com.beamable 5.0.0-PREVIEW.RC6 → 5.0.0-PREVIEW.RC7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1861) hide show
  1. package/.attestation.p7m +0 -0
  2. package/Common/Runtime/AgnosticAttribute.cs +52 -52
  3. package/Common/Runtime/AgnosticAttribute.cs.meta +11 -11
  4. package/Common/Runtime/Api/AliasHelper.cs +55 -55
  5. package/Common/Runtime/Api/AliasHelper.cs.meta +11 -11
  6. package/Common/Runtime/Api/Analytics/AnalyticsEventRequest.cs +2 -2
  7. package/Common/Runtime/Api/Analytics/AnalyticsEventRequest.cs.meta +11 -11
  8. package/Common/Runtime/Api/Analytics/AnalyticsService.cs +2 -2
  9. package/Common/Runtime/Api/Analytics/AnalyticsService.cs.meta +11 -11
  10. package/Common/Runtime/Api/Analytics/IBeamAnalyticsService.cs +2 -2
  11. package/Common/Runtime/Api/Analytics/IBeamAnalyticsService.cs.meta +11 -11
  12. package/Common/Runtime/Api/Analytics/Models/CoreEvent.cs +2 -2
  13. package/Common/Runtime/Api/Analytics/Models/CoreEvent.cs.meta +11 -11
  14. package/Common/Runtime/Api/Analytics/Models/IAnalyticsEvent.cs +2 -2
  15. package/Common/Runtime/Api/Analytics/Models/IAnalyticsEvent.cs.meta +11 -11
  16. package/Common/Runtime/Api/Analytics/Models/SampleCustomEvent.cs +2 -2
  17. package/Common/Runtime/Api/Analytics/Models/SampleCustomEvent.cs.meta +11 -11
  18. package/Common/Runtime/Api/Analytics/Models.meta +11 -11
  19. package/Common/Runtime/Api/Analytics.meta +11 -11
  20. package/Common/Runtime/Api/Announcements/AbsAnnouncementsApi.cs +68 -68
  21. package/Common/Runtime/Api/Announcements/AbsAnnouncementsApi.cs.meta +11 -11
  22. package/Common/Runtime/Api/Announcements/IAnnouncementsApi.cs +388 -388
  23. package/Common/Runtime/Api/Announcements/IAnnouncementsApi.cs.meta +11 -11
  24. package/Common/Runtime/Api/Announcements.meta +11 -11
  25. package/Common/Runtime/Api/Auth/AuthApi.cs +981 -981
  26. package/Common/Runtime/Api/Auth/AuthApi.cs.meta +11 -11
  27. package/Common/Runtime/Api/Auth/IAuthApi.cs +343 -343
  28. package/Common/Runtime/Api/Auth/IAuthApi.cs.meta +11 -11
  29. package/Common/Runtime/Api/Auth.meta +11 -11
  30. package/Common/Runtime/Api/Calendars/AbsCalendarApi.cs +41 -41
  31. package/Common/Runtime/Api/Calendars/AbsCalendarApi.cs.meta +11 -11
  32. package/Common/Runtime/Api/Calendars/ICalendarApi.cs +120 -120
  33. package/Common/Runtime/Api/Calendars/ICalendarApi.cs.meta +11 -11
  34. package/Common/Runtime/Api/Calendars.meta +11 -11
  35. package/Common/Runtime/Api/Chat/ChatApi.cs +70 -70
  36. package/Common/Runtime/Api/Chat/ChatApi.cs.meta +11 -11
  37. package/Common/Runtime/Api/Chat/IChatApi.cs +184 -184
  38. package/Common/Runtime/Api/Chat/IChatApi.cs.meta +11 -11
  39. package/Common/Runtime/Api/Chat.meta +11 -11
  40. package/Common/Runtime/Api/CloudData/CloudDataApi.cs +127 -127
  41. package/Common/Runtime/Api/CloudData/CloudDataApi.cs.meta +11 -11
  42. package/Common/Runtime/Api/CloudData/ICloudDataApi.cs +42 -42
  43. package/Common/Runtime/Api/CloudData/ICloudDataApi.cs.meta +11 -11
  44. package/Common/Runtime/Api/CloudData.meta +11 -11
  45. package/Common/Runtime/Api/CometClientData.cs +69 -69
  46. package/Common/Runtime/Api/CometClientData.cs.meta +11 -11
  47. package/Common/Runtime/Api/Commerce/ICommerceApi.cs +10 -10
  48. package/Common/Runtime/Api/Commerce/ICommerceApi.cs.meta +11 -11
  49. package/Common/Runtime/Api/Commerce.meta +11 -11
  50. package/Common/Runtime/Api/Content/IContentApi.cs +167 -167
  51. package/Common/Runtime/Api/Content/IContentApi.cs.meta +11 -11
  52. package/Common/Runtime/Api/Content.meta +11 -11
  53. package/Common/Runtime/Api/Events/AbsEventsApi.cs +50 -50
  54. package/Common/Runtime/Api/Events/AbsEventsApi.cs.meta +11 -11
  55. package/Common/Runtime/Api/Events/IEventsApi.cs +166 -166
  56. package/Common/Runtime/Api/Events/IEventsApi.cs.meta +11 -11
  57. package/Common/Runtime/Api/Events.meta +11 -11
  58. package/Common/Runtime/Api/Groups/GroupsApi.cs +762 -762
  59. package/Common/Runtime/Api/Groups/GroupsApi.cs.meta +11 -11
  60. package/Common/Runtime/Api/Groups/IGroupsApi.cs +211 -211
  61. package/Common/Runtime/Api/Groups/IGroupsApi.cs.meta +11 -11
