isaacscript-common 25.3.0 → 25.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.rollup.d.ts +18 -2
- package/dist/isaacscript-common.lua +793 -684
- package/dist/src/classes/callbacks/PostAmbushFinished.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostAmbushFinished.lua +4 -3
- package/dist/src/classes/callbacks/PostAmbushStarted.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostAmbushStarted.lua +4 -3
- package/dist/src/classes/callbacks/PostBombInitLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostBombInitLate.lua +6 -5
- package/dist/src/classes/callbacks/PostBoneSwing.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostBoneSwing.lua +5 -4
- package/dist/src/classes/callbacks/PostCollectibleEmpty.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostCollectibleEmpty.lua +6 -5
- package/dist/src/classes/callbacks/PostCollectibleInitFirst.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostCollectibleInitFirst.lua +6 -5
- package/dist/src/classes/callbacks/PostCursedTeleport.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostCursedTeleport.lua +14 -13
- package/dist/src/classes/callbacks/PostDiceRoomActivated.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostDiceRoomActivated.lua +4 -3
- package/dist/src/classes/callbacks/PostEffectInitLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostEffectInitLate.lua +6 -5
- package/dist/src/classes/callbacks/PostEffectStateChanged.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostEffectStateChanged.lua +8 -7
- package/dist/src/classes/callbacks/PostFamiliarInitLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostFamiliarInitLate.lua +6 -5
- package/dist/src/classes/callbacks/PostFamiliarStateChanged.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostFamiliarStateChanged.lua +8 -7
- package/dist/src/classes/callbacks/PostGameStartedReordered.d.ts +2 -0
- package/dist/src/classes/callbacks/PostGameStartedReordered.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostGameStartedReordered.lua +3 -0
- package/dist/src/classes/callbacks/PostGameStartedReorderedLast.d.ts +2 -0
- package/dist/src/classes/callbacks/PostGameStartedReorderedLast.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostGameStartedReorderedLast.lua +3 -0
- package/dist/src/classes/callbacks/PostGreedModeWave.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostGreedModeWave.lua +4 -3
- package/dist/src/classes/callbacks/PostHolyMantleRemoved.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostHolyMantleRemoved.lua +5 -4
- package/dist/src/classes/callbacks/PostItemDischarge.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostItemDischarge.lua +20 -19
- package/dist/src/classes/callbacks/PostKeyboardChanged.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostKeyboardChanged.lua +8 -7
- package/dist/src/classes/callbacks/PostKnifeInitLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostKnifeInitLate.lua +6 -5
- package/dist/src/classes/callbacks/PostLaserInitLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostLaserInitLate.lua +6 -5
- package/dist/src/classes/callbacks/PostNPCInitLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostNPCInitLate.lua +6 -5
- package/dist/src/classes/callbacks/PostNPCStateChanged.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostNPCStateChanged.lua +8 -7
- package/dist/src/classes/callbacks/PostPickupCollect.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostPickupCollect.lua +6 -5
- package/dist/src/classes/callbacks/PostPickupInitLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostPickupInitLate.lua +6 -5
- package/dist/src/classes/callbacks/PostPickupStateChanged.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostPickupStateChanged.lua +8 -7
- package/dist/src/classes/callbacks/PostPlayerChangeHealth.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostPlayerChangeHealth.lua +8 -7
- package/dist/src/classes/callbacks/PostPlayerChangeStat.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostPlayerChangeStat.lua +8 -7
- package/dist/src/classes/callbacks/PostPlayerChangeType.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostPlayerChangeType.lua +8 -7
- package/dist/src/classes/callbacks/PostPlayerFatalDamage.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostPlayerFatalDamage.lua +6 -5
- package/dist/src/classes/callbacks/PostPlayerInitLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostPlayerInitLate.lua +6 -5
- package/dist/src/classes/callbacks/PostProjectileInitLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostProjectileInitLate.lua +6 -5
- package/dist/src/classes/callbacks/PostPurchase.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostPurchase.lua +5 -4
- package/dist/src/classes/callbacks/PostRoomClearChanged.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostRoomClearChanged.lua +5 -4
- package/dist/src/classes/callbacks/PostSacrifice.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostSacrifice.lua +5 -4
- package/dist/src/classes/callbacks/PostTearInitLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostTearInitLate.lua +6 -5
- package/dist/src/classes/callbacks/PostTearInitVeryLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostTearInitVeryLate.lua +6 -5
- package/dist/src/classes/callbacks/PostTransformation.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostTransformation.lua +8 -7
- package/dist/src/classes/callbacks/PostTrinketBreak.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostTrinketBreak.lua +9 -8
- package/dist/src/classes/callbacks/PreNewLevel.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PreNewLevel.lua +4 -3
- package/dist/src/classes/features/callbackLogic/CustomGridEntities.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/CustomGridEntities.lua +21 -20
- package/dist/src/classes/features/callbackLogic/CustomRevive.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/CustomRevive.lua +18 -17
- package/dist/src/classes/features/callbackLogic/EsauJrDetection.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/EsauJrDetection.lua +11 -10
- package/dist/src/classes/features/callbackLogic/FlipDetection.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/FlipDetection.lua +4 -3
- package/dist/src/classes/features/callbackLogic/GridEntityCollisionDetection.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/GridEntityCollisionDetection.lua +8 -7
- package/dist/src/classes/features/callbackLogic/GridEntityUpdateDetection.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/GridEntityUpdateDetection.lua +9 -8
- package/dist/src/classes/features/callbackLogic/ItemPickupDetection.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/ItemPickupDetection.lua +7 -6
- package/dist/src/classes/features/callbackLogic/PickupChangeDetection.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/PickupChangeDetection.lua +11 -10
- package/dist/src/classes/features/callbackLogic/PlayerCollectibleDetection.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/PlayerCollectibleDetection.lua +20 -19
- package/dist/src/classes/features/callbackLogic/PlayerReorderedCallbacks.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/PlayerReorderedCallbacks.lua +15 -14
- package/dist/src/classes/features/callbackLogic/SlotDestroyedDetection.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/SlotDestroyedDetection.lua +6 -5
- package/dist/src/classes/features/callbackLogic/SlotRenderDetection.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/SlotRenderDetection.lua +15 -14
- package/dist/src/classes/features/callbackLogic/SlotUpdateDetection.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/SlotUpdateDetection.lua +6 -5
- package/dist/src/classes/features/other/CollectibleItemPoolType.d.ts.map +1 -1
- package/dist/src/classes/features/other/CollectibleItemPoolType.lua +6 -5
- package/dist/src/classes/features/other/CustomItemPools.d.ts.map +1 -1
- package/dist/src/classes/features/other/CustomItemPools.lua +6 -5
- package/dist/src/classes/features/other/CustomPickups.d.ts.map +1 -1
- package/dist/src/classes/features/other/CustomStages.d.ts.map +1 -1
- package/dist/src/classes/features/other/CustomStages.lua +17 -26
- package/dist/src/classes/features/other/CustomTrapdoors.d.ts.map +1 -1
- package/dist/src/classes/features/other/CustomTrapdoors.lua +36 -35
- package/dist/src/classes/features/other/DisableAllSound.d.ts.map +1 -1
- package/dist/src/classes/features/other/DisableAllSound.lua +10 -9
- package/dist/src/classes/features/other/DisableInputs.d.ts.map +1 -1
- package/dist/src/classes/features/other/DisableInputs.lua +21 -20
- package/dist/src/classes/features/other/ExtraConsoleCommands.lua +19 -19
- package/dist/src/classes/features/other/NoSirenSteal.d.ts.map +1 -1
- package/dist/src/classes/features/other/NoSirenSteal.lua +5 -4
- package/dist/src/classes/features/other/Pause.d.ts.map +1 -1
- package/dist/src/classes/features/other/Pause.lua +20 -19
- package/dist/src/classes/features/other/PersistentEntities.d.ts.map +1 -1
- package/dist/src/classes/features/other/PersistentEntities.lua +20 -19
- package/dist/src/classes/features/other/PickupIndexCreation.d.ts.map +1 -1
- package/dist/src/classes/features/other/PickupIndexCreation.lua +29 -28
- package/dist/src/classes/features/other/PlayerInventory.d.ts.map +1 -1
- package/dist/src/classes/features/other/PlayerInventory.lua +9 -8
- package/dist/src/classes/features/other/PonyDetection.d.ts.map +1 -1
- package/dist/src/classes/features/other/PonyDetection.lua +8 -7
- package/dist/src/classes/features/other/PressInput.d.ts.map +1 -1
- package/dist/src/classes/features/other/PressInput.lua +7 -6
- package/dist/src/classes/features/other/PreventChildEntities.d.ts.map +1 -1
- package/dist/src/classes/features/other/PreventChildEntities.lua +7 -6
- package/dist/src/classes/features/other/PreventCollectibleRotation.d.ts.map +1 -1
- package/dist/src/classes/features/other/PreventCollectibleRotation.lua +7 -6
- package/dist/src/classes/features/other/PreventGridEntityRespawn.d.ts.map +1 -1
- package/dist/src/classes/features/other/PreventGridEntityRespawn.lua +16 -15
- package/dist/src/classes/features/other/RoomClearFrame.d.ts.map +1 -1
- package/dist/src/classes/features/other/RoomClearFrame.lua +6 -5
- package/dist/src/classes/features/other/RoomHistory.d.ts.map +1 -1
- package/dist/src/classes/features/other/RoomHistory.lua +9 -8
- package/dist/src/classes/features/other/RunInNFrames.d.ts.map +1 -1
- package/dist/src/classes/features/other/RunInNFrames.lua +14 -13
- package/dist/src/classes/features/other/RunNextRoom.d.ts.map +1 -1
- package/dist/src/classes/features/other/RunNextRoom.lua +6 -5
- package/dist/src/classes/features/other/SaveDataManager.d.ts +1 -0
- package/dist/src/classes/features/other/SaveDataManager.d.ts.map +1 -1
- package/dist/src/classes/features/other/SaveDataManager.lua +12 -0
- package/dist/src/classes/features/other/StageHistory.d.ts.map +1 -1
- package/dist/src/classes/features/other/StageHistory.lua +7 -6
- package/dist/src/classes/features/other/TaintedLazarusPlayers.d.ts.map +1 -1
- package/dist/src/classes/features/other/TaintedLazarusPlayers.lua +18 -17
- package/dist/src/classes/features/other/customStages/streakText.d.ts +3 -25
- package/dist/src/classes/features/other/customStages/streakText.d.ts.map +1 -1
- package/dist/src/classes/features/other/customStages/streakText.lua +16 -26
- package/dist/src/classes/features/other/customStages/v.d.ts +25 -0
- package/dist/src/classes/features/other/customStages/v.d.ts.map +1 -0
- package/dist/src/classes/features/other/customStages/v.lua +16 -0
- package/dist/src/classes/features/other/customStages/versusScreen.d.ts +2 -8
- package/dist/src/classes/features/other/customStages/versusScreen.d.ts.map +1 -1
- package/dist/src/classes/features/other/customStages/versusScreen.lua +6 -4
- package/dist/src/enums/ModCallbackCustom.d.ts +6 -0
- package/dist/src/enums/ModCallbackCustom.d.ts.map +1 -1
- package/dist/src/functions/utils.d.ts +6 -0
- package/dist/src/functions/utils.d.ts.map +1 -1
- package/dist/src/functions/utils.lua +17 -0
- package/dist/src/interfaces/SaveData.d.ts.map +1 -1
- package/dist/src/interfaces/private/AddCallbackParametersCustom.d.ts +4 -2
- package/dist/src/interfaces/private/AddCallbackParametersCustom.d.ts.map +1 -1
- package/dist/src/shouldFire.d.ts +1 -0
- package/dist/src/shouldFire.d.ts.map +1 -1
- package/dist/src/shouldFire.lua +5 -0
- package/package.json +2 -2
- package/src/classes/callbacks/PostAmbushFinished.ts +9 -7
- package/src/classes/callbacks/PostAmbushStarted.ts +9 -7
- package/src/classes/callbacks/PostBombInitLate.ts +9 -7
- package/src/classes/callbacks/PostBoneSwing.ts +9 -7
- package/src/classes/callbacks/PostCollectibleEmpty.ts +9 -7
- package/src/classes/callbacks/PostCollectibleInitFirst.ts +9 -7
- package/src/classes/callbacks/PostCursedTeleport.ts +20 -24
- package/src/classes/callbacks/PostDiceRoomActivated.ts +9 -7
- package/src/classes/callbacks/PostEffectInitLate.ts +9 -7
- package/src/classes/callbacks/PostEffectStateChanged.ts +9 -7
- package/src/classes/callbacks/PostFamiliarInitLate.ts +9 -7
- package/src/classes/callbacks/PostFamiliarStateChanged.ts +9 -7
- package/src/classes/callbacks/PostGameStartedReordered.ts +3 -0
- package/src/classes/callbacks/PostGameStartedReorderedLast.ts +3 -0
- package/src/classes/callbacks/PostGreedModeWave.ts +9 -7
- package/src/classes/callbacks/PostHolyMantleRemoved.ts +9 -7
- package/src/classes/callbacks/PostItemDischarge.ts +21 -27
- package/src/classes/callbacks/PostKeyboardChanged.ts +11 -9
- package/src/classes/callbacks/PostKnifeInitLate.ts +9 -7
- package/src/classes/callbacks/PostLaserInitLate.ts +9 -7
- package/src/classes/callbacks/PostNPCInitLate.ts +9 -7
- package/src/classes/callbacks/PostNPCStateChanged.ts +11 -12
- package/src/classes/callbacks/PostPickupCollect.ts +9 -7
- package/src/classes/callbacks/PostPickupInitLate.ts +9 -7
- package/src/classes/callbacks/PostPickupStateChanged.ts +9 -7
- package/src/classes/callbacks/PostPlayerChangeHealth.ts +10 -8
- package/src/classes/callbacks/PostPlayerChangeStat.ts +11 -10
- package/src/classes/callbacks/PostPlayerChangeType.ts +13 -11
- package/src/classes/callbacks/PostPlayerFatalDamage.ts +10 -8
- package/src/classes/callbacks/PostPlayerInitLate.ts +9 -7
- package/src/classes/callbacks/PostProjectileInitLate.ts +9 -7
- package/src/classes/callbacks/PostPurchase.ts +11 -9
- package/src/classes/callbacks/PostRoomClearChanged.ts +10 -8
- package/src/classes/callbacks/PostSacrifice.ts +9 -7
- package/src/classes/callbacks/PostTearInitLate.ts +9 -7
- package/src/classes/callbacks/PostTearInitVeryLate.ts +9 -7
- package/src/classes/callbacks/PostTransformation.ts +12 -10
- package/src/classes/callbacks/PostTrinketBreak.ts +12 -16
- package/src/classes/callbacks/PreNewLevel.ts +9 -7
- package/src/classes/features/callbackLogic/CustomGridEntities.ts +23 -21
- package/src/classes/features/callbackLogic/CustomRevive.ts +26 -27
- package/src/classes/features/callbackLogic/EsauJrDetection.ts +19 -17
- package/src/classes/features/callbackLogic/FlipDetection.ts +10 -8
- package/src/classes/features/callbackLogic/GridEntityCollisionDetection.ts +11 -9
- package/src/classes/features/callbackLogic/GridEntityUpdateDetection.ts +13 -12
- package/src/classes/features/callbackLogic/ItemPickupDetection.ts +10 -8
- package/src/classes/features/callbackLogic/PickupChangeDetection.ts +12 -10
- package/src/classes/features/callbackLogic/PlayerCollectibleDetection.ts +21 -27
- package/src/classes/features/callbackLogic/PlayerReorderedCallbacks.ts +22 -29
- package/src/classes/features/callbackLogic/SlotDestroyedDetection.ts +9 -7
- package/src/classes/features/callbackLogic/SlotRenderDetection.ts +15 -13
- package/src/classes/features/callbackLogic/SlotUpdateDetection.ts +9 -7
- package/src/classes/features/other/CollectibleItemPoolType.ts +9 -7
- package/src/classes/features/other/CustomItemPools.ts +9 -7
- package/src/classes/features/other/CustomPickups.ts +0 -1
- package/src/classes/features/other/CustomStages.ts +16 -44
- package/src/classes/features/other/CustomTrapdoors.ts +53 -54
- package/src/classes/features/other/DisableAllSound.ts +13 -11
- package/src/classes/features/other/DisableInputs.ts +39 -37
- package/src/classes/features/other/ExtraConsoleCommands.ts +19 -19
- package/src/classes/features/other/NoSirenSteal.ts +11 -9
- package/src/classes/features/other/Pause.ts +21 -19
- package/src/classes/features/other/PersistentEntities.ts +33 -31
- package/src/classes/features/other/PickupIndexCreation.ts +35 -33
- package/src/classes/features/other/PlayerInventory.ts +14 -12
- package/src/classes/features/other/PonyDetection.ts +11 -9
- package/src/classes/features/other/PressInput.ts +11 -9
- package/src/classes/features/other/PreventChildEntities.ts +10 -8
- package/src/classes/features/other/PreventCollectibleRotation.ts +20 -18
- package/src/classes/features/other/PreventGridEntityRespawn.ts +18 -18
- package/src/classes/features/other/RoomClearFrame.ts +12 -10
- package/src/classes/features/other/RoomHistory.ts +13 -11
- package/src/classes/features/other/RunInNFrames.ts +19 -17
- package/src/classes/features/other/RunNextRoom.ts +10 -8
- package/src/classes/features/other/SaveDataManager.ts +11 -0
- package/src/classes/features/other/StageHistory.ts +11 -9
- package/src/classes/features/other/TaintedLazarusPlayers.ts +31 -30
- package/src/classes/features/other/customStages/streakText.ts +14 -44
- package/src/classes/features/other/customStages/v.ts +31 -0
- package/src/classes/features/other/customStages/versusScreen.ts +2 -10
- package/src/enums/ModCallbackCustom.ts +6 -0
- package/src/functions/utils.ts +23 -0
- package/src/interfaces/SaveData.ts +0 -1
- package/src/interfaces/private/AddCallbackParametersCustom.ts +2 -0
- package/src/shouldFire.ts +10 -0
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isaacscript-common 25.
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isaacscript-common 25.5.0
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This is the "isaacscript-common" library, which was created with the IsaacScript tool.
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function ____exports.shouldFireBoolean(self, fireArgs, optionalArgs)
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function ____exports.eRange(self, start, ____end, increment)
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end
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function ____exports.isRepentance(self)
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____exports["repeat"] = function(self, n, func)
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|
|
@@ -17996,16 +18015,17 @@ local ____shouldFire = require("src.shouldFire")
|
|
|
17996
18015
|
local shouldFireAmbush = ____shouldFire.shouldFireAmbush
|
|
17997
18016
|
local ____CustomCallback = require("src.classes.private.CustomCallback")
|
|
17998
18017
|
local CustomCallback = ____CustomCallback.CustomCallback
|
|
18018
|
+
local v = {room = {ambushDone = false}}
|
|
17999
18019
|
____exports.PostAmbushFinished = __TS__Class()
|
|
18000
18020
|
local PostAmbushFinished = ____exports.PostAmbushFinished
|
|
18001
18021
|
PostAmbushFinished.name = "PostAmbushFinished"
|
|
18002
18022
|
__TS__ClassExtends(PostAmbushFinished, CustomCallback)
|
|
18003
18023
|
function PostAmbushFinished.prototype.____constructor(self)
|
|
18004
18024
|
CustomCallback.prototype.____constructor(self)
|
|
18005
|
-
self.v =
|
|
18025
|
+
self.v = v
|
|
18006
18026
|
self.shouldFire = shouldFireAmbush
|
|
18007
18027
|
self.postUpdate = function()
|
|
18008
|
-
if
|
|
18028
|
+
if v.room.ambushDone then
|
|
18009
18029
|
return
|
|
18010
18030
|
end
|
|
18011
18031
|
local room = game:GetRoom()
|
|
@@ -18013,7 +18033,7 @@ function PostAmbushFinished.prototype.____constructor(self)
|
|
|
18013
18033
|
if not ambushDone then
|
|
18014
18034
|
return
|
|
18015
18035
|
end
|
|
18016
|
-
|
|
18036
|
+
v.room.ambushDone = true
|
|
18017
18037
|
local ambushType = getAmbushType(nil)
|
|
18018
18038
|
if ambushType ~= nil then
|
|
18019
18039
|
self:fire(ambushType)
|
|
@@ -18038,16 +18058,17 @@ local ____shouldFire = require("src.shouldFire")
|
|
|
18038
18058
|
local shouldFireAmbush = ____shouldFire.shouldFireAmbush
|
|
18039
18059
|
local ____CustomCallback = require("src.classes.private.CustomCallback")
|
|
18040
18060
|
local CustomCallback = ____CustomCallback.CustomCallback
|
|
18061
|
+
local v = {room = {ambushActive = false}}
|
|
18041
18062
|
____exports.PostAmbushStarted = __TS__Class()
|
|
18042
18063
|
local PostAmbushStarted = ____exports.PostAmbushStarted
|
|
18043
18064
|
PostAmbushStarted.name = "PostAmbushStarted"
|
|
18044
18065
|
__TS__ClassExtends(PostAmbushStarted, CustomCallback)
|
|
18045
18066
|
function PostAmbushStarted.prototype.____constructor(self)
|
|
18046
18067
|
CustomCallback.prototype.____constructor(self)
|
|
18047
|
-
self.v =
|
|
18068
|
+
self.v = v
|
|
18048
18069
|
self.shouldFire = shouldFireAmbush
|
|
18049
18070
|
self.postUpdate = function()
|
|
18050
|
-
if
|
|
18071
|
+
if v.room.ambushActive then
|
|
18051
18072
|
return
|
|
18052
18073
|
end
|
|
18053
18074
|
local room = game:GetRoom()
|
|
@@ -18055,7 +18076,7 @@ function PostAmbushStarted.prototype.____constructor(self)
|
|
|
18055
18076
|
if not ambushActive then
|
|
18056
18077
|
return
|
|
18057
18078
|
end
|
|
18058
|
-
|
|
18079
|
+
v.room.ambushActive = true
|
|
18059
18080
|
local ambushType = getAmbushType(nil)
|
|
18060
18081
|
if ambushType ~= nil then
|
|
18061
18082
|
self:fire(ambushType)
|
|
@@ -18096,10 +18117,10 @@ return ____exports
|
|
|
18096
18117
|
end,
|
|
18097
18118
|
["src.classes.callbacks.PostBombInitLate"] = function(...)
|
|
18098
18119
|
local ____lualib = require("lualib_bundle")
|
|
18099
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
18100
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
18101
18120
|
local Set = ____lualib.Set
|
|
18102
18121
|
local __TS__New = ____lualib.__TS__New
|
|
18122
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
18123
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
18103
18124
|
local ____exports = {}
|
|
18104
18125
|
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
18105
18126
|
local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
|
@@ -18107,18 +18128,19 @@ local ____shouldFire = require("src.shouldFire")
|
|
|
18107
18128
|
local shouldFireBomb = ____shouldFire.shouldFireBomb
|
|
18108
18129
|
local ____CustomCallback = require("src.classes.private.CustomCallback")
|
|
18109
18130
|
local CustomCallback = ____CustomCallback.CustomCallback
|
|
18131
|
+
local v = {room = {firedSet = __TS__New(Set)}}
|
|
18110
18132
|
____exports.PostBombInitLate = __TS__Class()
|
|
18111
18133
|
local PostBombInitLate = ____exports.PostBombInitLate
|
|
18112
18134
|
PostBombInitLate.name = "PostBombInitLate"
|
|
18113
18135
|
__TS__ClassExtends(PostBombInitLate, CustomCallback)
|
|
18114
18136
|
function PostBombInitLate.prototype.____constructor(self)
|
|
18115
18137
|
CustomCallback.prototype.____constructor(self)
|
|
18116
|
-
self.v =
|
|
18138
|
+
self.v = v
|
|
18117
18139
|
self.shouldFire = shouldFireBomb
|
|
18118
18140
|
self.postBombUpdate = function(____, bomb)
|
|
18119
18141
|
local ptrHash = GetPtrHash(bomb)
|
|
18120
|
-
if not
|
|
18121
|
-
|
|
18142
|
+
if not v.room.firedSet:has(ptrHash) then
|
|
18143
|
+
v.room.firedSet:add(ptrHash)
|
|
18122
18144
|
self:fire(bomb)
|
|
18123
18145
|
end
|
|
18124
18146
|
end
|
|
@@ -18129,9 +18151,9 @@ return ____exports
|
|
|
18129
18151
|
["src.classes.callbacks.PostBoneSwing"] = function(...)
|
|
18130
18152
|
local ____lualib = require("lualib_bundle")
|
|
18131
18153
|
local __TS__New = ____lualib.__TS__New
|
|
18154
|
+
local Map = ____lualib.Map
|
|
18132
18155
|
local __TS__Class = ____lualib.__TS__Class
|
|
18133
18156
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
18134
|
-
local Map = ____lualib.Map
|
|
18135
18157
|
local ____exports = {}
|
|
18136
18158
|
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
18137
18159
|
local KnifeVariant = ____isaac_2Dtypescript_2Ddefinitions.KnifeVariant
|
|
@@ -18141,13 +18163,14 @@ local ReadonlySet = ____ReadonlySet.ReadonlySet
|
|
|
18141
18163
|
local ____CustomCallback = require("src.classes.private.CustomCallback")
|
|
18142
18164
|
local CustomCallback = ____CustomCallback.CustomCallback
|
|
18143
18165
|
local BONE_SWING_ANIMATIONS = __TS__New(ReadonlySet, {"Swing", "Swing2", "Spin"})
|
|
18166
|
+
local v = {room = {boneClubAnimations = __TS__New(Map)}}
|
|
18144
18167
|
____exports.PostBoneSwing = __TS__Class()
|
|
18145
18168
|
local PostBoneSwing = ____exports.PostBoneSwing
|
|
18146
18169
|
PostBoneSwing.name = "PostBoneSwing"
|
|
18147
18170
|
__TS__ClassExtends(PostBoneSwing, CustomCallback)
|
|
18148
18171
|
function PostBoneSwing.prototype.____constructor(self)
|
|
18149
18172
|
CustomCallback.prototype.____constructor(self)
|
|
18150
|
-
self.v =
|
|
18173
|
+
self.v = v
|
|
18151
18174
|
self.postKnifeRender = function(____, knife)
|
|
18152
18175
|
if knife.Variant == KnifeVariant.BONE_CLUB then
|
|
18153
18176
|
self:postKnifeRenderBoneClub(knife)
|
|
@@ -18159,8 +18182,8 @@ function PostBoneSwing.prototype.postKnifeRenderBoneClub(self, knife)
|
|
|
18159
18182
|
local sprite = knife:GetSprite()
|
|
18160
18183
|
local animation = sprite:GetAnimation()
|
|
18161
18184
|
local ptrHash = GetPtrHash(knife)
|
|
18162
|
-
local animationOnLastFrame =
|
|
18163
|
-
|
|
18185
|
+
local animationOnLastFrame = v.room.boneClubAnimations:get(ptrHash)
|
|
18186
|
+
v.room.boneClubAnimations:set(ptrHash, animation)
|
|
18164
18187
|
if animationOnLastFrame ~= nil and animation ~= animationOnLastFrame then
|
|
18165
18188
|
self:boneClubAnimationChanged(knife, animation)
|
|
18166
18189
|
end
|
|
@@ -18174,10 +18197,10 @@ return ____exports
|
|
|
18174
18197
|
end,
|
|
18175
18198
|
["src.classes.callbacks.PostCollectibleEmpty"] = function(...)
|
|
18176
18199
|
local ____lualib = require("lualib_bundle")
|
|
18177
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
18178
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
18179
18200
|
local Map = ____lualib.Map
|
|
18180
18201
|
local __TS__New = ____lualib.__TS__New
|
|
18202
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
18203
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
18181
18204
|
local ____exports = {}
|
|
18182
18205
|
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
18183
18206
|
local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
|
|
@@ -18185,13 +18208,14 @@ local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
|
|
18185
18208
|
local PickupVariant = ____isaac_2Dtypescript_2Ddefinitions.PickupVariant
|
|
18186
18209
|
local ____CustomCallback = require("src.classes.private.CustomCallback")
|
|
18187
18210
|
local CustomCallback = ____CustomCallback.CustomCallback
|
|
18211
|
+
local v = {room = {collectibleTypeMap = __TS__New(Map)}}
|
|
18188
18212
|
____exports.PostCollectibleEmpty = __TS__Class()
|
|
18189
18213
|
local PostCollectibleEmpty = ____exports.PostCollectibleEmpty
|
|
18190
18214
|
PostCollectibleEmpty.name = "PostCollectibleEmpty"
|
|
18191
18215
|
__TS__ClassExtends(PostCollectibleEmpty, CustomCallback)
|
|
18192
18216
|
function PostCollectibleEmpty.prototype.____constructor(self)
|
|
18193
18217
|
CustomCallback.prototype.____constructor(self)
|
|
18194
|
-
self.v =
|
|
18218
|
+
self.v = v
|
|
18195
18219
|
self.shouldFire = function(____, fireArgs, optionalArgs)
|
|
18196
18220
|
local _collectible, oldCollectibleType = table.unpack(fireArgs)
|
|
18197
18221
|
local callbackCollectibleType = table.unpack(optionalArgs)
|
|
@@ -18200,11 +18224,11 @@ function PostCollectibleEmpty.prototype.____constructor(self)
|
|
|
18200
18224
|
self.postPickupUpdateCollectible = function(____, pickup)
|
|
18201
18225
|
local collectible = pickup
|
|
18202
18226
|
local ptrHash = GetPtrHash(collectible)
|
|
18203
|
-
local oldCollectibleType =
|
|
18227
|
+
local oldCollectibleType = v.room.collectibleTypeMap:get(ptrHash)
|
|
18204
18228
|
if oldCollectibleType == nil then
|
|
18205
18229
|
oldCollectibleType = collectible.SubType
|
|
18206
18230
|
end
|
|
18207
|
-
|
|
18231
|
+
v.room.collectibleTypeMap:set(ptrHash, collectible.SubType)
|
|
18208
18232
|
if oldCollectibleType ~= collectible.SubType then
|
|
18209
18233
|
self:collectibleTypeChanged(collectible, oldCollectibleType)
|
|
18210
18234
|
end
|
|
@@ -21465,10 +21489,10 @@ return ____exports
|
|
|
21465
21489
|
end,
|
|
21466
21490
|
["src.classes.callbacks.PostCollectibleInitFirst"] = function(...)
|
|
21467
21491
|
local ____lualib = require("lualib_bundle")
|
|
21468
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
21469
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
21470
21492
|
local Set = ____lualib.Set
|
|
21471
21493
|
local __TS__New = ____lualib.__TS__New
|
|
21494
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
21495
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
21472
21496
|
local ____exports = {}
|
|
21473
21497
|
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
21474
21498
|
local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
|
@@ -21479,21 +21503,22 @@ local ____shouldFire = require("src.shouldFire")
|
|
|
21479
21503
|
local shouldFireCollectible = ____shouldFire.shouldFireCollectible
|
|
21480
21504
|
local ____CustomCallback = require("src.classes.private.CustomCallback")
|
|
21481
21505
|
local CustomCallback = ____CustomCallback.CustomCallback
|
|
21506
|
+
local v = {run = {seenCollectibles = __TS__New(Set)}}
|
|
21482
21507
|
____exports.PostCollectibleInitFirst = __TS__Class()
|
|
21483
21508
|
local PostCollectibleInitFirst = ____exports.PostCollectibleInitFirst
|
|
21484
21509
|
PostCollectibleInitFirst.name = "PostCollectibleInitFirst"
|
|
21485
21510
|
__TS__ClassExtends(PostCollectibleInitFirst, CustomCallback)
|
|
21486
21511
|
function PostCollectibleInitFirst.prototype.____constructor(self)
|
|
21487
21512
|
CustomCallback.prototype.____constructor(self)
|
|
21488
|
-
self.v =
|
|
21513
|
+
self.v = v
|
|
21489
21514
|
self.shouldFire = shouldFireCollectible
|
|
21490
21515
|
self.postPickupInitCollectible = function(____, pickup)
|
|
21491
21516
|
local collectible = pickup
|
|
21492
21517
|
local collectibleIndex = getCollectibleIndex(nil, collectible)
|
|
21493
|
-
if
|
|
21518
|
+
if v.run.seenCollectibles:has(collectibleIndex) then
|
|
21494
21519
|
return
|
|
21495
21520
|
end
|
|
21496
|
-
|
|
21521
|
+
v.run.seenCollectibles:add(collectibleIndex)
|
|
21497
21522
|
self:fire(collectible)
|
|
21498
21523
|
end
|
|
21499
21524
|
self.callbacksUsed = {{ModCallback.POST_PICKUP_INIT, self.postPickupInitCollectible, {PickupVariant.COLLECTIBLE}}}
|
|
@@ -22596,10 +22621,10 @@ return ____exports
|
|
|
22596
22621
|
end,
|
|
22597
22622
|
["src.classes.callbacks.PostCursedTeleport"] = function(...)
|
|
22598
22623
|
local ____lualib = require("lualib_bundle")
|
|
22599
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
22600
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
22601
22624
|
local Map = ____lualib.Map
|
|
22602
22625
|
local __TS__New = ____lualib.__TS__New
|
|
22626
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
22627
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
22603
22628
|
local ____exports = {}
|
|
22604
22629
|
local playerIsTeleportingFromCursedTeleport
|
|
22605
22630
|
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
@@ -22642,19 +22667,20 @@ function playerIsTeleportingFromCursedTeleport(self, player, lastDamageFrame)
|
|
|
22642
22667
|
end
|
|
22643
22668
|
return false
|
|
22644
22669
|
end
|
|
22670
|
+
local v = {
|
|
22671
|
+
run = {playersDamageFrameMap = __TS__New(Map)},
|
|
22672
|
+
level = {numSacrifices = 0}
|
|
22673
|
+
}
|
|
22645
22674
|
____exports.PostCursedTeleport = __TS__Class()
|
|
22646
22675
|
local PostCursedTeleport = ____exports.PostCursedTeleport
|
|
22647
22676
|
PostCursedTeleport.name = "PostCursedTeleport"
|
|
22648
22677
|
__TS__ClassExtends(PostCursedTeleport, CustomCallback)
|
|
22649
22678
|
function PostCursedTeleport.prototype.____constructor(self)
|
|
22650
22679
|
CustomCallback.prototype.____constructor(self)
|
|
22651
|
-
self.v =
|
|
22652
|
-
run = {playersDamageFrameMap = __TS__New(Map)},
|
|
22653
|
-
level = {numSacrifices = 0}
|
|
22654
|
-
}
|
|
22680
|
+
self.v = v
|
|
22655
22681
|
self.shouldFire = shouldFirePlayer
|
|
22656
22682
|
self.postPlayerRenderPlayer = function(____, player, _renderOffset)
|
|
22657
|
-
local trackingArray = mapGetPlayer(nil,
|
|
22683
|
+
local trackingArray = mapGetPlayer(nil, v.run.playersDamageFrameMap, player)
|
|
22658
22684
|
if trackingArray == nil then
|
|
22659
22685
|
return
|
|
22660
22686
|
end
|
|
@@ -22667,7 +22693,7 @@ function PostCursedTeleport.prototype.____constructor(self)
|
|
|
22667
22693
|
end
|
|
22668
22694
|
local gameFrameCount = game:GetFrameCount()
|
|
22669
22695
|
local newTrackingArray = {gameFrameCount, true}
|
|
22670
|
-
mapSetPlayer(nil,
|
|
22696
|
+
mapSetPlayer(nil, v.run.playersDamageFrameMap, player, newTrackingArray)
|
|
22671
22697
|
self:fire(player)
|
|
22672
22698
|
end
|
|
22673
22699
|
self.entityTakeDmgPlayer = function(____, player, _amount, damageFlags, _source, _countdownFrames)
|
|
@@ -22683,13 +22709,13 @@ function PostCursedTeleport.prototype.incrementNumSacrifices(self, damageFlags)
|
|
|
22683
22709
|
local roomType = room:GetType()
|
|
22684
22710
|
local isSpikeDamage = hasFlag(nil, damageFlags, DamageFlag.SPIKES)
|
|
22685
22711
|
if roomType == RoomType.SACRIFICE and isSpikeDamage then
|
|
22686
|
-
local
|
|
22687
|
-
|
|
22712
|
+
local ____v_level_0, ____numSacrifices_1 = v.level, "numSacrifices"
|
|
22713
|
+
____v_level_0[____numSacrifices_1] = ____v_level_0[____numSacrifices_1] + 1
|
|
22688
22714
|
end
|
|
22689
22715
|
end
|
|
22690
22716
|
function PostCursedTeleport.prototype.setDamageFrame(self, player, damageFlags)
|
|
22691
22717
|
local gameFrameCount = game:GetFrameCount()
|
|
22692
|
-
local trackingArray = mapGetPlayer(nil,
|
|
22718
|
+
local trackingArray = mapGetPlayer(nil, v.run.playersDamageFrameMap, player)
|
|
22693
22719
|
if trackingArray ~= nil then
|
|
22694
22720
|
local lastDamageFrame, callbackFiredOnThisFrame = table.unpack(trackingArray)
|
|
22695
22721
|
if lastDamageFrame == gameFrameCount and callbackFiredOnThisFrame then
|
|
@@ -22700,13 +22726,13 @@ function PostCursedTeleport.prototype.setDamageFrame(self, player, damageFlags)
|
|
|
22700
22726
|
return
|
|
22701
22727
|
end
|
|
22702
22728
|
local newTrackingArray = {gameFrameCount, false}
|
|
22703
|
-
mapSetPlayer(nil,
|
|
22729
|
+
mapSetPlayer(nil, v.run.playersDamageFrameMap, player, newTrackingArray)
|
|
22704
22730
|
end
|
|
22705
22731
|
function PostCursedTeleport.prototype.isPotentialNaturalTeleportFromSacrificeRoom(self, damageFlags)
|
|
22706
22732
|
local room = game:GetRoom()
|
|
22707
22733
|
local roomType = room:GetType()
|
|
22708
22734
|
local isSpikeDamage = hasFlag(nil, damageFlags, DamageFlag.SPIKES)
|
|
22709
|
-
return roomType == RoomType.SACRIFICE and isSpikeDamage and (
|
|
22735
|
+
return roomType == RoomType.SACRIFICE and isSpikeDamage and (v.level.numSacrifices == 6 or v.level.numSacrifices >= 12)
|
|
22710
22736
|
end
|
|
22711
22737
|
return ____exports
|
|
22712
22738
|
end,
|
|
@@ -22854,20 +22880,21 @@ local ____players = require("src.functions.players")
|
|
|
22854
22880
|
local getClosestPlayer = ____players.getClosestPlayer
|
|
22855
22881
|
local ____CustomCallback = require("src.classes.private.CustomCallback")
|
|
22856
22882
|
local CustomCallback = ____CustomCallback.CustomCallback
|
|
22883
|
+
local v = {room = {diceRoomActivated = false}}
|
|
22857
22884
|
____exports.PostDiceRoomActivated = __TS__Class()
|
|
22858
22885
|
local PostDiceRoomActivated = ____exports.PostDiceRoomActivated
|
|
22859
22886
|
PostDiceRoomActivated.name = "PostDiceRoomActivated"
|
|
22860
22887
|
__TS__ClassExtends(PostDiceRoomActivated, CustomCallback)
|
|
22861
22888
|
function PostDiceRoomActivated.prototype.____constructor(self)
|
|
22862
22889
|
CustomCallback.prototype.____constructor(self)
|
|
22863
|
-
self.v =
|
|
22890
|
+
self.v = v
|
|
22864
22891
|
self.shouldFire = function(____, fireArgs, optionalArgs)
|
|
22865
22892
|
local _player, diceFloorSubType = table.unpack(fireArgs)
|
|
22866
22893
|
local callbackDiceFloorSubType = table.unpack(optionalArgs)
|
|
22867
22894
|
return callbackDiceFloorSubType == nil or diceFloorSubType == callbackDiceFloorSubType
|
|
22868
22895
|
end
|
|
22869
22896
|
self.postEffectUpdateDiceFloor = function(____, effect)
|
|
22870
|
-
if
|
|
22897
|
+
if v.room.diceRoomActivated then
|
|
22871
22898
|
return
|
|
22872
22899
|
end
|
|
22873
22900
|
if effect.FrameCount == 0 then
|
|
@@ -22875,7 +22902,7 @@ function PostDiceRoomActivated.prototype.____constructor(self)
|
|
|
22875
22902
|
end
|
|
22876
22903
|
local closestPlayer = getClosestPlayer(nil, effect.Position)
|
|
22877
22904
|
if isCloseEnoughToTriggerDiceFloor(nil, closestPlayer, effect) then
|
|
22878
|
-
|
|
22905
|
+
v.room.diceRoomActivated = true
|
|
22879
22906
|
self:fire(closestPlayer, effect.SubType)
|
|
22880
22907
|
end
|
|
22881
22908
|
end
|
|
@@ -22943,10 +22970,10 @@ return ____exports
|
|
|
22943
22970
|
end,
|
|
22944
22971
|
["src.classes.callbacks.PostEffectInitLate"] = function(...)
