isaacscript-common 25.3.0 → 25.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.rollup.d.ts +18 -2
- package/dist/isaacscript-common.lua +793 -684
- package/dist/src/classes/callbacks/PostAmbushFinished.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostAmbushFinished.lua +4 -3
- package/dist/src/classes/callbacks/PostAmbushStarted.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostAmbushStarted.lua +4 -3
- package/dist/src/classes/callbacks/PostBombInitLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostBombInitLate.lua +6 -5
- package/dist/src/classes/callbacks/PostBoneSwing.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostBoneSwing.lua +5 -4
- package/dist/src/classes/callbacks/PostCollectibleEmpty.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostCollectibleEmpty.lua +6 -5
- package/dist/src/classes/callbacks/PostCollectibleInitFirst.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostCollectibleInitFirst.lua +6 -5
- package/dist/src/classes/callbacks/PostCursedTeleport.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostCursedTeleport.lua +14 -13
- package/dist/src/classes/callbacks/PostDiceRoomActivated.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostDiceRoomActivated.lua +4 -3
- package/dist/src/classes/callbacks/PostEffectInitLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostEffectInitLate.lua +6 -5
- package/dist/src/classes/callbacks/PostEffectStateChanged.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostEffectStateChanged.lua +8 -7
- package/dist/src/classes/callbacks/PostFamiliarInitLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostFamiliarInitLate.lua +6 -5
- package/dist/src/classes/callbacks/PostFamiliarStateChanged.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostFamiliarStateChanged.lua +8 -7
- package/dist/src/classes/callbacks/PostGameStartedReordered.d.ts +2 -0
- package/dist/src/classes/callbacks/PostGameStartedReordered.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostGameStartedReordered.lua +3 -0
- package/dist/src/classes/callbacks/PostGameStartedReorderedLast.d.ts +2 -0
- package/dist/src/classes/callbacks/PostGameStartedReorderedLast.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostGameStartedReorderedLast.lua +3 -0
- package/dist/src/classes/callbacks/PostGreedModeWave.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostGreedModeWave.lua +4 -3
- package/dist/src/classes/callbacks/PostHolyMantleRemoved.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostHolyMantleRemoved.lua +5 -4
- package/dist/src/classes/callbacks/PostItemDischarge.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostItemDischarge.lua +20 -19
- package/dist/src/classes/callbacks/PostKeyboardChanged.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostKeyboardChanged.lua +8 -7
- package/dist/src/classes/callbacks/PostKnifeInitLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostKnifeInitLate.lua +6 -5
- package/dist/src/classes/callbacks/PostLaserInitLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostLaserInitLate.lua +6 -5
- package/dist/src/classes/callbacks/PostNPCInitLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostNPCInitLate.lua +6 -5
- package/dist/src/classes/callbacks/PostNPCStateChanged.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostNPCStateChanged.lua +8 -7
- package/dist/src/classes/callbacks/PostPickupCollect.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostPickupCollect.lua +6 -5
- package/dist/src/classes/callbacks/PostPickupInitLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostPickupInitLate.lua +6 -5
- package/dist/src/classes/callbacks/PostPickupStateChanged.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostPickupStateChanged.lua +8 -7
- package/dist/src/classes/callbacks/PostPlayerChangeHealth.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostPlayerChangeHealth.lua +8 -7
- package/dist/src/classes/callbacks/PostPlayerChangeStat.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostPlayerChangeStat.lua +8 -7
- package/dist/src/classes/callbacks/PostPlayerChangeType.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostPlayerChangeType.lua +8 -7
- package/dist/src/classes/callbacks/PostPlayerFatalDamage.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostPlayerFatalDamage.lua +6 -5
- package/dist/src/classes/callbacks/PostPlayerInitLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostPlayerInitLate.lua +6 -5
- package/dist/src/classes/callbacks/PostProjectileInitLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostProjectileInitLate.lua +6 -5
- package/dist/src/classes/callbacks/PostPurchase.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostPurchase.lua +5 -4
- package/dist/src/classes/callbacks/PostRoomClearChanged.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostRoomClearChanged.lua +5 -4
- package/dist/src/classes/callbacks/PostSacrifice.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostSacrifice.lua +5 -4
- package/dist/src/classes/callbacks/PostTearInitLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostTearInitLate.lua +6 -5
- package/dist/src/classes/callbacks/PostTearInitVeryLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostTearInitVeryLate.lua +6 -5
- package/dist/src/classes/callbacks/PostTransformation.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostTransformation.lua +8 -7
- package/dist/src/classes/callbacks/PostTrinketBreak.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostTrinketBreak.lua +9 -8
- package/dist/src/classes/callbacks/PreNewLevel.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PreNewLevel.lua +4 -3
- package/dist/src/classes/features/callbackLogic/CustomGridEntities.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/CustomGridEntities.lua +21 -20
- package/dist/src/classes/features/callbackLogic/CustomRevive.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/CustomRevive.lua +18 -17
- package/dist/src/classes/features/callbackLogic/EsauJrDetection.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/EsauJrDetection.lua +11 -10
- package/dist/src/classes/features/callbackLogic/FlipDetection.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/FlipDetection.lua +4 -3
- package/dist/src/classes/features/callbackLogic/GridEntityCollisionDetection.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/GridEntityCollisionDetection.lua +8 -7
- package/dist/src/classes/features/callbackLogic/GridEntityUpdateDetection.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/GridEntityUpdateDetection.lua +9 -8
- package/dist/src/classes/features/callbackLogic/ItemPickupDetection.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/ItemPickupDetection.lua +7 -6
- package/dist/src/classes/features/callbackLogic/PickupChangeDetection.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/PickupChangeDetection.lua +11 -10
