flo-mat 3.0.15 → 4.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/__tests__/cp-node/compare-cp-nodes-by-value.ts +5 -3
- package/__tests__/cp-node/compare-poss-by-value.ts +7 -7
- package/__tests__/cp-node/fs/get-all-on-circle.spec.ts +8 -8
- package/__tests__/cp-node/fs/is-one-prong.spec.ts +3 -3
- package/__tests__/cp-node/fs/is-sharp.spec.ts +1 -1
- package/__tests__/get-mats1.ts +29 -32
- package/__tests__/helpers/close-to.ts +71 -0
- package/__tests__/helpers/jest-extend-nearly.ts +39 -0
- package/__tests__/helpers/jest.setup.ts +6 -0
- package/__tests__/helpers/obj-or-array.ts +8 -0
- package/__tests__/jest-extensions.d.ts +26 -0
- package/__tests__/lib-load.spec.ts +1 -1
- package/browser/index.js +14846 -12124
- package/browser/index.min.js +1 -1
- package/jest.config.cjs +1 -0
- package/node/add-n-prong.ts/join-spokes.d.ts +2 -2
- package/node/add-n-prong.ts/join-spokes.js +5 -4
- package/node/add-n-prong.ts/join-spokes.js.map +1 -1
- package/node/closest-boundary-point/cull-bezier-pieces-1.d.ts +9 -0
- package/node/closest-boundary-point/{cull-bezier-pieces.js → cull-bezier-pieces-1.js} +6 -7
- package/node/closest-boundary-point/cull-bezier-pieces-1.js.map +1 -0
- package/node/closest-boundary-point/cull-by-loose-bounding-box.d.ts +7 -5
- package/node/closest-boundary-point/cull-by-loose-bounding-box.js +12 -10
- package/node/closest-boundary-point/cull-by-loose-bounding-box.js.map +1 -1
- package/node/closest-boundary-point/cull-by-tight-boundary-box.js +2 -2
- package/node/closest-boundary-point/foot-and-endpoint-info.d.ts +9 -9
- package/node/closest-boundary-point/get-best-distance-squared.d.ts +4 -3
- package/node/closest-boundary-point/get-best-distance-squared.js +11 -11
- package/node/closest-boundary-point/get-best-distance-squared.js.map +1 -1
- package/node/closest-boundary-point/get-close-boundary-points-certified.d.ts +5 -9
- package/node/closest-boundary-point/get-close-boundary-points-certified.js +22 -18
- package/node/closest-boundary-point/get-close-boundary-points-certified.js.map +1 -1
- package/node/closest-boundary-point/get-potential-closest-points-on-curve-certified.d.ts +4 -8
- package/node/closest-boundary-point/get-potential-closest-points-on-curve-certified.js +12 -79
- package/node/closest-boundary-point/get-potential-closest-points-on-curve-certified.js.map +1 -1
- package/node/closest-boundary-point/root-interval-to-distance-squared-interval.d.ts +1 -1
- package/node/closest-boundary-point/root-interval-to-distance-squared-interval.js +5 -5
- package/node/closest-boundary-point/root-interval-to-distance-squared-interval.js.map +1 -1
- package/node/corner/compare-curvatures-at-interface.d.ts +1 -1
- package/node/corner/compare-curvatures-at-interface.js +1 -1
- package/node/corner/corner.d.ts +7 -6
- package/node/corner/get-corner.d.ts +1 -6
- package/node/corner/get-corner.js +2 -9
- package/node/corner/get-corner.js.map +1 -1
- package/node/corner/get-interface-ccw.d.ts +2 -2
- package/node/corner/get-interface-ccw.js +4 -5
- package/node/corner/get-interface-ccw.js.map +1 -1
- package/node/cp-node/cp-node-fs.d.ts +0 -15
- package/node/cp-node/cp-node-fs.js +0 -4
- package/node/cp-node/cp-node-fs.js.map +1 -1
- package/node/cp-node/cp-node.d.ts +10 -10
- package/node/cp-node/fs/clone.js.map +1 -1
- package/node/cp-node/fs/cp-node-comparator.js +2 -2
- package/node/cp-node/fs/cp-node-comparator.js.map +1 -1
- package/node/cp-node/fs/enhance-cp-node.d.ts +1 -1
- package/node/cp-node/fs/enhance-cp-node.js +5 -5
- package/node/cp-node/fs/enhance-cp-node.js.map +1 -1
- package/node/cp-node/fs/get-boundary-bezier-parts-to-next.js +2 -2
- package/node/cp-node/fs/get-boundary-bezier-parts-to-next.js.map +1 -1
- package/node/cp-node/fs/get-cp-node-ordering.js +4 -4
- package/node/cp-node/fs/get-cp-node-ordering.js.map +1 -1
- package/node/cp-node/fs/get-edge-direction.js +3 -3
- package/node/cp-node/fs/get-edge-direction.js.map +1 -1
- package/node/cp-node/fs/get-hole-closers.d.ts +1 -1
- package/node/cp-node/fs/get-implied-boundary-bezier-between.js +2 -2
- package/node/cp-node/fs/get-implied-boundary-bezier-between.js.map +1 -1
- package/node/cp-node/fs/get-mat-curve-between.d.ts +1 -1
- package/node/cp-node/fs/get-mat-curve-between.js +6 -5
- package/node/cp-node/fs/get-mat-curve-between.js.map +1 -1
- package/node/cp-node/fs/get-salience.d.ts +1 -1
- package/node/cp-node/fs/get-salience.js +3 -3
- package/node/cp-node/fs/get-salience.js.map +1 -1
- package/node/cp-node/fs/insert-cp-node.d.ts +3 -3
- package/node/cp-node/fs/insert-cp-node.js +3 -4
- package/node/cp-node/fs/insert-cp-node.js.map +1 -1
- package/node/cp-node/fs/is-one-prong.d.ts +1 -1
- package/node/cp-node/fs/is-one-prong.js +2 -9
- package/node/cp-node/fs/is-one-prong.js.map +1 -1
- package/node/cp-node/fs/is-order-correct.d.ts +2 -2
- package/node/cp-node/fs/is-order-correct.js +5 -8
- package/node/cp-node/fs/is-order-correct.js.map +1 -1
- package/node/cp-node/fs/is-sharp.js +1 -1
