flo-mat 1.2.0 → 2.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (469) hide show
  1. package/.mocharc.cjs +17 -0
  2. package/README.md +12 -1
  3. package/browser/index.js +7348 -0
  4. package/browser/index.min.js +2 -1
  5. package/browser/index.min.js.LICENSE.txt +2907 -0
  6. package/browser/index.module.js +7369 -0
  7. package/browser/index.module.min.js +2 -0
  8. package/browser/index.module.min.js.LICENSE.txt +2907 -0
  9. package/node/circle.js +3 -7
  10. package/node/circle.js.map +1 -1
  11. package/node/compare-curvatures-at-interface.d.ts +19 -0
  12. package/node/compare-curvatures-at-interface.js +125 -0
  13. package/node/compare-curvatures-at-interface.js.map +1 -0
  14. package/node/contact-point.d.ts +2 -2
  15. package/node/contact-point.js +3 -6
  16. package/node/contact-point.js.map +1 -1
  17. package/node/cp-node/clone.d.ts +1 -1
  18. package/node/cp-node/clone.js +4 -7
  19. package/node/cp-node/clone.js.map +1 -1
  20. package/node/cp-node/remove.d.ts +2 -2
  21. package/node/cp-node/remove.js +1 -4
  22. package/node/cp-node/remove.js.map +1 -1
  23. package/node/cp-node.d.ts +4 -5
  24. package/node/cp-node.js +8 -12
  25. package/node/cp-node.js.map +1 -1
  26. package/node/curve.d.ts +2 -2
  27. package/node/curve.js +10 -14
  28. package/node/curve.js.map +1 -1
  29. package/node/debug/cp-node-for-debugging.d.ts +2 -2
  30. package/node/debug/cp-node-for-debugging.js +1 -2
  31. package/node/debug/debug-elem-types.d.ts +8 -8
  32. package/node/debug/debug-elem-types.js +1 -2
  33. package/node/debug/debug.d.ts +5 -7
  34. package/node/debug/debug.js +67 -10
  35. package/node/debug/debug.js.map +1 -1
  36. package/node/debug/functions/draw-elem/bounding-hull.js +3 -6
  37. package/node/debug/functions/draw-elem/bounding-hull.js.map +1 -1
  38. package/node/debug/functions/draw-elem/branch.d.ts +1 -1
  39. package/node/debug/functions/draw-elem/branch.js +5 -8
  40. package/node/debug/functions/draw-elem/branch.js.map +1 -1
  41. package/node/debug/functions/draw-elem/culls.d.ts +1 -1
  42. package/node/debug/functions/draw-elem/culls.js +1 -4
  43. package/node/debug/functions/draw-elem/culls.js.map +1 -1
  44. package/node/debug/functions/draw-elem/draw-circle-percent.js +1 -4
  45. package/node/debug/functions/draw-elem/draw-circle-percent.js.map +1 -1
  46. package/node/debug/functions/draw-elem/draw-elem.d.ts +1 -1
  47. package/node/debug/functions/draw-elem/draw-elem.js +34 -37
  48. package/node/debug/functions/draw-elem/draw-elem.js.map +1 -1
  49. package/node/debug/functions/draw-elem/dull-corner.d.ts +1 -1
  50. package/node/debug/functions/draw-elem/dull-corner.js +5 -7
  51. package/node/debug/functions/draw-elem/dull-corner.js.map +1 -1
  52. package/node/debug/functions/draw-elem/leaves.d.ts +1 -1
  53. package/node/debug/functions/draw-elem/leaves.js +3 -6
  54. package/node/debug/functions/draw-elem/leaves.js.map +1 -1
  55. package/node/debug/functions/draw-elem/loop.d.ts +1 -1
  56. package/node/debug/functions/draw-elem/loop.js +1 -4
  57. package/node/debug/functions/draw-elem/loop.js.map +1 -1
  58. package/node/debug/functions/draw-elem/loops.d.ts +1 -1
  59. package/node/debug/functions/draw-elem/loops.js +1 -4
  60. package/node/debug/functions/draw-elem/loops.js.map +1 -1
  61. package/node/debug/functions/draw-elem/loose-bounding-box.js +3 -6
  62. package/node/debug/functions/draw-elem/loose-bounding-box.js.map +1 -1
  63. package/node/debug/functions/draw-elem/mat.d.ts +1 -1
  64. package/node/debug/functions/draw-elem/mat.js +7 -10
  65. package/node/debug/functions/draw-elem/mat.js.map +1 -1
  66. package/node/debug/functions/draw-elem/max-vertex.d.ts +1 -1
  67. package/node/debug/functions/draw-elem/max-vertex.js +3 -6
  68. package/node/debug/functions/draw-elem/max-vertex.js.map +1 -1
  69. package/node/debug/functions/draw-elem/min-y.d.ts +1 -1
  70. package/node/debug/functions/draw-elem/min-y.js +9 -12
  71. package/node/debug/functions/draw-elem/min-y.js.map +1 -1
  72. package/node/debug/functions/draw-elem/one-prong-at-dull-corner.d.ts +1 -1
  73. package/node/debug/functions/draw-elem/one-prong-at-dull-corner.js +7 -10
  74. package/node/debug/functions/draw-elem/one-prong-at-dull-corner.js.map +1 -1
  75. package/node/debug/functions/draw-elem/one-prong.d.ts +1 -1
  76. package/node/debug/functions/draw-elem/one-prong.js +9 -12
  77. package/node/debug/functions/draw-elem/one-prong.js.map +1 -1
  78. package/node/debug/functions/draw-elem/sharp-corner.d.ts +1 -1
  79. package/node/debug/functions/draw-elem/sharp-corner.js +3 -6
  80. package/node/debug/functions/draw-elem/sharp-corner.js.map +1 -1
  81. package/node/debug/functions/draw-elem/three-prong.d.ts +1 -1
  82. package/node/debug/functions/draw-elem/three-prong.js +9 -12
  83. package/node/debug/functions/draw-elem/three-prong.js.map +1 -1
  84. package/node/debug/functions/draw-elem/tight-bounding-box.js +3 -6
  85. package/node/debug/functions/draw-elem/tight-bounding-box.js.map +1 -1
  86. package/node/debug/functions/draw-elem/two-prong.d.ts +1 -1