|
|
22945
22972
|
local ____lualib = require("lualib_bundle")
|
|
22946
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
22947
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
22948
22973
|
local Set = ____lualib.Set
|
|
22949
22974
|
local __TS__New = ____lualib.__TS__New
|
|
22975
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
22976
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
22950
22977
|
local ____exports = {}
|
|
22951
22978
|
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
22952
22979
|
local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
|
@@ -22954,18 +22981,19 @@ local ____shouldFire = require("src.shouldFire")
|
|
|
22954
22981
|
local shouldFireEffect = ____shouldFire.shouldFireEffect
|
|
22955
22982
|
local ____CustomCallback = require("src.classes.private.CustomCallback")
|
|
22956
22983
|
local CustomCallback = ____CustomCallback.CustomCallback
|
|
22984
|
+
local v = {room = {firedSet = __TS__New(Set)}}
|
|
22957
22985
|
____exports.PostEffectInitLate = __TS__Class()
|
|
22958
22986
|
local PostEffectInitLate = ____exports.PostEffectInitLate
|
|
22959
22987
|
PostEffectInitLate.name = "PostEffectInitLate"
|
|
22960
22988
|
__TS__ClassExtends(PostEffectInitLate, CustomCallback)
|
|
22961
22989
|
function PostEffectInitLate.prototype.____constructor(self)
|
|
22962
22990
|
CustomCallback.prototype.____constructor(self)
|
|
22963
|
-
self.v =
|
|
22991
|
+
self.v = v
|
|
22964
22992
|
self.shouldFire = shouldFireEffect
|
|
22965
22993
|
self.postEffectUpdate = function(____, effect)
|
|
22966
22994
|
local index = GetPtrHash(effect)
|
|
22967
|
-
if not
|
|
22968
|
-
|
|
22995
|
+
if not v.room.firedSet:has(index) then
|
|
22996
|
+
v.room.firedSet:add(index)
|
|
22969
22997
|
self:fire(effect)
|
|
22970
22998
|
end
|
|
22971
22999
|
end
|
|
@@ -22975,9 +23003,9 @@ return ____exports
|
|
|
22975
23003
|
end,
|
|
22976
23004
|
["src.classes.callbacks.PostEffectStateChanged"] = function(...)
|
|
22977
23005
|
local ____lualib = require("lualib_bundle")
|
|
23006
|
+
local __TS__New = ____lualib.__TS__New
|
|
22978
23007
|
local __TS__Class = ____lualib.__TS__Class
|
|
22979
23008
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
22980
|
-
local __TS__New = ____lualib.__TS__New
|
|
22981
23009
|
local ____exports = {}
|
|
22982
23010
|
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
22983
23011
|
local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
|
@@ -22987,22 +23015,23 @@ local ____DefaultMap = require("src.classes.DefaultMap")
|
|
|
22987
23015
|
local DefaultMap = ____DefaultMap.DefaultMap
|
|
22988
23016
|
local ____CustomCallback = require("src.classes.private.CustomCallback")
|
|
22989
23017
|
local CustomCallback = ____CustomCallback.CustomCallback
|
|
23018
|
+
local v = {run = {stateMap = __TS__New(
|
|
23019
|
+
DefaultMap,
|
|
23020
|
+
function(____, state) return state end
|
|
23021
|
+
)}}
|
|
22990
23022
|
____exports.PostEffectStateChanged = __TS__Class()
|
|
22991
23023
|
local PostEffectStateChanged = ____exports.PostEffectStateChanged
|
|
22992
23024
|
PostEffectStateChanged.name = "PostEffectStateChanged"
|
|
22993
23025
|
__TS__ClassExtends(PostEffectStateChanged, CustomCallback)
|
|
22994
23026
|
function PostEffectStateChanged.prototype.____constructor(self)
|
|
22995
23027
|
CustomCallback.prototype.____constructor(self)
|
|
22996
|
-
self.v =
|
|
22997
|
-
DefaultMap,
|
|
22998
|
-
function(____, state) return state end
|
|
22999
|
-
)}}
|
|
23028
|
+
self.v = v
|
|
23000
23029
|
self.shouldFire = shouldFireEffect
|
|
23001
23030
|
self.postEffectUpdate = function(____, effect)
|
|
23002
23031
|
local ptrHash = GetPtrHash(effect)
|
|
23003
|
-
local previousState =
|
|
23032
|
+
local previousState = v.run.stateMap:getAndSetDefault(ptrHash, effect.State)
|
|
23004
23033
|
local currentState = effect.State
|
|
23005
|
-
|
|
23034
|
+
v.run.stateMap:set(ptrHash, currentState)
|
|
23006
23035
|
if previousState ~= currentState then
|
|
23007
23036
|
self:fire(effect, previousState, currentState)
|
|
23008
23037
|
end
|
|
@@ -23032,10 +23061,10 @@ return ____exports
|
|
|
23032
23061
|
end,
|
|
23033
23062
|
["src.classes.callbacks.PostFamiliarInitLate"] = function(...)
|
|
23034
23063
|
local ____lualib = require("lualib_bundle")
|
|
23035
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
23036
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
23037
23064
|
local Set = ____lualib.Set
|
|
23038
23065
|
local __TS__New = ____lualib.__TS__New
|
|
23066
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
23067
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
23039
23068
|
local ____exports = {}
|
|
23040
23069
|
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
23041
23070
|
local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
|
@@ -23043,18 +23072,19 @@ local ____shouldFire = require("src.shouldFire")
|
|
|
23043
23072
|
local shouldFireFamiliar = ____shouldFire.shouldFireFamiliar
|
|
23044
23073
|
local ____CustomCallback = require("src.classes.private.CustomCallback")
|
|
23045
23074
|
local CustomCallback = ____CustomCallback.CustomCallback
|
|
23075
|
+
local v = {room = {firedSet = __TS__New(Set)}}
|
|
23046
23076
|
____exports.PostFamiliarInitLate = __TS__Class()
|
|
23047
23077
|
local PostFamiliarInitLate = ____exports.PostFamiliarInitLate
|
|
23048
23078
|
PostFamiliarInitLate.name = "PostFamiliarInitLate"
|
|
23049
23079
|
__TS__ClassExtends(PostFamiliarInitLate, CustomCallback)
|
|
23050
23080
|
function PostFamiliarInitLate.prototype.____constructor(self)
|
|
23051
23081
|
CustomCallback.prototype.____constructor(self)
|
|
23052
|
-
self.v =
|
|
23082
|
+
self.v = v
|
|
23053
23083
|
self.shouldFire = shouldFireFamiliar
|
|
23054
23084
|
self.postFamiliarUpdate = function(____, familiar)
|
|
23055
23085
|
local index = GetPtrHash(familiar)
|
|
23056
|
-
if not
|
|
23057
|
-
|
|
23086
|
+
if not v.room.firedSet:has(index) then
|
|
23087
|
+
v.room.firedSet:add(index)
|
|
23058
23088
|
self:fire(familiar)
|
|
23059
23089
|
end
|
|
23060
23090
|
end
|
|
@@ -23064,9 +23094,9 @@ return ____exports
|
|
|
23064
23094
|
end,
|
|
23065
23095
|
["src.classes.callbacks.PostFamiliarStateChanged"] = function(...)
|
|
23066
23096
|
local ____lualib = require("lualib_bundle")
|
|
23097
|
+
local __TS__New = ____lualib.__TS__New
|
|
23067
23098
|
local __TS__Class = ____lualib.__TS__Class
|
|
23068
23099
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
23069
|
-
local __TS__New = ____lualib.__TS__New
|
|
23070
23100
|
local ____exports = {}
|
|
23071
23101
|
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
23072
23102
|
local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
|
@@ -23076,22 +23106,23 @@ local ____DefaultMap = require("src.classes.DefaultMap")
|
|
|
23076
23106
|
local DefaultMap = ____DefaultMap.DefaultMap
|
|
23077
23107
|
local ____CustomCallback = require("src.classes.private.CustomCallback")
|
|
23078
23108
|
local CustomCallback = ____CustomCallback.CustomCallback
|
|
23109
|
+
local v = {run = {stateMap = __TS__New(
|
|
23110
|
+
DefaultMap,
|
|
23111
|
+
function(____, state) return state end
|
|
23112
|
+
)}}
|
|
23079
23113
|
____exports.PostFamiliarStateChanged = __TS__Class()
|
|
23080
23114
|
local PostFamiliarStateChanged = ____exports.PostFamiliarStateChanged
|
|
23081
23115
|
PostFamiliarStateChanged.name = "PostFamiliarStateChanged"
|
|
23082
23116
|
__TS__ClassExtends(PostFamiliarStateChanged, CustomCallback)
|
|
23083
23117
|
function PostFamiliarStateChanged.prototype.____constructor(self)
|
|
23084
23118
|
CustomCallback.prototype.____constructor(self)
|
|
23085
|
-
self.v =
|
|
23086
|
-
DefaultMap,
|
|
23087
|
-
function(____, state) return state end
|
|
23088
|
-
)}}
|
|
23119
|
+
self.v = v
|
|
23089
23120
|
self.shouldFire = shouldFireFamiliar
|
|
23090
23121
|
self.postFamiliarUpdate = function(____, familiar)
|
|
23091
23122
|
local ptrHash = GetPtrHash(familiar)
|
|
23092
|
-
local previousState =
|
|
23123
|
+
local previousState = v.run.stateMap:getAndSetDefault(ptrHash, familiar.State)
|
|
23093
23124
|
local currentState = familiar.State
|
|
23094
|
-
|
|
23125
|
+
v.run.stateMap:set(ptrHash, currentState)
|
|
23095
23126
|
if previousState ~= currentState then
|
|
23096
23127
|
self:fire(familiar, previousState, currentState)
|
|
23097
23128
|
end
|
|
@@ -23164,6 +23195,8 @@ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
|
23164
23195
|
local ____exports = {}
|
|
23165
23196
|
local ____ISCFeature = require("src.enums.ISCFeature")
|
|
23166
23197
|
local ISCFeature = ____ISCFeature.ISCFeature
|
|
23198
|
+
local ____shouldFire = require("src.shouldFire")
|
|
23199
|
+
local shouldFireBoolean = ____shouldFire.shouldFireBoolean
|
|
23167
23200
|
local ____CustomCallback = require("src.classes.private.CustomCallback")
|
|
23168
23201
|
local CustomCallback = ____CustomCallback.CustomCallback
|
|
23169
23202
|
____exports.PostGameStartedReordered = __TS__Class()
|
|
@@ -23172,6 +23205,7 @@ PostGameStartedReordered.name = "PostGameStartedReordered"
|
|
|
23172
23205
|
__TS__ClassExtends(PostGameStartedReordered, CustomCallback)
|
|
23173
23206
|
function PostGameStartedReordered.prototype.____constructor(self)
|
|
23174
23207
|
CustomCallback.prototype.____constructor(self)
|
|
23208
|
+
self.shouldFire = shouldFireBoolean
|
|
23175
23209
|
self.featuresUsed = {ISCFeature.GAME_REORDERED_CALLBACKS}
|
|
23176
23210
|
end
|
|
23177
23211
|
return ____exports
|
|
@@ -23183,6 +23217,8 @@ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
|
23183
23217
|
local ____exports = {}
|
|
23184
23218
|
local ____ISCFeature = require("src.enums.ISCFeature")
|
|
23185
23219
|
local ISCFeature = ____ISCFeature.ISCFeature
|
|
23220
|
+
local ____shouldFire = require("src.shouldFire")
|
|
23221
|
+
local shouldFireBoolean = ____shouldFire.shouldFireBoolean
|
|
23186
23222
|
local ____CustomCallback = require("src.classes.private.CustomCallback")
|
|
23187
23223
|
local CustomCallback = ____CustomCallback.CustomCallback
|
|
23188
23224
|
____exports.PostGameStartedReorderedLast = __TS__Class()
|
|
@@ -23191,6 +23227,7 @@ PostGameStartedReorderedLast.name = "PostGameStartedReorderedLast"
|
|
|
23191
23227
|
__TS__ClassExtends(PostGameStartedReorderedLast, CustomCallback)
|
|
23192
23228
|
function PostGameStartedReorderedLast.prototype.____constructor(self)
|
|
23193
23229
|
CustomCallback.prototype.____constructor(self)
|
|
23230
|
+
self.shouldFire = shouldFireBoolean
|
|
23194
23231
|
self.featuresUsed = {ISCFeature.GAME_REORDERED_CALLBACKS}
|
|
23195
23232
|
end
|
|
23196
23233
|
return ____exports
|
|
@@ -23977,21 +24014,22 @@ local ____run = require("src.functions.run")
|
|
|
23977
24014
|
local isGreedMode = ____run.isGreedMode
|
|
23978
24015
|
local ____CustomCallback = require("src.classes.private.CustomCallback")
|
|
23979
24016
|
local CustomCallback = ____CustomCallback.CustomCallback
|
|
24017
|
+
local v = {run = {currentGreedWave = 0}}
|
|
23980
24018
|
____exports.PostGreedModeWave = __TS__Class()
|
|
23981
24019
|
local PostGreedModeWave = ____exports.PostGreedModeWave
|
|
23982
24020
|
PostGreedModeWave.name = "PostGreedModeWave"
|
|
23983
24021
|
__TS__ClassExtends(PostGreedModeWave, CustomCallback)
|
|
23984
24022
|
function PostGreedModeWave.prototype.____constructor(self)
|
|
23985
24023
|
CustomCallback.prototype.____constructor(self)
|
|
23986
|
-
self.v =
|
|
24024
|
+
self.v = v
|
|
23987
24025
|
self.postUpdate = function()
|
|
23988
24026
|
if not isGreedMode(nil) then
|
|
23989
24027
|
return
|
|
23990
24028
|
end
|
|
23991
24029
|
local level = game:GetLevel()
|
|
23992
24030
|
local newWave = level.GreedModeWave
|
|
23993
|
-
local oldWave =
|
|
23994
|
-
|
|
24031
|
+
local oldWave = v.run.currentGreedWave
|
|
24032
|
+
v.run.currentGreedWave = newWave
|
|
23995
24033
|
if newWave > oldWave then
|
|
23996
24034
|
self:fire(oldWave, newWave)
|
|
23997
24035
|
end
|
|
@@ -24320,9 +24358,9 @@ return ____exports
|
|
|
24320
24358
|
end,
|
|
24321
24359
|
["src.classes.callbacks.PostHolyMantleRemoved"] = function(...)
|
|
24322
24360
|
local ____lualib = require("lualib_bundle")
|
|
24361
|
+
local __TS__New = ____lualib.__TS__New
|
|
24323
24362
|
local __TS__Class = ____lualib.__TS__Class
|
|
24324
24363
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
24325
|
-
local __TS__New = ____lualib.__TS__New
|
|
24326
24364
|
local ____exports = {}
|
|
24327
24365
|
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
24328
24366
|
local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
|
|
@@ -24337,19 +24375,20 @@ local ____DefaultMap = require("src.classes.DefaultMap")
|
|
|
24337
24375
|
local DefaultMap = ____DefaultMap.DefaultMap
|
|
24338
24376
|
local ____CustomCallback = require("src.classes.private.CustomCallback")
|
|
24339
24377
|
local CustomCallback = ____CustomCallback.CustomCallback
|
|
24378
|
+
local v = {run = {playersHolyMantleMap = __TS__New(DefaultMap, 0)}}
|
|
24340
24379
|
____exports.PostHolyMantleRemoved = __TS__Class()
|
|
24341
24380
|
local PostHolyMantleRemoved = ____exports.PostHolyMantleRemoved
|
|
24342
24381
|
PostHolyMantleRemoved.name = "PostHolyMantleRemoved"
|
|
24343
24382
|
__TS__ClassExtends(PostHolyMantleRemoved, CustomCallback)
|
|
24344
24383
|
function PostHolyMantleRemoved.prototype.____constructor(self)
|
|
24345
24384
|
CustomCallback.prototype.____constructor(self)
|
|
24346
|
-
self.v =
|
|
24385
|
+
self.v = v
|
|
24347
24386
|
self.shouldFire = shouldFirePlayer
|
|
24348
24387
|
self.postPEffectUpdateReordered = function(____, player)
|
|
24349
24388
|
local effects = player:GetEffects()
|
|
24350
24389
|
local newNumHolyMantles = effects:GetCollectibleEffectNum(CollectibleType.HOLY_MANTLE)
|
|
24351
|
-
local oldNumHolyMantles = defaultMapGetPlayer(nil,
|
|
24352
|
-
mapSetPlayer(nil,
|
|
24390
|
+
local oldNumHolyMantles = defaultMapGetPlayer(nil, v.run.playersHolyMantleMap, player)
|
|
24391
|
+
mapSetPlayer(nil, v.run.playersHolyMantleMap, player, newNumHolyMantles)
|
|
24353
24392
|
if newNumHolyMantles < oldNumHolyMantles then
|
|
24354
24393
|
self:fire(player, oldNumHolyMantles, newNumHolyMantles)
|
|
24355
24394
|
end
|
|
@@ -25184,10 +25223,10 @@ return ____exports
|
|
|
25184
25223
|
end,
|
|
25185
25224
|
["src.classes.callbacks.PostItemDischarge"] = function(...)
|
|
25186
25225
|
local ____lualib = require("lualib_bundle")
|
|
25187
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
25188
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
25189
25226
|
local Map = ____lualib.Map
|
|
25190
25227
|
local __TS__New = ____lualib.__TS__New
|
|
25228
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
25229
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
25191
25230
|
local ____exports = {}
|
|
25192
25231
|
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
25193
25232
|
local EntityType = ____isaac_2Dtypescript_2Ddefinitions.EntityType
|
|
@@ -25211,25 +25250,26 @@ local ____DefaultMap = require("src.classes.DefaultMap")
|
|
|
25211
25250
|
local DefaultMap = ____DefaultMap.DefaultMap
|
|
25212
25251
|
local ____CustomCallback = require("src.classes.private.CustomCallback")
|
|
25213
25252
|
local CustomCallback = ____CustomCallback.CustomCallback
|
|
25253
|
+
local v = {
|
|
25254
|
+
run = {
|
|
25255
|
+
playersActiveItemMap = __TS__New(
|
|
25256
|
+
DefaultMap,
|
|
25257
|
+
function() return __TS__New(Map) end
|
|
25258
|
+
),
|
|
25259
|
+
playersActiveChargeMap = __TS__New(
|
|
25260
|
+
DefaultMap,
|
|
25261
|
+
function() return __TS__New(Map) end
|
|
25262
|
+
)
|
|
25263
|
+
},
|
|
25264
|
+
room = {playersBulbLastCollisionFrame = __TS__New(Map)}
|
|
25265
|
+
}
|
|
25214
25266
|
____exports.PostItemDischarge = __TS__Class()
|
|
25215
25267
|
local PostItemDischarge = ____exports.PostItemDischarge
|
|
25216
25268
|
PostItemDischarge.name = "PostItemDischarge"
|
|
25217
25269
|
__TS__ClassExtends(PostItemDischarge, CustomCallback)
|
|
25218
25270
|
function PostItemDischarge.prototype.____constructor(self)
|
|
25219
25271
|
CustomCallback.prototype.____constructor(self)
|
|
25220
|
-
self.v =
|
|
25221
|
-
run = {
|
|
25222
|
-
playersActiveItemMap = __TS__New(
|
|
25223
|
-
DefaultMap,
|
|
25224
|
-
function() return __TS__New(Map) end
|
|
25225
|
-
),
|
|
25226
|
-
playersActiveChargeMap = __TS__New(
|
|
25227
|
-
DefaultMap,
|
|
25228
|
-
function() return __TS__New(Map) end
|
|
25229
|
-
)
|
|
25230
|
-
},
|
|
25231
|
-
room = {playersBulbLastCollisionFrame = __TS__New(Map)}
|
|
25232
|
-
}
|
|
25272
|
+
self.v = v
|
|
25233
25273
|
self.shouldFire = function(____, fireArgs, optionalArgs)
|
|
25234
25274
|
local _player, collectibleType = table.unpack(fireArgs)
|
|
25235
25275
|
local callbackCollectibleType = table.unpack(optionalArgs)
|
|
@@ -25242,8 +25282,8 @@ function PostItemDischarge.prototype.____constructor(self)
|
|
|
25242
25282
|
return nil
|
|
25243
25283
|
end
|
|
25244
25284
|
self.postPEffectUpdateReordered = function(____, player)
|
|
25245
|
-
local activeItemMap = defaultMapGetPlayer(nil,
|
|
25246
|
-
local chargeMap = defaultMapGetPlayer(nil,
|
|
25285
|
+
local activeItemMap = defaultMapGetPlayer(nil, v.run.playersActiveItemMap, player)
|
|
25286
|
+
local chargeMap = defaultMapGetPlayer(nil, v.run.playersActiveChargeMap, player)
|
|
25247
25287
|
for ____, activeSlot in ipairs(ACTIVE_SLOT_VALUES) do
|
|
25248
25288
|
do
|
|
25249
25289
|
local currentActiveItem = player:GetActiveItem()
|
|
@@ -25285,11 +25325,11 @@ function PostItemDischarge.prototype.checkPlayerCollidedWithBulb(self, collider)
|
|
|
25285
25325
|
return
|
|
25286
25326
|
end
|
|
25287
25327
|
local gameFrameCount = game:GetFrameCount()
|
|
25288
|
-
mapSetPlayer(nil,
|
|
25328
|
+
mapSetPlayer(nil, v.room.playersBulbLastCollisionFrame, player, gameFrameCount)
|
|
25289
25329
|
end
|
|
25290
25330
|
function PostItemDischarge.prototype.playerRecentlyCollidedWithBulb(self, player)
|
|
25291
25331
|
local gameFrameCount = game:GetFrameCount()
|
|
25292
|
-
local bulbLastCollisionFrame = mapGetPlayer(nil,
|
|
25332
|
+
local bulbLastCollisionFrame = mapGetPlayer(nil, v.room.playersBulbLastCollisionFrame, player)
|
|
25293
25333
|
local collidedOnThisFrame = gameFrameCount == bulbLastCollisionFrame
|
|
25294
25334
|
local collidedOnLastFrame = gameFrameCount - 1 == bulbLastCollisionFrame
|
|
25295
25335
|
return collidedOnThisFrame or collidedOnLastFrame
|
|
@@ -25557,10 +25597,10 @@ return ____exports
|
|
|
25557
25597
|
end,
|
|
25558
25598
|
["src.classes.callbacks.PostKeyboardChanged"] = function(...)
|
|
25559
25599
|
local ____lualib = require("lualib_bundle")
|
|
25560
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
25561
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
25562
25600
|
local Set = ____lualib.Set
|
|
25563
25601
|
local __TS__New = ____lualib.__TS__New
|
|
25602
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
25603
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
25564
25604
|
local __TS__Iterator = ____lualib.__TS__Iterator
|
|
25565
25605
|
local ____exports = {}
|
|
25566
25606
|
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
@@ -25571,32 +25611,33 @@ local ____input = require("src.functions.input")
|
|
|
25571
25611
|
local isKeyboardPressed = ____input.isKeyboardPressed
|
|
25572
25612
|
local ____CustomCallback = require("src.classes.private.CustomCallback")
|
|
25573
25613
|
local CustomCallback = ____CustomCallback.CustomCallback
|
|
25614
|
+
local v = {run = {pressedKeys = __TS__New(Set)}}
|
|
25574
25615
|
____exports.PostKeyboardChanged = __TS__Class()
|
|
25575
25616
|
local PostKeyboardChanged = ____exports.PostKeyboardChanged
|
|
25576
25617
|
PostKeyboardChanged.name = "PostKeyboardChanged"
|
|
25577
25618
|
__TS__ClassExtends(PostKeyboardChanged, CustomCallback)
|
|
25578
25619
|
function PostKeyboardChanged.prototype.____constructor(self)
|
|
25579
25620
|
CustomCallback.prototype.____constructor(self)
|
|
25580
|
-
self.v =
|
|
25621
|
+
self.v = v
|
|
25581
25622
|
self.shouldFire = function(____, fireArgs, optionalArgs)
|
|
25582
25623
|
local keyboard, pressed = table.unpack(fireArgs)
|
|
25583
25624
|
local callbackKeyboard, callbackPressed = table.unpack(optionalArgs)
|
|
25584
25625
|
return (callbackKeyboard == nil or callbackKeyboard == keyboard) and (callbackPressed == nil or callbackPressed == pressed)
|
|
25585
25626
|
end
|
|
25586
25627
|
self.postRender = function()
|
|
25587
|
-
for ____, keyboard in __TS__Iterator(
|
|
25628
|
+
for ____, keyboard in __TS__Iterator(v.run.pressedKeys) do
|
|
25588
25629
|
if not isKeyboardPressed(nil, keyboard) then
|
|
25589
|
-
|
|
25630
|
+
v.run.pressedKeys:delete(keyboard)
|
|
25590
25631
|
self:fire(keyboard, false)
|
|
25591
25632
|
end
|
|
25592
25633
|
end
|
|
25593
25634
|
for ____, keyboard in ipairs(KEYBOARD_VALUES) do
|
|
25594
25635
|
do
|
|
25595
|
-
if
|
|
25636
|
+
if v.run.pressedKeys:has(keyboard) then
|
|
25596
25637
|
goto __continue8
|
|
25597
25638
|
end
|
|
25598
25639
|
if isKeyboardPressed(nil, keyboard) then
|
|
25599
|
-
|
|
25640
|
+
v.run.pressedKeys:add(keyboard)
|
|
25600
25641
|
self:fire(keyboard, true)
|
|
25601
25642
|
end
|
|
25602
25643
|
end
|
|
@@ -25609,10 +25650,10 @@ return ____exports
|
|
|
25609
25650
|
end,
|
|
25610
25651
|
["src.classes.callbacks.PostKnifeInitLate"] = function(...)
|
|
25611
25652
|
local ____lualib = require("lualib_bundle")
|
|
25612
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
25613
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
25614
25653
|
local Set = ____lualib.Set
|
|
25615
25654
|
local __TS__New = ____lualib.__TS__New
|
|
25655
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
25656
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
25616
25657
|
local ____exports = {}
|
|
25617
25658
|
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
25618
25659
|
local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
|
@@ -25620,18 +25661,19 @@ local ____shouldFire = require("src.shouldFire")
|
|
|
25620
25661
|
local shouldFireKnife = ____shouldFire.shouldFireKnife
|
|
25621
25662
|
local ____CustomCallback = require("src.classes.private.CustomCallback")
|
|
25622
25663
|
local CustomCallback = ____CustomCallback.CustomCallback
|
|
25664
|
+
local v = {room = {firedSet = __TS__New(Set)}}
|
|
25623
25665
|
____exports.PostKnifeInitLate = __TS__Class()
|
|
25624
25666
|
local PostKnifeInitLate = ____exports.PostKnifeInitLate
|
|
25625
25667
|
PostKnifeInitLate.name = "PostKnifeInitLate"
|
|
25626
25668
|
__TS__ClassExtends(PostKnifeInitLate, CustomCallback)
|
|
25627
25669
|
function PostKnifeInitLate.prototype.____constructor(self)
|
|
25628
25670
|
CustomCallback.prototype.____constructor(self)
|
|
25629
|
-
self.v =
|
|
25671
|
+
self.v = v
|
|
25630
25672
|
self.shouldFire = shouldFireKnife
|
|
25631
25673
|
self.postKnifeUpdate = function(____, knife)
|
|
25632
25674
|
local ptrHash = GetPtrHash(knife)
|
|
25633
|
-
if not
|
|
25634
|
-
|
|
25675
|
+
if not v.room.firedSet:has(ptrHash) then
|
|
25676
|
+
v.room.firedSet:add(ptrHash)
|
|
25635
25677
|
self:fire(knife)
|
|
25636
25678
|
end
|
|
25637
25679
|
end
|
|
@@ -25641,10 +25683,10 @@ return ____exports
|
|
|
25641
25683
|
end,
|
|
25642
25684
|
["src.classes.callbacks.PostLaserInitLate"] = function(...)
|
|
25643
25685
|
local ____lualib = require("lualib_bundle")
|
|
25644
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
25645
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
25646
25686
|
local Set = ____lualib.Set
|
|
25647
25687
|
local __TS__New = ____lualib.__TS__New
|
|
25688
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
25689
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
25648
25690
|
local ____exports = {}
|
|
25649
25691
|
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
25650
25692
|
local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
|
@@ -25652,18 +25694,19 @@ local ____shouldFire = require("src.shouldFire")
|
|
|
25652
25694
|
local shouldFireLaser = ____shouldFire.shouldFireLaser
|
|
25653
25695
|
local ____CustomCallback = require("src.classes.private.CustomCallback")
|
|
25654
25696
|
local CustomCallback = ____CustomCallback.CustomCallback
|
|
25697
|
+
local v = {room = {firedSet = __TS__New(Set)}}
|
|
25655
25698
|
____exports.PostLaserInitLate = __TS__Class()
|
|
25656
25699
|
local PostLaserInitLate = ____exports.PostLaserInitLate
|
|
25657
25700
|
PostLaserInitLate.name = "PostLaserInitLate"
|
|
25658
25701
|
__TS__ClassExtends(PostLaserInitLate, CustomCallback)
|
|
25659
25702
|
function PostLaserInitLate.prototype.____constructor(self)
|
|
25660
25703
|
CustomCallback.prototype.____constructor(self)
|
|
25661
|
-
self.v =
|
|
25704
|
+
self.v = v
|
|
25662
25705
|
self.shouldFire = shouldFireLaser
|
|
25663
25706
|
self.postLaserUpdate = function(____, laser)
|
|
25664
25707
|
local index = GetPtrHash(laser)
|
|
25665
|
-
if not
|
|
25666
|
-
|
|
25708
|
+
if not v.room.firedSet:has(index) then
|
|
25709
|
+
v.room.firedSet:add(index)
|
|
25667
25710
|
self:fire(laser)
|
|
25668
25711
|
end
|
|
25669
25712
|
end
|
|
@@ -28926,10 +28969,10 @@ return ____exports
|
|
|
28926
28969
|
end,
|
|
28927
28970
|
["src.classes.callbacks.PostNPCInitLate"] = function(...)
|
|
28928
28971
|
local ____lualib = require("lualib_bundle")
|
|
28929
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
28930
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
28931
28972
|
local Set = ____lualib.Set
|
|
28932
28973
|
local __TS__New = ____lualib.__TS__New
|
|
28974
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
28975
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
28933
28976
|
local ____exports = {}
|
|
28934
28977
|
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
28935
28978
|
local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
|
@@ -28937,18 +28980,19 @@ local ____shouldFire = require("src.shouldFire")
|
|
|
28937
28980
|
local shouldFireNPC = ____shouldFire.shouldFireNPC
|
|
28938
28981
|
local ____CustomCallback = require("src.classes.private.CustomCallback")
|
|
28939
28982
|
local CustomCallback = ____CustomCallback.CustomCallback
|
|
28983
|
+
local v = {room = {firedSet = __TS__New(Set)}}
|
|
28940
28984
|
____exports.PostNPCInitLate = __TS__Class()
|
|
28941
28985
|
local PostNPCInitLate = ____exports.PostNPCInitLate
|
|
28942
28986
|
PostNPCInitLate.name = "PostNPCInitLate"
|
|
28943
28987
|
__TS__ClassExtends(PostNPCInitLate, CustomCallback)
|
|
28944
28988
|
function PostNPCInitLate.prototype.____constructor(self)
|
|
28945
28989
|
CustomCallback.prototype.____constructor(self)
|
|
28946
|
-
self.v =
|
|
28990
|
+
self.v = v
|
|
28947
28991
|
self.shouldFire = shouldFireNPC
|
|
28948
28992
|
self.postNPCUpdate = function(____, npc)
|
|
28949
28993
|
local index = GetPtrHash(npc)
|
|
28950
|
-
if not
|
|
28951
|
-
|
|
28994
|
+
if not v.room.firedSet:has(index) then
|
|
28995
|
+
v.room.firedSet:add(index)
|
|
28952
28996
|
self:fire(npc)
|
|
28953
28997
|
end
|
|
28954
28998
|
end
|
|
@@ -28983,9 +29027,9 @@ return ____exports
|
|
|
28983
29027
|
end,
|
|
28984
29028
|
["src.classes.callbacks.PostNPCStateChanged"] = function(...)
|
|
28985
29029
|
local ____lualib = require("lualib_bundle")
|
|
29030
|
+
local __TS__New = ____lualib.__TS__New
|
|
28986
29031
|
local __TS__Class = ____lualib.__TS__Class
|
|
28987
29032
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
28988
|
-
local __TS__New = ____lualib.__TS__New
|
|
28989
29033
|
local ____exports = {}
|
|
28990
29034
|
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
28991
29035
|
local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
|
@@ -28995,22 +29039,23 @@ local ____DefaultMap = require("src.classes.DefaultMap")
|
|
|
28995
29039
|
local DefaultMap = ____DefaultMap.DefaultMap
|
|
28996
29040
|
local ____CustomCallback = require("src.classes.private.CustomCallback")
|
|
28997
29041
|
local CustomCallback = ____CustomCallback.CustomCallback
|
|
29042
|
+
local v = {run = {stateMap = __TS__New(
|
|
29043
|
+
DefaultMap,
|
|
29044
|
+
function(____, state) return state end
|
|
29045
|
+
)}}
|
|
28998
29046
|
____exports.PostNPCStateChanged = __TS__Class()
|
|
28999
29047
|
local PostNPCStateChanged = ____exports.PostNPCStateChanged
|
|
29000
29048
|
PostNPCStateChanged.name = "PostNPCStateChanged"
|
|
29001
29049
|
__TS__ClassExtends(PostNPCStateChanged, CustomCallback)
|
|
29002
29050
|
function PostNPCStateChanged.prototype.____constructor(self)
|
|
29003
29051
|
CustomCallback.prototype.____constructor(self)
|
|
29004
|
-
self.v =
|
|
29005
|
-
DefaultMap,
|
|
29006
|
-
function(____, state) return state end
|
|
29007
|
-
)}}
|
|
29052
|
+
self.v = v
|
|
29008
29053
|
self.shouldFire = shouldFireNPC
|
|
29009
29054
|
self.postNPCUpdate = function(____, npc)
|
|
29010
29055
|
local ptrHash = GetPtrHash(npc)
|
|
29011
|
-
local previousState =
|
|
29056
|
+
local previousState = v.run.stateMap:getAndSetDefault(ptrHash, npc.State)
|
|
29012
29057
|
local currentState = npc.State
|
|
29013
|
-
|
|
29058
|
+
v.run.stateMap:set(ptrHash, currentState)
|
|
29014
29059
|
if previousState ~= currentState then
|
|
29015
29060
|
self:fire(npc, previousState, currentState)
|
|
29016
29061
|
end
|
|
@@ -29090,10 +29135,10 @@ return ____exports
|
|
|
29090
29135
|
end,
|
|
29091
29136
|
["src.classes.callbacks.PostPickupCollect"] = function(...)
|
|
29092
29137
|
local ____lualib = require("lualib_bundle")
|
|
29093
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
29094
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
29095
29138
|
local Set = ____lualib.Set
|
|
29096
29139
|
local __TS__New = ____lualib.__TS__New
|
|
29140
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
29141
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
29097
29142
|
local ____exports = {}
|
|
29098
29143
|
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
29099
29144
|
local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
|
@@ -29103,13 +29148,14 @@ local ____shouldFire = require("src.shouldFire")
|
|
|
29103
29148
|
local shouldFirePickup = ____shouldFire.shouldFirePickup
|
|
29104
29149
|
local ____CustomCallback = require("src.classes.private.CustomCallback")
|
|
29105
29150
|
local CustomCallback = ____CustomCallback.CustomCallback
|
|
29151
|
+
local v = {room = {firedSet = __TS__New(Set)}}
|
|
29106
29152
|
____exports.PostPickupCollect = __TS__Class()
|
|
29107
29153
|
local PostPickupCollect = ____exports.PostPickupCollect
|
|
29108
29154
|
PostPickupCollect.name = "PostPickupCollect"
|
|
29109
29155
|
__TS__ClassExtends(PostPickupCollect, CustomCallback)
|
|
29110
29156
|
function PostPickupCollect.prototype.____constructor(self)
|
|
29111
29157
|
CustomCallback.prototype.____constructor(self)
|
|
29112
|
-
self.v =
|
|
29158
|
+
self.v = v
|
|
29113
29159
|
self.shouldFire = shouldFirePickup
|
|
29114
29160
|
self.postPickupRender = function(____, pickup)
|
|
29115
29161
|
local sprite = pickup:GetSprite()
|
|
@@ -29118,8 +29164,8 @@ function PostPickupCollect.prototype.____constructor(self)
|
|
|
29118
29164
|
return
|
|
29119
29165
|
end
|
|
29120
29166
|
local index = GetPtrHash(pickup)
|
|
29121
|
-
if not
|
|
29122
|
-
|
|
29167
|
+
if not v.room.firedSet:has(index) then
|
|
29168
|
+
v.room.firedSet:add(index)
|
|
29123
29169
|
local player = getClosestPlayer(nil, pickup.Position)
|
|
29124
29170
|
self:fire(pickup, player)
|
|
29125
29171
|
end
|
|
@@ -29192,10 +29238,10 @@ return ____exports
|
|
|
29192
29238
|
end,
|
|
29193
29239
|
["src.classes.callbacks.PostPickupInitLate"] = function(...)