  62. package/Common/Runtime/Api/Groups.meta +11 -11
  63. package/Common/Runtime/Api/IAccessToken.cs +48 -48
  64. package/Common/Runtime/Api/IAccessToken.cs.meta +11 -11
  65. package/Common/Runtime/Api/IBeamableFilesystemAccessor.cs +13 -13
  66. package/Common/Runtime/Api/IBeamableFilesystemAccessor.cs.meta +11 -11
  67. package/Common/Runtime/Api/IBeamableRequester.cs +770 -770
  68. package/Common/Runtime/Api/IBeamableRequester.cs.meta +11 -11
  69. package/Common/Runtime/Api/IConnectivityChecker.cs +49 -49
  70. package/Common/Runtime/Api/IConnectivityChecker.cs.meta +11 -11
  71. package/Common/Runtime/Api/IHasBeamableRequester.cs +12 -12
  72. package/Common/Runtime/Api/IHasBeamableRequester.cs.meta +11 -11
  73. package/Common/Runtime/Api/IServiceRoutingStrategy.cs +123 -123
  74. package/Common/Runtime/Api/IServiceRoutingStrategy.cs.meta +11 -11
  75. package/Common/Runtime/Api/ISupportsGet.cs +160 -160
  76. package/Common/Runtime/Api/ISupportsGet.cs.meta +11 -11
  77. package/Common/Runtime/Api/IUserContext.cs +22 -22
  78. package/Common/Runtime/Api/IUserContext.cs.meta +11 -11
  79. package/Common/Runtime/Api/IUserDataCache.cs +88 -88
  80. package/Common/Runtime/Api/IUserDataCache.cs.meta +11 -11
  81. package/Common/Runtime/Api/Inventory/IInventoryApi.cs +796 -796
  82. package/Common/Runtime/Api/Inventory/IInventoryApi.cs.meta +11 -11
  83. package/Common/Runtime/Api/Inventory/InventoryApi.cs +308 -308
  84. package/Common/Runtime/Api/Inventory/InventoryApi.cs.meta +11 -11
  85. package/Common/Runtime/Api/Inventory/InventoryUpdateBuilder.cs +712 -712
  86. package/Common/Runtime/Api/Inventory/InventoryUpdateBuilder.cs.meta +11 -11
  87. package/Common/Runtime/Api/Inventory.meta +11 -11
  88. package/Common/Runtime/Api/Leaderboards/ILeaderboardApi.cs +509 -509
  89. package/Common/Runtime/Api/Leaderboards/ILeaderboardApi.cs.meta +11 -11
  90. package/Common/Runtime/Api/Leaderboards/LeaderboardApi.cs +237 -237
  91. package/Common/Runtime/Api/Leaderboards/LeaderboardApi.cs.meta +11 -11
  92. package/Common/Runtime/Api/Leaderboards.meta +11 -11
  93. package/Common/Runtime/Api/Lobbies/ILobbyApi.cs +153 -153
  94. package/Common/Runtime/Api/Lobbies/ILobbyApi.cs.meta +11 -11
  95. package/Common/Runtime/Api/Lobbies/Lobby.cs +92 -92
  96. package/Common/Runtime/Api/Lobbies/Lobby.cs.meta +11 -11
  97. package/Common/Runtime/Api/Lobbies/LobbyNotification.cs +15 -15
  98. package/Common/Runtime/Api/Lobbies/LobbyNotification.cs.meta +11 -11
  99. package/Common/Runtime/Api/Lobbies/LobbyPlayer.cs +59 -59
  100. package/Common/Runtime/Api/Lobbies/LobbyPlayer.cs.meta +11 -11
  101. package/Common/Runtime/Api/Lobbies/LobbyRestriction.cs +19 -19
  102. package/Common/Runtime/Api/Lobbies/LobbyRestriction.cs.meta +11 -11
  103. package/Common/Runtime/Api/Lobbies/LobbyService.cs +191 -191
  104. package/Common/Runtime/Api/Lobbies/LobbyService.cs.meta +11 -11
  105. package/Common/Runtime/Api/Lobbies/LobbyUtils.cs +157 -157
  106. package/Common/Runtime/Api/Lobbies/LobbyUtils.cs.meta +11 -11
  107. package/Common/Runtime/Api/Lobbies/NotInLobby.cs +12 -12
  108. package/Common/Runtime/Api/Lobbies/NotInLobby.cs.meta +11 -11
  109. package/Common/Runtime/Api/Lobbies/Requests/AddTagsRequest.cs +36 -36
  110. package/Common/Runtime/Api/Lobbies/Requests/AddTagsRequest.cs.meta +11 -11
  111. package/Common/Runtime/Api/Lobbies/Requests/CreateLobbyRequest.cs +70 -70
  112. package/Common/Runtime/Api/Lobbies/Requests/CreateLobbyRequest.cs.meta +11 -11
  113. package/Common/Runtime/Api/Lobbies/Requests/JoinByPasscodeRequest.cs +30 -30
  114. package/Common/Runtime/Api/Lobbies/Requests/JoinByPasscodeRequest.cs.meta +11 -11
  115. package/Common/Runtime/Api/Lobbies/Requests/JoinLobbyRequest.cs +24 -24
  116. package/Common/Runtime/Api/Lobbies/Requests/JoinLobbyRequest.cs.meta +11 -11
  117. package/Common/Runtime/Api/Lobbies/Requests/LobbyQueryRequest.cs +35 -35
  118. package/Common/Runtime/Api/Lobbies/Requests/LobbyQueryRequest.cs.meta +11 -11
  119. package/Common/Runtime/Api/Lobbies/Requests/LobbyQueryResponse.cs +19 -19