- package/dist/src/classes/features/callbackLogic/PlayerCollectibleDetection.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/PlayerCollectibleDetection.lua +20 -19
- package/dist/src/classes/features/callbackLogic/PlayerReorderedCallbacks.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/PlayerReorderedCallbacks.lua +15 -14
- package/dist/src/classes/features/callbackLogic/SlotDestroyedDetection.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/SlotDestroyedDetection.lua +6 -5
- package/dist/src/classes/features/callbackLogic/SlotRenderDetection.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/SlotRenderDetection.lua +15 -14
- package/dist/src/classes/features/callbackLogic/SlotUpdateDetection.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/SlotUpdateDetection.lua +6 -5
- package/dist/src/classes/features/other/CollectibleItemPoolType.d.ts.map +1 -1
- package/dist/src/classes/features/other/CollectibleItemPoolType.lua +6 -5
- package/dist/src/classes/features/other/CustomItemPools.d.ts.map +1 -1
- package/dist/src/classes/features/other/CustomItemPools.lua +6 -5
- package/dist/src/classes/features/other/CustomPickups.d.ts.map +1 -1
- package/dist/src/classes/features/other/CustomStages.d.ts.map +1 -1
- package/dist/src/classes/features/other/CustomStages.lua +17 -26
- package/dist/src/classes/features/other/CustomTrapdoors.d.ts.map +1 -1
- package/dist/src/classes/features/other/CustomTrapdoors.lua +36 -35
- package/dist/src/classes/features/other/DisableAllSound.d.ts.map +1 -1
- package/dist/src/classes/features/other/DisableAllSound.lua +10 -9
- package/dist/src/classes/features/other/DisableInputs.d.ts.map +1 -1
- package/dist/src/classes/features/other/DisableInputs.lua +21 -20
- package/dist/src/classes/features/other/ExtraConsoleCommands.lua +19 -19
- package/dist/src/classes/features/other/NoSirenSteal.d.ts.map +1 -1
- package/dist/src/classes/features/other/NoSirenSteal.lua +5 -4
- package/dist/src/classes/features/other/Pause.d.ts.map +1 -1
- package/dist/src/classes/features/other/Pause.lua +20 -19
- package/dist/src/classes/features/other/PersistentEntities.d.ts.map +1 -1
- package/dist/src/classes/features/other/PersistentEntities.lua +20 -19
- package/dist/src/classes/features/other/PickupIndexCreation.d.ts.map +1 -1
- package/dist/src/classes/features/other/PickupIndexCreation.lua +29 -28
- package/dist/src/classes/features/other/PlayerInventory.d.ts.map +1 -1
- package/dist/src/classes/features/other/PlayerInventory.lua +9 -8
- package/dist/src/classes/features/other/PonyDetection.d.ts.map +1 -1
- package/dist/src/classes/features/other/PonyDetection.lua +8 -7
- package/dist/src/classes/features/other/PressInput.d.ts.map +1 -1
- package/dist/src/classes/features/other/PressInput.lua +7 -6
- package/dist/src/classes/features/other/PreventChildEntities.d.ts.map +1 -1
- package/dist/src/classes/features/other/PreventChildEntities.lua +7 -6
- package/dist/src/classes/features/other/PreventCollectibleRotation.d.ts.map +1 -1
- package/dist/src/classes/features/other/PreventCollectibleRotation.lua +7 -6
- package/dist/src/classes/features/other/PreventGridEntityRespawn.d.ts.map +1 -1
- package/dist/src/classes/features/other/PreventGridEntityRespawn.lua +16 -15
- package/dist/src/classes/features/other/RoomClearFrame.d.ts.map +1 -1
- package/dist/src/classes/features/other/RoomClearFrame.lua +6 -5
- package/dist/src/classes/features/other/RoomHistory.d.ts.map +1 -1
- package/dist/src/classes/features/other/RoomHistory.lua +9 -8
- package/dist/src/classes/features/other/RunInNFrames.d.ts.map +1 -1
- package/dist/src/classes/features/other/RunInNFrames.lua +14 -13
- package/dist/src/classes/features/other/RunNextRoom.d.ts.map +1 -1
- package/dist/src/classes/features/other/RunNextRoom.lua +6 -5
- package/dist/src/classes/features/other/SaveDataManager.d.ts +1 -0
- package/dist/src/classes/features/other/SaveDataManager.d.ts.map +1 -1
- package/dist/src/classes/features/other/SaveDataManager.lua +12 -0
- package/dist/src/classes/features/other/StageHistory.d.ts.map +1 -1
- package/dist/src/classes/features/other/StageHistory.lua +7 -6
- package/dist/src/classes/features/other/TaintedLazarusPlayers.d.ts.map +1 -1
- package/dist/src/classes/features/other/TaintedLazarusPlayers.lua +18 -17
- package/dist/src/classes/features/other/customStages/streakText.d.ts +3 -25
- package/dist/src/classes/features/other/customStages/streakText.d.ts.map +1 -1
- package/dist/src/classes/features/other/customStages/streakText.lua +16 -26
- package/dist/src/classes/features/other/customStages/v.d.ts +25 -0
- package/dist/src/classes/features/other/customStages/v.d.ts.map +1 -0
- package/dist/src/classes/features/other/customStages/v.lua +16 -0
- package/dist/src/classes/features/other/customStages/versusScreen.d.ts +2 -8
- package/dist/src/classes/features/other/customStages/versusScreen.d.ts.map +1 -1
- package/dist/src/classes/features/other/customStages/versusScreen.lua +6 -4
- package/dist/src/enums/ModCallbackCustom.d.ts +6 -0
- package/dist/src/enums/ModCallbackCustom.d.ts.map +1 -1
- package/dist/src/functions/utils.d.ts +6 -0
- package/dist/src/functions/utils.d.ts.map +1 -1
- package/dist/src/functions/utils.lua +17 -0
- package/dist/src/interfaces/SaveData.d.ts.map +1 -1
- package/dist/src/interfaces/private/AddCallbackParametersCustom.d.ts +4 -2
- package/dist/src/interfaces/private/AddCallbackParametersCustom.d.ts.map +1 -1
- package/dist/src/shouldFire.d.ts +1 -0
- package/dist/src/shouldFire.d.ts.map +1 -1
- package/dist/src/shouldFire.lua +5 -0
- package/package.json +2 -2
- package/src/classes/callbacks/PostAmbushFinished.ts +9 -7
- package/src/classes/callbacks/PostAmbushStarted.ts +9 -7
- package/src/classes/callbacks/PostBombInitLate.ts +9 -7
- package/src/classes/callbacks/PostBoneSwing.ts +9 -7
- package/src/classes/callbacks/PostCollectibleEmpty.ts +9 -7
- package/src/classes/callbacks/PostCollectibleInitFirst.ts +9 -7
- package/src/classes/callbacks/PostCursedTeleport.ts +20 -24
- package/src/classes/callbacks/PostDiceRoomActivated.ts +9 -7
- package/src/classes/callbacks/PostEffectInitLate.ts +9 -7
- package/src/classes/callbacks/PostEffectStateChanged.ts +9 -7
- package/src/classes/callbacks/PostFamiliarInitLate.ts +9 -7
- package/src/classes/callbacks/PostFamiliarStateChanged.ts +9 -7
- package/src/classes/callbacks/PostGameStartedReordered.ts +3 -0
- package/src/classes/callbacks/PostGameStartedReorderedLast.ts +3 -0
- package/src/classes/callbacks/PostGreedModeWave.ts +9 -7
- package/src/classes/callbacks/PostHolyMantleRemoved.ts +9 -7
- package/src/classes/callbacks/PostItemDischarge.ts +21 -27
- package/src/classes/callbacks/PostKeyboardChanged.ts +11 -9
- package/src/classes/callbacks/PostKnifeInitLate.ts +9 -7
- package/src/classes/callbacks/PostLaserInitLate.ts +9 -7
- package/src/classes/callbacks/PostNPCInitLate.ts +9 -7
- package/src/classes/callbacks/PostNPCStateChanged.ts +11 -12
