flo-mat 3.0.15 → 4.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (572) hide show
  1. package/__tests__/cp-node/compare-cp-nodes-by-value.ts +5 -3
  2. package/__tests__/cp-node/compare-poss-by-value.ts +7 -7
  3. package/__tests__/cp-node/fs/get-all-on-circle.spec.ts +8 -8
  4. package/__tests__/cp-node/fs/is-one-prong.spec.ts +3 -3
  5. package/__tests__/cp-node/fs/is-sharp.spec.ts +1 -1
  6. package/__tests__/get-mats1.ts +29 -32
  7. package/__tests__/helpers/close-to.ts +71 -0
  8. package/__tests__/helpers/jest-extend-nearly.ts +39 -0
  9. package/__tests__/helpers/jest.setup.ts +6 -0
  10. package/__tests__/helpers/obj-or-array.ts +8 -0
  11. package/__tests__/jest-extensions.d.ts +26 -0
  12. package/__tests__/lib-load.spec.ts +1 -1
  13. package/browser/index.js +14846 -12124
  14. package/browser/index.min.js +1 -1
  15. package/jest.config.cjs +1 -0
  16. package/node/add-n-prong.ts/join-spokes.d.ts +2 -2
  17. package/node/add-n-prong.ts/join-spokes.js +5 -4
  18. package/node/add-n-prong.ts/join-spokes.js.map +1 -1
  19. package/node/closest-boundary-point/cull-bezier-pieces-1.d.ts +9 -0
  20. package/node/closest-boundary-point/{cull-bezier-pieces.js → cull-bezier-pieces-1.js} +6 -7
  21. package/node/closest-boundary-point/cull-bezier-pieces-1.js.map +1 -0
  22. package/node/closest-boundary-point/cull-by-loose-bounding-box.d.ts +7 -5
  23. package/node/closest-boundary-point/cull-by-loose-bounding-box.js +12 -10
  24. package/node/closest-boundary-point/cull-by-loose-bounding-box.js.map +1 -1
  25. package/node/closest-boundary-point/cull-by-tight-boundary-box.js +2 -2
  26. package/node/closest-boundary-point/foot-and-endpoint-info.d.ts +9 -9
  27. package/node/closest-boundary-point/get-best-distance-squared.d.ts +4 -3
  28. package/node/closest-boundary-point/get-best-distance-squared.js +11 -11
  29. package/node/closest-boundary-point/get-best-distance-squared.js.map +1 -1
  30. package/node/closest-boundary-point/get-close-boundary-points-certified.d.ts +5 -9
  31. package/node/closest-boundary-point/get-close-boundary-points-certified.js +22 -18
  32. package/node/closest-boundary-point/get-close-boundary-points-certified.js.map +1 -1
  33. package/node/closest-boundary-point/get-potential-closest-points-on-curve-certified.d.ts +4 -8
  34. package/node/closest-boundary-point/get-potential-closest-points-on-curve-certified.js +12 -79
  35. package/node/closest-boundary-point/get-potential-closest-points-on-curve-certified.js.map +1 -1
  36. package/node/closest-boundary-point/root-interval-to-distance-squared-interval.d.ts +1 -1
  37. package/node/closest-boundary-point/root-interval-to-distance-squared-interval.js +5 -5
  38. package/node/closest-boundary-point/root-interval-to-distance-squared-interval.js.map +1 -1
  39. package/node/corner/compare-curvatures-at-interface.d.ts +1 -1
  40. package/node/corner/compare-curvatures-at-interface.js +1 -1
  41. package/node/corner/corner.d.ts +7 -6
  42. package/node/corner/get-corner.d.ts +1 -6
  43. package/node/corner/get-corner.js +2 -9
  44. package/node/corner/get-corner.js.map +1 -1
  45. package/node/corner/get-interface-ccw.d.ts +2 -2
  46. package/node/corner/get-interface-ccw.js +4 -5
  47. package/node/corner/get-interface-ccw.js.map +1 -1
  48. package/node/cp-node/cp-node-fs.d.ts +0 -15
  49. package/node/cp-node/cp-node-fs.js +0 -4
  50. package/node/cp-node/cp-node-fs.js.map +1 -1
  51. package/node/cp-node/cp-node.d.ts +10 -10
  52. package/node/cp-node/fs/clone.js.map +1 -1
  53. package/node/cp-node/fs/cp-node-comparator.js +2 -2
  54. package/node/cp-node/fs/cp-node-comparator.js.map +1 -1
  55. package/node/cp-node/fs/enhance-cp-node.d.ts +1 -1
  56. package/node/cp-node/fs/enhance-cp-node.js +5 -5
  57. package/node/cp-node/fs/enhance-cp-node.js.map +1 -1
  58. package/node/cp-node/fs/get-boundary-bezier-parts-to-next.js +2 -2
  59. package/node/cp-node/fs/get-boundary-bezier-parts-to-next.js.map +1 -1
  60. package/node/cp-node/fs/get-cp-node-ordering.js +4 -4
  61. package/node/cp-node/fs/get-cp-node-ordering.js.map +1 -1
  62. package/node/cp-node/fs/get-edge-direction.js +3 -3
  63. package/node/cp-node/fs/get-edge-direction.js.map +1 -1
  64. package/node/cp-node/fs/get-hole-closers.d.ts +1 -1
  65. package/node/cp-node/fs/get-implied-boundary-bezier-between.js +2 -2
  66. package/node/cp-node/fs/get-implied-boundary-bezier-between.js.map +1 -1
  67. package/node/cp-node/fs/get-mat-curve-between.d.ts +1 -1
  68. package/node/cp-node/fs/get-mat-curve-between.js +6 -5
  69. package/node/cp-node/fs/get-mat-curve-between.js.map +1 -1
  70. package/node/cp-node/fs/get-salience.d.ts +1 -1
  71. package/node/cp-node/fs/get-salience.js +3 -3
  72. package/node/cp-node/fs/get-salience.js.map +1 -1
  73. package/node/cp-node/fs/insert-cp-node.d.ts +3 -3
  74. package/node/cp-node/fs/insert-cp-node.js +3 -4
  75. package/node/cp-node/fs/insert-cp-node.js.map +1 -1
  76. package/node/cp-node/fs/is-one-prong.d.ts +1 -1
  77. package/node/cp-node/fs/is-one-prong.js +2 -9
  78. package/node/cp-node/fs/is-one-prong.js.map +1 -1
  79. package/node/cp-node/fs/is-order-correct.d.ts +2 -2
  80. package/node/cp-node/fs/is-order-correct.js +5 -8
  81. package/node/cp-node/fs/is-order-correct.js.map +1 -1
  82. package/node/cp-node/fs/is-sharp.js +1 -1
  83. package/node/cp-node/fs/is-sharp.js.map +1 -1
  84. package/node/cp-node/fs/remove-cp-node.js +1 -2
  85. package/node/cp-node/fs/remove-cp-node.js.map +1 -1
  86. package/node/debug/debug-elem-types.d.ts +1 -2
  87. package/node/debug/debug-elem-types.js +1 -2
  88. package/node/debug/debug-elem-types.js.map +1 -1
  89. package/node/debug/functions/draw-elem/draw-cp-node.js +2 -2
  90. package/node/debug/functions/draw-elem/draw-cp-node.js.map +1 -1
  91. package/node/debug/functions/draw-elem/draw-elem.js +1 -5
  92. package/node/debug/functions/draw-elem/draw-elem.js.map +1 -1
  93. package/node/debug/functions/draw-elem/draw-leaves.js +2 -2
  94. package/node/debug/functions/draw-elem/draw-leaves.js.map +1 -1
  95. package/node/debug/functions/draw-elem/draw-max-vertex.d.ts +1 -1
  96. package/node/debug/functions/draw-elem/draw-max-vertex.js +1 -1