  120. package/Common/Runtime/Api/Lobbies/Requests/LobbyQueryResponse.cs.meta +11 -11
  121. package/Common/Runtime/Api/Lobbies/Requests/RemoveFromLobbyRequest.cs +24 -24
  122. package/Common/Runtime/Api/Lobbies/Requests/RemoveFromLobbyRequest.cs.meta +11 -11
  123. package/Common/Runtime/Api/Lobbies/Requests/RemoveTagsRequest.cs +30 -30
  124. package/Common/Runtime/Api/Lobbies/Requests/RemoveTagsRequest.cs.meta +11 -11
  125. package/Common/Runtime/Api/Lobbies/Requests/UpdateLobbyRequest.cs +62 -62
  126. package/Common/Runtime/Api/Lobbies/Requests/UpdateLobbyRequest.cs.meta +11 -11
  127. package/Common/Runtime/Api/Lobbies/Requests.meta +11 -11
  128. package/Common/Runtime/Api/Lobbies.meta +11 -11
  129. package/Common/Runtime/Api/Mail/AbsMailApi.cs +704 -704
  130. package/Common/Runtime/Api/Mail/AbsMailApi.cs.meta +11 -11
  131. package/Common/Runtime/Api/Mail/IMailApi.cs +48 -48
  132. package/Common/Runtime/Api/Mail/IMailApi.cs.meta +11 -11
  133. package/Common/Runtime/Api/Mail.meta +11 -11
  134. package/Common/Runtime/Api/Notifications/INotificationService.cs +113 -113
  135. package/Common/Runtime/Api/Notifications/INotificationService.cs.meta +11 -11
  136. package/Common/Runtime/Api/Notifications/PrimitiveStringPayload.cs +13 -13
  137. package/Common/Runtime/Api/Notifications/PrimitiveStringPayload.cs.meta +11 -11
  138. package/Common/Runtime/Api/Notifications.meta +11 -11
  139. package/Common/Runtime/Api/Parties/IPartyApi.cs +96 -96
  140. package/Common/Runtime/Api/Parties/IPartyApi.cs.meta +11 -11
  141. package/Common/Runtime/Api/Parties/NotInParty.cs +11 -11
  142. package/Common/Runtime/Api/Parties/NotInParty.cs.meta +11 -11
  143. package/Common/Runtime/Api/Parties/Party.cs +59 -59
  144. package/Common/Runtime/Api/Parties/Party.cs.meta +11 -11
  145. package/Common/Runtime/Api/Parties/PartyNotifications.cs +55 -55
  146. package/Common/Runtime/Api/Parties/PartyNotifications.cs.meta +11 -11
  147. package/Common/Runtime/Api/Parties/PartyRestriction.cs +13 -13
  148. package/Common/Runtime/Api/Parties/PartyRestriction.cs.meta +11 -11
  149. package/Common/Runtime/Api/Parties/PartyService.cs +124 -124
  150. package/Common/Runtime/Api/Parties/PartyService.cs.meta +11 -11
  151. package/Common/Runtime/Api/Parties/Requests/CreatePartyRequest.cs +43 -43
  152. package/Common/Runtime/Api/Parties/Requests/CreatePartyRequest.cs.meta +11 -11
  153. package/Common/Runtime/Api/Parties/Requests/PartyQueryResponse.cs +19 -19
  154. package/Common/Runtime/Api/Parties/Requests/PartyQueryResponse.cs.meta +11 -11
  155. package/Common/Runtime/Api/Parties/Requests/PlayerRequest.cs +24 -24
  156. package/Common/Runtime/Api/Parties/Requests/PlayerRequest.cs.meta +11 -11
  157. package/Common/Runtime/Api/Parties/Requests/UpdatePartyRequest.cs +37 -37
  158. package/Common/Runtime/Api/Parties/Requests/UpdatePartyRequest.cs.meta +11 -11
  159. package/Common/Runtime/Api/Parties/Requests.meta +11 -11
  160. package/Common/Runtime/Api/Parties.meta +11 -11
  161. package/Common/Runtime/Api/Payments/IPaymentsApi.cs +14 -14
  162. package/Common/Runtime/Api/Payments/IPaymentsApi.cs.meta +11 -11
  163. package/Common/Runtime/Api/Payments/PaymentsApi.cs +33 -33
  164. package/Common/Runtime/Api/Payments/PaymentsApi.cs.meta +11 -11
  165. package/Common/Runtime/Api/Payments.meta +11 -11
  166. package/Common/Runtime/Api/Presence/IPresenceApi.cs +31 -31
  167. package/Common/Runtime/Api/Presence/IPresenceApi.cs.meta +11 -11
  168. package/Common/Runtime/Api/Presence/PresenceService.cs +165 -165
  169. package/Common/Runtime/Api/Presence/PresenceService.cs.meta +11 -11
  170. package/Common/Runtime/Api/Presence.meta +11 -11
  171. package/Common/Runtime/Api/Push/IPushApi.cs +9 -9
  172. package/Common/Runtime/Api/Push/IPushApi.cs.meta +11 -11
  173. package/Common/Runtime/Api/Push.meta +11 -11
  174. package/Common/Runtime/Api/QueryBuilder.cs +85 -85
  175. package/Common/Runtime/Api/QueryBuilder.cs.meta +11 -11
  176. package/Common/Runtime/Api/Realms/IAliasService.cs +98 -98
  177. package/Common/Runtime/Api/Realms/IAliasService.cs.meta +11 -11
  178. package/Common/Runtime/Api/Realms/IRealmApi.cs +17 -17