- package/src/classes/callbacks/PostPickupCollect.ts +9 -7
- package/src/classes/callbacks/PostPickupInitLate.ts +9 -7
- package/src/classes/callbacks/PostPickupStateChanged.ts +9 -7
- package/src/classes/callbacks/PostPlayerChangeHealth.ts +10 -8
- package/src/classes/callbacks/PostPlayerChangeStat.ts +11 -10
- package/src/classes/callbacks/PostPlayerChangeType.ts +13 -11
- package/src/classes/callbacks/PostPlayerFatalDamage.ts +10 -8
- package/src/classes/callbacks/PostPlayerInitLate.ts +9 -7
- package/src/classes/callbacks/PostProjectileInitLate.ts +9 -7
- package/src/classes/callbacks/PostPurchase.ts +11 -9
- package/src/classes/callbacks/PostRoomClearChanged.ts +10 -8
- package/src/classes/callbacks/PostSacrifice.ts +9 -7
- package/src/classes/callbacks/PostTearInitLate.ts +9 -7
- package/src/classes/callbacks/PostTearInitVeryLate.ts +9 -7
- package/src/classes/callbacks/PostTransformation.ts +12 -10
- package/src/classes/callbacks/PostTrinketBreak.ts +12 -16
- package/src/classes/callbacks/PreNewLevel.ts +9 -7
- package/src/classes/features/callbackLogic/CustomGridEntities.ts +23 -21
- package/src/classes/features/callbackLogic/CustomRevive.ts +26 -27
- package/src/classes/features/callbackLogic/EsauJrDetection.ts +19 -17
- package/src/classes/features/callbackLogic/FlipDetection.ts +10 -8
- package/src/classes/features/callbackLogic/GridEntityCollisionDetection.ts +11 -9
- package/src/classes/features/callbackLogic/GridEntityUpdateDetection.ts +13 -12
- package/src/classes/features/callbackLogic/ItemPickupDetection.ts +10 -8
- package/src/classes/features/callbackLogic/PickupChangeDetection.ts +12 -10
- package/src/classes/features/callbackLogic/PlayerCollectibleDetection.ts +21 -27
- package/src/classes/features/callbackLogic/PlayerReorderedCallbacks.ts +22 -29
- package/src/classes/features/callbackLogic/SlotDestroyedDetection.ts +9 -7
- package/src/classes/features/callbackLogic/SlotRenderDetection.ts +15 -13
- package/src/classes/features/callbackLogic/SlotUpdateDetection.ts +9 -7
- package/src/classes/features/other/CollectibleItemPoolType.ts +9 -7
- package/src/classes/features/other/CustomItemPools.ts +9 -7
- package/src/classes/features/other/CustomPickups.ts +0 -1
- package/src/classes/features/other/CustomStages.ts +16 -44
- package/src/classes/features/other/CustomTrapdoors.ts +53 -54
- package/src/classes/features/other/DisableAllSound.ts +13 -11
- package/src/classes/features/other/DisableInputs.ts +39 -37
- package/src/classes/features/other/ExtraConsoleCommands.ts +19 -19
- package/src/classes/features/other/NoSirenSteal.ts +11 -9
- package/src/classes/features/other/Pause.ts +21 -19
- package/src/classes/features/other/PersistentEntities.ts +33 -31
- package/src/classes/features/other/PickupIndexCreation.ts +35 -33
- package/src/classes/features/other/PlayerInventory.ts +14 -12
- package/src/classes/features/other/PonyDetection.ts +11 -9
- package/src/classes/features/other/PressInput.ts +11 -9
- package/src/classes/features/other/PreventChildEntities.ts +10 -8
- package/src/classes/features/other/PreventCollectibleRotation.ts +20 -18
- package/src/classes/features/other/PreventGridEntityRespawn.ts +18 -18
- package/src/classes/features/other/RoomClearFrame.ts +12 -10
- package/src/classes/features/other/RoomHistory.ts +13 -11
- package/src/classes/features/other/RunInNFrames.ts +19 -17
- package/src/classes/features/other/RunNextRoom.ts +10 -8
- package/src/classes/features/other/SaveDataManager.ts +11 -0
- package/src/classes/features/other/StageHistory.ts +11 -9
- package/src/classes/features/other/TaintedLazarusPlayers.ts +31 -30
- package/src/classes/features/other/customStages/streakText.ts +14 -44
- package/src/classes/features/other/customStages/v.ts +31 -0
- package/src/classes/features/other/customStages/versusScreen.ts +2 -10
- package/src/enums/ModCallbackCustom.ts +6 -0
- package/src/functions/utils.ts +23 -0
- package/src/interfaces/SaveData.ts +0 -1
- package/src/interfaces/private/AddCallbackParametersCustom.ts +2 -0
- package/src/shouldFire.ts +10 -0
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local previousAnimation = v.room.slotAnimations:getAndSetDefault(ptrHash, slot)
|
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+
v.room.slotAnimations:set(ptrHash, currentAnimation)
|
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if currentAnimation ~= previousAnimation then
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self.postSlotAnimationChanged:fire(slot, previousAnimation, currentAnimation)
|
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end
|
|
@@ -1 +1 @@
|
|
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1
|
-
{"version":3,"file":"SlotUpdateDetection.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/callbackLogic/SlotUpdateDetection.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,YAAY,EAAE,MAAM,8BAA8B,CAAC;AAC5D,OAAO,EAAE,cAAc,EAAE,MAAM,gCAAgC,CAAC;AAChE,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;
|
|
1
|
+
{"version":3,"file":"SlotUpdateDetection.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/callbackLogic/SlotUpdateDetection.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,YAAY,EAAE,MAAM,8BAA8B,CAAC;AAC5D,OAAO,EAAE,cAAc,EAAE,MAAM,gCAAgC,CAAC;AAChE,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAQhD,qBAAa,mBAAoB,SAAQ,OAAO;IAC9B,CAAC;;;;MAAK;IAEtB,OAAO,CAAC,YAAY,CAAe;IACnC,OAAO,CAAC,cAAc,CAAiB;gBAE3B,YAAY,EAAE,YAAY,EAAE,cAAc,EAAE,cAAc;IAmBtE,OAAO,CAAC,UAAU,CAKhB;IAGF,OAAO,CAAC,oBAAoB,CAI1B;IAEF,OAAO,CAAC,cAAc;CAOvB"}
|
|
@@ -1,8 +1,8 @@
|
|
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1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
|
-
local __TS__Class = ____lualib.__TS__Class
|
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3
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-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
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2
|
local Set = ____lualib.Set
|
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3
|
local __TS__New = ____lualib.__TS__New
|
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4
|
+
local __TS__Class = ____lualib.__TS__Class
|
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+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
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6
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local ____exports = {}
|
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7
7
|
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
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8
|
local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
|
@@ -12,13 +12,14 @@ local ____entitiesSpecific = require("src.functions.entitiesSpecific")
|
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12
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local getSlots = ____entitiesSpecific.getSlots
|
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13
