flo-mat 3.0.15 → 4.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (572) hide show
  1. package/__tests__/cp-node/compare-cp-nodes-by-value.ts +5 -3
  2. package/__tests__/cp-node/compare-poss-by-value.ts +7 -7
  3. package/__tests__/cp-node/fs/get-all-on-circle.spec.ts +8 -8
  4. package/__tests__/cp-node/fs/is-one-prong.spec.ts +3 -3
  5. package/__tests__/cp-node/fs/is-sharp.spec.ts +1 -1
  6. package/__tests__/get-mats1.ts +29 -32
  7. package/__tests__/helpers/close-to.ts +71 -0
  8. package/__tests__/helpers/jest-extend-nearly.ts +39 -0
  9. package/__tests__/helpers/jest.setup.ts +6 -0
  10. package/__tests__/helpers/obj-or-array.ts +8 -0
  11. package/__tests__/jest-extensions.d.ts +26 -0
  12. package/__tests__/lib-load.spec.ts +1 -1
  13. package/browser/index.js +14846 -12124
  14. package/browser/index.min.js +1 -1
  15. package/jest.config.cjs +1 -0
  16. package/node/add-n-prong.ts/join-spokes.d.ts +2 -2
  17. package/node/add-n-prong.ts/join-spokes.js +5 -4
  18. package/node/add-n-prong.ts/join-spokes.js.map +1 -1
  19. package/node/closest-boundary-point/cull-bezier-pieces-1.d.ts +9 -0
  20. package/node/closest-boundary-point/{cull-bezier-pieces.js → cull-bezier-pieces-1.js} +6 -7
  21. package/node/closest-boundary-point/cull-bezier-pieces-1.js.map +1 -0
  22. package/node/closest-boundary-point/cull-by-loose-bounding-box.d.ts +7 -5
  23. package/node/closest-boundary-point/cull-by-loose-bounding-box.js +12 -10
  24. package/node/closest-boundary-point/cull-by-loose-bounding-box.js.map +1 -1
  25. package/node/closest-boundary-point/cull-by-tight-boundary-box.js +2 -2
  26. package/node/closest-boundary-point/foot-and-endpoint-info.d.ts +9 -9
  27. package/node/closest-boundary-point/get-best-distance-squared.d.ts +4 -3
  28. package/node/closest-boundary-point/get-best-distance-squared.js +11 -11
  29. package/node/closest-boundary-point/get-best-distance-squared.js.map +1 -1
  30. package/node/closest-boundary-point/get-close-boundary-points-certified.d.ts +5 -9
  31. package/node/closest-boundary-point/get-close-boundary-points-certified.js +22 -18
  32. package/node/closest-boundary-point/get-close-boundary-points-certified.js.map +1 -1
  33. package/node/closest-boundary-point/get-potential-closest-points-on-curve-certified.d.ts +4 -8
  34. package/node/closest-boundary-point/get-potential-closest-points-on-curve-certified.js +12 -79
  35. package/node/closest-boundary-point/get-potential-closest-points-on-curve-certified.js.map +1 -1
  36. package/node/closest-boundary-point/root-interval-to-distance-squared-interval.d.ts +1 -1
  37. package/node/closest-boundary-point/root-interval-to-distance-squared-interval.js +5 -5
  38. package/node/closest-boundary-point/root-interval-to-distance-squared-interval.js.map +1 -1
  39. package/node/corner/compare-curvatures-at-interface.d.ts +1 -1
  40. package/node/corner/compare-curvatures-at-interface.js +1 -1
  41. package/node/corner/corner.d.ts +7 -6
  42. package/node/corner/get-corner.d.ts +1 -6
  43. package/node/corner/get-corner.js +2 -9
  44. package/node/corner/get-corner.js.map +1 -1
  45. package/node/corner/get-interface-ccw.d.ts +2 -2
  46. package/node/corner/get-interface-ccw.js +4 -5
  47. package/node/corner/get-interface-ccw.js.map +1 -1
  48. package/node/cp-node/cp-node-fs.d.ts +0 -15
  49. package/node/cp-node/cp-node-fs.js +0 -4
  50. package/node/cp-node/cp-node-fs.js.map +1 -1
  51. package/node/cp-node/cp-node.d.ts +10 -10
  52. package/node/cp-node/fs/clone.js.map +1 -1
  53. package/node/cp-node/fs/cp-node-comparator.js +2 -2
  54. package/node/cp-node/fs/cp-node-comparator.js.map +1 -1
  55. package/node/cp-node/fs/enhance-cp-node.d.ts +1 -1
  56. package/node/cp-node/fs/enhance-cp-node.js +5 -5
  57. package/node/cp-node/fs/enhance-cp-node.js.map +1 -1
  58. package/node/cp-node/fs/get-boundary-bezier-parts-to-next.js +2 -2
  59. package/node/cp-node/fs/get-boundary-bezier-parts-to-next.js.map +1 -1
  60. package/node/cp-node/fs/get-cp-node-ordering.js +4 -4
  61. package/node/cp-node/fs/get-cp-node-ordering.js.map +1 -1
  62. package/node/cp-node/fs/get-edge-direction.js +3 -3
  63. package/node/cp-node/fs/get-edge-direction.js.map +1 -1
  64. package/node/cp-node/fs/get-hole-closers.d.ts +1 -1
  65. package/node/cp-node/fs/get-implied-boundary-bezier-between.js +2 -2
  66. package/node/cp-node/fs/get-implied-boundary-bezier-between.js.map +1 -1
  67. package/node/cp-node/fs/get-mat-curve-between.d.ts +1 -1
  68. package/node/cp-node/fs/get-mat-curve-between.js +6 -5
  69. package/node/cp-node/fs/get-mat-curve-between.js.map +1 -1
  70. package/node/cp-node/fs/get-salience.d.ts +1 -1
  71. package/node/cp-node/fs/get-salience.js +3 -3
  72. package/node/cp-node/fs/get-salience.js.map +1 -1
  73. package/node/cp-node/fs/insert-cp-node.d.ts +3 -3
  74. package/node/cp-node/fs/insert-cp-node.js +3 -4
  75. package/node/cp-node/fs/insert-cp-node.js.map +1 -1
  76. package/node/cp-node/fs/is-one-prong.d.ts +1 -1
  77. package/node/cp-node/fs/is-one-prong.js +2 -9
  78. package/node/cp-node/fs/is-one-prong.js.map +1 -1
  79. package/node/cp-node/fs/is-order-correct.d.ts +2 -2
  80. package/node/cp-node/fs/is-order-correct.js +5 -8
  81. package/node/cp-node/fs/is-order-correct.js.map +1 -1
  82. package/node/cp-node/fs/is-sharp.js +1 -1
  83. package/node/cp-node/fs/is-sharp.js.map +1 -1
  84. package/node/cp-node/fs/remove-cp-node.js +1 -2
  85. package/node/cp-node/fs/remove-cp-node.js.map +1 -1
  86. package/node/debug/debug-elem-types.d.ts +1 -2
  87. package/node/debug/debug-elem-types.js +1 -2
  88. package/node/debug/debug-elem-types.js.map +1 -1
  89. package/node/debug/functions/draw-elem/draw-cp-node.js +2 -2
  90. package/node/debug/functions/draw-elem/draw-cp-node.js.map +1 -1
  91. package/node/debug/functions/draw-elem/draw-elem.js +1 -5
  92. package/node/debug/functions/draw-elem/draw-elem.js.map +1 -1
  93. package/node/debug/functions/draw-elem/draw-leaves.js +2 -2
  94. package/node/debug/functions/draw-elem/draw-leaves.js.map +1 -1
  95. package/node/debug/functions/draw-elem/draw-max-vertex.d.ts +1 -1
  96. package/node/debug/functions/draw-elem/draw-max-vertex.js +1 -1
  97. package/node/debug/functions/draw-elem/draw-max-vertex.js.map +1 -1
  98. package/node/debug/functions/draw-elem/draw-one-prong-at-dull-corner.js +12 -3
  99. package/node/debug/functions/draw-elem/draw-one-prong-at-dull-corner.js.map +1 -1
  100. package/node/debug/functions/draw-elem/draw-one-prong.d.ts +2 -2
  101. package/node/debug/functions/draw-elem/draw-one-prong.js +8 -7
  102. package/node/debug/functions/draw-elem/draw-one-prong.js.map +1 -1
