isaacscript-common 25.3.0 → 25.5.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (263) hide show
  1. package/dist/index.rollup.d.ts +18 -2
  2. package/dist/isaacscript-common.lua +793 -684
  3. package/dist/src/classes/callbacks/PostAmbushFinished.d.ts.map +1 -1
  4. package/dist/src/classes/callbacks/PostAmbushFinished.lua +4 -3
  5. package/dist/src/classes/callbacks/PostAmbushStarted.d.ts.map +1 -1
  6. package/dist/src/classes/callbacks/PostAmbushStarted.lua +4 -3
  7. package/dist/src/classes/callbacks/PostBombInitLate.d.ts.map +1 -1
  8. package/dist/src/classes/callbacks/PostBombInitLate.lua +6 -5
  9. package/dist/src/classes/callbacks/PostBoneSwing.d.ts.map +1 -1
  10. package/dist/src/classes/callbacks/PostBoneSwing.lua +5 -4
  11. package/dist/src/classes/callbacks/PostCollectibleEmpty.d.ts.map +1 -1
  12. package/dist/src/classes/callbacks/PostCollectibleEmpty.lua +6 -5
  13. package/dist/src/classes/callbacks/PostCollectibleInitFirst.d.ts.map +1 -1
  14. package/dist/src/classes/callbacks/PostCollectibleInitFirst.lua +6 -5
  15. package/dist/src/classes/callbacks/PostCursedTeleport.d.ts.map +1 -1
  16. package/dist/src/classes/callbacks/PostCursedTeleport.lua +14 -13
  17. package/dist/src/classes/callbacks/PostDiceRoomActivated.d.ts.map +1 -1
  18. package/dist/src/classes/callbacks/PostDiceRoomActivated.lua +4 -3
  19. package/dist/src/classes/callbacks/PostEffectInitLate.d.ts.map +1 -1
  20. package/dist/src/classes/callbacks/PostEffectInitLate.lua +6 -5
  21. package/dist/src/classes/callbacks/PostEffectStateChanged.d.ts.map +1 -1
  22. package/dist/src/classes/callbacks/PostEffectStateChanged.lua +8 -7
  23. package/dist/src/classes/callbacks/PostFamiliarInitLate.d.ts.map +1 -1
  24. package/dist/src/classes/callbacks/PostFamiliarInitLate.lua +6 -5
  25. package/dist/src/classes/callbacks/PostFamiliarStateChanged.d.ts.map +1 -1
  26. package/dist/src/classes/callbacks/PostFamiliarStateChanged.lua +8 -7
  27. package/dist/src/classes/callbacks/PostGameStartedReordered.d.ts +2 -0
  28. package/dist/src/classes/callbacks/PostGameStartedReordered.d.ts.map +1 -1
  29. package/dist/src/classes/callbacks/PostGameStartedReordered.lua +3 -0
  30. package/dist/src/classes/callbacks/PostGameStartedReorderedLast.d.ts +2 -0
  31. package/dist/src/classes/callbacks/PostGameStartedReorderedLast.d.ts.map +1 -1
  32. package/dist/src/classes/callbacks/PostGameStartedReorderedLast.lua +3 -0
  33. package/dist/src/classes/callbacks/PostGreedModeWave.d.ts.map +1 -1
  34. package/dist/src/classes/callbacks/PostGreedModeWave.lua +4 -3
  35. package/dist/src/classes/callbacks/PostHolyMantleRemoved.d.ts.map +1 -1
  36. package/dist/src/classes/callbacks/PostHolyMantleRemoved.lua +5 -4
  37. package/dist/src/classes/callbacks/PostItemDischarge.d.ts.map +1 -1
  38. package/dist/src/classes/callbacks/PostItemDischarge.lua +20 -19
  39. package/dist/src/classes/callbacks/PostKeyboardChanged.d.ts.map +1 -1
  40. package/dist/src/classes/callbacks/PostKeyboardChanged.lua +8 -7
  41. package/dist/src/classes/callbacks/PostKnifeInitLate.d.ts.map +1 -1
  42. package/dist/src/classes/callbacks/PostKnifeInitLate.lua +6 -5
  43. package/dist/src/classes/callbacks/PostLaserInitLate.d.ts.map +1 -1
  44. package/dist/src/classes/callbacks/PostLaserInitLate.lua +6 -5
  45. package/dist/src/classes/callbacks/PostNPCInitLate.d.ts.map +1 -1
  46. package/dist/src/classes/callbacks/PostNPCInitLate.lua +6 -5
  47. package/dist/src/classes/callbacks/PostNPCStateChanged.d.ts.map +1 -1
  48. package/dist/src/classes/callbacks/PostNPCStateChanged.lua +8 -7
  49. package/dist/src/classes/callbacks/PostPickupCollect.d.ts.map +1 -1
  50. package/dist/src/classes/callbacks/PostPickupCollect.lua +6 -5
  51. package/dist/src/classes/callbacks/PostPickupInitLate.d.ts.map +1 -1
  52. package/dist/src/classes/callbacks/PostPickupInitLate.lua +6 -5
  53. package/dist/src/classes/callbacks/PostPickupStateChanged.d.ts.map +1 -1
  54. package/dist/src/classes/callbacks/PostPickupStateChanged.lua +8 -7
  55. package/dist/src/classes/callbacks/PostPlayerChangeHealth.d.ts.map +1 -1
  56. package/dist/src/classes/callbacks/PostPlayerChangeHealth.lua +8 -7
  57. package/dist/src/classes/callbacks/PostPlayerChangeStat.d.ts.map +1 -1
  58. package/dist/src/classes/callbacks/PostPlayerChangeStat.lua +8 -7
  59. package/dist/src/classes/callbacks/PostPlayerChangeType.d.ts.map +1 -1
  60. package/dist/src/classes/callbacks/PostPlayerChangeType.lua +8 -7
  61. package/dist/src/classes/callbacks/PostPlayerFatalDamage.d.ts.map +1 -1
  62. package/dist/src/classes/callbacks/PostPlayerFatalDamage.lua +6 -5
  63. package/dist/src/classes/callbacks/PostPlayerInitLate.d.ts.map +1 -1
  64. package/dist/src/classes/callbacks/PostPlayerInitLate.lua +6 -5
  65. package/dist/src/classes/callbacks/PostProjectileInitLate.d.ts.map +1 -1
  66. package/dist/src/classes/callbacks/PostProjectileInitLate.lua +6 -5
  67. package/dist/src/classes/callbacks/PostPurchase.d.ts.map +1 -1
  68. package/dist/src/classes/callbacks/PostPurchase.lua +5 -4
  69. package/dist/src/classes/callbacks/PostRoomClearChanged.d.ts.map +1 -1
  70. package/dist/src/classes/callbacks/PostRoomClearChanged.lua +5 -4
  71. package/dist/src/classes/callbacks/PostSacrifice.d.ts.map +1 -1
  72. package/dist/src/classes/callbacks/PostSacrifice.lua +5 -4
  73. package/dist/src/classes/callbacks/PostTearInitLate.d.ts.map +1 -1
  74. package/dist/src/classes/callbacks/PostTearInitLate.lua +6 -5
  75. package/dist/src/classes/callbacks/PostTearInitVeryLate.d.ts.map +1 -1
  76. package/dist/src/classes/callbacks/PostTearInitVeryLate.lua +6 -5
  77. package/dist/src/classes/callbacks/PostTransformation.d.ts.map +1 -1
  78. package/dist/src/classes/callbacks/PostTransformation.lua +8 -7
  79. package/dist/src/classes/callbacks/PostTrinketBreak.d.ts.map +1 -1
  80. package/dist/src/classes/callbacks/PostTrinketBreak.lua +9 -8
  81. package/dist/src/classes/callbacks/PreNewLevel.d.ts.map +1 -1
  82. package/dist/src/classes/callbacks/PreNewLevel.lua +4 -3
  83. package/dist/src/classes/features/callbackLogic/CustomGridEntities.d.ts.map +1 -1
  84. package/dist/src/classes/features/callbackLogic/CustomGridEntities.lua +21 -20
  85. package/dist/src/classes/features/callbackLogic/CustomRevive.d.ts.map +1 -1
  86. package/dist/src/classes/features/callbackLogic/CustomRevive.lua +18 -17
  87. package/dist/src/classes/features/callbackLogic/EsauJrDetection.d.ts.map +1 -1
  88. package/dist/src/classes/features/callbackLogic/EsauJrDetection.lua +11 -10
  89. package/dist/src/classes/features/callbackLogic/FlipDetection.d.ts.map +1 -1
  90. package/dist/src/classes/features/callbackLogic/FlipDetection.lua +4 -3
  91. package/dist/src/classes/features/callbackLogic/GridEntityCollisionDetection.d.ts.map +1 -1
  92. package/dist/src/classes/features/callbackLogic/GridEntityCollisionDetection.lua +8 -7
  93. package/dist/src/classes/features/callbackLogic/GridEntityUpdateDetection.d.ts.map +1 -1
  94. package/dist/src/classes/features/callbackLogic/GridEntityUpdateDetection.lua +9 -8
  95. package/dist/src/classes/features/callbackLogic/ItemPickupDetection.d.ts.map +1 -1
  96. package/dist/src/classes/features/callbackLogic/ItemPickupDetection.lua +7 -6
  97. package/dist/src/classes/features/callbackLogic/PickupChangeDetection.d.ts.map +1 -1
  98. package/dist/src/classes/features/callbackLogic/PickupChangeDetection.lua +11 -10