  87. package/node/debug/functions/draw-elem/two-prong.js +9 -12
  88. package/node/debug/functions/draw-elem/two-prong.js.map +1 -1
  89. package/node/debug/functions/draw-elem/vertex.d.ts +1 -1
  90. package/node/debug/functions/draw-elem/vertex.js +7 -10
  91. package/node/debug/functions/draw-elem/vertex.js.map +1 -1
  92. package/node/debug/functions/general.d.ts +1 -1
  93. package/node/debug/functions/general.js +3 -6
  94. package/node/debug/functions/general.js.map +1 -1
  95. package/node/debug/functions/three-prong.js +24 -27
  96. package/node/debug/functions/three-prong.js.map +1 -1
  97. package/node/debug/functions/two-prong.d.ts +1 -1
  98. package/node/debug/functions/two-prong.js +10 -13
  99. package/node/debug/functions/two-prong.js.map +1 -1
  100. package/node/debug/three-prong-for-debugging.d.ts +4 -4
  101. package/node/debug/three-prong-for-debugging.js +4 -7
  102. package/node/debug/three-prong-for-debugging.js.map +1 -1
  103. package/node/debug/two-prong-for-debugging.d.ts +5 -5
  104. package/node/debug/two-prong-for-debugging.js +1 -2
  105. package/node/find-mats.d.ts +12 -9
  106. package/node/find-mats.js +47 -53
  107. package/node/find-mats.js.map +1 -1
  108. package/node/get-boundary-bezier-parts-to-next.d.ts +3 -3
  109. package/node/get-boundary-bezier-parts-to-next.js +1 -4
  110. package/node/get-boundary-bezier-parts-to-next.js.map +1 -1
  111. package/node/get-boundary-beziers-to-next.d.ts +1 -1
  112. package/node/get-boundary-beziers-to-next.js +8 -8
  113. package/node/get-boundary-beziers-to-next.js.map +1 -1
  114. package/node/get-bounding-box-.d.ts +2 -0
  115. package/node/get-bounding-box-.js +5 -0
  116. package/node/get-bounding-box-.js.map +1 -0
  117. package/node/get-branches.d.ts +1 -1
  118. package/node/get-branches.js +7 -10
  119. package/node/get-branches.js.map +1 -1
  120. package/node/get-curve/get-curve-between.d.ts +1 -1
  121. package/node/get-curve/get-curve-between.js +21 -24
  122. package/node/get-curve/get-curve-between.js.map +1 -1
  123. package/node/get-curve/get-edge-direction.d.ts +1 -1
  124. package/node/get-curve/get-edge-direction.js +12 -15
  125. package/node/get-curve/get-edge-direction.js.map +1 -1
  126. package/node/get-curve-to-next.d.ts +1 -1
  127. package/node/get-curve-to-next.js +3 -6
  128. package/node/get-curve-to-next.js.map +1 -1
  129. package/node/get-interface-ccw.d.ts +24 -0
  130. package/node/get-interface-ccw.js +98 -0
  131. package/node/get-interface-ccw.js.map +1 -0
  132. package/node/index.d.ts +35 -36
  133. package/node/index.js +32 -56
  134. package/node/index.js.map +1 -1
  135. package/node/loop/get-max-coordinate.js +1 -4
  136. package/node/loop/get-max-coordinate.js.map +1 -1
  137. package/node/loop.d.ts +1 -1
  138. package/node/loop.js +1 -4
  139. package/node/loop.js.map +1 -1
  140. package/node/mat/add-to-cp-graph.d.ts +5 -5
  141. package/node/mat/add-to-cp-graph.js +5 -8
  142. package/node/mat/add-to-cp-graph.js.map +1 -1
  143. package/node/mat/bezier-piece.d.ts +1 -1
  144. package/node/mat/bezier-piece.js +1 -2
  145. package/node/mat/closest-boundary-point/closest-points-on-curve.d.ts +1 -1
  146. package/node/mat/closest-boundary-point/closest-points-on-curve.js +15 -14
  147. package/node/mat/closest-boundary-point/closest-points-on-curve.js.map +1 -1
  148. package/node/mat/closest-boundary-point/cull-bezier-pieces.d.ts +1 -1
  149. package/node/mat/closest-boundary-point/cull-bezier-pieces.js +7 -10
  150. package/node/mat/closest-boundary-point/cull-bezier-pieces.js.map +1 -1
  151. package/node/mat/closest-boundary-point/cull-by-loose-bounding-box.d.ts +1 -1
  152. package/node/mat/closest-boundary-point/cull-by-loose-bounding-box.js +5 -8
  153. package/node/mat/closest-boundary-point/cull-by-loose-bounding-box.js.map +1 -1
  154. package/node/mat/closest-boundary-point/cull-by-tight-boundary-box.d.ts +1 -1
  155. package/node/mat/closest-boundary-point/cull-by-tight-boundary-box.js +7 -8
  156. package/node/mat/closest-boundary-point/cull-by-tight-boundary-box.js.map +1 -1
  157. package/node/mat/closest-boundary-point/get-best-distance-squared.d.ts +1 -1
  158. package/node/mat/closest-boundary-point/get-best-distance-squared.js +6 -9
  159. package/node/mat/closest-boundary-point/get-best-distance-squared.js.map +1 -1
  160. package/node/mat/closest-boundary-point/get-close-boundary-points.d.ts +2 -2
  161. package/node/mat/closest-boundary-point/get-close-boundary-points.js +9 -12
  162. package/node/mat/closest-boundary-point/get-close-boundary-points.js.map +1 -1
  163. package/node/mat/closest-boundary-point/get-closest-boundary-point.d.ts +3 -3
  164. package/node/mat/closest-boundary-point/get-closest-boundary-point.js +10 -13
  165. package/node/mat/closest-boundary-point/get-closest-boundary-point.js.map +1 -1
  166. package/node/mat/corner.js +1 -2
  167. package/node/mat/create-new-cp-tree.d.ts +3 -3
  168. package/node/mat/create-new-cp-tree.js +5 -7
  169. package/node/mat/create-new-cp-tree.js.map +1 -1