|
local ____Feature = require("src.classes.private.Feature")
|
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14
|
local Feature = ____Feature.Feature
|
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+
local v = {room = {initializedSlots = __TS__New(Set)}}
|
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____exports.SlotUpdateDetection = __TS__Class()
|
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local SlotUpdateDetection = ____exports.SlotUpdateDetection
|
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SlotUpdateDetection.name = "SlotUpdateDetection"
|
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__TS__ClassExtends(SlotUpdateDetection, Feature)
|
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function SlotUpdateDetection.prototype.____constructor(self, postSlotInit, postSlotUpdate)
|
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Feature.prototype.____constructor(self)
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-
self.v =
|
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+
self.v = v
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self.postUpdate = function()
|
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for ____, slot in ipairs(getSlots(nil)) do
|
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25
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self:checkNewEntity(slot)
|
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@@ -37,8 +38,8 @@ function SlotUpdateDetection.prototype.____constructor(self, postSlotInit, postS
|
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end
|
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|
function SlotUpdateDetection.prototype.checkNewEntity(self, slot)
|
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|
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|
|
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|
-
if not
|
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-
|
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|
+
if not v.room.initializedSlots:has(ptrHash) then
|
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+
v.room.initializedSlots:add(ptrHash)
|
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|
self.postSlotInit:fire(slot)
|
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end
|
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end
|
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@@ -1 +1 @@
|
|
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1
|
-
{"version":3,"file":"CollectibleItemPoolType.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/CollectibleItemPoolType.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,YAAY,EAGb,MAAM,8BAA8B,CAAC;AAQtC,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;
|
|
1
|
+
{"version":3,"file":"CollectibleItemPoolType.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/CollectibleItemPoolType.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,YAAY,EAGb,MAAM,8BAA8B,CAAC;AAQtC,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAShD,qBAAa,uBAAwB,SAAQ,OAAO;IAIlD,OAAO,CAAC,mBAAmB,CAAsB;IAsBjD,OAAO,CAAC,yBAAyB,CAM/B;IAEF;;;;;;;;OAQG;IAEI,0BAA0B,CAAC,WAAW,EAAE,YAAY,GAAG,YAAY;CAY3E"}
|
|
@@ -1,8 +1,8 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
|
-
local __TS__Class = ____lualib.__TS__Class
|
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3
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
2
|
local Map = ____lualib.Map
|
|
5
3
|
local __TS__New = ____lualib.__TS__New
|
|
4
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
5
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
6
6
|
local __TS__Decorate = ____lualib.__TS__Decorate
|
|
7
7
|
local ____exports = {}
|
|
8
8
|
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
@@ -22,18 +22,19 @@ local ____rooms = require("src.functions.rooms")
|
|
|
22
22
|
local getRoomItemPoolType = ____rooms.getRoomItemPoolType
|
|
23
23
|
local ____Feature = require("src.classes.private.Feature")
|
|
24
24
|
local Feature = ____Feature.Feature
|
|
25
|
+
local v = {run = {collectibleItemPoolTypeMap = __TS__New(Map)}}
|
|
25
26
|
____exports.CollectibleItemPoolType = __TS__Class()
|
|
26
27
|
local CollectibleItemPoolType = ____exports.CollectibleItemPoolType
|
|
27
28
|
CollectibleItemPoolType.name = "CollectibleItemPoolType"
|
|
28
29
|
__TS__ClassExtends(CollectibleItemPoolType, Feature)
|
|
29
30
|
function CollectibleItemPoolType.prototype.____constructor(self, pickupIndexCreation)
|
|
30
31
|
Feature.prototype.____constructor(self)
|
|
31
|
-
self.v =
|
|
32
|
+
self.v = v
|
|
32
33
|
self.postPickupInitCollectible = function(____, collectible)
|
|
33
34
|
local itemPool = game:GetItemPool()
|
|
34
35
|
local pickupIndex = self.pickupIndexCreation:getPickupIndex(collectible)
|
|
35
36
|
local lastItemPoolType = itemPool:GetLastPool()
|
|
36
|
-
|
|
37
|
+
v.run.collectibleItemPoolTypeMap:set(pickupIndex, lastItemPoolType)
|
|
37
38
|
end
|
|
38
39
|
self.featuresUsed = {ISCFeature.PICKUP_INDEX_CREATION}
|
|
39
40
|
self.callbacksUsed = {{ModCallback.POST_PICKUP_INIT, self.postPickupInitCollectible, {PickupVariant.COLLECTIBLE}}}
|
|
@@ -45,7 +46,7 @@ function CollectibleItemPoolType.prototype.getCollectibleItemPoolType(self, coll
|
|
|
45
46
|
error("The \"getCollectibleItemPoolType\" function was given a non-collectible: " .. entityID)
|
|
46
47
|
end
|
|
47
48
|
local pickupIndex = self.pickupIndexCreation:getPickupIndex(collectible)
|
|
48
|
-
local itemPoolType =
|
|
49
|
+
local itemPoolType = v.run.collectibleItemPoolTypeMap:get(pickupIndex)
|
|
49
50
|
return itemPoolType == nil and getRoomItemPoolType(nil) or itemPoolType
|
|
50
51
|
end
|
|
51
52
|
__TS__Decorate({Exported}, CollectibleItemPoolType.prototype, "getCollectibleItemPoolType", true)
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"CustomItemPools.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/CustomItemPools.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,eAAe,EAAE,YAAY,EAAE,MAAM,8BAA8B,CAAC;AAO7E,OAAO,EAAE,aAAa,EAAE,MAAM,8BAA8B,CAAC;AAC7D,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;
|
|
1
|
+
{"version":3,"file":"CustomItemPools.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/CustomItemPools.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,eAAe,EAAE,YAAY,EAAE,MAAM,8BAA8B,CAAC;AAO7E,OAAO,EAAE,aAAa,EAAE,MAAM,8BAA8B,CAAC;AAC7D,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAQhD,qBAAa,eAAgB,SAAQ,OAAO;IAI1C,OAAO,CAAC,iBAAiB,CAGrB;IAeJ,OAAO,CAAC,wBAAwB,CAM9B;IAEF;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAgCG;IAEI,sBAAsB,CAC3B,kBAAkB,EAAE,YAAY,EAChC,YAAY,EAAE,aAAa,CAAC,eAAe,CAAC,GAC3C,IAAI;IAUP;;;;;;;;;;;;;;;;;OAiBG;IAEI,4BAA4B,CACjC,kBAAkB,EAAE,YAAY,EAChC,QAAQ,UAAQ,EAChB,SAAS,GAAE,IAAI,GAAG,GAAqB,EACvC,WAAW,kBAAuB,GACjC,eAAe;CA2BnB"}
|
|
@@ -1,8 +1,8 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
2
|
local Map = ____lualib.Map
|
|
5
3
|