  99. package/dist/src/classes/features/callbackLogic/PlayerCollectibleDetection.d.ts.map +1 -1
  100. package/dist/src/classes/features/callbackLogic/PlayerCollectibleDetection.lua +20 -19
  101. package/dist/src/classes/features/callbackLogic/PlayerReorderedCallbacks.d.ts.map +1 -1
  102. package/dist/src/classes/features/callbackLogic/PlayerReorderedCallbacks.lua +15 -14
  103. package/dist/src/classes/features/callbackLogic/SlotDestroyedDetection.d.ts.map +1 -1
  104. package/dist/src/classes/features/callbackLogic/SlotDestroyedDetection.lua +6 -5
  105. package/dist/src/classes/features/callbackLogic/SlotRenderDetection.d.ts.map +1 -1
  106. package/dist/src/classes/features/callbackLogic/SlotRenderDetection.lua +15 -14
  107. package/dist/src/classes/features/callbackLogic/SlotUpdateDetection.d.ts.map +1 -1
  108. package/dist/src/classes/features/callbackLogic/SlotUpdateDetection.lua +6 -5
  109. package/dist/src/classes/features/other/CollectibleItemPoolType.d.ts.map +1 -1
  110. package/dist/src/classes/features/other/CollectibleItemPoolType.lua +6 -5
  111. package/dist/src/classes/features/other/CustomItemPools.d.ts.map +1 -1
  112. package/dist/src/classes/features/other/CustomItemPools.lua +6 -5
  113. package/dist/src/classes/features/other/CustomPickups.d.ts.map +1 -1
  114. package/dist/src/classes/features/other/CustomStages.d.ts.map +1 -1
  115. package/dist/src/classes/features/other/CustomStages.lua +17 -26
  116. package/dist/src/classes/features/other/CustomTrapdoors.d.ts.map +1 -1
  117. package/dist/src/classes/features/other/CustomTrapdoors.lua +36 -35
  118. package/dist/src/classes/features/other/DisableAllSound.d.ts.map +1 -1
  119. package/dist/src/classes/features/other/DisableAllSound.lua +10 -9
  120. package/dist/src/classes/features/other/DisableInputs.d.ts.map +1 -1
  121. package/dist/src/classes/features/other/DisableInputs.lua +21 -20
  122. package/dist/src/classes/features/other/ExtraConsoleCommands.lua +19 -19
  123. package/dist/src/classes/features/other/NoSirenSteal.d.ts.map +1 -1
  124. package/dist/src/classes/features/other/NoSirenSteal.lua +5 -4
  125. package/dist/src/classes/features/other/Pause.d.ts.map +1 -1
  126. package/dist/src/classes/features/other/Pause.lua +20 -19
  127. package/dist/src/classes/features/other/PersistentEntities.d.ts.map +1 -1
  128. package/dist/src/classes/features/other/PersistentEntities.lua +20 -19
  129. package/dist/src/classes/features/other/PickupIndexCreation.d.ts.map +1 -1
  130. package/dist/src/classes/features/other/PickupIndexCreation.lua +29 -28
  131. package/dist/src/classes/features/other/PlayerInventory.d.ts.map +1 -1
  132. package/dist/src/classes/features/other/PlayerInventory.lua +9 -8
  133. package/dist/src/classes/features/other/PonyDetection.d.ts.map +1 -1
  134. package/dist/src/classes/features/other/PonyDetection.lua +8 -7
  135. package/dist/src/classes/features/other/PressInput.d.ts.map +1 -1
  136. package/dist/src/classes/features/other/PressInput.lua +7 -6
  137. package/dist/src/classes/features/other/PreventChildEntities.d.ts.map +1 -1
  138. package/dist/src/classes/features/other/PreventChildEntities.lua +7 -6
  139. package/dist/src/classes/features/other/PreventCollectibleRotation.d.ts.map +1 -1
  140. package/dist/src/classes/features/other/PreventCollectibleRotation.lua +7 -6
  141. package/dist/src/classes/features/other/PreventGridEntityRespawn.d.ts.map +1 -1
  142. package/dist/src/classes/features/other/PreventGridEntityRespawn.lua +16 -15
  143. package/dist/src/classes/features/other/RoomClearFrame.d.ts.map +1 -1
  144. package/dist/src/classes/features/other/RoomClearFrame.lua +6 -5
  145. package/dist/src/classes/features/other/RoomHistory.d.ts.map +1 -1
  146. package/dist/src/classes/features/other/RoomHistory.lua +9 -8
  147. package/dist/src/classes/features/other/RunInNFrames.d.ts.map +1 -1
  148. package/dist/src/classes/features/other/RunInNFrames.lua +14 -13
  149. package/dist/src/classes/features/other/RunNextRoom.d.ts.map +1 -1
  150. package/dist/src/classes/features/other/RunNextRoom.lua +6 -5
  151. package/dist/src/classes/features/other/SaveDataManager.d.ts +1 -0
  152. package/dist/src/classes/features/other/SaveDataManager.d.ts.map +1 -1
  153. package/dist/src/classes/features/other/SaveDataManager.lua +12 -0
  154. package/dist/src/classes/features/other/StageHistory.d.ts.map +1 -1
  155. package/dist/src/classes/features/other/StageHistory.lua +7 -6
  156. package/dist/src/classes/features/other/TaintedLazarusPlayers.d.ts.map +1 -1
  157. package/dist/src/classes/features/other/TaintedLazarusPlayers.lua +18 -17
  158. package/dist/src/classes/features/other/customStages/streakText.d.ts +3 -25
  159. package/dist/src/classes/features/other/customStages/streakText.d.ts.map +1 -1
  160. package/dist/src/classes/features/other/customStages/streakText.lua +16 -26
  161. package/dist/src/classes/features/other/customStages/v.d.ts +25 -0
  162. package/dist/src/classes/features/other/customStages/v.d.ts.map +1 -0
  163. package/dist/src/classes/features/other/customStages/v.lua +16 -0
  164. package/dist/src/classes/features/other/customStages/versusScreen.d.ts +2 -8
  165. package/dist/src/classes/features/other/customStages/versusScreen.d.ts.map +1 -1
  166. package/dist/src/classes/features/other/customStages/versusScreen.lua +6 -4
  167. package/dist/src/enums/ModCallbackCustom.d.ts +6 -0
  168. package/dist/src/enums/ModCallbackCustom.d.ts.map +1 -1
  169. package/dist/src/functions/utils.d.ts +6 -0
  170. package/dist/src/functions/utils.d.ts.map +1 -1
  171. package/dist/src/functions/utils.lua +17 -0
  172. package/dist/src/interfaces/SaveData.d.ts.map +1 -1
  173. package/dist/src/interfaces/private/AddCallbackParametersCustom.d.ts +4 -2
  174. package/dist/src/interfaces/private/AddCallbackParametersCustom.d.ts.map +1 -1
  175. package/dist/src/shouldFire.d.ts +1 -0
  176. package/dist/src/shouldFire.d.ts.map +1 -1
  177. package/dist/src/shouldFire.lua +5 -0
  178. package/package.json +2 -2
  179. package/src/classes/callbacks/PostAmbushFinished.ts +9 -7
  180. package/src/classes/callbacks/PostAmbushStarted.ts +9 -7
  181. package/src/classes/callbacks/PostBombInitLate.ts +9 -7
  182. package/src/classes/callbacks/PostBoneSwing.ts +9 -7
  183. package/src/classes/callbacks/PostCollectibleEmpty.ts +9 -7
  184. package/src/classes/callbacks/PostCollectibleInitFirst.ts +9 -7
  185. package/src/classes/callbacks/PostCursedTeleport.ts +20 -24
  186. package/src/classes/callbacks/PostDiceRoomActivated.ts +9 -7
  187. package/src/classes/callbacks/PostEffectInitLate.ts +9 -7
  188. package/src/classes/callbacks/PostEffectStateChanged.ts +9 -7
  189. package/src/classes/callbacks/PostFamiliarInitLate.ts +9 -7
  190. package/src/classes/callbacks/PostFamiliarStateChanged.ts +9 -7
  191. package/src/classes/callbacks/PostGameStartedReordered.ts +3 -0
  192. package/src/classes/callbacks/PostGameStartedReorderedLast.ts +3 -0
  193. package/src/classes/callbacks/PostGreedModeWave.ts +9 -7
  194. package/src/classes/callbacks/PostHolyMantleRemoved.ts +9 -7
  195. package/src/classes/callbacks/PostItemDischarge.ts +21 -27
  196. package/src/classes/callbacks/PostKeyboardChanged.ts +11 -9
  197. package/src/classes/callbacks/PostKnifeInitLate.ts +9 -7
  198. package/src/classes/callbacks/PostLaserInitLate.ts +9 -7
  199. package/src/classes/callbacks/PostNPCInitLate.ts +9 -7