- package/node/cp-node/fs/is-sharp.js.map +1 -1
- package/node/cp-node/fs/remove-cp-node.js +1 -2
- package/node/cp-node/fs/remove-cp-node.js.map +1 -1
- package/node/debug/debug-elem-types.d.ts +1 -2
- package/node/debug/debug-elem-types.js +1 -2
- package/node/debug/debug-elem-types.js.map +1 -1
- package/node/debug/functions/draw-elem/draw-cp-node.js +2 -2
- package/node/debug/functions/draw-elem/draw-cp-node.js.map +1 -1
- package/node/debug/functions/draw-elem/draw-elem.js +1 -5
- package/node/debug/functions/draw-elem/draw-elem.js.map +1 -1
- package/node/debug/functions/draw-elem/draw-leaves.js +2 -2
- package/node/debug/functions/draw-elem/draw-leaves.js.map +1 -1
- package/node/debug/functions/draw-elem/draw-max-vertex.d.ts +1 -1
- package/node/debug/functions/draw-elem/draw-max-vertex.js +1 -1
- package/node/debug/functions/draw-elem/draw-max-vertex.js.map +1 -1
- package/node/debug/functions/draw-elem/draw-one-prong-at-dull-corner.js +12 -3
- package/node/debug/functions/draw-elem/draw-one-prong-at-dull-corner.js.map +1 -1
- package/node/debug/functions/draw-elem/draw-one-prong.d.ts +2 -2
- package/node/debug/functions/draw-elem/draw-one-prong.js +8 -7
- package/node/debug/functions/draw-elem/draw-one-prong.js.map +1 -1
- package/node/debug/functions/draw-elem/draw-three-prong.js +2 -2
- package/node/debug/functions/draw-elem/draw-three-prong.js.map +1 -1
- package/node/debug/functions/draw-elem/draw-two-prong.js +4 -3
- package/node/debug/functions/draw-elem/draw-two-prong.js.map +1 -1
- package/node/debug/functions/draw-elem/draw-vertex.js +1 -1
- package/node/debug/functions/draw-elem/draw-vertex.js.map +1 -1
- package/node/debug/functions/general.js +1 -1
- package/node/debug/functions/general.js.map +1 -1
- package/node/find-2-prong/add-1-prong.d.ts +3 -3
- package/node/find-2-prong/add-1-prong.js +4 -4
- package/node/find-2-prong/add-1-prong.js.map +1 -1
- package/node/find-2-prong/add-2-prong.d.ts +10 -11
- package/node/find-2-prong/add-2-prong.js +42 -37
- package/node/find-2-prong/add-2-prong.js.map +1 -1
- package/node/find-2-prong/calc-seperation-tolerance.js +4 -7
- package/node/find-2-prong/calc-seperation-tolerance.js.map +1 -1
- package/node/find-2-prong/cull-bezier-pieces.d.ts +9 -7
- package/node/find-2-prong/cull-bezier-pieces.js +30 -15
- package/node/find-2-prong/cull-bezier-pieces.js.map +1 -1
- package/node/find-2-prong/find-2-prong.d.ts +12 -13
- package/node/find-2-prong/find-2-prong.js +73 -116
- package/node/find-2-prong/find-2-prong.js.map +1 -1
- package/node/find-2-prong/find-and-add-2-prongs-on-all-loops.d.ts +4 -4
- package/node/find-2-prong/find-and-add-2-prongs-on-all-loops.js.map +1 -1
- package/node/find-2-prong/find-and-add-2-prongs.d.ts +5 -4
- package/node/find-2-prong/find-and-add-2-prongs.js +28 -24
- package/node/find-2-prong/find-and-add-2-prongs.js.map +1 -1
- package/node/find-2-prong/find-and-add-hole-closing-2-prongs.d.ts +6 -8
- package/node/find-2-prong/find-and-add-hole-closing-2-prongs.js +11 -12
- package/node/find-2-prong/find-and-add-hole-closing-2-prongs.js.map +1 -1
- package/node/find-2-prong/get-initial-bezier-pieces.d.ts +5 -6
- package/node/find-2-prong/get-initial-bezier-pieces.js +8 -11
- package/node/find-2-prong/get-initial-bezier-pieces.js.map +1 -1
- package/node/find-2-prong/get-initial-x.d.ts +12 -0
- package/node/find-2-prong/get-initial-x.js +35 -0
- package/node/find-2-prong/get-initial-x.js.map +1 -0
- package/node/find-2-prong/get-medial/antipodal-point.d.ts +8 -0
- package/node/find-2-prong/get-medial/antipodal-point.js +2 -0
- package/node/find-2-prong/get-medial/antipodal-point.js.map +1 -0
- package/node/find-2-prong/get-medial/get-antipodal-points.d.ts +18 -0
- package/node/find-2-prong/get-medial/get-antipodal-points.js +41 -0
- package/node/find-2-prong/get-medial/get-antipodal-points.js.map +1 -0
- package/node/find-2-prong/get-medial/get-closest-points.d.ts +15 -0
- package/node/find-2-prong/get-medial/get-closest-points.js +163 -0
- package/node/find-2-prong/get-medial/get-closest-points.js.map +1 -0
- package/node/find-2-prong/reduce-radius.d.ts +4 -4
- package/node/find-2-prong/reduce-radius.js +30 -50
- package/node/find-2-prong/reduce-radius.js.map +1 -1
- package/node/find-3-prong/calc-better-x.d.ts +22 -0
- package/node/{find-3-prong.ts → find-3-prong}/calc-better-x.js +8 -5
- package/node/find-3-prong/calc-better-x.js.map +1 -0
- package/node/find-3-prong/calc-initial-3-prong-center.d.ts +15 -0
- package/node/find-3-prong/calc-initial-3-prong-center.js +26 -0
- package/node/find-3-prong/calc-initial-3-prong-center.js.map +1 -0
- package/node/find-3-prong/find-3-prong-for-delta3s.d.ts +19 -0
- package/node/{find-3-prong.ts → find-3-prong}/find-3-prong-for-delta3s.js +32 -34
- package/node/find-3-prong/find-3-prong-for-delta3s.js.map +1 -0
- package/node/find-3-prong/find-3-prong.d.ts +13 -0
- package/node/{find-3-prong.ts → find-3-prong}/find-3-prong.js +14 -9
- package/node/find-3-prong/find-3-prong.js.map +1 -0