  103. package/node/debug/functions/draw-elem/draw-three-prong.js +2 -2
  104. package/node/debug/functions/draw-elem/draw-three-prong.js.map +1 -1
  105. package/node/debug/functions/draw-elem/draw-two-prong.js +4 -3
  106. package/node/debug/functions/draw-elem/draw-two-prong.js.map +1 -1
  107. package/node/debug/functions/draw-elem/draw-vertex.js +1 -1
  108. package/node/debug/functions/draw-elem/draw-vertex.js.map +1 -1
  109. package/node/debug/functions/general.js +1 -1
  110. package/node/debug/functions/general.js.map +1 -1
  111. package/node/find-2-prong/add-1-prong.d.ts +3 -3
  112. package/node/find-2-prong/add-1-prong.js +4 -4
  113. package/node/find-2-prong/add-1-prong.js.map +1 -1
  114. package/node/find-2-prong/add-2-prong.d.ts +10 -11
  115. package/node/find-2-prong/add-2-prong.js +42 -37
  116. package/node/find-2-prong/add-2-prong.js.map +1 -1
  117. package/node/find-2-prong/calc-seperation-tolerance.js +4 -7
  118. package/node/find-2-prong/calc-seperation-tolerance.js.map +1 -1
  119. package/node/find-2-prong/cull-bezier-pieces.d.ts +9 -7
  120. package/node/find-2-prong/cull-bezier-pieces.js +30 -15
  121. package/node/find-2-prong/cull-bezier-pieces.js.map +1 -1
  122. package/node/find-2-prong/find-2-prong.d.ts +12 -13
  123. package/node/find-2-prong/find-2-prong.js +73 -116
  124. package/node/find-2-prong/find-2-prong.js.map +1 -1
  125. package/node/find-2-prong/find-and-add-2-prongs-on-all-loops.d.ts +4 -4
  126. package/node/find-2-prong/find-and-add-2-prongs-on-all-loops.js.map +1 -1
  127. package/node/find-2-prong/find-and-add-2-prongs.d.ts +5 -4
  128. package/node/find-2-prong/find-and-add-2-prongs.js +28 -24
  129. package/node/find-2-prong/find-and-add-2-prongs.js.map +1 -1
  130. package/node/find-2-prong/find-and-add-hole-closing-2-prongs.d.ts +6 -8
  131. package/node/find-2-prong/find-and-add-hole-closing-2-prongs.js +11 -12
  132. package/node/find-2-prong/find-and-add-hole-closing-2-prongs.js.map +1 -1
  133. package/node/find-2-prong/get-initial-bezier-pieces.d.ts +5 -6
  134. package/node/find-2-prong/get-initial-bezier-pieces.js +8 -11
  135. package/node/find-2-prong/get-initial-bezier-pieces.js.map +1 -1
  136. package/node/find-2-prong/get-initial-x.d.ts +12 -0
  137. package/node/find-2-prong/get-initial-x.js +35 -0
  138. package/node/find-2-prong/get-initial-x.js.map +1 -0
  139. package/node/find-2-prong/get-medial/antipodal-point.d.ts +8 -0
  140. package/node/find-2-prong/get-medial/antipodal-point.js +2 -0
  141. package/node/find-2-prong/get-medial/antipodal-point.js.map +1 -0
  142. package/node/find-2-prong/get-medial/get-antipodal-points.d.ts +18 -0
  143. package/node/find-2-prong/get-medial/get-antipodal-points.js +41 -0
  144. package/node/find-2-prong/get-medial/get-antipodal-points.js.map +1 -0
  145. package/node/find-2-prong/get-medial/get-closest-points.d.ts +15 -0
  146. package/node/find-2-prong/get-medial/get-closest-points.js +163 -0
  147. package/node/find-2-prong/get-medial/get-closest-points.js.map +1 -0
  148. package/node/find-2-prong/reduce-radius.d.ts +4 -4
  149. package/node/find-2-prong/reduce-radius.js +30 -50
  150. package/node/find-2-prong/reduce-radius.js.map +1 -1
  151. package/node/find-3-prong/calc-better-x.d.ts +22 -0
  152. package/node/{find-3-prong.ts → find-3-prong}/calc-better-x.js +8 -5
  153. package/node/find-3-prong/calc-better-x.js.map +1 -0
  154. package/node/find-3-prong/calc-initial-3-prong-center.d.ts +15 -0
  155. package/node/find-3-prong/calc-initial-3-prong-center.js +26 -0
  156. package/node/find-3-prong/calc-initial-3-prong-center.js.map +1 -0
  157. package/node/find-3-prong/find-3-prong-for-delta3s.d.ts +19 -0
  158. package/node/{find-3-prong.ts → find-3-prong}/find-3-prong-for-delta3s.js +32 -34
  159. package/node/find-3-prong/find-3-prong-for-delta3s.js.map +1 -0
  160. package/node/find-3-prong/find-3-prong.d.ts +13 -0
  161. package/node/{find-3-prong.ts → find-3-prong}/find-3-prong.js +14 -9
  162. package/node/find-3-prong/find-3-prong.js.map +1 -0
  163. package/node/{find-3-prong.ts → find-3-prong}/find-and-add-3-prong.js +2 -2
  164. package/node/find-3-prong/find-and-add-3-prong.js.map +1 -0
  165. package/node/find-3-prong/find-and-add-3-prongs-on-loop.js.map +1 -0
  166. package/node/{find-3-prong.ts → find-3-prong}/find-and-add-3-prongs.js +1 -1
  167. package/node/find-3-prong/find-and-add-3-prongs.js.map +1 -0
  168. package/node/find-3-prong/get-closest-points.d.ts +10 -0
  169. package/node/{find-3-prong.ts → find-3-prong}/get-closest-points.js +5 -5
  170. package/node/find-3-prong/get-closest-points.js.map +1 -0
  171. package/node/find-3-prong/three-prong-info.d.ts +9 -0
  172. package/node/find-3-prong/three-prong-info.js +2 -0
  173. package/node/find-3-prong/three-prong-info.js.map +1 -0
  174. package/node/find-mat/clip-options.d.ts +2 -2
  175. package/node/find-mat/clip-options.js +7 -14
  176. package/node/find-mat/clip-options.js.map +1 -1
  177. package/node/find-mat/create-initial-cp-tree.d.ts +8 -7
  178. package/node/find-mat/create-initial-cp-tree.js +16 -19
  179. package/node/find-mat/create-initial-cp-tree.js.map +1 -1
  180. package/node/find-mat/find-mat.d.ts +1 -1
  181. package/node/find-mat/find-mat.js +6 -12
  182. package/node/find-mat/find-mat.js.map +1 -1
  183. package/node/find-mat/find-mats.js +7 -12
  184. package/node/find-mat/find-mats.js.map +1 -1
  185. package/node/find-mat/get-dull-corners-on-loop.d.ts +3 -3
  186. package/node/find-mat/get-dull-corners-on-loop.js +5 -4
  187. package/node/find-mat/get-dull-corners-on-loop.js.map +1 -1
  188. package/node/find-mat/get-for-1-prongs-on-loop.d.ts +7 -7
  189. package/node/find-mat/get-for-1-prongs-on-loop.js +9 -21
  190. package/node/find-mat/get-for-1-prongs-on-loop.js.map +1 -1
  191. package/node/find-mat/get-for-2-prongs-on-loop.d.ts +5 -4
  192. package/node/find-mat/get-for-2-prongs-on-loop.js +4 -6
  193. package/node/find-mat/get-for-2-prongs-on-loop.js.map +1 -1
  194. package/node/find-mat/get-meta.d.ts +1 -1
  195. package/node/find-mat/get-meta.js +12 -12
  196. package/node/find-mat/get-meta.js.map +1 -1
  197. package/node/find-mat/get-sharp-corners.d.ts +3 -3
  198. package/node/find-mat/get-sharp-corners.js +2 -3
  199. package/node/find-mat/get-sharp-corners.js.map +1 -1
  200. package/node/find-mat/mat-options.d.ts +15 -15
  201. package/node/find-mat/mat-options.js +7 -4
  202. package/node/find-mat/mat-options.js.map +1 -1
  203. package/node/floyd-warshall/floyd-warshall.js +1 -1
  204. package/node/floyd-warshall/floyd-warshall.js.map +1 -1
  205. package/node/floyd-warshall/get-graph.js +2 -2
  206. package/node/floyd-warshall/get-graph.js.map +1 -1
