flo-mat 3.0.15 → 4.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (572) hide show
  1. package/__tests__/cp-node/compare-cp-nodes-by-value.ts +5 -3
  2. package/__tests__/cp-node/compare-poss-by-value.ts +7 -7
  3. package/__tests__/cp-node/fs/get-all-on-circle.spec.ts +8 -8
  4. package/__tests__/cp-node/fs/is-one-prong.spec.ts +3 -3
  5. package/__tests__/cp-node/fs/is-sharp.spec.ts +1 -1
  6. package/__tests__/get-mats1.ts +29 -32
  7. package/__tests__/helpers/close-to.ts +71 -0
  8. package/__tests__/helpers/jest-extend-nearly.ts +39 -0
  9. package/__tests__/helpers/jest.setup.ts +6 -0
  10. package/__tests__/helpers/obj-or-array.ts +8 -0
  11. package/__tests__/jest-extensions.d.ts +26 -0
  12. package/__tests__/lib-load.spec.ts +1 -1
  13. package/browser/index.js +14846 -12124
  14. package/browser/index.min.js +1 -1
  15. package/jest.config.cjs +1 -0
  16. package/node/add-n-prong.ts/join-spokes.d.ts +2 -2
  17. package/node/add-n-prong.ts/join-spokes.js +5 -4
  18. package/node/add-n-prong.ts/join-spokes.js.map +1 -1
  19. package/node/closest-boundary-point/cull-bezier-pieces-1.d.ts +9 -0
  20. package/node/closest-boundary-point/{cull-bezier-pieces.js → cull-bezier-pieces-1.js} +6 -7
  21. package/node/closest-boundary-point/cull-bezier-pieces-1.js.map +1 -0
  22. package/node/closest-boundary-point/cull-by-loose-bounding-box.d.ts +7 -5
  23. package/node/closest-boundary-point/cull-by-loose-bounding-box.js +12 -10
  24. package/node/closest-boundary-point/cull-by-loose-bounding-box.js.map +1 -1
  25. package/node/closest-boundary-point/cull-by-tight-boundary-box.js +2 -2
  26. package/node/closest-boundary-point/foot-and-endpoint-info.d.ts +9 -9
  27. package/node/closest-boundary-point/get-best-distance-squared.d.ts +4 -3
  28. package/node/closest-boundary-point/get-best-distance-squared.js +11 -11
  29. package/node/closest-boundary-point/get-best-distance-squared.js.map +1 -1
  30. package/node/closest-boundary-point/get-close-boundary-points-certified.d.ts +5 -9
  31. package/node/closest-boundary-point/get-close-boundary-points-certified.js +22 -18
  32. package/node/closest-boundary-point/get-close-boundary-points-certified.js.map +1 -1
  33. package/node/closest-boundary-point/get-potential-closest-points-on-curve-certified.d.ts +4 -8
  34. package/node/closest-boundary-point/get-potential-closest-points-on-curve-certified.js +12 -79
  35. package/node/closest-boundary-point/get-potential-closest-points-on-curve-certified.js.map +1 -1
  36. package/node/closest-boundary-point/root-interval-to-distance-squared-interval.d.ts +1 -1
  37. package/node/closest-boundary-point/root-interval-to-distance-squared-interval.js +5 -5
  38. package/node/closest-boundary-point/root-interval-to-distance-squared-interval.js.map +1 -1
  39. package/node/corner/compare-curvatures-at-interface.d.ts +1 -1
  40. package/node/corner/compare-curvatures-at-interface.js +1 -1
  41. package/node/corner/corner.d.ts +7 -6
  42. package/node/corner/get-corner.d.ts +1 -6
  43. package/node/corner/get-corner.js +2 -9
  44. package/node/corner/get-corner.js.map +1 -1
  45. package/node/corner/get-interface-ccw.d.ts +2 -2
  46. package/node/corner/get-interface-ccw.js +4 -5
  47. package/node/corner/get-interface-ccw.js.map +1 -1
  48. package/node/cp-node/cp-node-fs.d.ts +0 -15
  49. package/node/cp-node/cp-node-fs.js +0 -4
  50. package/node/cp-node/cp-node-fs.js.map +1 -1
  51. package/node/cp-node/cp-node.d.ts +10 -10
  52. package/node/cp-node/fs/clone.js.map +1 -1
  53. package/node/cp-node/fs/cp-node-comparator.js +2 -2
  54. package/node/cp-node/fs/cp-node-comparator.js.map +1 -1
  55. package/node/cp-node/fs/enhance-cp-node.d.ts +1 -1
  56. package/node/cp-node/fs/enhance-cp-node.js +5 -5
  57. package/node/cp-node/fs/enhance-cp-node.js.map +1 -1
  58. package/node/cp-node/fs/get-boundary-bezier-parts-to-next.js +2 -2
  59. package/node/cp-node/fs/get-boundary-bezier-parts-to-next.js.map +1 -1
  60. package/node/cp-node/fs/get-cp-node-ordering.js +4 -4
  61. package/node/cp-node/fs/get-cp-node-ordering.js.map +1 -1
  62. package/node/cp-node/fs/get-edge-direction.js +3 -3
  63. package/node/cp-node/fs/get-edge-direction.js.map +1 -1
  64. package/node/cp-node/fs/get-hole-closers.d.ts +1 -1
  65. package/node/cp-node/fs/get-implied-boundary-bezier-between.js +2 -2
  66. package/node/cp-node/fs/get-implied-boundary-bezier-between.js.map +1 -1
  67. package/node/cp-node/fs/get-mat-curve-between.d.ts +1 -1
  68. package/node/cp-node/fs/get-mat-curve-between.js +6 -5
  69. package/node/cp-node/fs/get-mat-curve-between.js.map +1 -1
  70. package/node/cp-node/fs/get-salience.d.ts +1 -1
  71. package/node/cp-node/fs/get-salience.js +3 -3
  72. package/node/cp-node/fs/get-salience.js.map +1 -1
  73. package/node/cp-node/fs/insert-cp-node.d.ts +3 -3
  74. package/node/cp-node/fs/insert-cp-node.js +3 -4
  75. package/node/cp-node/fs/insert-cp-node.js.map +1 -1
  76. package/node/cp-node/fs/is-one-prong.d.ts +1 -1
  77. package/node/cp-node/fs/is-one-prong.js +2 -9
  78. package/node/cp-node/fs/is-one-prong.js.map +1 -1
  79. package/node/cp-node/fs/is-order-correct.d.ts +2 -2
  80. package/node/cp-node/fs/is-order-correct.js +5 -8
  81. package/node/cp-node/fs/is-order-correct.js.map +1 -1
  82. package/node/cp-node/fs/is-sharp.js +1 -1
  83. package/node/cp-node/fs/is-sharp.js.map +1 -1
  84. package/node/cp-node/fs/remove-cp-node.js +1 -2
  85. package/node/cp-node/fs/remove-cp-node.js.map +1 -1
  86. package/node/debug/debug-elem-types.d.ts +1 -2
  87. package/node/debug/debug-elem-types.js +1 -2
  88. package/node/debug/debug-elem-types.js.map +1 -1
  89. package/node/debug/functions/draw-elem/draw-cp-node.js +2 -2
  90. package/node/debug/functions/draw-elem/draw-cp-node.js.map +1 -1
  91. package/node/debug/functions/draw-elem/draw-elem.js +1 -5
  92. package/node/debug/functions/draw-elem/draw-elem.js.map +1 -1
  93. package/node/debug/functions/draw-elem/draw-leaves.js +2 -2
  94. package/node/debug/functions/draw-elem/draw-leaves.js.map +1 -1
  95. package/node/debug/functions/draw-elem/draw-max-vertex.d.ts +1 -1
  96. package/node/debug/functions/draw-elem/draw-max-vertex.js +1 -1
  97. package/node/debug/functions/draw-elem/draw-max-vertex.js.map +1 -1
  98. package/node/debug/functions/draw-elem/draw-one-prong-at-dull-corner.js +12 -3
  99. package/node/debug/functions/draw-elem/draw-one-prong-at-dull-corner.js.map +1 -1
  100. package/node/debug/functions/draw-elem/draw-one-prong.d.ts +2 -2
  101. package/node/debug/functions/draw-elem/draw-one-prong.js +8 -7
  102. package/node/debug/functions/draw-elem/draw-one-prong.js.map +1 -1
  103. package/node/debug/functions/draw-elem/draw-three-prong.js +2 -2
  104. package/node/debug/functions/draw-elem/draw-three-prong.js.map +1 -1
  105. package/node/debug/functions/draw-elem/draw-two-prong.js +4 -3
  106. package/node/debug/functions/draw-elem/draw-two-prong.js.map +1 -1
  107. package/node/debug/functions/draw-elem/draw-vertex.js +1 -1
  108. package/node/debug/functions/draw-elem/draw-vertex.js.map +1 -1
  109. package/node/debug/functions/general.js +1 -1
  110. package/node/debug/functions/general.js.map +1 -1
  111. package/node/find-2-prong/add-1-prong.d.ts +3 -3
  112. package/node/find-2-prong/add-1-prong.js +4 -4