  200. package/src/classes/callbacks/PostNPCStateChanged.ts +11 -12
  201. package/src/classes/callbacks/PostPickupCollect.ts +9 -7
  202. package/src/classes/callbacks/PostPickupInitLate.ts +9 -7
  203. package/src/classes/callbacks/PostPickupStateChanged.ts +9 -7
  204. package/src/classes/callbacks/PostPlayerChangeHealth.ts +10 -8
  205. package/src/classes/callbacks/PostPlayerChangeStat.ts +11 -10
  206. package/src/classes/callbacks/PostPlayerChangeType.ts +13 -11
  207. package/src/classes/callbacks/PostPlayerFatalDamage.ts +10 -8
  208. package/src/classes/callbacks/PostPlayerInitLate.ts +9 -7
  209. package/src/classes/callbacks/PostProjectileInitLate.ts +9 -7
  210. package/src/classes/callbacks/PostPurchase.ts +11 -9
  211. package/src/classes/callbacks/PostRoomClearChanged.ts +10 -8
  212. package/src/classes/callbacks/PostSacrifice.ts +9 -7
  213. package/src/classes/callbacks/PostTearInitLate.ts +9 -7
  214. package/src/classes/callbacks/PostTearInitVeryLate.ts +9 -7
  215. package/src/classes/callbacks/PostTransformation.ts +12 -10
  216. package/src/classes/callbacks/PostTrinketBreak.ts +12 -16
  217. package/src/classes/callbacks/PreNewLevel.ts +9 -7
  218. package/src/classes/features/callbackLogic/CustomGridEntities.ts +23 -21
  219. package/src/classes/features/callbackLogic/CustomRevive.ts +26 -27
  220. package/src/classes/features/callbackLogic/EsauJrDetection.ts +19 -17
  221. package/src/classes/features/callbackLogic/FlipDetection.ts +10 -8
  222. package/src/classes/features/callbackLogic/GridEntityCollisionDetection.ts +11 -9
  223. package/src/classes/features/callbackLogic/GridEntityUpdateDetection.ts +13 -12
  224. package/src/classes/features/callbackLogic/ItemPickupDetection.ts +10 -8
  225. package/src/classes/features/callbackLogic/PickupChangeDetection.ts +12 -10
  226. package/src/classes/features/callbackLogic/PlayerCollectibleDetection.ts +21 -27
  227. package/src/classes/features/callbackLogic/PlayerReorderedCallbacks.ts +22 -29
  228. package/src/classes/features/callbackLogic/SlotDestroyedDetection.ts +9 -7
  229. package/src/classes/features/callbackLogic/SlotRenderDetection.ts +15 -13
  230. package/src/classes/features/callbackLogic/SlotUpdateDetection.ts +9 -7
  231. package/src/classes/features/other/CollectibleItemPoolType.ts +9 -7
  232. package/src/classes/features/other/CustomItemPools.ts +9 -7
  233. package/src/classes/features/other/CustomPickups.ts +0 -1
  234. package/src/classes/features/other/CustomStages.ts +16 -44
  235. package/src/classes/features/other/CustomTrapdoors.ts +53 -54
  236. package/src/classes/features/other/DisableAllSound.ts +13 -11
  237. package/src/classes/features/other/DisableInputs.ts +39 -37
  238. package/src/classes/features/other/ExtraConsoleCommands.ts +19 -19
  239. package/src/classes/features/other/NoSirenSteal.ts +11 -9
  240. package/src/classes/features/other/Pause.ts +21 -19
  241. package/src/classes/features/other/PersistentEntities.ts +33 -31
  242. package/src/classes/features/other/PickupIndexCreation.ts +35 -33
  243. package/src/classes/features/other/PlayerInventory.ts +14 -12
  244. package/src/classes/features/other/PonyDetection.ts +11 -9
  245. package/src/classes/features/other/PressInput.ts +11 -9
  246. package/src/classes/features/other/PreventChildEntities.ts +10 -8
  247. package/src/classes/features/other/PreventCollectibleRotation.ts +20 -18
  248. package/src/classes/features/other/PreventGridEntityRespawn.ts +18 -18
  249. package/src/classes/features/other/RoomClearFrame.ts +12 -10
  250. package/src/classes/features/other/RoomHistory.ts +13 -11
  251. package/src/classes/features/other/RunInNFrames.ts +19 -17
  252. package/src/classes/features/other/RunNextRoom.ts +10 -8
  253. package/src/classes/features/other/SaveDataManager.ts +11 -0
  254. package/src/classes/features/other/StageHistory.ts +11 -9
  255. package/src/classes/features/other/TaintedLazarusPlayers.ts +31 -30
  256. package/src/classes/features/other/customStages/streakText.ts +14 -44
  257. package/src/classes/features/other/customStages/v.ts +31 -0
  258. package/src/classes/features/other/customStages/versusScreen.ts +2 -10
  259. package/src/enums/ModCallbackCustom.ts +6 -0
  260. package/src/functions/utils.ts +23 -0
  261. package/src/interfaces/SaveData.ts +0 -1
  262. package/src/interfaces/private/AddCallbackParametersCustom.ts +2 -0
  263. package/src/shouldFire.ts +10 -0
@@ -1,7 +1,7 @@
1
1
  local ____lualib = require("lualib_bundle")
2
+ local __TS__New = ____lualib.__TS__New
2
3
  local __TS__Class = ____lualib.__TS__Class
3
4
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
- local __TS__New = ____lualib.__TS__New
5
5
  local ____exports = {}
6
6
  local ____ModCallbackCustom = require("src.enums.ModCallbackCustom")
7
7
  local ModCallbackCustom = ____ModCallbackCustom.ModCallbackCustom
@@ -14,22 +14,23 @@ local ____DefaultMap = require("src.classes.DefaultMap")
14
14
  local DefaultMap = ____DefaultMap.DefaultMap
15
15
  local ____CustomCallback = require("src.classes.private.CustomCallback")
16
16
  local CustomCallback = ____CustomCallback.CustomCallback
17
+ local v = {run = {playersCharacterMap = __TS__New(
18
+ DefaultMap,
19
+ function(____, character) return character end
20
+ )}}
17
21
  ____exports.PostPlayerChangeType = __TS__Class()
18
22
  local PostPlayerChangeType = ____exports.PostPlayerChangeType
19
23
  PostPlayerChangeType.name = "PostPlayerChangeType"
20
24
  __TS__ClassExtends(PostPlayerChangeType, CustomCallback)
21
25
  function PostPlayerChangeType.prototype.____constructor(self)
22
26
  CustomCallback.prototype.____constructor(self)
23
- self.v = {run = {playersCharacterMap = __TS__New(
24
- DefaultMap,
25
- function(____, character) return character end
26
- )}}
27
+ self.v = v
27
28
  self.shouldFire = shouldFirePlayer
28
29
  self.postPEffectReordered = function(____, player)
29
30
  local character = player:GetPlayerType()
30
- local storedCharacter = defaultMapGetPlayer(nil, self.v.run.playersCharacterMap, player, character)
31
+ local storedCharacter = defaultMapGetPlayer(nil, v.run.playersCharacterMap, player, character)
31
32
  if character ~= storedCharacter then
32
- mapSetPlayer(nil, self.v.run.playersCharacterMap, player, character)
33
+ mapSetPlayer(nil, v.run.playersCharacterMap, player, character)
33
34
  self:fire(player, storedCharacter, character)
34
35
  end
35
36
  end
@@ -1 +1 @@
1
- {"version":3,"file":"PostPlayerFatalDamage.d.ts","sourceRoot":"","sources":["../../../../src/classes/callbacks/PostPlayerFatalDamage.ts"],"names":[],"mappings":"AAUA,OAAO,EAAE,iBAAiB,EAAE,MAAM,+BAA+B,CAAC;AAWlE,OAAO,EAAE,gBAAgB,EAAE,MAAM,kBAAkB,CAAC;AACpD,OAAO,EAAE,WAAW,EAAE,MAAM,yBAAyB,CAAC;AACtD,OAAO,EAAE,cAAc,EAAE,MAAM,2BAA2B,CAAC;AAE3D,qBAAa,qBAAsB,SAAQ,cAAc,CAAC,iBAAiB,CAAC,wBAAwB,CAAC;IACnF,CAAC;;YAEb,oEAAoE;;;MAGtE;;IAeF,UAAmB,UAAU,0BAAoB;IAEjD;;;OAGG;IAGH,OAAO,CAAC,eAAe,CA8BrB;IAGF,OAAO,CAAC,mBAAmB,CAyCzB;CACH"}
1
+ {"version":3,"file":"PostPlayerFatalDamage.d.ts","sourceRoot":"","sources":["../../../../src/classes/callbacks/PostPlayerFatalDamage.ts"],"names":[],"mappings":"AAUA,OAAO,EAAE,iBAAiB,EAAE,MAAM,+BAA+B,CAAC;AAWlE,OAAO,EAAE,gBAAgB,EAAE,MAAM,kBAAkB,CAAC;AACpD,OAAO,EAAE,WAAW,EAAE,MAAM,yBAAyB,CAAC;AACtD,OAAO,EAAE,cAAc,EAAE,MAAM,2BAA2B,CAAC;AAS3D,qBAAa,qBAAsB,SAAQ,cAAc,CAAC,iBAAiB,CAAC,wBAAwB,CAAC;IACnF,CAAC;;YANf,oEAAoE;;;MAMhD;;IAetB,UAAmB,UAAU,0BAAoB;IAEjD;;;OAGG;IAGH,OAAO,CAAC,eAAe,CA8BrB;IAGF,OAAO,CAAC,mBAAmB,CAyCzB;CACH"}