- package/node/{find-3-prong.ts → find-3-prong}/find-and-add-3-prong.js +2 -2
- package/node/find-3-prong/find-and-add-3-prong.js.map +1 -0
- package/node/find-3-prong/find-and-add-3-prongs-on-loop.js.map +1 -0
- package/node/{find-3-prong.ts → find-3-prong}/find-and-add-3-prongs.js +1 -1
- package/node/find-3-prong/find-and-add-3-prongs.js.map +1 -0
- package/node/find-3-prong/get-closest-points.d.ts +10 -0
- package/node/{find-3-prong.ts → find-3-prong}/get-closest-points.js +5 -5
- package/node/find-3-prong/get-closest-points.js.map +1 -0
- package/node/find-3-prong/three-prong-info.d.ts +9 -0
- package/node/find-3-prong/three-prong-info.js +2 -0
- package/node/find-3-prong/three-prong-info.js.map +1 -0
- package/node/find-mat/clip-options.d.ts +2 -2
- package/node/find-mat/clip-options.js +7 -14
- package/node/find-mat/clip-options.js.map +1 -1
- package/node/find-mat/create-initial-cp-tree.d.ts +8 -7
- package/node/find-mat/create-initial-cp-tree.js +16 -19
- package/node/find-mat/create-initial-cp-tree.js.map +1 -1
- package/node/find-mat/find-mat.d.ts +1 -1
- package/node/find-mat/find-mat.js +6 -12
- package/node/find-mat/find-mat.js.map +1 -1
- package/node/find-mat/find-mats.js +7 -12
- package/node/find-mat/find-mats.js.map +1 -1
- package/node/find-mat/get-dull-corners-on-loop.d.ts +3 -3
- package/node/find-mat/get-dull-corners-on-loop.js +5 -4
- package/node/find-mat/get-dull-corners-on-loop.js.map +1 -1
- package/node/find-mat/get-for-1-prongs-on-loop.d.ts +7 -7
- package/node/find-mat/get-for-1-prongs-on-loop.js +9 -21
- package/node/find-mat/get-for-1-prongs-on-loop.js.map +1 -1
- package/node/find-mat/get-for-2-prongs-on-loop.d.ts +5 -4
- package/node/find-mat/get-for-2-prongs-on-loop.js +4 -6
- package/node/find-mat/get-for-2-prongs-on-loop.js.map +1 -1
- package/node/find-mat/get-meta.d.ts +1 -1
- package/node/find-mat/get-meta.js +12 -12
- package/node/find-mat/get-meta.js.map +1 -1
- package/node/find-mat/get-sharp-corners.d.ts +3 -3
- package/node/find-mat/get-sharp-corners.js +2 -3
- package/node/find-mat/get-sharp-corners.js.map +1 -1
- package/node/find-mat/mat-options.d.ts +15 -15
- package/node/find-mat/mat-options.js +7 -4
- package/node/find-mat/mat-options.js.map +1 -1
- package/node/floyd-warshall/floyd-warshall.js +1 -1
- package/node/floyd-warshall/floyd-warshall.js.map +1 -1
- package/node/floyd-warshall/get-graph.js +2 -2
- package/node/floyd-warshall/get-graph.js.map +1 -1
- package/node/floyd-warshall/get-hole-closer-pairs.js +6 -6
- package/node/floyd-warshall/get-hole-closer-pairs.js.map +1 -1
- package/node/geometry/circle.d.ts +1 -0
- package/node/geometry/circle.js +1 -0
- package/node/geometry/circle.js.map +1 -1
- package/node/geometry/get-closest-square-distance-to-rect.js +1 -4
- package/node/geometry/get-closest-square-distance-to-rect.js.map +1 -1
- package/node/geometry/get-closest-squared-distance-to-rotated-rect.js +2 -1
- package/node/geometry/get-closest-squared-distance-to-rotated-rect.js.map +1 -1
- package/node/index.d.ts +0 -7
- package/node/index.js +0 -5
- package/node/index.js.map +1 -1
- package/node/loop/get-max-coordinate.d.ts +2 -1
- package/node/loop/get-max-coordinate.js +6 -8
- package/node/loop/get-max-coordinate.js.map +1 -1
- package/node/mat/add-to-cp-tree.d.ts +3 -3
- package/node/mat/add-to-cp-tree.js +5 -5
- package/node/mat/add-to-cp-tree.js.map +1 -1
- package/node/mat/create-new-cp-trees.d.ts +10 -0
- package/node/mat/create-new-cp-trees.js +24 -0
- package/node/mat/create-new-cp-trees.js.map +1 -0
- package/node/mat/curve-piece.d.ts +1 -1
- package/node/mat/get-boundary-piece-beziers.d.ts +3 -3
- package/node/mat/get-boundary-piece-beziers.js +125 -20
- package/node/mat/get-boundary-piece-beziers.js.map +1 -1
- package/node/mat/get-branches.d.ts +1 -1
- package/node/mat/get-closeby-cp-if-exist.d.ts +5 -5
- package/node/mat/get-closeby-cp-if-exist.js +6 -5
- package/node/mat/get-closeby-cp-if-exist.js.map +1 -1
- package/node/mat/get-cp-node-to-left-or-same.d.ts +3 -3
- package/node/mat/get-cp-node-to-left-or-same.js +2 -2
- package/node/mat/get-cp-node-to-left-or-same.js.map +1 -1
- package/node/mat/get-largest-vertex.d.ts +1 -1
- package/node/mat/get-largest-vertex.js +1 -1
- package/node/mat/get-largest-vertex.js.map +1 -1
- package/node/mat/mat-meta.d.ts +2 -3
- package/node/mat/mat.d.ts +5 -5
- package/node/mat/simplify-mat.js +5 -4
- package/node/mat/simplify-mat.js.map +1 -1
- package/node/mat/trim-mat.d.ts +3 -2
- package/node/mat/trim-mat.js +5 -3
- package/node/mat/trim-mat.js.map +1 -1
- package/node/point-on-shape/calc-pos-order.d.ts +8 -5
- package/node/point-on-shape/calc-pos-order.js +7 -7
- package/node/point-on-shape/calc-pos-order.js.map +1 -1
- package/node/point-on-shape/compare-poss.d.ts +4 -0
- package/node/point-on-shape/compare-poss.js +12 -0
- package/node/point-on-shape/compare-poss.js.map +1 -1
- package/node/point-on-shape/get-osculating-circle.d.ts +5 -6