  97. package/node/debug/functions/draw-elem/draw-max-vertex.js.map +1 -1
  98. package/node/debug/functions/draw-elem/draw-one-prong-at-dull-corner.js +12 -3
  99. package/node/debug/functions/draw-elem/draw-one-prong-at-dull-corner.js.map +1 -1
  100. package/node/debug/functions/draw-elem/draw-one-prong.d.ts +2 -2
  101. package/node/debug/functions/draw-elem/draw-one-prong.js +8 -7
  102. package/node/debug/functions/draw-elem/draw-one-prong.js.map +1 -1
  103. package/node/debug/functions/draw-elem/draw-three-prong.js +2 -2
  104. package/node/debug/functions/draw-elem/draw-three-prong.js.map +1 -1
  105. package/node/debug/functions/draw-elem/draw-two-prong.js +4 -3
  106. package/node/debug/functions/draw-elem/draw-two-prong.js.map +1 -1
  107. package/node/debug/functions/draw-elem/draw-vertex.js +1 -1
  108. package/node/debug/functions/draw-elem/draw-vertex.js.map +1 -1
  109. package/node/debug/functions/general.js +1 -1
  110. package/node/debug/functions/general.js.map +1 -1
  111. package/node/find-2-prong/add-1-prong.d.ts +3 -3
  112. package/node/find-2-prong/add-1-prong.js +4 -4
  113. package/node/find-2-prong/add-1-prong.js.map +1 -1
  114. package/node/find-2-prong/add-2-prong.d.ts +10 -11
  115. package/node/find-2-prong/add-2-prong.js +42 -37
  116. package/node/find-2-prong/add-2-prong.js.map +1 -1
  117. package/node/find-2-prong/calc-seperation-tolerance.js +4 -7
  118. package/node/find-2-prong/calc-seperation-tolerance.js.map +1 -1
  119. package/node/find-2-prong/cull-bezier-pieces.d.ts +9 -7
  120. package/node/find-2-prong/cull-bezier-pieces.js +30 -15
  121. package/node/find-2-prong/cull-bezier-pieces.js.map +1 -1
  122. package/node/find-2-prong/find-2-prong.d.ts +12 -13
  123. package/node/find-2-prong/find-2-prong.js +73 -116
  124. package/node/find-2-prong/find-2-prong.js.map +1 -1
  125. package/node/find-2-prong/find-and-add-2-prongs-on-all-loops.d.ts +4 -4
  126. package/node/find-2-prong/find-and-add-2-prongs-on-all-loops.js.map +1 -1
  127. package/node/find-2-prong/find-and-add-2-prongs.d.ts +5 -4
  128. package/node/find-2-prong/find-and-add-2-prongs.js +28 -24
  129. package/node/find-2-prong/find-and-add-2-prongs.js.map +1 -1
  130. package/node/find-2-prong/find-and-add-hole-closing-2-prongs.d.ts +6 -8
  131. package/node/find-2-prong/find-and-add-hole-closing-2-prongs.js +11 -12
  132. package/node/find-2-prong/find-and-add-hole-closing-2-prongs.js.map +1 -1
  133. package/node/find-2-prong/get-initial-bezier-pieces.d.ts +5 -6
  134. package/node/find-2-prong/get-initial-bezier-pieces.js +8 -11
  135. package/node/find-2-prong/get-initial-bezier-pieces.js.map +1 -1
  136. package/node/find-2-prong/get-initial-x.d.ts +12 -0
  137. package/node/find-2-prong/get-initial-x.js +35 -0
  138. package/node/find-2-prong/get-initial-x.js.map +1 -0
  139. package/node/find-2-prong/get-medial/antipodal-point.d.ts +8 -0
  140. package/node/find-2-prong/get-medial/antipodal-point.js +2 -0
  141. package/node/find-2-prong/get-medial/antipodal-point.js.map +1 -0
  142. package/node/find-2-prong/get-medial/get-antipodal-points.d.ts +18 -0
  143. package/node/find-2-prong/get-medial/get-antipodal-points.js +41 -0
  144. package/node/find-2-prong/get-medial/get-antipodal-points.js.map +1 -0
  145. package/node/find-2-prong/get-medial/get-closest-points.d.ts +15 -0
  146. package/node/find-2-prong/get-medial/get-closest-points.js +163 -0
  147. package/node/find-2-prong/get-medial/get-closest-points.js.map +1 -0
  148. package/node/find-2-prong/reduce-radius.d.ts +4 -4
  149. package/node/find-2-prong/reduce-radius.js +30 -50
  150. package/node/find-2-prong/reduce-radius.js.map +1 -1
  151. package/node/find-3-prong/calc-better-x.d.ts +22 -0
  152. package/node/{find-3-prong.ts → find-3-prong}/calc-better-x.js +8 -5
  153. package/node/find-3-prong/calc-better-x.js.map +1 -0
  154. package/node/find-3-prong/calc-initial-3-prong-center.d.ts +15 -0
  155. package/node/find-3-prong/calc-initial-3-prong-center.js +26 -0
  156. package/node/find-3-prong/calc-initial-3-prong-center.js.map +1 -0
  157. package/node/find-3-prong/find-3-prong-for-delta3s.d.ts +19 -0
  158. package/node/{find-3-prong.ts → find-3-prong}/find-3-prong-for-delta3s.js +32 -34
  159. package/node/find-3-prong/find-3-prong-for-delta3s.js.map +1 -0
  160. package/node/find-3-prong/find-3-prong.d.ts +13 -0
  161. package/node/{find-3-prong.ts → find-3-prong}/find-3-prong.js +14 -9
  162. package/node/find-3-prong/find-3-prong.js.map +1 -0
  163. package/node/{find-3-prong.ts → find-3-prong}/find-and-add-3-prong.js +2 -2
  164. package/node/find-3-prong/find-and-add-3-prong.js.map +1 -0
  165. package/node/find-3-prong/find-and-add-3-prongs-on-loop.js.map +1 -0
  166. package/node/{find-3-prong.ts → find-3-prong}/find-and-add-3-prongs.js +1 -1
  167. package/node/find-3-prong/find-and-add-3-prongs.js.map +1 -0
  168. package/node/find-3-prong/get-closest-points.d.ts +10 -0
  169. package/node/{find-3-prong.ts → find-3-prong}/get-closest-points.js +5 -5
  170. package/node/find-3-prong/get-closest-points.js.map +1 -0
  171. package/node/find-3-prong/three-prong-info.d.ts +9 -0
  172. package/node/find-3-prong/three-prong-info.js +2 -0
  173. package/node/find-3-prong/three-prong-info.js.map +1 -0
  174. package/node/find-mat/clip-options.d.ts +2 -2
  175. package/node/find-mat/clip-options.js +7 -14
  176. package/node/find-mat/clip-options.js.map +1 -1
  177. package/node/find-mat/create-initial-cp-tree.d.ts +8 -7
  178. package/node/find-mat/create-initial-cp-tree.js +16 -19
  179. package/node/find-mat/create-initial-cp-tree.js.map +1 -1
  180. package/node/find-mat/find-mat.d.ts +1 -1
  181. package/node/find-mat/find-mat.js +6 -12
  182. package/node/find-mat/find-mat.js.map +1 -1
  183. package/node/find-mat/find-mats.js +7 -12
  184. package/node/find-mat/find-mats.js.map +1 -1
  185. package/node/find-mat/get-dull-corners-on-loop.d.ts +3 -3
  186. package/node/find-mat/get-dull-corners-on-loop.js +5 -4
  187. package/node/find-mat/get-dull-corners-on-loop.js.map +1 -1
  188. package/node/find-mat/get-for-1-prongs-on-loop.d.ts +7 -7
