cozyclay 2.1.1 → 3.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (585) hide show
  1. package/CHANGELOG.md +88 -0
  2. package/README.md +12 -30
  3. package/bin/agent/agent-routes.mjs +43 -116
  4. package/bin/agent/agent-runner.mjs +14 -15
  5. package/bin/agent/cliproxy-provider.mjs +135 -0
  6. package/bin/agent/credential-store.mjs +30 -7
  7. package/bin/agent/pi-tools.mjs +4 -1
  8. package/bin/agent/provider-keys.mjs +32 -0
  9. package/bin/agent/provider-login.mjs +110 -0
  10. package/bin/agent/provider-routes.mjs +99 -0
  11. package/bin/agent/providers.mjs +19 -97
  12. package/bin/agent/script-tool.mjs +17 -4
  13. package/bin/agent/session-store.mjs +2 -2
  14. package/bin/agent/studio-context-budget.mjs +93 -0
  15. package/bin/agent/studio-motion-reference.mjs +23 -0
  16. package/bin/agent/studio-prompt.mjs +1 -1
  17. package/bin/agent/studio-rebase-text.mjs +32 -0
  18. package/bin/agent/studio-rebase.mjs +26 -39
  19. package/bin/agent/studio-tools.mjs +9 -28
  20. package/bin/agent/tool-arguments.mjs +49 -0
  21. package/bin/agent/turn-frames.mjs +66 -0
  22. package/bin/codex-auth.mjs +9 -2
  23. package/bin/cozyclay.mjs +10 -116
  24. package/bin/live/cli.mjs +3 -3
  25. package/bin/mcp-runtime.mjs +2 -12
  26. package/bin/package-signature.mjs +0 -4
  27. package/dist/app/index.html +7 -6
  28. package/dist/assets/EXRLoader-CvVIvGVE.js +1 -0
  29. package/dist/assets/analytics-BWCqdgWA.js +1 -0
  30. package/dist/assets/app-DfTCxaKk.js +5087 -0
  31. package/dist/assets/app-f-fkV5uP.css +1 -0
  32. package/dist/assets/compile-worker-BxKXh07s.js +5 -0
  33. package/dist/assets/fflate.module-KbGj5-H6.js +5 -0
  34. package/dist/assets/{first-shot-handoff-msLI71g1.js → first-shot-handoff-DNO8kv_N.js} +1 -1
  35. package/dist/assets/{landing-ChUvB_zL.js → landing-yfZaJkWc.js} +1 -1
  36. package/dist/assets/scene-asset-sync-U3kS2rvK.js +20 -0
  37. package/dist/assets/scene-asset-sync-_S8NQl5B.css +1 -0
  38. package/dist/assets/workflow-D78eiKTa.js +179 -0
  39. package/dist/cozyclay-package.json +1 -1
  40. package/dist/index.html +3 -3
  41. package/dist/sw.js +3 -6
  42. package/dist/workflow/index.html +5 -4
  43. package/mcp/LIVE-PROTOCOL.md +7 -47
  44. package/mcp/README.md +16 -26
  45. package/mcp/live-hub.mjs +6 -10
  46. package/mcp/package.json +1 -3
  47. package/mcp/tool-handlers.mjs +4 -168
  48. package/package.json +3 -22
  49. package/src/App.jsx +151 -2625
  50. package/src/agent-progress.js +80 -0
  51. package/src/agent-turn-mark.js +30 -0
  52. package/src/analytics.js +1 -19
  53. package/src/app-context.js +12 -2
  54. package/src/app-stage.jsx +2 -34
  55. package/src/asset-pane.jsx +6 -5
  56. package/src/camera-block.js +21 -0
  57. package/src/camera-direction.js +120 -0
  58. package/src/character-kind.js +3 -9
  59. package/src/command-bus.js +10 -8
  60. package/src/commands/cast.js +5 -34
  61. package/src/commands/elements/character.js +1 -1
  62. package/src/commands/elements/motion.js +1 -6
  63. package/src/commands/elements/object.js +6 -2
  64. package/src/commands/elements/shot.js +4 -1
  65. package/src/commands/elements.js +38 -14
  66. package/src/commands/index.js +3 -1
  67. package/src/commands/kits.js +37 -0
  68. package/src/commands/motion-timing.js +57 -0
  69. package/src/commands/motion.js +9 -152
  70. package/src/commands/motion3-compile.js +65 -0
  71. package/src/commands/motion3.js +214 -0
  72. package/src/commands/objects.js +6 -4
  73. package/src/commands/shot.js +55 -13
  74. package/src/commands/stage.js +14 -1
  75. package/src/commands/view.js +4 -1
  76. package/src/document-mirrors.js +42 -0
  77. package/src/document-store.js +4 -0
  78. package/src/domains/cast.js +19 -194
  79. package/src/domains/motion/motion-range-pin-rules.js +1 -1
  80. package/src/domains/motion/take-source.js +53 -0
  81. package/src/domains/motion.js +60 -1838
  82. package/src/domains/scenes.js +12 -55
  83. package/src/domains/shots.js +2 -2
  84. package/src/domains/stage.js +4 -2
  85. package/src/draft-ghost.js +47 -0
  86. package/src/draft-ghost.jsx +129 -0
  87. package/src/dualview.jsx +4 -3
  88. package/src/effects/EffectsLayer.jsx +112 -0
  89. package/src/effects/effect-meshes.js +232 -0
  90. package/src/effects/effect-record.js +103 -0
  91. package/src/effects/emitter.js +59 -0
  92. package/src/effects/simulate.js +261 -0
  93. package/src/effects/state.js +59 -0
  94. package/src/execution-telemetry.js +2 -3
  95. package/src/first-success-guide.jsx +5 -5
  96. package/src/ghost-set.js +257 -0
  97. package/src/held-object-edit.jsx +113 -0
  98. package/src/held-object-pose.js +175 -0
  99. package/src/hierarchy-model.js +1 -1
  100. package/src/hierarchy-panel.jsx +1 -1
  101. package/src/imported-mesh.jsx +103 -0
  102. package/src/kits/held.js +84 -0
  103. package/src/kits/index.js +70 -0
  104. package/src/kits/smoking.js +57 -0
  105. package/src/light-blockers.js +93 -0
  106. package/src/motion/beat-board-model.js +84 -0
  107. package/src/motion/beat-board.css +124 -0
  108. package/src/motion/beat-board.jsx +60 -0
  109. package/src/motion/center-of-mass.js +66 -0
  110. package/src/motion/fix-collisions.js +850 -0
  111. package/src/motion/physics-review.js +118 -0
  112. package/src/{ardy → motion}/physics-support.js +1 -76
  113. package/src/motion/rig-snapshot.js +22 -0
  114. package/src/motion/take-segments.jsx +140 -0
  115. package/src/{ardy → motion}/timeline-coordinates.js +0 -21
  116. package/src/{ardy → motion}/timeline.css +1 -2
  117. package/src/{ardy → motion}/timeline.jsx +42 -413
  118. package/src/motion/waypoints.js +76 -0
  119. package/src/motion3/beats.js +83 -0
  120. package/src/motion3/body.js +158 -0
  121. package/src/motion3/bones.js +47 -0
  122. package/src/motion3/carried.js +47 -0
  123. package/src/motion3/compile-job.js +79 -0
  124. package/src/motion3/compile-worker.js +10 -0
  125. package/src/motion3/compiler/anchors.js +113 -0
  126. package/src/motion3/compiler/arm-orient.js +128 -0
  127. package/src/motion3/compiler/channels.js +125 -0
  128. package/src/motion3/compiler/compile.js +205 -0
  129. package/src/motion3/compiler/gait-rhythm.js +97 -0
  130. package/src/motion3/compiler/grip.js +171 -0
  131. package/src/motion3/compiler/head-steady.js +48 -0
  132. package/src/motion3/compiler/hold.js +134 -0
  133. package/src/motion3/compiler/idle.js +113 -0
  134. package/src/motion3/compiler/limbs.js +197 -0
  135. package/src/motion3/compiler/math.js +72 -0
  136. package/src/motion3/compiler/pose.js +177 -0
  137. package/src/motion3/compiler/quat.js +49 -0
  138. package/src/motion3/compiler/skeleton.js +74 -0
  139. package/src/motion3/compiler/validate-common.js +32 -0
  140. package/src/motion3/compiler/validate-goals.js +118 -0
  141. package/src/motion3/compiler/validate-objects.js +144 -0
  142. package/src/motion3/compiler/validate-parts.js +118 -0
  143. package/src/motion3/compiler/validate.js +122 -0
  144. package/src/motion3/compiler/vocab.js +74 -0
  145. package/src/motion3/compiler/walk-pelvis.js +275 -0
  146. package/src/motion3/compiler/walk.js +207 -0