- package/node/point-on-shape/get-osculating-circle.js +17 -20
- package/node/point-on-shape/get-osculating-circle.js.map +1 -1
- package/node/point-on-shape/get-pos-corner.d.ts +18 -4
- package/node/point-on-shape/get-pos-corner.js +6 -6
- package/node/point-on-shape/get-pos-corner.js.map +1 -1
- package/node/point-on-shape/is-pos-corner.d.ts +3 -2
- package/node/point-on-shape/is-pos-corner.js.map +1 -1
- package/node/point-on-shape/is-pos-sharp-corner.d.ts +1 -12
- package/node/point-on-shape/is-pos-sharp-corner.js +4 -5
- package/node/point-on-shape/is-pos-sharp-corner.js.map +1 -1
- package/node/point-on-shape/point-on-shape.d.ts +39 -6
- package/node/point-on-shape/pos-to-human-string.d.ts +1 -1
- package/node/point-on-shape/pos-to-human-string.js.map +1 -1
- package/node/point-on-shape/to-p.d.ts +9 -0
- package/node/point-on-shape/to-p.js +13 -0
- package/node/point-on-shape/to-p.js.map +1 -0
- package/node/sat/add-debug-info.d.ts +2 -1
- package/node/sat/add-debug-info.js +2 -1
- package/node/sat/add-debug-info.js.map +1 -1
- package/node/sat/cull-non-cycles.d.ts +2 -1
- package/node/sat/cull-non-cycles.js +5 -3
- package/node/sat/cull-non-cycles.js.map +1 -1
- package/node/sat/cull.js +3 -4
- package/node/sat/cull.js.map +1 -1
- package/node/sat/get-leaves.d.ts +1 -1
- package/node/sat/get-leaves.js +1 -2
- package/node/sat/get-leaves.js.map +1 -1
- package/node/sat/get-sat-culls.d.ts +2 -2
- package/node/sat/get-sat-culls.js +3 -3
- package/node/sat/get-sat-culls.js.map +1 -1
- package/node/sat/to-scale-axis.d.ts +1 -1
- package/node/sat/to-scale-axis.js +2 -2
- package/node/sat/to-scale-axis.js.map +1 -1
- package/node/svg/get-loop-bounds.d.ts +7 -7
- package/node/svg/get-loop-bounds.js +33 -70
- package/node/svg/get-loop-bounds.js.map +1 -1
- package/node/svg/get-min-y-pos.d.ts +2 -3
- package/node/svg/get-min-y-pos.js +2 -2
- package/node/svg/get-min-y-pos.js.map +1 -1
- package/node/svg/get-shape-bounds.d.ts +6 -6
- package/node/svg/get-shape-bounds.js +6 -6
- package/node/svg/get-shape-bounds.js.map +1 -1
- package/node/utils/mutable.d.ts +4 -0
- package/node/utils/mutable.js +2 -0
- package/node/utils/mutable.js.map +1 -0
- package/node/utils/sum.js.map +1 -1
- package/node/utils/time-function-call.d.ts +14 -0
- package/node/utils/time-function-call.js +32 -0
- package/node/utils/time-function-call.js.map +1 -0
- package/node/vertex/remove-vertex.d.ts +1 -0
- package/node/vertex/remove-vertex.js +1 -1
- package/node/vertex/remove-vertex.js.map +1 -1
- package/package.json +3 -5
- package/src/add-n-prong.ts/join-spokes.ts +8 -6
- package/src/closest-boundary-point/{cull-bezier-pieces.ts → cull-bezier-pieces-1.ts} +7 -7
- package/src/closest-boundary-point/cull-by-loose-bounding-box.ts +15 -14
- package/src/closest-boundary-point/cull-by-tight-boundary-box.ts +2 -2
- package/src/closest-boundary-point/foot-and-endpoint-info.ts +8 -10
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- package/src/find-2-prong/find-2-prong.ts +102 -151
- package/src/find-2-prong/find-and-add-2-prong.ts +23 -23
- package/src/find-2-prong/find-and-add-2-prongs-on-all-loops.ts +4 -6
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- package/src/{find-3-prong.ts → find-3-prong}/find-3-prong-for-delta3s.ts +46 -51
- package/src/find-3-prong/find-3-prong.ts +52 -0
- package/src/{find-3-prong.ts → find-3-prong}/find-and-add-3-prong.ts +2 -2
- package/src/{find-3-prong.ts → find-3-prong}/find-and-add-3-prongs.ts +1 -1
- package/src/{find-3-prong.ts → find-3-prong}/get-closest-points.ts +8 -5
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-
function getCircleCenterFrom2PointsAndNormal(
|
|
52
|
-
extreme: number,
|
|
53
|
-
p: number[],
|
|
54
|
-
x: number[],
|
|
55
|
-
p1: number[]) {
|
|
33
|
+
for (const P of [pS,pE]) {
|
|
34
|
+
if (squaredDistanceBetween(x,P) > minRadius) {
|
|
35
|
+
continue; // short-circuit
|
|
36
|
+
}
|
|
56
37
|
|
|
57
|
-
|
|
38
|
+
const { a0, b0 } = getMedialPointCoeffsBez0(y, nnorm, P);
|
|
58
39
|
|
|
59
|
-
|
|
60
|
-
|
|
61
|
-
|
|
62
|
-
}
|
|
40
|
+
if (abs(a0) <= 2**-40 || abs(b0) <= 2**-40) {
|
|
41
|
+
continue;
|
|
42
|
+
}
|
|
63
43
|
|
|
64
|
-
|
|
65
|
-
const pb = [
|
|
66
|
-
(p[0] + p1[0]) / 2,
|
|
67
|
-
(p[1] + p1[1]) / 2,
|
|
68
|
-
];
|
|
69
|
-
const tan = [p1[0] - p[0], p1[1] - p[1]];
|
|
70
|
-
const norm = [-tan[1], tan[0]]; // Rotate by 90 degrees
|
|
71
|
-
const pb2 = [pb[0] + norm[0], pb[1] + norm[1]];
|
|
44
|
+
const w = -b0 / a0;
|
|
72
45
|
|
|
73
|
-
|
|
46
|
+
// too close to point of origin *or* negative;
|
|
47
|
+
if (w < 2**-40) { continue; }
|
|
74
48
|
|
|
75
|
-
|
|
49
|
+
const N = [w*nnorm[0], w*nnorm[1]];
|
|
50
|
+
const r = lengthSquared(N);
|
|
76
51
|
|
|
77
|
-
|
|
78
|
-
|
|
79
|
-
|
|
80
|
-
|
|
52
|
+
if (r < minRadius) {
|
|
53
|
+
minRadius = r;
|
|
54
|
+
x = [y[0] + N[0], y[1] + N[1]];
|
|
55
|
+
}
|
|
56
|
+
}
|
|
81
57
|
}
|
|
82
58
|
|
|
83
|
-
|
|
59
|
+
// The extra bit is to account for floating point precision.