  207. package/node/floyd-warshall/get-hole-closer-pairs.js +6 -6
  208. package/node/floyd-warshall/get-hole-closer-pairs.js.map +1 -1
  209. package/node/geometry/circle.d.ts +1 -0
  210. package/node/geometry/circle.js +1 -0
  211. package/node/geometry/circle.js.map +1 -1
  212. package/node/geometry/get-closest-square-distance-to-rect.js +1 -4
  213. package/node/geometry/get-closest-square-distance-to-rect.js.map +1 -1
  214. package/node/geometry/get-closest-squared-distance-to-rotated-rect.js +2 -1
  215. package/node/geometry/get-closest-squared-distance-to-rotated-rect.js.map +1 -1
  216. package/node/index.d.ts +0 -7
  217. package/node/index.js +0 -5
  218. package/node/index.js.map +1 -1
  219. package/node/loop/get-max-coordinate.d.ts +2 -1
  220. package/node/loop/get-max-coordinate.js +6 -8
  221. package/node/loop/get-max-coordinate.js.map +1 -1
  222. package/node/mat/add-to-cp-tree.d.ts +3 -3
  223. package/node/mat/add-to-cp-tree.js +5 -5
  224. package/node/mat/add-to-cp-tree.js.map +1 -1
  225. package/node/mat/create-new-cp-trees.d.ts +10 -0
  226. package/node/mat/create-new-cp-trees.js +24 -0
  227. package/node/mat/create-new-cp-trees.js.map +1 -0
  228. package/node/mat/curve-piece.d.ts +1 -1
  229. package/node/mat/get-boundary-piece-beziers.d.ts +3 -3
  230. package/node/mat/get-boundary-piece-beziers.js +125 -20
  231. package/node/mat/get-boundary-piece-beziers.js.map +1 -1
  232. package/node/mat/get-branches.d.ts +1 -1
  233. package/node/mat/get-closeby-cp-if-exist.d.ts +5 -5
  234. package/node/mat/get-closeby-cp-if-exist.js +6 -5
  235. package/node/mat/get-closeby-cp-if-exist.js.map +1 -1
  236. package/node/mat/get-cp-node-to-left-or-same.d.ts +3 -3
  237. package/node/mat/get-cp-node-to-left-or-same.js +2 -2
  238. package/node/mat/get-cp-node-to-left-or-same.js.map +1 -1
  239. package/node/mat/get-largest-vertex.d.ts +1 -1
  240. package/node/mat/get-largest-vertex.js +1 -1
  241. package/node/mat/get-largest-vertex.js.map +1 -1
  242. package/node/mat/mat-meta.d.ts +2 -3
  243. package/node/mat/mat.d.ts +5 -5
  244. package/node/mat/simplify-mat.js +5 -4
  245. package/node/mat/simplify-mat.js.map +1 -1
  246. package/node/mat/trim-mat.d.ts +3 -2
  247. package/node/mat/trim-mat.js +5 -3
  248. package/node/mat/trim-mat.js.map +1 -1
  249. package/node/point-on-shape/calc-pos-order.d.ts +8 -5
  250. package/node/point-on-shape/calc-pos-order.js +7 -7
  251. package/node/point-on-shape/calc-pos-order.js.map +1 -1
  252. package/node/point-on-shape/compare-poss.d.ts +4 -0
  253. package/node/point-on-shape/compare-poss.js +12 -0
  254. package/node/point-on-shape/compare-poss.js.map +1 -1
  255. package/node/point-on-shape/get-osculating-circle.d.ts +5 -6
  256. package/node/point-on-shape/get-osculating-circle.js +17 -20
  257. package/node/point-on-shape/get-osculating-circle.js.map +1 -1
  258. package/node/point-on-shape/get-pos-corner.d.ts +18 -4
  259. package/node/point-on-shape/get-pos-corner.js +6 -6
  260. package/node/point-on-shape/get-pos-corner.js.map +1 -1
  261. package/node/point-on-shape/is-pos-corner.d.ts +3 -2
  262. package/node/point-on-shape/is-pos-corner.js.map +1 -1
  263. package/node/point-on-shape/is-pos-sharp-corner.d.ts +1 -12
  264. package/node/point-on-shape/is-pos-sharp-corner.js +4 -5
  265. package/node/point-on-shape/is-pos-sharp-corner.js.map +1 -1
  266. package/node/point-on-shape/point-on-shape.d.ts +39 -6
  267. package/node/point-on-shape/pos-to-human-string.d.ts +1 -1
  268. package/node/point-on-shape/pos-to-human-string.js.map +1 -1
  269. package/node/point-on-shape/to-p.d.ts +9 -0
  270. package/node/point-on-shape/to-p.js +13 -0
  271. package/node/point-on-shape/to-p.js.map +1 -0
  272. package/node/sat/add-debug-info.d.ts +2 -1
  273. package/node/sat/add-debug-info.js +2 -1
  274. package/node/sat/add-debug-info.js.map +1 -1
  275. package/node/sat/cull-non-cycles.d.ts +2 -1
  276. package/node/sat/cull-non-cycles.js +5 -3
  277. package/node/sat/cull-non-cycles.js.map +1 -1
  278. package/node/sat/cull.js +3 -4
  279. package/node/sat/cull.js.map +1 -1
  280. package/node/sat/get-leaves.d.ts +1 -1
  281. package/node/sat/get-leaves.js +1 -2
  282. package/node/sat/get-leaves.js.map +1 -1
  283. package/node/sat/get-sat-culls.d.ts +2 -2
  284. package/node/sat/get-sat-culls.js +3 -3
  285. package/node/sat/get-sat-culls.js.map +1 -1
  286. package/node/sat/to-scale-axis.d.ts +1 -1
  287. package/node/sat/to-scale-axis.js +2 -2
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  566. package/src/utils/bezier-piece-to-bezier.ts +0 -13
  567. package/src/utils/sleep.ts +0 -7
  568. /package/node/{find-3-prong.ts → find-3-prong}/find-and-add-3-prong.d.ts +0 -0
  569. /package/node/{find-3-prong.ts → find-3-prong}/find-and-add-3-prongs-on-loop.d.ts +0 -0
  570. /package/node/{find-3-prong.ts → find-3-prong}/find-and-add-3-prongs-on-loop.js +0 -0
  571. /package/node/{find-3-prong.ts → find-3-prong}/find-and-add-3-prongs.d.ts +0 -0
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@@ -1,13 +1,11 @@
1
- import { CpNode } from '../cp-node/cp-node.js';
2
- import { MatMeta } from '../mat/mat-meta.js';
1
+ import type { CpNode } from '../cp-node/cp-node.js';
2
+ import type { MatMeta } from '../mat/mat-meta.js';
3
3
  /**
4
+ * Find and add two-prongs that close any holes in the shape.
5
+ *
6
+ * @param meta
7
+ *
4
8
  * @internal
5
- * Find and add two-prongs that remove any holes in the shape.
6
- * @param loops The loops (that as a precondition must be ordered from
7
- * highest (i.e. smallest y-value) topmost point loops to lowest)
8
- * @param cpTrees
9
- * @param maxCoordinate The maximum coordinate value used to calculate floating point
10
- * tolerances.
11
9
  */
12
10
  declare function findAndAddHoleClosing2Prongs(meta: MatMeta): CpNode | undefined;
13
11
  export { findAndAddHoleClosing2Prongs };
@@ -2,30 +2,29 @@ import { getMinYPos } from '../svg/get-min-y-pos.js';
2
2
  import { find2Prong } from './find-2-prong.js';
3
3
  import { add2Prong } from './add-2-prong.js';
4
4
  /**
5
+ * Find and add two-prongs that close any holes in the shape.
6
+ *
7
+ * @param meta
8
+ *
5
9
  * @internal
6
- * Find and add two-prongs that remove any holes in the shape.
7
- * @param loops The loops (that as a precondition must be ordered from
8
- * highest (i.e. smallest y-value) topmost point loops to lowest)
9
- * @param cpTrees
10
- * @param maxCoordinate The maximum coordinate value used to calculate floating point
11
- * tolerances.
12
10
  */
13
11
  function findAndAddHoleClosing2Prongs(meta) {
14
12
  const { loops } = meta;
15
13
  // Find the topmost points on each loop.
