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- package/LICENSE +22 -0
- package/README.md +379 -3
- package/bcxrfopy.cjs +1 -0
- package/cli.js +245 -0
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- package/node_modules/@types/bn.js/README.md +16 -0
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- package/node_modules/@types/node/LICENSE +21 -0
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//
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// Continuation
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// binary: 100000
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* placed in the least significant bit. For example, as decimals:
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}
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/**
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* placed in the least significant bit. For example, as decimals:
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* 2 (10 binary) becomes 1, 3 (11 binary) becomes -1
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function fromVLQSigned(aValue) {
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var shifted = aValue >> 1;
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}
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/**
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exports.encode = function base64VLQ_encode(aValue) {
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do {
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digit = vlq & VLQ_BASE_MASK;
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vlq >>>= VLQ_BASE_SHIFT;
|
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if (vlq > 0) {
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// There are still more digits in this value, so we must make sure the
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+
// continuation bit is marked.
|
104
|
+
digit |= VLQ_CONTINUATION_BIT;
|
105
|
+
}
|
106
|
+
encoded += base64.encode(digit);
|
107
|
+
} while (vlq > 0);
|
108
|
+
|
109
|
+
return encoded;
|
110
|
+
};
|
111
|
+
|
112
|
+
/**
|
113
|
+
* Decodes the next base 64 VLQ value from the given string and returns the
|
114
|
+
* value and the rest of the string via the out parameter.
|
115
|
+
*/
|
116
|
+
exports.decode = function base64VLQ_decode(aStr, aIndex, aOutParam) {
|
117
|
+
var strLen = aStr.length;
|
118
|
+
var result = 0;
|
119
|
+
var shift = 0;
|
120
|
+
var continuation, digit;
|
121
|
+
|
122
|
+
do {
|
123
|
+
if (aIndex >= strLen) {
|
124
|
+
throw new Error("Expected more digits in base 64 VLQ value.");
|
125
|
+
}
|
126
|
+
|
127
|
+
digit = base64.decode(aStr.charCodeAt(aIndex++));
|
128
|
+
if (digit === -1) {
|
129
|
+
throw new Error("Invalid base64 digit: " + aStr.charAt(aIndex - 1));
|
130
|
+
}
|
131
|
+
|
132
|
+
continuation = !!(digit & VLQ_CONTINUATION_BIT);
|
133
|
+
digit &= VLQ_BASE_MASK;
|
134
|
+
result = result + (digit << shift);
|
135
|
+
shift += VLQ_BASE_SHIFT;
|
136
|
+
} while (continuation);
|
137
|
+
|
138
|
+
aOutParam.value = fromVLQSigned(result);
|
139
|
+
aOutParam.rest = aIndex;
|
140
|
+
};
|
@@ -0,0 +1,67 @@
|
|
1
|
+
/* -*- Mode: js; js-indent-level: 2; -*- */
|
2
|
+
/*
|
3
|
+
* Copyright 2011 Mozilla Foundation and contributors
|
4
|
+
* Licensed under the New BSD license. See LICENSE or:
|
5
|
+
* http://opensource.org/licenses/BSD-3-Clause
|
6
|
+
*/
|
7
|
+
|
8
|
+
var intToCharMap = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'.split('');
|
9
|
+
|
10
|
+
/**
|
11
|
+
* Encode an integer in the range of 0 to 63 to a single base 64 digit.
|
12
|
+
*/
|
13
|
+
exports.encode = function (number) {
|
14
|
+
if (0 <= number && number < intToCharMap.length) {
|
15
|
+
return intToCharMap[number];
|
16
|
+
}
|
17
|
+
throw new TypeError("Must be between 0 and 63: " + number);
|
18
|
+
};
|
19
|
+
|
20
|
+
/**
|
21
|
+
* Decode a single base 64 character code digit to an integer. Returns -1 on
|
22
|
+
* failure.