local __TS__New = ____lualib.__TS__New
|
|
4
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
5
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
6
6
|
local __TS__Decorate = ____lualib.__TS__Decorate
|
|
7
7
|
local ____exports = {}
|
|
8
8
|
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
@@ -21,19 +21,20 @@ local ____weighted = require("src.functions.weighted")
|
|
|
21
21
|
local getRandomIndexFromWeightedArray = ____weighted.getRandomIndexFromWeightedArray
|
|
22
22
|
local ____Feature = require("src.classes.private.Feature")
|
|
23
23
|
local Feature = ____Feature.Feature
|
|
24
|
+
local v = {run = {customItemPools = __TS__New(Map)}}
|
|
24
25
|
____exports.CustomItemPools = __TS__Class()
|
|
25
26
|
local CustomItemPools = ____exports.CustomItemPools
|
|
26
27
|
CustomItemPools.name = "CustomItemPools"
|
|
27
28
|
__TS__ClassExtends(CustomItemPools, Feature)
|
|
28
29
|
function CustomItemPools.prototype.____constructor(self)
|
|
29
30
|
Feature.prototype.____constructor(self)
|
|
30
|
-
self.v =
|
|
31
|
+
self.v = v
|
|
31
32
|
self.customItemPoolMap = __TS__New(Map)
|
|
32
33
|
self.postGameStartedReordered = function(____, isContinued)
|
|
33
34
|
if isContinued then
|
|
34
35
|
return
|
|
35
36
|
end
|
|
36
|
-
|
|
37
|
+
v.run.customItemPools = copyMap(nil, self.customItemPoolMap)
|
|
37
38
|
end
|
|
38
39
|
self.customCallbacksUsed = {{ModCallbackCustom.POST_GAME_STARTED_REORDERED, self.postGameStartedReordered}}
|
|
39
40
|
end
|
|
@@ -53,7 +54,7 @@ function CustomItemPools.prototype.getCustomItemPoolCollectible(self, itemPoolTy
|
|
|
53
54
|
if defaultItem == nil then
|
|
54
55
|
defaultItem = CollectibleType.NULL
|
|
55
56
|
end
|
|
56
|
-
local customItemPool =
|
|
57
|
+
local customItemPool = v.run.customItemPools:get(itemPoolTypeCustom)
|
|
57
58
|
if customItemPool == nil then
|
|
58
59
|
error("Failed to find the custom item pool of: " .. tostring(itemPoolTypeCustom))
|
|
59
60
|
end
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"CustomPickups.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/CustomPickups.ts"],"names":[],"mappings":"AAAA,OAAO,EAIL,aAAa,EACd,MAAM,8BAA8B,CAAC;AAStC,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAkBhD,qBAAa,aAAc,SAAQ,OAAO;IACxC,4BAA4B;IAC5B,OAAO,CAAC,wBAAwB,CAA4C;IAoB5E,OAAO,CAAC,kBAAkB,CAqCxB;
|
|
1
|
+
{"version":3,"file":"CustomPickups.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/CustomPickups.ts"],"names":[],"mappings":"AAAA,OAAO,EAIL,aAAa,EACd,MAAM,8BAA8B,CAAC;AAStC,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAkBhD,qBAAa,aAAc,SAAQ,OAAO;IACxC,4BAA4B;IAC5B,OAAO,CAAC,wBAAwB,CAA4C;IAoB5E,OAAO,CAAC,kBAAkB,CAqCxB;IAIF,OAAO,CAAC,4BAA4B,CASlC;IAEF;;;;;;;;;;;;;;;;;;;;;;;;;OAyBG;IAEI,oBAAoB,CACzB,mBAAmB,EAAE,aAAa,EAClC,OAAO,EAAE,GAAG,EACZ,WAAW,EAAE,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,YAAY,KAAK,IAAI,EACvD,aAAa,GAAE,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,YAAY,KAAK,OAAoB,GACxE,IAAI;CAYR"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"CustomStages.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/CustomStages.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"CustomStages.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/CustomStages.ts"],"names":[],"mappings":"AAuCA,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AA2ChD,qBAAa,YAAa,SAAQ,OAAO;IAIvC,oCAAoC;IACpC,OAAO,CAAC,eAAe,CAAkC;IAEzD,+BAA+B;IAC/B,OAAO,CAAC,yBAAyB,CAA8B;IAE/D,OAAO,CAAC,kBAAkB,CAAqB;IAC/C,OAAO,CAAC,eAAe,CAAkB;IACzC,OAAO,CAAC,eAAe,CAAkB;IACzC,OAAO,CAAC,sBAAsB,CAAyB;IACvD,OAAO,CAAC,KAAK,CAAQ;IACrB,OAAO,CAAC,YAAY,CAAe;IAqDnC,OAAO,CAAC,uBAAuB;IAc/B,OAAO,CAAC,eAAe;IASvB,OAAO,CAAC,6BAA6B;IAOrC,OAAO,CAAC,eAAe,CAarB;IAGF,OAAO,CAAC,UAAU,CAQhB;IAGF,OAAO,CAAC,aAAa,CAcnB;IAGF,OAAO,CAAC,eAAe,CAUrB;IAIF,OAAO,CAAC,2BAA2B,CAejC;IAGF,OAAO,CAAC,kBAAkB,CAqBxB;IAGF,OAAO,CAAC,oBAAoB,CAc1B;IAEF,gDAAgD;IAChD,OAAO,CAAC,iBAAiB;IAgGzB;;;;;;;;;;;;;;;;OAgBG;IAEI,cAAc,CACnB,IAAI,EAAE,MAAM,EACZ,UAAU,UAAO,EACjB,UAAU,UAAO,EACjB,OAAO,UAAQ,GACd,IAAI;IAuFP;;;;;OAKG;IAEI,kBAAkB,IAAI,IAAI;CAGlC"}
|
|
@@ -25,8 +25,6 @@ local ____ISCFeature = require("src.enums.ISCFeature")
|
|
|
25
25
|
local ISCFeature = ____ISCFeature.ISCFeature
|
|
26
26
|
local ____ModCallbackCustom = require("src.enums.ModCallbackCustom")
|
|
27
27
|
local ModCallbackCustom = ____ModCallbackCustom.ModCallbackCustom
|
|
28
|
-
local ____UIStreakAnimation = require("src.enums.private.UIStreakAnimation")
|
|
29
|
-
local UIStreakAnimation = ____UIStreakAnimation.UIStreakAnimation
|
|
30
28
|
local ____array = require("src.functions.array")
|
|
31
29
|
local isArray = ____array.isArray
|
|
32
30
|
local ____doors = require("src.functions.doors")
|
|
@@ -74,6 +72,8 @@ local topStreakTextStart = ____streakText.topStreakTextStart
|
|
|
74
72
|
local ____utils = require("src.classes.features.other.customStages.utils")
|
|
75
73
|
local getRandomBossRoomFromPool = ____utils.getRandomBossRoomFromPool
|
|
76
74
|
local getRandomCustomStageRoom = ____utils.getRandomCustomStageRoom
|
|
75
|
+
local ____v = require("src.classes.features.other.customStages.v")
|
|
76
|
+
local v = ____v.v
|
|
77
77
|
local ____versusScreen = require("src.classes.features.other.customStages.versusScreen")
|
|
78
78
|
local playVersusScreenAnimation = ____versusScreen.playVersusScreenAnimation
|
|
79
79
|
local versusScreenPostRender = ____versusScreen.versusScreenPostRender
|
|
@@ -111,15 +111,7 @@ CustomStages.name = "CustomStages"
|
|
|
111
111
|
__TS__ClassExtends(CustomStages, Feature)
|
|
112
112
|
function CustomStages.prototype.____constructor(self, customGridEntities, customTrapdoors, disableAllSound, gameReorderedCallbacks, pause, runInNFrames)
|
|
113
113
|
Feature.prototype.____constructor(self)
|
|
114
|
-
self.v =
|
|
115
|
-
currentCustomStage = nil,
|
|
116
|
-
firstFloor = true,
|
|
117
|
-
showingBossVersusScreen = false,
|
|
118
|
-
controllerIndexPushingMapRenderFrame = __TS__New(Map),
|
|
119
|
-
topStreakTextStartedRenderFrame = nil,
|
|
120
|
-
topStreakText = {animation = UIStreakAnimation.NONE, frame = 0, pauseFrame = false},
|
|
121
|
-
bottomStreakText = {animation = UIStreakAnimation.NONE, frame = 0, pauseFrame = false}
|
|
122
|
-
}}
|
|
114
|
+
self.v = v
|
|
123
115
|
self.customStagesMap = __TS__New(Map)
|
|
124
116
|
self.customStageCachedRoomData = __TS__New(Map)
|
|
125
117
|
self.goToCustomStage = function(____, destinationName, destinationStage, _destinationStageType)
|
|
@@ -130,15 +122,15 @@ function CustomStages.prototype.____constructor(self, customGridEntities, custom
|
|
|
130
122
|
self:setCustomStage(destinationName, firstFloor)
|
|
131
123
|
end
|
|
132
124
|
self.postRender = function()
|
|
133
|
-
local customStage =
|
|
125
|
+
local customStage = v.run.currentCustomStage
|
|
134
126
|
if customStage == nil then
|
|
135
127
|
return
|
|
136
128
|
end
|
|
137
|
-
streakTextPostRender(nil
|
|
138
|
-
versusScreenPostRender(nil, self.