  179. package/Common/Runtime/Api/Realms/IRealmApi.cs.meta +11 -11
  180. package/Common/Runtime/Api/Realms/RealmService.cs +378 -378
  181. package/Common/Runtime/Api/Realms/RealmService.cs.meta +11 -11
  182. package/Common/Runtime/Api/Realms.meta +11 -11
  183. package/Common/Runtime/Api/SignedRequesterHelper.cs +2 -2
  184. package/Common/Runtime/Api/SignedRequesterHelper.cs.meta +11 -11
  185. package/Common/Runtime/Api/Social/ISocialApi.cs +76 -76
  186. package/Common/Runtime/Api/Social/ISocialApi.cs.meta +11 -11
  187. package/Common/Runtime/Api/Social/SocialApi.cs +329 -329
  188. package/Common/Runtime/Api/Social/SocialApi.cs.meta +11 -11
  189. package/Common/Runtime/Api/Social.meta +11 -11
  190. package/Common/Runtime/Api/Stats/AbsStatsApi.cs +345 -345
  191. package/Common/Runtime/Api/Stats/AbsStatsApi.cs.meta +11 -11
  192. package/Common/Runtime/Api/Stats/IStatsApi.cs +199 -199
  193. package/Common/Runtime/Api/Stats/IStatsApi.cs.meta +11 -11
  194. package/Common/Runtime/Api/Stats/StatsAccessType.cs +2 -2
  195. package/Common/Runtime/Api/Stats/StatsAccessType.cs.meta +11 -11
  196. package/Common/Runtime/Api/Stats/StatsApiHelper.cs +2 -2
  197. package/Common/Runtime/Api/Stats/StatsApiHelper.cs.meta +11 -11
  198. package/Common/Runtime/Api/Stats/StatsDomainType.cs +2 -2
  199. package/Common/Runtime/Api/Stats/StatsDomainType.cs.meta +11 -11
  200. package/Common/Runtime/Api/Stats.meta +11 -11
  201. package/Common/Runtime/Api/Tournaments/ITournamentApi.cs +626 -626
  202. package/Common/Runtime/Api/Tournaments/ITournamentApi.cs.meta +11 -11
  203. package/Common/Runtime/Api/Tournaments/TournamentApi.cs +284 -284
  204. package/Common/Runtime/Api/Tournaments/TournamentApi.cs.meta +11 -11
  205. package/Common/Runtime/Api/Tournaments.meta +11 -11
  206. package/Common/Runtime/Api.meta +11 -11
  207. package/Common/Runtime/BeamCli/CliContractTypeAttribute.cs +12 -12
  208. package/Common/Runtime/BeamCli/CliContractTypeAttribute.cs.meta +11 -11
  209. package/Common/Runtime/BeamCli/CliOtelData.cs +25 -25
  210. package/Common/Runtime/BeamCli/CliOtelData.cs.meta +11 -11
  211. package/Common/Runtime/BeamCli/Contracts/CliLogMessage.cs +32 -32
  212. package/Common/Runtime/BeamCli/Contracts/CliLogMessage.cs.meta +11 -11
  213. package/Common/Runtime/BeamCli/Contracts/CollectorStatus.cs +2 -2
  214. package/Common/Runtime/BeamCli/Contracts/CollectorStatus.cs.meta +11 -11
  215. package/Common/Runtime/BeamCli/Contracts/Constants.cs +33 -33
  216. package/Common/Runtime/BeamCli/Contracts/Constants.cs.meta +11 -11
  217. package/Common/Runtime/BeamCli/Contracts/ContentService/AutoSnapshotActionType.cs +2 -2
  218. package/Common/Runtime/BeamCli/Contracts/ContentService/AutoSnapshotActionType.cs.meta +11 -11
  219. package/Common/Runtime/BeamCli/Contracts/ContentService/AutoSnapshotType.cs +2 -2
  220. package/Common/Runtime/BeamCli/Contracts/ContentService/AutoSnapshotType.cs.meta +11 -11
  221. package/Common/Runtime/BeamCli/Contracts/ContentService/ContentSnapshotType.cs +2 -2
  222. package/Common/Runtime/BeamCli/Contracts/ContentService/ContentSnapshotType.cs.meta +11 -11
  223. package/Common/Runtime/BeamCli/Contracts/ContentService/ContentStatus.cs +2 -2
  224. package/Common/Runtime/BeamCli/Contracts/ContentService/ContentStatus.cs.meta +11 -11
  225. package/Common/Runtime/BeamCli/Contracts/ContentService/LocalContentManifest.cs +2 -2
  226. package/Common/Runtime/BeamCli/Contracts/ContentService/LocalContentManifest.cs.meta +11 -11
  227. package/Common/Runtime/BeamCli/Contracts/ContentService/LocalContentManifestEntry.cs +2 -2
  228. package/Common/Runtime/BeamCli/Contracts/ContentService/LocalContentManifestEntry.cs.meta +11 -11
  229. package/Common/Runtime/BeamCli/Contracts/ContentService/ManifestAuthor.cs +2 -2
  230. package/Common/Runtime/BeamCli/Contracts/ContentService/ManifestAuthor.cs.meta +11 -11
  231. package/Common/Runtime/BeamCli/Contracts/ContentService/ManifestProjectData.cs +2 -2
  232. package/Common/Runtime/BeamCli/Contracts/ContentService/ManifestProjectData.cs.meta +11 -11
  233. package/Common/Runtime/BeamCli/Contracts/ContentService/TagStatus.cs +2 -2