  189. package/node/find-mat/get-for-1-prongs-on-loop.js +9 -21
  190. package/node/find-mat/get-for-1-prongs-on-loop.js.map +1 -1
  191. package/node/find-mat/get-for-2-prongs-on-loop.d.ts +5 -4
  192. package/node/find-mat/get-for-2-prongs-on-loop.js +4 -6
  193. package/node/find-mat/get-for-2-prongs-on-loop.js.map +1 -1
  194. package/node/find-mat/get-meta.d.ts +1 -1
  195. package/node/find-mat/get-meta.js +12 -12
  196. package/node/find-mat/get-meta.js.map +1 -1
  197. package/node/find-mat/get-sharp-corners.d.ts +3 -3
  198. package/node/find-mat/get-sharp-corners.js +2 -3
  199. package/node/find-mat/get-sharp-corners.js.map +1 -1
  200. package/node/find-mat/mat-options.d.ts +15 -15
  201. package/node/find-mat/mat-options.js +7 -4
  202. package/node/find-mat/mat-options.js.map +1 -1
  203. package/node/floyd-warshall/floyd-warshall.js +1 -1
  204. package/node/floyd-warshall/floyd-warshall.js.map +1 -1
  205. package/node/floyd-warshall/get-graph.js +2 -2
  206. package/node/floyd-warshall/get-graph.js.map +1 -1
  207. package/node/floyd-warshall/get-hole-closer-pairs.js +6 -6
  208. package/node/floyd-warshall/get-hole-closer-pairs.js.map +1 -1
  209. package/node/geometry/circle.d.ts +1 -0
  210. package/node/geometry/circle.js +1 -0
  211. package/node/geometry/circle.js.map +1 -1
  212. package/node/geometry/get-closest-square-distance-to-rect.js +1 -4
  213. package/node/geometry/get-closest-square-distance-to-rect.js.map +1 -1
  214. package/node/geometry/get-closest-squared-distance-to-rotated-rect.js +2 -1
  215. package/node/geometry/get-closest-squared-distance-to-rotated-rect.js.map +1 -1
  216. package/node/index.d.ts +0 -7
  217. package/node/index.js +0 -5
  218. package/node/index.js.map +1 -1
  219. package/node/loop/get-max-coordinate.d.ts +2 -1
  220. package/node/loop/get-max-coordinate.js +6 -8
  221. package/node/loop/get-max-coordinate.js.map +1 -1
  222. package/node/mat/add-to-cp-tree.d.ts +3 -3
  223. package/node/mat/add-to-cp-tree.js +5 -5
  224. package/node/mat/add-to-cp-tree.js.map +1 -1
  225. package/node/mat/create-new-cp-trees.d.ts +10 -0
  226. package/node/mat/create-new-cp-trees.js +24 -0
  227. package/node/mat/create-new-cp-trees.js.map +1 -0
  228. package/node/mat/curve-piece.d.ts +1 -1
  229. package/node/mat/get-boundary-piece-beziers.d.ts +3 -3
  230. package/node/mat/get-boundary-piece-beziers.js +125 -20
  231. package/node/mat/get-boundary-piece-beziers.js.map +1 -1
  232. package/node/mat/get-branches.d.ts +1 -1
  233. package/node/mat/get-closeby-cp-if-exist.d.ts +5 -5
  234. package/node/mat/get-closeby-cp-if-exist.js +6 -5
  235. package/node/mat/get-closeby-cp-if-exist.js.map +1 -1
  236. package/node/mat/get-cp-node-to-left-or-same.d.ts +3 -3
  237. package/node/mat/get-cp-node-to-left-or-same.js +2 -2
  238. package/node/mat/get-cp-node-to-left-or-same.js.map +1 -1
  239. package/node/mat/get-largest-vertex.d.ts +1 -1
  240. package/node/mat/get-largest-vertex.js +1 -1
  241. package/node/mat/get-largest-vertex.js.map +1 -1
  242. package/node/mat/mat-meta.d.ts +2 -3
  243. package/node/mat/mat.d.ts +5 -5
  244. package/node/mat/simplify-mat.js +5 -4
  245. package/node/mat/simplify-mat.js.map +1 -1
  246. package/node/mat/trim-mat.d.ts +3 -2
  247. package/node/mat/trim-mat.js +5 -3
  248. package/node/mat/trim-mat.js.map +1 -1
  249. package/node/point-on-shape/calc-pos-order.d.ts +8 -5
  250. package/node/point-on-shape/calc-pos-order.js +7 -7
  251. package/node/point-on-shape/calc-pos-order.js.map +1 -1
  252. package/node/point-on-shape/compare-poss.d.ts +4 -0
  253. package/node/point-on-shape/compare-poss.js +12 -0
  254. package/node/point-on-shape/compare-poss.js.map +1 -1
  255. package/node/point-on-shape/get-osculating-circle.d.ts +5 -6
  256. package/node/point-on-shape/get-osculating-circle.js +17 -20
  257. package/node/point-on-shape/get-osculating-circle.js.map +1 -1
  258. package/node/point-on-shape/get-pos-corner.d.ts +18 -4
  259. package/node/point-on-shape/get-pos-corner.js +6 -6
  260. package/node/point-on-shape/get-pos-corner.js.map +1 -1
  261. package/node/point-on-shape/is-pos-corner.d.ts +3 -2
  262. package/node/point-on-shape/is-pos-corner.js.map +1 -1
  263. package/node/point-on-shape/is-pos-sharp-corner.d.ts +1 -12
  264. package/node/point-on-shape/is-pos-sharp-corner.js +4 -5
  265. package/node/point-on-shape/is-pos-sharp-corner.js.map +1 -1
  266. package/node/point-on-shape/point-on-shape.d.ts +39 -6
  267. package/node/point-on-shape/pos-to-human-string.d.ts +1 -1
  268. package/node/point-on-shape/pos-to-human-string.js.map +1 -1
  269. package/node/point-on-shape/to-p.d.ts +9 -0
  270. package/node/point-on-shape/to-p.js +13 -0
  271. package/node/point-on-shape/to-p.js.map +1 -0
  272. package/node/sat/add-debug-info.d.ts +2 -1
  273. package/node/sat/add-debug-info.js +2 -1
  274. package/node/sat/add-debug-info.js.map +1 -1
  275. package/node/sat/cull-non-cycles.d.ts +2 -1
  276. package/node/sat/cull-non-cycles.js +5 -3
  277. package/node/sat/cull-non-cycles.js.map +1 -1
  278. package/node/sat/cull.js +3 -4
  279. package/node/sat/cull.js.map +1 -1
  280. package/node/sat/get-leaves.d.ts +1 -1
  281. package/node/sat/get-leaves.js +1 -2
  282. package/node/sat/get-leaves.js.map +1 -1
  283. package/node/sat/get-sat-culls.d.ts +2 -2
  284. package/node/sat/get-sat-culls.js +3 -3
  285. package/node/sat/get-sat-culls.js.map +1 -1
  286. package/node/sat/to-scale-axis.d.ts +1 -1
  287. package/node/sat/to-scale-axis.js +2 -2
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@@ -1,30 +1,30 @@
1
- import { CpNode } from "../cp-node/cp-node.js";
2
- import { MatMeta } from "../mat/mat-meta.js";
3
- import { PointOnShape } from "../point-on-shape/point-on-shape.js";
4
- import { add2Prong } from "./add-2-prong.js";
5
- import { find2Prong } from "./find-2-prong.js";
1
+ // import type { CpNode } from "../cp-node/cp-node.js";
2
+ // import type { MatMeta } from "../mat/mat-meta.js";
3
+ // import type { PrePointOnShape } from "../point-on-shape/point-on-shape.js";
4
+ // import { add2Prong } from "./add-2-prong.js";
5
+ // import { find2Prong } from "./find-2-prong.js";
6
6
 