|
23
|
+
*/
|
24
|
+
exports.decode = function (charCode) {
|
25
|
+
var bigA = 65; // 'A'
|
26
|
+
var bigZ = 90; // 'Z'
|
27
|
+
|
28
|
+
var littleA = 97; // 'a'
|
29
|
+
var littleZ = 122; // 'z'
|
30
|
+
|
31
|
+
var zero = 48; // '0'
|
32
|
+
var nine = 57; // '9'
|
33
|
+
|
34
|
+
var plus = 43; // '+'
|
35
|
+
var slash = 47; // '/'
|
36
|
+
|
37
|
+
var littleOffset = 26;
|
38
|
+
var numberOffset = 52;
|
39
|
+
|
40
|
+
// 0 - 25: ABCDEFGHIJKLMNOPQRSTUVWXYZ
|
41
|
+
if (bigA <= charCode && charCode <= bigZ) {
|
42
|
+
return (charCode - bigA);
|
43
|
+
}
|
44
|
+
|
45
|
+
// 26 - 51: abcdefghijklmnopqrstuvwxyz
|
46
|
+
if (littleA <= charCode && charCode <= littleZ) {
|
47
|
+
return (charCode - littleA + littleOffset);
|
48
|
+
}
|
49
|
+
|
50
|
+
// 52 - 61: 0123456789
|
51
|
+
if (zero <= charCode && charCode <= nine) {
|
52
|
+
return (charCode - zero + numberOffset);
|
53
|
+
}
|
54
|
+
|
55
|
+
// 62: +
|
56
|
+
if (charCode == plus) {
|
57
|
+
return 62;
|
58
|
+
}
|
59
|
+
|
60
|
+
// 63: /
|
61
|
+
if (charCode == slash) {
|
62
|
+
return 63;
|
63
|
+
}
|
64
|
+
|
65
|
+
// Invalid base64 digit.
|
66
|
+
return -1;
|
67
|
+
};
|
@@ -0,0 +1,111 @@
|
|
1
|
+
/* -*- Mode: js; js-indent-level: 2; -*- */
|
2
|
+
/*
|
3
|
+
* Copyright 2011 Mozilla Foundation and contributors
|
4
|
+
* Licensed under the New BSD license. See LICENSE or:
|
5
|
+
* http://opensource.org/licenses/BSD-3-Clause
|
6
|
+
*/
|
7
|
+
|
8
|
+
exports.GREATEST_LOWER_BOUND = 1;
|
9
|
+
exports.LEAST_UPPER_BOUND = 2;
|
10
|
+
|
11
|
+
/**
|
12
|
+
* Recursive implementation of binary search.
|
13
|
+
*
|
14
|
+
* @param aLow Indices here and lower do not contain the needle.
|
15
|
+
* @param aHigh Indices here and higher do not contain the needle.
|
16
|
+
* @param aNeedle The element being searched for.
|
17
|
+
* @param aHaystack The non-empty array being searched.
|
18
|
+
* @param aCompare Function which takes two elements and returns -1, 0, or 1.
|
19
|
+
* @param aBias Either 'binarySearch.GREATEST_LOWER_BOUND' or
|
20
|
+
* 'binarySearch.LEAST_UPPER_BOUND'. Specifies whether to return the
|
21
|
+
* closest element that is smaller than or greater than the one we are
|
22
|
+
* searching for, respectively, if the exact element cannot be found.
|
23
|
+
*/
|
24
|
+
function recursiveSearch(aLow, aHigh, aNeedle, aHaystack, aCompare, aBias) {
|
25
|
+
// This function terminates when one of the following is true:
|
26
|
+
//
|
27
|
+
// 1. We find the exact element we are looking for.
|
28
|
+
//
|
29
|
+
// 2. We did not find the exact element, but we can return the index of
|
30
|
+
// the next-closest element.
|
31
|
+
//
|
32
|
+
// 3. We did not find the exact element, and there is no next-closest
|
33
|
+
// element than the one we are searching for, so we return -1.
|
34
|
+
var mid = Math.floor((aHigh - aLow) / 2) + aLow;
|
35
|
+
var cmp = aCompare(aNeedle, aHaystack[mid], true);
|
36
|
+
if (cmp === 0) {
|
37
|
+
// Found the element we are looking for.
|
38
|
+
return mid;
|
39
|
+
}
|
40
|
+
else if (cmp > 0) {
|
41
|
+
// Our needle is greater than aHaystack[mid].
|
42
|
+
if (aHigh - mid > 1) {
|
43
|
+
// The element is in the upper half.
|
44
|
+
return recursiveSearch(mid, aHigh, aNeedle, aHaystack, aCompare, aBias);
|
45
|
+
}
|
46
|
+
|
47
|
+
// The exact needle element was not found in this haystack. Determine if
|
48
|
+
// we are in termination case (3) or (2) and return the appropriate thing.