  170. package/node/mat/elem-type-two-prong.js +1 -2
  171. package/node/mat/find-mat/add-1-prong.d.ts +4 -4
  172. package/node/mat/find-mat/add-1-prong.js +9 -12
  173. package/node/mat/find-mat/add-1-prong.js.map +1 -1
  174. package/node/mat/find-mat/add-2-prong.d.ts +5 -5
  175. package/node/mat/find-mat/add-2-prong.js +19 -22
  176. package/node/mat/find-mat/add-2-prong.js.map +1 -1
  177. package/node/mat/find-mat/add-3-prong.d.ts +5 -5
  178. package/node/mat/find-mat/add-3-prong.js +7 -10
  179. package/node/mat/find-mat/add-3-prong.js.map +1 -1
  180. package/node/mat/find-mat/add-debug-info.d.ts +2 -2
  181. package/node/mat/find-mat/add-debug-info.js +8 -13
  182. package/node/mat/find-mat/add-debug-info.js.map +1 -1
  183. package/node/mat/find-mat/create-get-interesting-points-on-loop.d.ts +3 -3
  184. package/node/mat/find-mat/create-get-interesting-points-on-loop.js +29 -16
  185. package/node/mat/find-mat/create-get-interesting-points-on-loop.js.map +1 -1
  186. package/node/mat/find-mat/create-initial-cp-graph.d.ts +4 -4
  187. package/node/mat/find-mat/create-initial-cp-graph.js +7 -9
  188. package/node/mat/find-mat/create-initial-cp-graph.js.map +1 -1
  189. package/node/mat/find-mat/find-2-prong/add-debug-info.d.ts +5 -5
  190. package/node/mat/find-mat/find-2-prong/add-debug-info.js +3 -6
  191. package/node/mat/find-mat/find-2-prong/add-debug-info.js.map +1 -1
  192. package/node/mat/find-mat/find-2-prong/cull-bezier-pieces.d.ts +1 -1
  193. package/node/mat/find-mat/find-2-prong/cull-bezier-pieces.js +5 -8
  194. package/node/mat/find-mat/find-2-prong/cull-bezier-pieces.js.map +1 -1
  195. package/node/mat/find-mat/find-2-prong/find-2-prong.d.ts +5 -5
  196. package/node/mat/find-mat/find-2-prong/find-2-prong.js +37 -39
  197. package/node/mat/find-mat/find-2-prong/find-2-prong.js.map +1 -1
  198. package/node/mat/find-mat/find-2-prong/find-equidistant-point-on-line.js +1 -4
  199. package/node/mat/find-mat/find-2-prong/find-equidistant-point-on-line.js.map +1 -1
  200. package/node/mat/find-mat/find-2-prong/get-initial-bezier-pieces.d.ts +5 -5
  201. package/node/mat/find-mat/find-2-prong/get-initial-bezier-pieces.js +7 -10
  202. package/node/mat/find-mat/find-2-prong/get-initial-bezier-pieces.js.map +1 -1
  203. package/node/mat/find-mat/find-2-prong/x-for-debugging.d.ts +1 -1
  204. package/node/mat/find-mat/find-2-prong/x-for-debugging.js +1 -2
  205. package/node/mat/find-mat/find-3-prong/calc-better-x.d.ts +2 -2
  206. package/node/mat/find-mat/find-3-prong/calc-better-x.js +10 -13
  207. package/node/mat/find-mat/find-3-prong/calc-better-x.js.map +1 -1
  208. package/node/mat/find-mat/find-3-prong/calc-initial-3-prong-center.d.ts +2 -2
  209. package/node/mat/find-mat/find-3-prong/calc-initial-3-prong-center.js +6 -8
  210. package/node/mat/find-mat/find-3-prong/calc-initial-3-prong-center.js.map +1 -1
  211. package/node/mat/find-mat/find-3-prong/find-3-prong-for-delta3s.d.ts +3 -3
  212. package/node/mat/find-mat/find-3-prong/find-3-prong-for-delta3s.js +29 -32
  213. package/node/mat/find-mat/find-3-prong/find-3-prong-for-delta3s.js.map +1 -1
  214. package/node/mat/find-mat/find-3-prong/find-3-prong.d.ts +3 -3
  215. package/node/mat/find-mat/find-3-prong/find-3-prong.js +14 -12
  216. package/node/mat/find-mat/find-3-prong/find-3-prong.js.map +1 -1
  217. package/node/mat/find-mat/find-3-prong/get-closest-points.d.ts +2 -2
  218. package/node/mat/find-mat/find-3-prong/get-closest-points.js +3 -6
  219. package/node/mat/find-mat/find-3-prong/get-closest-points.js.map +1 -1
  220. package/node/mat/find-mat/find-and-add-2-prongs-on-all-paths.d.ts +4 -4
  221. package/node/mat/find-mat/find-and-add-2-prongs-on-all-paths.js +3 -6
  222. package/node/mat/find-mat/find-and-add-2-prongs-on-all-paths.js.map +1 -1
  223. package/node/mat/find-mat/find-and-add-2-prongs.d.ts +4 -4
  224. package/node/mat/find-mat/find-and-add-2-prongs.js +9 -12
  225. package/node/mat/find-mat/find-and-add-2-prongs.js.map +1 -1
  226. package/node/mat/find-mat/find-and-add-3-prongs.d.ts +3 -3
  227. package/node/mat/find-mat/find-and-add-3-prongs.js +8 -11
  228. package/node/mat/find-mat/find-and-add-3-prongs.js.map +1 -1
  229. package/node/mat/find-mat/find-and-add-hole-closing-2-prongs.d.ts +3 -3
  230. package/node/mat/find-mat/find-and-add-hole-closing-2-prongs.js +11 -14
  231. package/node/mat/find-mat/find-and-add-hole-closing-2-prongs.js.map +1 -1
  232. package/node/mat/find-mat/get-potential-2-prongs.d.ts +1 -1
  233. package/node/mat/find-mat/get-potential-2-prongs.js +3 -6
  234. package/node/mat/find-mat/get-potential-2-prongs.js.map +1 -1
  235. package/node/mat/find-mat/get-sharp-corners.d.ts +1 -1
  236. package/node/mat/find-mat/get-sharp-corners.js +3 -6
  237. package/node/mat/find-mat/get-sharp-corners.js.map +1 -1
  238. package/node/mat/geometry/get-closest-square-distance-to-rect.js +21 -15
  239. package/node/mat/geometry/get-closest-square-distance-to-rect.js.map +1 -1
  240. package/node/mat/geometry/get-closest-squared-distance-to-rotated-rect.js +5 -8
