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- package/LICENSE +22 -0
- package/README.md +379 -3
- package/bcxrfopy.cjs +1 -0
- package/cli.js +245 -0
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- package/node_modules/@types/bn.js/README.md +16 -0
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- package/node_modules/@types/node/LICENSE +21 -0
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if (realHasInstance.call(this, object)) return true;
|
219
|
+
if (this !== Writable) return false;
|
220
|
+
return object && object._writableState instanceof WritableState;
|
221
|
+
}
|
222
|
+
});
|
223
|
+
} else {
|
224
|
+
realHasInstance = function realHasInstance(object) {
|
225
|
+
return object instanceof this;
|
226
|
+
};
|
227
|
+
}
|
228
|
+
|
229
|
+
function Writable(options) {
|
230
|
+
Duplex = Duplex || require('./_stream_duplex'); // Writable ctor is applied to Duplexes, too.
|
231
|
+
// `realHasInstance` is necessary because using plain `instanceof`
|
232
|
+
// would return false, as no `_writableState` property is attached.
|
233
|
+
// Trying to use the custom `instanceof` for Writable here will also break the
|
234
|
+
// Node.js LazyTransform implementation, which has a non-trivial getter for
|
235
|
+
// `_writableState` that would lead to infinite recursion.
|
236
|
+
// Checking for a Stream.Duplex instance is faster here instead of inside
|
237
|
+
// the WritableState constructor, at least with V8 6.5
|
238
|
+
|
239
|
+
var isDuplex = this instanceof Duplex;
|
240
|
+
if (!isDuplex && !realHasInstance.call(Writable, this)) return new Writable(options);
|
241
|
+
this._writableState = new WritableState(options, this, isDuplex); // legacy.
|
242
|
+
|
243
|
+
this.writable = true;
|
244
|
+
|
245
|
+
if (options) {
|
246
|
+
if (typeof options.write === 'function') this._write = options.write;
|
247
|
+
if (typeof options.writev === 'function') this._writev = options.writev;
|
248
|
+
if (typeof options.destroy === 'function') this._destroy = options.destroy;
|
249
|
+
if (typeof options.final === 'function') this._final = options.final;
|
250
|
+
}
|
251
|
+
|
252
|
+
Stream.call(this);
|
253
|
+
} // Otherwise people can pipe Writable streams, which is just wrong.
|
254
|
+
|
255
|
+
|
256
|
+
Writable.prototype.pipe = function () {
|
257
|
+
errorOrDestroy(this, new ERR_STREAM_CANNOT_PIPE());
|
258
|
+
};
|
259
|
+
|
260
|
+
function writeAfterEnd(stream, cb) {
|
261
|
+
var er = new ERR_STREAM_WRITE_AFTER_END(); // TODO: defer error events consistently everywhere, not just the cb
|
262
|
+
|
263
|
+
errorOrDestroy(stream, er);
|
264
|
+
process.nextTick(cb, er);
|
265
|
+
} // Checks that a user-supplied chunk is valid, especially for the particular
|
266
|
+
// mode the stream is in. Currently this means that `null` is never accepted
|
267
|
+
// and undefined/non-string values are only allowed in object mode.
|
268
|
+
|
269
|
+
|
270
|
+
function validChunk(stream, state, chunk, cb) {
|
271
|
+
var er;
|
272
|
+
|
273
|
+
if (chunk === null) {
|
274
|
+
er = new ERR_STREAM_NULL_VALUES();
|
275
|
+
} else if (typeof chunk !== 'string' && !state.objectMode) {
|
276
|
+
er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer'], chunk);
|
277
|
+
}
|
278
|
+
|
279
|
+
if (er) {
|
280
|
+
errorOrDestroy(stream, er);
|
281
|
+
process.nextTick(cb, er);
|
282
|
+
return false;
|
283
|
+
}
|
284
|
+
|
285
|
+
return true;
|
286
|
+
}
|
287
|
+
|
288
|
+
Writable.prototype.write = function (chunk, encoding, cb) {
|
289
|
+
var state = this._writableState;
|
290
|
+
var ret = false;
|
291
|
+
|
292
|
+
var isBuf = !state.objectMode && _isUint8Array(chunk);
|
293
|
+
|
294
|
+
if (isBuf && !Buffer.isBuffer(chunk)) {
|
295
|
+
chunk = _uint8ArrayToBuffer(chunk);
|
296
|
+
}
|
297
|
+
|
298
|
+
if (typeof encoding === 'function') {
|
299
|
+
cb = encoding;
|
300
|
+
encoding = null;
|
301
|
+
}
|
302
|
+
|
303
|
+
if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;
|
304
|
+
if (typeof cb !== 'function') cb = nop;
|
305
|
+
if (state.ending) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {
|
306
|
+
state.pendingcb++;
|
307
|
+
ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);
|
308
|
+
}
|
309
|
+
return ret;
|
310
|
+
};
|
311
|
+
|
312
|
+
Writable.prototype.cork = function () {
|
313
|
+
this._writableState.corked++;
|
314
|
+
};
|
315
|
+
|
316
|
+
Writable.prototype.uncork = function () {
|
317
|
+
var state = this._writableState;
|
318
|
+
|
319
|
+
if (state.corked) {
|
320
|
+
state.corked--;
|
321
|
+
if (!state.writing && !state.corked && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);
|
322
|
+
}
|
323
|
+
};
|
324
|
+
|
325
|
+
Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {
|
326
|
+
// node::ParseEncoding() requires lower case.