7
7
 
8
- /**
9
- * Just to simplify `find2Prong` a bit.
10
- *
11
- * * Cannot be used with holeClosers or angles other than 0
12
- * * Can be used after the mat has been found
13
- */
14
- function findAndAdd2Prong(
15
- meta: MatMeta,
16
- y: PointOnShape): CpNode | undefined {
8
+ // /**
9
+ // * Just to simplify `find2Prong` a bit.
10
+ // *
11
+ // * * Cannot be used with holeClosers or angles other than 0
12
+ // * * Can be used after the mat has been found
13
+ // */
14
+ // function findAndAdd2Prong(
15
+ // meta: MatMeta,
16
+ // y: PrePointOnShape): CpNode | undefined {
17
17
 
18
- const twoProngInfo = find2Prong(meta, false, false, 0, y);
19
- if (twoProngInfo === undefined) {
20
- return undefined;
21
- }
18
+ // const twoProngInfo = find2Prong(meta, false, false, 0, y);
19
+ // if (twoProngInfo === undefined) {
20
+ // return undefined;
21
+ // }
22
22
 
23
- const { circle, zs } = twoProngInfo;
24
- const cpNode = add2Prong(meta, circle, [y, ...zs], false);
23
+ // const { circle, z } = twoProngInfo;
24
+ // const cpNode = add2Prong(meta, circle, y, z, false);
25
25
 