16
14
  const minYs = loops.map(getMinYPos);
17
15
  let cpNode;
16
+ const find2Prong_ = find2Prong(meta);
18
17
  // We start at 1 since 0 is the outer (root) loop
19
18
  for (let k = 1; k < minYs.length; k++) {
20
- const posSource = minYs[k];
21
- const holeClosingTwoProng = find2Prong(meta, true, false, 0, posSource);
22
- if (!holeClosingTwoProng) {
19
+ const pposSource = minYs[k];
20
+ const posAntipode = find2Prong_(true, false, 0, pposSource);
21
+ if (!posAntipode) {
23
22
  throw new Error(`Unable to find hole-closing 2-prong`);
24
23
  }
25
- // TODO important - handle case of n-prong, i.e. more than one antipode
24
+ // FUTURE - handle case of n-prong, i.e. more than one antipode
26
25
  // - currently we only handle case of single antipode (the general case)
27
- const { circle, zs: posAntipodes } = holeClosingTwoProng;
28
- const _cpNode = add2Prong(meta, circle, [posSource, posAntipodes[0]], true);
26
+ const { circle, z } = posAntipode;
27
+ const _cpNode = add2Prong(meta, circle, pposSource, z, true);
29
28
  cpNode = cpNode === undefined ? _cpNode : cpNode;
30
29
  }
31
30
  return cpNode;
@@ -1 +1 @@
1
- {"version":3,"file":"find-and-add-hole-closing-2-prongs.js","sourceRoot":"","sources":["../../src/find-2-prong/find-and-add-hole-closing-2-prongs.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,UAAU,EAAE,MAAM,yBAAyB,CAAC;AACrD,OAAO,EAAE,UAAU,EAAE,MAAM,mBAAmB,CAAC;AAC/C,OAAO,EAAE,SAAS,EAAE,MAAM,kBAAkB,CAAC;AAI7C;;;;;;;;GAQG;AACH,SAAS,4BAA4B,CAC7B,IAAa;IAEjB,MAAM,EAAE,KAAK,EAAE,GAAG,IAAI,CAAC;IAEvB,wCAAwC;IACxC,MAAM,KAAK,GAAG,KAAK,CAAC,GAAG,CAAC,UAAU,CAAC,CAAC;IAEpC,IAAI,MAA0B,CAAC;IAE/B,iDAAiD;IACjD,KAAK,IAAI,CAAC,GAAC,CAAC,EAAE,CAAC,GAAC,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;QAChC,MAAM,SAAS,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;QAE3B,MAAM,mBAAmB,GAAG,UAAU,CAClC,IAAI,EAAE,IAAI,EAAE,KAAK,EAAE,CAAC,EAAE,SAAS,CAClC,CAAC;QAEF,IAAI,CAAC,mBAAmB,EAAE,CAAC;YACvB,MAAM,IAAI,KAAK,CAAC,qCAAqC,CAAC,CAAC;QAC3D,CAAC;QAED,uEAAuE;QACvE,wEAAwE;QACxE,MAAM,EAAE,MAAM,EAAE,EAAE,EAAE,YAAY,EAAE,GAAG,mBAAmB,CAAC;QAEzD,MAAM,OAAO,GAAG,SAAS,CAAC,IAAI,EAAE,MAAM,EAAE,CAAC,SAAS,EAAE,YAAY,CAAC,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC;QAE5E,MAAM,GAAG,MAAM,KAAK,SAAS,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,MAAM,CAAC;IACrD,CAAC;IAED,OAAO,MAAM,CAAC;AAClB,CAAC;AAGD,OAAO,EAAE,4BAA4B,EAAE,CAAA"}
1
+ {"version":3,"file":"find-and-add-hole-closing-2-prongs.js","sourceRoot":"","sources":["../../src/find-2-prong/find-and-add-hole-closing-2-prongs.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,UAAU,EAAE,MAAM,yBAAyB,CAAC;AACrD,OAAO,EAAE,UAAU,EAAE,MAAM,mBAAmB,CAAC;AAC/C,OAAO,EAAE,SAAS,EAAE,MAAM,kBAAkB,CAAC;AAG7C;;;;;;GAMG;AACH,SAAS,4BAA4B,CAC7B,IAAa;IAEjB,MAAM,EAAE,KAAK,EAAE,GAAG,IAAI,CAAC;IAEvB,wCAAwC;IACxC,MAAM,KAAK,GAAG,KAAK,CAAC,GAAG,CAAC,UAAU,CAAC,CAAC;IAEpC,IAAI,MAA0B,CAAC;IAE/B,MAAM,WAAW,GAAG,UAAU,CAAC,IAAI,CAAC,CAAC;IAErC,iDAAiD;IACjD,KAAK,IAAI,CAAC,GAAC,CAAC,EAAE,CAAC,GAAC,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;QAChC,MAAM,UAAU,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;QAE5B,MAAM,WAAW,GAAG,WAAW,CAC3B,IAAI,EAAE,KAAK,EAAE,CAAC,EAAE,UAAU,CAC7B,CAAC;QAEF,IAAI,CAAC,WAAW,EAAE,CAAC;YACf,MAAM,IAAI,KAAK,CAAC,qCAAqC,CAAC,CAAC;QAC3D,CAAC;QAED,+DAA+D;QAC/D,wEAAwE;QACxE,MAAM,EAAE,MAAM,EAAE,CAAC,EAAE,GAAG,WAAW,CAAC;QAElC,MAAM,OAAO,GAAG,SAAS,CAAC,IAAI,EAAE,MAAM,EAAE,UAAU,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC;QAE7D,MAAM,GAAG,MAAM,KAAK,SAAS,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,MAAM,CAAC;IACrD,CAAC;IAED,OAAO,MAAM,CAAC;AAClB,CAAC;AAGD,OAAO,EAAE,4BAA4B,EAAE,CAAA"}
@@ -1,8 +1,7 @@
1
- import { Loop } from 'flo-boolean';
2
- import { CurvePiece } from '../mat/curve-piece.js';
3
- import { PointOnShape } from '../point-on-shape/point-on-shape.js';
4
- import { Circle } from '../geometry/circle.js';
5
- import { MatMeta } from '../index.js';
1
+ import type { Loop } from 'flo-boolean';
2
+ import type { CurvePiece } from '../mat/curve-piece.js';
3
+ import type { PrePointOnShape } from '../point-on-shape/point-on-shape.js';
4
+ import type { MatMeta } from '../mat/mat-meta.js';
6
5
  /** @internal */
7
- declare function getInitialCurvePieces(angle: number, isHoleClosing: boolean, loop: Loop, loops: Loop[], meta: MatMeta, y: PointOnShape, circle: Circle): CurvePiece[];
6
+ declare function getInitialCurvePieces(angle: number, isHoleClosing: boolean, loop: Loop, loops: Loop[], meta: MatMeta, yPos: PrePointOnShape, xO: number[]): CurvePiece[];
8
7
  export { getInitialCurvePieces };
@@ -2,11 +2,9 @@ import { getCpNodeToLeftOrSame } from '../mat/get-cp-node-to-left-or-same.js';
2
2
  import { getBoundaryPieceBeziers } from '../mat/get-boundary-piece-beziers.js';
3
3
  import { calcPosOrder } from '../point-on-shape/calc-pos-order.js';
4
4
  import { isPosCorner } from '../point-on-shape/is-pos-corner.js';
5
- import { getPosCorner } from '../point-on-shape/get-pos-corner.js';
5
+ import { getPosCorner$ } from '../point-on-shape/get-pos-corner.js';
6
6
  /** @internal */
7
- function getInitialCurvePieces(angle, isHoleClosing, loop, loops,
8
- // cpTrees: Map<Loop,LlRbTree<CpNode>>,
9
- meta, y, circle) {
7
+ function getInitialCurvePieces(angle, isHoleClosing, loop, loops, meta, yPos, xO) {
10
8
  const { cpTrees } = meta;
11
9
  if (isHoleClosing) {
12
10
  return loops
@@ -14,20 +12,19 @@ meta, y, circle) {
14
12
  .flatMap(loop => loop.curves
15
13
  .map(curve => ({ curve, ts: [0, 1] })));
16
14
  }
17
- const order = isPosCorner(y) && getPosCorner(y).isDull
18
- ? y.t === 1 && angle === 0
15
+ const order = isPosCorner(yPos) && getPosCorner$(yPos).isDull
16
+ ? yPos.t === 1 && angle === 0
19
17
  ? -1
20
- : y.t === 0
18
+ : yPos.t === 0
21
19
  ? +1
22
- : calcPosOrder(circle, y)
20
+ : calcPosOrder(xO, yPos)
23
21
  : 0;
24
- const cpNode = getCpNodeToLeftOrSame(cpTrees.get(loop), y, order, 0);
22
+ const cpNode = getCpNodeToLeftOrSame(cpTrees.get(loop), yPos, order, 0);
25
23
  if (!cpNode ||
26
24
  // The special case if there is only a single sharp corner or
27
25
  // two-way terminating 2-prong currently in the MAT. Don't remove!