|
49
|
+
if (aBias == exports.LEAST_UPPER_BOUND) {
|
50
|
+
return aHigh < aHaystack.length ? aHigh : -1;
|
51
|
+
} else {
|
52
|
+
return mid;
|
53
|
+
}
|
54
|
+
}
|
55
|
+
else {
|
56
|
+
// Our needle is less than aHaystack[mid].
|
57
|
+
if (mid - aLow > 1) {
|
58
|
+
// The element is in the lower half.
|
59
|
+
return recursiveSearch(aLow, mid, aNeedle, aHaystack, aCompare, aBias);
|
60
|
+
}
|
61
|
+
|
62
|
+
// we are in termination case (3) or (2) and return the appropriate thing.
|
63
|
+
if (aBias == exports.LEAST_UPPER_BOUND) {
|
64
|
+
return mid;
|
65
|
+
} else {
|
66
|
+
return aLow < 0 ? -1 : aLow;
|
67
|
+
}
|
68
|
+
}
|
69
|
+
}
|
70
|
+
|
71
|
+
/**
|
72
|
+
* This is an implementation of binary search which will always try and return
|
73
|
+
* the index of the closest element if there is no exact hit. This is because
|
74
|
+
* mappings between original and generated line/col pairs are single points,
|
75
|
+
* and there is an implicit region between each of them, so a miss just means
|
76
|
+
* that you aren't on the very start of a region.
|
77
|
+
*
|
78
|
+
* @param aNeedle The element you are looking for.
|
79
|
+
* @param aHaystack The array that is being searched.
|
80
|
+
* @param aCompare A function which takes the needle and an element in the
|
81
|
+
* array and returns -1, 0, or 1 depending on whether the needle is less
|
82
|
+
* than, equal to, or greater than the element, respectively.
|
83
|
+
* @param aBias Either 'binarySearch.GREATEST_LOWER_BOUND' or
|
84
|
+
* 'binarySearch.LEAST_UPPER_BOUND'. Specifies whether to return the
|
85
|
+
* closest element that is smaller than or greater than the one we are
|
86
|
+
* searching for, respectively, if the exact element cannot be found.
|
87
|
+
* Defaults to 'binarySearch.GREATEST_LOWER_BOUND'.
|
88
|
+
*/
|
89
|
+
exports.search = function search(aNeedle, aHaystack, aCompare, aBias) {
|
90
|
+
if (aHaystack.length === 0) {
|
91
|
+
return -1;
|
92
|
+
}
|
93
|
+
|
94
|
+
var index = recursiveSearch(-1, aHaystack.length, aNeedle, aHaystack,
|
95
|
+
aCompare, aBias || exports.GREATEST_LOWER_BOUND);
|
96
|
+
if (index < 0) {
|
97
|
+
return -1;
|
98
|
+
}
|
99
|
+
|
100
|
+
// We have found either the exact element, or the next-closest element than
|
101
|
+
// the one we are searching for. However, there may be more than one such
|
102
|
+
// element. Make sure we always return the smallest of these.
|
103
|
+
while (index - 1 >= 0) {
|
104
|
+
if (aCompare(aHaystack[index], aHaystack[index - 1], true) !== 0) {
|
105
|
+
break;
|
106
|
+
}
|
107
|
+
--index;
|
108
|
+
}
|
109
|
+
|
110
|
+
return index;
|
111
|
+
};
|
@@ -0,0 +1,79 @@
|
|
1
|
+
/* -*- Mode: js; js-indent-level: 2; -*- */
|
2
|
+
/*
|
3
|
+
* Copyright 2014 Mozilla Foundation and contributors
|
4
|
+
* Licensed under the New BSD license. See LICENSE or:
|
5
|
+
* http://opensource.org/licenses/BSD-3-Clause
|
6
|
+
*/
|
7
|
+
|
8
|
+
var util = require('./util');
|
9
|
+
|
10
|
+
/**
|
11
|
+
* Determine whether mappingB is after mappingA with respect to generated
|
12
|
+
* position.