|
|
129
|
+
streakTextPostRender(nil)
|
|
130
|
+
versusScreenPostRender(nil, self.pause, self.disableAllSound)
|
|
139
131
|
end
|
|
140
132
|
self.postCurseEval = function(____, curses)
|
|
141
|
-
local customStage =
|
|
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|
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nil,
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customStage,
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v.run.firstFloor,
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self.customTrapdoors
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)
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playVersusScreenAnimation(
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self.pause,
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end
|
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@@ -347,7 +338,7 @@ function CustomStages.prototype.setCustomStage(self, name, firstFloor, streakTex
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topStreakTextStart(nil
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topStreakTextStart(nil)
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end)
|
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|
local music = customStage.music == nil and getMusicForStage(nil, baseStage, baseStageType) or Isaac.GetMusicIdByName(customStage.music)
|
|
@@ -360,7 +351,7 @@ function CustomStages.prototype.setCustomStage(self, name, firstFloor, streakTex
|
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)
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end
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function CustomStages.prototype.disableCustomStage(self)
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+
v.run.currentCustomStage = nil
|
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end
|
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__TS__Decorate({Exported}, CustomStages.prototype, "disableCustomStage", true)
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"CustomTrapdoors.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/CustomTrapdoors.ts"],"names":[],"mappings":"AAAA,OAAO,EAOL,UAAU,EAKV,SAAS,EACV,MAAM,8BAA8B,CAAC;AA8BtC,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;
|
|
1
|
+
{"version":3,"file":"CustomTrapdoors.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/CustomTrapdoors.ts"],"names":[],"mappings":"AAAA,OAAO,EAOL,UAAU,EAKV,SAAS,EACV,MAAM,8BAA8B,CAAC;AA8BtC,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAkDhD,qBAAa,eAAgB,SAAQ,OAAO;IAC1C,qCAAqC;IACrC,OAAO,CAAC,kBAAkB,CAOtB;IAKJ;;;;;OAKG;IACH,OAAO,CAAC,WAAW,CAAY;IAE/B,OAAO,CAAC,kBAAkB,CAAqB;IAC/C,OAAO,CAAC,aAAa,CAAgB;IACrC,OAAO,CAAC,aAAa,CAAgB;IACrC,OAAO,CAAC,cAAc,CAAiB;IACvC,OAAO,CAAC,YAAY,CAAe;IACnC,OAAO,CAAC,WAAW,CAAc;IACjC,OAAO,CAAC,YAAY,CAAe;IAmDnC,OAAO,CAAC,UAAU,CAMhB;IAEF,OAAO,CAAC,2BAA2B;IA+BnC,OAAO,CAAC,8BAA8B;IAmDtC,OAAO,CAAC,6BAA6B;IAsBrC,OAAO,CAAC,kBAAkB;IAqB1B,OAAO,CAAC,4BAA4B;IAiDpC,OAAO,CAAC,iCAAiC;IAsBzC,OAAO,CAAC,eAAe;IAoBvB,OAAO,CAAC,kCAAkC,CAYxC;IAEF,OAAO,CAAC,4BAA4B;IAcpC,OAAO,CAAC,kBAAkB;IAc1B,OAAO,CAAC,sBAAsB;IAmB9B,OAAO,CAAC,gCAAgC;IAuCxC,OAAO,CAAC,2BAA2B;IAqCnC,OAAO,CAAC,gBAAgB;IAoBxB,OAAO,CAAC,8BAA8B;IAmDtC,OAAO,CAAC,0BAA0B,CAEhC;IAEF,OAAO,CAAC,iBAAiB;IAezB,OAAO,CAAC,uBAAuB;IA4B/B,OAAO,CAAC,eAAe;IAUvB;;;;;;;;;;;;;;;;;;OAkBG;IAEI,iCAAiC,CACtC,eAAe,EAAE,MAAM,EACvB,eAAe,EAAE,CACf,eAAe,EAAE,MAAM,GAAG,SAAS,EACnC,gBAAgB,EAAE,UAAU,EAC5B,oBAAoB,EAAE,SAAS,KAC5B,IAAI,GACR,IAAI;IAUP;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAqCG;IAEI,mBAAmB,CACxB,mBAAmB,EAAE,GAAG,GAAG,MAAM,EACjC,eAAe,CAAC,EAAE,MAAM,EACxB,gBAAgB,CAAC,EAAE,UAAU,EAC7B,oBAAoB,CAAC,EAAE,SAAS,EAChC,QAAQ,SAAmC,EAC3C,SAAS,CAAC,EAAE,OAAO,GAClB,UAAU;CAyDd"}
|
|
@@ -1,8 +1,8 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
2
|
local __TS__New = ____lualib.__TS__New
|
|
3
|
+
local Map = ____lualib.Map
|
|
3
4
|
local __TS__Class = ____lualib.__TS__Class
|
|
4
5
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
5
|
-
local Map = ____lualib.Map
|
|
6
6
|
local Set = ____lualib.Set
|
|
7
7
|
local __TS__ArrayForEach = ____lualib.__TS__ArrayForEach
|
|
8
8
|
local __TS__Decorate = ____lualib.__TS__Decorate
|
|
@@ -122,6 +122,13 @@ ANIMATIONS_THAT_PREVENT_STAGE_TRAVEL = __TS__New(ReadonlySet, {"Death", "Happy",
|
|
|
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122
|
local PIXELATION_TO_BLACK_FRAMES = 60
|
|
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123
|
local OTHER_PLAYER_TRAPDOOR_JUMP_DELAY_GAME_FRAMES = 6
|
|
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|
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|
|
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|
+
local v = {
|
|
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|
+
run = {state = StageTravelState.NONE, stateRenderFrame = nil, customTrapdoorActivated = nil},
|
|
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|
+
level = {trapdoors = __TS__New(
|
|
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|
+
DefaultMap,
|
|
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|
+
function() return __TS__New(Map) end
|
|
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|
+
)}
|
|
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|
+
}
|
|
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|
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|
|
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|
local CustomTrapdoors = ____exports.CustomTrapdoors
|
|
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|
CustomTrapdoors.name = "CustomTrapdoors"
|
|
@@ -129,13 +136,7 @@ __TS__ClassExtends(CustomTrapdoors, Feature)
|
|
|
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|
function CustomTrapdoors.prototype.____constructor(self, customGridEntities, disableInputs, ponyDetection, roomClearFrame, runInNFrames, runNextRoom, stageHistory)
|
|
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|
Feature.prototype.____constructor(self)
|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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level = {trapdoors = __TS__New(
|
|
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|
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DefaultMap,
|
|
136
|
-
function() return __TS__New(Map) end
|
|
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|
-
)}
|
|
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|
-
}
|
|
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|
+
self.v = v
|
|
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140
|
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|
|
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141
|
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|
|
141
142
|
self:checkAllPlayersJumpComplete()
|
|
@@ -147,7 +148,7 @@ function CustomTrapdoors.prototype.____constructor(self, customGridEntities, dis
|
|
|
147
148
|
self.postGridEntityCustomUpdateTrapdoor = function(____, gridEntity)
|
|
148
149
|
local roomListIndex = getRoomListIndex(nil)
|
|
149
150
|
local gridIndex = gridEntity:GetGridIndex()
|
|
150
|
-
local roomTrapdoorMap =
|
|
151
|
+
local roomTrapdoorMap = v.level.trapdoors:getAndSetDefault(roomListIndex)
|
|
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152
|
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|
|
152
153
|
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|
|
153
154
|
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|