@@ -1,8 +1,8 @@
1
1
  local ____lualib = require("lualib_bundle")
2
- local __TS__Class = ____lualib.__TS__Class
3
- local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
2
  local Map = ____lualib.Map
5
3
  local __TS__New = ____lualib.__TS__New
4
+ local __TS__Class = ____lualib.__TS__Class
5
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
6
6
  local ____exports = {}
7
7
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
8
8
  local BossID = ____isaac_2Dtypescript_2Ddefinitions.BossID
@@ -27,13 +27,14 @@ local ____shouldFire = require("src.shouldFire")
27
27
  local shouldFirePlayer = ____shouldFire.shouldFirePlayer
28
28
  local ____CustomCallback = require("src.classes.private.CustomCallback")
29
29
  local CustomCallback = ____CustomCallback.CustomCallback
30
+ local v = {run = {playersLastDamageGameFrame = __TS__New(Map)}}
30
31
  ____exports.PostPlayerFatalDamage = __TS__Class()
31
32
  local PostPlayerFatalDamage = ____exports.PostPlayerFatalDamage
32
33
  PostPlayerFatalDamage.name = "PostPlayerFatalDamage"
33
34
  __TS__ClassExtends(PostPlayerFatalDamage, CustomCallback)
34
35
  function PostPlayerFatalDamage.prototype.____constructor(self)
35
36
  CustomCallback.prototype.____constructor(self)
36
- self.v = {run = {playersLastDamageGameFrame = __TS__New(Map)}}
37
+ self.v = v
37
38
  self.shouldFire = shouldFirePlayer
38
39
  self.preUseItemBible = function(____, _collectibleType, _rng, player, _useFlags, _activeSlot, _customVarData)
39
40
  if not inBossRoomOf(nil, BossID.SATAN) then
@@ -59,8 +60,8 @@ function PostPlayerFatalDamage.prototype.____constructor(self)
59
60
  return nil
60
61
  end
61
62
  local gameFrameCount = game:GetFrameCount()
62
- local lastDamageGameFrame = mapGetPlayer(nil, self.v.run.playersLastDamageGameFrame, player)
63
- mapSetPlayer(nil, self.v.run.playersLastDamageGameFrame, player, gameFrameCount)
63
+ local lastDamageGameFrame = mapGetPlayer(nil, v.run.playersLastDamageGameFrame, player)
64
+ mapSetPlayer(nil, v.run.playersLastDamageGameFrame, player, gameFrameCount)
64
65
  if willPlayerRevive(nil, player) then
65
66
  return nil
66
67
  end
@@ -1 +1 @@
1
- {"version":3,"file":"PostPlayerInitLate.d.ts","sourceRoot":"","sources":["../../../../src/classes/callbacks/PostPlayerInitLate.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,+BAA+B,CAAC;AAKlE,OAAO,EAAE,gBAAgB,EAAE,MAAM,kBAAkB,CAAC;AACpD,OAAO,EAAE,WAAW,EAAE,MAAM,yBAAyB,CAAC;AACtD,OAAO,EAAE,cAAc,EAAE,MAAM,2BAA2B,CAAC;AAE3D,qBAAa,kBAAmB,SAAQ,cAAc,CAAC,iBAAiB,CAAC,qBAAqB,CAAC;IAC7E,CAAC;;;;MAIf;;IAaF,UAAmB,UAAU,0BAAoB;IAGjD,OAAO,CAAC,0BAA0B,CAKhC;CACH"}
1
+ {"version":3,"file":"PostPlayerInitLate.d.ts","sourceRoot":"","sources":["../../../../src/classes/callbacks/PostPlayerInitLate.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,+BAA+B,CAAC;AAKlE,OAAO,EAAE,gBAAgB,EAAE,MAAM,kBAAkB,CAAC;AACpD,OAAO,EAAE,WAAW,EAAE,MAAM,yBAAyB,CAAC;AACtD,OAAO,EAAE,cAAc,EAAE,MAAM,2BAA2B,CAAC;AAQ3D,qBAAa,kBAAmB,SAAQ,cAAc,CAAC,iBAAiB,CAAC,qBAAqB,CAAC;IAC7E,CAAC;;;;MAAK;;IAatB,UAAmB,UAAU,0BAAoB;IAGjD,OAAO,CAAC,0BAA0B,CAKhC;CACH"}
@@ -1,8 +1,8 @@
1
1
  local ____lualib = require("lualib_bundle")
2
- local __TS__Class = ____lualib.__TS__Class
3
- local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
2
  local Set = ____lualib.Set
5
3
  local __TS__New = ____lualib.__TS__New
4
+ local __TS__Class = ____lualib.__TS__Class
5
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
6
6
  local ____exports = {}
7
7
  local ____ModCallbackCustom = require("src.enums.ModCallbackCustom")
8
8
  local ModCallbackCustom = ____ModCallbackCustom.ModCallbackCustom
@@ -13,17 +13,18 @@ local ____shouldFire = require("src.shouldFire")
13
13
  local shouldFirePlayer = ____shouldFire.shouldFirePlayer
14
14
  local ____CustomCallback = require("src.classes.private.CustomCallback")
15
15
  local CustomCallback = ____CustomCallback.CustomCallback
16
+ local v = {run = {playersFiredSet = __TS__New(Set)}}
16
17
  ____exports.PostPlayerInitLate = __TS__Class()
17
18
  local PostPlayerInitLate = ____exports.PostPlayerInitLate
18
19
  PostPlayerInitLate.name = "PostPlayerInitLate"
19
20
  __TS__ClassExtends(PostPlayerInitLate, CustomCallback)
20
21
  function PostPlayerInitLate.prototype.____constructor(self)
21
22
  CustomCallback.prototype.____constructor(self)
22
- self.v = {run = {playersFiredSet = __TS__New(Set)}}
23
+ self.v = v
23
24
  self.shouldFire = shouldFirePlayer
24
25
  self.postPEffectUpdateReordered = function(____, player)
25
- if not setHasPlayer(nil, self.v.run.playersFiredSet, player) then
26
- setAddPlayer(nil, self.v.run.playersFiredSet, player)
26
+ if not setHasPlayer(nil, v.run.playersFiredSet, player) then
27
+ setAddPlayer(nil, v.run.playersFiredSet, player)
27
28
  self:fire(player)
28
29
  end
29
30
  end
@@ -1 +1 @@
1
- {"version":3,"file":"PostProjectileInitLate.d.ts","sourceRoot":"","sources":["../../../../src/classes/callbacks/PostProjectileInitLate.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,iBAAiB,EAAE,MAAM,+BAA+B,CAAC;AAClE,OAAO,EAAE,oBAAoB,EAAE,MAAM,kBAAkB,CAAC;AACxD,OAAO,EAAE,cAAc,EAAE,MAAM,2BAA2B,CAAC;AAE3D,qBAAa,sBAAuB,SAAQ,cAAc,CAAC,iBAAiB,CAAC,yBAAyB,CAAC;IACrF,CAAC;;;;MAIf;;IAWF,UAAmB,UAAU,8BAAwB;IAGrD,OAAO,CAAC,oBAAoB,CAM1B;CACH"}
1
+ {"version":3,"file":"PostProjectileInitLate.d.ts","sourceRoot":"","sources":["../../../../src/classes/callbacks/PostProjectileInitLate.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,iBAAiB,EAAE,MAAM,+BAA+B,CAAC;AAClE,OAAO,EAAE,oBAAoB,EAAE,MAAM,kBAAkB,CAAC;AACxD,OAAO,EAAE,cAAc,EAAE,MAAM,2BAA2B,CAAC;AAQ3D,qBAAa,sBAAuB,SAAQ,cAAc,CAAC,iBAAiB,CAAC,yBAAyB,CAAC;IACrF,CAAC;;;;MAAK;;IAWtB,UAAmB,UAAU,8BAAwB;IAGrD,OAAO,CAAC,oBAAoB,CAM1B;CACH"}
@@ -1,8 +1,8 @@
1
1
  local ____lualib = require("lualib_bundle")
2
- local __TS__Class = ____lualib.__TS__Class
3
- local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
2
  local Set = ____lualib.Set
5
3
  local __TS__New = ____lualib.__TS__New
4
+ local __TS__Class = ____lualib.__TS__Class
5
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
6
6
  local ____exports = {}
7
7
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
8
8
  local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
@@ -10,18 +10,19 @@ local ____shouldFire = require("src.shouldFire")
10
10
  local shouldFireProjectile = ____shouldFire.shouldFireProjectile
11
11
  local ____CustomCallback = require("src.classes.private.CustomCallback")
12
12
  local CustomCallback = ____CustomCallback.CustomCallback
13
+ local v = {room = {firedSet = __TS__New(Set)}}
13
14
  ____exports.PostProjectileInitLate = __TS__Class()
14
15
  local PostProjectileInitLate = ____exports.PostProjectileInitLate
15
16
  PostProjectileInitLate.name = "PostProjectileInitLate"
16
17
  __TS__ClassExtends(PostProjectileInitLate, CustomCallback)
17
18
  function PostProjectileInitLate.prototype.____constructor(self)
18
19
  CustomCallback.prototype.____constructor(self)
19
- self.v = {room = {firedSet = __TS__New(Set)}}
20
+ self.v = v
20
21
  self.shouldFire = shouldFireProjectile
21
22
  self.postProjectileUpdate = function(____, projectile)
22
23
  local ptrHash = GetPtrHash(projectile)
23
- if not self.v.room.firedSet:has(ptrHash) then
24
- self.v.room.firedSet:add(ptrHash)
24
+ if not v.room.firedSet:has(ptrHash) then
25
+ v.room.firedSet:add(ptrHash)
25
26
  self:fire(projectile)
26
27
  end
27
28
  end
@@ -1 +1 @@
1