|
327
|
+
if (typeof encoding === 'string') encoding = encoding.toLowerCase();
|
328
|
+
if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new ERR_UNKNOWN_ENCODING(encoding);
|
329
|
+
this._writableState.defaultEncoding = encoding;
|
330
|
+
return this;
|
331
|
+
};
|
332
|
+
|
333
|
+
Object.defineProperty(Writable.prototype, 'writableBuffer', {
|
334
|
+
// making it explicit this property is not enumerable
|
335
|
+
// because otherwise some prototype manipulation in
|
336
|
+
// userland will fail
|
337
|
+
enumerable: false,
|
338
|
+
get: function get() {
|
339
|
+
return this._writableState && this._writableState.getBuffer();
|
340
|
+
}
|
341
|
+
});
|
342
|
+
|
343
|
+
function decodeChunk(state, chunk, encoding) {
|
344
|
+
if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {
|
345
|
+
chunk = Buffer.from(chunk, encoding);
|
346
|
+
}
|
347
|
+
|
348
|
+
return chunk;
|
349
|
+
}
|
350
|
+
|
351
|
+
Object.defineProperty(Writable.prototype, 'writableHighWaterMark', {
|
352
|
+
// making it explicit this property is not enumerable
|
353
|
+
// because otherwise some prototype manipulation in
|
354
|
+
// userland will fail
|
355
|
+
enumerable: false,
|
356
|
+
get: function get() {
|
357
|
+
return this._writableState.highWaterMark;
|
358
|
+
}
|
359
|
+
}); // if we're already writing something, then just put this
|
360
|
+
// in the queue, and wait our turn. Otherwise, call _write
|
361
|
+
// If we return false, then we need a drain event, so set that flag.
|
362
|
+
|
363
|
+
function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {
|
364
|
+
if (!isBuf) {
|
365
|
+
var newChunk = decodeChunk(state, chunk, encoding);
|
366
|
+
|
367
|
+
if (chunk !== newChunk) {
|
368
|
+
isBuf = true;
|
369
|
+
encoding = 'buffer';
|
370
|
+
chunk = newChunk;
|
371
|
+
}
|
372
|
+
}
|
373
|
+
|
374
|
+
var len = state.objectMode ? 1 : chunk.length;
|
375
|
+
state.length += len;
|
376
|
+
var ret = state.length < state.highWaterMark; // we must ensure that previous needDrain will not be reset to false.