  147. package/src/motion3/compiler/wrist-clamp.js +32 -0
  148. package/src/motion3/delta.js +47 -0
  149. package/src/motion3/describe.js +177 -0
  150. package/src/motion3/docs.js +27 -0
  151. package/src/motion3/edit-carry.js +21 -0
  152. package/src/motion3/fix/ease.js +16 -0
  153. package/src/motion3/fix/ground.js +37 -0
  154. package/src/motion3/fix/index.js +52 -0
  155. package/src/motion3/fix/push.js +71 -0
  156. package/src/motion3/fix/reach.js +46 -0
  157. package/src/motion3/fix/retime.js +79 -0
  158. package/src/motion3/fix/self.js +211 -0
  159. package/src/motion3/fix/slide.js +70 -0
  160. package/src/motion3/fix/turn.js +51 -0
  161. package/src/motion3/follow.js +39 -0
  162. package/src/motion3/free-motion.js +204 -0
  163. package/src/motion3/grip-choice.js +130 -0
  164. package/src/motion3/hold-plan.js +157 -0
  165. package/src/motion3/json-patch.js +77 -0
  166. package/src/motion3/key-aim.js +105 -0
  167. package/src/motion3/key-edit.js +82 -0
  168. package/src/motion3/lenient.js +127 -0
  169. package/src/motion3/object-keys.js +236 -0
  170. package/src/motion3/object-pose.js +182 -0
  171. package/src/motion3/object-tracks.js +12 -0
  172. package/src/motion3/people.js +82 -0
  173. package/src/motion3/pipeline.js +102 -0
  174. package/src/motion3/playback.js +51 -0
  175. package/src/motion3/probes.js +91 -0
  176. package/src/motion3/qa/body-checks.js +34 -0
  177. package/src/motion3/qa/check-names.js +14 -0
  178. package/src/motion3/qa/checks.js +125 -0
  179. package/src/motion3/qa/contact-checks.js +51 -0
  180. package/src/motion3/qa/explain.js +80 -0
  181. package/src/motion3/qa/fmt.js +5 -0
  182. package/src/motion3/qa/foot-checks.js +72 -0
  183. package/src/motion3/qa/geometry.js +77 -0
  184. package/src/motion3/qa/goals.js +191 -0
  185. package/src/motion3/qa/ground.js +60 -0
  186. package/src/motion3/qa/hints-contact.js +195 -0
  187. package/src/motion3/qa/hints-goal.js +160 -0
  188. package/src/motion3/qa/hints-knee.js +24 -0
  189. package/src/motion3/qa/hints-motion.js +209 -0
  190. package/src/motion3/qa/hints-object.js +91 -0
  191. package/src/motion3/qa/index.js +44 -0
  192. package/src/motion3/qa/key-checks.js +82 -0
  193. package/src/motion3/qa/near.js +96 -0
  194. package/src/motion3/qa/object-checks.js +135 -0
  195. package/src/motion3/qa/patch.js +161 -0
  196. package/src/motion3/qa/people-checks.js +37 -0
  197. package/src/motion3/qa/severity.js +38 -0
  198. package/src/motion3/qa/spec-checks.js +65 -0
  199. package/src/motion3/qa/style.js +228 -0
  200. package/src/motion3/qa/wrist-checks.js +69 -0
  201. package/src/motion3/qa/wrist-obs.js +60 -0
  202. package/src/motion3/refs.js +129 -0
  203. package/src/motion3/repair-tune.js +121 -0
  204. package/src/motion3/repair.js +83 -0
  205. package/src/motion3/report.js +67 -0
  206. package/src/motion3/rigs/index.js +14 -0
  207. package/src/motion3/rigs/x-bot-tpose-body.json +1 -0
  208. package/src/motion3/rigs/x-bot-tpose.json +1 -0
  209. package/src/motion3/rigs/y-bot-tpose-body.json +1 -0
  210. package/src/motion3/rigs/y-bot-tpose.json +1 -0
  211. package/src/motion3/scene.js +60 -0
  212. package/src/motion3/schema/brief.js +89 -0
  213. package/src/motion3/schema/fields.js +44 -0
  214. package/src/motion3/schema/spec-examples.js +46 -0
  215. package/src/motion3/schema/topics.js +113 -0
  216. package/src/motion3/schema/types.js +149 -0
  217. package/src/motion3/search.js +117 -0
  218. package/src/motion3/second-hand.js +112 -0
  219. package/src/motion3/settle.js +136 -0
  220. package/src/motion3/skills/basic.js +83 -0
  221. package/src/motion3/skills/book.js +76 -0
  222. package/src/motion3/skills/car.js +145 -0
  223. package/src/motion3/skills/flip.js +200 -0
  224. package/src/motion3/skills/frames-auto.js +29 -0
  225. package/src/motion3/skills/impact.js +109 -0
  226. package/src/motion3/skills/index.js +85 -0
  227. package/src/motion3/skills/info.js +80 -0
  228. package/src/motion3/skills/smoke-kit.js +109 -0
  229. package/src/motion3/skills/smoke.js +160 -0
  230. package/src/motion3/spec-store.js +59 -0
  231. package/src/motion3/take-edit.js +155 -0
  232. package/src/motion3/take.js +63 -0
  233. package/src/motion3/timeline.js +127 -0
  234. package/src/motion3/views.js +121 -0
  235. package/src/motion3/walk-plan.js +119 -0
  236. package/src/object-catalog.jsx +7 -1
  237. package/src/object-colors.js +98 -0
  238. package/src/object-gizmo-parts.js +115 -0
  239. package/src/object-gizmo.jsx +37 -122
  240. package/src/object-glow.js +139 -0
  241. package/src/object-hidden.js +33 -0
  242. package/src/object-look.js +196 -0
  243. package/src/object-size.js +10 -0
  244. package/src/object-travel.js +71 -6
  245. package/src/panels/CameraPanel.jsx +7 -7
  246. package/src/panels/HdrEnvironmentControls.jsx +59 -0
  247. package/src/panels/LightPanel.jsx +25 -4
  248. package/src/panels/ObjectLookPanel.jsx +88 -0
  249. package/src/panels/PosePanel.jsx +2 -17
  250. package/src/panels/RigControlPanel.jsx +5 -53
  251. package/src/panels/SubjectBox.jsx +4 -1
  252. package/src/panels/details.css +14 -0
  253. package/src/posestudio.jsx +4 -27
  254. package/src/project-browser.jsx +3 -4
  255. package/src/project-resources.js +18 -31
  256. package/src/project.js +13 -104
  257. package/src/props.jsx +25 -280
  258. package/src/qa-label.js +25 -0
  259. package/src/rail-dot-drag.js +23 -0
  260. package/src/render-passes.js +10 -0
  261. package/src/resource-status.jsx +1 -0
  262. package/src/result-modal.jsx +4 -19
  263. package/src/room.jsx +20 -12
  264. package/src/scene-assets.js +8 -6
  265. package/src/scene-light-place.js +72 -0
  266. package/src/scene-lights.jsx +148 -0
  267. package/src/scene-objects.js +31 -139
  268. package/src/scenes.js +15 -105
  269. package/src/semantic-edit.js +2 -5
  270. package/src/set-pieces.jsx +183 -0
  271. package/src/settings-menu.jsx +3 -11
  272. package/src/shell/BottomDock.jsx +9 -51
  273. package/src/shell/DetailsSlot.jsx +16 -200
  274. package/src/shell/GhostsMenuGroup.jsx +74 -0
  275. package/src/shell/LibrarySlot.jsx +1 -3
  276. package/src/shell/MenuBar.jsx +3 -3
  277. package/src/shell/PreferencesDialog.jsx +15 -264
  278. package/src/shell/PreferencesSlot.jsx +2 -8
  279. package/src/shell/TopBar.jsx +5 -84
  280. package/src/shell/ViewportToolbar.jsx +10 -70
  281. package/src/shell/agent-glass.css +19 -6
  282. package/src/shell/details-selection.js +42 -0
  283. package/src/shell/ghosts-menu.css +22 -0
  284. package/src/shell/glass-regions.css +29 -3
  285. package/src/shell/preferences.css +6 -1
  286. package/src/shot-authoring.js +4 -7
  287. package/src/soft-shadows.js +37 -0
  288. package/src/stage-attach-frames.js +12 -12
  289. package/src/stage-canvas-rigs.jsx +3 -3
  290. package/src/stage-capture.jsx +42 -8
  291. package/src/stage-characters.jsx +22 -216
  292. package/src/stage-editor-gizmos.jsx +6 -6
  293. package/src/stage-environment.js +93 -0
  294. package/src/stage-hdr-builtins.js +107 -0
  295. package/src/stage-hdr-image.js +116 -0
  296. package/src/stage-hdr-library.js +70 -0