28
26
  (cpNode === cpNode.next.next)) {
29
- return loop.curves
30
- .map(curve => ({ curve, ts: [0, 1] }));
27
+ return loop.curves.map(curve => ({ curve, ts: [0, 1] }));
31
28
  }
32
29
  return getBoundaryPieceBeziers([cpNode, cpNode]);
33
30
  }
@@ -1 +1 @@
1
- {"version":3,"file":"get-initial-bezier-pieces.js","sourceRoot":"","sources":["../../src/find-2-prong/get-initial-bezier-pieces.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,qBAAqB,EAAE,MAAM,uCAAuC,CAAC;AAC9E,OAAO,EAAE,uBAAuB,EAAE,MAAM,sCAAsC,CAAC;AAI/E,OAAO,EAAE,YAAY,EAAE,MAAM,qCAAqC,CAAC;AAEnE,OAAO,EAAE,WAAW,EAAE,MAAM,oCAAoC,CAAC;AACjE,OAAO,EAAE,YAAY,EAAE,MAAM,qCAAqC,CAAC;AAInE,gBAAgB;AAChB,SAAS,qBAAqB,CACtB,KAAa,EACb,aAAsB,EACtB,IAAU,EACV,KAAa;AACb,uCAAuC;AACvC,IAAa,EACb,CAAe,EACf,MAAc;IAElB,MAAM,EAAE,OAAO,EAAE,GAAG,IAAI,CAAC;IAEzB,IAAI,aAAa,EAAE,CAAC;QAChB,OAAO,KAAK;aACX,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,KAAK,KAAK,IAAI,CAAC;aAC/B,OAAO,CAAC,IAAI,CAAC,EAAE,CAAC,IAAI,CAAC,MAAM;aACvB,GAAG,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,EAAE,KAAK,EAAE,EAAE,EAAE,CAAC,CAAC,EAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;IAC/C,CAAC;IAED,MAAM,KAAK,GAAG,WAAW,CAAC,CAAC,CAAC,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC,MAAM;QAClD,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,IAAI,KAAK,KAAK,CAAC;YACtB,CAAC,CAAC,CAAC,CAAC;YACJ,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC;gBACX,CAAC,CAAC,CAAC,CAAC;gBACJ,CAAC,CAAC,YAAY,CAAC,MAAM,EAAE,CAAC,CAAC;QAC7B,CAAC,CAAC,CAAC,CAAC;IAER,MAAM,MAAM,GAAG,qBAAqB,CAAC,OAAO,CAAC,GAAG,CAAC,IAAI,CAAE,EAAE,CAAC,EAAE,KAAK,EAAE,CAAC,CAAC,CAAC;IACtE,IAAI,CAAC,MAAM;QACP,8DAA8D;QAC9D,kEAAkE;QAClE,CAAC,MAAM,KAAK,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,EAC/B,CAAC;QACC,OAAO,IAAI,CAAC,MAAM;aACjB,GAAG,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,EAAE,KAAK,EAAE,EAAE,EAAE,CAAC,CAAC,EAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;IAC1C,CAAC;IAED,OAAO,uBAAuB,CAAC,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC,CAAC;AACrD,CAAC;AAGD,OAAO,EAAE,qBAAqB,EAAE,CAAA"}
1
+ {"version":3,"file":"get-initial-bezier-pieces.js","sourceRoot":"","sources":["../../src/find-2-prong/get-initial-bezier-pieces.ts"],"names":[],"mappings":"AAIA,OAAO,EAAE,qBAAqB,EAAE,MAAM,uCAAuC,CAAC;AAC9E,OAAO,EAAE,uBAAuB,EAAE,MAAM,sCAAsC,CAAC;AAC/E,OAAO,EAAE,YAAY,EAAE,MAAM,qCAAqC,CAAC;AACnE,OAAO,EAAE,WAAW,EAAE,MAAM,oCAAoC,CAAC;AACjE,OAAO,EAAE,aAAa,EAAE,MAAM,qCAAqC,CAAC;AAGpE,gBAAgB;AAChB,SAAS,qBAAqB,CACtB,KAAa,EACb,aAAsB,EACtB,IAAU,EACV,KAAa,EACb,IAAa,EACb,IAAqB,EACrB,EAAY;IAEhB,MAAM,EAAE,OAAO,EAAE,GAAG,IAAI,CAAC;IAEzB,IAAI,aAAa,EAAE,CAAC;QAChB,OAAO,KAAK;aACX,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,KAAK,KAAK,IAAI,CAAC;aAC/B,OAAO,CAAC,IAAI,CAAC,EAAE,CAAC,IAAI,CAAC,MAAM;aACvB,GAAG,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,EAAE,KAAK,EAAE,EAAE,EAAE,CAAC,CAAC,EAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CACxC,CAAC;IACN,CAAC;IAED,MAAM,KAAK,GACP,WAAW,CAAC,IAAI,CAAC,IAAI,aAAa,CAAC,IAAI,CAAC,CAAC,MAAM;QAC3C,CAAC,CAAC,IAAI,CAAC,CAAC,KAAK,CAAC,IAAI,KAAK,KAAK,CAAC;YACzB,CAAC,CAAC,CAAC,CAAC;YACJ,CAAC,CAAC,IAAI,CAAC,CAAC,KAAK,CAAC;gBACd,CAAC,CAAC,CAAC,CAAC;gBACJ,CAAC,CAAC,YAAY,CAAC,EAAE,EAAE,IAAI,CAAC;QAC5B,CAAC,CAAC,CAAC,CAAC;IAEZ,MAAM,MAAM,GAAG,qBAAqB,CAAC,OAAO,CAAC,GAAG,CAAC,IAAI,CAAE,EAAE,IAAI,EAAE,KAAK,EAAE,CAAC,CAAC,CAAC;IACzE,IAAI,CAAC,MAAM;QACP,8DAA8D;QAC9D,kEAAkE;QAClE,CAAC,MAAM,KAAK,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC;QAEhC,OAAO,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,EAAE,KAAK,EAAE,EAAE,EAAE,CAAC,CAAC,EAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;IAC5D,CAAC;IAED,OAAO,uBAAuB,CAAC,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC,CAAC;AACrD,CAAC;AAGD,OAAO,EAAE,qBAAqB,EAAE,CAAA"}
@@ -0,0 +1,12 @@
1
+ import type { PrePointOnShape } from '../point-on-shape/point-on-shape.js';
2
+ /**
3
+ *
4
+ * @param angle
5
+ * @param isHoleClosing `true` if this is a hole-closing two-prong, `false` otherwise
6
+ * @param maxOscRadius the maximum that the osculating circle radius can be
7
+ * @param yPos the source point of the 2-prong to be found
8
+ *
9
+ * @internal
10
+ */
11
+ declare function getInitialX(angle: number, isHoleClosing: boolean, maxOscRadius: number, yPos: PrePointOnShape, nnorm: number[]): [number[], number];
12
+ export { getInitialX };
@@ -0,0 +1,35 @@
1
+ import { getOsculatingCircle } from '../point-on-shape/get-osculating-circle.js';
2
+ const { sqrt } = Math;
3
+ /**
4
+ *
5
+ * @param angle
6
+ * @param isHoleClosing `true` if this is a hole-closing two-prong, `false` otherwise
7
+ * @param maxOscRadius the maximum that the osculating circle radius can be
8
+ * @param yPos the source point of the 2-prong to be found
9
+ *
10
+ * @internal
11
+ */
12
+ function getInitialX(angle, isHoleClosing, maxOscRadius, yPos, nnorm) {
13
+ let xO;
14
+ let rO;
15
+ const { p: y } = yPos;
16
+ if (isHoleClosing) {
17
+ return [
18
+ [y[0], y[1] - maxOscRadius], // xO
19
+ maxOscRadius // rO
20
+ ];
21
+ }
22
+ if (angle === 0) {
23
+ return getOsculatingCircle(maxOscRadius, yPos, nnorm);
24
+ }
25
+ const { p } = yPos;
26
+ const [tx, ty] = nnorm;
27
+ const l = sqrt(tx * tx + ty * ty);
28
+ const scale = maxOscRadius / l;
29
+ const v = [tx * scale, ty * scale];
30
+ xO = [p[0] + v[0], p[1] + v[1]];
31
+ rO = maxOscRadius;
32
+ return [xO, rO];
33
+ }
34
+ export { getInitialX };
35