  113. package/node/find-2-prong/add-1-prong.js.map +1 -1
  114. package/node/find-2-prong/add-2-prong.d.ts +10 -11
  115. package/node/find-2-prong/add-2-prong.js +42 -37
  116. package/node/find-2-prong/add-2-prong.js.map +1 -1
  117. package/node/find-2-prong/calc-seperation-tolerance.js +4 -7
  118. package/node/find-2-prong/calc-seperation-tolerance.js.map +1 -1
  119. package/node/find-2-prong/cull-bezier-pieces.d.ts +9 -7
  120. package/node/find-2-prong/cull-bezier-pieces.js +30 -15
  121. package/node/find-2-prong/cull-bezier-pieces.js.map +1 -1
  122. package/node/find-2-prong/find-2-prong.d.ts +12 -13
  123. package/node/find-2-prong/find-2-prong.js +73 -116
  124. package/node/find-2-prong/find-2-prong.js.map +1 -1
  125. package/node/find-2-prong/find-and-add-2-prongs-on-all-loops.d.ts +4 -4
  126. package/node/find-2-prong/find-and-add-2-prongs-on-all-loops.js.map +1 -1
  127. package/node/find-2-prong/find-and-add-2-prongs.d.ts +5 -4
  128. package/node/find-2-prong/find-and-add-2-prongs.js +28 -24
  129. package/node/find-2-prong/find-and-add-2-prongs.js.map +1 -1
  130. package/node/find-2-prong/find-and-add-hole-closing-2-prongs.d.ts +6 -8
  131. package/node/find-2-prong/find-and-add-hole-closing-2-prongs.js +11 -12
  132. package/node/find-2-prong/find-and-add-hole-closing-2-prongs.js.map +1 -1
  133. package/node/find-2-prong/get-initial-bezier-pieces.d.ts +5 -6
  134. package/node/find-2-prong/get-initial-bezier-pieces.js +8 -11
  135. package/node/find-2-prong/get-initial-bezier-pieces.js.map +1 -1
  136. package/node/find-2-prong/get-initial-x.d.ts +12 -0
  137. package/node/find-2-prong/get-initial-x.js +35 -0
  138. package/node/find-2-prong/get-initial-x.js.map +1 -0
  139. package/node/find-2-prong/get-medial/antipodal-point.d.ts +8 -0
  140. package/node/find-2-prong/get-medial/antipodal-point.js +2 -0
  141. package/node/find-2-prong/get-medial/antipodal-point.js.map +1 -0
  142. package/node/find-2-prong/get-medial/get-antipodal-points.d.ts +18 -0
  143. package/node/find-2-prong/get-medial/get-antipodal-points.js +41 -0
  144. package/node/find-2-prong/get-medial/get-antipodal-points.js.map +1 -0
  145. package/node/find-2-prong/get-medial/get-closest-points.d.ts +15 -0
  146. package/node/find-2-prong/get-medial/get-closest-points.js +163 -0
  147. package/node/find-2-prong/get-medial/get-closest-points.js.map +1 -0
  148. package/node/find-2-prong/reduce-radius.d.ts +4 -4
  149. package/node/find-2-prong/reduce-radius.js +30 -50
  150. package/node/find-2-prong/reduce-radius.js.map +1 -1
  151. package/node/find-3-prong/calc-better-x.d.ts +22 -0
  152. package/node/{find-3-prong.ts → find-3-prong}/calc-better-x.js +8 -5
  153. package/node/find-3-prong/calc-better-x.js.map +1 -0
  154. package/node/find-3-prong/calc-initial-3-prong-center.d.ts +15 -0
  155. package/node/find-3-prong/calc-initial-3-prong-center.js +26 -0
  156. package/node/find-3-prong/calc-initial-3-prong-center.js.map +1 -0
  157. package/node/find-3-prong/find-3-prong-for-delta3s.d.ts +19 -0
  158. package/node/{find-3-prong.ts → find-3-prong}/find-3-prong-for-delta3s.js +32 -34
  159. package/node/find-3-prong/find-3-prong-for-delta3s.js.map +1 -0
  160. package/node/find-3-prong/find-3-prong.d.ts +13 -0
  161. package/node/{find-3-prong.ts → find-3-prong}/find-3-prong.js +14 -9
  162. package/node/find-3-prong/find-3-prong.js.map +1 -0
  163. package/node/{find-3-prong.ts → find-3-prong}/find-and-add-3-prong.js +2 -2
  164. package/node/find-3-prong/find-and-add-3-prong.js.map +1 -0
  165. package/node/find-3-prong/find-and-add-3-prongs-on-loop.js.map +1 -0
  166. package/node/{find-3-prong.ts → find-3-prong}/find-and-add-3-prongs.js +1 -1
  167. package/node/find-3-prong/find-and-add-3-prongs.js.map +1 -0
  168. package/node/find-3-prong/get-closest-points.d.ts +10 -0
  169. package/node/{find-3-prong.ts → find-3-prong}/get-closest-points.js +5 -5
  170. package/node/find-3-prong/get-closest-points.js.map +1 -0
  171. package/node/find-3-prong/three-prong-info.d.ts +9 -0
  172. package/node/find-3-prong/three-prong-info.js +2 -0
  173. package/node/find-3-prong/three-prong-info.js.map +1 -0
  174. package/node/find-mat/clip-options.d.ts +2 -2
  175. package/node/find-mat/clip-options.js +7 -14
  176. package/node/find-mat/clip-options.js.map +1 -1
  177. package/node/find-mat/create-initial-cp-tree.d.ts +8 -7
  178. package/node/find-mat/create-initial-cp-tree.js +16 -19
  179. package/node/find-mat/create-initial-cp-tree.js.map +1 -1
  180. package/node/find-mat/find-mat.d.ts +1 -1
  181. package/node/find-mat/find-mat.js +6 -12
  182. package/node/find-mat/find-mat.js.map +1 -1
  183. package/node/find-mat/find-mats.js +7 -12
  184. package/node/find-mat/find-mats.js.map +1 -1
  185. package/node/find-mat/get-dull-corners-on-loop.d.ts +3 -3
  186. package/node/find-mat/get-dull-corners-on-loop.js +5 -4
  187. package/node/find-mat/get-dull-corners-on-loop.js.map +1 -1
  188. package/node/find-mat/get-for-1-prongs-on-loop.d.ts +7 -7
  189. package/node/find-mat/get-for-1-prongs-on-loop.js +9 -21
  190. package/node/find-mat/get-for-1-prongs-on-loop.js.map +1 -1
  191. package/node/find-mat/get-for-2-prongs-on-loop.d.ts +5 -4
  192. package/node/find-mat/get-for-2-prongs-on-loop.js +4 -6
  193. package/node/find-mat/get-for-2-prongs-on-loop.js.map +1 -1
  194. package/node/find-mat/get-meta.d.ts +1 -1
  195. package/node/find-mat/get-meta.js +12 -12
  196. package/node/find-mat/get-meta.js.map +1 -1
  197. package/node/find-mat/get-sharp-corners.d.ts +3 -3
  198. package/node/find-mat/get-sharp-corners.js +2 -3
  199. package/node/find-mat/get-sharp-corners.js.map +1 -1
  200. package/node/find-mat/mat-options.d.ts +15 -15
  201. package/node/find-mat/mat-options.js +7 -4
  202. package/node/find-mat/mat-options.js.map +1 -1
  203. package/node/floyd-warshall/floyd-warshall.js +1 -1
  204. package/node/floyd-warshall/floyd-warshall.js.map +1 -1
  205. package/node/floyd-warshall/get-graph.js +2 -2
  206. package/node/floyd-warshall/get-graph.js.map +1 -1
  207. package/node/floyd-warshall/get-hole-closer-pairs.js +6 -6
  208. package/node/floyd-warshall/get-hole-closer-pairs.js.map +1 -1
  209. package/node/geometry/circle.d.ts +1 -0
  210. package/node/geometry/circle.js +1 -0
  211. package/node/geometry/circle.js.map +1 -1
  212. package/node/geometry/get-closest-square-distance-to-rect.js +1 -4
  213. package/node/geometry/get-closest-square-distance-to-rect.js.map +1 -1
  214. package/node/geometry/get-closest-squared-distance-to-rotated-rect.js +2 -1
  215. package/node/geometry/get-closest-squared-distance-to-rotated-rect.js.map +1 -1
  216. package/node/index.d.ts +0 -7
  217. package/node/index.js +0 -5
  218. package/node/index.js.map +1 -1
  219. package/node/loop/get-max-coordinate.d.ts +2 -1
  220. package/node/loop/get-max-coordinate.js +6 -8
  221. package/node/loop/get-max-coordinate.js.map +1 -1
  222. package/node/mat/add-to-cp-tree.d.ts +3 -3
  223. package/node/mat/add-to-cp-tree.js +5 -5
  224. package/node/mat/add-to-cp-tree.js.map +1 -1
  225. package/node/mat/create-new-cp-trees.d.ts +10 -0
  226. package/node/mat/create-new-cp-trees.js +24 -0
  227. package/node/mat/create-new-cp-trees.js.map +1 -0
  228. package/node/mat/curve-piece.d.ts +1 -1