- {"version":3,"file":"PostPurchase.d.ts","sourceRoot":"","sources":["../../../../src/classes/callbacks/PostPurchase.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,+BAA+B,CAAC;AAMlE,OAAO,EAAE,WAAW,EAAE,MAAM,yBAAyB,CAAC;AACtD,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAC3C,OAAO,EACL,cAAc,EAGf,MAAM,2BAA2B,CAAC;AAEnC,KAAK,CAAC,GAAG,iBAAiB,CAAC,aAAa,CAAC;AAEzC,qBAAa,YAAa,SAAQ,cAAc,CAAC,CAAC,CAAC;IACjC,CAAC;;;;MAMf;;IAaF,UAAmB,UAAU,8LAG1B,OAAO,CAUR;IAGF,OAAO,CAAC,0BAA0B,CAehC;IAEF,OAAO,CAAC,qBAAqB;CAS9B"}
1
+ {"version":3,"file":"PostPurchase.d.ts","sourceRoot":"","sources":["../../../../src/classes/callbacks/PostPurchase.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,+BAA+B,CAAC;AAMlE,OAAO,EAAE,WAAW,EAAE,MAAM,yBAAyB,CAAC;AACtD,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAC3C,OAAO,EACL,cAAc,EAGf,MAAM,2BAA2B,CAAC;AAEnC,KAAK,CAAC,GAAG,iBAAiB,CAAC,aAAa,CAAC;AAUzC,qBAAa,YAAa,SAAQ,cAAc,CAAC,CAAC,CAAC;IACjC,CAAC;;;;MAAK;;IAatB,UAAmB,UAAU,8LAG1B,OAAO,CAUR;IAGF,OAAO,CAAC,0BAA0B,CAehC;IAEF,OAAO,CAAC,qBAAqB;CAS9B"}
@@ -1,7 +1,7 @@
1
1
  local ____lualib = require("lualib_bundle")
2
+ local __TS__New = ____lualib.__TS__New
2
3
  local __TS__Class = ____lualib.__TS__Class
3
4
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
- local __TS__New = ____lualib.__TS__New
5
5
  local __TS__ArrayFind = ____lualib.__TS__ArrayFind
6
6
  local ____exports = {}
7
7
  local ____ModCallbackCustom = require("src.enums.ModCallbackCustom")
@@ -15,13 +15,14 @@ local ____DefaultMap = require("src.classes.DefaultMap")
15
15
  local DefaultMap = ____DefaultMap.DefaultMap
16
16
  local ____CustomCallback = require("src.classes.private.CustomCallback")
17
17
  local CustomCallback = ____CustomCallback.CustomCallback
18
+ local v = {room = {playersHoldingItemOnLastFrameMap = __TS__New(DefaultMap, false)}}
18
19
  ____exports.PostPurchase = __TS__Class()
19
20
  local PostPurchase = ____exports.PostPurchase
20
21
  PostPurchase.name = "PostPurchase"
21
22
  __TS__ClassExtends(PostPurchase, CustomCallback)
22
23
  function PostPurchase.prototype.____constructor(self)
23
24
  CustomCallback.prototype.____constructor(self)
24
- self.v = {room = {playersHoldingItemOnLastFrameMap = __TS__New(DefaultMap, false)}}
25
+ self.v = v
25
26
  self.shouldFire = function(____, fireArgs, optionalArgs)
26
27
  local _player, pickup = table.unpack(fireArgs)
27
28
  local callbackPickupVariant, callbackPickupSubType = table.unpack(optionalArgs)
@@ -29,8 +30,8 @@ function PostPurchase.prototype.____constructor(self)
29
30
  end
30
31
  self.postPEffectUpdateReordered = function(____, player)
31
32
  local isHoldingItem = player:IsHoldingItem()
32
- local wasHoldingItemOnLastFrame = defaultMapGetPlayer(nil, self.v.room.playersHoldingItemOnLastFrameMap, player)
33
- mapSetPlayer(nil, self.v.room.playersHoldingItemOnLastFrameMap, player, isHoldingItem)
33
+ local wasHoldingItemOnLastFrame = defaultMapGetPlayer(nil, v.room.playersHoldingItemOnLastFrameMap, player)
34
+ mapSetPlayer(nil, v.room.playersHoldingItemOnLastFrameMap, player, isHoldingItem)
34
35
  if not wasHoldingItemOnLastFrame and isHoldingItem then
35
36
  self:playerPickedUpNewItem(player)
36
37
  end
@@ -1 +1 @@
1
- {"version":3,"file":"PostRoomClearChanged.d.ts","sourceRoot":"","sources":["../../../../src/classes/callbacks/PostRoomClearChanged.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,iBAAiB,EAAE,MAAM,+BAA+B,CAAC;AAClE,OAAO,EACL,cAAc,EACd,QAAQ,EACR,YAAY,EACb,MAAM,2BAA2B,CAAC;AAEnC,KAAK,CAAC,GAAG,iBAAiB,CAAC,uBAAuB,CAAC;AAEnD,qBAAa,oBAAqB,SAAQ,cAAc,CAAC,CAAC,CAAC;IACzC,CAAC;;;;MAIf;;IAeF,UAAmB,UAAU,aACjB,SAAS,CAAC,CAAC,gBACP,aAAa,CAAC,CAAC,KAC5B,OAAO,CAKR;IAGF,OAAO,CAAC,UAAU,CAQhB;IAGF,OAAO,CAAC,oBAAoB,CAK1B;CACH"}
1
+ {"version":3,"file":"PostRoomClearChanged.d.ts","sourceRoot":"","sources":["../../../../src/classes/callbacks/PostRoomClearChanged.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,iBAAiB,EAAE,MAAM,+BAA+B,CAAC;AAClE,OAAO,EACL,cAAc,EACd,QAAQ,EACR,YAAY,EACb,MAAM,2BAA2B,CAAC;AAEnC,KAAK,CAAC,GAAG,iBAAiB,CAAC,uBAAuB,CAAC;AAQnD,qBAAa,oBAAqB,SAAQ,cAAc,CAAC,CAAC,CAAC;IACzC,CAAC;;;;MAAK;;IAetB,UAAmB,UAAU,aACjB,SAAS,CAAC,CAAC,gBACP,aAAa,CAAC,CAAC,KAC5B,OAAO,CAKR;IAGF,OAAO,CAAC,UAAU,CAQhB;IAGF,OAAO,CAAC,oBAAoB,CAK1B;CACH"}
@@ -10,13 +10,14 @@ local ____ModCallbackCustom = require("src.enums.ModCallbackCustom")
10
10
  local ModCallbackCustom = ____ModCallbackCustom.ModCallbackCustom
11
11
  local ____CustomCallback = require("src.classes.private.CustomCallback")
12
12
  local CustomCallback = ____CustomCallback.CustomCallback
13
+ local v = {room = {cleared = false}}
13
14
  ____exports.PostRoomClearChanged = __TS__Class()
14
15
  local PostRoomClearChanged = ____exports.PostRoomClearChanged
15
16
  PostRoomClearChanged.name = "PostRoomClearChanged"
16
17
  __TS__ClassExtends(PostRoomClearChanged, CustomCallback)
17
18
  function PostRoomClearChanged.prototype.____constructor(self)
18
19
  CustomCallback.prototype.____constructor(self)
19
- self.v = {room = {cleared = false}}
20
+ self.v = v
20
21
  self.shouldFire = function(____, fireArgs, optionalArgs)
21
22
  local roomClear = table.unpack(fireArgs)
22
23
  local callbackRoomClear = table.unpack(optionalArgs)
@@ -25,15 +26,15 @@ function PostRoomClearChanged.prototype.____constructor(self)
25
26
  self.postUpdate = function()
26
27
  local room = game:GetRoom()
27
28
  local roomClear = room:IsClear()
28
- if roomClear ~= self.v.room.cleared then
29
- self.v.room.cleared = roomClear
29
+ if roomClear ~= v.room.cleared then
30
+ v.room.cleared = roomClear
30
31
  self:fire(roomClear)
31
32
  end
32
33
  end
33
34
  self.postNewRoomReordered = function()
34
35
  local room = game:GetRoom()
35
36
  local roomClear = room:IsClear()
36
- self.v.room.cleared = roomClear
37
+ v.room.cleared = roomClear
37
38
  end
38
39
  self.callbacksUsed = {{ModCallback.POST_UPDATE, self.postUpdate}}
39
40
  self.customCallbacksUsed = {{ModCallbackCustom.POST_NEW_ROOM_REORDERED, self.postNewRoomReordered}}
@@ -1 +1 @@
1
- {"version":3,"file":"PostSacrifice.d.ts","sourceRoot":"","sources":["../../../../src/classes/callbacks/PostSacrifice.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,iBAAiB,EAAE,MAAM,+BAA+B,CAAC;AAElE,OAAO,EAAE,gBAAgB,EAAE,MAAM,kBAAkB,CAAC;AACpD,OAAO,EAAE,cAAc,EAAE,MAAM,2BAA2B,CAAC;AAE3D,qBAAa,aAAc,SAAQ,cAAc,CAAC,iBAAiB,CAAC,cAAc,CAAC;IACjE,CAAC;;;;MAIf;;IAUF,UAAmB,UAAU,0BAAoB;IAGjD,OAAO,CAAC,mBAAmB,CAiBzB;CACH"}
1
+ {"version":3,"file":"PostSacrifice.d.ts","sourceRoot":"","sources":["../../../../src/classes/callbacks/PostSacrifice.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,iBAAiB,EAAE,MAAM,+BAA+B,CAAC;AAElE,OAAO,EAAE,gBAAgB,EAAE,MAAM,kBAAkB,CAAC;AACpD,OAAO,EAAE,cAAc,EAAE,MAAM,2BAA2B,CAAC;AAQ3D,qBAAa,aAAc,SAAQ,cAAc,CAAC,iBAAiB,CAAC,cAAc,CAAC;IACjE,CAAC;;;;MAAK;;IAUtB,UAAmB,UAAU,0BAAoB;IAGjD,OAAO,CAAC,mBAAmB,CAiBzB;CACH"}
@@ -15,22 +15,23 @@ local ____shouldFire = require("src.shouldFire")
15
15
  local shouldFirePlayer = ____shouldFire.shouldFirePlayer
16
16
  local ____CustomCallback = require("src.classes.private.CustomCallback")
17
17
  local CustomCallback = ____CustomCallback.CustomCallback
18
+ local v = {level = {numSacrifices = 0}}
18
19
  ____exports.PostSacrifice = __TS__Class()
19
20
  local PostSacrifice = ____exports.PostSacrifice
20
21
  PostSacrifice.name = "PostSacrifice"
21
22
  __TS__ClassExtends(PostSacrifice, CustomCallback)
22
23
  function PostSacrifice.prototype.____constructor(self)
23
24