  241. package/node/mat/geometry/get-closest-squared-distance-to-rotated-rect.js.map +1 -1
  242. package/node/mat/get-boundary-piece-beziers.d.ts +2 -2
  243. package/node/mat/get-boundary-piece-beziers.js +6 -9
  244. package/node/mat/get-boundary-piece-beziers.js.map +1 -1
  245. package/node/mat/get-contact-circles-at-interface.d.ts +2 -2
  246. package/node/mat/get-contact-circles-at-interface.js +7 -10
  247. package/node/mat/get-contact-circles-at-interface.js.map +1 -1
  248. package/node/mat/get-largest-vertex.d.ts +1 -1
  249. package/node/mat/get-largest-vertex.js +1 -4
  250. package/node/mat/get-largest-vertex.js.map +1 -1
  251. package/node/mat/get-leaves.d.ts +1 -1
  252. package/node/mat/get-leaves.js +1 -4
  253. package/node/mat/get-leaves.js.map +1 -1
  254. package/node/mat/get-neighboring-cps.d.ts +3 -3
  255. package/node/mat/get-neighboring-cps.js +5 -8
  256. package/node/mat/get-neighboring-cps.js.map +1 -1
  257. package/node/mat/get-two-prong-type.d.ts +2 -2
  258. package/node/mat/get-two-prong-type.js +1 -4
  259. package/node/mat/get-two-prong-type.js.map +1 -1
  260. package/node/mat/is-another-cp-closeby.d.ts +5 -5
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  262. package/node/mat/is-another-cp-closeby.js.map +1 -1
  263. package/node/mat/simplify-mat-map-only.d.ts +1 -1
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  265. package/node/mat/simplify-mat-map-only.js.map +1 -1
  266. package/node/mat/to-scale-axis/add-debug-info.d.ts +1 -1
  267. package/node/mat/to-scale-axis/add-debug-info.js +1 -4
  268. package/node/mat/to-scale-axis/add-debug-info.js.map +1 -1
  269. package/node/mat/to-scale-axis/cull-non-cycles.d.ts +1 -1
  270. package/node/mat/to-scale-axis/cull-non-cycles.js +5 -8
  271. package/node/mat/to-scale-axis/cull-non-cycles.js.map +1 -1
  272. package/node/mat/to-scale-axis/cull.d.ts +2 -2
  273. package/node/mat/to-scale-axis/cull.js +75 -8
  274. package/node/mat/to-scale-axis/cull.js.map +1 -1
  275. package/node/mat/trim-mat.d.ts +1 -1
  276. package/node/mat/trim-mat.js +6 -9
  277. package/node/mat/trim-mat.js.map +1 -1
  278. package/node/mat.d.ts +3 -3
  279. package/node/mat.js +1 -2
  280. package/node/point-on-shape.d.ts +2 -2
  281. package/node/point-on-shape.js +23 -34
  282. package/node/point-on-shape.js.map +1 -1
  283. package/node/simplify-mat.d.ts +4 -3
  284. package/node/simplify-mat.js +14 -16
  285. package/node/simplify-mat.js.map +1 -1
  286. package/node/svg/get-loop-bounds.d.ts +2 -2
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  288. package/node/svg/get-loop-bounds.js.map +1 -1
  289. package/node/svg/get-min-y-pos.d.ts +3 -2
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  291. package/node/svg/get-min-y-pos.js.map +1 -1
  292. package/node/svg/get-shape-bounds.d.ts +5 -5
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  294. package/node/svg/get-shape-bounds.js.map +1 -1
  295. package/node/sweep-line/sweep-line.js +1 -4
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  297. package/node/to-scale-axis.d.ts +2 -1
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@@ -0,0 +1,197 @@
1
+ import { eSign, twoProduct, eDiff, expansionProduct, fastExpansionSum, scaleExpansion } from "big-float-ts";
2
+ import { tangentAt0, evaluate2ndDerivativeAt0, toPowerBasis_3rdDerivative } from "flo-bezier3";
3
+
4
+
5
+ /**
6
+ * Compare the curvature, κ, between two curves at t === 0.
7
+ *
8
+ * Returns a positive number if κ for psI > κ for psO, negative if κ for psI < κ
9
+ * for psO or zero if the curve extensions are identical (i.e. in same K-family).
10
+ *
11
+ * Precondition: The point psI evaluated at zero must === the point psO
12
+ * evaluated at zero.
13
+ *
14
+ * // TODO - is this correct?
15
+ * Exact: Returns the exact result if the bithlength of all
16
+ * coordinates <= 53 - 5 === 48 and are bit-aligned.
17
+ *
18
+ * @param psI An order 1, 2 or 3 bezier, e.g. [[0,0],[1,1],[2,1],[2,0]]
19
+ * representing the incoming curve
20
+ * @param psO Another bezier representing the outgoing curve
21
+ */
22
+ function compareCurvaturesAtInterface(
23
+ psI: number[][],
24
+ psO: number[][]) {
25
+
26
+ // Get x' and y' for incoming curve evaluated at 0
27
+ let [dxI, dyI] = tangentAt0(psI); // max bitlength increase / max shift === 3
28
+ // Get x'' and y'' for incoming curve evaluated at 0
29
+ let [ddxI, ddyI] = evaluate2ndDerivativeAt0(psI); // max bitlength increase / max shift === 5
30
+
31
+ // Get x' and y' for outgoing curve evaluated at 0
32
+ let [dxO, dyO] = tangentAt0(psO); // max bitlength increase / max shift === 3
33
+ // Get x'' and y'' for outgoing curve evaluated at 0
34
+ let [ddxO, ddyO] = evaluate2ndDerivativeAt0(psO); // max bitlength increase / max shift === 5
35
+
36
+ //console.log('κI: ', κ(psI, 0));
37
+ //console.log('κO: ', κ(psO, 0));
38
+
39
+ // Remember the formula for the signed curvature of a parametric curve:
40
+ // κ = x′y′′ - y′x′′ / sqrt(x′² + y′²)³
41
+ // κ² = (x′y′′ - y′x′′)² / (x′² + y′²)³
42
+
43