  297. package/src/stage-hdr-map.js +94 -0
  298. package/src/stage-hdr.js +130 -0
  299. package/src/stage-lighting.js +149 -0
  300. package/src/stage-occlusion.js +210 -0
  301. package/src/stage-sky.jsx +159 -0
  302. package/src/stage-startup-defaults.js +5 -9
  303. package/src/studio-actions.js +16 -14
  304. package/src/studio-agent-commands.js +19 -16
  305. package/src/studio-agent-motion.js +9 -9
  306. package/src/studio-agent-protocol.js +47 -77
  307. package/src/studio-app-binding.js +27 -47
  308. package/src/studio-asset-list.js +17 -0
  309. package/src/studio-contact-sheet.js +37 -5
  310. package/src/studio-elements.js +27 -7
  311. package/src/studio-entity-bounds.js +18 -0
  312. package/src/studio-error-codes.js +15 -0
  313. package/src/studio-export-framing.js +152 -0
  314. package/src/studio-lighting-check.js +103 -0
  315. package/src/studio-motion-visual.js +150 -0
  316. package/src/studio-schema-errors.js +80 -0
  317. package/src/studio-support-gap.js +74 -0
  318. package/src/styles.css +1 -19
  319. package/src/timeline-defaults.js +5 -0
  320. package/src/timeline-extent.js +8 -20
  321. package/src/tutorial-walk.js +17 -0
  322. package/src/ui-scrub.js +1 -1
  323. package/src/use-shot-camera-tracks.js +12 -0
  324. package/src/view-ghosts.js +97 -0
  325. package/src/view-ghosts.jsx +49 -0
  326. package/src/workflow/AgentPanel.jsx +47 -166
  327. package/src/workflow/AgentProgressCard.jsx +109 -0
  328. package/src/workflow/AgentReplyText.jsx +37 -0
  329. package/src/workflow/AgentTurnSteps.jsx +84 -0
  330. package/src/workflow/LoginPanel.jsx +140 -0
  331. package/src/workflow/WorkflowBuilder.jsx +7 -23
  332. package/src/workflow/agent-client.js +54 -51
  333. package/src/workflow/agent-panel.css +71 -1
  334. package/src/workflow/agent-progress-card.css +167 -0
  335. package/src/workflow/agent-progress-view.js +47 -0
  336. package/src/workflow/agent-turn-steps.css +113 -0
  337. package/src/workflow/agent-turn.js +191 -0
  338. package/src/workflow/login-client.js +34 -0
  339. package/src/workflow/motion-input.js +18 -31
  340. package/src/workflow/node-schema.js +1 -1
  341. package/src/workflow/reply-markdown.js +69 -0
  342. package/src/workflow/scene-asset-sync.js +8 -8
  343. package/tools/agent-session-stats.mjs +61 -0
  344. package/tools/dev-full.mjs +5 -56
  345. package/tools/eslint-baseline.json +12 -13
  346. package/tools/knip-baseline.json +0 -179
  347. package/tools/loc-baseline.json +31 -81
  348. package/tools/motion3/extract-body.mjs +103 -0
  349. package/tools/motion3/extract-rig.mjs +85 -0
  350. package/tools/process-supervisor.mjs +0 -88
  351. package/tools/run-tests.mjs +9 -125
  352. package/bin/agent/motion-runtime.mjs +0 -76
  353. package/dist/ardy/cskel27-rest.json +0 -557
  354. package/dist/assets/analytics-C9pMpW7s.js +0 -1
  355. package/dist/assets/app-B_2XB9rw.css +0 -1
  356. package/dist/assets/app-DAuvKPP8.js +0 -4920
  357. package/dist/assets/config-Bx7pYsD9.js +0 -1
  358. package/dist/assets/config-DeoFTYzb.css +0 -1
  359. package/dist/assets/demo-CvKuBgy5.js +0 -1
  360. package/dist/assets/scene-asset-sync-DKkpjKBV.js +0 -19
  361. package/dist/assets/scene-asset-sync-DjJ_cJ2R.css +0 -1
  362. package/dist/assets/ticket-BPk2Ni95.js +0 -1
  363. package/dist/assets/workflow-jJRBR94Z.js +0 -179
  364. package/dist/demo/walk-then-stop.npz +0 -0
  365. package/mcp/ardy-prompts.mjs +0 -218
  366. package/src/ardy/auto-fix-panel.css +0 -108
  367. package/src/ardy/auto-physics.js +0 -1194
  368. package/src/ardy/client.js +0 -153
  369. package/src/ardy/convert.js +0 -313
  370. package/src/ardy/cskel27-neutral.js +0 -39
  371. package/src/ardy/cskel27.js +0 -77
  372. package/src/ardy/export.js +0 -165
  373. package/src/ardy/fix-collisions.js +0 -2257
  374. package/src/ardy/foot-lock.js +0 -230
  375. package/src/ardy/motion-calibration.js +0 -118
  376. package/src/ardy/motion-edit.js +0 -213
  377. package/src/ardy/motion-url.js +0 -55
  378. package/src/ardy/mp4-duration.js +0 -102
  379. package/src/ardy/npz.js +0 -595
  380. package/src/ardy/physics-panel.css +0 -21
  381. package/src/ardy/physics-panel.jsx +0 -89
  382. package/src/ardy/physics-refine.js +0 -111
  383. package/src/ardy/physics-review.js +0 -567
  384. package/src/ardy/physics-temporal.js +0 -54
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@@ -66,8 +66,67 @@ export function travelPose(object, at) {
66
66
  };
67
67
  }
68
68
 
69
- /** The record's own route sample as a matrix, or null when it does not travel. */
69
+ const trackFrame = (track, frame) => Math.max(0, Math.min(track.frameCount - 1, Math.round(frame) || 0));
70
+
71
+ // A compiled take's per-frame pose for the record (a hinged door), as a matrix, or null. A
72
+ // switch track (vis/lvl only, no pos/quat: C15) is no motion of its own, so a parent's carry still applies.
73
+ function trackMatrix(object, frame, take, out) {
74
+ const track = take?.objectTracks?.get?.(object.id);
75
+ if (!track?.pos) return null;
76
+ const f = trackFrame(track, frame);
77
+ scratchPos.set(track.pos[f * 3], track.pos[f * 3 + 1], track.pos[f * 3 + 2]);
78
+ scratchQuat.set(track.quat[f * 4], track.quat[f * 4 + 1], track.quat[f * 4 + 2], track.quat[f * 4 + 3]);
79
+ scratchScale.set(object.scaleX ?? 1, object.scaleY ?? 1, object.scaleZ ?? 1);
80
+ return out.compose(scratchPos, scratchQuat, scratchScale);
81
+ }
82
+
83
+ // The record's own vis track at `frame`: true or false, null when the take has none for it.
84
+ const visAt = (id, frame, take) => {
85
+ const track = take?.objectTracks?.get?.(id);
86
+ return track?.vis ? track.vis[trackFrame(track, frame)] === 1 : null;
87
+ };
88
+
89
+ // False while a compiled take carries the record out of sight (a cigarette still in the pocket),
90
+ // or hides a record it is grouped under: with `objects` (the authored records, a Map by id or the
91
+ // list) every ancestor's vis track counts too, so a group's visible channel hides its parts.
92
+ // A record marked showOnlyInTake (a kit's flame, ember, tip smoke, exhale puff or muzzle flash, and
93
+ // their lights) is hidden unless a vis track drives it: its own or, with `objects`, a group's above it
94
+ // (the exhale kit's root shows its puff). A static scene never draws it.
95
+ export function trackShown(id, frame, take, objects = null) {
96
+ const lookup = objects && asLookup(objects), own = visAt(id, frame, take);
97
+ if (own === false) return false;
98
+ let driven = own === true;
99
+ if (lookup && take?.objectTracks?.size) {
100
+ const seen = new Set([id]);
101
+ for (let parent = lookup.get(id)?.parent; typeof parent === "string" && !seen.has(parent); parent = lookup.get(parent)?.parent) {
102
+ seen.add(parent);
103
+ const shown = visAt(parent, frame, take);
104
+ if (shown === false || (shown === null && lookup.get(parent)?.showOnlyInTake === true)) return false;
105
+ driven ||= shown === true;
106
+ }
107
+ }
108
+ return driven || lookup?.get(id)?.showOnlyInTake !== true;
109
+ }
110
+
111
+ // The take's level of the record at `frame` (its lvl track: 0 dark, 1 as authored, up to 4; C15), else 1.