|
|
29194
29240
|
local ____lualib = require("lualib_bundle")
|
|
29195
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
29196
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
29197
29241
|
local Set = ____lualib.Set
|
|
29198
29242
|
local __TS__New = ____lualib.__TS__New
|
|
29243
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
29244
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
29199
29245
|
local ____exports = {}
|
|
29200
29246
|
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
29201
29247
|
local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
|
@@ -29203,18 +29249,19 @@ local ____shouldFire = require("src.shouldFire")
|
|
|
29203
29249
|
local shouldFirePickup = ____shouldFire.shouldFirePickup
|
|
29204
29250
|
local ____CustomCallback = require("src.classes.private.CustomCallback")
|
|
29205
29251
|
local CustomCallback = ____CustomCallback.CustomCallback
|
|
29252
|
+
local v = {room = {firedSet = __TS__New(Set)}}
|
|
29206
29253
|
____exports.PostPickupInitLate = __TS__Class()
|
|
29207
29254
|
local PostPickupInitLate = ____exports.PostPickupInitLate
|
|
29208
29255
|
PostPickupInitLate.name = "PostPickupInitLate"
|
|
29209
29256
|
__TS__ClassExtends(PostPickupInitLate, CustomCallback)
|
|
29210
29257
|
function PostPickupInitLate.prototype.____constructor(self)
|
|
29211
29258
|
CustomCallback.prototype.____constructor(self)
|
|
29212
|
-
self.v =
|
|
29259
|
+
self.v = v
|
|
29213
29260
|
self.shouldFire = shouldFirePickup
|
|
29214
29261
|
self.postPickupUpdate = function(____, pickup)
|
|
29215
29262
|
local index = GetPtrHash(pickup)
|
|
29216
|
-
if not
|
|
29217
|
-
|
|
29263
|
+
if not v.room.firedSet:has(index) then
|
|
29264
|
+
v.room.firedSet:add(index)
|
|
29218
29265
|
self:fire(pickup)
|
|
29219
29266
|
end
|
|
29220
29267
|
end
|
|
@@ -29272,9 +29319,9 @@ return ____exports
|
|
|
29272
29319
|
end,
|
|
29273
29320
|
["src.classes.callbacks.PostPickupStateChanged"] = function(...)
|
|
29274
29321
|
local ____lualib = require("lualib_bundle")
|
|
29322
|
+
local __TS__New = ____lualib.__TS__New
|
|
29275
29323
|
local __TS__Class = ____lualib.__TS__Class
|
|
29276
29324
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
29277
|
-
local __TS__New = ____lualib.__TS__New
|
|
29278
29325
|
local ____exports = {}
|
|
29279
29326
|
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
29280
29327
|
local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
|
@@ -29284,22 +29331,23 @@ local ____DefaultMap = require("src.classes.DefaultMap")
|
|
|
29284
29331
|
local DefaultMap = ____DefaultMap.DefaultMap
|
|
29285
29332
|
local ____CustomCallback = require("src.classes.private.CustomCallback")
|
|
29286
29333
|
local CustomCallback = ____CustomCallback.CustomCallback
|
|
29334
|
+
local v = {run = {stateMap = __TS__New(
|
|
29335
|
+
DefaultMap,
|
|
29336
|
+
function(____, state) return state end
|
|
29337
|
+
)}}
|
|
29287
29338
|
____exports.PostPickupStateChanged = __TS__Class()
|
|
29288
29339
|
local PostPickupStateChanged = ____exports.PostPickupStateChanged
|
|
29289
29340
|
PostPickupStateChanged.name = "PostPickupStateChanged"
|
|
29290
29341
|
__TS__ClassExtends(PostPickupStateChanged, CustomCallback)
|
|
29291
29342
|
function PostPickupStateChanged.prototype.____constructor(self)
|
|
29292
29343
|
CustomCallback.prototype.____constructor(self)
|
|
29293
|
-
self.v =
|
|
29294
|
-
DefaultMap,
|
|
29295
|
-
function(____, state) return state end
|
|
29296
|
-
)}}
|
|
29344
|
+
self.v = v
|
|
29297
29345
|
self.shouldFire = shouldFirePickup
|
|
29298
29346
|
self.postPickupUpdate = function(____, pickup)
|
|
29299
29347
|
local ptrHash = GetPtrHash(pickup)
|
|
29300
|
-
local previousState =
|
|
29348
|
+
local previousState = v.run.stateMap:getAndSetDefault(ptrHash, pickup.State)
|
|
29301
29349
|
local currentState = pickup.State
|
|
29302
|
-
|
|
29350
|
+
v.run.stateMap:set(ptrHash, currentState)
|
|
29303
29351
|
if previousState ~= currentState then
|
|
29304
29352
|
self:fire(pickup, previousState, currentState)
|
|
29305
29353
|
end
|
|
@@ -29741,10 +29789,10 @@ return ____exports
|
|
|
29741
29789
|
end,
|
|
29742
29790
|
["src.classes.callbacks.PostPlayerChangeHealth"] = function(...)
|
|
29743
29791
|
local ____lualib = require("lualib_bundle")
|
|
29744
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
29745
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
29746
29792
|
local Map = ____lualib.Map
|
|
29747
29793
|
local __TS__New = ____lualib.__TS__New
|
|
29794
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
29795
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
29748
29796
|
local ____exports = {}
|
|
29749
29797
|
local ____cachedEnumValues = require("src.arrays.cachedEnumValues")
|
|
29750
29798
|
local HEALTH_TYPE_VALUES = ____cachedEnumValues.HEALTH_TYPE_VALUES
|
|
@@ -29760,20 +29808,21 @@ local ____DefaultMap = require("src.classes.DefaultMap")
|
|
|
29760
29808
|
local DefaultMap = ____DefaultMap.DefaultMap
|
|
29761
29809
|
local ____CustomCallback = require("src.classes.private.CustomCallback")
|
|
29762
29810
|
local CustomCallback = ____CustomCallback.CustomCallback
|
|
29811
|
+
local v = {run = {playersHealthMap = __TS__New(
|
|
29812
|
+
DefaultMap,
|
|
29813
|
+
function() return __TS__New(Map) end
|
|
29814
|
+
)}}
|
|
29763
29815
|
____exports.PostPlayerChangeHealth = __TS__Class()
|
|
29764
29816
|
local PostPlayerChangeHealth = ____exports.PostPlayerChangeHealth
|
|
29765
29817
|
PostPlayerChangeHealth.name = "PostPlayerChangeHealth"
|
|
29766
29818
|
__TS__ClassExtends(PostPlayerChangeHealth, CustomCallback)
|
|
29767
29819
|
function PostPlayerChangeHealth.prototype.____constructor(self)
|
|
29768
29820
|
CustomCallback.prototype.____constructor(self)
|
|
29769
|
-
self.v =
|
|
29770
|
-
DefaultMap,
|
|
29771
|
-
function() return __TS__New(Map) end
|
|
29772
|
-
)}}
|
|
29821
|
+
self.v = v
|
|
29773
29822
|
self.shouldFire = shouldFirePlayer
|
|
29774
29823
|
self.postPEffectReordered = function(____, player)
|
|
29775
29824
|
local playerIndex = getPlayerIndex(nil, player, true)
|
|
29776
|
-
local playerHealthMap =
|
|
29825
|
+
local playerHealthMap = v.run.playersHealthMap:getAndSetDefault(playerIndex)
|
|
29777
29826
|
for ____, healthType in ipairs(HEALTH_TYPE_VALUES) do
|
|
29778
29827
|
local storedHealthValue = playerHealthMap:get(healthType)
|
|
29779
29828
|
local currentHealthValue = getPlayerHealthType(nil, player, healthType)
|
|
@@ -29819,10 +29868,10 @@ return ____exports
|
|
|
29819
29868
|
end,
|
|
29820
29869
|
["src.classes.callbacks.PostPlayerChangeStat"] = function(...)
|
|
29821
29870
|
local ____lualib = require("lualib_bundle")
|
|
29822
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
29823
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
29824
29871
|
local Map = ____lualib.Map
|
|
29825
29872
|
local __TS__New = ____lualib.__TS__New
|
|
29873
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
29874
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
29826
29875
|
local ____exports = {}
|
|
29827
29876
|
local statEquals
|
|
29828
29877
|
local ____cachedEnumValues = require("src.arrays.cachedEnumValues")
|
|
@@ -29873,20 +29922,21 @@ function statEquals(self, oldValue, newValue)
|
|
|
29873
29922
|
end
|
|
29874
29923
|
error("Failed to determine the type of a stat in the \"POST_PLAYER_CHANGE_STAT\" callback.")
|
|
29875
29924
|
end
|
|
29925
|
+
local v = {run = {playersStatMap = __TS__New(
|
|
29926
|
+
DefaultMap,
|
|
29927
|
+
function() return __TS__New(Map) end
|
|
29928
|
+
)}}
|
|
29876
29929
|
____exports.PostPlayerChangeStat = __TS__Class()
|
|
29877
29930
|
local PostPlayerChangeStat = ____exports.PostPlayerChangeStat
|
|
29878
29931
|
PostPlayerChangeStat.name = "PostPlayerChangeStat"
|
|
29879
29932
|
__TS__ClassExtends(PostPlayerChangeStat, CustomCallback)
|
|
29880
29933
|
function PostPlayerChangeStat.prototype.____constructor(self)
|
|
29881
29934
|
CustomCallback.prototype.____constructor(self)
|
|
29882
|
-
self.v =
|
|
29883
|
-
DefaultMap,
|
|
29884
|
-
function() return __TS__New(Map) end
|
|
29885
|
-
)}}
|
|
29935
|
+
self.v = v
|
|
29886
29936
|
self.shouldFire = shouldFirePlayer
|
|
29887
29937
|
self.postPEffectReordered = function(____, player)
|
|
29888
29938
|
local playerIndex = getPlayerIndex(nil, player, true)
|
|
29889
|
-
local playerStatMap =
|
|
29939
|
+
local playerStatMap = v.run.playersStatMap:getAndSetDefault(playerIndex)
|
|
29890
29940
|
for ____, statType in ipairs(STAT_TYPE_VALUES) do
|
|
29891
29941
|
do
|
|
29892
29942
|
local storedStatValue = playerStatMap:get(statType)
|
|
@@ -29916,9 +29966,9 @@ return ____exports
|
|
|
29916
29966
|
end,
|
|
29917
29967
|
["src.classes.callbacks.PostPlayerChangeType"] = function(...)
|
|
29918
29968
|
local ____lualib = require("lualib_bundle")
|
|
29969
|
+
local __TS__New = ____lualib.__TS__New
|
|
29919
29970
|
local __TS__Class = ____lualib.__TS__Class
|
|
29920
29971
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
29921
|
-
local __TS__New = ____lualib.__TS__New
|
|
29922
29972
|
local ____exports = {}
|
|
29923
29973
|
local ____ModCallbackCustom = require("src.enums.ModCallbackCustom")
|
|
29924
29974
|
local ModCallbackCustom = ____ModCallbackCustom.ModCallbackCustom
|
|
@@ -29931,22 +29981,23 @@ local ____DefaultMap = require("src.classes.DefaultMap")
|
|
|
29931
29981
|
local DefaultMap = ____DefaultMap.DefaultMap
|
|
29932
29982
|
local ____CustomCallback = require("src.classes.private.CustomCallback")
|
|
29933
29983
|
local CustomCallback = ____CustomCallback.CustomCallback
|
|
29984
|
+
local v = {run = {playersCharacterMap = __TS__New(
|
|
29985
|
+
DefaultMap,
|
|
29986
|
+
function(____, character) return character end
|
|
29987
|
+
)}}
|
|
29934
29988
|
____exports.PostPlayerChangeType = __TS__Class()
|
|
29935
29989
|
local PostPlayerChangeType = ____exports.PostPlayerChangeType
|
|
29936
29990
|
PostPlayerChangeType.name = "PostPlayerChangeType"
|
|
29937
29991
|
__TS__ClassExtends(PostPlayerChangeType, CustomCallback)
|
|
29938
29992
|
function PostPlayerChangeType.prototype.____constructor(self)
|
|
29939
29993
|
CustomCallback.prototype.____constructor(self)
|
|
29940
|
-
self.v =
|
|
29941
|
-
DefaultMap,
|
|
29942
|
-
function(____, character) return character end
|
|
29943
|
-
)}}
|
|
29994
|
+
self.v = v
|
|
29944
29995
|
self.shouldFire = shouldFirePlayer
|
|
29945
29996
|
self.postPEffectReordered = function(____, player)
|
|
29946
29997
|
local character = player:GetPlayerType()
|
|
29947
|
-
local storedCharacter = defaultMapGetPlayer(nil,
|
|
29998
|
+
local storedCharacter = defaultMapGetPlayer(nil, v.run.playersCharacterMap, player, character)
|
|
29948
29999
|
if character ~= storedCharacter then
|
|
29949
|
-
mapSetPlayer(nil,
|
|
30000
|
+
mapSetPlayer(nil, v.run.playersCharacterMap, player, character)
|
|
29950
30001
|
self:fire(player, storedCharacter, character)
|
|
29951
30002
|
end
|
|
29952
30003
|
end
|
|
@@ -30214,10 +30265,10 @@ return ____exports
|
|
|
30214
30265
|
end,
|
|
30215
30266
|
["src.classes.callbacks.PostPlayerFatalDamage"] = function(...)
|
|
30216
30267
|
local ____lualib = require("lualib_bundle")
|
|
30217
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
30218
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
30219
30268
|
local Map = ____lualib.Map
|
|
30220
30269
|
local __TS__New = ____lualib.__TS__New
|
|
30270
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
30271
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
30221
30272
|
local ____exports = {}
|
|
30222
30273
|
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
30223
30274
|
local BossID = ____isaac_2Dtypescript_2Ddefinitions.BossID
|
|
@@ -30242,13 +30293,14 @@ local ____shouldFire = require("src.shouldFire")
|
|
|
30242
30293
|
local shouldFirePlayer = ____shouldFire.shouldFirePlayer
|
|
30243
30294
|
local ____CustomCallback = require("src.classes.private.CustomCallback")
|
|
30244
30295
|
local CustomCallback = ____CustomCallback.CustomCallback
|
|
30296
|
+
local v = {run = {playersLastDamageGameFrame = __TS__New(Map)}}
|
|
30245
30297
|
____exports.PostPlayerFatalDamage = __TS__Class()
|
|
30246
30298
|
local PostPlayerFatalDamage = ____exports.PostPlayerFatalDamage
|
|
30247
30299
|
PostPlayerFatalDamage.name = "PostPlayerFatalDamage"
|
|
30248
30300
|
__TS__ClassExtends(PostPlayerFatalDamage, CustomCallback)
|
|
30249
30301
|
function PostPlayerFatalDamage.prototype.____constructor(self)
|
|
30250
30302
|
CustomCallback.prototype.____constructor(self)
|
|
30251
|
-
self.v =
|
|
30303
|
+
self.v = v
|
|
30252
30304
|
self.shouldFire = shouldFirePlayer
|
|
30253
30305
|
self.preUseItemBible = function(____, _collectibleType, _rng, player, _useFlags, _activeSlot, _customVarData)
|
|
30254
30306
|
if not inBossRoomOf(nil, BossID.SATAN) then
|
|
@@ -30274,8 +30326,8 @@ function PostPlayerFatalDamage.prototype.____constructor(self)
|
|
|
30274
30326
|
return nil
|
|
30275
30327
|
end
|
|
30276
30328
|
local gameFrameCount = game:GetFrameCount()
|
|
30277
|
-
local lastDamageGameFrame = mapGetPlayer(nil,
|
|
30278
|
-
mapSetPlayer(nil,
|
|
30329
|
+
local lastDamageGameFrame = mapGetPlayer(nil, v.run.playersLastDamageGameFrame, player)
|
|
30330
|
+
mapSetPlayer(nil, v.run.playersLastDamageGameFrame, player, gameFrameCount)
|
|
30279
30331
|
if willPlayerRevive(nil, player) then
|
|
30280
30332
|
return nil
|
|
30281
30333
|
end
|
|
@@ -30348,10 +30400,10 @@ return ____exports
|
|
|
30348
30400
|
end,
|
|
30349
30401
|
["src.classes.callbacks.PostPlayerInitLate"] = function(...)
|
|
30350
30402
|
local ____lualib = require("lualib_bundle")
|
|
30351
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
30352
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
30353
30403
|
local Set = ____lualib.Set
|
|
30354
30404
|
local __TS__New = ____lualib.__TS__New
|
|
30405
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
30406
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
30355
30407
|
local ____exports = {}
|
|
30356
30408
|
local ____ModCallbackCustom = require("src.enums.ModCallbackCustom")
|
|
30357
30409
|
local ModCallbackCustom = ____ModCallbackCustom.ModCallbackCustom
|
|
@@ -30362,17 +30414,18 @@ local ____shouldFire = require("src.shouldFire")
|
|
|
30362
30414
|
local shouldFirePlayer = ____shouldFire.shouldFirePlayer
|
|
30363
30415
|
local ____CustomCallback = require("src.classes.private.CustomCallback")
|
|
30364
30416
|
local CustomCallback = ____CustomCallback.CustomCallback
|
|
30417
|
+
local v = {run = {playersFiredSet = __TS__New(Set)}}
|
|
30365
30418
|
____exports.PostPlayerInitLate = __TS__Class()
|
|
30366
30419
|
local PostPlayerInitLate = ____exports.PostPlayerInitLate
|
|
30367
30420
|
PostPlayerInitLate.name = "PostPlayerInitLate"
|
|
30368
30421
|
__TS__ClassExtends(PostPlayerInitLate, CustomCallback)
|
|
30369
30422
|
function PostPlayerInitLate.prototype.____constructor(self)
|
|
30370
30423
|
CustomCallback.prototype.____constructor(self)
|
|
30371
|
-
self.v =
|
|
30424
|
+
self.v = v
|
|
30372
30425
|
self.shouldFire = shouldFirePlayer
|
|
30373
30426
|
self.postPEffectUpdateReordered = function(____, player)
|
|
30374
|
-
if not setHasPlayer(nil,
|
|
30375
|
-
setAddPlayer(nil,
|
|
30427
|
+
if not setHasPlayer(nil, v.run.playersFiredSet, player) then
|
|
30428
|
+
setAddPlayer(nil, v.run.playersFiredSet, player)
|
|
30376
30429
|
self:fire(player)
|
|
30377
30430
|
end
|
|
30378
30431
|
end
|
|
@@ -30542,10 +30595,10 @@ return ____exports
|
|
|
30542
30595
|
end,
|
|
30543
30596
|
["src.classes.callbacks.PostProjectileInitLate"] = function(...)
|
|
30544
30597
|
local ____lualib = require("lualib_bundle")
|
|
30545
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
30546
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
30547
30598
|
local Set = ____lualib.Set
|
|
30548
30599
|
local __TS__New = ____lualib.__TS__New
|
|
30600
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
30601
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
30549
30602
|
local ____exports = {}
|
|
30550
30603
|
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
30551
30604
|
local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
|
@@ -30553,18 +30606,19 @@ local ____shouldFire = require("src.shouldFire")
|
|
|
30553
30606
|
local shouldFireProjectile = ____shouldFire.shouldFireProjectile
|
|
30554
30607
|
local ____CustomCallback = require("src.classes.private.CustomCallback")
|
|
30555
30608
|
local CustomCallback = ____CustomCallback.CustomCallback
|
|
30609
|
+
local v = {room = {firedSet = __TS__New(Set)}}
|
|
30556
30610
|
____exports.PostProjectileInitLate = __TS__Class()
|
|
30557
30611
|
local PostProjectileInitLate = ____exports.PostProjectileInitLate
|
|
30558
30612
|
PostProjectileInitLate.name = "PostProjectileInitLate"
|
|
30559
30613
|
__TS__ClassExtends(PostProjectileInitLate, CustomCallback)
|
|
30560
30614
|
function PostProjectileInitLate.prototype.____constructor(self)
|
|
30561
30615
|
CustomCallback.prototype.____constructor(self)
|
|
30562
|
-
self.v =
|
|
30616
|
+
self.v = v
|
|
30563
30617
|
self.shouldFire = shouldFireProjectile
|
|
30564
30618
|
self.postProjectileUpdate = function(____, projectile)
|
|
30565
30619
|
local ptrHash = GetPtrHash(projectile)
|
|
30566
|
-
if not
|
|
30567
|
-
|
|
30620
|
+
if not v.room.firedSet:has(ptrHash) then
|
|
30621
|
+
v.room.firedSet:add(ptrHash)
|
|
30568
30622
|
self:fire(projectile)
|
|
30569
30623
|
end
|
|
30570
30624
|
end
|
|
@@ -30574,9 +30628,9 @@ return ____exports
|
|
|
30574
30628
|
end,
|
|
30575
30629
|
["src.classes.callbacks.PostPurchase"] = function(...)
|
|
30576
30630
|
local ____lualib = require("lualib_bundle")
|
|
30631
|
+
local __TS__New = ____lualib.__TS__New
|
|
30577
30632
|
local __TS__Class = ____lualib.__TS__Class
|
|
30578
30633
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
30579
|
-
local __TS__New = ____lualib.__TS__New
|
|
30580
30634
|
local __TS__ArrayFind = ____lualib.__TS__ArrayFind
|
|
30581
30635
|
local ____exports = {}
|
|
30582
30636
|
local ____ModCallbackCustom = require("src.enums.ModCallbackCustom")
|
|
@@ -30590,13 +30644,14 @@ local ____DefaultMap = require("src.classes.DefaultMap")
|
|
|
30590
30644
|
local DefaultMap = ____DefaultMap.DefaultMap
|
|
30591
30645
|
local ____CustomCallback = require("src.classes.private.CustomCallback")
|
|
30592
30646
|
local CustomCallback = ____CustomCallback.CustomCallback
|
|
30647
|
+
local v = {room = {playersHoldingItemOnLastFrameMap = __TS__New(DefaultMap, false)}}
|
|
30593
30648
|
____exports.PostPurchase = __TS__Class()
|
|
30594
30649
|
local PostPurchase = ____exports.PostPurchase
|
|
30595
30650
|
PostPurchase.name = "PostPurchase"
|
|
30596
30651
|
__TS__ClassExtends(PostPurchase, CustomCallback)
|
|
30597
30652
|
function PostPurchase.prototype.____constructor(self)
|
|
30598
30653
|
CustomCallback.prototype.____constructor(self)
|
|
30599
|
-
self.v =
|
|
30654
|
+
self.v = v
|
|
30600
30655
|
self.shouldFire = function(____, fireArgs, optionalArgs)
|
|
30601
30656
|
local _player, pickup = table.unpack(fireArgs)
|
|
30602
30657
|
local callbackPickupVariant, callbackPickupSubType = table.unpack(optionalArgs)
|
|
@@ -30604,8 +30659,8 @@ function PostPurchase.prototype.____constructor(self)
|
|
|
30604
30659
|
end
|
|
30605
30660
|
self.postPEffectUpdateReordered = function(____, player)
|
|
30606
30661
|
local isHoldingItem = player:IsHoldingItem()
|
|
30607
|
-
local wasHoldingItemOnLastFrame = defaultMapGetPlayer(nil,
|
|
30608
|
-
mapSetPlayer(nil,
|
|
30662
|
+
local wasHoldingItemOnLastFrame = defaultMapGetPlayer(nil, v.room.playersHoldingItemOnLastFrameMap, player)
|
|
30663
|
+
mapSetPlayer(nil, v.room.playersHoldingItemOnLastFrameMap, player, isHoldingItem)
|
|
30609
30664
|
if not wasHoldingItemOnLastFrame and isHoldingItem then
|
|
30610
30665
|
self:playerPickedUpNewItem(player)
|
|
30611
30666
|
end
|
|
@@ -30695,13 +30750,14 @@ local ____ModCallbackCustom = require("src.enums.ModCallbackCustom")
|
|
|
30695
30750
|
local ModCallbackCustom = ____ModCallbackCustom.ModCallbackCustom
|
|
30696
30751
|
local ____CustomCallback = require("src.classes.private.CustomCallback")
|
|
30697
30752
|
local CustomCallback = ____CustomCallback.CustomCallback
|
|
30753
|
+
local v = {room = {cleared = false}}
|
|
30698
30754
|
____exports.PostRoomClearChanged = __TS__Class()
|
|
30699
30755
|
local PostRoomClearChanged = ____exports.PostRoomClearChanged
|
|
30700
30756
|
PostRoomClearChanged.name = "PostRoomClearChanged"
|
|
30701
30757
|
__TS__ClassExtends(PostRoomClearChanged, CustomCallback)
|
|
30702
30758
|
function PostRoomClearChanged.prototype.____constructor(self)
|
|
30703
30759
|
CustomCallback.prototype.____constructor(self)
|
|
30704
|
-
self.v =
|
|
30760
|
+
self.v = v
|
|
30705
30761
|
self.shouldFire = function(____, fireArgs, optionalArgs)
|
|
30706
30762
|
local roomClear = table.unpack(fireArgs)
|
|
30707
30763
|
local callbackRoomClear = table.unpack(optionalArgs)
|
|
@@ -30710,15 +30766,15 @@ function PostRoomClearChanged.prototype.____constructor(self)
|
|
|
30710
30766
|
self.postUpdate = function()
|
|
30711
30767
|
local room = game:GetRoom()
|
|
30712
30768
|
local roomClear = room:IsClear()
|
|
30713
|
-
if roomClear ~=
|
|
30714
|
-
|
|
30769
|
+
if roomClear ~= v.room.cleared then
|
|
30770
|
+
v.room.cleared = roomClear
|
|
30715
30771
|
self:fire(roomClear)
|
|
30716
30772
|
end
|
|
30717
30773
|
end
|
|
30718
30774
|
self.postNewRoomReordered = function()
|
|
30719
30775
|
local room = game:GetRoom()
|
|
30720
30776
|
local roomClear = room:IsClear()
|
|
30721
|
-
|
|
30777
|
+
v.room.cleared = roomClear
|
|
30722
30778
|
end
|
|
30723
30779
|
self.callbacksUsed = {{ModCallback.POST_UPDATE, self.postUpdate}}
|
|
30724
30780
|
self.customCallbacksUsed = {{ModCallbackCustom.POST_NEW_ROOM_REORDERED, self.postNewRoomReordered}}
|
|
@@ -30743,22 +30799,23 @@ local ____shouldFire = require("src.shouldFire")
|
|
|
30743
30799
|
local shouldFirePlayer = ____shouldFire.shouldFirePlayer
|
|
30744
30800
|
local ____CustomCallback = require("src.classes.private.CustomCallback")
|
|
30745
30801
|
local CustomCallback = ____CustomCallback.CustomCallback
|
|
30802
|
+
local v = {level = {numSacrifices = 0}}
|
|
30746
30803
|
____exports.PostSacrifice = __TS__Class()
|
|
30747
30804
|
local PostSacrifice = ____exports.PostSacrifice
|
|
30748
30805
|
PostSacrifice.name = "PostSacrifice"
|
|
30749
30806
|
__TS__ClassExtends(PostSacrifice, CustomCallback)
|
|
30750
30807
|
function PostSacrifice.prototype.____constructor(self)
|
|
30751
30808
|
CustomCallback.prototype.____constructor(self)
|
|
30752
|
-
self.v =
|
|
30809
|
+
self.v = v
|
|
30753
30810
|
self.shouldFire = shouldFirePlayer
|
|
30754
30811
|
self.entityTakeDmgPlayer = function(____, player, _amount, damageFlags, _source, _countdownFrames)
|
|
30755
30812
|
local room = game:GetRoom()
|
|
30756
30813
|
local roomType = room:GetType()
|
|
30757
30814
|
local isSpikeDamage = hasFlag(nil, damageFlags, DamageFlag.SPIKES)
|
|
30758
30815
|
if roomType == RoomType.SACRIFICE and isSpikeDamage then
|
|
30759
|
-
local
|
|
30760
|
-
|
|
30761
|
-
self:fire(player,
|
|
30816
|
+
local ____v_level_0, ____numSacrifices_1 = v.level, "numSacrifices"
|
|
30817
|
+
____v_level_0[____numSacrifices_1] = ____v_level_0[____numSacrifices_1] + 1
|
|
30818
|
+
self:fire(player, v.level.numSacrifices)
|
|
30762
30819
|
end
|
|
30763
30820
|
return nil
|
|
30764
30821
|
end
|
|
@@ -30975,10 +31032,10 @@ return ____exports
|
|
|
30975
31032
|
end,
|
|
30976
31033
|
["src.classes.callbacks.PostTearInitLate"] = function(...)
|
|
30977
31034
|
local ____lualib = require("lualib_bundle")
|
|
30978
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
30979
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
30980
31035
|
local Set = ____lualib.Set
|
|
30981
31036
|
local __TS__New = ____lualib.__TS__New
|
|
31037
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
31038
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
30982
31039
|
local ____exports = {}
|
|
30983
31040
|
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
30984
31041
|
local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
|
@@ -30986,18 +31043,19 @@ local ____shouldFire = require("src.shouldFire")
|
|
|
30986
31043
|
local shouldFireTear = ____shouldFire.shouldFireTear
|
|
30987
31044
|
local ____CustomCallback = require("src.classes.private.CustomCallback")
|
|
30988
31045
|
local CustomCallback = ____CustomCallback.CustomCallback
|
|
31046
|
+
local v = {room = {firedSet = __TS__New(Set)}}
|
|
30989
31047
|
____exports.PostTearInitLate = __TS__Class()
|
|
30990
31048
|
local PostTearInitLate = ____exports.PostTearInitLate
|
|
30991
31049
|
PostTearInitLate.name = "PostTearInitLate"
|
|
30992
31050
|
__TS__ClassExtends(PostTearInitLate, CustomCallback)
|
|
30993
31051
|
function PostTearInitLate.prototype.____constructor(self)
|
|
30994
31052
|
CustomCallback.prototype.____constructor(self)
|
|
30995
|
-
self.v =
|
|
31053
|
+
self.v = v
|
|
30996
31054
|
self.shouldFire = shouldFireTear
|
|
30997
31055
|
self.postTearUpdate = function(____, tear)
|
|
30998
31056
|
local ptrHash = GetPtrHash(tear)
|
|
30999
|
-
if not
|
|
31000
|
-
|
|
31057
|
+
if not v.room.firedSet:has(ptrHash) then
|
|
31058
|
+
v.room.firedSet:add(ptrHash)
|
|
31001
31059
|
self:fire(tear)
|
|
31002
31060
|
end
|
|
31003
31061
|
end
|
|
@@ -31007,10 +31065,10 @@ return ____exports
|
|
|
31007
31065
|
end,
|
|
31008
31066
|
["src.classes.callbacks.PostTearInitVeryLate"] = function(...)
|
|
31009
31067
|
local ____lualib = require("lualib_bundle")
|
|
31010
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
31011
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
31012
31068
|
local Set = ____lualib.Set
|
|
31013
31069
|
local __TS__New = ____lualib.__TS__New
|
|
31070
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
31071
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
31014
31072
|
local ____exports = {}
|
|
31015
31073
|
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
31016
31074
|
local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
|
@@ -31018,21 +31076,22 @@ local ____shouldFire = require("src.shouldFire")
|
|
|
31018
31076
|
local shouldFireTear = ____shouldFire.shouldFireTear
|
|
31019
31077
|
local ____CustomCallback = require("src.classes.private.CustomCallback")
|
|
31020
31078
|
local CustomCallback = ____CustomCallback.CustomCallback
|
|
31079
|
+
local v = {room = {firedSet = __TS__New(Set)}}
|
|
31021
31080
|
____exports.PostTearInitVeryLate = __TS__Class()
|
|
31022
31081
|
local PostTearInitVeryLate = ____exports.PostTearInitVeryLate
|
|
31023
31082
|
PostTearInitVeryLate.name = "PostTearInitVeryLate"
|
|
31024
31083
|
__TS__ClassExtends(PostTearInitVeryLate, CustomCallback)
|
|
31025
31084
|
function PostTearInitVeryLate.prototype.____constructor(self)
|
|
31026
31085
|
CustomCallback.prototype.____constructor(self)
|
|
31027
|
-
self.v =
|
|
31086
|
+
self.v = v
|
|
31028
31087
|
self.shouldFire = shouldFireTear
|
|
31029
31088
|
self.postTearUpdate = function(____, tear)
|
|
31030
31089
|
if tear.FrameCount == 0 then
|
|
31031
31090
|
return
|
|
31032
31091
|
end
|
|
31033
31092
|
local index = GetPtrHash(tear)
|
|
31034
|
-
if not
|
|
31035
|
-
|
|
31093
|
+
if not v.room.firedSet:has(index) then
|
|
31094
|
+
v.room.firedSet:add(index)
|
|
31036
31095
|
self:fire(tear)
|
|
31037
31096
|
end
|
|
31038
31097
|
end
|
|
@@ -31100,10 +31159,10 @@ return ____exports
|
|
|
31100
31159
|
end,
|
|
31101
31160
|
["src.classes.callbacks.PostTransformation"] = function(...)
|
|
31102
31161
|
local ____lualib = require("lualib_bundle")
|
|
31103
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
31104
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
31105
31162
|
local Map = ____lualib.Map
|
|
31106
31163
|
local __TS__New = ____lualib.__TS__New
|
|
31164
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
31165
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
31107
31166
|
local ____exports = {}
|
|
31108
31167
|
local ____cachedEnumValues = require("src.arrays.cachedEnumValues")
|
|
31109
31168
|
local PLAYER_FORM_VALUES = ____cachedEnumValues.PLAYER_FORM_VALUES
|
|
@@ -31115,23 +31174,24 @@ local ____DefaultMap = require("src.classes.DefaultMap")
|
|
|
31115
31174
|
local DefaultMap = ____DefaultMap.DefaultMap
|
|
31116
31175
|
local ____CustomCallback = require("src.classes.private.CustomCallback")
|
|
31117
31176
|
local CustomCallback = ____CustomCallback.CustomCallback
|
|
31177
|
+
local v = {run = {playersTransformationsMap = __TS__New(
|
|
31178
|
+
DefaultMap,
|
|
31179
|
+
function() return __TS__New(Map) end
|
|
31180
|
+
)}}
|
|
31118
31181
|
____exports.PostTransformation = __TS__Class()
|
|
31119
31182
|
local PostTransformation = ____exports.PostTransformation
|
|
31120
31183
|
PostTransformation.name = "PostTransformation"
|
|
31121
31184
|
__TS__ClassExtends(PostTransformation, CustomCallback)
|
|
31122
31185
|
function PostTransformation.prototype.____constructor(self)
|
|
31123
31186
|
CustomCallback.prototype.____constructor(self)
|
|
31124
|
-
self.v =
|
|
31125
|
-
DefaultMap,
|
|
31126
|
-
function() return __TS__New(Map) end
|
|
31127
|
-
)}}
|
|
31187
|
+
self.v = v
|
|
31128
31188
|
self.shouldFire = function(____, fireArgs, optionalArgs)
|
|
31129
31189
|
local _player, playerForm = table.unpack(fireArgs)
|
|
31130
31190
|
local callbackPlayerForm = table.unpack(optionalArgs)
|
|
31131
31191
|
return callbackPlayerForm == nil or callbackPlayerForm == playerForm
|
|
31132
31192
|
end
|
|
31133
31193
|
self.postPEffectUpdateReordered = function(____, player)
|
|
31134
|
-
local playerTransformationsMap = defaultMapGetPlayer(nil,
|
|
31194
|
+
local playerTransformationsMap = defaultMapGetPlayer(nil, v.run.playersTransformationsMap, player)
|
|
31135
31195
|
for ____, playerForm in ipairs(PLAYER_FORM_VALUES) do
|
|
31136
31196
|
local hasForm = player:HasPlayerForm(playerForm)
|
|
31137
31197
|
local storedForm = playerTransformationsMap:get(playerForm)
|
|
@@ -31150,10 +31210,10 @@ return ____exports
|
|
|
31150
31210
|
end,
|
|
31151
31211
|
["src.classes.callbacks.PostTrinketBreak"] = function(...)