+ // This allows us to do an exact comparison of curvatures
44
+ // Simplifying the above gives (denoting the incoming curve with a subscript
45
+ // of 1 and the outgoing with a 2):
46
+ // κIncoming > κOutgoing
47
+ // <=> (x₁′y₁′′ - y₁′x₁′′)²(x₂′² + y₂′²)³ > (x₂′y₂′′ - y₂′x₂′′)²(x₁′² + y₁′²)³
48
+ // <=> a²b³ > c²d³
49
+ // Note b³ > 0 and d³ > 0
50
+
51
+ // max aggregate bitlength increase (let original bitlength === p):
52
+ // a -> 2 x ((p+3)+(p+5) + 1) === 4p + 18 -> max p in double precision === 8 -> too low
53
+ //let a = (dxI*ddyI - dyI*ddxI)**2;
54
+ // b -> 3 x ((p+3) + 1) === 3p + 12
55
+ //let b = (dxO*dxO + dyO*dyO )**3;
56
+ // c -> 2 x ((p+3)+(p+5) + 1) === 4p + 18
57
+ //let c = (dxO*ddyO - dyO*ddxO)**2;
58
+ // d -> 3 x ((p+3) + 1) === 3p + 12
59
+ //let d = (dxI*dxI + dyI*dyI )**3;
60
+
61
+ // We need to resort to exact floating point arithmetic at this point
62
+ let a = eDiff(
63
+ twoProduct(dxI, ddyI),
64
+ twoProduct(dyI, ddxI)
65
+ );
66
+ let c = eDiff(
67
+ twoProduct(dxO, ddyO),
68
+ twoProduct(dyO, ddxO)
69
+ );
70
+
71
+ let signA = eSign(a);
72
+ let signC = eSign(c);
73
+ if (signA !== signC) {
74
+ //console.log('branch 3');
75
+ return signA - signC;
76
+ }
77
+
78
+ let b = fastExpansionSum(
79
+ twoProduct(dxO, dxO),
80
+ twoProduct(dyO, dyO)
81
+ );
82
+ let d = fastExpansionSum(
83
+ twoProduct(dxI, dxI),
84
+ twoProduct(dyI, dyI)
85
+ );
86
+
87
+ let b2 = expansionProduct(b, b);
88
+ let b3 = expansionProduct(b2, b);
89
+ let d2 = expansionProduct(d, d);
90
+ let d3 = expansionProduct(d2, d);
91
+
92
+ if (signA !== 0 || signC !== 0) {
93
+ //console.log('branch 4');
94
+ let a2 = expansionProduct(a, a);
95
+ let c2 = expansionProduct(c, c);
96
+
97
+ // max aggregate bitlength increase (let original bitlength === p):
98
+ // κ -> (2 x ((p+3)+(p+5) + 1)) + (3 x ((p+3) + 1)) === 7p + 30
99
+ // e.g. for bit-aligned input bitlength p of 10 we get output bitlength
100
+ // of 100, or for p === 3 (the max exact bitlength allowed to have exact
101
+ // results without resorting to infinite precision) we get 51 bits.
102
+
103
+
104
+ let κI = expansionProduct(a2,b3);
105
+ let κO = expansionProduct(c2,d3);
106
+ let δκ = eSign(eDiff(κI, κO));
107
+
108
+ if (δκ !== 0) {
109
+ //console.log('branch 5');
110
+ // At this point signA === signC, both +tive or -tive
111
+ return signA > 0 ? δκ : -δκ;
112
+ }
113
+ }
114
+
115
+ // At this point signA === signC, both +tive or -tive or 0
116
+
117
+ // Now we have to look at the change of curvature w.r.t. the parameter t,
118
+ // i.e.
119
+ // κ′ = [(x′²+y′²)(x′y′′′-y′x′′′) - 3(x′y′′-y′x′′)(x′x′′+y′y′′)] / (x′²+y′²)^(5/2)
120
+ // Therefore: (denoting the incoming curve with a subscript of 1 and the outgoing with a 2)
121
+ // κ′Incoming > κ′Outgoing
122
+ // <=> [(x₁′²+y₁′²)(x₁′y₁′′′-y₁′x₁′′′) - 3(x₁′y₁′′-y₁′x₁′′)(x₁′x₁′′+y₁′y₁′′)]²(x₂′²+y₂′²)⁵ >
123
+ // [(x₂′²+y₂′²)(x₂′y₂′′′-y₂′x₂′′′) - 3(x₂′y₂′′-y₂′x₂′′)(x₂′x₂′′+y₂′y₂′′)]²(x₁′²+y₁′²)⁵
124
+ // <=> (de - 3af)²b⁵ > (bg - 3ch)²d⁵
125
+ // <=> i²b⁵ > j²d⁵
126
+
127
+ // Get x′′′ and y′′′ for incoming curve evaluated at 1
128
+ let [dddxI, dddyI] = toPowerBasis_3rdDerivative(psI); // max bitlength increase === max shift === 6
129
+ let [dddxO, dddyO] = toPowerBasis_3rdDerivative(psO); // max bitlength increase === max shift === 6
130
+
131
+ let e = eDiff(
132
+ twoProduct(dxI, dddyI),
133
+ twoProduct(dyI, dddxI)
134
+ );
135
+
136
+ let f = fastExpansionSum(
137
+ twoProduct(dxI, ddxI),
138
+ twoProduct(dyI, ddyI)
139
+ );
140
+
141
+ let g = eDiff(
142
+ twoProduct(dxO, dddyO),
143
+ twoProduct(dyO, dddxO)
144
+ );
145
+
146
+ let h = fastExpansionSum(
147
+ twoProduct(dxO, ddxO),
148
+ twoProduct(dyO, ddyO)
149
+ );
150
+
151
+ // (de - 3af)²b⁵ > (bg - 3ch)²d⁵
152
+ // i²b⁵ > j²d⁵
153
+ let i = eDiff(
154
+ expansionProduct(d, e),
155
+ scaleExpansion(
156
+ expansionProduct(a, f),
157
+ 3
158
+ )
159
+ );
160
+
161
+ let j = eDiff(
162
+ expansionProduct(b, g),
163
+ scaleExpansion(
164
+ expansionProduct(c, h),
165
+ 3
166
+ )
167
+ );
168
+
169
+ let signI = eSign(i);
170
+ let signJ = eSign(j);
171
+ if (signA !== signC) {
172
+ return signI - signJ;
173
+ }
174
+
175
+ if (signI === 0 && signJ === 0) {
176
+ // Both curve extensions are identical, i.e. in the same K-family
177
+ return 0;
178
+ }
179
+
180
+ let i2 = expansionProduct(i,i);
181
+ let b5 = expansionProduct(b2,b3);
182
+ let j2 = expansionProduct(j,j);
183
+ let d5 = expansionProduct(d2,d3);
184
+
185
+ let dκI = expansionProduct(i2,b5);
186
+ let dκO = expansionProduct(j2,d5);
187
+
188
+ let sgn = eSign(eDiff(dκI, dκO));
189
+
190
+ return signI > 0 ? sgn : -sgn;
191
+
192
+ // If the above returned value is still zero then the two curve extensions
193
+ // are identical, i.e. in the same K-family
194
+ }
195
+
196
+
197
+ export { compareCurvaturesAtInterface }
@@ -1,6 +1,5 @@
1
-
2
- import { comparePoss, IPointOnShape } from './point-on-shape';
3
- import { Circle } from './circle';
1
+ import { comparePoss, IPointOnShape } from './point-on-shape.js';
2
+ import { Circle } from './circle.js';
4
3
 