112
+ export function trackLevel(id, frame, take) {
113
+ const track = take?.objectTracks?.get?.(id), value = track?.lvl ? Number(track.lvl[trackFrame(track, frame)]) : 1;
114
+ return Number.isFinite(value) ? Math.min(4, Math.max(0, value)) : 1;
115
+ }
116
+
117
+ /**
118
+ * True while a compiled take holds the record in a hand (a grabbed cup): its track is in world
119
+ * space then, so the carry from its own parents (the table it stood on) is cut, like `attach`.
120
+ */
121
+ function held(id, frame, take) {
122
+ const track = take?.objectTracks?.get?.(id);
123
+ return !!track?.hold && track.hold[trackFrame(track, frame)] === 1;
124
+ }
125
+
126
+ /** The record's own route sample (or compiled track) as a matrix, or null when it does not travel. */
70
127
  function ownTravelMatrix(object, frame, take, out) {
128
+ const tracked = trackMatrix(object, frame, take, out);
129
+ if (tracked) return tracked;
71
130
  if (!object.path) return null;
72
131
  const at = objectTransformAt(object, frame, take);
73
132
  if (!at) return null;
@@ -129,11 +188,13 @@ export function sceneObjectTravelMatrixAt(objects, id, frame, take = {}, out = n
129
188
  for (let index = chain.length - 1; index >= 0; index -= 1) {
130
189
  const ancestor = chain[index];
131
190
  if (!ownTravelMatrix(ancestor, frame, take, scratchOwn)) continue;
191
+ if (held(ancestor.id, frame, take)) scratchMotion.identity();
132
192
  scratchMotion.multiply(scratchOwn).multiply(authoredMatrix(ancestor, scratchAuthored).invert());
133
193
  moved = true;
134
194
  }
135
195
  const own = ownTravelMatrix(object, frame, take, scratchOwn);
136
196
  if (!moved && !own) return null;
197
+ if (own && held(object.id, frame, take)) return out.copy(own);
137
198
  return out.multiplyMatrices(scratchMotion, own ?? authoredMatrix(object, scratchAuthored));
138
199
  }
139
200
 
@@ -177,11 +238,12 @@ const wrapDegrees = (value) => {
177
238
 
178
239
  /**
179
240
  * The records as they stand at `frame`: x/y/z and rotation replaced for every
180
- * record that travels on its own route or under a routed ancestor. Untouched
241
+ * record that travels on its own route or compiled track, or under an ancestor
242
+ * that does. Untouched
181
243
  * records are returned as-is, and so is the list when nothing moves.
182
244
  */
183
245
  export function sceneObjectsAt(objects, frame, take = {}) {
184
- if (!objects.some((object) => object.path)) return objects;
246
+ if (!objects.some((object) => object.path || object.showOnlyInTake || take?.objectTracks?.has?.(object.id))) return objects;
185
247
  const lookup = asLookup(objects);
186
248
  const matrix = new Matrix4();
187
249
  const position = new Vector3();
@@ -205,8 +267,11 @@ export function sceneObjectsAt(objects, frame, take = {}) {
205
267
  }
206
268
  return next;
207
269
  };
208
- return objects.map((object) => {
209
- if (object.attach || (!ancestorsOf(lookup, object).some((ancestor) => ancestor.path) && !ridden(lookup, object))) {
270
+ return objects.map((object) => { const record = placedAt(object); return trackShown(record.id, frame, take, lookup) ? record : { ...record, hidden: true }; });
271
+ function placedAt(object) {
272
+ // A compiled track (a hinged door, a carried cup) on the record or above it places it too; a switch track moves nothing.
273
+ const tracked = (record) => !!take?.objectTracks?.get?.(record.id)?.pos;
274
+ if (object.attach || (!tracked(object) && !ancestorsOf(lookup, object).some((ancestor) => ancestor.path || tracked(ancestor)) && !ridden(lookup, object))) {
210
275
  // Nothing above it travels (and nothing below carries it): the route
211
276
  // sample alone, exactly as before the hierarchy carry — for a carried
212
277
  // prop, in the frame its numbers already live in.
@@ -220,5 +285,5 @@ export function sceneObjectsAt(objects, frame, take = {}) {
220
285
  }
221
286
  if (!sceneObjectTravelMatrixAt(lookup, object.id, frame, take, matrix)) return object;
222
287
  return recordAt(object, matrix);
223
- });
288
+ }
224
289
  }
@@ -9,9 +9,9 @@ export default function CameraPanel({ isCameraSelection, shot, moveSequence, cam
9
9
  return (
10
10
  <Foldout hidden={!isCameraSelection} title={ko("Camera", "카메라")}>
11
11
  <div className="readout v2-details-readout">
12
- <span title={ko("camera to subject", "카메라와 피사체 거리")}>{shot.distance.toFixed(2)} m</span>
13
- <span title={ko("nearest prime on the cropped filmback", "크롭된 필름백 기준 가장 가까운 단렌즈")}>{shot.focalMm} mm</span>
14
- <span title={ko("angle relative to the subject's eyes", "피사체 눈높이 기준 각도")}>{shot.elevationDeg.toFixed(0)}°</span>
12
+ <span title={ko("camera to subject", "카메라와 피사체 거리")}><small>{ko("Distance", "거리")}</small> {shot.distance.toFixed(2)} m</span>
13
+ <span title={ko("nearest prime on the cropped filmback", "크롭된 필름백 기준 가장 가까운 단렌즈")}><small>{ko("Lens", "렌즈")}</small> {shot.focalMm} mm</span>
14
+ <span title={ko("angle relative to the subject's eyes", "피사체 눈높이 기준 각도")}><small>{ko("Angle", "각도")}</small> {shot.elevationDeg.toFixed(0)}°</span>
15
15
  </div>
16
16
  <h3 className="move-head v2-details-subsection-title">{ko("Move keys", "움직임 키")}</h3>
17
17
  {moveSequence ? (
@@ -19,11 +19,11 @@ export default function CameraPanel({ isCameraSelection, shot, moveSequence, cam
19
19
  {moveSequence.displaySlate} · {moveSequence.spanS}{ko("s", "초")}
20
20
  </div>
21
21
  ) : (
22
- <div className="move-slate v2-details-value-box">
22
+ <p className="inspector-hint v2-details-hint">
23
23
  {cameraKeys.length === 1
24
- ? (isKo ? `프레임 ${cameraKeys[0].frame}부터 고정 샷 — 샷 블록 아래 빈 줄을 클릭해 움직임을 추가하세요` : `locked-off hold from frame ${cameraKeys[0].frame} — click the empty lower strip in a Shot block to add a move`)
25
- : ko("click a Shot block's lower strip to key the current framing at that frame", "샷 블록 아래 빈 줄을 클릭하면 해당 프레임에 현재 프레이밍을 저장합니다")}
26
- </div>
24
+ ? (isKo ? `프레임 ${cameraKeys[0].frame}부터 고정 샷이에요. 샷 블록 아래 빈 줄을 클릭해 움직임을 추가하세요.` : `Locked-off hold from frame ${cameraKeys[0].frame}. Click the empty lower strip of a Shot block to add a move.`)
25
+ : ko("Click a Shot block's lower strip to key the current framing at that frame.", "샷 블록 아래 빈 줄을 클릭하면 해당 프레임에 현재 프레이밍을 저장합니다.")}
26
+ </p>
27
27
  )}
28
28
 
29
29
  <h3 className="move-head v2-details-subsection-title">{ko("Follow cam", "팔로우 카메라")}</h3>
@@ -0,0 +1,59 @@
1
+ import { useEffect, useRef, useState, useSyncExternalStore } from "react";
2
+ import { ko } from "../locale.js";
3
+ import { Dropdown, Field, Slider } from "../ui.jsx";
4
+ import { HDR_BUILTINS } from "../stage-hdr.js";
5
+ import { hdrEnvironmentCatalogue, importHdrFile, refreshHdrLibrary, subscribeHdrLibrary } from "../stage-hdr-library.js";
6
+
7
+ const KO_NAMES = Object.fromEntries(HDR_BUILTINS.map(({ id, ko: name }) => [id, name]));
8
+
9
+ /**
10
+ * The Light panel's HDR environment: load a .hdr / .exr / equirectangular
11
+ * picture, pick a loaded or built-in map, turn and scale it, show it as the
12
+ * backdrop or not, remove it. Picking, loading and removing are one undo step
13
+ * each; the sliders ride the panel's gesture transaction (`setLighting`).
14
+ */
15
+ export default function HdrEnvironmentControls({ lighting, run, setLighting }) {
16
+ const environments = useSyncExternalStore(subscribeHdrLibrary, hdrEnvironmentCatalogue);
17
+ const [problem, setProblem] = useState(null), [loading, setLoading] = useState(false), input = useRef(null);
18
+ useEffect(() => { void refreshHdrLibrary(); }, []);
19
+ // A map lights the set only while envLight > 0, so choosing one under the studio look turns that on too.