+ //# sourceMappingURL=get-initial-x.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"get-initial-x.js","sourceRoot":"","sources":["../../src/find-2-prong/get-initial-x.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,mBAAmB,EAAE,MAAM,4CAA4C,CAAC;AAEjF,MAAM,EAAE,IAAI,EAAE,GAAG,IAAI,CAAC;AAGtB;;;;;;;;EAQE;AACF,SAAS,WAAW,CACZ,KAAa,EACb,aAAsB,EACtB,YAAoB,EACpB,IAAqB,EACrB,KAAe;IAEnB,IAAI,EAAY,CAAC;IACjB,IAAI,EAAU,CAAC;IAEf,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,GAAG,IAAI,CAAC;IAEtB,IAAI,aAAa,EAAE,CAAC;QAChB,OAAO;YACH,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,GAAG,YAAY,CAAC,EAAG,KAAK;YACnC,YAAY,CAAkB,KAAK;SACtC,CAAC;IACN,CAAC;IAED,IAAI,KAAK,KAAK,CAAC,EAAE,CAAC;QACd,OAAO,mBAAmB,CAAC,YAAY,EAAE,IAAI,EAAE,KAAK,CAAC,CAAC;IAC1D,CAAC;IAED,MAAM,EAAE,CAAC,EAAE,GAAG,IAAI,CAAC;IACnB,MAAM,CAAC,EAAE,EAAE,EAAE,CAAC,GAAG,KAAK,CAAC;IACvB,MAAM,CAAC,GAAG,IAAI,CAAC,EAAE,GAAC,EAAE,GAAG,EAAE,GAAC,EAAE,CAAC,CAAC;IAC9B,MAAM,KAAK,GAAG,YAAY,GAAC,CAAC,CAAC;IAE7B,MAAM,CAAC,GAAG,CAAC,EAAE,GAAC,KAAK,EAAE,EAAE,GAAC,KAAK,CAAC,CAAC;IAC/B,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAChC,EAAE,GAAG,YAAY,CAAC;IAElB,OAAO,CAAC,EAAE,EAAC,EAAE,CAAC,CAAC;AACnB,CAAC;AAGD,OAAO,EAAE,WAAW,EAAE,CAAA"}
@@ -0,0 +1,8 @@
1
+ import type { Curve } from "flo-boolean";
2
+ interface AntipodalPoint {
3
+ readonly curve: Curve;
4
+ readonly s: number;
5
+ readonly d: number;
6
+ readonly x: number[];
7
+ }
8
+ export type { AntipodalPoint };
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=antipodal-point.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"antipodal-point.js","sourceRoot":"","sources":["../../../src/find-2-prong/get-medial/antipodal-point.ts"],"names":[],"mappings":""}
@@ -0,0 +1,18 @@
1
+ import type { CurvePiece } from '../../mat/curve-piece.js';
2
+ import type { PrePointOnShape } from '../../point-on-shape/point-on-shape.js';
3
+ import type { AntipodalPoint } from './antipodal-point.js';
4
+ /**
5
+ * Returns the closest boundary point to the given point, limited to the given
6
+ * bezier pieces, including the beziers actually checked after culling.
7
+ *
8
+ * @param maxCoordPowerOf2
9
+ * @param nnorm
10
+ * @param yPos
11
+ * @param for1Prong defaults to `false`;
12
+ * @param angle angle from normal
13
+ * @param curvePieces
14
+ *
15
+ * @internal
16
+ */
17
+ declare function getAntipodalPoints(maxCoordPowerOf2: number, nnorm: number[], yPos: PrePointOnShape, for1Prong: boolean, angle: number, curvePieces: CurvePiece[]): AntipodalPoint[];
18
+ export { getAntipodalPoints };
@@ -0,0 +1,41 @@
1
+ import { getClosestPoint } from './get-closest-points.js';
2
+ /**
3
+ * Returns the closest boundary point to the given point, limited to the given
4
+ * bezier pieces, including the beziers actually checked after culling.
5
+ *
6
+ * @param maxCoordPowerOf2
7
+ * @param nnorm
8
+ * @param yPos
9
+ * @param for1Prong defaults to `false`;
10
+ * @param angle angle from normal
11
+ * @param curvePieces
12
+ *
13
+ * @internal
14
+ */
15
+ function getAntipodalPoints(maxCoordPowerOf2, nnorm, yPos, for1Prong, angle, curvePieces) {
16
+ const pInfoss = [];
17
+ for (let i = 0; i < curvePieces.length; i++) {
18
+ const curvePiece = curvePieces[i];
19
+ const pInfos = getClosestPoint(maxCoordPowerOf2, nnorm, yPos, for1Prong, angle, curvePiece);
20
+ pInfoss.push(...pInfos);
21
+ }
22
+ /** the minimum max value */
23
+ let minMax = Infinity;
24
+ for (let i = 0; i < pInfoss.length; i++) {
25
+ const diMax = pInfoss[i].d * (1 + 2 ** -46);
26
+ if (diMax < minMax) {
27
+ minMax = diMax;
28
+ }
29
+ }
30
+ const antipodalPoints = [];
31
+ for (let i = 0; i < pInfoss.length; i++) {
32
+ const info = pInfoss[i];
33
+ const d = info.d * (1 - 2 ** -46);
34
+ if (d <= minMax) {
35
+ antipodalPoints.push(info);
36
+ }
37
+ }
38
+ return antipodalPoints;
39
+ }
40
+ export { getAntipodalPoints };
41
+ //# sourceMappingURL=get-antipodal-points.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"get-antipodal-points.js","sourceRoot":"","sources":["../../../src/find-2-prong/get-medial/get-antipodal-points.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,eAAe,EAAE,MAAM,yBAAyB,CAAC;AAG1D;;;;;;;;;;;;GAYG;AACH,SAAS,kBAAkB,CACnB,gBAAwB,EACxB,KAAe,EACf,IAAqB,EACrB,SAAkB,EAClB,KAAa,EACb,WAAyB;IAE7B,MAAM,OAAO,GAAqB,EAAE,CAAC;IACrC,KAAK,IAAI,CAAC,GAAC,CAAC,EAAE,CAAC,GAAC,WAAW,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;QACtC,MAAM,UAAU,GAAG,WAAW,CAAC,CAAC,CAAC,CAAC;QAElC,MAAM,MAAM,GAAG,eAAe,CAC1B,gBAAgB,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,EAAE,KAAK,EAC/C,UAAU,CACb,CAAC;QAEF,OAAO,CAAC,IAAI,CAAC,GAAG,MAAM,CAAC,CAAC;IAC5B,CAAC;IAGD,4BAA4B;IAC5B,IAAI,MAAM,GAAG,QAAQ,CAAC;IACtB,KAAK,IAAI,CAAC,GAAC,CAAC,EAAE,CAAC,GAAC,OAAO,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;QAClC,MAAM,KAAK,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,GAAC,CAAC,CAAC,GAAG,CAAC,IAAE,CAAC,EAAE,CAAC,CAAC;QACxC,IAAI,KAAK,GAAG,MAAM,EAAE,CAAC;YACjB,MAAM,GAAG,KAAK,CAAC;QACnB,CAAC;IACL,CAAC;IAED,MAAM,eAAe,GAAqB,EAAE,CAAC;IAC7C,KAAK,IAAI,CAAC,GAAC,CAAC,EAAE,CAAC,GAAC,OAAO,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;QAClC,MAAM,IAAI,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC;QACxB,MAAM,CAAC,GAAG,IAAI,CAAC,CAAC,GAAC,CAAC,CAAC,GAAG,CAAC,IAAE,CAAC,EAAE,CAAC,CAAC;QAC9B,IAAI,CAAC,IAAI,MAAM,EAAE,CAAC;YACd,eAAe,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAC/B,CAAC;IACL,CAAC;IAED,OAAO,eAAe,CAAC;AAC3B,CAAC;AAGD,OAAO,EAAE,kBAAkB,EAAE,CAAA"}
@@ -0,0 +1,15 @@
1
+ import type { CurvePiece } from "../../mat/curve-piece.js";
2
+ import type { PrePointOnShape } from "../../point-on-shape/point-on-shape.js";
3
+ import type { AntipodalPoint } from './antipodal-point.js';
4
+ /**
5
+ * @param maxCoordPowerOf2
6
+ * @param nnorm
7
+ * @param yPos The point on the shape
8
+ * @param for1Prong defaults to `false`;
9
+ * @param angle defaults to `0`;
10
+ * @param curvePiece The curve piece
11
+ *
12
+ * @internal
13
+ */
14
+ declare function getClosestPoint(maxCoordPowerOf2: number, nnorm: number[], yPos: PrePointOnShape, for1Prong: boolean, angle: number, curvePiece: CurvePiece): AntipodalPoint[];
15
+ export { getClosestPoint };
@@ -0,0 +1,163 @@
1
+ import { lengthSquared } from "flo-vector2d";
2
+ import { roots, deflate, Horner } from 'flo-poly';
3
+ import { evalDeCasteljau, getMedialPointCoeffs, getMedialPointCoeffsBez0 } from 'flo-bezier3';
4
+ const { sqrt, abs, max } = Math;
5
+ /**
6
+ * @param maxCoordPowerOf2
7
+ * @param nnorm
8