|
|
31152
31212
|
local ____lualib = require("lualib_bundle")
|
|
31153
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
31154
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
31155
31213
|
local Map = ____lualib.Map
|
|
31156
31214
|
local __TS__New = ____lualib.__TS__New
|
|
31215
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
31216
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
31157
31217
|
local ____exports = {}
|
|
31158
31218
|
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
31159
31219
|
local EntityType = ____isaac_2Dtypescript_2Ddefinitions.EntityType
|
|
@@ -31170,19 +31230,20 @@ local DefaultMap = ____DefaultMap.DefaultMap
|
|
|
31170
31230
|
local ____CustomCallback = require("src.classes.private.CustomCallback")
|
|
31171
31231
|
local CustomCallback = ____CustomCallback.CustomCallback
|
|
31172
31232
|
local TRINKETS_THAT_CAN_BREAK = {TrinketType.WISH_BONE, TrinketType.WALNUT}
|
|
31233
|
+
local v = {run = {playersTrinketMap = __TS__New(
|
|
31234
|
+
DefaultMap,
|
|
31235
|
+
function() return __TS__New(Map) end
|
|
31236
|
+
)}}
|
|
31173
31237
|
____exports.PostTrinketBreak = __TS__Class()
|
|
31174
31238
|
local PostTrinketBreak = ____exports.PostTrinketBreak
|
|
31175
31239
|
PostTrinketBreak.name = "PostTrinketBreak"
|
|
31176
31240
|
__TS__ClassExtends(PostTrinketBreak, CustomCallback)
|
|
31177
31241
|
function PostTrinketBreak.prototype.____constructor(self)
|
|
31178
31242
|
CustomCallback.prototype.____constructor(self)
|
|
31179
|
-
self.v =
|
|
31180
|
-
DefaultMap,
|
|
31181
|
-
function() return __TS__New(Map) end
|
|
31182
|
-
)}}
|
|
31243
|
+
self.v = v
|
|
31183
31244
|
self.shouldFire = shouldFireTrinketType
|
|
31184
31245
|
self.entityTakeDmgPlayer = function(____, player, _amount, _damageFlags, _source, _countdownFrames)
|
|
31185
|
-
local trinketMap = defaultMapGetPlayer(nil,
|
|
31246
|
+
local trinketMap = defaultMapGetPlayer(nil, v.run.playersTrinketMap, player)
|
|
31186
31247
|
for ____, trinketType in ipairs(TRINKETS_THAT_CAN_BREAK) do
|
|
31187
31248
|
do
|
|
31188
31249
|
local numTrinketsHeld = player:GetTrinketMultiplier(trinketType)
|
|
@@ -31205,7 +31266,7 @@ function PostTrinketBreak.prototype.____constructor(self)
|
|
|
31205
31266
|
return nil
|
|
31206
31267
|
end
|
|
31207
31268
|
self.postPEffectUpdateReordered = function(____, player)
|
|
31208
|
-
local trinketMap = defaultMapGetPlayer(nil,
|
|
31269
|
+
local trinketMap = defaultMapGetPlayer(nil, v.run.playersTrinketMap, player)
|
|
31209
31270
|
for ____, trinketType in ipairs(TRINKETS_THAT_CAN_BREAK) do
|
|
31210
31271
|
local numTrinkets = player:GetTrinketMultiplier(trinketType)
|
|
31211
31272
|
if numTrinkets == 0 then
|
|
@@ -31399,16 +31460,17 @@ local ReadonlySet = ____ReadonlySet.ReadonlySet
|
|
|
31399
31460
|
local ____CustomCallback = require("src.classes.private.CustomCallback")
|
|
31400
31461
|
local CustomCallback = ____CustomCallback.CustomCallback
|
|
31401
31462
|
local TRAVELING_TO_NEXT_FLOOR_ANIMATIONS = __TS__New(ReadonlySet, {"Trapdoor", "LightTravel"})
|
|
31463
|
+
local v = {run = {firedOnStage = nil}}
|
|
31402
31464
|
____exports.PreNewLevel = __TS__Class()
|
|
31403
31465
|
local PreNewLevel = ____exports.PreNewLevel
|
|
31404
31466
|
PreNewLevel.name = "PreNewLevel"
|
|
31405
31467
|
__TS__ClassExtends(PreNewLevel, CustomCallback)
|
|
31406
31468
|
function PreNewLevel.prototype.____constructor(self)
|
|
31407
31469
|
CustomCallback.prototype.____constructor(self)
|
|
31408
|
-
self.v =
|
|
31470
|
+
self.v = v
|
|
31409
31471
|
self.postPlayerRender = function(____, player)
|
|
31410
31472
|
local effectiveStage = getEffectiveStage(nil)
|
|
31411
|
-
if effectiveStage ==
|
|
31473
|
+
if effectiveStage == v.run.firedOnStage then
|
|
31412
31474
|
return
|
|
31413
31475
|
end
|
|
31414
31476
|
local sprite = player:GetSprite()
|
|
@@ -31419,7 +31481,7 @@ function PreNewLevel.prototype.____constructor(self)
|
|
|
31419
31481
|
local frame = sprite:GetFrame()
|
|
31420
31482
|
local finalFrame = getLastFrameOfAnimation(nil, sprite)
|
|
31421
31483
|
if frame == finalFrame then
|
|
31422
|
-
|
|
31484
|
+
v.run.firedOnStage = effectiveStage
|
|
31423
31485
|
self:fire(player)
|
|
31424
31486
|
end
|
|
31425
31487
|
end
|
|
@@ -32246,13 +32308,14 @@ local getRoomVariant = ____roomData.getRoomVariant
|
|
|
32246
32308
|
local getRoomVisitedCount = ____roomData.getRoomVisitedCount
|
|
32247
32309
|
local ____Feature = require("src.classes.private.Feature")
|
|
32248
32310
|
local Feature = ____Feature.Feature
|
|
32311
|
+
local v = {run = {roomHistory = {}}}
|
|
32249
32312
|
____exports.RoomHistory = __TS__Class()
|
|
32250
32313
|
local RoomHistory = ____exports.RoomHistory
|
|
32251
32314
|
RoomHistory.name = "RoomHistory"
|
|
32252
32315
|
__TS__ClassExtends(RoomHistory, Feature)
|
|
32253
32316
|
function RoomHistory.prototype.____constructor(self)
|
|
32254
32317
|
Feature.prototype.____constructor(self)
|
|
32255
|
-
self.v =
|
|
32318
|
+
self.v = v
|
|
32256
32319
|
self.postNewRoomEarly = function()
|
|
32257
32320
|
local level = game:GetLevel()
|
|
32258
32321
|
local stage = level:GetStage()
|
|
@@ -32283,30 +32346,30 @@ function RoomHistory.prototype.____constructor(self)
|
|
|
32283
32346
|
roomListIndex = roomListIndex,
|
|
32284
32347
|
roomVisitedCount = roomVisitedCount
|
|
32285
32348
|
}
|
|
32286
|
-
local
|
|
32287
|
-
|
|
32349
|
+
local ____v_run_roomHistory_0 = v.run.roomHistory
|
|
32350
|
+
____v_run_roomHistory_0[#____v_run_roomHistory_0 + 1] = roomDescription
|
|
32288
32351
|
end
|
|
32289
32352
|
self.customCallbacksUsed = {{ModCallbackCustom.POST_NEW_ROOM_EARLY, self.postNewRoomEarly}}
|
|
32290
32353
|
end
|
|
32291
32354
|
function RoomHistory.prototype.getNumRoomsEntered(self)
|
|
32292
|
-
return #
|
|
32355
|
+
return #v.run.roomHistory
|
|
32293
32356
|
end
|
|
32294
32357
|
function RoomHistory.prototype.getRoomHistory(self)
|
|
32295
|
-
return
|
|
32358
|
+
return v.run.roomHistory
|
|
32296
32359
|
end
|
|
32297
32360
|
function RoomHistory.prototype.getPreviousRoomDescription(self)
|
|
32298
|
-
local previousRoomDescription =
|
|
32361
|
+
local previousRoomDescription = v.run.roomHistory[#v.run.roomHistory - 2 + 1]
|
|
32299
32362
|
if previousRoomDescription ~= nil then
|
|
32300
32363
|
return previousRoomDescription
|
|
32301
32364
|
end
|
|
32302
|
-
local startingRoomDescription =
|
|
32365
|
+
local startingRoomDescription = v.run.roomHistory[1]
|
|
32303
32366
|
if startingRoomDescription ~= nil then
|
|
32304
32367
|
return startingRoomDescription
|
|
32305
32368
|
end
|
|
32306
32369
|
error("Failed to find a room description for any rooms thus far on this run.")
|
|
32307
32370
|
end
|
|
32308
32371
|
function RoomHistory.prototype.getLatestRoomDescription(self)
|
|
32309
|
-
return getLastElement(nil,
|
|
32372
|
+
return getLastElement(nil, v.run.roomHistory)
|
|
32310
32373
|
end
|
|
32311
32374
|
function RoomHistory.prototype.isLeavingRoom(self)
|
|
32312
32375
|
local level = game:GetLevel()
|
|
@@ -32401,25 +32464,26 @@ function checkExecuteIntervalFunctions(self, intervalFunctions, frameCount, newN
|
|
|
32401
32464
|
end
|
|
32402
32465
|
end
|
|
32403
32466
|
end
|
|
32467
|
+
local v = {run = {queuedGameFunctions = {}, queuedRenderFunctions = {}, intervalGameFunctions = {}, intervalRenderFunctions = {}}}
|
|
32404
32468
|
____exports.RunInNFrames = __TS__Class()
|
|
32405
32469
|
local RunInNFrames = ____exports.RunInNFrames
|
|
32406
32470
|
RunInNFrames.name = "RunInNFrames"
|
|
32407
32471
|
__TS__ClassExtends(RunInNFrames, Feature)
|
|
32408
32472
|
function RunInNFrames.prototype.____constructor(self, roomHistory)
|
|
32409
32473
|
Feature.prototype.____constructor(self)
|
|
32410
|
-
self.v =
|
|
32474
|
+
self.v = v
|
|
32411
32475
|
self.vConditionalFunc = function() return false end
|
|
32412
32476
|
self.postUpdate = function()
|
|
32413
32477
|
local gameFrameCount = game:GetFrameCount()
|
|
32414
32478
|
local numRoomsEntered = self.roomHistory:getNumRoomsEntered()
|
|
32415
|
-
checkExecuteQueuedFunctions(nil,
|
|
32416
|
-
checkExecuteIntervalFunctions(nil,
|
|
32479
|
+
checkExecuteQueuedFunctions(nil, v.run.queuedGameFunctions, gameFrameCount, numRoomsEntered)
|
|
32480
|
+
checkExecuteIntervalFunctions(nil, v.run.intervalGameFunctions, gameFrameCount, numRoomsEntered)
|
|
32417
32481
|
end
|
|
32418
32482
|
self.postRender = function()
|
|
32419
32483
|
local renderFrameCount = Isaac.GetFrameCount()
|
|
32420
32484
|
local numRoomsEntered = self.roomHistory:getNumRoomsEntered()
|
|
32421
|
-
checkExecuteQueuedFunctions(nil,
|
|
32422
|
-
checkExecuteIntervalFunctions(nil,
|
|
32485
|
+
checkExecuteQueuedFunctions(nil, v.run.queuedRenderFunctions, renderFrameCount, numRoomsEntered)
|
|
32486
|
+
checkExecuteIntervalFunctions(nil, v.run.intervalRenderFunctions, renderFrameCount, numRoomsEntered)
|
|
32423
32487
|
end
|
|
32424
32488
|
self.featuresUsed = {ISCFeature.ROOM_HISTORY}
|
|
32425
32489
|
self.callbacksUsed = {{ModCallback.POST_UPDATE, self.postUpdate}, {ModCallback.POST_RENDER, self.postRender}}
|
|
@@ -32438,8 +32502,8 @@ function RunInNFrames.prototype.runInNGameFrames(self, func, numGameFrames, canc
|
|
|
32438
32502
|
local numRoomsEntered = self.roomHistory:getNumRoomsEntered()
|
|
32439
32503
|
local frameCountToFire = gameFrameCount + numGameFrames
|
|
32440
32504
|
local queuedFunction = {func = func, frameCountToFire = frameCountToFire, numRoomsEntered = numRoomsEntered, cancelIfRoomChanges = cancelIfRoomChanges}
|
|
32441
|
-
local
|
|
32442
|
-
|
|
32505
|
+
local ____v_run_queuedGameFunctions_0 = v.run.queuedGameFunctions
|
|
32506
|
+
____v_run_queuedGameFunctions_0[#____v_run_queuedGameFunctions_0 + 1] = queuedFunction
|
|
32443
32507
|
end
|
|
32444
32508
|
function RunInNFrames.prototype.runInNRenderFrames(self, func, numRenderFrames, cancelIfRoomChanges)
|
|
32445
32509
|
if cancelIfRoomChanges == nil then
|
|
@@ -32449,8 +32513,8 @@ function RunInNFrames.prototype.runInNRenderFrames(self, func, numRenderFrames,
|
|
|
32449
32513
|
local numRoomsEntered = self.roomHistory:getNumRoomsEntered()
|
|
32450
32514
|
local frameCountToFire = renderFrameCount + numRenderFrames
|
|
32451
32515
|
local queuedFunction = {func = func, frameCountToFire = frameCountToFire, numRoomsEntered = numRoomsEntered, cancelIfRoomChanges = cancelIfRoomChanges}
|
|
32452
|
-
local
|
|
32453
|
-
|
|
32516
|
+
local ____v_run_queuedRenderFunctions_1 = v.run.queuedRenderFunctions
|
|
32517
|
+
____v_run_queuedRenderFunctions_1[#____v_run_queuedRenderFunctions_1 + 1] = queuedFunction
|
|
32454
32518
|
end
|
|
32455
32519
|
function RunInNFrames.prototype.runNextGameFrame(self, func, cancelIfRoomChanges)
|
|
32456
32520
|
if cancelIfRoomChanges == nil then
|
|
@@ -32483,8 +32547,8 @@ function RunInNFrames.prototype.setIntervalGameFrames(self, func, numGameFrames,
|
|
|
32483
32547
|
cancelIfRoomChanges = cancelIfRoomChanges,
|
|
32484
32548
|
numIntervalFrames = numGameFrames
|
|
32485
32549
|
}
|
|
32486
|
-
local
|
|
32487
|
-
|
|
32550
|
+
local ____v_run_intervalGameFunctions_2 = v.run.intervalGameFunctions
|
|
32551
|
+
____v_run_intervalGameFunctions_2[#____v_run_intervalGameFunctions_2 + 1] = intervalFunction
|
|
32488
32552
|
end
|
|
32489
32553
|
function RunInNFrames.prototype.setIntervalRenderFrames(self, func, numRenderFrames, runImmediately, cancelIfRoomChanges)
|
|
32490
32554
|
if cancelIfRoomChanges == nil then
|
|
@@ -32505,8 +32569,8 @@ function RunInNFrames.prototype.setIntervalRenderFrames(self, func, numRenderFra
|
|
|
32505
32569
|
cancelIfRoomChanges = cancelIfRoomChanges,
|
|
32506
32570
|
numIntervalFrames = numRenderFrames
|
|
32507
32571
|
}
|
|
32508
|
-
local
|
|
32509
|
-
|
|
32572
|
+
local ____v_run_intervalRenderFunctions_3 = v.run.intervalRenderFunctions
|
|
32573
|
+
____v_run_intervalRenderFunctions_3[#____v_run_intervalRenderFunctions_3 + 1] = intervalFunction
|
|
32510
32574
|
end
|
|
32511
32575
|
__TS__Decorate({Exported}, RunInNFrames.prototype, "restartNextRenderFrame", true)
|
|
32512
32576
|
__TS__Decorate({Exported}, RunInNFrames.prototype, "runInNGameFrames", true)
|
|
@@ -32519,11 +32583,11 @@ return ____exports
|
|
|
32519
32583
|
end,
|
|
32520
32584
|
["src.classes.features.callbackLogic.CustomGridEntities"] = function(...)
|
|
32521
32585
|
local ____lualib = require("lualib_bundle")
|
|
32522
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
32523
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
32524
32586
|
local Map = ____lualib.Map
|
|
32525
32587
|
local __TS__New = ____lualib.__TS__New
|
|
32526
32588
|
local Set = ____lualib.Set
|
|
32589
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
32590
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
32527
32591
|
local __TS__Iterator = ____lualib.__TS__Iterator
|
|
32528
32592
|
local __TS__Decorate = ____lualib.__TS__Decorate
|
|
32529
32593
|
local ____exports = {}
|
|
@@ -32555,26 +32619,27 @@ local ____DefaultMap = require("src.classes.DefaultMap")
|
|
|
32555
32619
|
local DefaultMap = ____DefaultMap.DefaultMap
|
|
32556
32620
|
local ____Feature = require("src.classes.private.Feature")
|
|
32557
32621
|
local Feature = ____Feature.Feature
|
|
32622
|
+
local v = {
|
|
32623
|
+
level = {customGridEntities = __TS__New(
|
|
32624
|
+
DefaultMap,
|
|
32625
|
+
function() return __TS__New(Map) end
|
|
32626
|
+
)},
|
|
32627
|
+
room = {
|
|
32628
|
+
genericPropPtrHashes = __TS__New(Set),
|
|
32629
|
+
manuallyUsingShovel = false
|
|
32630
|
+
}
|
|
32631
|
+
}
|
|
32558
32632
|
____exports.CustomGridEntities = __TS__Class()
|
|
32559
32633
|
local CustomGridEntities = ____exports.CustomGridEntities
|
|
32560
32634
|
CustomGridEntities.name = "CustomGridEntities"
|
|
32561
32635
|
__TS__ClassExtends(CustomGridEntities, Feature)
|
|
32562
32636
|
function CustomGridEntities.prototype.____constructor(self, runInNFrames)
|
|
32563
32637
|
Feature.prototype.____constructor(self)
|
|
32564
|
-
self.v =
|
|
32565
|
-
level = {customGridEntities = __TS__New(
|
|
32566
|
-
DefaultMap,
|
|
32567
|
-
function() return __TS__New(Map) end
|
|
32568
|
-
)},
|
|
32569
|
-
room = {
|
|
32570
|
-
genericPropPtrHashes = __TS__New(Set),
|
|
32571
|
-
manuallyUsingShovel = false
|
|
32572
|
-
}
|
|
32573
|
-
}
|
|
32638
|
+
self.v = v
|
|
32574
32639
|
self.preUseItemWeNeedToGoDeeper = function(____, _collectibleType, _rng, player, _useFlags, _activeSlot, _customVarData)
|
|
32575
32640
|
local room = game:GetRoom()
|
|
32576
32641
|
local roomListIndex = getRoomListIndex(nil)
|
|
32577
|
-
local roomCustomGridEntities =
|
|
32642
|
+
local roomCustomGridEntities = v.level.customGridEntities:get(roomListIndex)
|
|
32578
32643
|
if roomCustomGridEntities == nil then
|
|
32579
32644
|
return nil
|
|
32580
32645
|
end
|
|
@@ -32593,15 +32658,15 @@ function CustomGridEntities.prototype.____constructor(self, runInNFrames)
|
|
|
32593
32658
|
if futurePlayer == nil then
|
|
32594
32659
|
return
|
|
32595
32660
|
end
|
|
32596
|
-
|
|
32661
|
+
v.room.manuallyUsingShovel = true
|
|
32597
32662
|
futurePlayer:UseActiveItem(CollectibleType.WE_NEED_TO_GO_DEEPER)
|
|
32598
|
-
|
|
32663
|
+
v.room.manuallyUsingShovel = false
|
|
32599
32664
|
end)
|
|
32600
32665
|
return true
|
|
32601
32666
|
end
|
|
32602
32667
|
self.postNewRoomReordered = function()
|
|
32603
32668
|
local roomListIndex = getRoomListIndex(nil)
|
|
32604
|
-
local roomCustomGridEntities =
|
|
32669
|
+
local roomCustomGridEntities = v.level.customGridEntities:get(roomListIndex)
|
|
32605
32670
|
if roomCustomGridEntities == nil then
|
|
32606
32671
|
return
|
|
32607
32672
|
end
|
|
@@ -32661,7 +32726,7 @@ function CustomGridEntities.prototype.spawnCustomGridEntity(self, gridEntityType
|
|
|
32661
32726
|
defaultAnimation = defaultAnimation,
|
|
32662
32727
|
gridCollisionClass = gridCollisionClass
|
|
32663
32728
|
}
|
|
32664
|
-
local roomCustomGridEntities =
|
|
32729
|
+
local roomCustomGridEntities = v.level.customGridEntities:getAndSetDefault(roomListIndex)
|
|
32665
32730
|
roomCustomGridEntities:set(gridIndex, customGridEntityData)
|
|
32666
32731
|
return customGridEntity
|
|
32667
32732
|
end
|
|
@@ -32690,7 +32755,7 @@ function CustomGridEntities.prototype.removeCustomGridEntity(self, gridIndexOrPo
|
|
|
32690
32755
|
decoration = gridIndexOrPositionOrGridEntity
|
|
32691
32756
|
end
|
|
32692
32757
|
local gridIndex = decoration:GetGridIndex()
|
|
32693
|
-
local roomCustomGridEntities =
|
|
32758
|
+
local roomCustomGridEntities = v.level.customGridEntities:getAndSetDefault(roomListIndex)
|
|
32694
32759
|
local exists = roomCustomGridEntities:has(gridIndex)
|
|
32695
32760
|
if not exists then
|
|
32696
32761
|
return nil
|
|
@@ -32701,7 +32766,7 @@ function CustomGridEntities.prototype.removeCustomGridEntity(self, gridIndexOrPo
|
|
|
32701
32766
|
end
|
|
32702
32767
|
function CustomGridEntities.prototype.getCustomGridEntities(self)
|
|
32703
32768
|
local roomListIndex = getRoomListIndex(nil)
|
|
32704
|
-
local roomCustomGridEntities =
|
|
32769
|
+
local roomCustomGridEntities = v.level.customGridEntities:get(roomListIndex)
|
|
32705
32770
|
if roomCustomGridEntities == nil then
|
|
32706
32771
|
return {}
|
|
32707
32772
|
end
|
|
@@ -32723,7 +32788,7 @@ function CustomGridEntities.prototype.getCustomGridEntityType(self, gridEntityOr
|
|
|
32723
32788
|
end
|
|
32724
32789
|
local gridIndex = isNumber(nil, gridEntityOrGridIndex) and gridEntityOrGridIndex or gridEntityOrGridIndex:GetGridIndex()
|
|
32725
32790
|
local roomListIndex = getRoomListIndex(nil)
|
|
32726
|
-
local roomCustomGridEntities =
|
|
32791
|
+
local roomCustomGridEntities = v.level.customGridEntities:get(roomListIndex)
|
|
32727
32792
|
if roomCustomGridEntities == nil then
|
|
32728
32793
|
return nil
|
|
32729
32794
|
end
|
|
@@ -32785,30 +32850,31 @@ CustomReviveState.WAITING_FOR_ROOM_TRANSITION = 1
|
|
|
32785
32850
|
CustomReviveState[CustomReviveState.WAITING_FOR_ROOM_TRANSITION] = "WAITING_FOR_ROOM_TRANSITION"
|
|
32786
32851
|
CustomReviveState.WAITING_FOR_ITEM_ANIMATION = 2
|
|
32787
32852
|
CustomReviveState[CustomReviveState.WAITING_FOR_ITEM_ANIMATION] = "WAITING_FOR_ITEM_ANIMATION"
|
|
32853
|
+
local v = {run = {state = CustomReviveState.DISABLED, revivalType = nil, dyingPlayerIndex = nil}}
|
|
32788
32854
|
____exports.CustomRevive = __TS__Class()
|
|
32789
32855
|
local CustomRevive = ____exports.CustomRevive
|
|
32790
32856
|
CustomRevive.name = "CustomRevive"
|
|
32791
32857
|
__TS__ClassExtends(CustomRevive, Feature)
|
|
32792
32858
|
function CustomRevive.prototype.____constructor(self, preCustomRevive, postCustomRevive, runInNFrames)
|
|
32793
32859
|
Feature.prototype.____constructor(self)
|
|
32794
|
-
self.v =
|
|
32860
|
+
self.v = v
|
|
32795
32861
|
self.postRender = function()
|
|
32796
|
-
if
|
|
32862
|
+
if v.run.state ~= CustomReviveState.WAITING_FOR_ITEM_ANIMATION then
|
|
32797
32863
|
return
|
|
32798
32864
|
end
|
|
32799
32865
|
sfxManager:Stop(SoundEffect.ONE_UP)
|
|
32800
32866
|
end
|
|
32801
32867
|
self.postFamiliarInitOneUp = function(____, familiar)
|
|
32802
|
-
if
|
|
32868
|
+
if v.run.state ~= CustomReviveState.WAITING_FOR_ROOM_TRANSITION then
|
|
32803
32869
|
return
|
|
32804
32870
|
end
|
|
32805
32871
|
familiar:Remove()
|
|
32806
32872
|
end
|
|
32807
32873
|
self.postNewRoomReordered = function()
|
|
32808
|
-
if
|
|
32874
|
+
if v.run.state ~= CustomReviveState.WAITING_FOR_ROOM_TRANSITION then
|
|
32809
32875
|
return
|
|
32810
32876
|
end
|
|
32811
|
-
|
|
32877
|
+
v.run.state = CustomReviveState.WAITING_FOR_ITEM_ANIMATION
|
|
32812
32878
|
self:logStateChanged()
|
|
32813
32879
|
end
|
|
32814
32880
|
self.postPEffectUpdateReordered = function(____, player)
|
|
@@ -32829,14 +32895,14 @@ function CustomRevive.prototype.____constructor(self, preCustomRevive, postCusto
|
|
|
32829
32895
|
self.runInNFrames = runInNFrames
|
|
32830
32896
|
end
|
|
32831
32897
|
function CustomRevive.prototype.checkWaitingForItemAnimation(self, player)
|
|
32832
|
-
if
|
|
32898
|
+
if v.run.state ~= CustomReviveState.WAITING_FOR_ITEM_ANIMATION then
|
|
32833
32899
|
return
|
|
32834
32900
|
end
|
|
32835
|
-
if
|
|
32901
|
+
if v.run.dyingPlayerIndex == nil then
|
|
32836
32902
|
return
|
|
32837
32903
|
end
|
|
32838
32904
|
local playerIndex = getPlayerIndex(nil, player)
|
|
32839
|
-
if playerIndex ~=
|
|
32905
|
+
if playerIndex ~= v.run.dyingPlayerIndex then
|
|
32840
32906
|
return
|
|
32841
32907
|
end
|
|
32842
32908
|
local playerToCheckHoldingItem = player
|
|
@@ -32849,12 +32915,12 @@ function CustomRevive.prototype.checkWaitingForItemAnimation(self, player)
|
|
|
32849
32915
|
if not playerToCheckHoldingItem:IsHoldingItem() then
|
|
32850
32916
|
return
|
|
32851
32917
|
end
|
|
32852
|
-
if
|
|
32853
|
-
self.postCustomRevive:fire(playerToCheckHoldingItem,
|
|
32918
|
+
if v.run.revivalType ~= nil then
|
|
32919
|
+
self.postCustomRevive:fire(playerToCheckHoldingItem, v.run.revivalType)
|
|
32854
32920
|
end
|
|
32855
|
-
|
|
32856
|
-
|
|
32857
|
-
|
|
32921
|
+
v.run.state = CustomReviveState.DISABLED
|
|
32922
|
+
v.run.revivalType = nil
|
|
32923
|
+
v.run.dyingPlayerIndex = nil
|
|
32858
32924
|
self:logStateChanged()
|
|
32859
32925
|
end
|
|
32860
32926
|
function CustomRevive.prototype.playerIsAboutToDie(self, player)
|
|
@@ -32862,9 +32928,9 @@ function CustomRevive.prototype.playerIsAboutToDie(self, player)
|
|
|
32862
32928
|
if revivalType == nil then
|
|
32863
32929
|
return
|
|
32864
32930
|
end
|
|
32865
|
-
|
|
32866
|
-
|
|
32867
|
-
|
|
32931
|
+
v.run.state = CustomReviveState.WAITING_FOR_ROOM_TRANSITION
|
|
32932
|
+
v.run.revivalType = revivalType
|
|
32933
|
+
v.run.dyingPlayerIndex = getPlayerIndex(nil, player)
|
|
32868
32934
|
self:logStateChanged()
|
|
32869
32935
|
player:AddCollectible(CollectibleType.ONE_UP, 0, false)
|
|
32870
32936
|
removeCollectibleFromItemTracker(nil, CollectibleType.ONE_UP)
|
|
@@ -32883,7 +32949,7 @@ function CustomRevive.prototype.playerIsAboutToDie(self, player)
|
|
|
32883
32949
|
end
|
|
32884
32950
|
function CustomRevive.prototype.logStateChanged(self)
|
|
32885
32951
|
if DEBUG then
|
|
32886
|
-
log(((("Custom revive state changed: " .. CustomReviveState[
|
|
32952
|
+
log(((("Custom revive state changed: " .. CustomReviveState[v.run.state]) .. " (") .. tostring(v.run.state)) .. ")")
|
|
32887
32953
|
end
|
|
32888
32954
|
end
|
|
32889
32955
|
return ____exports
|
|
@@ -32902,38 +32968,39 @@ local ____players = require("src.functions.players")
|
|
|
32902
32968
|
local getPlayersWithControllerIndex = ____players.getPlayersWithControllerIndex
|
|
32903
32969
|
local ____Feature = require("src.classes.private.Feature")
|
|
32904
32970
|
local Feature = ____Feature.Feature
|
|
32971
|
+
local v = {run = {usedEsauJrFrame = nil, usedEsauJrControllerIndex = nil, usedEsauJrAtLeastOnce = false}}
|
|
32905
32972
|
____exports.EsauJrDetection = __TS__Class()
|
|
32906
32973
|
local EsauJrDetection = ____exports.EsauJrDetection
|
|
32907
32974
|
EsauJrDetection.name = "EsauJrDetection"
|
|
32908
32975
|
__TS__ClassExtends(EsauJrDetection, Feature)
|
|
32909
32976
|
function EsauJrDetection.prototype.____constructor(self, postEsauJr, postFirstEsauJr)
|
|
32910
32977
|
Feature.prototype.____constructor(self)
|
|
32911
|
-
self.v =
|
|
32978
|
+
self.v = v
|
|
32912
32979
|
self.postUpdate = function()
|
|
32913
32980
|
local gameFrameCount = game:GetFrameCount()
|
|
32914
|
-
if
|
|
32981
|
+
if v.run.usedEsauJrFrame == nil or gameFrameCount < v.run.usedEsauJrFrame + 1 then
|
|
32915
32982
|
return
|
|
32916
32983
|
end
|
|
32917
|
-
|
|
32918
|
-
if
|
|
32984
|
+
v.run.usedEsauJrFrame = nil
|
|
32985
|
+
if v.run.usedEsauJrControllerIndex == nil then
|
|
32919
32986
|
return
|
|
32920
32987
|
end
|
|
32921
|
-
local players = getPlayersWithControllerIndex(nil,
|
|
32922
|
-
|
|
32988
|
+
local players = getPlayersWithControllerIndex(nil, v.run.usedEsauJrControllerIndex)
|
|
32989
|
+
v.run.usedEsauJrControllerIndex = nil
|
|
32923
32990
|
local player = players[1]
|
|
32924
32991
|
if player == nil then
|
|
32925
32992
|
return
|
|
32926
32993
|
end
|
|
32927
|
-
if not
|
|
32928
|
-
|
|
32994
|
+
if not v.run.usedEsauJrAtLeastOnce then
|
|
32995
|
+
v.run.usedEsauJrAtLeastOnce = true
|
|
32929
32996
|
self.postFirstEsauJr:fire(player)
|
|
32930
32997
|
end
|
|
32931
32998
|
self.postEsauJr:fire(player)
|
|
32932
32999
|
end
|
|
32933
33000
|
self.useItemEsauJr = function(____, _collectibleType, _rng, player, _useFlags, _activeSlot, _customVarData)
|
|
32934
33001
|
local gameFrameCount = game:GetFrameCount()
|
|
32935
|
-
|
|
32936
|
-
|
|
33002
|
+
v.run.usedEsauJrFrame = gameFrameCount + 1
|
|
33003
|
+
v.run.usedEsauJrControllerIndex = player.ControllerIndex
|
|
32937
33004
|
return nil
|
|
32938
33005
|
end
|
|
32939
33006
|
self.callbacksUsed = {{ModCallback.POST_UPDATE, self.postUpdate}, {ModCallback.POST_USE_ITEM, self.useItemEsauJr, {CollectibleType.ESAU_JR}}}
|
|
@@ -32974,13 +33041,14 @@ function getNewLazarus(self, oldLazarus)
|
|
|
32974
33041
|
function(____, player) return player.FrameCount == oldLazarus.FrameCount end
|
|
32975
33042
|
)
|
|
32976
33043
|
end
|
|
33044
|
+
local v = {run = {usedFlipAtLeastOnce = false}}
|
|
32977
33045
|
____exports.FlipDetection = __TS__Class()
|
|
32978
33046
|
local FlipDetection = ____exports.FlipDetection
|
|
32979
33047
|
FlipDetection.name = "FlipDetection"
|
|
32980
33048
|
__TS__ClassExtends(FlipDetection, Feature)
|
|
32981
33049
|
function FlipDetection.prototype.____constructor(self, postFlip, postFirstFlip)
|
|
32982
33050
|
Feature.prototype.____constructor(self)
|
|
32983
|
-
self.v =
|
|
33051
|
+
self.v = v
|
|
32984
33052
|
self.useItemFlip = function(____, _collectibleType, _rng, player, _useFlags, _activeSlot, _customVarData)
|
|
32985
33053
|
if not isTaintedLazarus(nil, player) then
|
|
32986
33054
|
return nil
|
|
@@ -32989,8 +33057,8 @@ function FlipDetection.prototype.____constructor(self, postFlip, postFirstFlip)
|
|
|
32989
33057
|
if newLazarus == nil then
|
|
32990
33058
|
return nil
|
|
32991
33059
|
end
|
|
32992
|
-
if not
|
|
32993
|
-
|
|
33060
|
+
if not v.run.usedFlipAtLeastOnce then
|
|
33061
|
+
v.run.usedFlipAtLeastOnce = true
|
|
32994
33062
|
self.postFirstFlip:fire(newLazarus, player)
|
|
32995
33063
|
end
|
|
32996
33064
|
self.postFlip:fire(newLazarus, player)
|
|
@@ -33099,10 +33167,10 @@ return ____exports
|
|
|
33099
33167
|
end,
|
|
33100
33168
|
["src.classes.features.callbackLogic.GridEntityCollisionDetection"] = function(...)
|
|
33101
33169
|
local ____lualib = require("lualib_bundle")
|
|
33102
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
33103
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
33104
33170
|
local Set = ____lualib.Set
|
|
33105
33171
|
local __TS__New = ____lualib.__TS__New
|
|
33172
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
33173
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
33106
33174
|
local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
|
|
33107
33175
|
local __TS__ArrayMap = ____lualib.__TS__ArrayMap
|
|
33108
33176
|
local __TS__Iterator = ____lualib.__TS__Iterator
|
|
@@ -33117,16 +33185,17 @@ local ____DefaultMap = require("src.classes.DefaultMap")
|
|
|
33117
33185
|
local DefaultMap = ____DefaultMap.DefaultMap
|
|
33118
33186
|
local ____Feature = require("src.classes.private.Feature")
|
|
33119
33187
|
local Feature = ____Feature.Feature
|
|
33188
|
+
local v = {room = {collidingEntitiesMap = __TS__New(
|
|
33189
|
+
DefaultMap,
|
|
33190
|
+
function() return __TS__New(Set) end
|
|
33191
|
+
)}}
|
|
33120
33192
|
____exports.GridEntityCollisionDetection = __TS__Class()
|
|
33121
33193
|
local GridEntityCollisionDetection = ____exports.GridEntityCollisionDetection
|
|
33122
33194
|
GridEntityCollisionDetection.name = "GridEntityCollisionDetection"
|
|
33123
33195
|
__TS__ClassExtends(GridEntityCollisionDetection, Feature)
|
|
33124
33196
|
function GridEntityCollisionDetection.prototype.____constructor(self, postGridEntityCollision, postGridEntityCustomCollision, customGridEntities)
|
|
33125
33197
|
Feature.prototype.____constructor(self)
|
|
33126
|
-
self.v =
|
|
33127
|
-
DefaultMap,
|
|
33128
|
-
function() return __TS__New(Set) end
|
|
33129
|
-
)}}
|
|
33198
|
+
self.v = v
|
|
33130
33199
|
self.postUpdate = function()
|
|
33131
33200
|
local gridEntities = getGridEntities(nil)
|
|
33132
33201
|
local gridEntitiesWithCollision = __TS__ArrayFilter(
|
|
@@ -33135,7 +33204,7 @@ function GridEntityCollisionDetection.prototype.____constructor(self, postGridEn
|
|
|
33135
33204
|
)
|
|
33136
33205
|
for ____, gridEntity in ipairs(gridEntitiesWithCollision) do
|
|
33137
33206
|
local gridEntityPtrHash = GetPtrHash(gridEntity)
|
|
33138
|
-
local oldCollidingEntities =
|
|
33207
|
+
local oldCollidingEntities = v.room.collidingEntitiesMap:getAndSetDefault(gridEntityPtrHash)
|
|
33139
33208
|
local collidingEntities = getCollidingEntitiesWithGridEntity(nil, gridEntity)
|
|
33140
33209
|
for ____, entity in ipairs(collidingEntities) do
|
|
33141
33210
|
local entityPtrHash = GetPtrHash(entity)
|
|
@@ -33205,10 +33274,10 @@ return ____exports
|
|
|
33205
33274
|
end,
|
|
33206
33275
|
["src.classes.features.callbackLogic.GridEntityUpdateDetection"] = function(...)
|
|
33207
33276
|
local ____lualib = require("lualib_bundle")
|
|
33208
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
33209
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
33210
33277
|
local Map = ____lualib.Map
|
|
33211
33278
|
local __TS__New = ____lualib.__TS__New
|
|
33279
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
33280
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
33212
33281
|
local __TS__Iterator = ____lualib.__TS__Iterator
|
|
33213
33282
|
local ____exports = {}
|
|
33214
33283
|
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
@@ -33222,13 +33291,14 @@ local getGridEntitiesMap = ____gridEntities.getGridEntitiesMap
|
|
|
33222
33291
|
local isGridEntityBroken = ____gridEntities.isGridEntityBroken
|
|
33223
33292
|
local ____Feature = require("src.classes.private.Feature")
|
|
33224
33293
|
local Feature = ____Feature.Feature
|
|
33294
|
+
local v = {room = {initializedGridEntities = __TS__New(Map)}}
|
|
33225
33295
|
____exports.GridEntityUpdateDetection = __TS__Class()
|
|
33226
33296
|
local GridEntityUpdateDetection = ____exports.GridEntityUpdateDetection
|
|
33227
33297
|
GridEntityUpdateDetection.name = "GridEntityUpdateDetection"
|
|
33228
33298
|
__TS__ClassExtends(GridEntityUpdateDetection, Feature)
|
|
33229
33299
|
function GridEntityUpdateDetection.prototype.____constructor(self, postGridEntityInit, postGridEntityCustomInit, postGridEntityUpdate, postGridEntityCustomUpdate, postGridEntityRemove, postGridEntityCustomRemove, postGridEntityStateChanged, postGridEntityCustomStateChanged, postGridEntityBroken, postGridEntityCustomBroken, customGridEntities)
|
|
33230
33300
|
Feature.prototype.____constructor(self)
|
|
33231
|
-
self.v =
|
|
33301
|
+
self.v = v
|
|
33232
33302
|
self.postUpdate = function()
|
|
33233
33303
|
local gridEntitiesMap = getGridEntitiesMap(nil)
|
|
33234
33304
|
self:checkGridEntitiesRemoved(gridEntitiesMap)
|
|
@@ -33269,13 +33339,13 @@ function GridEntityUpdateDetection.prototype.____constructor(self, postGridEntit
|
|
|
33269
33339
|
self.customGridEntities = customGridEntities
|
|
33270
33340
|
end
|
|
33271
33341
|
function GridEntityUpdateDetection.prototype.checkGridEntitiesRemoved(self, gridEntitiesMap)
|
|
33272
|
-
for ____, ____value in __TS__Iterator(
|
|
33342
|
+
for ____, ____value in __TS__Iterator(v.room.initializedGridEntities) do
|
|
33273
33343
|
local gridIndex = ____value[1]
|
|
33274
33344
|
local gridEntityTuple = ____value[2]
|
|
33275
33345
|
local storedGridEntityType, storedGridEntityVariant = table.unpack(gridEntityTuple)
|
|
33276
33346
|
local gridEntity = gridEntitiesMap:get(gridIndex)
|
|
33277
33347
|
if gridEntity == nil or gridEntity:GetType() ~= storedGridEntityType then
|
|
33278
|
-
|
|
33348
|
+
v.room.initializedGridEntities:delete(gridIndex)
|
|
33279
33349
|
local gridEntityTypeCustom = self.customGridEntities:getCustomGridEntityType(gridIndex)
|
|
33280
33350
|
if gridEntityTypeCustom == nil then
|
|
33281
33351
|
self.postGridEntityRemove:fire(gridIndex, storedGridEntityType, storedGridEntityVariant)
|
|
@@ -33286,7 +33356,7 @@ function GridEntityUpdateDetection.prototype.checkGridEntitiesRemoved(self, grid
|
|
|
33286
33356
|
end
|
|
33287
33357
|
end
|
|
33288
33358
|
function GridEntityUpdateDetection.prototype.checkGridEntityStateChanged(self, gridIndex, gridEntity)
|
|
33289
|
-
local gridEntityTuple =
|
|
33359
|
+
local gridEntityTuple = v.room.initializedGridEntities:get(gridIndex)
|
|
33290
33360
|
if gridEntityTuple == nil then
|
|
33291
33361
|
return
|
|
33292
33362
|
end
|
|
@@ -33311,7 +33381,7 @@ function GridEntityUpdateDetection.prototype.checkGridEntityStateChanged(self, g
|
|
|
33311
33381
|
end
|
|
33312
33382
|
function GridEntityUpdateDetection.prototype.checkNewGridEntity(self, gridIndex, gridEntity)
|
|
33313
33383
|
local gridEntityType = gridEntity:GetType()
|
|
33314
|
-
local gridEntityTuple =
|
|
33384
|
+
local gridEntityTuple = v.room.initializedGridEntities:get(gridIndex)
|
|
33315
33385
|
if gridEntityTuple == nil or gridEntityTuple[1] ~= gridEntityType then
|
|
33316
33386
|
self:updateTupleInMap(gridEntity)
|
|
33317
33387
|
local gridEntityTypeCustom = self.customGridEntities:getCustomGridEntityType(gridEntity)
|
|
@@ -33327,15 +33397,15 @@ function GridEntityUpdateDetection.prototype.updateTupleInMap(self, gridEntity)
|
|
|
33327
33397
|
local variant = gridEntity:GetVariant()
|
|
33328
33398
|
local gridIndex = gridEntity:GetGridIndex()
|
|
33329
33399
|
local newTuple = {gridEntityType, variant, gridEntity.State}
|
|
33330
|
-
|
|
33400
|
+
v.room.initializedGridEntities:set(gridIndex, newTuple)
|
|
33331
33401
|
end
|
|
33332
33402
|
return ____exports
|
|
33333
33403
|
end,
|
|
33334
33404
|
["src.classes.features.callbackLogic.ItemPickupDetection"] = function(...)