26
- return cpNode;
27
- }
26
+ // return cpNode;
27
+ // }
28
28
 
29
29
 
30
- export { findAndAdd2Prong }
30
+ // export { findAndAdd2Prong }
@@ -1,9 +1,7 @@
1
- import { LlRbTree } from 'flo-ll-rb-tree';
2
- import { Loop } from 'flo-boolean';
3
- import { CpNode } from '../cp-node/cp-node.js';
4
- import { PointOnShape } from '../point-on-shape/point-on-shape.js';
1
+ import type { CpNode } from '../cp-node/cp-node.js';
2
+ import type { PrePointOnShape } from '../point-on-shape/point-on-shape.js';
3
+ import type { MatMeta } from '../mat/mat-meta.js';
5
4
  import { findAndAdd2Prongs } from './find-and-add-2-prongs.js';
6
- import { MatMeta } from '../mat/mat-meta.js';
7
5
 
8
6
 
9
7
  /**
@@ -18,7 +16,7 @@ import { MatMeta } from '../mat/mat-meta.js';
18
16
  function findAndAdd2ProngsOnAllLoops(
19
17
  meta: MatMeta,
20
18
  angleIncrement: number,
21
- for2Prongss: PointOnShape[][],
19
+ for2Prongss: PrePointOnShape[][],
22
20
  for1Prongs: boolean) {
23
21
 
24
22
  let cpNode: CpNode | undefined;
@@ -1,12 +1,12 @@
1
1
  /** @internal */
2
2
  declare const _debug_: Debug;
3
3
 
4
- import { Debug } from '../debug/debug.js';
5
- import { PointOnShape } from '../point-on-shape/point-on-shape.js';
4
+ import type { Debug } from '../debug/debug.js';
5
+ import type { PrePointOnShape } from '../point-on-shape/point-on-shape.js';
6
+ import type { MatMeta } from '../mat/mat-meta.js';
6
7
  import { find2Prong } from './find-2-prong.js';
7
8
  import { add2Prong } from './add-2-prong.js';
8
9
  import { rotateNeg90Degrees } from 'flo-vector2d';
9
- import { MatMeta } from '../mat/mat-meta.js';
10
10
  import { getCorner } from '../corner/get-corner.js';
11
11
 
12
12
 
@@ -15,50 +15,38 @@ const { PI, atan2 } = Math;
15
15
 
16
16
 
17
17
  /**
18
- * @internal
19
18
  * Find and add two-prongs.
20
19
  * @param meta
21
20
  * @param angleIncrement
22
21
  * @param for2Prongs
23
22
  * @param for1Prong
23
+ *
24
+ * @internal
24
25
  */
25
26
  function findAndAdd2Prongs(
26
27
  meta: MatMeta,
27
28
  angleIncrement: number,
28
- for2Prongs: PointOnShape[],
29
+ for2Prongs: PrePointOnShape[],
29
30
  for1Prong: boolean) {
30
31
 
31
32
  let cpNode_;
32
33
 
34
+ const find2Prong_ = find2Prong(meta);
35
+
33
36
  const angleIncrement_ = angleIncrement*PI/180;
34
37
  for (let i=0; i<for2Prongs.length; i++) {
35
- const angles = [0];
36
38
  const pos = for2Prongs[i];
37
- if (pos.t === 1) {
38
- const { curve } = pos;
39
- const corner = getCorner(curve.ps, curve.next.ps);
40
- if (corner.isQuiteDull) {
41
- const tangentI = rotateNeg90Degrees(corner.tangents[0]);
42
- const tangentO = rotateNeg90Degrees(corner.tangents[1]);
43
- // const tangentI = corner.tangents[0];
44
- // const tangentO = corner.tangents[1];
45
- const a1 = (atan2(tangentI[1], tangentI[0]) + 2*PI)%(2*PI);
46
- const a2 = (atan2(tangentO[1], tangentO[0]) + 2*PI)%(2*PI);
47
- const a3 = ((a2 - a1) + 2*PI)%(2*PI);
48
- let angle = angleIncrement_;
49
- while (angle <= a3 - (angleIncrement_/2)) {
50
- angles.push(angle);
51
- angle += angleIncrement_;
52
- }
53
- }
54
- }
55
- for (let angle of angles) {
56
- const twoProngInfo = find2Prong(
57
- meta, false, for1Prong, angle, pos
39
+
40
+ const angles = getValidAngles(angleIncrement_, pos);
41
+
42
+ for (const angle of angles) {
43
+ const twoProngInfo = find2Prong_(
44
+ false, for1Prong, angle, pos
58
45
  );
46
+
59
47
  if (twoProngInfo) {
60
- const { circle, zs } = twoProngInfo;
61
- const cpNode = add2Prong(meta, circle, [pos, ...zs], false);
48
+ const { circle, z } = twoProngInfo;
49
+ const cpNode = add2Prong(meta, circle, pos, z, false);
62
50
  cpNode_ = cpNode_ || cpNode;
63
51
  }
64
52
 
@@ -72,4 +60,31 @@ function findAndAdd2Prongs(
72
60
  }
73
61
 
74
62
 
63
+ function getValidAngles(
64
+ angleIncrement_: number,
65
+ ppos: PrePointOnShape) {
66
+
67
+ const angles = [0];
68
+ if (ppos.t === 1) {
69
+ const { curve } = ppos;
70
+ const corner = getCorner(curve.ps, curve.next.ps);
71
+ if (corner.isQuiteDull) {
72
+ const tangentI = rotateNeg90Degrees(corner.tangents[0]);
73
+ const tangentO = rotateNeg90Degrees(corner.tangents[1]);
74
+
75
+ const a1 = (atan2(tangentI[1], tangentI[0]) + 2*PI)%(2*PI);
76
+ const a2 = (atan2(tangentO[1], tangentO[0]) + 2*PI)%(2*PI);
77
+ const a3 = ((a2 - a1) + 2*PI)%(2*PI);
78
+ let angle = angleIncrement_;
79
+ while (angle <= a3 - (angleIncrement_/2)) {
80
+ angles.push(angle);
81
+ angle += angleIncrement_;
82
+ }
83
+ }
84
+ }
85
+
86
+ return angles;
87
+ }
88
+
89
+
75
90
  export { findAndAdd2Prongs }
@@ -1,18 +1,16 @@
1
- import { CpNode } from '../cp-node/cp-node.js';
1
+ import type { CpNode } from '../cp-node/cp-node.js';
2
+ import type { MatMeta } from '../mat/mat-meta.js';
2
3
  import { getMinYPos } from '../svg/get-min-y-pos.js';
3
4
  import { find2Prong } from './find-2-prong.js';
4
5
  import { add2Prong } from './add-2-prong.js';
5
- import { MatMeta } from '../mat/mat-meta.js';
6
6
 