  229. package/node/mat/get-boundary-piece-beziers.d.ts +3 -3
  230. package/node/mat/get-boundary-piece-beziers.js +125 -20
  231. package/node/mat/get-boundary-piece-beziers.js.map +1 -1
  232. package/node/mat/get-branches.d.ts +1 -1
  233. package/node/mat/get-closeby-cp-if-exist.d.ts +5 -5
  234. package/node/mat/get-closeby-cp-if-exist.js +6 -5
  235. package/node/mat/get-closeby-cp-if-exist.js.map +1 -1
  236. package/node/mat/get-cp-node-to-left-or-same.d.ts +3 -3
  237. package/node/mat/get-cp-node-to-left-or-same.js +2 -2
  238. package/node/mat/get-cp-node-to-left-or-same.js.map +1 -1
  239. package/node/mat/get-largest-vertex.d.ts +1 -1
  240. package/node/mat/get-largest-vertex.js +1 -1
  241. package/node/mat/get-largest-vertex.js.map +1 -1
  242. package/node/mat/mat-meta.d.ts +2 -3
  243. package/node/mat/mat.d.ts +5 -5
  244. package/node/mat/simplify-mat.js +5 -4
  245. package/node/mat/simplify-mat.js.map +1 -1
  246. package/node/mat/trim-mat.d.ts +3 -2
  247. package/node/mat/trim-mat.js +5 -3
  248. package/node/mat/trim-mat.js.map +1 -1
  249. package/node/point-on-shape/calc-pos-order.d.ts +8 -5
  250. package/node/point-on-shape/calc-pos-order.js +7 -7
  251. package/node/point-on-shape/calc-pos-order.js.map +1 -1
  252. package/node/point-on-shape/compare-poss.d.ts +4 -0
  253. package/node/point-on-shape/compare-poss.js +12 -0
  254. package/node/point-on-shape/compare-poss.js.map +1 -1
  255. package/node/point-on-shape/get-osculating-circle.d.ts +5 -6
  256. package/node/point-on-shape/get-osculating-circle.js +17 -20
  257. package/node/point-on-shape/get-osculating-circle.js.map +1 -1
  258. package/node/point-on-shape/get-pos-corner.d.ts +18 -4
  259. package/node/point-on-shape/get-pos-corner.js +6 -6
  260. package/node/point-on-shape/get-pos-corner.js.map +1 -1
  261. package/node/point-on-shape/is-pos-corner.d.ts +3 -2
  262. package/node/point-on-shape/is-pos-corner.js.map +1 -1
  263. package/node/point-on-shape/is-pos-sharp-corner.d.ts +1 -12
  264. package/node/point-on-shape/is-pos-sharp-corner.js +4 -5
  265. package/node/point-on-shape/is-pos-sharp-corner.js.map +1 -1
  266. package/node/point-on-shape/point-on-shape.d.ts +39 -6
  267. package/node/point-on-shape/pos-to-human-string.d.ts +1 -1
  268. package/node/point-on-shape/pos-to-human-string.js.map +1 -1
  269. package/node/point-on-shape/to-p.d.ts +9 -0
  270. package/node/point-on-shape/to-p.js +13 -0
  271. package/node/point-on-shape/to-p.js.map +1 -0
  272. package/node/sat/add-debug-info.d.ts +2 -1
  273. package/node/sat/add-debug-info.js +2 -1
  274. package/node/sat/add-debug-info.js.map +1 -1
  275. package/node/sat/cull-non-cycles.d.ts +2 -1
  276. package/node/sat/cull-non-cycles.js +5 -3
  277. package/node/sat/cull-non-cycles.js.map +1 -1
  278. package/node/sat/cull.js +3 -4
  279. package/node/sat/cull.js.map +1 -1
  280. package/node/sat/get-leaves.d.ts +1 -1
  281. package/node/sat/get-leaves.js +1 -2
  282. package/node/sat/get-leaves.js.map +1 -1
  283. package/node/sat/get-sat-culls.d.ts +2 -2
  284. package/node/sat/get-sat-culls.js +3 -3
  285. package/node/sat/get-sat-culls.js.map +1 -1
  286. package/node/sat/to-scale-axis.d.ts +1 -1
  287. package/node/sat/to-scale-axis.js +2 -2
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@@ -1,17 +1,20 @@
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  import { fromTo, circumCenter, len, scale, translate } from 'flo-vector2d';
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  import { getClosestPoints } from './get-closest-points.js';
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  /**
4
- * @internal
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- * Find new x and ps that are a better estimate of the 3-prong circle.
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+ * Find new `x` and `ps` that are better estimates of the 3-prong circle.
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+ *
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  * The potential function, V, is defined as the distance to the actual 3 prong
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  * circle center.
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+ *
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+ * @param maxCoordPowerOf2
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  * @param curvePiece3s The three boundary pieces, each of which should contain
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  * a point of the 3-prong to be found.
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  * @param x The currently best guess at the center of the 3-prong circle.
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  * @param vectorToZeroV
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- * @param extreme
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+ *
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+ * @internal
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  */
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- function calcBetterX(curvePiece3s, x, vectorToZeroV) {
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+ function calcBetterX(maxCoordPowerOf2, curvePiece3s, x, vectorToZeroV) {
15
18
  const V = len(vectorToZeroV);
16
19
  let nu = 1;
17
20
  let better;
@@ -22,7 +25,7 @@ function calcBetterX(curvePiece3s, x, vectorToZeroV) {
22
25
  do {
23
26
  const shift = scale(vectorToZeroV, nu);
24
27
  newX = translate(shift, x);
25
- newPoss = getClosestPoints(newX, curvePiece3s);
28
+ newPoss = getClosestPoints(maxCoordPowerOf2, newX, curvePiece3s);
26
29
  // Point of zero V
27
30
  const newCircleCenter = circumCenter(newPoss.map(pos => pos.p));
28
31
  const newVectorToZeroV = fromTo(newX, newCircleCenter);
@@ -0,0 +1 @@
1
+ {"version":3,"file":"calc-better-x.js","sourceRoot":"","sources":["../../src/find-3-prong/calc-better-x.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,MAAM,EAAE,YAAY,EAAE,GAAG,EAAE,KAAK,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AAC3E,OAAO,EAAE,gBAAgB,EAAE,MAAM,yBAAyB,CAAC;AAG3D;;;;;;;;;;;;;GAaG;AACH,SAAS,WAAW,CACZ,gBAAwB,EACxB,YAA4B,EAC5B,CAAW,EACX,aAAuB;IAM3B,MAAM,CAAC,GAAG,GAAG,CAAC,aAAa,CAAC,CAAC;IAE7B,IAAI,EAAE,GAAG,CAAC,CAAC;IACX,IAAI,MAAM,CAAC;IACX,IAAI,IAAI,CAAC;IACT,IAAI,OAA0B,CAAC;IAC/B,IAAI,IAAI,CAAC;IACT,IAAI,CAAC,GAAG,CAAC,CAAC,CAAE,YAAY;IACxB,GAAG,CAAC;QACA,MAAM,KAAK,GAAG,KAAK,CAAC,aAAa,EAAE,EAAE,CAAC,CAAC;QACvC,IAAI,GAAG,SAAS,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;QAE3B,OAAO,GAAG,gBAAgB,CAAC,gBAAgB,EAAE,IAAI,EAAE,YAAY,CAAC,CAAC;QAEjE,kBAAkB;QAClB,MAAM,eAAe,GAAG,YAAY,CAAC,OAAO,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE,CAAC,GAAI,CAAC,CAAC,CAAC,CAAC,CAAC;QACjE,MAAM,gBAAgB,GAAG,MAAM,CAAC,IAAI,EAAE,eAAe,CAAC,CAAC;QACvD,IAAI,GAAG,GAAG,CAAC,gBAAgB,CAAC,CAAC;QAE7B,MAAM,GAAG,IAAI,GAAG,CAAC,CAAC;QAElB,EAAE,GAAG,EAAE,GAAC,CAAC,CAAC;QAEV,CAAC,EAAE,CAAC;IACR,CAAC,QAAQ,CAAC,MAAM,IAAI,CAAC,GAAG,CAAC,EAAE;IAE3B,OAAO,EAAE,IAAI,EAAE,IAAI,EAAE,OAAO,EAAE,CAAA;AAClC,CAAC;AAGD,OAAO,EAAE,WAAW,EAAE,CAAA"}
@@ -0,0 +1,15 @@
1
+ import type { CpNode } from '../cp-node/cp-node.js';
2
+ import type { CurvePiece } from '../mat/curve-piece.js';
3
+ /**
4
+ * Finds an initial 3-prong circle center point from which to iterate. The point
5
+ * must be within the shape.