|
|
33335
33405
|
local ____lualib = require("lualib_bundle")
|
|
33406
|
+
local __TS__New = ____lualib.__TS__New
|
|
33336
33407
|
local __TS__Class = ____lualib.__TS__Class
|
|
33337
33408
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
33338
|
-
local __TS__New = ____lualib.__TS__New
|
|
33339
33409
|
local ____exports = {}
|
|
33340
33410
|
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
33341
33411
|
local ItemType = ____isaac_2Dtypescript_2Ddefinitions.ItemType
|
|
@@ -33352,18 +33422,19 @@ local ____DefaultMap = require("src.classes.DefaultMap")
|
|
|
33352
33422
|
local DefaultMap = ____DefaultMap.DefaultMap
|
|
33353
33423
|
local ____Feature = require("src.classes.private.Feature")
|
|
33354
33424
|
local Feature = ____Feature.Feature
|
|
33425
|
+
local v = {run = {playersPickingUpItemMap = __TS__New(
|
|
33426
|
+
DefaultMap,
|
|
33427
|
+
function() return newPickingUpItem(nil) end
|
|
33428
|
+
)}}
|
|
33355
33429
|
____exports.ItemPickupDetection = __TS__Class()
|
|
33356
33430
|
local ItemPickupDetection = ____exports.ItemPickupDetection
|
|
33357
33431
|
ItemPickupDetection.name = "ItemPickupDetection"
|
|
33358
33432
|
__TS__ClassExtends(ItemPickupDetection, Feature)
|
|
33359
33433
|
function ItemPickupDetection.prototype.____constructor(self, postItemPickup, preItemPickup)
|
|
33360
33434
|
Feature.prototype.____constructor(self)
|
|
33361
|
-
self.v =
|
|
33362
|
-
DefaultMap,
|
|
33363
|
-
function() return newPickingUpItem(nil) end
|
|
33364
|
-
)}}
|
|
33435
|
+
self.v = v
|
|
33365
33436
|
self.postPEffectUpdateReordered = function(____, player)
|
|
33366
|
-
local pickingUpItem = defaultMapGetPlayer(nil,
|
|
33437
|
+
local pickingUpItem = defaultMapGetPlayer(nil, v.run.playersPickingUpItemMap, player)
|
|
33367
33438
|
if player:IsItemQueueEmpty() then
|
|
33368
33439
|
self:queueEmpty(player, pickingUpItem)
|
|
33369
33440
|
else
|
|
@@ -35035,6 +35106,7 @@ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
|
35035
35106
|
local __TS__TypeOf = ____lualib.__TS__TypeOf
|
|
35036
35107
|
local __TS__ObjectKeys = ____lualib.__TS__ObjectKeys
|
|
35037
35108
|
local __TS__Decorate = ____lualib.__TS__Decorate
|
|
35109
|
+
local __TS__ArraySort = ____lualib.__TS__ArraySort
|
|
35038
35110
|
local ____exports = {}
|
|
35039
35111
|
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
35040
35112
|
local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
|
|
@@ -35051,6 +35123,8 @@ local ____SerializationType = require("src.enums.SerializationType")
|
|
|
35051
35123
|
local SerializationType = ____SerializationType.SerializationType
|
|
35052
35124
|
local ____deepCopy = require("src.functions.deepCopy")
|
|
35053
35125
|
local deepCopy = ____deepCopy.deepCopy
|
|
35126
|
+
local ____log = require("src.functions.log")
|
|
35127
|
+
local log = ____log.log
|
|
35054
35128
|
local ____stage = require("src.functions.stage")
|
|
35055
35129
|
local onFirstFloor = ____stage.onFirstFloor
|
|
35056
35130
|
local ____tstlClass = require("src.functions.tstlClass")
|
|
@@ -35224,6 +35298,14 @@ end
|
|
|
35224
35298
|
function SaveDataManager.prototype.saveDataManagerInMenu(self)
|
|
35225
35299
|
return not self.loadedDataOnThisRun
|
|
35226
35300
|
end
|
|
35301
|
+
function SaveDataManager.prototype.saveDataManagerLogSubscribers(self)
|
|
35302
|
+
log("List of save data manager subscribers:")
|
|
35303
|
+
local keys = __TS__ObjectKeys(self.saveDataMap)
|
|
35304
|
+
__TS__ArraySort(keys)
|
|
35305
|
+
for ____, key in ipairs(keys) do
|
|
35306
|
+
log("- " .. key)
|
|
35307
|
+
end
|
|
35308
|
+
end
|
|
35227
35309
|
__TS__Decorate({Exported}, SaveDataManager.prototype, "saveDataManager", true)
|
|
35228
35310
|
__TS__Decorate({Exported}, SaveDataManager.prototype, "saveDataManagerLoad", true)
|
|
35229
35311
|
__TS__Decorate({Exported}, SaveDataManager.prototype, "saveDataManagerSave", true)
|
|
@@ -35232,14 +35314,15 @@ __TS__Decorate({Exported}, SaveDataManager.prototype, "saveDataManagerRegisterCl
|
|
|
35232
35314
|
__TS__Decorate({Exported}, SaveDataManager.prototype, "saveDataManagerRemove", true)
|
|
35233
35315
|
__TS__Decorate({Exported}, SaveDataManager.prototype, "saveDataManagerReset", true)
|
|
35234
35316
|
__TS__Decorate({Exported}, SaveDataManager.prototype, "saveDataManagerInMenu", true)
|
|
35317
|
+
__TS__Decorate({Exported}, SaveDataManager.prototype, "saveDataManagerLogSubscribers", true)
|
|
35235
35318
|
return ____exports
|
|
35236
35319
|
end,
|
|
35237
35320
|
["src.classes.features.other.PickupIndexCreation"] = function(...)
|
|
35238
35321
|
local ____lualib = require("lualib_bundle")
|
|
35239
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
35240
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
35241
35322
|
local Map = ____lualib.Map
|
|
35242
35323
|
local __TS__New = ____lualib.__TS__New
|
|
35324
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
35325
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
35243
35326
|
local __TS__Decorate = ____lualib.__TS__Decorate
|
|
35244
35327
|
local __TS__Iterator = ____lualib.__TS__Iterator
|
|
35245
35328
|
local ____exports = {}
|
|
@@ -35276,24 +35359,25 @@ function getStoredPickupIndex(self, pickup, pickupDescriptions)
|
|
|
35276
35359
|
end
|
|
35277
35360
|
return nil
|
|
35278
35361
|
end
|
|
35362
|
+
local v = {
|
|
35363
|
+
run = {
|
|
35364
|
+
pickupCounter = 0,
|
|
35365
|
+
pickupDataTreasureRooms = __TS__New(Map),
|
|
35366
|
+
pickupDataBossRooms = __TS__New(Map)
|
|
35367
|
+
},
|
|
35368
|
+
level = {pickupData = __TS__New(
|
|
35369
|
+
DefaultMap,
|
|
35370
|
+
function() return __TS__New(Map) end
|
|
35371
|
+
)},
|
|
35372
|
+
room = {pickupIndexes = __TS__New(Map)}
|
|
35373
|
+
}
|
|
35279
35374
|
____exports.PickupIndexCreation = __TS__Class()
|
|
35280
35375
|
local PickupIndexCreation = ____exports.PickupIndexCreation
|
|
35281
35376
|
PickupIndexCreation.name = "PickupIndexCreation"
|
|
35282
35377
|
__TS__ClassExtends(PickupIndexCreation, Feature)
|
|
35283
35378
|
function PickupIndexCreation.prototype.____constructor(self, roomHistory, saveDataManager)
|
|
35284
35379
|
Feature.prototype.____constructor(self)
|
|
35285
|
-
self.v =
|
|
35286
|
-
run = {
|
|
35287
|
-
pickupCounter = 0,
|
|
35288
|
-
pickupDataTreasureRooms = __TS__New(Map),
|
|
35289
|
-
pickupDataBossRooms = __TS__New(Map)
|
|
35290
|
-
},
|
|
35291
|
-
level = {pickupData = __TS__New(
|
|
35292
|
-
DefaultMap,
|
|
35293
|
-
function() return __TS__New(Map) end
|
|
35294
|
-
)},
|
|
35295
|
-
room = {pickupIndexes = __TS__New(Map)}
|
|
35296
|
-
}
|
|
35380
|
+
self.v = v
|
|
35297
35381
|
self.postPickupInit = function(____, pickup)
|
|
35298
35382
|
self:setPickupIndex(pickup)
|
|
35299
35383
|
end
|
|
@@ -35307,7 +35391,7 @@ function PickupIndexCreation.prototype.____constructor(self, roomHistory, saveDa
|
|
|
35307
35391
|
end
|
|
35308
35392
|
function PickupIndexCreation.prototype.setPickupIndex(self, pickup)
|
|
35309
35393
|
local ptrHash = GetPtrHash(pickup)
|
|
35310
|
-
if
|
|
35394
|
+
if v.room.pickupIndexes:has(ptrHash) then
|
|
35311
35395
|
return
|
|
35312
35396
|
end
|
|
35313
35397
|
local pickupIndexFromLevelData = self:getPickupIndexFromPreviousData(pickup)
|
|
@@ -35315,16 +35399,16 @@ function PickupIndexCreation.prototype.setPickupIndex(self, pickup)
|
|
|
35315
35399
|
local isFirstVisit = room:IsFirstVisit()
|
|
35316
35400
|
local roomFrameCount = room:GetFrameCount()
|
|
35317
35401
|
if pickupIndexFromLevelData ~= nil and not isFirstVisit and roomFrameCount <= 0 then
|
|
35318
|
-
|
|
35402
|
+
v.room.pickupIndexes:set(ptrHash, pickupIndexFromLevelData)
|
|
35319
35403
|
return
|
|
35320
35404
|
end
|
|
35321
|
-
local
|
|
35322
|
-
|
|
35323
|
-
|
|
35405
|
+
local ____v_run_0, ____pickupCounter_1 = v.run, "pickupCounter"
|
|
35406
|
+
____v_run_0[____pickupCounter_1] = ____v_run_0[____pickupCounter_1] + 1
|
|
35407
|
+
v.room.pickupIndexes:set(ptrHash, v.run.pickupCounter)
|
|
35324
35408
|
end
|
|
35325
35409
|
function PickupIndexCreation.prototype.getPickupIndexFromPreviousData(self, pickup)
|
|
35326
35410
|
local roomListIndex = getRoomListIndex(nil)
|
|
35327
|
-
local pickupDescriptions =
|
|
35411
|
+
local pickupDescriptions = v.level.pickupData:getAndSetDefault(roomListIndex)
|
|
35328
35412
|
local pickupIndex = getStoredPickupIndex(nil, pickup, pickupDescriptions)
|
|
35329
35413
|
if pickupIndex == nil then
|
|
35330
35414
|
pickupIndex = self:getPostAscentPickupIndex(pickup)
|
|
@@ -35333,7 +35417,7 @@ function PickupIndexCreation.prototype.getPickupIndexFromPreviousData(self, pick
|
|
|
35333
35417
|
end
|
|
35334
35418
|
function PickupIndexCreation.prototype.checkDespawningFromPlayerLeavingRoom(self, entity)
|
|
35335
35419
|
local ptrHash = GetPtrHash(entity)
|
|
35336
|
-
local pickupIndex =
|
|
35420
|
+
local pickupIndex = v.room.pickupIndexes:get(ptrHash)
|
|
35337
35421
|
if pickupIndex == nil then
|
|
35338
35422
|
return
|
|
35339
35423
|
end
|
|
@@ -35348,7 +35432,7 @@ function PickupIndexCreation.prototype.trackDespawningPickupMetadata(self, entit
|
|
|
35348
35432
|
return
|
|
35349
35433
|
end
|
|
35350
35434
|
local previousRoomListIndex = previousRoomDescription.roomListIndex
|
|
35351
|
-
local pickupDescriptions =
|
|
35435
|
+
local pickupDescriptions = v.level.pickupData:getAndSetDefault(previousRoomListIndex)
|
|
35352
35436
|
local pickupDescription = {position = entity.Position, initSeed = entity.InitSeed}
|
|
35353
35437
|
pickupDescriptions:set(pickupIndex, pickupDescription)
|
|
35354
35438
|
local pickupDataMapForCurrentRoom = self:getPickupDataMapForCurrentRoom()
|
|
@@ -35370,13 +35454,13 @@ function PickupIndexCreation.prototype.getPickupDataMapForCurrentRoom(self)
|
|
|
35370
35454
|
local ____cond20 = ____switch20 == RoomType.TREASURE
|
|
35371
35455
|
if ____cond20 then
|
|
35372
35456
|
do
|
|
35373
|
-
return
|
|
35457
|
+
return v.run.pickupDataTreasureRooms
|
|
35374
35458
|
end
|
|
35375
35459
|
end
|
|
35376
35460
|
____cond20 = ____cond20 or ____switch20 == RoomType.BOSS
|
|
35377
35461
|
if ____cond20 then
|
|
35378
35462
|
do
|
|
35379
|
-
return
|
|
35463
|
+
return v.run.pickupDataBossRooms
|
|
35380
35464
|
end
|
|
35381
35465
|
end
|
|
35382
35466
|
do
|
|
@@ -35397,13 +35481,13 @@ function PickupIndexCreation.prototype.getPostAscentPickupIndex(self, pickup)
|
|
|
35397
35481
|
local ____cond26 = ____switch26 == RoomType.TREASURE
|
|
35398
35482
|
if ____cond26 then
|
|
35399
35483
|
do
|
|
35400
|
-
return getStoredPickupIndex(nil, pickup,
|
|
35484
|
+
return getStoredPickupIndex(nil, pickup, v.run.pickupDataTreasureRooms)
|
|
35401
35485
|
end
|
|
35402
35486
|
end
|
|
35403
35487
|
____cond26 = ____cond26 or ____switch26 == RoomType.BOSS
|
|
35404
35488
|
if ____cond26 then
|
|
35405
35489
|
do
|
|
35406
|
-
return getStoredPickupIndex(nil, pickup,
|
|
35490
|
+
return getStoredPickupIndex(nil, pickup, v.run.pickupDataBossRooms)
|
|
35407
35491
|
end
|
|
35408
35492
|
end
|
|
35409
35493
|
do
|
|
@@ -35415,12 +35499,12 @@ function PickupIndexCreation.prototype.getPostAscentPickupIndex(self, pickup)
|
|
|
35415
35499
|
end
|
|
35416
35500
|
function PickupIndexCreation.prototype.getPickupIndex(self, pickup)
|
|
35417
35501
|
local ptrHash = GetPtrHash(pickup)
|
|
35418
|
-
local pickupIndexInitial =
|
|
35502
|
+
local pickupIndexInitial = v.room.pickupIndexes:get(ptrHash)
|
|
35419
35503
|
if pickupIndexInitial ~= nil then
|
|
35420
35504
|
return pickupIndexInitial
|
|
35421
35505
|
end
|
|
35422
35506
|
self:setPickupIndex(pickup)
|
|
35423
|
-
local pickupIndex =
|
|
35507
|
+
local pickupIndex = v.room.pickupIndexes:get(ptrHash)
|
|
35424
35508
|
if pickupIndex ~= nil then
|
|
35425
35509
|
return pickupIndex
|
|
35426
35510
|
end
|
|
@@ -35432,10 +35516,10 @@ return ____exports
|
|
|
35432
35516
|
end,
|
|
35433
35517
|
["src.classes.features.callbackLogic.PickupChangeDetection"] = function(...)
|
|
35434
35518
|
local ____lualib = require("lualib_bundle")
|
|
35435
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
35436
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
35437
35519
|
local Map = ____lualib.Map
|
|
35438
35520
|
local __TS__New = ____lualib.__TS__New
|
|
35521
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
35522
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
35439
35523
|
local ____exports = {}
|
|
35440
35524
|
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
35441
35525
|
local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
|
@@ -35443,22 +35527,23 @@ local ____ISCFeature = require("src.enums.ISCFeature")
|
|
|
35443
35527
|
local ISCFeature = ____ISCFeature.ISCFeature
|
|
35444
35528
|
local ____Feature = require("src.classes.private.Feature")
|
|
35445
35529
|
local Feature = ____Feature.Feature
|
|
35530
|
+
local v = {room = {
|
|
35531
|
+
pickupVariants = __TS__New(Map),
|
|
35532
|
+
pickupSubTypes = __TS__New(Map)
|
|
35533
|
+
}}
|
|
35446
35534
|
____exports.PickupChangeDetection = __TS__Class()
|
|
35447
35535
|
local PickupChangeDetection = ____exports.PickupChangeDetection
|
|
35448
35536
|
PickupChangeDetection.name = "PickupChangeDetection"
|
|
35449
35537
|
__TS__ClassExtends(PickupChangeDetection, Feature)
|
|
35450
35538
|
function PickupChangeDetection.prototype.____constructor(self, postPickupChanged, pickupIndexCreation)
|
|
35451
35539
|
Feature.prototype.____constructor(self)
|
|
35452
|
-
self.v =
|
|
35453
|
-
pickupVariants = __TS__New(Map),
|
|
35454
|
-
pickupSubTypes = __TS__New(Map)
|
|
35455
|
-
}}
|
|
35540
|
+
self.v = v
|
|
35456
35541
|
self.postPickupUpdate = function(____, pickup)
|
|
35457
35542
|
local pickupIndex = self.pickupIndexCreation:getPickupIndex(pickup)
|
|
35458
|
-
local oldVariant =
|
|
35459
|
-
|
|
35460
|
-
local oldSubType =
|
|
35461
|
-
|
|
35543
|
+
local oldVariant = v.room.pickupVariants:get(pickupIndex)
|
|
35544
|
+
v.room.pickupVariants:set(pickupIndex, pickup.Variant)
|
|
35545
|
+
local oldSubType = v.room.pickupSubTypes:get(pickupIndex)
|
|
35546
|
+
v.room.pickupSubTypes:set(pickupIndex, pickup.SubType)
|
|
35462
35547
|
if oldVariant == nil or oldSubType == nil then
|
|
35463
35548
|
return
|
|
35464
35549
|
end
|
|
@@ -36717,10 +36802,10 @@ return ____exports
|
|
|
36717
36802
|
end,
|
|
36718
36803
|
["src.classes.features.callbackLogic.PlayerCollectibleDetection"] = function(...)
|
|
36719
36804
|
local ____lualib = require("lualib_bundle")
|
|
36720
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
36721
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
36722
36805
|
local __TS__New = ____lualib.__TS__New
|
|
36723
36806
|
local Map = ____lualib.Map
|
|
36807
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
36808
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
36724
36809
|
local Set = ____lualib.Set
|
|
36725
36810
|
local __TS__Spread = ____lualib.__TS__Spread
|
|
36726
36811
|
local __TS__SparseArrayNew = ____lualib.__TS__SparseArrayNew
|
|
@@ -36756,23 +36841,24 @@ local ____DefaultMap = require("src.classes.DefaultMap")
|
|
|
36756
36841
|
local DefaultMap = ____DefaultMap.DefaultMap
|
|
36757
36842
|
local ____Feature = require("src.classes.private.Feature")
|
|
36758
36843
|
local Feature = ____Feature.Feature
|
|
36844
|
+
local v = {run = {
|
|
36845
|
+
playersCollectibleCount = __TS__New(DefaultMap, 0),
|
|
36846
|
+
playersCollectibleMap = __TS__New(
|
|
36847
|
+
DefaultMap,
|
|
36848
|
+
function() return __TS__New(Map) end
|
|
36849
|
+
),
|
|
36850
|
+
playersActiveItemMap = __TS__New(
|
|
36851
|
+
DefaultMap,
|
|
36852
|
+
function() return __TS__New(Map) end
|
|
36853
|
+
)
|
|
36854
|
+
}}
|
|
36759
36855
|
____exports.PlayerCollectibleDetection = __TS__Class()
|
|
36760
36856
|
local PlayerCollectibleDetection = ____exports.PlayerCollectibleDetection
|
|
36761
36857
|
PlayerCollectibleDetection.name = "PlayerCollectibleDetection"
|
|
36762
36858
|
__TS__ClassExtends(PlayerCollectibleDetection, Feature)
|
|
36763
36859
|
function PlayerCollectibleDetection.prototype.____constructor(self, postPlayerCollectibleAdded, postPlayerCollectibleRemoved, moddedElementSets, runInNFrames)
|
|
36764
36860
|
Feature.prototype.____constructor(self)
|
|
36765
|
-
self.v =
|
|
36766
|
-
playersCollectibleCount = __TS__New(DefaultMap, 0),
|
|
36767
|
-
playersCollectibleMap = __TS__New(
|
|
36768
|
-
DefaultMap,
|
|
36769
|
-
function() return __TS__New(Map) end
|
|
36770
|
-
),
|
|
36771
|
-
playersActiveItemMap = __TS__New(
|
|
36772
|
-
DefaultMap,
|
|
36773
|
-
function() return __TS__New(Map) end
|
|
36774
|
-
)
|
|
36775
|
-
}}
|
|
36861
|
+
self.v = v
|
|
36776
36862
|
self.useItemD4 = function(____, _collectibleType, _rng, player)
|
|
36777
36863
|
self:updateCollectibleMapAndFire(player, nil)
|
|
36778
36864
|
return nil
|
|
@@ -36799,13 +36885,13 @@ function PlayerCollectibleDetection.prototype.____constructor(self, postPlayerCo
|
|
|
36799
36885
|
return
|
|
36800
36886
|
end
|
|
36801
36887
|
local newCollectibleCount = player:GetCollectibleCount()
|
|
36802
|
-
mapSetPlayer(nil,
|
|
36888
|
+
mapSetPlayer(nil, v.run.playersCollectibleCount, player, newCollectibleCount)
|
|
36803
36889
|
self:updateCollectibleMapAndFire(player, 1)
|
|
36804
36890
|
end
|
|
36805
36891
|
self.postPEffectUpdateReordered = function(____, player)
|
|
36806
|
-
local oldCollectibleCount = defaultMapGetPlayer(nil,
|
|
36892
|
+
local oldCollectibleCount = defaultMapGetPlayer(nil, v.run.playersCollectibleCount, player)
|
|
36807
36893
|
local newCollectibleCount = player:GetCollectibleCount()
|
|
36808
|
-
mapSetPlayer(nil,
|
|
36894
|
+
mapSetPlayer(nil, v.run.playersCollectibleCount, player, newCollectibleCount)
|
|
36809
36895
|
local difference = newCollectibleCount - oldCollectibleCount
|
|
36810
36896
|
if difference > 0 then
|
|
36811
36897
|
self:updateCollectibleMapAndFire(player, difference)
|
|
@@ -36824,9 +36910,9 @@ function PlayerCollectibleDetection.prototype.____constructor(self, postPlayerCo
|
|
|
36824
36910
|
self.runInNFrames = runInNFrames
|
|
36825
36911
|
end
|
|
36826
36912
|
function PlayerCollectibleDetection.prototype.updateCollectibleMapAndFire(self, player, numCollectiblesChanged)
|
|
36827
|
-
local oldCollectibleMap = defaultMapGetPlayer(nil,
|
|
36913
|
+
local oldCollectibleMap = defaultMapGetPlayer(nil, v.run.playersCollectibleMap, player)
|
|
36828
36914
|
local newCollectibleMap = self.moddedElementSets:getPlayerCollectibleMap(player)
|
|
36829
|
-
mapSetPlayer(nil,
|
|
36915
|
+
mapSetPlayer(nil, v.run.playersCollectibleMap, player, newCollectibleMap)
|
|
36830
36916
|
local ____Set_1 = Set
|
|
36831
36917
|
local ____array_0 = __TS__SparseArrayNew(__TS__Spread(oldCollectibleMap:keys()))
|
|
36832
36918
|
__TS__SparseArrayPush(
|
|
@@ -36862,7 +36948,7 @@ function PlayerCollectibleDetection.prototype.updateCollectibleMapAndFire(self,
|
|
|
36862
36948
|
end
|
|
36863
36949
|
end
|
|
36864
36950
|
function PlayerCollectibleDetection.prototype.checkActiveItemsChanged(self, player)
|
|
36865
|
-
local activeItemMap = defaultMapGetPlayer(nil,
|
|
36951
|
+
local activeItemMap = defaultMapGetPlayer(nil, v.run.playersActiveItemMap, player)
|
|
36866
36952
|
local oldCollectibleTypes = {}
|
|
36867
36953
|
local newCollectibleTypes = {}
|
|
36868
36954
|
for ____, activeSlot in ipairs(ACTIVE_SLOT_VALUES) do
|
|
@@ -36906,45 +36992,46 @@ function dequeue(self, playerIndexes, fireFunc)
|
|
|
36906
36992
|
end
|
|
36907
36993
|
emptyArray(nil, playerIndexes)
|
|
36908
36994
|
end
|
|
36995
|
+
local v = {run = {postGameStartedFiredOnThisRun = false, postPEffectUpdateQueue = {}, postPlayerUpdateQueue = {}, postPlayerRenderQueue = {}}}
|
|
36909
36996
|
____exports.PlayerReorderedCallbacks = __TS__Class()
|
|
36910
36997
|
local PlayerReorderedCallbacks = ____exports.PlayerReorderedCallbacks
|
|
36911
36998
|
PlayerReorderedCallbacks.name = "PlayerReorderedCallbacks"
|
|
36912
36999
|
__TS__ClassExtends(PlayerReorderedCallbacks, Feature)
|
|
36913
37000
|
function PlayerReorderedCallbacks.prototype.____constructor(self, postPEffectUpdateReordered, postPlayerRenderReordered, postPlayerUpdateReordered)
|
|
36914
37001
|
Feature.prototype.____constructor(self)
|
|
36915
|
-
self.v =
|
|
37002
|
+
self.v = v
|
|
36916
37003
|
self.postPEffectUpdate = function(____, player)
|
|
36917
|
-
if
|
|
37004
|
+
if v.run.postGameStartedFiredOnThisRun then
|
|
36918
37005
|
self.postPEffectUpdateReordered:fire(player)
|
|
36919
37006
|
else
|
|
36920
37007
|
local playerIndex = getPlayerIndex(nil, player)
|
|
36921
|
-
local
|
|
36922
|
-
|
|
37008
|
+
local ____v_run_postPEffectUpdateQueue_0 = v.run.postPEffectUpdateQueue
|
|
37009
|
+
____v_run_postPEffectUpdateQueue_0[#____v_run_postPEffectUpdateQueue_0 + 1] = playerIndex
|
|
36923
37010
|
end
|
|
36924
37011
|
end
|
|
36925
37012
|
self.postPlayerUpdate = function(____, player)
|
|
36926
|
-
if
|
|
37013
|
+
if v.run.postGameStartedFiredOnThisRun then
|
|
36927
37014
|
self.postPlayerUpdateReordered:fire(player)
|
|
36928
37015
|
else
|
|
36929
37016
|
local playerIndex = getPlayerIndex(nil, player)
|
|
36930
|
-
local
|
|
36931
|
-
|
|
37017
|
+
local ____v_run_postPlayerUpdateQueue_1 = v.run.postPlayerUpdateQueue
|
|
37018
|
+
____v_run_postPlayerUpdateQueue_1[#____v_run_postPlayerUpdateQueue_1 + 1] = playerIndex
|
|
36932
37019
|
end
|
|
36933
37020
|
end
|
|
36934
37021
|
self.postPlayerRender = function(____, player, _renderOffset)
|
|
36935
|
-
if
|
|
37022
|
+
if v.run.postGameStartedFiredOnThisRun then
|
|
36936
37023
|
self.postPlayerRenderReordered:fire(player)
|
|
36937
37024
|
else
|
|
36938
37025
|
local playerIndex = getPlayerIndex(nil, player)
|
|
36939
|
-
local
|
|
36940
|
-
|
|
37026
|
+
local ____v_run_postPlayerRenderQueue_2 = v.run.postPlayerRenderQueue
|
|
37027
|
+
____v_run_postPlayerRenderQueue_2[#____v_run_postPlayerRenderQueue_2 + 1] = playerIndex
|
|
36941
37028
|
end
|
|
36942
37029
|
end
|
|
36943
37030
|
self.postGameStartedReorderedLast = function()
|
|
36944
|
-
|
|
36945
|
-
dequeue(nil,
|
|
36946
|
-
dequeue(nil,
|
|
36947
|
-
dequeue(nil,
|
|
37031
|
+
v.run.postGameStartedFiredOnThisRun = true
|
|
37032
|
+
dequeue(nil, v.run.postPEffectUpdateQueue, self.postPEffectUpdateReordered.fire)
|
|
37033
|
+
dequeue(nil, v.run.postPlayerUpdateQueue, self.postPlayerUpdateReordered.fire)
|
|
37034
|
+
dequeue(nil, v.run.postPlayerRenderQueue, self.postPlayerRenderReordered.fire)
|
|
36948
37035
|
end
|
|
36949
37036
|
self.callbacksUsed = {{ModCallback.POST_PEFFECT_UPDATE, self.postPEffectUpdate}, {ModCallback.POST_PLAYER_UPDATE, self.postPlayerUpdate}, {ModCallback.POST_PLAYER_RENDER, self.postPlayerRender}}
|
|
36950
37037
|
self.customCallbacksUsed = {{ModCallbackCustom.POST_GAME_STARTED_REORDERED_LAST, self.postGameStartedReorderedLast}}
|
|
@@ -36985,10 +37072,10 @@ return ____exports
|
|
|
36985
37072
|
end,
|
|
36986
37073
|
["src.classes.features.callbackLogic.SlotDestroyedDetection"] = function(...)
|
|
36987
37074
|
local ____lualib = require("lualib_bundle")
|
|
36988
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
36989
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
36990
37075
|
local Set = ____lualib.Set
|
|
36991
37076
|
local __TS__New = ____lualib.__TS__New
|
|
37077
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
37078
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
36992
37079
|
local ____exports = {}
|
|
36993
37080
|
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
36994
37081
|
local EntityGridCollisionClass = ____isaac_2Dtypescript_2Ddefinitions.EntityGridCollisionClass
|
|
@@ -37004,13 +37091,14 @@ local ____slots = require("src.functions.slots")
|
|
|
37004
37091
|
local isSlotMachine = ____slots.isSlotMachine
|
|
37005
37092
|
local ____Feature = require("src.classes.private.Feature")
|
|
37006
37093
|
local Feature = ____Feature.Feature
|
|
37094
|
+
local v = {room = {destroyedSlotSet = __TS__New(Set)}}
|
|
37007
37095
|
____exports.SlotDestroyedDetection = __TS__Class()
|
|
37008
37096
|
local SlotDestroyedDetection = ____exports.SlotDestroyedDetection
|
|
37009
37097
|
SlotDestroyedDetection.name = "SlotDestroyedDetection"
|
|
37010
37098
|
__TS__ClassExtends(SlotDestroyedDetection, Feature)
|
|
37011
37099
|
function SlotDestroyedDetection.prototype.____constructor(self, postSlotDestroyed, roomHistory)
|
|
37012
37100
|
Feature.prototype.____constructor(self)
|
|
37013
|
-
self.v =
|
|
37101
|
+
self.v = v
|
|
37014
37102
|
self.postEntityRemoveSlot = function(____, entity)
|
|
37015
37103
|
local slot = entity
|
|
37016
37104
|
if self.roomHistory:isLeavingRoom() then
|
|
@@ -37024,7 +37112,7 @@ function SlotDestroyedDetection.prototype.____constructor(self, postSlotDestroye
|
|
|
37024
37112
|
end
|
|
37025
37113
|
self.postSlotUpdate = function(____, slot)
|
|
37026
37114
|
local ptrHash = GetPtrHash(slot)
|
|
37027
|
-
local alreadyDestroyed =
|
|
37115
|
+
local alreadyDestroyed = v.room.destroyedSlotSet:has(ptrHash)
|
|
37028
37116
|
if alreadyDestroyed then
|
|
37029
37117
|
return
|
|
37030
37118
|
end
|
|
@@ -37048,7 +37136,7 @@ end
|
|
|
37048
37136
|
function SlotDestroyedDetection.prototype.checkDestroyedFromCollisionClass(self, slot)
|
|
37049
37137
|
if slot.GridCollisionClass == EntityGridCollisionClass.GROUND then
|
|
37050
37138
|
local ptrHash = GetPtrHash(slot)
|
|
37051
|
-
|
|
37139
|
+
v.room.destroyedSlotSet:add(ptrHash)
|
|
37052
37140
|
self.postSlotDestroyed:fire(slot, SlotDestructionType.NORMAL)
|
|
37053
37141
|
end
|
|
37054
37142
|
end
|
|
@@ -37056,10 +37144,10 @@ return ____exports
|
|
|
37056
37144
|
end,
|
|
37057
37145
|
["src.classes.features.callbackLogic.SlotRenderDetection"] = function(...)
|
|
37058
37146
|
local ____lualib = require("lualib_bundle")
|
|
37059
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
37060
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
37061
37147
|
local __TS__New = ____lualib.__TS__New
|
|
37062
37148
|
local Set = ____lualib.Set
|
|
37149
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
37150
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
37063
37151
|
local ____exports = {}
|
|
37064
37152
|
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
37065
37153
|
local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
|
@@ -37069,22 +37157,23 @@ local ____DefaultMap = require("src.classes.DefaultMap")
|
|
|
37069
37157
|
local DefaultMap = ____DefaultMap.DefaultMap
|
|
37070
37158
|
local ____Feature = require("src.classes.private.Feature")
|
|
37071
37159
|
local Feature = ____Feature.Feature
|
|
37160
|
+
local v = {room = {
|
|
37161
|
+
slotAnimations = __TS__New(
|
|
37162
|
+
DefaultMap,
|
|
37163
|
+
function(____, slot)
|
|
37164
|
+
local sprite = slot:GetSprite()
|
|
37165
|
+
return sprite:GetAnimation()
|
|
37166
|
+
end
|
|
37167
|
+
),
|
|
37168
|
+
brokenSlots = __TS__New(Set)
|
|
37169
|
+
}}
|
|
37072
37170
|
____exports.SlotRenderDetection = __TS__Class()
|
|
37073
37171
|
local SlotRenderDetection = ____exports.SlotRenderDetection
|
|
37074
37172
|
SlotRenderDetection.name = "SlotRenderDetection"
|
|
37075
37173
|
__TS__ClassExtends(SlotRenderDetection, Feature)
|
|
37076
37174
|
function SlotRenderDetection.prototype.____constructor(self, postSlotRender, postSlotAnimationChanged)
|
|
37077
37175
|
Feature.prototype.____constructor(self)
|
|
37078
|
-
self.v =
|
|
37079
|
-
slotAnimations = __TS__New(
|
|
37080
|
-
DefaultMap,
|
|
37081
|
-
function(____, slot)
|
|
37082
|
-
local sprite = slot:GetSprite()
|
|
37083
|
-
return sprite:GetAnimation()
|
|
37084
|
-
end
|
|
37085
|
-
),
|
|
37086
|
-
brokenSlots = __TS__New(Set)
|
|
37087
|
-
}}
|
|
37176
|
+
self.v = v
|
|
37088
37177
|
self.postRender = function()
|
|
37089
37178
|
for ____, slot in ipairs(getSlots(nil)) do
|
|
37090
37179
|
self.postSlotRender:fire(slot)
|
|
@@ -37099,8 +37188,8 @@ function SlotRenderDetection.prototype.checkSlotAnimationChanged(self, slot)
|
|
|
37099
37188
|
local sprite = slot:GetSprite()
|
|
37100
37189
|
local currentAnimation = sprite:GetAnimation()
|
|
37101
37190
|
local ptrHash = GetPtrHash(slot)
|
|
37102
|
-
local previousAnimation =
|
|
37103
|
-
|
|
37191
|
+
local previousAnimation = v.room.slotAnimations:getAndSetDefault(ptrHash, slot)
|
|
37192
|
+
v.room.slotAnimations:set(ptrHash, currentAnimation)
|
|
37104
37193
|
if currentAnimation ~= previousAnimation then
|
|
37105
37194
|
self.postSlotAnimationChanged:fire(slot, previousAnimation, currentAnimation)
|
|
37106
37195
|
end
|
|
@@ -37109,10 +37198,10 @@ return ____exports
|
|
|
37109
37198
|
end,
|
|
37110
37199
|
["src.classes.features.callbackLogic.SlotUpdateDetection"] = function(...)