7
7
 
8
8
  /**
9
+ * Find and add two-prongs that close any holes in the shape.
10
+ *
11
+ * @param meta
12
+ *
9
13
  * @internal
10
- * Find and add two-prongs that remove any holes in the shape.
11
- * @param loops The loops (that as a precondition must be ordered from
12
- * highest (i.e. smallest y-value) topmost point loops to lowest)
13
- * @param cpTrees
14
- * @param maxCoordinate The maximum coordinate value used to calculate floating point
15
- * tolerances.
16
14
  */
17
15
  function findAndAddHoleClosing2Prongs(
18
16
  meta: MatMeta) {
@@ -24,23 +22,25 @@ function findAndAddHoleClosing2Prongs(
24
22
 
25
23
  let cpNode: CpNode | undefined;
26
24
 
25
+ const find2Prong_ = find2Prong(meta);
26
+
27
27
  // We start at 1 since 0 is the outer (root) loop
28
28
  for (let k=1; k<minYs.length; k++) {
29
- const posSource = minYs[k];
29
+ const pposSource = minYs[k];
30
30
 
31
- const holeClosingTwoProng = find2Prong(
32
- meta, true, false, 0, posSource
31
+ const posAntipode = find2Prong_(
32
+ true, false, 0, pposSource
33
33
  );
34
34
 
35
- if (!holeClosingTwoProng) {
35
+ if (!posAntipode) {
36
36
  throw new Error(`Unable to find hole-closing 2-prong`);
37
37
  }
38
38
 
39
- // TODO important - handle case of n-prong, i.e. more than one antipode
39
+ // FUTURE - handle case of n-prong, i.e. more than one antipode
40
40
  // - currently we only handle case of single antipode (the general case)
41
- const { circle, zs: posAntipodes } = holeClosingTwoProng;
41
+ const { circle, z } = posAntipode;
42
42
 
43
- const _cpNode = add2Prong(meta, circle, [posSource, posAntipodes[0]], true);
43
+ const _cpNode = add2Prong(meta, circle, pposSource, z, true);
44
44
 
45
45
  cpNode = cpNode === undefined ? _cpNode : cpNode;
46
46
  }
@@ -1,15 +1,12 @@
1
- import { LlRbTree } from 'flo-ll-rb-tree';
2
- import { Loop } from 'flo-boolean';
1
+ import type { Loop } from 'flo-boolean';
2
+ import type { CurvePiece } from '../mat/curve-piece.js';
3
+ import type { PrePointOnShape } from '../point-on-shape/point-on-shape.js';
4
+ import type { MatMeta } from '../mat/mat-meta.js';
3
5
  import { getCpNodeToLeftOrSame } from '../mat/get-cp-node-to-left-or-same.js';
4
6
  import { getBoundaryPieceBeziers } from '../mat/get-boundary-piece-beziers.js';
5
- import { CurvePiece } from '../mat/curve-piece.js';
6
- import { CpNode } from '../cp-node/cp-node.js';
7
- import { PointOnShape } from '../point-on-shape/point-on-shape.js';
8
7
  import { calcPosOrder } from '../point-on-shape/calc-pos-order.js';
9
- import { Circle } from '../geometry/circle.js';
10
8
  import { isPosCorner } from '../point-on-shape/is-pos-corner.js';
11
- import { getPosCorner } from '../point-on-shape/get-pos-corner.js';
12
- import { MatMeta } from '../index.js';
9
+ import { getPosCorner$ } from '../point-on-shape/get-pos-corner.js';
13
10
 
14
11
 
15
12
  /** @internal */
@@ -18,10 +15,9 @@ function getInitialCurvePieces(
18
15
  isHoleClosing: boolean,
19
16
  loop: Loop,
20
17
  loops: Loop[],
21
- // cpTrees: Map<Loop,LlRbTree<CpNode>>,
22
18
  meta: MatMeta,
23
- y: PointOnShape,
24
- circle: Circle): CurvePiece[] {
19
+ yPos: PrePointOnShape,
20
+ xO: number[]): CurvePiece[] {
25
21
 
26
22
  const { cpTrees } = meta;
27
23
 
@@ -29,25 +25,26 @@ function getInitialCurvePieces(
29
25
  return loops
30
26
  .filter(_loop => _loop !== loop)
31
27
  .flatMap(loop => loop.curves
32
- .map(curve => ({ curve, ts: [0,1] })));
28
+ .map(curve => ({ curve, ts: [0,1] }))
29
+ );
33
30
  }
34
31
 
35
- const order = isPosCorner(y) && getPosCorner(y).isDull
36
- ? y.t === 1 && angle === 0
37
- ? -1
38
- : y.t === 0
39
- ? +1
40
- : calcPosOrder(circle, y)
41
- : 0;
32
+ const order =
33
+ isPosCorner(yPos) && getPosCorner$(yPos).isDull
34
+ ? yPos.t === 1 && angle === 0
35
+ ? -1
36
+ : yPos.t === 0
37
+ ? +1
38
+ : calcPosOrder(xO, yPos)
39
+ : 0;
42
40
 
43
- const cpNode = getCpNodeToLeftOrSame(cpTrees.get(loop)!, y, order, 0);
41
+ const cpNode = getCpNodeToLeftOrSame(cpTrees.get(loop)!, yPos, order, 0);
44
42
  if (!cpNode ||
45
43
  // The special case if there is only a single sharp corner or
46
44
  // two-way terminating 2-prong currently in the MAT. Don't remove!
47
- (cpNode === cpNode.next.next)
48
- ) {
49
- return loop.curves
50
- .map(curve => ({ curve, ts: [0,1] }));
45
+ (cpNode === cpNode.next.next)) {
46
+
47
+ return loop.curves.map(curve => ({ curve, ts: [0,1] }));
51
48
  }
52
49
 