6
+ *
7
+ * @param maxCoordPowerOf2
8
+ * @param δ3s the three boundary pieces of which we need to find the three
9
+ * 3-prong points.
10
+ * @param curvePiece3s
11
+ *
12
+ * @internal
13
+ */
14
+ declare function calcInitial3ProngCenter(maxCoordPowerOf2: number, δ3s: CpNode[][], curvePiece3s: CurvePiece[][]): number[];
15
+ export { calcInitial3ProngCenter };
@@ -0,0 +1,26 @@
1
+ import { circumCenter } from 'flo-vector2d';
2
+ import { getCloseBoundaryPointsCertified } from '../closest-boundary-point/get-close-boundary-points-certified.js';
3
+ /**
4
+ * Finds an initial 3-prong circle center point from which to iterate. The point
5
+ * must be within the shape.
6
+ *
7
+ * @param maxCoordPowerOf2
8
+ * @param δ3s the three boundary pieces of which we need to find the three
9
+ * 3-prong points.
10
+ * @param curvePiece3s
11
+ *
12
+ * @internal
13
+ */
14
+ function calcInitial3ProngCenter(maxCoordPowerOf2, δ3s, curvePiece3s) {
15
+ const circle = δ3s[0][0].pointOnShape.circle;
16
+ const twoProngCircleCenter = circle.center;
17
+ const pos = getCloseBoundaryPointsCertified(maxCoordPowerOf2, curvePiece3s[1], twoProngCircleCenter)[0];
18
+ const meanPoints = [
19
+ δ3s[0][0].pointOnShape.p,
20
+ pos.p,
21
+ δ3s[2][1].pointOnShape.p,
22
+ ];
23
+ return circumCenter(meanPoints);
24
+ }
25
+ export { calcInitial3ProngCenter };
26
+ //# sourceMappingURL=calc-initial-3-prong-center.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"calc-initial-3-prong-center.js","sourceRoot":"","sources":["../../src/find-3-prong/calc-initial-3-prong-center.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,YAAY,EAAE,MAAM,cAAc,CAAC;AAC5C,OAAO,EAAE,+BAA+B,EAAE,MAAM,kEAAkE,CAAC;AAGnH;;;;;;;;;;GAUG;AACH,SAAS,uBAAuB,CACxB,gBAAwB,EACxB,GAAe,EACf,YAA4B;IAEhC,MAAM,MAAM,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,YAAY,CAAC,MAAM,CAAC;IAC7C,MAAM,oBAAoB,GAAG,MAAM,CAAC,MAAM,CAAC;IAE3C,MAAM,GAAG,GAAG,+BAA+B,CACvC,gBAAgB,EAChB,YAAY,CAAC,CAAC,CAAC,EACf,oBAAoB,CACvB,CAAC,CAAC,CAAC,CAAC;IAEL,MAAM,UAAU,GAAG;QACf,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC;QACxB,GAAG,CAAC,CAAC;QACL,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC;KAC3B,CAAC;IAEF,OAAO,YAAY,CAAC,UAAU,CAAC,CAAC;AACpC,CAAC;AAGD,OAAO,EAAE,uBAAuB,EAAE,CAAA"}
@@ -0,0 +1,19 @@
1
+ import type { CpNode } from '../cp-node/cp-node.js';
2
+ import type { CurvePiece } from '../mat/curve-piece.js';
3
+ import type { ThreeProngInfo } from './three-prong-info.js';
4
+ /**
5
+ * Finds a 3-prong using only the 3 given δs.
6
+ *
7
+ * @param δs the boundary pieces
8
+ * @param idx δ identifier
9
+ * @param k δs identifier
10
+ * @param curvePiecess
11
+ * @param maxCoordPowerOf2
12
+ *
13
+ * @internal
14
+ */
15
+ declare function find3ProngForDelta3s(δs: CpNode[][], idx: number, k: number, curvePiecess: CurvePiece[][], maxCoordPowerOf2: number): {
16
+ error: number;
17
+ threeProngInfo: ThreeProngInfo;
18
+ } | undefined;
19
+ export { find3ProngForDelta3s };
@@ -1,27 +1,27 @@
1
- import { fromTo, circumCenter, len, distanceBetween, toUnitVector, rotate90Degrees, cross } from 'flo-vector2d';
1
+ import { fromTo, circumCenter as getCircumCenter, len, distanceBetween, toUnitVector, rotate90Degrees, cross } from 'flo-vector2d';
2
2
  import { tangent } from 'flo-bezier3';
3
- import { CpNodeFs } from '../cp-node/cp-node-fs.js';
4
3
  import { calcInitial3ProngCenter } from './calc-initial-3-prong-center.js';
5
4
  import { getClosestPoints } from './get-closest-points.js';
6
5
  import { calcBetterX } from './calc-better-x.js';
7
6
  import { getCloseBoundaryPointsCertified } from '../closest-boundary-point/get-close-boundary-points-certified.js';
8
7
  import { getCorner } from '../corner/get-corner.js';
9
8
  import { isPosCorner } from '../point-on-shape/is-pos-corner.js';
10
- import { getPosCorner } from '../point-on-shape/get-pos-corner.js';
11
- const { isSharp } = CpNodeFs;
12
- /** @internal */
13
- const calcVectorToZeroV_StraightToIt = fromTo;
9
+ import { getPosCorner$ } from '../point-on-shape/get-pos-corner.js';
10
+ import { isSharp } from '../cp-node/fs/is-sharp.js';
11
+ const { min, abs, asin } = Math;
14
12
  /**
15
- * @internal
16
13
  * Finds a 3-prong using only the 3 given δs.
17
- * @param δs The boundary pieces
14
+ *
15
+ * @param δs the boundary pieces
18
16
  * @param idx δ identifier
17
+ * @param k δs identifier
19
18
  * @param curvePiecess
20
- * @param maxCoordinate The maximum coordinate value used to calculate floating point
21
- * tolerances.