  234. package/Common/Runtime/BeamCli/Contracts/ContentService/TagStatus.cs.meta +11 -11
  235. package/Common/Runtime/BeamCli/Contracts/ContentService.meta +11 -11
  236. package/Common/Runtime/BeamCli/Contracts/EnvironmentVersionData.cs +14 -14
  237. package/Common/Runtime/BeamCli/Contracts/EnvironmentVersionData.cs.meta +11 -11
  238. package/Common/Runtime/BeamCli/Contracts/GenerateEnvOutput.cs +23 -23
  239. package/Common/Runtime/BeamCli/Contracts/GenerateEnvOutput.cs.meta +11 -11
  240. package/Common/Runtime/BeamCli/Contracts/ServiceInfo.cs +15 -15
  241. package/Common/Runtime/BeamCli/Contracts/ServiceInfo.cs.meta +11 -11
  242. package/Common/Runtime/BeamCli/Contracts.meta +11 -11
  243. package/Common/Runtime/BeamCli/ErrorOutput.cs +38 -38
  244. package/Common/Runtime/BeamCli/ErrorOutput.cs.meta +11 -11
  245. package/Common/Runtime/BeamCli/IBeamCommand.cs +51 -51
  246. package/Common/Runtime/BeamCli/IBeamCommand.cs.meta +11 -11
  247. package/Common/Runtime/BeamCli/Reporting.cs +51 -51
  248. package/Common/Runtime/BeamCli/Reporting.cs.meta +11 -11
  249. package/Common/Runtime/BeamCli/ServiceInfoHelper.cs +31 -31
  250. package/Common/Runtime/BeamCli/ServiceInfoHelper.cs.meta +11 -11
  251. package/Common/Runtime/BeamCli.meta +11 -11
  252. package/Common/Runtime/BeamGenerateSchemaAttribute.cs +2 -2
  253. package/Common/Runtime/BeamGenerateSchemaAttribute.cs.meta +11 -11
  254. package/Common/Runtime/BeamableColorUtil.cs +25 -25
  255. package/Common/Runtime/BeamableColorUtil.cs.meta +11 -11
  256. package/Common/Runtime/BeamableEnumExtensions.cs +35 -35
  257. package/Common/Runtime/BeamableEnumExtensions.cs.meta +11 -11
  258. package/Common/Runtime/BeamableTaskExtensions.cs +27 -27
  259. package/Common/Runtime/BeamableTaskExtensions.cs.meta +11 -11
  260. package/Common/Runtime/Collections/ConcurrentBag.cs +49 -49
  261. package/Common/Runtime/Collections/ConcurrentBag.cs.meta +11 -11
  262. package/Common/Runtime/Collections/ConcurrentDictionary.cs +109 -109
  263. package/Common/Runtime/Collections/ConcurrentDictionary.cs.meta +11 -11
  264. package/Common/Runtime/Collections.meta +11 -11
  265. package/Common/Runtime/Constants/Constants.cs +184 -184
  266. package/Common/Runtime/Constants/Constants.cs.meta +11 -11
  267. package/Common/Runtime/Constants/Implementations/ArchiveConstants.cs +24 -24
  268. package/Common/Runtime/Constants/Implementations/ArchiveConstants.cs.meta +11 -11
  269. package/Common/Runtime/Constants/Implementations/ConfigConstants.cs +25 -25
  270. package/Common/Runtime/Constants/Implementations/ConfigConstants.cs.meta +11 -11
  271. package/Common/Runtime/Constants/Implementations/ContentConstants.cs +28 -28
  272. package/Common/Runtime/Constants/Implementations/ContentConstants.cs.meta +11 -11
  273. package/Common/Runtime/Constants/Implementations/ContentManagerConstants.cs +113 -113
  274. package/Common/Runtime/Constants/Implementations/ContentManagerConstants.cs.meta +11 -11
  275. package/Common/Runtime/Constants/Implementations/CronConstants.cs +19 -19
  276. package/Common/Runtime/Constants/Implementations/CronConstants.cs.meta +11 -11
  277. package/Common/Runtime/Constants/Implementations/DockerConstants.cs +21 -21
  278. package/Common/Runtime/Constants/Implementations/DockerConstants.cs.meta +11 -11
  279. package/Common/Runtime/Constants/Implementations/EnvironmentConstants.cs +23 -23
  280. package/Common/Runtime/Constants/Implementations/EnvironmentConstants.cs.meta +11 -11
  281. package/Common/Runtime/Constants/Implementations/LoginBaseConstants.cs +45 -45
  282. package/Common/Runtime/Constants/Implementations/LoginBaseConstants.cs.meta +11 -11
  283. package/Common/Runtime/Constants/Implementations/MigrationConstants.cs +14 -14
  284. package/Common/Runtime/Constants/Implementations/MigrationConstants.cs.meta +11 -11
  285. package/Common/Runtime/Constants/Implementations/NotificationConstants.cs +18 -18
  286. package/Common/Runtime/Constants/Implementations/NotificationConstants.cs.meta +11 -11
  287. package/Common/Runtime/Constants/Implementations/OtelConstants.cs +2 -2