+ * @param yPos The point on the shape
9
+ * @param for1Prong defaults to `false`;
10
+ * @param angle defaults to `0`;
11
+ * @param curvePiece The curve piece
12
+ *
13
+ * @internal
14
+ */
15
+ function getClosestPoint(maxCoordPowerOf2, nnorm, yPos, for1Prong, angle, curvePiece) {
16
+ const { curve, ts: [tS, tE] } = curvePiece;
17
+ const { ps } = curve;
18
+ const { curve: touchedCurve, t, p: y } = yPos;
19
+ const shouldDeflate = angle === 0 && curve === touchedCurve;
20
+ const infos = [];
21
+ // let onePushed = false;
22
+ let startPushed = false;
23
+ let endPushed = false;
24
+ let ss;
25
+ if (tS !== tE) {
26
+ const { A, B, C, D, H } = getMedialPointCoeffs(y, nnorm, ps);
27
+ const def = shouldDeflate ? deflate(H, t) : undefined;
28
+ const def2 = for1Prong && shouldDeflate
29
+ ? deflate(def, t)
30
+ : undefined;
31
+ const def3 = for1Prong && shouldDeflate
32
+ ? deflate(def2, t)
33
+ : undefined;
34
+ const pDd = def3 ?? def ?? H;
35
+ ss = roots(pDd, tS, tE) || [];
36
+ //-----------------------
37
+ for (let i = 0; i < ss.length; i++) {
38
+ const ri = ss[i];
39
+ const { tS: sS, tE: sE, t: _s } = ri;
40
+ if (ri.multiplicity > 1) {
41
+ continue;
42
+ }
43
+ if (sE < tS || sS > tE) {
44
+ continue;
45
+ } // outside curve piece
46
+ const s = _s < 0 ? 0 : _s > 1 ? 1 : _s; // clip to [0,1]
47
+ //-----------------------
48
+ const AS = Horner(A, s);
49
+ const BS = Horner(B, s);
50
+ const CS = Horner(C, s);
51
+ const DS = Horner(D, s);
52
+ const _AS = abs(AS);
53
+ const _CS = abs(CS);
54
+ if (max(_AS, _CS) < 2 ** -40) {
55
+ continue;
56
+ }
57
+ const w = _AS > _CS
58
+ ? -BS / AS
59
+ : -DS / CS; // alternative
60
+ if (w <= 0) {
61
+ // If `w` is negative the circle radius is negative -> discard
62
+ continue;
63
+ }
64
+ const V = [w * nnorm[0], w * nnorm[1]];
65
+ const d = sqrt(lengthSquared(V));
66
+ if (d <= 2 ** (maxCoordPowerOf2 - 40)) {
67
+ // If `w` <= 2**-40 -> discard
68
+ continue;
69
+ }
70
+ const x = [y[0] + V[0], y[1] + V[1]];
71
+ //-----------------------
72
+ if (ri.tS <= tS && ri.tE >= tS) {
73
+ startPushed = true;
74
+ }
75
+ if (ri.tS <= tE && ri.tE >= tE) {
76
+ endPushed = true;
77
+ }
78
+ // If the point is the first control point of the curve then we
79
+ // ensure the point becomes the last control point of the prior
80
+ // curve to induce some symmetery and simplify the algorithm.
81
+ const s_ = s === 0 ? 1 : s;
82
+ const curve_ = s === 0 ? curve.prev : curve;
83
+ const info = {
84
+ curve: curve_,
85
+ s: s_,
86
+ d, x
87
+ };
88
+ infos.push(info);
89
+ }
90
+ }
91
+ //------------------------------------------
92
+ const pLast = ps[ps.length - 1];
93
+ let dontPush1 = ((t === 0 && curve === touchedCurve.prev) ||
94
+ (t === 1 && curve === touchedCurve));
95
+ //--------------------------------------
96
+ // Also check curve start control point
97
+ //--------------------------------------
98
+ const PS = [];
99
+ if (tS === 0) {
100
+ // We never check points at `t === 0` since they are covered by the previous curve's endpoint
101
+ // which cannot be culled if this curve`s `t === 0` is included
102
+ }
103
+ else if (tS === 1) {
104
+ if (!dontPush1 && !startPushed) {
105
+ PS.push({ P: pLast, t: 1 });
106
+ }
107
+ }
108
+ else {
109
+ if (!startPushed) {
110
+ const pp = evalDeCasteljau(ps, tS);
111
+ PS.push({ P: pp, t: tS });
112
+ }
113
+ }
114
+ //--------------------------------------
115
+ // Also check curve end control point
116
+ //--------------------------------------
117
+ if (tS !== tE) {
118
+ if (tE === 0) {
119
+ // We never check points at `t === 0` since they are covered by the previous curve's endpoint
120
+ // which cannot be culled if this curve`s `t === 0` is included
121
+ }
122
+ else if (tE === 1) {
123
+ if (!dontPush1 && !endPushed) {
124
+ PS.push({ P: pLast, t: 1 });
125
+ dontPush1 = true;
126
+ }
127
+ }
128
+ else {
129
+ if (!endPushed) {
130
+ const pp = evalDeCasteljau(ps, tE);
131
+ PS.push({ P: pp, t: tE });
132
+ }
133
+ }
134
+ }
135
+ //------------------------------------------
136
+ for (let i = 0; i < PS.length; i++) {
137
+ //-----------------------
138
+ const { P, t: s } = PS[i];
139
+ const { a0, b0 } = getMedialPointCoeffsBez0(y, nnorm, P);
140
+ if (abs(a0) <= 2 ** -40 || abs(b0) <= 2 ** -40) {
141
+ continue;
142
+ }
143
+ const w = -b0 / a0;
144
+ // too close to point of origin *or* negative;
145
+ if (w < 2 ** -40) {
146
+ continue;
147
+ }
148
+ const V = [w * nnorm[0], w * nnorm[1]];
149
+ const d = sqrt(lengthSquared(V));
150
+ const x = [y[0] + V[0], y[1] + V[1]];
151
+ const s_ = s === 0 ? 1 : s;
152
+ const curve_ = s === 0 ? curve.prev : curve;
153
+ const info = {
154
+ curve: curve_,
155
+ s: s_,
156
+ d, x
157
+ };
158
+ infos.push(info);
159
+ }
160
+ return infos;
161
+ }
162
+ export { getClosestPoint };
163
+ //# sourceMappingURL=get-closest-points.js.map
@@ -0,0 +1 @@
1
+ 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@@ -1,8 +1,8 @@
1
- import { CurvePiece } from '../mat/curve-piece.js';
1
+ import type { CurvePiece } from '../mat/curve-piece.js';
2
2
  /**
3
- * @internal
4
- *
5
3
  * Reduces the circle radius initially as an optimization step.
4
+ *
5
+ * @internal
6
6
  */
7
- declare function reduceRadius(extreme: number, curvePieces: CurvePiece[], p: number[], x: number[]): number;
7
+ declare function reduceRadius(maxCoordPowerOf2: number, curvePieces: CurvePiece[], y: number[], nnorm: number[]): number;
8
8
  export { reduceRadius };
@@ -1,63 +1,43 @@
1
- import { evalDeCasteljau } from "flo-bezier3";
2
- import { dot, lineLineIntersection, squaredDistanceBetween } from "flo-vector2d";
1
+ import { getMedialPointCoeffsBez0 } from "flo-bezier3";
2
+ import { lengthSquared, squaredDistanceBetween } from "flo-vector2d";
3
+ const { abs } = Math;
4
+ const TOLERANCE = 1 + 2 ** -20;
3
5
  /**
4
- * @internal
5
- *
6
6
  * Reduces the circle radius initially as an optimization step.