20
+ const choose = (hdr) => run("stage.set", { lighting: hdr ? { hdr, ...(lighting.envLight > 0 ? {} : { envLight: 1 }) } : { hdr: null } });
21
+ const load = async (event) => {
22
+ const file = event.target.files?.[0];
23
+ event.target.value = "";
24
+ if (!file) return;
25
+ setLoading(true);
26
+ try {
27
+ const { id } = await importHdrFile(file);
28
+ setProblem(null);
29
+ choose(id);
30
+ } catch (error) {
31
+ setProblem(error.message);
32
+ } finally {
33
+ setLoading(false);
34
+ }
35
+ };
36
+ const options = [{ value: "", label: ko("None (the look's sky)", "없음 (룩의 하늘)") },
37
+ ...environments.map(({ id, name, source }) => ({ value: id, label: source === "builtin" ? ko(name, KO_NAMES[id] ?? name) : name }))];
38
+ return (
39
+ <div data-testid="hdr-environment">
40
+ <Field label={ko("HDR environment", "HDR 환경")}>
41
+ <Dropdown value={lighting.hdr ?? ""} ariaLabel={ko("HDR environment", "HDR 환경")} options={options} onChange={(value) => choose(value || null)} />
42
+ </Field>
43
+ <button type="button" className="btn ghost" disabled={loading} onClick={() => input.current?.click()}>
44
+ {loading ? ko("Loading HDR…", "HDR 불러오는 중…") : ko("Load HDR…", "HDR 불러오기…")}
45
+ </button>
46
+ <input ref={input} type="file" hidden data-testid="hdr-file" accept=".hdr,.exr,.png,.jpg,.jpeg,image/vnd.radiance,image/x-exr,image/png,image/jpeg" onChange={load} />
47
+ {problem && <p className="hint v2-details-hint" role="alert">{problem}</p>}
48
+ {lighting.hdr && <>
49
+ <Slider label={ko("Rotation", "회전")} min={-180} max={180} step={1} unit="°" value={lighting.hdrRotation} onChange={(hdrRotation) => setLighting({ hdrRotation })} />
50
+ <Slider label={ko("Intensity", "세기")} min={0} max={4} step={0.05} value={lighting.hdrIntensity} onChange={(hdrIntensity) => setLighting({ hdrIntensity })} />
51
+ <label className="check details-toggle-row">
52
+ <span>{ko("Show as background", "배경으로 표시")}</span>
53
+ <input type="checkbox" checked={lighting.hdrBackground} onChange={(event) => run("stage.set", { lighting: { hdrBackground: event.target.checked } })} />
54
+ </label>
55
+ <button type="button" className="btn ghost" onClick={() => choose(null)}>{ko("Remove HDR", "HDR 제거")}</button>
56
+ </>}
57
+ </div>
58
+ );
59
+ }
@@ -1,17 +1,38 @@
1
1
  import { ko } from "../locale.js";
2
2
  import Foldout from "./Foldout.jsx";
3
- import { Slider } from "../ui.jsx";
4
- import { createKeyLight } from "../scenes.js";
3
+ import { Dropdown, Field, Slider } from "../ui.jsx";
4
+ import { createKeyLight, LIGHTING_PRESETS } from "../stage-lighting.js";
5
+ import { STAGE_BACKGROUND } from "../grid-view.js";
5
6
  import { useStageTransaction } from "../domains/stage.js";
7
+ import HdrEnvironmentControls from "./HdrEnvironmentControls.jsx";
6
8
 
7
- export default function LightPanel({ keyLightSelected, keyLight }) {
9
+ const LOOK_LABELS = { studio: ["Studio", "스튜디오"], day: ["Day", "낮"], overcast: ["Overcast", "흐린 날"], golden: ["Golden hour", "골든아워"],
10
+ dusk: ["Dusk", "해 질 녘"], night: ["Night", "밤"], interior: ["Interior", "실내"], stage: ["Stage spotlight", "무대 조명"] };
11
+
12
+ export default function LightPanel({ keyLightSelected, keyLight, lighting }) {
8
13
  const { run, begin, commit, cancel } = useStageTransaction();
14
+ // One look in one undo step; sky and exposure then tweak it like any slider.
15
+ const setLighting = (patch) => run("run.update", { txId: begin("stage.set"), args: { lighting: patch } });
9
16
  return (
10
17
  <Foldout hidden={!keyLightSelected} title={ko("Light", "조명")}>
11
18
  <p className="hint v2-details-hint">{ko("Drag the sun in the scene to move the light. Shadows and warmth follow it.", "씬의 해를 드래그해 조명을 옮깁니다. 그림자와 빛의 방향이 따라옵니다.")}</p>
19
+ {lighting && <Field label={ko("Look", "조명 룩")}>
20
+ <Dropdown value={lighting.preset} ariaLabel={ko("Lighting look", "조명 룩")} options={LIGHTING_PRESETS.map((value) => ({ value, label: ko(...LOOK_LABELS[value]) }))}
21
+ onChange={(preset) => run("stage.applyLighting", { preset })} />
22
+ </Field>}
12
23
  <div onPointerUp={commit} onPointerCancel={cancel} onKeyUp={commit} onBlur={commit}>
13
24
  <Slider label={ko("Brightness", "밝기")} min={0} max={4} step={0.05} value={keyLight.intensity} onChange={(value) => run("run.update", { txId: begin("stage.setKeyLight"), args: { keyLight: { intensity: value } } })} />
14
- <Slider label={ko("Warm ↔ Cool", "따뜻함 ↔ 차가움")} min={0} max={1} step={0.05} value={keyLight.warmth ?? 0.5} onChange={(value) => run("run.update", { txId: begin("stage.setKeyLight"), args: { keyLight: { warmth: value } } })} />
25
+ <Slider label={ko("Warm ↔ Cool", "따뜻함 ↔ 차가움")} min={0} max={1} step={0.05} value={keyLight.warmth ?? 0.5} onChange={(value) => run("run.update", { txId: begin("stage.setKeyLight"), args: { keyLight: { warmth: value, color: null } } })} />
26
+ {lighting && <>
27
+ <Slider label={ko("Exposure", "노출")} min={0.2} max={3} step={0.05} value={lighting.exposure} onChange={(exposure) => setLighting({ exposure })} />
28
+ <Slider label={ko("Sky light", "하늘빛")} min={0} max={2} step={0.05} value={lighting.envLight ?? 0} onChange={(envLight) => setLighting({ envLight })} />
29
+ <Slider label={ko("Ambient occlusion", "앰비언트 오클루전")} min={0} max={1} step={0.05} value={lighting.ao ?? 0} onChange={(ao) => setLighting({ ao })} />
30
+ <Field label={ko("Sky", "하늘")}>
31
+ <input type="color" className="object-color object-color-free" value={lighting.sky ?? STAGE_BACKGROUND} title={ko("Sky colour", "하늘 색")} aria-label={ko("Sky colour", "하늘 색")}
32
+ onChange={(event) => setLighting({ sky: event.target.value })} />
33
+ </Field>
34
+ <HdrEnvironmentControls lighting={lighting} run={run} setLighting={setLighting} />
35
+ </>}
15
36
  </div>
16
37
  <div className="readout v2-details-readout">
17
38
  <span title={ko("light position", "조명 위치")}>{`x ${keyLight.x.toFixed(1)} y ${keyLight.y.toFixed(1)} z ${keyLight.z.toFixed(1)}`}</span>
@@ -0,0 +1,88 @@
1
+ import { useContext, useEffect, useRef } from "react";
2
+ import { AppContext } from "../app-context.js";
3
+ import { useStudioShell } from "../shell/studio-shell-context.js";
4
+ import Foldout from "./Foldout.jsx";
5
+ import { Field, Slider } from "../ui.jsx";
6
+ import { ko } from "../locale.js";
7
+ import { LIGHT_KIND, practicalShadows } from "../object-look.js";
8
+
9
+ /**
10
+ * Light and glow for the selected record: a practical light's type, colour,
11
+ * brightness, reach, cone, shadow and flicker, and any record's glow. A drag is
12
+ * one open transaction (one undo); a switch is one atomic edit.