  288. package/Common/Runtime/Constants/Implementations/OtelConstants.cs.meta +11 -11
  289. package/Common/Runtime/Constants/Implementations/RequesterConstants.cs +90 -90
  290. package/Common/Runtime/Constants/Implementations/RequesterConstants.cs.meta +11 -11
  291. package/Common/Runtime/Constants/Implementations/SchedulesConstants.cs +20 -20
  292. package/Common/Runtime/Constants/Implementations/SchedulesConstants.cs.meta +11 -11
  293. package/Common/Runtime/Constants/Implementations/ServiceConstants.cs +161 -161
  294. package/Common/Runtime/Constants/Implementations/ServiceConstants.cs.meta +11 -11
  295. package/Common/Runtime/Constants/Implementations/SpewConstants.cs +38 -38
  296. package/Common/Runtime/Constants/Implementations/SpewConstants.cs.meta +11 -11
  297. package/Common/Runtime/Constants/Implementations/TestingToolConstants.cs +40 -40
  298. package/Common/Runtime/Constants/Implementations/TestingToolConstants.cs.meta +11 -11
  299. package/Common/Runtime/Constants/Implementations/ToolbarConstants.cs +16 -16
  300. package/Common/Runtime/Constants/Implementations/ToolbarConstants.cs.meta +11 -11
  301. package/Common/Runtime/Constants/Implementations/ToolboxConstants.cs +25 -25
  302. package/Common/Runtime/Constants/Implementations/ToolboxConstants.cs.meta +11 -11
  303. package/Common/Runtime/Constants/Implementations/TooltipConstants.cs +82 -82
  304. package/Common/Runtime/Constants/Implementations/TooltipConstants.cs.meta +11 -11
  305. package/Common/Runtime/Constants/Implementations.meta +11 -11
  306. package/Common/Runtime/Constants.meta +11 -11
  307. package/Common/Runtime/Content/ClientContentSerializer.cs +45 -45
  308. package/Common/Runtime/Content/ClientContentSerializer.cs.meta +11 -11
  309. package/Common/Runtime/Content/ClientManifest.cs +303 -303
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  1726. package/Samples~/LightBeamSamples/AccountManager/Prefabs/RegisterEmailPage/RegisterEmailPage.cs +79 -79
  1727. package/Samples~/LightBeamSamples/CurrencyHud/CurrencyHudManager.cs +40 -40
  1728. package/Samples~/LightBeamSamples/CurrencyHud/Prefabs/CurrencyView/CurrencyViewBehaviour.cs +50 -50
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  1805. package/Tests/Runtime/Beamable/Environment/PackageVersionTests/ImplicitConversionTest.cs +24 -24
  1806. package/Tests/Runtime/Beamable/Environment/PackageVersionTests/RangeOperatorTests.cs +209 -209
  1807. package/Tests/Runtime/Beamable/Environment/PackageVersionTests/ToStringTests.cs +64 -64
  1808. package/Tests/Runtime/Beamable/MockAuthService.cs +218 -218
  1809. package/Tests/Runtime/Beamable/MockBeamContext.cs +171 -171
  1810. package/Tests/Runtime/Beamable/MockBeamableApi.cs +122 -122
  1811. package/Tests/Runtime/Beamable/MockConfigurationHelper.cs +19 -19
  1812. package/Tests/Runtime/Beamable/MockFileAccessor.cs +19 -19
  1813. package/Tests/Runtime/Beamable/Modules/AccountManagement/AccountManagementSignalsTests/AcceptAccountSwitchTests.cs +95 -95
  1814. package/Tests/Runtime/Beamable/Modules/AccountManagement/AccountManagementSignalsTests/CheckSignedInUserTests.cs +134 -134
  1815. package/Tests/Runtime/Beamable/Modules/AccountManagement/AccountManagementSignalsTests/LoginTests.cs +108 -108
  1816. package/Tests/Runtime/Beamable/Modules/AccountManagement/AccountManagementSignalsTests/TestHelperExtensions.cs +38 -38
  1817. package/Tests/Runtime/Beamable/Modules/AccountManagement/AccountManagementSignalsTests/UpdateLoginEmailTests.cs +81 -81
  1818. package/Tests/Runtime/Beamable/Modules/Leaderboards/IncrementTests.cs +88 -88
  1819. package/Tests/Runtime/Beamable/Modules/Leaderboards/LeaderboardViewSerializeTests.cs +109 -109
  1820. package/Tests/Runtime/Beamable/Modules/Shop/ListingContentTests/ValidateListingTests.cs +66 -66
  1821. package/Tests/Runtime/Beamable/Modules/Stats/StatObjectTests/WriteTests.cs +42 -42
  1822. package/Tests/Runtime/Beamable/Modules/Tournaments/TournamentScoreUtilTests/GetShortScoreTests.cs +329 -329
  1823. package/Tests/Runtime/Beamable/Platform/AccessTokenStorageTests.cs +154 -154