|
|
60
|
+
return TOLERANCE*minRadius;
|
|
84
61
|
}
|
|
85
62
|
|
|
86
63
|
|
|
@@ -1,13 +1,13 @@
|
|
|
1
|
-
import { PointOnShape } from '../point-on-shape/point-on-shape.js';
|
|
1
|
+
// import { PointOnShape } from '../point-on-shape/point-on-shape.js';
|
|
2
2
|
|
|
3
3
|
|
|
4
|
-
/** @internal */
|
|
5
|
-
type TXForDebugging = {
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
|
|
10
|
-
}
|
|
4
|
+
// /** @internal */
|
|
5
|
+
// type TXForDebugging = {
|
|
6
|
+
// x: number[];
|
|
7
|
+
// y: PointOnShape;
|
|
8
|
+
// z: PointOnShape;
|
|
9
|
+
// t: number;
|
|
10
|
+
// }
|
|
11
11
|
|
|
12
12
|
|
|
13
|
-
export { TXForDebugging }
|
|
13
|
+
// export { TXForDebugging }
|
|
@@ -1,39 +1,46 @@
|
|
|
1
|
+
import type { PrePointOnShape } from '../point-on-shape/point-on-shape.js';
|
|
2
|
+
import type { CurvePiece } from '../mat/curve-piece.js';
|
|
1
3
|
import { fromTo, circumCenter, len, scale, translate } from 'flo-vector2d';
|
|
2
|
-
import { PointOnShape } from '../point-on-shape/point-on-shape.js';
|
|
3
|
-
import { CurvePiece } from '../mat/curve-piece.js';
|
|
4
4
|
import { getClosestPoints } from './get-closest-points.js';
|
|
5
5
|
|
|
6
6
|
|
|
7
7
|
/**
|
|
8
|
-
*
|
|
9
|
-
*
|
|
8
|
+
* Find new `x` and `ps` that are better estimates of the 3-prong circle.
|
|
9
|
+
*
|
|
10
10
|
* The potential function, V, is defined as the distance to the actual 3 prong
|
|
11
11
|
* circle center.
|
|
12
|
+
*
|
|
13
|
+
* @param maxCoordPowerOf2
|
|
12
14
|
* @param curvePiece3s The three boundary pieces, each of which should contain
|
|
13
15
|
* a point of the 3-prong to be found.
|
|
14
16
|
* @param x The currently best guess at the center of the 3-prong circle.
|
|
15
17
|
* @param vectorToZeroV
|
|
16
|
-
*
|
|
18
|
+
*
|
|
19
|
+
* @internal
|
|
17
20
|
*/
|
|
18
21
|
function calcBetterX(
|
|
22
|
+
maxCoordPowerOf2: number,
|
|
19
23
|
curvePiece3s: CurvePiece[][],
|
|
20
24
|
x: number[],
|
|
21
|
-
vectorToZeroV: number[]) {
|
|
25
|
+
vectorToZeroV: number[]): {
|
|
26
|
+
newX: number[];
|
|
27
|
+
newV: number;
|
|
28
|
+
newPoss: PrePointOnShape[];
|
|
29
|
+
} {
|
|
22
30
|
|
|
23
31
|
const V = len(vectorToZeroV);
|
|
24
32
|
|
|
25
33
|
let nu = 1;
|
|
26
34
|
let better;
|
|
27
35
|
let newX;
|
|
28
|
-
let newPoss:
|
|
36
|
+
let newPoss: PrePointOnShape[];
|
|
29
37
|
let newV;
|
|
30
|
-
let i = 0;
|
|
38
|
+
let i = 0; // Safeguard
|
|
31
39
|
do {
|
|
32
40
|
const shift = scale(vectorToZeroV, nu);
|
|
33
41
|
newX = translate(shift, x);
|
|
34
|
-
|
|
35
|
-
|
|
36
|
-
newPoss = getClosestPoints(newX, curvePiece3s);
|
|
42
|
+
|
|
43
|
+
newPoss = getClosestPoints(maxCoordPowerOf2, newX, curvePiece3s);
|
|
37
44
|
|
|
38
45
|
// Point of zero V
|
|
39
46
|
const newCircleCenter = circumCenter(newPoss.map(pos => pos!.p));
|
|
@@ -1,40 +1,38 @@
|
|
|
1
|
-
|
|
1
|
+
import type { CpNode } from '../cp-node/cp-node.js';
|
|
2
|
+
import type { CurvePiece } from '../mat/curve-piece.js';
|
|
2
3
|
import { circumCenter } from 'flo-vector2d';
|
|
3
|
-
import { CpNode } from '../cp-node/cp-node.js';
|
|
4
|
-
import { CurvePiece } from '../mat/curve-piece.js';
|
|
5
4
|
import { getCloseBoundaryPointsCertified } from '../closest-boundary-point/get-close-boundary-points-certified.js';
|
|
6
|
-
import { createPos } from '../point-on-shape/create-pos.js';
|
|
7
5
|
|
|
8
|
-
const { max, ceil, log2 } = Math;
|
|
9
6
|
|
|
10
7
|
/**
|
|
11
|
-
* @internal
|
|
12
8
|
* Finds an initial 3-prong circle center point from which to iterate. The point
|
|
13
9
|
* must be within the shape.
|
|
14
|
-
*
|
|
10
|
+
*
|
|
11
|
+
* @param maxCoordPowerOf2
|
|
12
|
+
* @param δ3s the three boundary pieces of which we need to find the three
|
|
15
13
|
* 3-prong points.
|
|
16
14
|
* @param curvePiece3s
|
|
17
|
-
*
|
|
15
|
+
*
|
|
16
|
+
* @internal
|
|
18
17
|
*/
|
|
19
18
|
function calcInitial3ProngCenter(
|
|
20
|
-
|
|
19
|
+
maxCoordPowerOf2: number,
|
|
21
20
|
δ3s: CpNode[][],
|
|
22
21
|
curvePiece3s: CurvePiece[][]) {
|
|
23
22
|
|
|
24
|
-
const circle = δ3s[0][0].
|
|
23
|
+
const circle = δ3s[0][0].pointOnShape.circle;
|
|
25
24
|
const twoProngCircleCenter = circle.center;
|
|
26
25
|
|
|
27
|
-
const pow = max(0,ceil(log2(maxCoordinate/circle.radius))) + 1; // determines accuracy;
|
|
28
26
|
const pos = getCloseBoundaryPointsCertified(
|
|
29
|
-
|
|
27
|
+
maxCoordPowerOf2,
|
|
30
28
|
curvePiece3s[1],
|
|
31
29
|
twoProngCircleCenter
|
|
32
30
|
)[0];
|
|
33
31
|
|
|
34
32
|
const meanPoints = [
|
|
35
|
-
δ3s[0][0].
|
|
33
|
+
δ3s[0][0].pointOnShape.p,
|
|
36
34
|
pos.p,
|
|
37
|
-
δ3s[2][1].