13
+ */
14
+ export default function ObjectLookPanel() {
15
+ const { selectedSceneObject: object, sceneObjects, beginSceneTransaction, endSceneTransaction } = useStudioShell();
16
+ const app = useContext(AppContext), session = useRef(null);
17
+ const run = (...args) => {
18
+ const receipt = app.bus.run(...args);
19
+ if (receipt && !receipt.ok) app.notify(receipt.message);
20
+ return receipt;
21
+ };
22
+ function commit() {
23
+ const active = session.current;
24
+ if (!active) return;
25
+ session.current = null;
26
+ endSceneTransaction(active.txId, { commit: true });
27
+ }
28
+ function drag(field, patch) {
29
+ if (session.current?.field !== field) commit();
30
+ if (!session.current) session.current = { field, txId: beginSceneTransaction({ owner: `inspector:${field}`, cancel: () => { session.current = null; } }) };
31
+ run("run.update", { txId: session.current.txId, args: { id: object.id, patch } });
32
+ }
33
+ const set = (patch) => { commit(); run("object.update", { id: object.id, patch }); };
34
+ useEffect(() => () => commit(), [object?.id]);
35
+ if (!object) return null;
36
+ const light = object.renderer === LIGHT_KIND ? object.light : null;
37
+ const glow = object.glow ?? null;
38
+ const capped = light?.shadow && practicalShadows(sceneObjects).capped.includes(object.id);
39
+ const ends = { onPointerUp: commit, onPointerCancel: commit, onKeyUp: commit, onBlur: commit };
40
+ const lightSlider = (field, label, min, max, step, unit = "") => (
41
+ <Slider label={label} min={min} max={max} step={step} unit={unit} softMax value={light[field]} onChange={(value) => drag(`light.${field}`, { light: { [field]: value } })} />
42
+ );
43
+ return (
44
+ <>
45
+ {light && (
46
+ <Foldout title={ko("Light", "조명")}>
47
+ <div {...ends}>
48
+ <Field label={ko("Type", "종류")}>
49
+ <select value={light.type} onChange={(event) => set({ light: { type: event.target.value } })}>
50
+ <option value="point">{ko("Point", "점 조명")}</option>
51
+ <option value="spot">{ko("Spot", "스포트")}</option>
52
+ </select>
53
+ </Field>
54
+ <Field label={ko("Colour", "색")}>
55
+ <input type="color" value={light.color} onChange={(event) => drag("light.color", { light: { color: event.target.value } })} />
56
+ </Field>
57
+ {lightSlider("intensity", ko("Intensity (cd)", "밝기 (cd)"), 0, 100, 0.05)}
58
+ {lightSlider("range", ko("Range (0 = none)", "범위 (0 = 없음)"), 0, 30, 0.1, " m")}
59
+ {light.type === "spot" && lightSlider("angle", ko("Cone angle", "원뿔 각도"), 1, 89, 1, "°")}
60
+ {light.type === "spot" && lightSlider("softness", ko("Edge softness", "가장자리 부드럽기"), 0, 1, 0.05)}
61
+ {lightSlider("flicker", ko("Flicker", "깜빡임"), 0, 1, 0.05)}
62
+ <label className="check details-toggle-row">
63
+ <span>{capped ? ko("Shadow (off: only 2 lights cast)", "그림자 (꺼짐: 2개까지만)") : ko("Shadow", "그림자")}</span>
64
+ <input type="checkbox" checked={light.shadow} onChange={(event) => set({ light: { shadow: event.target.checked } })} />
65
+ </label>
66
+ </div>
67
+ </Foldout>
68
+ )}
69
+ <Foldout title={ko("Glow", "발광")} defaultOpen={Boolean(glow)}>
70
+ <div {...ends}>
71
+ <label className="check details-toggle-row">
72
+ <span>{ko("Glows (lit by itself)", "스스로 빛남")}</span>
73
+ <input type="checkbox" checked={Boolean(glow)} onChange={(event) => set({ glow: event.target.checked ? {} : null })} />
74
+ </label>
75
+ {glow && (
76
+ <>
77
+ <Field label={ko("Colour", "색")}>
78
+ <input type="color" value={glow.color} onChange={(event) => drag("glow.color", { glow: { color: event.target.value } })} />
79
+ </Field>
80
+ <Slider label={ko("Intensity", "세기")} min={0} max={20} step={0.1} value={glow.intensity} onChange={(value) => drag("glow.intensity", { glow: { intensity: value } })} />
81
+ <Slider label={ko("Halo (× size)", "후광 (× 크기)")} min={0} max={4} step={0.05} value={glow.halo} onChange={(value) => drag("glow.halo", { glow: { halo: value } })} />
82
+ </>
83
+ )}
84
+ </div>
85
+ </Foldout>
86
+ </>
87
+ );
88
+ }
@@ -1,18 +1,15 @@
1
1
  import Foldout from "./Foldout.jsx";
2
2
  import { ko, isKo } from "../locale.js";
3
- import { I2vMotionCaptureCard } from "../i2v-motion-studio.jsx";
4
3
  import { PoseTileGrid } from "../posestudio.jsx";
5
4
  import { DEFAULT_POSE } from "../poses.js";
6
5
  import { poseLabelKo } from "../app-stage.jsx";
7
6
  import ReferenceImageField from "./ReferenceImageField.jsx";
8
7
  import { useBus } from '../app-context.js';
9
- import { trackFeature } from "../analytics.js";
10
8
 
11
9
  export default function PosePanel({
12
- isCharacterSelection, activeCharIndex, i2vMotionModel, i2vMotionActions, setI2vMotionStudioOpen,
10
+ isCharacterSelection, activeCharIndex,
13
11
  selectablePoses, activeChar, ikMode, ikApplyPoseAsKey, motion,
14
- setStudioPick, setToast, removePose, setPhotoPoseError, photoPoseFileRef,
15
- photoPoseState, photoPoseError, activeRig, saveCurrentPose,
12
+ setStudioPick, setToast, removePose, activeRig, saveCurrentPose,
16
13
  }) {
17
14
  const { run } = useBus();
18
15
  return (
@@ -24,12 +21,6 @@ export default function PosePanel({
24
21
  <p className="inspector-hint v2-details-hint">
25
22
  {isKo ? `인물 ${activeCharIndex + 1}의 자세입니다.` : `The pose on Subject ${activeCharIndex + 1}.`}
26
23
  </p>
27
- <I2vMotionCaptureCard model={i2vMotionModel} actions={i2vMotionActions} onOpen={() => {
28
- // While the route is locked its Generate button is disabled, so opening
29
- // the authoring modal is the card's demand signal (#466).