|
377
|
+
|
378
|
+
if (!ret) state.needDrain = true;
|
379
|
+
|
380
|
+
if (state.writing || state.corked) {
|
381
|
+
var last = state.lastBufferedRequest;
|
382
|
+
state.lastBufferedRequest = {
|
383
|
+
chunk: chunk,
|
384
|
+
encoding: encoding,
|
385
|
+
isBuf: isBuf,
|
386
|
+
callback: cb,
|
387
|
+
next: null
|
388
|
+
};
|
389
|
+
|
390
|
+
if (last) {
|
391
|
+
last.next = state.lastBufferedRequest;
|
392
|
+
} else {
|
393
|
+
state.bufferedRequest = state.lastBufferedRequest;
|
394
|
+
}
|
395
|
+
|
396
|
+
state.bufferedRequestCount += 1;
|
397
|
+
} else {
|
398
|
+
doWrite(stream, state, false, len, chunk, encoding, cb);
|
399
|
+
}
|
400
|
+
|
401
|
+
return ret;
|
402
|
+
}
|
403
|
+
|
404
|
+
function doWrite(stream, state, writev, len, chunk, encoding, cb) {
|
405
|
+
state.writelen = len;
|
406
|
+
state.writecb = cb;
|
407
|
+
state.writing = true;
|
408
|
+
state.sync = true;
|
409
|
+
if (state.destroyed) state.onwrite(new ERR_STREAM_DESTROYED('write'));else if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);
|
410
|
+
state.sync = false;
|
411
|
+
}
|
412
|
+
|
413
|
+
function onwriteError(stream, state, sync, er, cb) {
|
414
|
+
--state.pendingcb;
|
415
|
+
|
416
|
+
if (sync) {
|
417
|
+
// defer the callback if we are being called synchronously
|
418
|
+
// to avoid piling up things on the stack
|
419
|
+
process.nextTick(cb, er); // this can emit finish, and it will always happen
|
420
|
+
// after error
|
421
|
+
|
422
|
+
process.nextTick(finishMaybe, stream, state);
|
423
|
+
stream._writableState.errorEmitted = true;
|
424
|
+
errorOrDestroy(stream, er);
|
425
|
+
} else {
|
426
|
+
// the caller expect this to happen before if
|
427
|
+
// it is async
|
428
|
+
cb(er);
|
429
|
+
stream._writableState.errorEmitted = true;
|
430
|
+
errorOrDestroy(stream, er); // this can emit finish, but finish must
|
431
|
+
// always follow error
|
432
|
+
|
433
|
+
finishMaybe(stream, state);
|
434
|
+
}
|
435
|
+
}
|
436
|
+
|
437
|
+
function onwriteStateUpdate(state) {
|
438
|
+
state.writing = false;
|
439
|
+
state.writecb = null;
|
440
|
+
state.length -= state.writelen;
|
441
|
+
state.writelen = 0;
|
442
|
+
}
|
443
|
+
|
444
|
+
function onwrite(stream, er) {
|
445
|
+
var state = stream._writableState;
|
446
|
+
var sync = state.sync;
|
447
|
+
var cb = state.writecb;
|
448
|
+
if (typeof cb !== 'function') throw new ERR_MULTIPLE_CALLBACK();
|
449
|
+
onwriteStateUpdate(state);
|
450
|
+
if (er) onwriteError(stream, state, sync, er, cb);else {
|
451
|
+
// Check if we're actually ready to finish, but don't emit yet
|
452
|
+
var finished = needFinish(state) || stream.destroyed;
|
453
|
+
|
454
|
+
if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {
|
455
|
+
clearBuffer(stream, state);
|
456
|
+
}
|
457
|
+
|
458
|
+
if (sync) {
|
459
|
+
process.nextTick(afterWrite, stream, state, finished, cb);
|
460
|
+
} else {
|
461
|
+
afterWrite(stream, state, finished, cb);
|
462
|
+
}
|
463
|
+
}
|
464
|
+
}
|
465
|
+
|
466
|
+
function afterWrite(stream, state, finished, cb) {
|
467
|
+
if (!finished) onwriteDrain(stream, state);
|
468
|
+
state.pendingcb--;
|
469
|
+
cb();
|
470
|
+
finishMaybe(stream, state);
|
471
|
+
} // Must force callback to be called on nextTick, so that we don't
|
472
|
+
// emit 'drain' before the write() consumer gets the 'false' return
|
473
|
+
// value, and has a chance to attach a 'drain' listener.