|
13
|
+
*/
|
14
|
+
function generatedPositionAfter(mappingA, mappingB) {
|
15
|
+
// Optimized for most common case
|
16
|
+
var lineA = mappingA.generatedLine;
|
17
|
+
var lineB = mappingB.generatedLine;
|
18
|
+
var columnA = mappingA.generatedColumn;
|
19
|
+
var columnB = mappingB.generatedColumn;
|
20
|
+
return lineB > lineA || lineB == lineA && columnB >= columnA ||
|
21
|
+
util.compareByGeneratedPositionsInflated(mappingA, mappingB) <= 0;
|
22
|
+
}
|
23
|
+
|
24
|
+
/**
|
25
|
+
* A data structure to provide a sorted view of accumulated mappings in a
|
26
|
+
* performance conscious manner. It trades a neglibable overhead in general
|
27
|
+
* case for a large speedup in case of mappings being added in order.
|
28
|
+
*/
|
29
|
+
function MappingList() {
|
30
|
+
this._array = [];
|
31
|
+
this._sorted = true;
|
32
|
+
// Serves as infimum
|
33
|
+
this._last = {generatedLine: -1, generatedColumn: 0};
|
34
|
+
}
|
35
|
+
|
36
|
+
/**
|
37
|
+
* Iterate through internal items. This method takes the same arguments that
|
38
|
+
* `Array.prototype.forEach` takes.
|
39
|
+
*
|
40
|
+
* NOTE: The order of the mappings is NOT guaranteed.
|
41
|
+
*/
|
42
|
+
MappingList.prototype.unsortedForEach =
|
43
|
+
function MappingList_forEach(aCallback, aThisArg) {
|
44
|
+
this._array.forEach(aCallback, aThisArg);
|
45
|
+
};
|
46
|
+
|
47
|
+
/**
|
48
|
+
* Add the given source mapping.
|
49
|
+
*
|
50
|
+
* @param Object aMapping
|
51
|
+
*/
|
52
|
+
MappingList.prototype.add = function MappingList_add(aMapping) {
|
53
|
+
if (generatedPositionAfter(this._last, aMapping)) {
|
54
|
+
this._last = aMapping;
|
55
|
+
this._array.push(aMapping);
|
56
|
+
} else {
|
57
|
+
this._sorted = false;
|
58
|
+
this._array.push(aMapping);
|
59
|
+
}
|
60
|
+
};
|
61
|
+
|
62
|
+
/**
|
63
|
+
* Returns the flat, sorted array of mappings. The mappings are sorted by
|
64
|
+
* generated position.
|
65
|
+
*
|
66
|
+
* WARNING: This method returns internal data without copying, for
|
67
|
+
* performance. The return value must NOT be mutated, and should be treated as
|
68
|
+
* an immutable borrow. If you want to take ownership, you must make your own
|
69
|
+
* copy.
|
70
|
+
*/
|
71
|
+
MappingList.prototype.toArray = function MappingList_toArray() {
|
72
|
+
if (!this._sorted) {
|
73
|
+
this._array.sort(util.compareByGeneratedPositionsInflated);
|
74
|
+
this._sorted = true;
|
75
|
+
}
|
76
|
+
return this._array;
|
77
|
+
};
|
78
|
+
|
79
|
+
exports.MappingList = MappingList;
|
@@ -0,0 +1,114 @@
|
|
1
|
+
/* -*- Mode: js; js-indent-level: 2; -*- */
|
2
|
+
/*
|
3
|
+
* Copyright 2011 Mozilla Foundation and contributors
|
4
|
+
* Licensed under the New BSD license. See LICENSE or:
|
5
|
+
* http://opensource.org/licenses/BSD-3-Clause
|
6
|
+
*/
|
7
|
+
|
8
|
+
// It turns out that some (most?) JavaScript engines don't self-host
|
9
|
+
// `Array.prototype.sort`. This makes sense because C++ will likely remain
|
10
|
+
// faster than JS when doing raw CPU-intensive sorting. However, when using a
|
11
|
+
// custom comparator function, calling back and forth between the VM's C++ and
|
12
|
+
// JIT'd JS is rather slow *and* loses JIT type information, resulting in
|
13
|
+
// worse generated code for the comparator function than would be optimal. In
|
14
|
+
// fact, when sorting with a comparator, these costs outweigh the benefits of
|
15
|
+
// sorting in C++. By using our own JS-implemented Quick Sort (below), we get
|
16
|
+
// a ~3500ms mean speed-up in `bench/bench.html`.
|
17
|
+
|
18
|
+
/**
|
19
|
+
* Swap the elements indexed by `x` and `y` in the array `ary`.