|
|
35
|
+
δ3s[2][1].pointOnShape.p,
|
|
38
36
|
];
|
|
39
37
|
|
|
40
38
|
return circumCenter(meanPoints);
|
|
@@ -1,44 +1,40 @@
|
|
|
1
|
-
import {
|
|
2
|
-
|
|
3
|
-
|
|
4
|
-
} from '
|
|
1
|
+
import type { CpNode } from '../cp-node/cp-node.js';
|
|
2
|
+
import type { CurvePiece } from '../mat/curve-piece.js';
|
|
3
|
+
import type { ThreeProngInfo } from './three-prong-info.js';
|
|
4
|
+
import type { PrePointOnShape } from '../point-on-shape/point-on-shape.js';
|
|
5
|
+
import { fromTo, circumCenter as getCircumCenter, len, distanceBetween, toUnitVector, rotate90Degrees, cross } from 'flo-vector2d';
|
|
5
6
|
import { tangent } from 'flo-bezier3';
|
|
6
|
-
import { CpNode } from '../cp-node/cp-node.js';
|
|
7
|
-
import { CpNodeFs } from '../cp-node/cp-node-fs.js';
|
|
8
|
-
import { CurvePiece } from '../mat/curve-piece.js';
|
|
9
|
-
import { PointOnShape } from '../point-on-shape/point-on-shape.js';
|
|
10
7
|
import { calcInitial3ProngCenter } from './calc-initial-3-prong-center.js';
|
|
11
8
|
import { getClosestPoints } from './get-closest-points.js';
|
|
12
9
|
import { calcBetterX } from './calc-better-x.js';
|
|
13
10
|
import { getCloseBoundaryPointsCertified } from '../closest-boundary-point/get-close-boundary-points-certified.js';
|
|
14
11
|
import { getCorner } from '../corner/get-corner.js';
|
|
15
12
|
import { isPosCorner } from '../point-on-shape/is-pos-corner.js';
|
|
16
|
-
import { getPosCorner } from '../point-on-shape/get-pos-corner.js';
|
|
13
|
+
import { getPosCorner$ } from '../point-on-shape/get-pos-corner.js';
|
|
14
|
+
import { isSharp } from '../cp-node/fs/is-sharp.js';
|
|
17
15
|
|
|
18
|
-
const {
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
/** @internal */
|
|
22
|
-
const calcVectorToZeroV_StraightToIt = fromTo;
|
|
16
|
+
const { min, abs, asin } = Math;
|
|
23
17
|
|
|
24
18
|
|
|
25
19
|
/**
|
|
26
|
-
* @internal
|
|
27
20
|
* Finds a 3-prong using only the 3 given δs.
|
|
28
|
-
*
|
|
21
|
+
*
|
|
22
|
+
* @param δs the boundary pieces
|
|
29
23
|
* @param idx δ identifier
|
|
24
|
+
* @param k δs identifier
|
|
30
25
|
* @param curvePiecess
|
|
31
|
-
* @param
|
|
32
|
-
*
|
|
26
|
+
* @param maxCoordPowerOf2
|
|
27
|
+
*
|
|
28
|
+
* @internal
|
|
33
29
|
*/
|
|
34
30
|
function find3ProngForDelta3s(
|
|
35
31
|
δs: CpNode[][],
|
|
36
32
|
idx: number,
|
|
37
33
|
k: number,
|
|
38
34
|
curvePiecess: CurvePiece[][],
|
|
39
|
-
|
|
35
|
+
maxCoordPowerOf2: number): { error: number, threeProngInfo: ThreeProngInfo } | undefined {
|
|
40
36
|
|
|
41
|
-
const TOLERANCE = 2
|
|
37
|
+
const TOLERANCE = 2**(maxCoordPowerOf2 - 32);
|
|
42
38
|
const MAX_ITERATIONS = 10;
|
|
43
39
|
|
|
44
40
|
const δs_ = [
|
|
@@ -72,44 +68,42 @@ function find3ProngForDelta3s(
|
|
|
72
68
|
if (isSharp(δ3s[0][0])) { return undefined; }
|
|
73
69
|
|
|
74
70
|
|
|
75
|
-
let poss:
|
|
76
|
-
let
|
|
77
|
-
let
|
|
78
|
-
let x = calcInitial3ProngCenter(maxCoordinate, δ3s, curvePiece3s);
|
|
71
|
+
let poss: PrePointOnShape[] = undefined!;
|
|
72
|
+
let j = 0; // Safeguard for slow convergence
|
|
73
|
+
let x = calcInitial3ProngCenter(maxCoordPowerOf2, δ3s, curvePiece3s);
|
|
79
74
|
|
|
80
|
-
let tolerance =
|
|
75
|
+
let tolerance = Infinity;
|
|
81
76
|
while (tolerance > TOLERANCE && j < MAX_ITERATIONS) {
|
|
82
77
|
j++;
|
|
83
78
|
|
|
84
|
-
poss = getClosestPoints(x, curvePiece3s);
|
|
79
|
+
poss = getClosestPoints(maxCoordPowerOf2, x, curvePiece3s);
|
|
85
80
|
if (!Number.isFinite(x[0]) || !Number.isFinite(x[1])) {
|
|
86
81
|
|
|
87
|
-
//
|
|
82
|
+
// FUTURE - the code can be cleaned up and sped up a lot if we don't
|
|
88
83
|
// use this function as is but instead use δs[0] and δs[2] as is
|
|
89
84
|
// and make δs[1] include all the rest of the beziers around the
|
|
90
85
|
// loop. This check, for instance, would be eliminated completely.
|
|
91
86
|
return undefined;
|
|
92
87
|
}
|
|
93
88
|
|
|
94
|
-
|
|
95
|
-
|
|
96
|
-
const vectorToZeroV = calcVectorToZeroV_StraightToIt(x, circumCenter_);
|
|
89
|
+
const circumCenter = getCircumCenter(poss.map(x => x.p));
|
|
90
|
+
const vectorToZeroV = fromTo(x, circumCenter);
|
|
97
91
|
|
|
98
92
|
if (!Number.isFinite(vectorToZeroV[0]) || !Number.isFinite(vectorToZeroV[1])) {
|
|
99
93
|
|
|
100
|
-
//
|
|
94
|
+
// FUTURE - the code can be cleaned up and sped up a lot if we don't
|
|
101
95
|
// use this function as is but instead use δs[0] and δs[2] as is
|
|
102
96
|
// and make δs[1] include all the rest of the beziers around the
|
|
103
97
|
// loop. This check, for instance, would be eliminated completely.
|
|
104
98
|
return undefined;
|
|
105
99
|
}
|
|
106
|
-
const upds = calcBetterX(curvePiece3s, x, vectorToZeroV);
|
|
100
|
+
const upds = calcBetterX(maxCoordPowerOf2, curvePiece3s, x, vectorToZeroV);
|
|
107
101
|
x = upds.newX;
|
|
108
102
|
poss = upds.newPoss;
|
|
109
103
|
|
|
110
104
|
const V = len(vectorToZeroV); // The 'potential'
|
|
111
105
|
|
|
112
|
-
tolerance =
|
|
106
|
+
tolerance = abs(V - upds.newV);
|
|
113
107
|
}
|
|
114
108
|
|
|
115
109
|
const radius = (distanceBetween(x, poss[0].p) +
|
|
@@ -121,28 +115,28 @@ function find3ProngForDelta3s(
|
|
|
121
115
|
//-------------------------------------------------------------------------
|
|
122
116
|
// Calculate the unit tangent vector at 3-prong circle points - they should
|
|
123
117
|
// be very close to tangent to the boundary piece tangents at those points
|
|
124
|
-
// (up to sign).