53
50
  return getBoundaryPieceBeziers([cpNode, cpNode]);
@@ -0,0 +1,52 @@
1
+ import type { PrePointOnShape } from '../point-on-shape/point-on-shape.js';
2
+ import { getOsculatingCircle } from '../point-on-shape/get-osculating-circle.js';
3
+
4
+ const { sqrt } = Math;
5
+
6
+
7
+ /**
8
+ *
9
+ * @param angle
10
+ * @param isHoleClosing `true` if this is a hole-closing two-prong, `false` otherwise
11
+ * @param maxOscRadius the maximum that the osculating circle radius can be
12
+ * @param yPos the source point of the 2-prong to be found
13
+ *
14
+ * @internal
15
+ */
16
+ function getInitialX(
17
+ angle: number,
18
+ isHoleClosing: boolean,
19
+ maxOscRadius: number,
20
+ yPos: PrePointOnShape,
21
+ nnorm: number[]): [number[],number] {
22
+
23
+ let xO: number[];
24
+ let rO: number;
25
+
26
+ const { p: y } = yPos;
27
+
28
+ if (isHoleClosing) {
29
+ return [
30
+ [y[0], y[1] - maxOscRadius], // xO
31
+ maxOscRadius // rO
32
+ ];
33
+ }
34
+
35
+ if (angle === 0) {
36
+ return getOsculatingCircle(maxOscRadius, yPos, nnorm);
37
+ }
38
+
39
+ const { p } = yPos;
40
+ const [tx, ty] = nnorm;
41
+ const l = sqrt(tx*tx + ty*ty);
42
+ const scale = maxOscRadius/l;
43
+
44
+ const v = [tx*scale, ty*scale];
45
+ xO = [p[0] + v[0], p[1] + v[1]];
46
+ rO = maxOscRadius;
47
+
48
+ return [xO,rO];
49
+ }
50
+
51
+
52
+ export { getInitialX }
@@ -0,0 +1,12 @@
1
+ import type { Curve } from "flo-boolean";
2
+
3
+
4
+ interface AntipodalPoint {
5
+ readonly curve: Curve;
6
+ readonly s: number;
7
+ readonly d: number;
8
+ readonly x: number[];
9
+ }
10
+
11
+
12
+ export type { AntipodalPoint }
@@ -0,0 +1,63 @@
1
+ import type { CurvePiece } from '../../mat/curve-piece.js';
2
+ import type { PrePointOnShape } from '../../point-on-shape/point-on-shape.js';
3
+ import type { AntipodalPoint } from './antipodal-point.js';
4
+ import { getClosestPoint } from './get-closest-points.js';
5
+
6
+
7
+ /**
8
+ * Returns the closest boundary point to the given point, limited to the given
9
+ * bezier pieces, including the beziers actually checked after culling.
10
+ *
11
+ * @param maxCoordPowerOf2
12
+ * @param nnorm
13
+ * @param yPos
14
+ * @param for1Prong defaults to `false`;
15
+ * @param angle angle from normal
16
+ * @param curvePieces
17
+ *
18
+ * @internal
19
+ */
20
+ function getAntipodalPoints(
21
+ maxCoordPowerOf2: number,
22
+ nnorm: number[],
23
+ yPos: PrePointOnShape,
24
+ for1Prong: boolean,
25
+ angle: number,
26
+ curvePieces: CurvePiece[]): AntipodalPoint[] {
27
+
28
+ const pInfoss: AntipodalPoint[] = [];
29
+ for (let i=0; i<curvePieces.length; i++) {
30
+ const curvePiece = curvePieces[i];
31
+
32
+ const pInfos = getClosestPoint(
33
+ maxCoordPowerOf2, nnorm, yPos, for1Prong, angle,
34
+ curvePiece
35
+ );
36
+
37
+ pInfoss.push(...pInfos);
38
+ }
39
+
40
+
41
+ /** the minimum max value */
42
+ let minMax = Infinity;
43
+ for (let i=0; i<pInfoss.length; i++) {
44
+ const diMax = pInfoss[i].d*(1 + 2**-46);
45
+ if (diMax < minMax) {
46
+ minMax = diMax;
47
+ }
48
+ }
49
+
50
+ const antipodalPoints: AntipodalPoint[] = [];
51
+ for (let i=0; i<pInfoss.length; i++) {
52
+ const info = pInfoss[i];
53
+ const d = info.d*(1 - 2**-46);
54
+ if (d <= minMax) {
55
+ antipodalPoints.push(info);
56
+ }
57
+ }
58
+
59
+ return antipodalPoints;
60
+ }
61
+
62
+
63
+ export { getAntipodalPoints }
@@ -0,0 +1,213 @@
1
+ import type { RootInterval } from 'flo-poly';
2
+ import type { CurvePiece } from "../../mat/curve-piece.js";
3
+ import type { PrePointOnShape } from "../../point-on-shape/point-on-shape.js";
4
+ import type { AntipodalPoint } from './antipodal-point.js';
5
+ import { lengthSquared } from "flo-vector2d";
6
+ import { roots, deflate, Horner } from 'flo-poly';
7
+ import { evalDeCasteljau, getMedialPointCoeffs, getMedialPointCoeffsBez0 } from 'flo-bezier3';
8
+
9
+ const { sqrt, abs, max } = Math;
10
+
11
+
12
+ /**
13
+ * @param maxCoordPowerOf2
14
+ * @param nnorm
15
+ * @param yPos The point on the shape
16
+ * @param for1Prong defaults to `false`;
17
+ * @param angle defaults to `0`;
18
+ * @param curvePiece The curve piece
19
+ *
20
+ * @internal
21
+ */
22
+ function getClosestPoint(
23
+ maxCoordPowerOf2: number,
24
+ nnorm: number[],
25
+ yPos: PrePointOnShape,
26
+ for1Prong: boolean,
27
+ angle: number,
28
+ curvePiece: CurvePiece): AntipodalPoint[] {
29
+
30
+ const { curve, ts: [tS,tE] } = curvePiece;
31
+ const { ps } = curve;
32
+ const { curve: touchedCurve, t, p: y } = yPos;
33
+
34
+ const shouldDeflate = angle === 0 && curve === touchedCurve;
35
+
36
+ const infos: AntipodalPoint[] = [];
37