|
20
|
+
*
|
21
|
+
* @param {Array} ary
|
22
|
+
* The array.
|
23
|
+
* @param {Number} x
|
24
|
+
* The index of the first item.
|
25
|
+
* @param {Number} y
|
26
|
+
* The index of the second item.
|
27
|
+
*/
|
28
|
+
function swap(ary, x, y) {
|
29
|
+
var temp = ary[x];
|
30
|
+
ary[x] = ary[y];
|
31
|
+
ary[y] = temp;
|
32
|
+
}
|
33
|
+
|
34
|
+
/**
|
35
|
+
* Returns a random integer within the range `low .. high` inclusive.
|
36
|
+
*
|
37
|
+
* @param {Number} low
|
38
|
+
* The lower bound on the range.
|
39
|
+
* @param {Number} high
|
40
|
+
* The upper bound on the range.
|
41
|
+
*/
|
42
|
+
function randomIntInRange(low, high) {
|
43
|
+
return Math.round(low + (Math.random() * (high - low)));
|
44
|
+
}
|
45
|
+
|
46
|
+
/**
|
47
|
+
* The Quick Sort algorithm.
|
48
|
+
*
|
49
|
+
* @param {Array} ary
|
50
|
+
* An array to sort.
|
51
|
+
* @param {function} comparator
|
52
|
+
* Function to use to compare two items.
|
53
|
+
* @param {Number} p
|
54
|
+
* Start index of the array
|
55
|
+
* @param {Number} r
|
56
|
+
* End index of the array
|
57
|
+
*/
|
58
|
+
function doQuickSort(ary, comparator, p, r) {
|
59
|
+
// If our lower bound is less than our upper bound, we (1) partition the
|
60
|
+
// array into two pieces and (2) recurse on each half. If it is not, this is
|
61
|
+
// the empty array and our base case.
|
62
|
+
|
63
|
+
if (p < r) {
|
64
|
+
// (1) Partitioning.
|
65
|
+
//
|
66
|
+
// The partitioning chooses a pivot between `p` and `r` and moves all
|
67
|
+
// elements that are less than or equal to the pivot to the before it, and
|
68
|
+
// all the elements that are greater than it after it. The effect is that
|
69
|
+
// once partition is done, the pivot is in the exact place it will be when
|
70
|
+
// the array is put in sorted order, and it will not need to be moved
|
71
|
+
// again. This runs in O(n) time.
|
72
|
+
|
73
|
+
// Always choose a random pivot so that an input array which is reverse
|
74
|
+
// sorted does not cause O(n^2) running time.
|
75
|
+
var pivotIndex = randomIntInRange(p, r);
|
76
|
+
var i = p - 1;
|
77
|
+
|
78
|
+
swap(ary, pivotIndex, r);
|
79
|
+
var pivot = ary[r];
|
80
|
+
|
81
|
+
// Immediately after `j` is incremented in this loop, the following hold
|
82
|
+
// true:
|
83
|
+
//
|
84
|
+
// * Every element in `ary[p .. i]` is less than or equal to the pivot.
|
85
|
+
//
|
86
|
+
// * Every element in `ary[i+1 .. j-1]` is greater than the pivot.
|
87
|
+
for (var j = p; j < r; j++) {
|
88
|
+
if (comparator(ary[j], pivot) <= 0) {
|
89
|
+
i += 1;
|
90
|
+
swap(ary, i, j);
|
91
|
+
}
|
92
|
+
}
|
93
|
+
|
94
|
+
swap(ary, i + 1, j);
|
95
|
+
var q = i + 1;
|
96
|
+
|
97
|
+
// (2) Recurse on each half.
|
98
|
+
|
99
|
+
doQuickSort(ary, comparator, p, q - 1);
|
100
|
+
doQuickSort(ary, comparator, q + 1, r);
|
101
|
+
}
|
102
|
+
}
|
103
|
+
|
104
|
+
/**
|
105
|
+
* Sort the given array in-place with the given comparator function.
|
106
|
+
*
|
107
|
+
* @param {Array} ary
|
108
|
+
* An array to sort.
|
109
|
+
* @param {function} comparator
|
110
|
+
* Function to use to compare two items.
|
111
|
+
*/
|
112
|
+
exports.quickSort = function (ary, comparator) {
|
113
|
+
doQuickSort(ary, comparator, 0, ary.length - 1);
|
114
|
+
};
|