30
- trackFeature("fal_motion_open");
31
- setI2vMotionStudioOpen(true);
32
- }} />
33
24
  <PoseTileGrid
34
25
  poses={selectablePoses}
35
26
  model={activeChar.model}
@@ -50,14 +41,8 @@ export default function PosePanel({
50
41
  : ko("Pose applied", "포즈를 적용했어요"));
51
42
  }}
52
43
  onDelete={removePose}
53
- onPhoto={() => {
54
- setPhotoPoseError("");
55
- photoPoseFileRef.current?.click();
56
- }}
57
- photoState={photoPoseState}
58
44
  labelOf={poseLabelKo}
59
45
  />
60
- {photoPoseError && <p className="studio-hint error" data-pose-photo-error role="status">{photoPoseError}</p>}
61
46
  {/* Bottles whatever the viewport shows right now — a take frame,
62
47
  IK corrections included — without touching the character, so a
63
48
  good mid-clip moment becomes a reusable library pose. */}
@@ -1,48 +1,18 @@
1
- import { useEffect } from "react";
2
1
  import Foldout from "./Foldout.jsx";
3
- import { useStudioShell } from "../shell/studio-shell-context.js";
4
- import { useMotionCommands } from "../domains/motion.js";
5
2
  import { ko, isKo } from "../locale.js";
6
- import { HIERARCHY_INSPECTOR_TITLES, lineTrackLabel } from "../app-stage.jsx";
7
- import { PhysicsPanel } from "../ardy/physics-panel.jsx";
8
- import { Field } from "../ui.jsx";
9
- import { MotionReadiness } from "../motion-readiness-ui.jsx";
3
+ import { HIERARCHY_INSPECTOR_TITLES } from "../app-stage.jsx";
10
4
  import { RangePinPanel } from "../range-pin-panel.jsx";
11
- import { TRAIL_TRACKS } from "../motion-trail.js";
12
- import { PlatformFitPanel } from "../ardy/platform-fit-panel.jsx";
13
- import "../ardy/auto-fix-panel.css";
5
+
14
6
  import "./pose.css";
15
7
 
16
8
  export default function RigControlPanel({
17
9
  isRigSelection, rigSelection, ikChains, ikFocus, footSnap, ikMode, poseObjectOpacity = 0.2, setPoseObjectOpacity,
18
- collisionCleanupSupported, motion, autoPhysicsRunning, physicsProgress, physicsPreview,
19
- physicsShow, physicsOptions, tlFrame, changePhysicsOptions, runAutoPhysics, showPhysicsPreview,
20
- applyPhysicsPreview, cancelPhysicsPreview, setTlFrame, platformFitRunning, platformFitProgress,
21
- platformFitLast, platformFitApplied, ikEditTool, setIkEditTool, showTrails, setShowTrails,
22
- trailFalloffS, setTrailFalloffS, trailEdit, trailTrackFocus = null, selectTrailTrack, clearTrailTrackFocus, pendingIkEdit = null, applyPendingIkEdit, cancelPendingIkEdit, generationBusy, bridgeChecking, bridge,
23
- runTrailRegeneration, trailReadinessState, openMotionSetup, recheckMotionHealth,
10
+ motion, tlFrame, ikEditTool, setIkEditTool, pendingIkEdit = null, applyPendingIkEdit, cancelPendingIkEdit,
24
11
  rangePins = [], rangePinResiduals = new Map(), rangePinSelection = null, rangePinPartPick = null,
25
12
  rangePinPreview = null, objects = [], setRangePinSelection, setRangePinPartPick,
26
13
  previewRangePinDraft, applyRangePinDraft, deleteRangePin,
27
14
  }) {
28
- const { run } = useMotionCommands();
29
- const shell = useStudioShell();
30
- useEffect(() => {
31
- const preview = platformFitLast && !platformFitApplied && platformFitLast.candidate;
32
- const physics = physicsPreview && !preview;
33
- if (preview) {
34
- shell?.setStatusText?.(ko("Platform fit preview — review before applying", "발판 맞춤 미리보기 — 적용 전에 확인하세요"));
35
- const next = (platformFitLast.steps ?? []).map((step) => ({ start: step.start, end: step.end, kind: "body" }));
36
- shell?.setPreviewRanges?.((current) => JSON.stringify(current) === JSON.stringify(next) ? current : next);
37
- } else if (physics) {
38
- shell?.setStatusText?.(ko("Physics cleanup preview — review before applying", "물리 정리 미리보기 — 적용 전에 확인하세요"));
39
- const next = (physicsPreview.changedFrames ?? []).map((frame) => ({ start: frame, end: frame, kind: "body" }));
40
- shell?.setPreviewRanges?.((current) => JSON.stringify(current) === JSON.stringify(next) ? current : next);
41
- } else if (!platformFitRunning) {
42
- shell?.setStatusText?.(""); shell?.setPreviewRanges?.((current) => current.length ? [] : current);
43
- }
44
- }, [platformFitLast, platformFitApplied, platformFitRunning, physicsPreview, shell]);
45
- const activeTool = ikEditTool === "trail" ? "Path fix" : ikEditTool === "pin" ? "Pin" : "IK";
15
+ const activeTool = ikEditTool === "pin" ? "Pin" : "IK";
46
16
  return <Foldout hidden={!isRigSelection} title={ko("Pose", "포즈")}>
47
17
  <div className="pose-details" data-testid="pose-details">
48
18
  <section className="pose-section">
@@ -60,10 +30,9 @@ export default function RigControlPanel({
60
30
  <p className="inspector-hint">{rigSelection && rigSelection.token !== "rig" ? (isKo ? `${HIERARCHY_INSPECTOR_TITLES[rigSelection.token]}이 활성 제어 그룹입니다.` : `${HIERARCHY_INSPECTOR_TITLES[rigSelection.token]} is the active control group.`) : ko("Select a body group to pose it in the viewport.", "몸 그룹을 선택해 뷰포트에서 포즈를 잡으세요.")}</p>
61
31
  </section>
62
32
  {ikMode && <section className="pose-section" data-testid="pose-active-tool">
63
- <h4>{ko("Active tool", "활성 도구")} · {ko(activeTool, activeTool === "Path fix" ? "경로 수정" : activeTool === "Pin" ? "고정" : "IK")}</h4>
33
+ <h4>{ko("Active tool", "활성 도구")} · {ko(activeTool, activeTool === "Pin" ? "고정" : "IK")}</h4>
64
34
  <div className="pose-actions">
65
35
  <button type="button" className={"btn" + (ikEditTool === "ik" ? " primary" : "")} aria-pressed={ikEditTool === "ik"} onClick={() => setIkEditTool("ik")}>{ko("IK", "IK")}</button>
66
- <button type="button" className={"btn" + (ikEditTool === "trail" ? " primary" : "")} aria-pressed={ikEditTool === "trail"} disabled={!showTrails} onClick={() => setIkEditTool("trail")}>{ko("Path fix", "경로 수정")}</button>
67
36
  <button type="button" data-testid="range-pin-tool" className={"btn" + (ikEditTool === "pin" ? " primary" : "")} aria-pressed={ikEditTool === "pin"} disabled={!motion} onClick={() => { setIkEditTool("pin"); setRangePinPartPick?.(null); }}>{ko("Pin", "고정")}</button>
68
37
  </div>
69
38
  {pendingIkEdit && <div className="pose-section" data-testid="ik-pending-edit">
@@ -75,25 +44,8 @@ export default function RigControlPanel({
75
44
  </div>
76
45
  </div>}
77
46
  {ikEditTool === "pin" && <RangePinPanel active motion={motion} frame={tlFrame} frameCount={motion?.frames ?? 1} fps={motion?.fps ?? 24} pins={rangePins} residuals={rangePinResiduals} objects={objects} selectedPinId={rangePinSelection} partPick={rangePinPartPick} conflictFrames={rangePinPreview?.conflictFrames ?? []} overlapError={rangePinPreview?.overlapError ?? ""} onSelectPin={(id) => { setRangePinSelection?.(id); if (id) setIkEditTool("pin"); }} onApply={applyRangePinDraft} onCancel={() => { setRangePinSelection?.(null); setIkEditTool("ik"); }} onDelete={deleteRangePin} onPreviewTarget={previewRangePinDraft} />}
78
- {ikEditTool === "trail" && <>
79
- <button type="button" className="btn full" aria-pressed={showTrails} onClick={() => setShowTrails((value) => !value)}>{ko(`Trails ${showTrails ? "on" : "off"}`, `궤적선 ${showTrails ? "표시" : "숨김"}`)}</button>
80
- <label className="pose-row" data-testid="trail-selection"><span>{ko("Shown line", "표시 라인")}</span><select data-testid="trail-track-select" value={trailTrackFocus ?? ""} onChange={(event) => selectTrailTrack(event.target.value)}>
81
- <option value="" disabled>{ko("All lines", "모든 라인")}</option>
82
- {TRAIL_TRACKS.map((track) => <option key={track.id} value={track.id}>{lineTrackLabel(track.id)}</option>)}
83
- </select></label>
84
- {trailTrackFocus && <button type="button" className="btn full" data-testid="trail-show-all" onClick={clearTrailTrackFocus}>{ko("Show all lines", "모든 라인 보기")}</button>}
85
- <Field label={ko("Falloff", "영향 범위")}><div className="trail-falloff-row"><input type="range" min={0.1} max={2} step={0.1} value={trailFalloffS} onChange={(event) => setTrailFalloffS(Number(event.target.value))} /><span className="trail-falloff-value">{trailFalloffS.toFixed(1)}s</span></div></Field>
86
- <button type="button" className="btn primary full" disabled={!trailEdit || !motion?.url || generationBusy || bridgeChecking || bridge === null} onClick={runTrailRegeneration}>{ko("Regenerate", "재생성")}</button>