|
@@ -178,7 +179,7 @@ function CustomTrapdoors.prototype.____constructor(self, customGridEntities, dis
|
|
|
178
179
|
self.stageHistory = stageHistory
|
|
179
180
|
end
|
|
180
181
|
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|
|
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|
-
if
|
|
182
|
+
if v.run.state ~= StageTravelState.PLAYERS_JUMPING_DOWN then
|
|
182
183
|
return
|
|
183
184
|
end
|
|
184
185
|
if anyPlayerPlayingExtraAnimation(nil) then
|
|
@@ -186,37 +187,37 @@ function CustomTrapdoors.prototype.checkAllPlayersJumpComplete(self)
|
|
|
186
187
|
end
|
|
187
188
|
local renderFrameCount = Isaac.GetFrameCount()
|
|
188
189
|
local roomGridIndex = getRoomGridIndex(nil)
|
|
189
|
-
|
|
190
|
-
|
|
190
|
+
v.run.state = StageTravelState.PIXELATION_TO_BLACK
|
|
191
|
+
v.run.stateRenderFrame = renderFrameCount
|
|
191
192
|
self:logStateChanged()
|
|
192
193
|
teleport(nil, roomGridIndex, Direction.NO_DIRECTION, RoomTransitionAnim.PIXELATION)
|
|
193
194
|
end
|
|
194
195
|
function CustomTrapdoors.prototype.checkPixelationToBlackComplete(self)
|
|
195
|
-
if
|
|
196
|
+
if v.run.state ~= StageTravelState.PIXELATION_TO_BLACK or v.run.stateRenderFrame == nil then
|
|
196
197
|
return
|
|
197
198
|
end
|
|
198
199
|
local hud = game:GetHUD()
|
|
199
200
|
local renderFrameCount = Isaac.GetFrameCount()
|
|
200
|
-
local renderFrameScreenBlack =
|
|
201
|
+
local renderFrameScreenBlack = v.run.stateRenderFrame + PIXELATION_TO_BLACK_FRAMES
|
|
201
202
|
if renderFrameCount < renderFrameScreenBlack then
|
|
202
203
|
return
|
|
203
204
|
end
|
|
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|
-
|
|
205
|
+
v.run.state = StageTravelState.WAITING_FOR_FIRST_PIXELATION_TO_END
|
|
205
206
|
self:logStateChanged()
|
|
206
207
|
hud:SetVisible(false)
|
|
207
208
|
self.runInNFrames:runNextGameFrame(function()
|
|
208
209
|
local level = game:GetLevel()
|
|
209
210
|
local startingRoomIndex = level:GetStartingRoomIndex()
|
|
210
211
|
local futureRenderFrameCount = Isaac.GetFrameCount()
|
|
211
|
-
|
|
212
|
-
|
|
212
|
+
v.run.state = StageTravelState.WAITING_FOR_SECOND_PIXELATION_TO_GET_HALF_WAY
|
|
213
|
+
v.run.stateRenderFrame = futureRenderFrameCount
|
|
213
214
|
self:goToCustomTrapdoorDestination()
|
|
214
215
|
teleport(nil, startingRoomIndex, Direction.NO_DIRECTION, RoomTransitionAnim.PIXELATION)
|
|
215
216
|
end)
|
|
216
217
|
end
|
|
217
218
|
function CustomTrapdoors.prototype.goToCustomTrapdoorDestination(self)
|
|
218
|
-
if
|
|
219
|
-
|
|
219
|
+
if v.run.customTrapdoorActivated == nil then
|
|
220
|
+
v.run.customTrapdoorActivated = {
|
|
220
221
|
destinationName = nil,
|
|
221
222
|
destinationStage = LevelStage.BASEMENT_1,
|
|
222
223
|
destinationStageType = StageType.ORIGINAL,
|
|
@@ -224,8 +225,8 @@ function CustomTrapdoors.prototype.goToCustomTrapdoorDestination(self)
|
|
|
224
225
|
firstSpawn = true
|
|
225
226
|
}
|
|
226
227
|
end
|
|
227
|
-
local destinationFunc = self:getDestinationFunc(
|
|
228
|
-
destinationFunc(nil,
|
|
228
|
+
local destinationFunc = self:getDestinationFunc(v.run.customTrapdoorActivated)
|
|
229
|
+
destinationFunc(nil, v.run.customTrapdoorActivated.destinationName, v.run.customTrapdoorActivated.destinationStage, v.run.customTrapdoorActivated.destinationStageType)
|
|
229
230
|
end
|
|
230
231
|
function CustomTrapdoors.prototype.getDestinationFunc(self, customTrapdoorDescription)
|
|
231
232
|
if customTrapdoorDescription.destinationName == nil then
|
|
@@ -238,20 +239,20 @@ function CustomTrapdoors.prototype.getDestinationFunc(self, customTrapdoorDescri
|
|
|
238
239
|
return destinationFunc
|
|
239
240
|
end
|
|
240
241
|
function CustomTrapdoors.prototype.checkSecondPixelationHalfWay(self)
|
|
241
|
-
if
|
|
242
|
+
if v.run.state ~= StageTravelState.WAITING_FOR_SECOND_PIXELATION_TO_GET_HALF_WAY or v.run.stateRenderFrame == nil then
|
|
242
243
|
return
|
|
243
244
|
end
|
|
244
245
|
local hud = game:GetHUD()
|
|
245
246
|
local renderFrameCount = Isaac.GetFrameCount()
|
|
246
|
-
local renderFrameScreenBlack =
|
|
247
|
+
local renderFrameScreenBlack = v.run.stateRenderFrame + PIXELATION_TO_BLACK_FRAMES
|
|
247
248
|
if renderFrameCount < renderFrameScreenBlack then
|
|
248
249
|
return
|
|
249
250
|
end
|
|
250
|
-
|
|
251
|
+
v.run.state = StageTravelState.PIXELATION_TO_ROOM
|
|
251
252
|
self:logStateChanged()
|
|
252
253
|
hud:SetVisible(true)
|
|
253
254
|
self.runNextRoom:runNextRoom(function()
|
|
254
|
-
|
|
255
|
+
v.run.state = StageTravelState.PLAYERS_LAYING_DOWN
|
|
255
256
|
self:logStateChanged()
|
|
256
257
|
movePlayersToCenter(nil)
|
|
257
258
|
for ____, player in ipairs(getAllPlayers(nil)) do
|
|
@@ -267,13 +268,13 @@ function CustomTrapdoors.prototype.checkSecondPixelationHalfWay(self)
|
|
|
267
268
|
end)
|
|
268
269
|
end
|
|
269
270
|
function CustomTrapdoors.prototype.checkAllPlayersLayingDownComplete(self)
|
|
270
|
-
if
|
|
271
|
+
if v.run.state ~= StageTravelState.PLAYERS_LAYING_DOWN then
|
|
271
272
|
return
|
|
272
273
|
end
|
|
273
274
|
if anyPlayerPlayingExtraAnimation(nil) then
|
|
274
275
|
return
|
|
275
276
|
end
|
|
276
|
-
|
|
277
|
+
v.run.state = StageTravelState.NONE
|
|
277
278
|
self:logStateChanged()
|
|
278
279
|
local tstlClassName = getTSTLClassName(nil, self)
|
|
279
280
|
if tstlClassName == nil then
|
|
@@ -282,7 +283,7 @@ function CustomTrapdoors.prototype.checkAllPlayersLayingDownComplete(self)
|
|
|
282
283
|
self.disableInputs:enableAllInputs(tstlClassName)
|
|
283
284
|
end
|
|
284
285
|
function CustomTrapdoors.prototype.drawBlackSprite(self)
|
|
285
|
-
if
|
|
286
|
+
if v.run.state ~= StageTravelState.WAITING_FOR_FIRST_PIXELATION_TO_END and v.run.state ~= StageTravelState.WAITING_FOR_SECOND_PIXELATION_TO_GET_HALF_WAY then
|
|
286
287
|
return
|
|
287
288
|
end
|
|
288
289
|
if not self.blackSprite:IsLoaded() then
|
|
@@ -316,7 +317,7 @@ function CustomTrapdoors.prototype.isPlayerCloseAfterBoss(self, position)
|
|
|
316
317
|
return anyPlayerCloserThan(nil, position, TRAPDOOR_OPEN_DISTANCE_AFTER_BOSS)
|
|
317
318
|
end
|
|
318
319
|
function CustomTrapdoors.prototype.checkCustomTrapdoorPlayerTouched(self, gridEntity, trapdoorDescription)
|
|
319
|
-
if
|
|
320
|
+
if v.run.state ~= StageTravelState.NONE then
|
|
320
321
|
return
|
|
321
322
|
end
|
|
322
323
|
if not trapdoorDescription.open then
|
|
@@ -338,8 +339,8 @@ function CustomTrapdoors.prototype.checkCustomTrapdoorPlayerTouched(self, gridEn
|
|
|
338
339
|
end
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end
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function CustomTrapdoors.prototype.playerTouchedCustomTrapdoor(self, gridEntity, trapdoorDescription, player)
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-
|
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-
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+
v.run.state = StageTravelState.PLAYERS_JUMPING_DOWN
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343
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+
v.run.customTrapdoorActivated = trapdoorDescription
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|
self:logStateChanged()
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345
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local tstlClassName = getTSTLClassName(nil, self)
|
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345
346
|
if tstlClassName == nil then
|