|
|
37111
37200
|
local ____lualib = require("lualib_bundle")
|
|
37112
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
37113
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
37114
37201
|
local Set = ____lualib.Set
|
|
37115
37202
|
local __TS__New = ____lualib.__TS__New
|
|
37203
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
37204
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
37116
37205
|
local ____exports = {}
|
|
37117
37206
|
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
37118
37207
|
local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
|
@@ -37122,13 +37211,14 @@ local ____entitiesSpecific = require("src.functions.entitiesSpecific")
|
|
|
37122
37211
|
local getSlots = ____entitiesSpecific.getSlots
|
|
37123
37212
|
local ____Feature = require("src.classes.private.Feature")
|
|
37124
37213
|
local Feature = ____Feature.Feature
|
|
37214
|
+
local v = {room = {initializedSlots = __TS__New(Set)}}
|
|
37125
37215
|
____exports.SlotUpdateDetection = __TS__Class()
|
|
37126
37216
|
local SlotUpdateDetection = ____exports.SlotUpdateDetection
|
|
37127
37217
|
SlotUpdateDetection.name = "SlotUpdateDetection"
|
|
37128
37218
|
__TS__ClassExtends(SlotUpdateDetection, Feature)
|
|
37129
37219
|
function SlotUpdateDetection.prototype.____constructor(self, postSlotInit, postSlotUpdate)
|
|
37130
37220
|
Feature.prototype.____constructor(self)
|
|
37131
|
-
self.v =
|
|
37221
|
+
self.v = v
|
|
37132
37222
|
self.postUpdate = function()
|
|
37133
37223
|
for ____, slot in ipairs(getSlots(nil)) do
|
|
37134
37224
|
self:checkNewEntity(slot)
|
|
@@ -37147,8 +37237,8 @@ function SlotUpdateDetection.prototype.____constructor(self, postSlotInit, postS
|
|
|
37147
37237
|
end
|
|
37148
37238
|
function SlotUpdateDetection.prototype.checkNewEntity(self, slot)
|
|
37149
37239
|
local ptrHash = GetPtrHash(slot)
|
|
37150
|
-
if not
|
|
37151
|
-
|
|
37240
|
+
if not v.room.initializedSlots:has(ptrHash) then
|
|
37241
|
+
v.room.initializedSlots:add(ptrHash)
|
|
37152
37242
|
self.postSlotInit:fire(slot)
|
|
37153
37243
|
end
|
|
37154
37244
|
end
|
|
@@ -37968,10 +38058,10 @@ return ____exports
|
|
|
37968
38058
|
end,
|
|
37969
38059
|
["src.classes.features.other.CollectibleItemPoolType"] = function(...)
|
|
37970
38060
|
local ____lualib = require("lualib_bundle")
|
|
37971
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
37972
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
37973
38061
|
local Map = ____lualib.Map
|
|
37974
38062
|
local __TS__New = ____lualib.__TS__New
|
|
38063
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
38064
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
37975
38065
|
local __TS__Decorate = ____lualib.__TS__Decorate
|
|
37976
38066
|
local ____exports = {}
|
|
37977
38067
|
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
@@ -37991,18 +38081,19 @@ local ____rooms = require("src.functions.rooms")
|
|
|
37991
38081
|
local getRoomItemPoolType = ____rooms.getRoomItemPoolType
|
|
37992
38082
|
local ____Feature = require("src.classes.private.Feature")
|
|
37993
38083
|
local Feature = ____Feature.Feature
|
|
38084
|
+
local v = {run = {collectibleItemPoolTypeMap = __TS__New(Map)}}
|
|
37994
38085
|
____exports.CollectibleItemPoolType = __TS__Class()
|
|
37995
38086
|
local CollectibleItemPoolType = ____exports.CollectibleItemPoolType
|
|
37996
38087
|
CollectibleItemPoolType.name = "CollectibleItemPoolType"
|
|
37997
38088
|
__TS__ClassExtends(CollectibleItemPoolType, Feature)
|
|
37998
38089
|
function CollectibleItemPoolType.prototype.____constructor(self, pickupIndexCreation)
|
|
37999
38090
|
Feature.prototype.____constructor(self)
|
|
38000
|
-
self.v =
|
|
38091
|
+
self.v = v
|
|
38001
38092
|
self.postPickupInitCollectible = function(____, collectible)
|
|
38002
38093
|
local itemPool = game:GetItemPool()
|
|
38003
38094
|
local pickupIndex = self.pickupIndexCreation:getPickupIndex(collectible)
|
|
38004
38095
|
local lastItemPoolType = itemPool:GetLastPool()
|
|
38005
|
-
|
|
38096
|
+
v.run.collectibleItemPoolTypeMap:set(pickupIndex, lastItemPoolType)
|
|
38006
38097
|
end
|
|
38007
38098
|
self.featuresUsed = {ISCFeature.PICKUP_INDEX_CREATION}
|
|
38008
38099
|
self.callbacksUsed = {{ModCallback.POST_PICKUP_INIT, self.postPickupInitCollectible, {PickupVariant.COLLECTIBLE}}}
|
|
@@ -38014,7 +38105,7 @@ function CollectibleItemPoolType.prototype.getCollectibleItemPoolType(self, coll
|
|
|
38014
38105
|
error("The \"getCollectibleItemPoolType\" function was given a non-collectible: " .. entityID)
|
|
38015
38106
|
end
|
|
38016
38107
|
local pickupIndex = self.pickupIndexCreation:getPickupIndex(collectible)
|
|
38017
|
-
local itemPoolType =
|
|
38108
|
+
local itemPoolType = v.run.collectibleItemPoolTypeMap:get(pickupIndex)
|
|
38018
38109
|
return itemPoolType == nil and getRoomItemPoolType(nil) or itemPoolType
|
|
38019
38110
|
end
|
|
38020
38111
|
__TS__Decorate({Exported}, CollectibleItemPoolType.prototype, "getCollectibleItemPoolType", true)
|
|
@@ -38219,10 +38310,10 @@ return ____exports
|
|
|
38219
38310
|
end,
|
|
38220
38311
|
["src.classes.features.other.CustomItemPools"] = function(...)
|
|
38221
38312
|
local ____lualib = require("lualib_bundle")
|
|
38222
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
38223
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
38224
38313
|
local Map = ____lualib.Map
|
|
38225
38314
|
local __TS__New = ____lualib.__TS__New
|
|
38315
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
38316
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
38226
38317
|
local __TS__Decorate = ____lualib.__TS__Decorate
|
|
38227
38318
|
local ____exports = {}
|
|
38228
38319
|
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
@@ -38241,19 +38332,20 @@ local ____weighted = require("src.functions.weighted")
|
|
|
38241
38332
|
local getRandomIndexFromWeightedArray = ____weighted.getRandomIndexFromWeightedArray
|
|
38242
38333
|
local ____Feature = require("src.classes.private.Feature")
|
|
38243
38334
|
local Feature = ____Feature.Feature
|
|
38335
|
+
local v = {run = {customItemPools = __TS__New(Map)}}
|
|
38244
38336
|
____exports.CustomItemPools = __TS__Class()
|
|
38245
38337
|
local CustomItemPools = ____exports.CustomItemPools
|
|
38246
38338
|
CustomItemPools.name = "CustomItemPools"
|
|
38247
38339
|
__TS__ClassExtends(CustomItemPools, Feature)
|
|
38248
38340
|
function CustomItemPools.prototype.____constructor(self)
|
|
38249
38341
|
Feature.prototype.____constructor(self)
|
|
38250
|
-
self.v =
|
|
38342
|
+
self.v = v
|
|
38251
38343
|
self.customItemPoolMap = __TS__New(Map)
|
|
38252
38344
|
self.postGameStartedReordered = function(____, isContinued)
|
|
38253
38345
|
if isContinued then
|
|
38254
38346
|
return
|
|
38255
38347
|
end
|
|
38256
|
-
|
|
38348
|
+
v.run.customItemPools = copyMap(nil, self.customItemPoolMap)
|
|
38257
38349
|
end
|
|
38258
38350
|
self.customCallbacksUsed = {{ModCallbackCustom.POST_GAME_STARTED_REORDERED, self.postGameStartedReordered}}
|
|
38259
38351
|
end
|
|
@@ -38273,7 +38365,7 @@ function CustomItemPools.prototype.getCustomItemPoolCollectible(self, itemPoolTy
|
|
|
38273
38365
|
if defaultItem == nil then
|
|
38274
38366
|
defaultItem = CollectibleType.NULL
|
|
38275
38367
|
end
|
|
38276
|
-
local customItemPool =
|
|
38368
|
+
local customItemPool = v.run.customItemPools:get(itemPoolTypeCustom)
|
|
38277
38369
|
if customItemPool == nil then
|
|
38278
38370
|
error("Failed to find the custom item pool of: " .. tostring(itemPoolTypeCustom))
|
|
38279
38371
|
end
|
|
@@ -38390,17 +38482,6 @@ return ____exports
|
|
|
38390
38482
|
["src.customStageMetadata"] = function(...)
|
|
38391
38483
|
return {}
|
|
38392
38484
|
end,
|
|
38393
|
-
["src.enums.private.UIStreakAnimation"] = function(...)
|
|
38394
|
-
local ____exports = {}
|
|
38395
|
-
____exports.UIStreakAnimation = {}
|
|
38396
|
-
____exports.UIStreakAnimation.NONE = 0
|
|
38397
|
-
____exports.UIStreakAnimation[____exports.UIStreakAnimation.NONE] = "NONE"
|
|
38398
|
-
____exports.UIStreakAnimation.TEXT = 1
|
|
38399
|
-
____exports.UIStreakAnimation[____exports.UIStreakAnimation.TEXT] = "TEXT"
|
|
38400
|
-
____exports.UIStreakAnimation.TEXT_STAY = 2
|
|
38401
|
-
____exports.UIStreakAnimation[____exports.UIStreakAnimation.TEXT_STAY] = "TEXT_STAY"
|
|
38402
|
-
return ____exports
|
|
38403
|
-
end,
|
|
38404
38485
|
["src.enums.RockAltType"] = function(...)
|
|
38405
38486
|
local ____exports = {}
|
|
38406
38487
|
____exports.RockAltType = {}
|
|
@@ -39187,10 +39268,10 @@ return ____exports
|
|
|
39187
39268
|
end,
|
|
39188
39269
|
["src.classes.features.other.DisableInputs"] = function(...)
|
|
39189
39270
|
local ____lualib = require("lualib_bundle")
|
|
39190
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
39191
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
39192
39271
|
local Map = ____lualib.Map
|
|
39193
39272
|
local __TS__New = ____lualib.__TS__New
|
|
39273
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
39274
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
39194
39275
|
local __TS__Iterator = ____lualib.__TS__Iterator
|
|
39195
39276
|
local __TS__Decorate = ____lualib.__TS__Decorate
|
|
39196
39277
|
local Set = ____lualib.Set
|
|
@@ -39205,18 +39286,19 @@ local getMoveActions = ____input.getMoveActions
|
|
|
39205
39286
|
local getShootActions = ____input.getShootActions
|
|
39206
39287
|
local ____Feature = require("src.classes.private.Feature")
|
|
39207
39288
|
local Feature = ____Feature.Feature
|
|
39289
|
+
local v = {run = {
|
|
39290
|
+
__ignoreGlowingHourGlass = true,
|
|
39291
|
+
disableInputs = __TS__New(Map),
|
|
39292
|
+
enableAllInputsWithBlacklistMap = __TS__New(Map),
|
|
39293
|
+
disableAllInputsWithWhitelistMap = __TS__New(Map)
|
|
39294
|
+
}}
|
|
39208
39295
|
____exports.DisableInputs = __TS__Class()
|
|
39209
39296
|
local DisableInputs = ____exports.DisableInputs
|
|
39210
39297
|
DisableInputs.name = "DisableInputs"
|
|
39211
39298
|
__TS__ClassExtends(DisableInputs, Feature)
|
|
39212
39299
|
function DisableInputs.prototype.____constructor(self)
|
|
39213
39300
|
Feature.prototype.____constructor(self)
|
|
39214
|
-
self.v =
|
|
39215
|
-
__ignoreGlowingHourGlass = true,
|
|
39216
|
-
disableInputs = __TS__New(Map),
|
|
39217
|
-
enableAllInputsWithBlacklistMap = __TS__New(Map),
|
|
39218
|
-
disableAllInputsWithWhitelistMap = __TS__New(Map)
|
|
39219
|
-
}}
|
|
39301
|
+
self.v = v
|
|
39220
39302
|
self.isActionPressed = function(____, _entity, _inputHook, buttonAction) return self:getReturnValue(buttonAction, true) end
|
|
39221
39303
|
self.isActionTriggered = function(____, _entity, _inputHook, buttonAction) return self:getReturnValue(buttonAction, true) end
|
|
39222
39304
|
self.getActionValue = function(____, _entity, _inputHook, buttonAction) return self:getReturnValue(buttonAction, false) end
|
|
@@ -39230,17 +39312,17 @@ function DisableInputs.prototype.getReturnValue(self, buttonAction, booleanCallb
|
|
|
39230
39312
|
____booleanCallback_0 = 0
|
|
39231
39313
|
end
|
|
39232
39314
|
local disableValue = ____booleanCallback_0
|
|
39233
|
-
for ____, blacklist in __TS__Iterator(
|
|
39315
|
+
for ____, blacklist in __TS__Iterator(v.run.disableInputs:values()) do
|
|
39234
39316
|
if blacklist:has(buttonAction) then
|
|
39235
39317
|
return disableValue
|
|
39236
39318
|
end
|
|
39237
39319
|
end
|
|
39238
|
-
for ____, whitelist in __TS__Iterator(
|
|
39320
|
+
for ____, whitelist in __TS__Iterator(v.run.disableAllInputsWithWhitelistMap:values()) do
|
|
39239
39321
|
if not whitelist:has(buttonAction) then
|
|
39240
39322
|
return disableValue
|
|
39241
39323
|
end
|
|
39242
39324
|
end
|
|
39243
|
-
for ____, blacklist in __TS__Iterator(
|
|
39325
|
+
for ____, blacklist in __TS__Iterator(v.run.enableAllInputsWithBlacklistMap:values()) do
|
|
39244
39326
|
if blacklist:has(buttonAction) then
|
|
39245
39327
|
return disableValue
|
|
39246
39328
|
end
|
|
@@ -39248,28 +39330,28 @@ function DisableInputs.prototype.getReturnValue(self, buttonAction, booleanCallb
|
|
|
39248
39330
|
return nil
|
|
39249
39331
|
end
|
|
39250
39332
|
function DisableInputs.prototype.enableAllInputs(self, key)
|
|
39251
|
-
|
|
39252
|
-
|
|
39333
|
+
v.run.disableAllInputsWithWhitelistMap:delete(key)
|
|
39334
|
+
v.run.enableAllInputsWithBlacklistMap:delete(key)
|
|
39253
39335
|
end
|
|
39254
39336
|
function DisableInputs.prototype.disableInputs(self, key, ...)
|
|
39255
39337
|
local buttonActions = {...}
|
|
39256
39338
|
local buttonActionsSet = __TS__New(Set, buttonActions)
|
|
39257
|
-
|
|
39339
|
+
v.run.disableInputs:set(key, buttonActionsSet)
|
|
39258
39340
|
end
|
|
39259
39341
|
function DisableInputs.prototype.disableAllInputs(self, key)
|
|
39260
|
-
|
|
39342
|
+
v.run.disableAllInputsWithWhitelistMap:set(
|
|
39261
39343
|
key,
|
|
39262
39344
|
__TS__New(Set)
|
|
39263
39345
|
)
|
|
39264
|
-
|
|
39346
|
+
v.run.enableAllInputsWithBlacklistMap:delete(key)
|
|
39265
39347
|
end
|
|
39266
39348
|
function DisableInputs.prototype.enableAllInputsExceptFor(self, key, blacklist)
|
|
39267
|
-
|
|
39268
|
-
|
|
39349
|
+
v.run.disableAllInputsWithWhitelistMap:delete(key)
|
|
39350
|
+
v.run.enableAllInputsWithBlacklistMap:set(key, blacklist)
|
|
39269
39351
|
end
|
|
39270
39352
|
function DisableInputs.prototype.disableAllInputsExceptFor(self, key, whitelist)
|
|
39271
|
-
|
|
39272
|
-
|
|
39353
|
+
v.run.disableAllInputsWithWhitelistMap:set(key, whitelist)
|
|
39354
|
+
v.run.enableAllInputsWithBlacklistMap:delete(key)
|
|
39273
39355
|
end
|
|
39274
39356
|
function DisableInputs.prototype.disableMovementInputs(self, key)
|
|
39275
39357
|
local moveActions = getMoveActions(nil)
|
|
@@ -39290,10 +39372,10 @@ return ____exports
|
|
|
39290
39372
|
end,
|
|
39291
39373
|
["src.classes.features.other.PonyDetection"] = function(...)
|
|
39292
39374
|
local ____lualib = require("lualib_bundle")
|
|
39293
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
39294
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
39295
39375
|
local Set = ____lualib.Set
|
|
39296
39376
|
local __TS__New = ____lualib.__TS__New
|
|
39377
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
39378
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
39297
39379
|
local __TS__Decorate = ____lualib.__TS__Decorate
|
|
39298
39380
|
local __TS__ArraySome = ____lualib.__TS__ArraySome
|
|
39299
39381
|
local ____exports = {}
|
|
@@ -39315,18 +39397,19 @@ local getPlayers = ____playerIndex.getPlayers
|
|
|
39315
39397
|
local ____Feature = require("src.classes.private.Feature")
|
|
39316
39398
|
local Feature = ____Feature.Feature
|
|
39317
39399
|
local FLAGS_WHEN_PONY_IS_ACTIVE = {EntityFlag.NO_KNOCKBACK, EntityFlag.NO_PHYSICS_KNOCKBACK, EntityFlag.NO_DAMAGE_BLINK}
|
|
39400
|
+
local v = {run = {playersIsPonyActive = __TS__New(Set)}}
|
|
39318
39401
|
____exports.PonyDetection = __TS__Class()
|
|
39319
39402
|
local PonyDetection = ____exports.PonyDetection
|
|
39320
39403
|
PonyDetection.name = "PonyDetection"
|
|
39321
39404
|
__TS__ClassExtends(PonyDetection, Feature)
|
|
39322
39405
|
function PonyDetection.prototype.____constructor(self)
|
|
39323
39406
|
Feature.prototype.____constructor(self)
|
|
39324
|
-
self.v =
|
|
39407
|
+
self.v = v
|
|
39325
39408
|
self.postPEffectUpdateReordered = function(____, player)
|
|
39326
39409
|
local effects = player:GetEffects()
|
|
39327
39410
|
local entityFlags = player:GetEntityFlags()
|
|
39328
39411
|
local hasPonyCollectibleEffect = effects:HasCollectibleEffect(CollectibleType.PONY) or effects:HasCollectibleEffect(CollectibleType.WHITE_PONY)
|
|
39329
|
-
local isPonyActiveOnPreviousFrame = setHasPlayer(nil,
|
|
39412
|
+
local isPonyActiveOnPreviousFrame = setHasPlayer(nil, v.run.playersIsPonyActive, player)
|
|
39330
39413
|
local hasPonyFlags = hasFlag(
|
|
39331
39414
|
nil,
|
|
39332
39415
|
entityFlags,
|
|
@@ -39334,15 +39417,15 @@ function PonyDetection.prototype.____constructor(self)
|
|
|
39334
39417
|
)
|
|
39335
39418
|
local isPonyActiveNow = hasPonyCollectibleEffect or isPonyActiveOnPreviousFrame and hasPonyFlags
|
|
39336
39419
|
if isPonyActiveNow then
|
|
39337
|
-
setAddPlayer(nil,
|
|
39420
|
+
setAddPlayer(nil, v.run.playersIsPonyActive, player)
|
|
39338
39421
|
else
|
|
39339
|
-
setDeletePlayer(nil,
|
|
39422
|
+
setDeletePlayer(nil, v.run.playersIsPonyActive, player)
|
|
39340
39423
|
end
|
|
39341
39424
|
end
|
|
39342
39425
|
self.customCallbacksUsed = {{ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED, self.postPEffectUpdateReordered}}
|
|
39343
39426
|
end
|
|
39344
39427
|
function PonyDetection.prototype.isPlayerUsingPony(self, player)
|
|
39345
|
-
return setHasPlayer(nil,
|
|
39428
|
+
return setHasPlayer(nil, v.run.playersIsPonyActive, player)
|
|
39346
39429
|
end
|
|
39347
39430
|
function PonyDetection.prototype.anyPlayerUsingPony(self)
|
|
39348
39431
|
local players = getPlayers(nil)
|
|
@@ -39369,27 +39452,28 @@ local ____ModCallbackCustom = require("src.enums.ModCallbackCustom")
|
|
|
39369
39452
|
local ModCallbackCustom = ____ModCallbackCustom.ModCallbackCustom
|
|
39370
39453
|
local ____Feature = require("src.classes.private.Feature")
|
|
39371
39454
|
local Feature = ____Feature.Feature
|
|
39455
|
+
local v = {room = {roomClearGameFrame = nil, roomClearRoomFrame = nil}}
|
|
39372
39456
|
____exports.RoomClearFrame = __TS__Class()
|
|
39373
39457
|
local RoomClearFrame = ____exports.RoomClearFrame
|
|
39374
39458
|
RoomClearFrame.name = "RoomClearFrame"
|
|
39375
39459
|
__TS__ClassExtends(RoomClearFrame, Feature)
|
|
39376
39460
|
function RoomClearFrame.prototype.____constructor(self)
|
|
39377
39461
|
Feature.prototype.____constructor(self)
|
|
39378
|
-
self.v =
|
|
39462
|
+
self.v = v
|
|
39379
39463
|
self.postRoomClearChangedTrue = function()
|
|
39380
39464
|
local gameFrameCount = game:GetFrameCount()
|
|
39381
39465
|
local room = game:GetRoom()
|
|
39382
39466
|
local roomFrameCount = room:GetFrameCount()
|
|
39383
|
-
|
|
39384
|
-
|
|
39467
|
+
v.room.roomClearGameFrame = gameFrameCount
|
|
39468
|
+
v.room.roomClearRoomFrame = roomFrameCount
|
|
39385
39469
|
end
|
|
39386
39470
|
self.customCallbacksUsed = {{ModCallbackCustom.POST_ROOM_CLEAR_CHANGED, self.postRoomClearChangedTrue}}
|
|
39387
39471
|
end
|
|
39388
39472
|
function RoomClearFrame.prototype.getRoomClearGameFrame(self)
|
|
39389
|
-
return
|
|
39473
|
+
return v.room.roomClearGameFrame
|
|
39390
39474
|
end
|
|
39391
39475
|
function RoomClearFrame.prototype.getRoomClearRoomFrame(self)
|
|
39392
|
-
return
|
|
39476
|
+
return v.room.roomClearGameFrame
|
|
39393
39477
|
end
|
|
39394
39478
|
__TS__Decorate({Exported}, RoomClearFrame.prototype, "getRoomClearGameFrame", true)
|
|
39395
39479
|
__TS__Decorate({Exported}, RoomClearFrame.prototype, "getRoomClearRoomFrame", true)
|
|
@@ -39409,25 +39493,26 @@ local ____array = require("src.functions.array")
|
|
|
39409
39493
|
local emptyArray = ____array.emptyArray
|
|
39410
39494
|
local ____Feature = require("src.classes.private.Feature")
|
|
39411
39495
|
local Feature = ____Feature.Feature
|
|
39496
|
+
local v = {run = {queuedFunctions = {}}}
|
|
39412
39497
|
____exports.RunNextRoom = __TS__Class()
|
|
39413
39498
|
local RunNextRoom = ____exports.RunNextRoom
|
|
39414
39499
|
RunNextRoom.name = "RunNextRoom"
|
|
39415
39500
|
__TS__ClassExtends(RunNextRoom, Feature)
|
|
39416
39501
|
function RunNextRoom.prototype.____constructor(self)
|
|
39417
39502
|
Feature.prototype.____constructor(self)
|
|
39418
|
-
self.v =
|
|
39503
|
+
self.v = v
|
|
39419
39504
|
self.vConditionalFunc = function() return false end
|
|
39420
39505
|
self.postNewRoomReordered = function()
|
|
39421
|
-
for ____, func in ipairs(
|
|
39506
|
+
for ____, func in ipairs(v.run.queuedFunctions) do
|
|
39422
39507
|
func(nil)
|
|
39423
39508
|
end
|
|
39424
|
-
emptyArray(nil,
|
|
39509
|
+
emptyArray(nil, v.run.queuedFunctions)
|
|
39425
39510
|
end
|
|
39426
39511
|
self.customCallbacksUsed = {{ModCallbackCustom.POST_NEW_ROOM_REORDERED, self.postNewRoomReordered}}
|
|
39427
39512
|
end
|
|
39428
39513
|
function RunNextRoom.prototype.runNextRoom(self, func)
|
|
39429
|
-
local
|
|
39430
|
-
|
|
39514
|
+
local ____v_run_queuedFunctions_0 = v.run.queuedFunctions
|
|
39515
|
+
____v_run_queuedFunctions_0[#____v_run_queuedFunctions_0 + 1] = func
|
|
39431
39516
|
end
|
|
39432
39517
|
__TS__Decorate({Exported}, RunNextRoom.prototype, "runNextRoom", true)
|
|
39433
39518
|
return ____exports
|
|
@@ -39585,19 +39670,20 @@ local ____types = require("src.functions.types")
|
|
|
39585
39670
|
local asNumber = ____types.asNumber
|
|
39586
39671
|
local ____Feature = require("src.classes.private.Feature")
|
|
39587
39672
|
local Feature = ____Feature.Feature
|
|
39673
|
+
local v = {run = {stageHistory = {}}}
|
|
39588
39674
|
____exports.StageHistory = __TS__Class()
|
|
39589
39675
|
local StageHistory = ____exports.StageHistory
|
|
39590
39676
|
StageHistory.name = "StageHistory"
|
|
39591
39677
|
__TS__ClassExtends(StageHistory, Feature)
|
|
39592
39678
|
function StageHistory.prototype.____constructor(self)
|
|
39593
39679
|
Feature.prototype.____constructor(self)
|
|
39594
|
-
self.v =
|
|
39680
|
+
self.v = v
|
|
39595
39681
|
self.postNewLevelReordered = function()
|
|
39596
39682
|
local level = game:GetLevel()
|
|
39597
39683
|
local stage = level:GetStage()
|
|
39598
39684
|
local stageType = level:GetStageType()
|
|
39599
|
-
local
|
|
39600
|
-
|
|
39685
|
+
local ____v_run_stageHistory_0 = v.run.stageHistory
|
|
39686
|
+
____v_run_stageHistory_0[#____v_run_stageHistory_0 + 1] = {stage, stageType}
|
|
39601
39687
|
end
|
|
39602
39688
|
self.customCallbacksUsed = {{ModCallbackCustom.POST_NEW_LEVEL_REORDERED, self.postNewLevelReordered}}
|
|
39603
39689
|
end
|
|
@@ -39730,12 +39816,12 @@ function StageHistory.prototype.getNextStageWithHistory(self)
|
|
|
39730
39816
|
return asNumber(nil, stage) - 1
|
|
39731
39817
|
end
|
|
39732
39818
|
function StageHistory.prototype.getStageHistory(self)
|
|
39733
|
-
return
|
|
39819
|
+
return v.run.stageHistory
|
|
39734
39820
|
end
|
|
39735
39821
|
function StageHistory.prototype.hasVisitedStage(self, stage, stageType)
|
|
39736
39822
|
if stageType == nil then
|
|
39737
39823
|
return __TS__ArraySome(
|
|
39738
|
-
|
|
39824
|
+
v.run.stageHistory,
|
|
39739
39825
|
function(____, ____bindingPattern0)
|
|
39740
39826
|
local previousStage
|
|
39741
39827
|
previousStage = ____bindingPattern0[1]
|
|
@@ -39744,7 +39830,7 @@ function StageHistory.prototype.hasVisitedStage(self, stage, stageType)
|
|
|
39744
39830
|
)
|
|
39745
39831
|
end
|
|
39746
39832
|
return __TS__ArraySome(
|
|
39747
|
-
|
|
39833
|
+
v.run.stageHistory,
|
|
39748
39834
|
function(____, ____bindingPattern0)
|
|
39749
39835
|
local previousStageType
|
|
39750
39836
|
local previousStage
|
|
@@ -39763,9 +39849,9 @@ return ____exports
|
|
|
39763
39849
|
["src.classes.features.other.CustomTrapdoors"] = function(...)
|
|
39764
39850
|
local ____lualib = require("lualib_bundle")
|
|
39765
39851
|
local __TS__New = ____lualib.__TS__New
|
|
39852
|
+
local Map = ____lualib.Map
|
|
39766
39853
|
local __TS__Class = ____lualib.__TS__Class
|
|
39767
39854
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
39768
|
-
local Map = ____lualib.Map
|
|
39769
39855
|
local Set = ____lualib.Set
|
|
39770
39856
|
local __TS__ArrayForEach = ____lualib.__TS__ArrayForEach
|
|
39771
39857
|
local __TS__Decorate = ____lualib.__TS__Decorate
|
|
@@ -39884,6 +39970,13 @@ ANIMATIONS_THAT_PREVENT_STAGE_TRAVEL = __TS__New(ReadonlySet, {"Death", "Happy",
|
|
|
39884
39970
|
local PIXELATION_TO_BLACK_FRAMES = 60
|
|
39885
39971
|
local OTHER_PLAYER_TRAPDOOR_JUMP_DELAY_GAME_FRAMES = 6
|
|
39886
39972
|
local OTHER_PLAYER_TRAPDOOR_JUMP_DURATION_GAME_FRAMES = 5
|
|
39973
|
+
local v = {
|
|
39974
|
+
run = {state = StageTravelState.NONE, stateRenderFrame = nil, customTrapdoorActivated = nil},
|
|
39975
|
+
level = {trapdoors = __TS__New(
|
|
39976
|
+
DefaultMap,
|
|
39977
|
+
function() return __TS__New(Map) end
|
|
39978
|
+
)}
|
|
39979
|
+
}
|
|
39887
39980
|
____exports.CustomTrapdoors = __TS__Class()
|
|
39888
39981
|
local CustomTrapdoors = ____exports.CustomTrapdoors
|
|
39889
39982
|
CustomTrapdoors.name = "CustomTrapdoors"
|
|
@@ -39891,13 +39984,7 @@ __TS__ClassExtends(CustomTrapdoors, Feature)
|
|
|
39891
39984
|
function CustomTrapdoors.prototype.____constructor(self, customGridEntities, disableInputs, ponyDetection, roomClearFrame, runInNFrames, runNextRoom, stageHistory)
|
|
39892
39985
|
Feature.prototype.____constructor(self)
|
|
39893
39986
|
self.destinationFuncMap = __TS__New(Map)
|
|
39894
|
-
self.v =
|
|
39895
|
-
run = {state = StageTravelState.NONE, stateRenderFrame = nil, customTrapdoorActivated = nil},
|
|
39896
|
-
level = {trapdoors = __TS__New(
|
|
39897
|
-
DefaultMap,
|
|
39898
|
-
function() return __TS__New(Map) end
|
|
39899
|
-
)}
|
|
39900
|
-
}
|
|
39987
|
+
self.v = v
|
|
39901
39988
|
self.blackSprite = Sprite()
|
|
39902
39989
|
self.postRender = function()
|
|
39903
39990
|
self:checkAllPlayersJumpComplete()
|
|
@@ -39909,7 +39996,7 @@ function CustomTrapdoors.prototype.____constructor(self, customGridEntities, dis
|
|
|
39909
39996
|
self.postGridEntityCustomUpdateTrapdoor = function(____, gridEntity)
|
|
39910
39997
|
local roomListIndex = getRoomListIndex(nil)
|
|
39911
39998
|
local gridIndex = gridEntity:GetGridIndex()
|
|
39912
|
-
local roomTrapdoorMap =
|
|
39999
|
+
local roomTrapdoorMap = v.level.trapdoors:getAndSetDefault(roomListIndex)
|
|
39913
40000
|
local trapdoorDescription = roomTrapdoorMap:get(gridIndex)
|
|
39914
40001
|
if trapdoorDescription == nil then
|
|
39915
40002
|
return
|
|
@@ -39940,7 +40027,7 @@ function CustomTrapdoors.prototype.____constructor(self, customGridEntities, dis
|
|
|
39940
40027
|
self.stageHistory = stageHistory
|
|
39941
40028
|
end
|
|
39942
40029
|
function CustomTrapdoors.prototype.checkAllPlayersJumpComplete(self)
|
|
39943
|
-
if
|
|
40030
|
+
if v.run.state ~= StageTravelState.PLAYERS_JUMPING_DOWN then
|
|
39944
40031
|
return
|
|
39945
40032
|
end
|
|
39946
40033
|
if anyPlayerPlayingExtraAnimation(nil) then
|
|
@@ -39948,37 +40035,37 @@ function CustomTrapdoors.prototype.checkAllPlayersJumpComplete(self)
|
|
|
39948
40035
|
end
|
|
39949
40036
|
local renderFrameCount = Isaac.GetFrameCount()
|
|
39950
40037
|
local roomGridIndex = getRoomGridIndex(nil)
|
|
39951
|
-
|
|
39952
|
-
|
|
40038
|
+
v.run.state = StageTravelState.PIXELATION_TO_BLACK
|
|
40039
|
+
v.run.stateRenderFrame = renderFrameCount
|
|
39953
40040
|
self:logStateChanged()
|
|
39954
40041
|
teleport(nil, roomGridIndex, Direction.NO_DIRECTION, RoomTransitionAnim.PIXELATION)
|
|
39955
40042
|
end
|
|
39956
40043
|
function CustomTrapdoors.prototype.checkPixelationToBlackComplete(self)
|
|
39957
|
-
if
|
|
40044
|
+
if v.run.state ~= StageTravelState.PIXELATION_TO_BLACK or v.run.stateRenderFrame == nil then
|
|
39958
40045
|
return
|
|
39959
40046
|
end
|
|
39960
40047
|
local hud = game:GetHUD()
|
|
39961
40048
|
local renderFrameCount = Isaac.GetFrameCount()
|
|
39962
|
-
local renderFrameScreenBlack =
|
|
40049
|
+
local renderFrameScreenBlack = v.run.stateRenderFrame + PIXELATION_TO_BLACK_FRAMES
|
|
39963
40050
|
if renderFrameCount < renderFrameScreenBlack then
|
|
39964
40051
|
return
|
|
39965
40052
|
end
|
|
39966
|
-
|
|
40053
|
+
v.run.state = StageTravelState.WAITING_FOR_FIRST_PIXELATION_TO_END
|
|
39967
40054
|
self:logStateChanged()
|
|
39968
40055
|
hud:SetVisible(false)
|
|
39969
40056
|
self.runInNFrames:runNextGameFrame(function()
|
|
39970
40057
|
local level = game:GetLevel()
|
|
39971
40058
|
local startingRoomIndex = level:GetStartingRoomIndex()
|
|
39972
40059
|
local futureRenderFrameCount = Isaac.GetFrameCount()
|
|
39973
|
-
|
|
39974
|
-
|
|
40060
|
+
v.run.state = StageTravelState.WAITING_FOR_SECOND_PIXELATION_TO_GET_HALF_WAY
|
|
40061
|
+
v.run.stateRenderFrame = futureRenderFrameCount
|
|
39975
40062
|
self:goToCustomTrapdoorDestination()
|
|
39976
40063
|
teleport(nil, startingRoomIndex, Direction.NO_DIRECTION, RoomTransitionAnim.PIXELATION)
|
|
39977
40064
|
end)
|
|
39978
40065
|
end
|
|
39979
40066
|
function CustomTrapdoors.prototype.goToCustomTrapdoorDestination(self)
|
|
39980
|
-
if
|
|
39981
|
-
|
|
40067
|
+
if v.run.customTrapdoorActivated == nil then
|
|
40068
|
+
v.run.customTrapdoorActivated = {
|
|
39982
40069
|
destinationName = nil,
|
|
39983
40070
|
destinationStage = LevelStage.BASEMENT_1,
|
|
39984
40071
|
destinationStageType = StageType.ORIGINAL,
|
|
@@ -39986,8 +40073,8 @@ function CustomTrapdoors.prototype.goToCustomTrapdoorDestination(self)
|
|
|
39986
40073
|
firstSpawn = true
|
|
39987
40074
|
}
|
|
39988
40075
|
end
|
|
39989
|
-
local destinationFunc = self:getDestinationFunc(
|
|
39990
|
-
destinationFunc(nil,
|
|
40076
|
+
local destinationFunc = self:getDestinationFunc(v.run.customTrapdoorActivated)
|
|
40077
|
+
destinationFunc(nil, v.run.customTrapdoorActivated.destinationName, v.run.customTrapdoorActivated.destinationStage, v.run.customTrapdoorActivated.destinationStageType)
|
|
39991
40078
|
end
|
|
39992
40079
|
function CustomTrapdoors.prototype.getDestinationFunc(self, customTrapdoorDescription)
|
|
39993
40080
|
if customTrapdoorDescription.destinationName == nil then
|
|
@@ -40000,20 +40087,20 @@ function CustomTrapdoors.prototype.getDestinationFunc(self, customTrapdoorDescri
|
|
|
40000
40087
|
return destinationFunc
|
|
40001
40088
|
end
|
|
40002
40089
|
function CustomTrapdoors.prototype.checkSecondPixelationHalfWay(self)
|
|
40003
|
-
if
|
|
40090
|
+
if v.run.state ~= StageTravelState.WAITING_FOR_SECOND_PIXELATION_TO_GET_HALF_WAY or v.run.stateRenderFrame == nil then
|
|
40004
40091
|
return
|
|
40005
40092
|
end
|
|
40006
40093
|
local hud = game:GetHUD()
|
|
40007
40094
|
local renderFrameCount = Isaac.GetFrameCount()
|
|
40008
|
-
local renderFrameScreenBlack =
|
|
40095
|
+
local renderFrameScreenBlack = v.run.stateRenderFrame + PIXELATION_TO_BLACK_FRAMES
|
|
40009
40096
|
if renderFrameCount < renderFrameScreenBlack then
|
|
40010
40097
|
return
|
|
40011
40098
|
end
|
|
40012
|
-
|
|
40099
|
+
v.run.state = StageTravelState.PIXELATION_TO_ROOM
|
|
40013
40100
|
self:logStateChanged()
|
|
40014
40101
|
hud:SetVisible(true)
|
|
40015
40102
|
self.runNextRoom:runNextRoom(function()
|
|
40016
|
-
|
|
40103
|
+
v.run.state = StageTravelState.PLAYERS_LAYING_DOWN
|
|
40017
40104
|
self:logStateChanged()
|
|
40018
40105
|
movePlayersToCenter(nil)
|
|
40019
40106
|
for ____, player in ipairs(getAllPlayers(nil)) do
|
|
@@ -40029,13 +40116,13 @@ function CustomTrapdoors.prototype.checkSecondPixelationHalfWay(self)
|
|
|
40029
40116
|
end)
|
|
40030
40117
|
end
|
|
40031
40118
|
function CustomTrapdoors.prototype.checkAllPlayersLayingDownComplete(self)
|
|
40032
|
-
if
|
|
40119
|
+
if v.run.state ~= StageTravelState.PLAYERS_LAYING_DOWN then
|
|
40033
40120
|
return
|
|
40034
40121
|
end
|
|
40035
40122
|
if anyPlayerPlayingExtraAnimation(nil) then
|
|
40036
40123
|
return
|
|
40037
40124
|
end
|
|
40038
|
-
|
|
40125
|
+
v.run.state = StageTravelState.NONE
|
|
40039
40126
|
self:logStateChanged()
|
|
40040
40127
|
local tstlClassName = getTSTLClassName(nil, self)
|
|
40041
40128
|
if tstlClassName == nil then
|
|
@@ -40044,7 +40131,7 @@ function CustomTrapdoors.prototype.checkAllPlayersLayingDownComplete(self)
|
|
|
40044
40131
|
self.disableInputs:enableAllInputs(tstlClassName)
|
|
40045
40132
|
end
|
|
40046
40133
|
function CustomTrapdoors.prototype.drawBlackSprite(self)
|
|
40047
|
-
if
|
|
40134
|
+
if v.run.state ~= StageTravelState.WAITING_FOR_FIRST_PIXELATION_TO_END and v.run.state ~= StageTravelState.WAITING_FOR_SECOND_PIXELATION_TO_GET_HALF_WAY then
|
|
40048
40135
|
return
|
|
40049
40136
|
end
|
|
40050
40137
|
if not self.blackSprite:IsLoaded() then
|
|
@@ -40078,7 +40165,7 @@ function CustomTrapdoors.prototype.isPlayerCloseAfterBoss(self, position)
|
|
|
40078
40165
|
return anyPlayerCloserThan(nil, position, TRAPDOOR_OPEN_DISTANCE_AFTER_BOSS)
|
|
40079
40166
|
end
|
|
40080
40167
|
function CustomTrapdoors.prototype.checkCustomTrapdoorPlayerTouched(self, gridEntity, trapdoorDescription)
|
|
40081
|
-
if
|
|
40168
|
+
if v.run.state ~= StageTravelState.NONE then
|
|
40082
40169
|
return
|
|
40083
40170
|
end
|
|
40084
40171
|
if not trapdoorDescription.open then
|
|
@@ -40100,8 +40187,8 @@ function CustomTrapdoors.prototype.checkCustomTrapdoorPlayerTouched(self, gridEn
|
|
|
40100
40187
|
end
|
|
40101
40188
|
end
|
|
40102
40189
|
function CustomTrapdoors.prototype.playerTouchedCustomTrapdoor(self, gridEntity, trapdoorDescription, player)
|
|
40103
|
-
|
|
40104
|
-
|
|
40190
|
+
v.run.state = StageTravelState.PLAYERS_JUMPING_DOWN
|
|
40191
|
+
v.run.customTrapdoorActivated = trapdoorDescription
|
|
40105
40192
|
self:logStateChanged()
|
|
40106
40193
|
local tstlClassName = getTSTLClassName(nil, self)
|
|
40107
40194
|
if tstlClassName == nil then
|
|
@@ -40140,7 +40227,7 @@ function CustomTrapdoors.prototype.startDelayedJump(self, entityPtr, trapdoorPos
|
|
|
40140
40227
|
self:adjustPlayerPositionToTrapdoor(entityPtr, player.Position, trapdoorPosition)
|
|
40141
40228
|
end
|
|
40142
40229
|
function CustomTrapdoors.prototype.adjustPlayerPositionToTrapdoor(self, entityPtr, startPos, endPos)
|
|
40143
|
-
if
|
|
40230
|
+
if v.run.state ~= StageTravelState.PLAYERS_JUMPING_DOWN then
|
|
40144
40231
|
return
|
|
40145
40232
|
end
|
|
40146
40233
|
local entity = entityPtr.Ref
|
|
@@ -40175,7 +40262,7 @@ function CustomTrapdoors.prototype.adjustPlayerPositionToTrapdoor(self, entityPt
|
|
|
40175
40262
|
player.Velocity = VectorZero
|
|
40176
40263
|
end
|
|
40177
40264
|
function CustomTrapdoors.prototype.checkJumpComplete(self, player)
|
|
40178
|
-
if
|
|
40265
|
+
if v.run.state ~= StageTravelState.PLAYERS_JUMPING_DOWN then
|
|
40179
40266
|
return
|
|
40180
40267
|
end
|
|
40181
40268
|
local sprite = player:GetSprite()
|
|
@@ -40197,7 +40284,7 @@ function CustomTrapdoors.prototype.shouldTrapdoorSpawnOpen(self, gridEntity, fir
|
|
|
40197
40284
|
end
|
|
40198
40285
|
function CustomTrapdoors.prototype.logStateChanged(self)
|
|
40199
40286
|
if DEBUG then
|
|
40200
|
-
log(((("Custom trapdoors state changed: " .. StageTravelState[
|
|
40287
|
+
log(((("Custom trapdoors state changed: " .. StageTravelState[v.run.state]) .. " (") .. tostring(v.run.state)) .. ")")
|
|
40201
40288
|
end
|
|
40202
40289
|
end
|
|
40203
40290
|
function CustomTrapdoors.prototype.registerCustomTrapdoorDestination(self, destinationName, destinationFunc)
|
|
@@ -40238,7 +40325,7 @@ function CustomTrapdoors.prototype.spawnCustomTrapdoor(self, gridIndexOrPosition
|
|
|
40238
40325
|
____temp_0 = spawnOpen
|
|
40239
40326
|
end
|
|
40240
40327
|
local open = ____temp_0
|
|
40241
|
-
local roomTrapdoorMap =
|
|
40328
|
+
local roomTrapdoorMap = v.level.trapdoors:getAndSetDefault(roomListIndex)
|
|
40242
40329
|
local customTrapdoorDescription = {
|
|
40243
40330
|
destinationName = destinationName,
|
|
40244
40331
|
destinationStage = destinationStage,
|
|
@@ -40528,6 +40615,17 @@ function ____exports.setShadows(self, customStage)
|
|
|
40528
40615
|
sprite:SetFrame(animation, 0)
|
|
40529
40616
|
sprite.Color = shadow.color == nil and FADED_BLACK or Color(shadow.color.r, shadow.color.g, shadow.color.b, shadow.color.a)
|
|
40530
40617
|
end
|
|
40618
|
+
return ____exports
|
|
40619
|
+
end,
|
|
40620
|
+
["src.enums.private.UIStreakAnimation"] = function(...)