19
+ * @param maxCoordPowerOf2
20
+ *
21
+ * @internal
22
22
  */
23
- function find3ProngForDelta3s(δs, idx, k, curvePiecess, maxCoordinate) {
24
- const TOLERANCE = 2 ** -32 * maxCoordinate;
23
+ function find3ProngForDelta3s(δs, idx, k, curvePiecess, maxCoordPowerOf2) {
24
+ const TOLERANCE = 2 ** (maxCoordPowerOf2 - 32);
25
25
  const MAX_ITERATIONS = 10;
26
26
  const δs_ = [
27
27
  δs[0],
@@ -49,34 +49,33 @@ function find3ProngForDelta3s(δs, idx, k, curvePiecess, maxCoordinate) {
49
49
  return undefined;
50
50
  }
51
51
  let poss = undefined;
52
- let circumCenter_;
53
52
  let j = 0; // Safeguard for slow convergence
54
- let x = calcInitial3ProngCenter(maxCoordinate, δ3s, curvePiece3s);
55
- let tolerance = Number.POSITIVE_INFINITY;
53
+ let x = calcInitial3ProngCenter(maxCoordPowerOf2, δ3s, curvePiece3s);
54
+ let tolerance = Infinity;
56
55
  while (tolerance > TOLERANCE && j < MAX_ITERATIONS) {
57
56
  j++;
58
- poss = getClosestPoints(x, curvePiece3s);
57
+ poss = getClosestPoints(maxCoordPowerOf2, x, curvePiece3s);
59
58
  if (!Number.isFinite(x[0]) || !Number.isFinite(x[1])) {
60
- // TODO - the code can be cleaned up and sped up a lot if we don't
59
+ // FUTURE - the code can be cleaned up and sped up a lot if we don't
61
60
  // use this function as is but instead use δs[0] and δs[2] as is
62
61
  // and make δs[1] include all the rest of the beziers around the
63
62
  // loop. This check, for instance, would be eliminated completely.
64
63
  return undefined;
65
64
  }
66
- circumCenter_ = circumCenter(poss.map(x => x.p));
67
- const vectorToZeroV = calcVectorToZeroV_StraightToIt(x, circumCenter_);
65
+ const circumCenter = getCircumCenter(poss.map(x => x.p));
66
+ const vectorToZeroV = fromTo(x, circumCenter);
68
67
  if (!Number.isFinite(vectorToZeroV[0]) || !Number.isFinite(vectorToZeroV[1])) {
69
- // TODO - the code can be cleaned up and sped up a lot if we don't
68
+ // FUTURE - the code can be cleaned up and sped up a lot if we don't
70
69
  // use this function as is but instead use δs[0] and δs[2] as is
71
70
  // and make δs[1] include all the rest of the beziers around the
72
71
  // loop. This check, for instance, would be eliminated completely.
73
72
  return undefined;
74
73
  }
75
- const upds = calcBetterX(curvePiece3s, x, vectorToZeroV);
74
+ const upds = calcBetterX(maxCoordPowerOf2, curvePiece3s, x, vectorToZeroV);
76
75
  x = upds.newX;
77
76
  poss = upds.newPoss;
78
77
  const V = len(vectorToZeroV); // The 'potential'
79
- tolerance = Math.abs(V - upds.newV);
78
+ tolerance = abs(V - upds.newV);
80
79
  }
81
80
  const radius = (distanceBetween(x, poss[0].p) +
82
81
  distanceBetween(x, poss[1].p) +
@@ -85,7 +84,7 @@ function find3ProngForDelta3s(δs, idx, k, curvePiecess, maxCoordinate) {
85
84
  //-------------------------------------------------------------------------
86
85
  // Calculate the unit tangent vector at 3-prong circle points - they should
87
86
  // be very close to tangent to the boundary piece tangents at those points
88
- // (up to sign). Sharp corners are a common special case.
87
+ // (up to sign). Dull corners is a common special case.
89
88
  //-------------------------------------------------------------------------
90
89
  let totalAngleError = 0;
91
90
  for (let i = 0; i < 3; i++) {
@@ -98,12 +97,12 @@ function find3ProngForDelta3s(δs, idx, k, curvePiecess, maxCoordinate) {
98
97
  //-----------------------------------
99
98
  // Check if point is on dull crorner
100
99
  //-----------------------------------
101
- if (isPosCorner(pos) && getPosCorner(pos).isDull) {
100
+ if (isPosCorner(pos) && getPosCorner$(pos).isDull) {
102
101
  const corner = getCorner(pos.curve.ps, pos.curve.next.ps);
103
102
  const tans = corner.tangents;
104
103
  const perps = tans.map(rotate90Degrees);
105
- const angleError1 = Math.asin(cross(perps[0], v));
106
- const angleError2 = Math.asin(cross(v, perps[1]));
104
+ const angleError1 = asin(cross(perps[0], v));
105
+ const angleError2 = asin(cross(v, perps[1]));
107
106
  let angleError = 0;
108
107
  if (angleError1 > 0) {
109
108
  angleError += angleError1;
@@ -119,11 +118,11 @@ function find3ProngForDelta3s(δs, idx, k, curvePiecess, maxCoordinate) {
119
118
  //---------------------------
120
119
  const v2 = toUnitVector(tangent(pos.curve.ps, pos.t));
121
120
  // Cross is more numerically stable than Vector.dot at angles a
122
- // multiple of Math.PI **and** is close to the actual angle value
121
+ // multiple of `Math.PI` **and** is close to the actual angle value
123
122
  // and can thus just be added to cone method of looking at
124
123
  // tolerance.
125
124
  // Should be close to zero and is close to the actual angle.
126
- const cross_ = Math.abs(Math.asin(cross(v1, v2)));
125
+ const cross_ = abs(asin(cross(v1, v2)));
127
126
  totalAngleError += cross_;
128
127
  }
129
128
  }
@@ -134,17 +133,16 @@ function find3ProngForDelta3s(δs, idx, k, curvePiecess, maxCoordinate) {
134
133
  //-------------------------------------------------------------------------
135
134
  const closestDs = [];
136
135
  for (let i = 0; i < curvePiecess.length; i++) {
137
- const p = getCloseBoundaryPointsCertified(5, // TODO - see find-2-prong
138
- curvePiecess[i], x)[0];
139
- closestDs.push(distanceBetween(p.p, x));
136
+ const pos = getCloseBoundaryPointsCertified(maxCoordPowerOf2, curvePiecess[i], x)[0];
137
+ closestDs.push(distanceBetween(pos.p, x));
140
138
  }
141
- const closestD = Math.min(...closestDs);
142
- const radiusDelta = Math.abs(radius - closestD);
139
+ const closestD = min(...closestDs);
140
+ const radiusDelta = abs(radius - closestD);
143
141
  // Weights below still need to be optimized.
144
142
  const W1 = 1;
145
143
  const W2 = 1;
146
144
  const error = W1 * radiusDelta + W2 * totalAngleError;
147
- return { poss: poss, circle, error, δ3s };
145
+ return { threeProngInfo: { poss, circle, δ3s }, error };
148
146
  }
149
147
  export { find3ProngForDelta3s };
150
148
  //# sourceMappingURL=find-3-prong-for-delta3s.js.map
@@ -0,0 +1 @@
1
+ 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@@ -0,0 +1,13 @@
1
+ import type { CpNode } from '../cp-node/cp-node.js';
2
+ import type { ThreeProngInfo } from './three-prong-info.js';
3
+ /**
4
+ * Find and return a 3-prong from the given boundary piece.
5
+ *
6
+ * @param δs A boundary piece
7
+ * @param maxCoordPowerOf2 The maximum coordinate power of 2 value used to
8
+ * calculate floating point tolerances.
9
+ *
10
+ * @internal
11
+ */
12
+ declare function find3Prong(δs: CpNode[][], maxCoordPowerOf2: number): ThreeProngInfo;
13
+ export { find3Prong };
@@ -1,27 +1,32 @@
1
1
  import { find3ProngForDelta3s } from './find-3-prong-for-delta3s.js';
2
2
  import { getBoundaryPieceBeziers } from '../mat/get-boundary-piece-beziers.js';
3
3
  /**
4
- * @internal
5
4
  * Find and return a 3-prong from the given boundary piece.
5
+ *
6
6
  * @param δs A boundary piece
7
- * @param extreme The maximum coordinate value used to calculate floating point
8
- * tolerances.
7
+ * @param maxCoordPowerOf2 The maximum coordinate power of 2 value used to
8
+ * calculate floating point tolerances.
9
+ *
10
+ * @internal
9
11
  */
10
- function find3Prong(δs, extreme) {
12
+ function find3Prong(δs, maxCoordPowerOf2) {
13
+ // FUTURE if `δs.length > (some threshold (say 4 or 5))` then add two-prongs
14
+ // to reduced the number of permutations required
15
+ // if (δs.length > 3) { console.log(δs.length); }
11
16
  const curvePiecess = δs.map(getBoundaryPieceBeziers);
12
17
  // The best candidate amongst the different 'permutations' of the given δs.
