custom trapdoors state changed: " .. StageTravelState[v.run.state]) .. " (") .. tostring(v.run.state)) .. ")")
439
440
  end
440
441
  end
441
442
  function CustomTrapdoors.prototype.registerCustomTrapdoorDestination(self, destinationName, destinationFunc)
@@ -476,7 +477,7 @@ function CustomTrapdoors.prototype.spawnCustomTrapdoor(self, gridIndexOrPosition
476
477
  ____temp_0 = spawnOpen
477
478
  end
478
479
  local open = ____temp_0
479
- local roomTrapdoorMap = self.v.level.trapdoors:getAndSetDefault(roomListIndex)
480
+ local roomTrapdoorMap = v.level.trapdoors:getAndSetDefault(roomListIndex)
480
481
  local customTrapdoorDescription = {
481
482
  destinationName = destinationName,
482
483
  destinationStage = destinationStage,
@@ -1 +1 @@
1
- {"version":3,"file":"DisableAllSound.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/DisableAllSound.ts"],"names":[],"mappings":"AAIA,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAEhD,qBAAa,eAAgB,SAAQ,OAAO;IAQ1C,OAAO,CAAC,eAAe,CAAS;IAahC,OAAO,CAAC,UAAU,CAMhB;IAEF;;;;;;;;;OASG;IAEI,cAAc,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;IAexC;;;;;;;;;OASG;IAEI,eAAe,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;CAU1C"}
1
+ {"version":3,"file":"DisableAllSound.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/DisableAllSound.ts"],"names":[],"mappings":"AAIA,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAQhD,qBAAa,eAAgB,SAAQ,OAAO;IAI1C,OAAO,CAAC,eAAe,CAAS;IAahC,OAAO,CAAC,UAAU,CAMhB;IAEF;;;;;;;;;OASG;IAEI,cAAc,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;IAexC;;;;;;;;;OASG;IAEI,eAAe,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;CAU1C"}
@@ -1,8 +1,8 @@
1
1
  local ____lualib = require("lualib_bundle")
2
- local __TS__Class = ____lualib.__TS__Class
3
- local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
2
  local Set = ____lualib.Set
5
3
  local __TS__New = ____lualib.__TS__New
4
+ local __TS__Class = ____lualib.__TS__Class
5
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
6
6
  local __TS__Decorate = ____lualib.__TS__Decorate
7
7
  local ____exports = {}
8
8
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
@@ -15,16 +15,17 @@ local ____sound = require("src.functions.sound")
15
15
  local stopAllSoundEffects = ____sound.stopAllSoundEffects
16
16
  local ____Feature = require("src.classes.private.Feature")
17
17
  local Feature = ____Feature.Feature
18
+ local v = {run = {disableSoundSet = __TS__New(Set)}}
18
19
  ____exports.DisableAllSound = __TS__Class()
19
20
  local DisableAllSound = ____exports.DisableAllSound
20
21
  DisableAllSound.name = "DisableAllSound"
21
22
  __TS__ClassExtends(DisableAllSound, Feature)
22
23
  function DisableAllSound.prototype.____constructor(self)
23
24
  Feature.prototype.____constructor(self)
24
- self.v = {run = {disableSoundSet = __TS__New(Set)}}
25
+ self.v = v
25
26
  self.musicWasEnabled = false
26
27
  self.postRender = function()
27
- if self.v.run.disableSoundSet.size == 0 then
28
+ if v.run.disableSoundSet.size == 0 then
28
29
  return
29
30
  end
30
31
  stopAllSoundEffects(nil)
@@ -32,20 +33,20 @@ function DisableAllSound.prototype.____constructor(self)
32
33
  self.callbacksUsed = {{ModCallback.POST_RENDER, self.postRender}}
33
34
  end
34
35
  function DisableAllSound.prototype.enableAllSound(self, key)
35
- if not self.v.run.disableSoundSet:has(key) then
36
+ if not v.run.disableSoundSet:has(key) then
36
37
  return
37
38
  end
38
- self.v.run.disableSoundSet:delete(key)
39
- if self.v.run.disableSoundSet.size == 0 and self.musicWasEnabled then
39
+ v.run.disableSoundSet:delete(key)
40
+ if v.run.disableSoundSet.size == 0 and self.musicWasEnabled then
40
41
  musicManager:Enable()
41
42
  end
42
43
  stopAllSoundEffects(nil)
43
44
  end
44
45
  function DisableAllSound.prototype.disableAllSound(self, key)
45
- if self.v.run.disableSoundSet.size == 0 then
46
+ if v.run.disableSoundSet.size == 0 then
46
47
  self.musicWasEnabled = musicManager:IsEnabled()
47
48
  end
48
- self.v.run.disableSoundSet:add(key)
49
+ v.run.disableSoundSet:add(key)
49
50
  stopAllSoundEffects(nil)
50
51
  end
51
52
  __TS__Decorate({Exported}, DisableAllSound.prototype, "enableAllSound", true)
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"DisableInputs.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/DisableInputs.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,YAAY,EAGb,MAAM,8BAA8B,CAAC;AAGtC,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AA4BhD,qBAAa,aAAc,SAAQ,OAAO;IAiCxC,OAAO,CAAC,eAAe,CAIsB;IAG7C,OAAO,CAAC,iBAAiB,CAIoB;IAG7C,OAAO,CAAC,cAAc,CAIwB;IAE9C,OAAO,CAAC,cAAc;IAwBtB;;;;;;;;OAQG;IAEI,eAAe,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;IAKzC;;;;;;;;;;;;;OAaG;IAEI,aAAa,CAAC,GAAG,EAAE,MAAM,EAAE,GAAG,aAAa,EAAE,YAAY,EAAE,GAAG,IAAI;IAKzE;;;;;;;;;;OAUG;IAEI,gBAAgB,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;IAK1C;;;;;;;;;;;OAWG;IAEI,wBAAwB,CAC7B,GAAG,EAAE,MAAM,EACX,SAAS,EAAE,GAAG,CAAC,YAAY,CAAC,GAAG,WAAW,CAAC,YAAY,CAAC,GACvD,IAAI;IAKP;;;;;;;;;;;OAWG;IAEI,yBAAyB,CAC9B,GAAG,EAAE,MAAM,EACX,SAAS,EAAE,GAAG,CAAC,YAAY,CAAC,GAAG,WAAW,CAAC,YAAY,CAAC,GACvD,IAAI;IAKP;;;;;;;;;;;OAWG;IAEI,qBAAqB,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;IAK/C;;;;;;;;;;OAUG;IAEI,qBAAqB,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;CAIhD"}