|
|
40621
|
+
local ____exports = {}
|
|
40622
|
+
____exports.UIStreakAnimation = {}
|
|
40623
|
+
____exports.UIStreakAnimation.NONE = 0
|
|
40624
|
+
____exports.UIStreakAnimation[____exports.UIStreakAnimation.NONE] = "NONE"
|
|
40625
|
+
____exports.UIStreakAnimation.TEXT = 1
|
|
40626
|
+
____exports.UIStreakAnimation[____exports.UIStreakAnimation.TEXT] = "TEXT"
|
|
40627
|
+
____exports.UIStreakAnimation.TEXT_STAY = 2
|
|
40628
|
+
____exports.UIStreakAnimation[____exports.UIStreakAnimation.TEXT_STAY] = "TEXT_STAY"
|
|
40531
40629
|
return ____exports
|
|
40532
40630
|
end,
|
|
40533
40631
|
["src.functions.ui"] = function(...)
|
|
@@ -40640,6 +40738,24 @@ function ____exports.getVisibleHearts(self, player)
|
|
|
40640
40738
|
end
|
|
40641
40739
|
return visibleHearts
|
|
40642
40740
|
end
|
|
40741
|
+
return ____exports
|
|
40742
|
+
end,
|
|
40743
|
+
["src.classes.features.other.customStages.v"] = function(...)
|
|
40744
|
+
local ____lualib = require("lualib_bundle")
|
|
40745
|
+
local Map = ____lualib.Map
|
|
40746
|
+
local __TS__New = ____lualib.__TS__New
|
|
40747
|
+
local ____exports = {}
|
|
40748
|
+
local ____UIStreakAnimation = require("src.enums.private.UIStreakAnimation")
|
|
40749
|
+
local UIStreakAnimation = ____UIStreakAnimation.UIStreakAnimation
|
|
40750
|
+
____exports.v = {run = {
|
|
40751
|
+
currentCustomStage = nil,
|
|
40752
|
+
firstFloor = true,
|
|
40753
|
+
showingBossVersusScreen = false,
|
|
40754
|
+
controllerIndexPushingMapRenderFrame = __TS__New(Map),
|
|
40755
|
+
topStreakTextStartedRenderFrame = nil,
|
|
40756
|
+
topStreakText = {animation = UIStreakAnimation.NONE, frame = 0, pauseFrame = false},
|
|
40757
|
+
bottomStreakText = {animation = UIStreakAnimation.NONE, frame = 0, pauseFrame = false}
|
|
40758
|
+
}}
|
|
40643
40759
|
return ____exports
|
|
40644
40760
|
end,
|
|
40645
40761
|
["src.classes.features.other.customStages.streakText"] = function(...)
|
|
@@ -40662,7 +40778,9 @@ local UIStreakAnimation = ____UIStreakAnimation.UIStreakAnimation
|
|
|
40662
40778
|
local ____ui = require("src.functions.ui")
|
|
40663
40779
|
local getScreenBottomCenterPos = ____ui.getScreenBottomCenterPos
|
|
40664
40780
|
local getScreenTopCenterPos = ____ui.getScreenTopCenterPos
|
|
40665
|
-
|
|
40781
|
+
local ____v = require("src.classes.features.other.customStages.v")
|
|
40782
|
+
local v = ____v.v
|
|
40783
|
+
function checkEndTopStreakText(self)
|
|
40666
40784
|
if v.run.topStreakTextStartedRenderFrame == nil or v.run.topStreakText.animation ~= UIStreakAnimation.TEXT_STAY then
|
|
40667
40785
|
return
|
|
40668
40786
|
end
|
|
@@ -40673,7 +40791,7 @@ function checkEndTopStreakText(self, v)
|
|
|
40673
40791
|
v.run.topStreakText.frame = TEXT_OUT_FRAME - 2
|
|
40674
40792
|
end
|
|
40675
40793
|
end
|
|
40676
|
-
function trackMapInputPressed(self
|
|
40794
|
+
function trackMapInputPressed(self)
|
|
40677
40795
|
for ____, controllerIndex in ipairs(CONTROLLER_INDEX_VALUES) do
|
|
40678
40796
|
local gameFrameCount = game:GetFrameCount()
|
|
40679
40797
|
local oldPushedMapFrame = v.run.controllerIndexPushingMapRenderFrame:get(controllerIndex)
|
|
@@ -40687,7 +40805,7 @@ function trackMapInputPressed(self, v)
|
|
|
40687
40805
|
end
|
|
40688
40806
|
end
|
|
40689
40807
|
end
|
|
40690
|
-
function checkStartBottomStreakText(self
|
|
40808
|
+
function checkStartBottomStreakText(self)
|
|
40691
40809
|
if v.run.bottomStreakText.animation ~= UIStreakAnimation.NONE then
|
|
40692
40810
|
return
|
|
40693
40811
|
end
|
|
@@ -40703,7 +40821,7 @@ function checkStartBottomStreakText(self, v)
|
|
|
40703
40821
|
v.run.bottomStreakText.frame = 0
|
|
40704
40822
|
end
|
|
40705
40823
|
end
|
|
40706
|
-
function checkEndBottomStreakText(self
|
|
40824
|
+
function checkEndBottomStreakText(self)
|
|
40707
40825
|
if v.run.bottomStreakText.animation ~= UIStreakAnimation.TEXT_STAY then
|
|
40708
40826
|
return
|
|
40709
40827
|
end
|
|
@@ -40713,7 +40831,7 @@ function checkEndBottomStreakText(self, v)
|
|
|
40713
40831
|
v.run.bottomStreakText.frame = TEXT_OUT_FRAME - 2
|
|
40714
40832
|
end
|
|
40715
40833
|
end
|
|
40716
|
-
function renderStreakText(self,
|
|
40834
|
+
function renderStreakText(self, customStage, streakText, position)
|
|
40717
40835
|
if streakText.animation == UIStreakAnimation.NONE then
|
|
40718
40836
|
return
|
|
40719
40837
|
end
|
|
@@ -40821,36 +40939,24 @@ TEXT_OUT_SCALES = {
|
|
|
40821
40939
|
Vector(2.59, 0.38),
|
|
40822
40940
|
Vector(3, 0.2)
|
|
40823
40941
|
}
|
|
40824
|
-
function ____exports.streakTextPostRender(self
|
|
40825
|
-
checkEndTopStreakText(nil
|
|
40826
|
-
trackMapInputPressed(nil
|
|
40827
|
-
checkStartBottomStreakText(nil
|
|
40828
|
-
checkEndBottomStreakText(nil
|
|
40942
|
+
function ____exports.streakTextPostRender(self)
|
|
40943
|
+
checkEndTopStreakText(nil)
|
|
40944
|
+
trackMapInputPressed(nil)
|
|
40945
|
+
checkStartBottomStreakText(nil)
|
|
40946
|
+
checkEndBottomStreakText(nil)
|
|
40829
40947
|
end
|
|
40830
|
-
function ____exports.streakTextGetShaderParams(self,
|
|
40948
|
+
function ____exports.streakTextGetShaderParams(self, customStage, shaderName)
|
|
40831
40949
|
if shaderName ~= EMPTY_SHADER_NAME then
|
|
40832
40950
|
return
|
|
40833
40951
|
end
|
|
40834
40952
|
local topCenterPos = getScreenTopCenterPos(nil)
|
|
40835
40953
|
local topStreakPosition = topCenterPos + STREAK_SPRITE_TOP_OFFSET
|
|
40836
|
-
renderStreakText(
|
|
40837
|
-
nil,
|
|
40838
|
-
v,
|
|
40839
|
-
customStage,
|
|
40840
|
-
v.run.topStreakText,
|
|
40841
|
-
topStreakPosition
|
|
40842
|
-
)
|
|
40954
|
+
renderStreakText(nil, customStage, v.run.topStreakText, topStreakPosition)
|
|
40843
40955
|
local bottomCenterPos = getScreenBottomCenterPos(nil)
|
|
40844
40956
|
local bottomStreakPosition = bottomCenterPos + STREAK_SPRITE_BOTTOM_OFFSET
|
|
40845
|
-
renderStreakText(
|
|
40846
|
-
nil,
|
|
40847
|
-
v,
|
|
40848
|
-
customStage,
|
|
40849
|
-
v.run.bottomStreakText,
|
|
40850
|
-
bottomStreakPosition
|
|
40851
|
-
)
|
|
40957
|
+
renderStreakText(nil, customStage, v.run.bottomStreakText, bottomStreakPosition)
|
|
40852
40958
|
end
|
|
40853
|
-
function ____exports.topStreakTextStart(self
|
|
40959
|
+
function ____exports.topStreakTextStart(self)
|
|
40854
40960
|
local level = game:GetLevel()
|
|
40855
40961
|
local renderFrameCount = Isaac.GetFrameCount()
|
|
40856
40962
|
level:ShowName(false)
|
|
@@ -42244,10 +42350,10 @@ return ____exports
|
|
|
42244
42350
|
end,
|
|
42245
42351
|
["src.classes.features.other.DisableAllSound"] = function(...)
|
|
42246
42352
|
local ____lualib = require("lualib_bundle")
|
|
42247
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
42248
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
42249
42353
|
local Set = ____lualib.Set
|
|
42250
42354
|
local __TS__New = ____lualib.__TS__New
|
|
42355
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
42356
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
42251
42357
|
local __TS__Decorate = ____lualib.__TS__Decorate
|
|
42252
42358
|
local ____exports = {}
|
|
42253
42359
|
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
@@ -42260,16 +42366,17 @@ local ____sound = require("src.functions.sound")
|
|
|
42260
42366
|
local stopAllSoundEffects = ____sound.stopAllSoundEffects
|
|
42261
42367
|
local ____Feature = require("src.classes.private.Feature")
|
|
42262
42368
|
local Feature = ____Feature.Feature
|
|
42369
|
+
local v = {run = {disableSoundSet = __TS__New(Set)}}
|
|
42263
42370
|
____exports.DisableAllSound = __TS__Class()
|
|
42264
42371
|
local DisableAllSound = ____exports.DisableAllSound
|
|
42265
42372
|
DisableAllSound.name = "DisableAllSound"
|
|
42266
42373
|
__TS__ClassExtends(DisableAllSound, Feature)
|
|
42267
42374
|
function DisableAllSound.prototype.____constructor(self)
|
|
42268
42375
|
Feature.prototype.____constructor(self)
|
|
42269
|
-
self.v =
|
|
42376
|
+
self.v = v
|
|
42270
42377
|
self.musicWasEnabled = false
|
|
42271
42378
|
self.postRender = function()
|
|
42272
|
-
if
|
|
42379
|
+
if v.run.disableSoundSet.size == 0 then
|
|
42273
42380
|
return
|
|
42274
42381
|
end
|
|
42275
42382
|
stopAllSoundEffects(nil)
|
|
@@ -42277,20 +42384,20 @@ function DisableAllSound.prototype.____constructor(self)
|
|
|
42277
42384
|
self.callbacksUsed = {{ModCallback.POST_RENDER, self.postRender}}
|
|
42278
42385
|
end
|
|
42279
42386
|
function DisableAllSound.prototype.enableAllSound(self, key)
|
|
42280
|
-
if not
|
|
42387
|
+
if not v.run.disableSoundSet:has(key) then
|
|
42281
42388
|
return
|
|
42282
42389
|
end
|
|
42283
|
-
|
|
42284
|
-
if
|
|
42390
|
+
v.run.disableSoundSet:delete(key)
|
|
42391
|
+
if v.run.disableSoundSet.size == 0 and self.musicWasEnabled then
|
|
42285
42392
|
musicManager:Enable()
|
|
42286
42393
|
end
|
|
42287
42394
|
stopAllSoundEffects(nil)
|
|
42288
42395
|
end
|
|
42289
42396
|
function DisableAllSound.prototype.disableAllSound(self, key)
|
|
42290
|
-
if
|
|
42397
|
+
if v.run.disableSoundSet.size == 0 then
|
|
42291
42398
|
self.musicWasEnabled = musicManager:IsEnabled()
|
|
42292
42399
|
end
|
|
42293
|
-
|
|
42400
|
+
v.run.disableSoundSet:add(key)
|
|
42294
42401
|
stopAllSoundEffects(nil)
|
|
42295
42402
|
end
|
|
42296
42403
|
__TS__Decorate({Exported}, DisableAllSound.prototype, "enableAllSound", true)
|
|
@@ -42299,10 +42406,10 @@ return ____exports
|
|
|
42299
42406
|
end,
|
|
42300
42407
|
["src.classes.features.other.Pause"] = function(...)
|
|
42301
42408
|
local ____lualib = require("lualib_bundle")
|
|
42302
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
42303
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
42304
42409
|
local Map = ____lualib.Map
|
|
42305
42410
|
local __TS__New = ____lualib.__TS__New
|
|
42411
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
42412
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
42306
42413
|
local __TS__SparseArrayNew = ____lualib.__TS__SparseArrayNew
|
|
42307
42414
|
local __TS__SparseArrayPush = ____lualib.__TS__SparseArrayPush
|
|
42308
42415
|
local __TS__SparseArraySpread = ____lualib.__TS__SparseArraySpread
|
|
@@ -42335,19 +42442,20 @@ local ____tstlClass = require("src.functions.tstlClass")
|
|
|
42335
42442
|
local getTSTLClassName = ____tstlClass.getTSTLClassName
|
|
42336
42443
|
local ____Feature = require("src.classes.private.Feature")
|
|
42337
42444
|
local Feature = ____Feature.Feature
|
|
42445
|
+
local v = {run = {
|
|
42446
|
+
isPseudoPaused = false,
|
|
42447
|
+
shouldUnpause = false,
|
|
42448
|
+
initialDescriptions = __TS__New(Map)
|
|
42449
|
+
}}
|
|
42338
42450
|
____exports.Pause = __TS__Class()
|
|
42339
42451
|
local Pause = ____exports.Pause
|
|
42340
42452
|
Pause.name = "Pause"
|
|
42341
42453
|
__TS__ClassExtends(Pause, Feature)
|
|
42342
42454
|
function Pause.prototype.____constructor(self, disableInputs)
|
|
42343
42455
|
Feature.prototype.____constructor(self)
|
|
42344
|
-
self.v =
|
|
42345
|
-
isPseudoPaused = false,
|
|
42346
|
-
shouldUnpause = false,
|
|
42347
|
-
initialDescriptions = __TS__New(Map)
|
|
42348
|
-
}}
|
|
42456
|
+
self.v = v
|
|
42349
42457
|
self.postUpdate = function()
|
|
42350
|
-
if not
|
|
42458
|
+
if not v.run.isPseudoPaused then
|
|
42351
42459
|
return
|
|
42352
42460
|
end
|
|
42353
42461
|
local firstPlayer = Isaac.GetPlayer()
|
|
@@ -42358,10 +42466,10 @@ function Pause.prototype.____constructor(self, disableInputs)
|
|
|
42358
42466
|
if buttonAction ~= ButtonAction.SHOOT_RIGHT then
|
|
42359
42467
|
return
|
|
42360
42468
|
end
|
|
42361
|
-
if not
|
|
42469
|
+
if not v.run.shouldUnpause then
|
|
42362
42470
|
return
|
|
42363
42471
|
end
|
|
42364
|
-
|
|
42472
|
+
v.run.shouldUnpause = false
|
|
42365
42473
|
return 1
|
|
42366
42474
|
end
|
|
42367
42475
|
self.callbacksUsed = {{ModCallback.POST_UPDATE, self.postUpdate}, {ModCallback.INPUT_ACTION, self.inputActionGetActionValue, {InputHook.GET_ACTION_VALUE}}}
|
|
@@ -42377,7 +42485,7 @@ function Pause.prototype.stopTearsAndProjectilesFromMoving(self)
|
|
|
42377
42485
|
for ____, tearOrProjectile in ipairs(tearsAndProjectiles) do
|
|
42378
42486
|
do
|
|
42379
42487
|
local ptrHash = GetPtrHash(tearOrProjectile)
|
|
42380
|
-
local initialDescription =
|
|
42488
|
+
local initialDescription = v.run.initialDescriptions:get(ptrHash)
|
|
42381
42489
|
if initialDescription == nil then
|
|
42382
42490
|
goto __continue9
|
|
42383
42491
|
end
|
|
@@ -42396,15 +42504,15 @@ function Pause.prototype.stopTearsAndProjectilesFromMoving(self)
|
|
|
42396
42504
|
end
|
|
42397
42505
|
end
|
|
42398
42506
|
function Pause.prototype.isPaused(self)
|
|
42399
|
-
return
|
|
42507
|
+
return v.run.isPseudoPaused
|
|
42400
42508
|
end
|
|
42401
42509
|
function Pause.prototype.pause(self)
|
|
42402
|
-
if
|
|
42510
|
+
if v.run.isPseudoPaused then
|
|
42403
42511
|
logError("Failed to pseudo-pause the game, since it was already pseudo-paused.")
|
|
42404
42512
|
return
|
|
42405
42513
|
end
|
|
42406
|
-
|
|
42407
|
-
|
|
42514
|
+
v.run.isPseudoPaused = true
|
|
42515
|
+
v.run.initialDescriptions:clear()
|
|
42408
42516
|
local ____array_1 = __TS__SparseArrayNew(table.unpack(getTears(nil)))
|
|
42409
42517
|
__TS__SparseArrayPush(
|
|
42410
42518
|
____array_1,
|
|
@@ -42421,7 +42529,7 @@ function Pause.prototype.pause(self)
|
|
|
42421
42529
|
fallingSpeed = tearOrProjectile.FallingSpeed,
|
|
42422
42530
|
fallingAcceleration = isTear(nil, tearOrProjectile) and tearOrProjectile.FallingAcceleration or tearOrProjectile.FallingAccel
|
|
42423
42531
|
}
|
|
42424
|
-
|
|
42532
|
+
v.run.initialDescriptions:set(ptrHash, initialDescription)
|
|
42425
42533
|
end
|
|
42426
42534
|
local firstPlayer = Isaac.GetPlayer()
|
|
42427
42535
|
useActiveItemTemp(nil, firstPlayer, CollectibleType.PAUSE)
|
|
@@ -42438,12 +42546,12 @@ function Pause.prototype.pause(self)
|
|
|
42438
42546
|
self:stopTearsAndProjectilesFromMoving()
|
|
42439
42547
|
end
|
|
42440
42548
|
function Pause.prototype.unpause(self)
|
|
42441
|
-
if not
|
|
42549
|
+
if not v.run.isPseudoPaused then
|
|
42442
42550
|
logError("Failed to pseudo-unpause the game, since it was not already pseudo-paused.")
|
|
42443
42551
|
return
|
|
42444
42552
|
end
|
|
42445
|
-
|
|
42446
|
-
|
|
42553
|
+
v.run.isPseudoPaused = false
|
|
42554
|
+
v.run.shouldUnpause = true
|
|
42447
42555
|
local tstlClassName = getTSTLClassName(nil, self)
|
|
42448
42556
|
if tstlClassName == nil then
|
|
42449
42557
|
error("Failed to find get the class name for the pause feature.")
|
|
@@ -42506,6 +42614,8 @@ local CUSTOM_STAGE_FEATURE_NAME = ____constants.CUSTOM_STAGE_FEATURE_NAME
|
|
|
42506
42614
|
local DEFAULT_BASE_STAGE = ____constants.DEFAULT_BASE_STAGE
|
|
42507
42615
|
local DEFAULT_BASE_STAGE_TYPE = ____constants.DEFAULT_BASE_STAGE_TYPE
|
|
42508
42616
|
local ISAACSCRIPT_CUSTOM_STAGE_GFX_PATH = ____constants.ISAACSCRIPT_CUSTOM_STAGE_GFX_PATH
|
|
42617
|
+
local ____v = require("src.classes.features.other.customStages.v")
|
|
42618
|
+
local v = ____v.v
|
|
42509
42619
|
function willVanillaVersusScreenPlay(self)
|
|
42510
42620
|
local bosses = getBosses(nil)
|
|
42511
42621
|
return __TS__ArraySome(
|
|
@@ -42608,7 +42718,7 @@ local VANILLA_VERSUS_PLAYBACK_SPEED = 0.5
|
|
|
42608
42718
|
local versusScreenSprite = Sprite()
|
|
42609
42719
|
local versusScreenBackgroundSprite = Sprite()
|
|
42610
42720
|
local versusScreenDirtSpotSprite = Sprite()
|
|
42611
|
-
function ____exports.playVersusScreenAnimation(self,
|
|
42721
|
+
function ____exports.playVersusScreenAnimation(self, customStage, disableAllSound, pause, runInNFrames)
|
|
42612
42722
|
local room = game:GetRoom()
|
|
42613
42723
|
local roomType = room:GetType()
|
|
42614
42724
|
local roomCleared = room:IsClear()
|
|
@@ -42685,7 +42795,7 @@ function ____exports.playVersusScreenAnimation(self, v, customStage, disableAllS
|
|
|
42685
42795
|
sprite.PlaybackSpeed = VANILLA_VERSUS_PLAYBACK_SPEED
|
|
42686
42796
|
end
|
|
42687
42797
|
end
|
|
42688
|
-
local function finishVersusScreenAnimation(self,
|
|
42798
|
+
local function finishVersusScreenAnimation(self, pause, disableAllSound)
|
|
42689
42799
|
local hud = game:GetHUD()
|
|
42690
42800
|
v.run.showingBossVersusScreen = false
|
|
42691
42801
|
pause:unpause()
|
|
@@ -42693,12 +42803,12 @@ local function finishVersusScreenAnimation(self, v, pause, disableAllSound)
|
|
|
42693
42803
|
disableAllSound:enableAllSound(CUSTOM_STAGE_FEATURE_NAME)
|
|
42694
42804
|
sfxManager:Play(SoundEffect.CASTLE_PORTCULLIS)
|
|
42695
42805
|
end
|
|
42696
|
-
function ____exports.versusScreenPostRender(self,
|
|
42806
|
+
function ____exports.versusScreenPostRender(self, pause, disableAllSound)
|
|
42697
42807
|
if not v.run.showingBossVersusScreen then
|
|
42698
42808
|
return
|
|
42699
42809
|
end
|
|
42700
42810
|
if versusScreenSprite:IsFinished(VERSUS_SCREEN_ANIMATION_NAME) then
|
|
42701
|
-
finishVersusScreenAnimation(nil,
|
|
42811
|
+
finishVersusScreenAnimation(nil, pause, disableAllSound)
|
|
42702
42812
|
return
|
|
42703
42813
|
end
|
|
42704
42814
|
local position = getScreenCenterPos(nil)
|
|
@@ -42743,8 +42853,6 @@ local ____ISCFeature = require("src.enums.ISCFeature")
|
|
|
42743
42853
|
local ISCFeature = ____ISCFeature.ISCFeature
|
|
42744
42854
|
local ____ModCallbackCustom = require("src.enums.ModCallbackCustom")
|
|
42745
42855
|
local ModCallbackCustom = ____ModCallbackCustom.ModCallbackCustom
|
|
42746
|
-
local ____UIStreakAnimation = require("src.enums.private.UIStreakAnimation")
|
|
42747
|
-
local UIStreakAnimation = ____UIStreakAnimation.UIStreakAnimation
|
|
42748
42856
|
local ____array = require("src.functions.array")
|
|
42749
42857
|
local isArray = ____array.isArray
|
|
42750
42858
|
local ____doors = require("src.functions.doors")
|
|
@@ -42792,6 +42900,8 @@ local topStreakTextStart = ____streakText.topStreakTextStart
|
|
|
42792
42900
|
local ____utils = require("src.classes.features.other.customStages.utils")
|
|
42793
42901
|
local getRandomBossRoomFromPool = ____utils.getRandomBossRoomFromPool
|
|
42794
42902
|
local getRandomCustomStageRoom = ____utils.getRandomCustomStageRoom
|
|
42903
|
+
local ____v = require("src.classes.features.other.customStages.v")
|
|
42904
|
+
local v = ____v.v
|
|
42795
42905
|
local ____versusScreen = require("src.classes.features.other.customStages.versusScreen")
|
|
42796
42906
|
local playVersusScreenAnimation = ____versusScreen.playVersusScreenAnimation
|
|
42797
42907
|
local versusScreenPostRender = ____versusScreen.versusScreenPostRender
|
|
@@ -42827,15 +42937,7 @@ CustomStages.name = "CustomStages"
|
|
|
42827
42937
|
__TS__ClassExtends(CustomStages, Feature)
|
|
42828
42938
|
function CustomStages.prototype.____constructor(self, customGridEntities, customTrapdoors, disableAllSound, gameReorderedCallbacks, pause, runInNFrames)
|
|
42829
42939
|
Feature.prototype.____constructor(self)
|
|
42830
|
-
self.v =
|
|
42831
|
-
currentCustomStage = nil,
|
|
42832
|
-
firstFloor = true,
|
|
42833
|
-
showingBossVersusScreen = false,
|
|
42834
|
-
controllerIndexPushingMapRenderFrame = __TS__New(Map),
|
|
42835
|
-
topStreakTextStartedRenderFrame = nil,
|
|
42836
|
-
topStreakText = {animation = UIStreakAnimation.NONE, frame = 0, pauseFrame = false},
|
|
42837
|
-
bottomStreakText = {animation = UIStreakAnimation.NONE, frame = 0, pauseFrame = false}
|
|
42838
|
-
}}
|
|
42940
|
+
self.v = v
|
|
42839
42941
|
self.customStagesMap = __TS__New(Map)
|
|
42840
42942
|
self.customStageCachedRoomData = __TS__New(Map)
|
|
42841
42943
|
self.goToCustomStage = function(____, destinationName, destinationStage, _destinationStageType)
|
|
@@ -42846,15 +42948,15 @@ function CustomStages.prototype.____constructor(self, customGridEntities, custom
|
|
|
42846
42948
|
self:setCustomStage(destinationName, firstFloor)
|
|
42847
42949
|
end
|
|
42848
42950
|
self.postRender = function()
|
|
42849
|
-
local customStage =
|
|
42951
|
+
local customStage = v.run.currentCustomStage
|
|
42850
42952
|
if customStage == nil then
|
|
42851
42953
|
return
|
|
42852
42954
|
end
|
|
42853
|
-
streakTextPostRender(nil
|
|
42854
|
-
versusScreenPostRender(nil, self.
|
|
42955
|
+
streakTextPostRender(nil)
|
|
42956
|
+
versusScreenPostRender(nil, self.pause, self.disableAllSound)
|
|
42855
42957
|
end
|
|
42856
42958
|
self.postCurseEval = function(____, curses)
|
|
42857
|
-
local customStage =
|
|
42959
|
+
local customStage = v.run.currentCustomStage
|
|
42858
42960
|
if customStage == nil then
|
|
42859
42961
|
return nil
|
|
42860
42962
|
end
|
|
@@ -42864,15 +42966,15 @@ function CustomStages.prototype.____constructor(self, customGridEntities, custom
|
|
|
42864
42966
|
return nil
|
|
42865
42967
|
end
|
|
42866
42968
|
self.getShaderParams = function(____, shaderName)
|
|
42867
|
-
local customStage =
|
|
42969
|
+
local customStage = v.run.currentCustomStage
|
|
42868
42970
|
if customStage == nil then
|
|
42869
42971
|
return
|
|
42870
42972
|
end
|
|
42871
|
-
streakTextGetShaderParams(nil,
|
|
42973
|
+
streakTextGetShaderParams(nil, customStage, shaderName)
|
|
42872
42974
|
return nil
|
|
42873
42975
|
end
|
|
42874
42976
|
self.postGridEntityBrokenRockAlt = function(____, gridEntity)
|
|
42875
|
-
local customStage =
|
|
42977
|
+
local customStage = v.run.currentCustomStage
|
|
42876
42978
|
if customStage == nil then
|
|
42877
42979
|
return
|
|
42878
42980
|
end
|
|
@@ -42882,7 +42984,7 @@ function CustomStages.prototype.____constructor(self, customGridEntities, custom
|
|
|
42882
42984
|
removeUrnRewards(nil, gridEntity)
|
|
42883
42985
|
end
|
|
42884
42986
|
self.postGridEntityInit = function(____, gridEntity)
|
|
42885
|
-
local customStage =
|
|
42987
|
+
local customStage = v.run.currentCustomStage
|
|
42886
42988
|
if customStage == nil then
|
|
42887
42989
|
return
|
|
42888
42990
|
end
|
|
@@ -42897,12 +42999,12 @@ function CustomStages.prototype.____constructor(self, customGridEntities, custom
|
|
|
42897
42999
|
nil,
|
|
42898
43000
|
customStage,
|
|
42899
43001
|
gridEntity,
|
|
42900
|
-
|
|
43002
|
+
v.run.firstFloor,
|
|
42901
43003
|
self.customTrapdoors
|
|
42902
43004
|
)
|
|
42903
43005
|
end
|
|
42904
43006
|
self.postNewRoomReordered = function()
|
|
42905
|
-
local customStage =
|
|
43007
|
+
local customStage = v.run.currentCustomStage
|
|
42906
43008
|
if customStage == nil then
|
|
42907
43009
|
return
|
|
42908
43010
|
end
|
|
@@ -42910,7 +43012,6 @@ function CustomStages.prototype.____constructor(self, customGridEntities, custom
|
|
|
42910
43012
|
setShadows(nil, customStage)
|
|
42911
43013
|
playVersusScreenAnimation(
|
|
42912
43014
|
nil,
|
|
42913
|
-
self.v,
|
|
42914
43015
|
customStage,
|
|
42915
43016
|
self.disableAllSound,
|
|
42916
43017
|
self.pause,
|
|
@@ -43043,8 +43144,8 @@ function CustomStages.prototype.setCustomStage(self, name, firstFloor, streakTex
|
|
|
43043
43144
|
local seeds = game:GetSeeds()
|
|
43044
43145
|
local startSeed = seeds:GetStartSeed()
|
|
43045
43146
|
local rng = newRNG(nil, startSeed)
|
|
43046
|
-
|
|
43047
|
-
|
|
43147
|
+
v.run.currentCustomStage = customStage
|
|
43148
|
+
v.run.firstFloor = firstFloor
|
|
43048
43149
|
if stage == CUSTOM_FLOOR_STAGE then
|
|
43049
43150
|
level:SetStage(LevelStage.BASEMENT_1, StageType.ORIGINAL)
|
|
43050
43151
|
end
|
|
@@ -43063,7 +43164,7 @@ function CustomStages.prototype.setCustomStage(self, name, firstFloor, streakTex
|
|
|
43063
43164
|
self.gameReorderedCallbacks:reorderedCallbacksSetStage(targetStage, targetStageType)
|
|
43064
43165
|
if streakText then
|
|
43065
43166
|
self.runInNFrames:runNextGameFrame(function()
|
|
43066
|
-
topStreakTextStart(nil
|
|
43167
|
+
topStreakTextStart(nil)
|
|
43067
43168
|
end)
|
|
43068
43169
|
end
|
|
43069
43170
|
local music = customStage.music == nil and getMusicForStage(nil, baseStage, baseStageType) or Isaac.GetMusicIdByName(customStage.music)
|
|
@@ -43076,7 +43177,7 @@ function CustomStages.prototype.setCustomStage(self, name, firstFloor, streakTex
|
|
|
43076
43177
|
)
|
|
43077
43178
|
end
|
|
43078
43179
|
function CustomStages.prototype.disableCustomStage(self)
|
|
43079
|
-
|
|
43180
|
+
v.run.currentCustomStage = nil
|
|
43080
43181
|
end
|
|
43081
43182
|
__TS__Decorate({Exported}, CustomStages.prototype, "setCustomStage", true)
|
|
43082
43183
|
__TS__Decorate({Exported}, CustomStages.prototype, "disableCustomStage", true)
|
|
@@ -44550,9 +44651,9 @@ return ____exports
|
|
|
44550
44651
|
end,
|
|
44551
44652
|
["src.classes.features.other.PreventGridEntityRespawn"] = function(...)