13
18
  let threeProng;
14
- let smallestError = Number.POSITIVE_INFINITY;
19
+ let smallestError = Infinity;
15
20
  for (let i = 1; i < δs.length - 1; i++) {
16
21
  for (let k = 0; k < 3; k++) {
17
- const threeProngInfo = find3ProngForDelta3s(δs, i, k, curvePiecess, extreme);
18
- if (!threeProngInfo) {
22
+ const r = find3ProngForDelta3s(δs, i, k, curvePiecess, maxCoordPowerOf2);
23
+ if (r === undefined) {
19
24
  continue;
20
25
  }
21
- const { circle, poss: poss, error, δ3s } = threeProngInfo;
26
+ const { error, threeProngInfo } = r;
22
27
  if (error < smallestError) {
23
28
  smallestError = error;
24
- threeProng = { circle, poss: poss, δ3s };
29
+ threeProng = threeProngInfo;
25
30
  }
26
31
  }
27
32
  }
@@ -0,0 +1 @@
1
+ {"version":3,"file":"find-3-prong.js","sourceRoot":"","sources":["../../src/find-3-prong/find-3-prong.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,oBAAoB,EAAE,MAAM,+BAA+B,CAAC;AACrE,OAAO,EAAE,uBAAuB,EAAE,MAAM,sCAAsC,CAAC;AAI/E;;;;;;;;GAQG;AACH,SAAS,UAAU,CACX,EAAc,EACd,gBAAwB;IAE5B,4EAA4E;IAC5E,iDAAiD;IACjD,iDAAiD;IAEjD,MAAM,YAAY,GAAG,EAAE,CAAC,GAAG,CAAC,uBAAuB,CAAC,CAAC;IAErD,2EAA2E;IAC3E,IAAI,UAA0B,CAAC;IAE/B,IAAI,aAAa,GAAG,QAAQ,CAAC;IAC7B,KAAK,IAAI,CAAC,GAAC,CAAC,EAAE,CAAC,GAAC,EAAE,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;QACjC,KAAK,IAAI,CAAC,GAAC,CAAC,EAAE,CAAC,GAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;YACrB,MAAM,CAAC,GAAG,oBAAoB,CAC1B,EAAE,EAAE,CAAC,EAAE,CAAC,EAAE,YAAY,EAAE,gBAAgB,CAC3C,CAAC;YAEF,IAAI,CAAC,KAAK,SAAS,EAAE,CAAC;gBAAC,SAAS;YAAC,CAAC;YAElC,MAAM,EAAE,KAAK,EAAE,cAAc,EAAE,GAAG,CAAC,CAAC;YAEpC,IAAI,KAAK,GAAG,aAAa,EAAE,CAAC;gBACxB,aAAa,GAAG,KAAK,CAAC;gBACtB,UAAU,GAAG,cAAc,CAAC;YAChC,CAAC;QACL,CAAC;IACL,CAAC;IAED,OAAO,UAAW,CAAC;AACvB,CAAC;AAGD,OAAO,EAAE,UAAU,EAAE,CAAA"}
@@ -16,11 +16,11 @@ function findAndAdd3Prong(meta, visitedCps) {
16
16
  for (const visitedCp of visitedCps) {
17
17
  δs.push([visitedCp, visitedCp.next]);
18
18
  }
19
- const threeProngInfo = find3Prong(δs, meta.maxCoordinate);
19
+ const threeProngInfo = find3Prong(δs, meta.maxCoordPowerOf2);
20
20
  const { circle, poss, δ3s } = threeProngInfo;
21
21
  const orders = [];
22
22
  for (let i = 0; i < 3; i++) {
23
- orders.push(calcPosOrder(circle, poss[i]));
23
+ orders.push(calcPosOrder(circle.center, poss[i]));
24
24
  }
25
25
  const closeBysFor3Prong = [];
26
26
  for (let i = 0; i < poss.length; i++) {
@@ -0,0 +1 @@
1
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@@ -0,0 +1 @@
1
+ {"version":3,"file":"find-and-add-3-prongs-on-loop.js","sourceRoot":"","sources":["../../src/find-3-prong/find-and-add-3-prongs-on-loop.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,iBAAiB,EAAE,MAAM,4BAA4B,CAAC;AAC/D,OAAO,EAAE,YAAY,EAAE,MAAM,kCAAkC,CAAC;AAChE,OAAO,EAAE,YAAY,EAAE,MAAM,4BAA4B,CAAC;AAC1D,6CAA6C;AAC7C,sCAAsC;AACtC,qCAAqC;AACrC,OAAO,EAAE,cAAc,EAAE,MAAM,oCAAoC,CAAC;AAGpE;;;;;;IAMI;AACJ,SAAS,uBAAuB,CACxB,IAAa,EACb,OAA2B;IAE/B,IAAI,OAAO,KAAK,SAAS,EAAE,CAAC;QAAC,OAAO,SAAU,CAAC;IAAC,CAAC;IAEjD,MAAM,aAAa,GAAG,IAAI,GAAG,EAAU,CAAC;IACxC,IAAI,MAAM,GAAG,IAAI,CAAC;IAClB,OAAO,MAAM,EAAE,CAAC;QACZ,MAAM,GAAG,KAAK,CAAC;QACf,MAAM,SAAS,GAAG,IAAI,GAAG,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC,CAAC;QACjD,KAAK,MAAM,MAAM,IAAI,SAAS,EAAE,CAAC;YAE7B,MAAM,EAAE,iBAAiB,EAAE,YAAY,EAAE,GACrC,iBAAiB,CAAC,IAAI,EAAE,MAAM,CAAC,CAAC;YAEpC,IAAI,YAAY,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;gBAAC,MAAM,GAAG,IAAI,CAAC;YAAC,CAAC;YAE/C,IAAI,iBAAiB,KAAK,SAAS,EAAE,CAAC;gBAClC,aAAa,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC;YAC9B,CAAC;iBAAM,CAAC;gBACJ,MAAM,GAAG,IAAI,CAAC;gBACd,eAAe,CAAC,IAAI,EAAE,iBAAiB,EAAE,SAAS,EAAE,aAAa,CAAC,CAAC;YACvE,CAAC;YAED,YAAY,CAAC,OAAO,CAAC,OAAO,CAAC,EAAE,CAAC,OAAO,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE,CAAC,aAAa,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;QAC1F,CAAC;QACD,OAAO,GAAG,iBAAiB,CAAC,aAAa,CAAE,CAAC;IAChD,CAAC;IAED,OAAO,iBAAiB,CAAC,aAAa,CAAC,CAAC;AAC5C,CAAC;AAGD,oDAAoD;AACpD,SAAS,iBAAiB,CAAI,GAAW;IACrC,KAAK,MAAM,IAAI,IAAI,GAAG,EAAE,CAAC;QACpB,OAAO,IAAI,CAAC;IACjB,CAAC;IAED,OAAO,SAAS,CAAC;AACrB,CAAC;AAGD,qEAAqE;AACrE,2CAA2C;AAC3C,SAAS,gBAAgB,CAAI,GAAW;IACpC,IAAI,IAAI,CAAC;IACT,KAAK,IAAI,IAAI,GAAG,EAAE,CAAC,CAAA,CAAC;IAEpB,OAAO,IAAI,CAAC;AAChB,CAAC;AAGD,SAAS,eAAe;AAChB,uCAAuC;AACvC,IAAa,EACb,iBAA2B,EAC3B,SAAsB,EACtB,aAA0B;IAE9B,KAAK,MAAM,OAAO,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC;QAC3C,cAAc,CAAC,OAAO,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;YAChC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;YACpB,aAAa,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;QAC5B,CAAC,CAAC,CAAC;QACH,YAAY,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;IAChC,CAAC;AACL,CAAC;AAGD,OAAO,EAAE,uBAAuB,EAAE,CAAA"}
@@ -17,7 +17,7 @@ let ii = 0;
17
17
  * @internal
18
18
  */
19
19
  function findAndAdd3Prongs(meta, cpStart) {
20
- if (isPosSharpCorner(cpStart.cp.pointOnShape)) {
20
+ if (isPosSharpCorner(cpStart.pointOnShape)) {
21
21
  return { closeBysFor3Prong: undefined, addedCpNodes: [] };
22
22
  }
23
23
  const addedCpNodes = [];
@@ -0,0 +1 @@
1