  CustomCallback.prototype.____constructor(self)
24
- self.v = {level = {numSacrifices = 0}}
25
+ self.v = v
25
26
  self.shouldFire = shouldFirePlayer
26
27
  self.entityTakeDmgPlayer = function(____, player, _amount, damageFlags, _source, _countdownFrames)
27
28
  local room = game:GetRoom()
28
29
  local roomType = room:GetType()
29
30
  local isSpikeDamage = hasFlag(nil, damageFlags, DamageFlag.SPIKES)
30
31
  if roomType == RoomType.SACRIFICE and isSpikeDamage then
31
- local ____self_v_level_0, ____numSacrifices_1 = self.v.level, "numSacrifices"
32
- ____self_v_level_0[____numSacrifices_1] = ____self_v_level_0[____numSacrifices_1] + 1
33
- self:fire(player, self.v.level.numSacrifices)
32
+ local ____v_level_0, ____numSacrifices_1 = v.level, "numSacrifices"
33
+ ____v_level_0[____numSacrifices_1] = ____v_level_0[____numSacrifices_1] + 1
34
+ self:fire(player, v.level.numSacrifices)
34
35
  end
35
36
  return nil
36
37
  end
@@ -1 +1 @@
1
- {"version":3,"file":"PostTearInitLate.d.ts","sourceRoot":"","sources":["../../../../src/classes/callbacks/PostTearInitLate.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,iBAAiB,EAAE,MAAM,+BAA+B,CAAC;AAClE,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC;AAClD,OAAO,EAAE,cAAc,EAAE,MAAM,2BAA2B,CAAC;AAE3D,qBAAa,gBAAiB,SAAQ,cAAc,CAAC,iBAAiB,CAAC,mBAAmB,CAAC;IACzE,CAAC;;;;MAIf;;IAWF,UAAmB,UAAU,wBAAkB;IAG/C,OAAO,CAAC,cAAc,CAMpB;CACH"}
1
+ {"version":3,"file":"PostTearInitLate.d.ts","sourceRoot":"","sources":["../../../../src/classes/callbacks/PostTearInitLate.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,iBAAiB,EAAE,MAAM,+BAA+B,CAAC;AAClE,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC;AAClD,OAAO,EAAE,cAAc,EAAE,MAAM,2BAA2B,CAAC;AAQ3D,qBAAa,gBAAiB,SAAQ,cAAc,CAAC,iBAAiB,CAAC,mBAAmB,CAAC;IACzE,CAAC;;;;MAAK;;IAWtB,UAAmB,UAAU,wBAAkB;IAG/C,OAAO,CAAC,cAAc,CAMpB;CACH"}
@@ -1,8 +1,8 @@
1
1
  local ____lualib = require("lualib_bundle")
2
- local __TS__Class = ____lualib.__TS__Class
3
- local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
2
  local Set = ____lualib.Set
5
3
  local __TS__New = ____lualib.__TS__New
4
+ local __TS__Class = ____lualib.__TS__Class
5
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
6
6
  local ____exports = {}
7
7
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
8
8
  local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
@@ -10,18 +10,19 @@ local ____shouldFire = require("src.shouldFire")
10
10
  local shouldFireTear = ____shouldFire.shouldFireTear
11
11
  local ____CustomCallback = require("src.classes.private.CustomCallback")
12
12
  local CustomCallback = ____CustomCallback.CustomCallback
13
+ local v = {room = {firedSet = __TS__New(Set)}}
13
14
  ____exports.PostTearInitLate = __TS__Class()
14
15
  local PostTearInitLate = ____exports.PostTearInitLate
15
16
  PostTearInitLate.name = "PostTearInitLate"
16
17
  __TS__ClassExtends(PostTearInitLate, CustomCallback)
17
18
  function PostTearInitLate.prototype.____constructor(self)
18
19
  CustomCallback.prototype.____constructor(self)
19
- self.v = {room = {firedSet = __TS__New(Set)}}
20
+ self.v = v
20
21
  self.shouldFire = shouldFireTear
21
22
  self.postTearUpdate = function(____, tear)
22
23
  local ptrHash = GetPtrHash(tear)
23
- if not self.v.room.firedSet:has(ptrHash) then
24
- self.v.room.firedSet:add(ptrHash)
24
+ if not v.room.firedSet:has(ptrHash) then
25
+ v.room.firedSet:add(ptrHash)
25
26
  self:fire(tear)
26
27
  end
27
28
  end
@@ -1 +1 @@
1
- {"version":3,"file":"PostTearInitVeryLate.d.ts","sourceRoot":"","sources":["../../../../src/classes/callbacks/PostTearInitVeryLate.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,iBAAiB,EAAE,MAAM,+BAA+B,CAAC;AAClE,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC;AAClD,OAAO,EAAE,cAAc,EAAE,MAAM,2BAA2B,CAAC;AAE3D,qBAAa,oBAAqB,SAAQ,cAAc,CAAC,iBAAiB,CAAC,wBAAwB,CAAC;IAClF,CAAC;;;;MAIf;;IAWF,UAAmB,UAAU,wBAAkB;IAG/C,OAAO,CAAC,cAAc,CAWpB;CACH"}
1
+ {"version":3,"file":"PostTearInitVeryLate.d.ts","sourceRoot":"","sources":["../../../../src/classes/callbacks/PostTearInitVeryLate.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,iBAAiB,EAAE,MAAM,+BAA+B,CAAC;AAClE,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC;AAClD,OAAO,EAAE,cAAc,EAAE,MAAM,2BAA2B,CAAC;AAQ3D,qBAAa,oBAAqB,SAAQ,cAAc,CAAC,iBAAiB,CAAC,wBAAwB,CAAC;IAClF,CAAC;;;;MAAK;;IAWtB,UAAmB,UAAU,wBAAkB;IAG/C,OAAO,CAAC,cAAc,CAWpB;CACH"}
@@ -1,8 +1,8 @@
1
1
  local ____lualib = require("lualib_bundle")
2
- local __TS__Class = ____lualib.__TS__Class
3
- local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
2
  local Set = ____lualib.Set
5
3
  local __TS__New = ____lualib.__TS__New
4
+ local __TS__Class = ____lualib.__TS__Class
5
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
6
6
  local ____exports = {}
7
7
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
8
8
  local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
@@ -10,21 +10,22 @@ local ____shouldFire = require("src.shouldFire")
10
10
  local shouldFireTear = ____shouldFire.shouldFireTear
11
11
  local ____CustomCallback = require("src.classes.private.CustomCallback")
12
12
  local CustomCallback = ____CustomCallback.CustomCallback
13
+ local v = {room = {firedSet = __TS__New(Set)}}
13
14
  ____exports.PostTearInitVeryLate = __TS__Class()
14
15
  local PostTearInitVeryLate = ____exports.PostTearInitVeryLate
15
16
  PostTearInitVeryLate.name = "PostTearInitVeryLate"
16
17
  __TS__ClassExtends(PostTearInitVeryLate, CustomCallback)
17
18
  function PostTearInitVeryLate.prototype.____constructor(self)
18
19
  CustomCallback.prototype.____constructor(self)
19
- self.v = {room = {firedSet = __TS__New(Set)}}
20
+ self.v = v
20
21
  self.shouldFire = shouldFireTear
21
22
  self.postTearUpdate = function(____, tear)
22
23
  if tear.FrameCount == 0 then
23
24
  return
24
25
  end
25
26
  local index = GetPtrHash(tear)
26
- if not self.v.room.firedSet:has(index) then
27
- self.v.room.firedSet:add(index)
27
+ if not v.room.firedSet:has(index) then
28
+ v.room.firedSet:add(index)
28
29
  self:fire(tear)
29
30
  end
30
31
  end
@@ -1 +1 @@
1
- {"version":3,"file":"PostTransformation.d.ts","sourceRoot":"","sources":["../../../../src/classes/callbacks/PostTransformation.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,8BAA8B,CAAC;AAE1D,OAAO,EAAE,iBAAiB,EAAE,MAAM,+BAA+B,CAAC;AAElE,OAAO,EAAE,WAAW,EAAE,MAAM,yBAAyB,CAAC;AACtD,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAC3C,OAAO,EACL,cAAc,EAEd,YAAY,EACb,MAAM,2BAA2B,CAAC;AAEnC,KAAK,CAAC,GAAG,iBAAiB,CAAC,mBAAmB,CAAC;AAE/C,qBAAa,kBAAmB,SAAQ,cAAc,CAAC,CAAC,CAAC;IACvC,CAAC;;;;MAQf;;IAaF,UAAmB,UAAU,6FAEb,aAAa,CAAC,CAAC,KAC5B,OAAO,CAOR;IAGF,OAAO,CAAC,0BAA0B,CAkBhC;CACH"}
1
+ {"version":3,"file":"PostTransformation.d.ts","sourceRoot":"","sources":["../../../../src/classes/callbacks/PostTransformation.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,8BAA8B,CAAC;AAE1D,OAAO,EAAE,iBAAiB,EAAE,MAAM,+BAA+B,CAAC;AAElE,OAAO,EAAE,WAAW,EAAE,MAAM,yBAAyB,CAAC;AACtD,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAC3C,OAAO,EACL,cAAc,EAEd,YAAY,EACb,MAAM,2BAA2B,CAAC;AAEnC,KAAK,CAAC,GAAG,iBAAiB,CAAC,mBAAmB,CAAC;AAY/C,qBAAa,kBAAmB,SAAQ,cAAc,CAAC,CAAC,CAAC;IACvC,CAAC;;;;MAAK;;IAatB,UAAmB,UAAU,6FAEb,aAAa,CAAC,CAAC,KAC5B,OAAO,CAOR;IAGF,OAAO,CAAC,0BAA0B,CAkBhC;CACH"}
@@ -1,8 +1,8 @@
1
1
  local ____lualib = require("lualib_bundle")
2
- local __TS__Class = ____lualib.__TS__Class
3
- local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
2
  local Map = ____lualib.Map
5
3