+ // let onePushed = false;
38
+ let startPushed = false;
39
+ let endPushed = false;
40
+
41
+ let ss: RootInterval[];
42
+ if (tS !== tE) {
43
+ const { A, B, C, D, H } = getMedialPointCoeffs(y, nnorm, ps);
44
+
45
+ const def = shouldDeflate ? deflate(H, t!) : undefined;
46
+
47
+ const def2 = for1Prong && shouldDeflate
48
+ ? deflate(def!, t!)
49
+ : undefined;
50
+
51
+ const def3 = for1Prong && shouldDeflate
52
+ ? deflate(def2!, t!)
53
+ : undefined;
54
+
55
+ const pDd = def3 ?? def ?? H;
56
+
57
+ ss = roots(pDd, tS, tE) || [];
58
+ //-----------------------
59
+
60
+ for (let i=0; i<ss.length; i++) {
61
+ const ri = ss[i];
62
+ const { tS: sS, tE: sE, t: _s } = ri;
63
+ if (ri.multiplicity > 1) {
64
+ continue;
65
+ }
66
+
67
+ if (sE < tS || sS > tE) { continue; } // outside curve piece
68
+
69
+ const s = _s < 0 ? 0 : _s > 1 ? 1 : _s; // clip to [0,1]
70
+
71
+ //-----------------------
72
+ const AS = Horner(A, s);
73
+ const BS = Horner(B, s);
74
+ const CS = Horner(C, s);
75
+ const DS = Horner(D, s);
76
+
77
+ const _AS = abs(AS);
78
+ const _CS = abs(CS);
79
+
80
+ if (max(_AS, _CS) < 2**-40) { continue; }
81
+
82
+ const w = _AS > _CS
83
+ ? -BS / AS
84
+ : -DS / CS; // alternative
85
+
86
+ if (w <= 0) {
87
+ // If `w` is negative the circle radius is negative -> discard
88
+ continue;
89
+ }
90
+
91
+ const V = [w*nnorm[0], w*nnorm[1]];
92
+ const d = sqrt(lengthSquared(V));
93
+
94
+ if (d <= 2**(maxCoordPowerOf2 - 40)) {
95
+ // If `w` <= 2**-40 -> discard
96
+ continue;
97
+ }
98
+
99
+ const x = [y[0] + V[0], y[1] + V[1]];
100
+ //-----------------------
101
+
102
+ if (ri.tS <= tS && ri.tE >= tS) {
103
+ startPushed = true;
104
+ }
105
+ if (ri.tS <= tE && ri.tE >= tE) {
106
+ endPushed = true;
107
+ }
108
+
109
+
110
+ // If the point is the first control point of the curve then we
111
+ // ensure the point becomes the last control point of the prior
112
+ // curve to induce some symmetery and simplify the algorithm.
113
+ const s_ = s === 0 ? 1 : s;
114
+ const curve_ = s === 0 ? curve.prev : curve;
115
+
116
+ const info: AntipodalPoint = {
117
+ curve: curve_,
118
+ s: s_,
119
+ d, x
120
+ };
121
+
122
+ infos.push(info);
123
+ }
124
+ }
125
+
126
+
127
+
128
+ //------------------------------------------
129
+ const pLast = ps[ps.length - 1];
130
+
131
+ let dontPush1 = (
132
+ (t === 0 && curve === touchedCurve!.prev) ||
133
+ (t === 1 && curve === touchedCurve)
134
+ );
135
+
136
+
137
+ //--------------------------------------
138
+ // Also check curve start control point
139
+ //--------------------------------------
140
+ const PS: { P: number[], t: number }[] = [];
141
+ if (tS === 0) {
142
+ // We never check points at `t === 0` since they are covered by the previous curve's endpoint
143
+ // which cannot be culled if this curve`s `t === 0` is included
144
+ } else if (tS === 1) {
145
+ if (!dontPush1 && !startPushed) {
146
+ PS.push({ P: pLast, t: 1 });
147
+ }
148
+ } else {
149
+ if (!startPushed) {
150
+ const pp = evalDeCasteljau(ps, tS);
151
+ PS.push({ P: pp, t: tS });
152
+ }
153
+ }
154
+
155
+ //--------------------------------------
156
+ // Also check curve end control point
157
+ //--------------------------------------
158
+ if (tS !== tE) {
159
+ if (tE === 0) {
160
+ // We never check points at `t === 0` since they are covered by the previous curve's endpoint
161
+ // which cannot be culled if this curve`s `t === 0` is included
162
+ } else if (tE === 1) {
163
+ if (!dontPush1 && !endPushed) {
164
+ PS.push({ P: pLast, t: 1 }); dontPush1 = true;
165
+ }
166
+ } else {
167
+ if (!endPushed) {
168
+ const pp = evalDeCasteljau(ps, tE);
169
+ PS.push({ P: pp, t: tE });
170
+ }
171
+ }
172
+ }
173
+ //------------------------------------------
174
+
175
+
176
+ for (let i=0; i<PS.length; i++) {
177
+ //-----------------------
178
+ const { P, t: s } = PS[i];
179
+ const { a0, b0 } = getMedialPointCoeffsBez0(y,nnorm,P);
180
+
181
+ if (abs(a0) <= 2**-40 || abs(b0) <= 2**-40) {
182
+ continue;
183
+ }
184
+
185
+ const w = -b0 / a0;
186
+
187
+ // too close to point of origin *or* negative;
188
+ if (w < 2**-40) {
189
+ continue;
190
+ }
191
+
192
+ const V = [w*nnorm[0], w*nnorm[1]];
193
+ const d = sqrt(lengthSquared(V));
194
+
195
+ const x = [y[0] + V[0], y[1] + V[1]];
196
+
197
+ const s_ = s === 0 ? 1 : s;
198
+ const curve_ = s === 0 ? curve.prev : curve;
199
+
200
+ const info: AntipodalPoint = {
201
+ curve: curve_,
202
+ s: s_,
203
+ d, x
204
+ };
205
+
206
+ infos.push(info);
207
+ }
208
+
209
+ return infos;
210
+ }
211
+
212
+
213
+ export { getClosestPoint }