  1824. package/Tests/Runtime/Beamable/Platform/Auth/AuthServiceTests/AuthServiceTestBase.cs +39 -39
  1825. package/Tests/Runtime/Beamable/Platform/Auth/AuthServiceTests/CustomDeviceIdTests.cs +51 -51
  1826. package/Tests/Runtime/Beamable/Platform/Auth/AuthServiceTests/GetUserTests.cs +33 -33
  1827. package/Tests/Runtime/Beamable/Platform/Auth/AuthServiceTests/IsEmailAvailableTests.cs +58 -58
  1828. package/Tests/Runtime/Beamable/Platform/Auth/AuthServiceTests/LoginTests.cs +37 -37
  1829. package/Tests/Runtime/Beamable/Platform/Auth/AuthServiceTests/RemoveDeviceIdTests.cs +69 -69
  1830. package/Tests/Runtime/Beamable/Platform/Connectivity/MockConnectivityService.cs +45 -45
  1831. package/Tests/Runtime/Beamable/Platform/Content/MockContentService.cs +140 -140
  1832. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryResponseTests/MergeViewTests.cs +245 -245
  1833. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryServiceTests/GetItemTests.cs +225 -225
  1834. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryServiceTests/InventoryServiceTestBase.cs +52 -52
  1835. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryServiceTests/UpdateTests.cs +73 -73
  1836. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryTestItem.cs +26 -26
  1837. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryUpdateBuilderTests/AddItemTests.cs +24 -24
  1838. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryUpdateBuilderTests/SerializationTests.cs +227 -227
  1839. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryUpdateBuilderTests/UnitySerializationTests.cs +215 -215
  1840. package/Tests/Runtime/Beamable/Platform/Mail/MailTests.cs +67 -67
  1841. package/Tests/Runtime/Beamable/Platform/MockConnectivityChecker.cs +24 -24
  1842. package/Tests/Runtime/Beamable/Platform/MockPlatformAPI.cs +398 -398
  1843. package/Tests/Runtime/Beamable/Platform/MockPlatformRequester.cs +78 -78
  1844. package/Tests/Runtime/Beamable/Platform/MockPlatformService.cs +47 -47
  1845. package/Tests/Runtime/Beamable/Platform/MockRequesterExtensions.cs +13 -13
  1846. package/Tests/Runtime/Beamable/Platform/TestUtil.cs +59 -59
  1847. package/Tests/Runtime/Beamable/Player/Accounts/ExternalIdentityQueryArgsTests.cs +132 -132
  1848. package/Tests/Runtime/Beamable/Player/Announcements/AnnouncementGiftSerialization.cs +117 -117
  1849. package/Tests/Runtime/Beamable/Player/Announcements/MockAnnouncementsApi.cs +45 -45
  1850. package/Tests/Runtime/Beamable/Player/Announcements/MockNotificationService.cs +70 -70
  1851. package/Tests/Runtime/Beamable/Player/Inventory/GetItemTests.cs +485 -485
  1852. package/Tests/Runtime/Beamable/Player/Inventory/MockInventoryApi.cs +77 -77
  1853. package/Tests/Runtime/Beamable/Player/Leaderboards/ResortTests.cs +236 -236
  1854. package/Tests/Runtime/Beamable/Pooling/StringBuilderPoolTests/SpawnTests.cs +55 -55
  1855. package/Tests/Runtime/Beamable/Promises/PromisePlayModeTests.cs +145 -145
  1856. package/Tests/Runtime/Beamable/Promises/SequenceTests.cs +45 -45
  1857. package/Tests/Runtime/Beamable/QueryBuilder/QueryBuilderTests.cs +94 -94
  1858. package/Tests/Runtime/Server/Runtime/MicroserviceClient/RequestTests.cs +374 -374
  1859. package/Tests/Runtime/Server/Runtime/MicroserviceClient/TestClient.cs +78 -78
  1860. package/Tests/Runtime/Server/Runtime/TestRegistrations.cs +22 -22
  1861. package/package.json +1 -1
@@ -1,514 +1,514 @@
1
- using Beamable.Api;
2
- using Beamable.Api.Payments;
3
- using Beamable.Common;
4
- using Beamable.Common.Api;
5
- using Beamable.Common.Content;
6
- using Beamable.Common.Dependencies;
7
- using Beamable.Common.Spew;
8
- using Beamable.Coroutines;
9
- using System;
10
- using System.Collections;
11
- using UnityEngine;
12
- using UnityEngine.Purchasing;
13
- using UnityEngine.Purchasing.Extension;
14
-
15
- namespace Beamable.Purchasing
16
- {
17
- /// <summary>
18
- /// Implementation of Unity IAP for Beamable purchasing.
19
- /// </summary>
20
- public class UnityBeamablePurchaser : IStoreListener
21
- , IBeamablePurchaser
22
-
23
- #if UNITY_PURCHASING_4_6_OR_NEWER // if this is a newer IAP, then include the detailed store listener.