87
- <MotionReadiness state={trailReadinessState} checking={bridgeChecking} onSetup={() => openMotionSetup("trail")} onRetry={recheckMotionHealth} />
88
- </>}
89
47
  {ikEditTool === "ik" && <p className="inspector-hint">{ko("Grab a hand, foot, elbow or knee handle in the viewport.", "뷰포트에서 손·발·팔꿈치·무릎 핸들을 잡으세요.")}</p>}
90
48
  </section>}
91
- <section className="pose-section" data-testid="pose-auto-fix">
92
- <h4>{ko("Auto-fix", "자동 수정")}</h4>
93
- {collisionCleanupSupported && <div className="pose-actions"><button type="button" className="btn" disabled={!ikChains} onClick={() => run("motion.fixCollisions", { scope: "frame" })}>{ko("Body collisions · Frame", "신체 충돌 · 프레임")}</button><button type="button" className="btn" disabled={!ikChains || !motion} onClick={() => run("motion.fixCollisions", { scope: "clip" })}>{ko("Body collisions · Clip", "신체 충돌 · 클립")}</button></div>}
94
- <PlatformFitPanel ko={ko} disabled={!ikChains || !motion || autoPhysicsRunning} running={platformFitRunning} progress={platformFitProgress} last={platformFitLast} applied={platformFitApplied} onRun={() => run("motion.platformFit.run", { preview: true })} onApply={() => run("motion.platformFit.remove", { apply: true })} onCancel={() => run("motion.platformFit.remove")} onRemove={() => run("motion.platformFit.remove")} onFrame={setTlFrame} />
95
- <PhysicsPanel ko={ko} disabled={!ikChains || !motion} running={autoPhysicsRunning} progress={physicsProgress} preview={physicsPreview} show={physicsShow} options={physicsOptions} frame={tlFrame} frames={motion?.frames ?? 1} onOptions={changePhysicsOptions} onRun={runAutoPhysics} onShow={showPhysicsPreview} onApply={applyPhysicsPreview} onCancel={cancelPhysicsPreview} onFrame={setTlFrame} />
96
- </section>
97
49
  </div>
98
50
  </Foldout>;
99
51
  }
@@ -32,7 +32,10 @@ export default function SubjectBox({ label, onRemove, onPose, posing, color, onC
32
32
  title={isKo ? `${label} 포즈` : `Pose ${label}`}
33
33
  onClick={onPose}
34
34
  >
35
- ⌘
35
+ {/* The Pose mode figure, not a keyboard glyph. */}
36
+ <svg width="14" height="14" viewBox="0 0 16 16" fill="none" stroke="currentColor" strokeWidth="1.3" strokeLinecap="round" strokeLinejoin="round" aria-hidden="true">
37
+ <path d="M8 2.25a1.5 1.5 0 1 1 0 3 1.5 1.5 0 1 1 0-3z M5 7.25h6 M8 7.25v3.5 M6.25 13.75 8 10.75l1.75 3" />
38
+ </svg>
36
39
  </button>
37
40
  )}
38
41
  {onRemove && (
@@ -135,6 +135,20 @@
135
135
  line-height: var(--details-hint-line-height, 1.4);
136
136
  }
137
137
 
138
+ /* The follow-cam pointer is a plain hint here, not the dark theme's tinted box. */
139
+ .v2-details-section.v2-details-section .camera-editor-pointer {
140
+ padding: 0;
141
+ border: 0;
142
+ background: none;
143
+ }
144
+
145
+ /* Each camera readout number carries its name. */
146
+ .v2-details-section.v2-details-section .v2-details-readout small {
147
+ color: var(--text-3, #636369);
148
+ font-family: var(--sans);
149
+ font-size: 10px;
150
+ }
151
+
138
152
  .v2-details-section.v2-details-section .inspector-hint + .inspector-hint,
139
153
  .v2-details-section.v2-details-section .hint + .hint {
140
154
  margin-top: var(--details-gap, 4px);
@@ -4,7 +4,7 @@ import { Html, Line } from "@react-three/drei";
4
4
  import * as THREE from "three";
5
5
  import { POSE_BONES, normalizeBoneName, primeBindPose } from "./poses.js";
6
6
  import { poseThumbnail, warmThumbnailModels } from "./pose-thumbs.js";
7
- import { IK_TRACKS, MID_TRACKS, ikControlIsExposed } from "./ardy/ik.js";
7
+ import { IK_TRACKS, MID_TRACKS, ikControlIsExposed } from "./motion/ik.js";
8
8
  import { shouldRefreshIkExposure } from "./use-render-activity.js";
9
9
  import { POSER_LAYER } from "./dualview.jsx";
10
10
  import { ko, isKo } from "./locale.js";
@@ -1250,7 +1250,7 @@ export function warmPoseThumbnails() {
1250
1250
  warmThumbnailModels(["y-bot-tpose", "x-bot-tpose"]);
1251
1251
  }
1252
1252
 
1253
- export function PoseStudioPanel({ subject, model, poses, selectedId, onSelect, onApply, onReset, onSave, onDelete, onClose, closing, motionActive = false, ikCorrection = false, docked = false, onPhoto, photoState = "idle", photoError = "" }) {
1253
+ export function PoseStudioPanel({ subject, model, poses, selectedId, onSelect, onApply, onReset, onSave, onDelete, onClose, closing, motionActive = false, ikCorrection = false, docked = false }) {
1254
1254
  const poseLabelsKo = {
1255
1255
  "T-pose": ko("T-pose", "T 포즈"),
1256
1256
  Relaxed: ko("Relaxed", "편안한 자세"),
@@ -1333,8 +1333,8 @@ export function PoseStudioPanel({ subject, model, poses, selectedId, onSelect, o
1333
1333
  {poses.length === 0 && (
1334
1334
  <p className="studio-hint" data-pose-empty role="status">
1335
1335
  {ko(
1336
- "Your pose library is empty. Read a pose out of a photograph, or pose the character and save it — both stay here for every project.",
1337
- "포즈 라이브러리가 비어 있어요. 사진에서 자세를 읽어오거나 캐릭터 자세를 잡아 저장하면, 모든 프로젝트에서 계속 쓸 수 있어요.",
1336
+ "Your pose library is empty. Pose the character and save it — it stays here for every project.",
1337
+ "포즈 라이브러리가 비어 있어요. 캐릭터 자세를 잡아 저장하면, 모든 프로젝트에서 계속 쓸 수 있어요.",
1338
1338
  )}
1339
1339
  </p>
1340
1340
  )}
@@ -1345,14 +1345,9 @@ export function PoseStudioPanel({ subject, model, poses, selectedId, onSelect, o
1345
1345
  onSelect={selectPose}
1346
1346
  onDelete={onDelete}
1347
1347
  onSave={onSave}
1348
- onPhoto={onPhoto}
1349
- photoState={photoState}
1350
1348
  categoryOf={poseCategory}
1351
1349
  labelOf={displayPoseLabel}
1352
1350
  />
1353
- {photoError && (
1354
- <p className="studio-hint error" data-pose-photo-error role="status">{photoError}</p>
1355
- )}
1356
1351
  </div>
1357
1352
  );
1358
1353
  }
@@ -1372,8 +1367,6 @@ export function PoseTileGrid({
1372
1367
  onSelect,
1373
1368
  onDelete,
1374
1369
  onSave,
1375
- onPhoto,
1376
- photoState = "idle",
1377
1370
  categoryOf = () => "custom",
1378
1371
  labelOf = (pose) => pose.label,
1379
1372
  }) {
@@ -1411,22 +1404,6 @@ export function PoseTileGrid({
1411
1404
  <span className="add-text">{ko("Save pose", "포즈 저장")}</span>
1412
1405
  </button>
1413
1406
  )}
1414
- {onPhoto && (
1415
- <button
1416
- type="button"
1417
- className={"pose-tile add photo" + (photoState === "running" ? " busy" : "")}
1418
- data-pose-id="photo-pose"
1419
- data-photo-state={photoState}
1420
- disabled={photoState === "running"}
1421
- title={ko("Read the pose out of a reference photograph", "참조 사진에서 자세 읽어오기")}
1422
- onClick={onPhoto}
1423
- >
1424
- <span className="add-plus">{photoState === "running" ? "◌" : "◳"}</span>
1425
- <span className="add-text">
1426
- {photoState === "running" ? ko("Reading…", "읽는 중…") : ko("From photo", "사진에서")}
1427
- </span>
1428
- </button>
1429
- )}
1430
1407
  </div>
1431
1408
  );
1432
1409
  }
@@ -200,7 +200,8 @@ export default function ProjectBrowser({ currentName, onOpen, onOpenFile, onNew,
200
200
 
201
201
  const selectTemplate = (template) => {
202
202
  setSelectedTemplateId(template.id);
203
- setName((current) => current.trim() ? current : template.name);
203
+ // A name the previous card (or the open project) filled in follows the new card; a typed one stays.
204
+ setName((current) => !current.trim() || current.trim() === selectedTemplate?.name || current.trim() === currentName ? template.name : current);
204
205
  };
205
206
 
206
207
  const choosePrevisMode = (mode) => {
@@ -364,9 +365,7 @@ export default function ProjectBrowser({ currentName, onOpen, onOpenFile, onNew,
364
365
  </main>
365
366
 
366
367
  <aside className="v2-start-preview" data-testid="start-project-preview" aria-label={ko("Project preview", "프로젝트 미리보기")}>
367
- <div className={`v2-start-preview-art ${selectedTemplate?.kind || "blank"}`} aria-hidden="true">
368
- <span>{ko("template preview", "템플릿 미리보기")}</span>
369
- </div>
368
+ <div className={`v2-start-preview-art ${selectedTemplate?.kind || "blank"}`} aria-hidden="true" />
370
369
  <div className="v2-start-preview-copy">
371
370
  <strong>{selectedTemplate?.name}</strong>
372
371
  <span>{selectedTemplate?.description}</span>