5
4
 
6
5
  /**
@@ -1,5 +1,4 @@
1
-
2
- import { CpNode } from "../cp-node";
1
+ import { CpNode } from "../cp-node.js";
3
2
 
4
3
 
5
4
  /** @hidden */
@@ -1,6 +1,5 @@
1
-
2
- import LlRbTree from "flo-ll-rb-tree";
3
- import { CpNode } from "../cp-node";
1
+ import { LlRbTree } from 'flo-ll-rb-tree';
2
+ import { CpNode } from "../cp-node.js";
4
3
 
5
4
 
6
5
  /**
package/src/cp-node.ts CHANGED
@@ -1,12 +1,11 @@
1
-
2
1
  /** @hidden */
3
2
  declare var _debug_: Debug;
4
3
 
5
- import { Debug } from './debug/debug';
6
- import LlRbTree from 'flo-ll-rb-tree';
7
- import { ContactPoint, compareCps } from './contact-point';
8
- import { removeCpNode } from './cp-node/remove';
9
- import { getCurveToNext } from './get-curve-to-next';
4
+ import { LlRbTree } from 'flo-ll-rb-tree';
5
+ import { Debug } from './debug/debug.js';
6
+ import { ContactPoint, compareCps } from './contact-point.js';
7
+ import { removeCpNode } from './cp-node/remove.js';
8
+ import { getCurveToNext } from './get-curve-to-next.js';
10
9
 
11
10
 
12
11
  /**
@@ -268,8 +267,7 @@ class CpNode {
268
267
  *
269
268
  * This is always the case for sharp corners and maximal disks with
270
269
  * a single contact point. Note, however, that even in these cases there are
271
- * two contact points stored (s
272
- * itting 'on top' of each other) for the
270
+ * two contact points stored (sitting 'on top' of each other) for the
273
271
  * maximal disk. It can be seen as a limiting case of a two-prong where the
274
272
  * distance between two of the contact points tend to zero. One point
275
273
  * (represented by a [[CpNode]] of course) will be terminating with the
package/src/curve.ts CHANGED
@@ -1,9 +1,8 @@
1
-
2
1
  import { memoize } from 'flo-memoize';
3
2
  import { cross, dot, toUnitVector } from 'flo-vector2d';
4
- import { Loop } from './loop';
5
- import { Corner } from './mat/corner';
6
- import { getInterfaceCcw } from 'flo-bezier3';
3
+ import { getInterfaceCcw } from './get-interface-ccw.js';
4
+ import { Loop } from './loop.js';
5
+ import { Corner } from './mat/corner.js';
7
6
 
8
7
 
9
8
  /**
@@ -1,6 +1,5 @@
1
-
2
- import { CpNode } from '../cp-node';
3
- import { Generated } from './debug';
1
+ import { CpNode } from '../cp-node.js';
2
+ import { Generated } from './debug.js';
4
3
 
5
4
 
6
5
  /**
@@ -1,13 +1,11 @@
1
-
2
- import { IPointOnShape } from "../point-on-shape";
3
- import { TwoProngForDebugging } from "./two-prong-for-debugging";
4
- import { ThreeProngForDebugging } from "./three-prong-for-debugging";
5
- import { Curve } from "../curve";
6
- import { Mat } from "../mat";
7
- import { CpNode } from "../cp-node";
8
- import { Loop } from "../loop";
9
- import { Circle } from "../circle";
10
- import { ICpNodeForDebugging } from "./cp-node-for-debugging";
1
+ import { IPointOnShape } from '../point-on-shape.js';
2
+ import { TwoProngForDebugging } from './two-prong-for-debugging.js';
3
+ import { ThreeProngForDebugging } from './three-prong-for-debugging.js';
4
+ import { Curve } from '../curve.js';
5
+ import { Mat } from '../mat.js';
6
+ import { CpNode } from '../cp-node.js';
7
+ import { Circle } from '../circle.js';
8
+ import { ICpNodeForDebugging } from './cp-node-for-debugging.js';
11
9
 
12
10
 
13
11
  /** @hidden */
@@ -1,12 +1,11 @@
1
-
2
- import { generalDebugFunctions } from './functions/general';
3
- import { IGeneralDebugFunctions } from './functions/general';
4
- import { twoProngDebugFunctions } from './functions/two-prong';
5
- import { ITwoProngDebugFunctions } from './functions/two-prong';
6
- import { threeProngDebugFunctions } from './functions/three-prong';
7
- import { IThreeProngDebugFunctions } from './functions/three-prong';
8
- import { drawElemFunctions, TDrawElemFunctions } from './functions/draw-elem/draw-elem';
9
- import { IDebugElems } from './debug-elem-types';
1
+ import { generalDebugFunctions } from './functions/general.js';
2
+ import { IGeneralDebugFunctions } from './functions/general.js';
3
+ import { twoProngDebugFunctions } from './functions/two-prong.js';
4
+ import { ITwoProngDebugFunctions } from './functions/two-prong.js';
5
+ import { threeProngDebugFunctions } from './functions/three-prong.js';
6
+ import { IThreeProngDebugFunctions } from './functions/three-prong.js';
7
+ import { drawElemFunctions, TDrawElemFunctions } from './functions/draw-elem/draw-elem.js';
8
+ import { IDebugElems } from './debug-elem-types.js';
10
9
 
11
10
 
12
11
  /** @hidden */
@@ -28,8 +27,8 @@ type GeneratedElems = { [T in keyof IDebugElems]: IDebugElems[T][] };
28
27
 