  local __TS__New = ____lualib.__TS__New
4
+ local __TS__Class = ____lualib.__TS__Class
5
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
6
6
  local ____exports = {}
7
7
  local ____cachedEnumValues = require("src.arrays.cachedEnumValues")
8
8
  local PLAYER_FORM_VALUES = ____cachedEnumValues.PLAYER_FORM_VALUES
@@ -14,23 +14,24 @@ local ____DefaultMap = require("src.classes.DefaultMap")
14
14
  local DefaultMap = ____DefaultMap.DefaultMap
15
15
  local ____CustomCallback = require("src.classes.private.CustomCallback")
16
16
  local CustomCallback = ____CustomCallback.CustomCallback
17
+ local v = {run = {playersTransformationsMap = __TS__New(
18
+ DefaultMap,
19
+ function() return __TS__New(Map) end
20
+ )}}
17
21
  ____exports.PostTransformation = __TS__Class()
18
22
  local PostTransformation = ____exports.PostTransformation
19
23
  PostTransformation.name = "PostTransformation"
20
24
  __TS__ClassExtends(PostTransformation, CustomCallback)
21
25
  function PostTransformation.prototype.____constructor(self)
22
26
  CustomCallback.prototype.____constructor(self)
23
- self.v = {run = {playersTransformationsMap = __TS__New(
24
- DefaultMap,
25
- function() return __TS__New(Map) end
26
- )}}
27
+ self.v = v
27
28
  self.shouldFire = function(____, fireArgs, optionalArgs)
28
29
  local _player, playerForm = table.unpack(fireArgs)
29
30
  local callbackPlayerForm = table.unpack(optionalArgs)
30
31
  return callbackPlayerForm == nil or callbackPlayerForm == playerForm
31
32
  end
32
33
  self.postPEffectUpdateReordered = function(____, player)
33
- local playerTransformationsMap = defaultMapGetPlayer(nil, self.v.run.playersTransformationsMap, player)
34
+ local playerTransformationsMap = defaultMapGetPlayer(nil, v.run.playersTransformationsMap, player)
34
35
  for ____, playerForm in ipairs(PLAYER_FORM_VALUES) do
35
36
  local hasForm = player:HasPlayerForm(playerForm)
36
37
  local storedForm = playerTransformationsMap:get(playerForm)
@@ -1 +1 @@
1
- {"version":3,"file":"PostTrinketBreak.d.ts","sourceRoot":"","sources":["../../../../src/classes/callbacks/PostTrinketBreak.ts"],"names":[],"mappings":"AAAA,OAAO,EAIL,WAAW,EACZ,MAAM,8BAA8B,CAAC;AACtC,OAAO,EAAE,iBAAiB,EAAE,MAAM,+BAA+B,CAAC;AAElE,OAAO,EAAE,qBAAqB,EAAE,MAAM,kBAAkB,CAAC;AACzD,OAAO,EAAE,WAAW,EAAE,MAAM,yBAAyB,CAAC;AACtD,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAC3C,OAAO,EAAE,cAAc,EAAE,MAAM,2BAA2B,CAAC;AAO3D,qBAAa,gBAAiB,SAAQ,cAAc,CAAC,iBAAiB,CAAC,kBAAkB,CAAC;IACxE,CAAC;;;;MAOf;;IAcF,UAAmB,UAAU,+BAAyB;IAGtD,OAAO,CAAC,mBAAmB,CAwCzB;IAGF,OAAO,CAAC,0BAA0B,CAehC;CACH"}
1
+ {"version":3,"file":"PostTrinketBreak.d.ts","sourceRoot":"","sources":["../../../../src/classes/callbacks/PostTrinketBreak.ts"],"names":[],"mappings":"AAAA,OAAO,EAIL,WAAW,EACZ,MAAM,8BAA8B,CAAC;AACtC,OAAO,EAAE,iBAAiB,EAAE,MAAM,+BAA+B,CAAC;AAElE,OAAO,EAAE,qBAAqB,EAAE,MAAM,kBAAkB,CAAC;AACzD,OAAO,EAAE,WAAW,EAAE,MAAM,yBAAyB,CAAC;AACtD,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAC3C,OAAO,EAAE,cAAc,EAAE,MAAM,2BAA2B,CAAC;AAgB3D,qBAAa,gBAAiB,SAAQ,cAAc,CAAC,iBAAiB,CAAC,kBAAkB,CAAC;IACxE,CAAC;;;;MAAK;;IActB,UAAmB,UAAU,+BAAyB;IAGtD,OAAO,CAAC,mBAAmB,CAqCzB;IAGF,OAAO,CAAC,0BAA0B,CAYhC;CACH"}
@@ -1,8 +1,8 @@
1
1
  local ____lualib = require("lualib_bundle")
2
- local __TS__Class = ____lualib.__TS__Class
3
- local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
2
  local Map = ____lualib.Map
5
3
  local __TS__New = ____lualib.__TS__New
4
+ local __TS__Class = ____lualib.__TS__Class
5
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
6
6
  local ____exports = {}
7
7
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
8
8
  local EntityType = ____isaac_2Dtypescript_2Ddefinitions.EntityType
@@ -19,19 +19,20 @@ local DefaultMap = ____DefaultMap.DefaultMap
19
19
  local ____CustomCallback = require("src.classes.private.CustomCallback")
20
20
  local CustomCallback = ____CustomCallback.CustomCallback
21
21
  local TRINKETS_THAT_CAN_BREAK = {TrinketType.WISH_BONE, TrinketType.WALNUT}
22
+ local v = {run = {playersTrinketMap = __TS__New(
23
+ DefaultMap,
24
+ function() return __TS__New(Map) end
25
+ )}}
22
26
  ____exports.PostTrinketBreak = __TS__Class()
23
27
  local PostTrinketBreak = ____exports.PostTrinketBreak
24
28
  PostTrinketBreak.name = "PostTrinketBreak"
25
29
  __TS__ClassExtends(PostTrinketBreak, CustomCallback)
26
30
  function PostTrinketBreak.prototype.____constructor(self)
27
31
  CustomCallback.prototype.____constructor(self)
28
- self.v = {run = {playersTrinketMap = __TS__New(
29
- DefaultMap,
30
- function() return __TS__New(Map) end
31
- )}}
32
+ self.v = v
32
33
  self.shouldFire = shouldFireTrinketType
33
34
  self.entityTakeDmgPlayer = function(____, player, _amount, _damageFlags, _source, _countdownFrames)
34
- local trinketMap = defaultMapGetPlayer(nil, self.v.run.playersTrinketMap, player)
35
+ local trinketMap = defaultMapGetPlayer(nil, v.run.playersTrinketMap, player)
35
36
  for ____, trinketType in ipairs(TRINKETS_THAT_CAN_BREAK) do
36
37
  do
37
38
  local numTrinketsHeld = player:GetTrinketMultiplier(trinketType)
@@ -54,7 +55,7 @@ function PostTrinketBreak.prototype.____constructor(self)
54
55
  return nil
55
56
  end
56
57
  self.postPEffectUpdateReordered = function(____, player)
57
- local trinketMap = defaultMapGetPlayer(nil, self.v.run.playersTrinketMap, player)
58
+ local trinketMap = defaultMapGetPlayer(nil, v.run.playersTrinketMap, player)
58
59
  for ____, trinketType in ipairs(TRINKETS_THAT_CAN_BREAK) do
59
60
  local numTrinkets = player:GetTrinketMultiplier(trinketType)
60
61
  if numTrinkets == 0 then
@@ -1 +1 @@
1
- {"version":3,"file":"PreNewLevel.d.ts","sourceRoot":"","sources":["../../../../src/classes/callbacks/PreNewLevel.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,iBAAiB,EAAE,MAAM,+BAA+B,CAAC;AAIlE,OAAO,EAAE,cAAc,EAAE,MAAM,2BAA2B,CAAC;AAO3D,qBAAa,WAAY,SAAQ,cAAc,CAAC,iBAAiB,CAAC,aAAa,CAAC;IAC9D,CAAC;;;;MAIf;;IAYF,OAAO,CAAC,gBAAgB,CAqBtB;CACH"}
1
+ {"version":3,"file":"PreNewLevel.d.ts","sourceRoot":"","sources":["../../../../src/classes/callbacks/PreNewLevel.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,iBAAiB,EAAE,MAAM,+BAA+B,CAAC;AAIlE,OAAO,EAAE,cAAc,EAAE,MAAM,2BAA2B,CAAC;AAa3D,qBAAa,WAAY,SAAQ,cAAc,CAAC,iBAAiB,CAAC,aAAa,CAAC;IAC9D,CAAC;;;;MAAK;;IAYtB,OAAO,CAAC,gBAAgB,CAqBtB;CACH"}
@@ -14,16 +14,17 @@ local ReadonlySet = ____ReadonlySet.ReadonlySet
14
14
  local ____CustomCallback = require("src.classes.private.CustomCallback")
15
15
  local CustomCallback = ____CustomCallback.CustomCallback
16
16
  local TRAVELING_TO_NEXT_FLOOR_ANIMATIONS = __TS__New(ReadonlySet, {"Trapdoor", "LightTravel"})
17
+ local v = {run = {firedOnStage = nil}}
17
18
  ____exports.PreNewLevel = __TS__Class()
18
19
  local PreNewLevel = ____exports.PreNewLevel
19
20
  PreNewLevel.name = "PreNewLevel"
20
21
  __TS__ClassExtends(PreNewLevel, CustomCallback)
21
22
  function PreNewLevel.prototype.____constructor(self)
22
23
  CustomCallback.prototype.____constructor(self)
23
- self.v = {run = {firedOnStage = nil}}
24
+ self.v = v
24
25
  self.postPlayerRender = function(____, player)
25
26
  local effectiveStage = getEffectiveStage(nil)
26
- if effectiveStage == self.v.run.firedOnStage then
27
+ if effectiveStage == v.run.firedOnStage then
27
28
  return
28
29
  end
29
30
  local sprite = player:GetSprite()
@@ -34,7 +35,7 @@ function PreNewLevel.prototype.____constructor(self)
34
35
  local frame = sprite:GetFrame()
35
36
  local finalFrame = getLastFrameOfAnimation(nil, sprite)