|
|
118
|
+
// (up to sign). Dull corners is a common special case.
|
|
125
119
|
//-------------------------------------------------------------------------
|
|
126
120
|
let totalAngleError = 0;
|
|
127
121
|
for (let i=0; i<3; i++) {
|
|
128
|
-
const pos = poss
|
|
122
|
+
const pos = poss[i];
|
|
129
123
|
//----------------------------
|
|
130
124
|
// Tangent of circle at point
|
|
131
125
|
//----------------------------
|
|
132
|
-
const v = toUnitVector(fromTo(pos
|
|
126
|
+
const v = toUnitVector(fromTo(pos.p, x));
|
|
133
127
|
const v1 = rotate90Degrees(v);
|
|
134
128
|
|
|
135
129
|
|
|
136
130
|
//-----------------------------------
|
|
137
131
|
// Check if point is on dull crorner
|
|
138
132
|
//-----------------------------------
|
|
139
|
-
if (isPosCorner(pos
|
|
140
|
-
const corner = getCorner(pos
|
|
133
|
+
if (isPosCorner(pos) && getPosCorner$(pos).isDull) {
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+
const corner = getCorner(pos.curve.ps, pos.curve.next.ps);
|
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141
135
|
const tans = corner.tangents;
|
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142
136
|
const perps = tans.map( rotate90Degrees );
|
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143
137
|
|
|
144
|
-
const angleError1 =
|
|
145
|
-
const angleError2 =
|
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138
|
+
const angleError1 = asin( cross( perps[0], v ) );
|
|
139
|
+
const angleError2 = asin( cross( v, perps[1] ) );
|
|
146
140
|
|
|
147
141
|
let angleError = 0;
|
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148
142
|
if (angleError1 > 0) { angleError += angleError1; }
|
|
@@ -153,18 +147,18 @@ function find3ProngForDelta3s(
|
|
|
153
147
|
//---------------------------
|
|
154
148
|
// Tangent of curve at point
|
|
155
149
|
//---------------------------
|
|
156
|
-
const v2 = toUnitVector( tangent(pos
|
|
150
|
+
const v2 = toUnitVector( tangent(pos.curve.ps, pos.t) );
|
|
157
151
|
|
|
158
152
|
// Cross is more numerically stable than Vector.dot at angles a
|
|
159
|
-
// multiple of Math.PI **and** is close to the actual angle value
|
|
153
|
+
// multiple of `Math.PI` **and** is close to the actual angle value
|
|
160
154
|
// and can thus just be added to cone method of looking at
|
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161
155
|
// tolerance.
|
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162
156
|
|
|
163
157
|
// Should be close to zero and is close to the actual angle.
|
|
164
|
-
const cross_ =
|
|
158
|
+
const cross_ = abs( asin( cross(v1, v2) ) );
|
|
165
159
|
|
|
166
160
|
totalAngleError += cross_;
|
|
167
|
-
}
|
|
161
|
+
}
|
|
168
162
|
}
|
|
169
163
|
|
|
170
164
|
//-------------------------------------------------------------------------
|
|
@@ -174,22 +168,23 @@ function find3ProngForDelta3s(
|
|
|
174
168
|
//-------------------------------------------------------------------------
|
|
175
169
|
const closestDs = [];
|
|
176
170
|
for (let i=0; i<curvePiecess.length; i++) {
|
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177
|
-
const
|
|
178
|
-
|
|
179
|
-
curvePiecess[i],
|
|
171
|
+
const pos = getCloseBoundaryPointsCertified(
|
|
172
|
+
maxCoordPowerOf2,
|
|
173
|
+
curvePiecess[i],
|
|
174
|
+
x
|
|
180
175
|
)[0];
|
|
181
176
|
|
|
182
|
-
closestDs.push( distanceBetween(
|
|
177
|
+
closestDs.push( distanceBetween(pos.p, x) );
|
|
183
178
|
}
|
|
184
|
-
const closestD =
|
|
185
|
-
const radiusDelta =
|
|
179
|
+
const closestD = min(...closestDs);
|
|
180
|
+
const radiusDelta = abs(radius - closestD);
|
|
186
181
|
|
|
187
182
|
// Weights below still need to be optimized.
|
|
188
183
|
const W1 = 1;
|
|
189
184
|
const W2 = 1;
|
|
190
185
|
const error = W1*radiusDelta + W2*totalAngleError;
|
|
191
186
|
|
|
192
|
-
return {
|
|
187
|
+
return { threeProngInfo: { poss, circle, δ3s }, error };
|
|
193
188
|
}
|
|
194
189
|
|
|
195
190
|
|
|
@@ -0,0 +1,52 @@
|
|
|
1
|
+
import type { CpNode } from '../cp-node/cp-node.js';
|
|
2
|
+
import type { ThreeProngInfo } from './three-prong-info.js';
|
|
3
|
+
import { find3ProngForDelta3s } from './find-3-prong-for-delta3s.js';
|
|
4
|
+
import { getBoundaryPieceBeziers } from '../mat/get-boundary-piece-beziers.js';
|
|
5
|
+
import { timeFunctionCalls } from '../utils/time-function-call.js';
|
|
6
|
+
|
|
7
|
+
|
|
8
|
+
/**
|
|
9
|
+
* Find and return a 3-prong from the given boundary piece.
|
|
10
|
+
*
|
|
11
|
+
* @param δs A boundary piece
|
|
12
|
+
* @param maxCoordPowerOf2 The maximum coordinate power of 2 value used to
|
|
13
|
+
* calculate floating point tolerances.
|
|
14
|
+
*
|
|
15
|
+
* @internal
|
|
16
|
+
*/
|
|
17
|
+
function find3Prong(
|
|
18
|
+
δs: CpNode[][],
|
|
19
|
+
maxCoordPowerOf2: number): ThreeProngInfo {
|
|
20
|
+
|
|
21
|
+
// FUTURE if `δs.length > (some threshold (say 4 or 5))` then add two-prongs
|
|
22
|
+
// to reduced the number of permutations required
|
|
23
|
+
// if (δs.length > 3) { console.log(δs.length); }
|
|
24
|
+
|
|
25
|
+
const curvePiecess = δs.map(getBoundaryPieceBeziers);
|
|
26
|
+
|
|
27
|
+
// The best candidate amongst the different 'permutations' of the given δs.