29
28
  /** @hidden */
30
29
  interface ITiming {
31
- normalize : number;
32
- simplifyPaths : number;
30
+ //normalize : number;
31
+ //simplifyPaths : number;
33
32
  holeClosers : number;
34
33
  oneAnd2Prongs : number;
35
34
  threeProngs : number;
@@ -76,9 +75,11 @@ function enableDebugForMat(debugOn: boolean) {
76
75
  debug = {
77
76
  ...debug,
78
77
  generated: {
79
- ...debug?.generated,
78
+ //...debug?.generated,
79
+ ...(!debug ? {} : !debug.generated ? {} : debug.generated),
80
80
  elems: {
81
- ...debug?.generated?.elems,
81
+ //...debug?.generated?.elems,
82
+ ...(!debug ? {} : !debug.generated ? {} : !debug.generated.elems ? {} : debug.generated.elems),
82
83
  twoProng_regular : [],
83
84
  twoProng_failed : [],
84
85
  twoProng_notAdded : [],
@@ -101,7 +102,8 @@ function enableDebugForMat(debugOn: boolean) {
101
102
  culls : [],
102
103
  },
103
104
  timing: {
104
- ...debug?.generated?.timing,
105
+ //...debug?.generated?.timing,
106
+ ...(!debug ? {} : !debug.generated ? {} : !debug.generated.timing ? {} : debug.generated.timing),
105
107
  holeClosers : 0,
106
108
  oneAnd2Prongs : 0,
107
109
  threeProngs : 0,
@@ -110,9 +112,11 @@ function enableDebugForMat(debugOn: boolean) {
110
112
  }
111
113
  },
112
114
  fs: {
113
- ...debug?.fs,
115
+ //...debug?.fs,
116
+ ...(!debug ? {} : !debug.fs ? {} : debug.fs),
114
117
  drawElem: {
115
- ...debug?.fs?.drawElem,
118
+ //...debug?.fs?.drawElem,
119
+ ...(!debug ? {} : !debug.fs ? {} : !debug.fs.drawElem ? {} : debug.fs.drawElem),
116
120
  ...drawElemFunctions
117
121
  },
118
122
  ...generalDebugFunctions,
@@ -120,7 +124,8 @@ function enableDebugForMat(debugOn: boolean) {
120
124
  threeProng: threeProngDebugFunctions,
121
125
  },
122
126
  directives: {
123
- ...debug?.directives,
127
+ //...debug?.directives,
128
+ ...(!debug ? {} : !debug.directives ? {} : debug.directives),
124
129
  stopAfterHoleClosers: false,
125
130
  stopAfterHoleClosersNum: undefined,
126
131
  stopAfterTwoProngs: false,
@@ -1,4 +1,3 @@
1
-
2
1
  import { drawFs } from 'flo-draw';
3
2
 
4
3
 
@@ -1,7 +1,6 @@
1
-
2
1
  import { drawFs } from 'flo-draw';
3
- import { CpNode } from '../../../cp-node';
4
- import { getCurveToNext } from '../../../get-curve-to-next';
2
+ import { CpNode } from '../../../cp-node.js';
3
+ import { getCurveToNext } from '../../../get-curve-to-next.js';
5
4
 
6
5
 
7
6
  /** @hidden */
@@ -1,5 +1,4 @@
1
-
2
- import { Circle } from '../../../circle';
1
+ import { Circle } from '../../../circle.js';
3
2
 
4
3
 
5
4
  /** @hidden */
@@ -1,22 +1,21 @@
1
-
2
- import { IDebugElems } from '../../debug-elem-types';
3
- import { drawOneProng } from './one-prong';
4
- import { twoProng } from './two-prong';
5
- import { threeProng } from './three-prong';
6
- import { vertex } from './vertex';
7
- import { minY } from './min-y';
8
- import { boundingHull } from './bounding-hull';
9
- import { looseBoundingBox } from './loose-bounding-box';
10
- import { tightBoundingBox } from './tight-bounding-box';
11
- import { sharpCorner } from './sharp-corner';
12
- import { dullCorner } from './dull-corner';
13
- import { drawMat } from './mat';
14
- import { loop } from './loop';
15
- import { loops } from './loops';
16
- import { maxVertex } from './max-vertex';
17
- import { leaves } from './leaves';
18
- import { culls } from './culls';
19
- import { oneProngAtDullCorner } from './one-prong-at-dull-corner';
1
+ import { IDebugElems } from '../../debug-elem-types.js';
2
+ import { drawOneProng } from './one-prong.js';
3
+ import { twoProng } from './two-prong.js';
4
+ import { threeProng } from './three-prong.js';
5
+ import { vertex } from './vertex.js';
6
+ import { minY } from './min-y.js';
7
+ import { boundingHull } from './bounding-hull.js';
8
+ import { looseBoundingBox } from './loose-bounding-box.js';
9
+ import { tightBoundingBox } from './tight-bounding-box.js';
10
+ import { sharpCorner } from './sharp-corner.js';
11
+ import { dullCorner } from './dull-corner.js';
12
+ import { drawMat } from './mat.js';
13
+ import { loop } from './loop.js';
14
+ import { loops } from './loops.js';
15
+ import { maxVertex } from './max-vertex.js';
16
+ import { leaves } from './leaves.js';
17
+ import { culls } from './culls.js';
18
+ import { oneProngAtDullCorner } from './one-prong-at-dull-corner.js';
20
19
 
21
20
 
22
21
  /** @hidden */
@@ -1,13 +1,13 @@
1
-
2
- import { Curve } from '../../../curve';
3
1
  import { drawFs } from 'flo-draw';
2
+ import { Curve } from '../../../curve.js';
4
3
 
5
4
 
6
5
  /** @hidden */
7
6
  function dullCorner(g: SVGGElement, curve: Curve) {
8
7
  const scaleFactor = 1;
9
8
 
10
- let p = curve.ps[3];
9
+ let ps = curve.ps;
10
+ let p = curve.ps[ps.length-1];
11
11
  let $pos = drawFs.dot(g, p, 0.5*scaleFactor, 'orange');
12
12
 
13
13
  return $pos;
@@ -1,7 +1,5 @@
1
-
2
- import { CpNode } from '../../../cp-node';
3
-
4
- import { drawCirclePercent } from './draw-circle-percent';
1
+ import { CpNode } from '../../../cp-node.js';
2
+ import { drawCirclePercent } from './draw-circle-percent.js';
5
3
 