36
37
  if frame == finalFrame then
37
- self.v.run.firedOnStage = effectiveStage
38
+ v.run.firedOnStage = effectiveStage
38
39
  self:fire(player)
39
40
  end
40
41
  end
@@ -1 +1 @@
1
- {"version":3,"file":"CustomGridEntities.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/callbackLogic/CustomGridEntities.ts"],"names":[],"mappings":"AAAA,OAAO,EAGL,kBAAkB,EAClB,cAAc,EAGf,MAAM,8BAA8B,CAAC;AAatC,OAAO,EAAE,oBAAoB,EAAE,MAAM,0CAA0C,CAAC;AAEhF,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAGhD,qBAAa,kBAAmB,SAAQ,OAAO;IAgB7C,OAAO,CAAC,YAAY,CAAe;IA0BnC,OAAO,CAAC,0BAA0B,CA+ChC;IAGF,OAAO,CAAC,oBAAoB,CA4B1B;IAEF;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA+EG;IAEI,qBAAqB,CAC1B,oBAAoB,EAAE,cAAc,EACpC,mBAAmB,EAAE,GAAG,GAAG,MAAM,EACjC,kBAAkB,CAAC,EAAE,kBAAkB,EACvC,QAAQ,CAAC,EAAE,MAAM,EACjB,gBAAgB,CAAC,EAAE,MAAM,EACzB,kBAAkB,iBAA4B,EAC9C,qBAAqB,SAAI,GACxB,UAAU;IA8Cb;;;;;;;;;;;;;;;;;OAiBG;IAEI,sBAAsB,CAC3B,+BAA+B,EAAE,GAAG,GAAG,MAAM,GAAG,UAAU,EAC1D,UAAU,UAAO,GAChB,UAAU,GAAG,SAAS;IAuCzB;;;;;;OAMG;IAEI,qBAAqB,IAAI,KAAK,CACnC;QAAC,UAAU,EAAE,UAAU;QAAE,IAAI,EAAE,oBAAoB;KAAC,CACrD;IAoBD;;;;;;;OAOG;IAEI,uBAAuB,CAC5B,qBAAqB,EAAE,UAAU,GAAG,GAAG,GACtC,cAAc,GAAG,SAAS;IAyB7B;;;;;;OAMG;IAEI,kBAAkB,CAAC,qBAAqB,EAAE,UAAU,GAAG,GAAG,GAAG,OAAO;CAM5E"}
1
+ {"version":3,"file":"CustomGridEntities.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/callbackLogic/CustomGridEntities.ts"],"names":[],"mappings":"AAAA,OAAO,EAGL,kBAAkB,EAClB,cAAc,EAGf,MAAM,8BAA8B,CAAC;AAatC,OAAO,EAAE,oBAAoB,EAAE,MAAM,0CAA0C,CAAC;AAEhF,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAiBhD,qBAAa,kBAAmB,SAAQ,OAAO;IAI7C,OAAO,CAAC,YAAY,CAAe;IA0BnC,OAAO,CAAC,0BAA0B,CA+ChC;IAGF,OAAO,CAAC,oBAAoB,CA4B1B;IAEF;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA+EG;IAEI,qBAAqB,CAC1B,oBAAoB,EAAE,cAAc,EACpC,mBAAmB,EAAE,GAAG,GAAG,MAAM,EACjC,kBAAkB,CAAC,EAAE,kBAAkB,EACvC,QAAQ,CAAC,EAAE,MAAM,EACjB,gBAAgB,CAAC,EAAE,MAAM,EACzB,kBAAkB,iBAA4B,EAC9C,qBAAqB,SAAI,GACxB,UAAU;IA8Cb;;;;;;;;;;;;;;;;;OAiBG;IAEI,sBAAsB,CAC3B,+BAA+B,EAAE,GAAG,GAAG,MAAM,GAAG,UAAU,EAC1D,UAAU,UAAO,GAChB,UAAU,GAAG,SAAS;IAuCzB;;;;;;OAMG;IAEI,qBAAqB,IAAI,KAAK,CACnC;QAAC,UAAU,EAAE,UAAU;QAAE,IAAI,EAAE,oBAAoB;KAAC,CACrD;IAoBD;;;;;;;OAOG;IAEI,uBAAuB,CAC5B,qBAAqB,EAAE,UAAU,GAAG,GAAG,GACtC,cAAc,GAAG,SAAS;IAyB7B;;;;;;OAMG;IAEI,kBAAkB,CAAC,qBAAqB,EAAE,UAAU,GAAG,GAAG,GAAG,OAAO;CAM5E"}
@@ -1,9 +1,9 @@
1
1
  local ____lualib = require("lualib_bundle")
2
- local __TS__Class = ____lualib.__TS__Class
3
- local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
2
  local Map = ____lualib.Map
5
3
  local __TS__New = ____lualib.__TS__New
6
4
  local Set = ____lualib.Set
5
+ local __TS__Class = ____lualib.__TS__Class
6
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
7
7
  local __TS__Iterator = ____lualib.__TS__Iterator
8
8
  local __TS__Decorate = ____lualib.__TS__Decorate
9
9
  local ____exports = {}
@@ -35,26 +35,27 @@ local ____DefaultMap = require("src.classes.DefaultMap")
35
35
  local DefaultMap = ____DefaultMap.DefaultMap
36
36
  local ____Feature = require("src.classes.private.Feature")
37
37
  local Feature = ____Feature.Feature
38
+ local v = {
39
+ level = {customGridEntities = __TS__New(
40
+ DefaultMap,
41
+ function() return __TS__New(Map) end
42
+ )},
43
+ room = {
44
+ genericPropPtrHashes = __TS__New(Set),
45
+ manuallyUsingShovel = false
46
+ }
47
+ }
38
48
  ____exports.CustomGridEntities = __TS__Class()
39
49
  local CustomGridEntities = ____exports.CustomGridEntities
40
50
  CustomGridEntities.name = "CustomGridEntities"
41
51
  __TS__ClassExtends(CustomGridEntities, Feature)
42
52
  function CustomGridEntities.prototype.____constructor(self, runInNFrames)
43
53
  Feature.prototype.____constructor(self)
44
- self.v = {
45
- level = {customGridEntities = __TS__New(
46
- DefaultMap,
47
- function() return __TS__New(Map) end
48
- )},
49
- room = {
50
- genericPropPtrHashes = __TS__New(Set),
51
- manuallyUsingShovel = false
52
- }
53
- }
54
+ self.v = v
54
55
  self.preUseItemWeNeedToGoDeeper = function(____, _collectibleType, _rng, player, _useFlags, _activeSlot, _customVarData)
55
56
  local room = game:GetRoom()
56
57
  local roomListIndex = getRoomListIndex(nil)
57
- local roomCustomGridEntities = self.v.level.customGridEntities:get(roomListIndex)
58
+ local roomCustomGridEntities = v.level.customGridEntities:get(roomListIndex)
58
59
  if roomCustomGridEntities == nil then
59
60
  return nil
60
61
  end
@@ -73,15 +74,15 @@ function CustomGridEntities.prototype.____constructor(self, runInNFrames)
73
74
  if futurePlayer == nil then
74
75
  return
75
76
  end
76
- self.v.room.manuallyUsingShovel = true
77
+ v.room.manuallyUsingShovel = true
77
78
  futurePlayer:UseActiveItem(CollectibleType.WE_NEED_TO_GO_DEEPER)
78
- self.v.room.manuallyUsingShovel = false
79
+ v.room.manuallyUsingShovel = false
79
80
  end)
80
81
  return true
81
82
  end
82
83
  self.postNewRoomReordered = function()
83
84
  local roomListIndex = getRoomListIndex(nil)
84
- local roomCustomGridEntities = self.v.level.customGridEntities:get(roomListIndex)
85
+ local roomCustomGridEntities = v.level.customGridEntities:get(roomListIndex)
85
86
  if roomCustomGridEntities == nil then
86
87
  return
87
88
  end
@@ -141,7 +142,7 @@ function CustomGridEntities.prototype.spawnCustomGridEntity(self, gridEntityType
141
142
  defaultAnimation = defaultAnimation,
142
143
  gridCollisionClass = gridCollisionClass
143
144
  }
144
- local roomCustomGridEntities = self.v.level.customGridEntities:getAndSetDefault(roomListIndex)
145
+ local roomCustomGridEntities = v.level.customGridEntities:getAndSetDefault(roomListIndex)
145
146
  roomCustomGridEntities:set(gridIndex, customGridEntityData)
146
147
  return customGridEntity
147
148
  end
@@ -170,7 +171,7 @@ function CustomGridEntities.prototype.removeCustomGridEntity(self, gridIndexOrPo
170
171
  decoration = gridIndexOrPositionOrGridEntity
171
172
  end
172
173
  local gridIndex = decoration:GetGridIndex()
173
- local roomCustomGridEntities = self.v.level.customGridEntities:getAndSetDefault(roomListIndex)
174
+ local roomCustomGridEntities = v.level.customGridEntities:getAndSetDefault(roomListIndex)
174
175
  local exists = roomCustomGridEntities:has(gridIndex)
175
176
  if not exists then
176
177
  return nil
@@ -181,7 +182,7 @@ function CustomGridEntities.prototype.removeCustomGridEntity(self, gridIndexOrPo
181
182
  end
182
183
  function CustomGridEntities.prototype.getCustomGridEntities(self)
183
184
  local roomListIndex = getRoomListIndex(nil)
184
- local roomCustomGridEntities = self.v.level.customGridEntities:get(roomListIndex)
185
+ local roomCustomGridEntities = v.level.customGridEntities:get(roomListIndex)
185
186
  if roomCustomGridEntities == nil then
186
187
  return {}
187
188
  end
@@ -203,7 +204,7 @@ function CustomGridEntities.prototype.getCustomGridEntityType(self, gridEntityOr
203
204
  end
204
205
  local gridIndex = isNumber(nil, gridEntityOrGridIndex) and gridEntityOrGridIndex or gridEntityOrGridIndex:GetGridIndex()
205
206
  local roomListIndex = getRoomListIndex(nil)
206
- local roomCustomGridEntities = self.v.level.customGridEntities:get(roomListIndex)
207
+ local roomCustomGridEntities = v.level.customGridEntities:get(roomListIndex)
207
208
  if roomCustomGridEntities == nil then
208
209
  return nil
209
210
  end
@@ -1 +1 @@
1
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1
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