7
+ *
8
+ * @internal
7
9
  */
8
- function reduceRadius(extreme, curvePieces, p, x) {
9
- const TOLERANCE = 1 + 2 ** -10;
10
- let minRadius = Number.POSITIVE_INFINITY;
10
+ function reduceRadius(maxCoordPowerOf2, curvePieces, y, nnorm) {
11
+ let minRadius = Infinity;
12
+ let x = [y[0] + nnorm[0], y[1] + nnorm[1]];
11
13
  for (let i = 0; i < curvePieces.length; i++) {
12
14
  const curvePiece = curvePieces[i];
13
- const ps = curvePiece.curve.ps;
14
- // let min = Number.POSITIVE_INFINITY;
15
- const num = 2;
16
- for (let j = 0; j < (num + 1); j++) {
17
- const p_ = evalDeCasteljau(ps, curvePiece.ts[j / num]);
18
- const cc = getCircleCenterFrom2PointsAndNormal(extreme, p, x, p_);
19
- if (cc) {
20
- let r = squaredDistanceBetween(p, cc);
21
- if (r < minRadius) {
22
- minRadius = r;
23
- }
15
+ const { ps } = curvePiece.curve;
16
+ const pS = ps[0];
17
+ const pE = ps[ps.length - 1];
18
+ for (const P of [pS, pE]) {
19
+ if (squaredDistanceBetween(x, P) > minRadius) {
20
+ continue; // short-circuit
21
+ }
22
+ const { a0, b0 } = getMedialPointCoeffsBez0(y, nnorm, P);
23
+ if (abs(a0) <= 2 ** -40 || abs(b0) <= 2 ** -40) {
24
+ continue;
25
+ }
26
+ const w = -b0 / a0;
27
+ // too close to point of origin *or* negative;
28
+ if (w < 2 ** -40) {
29
+ continue;
30
+ }
31
+ const N = [w * nnorm[0], w * nnorm[1]];
32
+ const r = lengthSquared(N);
33
+ if (r < minRadius) {
34
+ minRadius = r;
35
+ x = [y[0] + N[0], y[1] + N[1]];
24
36
  }
25
37
  }
26
38
  }
27
39
  // The extra bit is to account for floating point precision.
28
40
  return TOLERANCE * minRadius;
29
41
  }
30
- /**
31
- * @internal
32
- * @param p A point on the circle with normal pointing to x towards the center
33
- * of the circle.
34
- * @param x
35
- * @param p1 Another point on the circle.
36
- */
37
- function getCircleCenterFrom2PointsAndNormal(extreme, p, x, p1) {
38
- const TOLERANCE = (2 ** -14 * extreme) ** 2;
39
- // Ignore if p and p1 are too close together
40
- if (squaredDistanceBetween(p, p1) < TOLERANCE) {
41
- return undefined;
42
- }
43
- /** The perpindicular bisector between the two given points on the circle */
44
- const pb = [
45
- (p[0] + p1[0]) / 2,
46
- (p[1] + p1[1]) / 2,
47
- ];
48
- const tan = [p1[0] - p[0], p1[1] - p[1]];
49
- const norm = [-tan[1], tan[0]]; // Rotate by 90 degrees
50
- const pb2 = [pb[0] + norm[0], pb[1] + norm[1]];
51
- const res = lineLineIntersection([p, x], [pb, pb2]);
52
- if (!res) {
53
- return undefined;
54
- }
55
- const resO = [res[0] - p[0], res[1] - p[1]];
56
- const xO = [x[0] - p[0], x[1] - p[1]];
57
- if (dot(resO, xO) < 0) {
58
- return undefined;
59
- }
60
- return res;
61
- }
62
42
  export { reduceRadius };
63
43
  //# sourceMappingURL=reduce-radius.js.map
@@ -1 +1 @@
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+ {"version":3,"file":"reduce-radius.js","sourceRoot":"","sources":["../../src/find-2-prong/reduce-radius.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,wBAAwB,EAAE,MAAM,aAAa,CAAC;AACvD,OAAO,EAAE,aAAa,EAAE,sBAAsB,EAAE,MAAM,cAAc,CAAC;AAErE,MAAM,EAAE,GAAG,EAAE,GAAG,IAAI,CAAC;AAGrB,MAAM,SAAS,GAAG,CAAC,GAAG,CAAC,IAAE,CAAC,EAAE,CAAC;AAG7B;;;;GAIG;AACH,SAAS,YAAY,CACb,gBAAwB,EACxB,WAAyB,EACzB,CAAW,EACX,KAAe;IAEnB,IAAI,SAAS,GAAG,QAAQ,CAAC;IACzB,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;IAE3C,KAAK,IAAI,CAAC,GAAC,CAAC,EAAE,CAAC,GAAC,WAAW,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;QACtC,MAAM,UAAU,GAAG,WAAW,CAAC,CAAC,CAAC,CAAC;QAElC,MAAM,EAAE,EAAE,EAAE,GAAG,UAAU,CAAC,KAAK,CAAC;QAEhC,MAAM,EAAE,GAAG,EAAE,CAAC,CAAC,CAAC,CAAC;QACjB,MAAM,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;QAE7B,KAAK,MAAM,CAAC,IAAI,CAAC,EAAE,EAAC,EAAE,CAAC,EAAE,CAAC;YACtB,IAAI,sBAAsB,CAAC,CAAC,EAAC,CAAC,CAAC,GAAG,SAAS,EAAE,CAAC;gBAC1C,SAAS,CAAE,gBAAgB;YAC/B,CAAC;YAED,MAAM,EAAE,EAAE,EAAE,EAAE,EAAE,GAAG,wBAAwB,CAAC,CAAC,EAAE,KAAK,EAAE,CAAC,CAAC,CAAC;YAEzD,IAAI,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,IAAE,CAAC,EAAE,IAAI,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,IAAE,CAAC,EAAE,EAAE,CAAC;gBACzC,SAAS;YACb,CAAC;YAED,MAAM,CAAC,GAAG,CAAC,EAAE,GAAG,EAAE,CAAC;YAEnB,8CAA8C;YAC9C,IAAI,CAAC,GAAG,CAAC,IAAE,CAAC,EAAE,EAAE,CAAC;gBAAC,SAAS;YAAC,CAAC;YAE7B,MAAM,CAAC,GAAG,CAAC,CAAC,GAAC,KAAK,CAAC,CAAC,CAAC,EAAE,CAAC,GAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;YACnC,MAAM,CAAC,GAAG,aAAa,CAAC,CAAC,CAAC,CAAC;YAE3B,IAAI,CAAC,GAAG,SAAS,EAAE,CAAC;gBAChB,SAAS,GAAG,CAAC,CAAC;gBACd,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACnC,CAAC;QACL,CAAC;IACL,CAAC;IAED,4DAA4D;IAC5D,OAAO,SAAS,GAAC,SAAS,CAAC;AAC/B,CAAC;AAGD,OAAO,EAAE,YAAY,EAAE,CAAA"}
@@ -0,0 +1,22 @@
1
+ import type { PrePointOnShape } from '../point-on-shape/point-on-shape.js';
2
+ import type { CurvePiece } from '../mat/curve-piece.js';
3
+ /**
4
+ * Find new `x` and `ps` that are better estimates of the 3-prong circle.
5
+ *
6
+ * The potential function, V, is defined as the distance to the actual 3 prong
7
+ * circle center.
8
+ *
9
+ * @param maxCoordPowerOf2
10
+ * @param curvePiece3s The three boundary pieces, each of which should contain
11
+ * a point of the 3-prong to be found.
12
+ * @param x The currently best guess at the center of the 3-prong circle.
13
+ * @param vectorToZeroV
14
+ *
15
+ * @internal
16
+ */
17
+ declare function calcBetterX(maxCoordPowerOf2: number, curvePiece3s: CurvePiece[][], x: number[], vectorToZeroV: number[]): {
18
+ newX: number[];
19
+ newV: number;
20
+ newPoss: PrePointOnShape[];
21
+ };
22
+ export { calcBetterX };