6
4
 
7
5
  /** @hidden */
@@ -1,5 +1,4 @@
1
-
2
- import { Loop } from "../../../loop";
1
+ import { Loop } from "../../../loop.js";
3
2
 
4
3
  // TODO - finish
5
4
  /** @hidden */
@@ -1,7 +1,6 @@
1
+ import { Loop } from "../../../loop.js";
1
2
 
2
3
 
3
- import { Loop } from "../../../loop";
4
-
5
4
  // TODO - finish
6
5
  /** @hidden */
7
6
  function loops(g: SVGGElement, loops: Loop[]): SVGElement[] {
@@ -1,4 +1,3 @@
1
-
2
1
  import { drawFs } from "flo-draw";
3
2
 
4
3
 
@@ -1,9 +1,7 @@
1
-
2
- import { Mat } from '../../../mat';
3
- import { traverseEdges } from "../../../traverse-edges";
4
1
  import { drawFs } from 'flo-draw';
5
- import { getCurveToNext } from '../../../get-curve-to-next';
6
- import { CpNode } from '../../../cp-node';
2
+ import { Mat } from '../../../mat.js';
3
+ import { traverseEdges } from '../../../traverse-edges.js';
4
+ import { getCurveToNext } from '../../../get-curve-to-next.js';
7
5
 
8
6
 
9
7
  /** @hidden */
@@ -1,6 +1,5 @@
1
-
2
- import { CpNode } from '../../../cp-node';
3
1
  import { drawFs } from 'flo-draw';
2
+ import { CpNode } from '../../../cp-node.js';
4
3
 
5
4
 
6
5
  /** @hidden */
@@ -1,8 +1,6 @@
1
-
2
- import { getX, getY, toCubic, evalDeCasteljau } from 'flo-bezier3';
3
-
4
- import { IPointOnShape } from '../../../point-on-shape';
1
+ import { toCubic, evalDeCasteljau } from 'flo-bezier3';
5
2
  import { drawFs } from 'flo-draw';
3
+ import { IPointOnShape } from '../../../point-on-shape.js';
6
4
 
7
5
 
8
6
  /** @hidden */
@@ -10,9 +8,9 @@ function minY(g: SVGGElement, pos: IPointOnShape) {
10
8
  let p = evalDeCasteljau(pos.curve.ps, pos.t) ;
11
9
 
12
10
  let ps = toCubic(pos.curve.ps);
13
- console.log('x: ', getX(ps));
14
- console.log('y: ', getY(ps));
15
- console.log('t: ', pos.t);
11
+ //console.log('x: ', getX(ps));
12
+ //console.log('y: ', getY(ps));
13
+ //console.log('t: ', pos.t);
16
14
 
17
15
  let $elems = drawFs.crossHair(
18
16
  g, p, 'red thin10 nofill'
@@ -1,6 +1,5 @@
1
-
2
- import { getOsculatingCircle, IPointOnShape } from '../../../point-on-shape';
3
1
  import { drawFs } from 'flo-draw';
2
+ import { getOsculatingCircle, IPointOnShape } from '../../../point-on-shape.js';
4
3
 
5
4
 
6
5
  /** @hidden */
@@ -1,7 +1,6 @@
1
-
2
- import { getOsculatingCircle, IPointOnShape } from '../../../point-on-shape';
3
- import { Circle, scaleCircle } from '../../../circle';
4
1
  import { drawFs } from 'flo-draw';
2
+ import { getOsculatingCircle, IPointOnShape } from '../../../point-on-shape.js';
3
+ import { Circle, scaleCircle } from '../../../circle.js';
5
4
 
6
5
 
7
6
  /** @hidden */
@@ -1,6 +1,5 @@
1
-
2
- import { Curve } from '../../../curve';
3
1
  import { drawFs } from 'flo-draw';
2
+ import { Curve } from '../../../curve.js';
4
3
 
5
4
 
6
5
  /** @hidden */
@@ -1,8 +1,6 @@
1
-
2
- import { ThreeProngForDebugging } from '../../three-prong-for-debugging';
3
-
4
- import { Circle, scaleCircle } from '../../../circle';
5
1
  import { drawFs } from 'flo-draw';
2
+ import { ThreeProngForDebugging } from '../../three-prong-for-debugging.js';
3
+ import { Circle, scaleCircle } from '../../../circle.js';
6
4
 
7
5
 
8
6
  /** @hidden */
@@ -1,4 +1,3 @@
1
-
2
1
  import { drawFs } from 'flo-draw';
3
2
 
4
3
 
@@ -1,7 +1,6 @@
1
-
2
- import { TwoProngForDebugging } from '../../two-prong-for-debugging';
3
- import { getTwoProngType } from '../../../mat/get-two-prong-type';
4
1
  import { drawFs } from 'flo-draw';
2
+ import { TwoProngForDebugging } from '../../two-prong-for-debugging.js';
3
+ import { getTwoProngType } from '../../../mat/get-two-prong-type.js';
5
4
 
6
5
 
7
6
  /** @hidden */
@@ -1,6 +1,5 @@
1
-
2
- import { CpNode } from '../../../cp-node';
3
1
  import { drawFs } from 'flo-draw';
2
+ import { CpNode } from '../../../cp-node.js';
4
3
 
5
4
 
6
5
  /** @hidden */
@@ -1,6 +1,5 @@
1
-
2
- import { CpNode } from '../../cp-node';
3
- import { posToHumanString } from '../../point-on-shape';
1
+ import { CpNode } from '../../cp-node.js';
2
+ import { posToHumanString } from '../../point-on-shape.js';
4
3
 
5
4
 
6
5
  /** @hidden */
@@ -1,11 +1,10 @@
1
-
2
1
  /** @hidden */
3
2
  declare let _debug_: Debug;
4
3
 
5
- import { Debug } from '../debug';
6
- import { equal, getObjClosestTo } from 'flo-vector2d';
7
- import { ThreeProngForDebugging } from '../three-prong-for-debugging';
8
4
  import { drawFs } from 'flo-draw';
5
+ import { equal, getObjClosestTo } from 'flo-vector2d';
6
+ import { Debug } from '../debug.js';
7
+ import { ThreeProngForDebugging } from '../three-prong-for-debugging.js';
9
8
 
10
9
 
11
10
  /** @hidden */