|
|
44552
44653
|
local ____lualib = require("lualib_bundle")
|
|
44654
|
+
local __TS__New = ____lualib.__TS__New
|
|
44553
44655
|
local __TS__Class = ____lualib.__TS__Class
|
|
44554
44656
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
44555
|
-
local __TS__New = ____lualib.__TS__New
|
|
44556
44657
|
local __TS__Decorate = ____lualib.__TS__Decorate
|
|
44557
44658
|
local ____exports = {}
|
|
44558
44659
|
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
@@ -44583,25 +44684,26 @@ local ____DefaultMap = require("src.classes.DefaultMap")
|
|
|
44583
44684
|
local DefaultMap = ____DefaultMap.DefaultMap
|
|
44584
44685
|
local ____Feature = require("src.classes.private.Feature")
|
|
44585
44686
|
local Feature = ____Feature.Feature
|
|
44687
|
+
local v = {
|
|
44688
|
+
level = {roomListIndexToDecorationGridIndexes = __TS__New(
|
|
44689
|
+
DefaultMap,
|
|
44690
|
+
function() return {} end
|
|
44691
|
+
)},
|
|
44692
|
+
room = {manuallyUsingShovel = false}
|
|
44693
|
+
}
|
|
44586
44694
|
____exports.PreventGridEntityRespawn = __TS__Class()
|
|
44587
44695
|
local PreventGridEntityRespawn = ____exports.PreventGridEntityRespawn
|
|
44588
44696
|
PreventGridEntityRespawn.name = "PreventGridEntityRespawn"
|
|
44589
44697
|
__TS__ClassExtends(PreventGridEntityRespawn, Feature)
|
|
44590
44698
|
function PreventGridEntityRespawn.prototype.____constructor(self, runInNFrames)
|
|
44591
44699
|
Feature.prototype.____constructor(self)
|
|
44592
|
-
self.v =
|
|
44593
|
-
level = {roomListIndexToDecorationGridIndexes = __TS__New(
|
|
44594
|
-
DefaultMap,
|
|
44595
|
-
function() return {} end
|
|
44596
|
-
)},
|
|
44597
|
-
room = {manuallyUsingShovel = false}
|
|
44598
|
-
}
|
|
44700
|
+
self.v = v
|
|
44599
44701
|
self.preUseItemWeNeedToGoDeeper = function(____, _collectibleType, _rng, player, _useFlags, _activeSlot, _customVarData)
|
|
44600
|
-
if
|
|
44702
|
+
if v.room.manuallyUsingShovel then
|
|
44601
44703
|
return nil
|
|
44602
44704
|
end
|
|
44603
44705
|
local roomListIndex = getRoomListIndex(nil)
|
|
44604
|
-
if not
|
|
44706
|
+
if not v.level.roomListIndexToDecorationGridIndexes:has(roomListIndex) then
|
|
44605
44707
|
return
|
|
44606
44708
|
end
|
|
44607
44709
|
local decorations = getGridEntities(nil, GridEntityType.DECORATION)
|
|
@@ -44618,10 +44720,10 @@ function PreventGridEntityRespawn.prototype.____constructor(self, runInNFrames)
|
|
|
44618
44720
|
if futureRoomListIndex ~= roomListIndex then
|
|
44619
44721
|
return
|
|
44620
44722
|
end
|
|
44621
|
-
|
|
44723
|
+
v.room.manuallyUsingShovel = true
|
|
44622
44724
|
futurePlayer:UseActiveItem(CollectibleType.WE_NEED_TO_GO_DEEPER)
|
|
44623
|
-
|
|
44624
|
-
local decorationGridIndexes =
|
|
44725
|
+
v.room.manuallyUsingShovel = false
|
|
44726
|
+
local decorationGridIndexes = v.level.roomListIndexToDecorationGridIndexes:getAndSetDefault(roomListIndex)
|
|
44625
44727
|
emptyArray(nil, decorationGridIndexes)
|
|
44626
44728
|
self:preventGridEntityRespawn()
|
|
44627
44729
|
end)
|
|
@@ -44638,7 +44740,7 @@ end
|
|
|
44638
44740
|
function PreventGridEntityRespawn.prototype.setDecorationsInvisible(self)
|
|
44639
44741
|
local room = game:GetRoom()
|
|
44640
44742
|
local roomListIndex = getRoomListIndex(nil)
|
|
44641
|
-
local decorationGridIndexes =
|
|
44743
|
+
local decorationGridIndexes = v.level.roomListIndexToDecorationGridIndexes:get(roomListIndex)
|
|
44642
44744
|
if decorationGridIndexes == nil then
|
|
44643
44745
|
return
|
|
44644
44746
|
end
|
|
@@ -44655,7 +44757,7 @@ end
|
|
|
44655
44757
|
function PreventGridEntityRespawn.prototype.preventGridEntityRespawn(self)
|
|
44656
44758
|
local room = game:GetRoom()
|
|
44657
44759
|
local roomListIndex = getRoomListIndex(nil)
|
|
44658
|
-
local decorationGridIndexes =
|
|
44760
|
+
local decorationGridIndexes = v.level.roomListIndexToDecorationGridIndexes:getAndSetDefault(roomListIndex)
|
|
44659
44761
|
for ____, gridIndex in ipairs(getAllGridIndexes(nil)) do
|
|
44660
44762
|
do
|
|
44661
44763
|
local existingGridEntity = room:GetGridEntity(gridIndex)
|
|
@@ -44741,10 +44843,10 @@ return ____exports
|
|
|
44741
44843
|
end,
|
|
44742
44844
|
["src.classes.features.other.PreventCollectibleRotation"] = function(...)
|
|
44743
44845
|
local ____lualib = require("lualib_bundle")
|
|
44744
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
44745
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
44746
44846
|
local Map = ____lualib.Map
|
|
44747
44847
|
local __TS__New = ____lualib.__TS__New
|
|
44848
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
44849
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
44748
44850
|
local __TS__Decorate = ____lualib.__TS__Decorate
|
|
44749
44851
|
local ____exports = {}
|
|
44750
44852
|
local getMapIndex
|
|
@@ -44770,15 +44872,16 @@ function getMapIndex(self, collectible)
|
|
|
44770
44872
|
local gridIndex = room:GetGridIndex(collectible.Position)
|
|
44771
44873
|
return (tostring(gridIndex) .. ",") .. tostring(collectible.InitSeed)
|
|
44772
44874
|
end
|
|
44875
|
+
local v = {room = {trackedCollectibles = __TS__New(Map)}}
|
|
44773
44876
|
____exports.PreventCollectibleRotation = __TS__Class()
|
|
44774
44877
|
local PreventCollectibleRotation = ____exports.PreventCollectibleRotation
|
|
44775
44878
|
PreventCollectibleRotation.name = "PreventCollectibleRotation"
|
|
44776
44879
|
__TS__ClassExtends(PreventCollectibleRotation, Feature)
|
|
44777
44880
|
function PreventCollectibleRotation.prototype.____constructor(self)
|
|
44778
44881
|
Feature.prototype.____constructor(self)
|
|
44779
|
-
self.v =
|
|
44882
|
+
self.v = v
|
|
44780
44883
|
self.useCardSoulOfIsaac = function()
|
|
44781
|
-
|
|
44884
|
+
v.room.trackedCollectibles:clear()
|
|
44782
44885
|
end
|
|
44783
44886
|
self.postPickupUpdateCollectible = function(____, pickup)
|
|
44784
44887
|
local collectible = pickup
|
|
@@ -44791,7 +44894,7 @@ function PreventCollectibleRotation.prototype.checkCollectibleRotated(self, coll
|
|
|
44791
44894
|
return
|
|
44792
44895
|
end
|
|
44793
44896
|
local index = getMapIndex(nil, collectible)
|
|
44794
|
-
local trackedCollectibleType =
|
|
44897
|
+
local trackedCollectibleType = v.room.trackedCollectibles:get(index)
|
|
44795
44898
|
if trackedCollectibleType ~= nil and collectible.SubType ~= trackedCollectibleType then
|
|
44796
44899
|
setCollectibleSubType(nil, collectible, trackedCollectibleType)
|
|
44797
44900
|
end
|
|
@@ -44802,7 +44905,7 @@ function PreventCollectibleRotation.prototype.preventCollectibleRotation(self, c
|
|
|
44802
44905
|
error("The \"preventCollectibleRotate\" function was given a non-collectible: " .. entityID)
|
|
44803
44906
|
end
|
|
44804
44907
|
local index = getMapIndex(nil, collectible)
|
|
44805
|
-
|
|
44908
|
+
v.room.trackedCollectibles:set(index, collectibleType)
|
|
44806
44909
|
self:checkCollectibleRotated(collectible)
|
|
44807
44910
|
end
|
|
44808
44911
|
__TS__Decorate({Exported}, PreventCollectibleRotation.prototype, "preventCollectibleRotation", true)
|
|
@@ -48495,58 +48598,58 @@ function ExtraConsoleCommands.prototype.____constructor(self)
|
|
|
48495
48598
|
self.v = v
|
|
48496
48599
|
self.commandFunctionMap = __TS__New(Map)
|
|
48497
48600
|
self.postUpdate = function()
|
|
48498
|
-
if
|
|
48601
|
+
if v.persistent.spamBloodRights then
|
|
48499
48602
|
local player = Isaac.GetPlayer()
|
|
48500
48603
|
player:UseActiveItem(CollectibleType.BLOOD_RIGHTS)
|
|
48501
48604
|
end
|
|
48502
48605
|
end
|
|
48503
48606
|
self.evaluateCacheDamage = function(____, player)
|
|
48504
|
-
if
|
|
48505
|
-
player.Damage =
|
|
48607
|
+
if v.persistent.damage then
|
|
48608
|
+
player.Damage = v.persistent.damageAmount
|
|
48506
48609
|
end
|
|
48507
48610
|
end
|
|
48508
48611
|
self.evaluateCacheFireDelay = function(____, player)
|
|
48509
|
-
if
|
|
48510
|
-
player.FireDelay =
|
|
48612
|
+
if v.persistent.tears then
|
|
48613
|
+
player.FireDelay = v.persistent.tearsAmount
|
|
48511
48614
|
end
|
|
48512
48615
|
end
|
|
48513
48616
|
self.evaluateCacheSpeed = function(____, player)
|
|
48514
|
-
if
|
|
48515
|
-
player.MoveSpeed =
|
|
48617
|
+
if v.persistent.speed then
|
|
48618
|
+
player.MoveSpeed = v.persistent.speedAmount
|
|
48516
48619
|
end
|
|
48517
48620
|
end
|
|
48518
48621
|
self.evaluateCacheFlying = function(____, player)
|
|
48519
|
-
if
|
|
48622
|
+
if v.persistent.flight then
|
|
48520
48623
|
player.CanFly = true
|
|
48521
48624
|
end
|
|
48522
48625
|
end
|
|
48523
48626
|
self.postCurseEval = function(____, curses)
|
|
48524
|
-
if
|
|
48627
|
+
if v.persistent.disableCurses then
|
|
48525
48628
|
return bitFlags(nil, LevelCurse.NONE)
|
|
48526
48629
|
end
|
|
48527
48630
|
local newCurses = curses
|
|
48528
|
-
if
|
|
48631
|
+
if v.persistent.darkness then
|
|
48529
48632
|
newCurses = addFlag(nil, newCurses, LevelCurse.DARKNESS)
|
|
48530
48633
|
end
|
|
48531
|
-
if
|
|
48634
|
+
if v.persistent.labyrinth then
|
|
48532
48635
|
newCurses = addFlag(nil, newCurses, LevelCurse.LABYRINTH)
|
|
48533
48636
|
end
|
|
48534
|
-
if
|
|
48637
|
+
if v.persistent.lost then
|
|
48535
48638
|
newCurses = addFlag(nil, newCurses, LevelCurse.LOST)
|
|
48536
48639
|
end
|
|
48537
|
-
if
|
|
48640
|
+
if v.persistent.unknown then
|
|
48538
48641
|
newCurses = addFlag(nil, newCurses, LevelCurse.UNKNOWN)
|
|
48539
48642
|
end
|
|
48540
|
-
if
|
|
48643
|
+
if v.persistent.cursed then
|
|
48541
48644
|
newCurses = addFlag(nil, newCurses, LevelCurse.CURSED)
|
|
48542
48645
|
end
|
|
48543
|
-
if
|
|
48646
|
+
if v.persistent.maze then
|
|
48544
48647
|
newCurses = addFlag(nil, newCurses, LevelCurse.MAZE)
|
|
48545
48648
|
end
|
|
48546
|
-
if
|
|
48649
|
+
if v.persistent.blind then
|
|
48547
48650
|
newCurses = addFlag(nil, newCurses, LevelCurse.BLIND)
|
|
48548
48651
|
end
|
|
48549
|
-
if
|
|
48652
|
+
if v.persistent.giant then
|
|
48550
48653
|
newCurses = addFlag(nil, newCurses, LevelCurse.GIANT)
|
|
48551
48654
|
end
|
|
48552
48655
|
local ____temp_0
|
|
@@ -48567,12 +48670,12 @@ function ExtraConsoleCommands.prototype.____constructor(self)
|
|
|
48567
48670
|
commandFunction(nil, params)
|
|
48568
48671
|
end
|
|
48569
48672
|
self.postFireTear = function(____, tear)
|
|
48570
|
-
if
|
|
48673
|
+
if v.persistent.chaosCardTears then
|
|
48571
48674
|
tear:ChangeVariant(TearVariant.CHAOS_CARD)
|
|
48572
48675
|
end
|
|
48573
48676
|
end
|
|
48574
48677
|
self.entityTakeDmgPlayer = function(____, _player, _damageAmount, _damageFlags, _damageSource, _damageCountdownFrames)
|
|
48575
|
-
if
|
|
48678
|
+
if v.persistent.spamBloodRights then
|
|
48576
48679
|
return false
|
|
48577
48680
|
end
|
|
48578
48681
|
return nil
|
|
@@ -48778,13 +48881,14 @@ local ____playerIndex = require("src.functions.playerIndex")
|
|
|
48778
48881
|
local getPlayerIndex = ____playerIndex.getPlayerIndex
|
|
48779
48882
|
local ____Feature = require("src.classes.private.Feature")
|
|
48780
48883
|
local Feature = ____Feature.Feature
|
|
48884
|
+
local v = {run = {buttonActionTuples = {}}}
|
|
48781
48885
|
____exports.PressInput = __TS__Class()
|
|
48782
48886
|
local PressInput = ____exports.PressInput
|
|
48783
48887
|
PressInput.name = "PressInput"
|
|
48784
48888
|
__TS__ClassExtends(PressInput, Feature)
|
|
48785
48889
|
function PressInput.prototype.____constructor(self)
|
|
48786
48890
|
Feature.prototype.____constructor(self)
|
|
48787
|
-
self.v =
|
|
48891
|
+
self.v = v
|
|
48788
48892
|
self.isActionTriggered = function(____, entity, _inputHook, buttonAction)
|
|
48789
48893
|
if entity == nil then
|
|
48790
48894
|
return nil
|
|
@@ -48795,12 +48899,12 @@ function PressInput.prototype.____constructor(self)
|
|
|
48795
48899
|
end
|
|
48796
48900
|
local playerIndex = getPlayerIndex(nil, player)
|
|
48797
48901
|
do
|
|
48798
|
-
local i = #
|
|
48902
|
+
local i = #v.run.buttonActionTuples - 1
|
|
48799
48903
|
while i >= 0 do
|
|
48800
|
-
local tuple =
|
|
48904
|
+
local tuple = v.run.buttonActionTuples[i + 1]
|
|
48801
48905
|
local tuplePlayerIndex, tupleButtonAction = table.unpack(tuple)
|
|
48802
48906
|
if tuplePlayerIndex == playerIndex and tupleButtonAction == buttonAction then
|
|
48803
|
-
__TS__ArraySplice(
|
|
48907
|
+
__TS__ArraySplice(v.run.buttonActionTuples, i)
|
|
48804
48908
|
return true
|
|
48805
48909
|
end
|
|
48806
48910
|
i = i - 1
|
|
@@ -48812,8 +48916,8 @@ function PressInput.prototype.____constructor(self)
|
|
|
48812
48916
|
end
|
|
48813
48917
|
function PressInput.prototype.pressInput(self, player, buttonAction)
|
|
48814
48918
|
local playerIndex = getPlayerIndex(nil, player)
|
|
48815
|
-
local
|
|
48816
|
-
|
|
48919
|
+
local ____v_run_buttonActionTuples_0 = v.run.buttonActionTuples
|
|
48920
|
+
____v_run_buttonActionTuples_0[#____v_run_buttonActionTuples_0 + 1] = {playerIndex, buttonAction}
|
|
48817
48921
|
end
|
|
48818
48922
|
__TS__Decorate({Exported}, PressInput.prototype, "pressInput", true)
|
|
48819
48923
|
return ____exports
|
|
@@ -49010,13 +49114,14 @@ local ____decorators = require("src.decorators")
|
|
|
49010
49114
|
local Exported = ____decorators.Exported
|
|
49011
49115
|
local ____Feature = require("src.classes.private.Feature")
|
|
49012
49116
|
local Feature = ____Feature.Feature
|
|
49117
|
+
local v = {run = {familiarBlacklist = {}}}
|
|
49013
49118
|
____exports.NoSirenSteal = __TS__Class()
|
|
49014
49119
|
local NoSirenSteal = ____exports.NoSirenSteal
|
|
49015
49120
|
NoSirenSteal.name = "NoSirenSteal"
|
|
49016
49121
|
__TS__ClassExtends(NoSirenSteal, Feature)
|
|
49017
49122
|
function NoSirenSteal.prototype.____constructor(self)
|
|
49018
49123
|
Feature.prototype.____constructor(self)
|
|
49019
|
-
self.v =
|
|
49124
|
+
self.v = v
|
|
49020
49125
|
self.postNPCInitSirenHelper = function(____, npc)
|
|
49021
49126
|
self:checkReturnFamiliarToPlayer(npc)
|
|
49022
49127
|
end
|
|
@@ -49036,7 +49141,7 @@ function NoSirenSteal.prototype.checkReturnFamiliarToPlayer(self, npc)
|
|
|
49036
49141
|
end
|
|
49037
49142
|
end
|
|
49038
49143
|
function NoSirenSteal.prototype.blacklistEntryExists(self, incomingFamiliarVariant, incomingFamiliarSubType)
|
|
49039
|
-
for ____, familiarTuple in ipairs(
|
|
49144
|
+
for ____, familiarTuple in ipairs(v.run.familiarBlacklist) do
|
|
49040
49145
|
local familiarVariant, familiarSubType = table.unpack(familiarTuple)
|
|
49041
49146
|
if familiarVariant == incomingFamiliarVariant and familiarSubType == incomingFamiliarSubType then
|
|
49042
49147
|
return true
|
|
@@ -49051,18 +49156,18 @@ function NoSirenSteal.prototype.setFamiliarNoSirenSteal(self, familiarVariant, f
|
|
|
49051
49156
|
if self:blacklistEntryExists(familiarVariant, familiarSubType) then
|
|
49052
49157
|
return
|
|
49053
49158
|
end
|
|
49054
|
-
local
|
|
49055
|
-
|
|
49159
|
+
local ____v_run_familiarBlacklist_0 = v.run.familiarBlacklist
|
|
49160
|
+
____v_run_familiarBlacklist_0[#____v_run_familiarBlacklist_0 + 1] = {familiarVariant, familiarSubType}
|
|
49056
49161
|
end
|
|
49057
49162
|
__TS__Decorate({Exported}, NoSirenSteal.prototype, "setFamiliarNoSirenSteal", true)
|
|
49058
49163
|
return ____exports
|
|
49059
49164
|
end,
|
|
49060
49165
|
["src.classes.features.other.PersistentEntities"] = function(...)
|
|
49061
49166
|
local ____lualib = require("lualib_bundle")
|
|
49062
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
49063
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
49064
49167
|
local Map = ____lualib.Map
|
|
49065
49168
|
local __TS__New = ____lualib.__TS__New
|
|
49169
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
49170
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
49066
49171
|
local __TS__Spread = ____lualib.__TS__Spread
|
|
49067
49172
|
local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
|
|
49068
49173
|
local __TS__Iterator = ____lualib.__TS__Iterator
|
|
@@ -49083,20 +49188,21 @@ local ____roomData = require("src.functions.roomData")
|
|
|
49083
49188
|
local getRoomListIndex = ____roomData.getRoomListIndex
|
|
49084
49189
|
local ____Feature = require("src.classes.private.Feature")
|
|
49085
49190
|
local Feature = ____Feature.Feature
|
|
49191
|
+
local v = {
|
|
49192
|
+
run = {persistentEntityIndexCounter = 0},
|
|
49193
|
+
level = {persistentEntities = __TS__New(Map)},
|
|
49194
|
+
room = {spawnedPersistentEntities = __TS__New(Map)}
|
|
49195
|
+
}
|
|
49086
49196
|
____exports.PersistentEntities = __TS__Class()
|
|
49087
49197
|
local PersistentEntities = ____exports.PersistentEntities
|
|
49088
49198
|
PersistentEntities.name = "PersistentEntities"
|
|
49089
49199
|
__TS__ClassExtends(PersistentEntities, Feature)
|
|
49090
49200
|
function PersistentEntities.prototype.____constructor(self, roomHistory)
|
|
49091
49201
|
Feature.prototype.____constructor(self)
|
|
49092
|
-
self.v =
|
|
49093
|
-
run = {persistentEntityIndexCounter = 0},
|
|
49094
|
-
level = {persistentEntities = __TS__New(Map)},
|
|
49095
|
-
room = {spawnedPersistentEntities = __TS__New(Map)}
|
|
49096
|
-
}
|
|
49202
|
+
self.v = v
|
|
49097
49203
|
self.postEntityRemove = function(____, entity)
|
|
49098
49204
|
local ptrHash = GetPtrHash(entity)
|
|
49099
|
-
local tuple =
|
|
49205
|
+
local tuple = v.room.spawnedPersistentEntities:get(ptrHash)
|
|
49100
49206
|
if tuple == nil then
|
|
49101
49207
|
return
|
|
49102
49208
|
end
|
|
@@ -49109,7 +49215,7 @@ function PersistentEntities.prototype.____constructor(self, roomHistory)
|
|
|
49109
49215
|
end
|
|
49110
49216
|
self.postNewRoomReordered = function()
|
|
49111
49217
|
local roomListIndex = getRoomListIndex(nil)
|
|
49112
|
-
local persistentEntities = {__TS__Spread(
|
|
49218
|
+
local persistentEntities = {__TS__Spread(v.level.persistentEntities:entries())}
|
|
49113
49219
|
local persistentEntitiesInThisRoom = __TS__ArrayFilter(
|
|
49114
49220
|
persistentEntities,
|
|
49115
49221
|
function(____, ____bindingPattern0)
|
|
@@ -49122,7 +49228,7 @@ function PersistentEntities.prototype.____constructor(self, roomHistory)
|
|
|
49122
49228
|
for ____, ____value in ipairs(persistentEntitiesInThisRoom) do
|
|
49123
49229
|
local index = ____value[1]
|
|
49124
49230
|
local description = ____value[2]
|
|
49125
|
-
|
|
49231
|
+
v.level.persistentEntities:delete(index)
|
|
49126
49232
|
self:spawnAndTrack(
|
|
49127
49233
|
description.entityType,
|
|
49128
49234
|
description.variant,
|
|
@@ -49151,7 +49257,7 @@ function PersistentEntities.prototype.trackDespawningPickupPosition(self, entity
|
|
|
49151
49257
|
roomListIndex = previousRoomDescription.roomListIndex,
|
|
49152
49258
|
position = entity.Position
|
|
49153
49259
|
}
|
|
49154
|
-
|
|
49260
|
+
v.level.persistentEntities:set(index, persistentEntityDescription)
|
|
49155
49261
|
end
|
|
49156
49262
|
function PersistentEntities.prototype.spawnAndTrack(self, entityType, variant, subType, position, index, respawning)
|
|
49157
49263
|
if respawning == nil then
|
|
@@ -49172,15 +49278,15 @@ function PersistentEntities.prototype.spawnAndTrack(self, entityType, variant, s
|
|
|
49172
49278
|
index,
|
|
49173
49279
|
EntityPtr(entity)
|
|
49174
49280
|
}
|
|
49175
|
-
|
|
49281
|
+
v.room.spawnedPersistentEntities:set(ptrHash, tuple)
|
|
49176
49282
|
return entity
|
|
49177
49283
|
end
|
|
49178
49284
|
function PersistentEntities.prototype.removePersistentEntity(self, persistentEntityIndex, removeEntity)
|
|
49179
49285
|
if removeEntity == nil then
|
|
49180
49286
|
removeEntity = true
|
|
49181
49287
|
end
|
|
49182
|
-
|
|
49183
|
-
for ____, ____value in __TS__Iterator(
|
|
49288
|
+
v.level.persistentEntities:delete(persistentEntityIndex)
|
|
49289
|
+
for ____, ____value in __TS__Iterator(v.room.spawnedPersistentEntities) do
|
|
49184
49290
|
local ptrHash = ____value[1]
|
|
49185
49291
|
local tuple = ____value[2]
|
|
49186
49292
|
do
|
|
@@ -49188,7 +49294,7 @@ function PersistentEntities.prototype.removePersistentEntity(self, persistentEnt
|
|
|
49188
49294
|
if index ~= persistentEntityIndex then
|
|
49189
49295
|
goto __continue16
|
|
49190
49296
|
end
|
|
49191
|
-
|
|
49297
|
+
v.room.spawnedPersistentEntities:delete(ptrHash)
|
|
49192
49298
|
if removeEntity and entityPtr.Ref ~= nil then
|
|
49193
49299
|
entityPtr.Ref:Remove()
|
|
49194
49300
|
end
|
|
@@ -49197,16 +49303,16 @@ function PersistentEntities.prototype.removePersistentEntity(self, persistentEnt
|
|
|
49197
49303
|
end
|
|
49198
49304
|
end
|
|
49199
49305
|
function PersistentEntities.prototype.spawnPersistentEntity(self, entityType, variant, subType, position)
|
|
49200
|
-
local
|
|
49201
|
-
|
|
49306
|
+
local ____v_run_0, ____persistentEntityIndexCounter_1 = v.run, "persistentEntityIndexCounter"
|
|
49307
|
+
____v_run_0[____persistentEntityIndexCounter_1] = ____v_run_0[____persistentEntityIndexCounter_1] + 1
|
|
49202
49308
|
local entity = self:spawnAndTrack(
|
|
49203
49309
|
entityType,
|
|
49204
49310
|
variant,
|
|
49205
49311
|
subType,
|
|
49206
49312
|
position,
|
|
49207
|
-
|
|
49313
|
+
v.run.persistentEntityIndexCounter
|
|
49208
49314
|
)
|
|
49209
|
-
return {entity,
|
|
49315
|
+
return {entity, v.run.persistentEntityIndexCounter}
|
|
49210
49316
|
end
|
|
49211
49317
|
__TS__Decorate({Exported}, PersistentEntities.prototype, "removePersistentEntity", true)
|
|
49212
49318
|
__TS__Decorate({Exported}, PersistentEntities.prototype, "spawnPersistentEntity", true)
|
|
@@ -49214,9 +49320,9 @@ return ____exports
|
|
|
49214
49320
|
end,
|
|
49215
49321
|
["src.classes.features.other.PlayerInventory"] = function(...)
|
|
49216
49322
|
local ____lualib = require("lualib_bundle")
|
|
49323
|
+
local __TS__New = ____lualib.__TS__New
|
|
49217
49324
|
local __TS__Class = ____lualib.__TS__Class
|
|
49218
49325
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
49219
|
-
local __TS__New = ____lualib.__TS__New
|
|
49220
49326
|
local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
|
|
49221
49327
|
local __TS__Decorate = ____lualib.__TS__Decorate
|
|
49222
49328
|
local ____exports = {}
|
|
@@ -49236,22 +49342,23 @@ local ____DefaultMap = require("src.classes.DefaultMap")
|
|
|
49236
49342
|
local DefaultMap = ____DefaultMap.DefaultMap
|
|
49237
49343
|
local ____Feature = require("src.classes.private.Feature")
|
|
49238
49344
|
local Feature = ____Feature.Feature
|
|
49345
|
+
local v = {run = {playersInventory = __TS__New(
|
|
49346
|
+
DefaultMap,
|
|
49347
|
+
function() return {} end
|
|
49348
|
+
)}}
|
|
49239
49349
|
____exports.PlayerInventory = __TS__Class()
|
|
49240
49350
|
local PlayerInventory = ____exports.PlayerInventory
|
|
49241
49351
|
PlayerInventory.name = "PlayerInventory"
|
|
49242
49352
|
__TS__ClassExtends(PlayerInventory, Feature)
|
|
49243
49353
|
function PlayerInventory.prototype.____constructor(self)
|
|
49244
49354
|
Feature.prototype.____constructor(self)
|
|
49245
|
-
self.v =
|
|
49246
|
-
DefaultMap,
|
|
49247
|
-
function() return {} end
|
|
49248
|
-
)}}
|
|
49355
|
+
self.v = v
|
|
49249
49356
|
self.postCollectibleAdded = function(____, player, collectibleType)
|
|
49250
|
-
local inventory = defaultMapGetPlayer(nil,
|
|
49357
|
+
local inventory = defaultMapGetPlayer(nil, v.run.playersInventory, player, player)
|
|
49251
49358
|
inventory[#inventory + 1] = collectibleType
|
|
49252
49359
|
end
|
|
49253
49360
|
self.postCollectibleRemoved = function(____, player, collectibleType)
|
|
49254
|
-
local inventory = defaultMapGetPlayer(nil,
|
|
49361
|
+
local inventory = defaultMapGetPlayer(nil, v.run.playersInventory, player, player)
|
|
49255
49362
|
arrayRemoveInPlace(nil, inventory, collectibleType)
|
|
49256
49363
|
end
|
|
49257
49364
|
self.customCallbacksUsed = {{ModCallbackCustom.POST_PLAYER_COLLECTIBLE_ADDED, self.postCollectibleAdded}, {ModCallbackCustom.POST_PLAYER_COLLECTIBLE_REMOVED, self.postCollectibleRemoved}}
|
|
@@ -49260,7 +49367,7 @@ function PlayerInventory.prototype.getPlayerInventory(self, player, includeActiv
|
|
|
49260
49367
|
if includeActiveCollectibles == nil then
|
|
49261
49368
|
includeActiveCollectibles = true
|
|
49262
49369
|
end
|
|
49263
|
-
local inventory = defaultMapGetPlayer(nil,
|
|
49370
|
+
local inventory = defaultMapGetPlayer(nil, v.run.playersInventory, player, player)
|
|
49264
49371
|
if includeActiveCollectibles then
|
|
49265
49372
|
return copyArray(nil, inventory)
|
|
49266
49373
|
end
|
|
@@ -49279,10 +49386,10 @@ return ____exports
|
|
|
49279
49386
|
end,
|
|
49280
49387
|
["src.classes.features.other.PreventChildEntities"] = function(...)
|
|
49281
49388
|
local ____lualib = require("lualib_bundle")
|
|
49282
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
49283
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
49284
49389
|
local Set = ____lualib.Set
|
|
49285
49390
|
local __TS__New = ____lualib.__TS__New
|
|
49391
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
49392
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
49286
49393
|
local __TS__Decorate = ____lualib.__TS__Decorate
|
|
49287
49394
|
local ____exports = {}
|
|
49288
49395
|
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
@@ -49291,16 +49398,17 @@ local ____decorators = require("src.decorators")
|
|
|
49291
49398
|
local Exported = ____decorators.Exported
|
|
49292
49399
|
local ____Feature = require("src.classes.private.Feature")
|
|
49293
49400
|
local Feature = ____Feature.Feature
|
|
49401
|
+
local v = {room = {preventingEntities = __TS__New(Set)}}
|
|
49294
49402
|
____exports.PreventChildEntities = __TS__Class()
|
|
49295
49403
|
local PreventChildEntities = ____exports.PreventChildEntities
|
|
49296
49404
|
PreventChildEntities.name = "PreventChildEntities"
|
|
49297
49405
|
__TS__ClassExtends(PreventChildEntities, Feature)
|
|
49298
49406
|
function PreventChildEntities.prototype.____constructor(self)
|
|
49299
49407
|
Feature.prototype.____constructor(self)
|
|
49300
|
-
self.v =
|
|
49408
|
+
self.v = v
|
|
49301
49409
|
self.postNPCInit = function(____, npc)
|
|
49302
|
-
local spawnerEntityMatch = npc.SpawnerEntity ~= nil and
|
|
49303
|
-
local parentMatch = npc.Parent ~= nil and
|
|
49410
|
+
local spawnerEntityMatch = npc.SpawnerEntity ~= nil and v.room.preventingEntities:has(GetPtrHash(npc.SpawnerEntity))
|
|
49411
|
+
local parentMatch = npc.Parent ~= nil and v.room.preventingEntities:has(GetPtrHash(npc.Parent))
|
|
49304
49412
|
if spawnerEntityMatch or parentMatch then
|
|
49305
49413
|
npc:Remove()
|
|
49306
49414
|
end
|
|
@@ -49309,7 +49417,7 @@ function PreventChildEntities.prototype.____constructor(self)
|
|
|
49309
49417
|
end
|
|
49310
49418
|
function PreventChildEntities.prototype.preventChildEntities(self, entity)
|
|
49311
49419
|
local ptrHash = GetPtrHash(entity)
|
|
49312
|
-
|
|
49420
|
+
v.room.preventingEntities:add(ptrHash)
|
|
49313
49421
|
end
|
|
49314
49422
|
__TS__Decorate({Exported}, PreventChildEntities.prototype, "preventChildEntities", true)
|
|
49315
49423
|
return ____exports
|
|
@@ -49889,10 +49997,10 @@ return ____exports
|
|
|
49889
49997
|
end,
|
|
49890
49998
|
["src.classes.features.other.TaintedLazarusPlayers"] = function(...)
|
|
49891
49999
|
local ____lualib = require("lualib_bundle")
|
|
49892
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
49893
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
49894
50000
|
local Map = ____lualib.Map
|
|
49895
50001
|
local __TS__New = ____lualib.__TS__New
|
|
50002
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
50003
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
49896
50004
|
local __TS__Decorate = ____lualib.__TS__Decorate
|
|
49897
50005
|
local ____exports = {}
|
|
49898
50006
|
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
@@ -49904,26 +50012,27 @@ local ____logMisc = require("src.functions.logMisc")
|
|
|
49904
50012
|
local logError = ____logMisc.logError
|
|
49905
50013
|
local ____Feature = require("src.classes.private.Feature")
|
|
49906
50014
|
local Feature = ____Feature.Feature
|
|
50015
|
+
local v = {run = {
|
|
50016
|
+
queuedTaintedLazarus = {},
|
|
50017
|
+
queuedDeadTaintedLazarus = {},
|
|
50018
|
+
subPlayerMap = __TS__New(Map)
|
|
50019
|
+
}}
|
|
49907
50020
|
____exports.TaintedLazarusPlayers = __TS__Class()
|
|
49908
50021
|
local TaintedLazarusPlayers = ____exports.TaintedLazarusPlayers
|
|
49909
50022
|
TaintedLazarusPlayers.name = "TaintedLazarusPlayers"
|
|
49910
50023
|
__TS__ClassExtends(TaintedLazarusPlayers, Feature)
|
|
49911
50024
|
function TaintedLazarusPlayers.prototype.____constructor(self)
|
|
49912
50025
|
Feature.prototype.____constructor(self)
|
|
49913
|
-
self.v =
|
|
49914
|
-
queuedTaintedLazarus = {},
|
|
49915
|
-
queuedDeadTaintedLazarus = {},
|
|
49916
|
-
subPlayerMap = __TS__New(Map)
|
|
49917
|
-
}}
|
|
50026
|
+
self.v = v
|
|
49918
50027
|
self.vConditionalFunc = function() return false end
|
|
49919
50028
|
self.postPlayerInit = function(____, player)
|
|
49920
50029
|
local character = player:GetPlayerType()
|
|
49921
50030
|
if character == PlayerType.LAZARUS_B then
|
|
49922
|
-
local
|
|
49923
|
-
|
|
50031
|
+
local ____v_run_queuedTaintedLazarus_0 = v.run.queuedTaintedLazarus
|
|
50032
|
+
____v_run_queuedTaintedLazarus_0[#____v_run_queuedTaintedLazarus_0 + 1] = player
|
|
49924
50033
|
elseif character == PlayerType.LAZARUS_2_B then
|
|
49925
|
-
local
|
|
49926
|
-
|
|
50034
|
+
local ____v_run_queuedDeadTaintedLazarus_1 = v.run.queuedDeadTaintedLazarus
|
|
50035
|
+
____v_run_queuedDeadTaintedLazarus_1[#____v_run_queuedDeadTaintedLazarus_1 + 1] = player
|
|
49927
50036
|
else
|
|
49928
50037
|
return
|
|
49929
50038
|
end
|
|
@@ -49932,11 +50041,11 @@ function TaintedLazarusPlayers.prototype.____constructor(self)
|
|
|
49932
50041
|
self.callbacksUsed = {{ModCallback.POST_PLAYER_INIT, self.postPlayerInit}}
|
|
49933
50042
|
end
|
|
49934
50043
|
function TaintedLazarusPlayers.prototype.checkDequeue(self)
|
|
49935
|
-
if #
|
|
50044
|
+
if #v.run.queuedTaintedLazarus == 0 or #v.run.queuedDeadTaintedLazarus == 0 then
|
|
49936
50045
|
return
|
|
49937
50046
|
end
|
|
49938
|
-
local taintedLazarus = table.remove(
|
|
49939
|
-
local deadTaintedLazarus = table.remove(
|
|
50047
|
+
local taintedLazarus = table.remove(v.run.queuedTaintedLazarus, 1)
|
|
50048
|
+
local deadTaintedLazarus = table.remove(v.run.queuedDeadTaintedLazarus, 1)
|
|
49940
50049
|
if taintedLazarus == nil or deadTaintedLazarus == nil then
|
|
49941
50050
|
return
|
|
49942
50051
|
end
|
|
@@ -49946,12 +50055,12 @@ function TaintedLazarusPlayers.prototype.checkDequeue(self)
|
|
|
49946
50055
|
logError("Failed to cache the Tainted Lazarus player objects, since the hash for Tainted Lazarus and Dead Tainted Lazarus were the same.")
|
|
49947
50056
|
return
|
|
49948
50057
|
end
|
|
49949
|
-
|
|
49950
|
-
|
|
50058
|
+
v.run.subPlayerMap:set(taintedLazarusPtrHash, deadTaintedLazarus)
|
|
50059
|
+
v.run.subPlayerMap:set(deadTaintedLazarusPtrHash, taintedLazarus)
|
|
49951
50060
|
end
|
|
49952
50061
|
function TaintedLazarusPlayers.prototype.getTaintedLazarusSubPlayer(self, player)
|
|
49953
50062
|
local ptrHash = GetPtrHash(player)
|
|
49954
|
-
return
|
|
50063
|
+
return v.run.subPlayerMap:get(ptrHash)
|
|
49955
50064
|
end
|
|
49956
50065
|
__TS__Decorate({Exported}, TaintedLazarusPlayers.prototype, "getTaintedLazarusSubPlayer", true)
|
|
49957
50066
|
return ____exports
|