|
|
28
|
+
let threeProng: ThreeProngInfo;
|
|
29
|
+
|
|
30
|
+
let smallestError = Infinity;
|
|
31
|
+
for (let i=1; i<δs.length - 1; i++) {
|
|
32
|
+
for (let k=0; k<3; k++) {
|
|
33
|
+
const r = find3ProngForDelta3s(
|
|
34
|
+
δs, i, k, curvePiecess, maxCoordPowerOf2
|
|
35
|
+
);
|
|
36
|
+
|
|
37
|
+
if (r === undefined) { continue; }
|
|
38
|
+
|
|
39
|
+
const { error, threeProngInfo } = r;
|
|
40
|
+
|
|
41
|
+
if (error < smallestError) {
|
|
42
|
+
smallestError = error;
|
|
43
|
+
threeProng = threeProngInfo;
|
|
44
|
+
}
|
|
45
|
+
}
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
return threeProng!;
|
|
49
|
+
}
|
|
50
|
+
|
|
51
|
+
|
|
52
|
+
export { find3Prong }
|
|
@@ -26,13 +26,13 @@ function findAndAdd3Prong(
|
|
|
26
26
|
δs.push([visitedCp, visitedCp.next]);
|
|
27
27
|
}
|
|
28
28
|
|
|
29
|
-
const threeProngInfo = find3Prong(δs, meta.
|
|
29
|
+
const threeProngInfo = find3Prong(δs, meta.maxCoordPowerOf2);
|
|
30
30
|
|
|
31
31
|
const { circle, poss, δ3s } = threeProngInfo;
|
|
32
32
|
|
|
33
33
|
const orders: number[] = [];
|
|
34
34
|
for (let i=0; i<3; i++) {
|
|
35
|
-
orders.push(calcPosOrder(circle, poss[i]));
|
|
35
|
+
orders.push(calcPosOrder(circle.center, poss[i]));
|
|
36
36
|
}
|
|
37
37
|
|
|
38
38
|
const closeBysFor3Prong: CpNode[] = [];
|
|
@@ -1,21 +1,24 @@
|
|
|
1
|
-
import { CurvePiece } from '../mat/curve-piece.js';
|
|
1
|
+
import type { CurvePiece } from '../mat/curve-piece.js';
|
|
2
2
|
import { getCloseBoundaryPointsCertified } from '../closest-boundary-point/get-close-boundary-points-certified.js';
|
|
3
3
|
|
|
4
4
|
|
|
5
5
|
/**
|
|
6
|
-
* @
|
|
6
|
+
* @param maxCoordPowerOf2
|
|
7
7
|
* @param x
|
|
8
8
|
* @param curvePiece3s
|
|
9
|
-
*
|
|
9
|
+
*
|
|
10
|
+
* @internal
|
|
10
11
|
*/
|
|
11
12
|
function getClosestPoints(
|
|
13
|
+
maxCoordPowerOf2: number,
|
|
12
14
|
x: number[],
|
|
13
15
|
curvePiece3s: CurvePiece[][]) {
|
|
14
16
|
|
|
15
17
|
return curvePiece3s.map(curvePieces => {
|
|
16
18
|
return getCloseBoundaryPointsCertified(
|
|
17
|
-
|
|
18
|
-
curvePieces,
|
|
19
|
+
maxCoordPowerOf2,
|
|
20
|
+
curvePieces,
|
|
21
|
+
x
|
|
19
22
|
)[0];
|
|
20
23
|
});
|
|
21
24
|
}
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
import type { CpNode } from '../cp-node/cp-node.js';
|
|
2
|
+
import type { Circle } from '../geometry/circle.js';
|
|
3
|
+
import type { PrePointOnShape } from '../point-on-shape/point-on-shape.js';
|
|
4
|
+
|
|
5
|
+
|
|
6
|
+
interface ThreeProngInfo {
|
|
7
|
+
readonly circle: Circle;
|
|
8
|
+
readonly poss: PrePointOnShape[];
|
|
9
|
+
readonly δ3s: CpNode[][];
|
|
10
|
+
}
|
|
11
|
+
|
|
12
|
+
|
|
13
|
+
export type { ThreeProngInfo }
|
|
@@ -1,34 +1,29 @@
|
|
|
1
|
-
import {
|
|
1
|
+
import type { Mutable } from '../utils/mutable.js';
|
|
2
|
+
import { matOptionRanges, type MatOptions } from './mat-options.js';
|
|
2
3
|
|
|
3
4
|
|
|
4
5
|
function clipOptions(
|
|
5
|
-
|
|
6
|
-
maxRadius: number,
|
|
6
|
+
maxCoordPowerOf2: number,
|
|
7
7
|
options: Required<MatOptions>): Required<MatOptions> {
|
|
8
8
|
|
|
9
|
-
const expMaxCoord = Math.ceil(Math.log2(maxCoordinate));
|
|
10
|
-
const expMaxRadius = Math.ceil(Math.log2(maxRadius));
|
|
11
9
|
const scaleSigBits = 10; // 1024 x 1024
|
|
12
10
|
|
|
13
|
-
const options_ = { ...options };
|
|
11
|
+
const options_: Mutable<Required<MatOptions>> = { ...options };
|
|
12
|
+
|
|
14
13
|
for (const k in matOptionRanges) {
|
|
15
|
-
|
|
16
|
-
let o = options_[
|
|
17
|
-
|
|
18
|
-
const
|
|
19
|
-
const { range, scaleByMaxCoordinate, scaleByMaxRadius } = c;
|
|
14
|
+
const key = k as keyof typeof matOptionRanges;
|
|
15
|
+
let o = options_[key];
|
|
16
|
+
const c = matOptionRanges[key];
|
|
17
|
+
const { range, scaleByMaxCoordinate } = c;
|
|
20
18
|
if (o < range[0]) { o = range[0]; }
|
|
21
19
|
if (o > range[1]) { o = range[1]; }
|
|
22
20
|
|
|
23
21
|
// Adjust length tolerance according to a reference max coordinate
|
|
24
22
|
if (!!scaleByMaxCoordinate) {
|
|
25
|
-
o
|
|
26
|
-
} else if (!!scaleByMaxRadius) {
|
|
27
|
-
o = o * (2**expMaxRadius * 2**(-scaleSigBits));
|
|
23
|
+
o *= 2**(maxCoordPowerOf2 - scaleSigBits);
|
|
28
24
|
}
|
|
29
25
|
|
|
30
|
-
|
|
31
|
-
options_[k] = o;
|
|
26
|
+
options_[key] = o;
|
|
32
27
|
}
|
|
33
28
|
|
|
34
29
|
return options_;
|