+ {"version":3,"file":"find-and-add-3-prongs.js","sourceRoot":"","sources":["../../src/find-3-prong/find-and-add-3-prongs.ts"],"names":[],"mappings":"AAKA,OAAO,EAAE,UAAU,EAAE,MAAM,8BAA8B,CAAC;AAE1D,OAAO,EAAE,gBAAgB,EAAE,MAAM,0CAA0C,CAAC;AAC5E,OAAO,EAAE,gBAAgB,EAAE,MAAM,2BAA2B,CAAC;AAG7D,IAAI,EAAE,GAAG,CAAC,CAAC;AACX;;;;;;;;;;;;;GAaG;AACH,SAAS,iBAAiB,CAClB,IAAa,EACb,OAAe;IAEnB,IAAI,gBAAgB,CAAC,OAAO,CAAC,YAAY,CAAC,EAAE,CAAC;QACzC,OAAO,EAAE,iBAAiB,EAAE,SAAS,EAAE,YAAY,EAAE,EAAE,EAAE,CAAC;IAC9D,CAAC;IAED,MAAM,YAAY,GAAe,EAAE,CAAC;IACpC,IAAI,iBAAiB,GAAyB,SAAS,CAAC;IACxD,GAAG,CAAC;QACA,IAAI,OAAO,KAAK,SAAS,EAAE,CAAC;YAAC,SAAS;QAAC,CAAC;QACxC,MAAM,UAAU,GAAG,UAAU,CAAC,OAAO,CAAC,CAAC;QAEvC,IAAI,UAAU,CAAC,MAAM,IAAI,CAAC,EAAE,CAAC;YAAC,MAAM;QAAC,CAAC;QAEtC,MAAM,EAAE,iBAAiB,EAAE,OAAO,EAAE,GAAG,gBAAgB,CAAC,IAAI,EAAE,UAAU,CAAC,CAAC;QAE1E,YAAY,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QAC3B,IAAI,iBAAiB,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;YAC/B,OAAO,EAAE,iBAAiB,EAAE,YAAY,EAAE,CAAC;QAC/C,CAAC;QAED,IAAI,OAAO,OAAO,KAAK,WAAW,EAAE,CAAC;YACjC,IAAI,EAAE,EAAE,KAAK,OAAO,CAAC,UAAU,CAAC,uBAAuB,EAAE,CAAC;gBACtD,OAAO,SAAU,CAAC;YACtB,CAAC;QACL,CAAC;IACL,CAAC,QAAQ,IAAI,EAAE;IAEf,OAAO,EAAE,iBAAiB,EAAE,YAAY,EAAE,CAAC;AAC/C,CAAC;AAGD,OAAO,EAAE,iBAAiB,EAAE,CAAA"}
@@ -0,0 +1,10 @@
1
+ import type { CurvePiece } from '../mat/curve-piece.js';
2
+ /**
3
+ * @param maxCoordPowerOf2
4
+ * @param x
5
+ * @param curvePiece3s
6
+ *
7
+ * @internal
8
+ */
9
+ declare function getClosestPoints(maxCoordPowerOf2: number, x: number[], curvePiece3s: CurvePiece[][]): import("../point-on-shape/point-on-shape.js").PrePointOnShape[];
10
+ export { getClosestPoints };
@@ -1,14 +1,14 @@
1
1
  import { getCloseBoundaryPointsCertified } from '../closest-boundary-point/get-close-boundary-points-certified.js';
2
2
  /**
3
- * @internal
3
+ * @param maxCoordPowerOf2
4
4
  * @param x
5
5
  * @param curvePiece3s
6
- * @param extreme
6
+ *
7
+ * @internal
7
8
  */
8
- function getClosestPoints(x, curvePiece3s) {
9
+ function getClosestPoints(maxCoordPowerOf2, x, curvePiece3s) {
9
10
  return curvePiece3s.map(curvePieces => {
10
- return getCloseBoundaryPointsCertified(5, // TODO - see find-2-prong
11
- curvePieces, x)[0];
11
+ return getCloseBoundaryPointsCertified(maxCoordPowerOf2, curvePieces, x)[0];
12
12
  });
13
13
  }
14
14
  export { getClosestPoints };
@@ -0,0 +1 @@
1
+ {"version":3,"file":"get-closest-points.js","sourceRoot":"","sources":["../../src/find-3-prong/get-closest-points.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,+BAA+B,EAAE,MAAM,kEAAkE,CAAC;AAGnH;;;;;;GAMG;AACH,SAAS,gBAAgB,CACjB,gBAAwB,EACxB,CAAW,EACX,YAA4B;IAEhC,OAAO,YAAY,CAAC,GAAG,CAAC,WAAW,CAAC,EAAE;QAClC,OAAO,+BAA+B,CAClC,gBAAgB,EAChB,WAAW,EACX,CAAC,CACJ,CAAC,CAAC,CAAC,CAAC;IACT,CAAC,CAAC,CAAC;AACP,CAAC;AAGD,OAAO,EAAE,gBAAgB,EAAE,CAAA"}
@@ -0,0 +1,9 @@
1
+ import type { CpNode } from '../cp-node/cp-node.js';
2
+ import type { Circle } from '../geometry/circle.js';
3
+ import type { PrePointOnShape } from '../point-on-shape/point-on-shape.js';
4
+ interface ThreeProngInfo {
5
+ readonly circle: Circle;
6
+ readonly poss: PrePointOnShape[];
7
+ readonly δ3s: CpNode[][];
8
+ }
9
+ export type { ThreeProngInfo };
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=three-prong-info.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"three-prong-info.js","sourceRoot":"","sources":["../../src/find-3-prong/three-prong-info.ts"],"names":[],"mappings":""}
@@ -1,3 +1,3 @@
1
- import { MatOptions } from './mat-options.js';
2
- declare function clipOptions(maxCoordinate: number, maxRadius: number, options: Required<MatOptions>): Required<MatOptions>;
1
+ import { type MatOptions } from './mat-options.js';
2
+ declare function clipOptions(maxCoordPowerOf2: number, options: Required<MatOptions>): Required<MatOptions>;
3
3
  export { clipOptions };
@@ -1,15 +1,12 @@
1
1
  import { matOptionRanges } from './mat-options.js';
2
- function clipOptions(maxCoordinate, maxRadius, options) {
3
- const expMaxCoord = Math.ceil(Math.log2(maxCoordinate));
4
- const expMaxRadius = Math.ceil(Math.log2(maxRadius));
2
+ function clipOptions(maxCoordPowerOf2, options) {
5
3
  const scaleSigBits = 10; // 1024 x 1024
6
4
  const options_ = { ...options };
7
5
  for (const k in matOptionRanges) {
8
- // @ts-ignore
9
- let o = options_[k];
10
- // @ts-ignore
11
- const c = matOptionRanges[k];
12
- const { range, scaleByMaxCoordinate, scaleByMaxRadius } = c;
6
+ const key = k;
7
+ let o = options_[key];
8
+ const c = matOptionRanges[key];
9
+ const { range, scaleByMaxCoordinate } = c;
13
10
  if (o < range[0]) {
14
11
  o = range[0];
15
12
  }
@@ -18,13 +15,9 @@ function clipOptions(maxCoordinate, maxRadius, options) {
18
15
  }
19
16
  // Adjust length tolerance according to a reference max coordinate
20
17
  if (!!scaleByMaxCoordinate) {
21
- o = o * (2 ** expMaxCoord * 2 ** (-scaleSigBits));
18
+ o *= 2 ** (maxCoordPowerOf2 - scaleSigBits);
22
19
  }
23
- else if (!!scaleByMaxRadius) {
24
- o = o * (2 ** expMaxRadius * 2 ** (-scaleSigBits));
25
- }
26
- // @ts-ignore
27
- options_[k] = o;
20
+ options_[key] = o;
28
21
  }
29
22
  return options_;
30
23
  }
@@ -1 +1 @@
1
- {"version":3,"file":"clip-options.js","sourceRoot":"","sources":["../../src/find-mat/clip-options.ts"],"names":[],"mappings":"AAAA,OAAO,EAAiB,eAAe,EAAc,MAAM,kBAAkB,CAAC;AAG9E,SAAS,WAAW,CACZ,aAAqB,EACrB,SAAiB,EACjB,OAA6B;IAEjC,MAAM,WAAW,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;IACxD,MAAM,YAAY,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC;IACrD,MAAM,YAAY,GAAG,EAAE,CAAC,CAAE,cAAc;IAExC,MAAM,QAAQ,GAAG,EAAE,GAAG,OAAO,EAAE,CAAC;IAChC,KAAK,MAAM,CAAC,IAAI,eAAe,EAAE,CAAC;QAC9B,aAAa;QACb,IAAI,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC;QACpB,aAAa;QACb,MAAM,CAAC,GAAG,eAAe,CAAC,CAAC,CAAkB,CAAC;QAC9C,MAAM,EAAE,KAAK,EAAE,oBAAoB,EAAE,gBAAgB,EAAE,GAAG,CAAC,CAAC;QAC5D,IAAI,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,EAAE,CAAC;YAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;QAAC,CAAC;QACnC,IAAI,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,EAAE,CAAC;YAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;QAAC,CAAC;QAEnC,kEAAkE;QAClE,IAAI,CAAC,CAAC,oBAAoB,EAAE,CAAC;YACzB,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,IAAE,WAAW,GAAG,CAAC,IAAE,CAAC,CAAC,YAAY,CAAC,CAAC,CAAC;QAClD,CAAC;aAAM,IAAI,CAAC,CAAC,gBAAgB,EAAE,CAAC;YAC5B,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,IAAE,YAAY,GAAG,CAAC,IAAE,CAAC,CAAC,YAAY,CAAC,CAAC,CAAC;QACnD,CAAC;QAED,aAAa;QACb,QAAQ,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;IACpB,CAAC;IAED,OAAO,QAAQ,CAAC;AACpB,CAAC;AAGD,OAAO,EAAE,WAAW,EAAE,CAAA"}