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@@ -378,7 +379,7 @@ function CustomTrapdoors.prototype.startDelayedJump(self, entityPtr, trapdoorPos
|
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378
379
|
self:adjustPlayerPositionToTrapdoor(entityPtr, player.Position, trapdoorPosition)
|
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380
|
end
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381
|
function CustomTrapdoors.prototype.adjustPlayerPositionToTrapdoor(self, entityPtr, startPos, endPos)
|
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381
|
-
if
|
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382
|
+
if v.run.state ~= StageTravelState.PLAYERS_JUMPING_DOWN then
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383
|
return
|
|
383
384
|
end
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384
385
|
local entity = entityPtr.Ref
|
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@@ -413,7 +414,7 @@ function CustomTrapdoors.prototype.adjustPlayerPositionToTrapdoor(self, entityPt
|
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|
413
414
|
player.Velocity = VectorZero
|
|
414
415
|
end
|
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415
416
|
function CustomTrapdoors.prototype.checkJumpComplete(self, player)
|
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416
|
-
if
|
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417
|
+
if v.run.state ~= StageTravelState.PLAYERS_JUMPING_DOWN then
|
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417
418
|
return
|
|
418
419
|
end
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420
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local sprite = player:GetSprite()
|
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@@ -435,7 +436,7 @@ function CustomTrapdoors.prototype.shouldTrapdoorSpawnOpen(self, gridEntity, fir
|
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435
436
|
end
|
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436
437
|
function CustomTrapdoors.prototype.logStateChanged(self)
|
|
437
438
|
if DEBUG then
|
|
438
|
-
log(((("Custom trapdoors state changed: " .. StageTravelState[
|
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439
|
+
log(((("Custom trapdoors state changed: " .. StageTravelState[v.run.state]) .. " (") .. tostring(v.run.state)) .. ")")
|
|
439
440
|
end
|
|
440
441
|
end
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441
442
|
function CustomTrapdoors.prototype.registerCustomTrapdoorDestination(self, destinationName, destinationFunc)
|
|
@@ -476,7 +477,7 @@ function CustomTrapdoors.prototype.spawnCustomTrapdoor(self, gridIndexOrPosition
|
|
|
476
477
|
____temp_0 = spawnOpen
|
|
477
478
|
end
|
|
478
479
|
local open = ____temp_0
|
|
479
|
-
local roomTrapdoorMap =
|
|
480
|
+
local roomTrapdoorMap = v.level.trapdoors:getAndSetDefault(roomListIndex)
|
|
480
481
|
local customTrapdoorDescription = {
|
|
481
482
|
destinationName = destinationName,
|
|
482
483
|
destinationStage = destinationStage,
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"DisableAllSound.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/DisableAllSound.ts"],"names":[],"mappings":"AAIA,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;
|
|
1
|
+
{"version":3,"file":"DisableAllSound.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/DisableAllSound.ts"],"names":[],"mappings":"AAIA,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAQhD,qBAAa,eAAgB,SAAQ,OAAO;IAI1C,OAAO,CAAC,eAAe,CAAS;IAahC,OAAO,CAAC,UAAU,CAMhB;IAEF;;;;;;;;;OASG;IAEI,cAAc,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;IAexC;;;;;;;;;OASG;IAEI,eAAe,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;CAU1C"}
|
|
@@ -1,8 +1,8 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
2
|
local Set = ____lualib.Set
|
|
5
3
|
local __TS__New = ____lualib.__TS__New
|
|
4
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
5
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
6
6
|
local __TS__Decorate = ____lualib.__TS__Decorate
|
|
7
7
|
local ____exports = {}
|
|
8
8
|
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
@@ -15,16 +15,17 @@ local ____sound = require("src.functions.sound")
|
|
|
15
15
|
local stopAllSoundEffects = ____sound.stopAllSoundEffects
|
|
16
16
|
local ____Feature = require("src.classes.private.Feature")
|
|
17
17
|
local Feature = ____Feature.Feature
|
|
18
|
+
local v = {run = {disableSoundSet = __TS__New(Set)}}
|
|
18
19
|
____exports.DisableAllSound = __TS__Class()
|
|
19
20
|
local DisableAllSound = ____exports.DisableAllSound
|
|
20
21
|
DisableAllSound.name = "DisableAllSound"
|
|
21
22
|
__TS__ClassExtends(DisableAllSound, Feature)
|
|
22
23
|
function DisableAllSound.prototype.____constructor(self)
|
|
23
24
|
Feature.prototype.____constructor(self)
|
|
24
|
-
self.v =
|
|
25
|
+
self.v = v
|
|
25
26
|
self.musicWasEnabled = false
|
|
26
27
|
self.postRender = function()
|
|
27
|
-
if
|
|
28
|
+
if v.run.disableSoundSet.size == 0 then
|
|
28
29
|
return
|
|
29
30
|
end
|
|
30
31
|
stopAllSoundEffects(nil)
|
|
@@ -32,20 +33,20 @@ function DisableAllSound.prototype.____constructor(self)
|
|
|
32
33
|
self.callbacksUsed = {{ModCallback.POST_RENDER, self.postRender}}
|
|
33
34
|
end
|
|
34
35
|
function DisableAllSound.prototype.enableAllSound(self, key)
|
|
35
|
-
if not
|
|
36
|
+
if not v.run.disableSoundSet:has(key) then
|
|
36
37
|
return
|
|
37
38
|
end
|
|
38
|
-
|
|
39
|
-
if
|
|
39
|
+
v.run.disableSoundSet:delete(key)
|
|
40
|
+
if v.run.disableSoundSet.size == 0 and self.musicWasEnabled then
|
|
40
41
|
musicManager:Enable()
|
|
41
42
|
end
|
|
42
43
|
stopAllSoundEffects(nil)
|
|
43
44
|
end
|
|
44
45
|
function DisableAllSound.prototype.disableAllSound(self, key)
|
|
45
|
-
if
|
|
46
|
+
if v.run.disableSoundSet.size == 0 then
|
|
46
47
|
self.musicWasEnabled = musicManager:IsEnabled()
|
|
47
48
|
end
|
|
48
|
-
|
|
49
|
+
v.run.disableSoundSet:add(key)
|
|
49
50
|
stopAllSoundEffects(nil)
|
|
50
51
|
end
|
|
51
52
|
__TS__Decorate({Exported}, DisableAllSound.prototype, "enableAllSound", true)
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"DisableInputs.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/DisableInputs.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,YAAY,EAGb,MAAM,8BAA8B,CAAC;AAGtC,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;
|
|
1
|
+
{"version":3,"file":"DisableInputs.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/DisableInputs.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,YAAY,EAGb,MAAM,8BAA8B,CAAC;AAGtC,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AA4BhD,qBAAa,aAAc,SAAQ,OAAO;IAiCxC,OAAO,CAAC,eAAe,CAIsB;IAG7C,OAAO,CAAC,iBAAiB,CAIoB;IAG7C,OAAO,CAAC,cAAc,CAIwB;IAE9C,OAAO,CAAC,cAAc;IAwBtB;;;;;;;;OAQG;IAEI,eAAe,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;IAKzC;;;;;;;;;;;;;OAaG;IAEI,aAAa,CAAC,GAAG,EAAE,MAAM,EAAE,GAAG,aAAa,EAAE,YAAY,EAAE,GAAG,IAAI;IAKzE;;;;;;;;;;OAUG;IAEI,gBAAgB,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;IAK1C;;;;;;;;;;;OAWG;IAEI,wBAAwB,CAC7B,GAAG,EAAE,MAAM,EACX,SAAS,EAAE,GAAG,CAAC,YAAY,CAAC,GAAG,WAAW,CAAC,YAAY,CAAC,GACvD,IAAI;IAKP;;;;;;;;;;;OAWG;IAEI,yBAAyB,CAC9B,GAAG,EAAE,MAAM,EACX,SAAS,EAAE,GAAG,CAAC,YAAY,CAAC,GAAG,WAAW,CAAC,YAAY,CAAC,GACvD,IAAI;IAKP;;;;;;;;;;;OAWG;IAEI,qBAAqB,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;IAK/C;;;;;;;;;;OAUG;IAEI,qBAAqB,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;CAIhD"}
|