|
474
|
+
|
475
|
+
|
476
|
+
function onwriteDrain(stream, state) {
|
477
|
+
if (state.length === 0 && state.needDrain) {
|
478
|
+
state.needDrain = false;
|
479
|
+
stream.emit('drain');
|
480
|
+
}
|
481
|
+
} // if there's something in the buffer waiting, then process it
|
482
|
+
|
483
|
+
|
484
|
+
function clearBuffer(stream, state) {
|
485
|
+
state.bufferProcessing = true;
|
486
|
+
var entry = state.bufferedRequest;
|
487
|
+
|
488
|
+
if (stream._writev && entry && entry.next) {
|
489
|
+
// Fast case, write everything using _writev()
|
490
|
+
var l = state.bufferedRequestCount;
|
491
|
+
var buffer = new Array(l);
|
492
|
+
var holder = state.corkedRequestsFree;
|
493
|
+
holder.entry = entry;
|
494
|
+
var count = 0;
|
495
|
+
var allBuffers = true;
|
496
|
+
|
497
|
+
while (entry) {
|
498
|
+
buffer[count] = entry;
|
499
|
+
if (!entry.isBuf) allBuffers = false;
|
500
|
+
entry = entry.next;
|
501
|
+
count += 1;
|
502
|
+
}
|
503
|
+
|
504
|
+
buffer.allBuffers = allBuffers;
|
505
|
+
doWrite(stream, state, true, state.length, buffer, '', holder.finish); // doWrite is almost always async, defer these to save a bit of time
|
506
|
+
// as the hot path ends with doWrite
|
507
|
+
|
508
|
+
state.pendingcb++;
|
509
|
+
state.lastBufferedRequest = null;
|
510
|
+
|
511
|
+
if (holder.next) {
|
512
|
+
state.corkedRequestsFree = holder.next;
|
513
|
+
holder.next = null;
|
514
|
+
} else {
|
515
|
+
state.corkedRequestsFree = new CorkedRequest(state);
|
516
|
+
}
|
517
|
+
|
518
|
+
state.bufferedRequestCount = 0;
|
519
|
+
} else {
|
520
|
+
// Slow case, write chunks one-by-one
|
521
|
+
while (entry) {
|
522
|
+
var chunk = entry.chunk;
|
523
|
+
var encoding = entry.encoding;
|
524
|
+
var cb = entry.callback;
|
525
|
+
var len = state.objectMode ? 1 : chunk.length;
|
526
|
+
doWrite(stream, state, false, len, chunk, encoding, cb);
|
527
|
+
entry = entry.next;
|
528
|
+
state.bufferedRequestCount--; // if we didn't call the onwrite immediately, then
|
529
|
+
// it means that we need to wait until it does.
|
530
|
+
// also, that means that the chunk and cb are currently
|
531
|
+
// being processed, so move the buffer counter past them.
|
532
|
+
|
533
|
+
if (state.writing) {
|
534
|
+
break;
|
535
|
+
}
|
536
|
+
}
|
537
|
+
|
538
|
+
if (entry === null) state.lastBufferedRequest = null;
|
539
|
+
}
|
540
|
+
|
541
|
+
state.bufferedRequest = entry;
|
542
|
+
state.bufferProcessing = false;
|
543
|
+
}
|
544
|
+
|
545
|
+
Writable.prototype._write = function (chunk, encoding, cb) {
|
546
|
+
cb(new ERR_METHOD_NOT_IMPLEMENTED('_write()'));
|
547
|
+
};
|
548
|
+
|
549
|
+
Writable.prototype._writev = null;
|
550
|
+
|
551
|
+
Writable.prototype.end = function (chunk, encoding, cb) {
|
552
|
+
var state = this._writableState;
|
553
|
+
|
554
|
+
if (typeof chunk === 'function') {
|
555
|
+
cb = chunk;
|
556
|
+
chunk = null;
|
557
|
+
encoding = null;
|
558
|
+
} else if (typeof encoding === 'function') {
|
559
|
+
cb = encoding;
|
560
|
+
encoding = null;
|
561
|
+
}
|
562
|
+
|
563
|
+
if (chunk !== null && chunk !== undefined) this.write(chunk, encoding); // .end() fully uncorks
|
564
|
+
|
565
|
+
if (state.corked) {
|
566
|
+
state.corked = 1;
|
567
|
+
this.uncork();
|
568
|
+
} // ignore unnecessary end() calls.