1
+ {"version":3,"file":"clip-options.js","sourceRoot":"","sources":["../../src/find-mat/clip-options.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,eAAe,EAAmB,MAAM,kBAAkB,CAAC;AAGpE,SAAS,WAAW,CACZ,gBAAwB,EACxB,OAA6B;IAEjC,MAAM,YAAY,GAAG,EAAE,CAAC,CAAE,cAAc;IAExC,MAAM,QAAQ,GAAkC,EAAE,GAAG,OAAO,EAAE,CAAC;IAE/D,KAAK,MAAM,CAAC,IAAI,eAAe,EAAE,CAAC;QAC9B,MAAM,GAAG,GAAG,CAAiC,CAAC;QAC9C,IAAI,CAAC,GAAG,QAAQ,CAAC,GAAG,CAAC,CAAC;QACtB,MAAM,CAAC,GAAG,eAAe,CAAC,GAAG,CAAC,CAAC;QAC/B,MAAM,EAAE,KAAK,EAAE,oBAAoB,EAAE,GAAG,CAAC,CAAC;QAC1C,IAAI,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,EAAE,CAAC;YAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;QAAC,CAAC;QACnC,IAAI,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,EAAE,CAAC;YAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;QAAC,CAAC;QAEnC,kEAAkE;QAClE,IAAI,CAAC,CAAC,oBAAoB,EAAE,CAAC;YACzB,CAAC,IAAI,CAAC,IAAE,CAAC,gBAAgB,GAAG,YAAY,CAAC,CAAC;QAC9C,CAAC;QAED,QAAQ,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;IACtB,CAAC;IAED,OAAO,QAAQ,CAAC;AACpB,CAAC;AAGD,OAAO,EAAE,WAAW,EAAE,CAAA"}
@@ -1,19 +1,20 @@
1
+ import type { Loop } from 'flo-boolean';
2
+ import type { CpNode } from '../cp-node/cp-node.js';
3
+ import type { PrePointOnShape } from '../point-on-shape/point-on-shape.js';
1
4
  import { LlRbTree } from 'flo-ll-rb-tree';
2
- import { Loop } from 'flo-boolean';
3
- import { CpNode } from '../cp-node/cp-node.js';
4
- import { PointOnShape } from '../point-on-shape/point-on-shape.js';
5
5
  /**
6
- * @internal
7
6
  * Creates the initial ContactPoint loops from the given sharp corners.
8
7
  *
9
- * * modifies `cpTrees` and `lastInsertId` of `meta`
8
+ * * ❗Modifies❗`cpTrees` and `lastInsertId`
10
9
  *
11
10
  * @param loops
12
11
  * @param cpTrees
13
12
  * @param sharpCornerss
14
13
  * @param lastInsertId
14
+ *
15
+ * @internal
15
16
  */
16
- declare function createInitialCpTree(loops: Loop[], cpTrees: Map<Loop, LlRbTree<CpNode>>, sharpCornerss: PointOnShape[][], lastInsertId: {
17
+ declare function createInitialCpTree(loops: Loop[], sharpCornerss: PrePointOnShape[][], lastInsertId: {
17
18
  id: number;
18
- }): CpNode | undefined;
19
+ }): Map<Loop, LlRbTree<CpNode>>;
19
20
  export { createInitialCpTree };
@@ -1,43 +1,40 @@
1
1
  import { LlRbTree } from 'flo-ll-rb-tree';
2
- import { CpNodeFs } from '../cp-node/cp-node-fs.js';
3
2
  import { insertCpNode } from '../cp-node/fs/insert-cp-node.js';
4
- const { cpNodeComparator } = CpNodeFs;
3
+ import { cpNodeComparator } from '../cp-node/fs/cp-node-comparator.js';
5
4
  /**
6
- * @internal
7
5
  * Creates the initial ContactPoint loops from the given sharp corners.
8
6
  *
9
- * * modifies `cpTrees` and `lastInsertId` of `meta`
7
+ * * ❗Modifies❗`cpTrees` and `lastInsertId`
10
8
  *
11
9
  * @param loops
12
10
  * @param cpTrees
13
11
  * @param sharpCornerss
14
12
  * @param lastInsertId
13
+ *
14
+ * @internal
15
15
  */
16
- function createInitialCpTree(loops, cpTrees, sharpCornerss, lastInsertId) {
17
- let cpNode;
16
+ function createInitialCpTree(loops, sharpCornerss, lastInsertId) {
17
+ const cpTrees = new Map();
18
18
  for (let k = 0; k < sharpCornerss.length; k++) {
19
- const sharpCorners = sharpCornerss[k];
20
19
  const cpTree = new LlRbTree(cpNodeComparator, false);
20
+ cpTrees.set(loops[k], cpTree);
21
+ const sharpCorners = sharpCornerss[k];
21
22
  let cpNode1 = undefined;
22
23
  let cpNode2 = undefined;
23
- for (const pos of sharpCorners) {
24
- const circle = { center: pos.p, radius: 0 };
25
- const cp1 = { pointOnShape: pos, circle, order: -1, order2: 0 };
26
- const cp2 = { pointOnShape: pos, circle, order: +1, order2: 0 };
27
- cpNode1 = insertCpNode(true, false, false, cpTree, cp1, cpNode2, lastInsertId);
28
- cpNode2 = insertCpNode(true, false, false, cpTree, cp2, cpNode1, lastInsertId);
24
+ for (const ppos of sharpCorners) {
25
+ const circle = { center: ppos.p, radius: 0 };
26
+ const { curve } = ppos;
27
+ const pos1 = { ...ppos, curve, t: 1, circle, order: -1, order2: 0 };
28
+ const pos2 = { ...ppos, curve: curve.next, t: 0, circle, order: +1, order2: 0 };
29
+ cpNode1 = insertCpNode(true, false, false, cpTree, pos1, cpNode2, lastInsertId);
30
+ cpNode2 = insertCpNode(true, false, false, cpTree, pos2, cpNode1, lastInsertId);
29
31
  cpNode1.prevOnCircle = cpNode2;
30
32
  cpNode2.prevOnCircle = cpNode1;
31
33
  cpNode1.nextOnCircle = cpNode2;
32
34
  cpNode2.nextOnCircle = cpNode1;
33
35
  }
34
- if (!cpNode) {
35
- cpNode = cpNode1;
36
- }
37
- const loop = loops[k];
38
- cpTrees.set(loop, cpTree);
39
36
  }
40
- return cpNode;
37
+ return cpTrees;
41
38
  }
42
39
  export { createInitialCpTree };
43
40
  //# sourceMappingURL=create-initial-cp-tree.js.map
@@ -1 +1 @@
1
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@@ -8,7 +8,7 @@ import { MatMeta } from '../mat/mat-meta.js';
8
8
  * @param loops The loops (that as a precondition must be ordered from highest
9
9
  * (i.e. smallest y-value) topmost point loops to lowest)
10
10
  */
11
- declare function findMat(loops: Loop[], maxCoordinate: number, options: Required<MatOptions>): {
11
+ declare function findMat(loops: Loop[], maxCoordPowerOf2: number, options: Required<MatOptions>): {
12
12
  cpNode: CpNode;
13
13
  meta: MatMeta;
14
14
  };