|
569
|
+
|
570
|
+
|
571
|
+
if (!state.ending) endWritable(this, state, cb);
|
572
|
+
return this;
|
573
|
+
};
|
574
|
+
|
575
|
+
Object.defineProperty(Writable.prototype, 'writableLength', {
|
576
|
+
// making it explicit this property is not enumerable
|
577
|
+
// because otherwise some prototype manipulation in
|
578
|
+
// userland will fail
|
579
|
+
enumerable: false,
|
580
|
+
get: function get() {
|
581
|
+
return this._writableState.length;
|
582
|
+
}
|
583
|
+
});
|
584
|
+
|
585
|
+
function needFinish(state) {
|
586
|
+
return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;
|
587
|
+
}
|
588
|
+
|
589
|
+
function callFinal(stream, state) {
|
590
|
+
stream._final(function (err) {
|
591
|
+
state.pendingcb--;
|
592
|
+
|
593
|
+
if (err) {
|
594
|
+
errorOrDestroy(stream, err);
|
595
|
+
}
|
596
|
+
|
597
|
+
state.prefinished = true;
|
598
|
+
stream.emit('prefinish');
|
599
|
+
finishMaybe(stream, state);
|
600
|
+
});
|
601
|
+
}
|
602
|
+
|
603
|
+
function prefinish(stream, state) {
|
604
|
+
if (!state.prefinished && !state.finalCalled) {
|
605
|
+
if (typeof stream._final === 'function' && !state.destroyed) {
|
606
|
+
state.pendingcb++;
|
607
|
+
state.finalCalled = true;
|
608
|
+
process.nextTick(callFinal, stream, state);
|
609
|
+
} else {
|
610
|
+
state.prefinished = true;
|
611
|
+
stream.emit('prefinish');
|
612
|
+
}
|
613
|
+
}
|
614
|
+
}
|
615
|
+
|
616
|
+
function finishMaybe(stream, state) {
|
617
|
+
var need = needFinish(state);
|
618
|
+
|
619
|
+
if (need) {
|
620
|
+
prefinish(stream, state);
|
621
|
+
|
622
|
+
if (state.pendingcb === 0) {
|
623
|
+
state.finished = true;
|
624
|
+
stream.emit('finish');
|
625
|
+
|
626
|
+
if (state.autoDestroy) {
|
627
|
+
// In case of duplex streams we need a way to detect
|
628
|
+
// if the readable side is ready for autoDestroy as well
|
629
|
+
var rState = stream._readableState;
|
630
|
+
|
631
|
+
if (!rState || rState.autoDestroy && rState.endEmitted) {
|
632
|
+
stream.destroy();
|
633
|
+
}
|
634
|
+
}
|
635
|
+
}
|
636
|
+
}
|
637
|
+
|
638
|
+
return need;
|
639
|
+
}
|
640
|
+
|
641
|
+
function endWritable(stream, state, cb) {
|
642
|
+
state.ending = true;
|
643
|
+
finishMaybe(stream, state);
|
644
|
+
|
645
|
+
if (cb) {
|
646
|
+
if (state.finished) process.nextTick(cb);else stream.once('finish', cb);
|
647
|
+
}
|
648
|
+
|
649
|
+
state.ended = true;
|
650
|
+
stream.writable = false;
|
651
|
+
}
|
652
|
+
|
653
|
+
function onCorkedFinish(corkReq, state, err) {
|
654
|
+
var entry = corkReq.entry;
|
655
|
+
corkReq.entry = null;
|
656
|
+
|
657
|
+
while (entry) {
|
658
|
+
var cb = entry.callback;
|
659
|
+
state.pendingcb--;
|
660
|
+
cb(err);
|
661
|
+
entry = entry.next;
|
662
|
+
} // reuse the free corkReq.
|
663
|
+
|
664
|
+
|
665
|
+
state.corkedRequestsFree.next = corkReq;
|
666
|
+
}
|
667
|
+
|
668
|
+
Object.defineProperty(Writable.prototype, 'destroyed', {
|
669
|
+
// making it explicit this property is not enumerable
|
670
|
+
// because otherwise some prototype manipulation in
|
671
|
+
// userland will fail
|
672
|
+
enumerable: false,
|
673
|
+
get: function get() {
|
674
|
+
if (this._writableState === undefined) {
|
675
|
+
return false;
|
676
|
+
}
|
677
|
+
|
678
|
+
return this._writableState.destroyed;
|
679
|
+
},
|
680
|
+
set: function set(value) {
|
681
|
+
// we ignore the value if the stream
|
682
|
+
// has not been initialized yet
|
683
|
+
if (!this._writableState) {
|
684
|
+
return;
|
685
|
+
} // backward compatibility, the user is explicitly
|
686
|
+
// managing destroyed
|
687
|
+
|
688
|
+
|
689
|
+
this._writableState.destroyed = value;
|
690
|
+
}
|
691
|
+
});
|
692
|
+
Writable.prototype.destroy = destroyImpl.destroy;
|
693
|
+
Writable.prototype._undestroy = destroyImpl.undestroy;
|
694
|
+
|
695
|
+
Writable.prototype._destroy = function (err, cb) {
|
696
|
+
cb(err);
|
697
|
+
};
|