24
- , IDetailedStoreListener
25
- #endif
26
-
27
- {
28
- public PurchasingInitializationStatus InitializationStatus { get; private set; } =
29
- PurchasingInitializationStatus.NotInitialized;
30
-
31
- private IStoreController _storeController;
32
- #pragma warning disable CS0649
33
- private IAppleExtensions _appleExtensions;
34
- private IGooglePlayStoreExtensions _googleExtensions;
35
- #pragma warning restore CS0649
36
-
37
- private Promise<Unit> _initPromise = new Promise<Unit>();
38
- private long _txid;
39
- private Action<CompletedTransaction> _success;
40
- private Action<ErrorCode> _fail;
41
- private Action _cancelled;
42
- private IDependencyProvider _serviceProvider;
43
-
44
- static readonly int[] RETRY_DELAYS = { 1, 2, 5, 10, 20 }; // TODO: Just double a few times. ~ACM 2021-03-10
45
-
46
-
47
- public Promise<Unit> Initialize(IDependencyProvider provider)
48
- {
49
- if (InitializationStatus == PurchasingInitializationStatus.InProgress)
50
- {
51
- return _initPromise;
52
- }
53
- _initPromise = new Promise<Unit>();
54
- InitializationStatus = PurchasingInitializationStatus.InProgress;
55
- _serviceProvider = provider;
56
- var paymentService = GetPaymentService();
57
-
58
- var skuPromise = paymentService.GetSKUs();
59
- return skuPromise.Recover(e =>
60
- {
61
- InitializationStatus = PurchasingInitializationStatus.ErrorFailedToGetSkus;
62
- _initPromise.CompleteError(e);
63
- return new GetSKUsResponse();
64
- }).FlatMap(rsp =>
65
- {
66
- if (_initPromise.IsFailed)
67
- {
68
- return _initPromise;
69
- }
70
- var noSkusAvailable = rsp.skus.definitions.Count == 0;
71
- if (noSkusAvailable)
72
- {
73
- InitializationStatus = PurchasingInitializationStatus.CancelledNoSkusConfigured;
74
- // If there are no SKUs available, we will short-circuit the rest of the init-flow.
75
- // Most importantly, we don't call `UnityPurchasing.Initialize`, so that we don't receive the Purchase Finished callbacks.
76
- _initPromise.CompleteSuccess(PromiseBase.Unit);
77
- return _initPromise;
78
- }
79
-
80
-
81
- #if USE_STEAMWORKS && !UNITY_EDITOR
82
- var builder = ConfigurationBuilder.Instance(new Steam.SteamPurchasingModule(_serviceProvider));
83
- foreach (var sku in rsp.skus.definitions)
84
- {
85
- if (sku == null) continue;
86
-
87
- var ids = ExtractValidIdsFromSku(
88
- new SkuIdPair {skuProductId = sku.productIds?.steam, storeId = Steam.SteamStore.Name,}
89
- );
90
- builder.AddProduct(sku.name, ProductType.Consumable, ids);
91
- }
92
- #else
93
- var builder = ConfigurationBuilder.Instance(StandardPurchasingModule.Instance());
94
- foreach (var sku in rsp.skus.definitions)
95
- {
96
- if (sku == null) continue;
97
-
98
- var ids = ExtractValidIdsFromSku(
99
- new SkuIdPair {skuProductId = sku.productIds?.itunes, storeId = AppleAppStore.Name,},
100
- new SkuIdPair {skuProductId = sku.productIds?.googleplay, storeId = GooglePlay.Name,}
101
- );
102
- builder.AddProduct(sku.name, ProductType.Consumable, ids);
103
- }
104
- #endif
105
-
106
- // Kick off the remainder of the set-up with an asynchrounous call,
107
- // passing the configuration and this class's instance. Expect a
108
- // response either in OnInitialized or OnInitializeFailed.
109
- UnityPurchasing.Initialize(this, builder);
110
- return _initPromise;
111
-
112
- // Create an IDs instance from a list of Beamable SKU product id and IAP store ids.
113
- // This method will only add the beamable SKU product ids that are not null or empty strings.
114
- IDs ExtractValidIdsFromSku(params SkuIdPair[] skuIdPairs)
115
- {
116
- var ids = new IDs();
117
-
118
- foreach (var pair in skuIdPairs)
119
- {
120
- if (string.IsNullOrEmpty(pair.skuProductId)) continue;
121
- ids.Add(pair.skuProductId, pair.storeId);
122
- }
123
-
124
- return ids;
125
- }
126
- });
127
-
128
- }
129
-
130
-
131
- /// <summary>
132
- /// Clear all the callbacks and zero out the transaction ID.
133
- /// </summary>
134
- private void ClearCallbacks()
135
- {
136
- _success = null;
137
- _fail = null;
138
- _cancelled = null;
139
- _txid = 0;
140
- }
141
-
142
- private PaymentService GetPaymentService()
143
- {
144
- return _serviceProvider.GetService<PaymentService>();
145
- }
146
-
147
- private CoroutineService GetCoroutineService()
148
- {
149
- return _serviceProvider.GetService<CoroutineService>();
150
- }
151
-
152
- #region "IBeamablePurchaser"
153
- public string GetLocalizedPrice(string skuSymbol)
154
- {
155
- var product = _storeController?.products.WithID(skuSymbol);
156
- return product?.metadata.localizedPriceString ?? "???";
157
- }
158
-
159
- public bool TryGetLocalizedPrice(string skuSymbol, out string localizedPrice)
160
- {
161
- var product = _storeController?.products.WithID(skuSymbol);
162
- localizedPrice = product?.metadata.localizedPriceString ?? string.Empty;
163
- return !string.IsNullOrEmpty(localizedPrice);
164
- }
165
-
166
- /// <summary>
167
- /// Start a purchase for the given listing using the given SKU.
168
- /// </summary>
169
- /// <param name="listingSymbol">Store listing that should be purchased.</param>
170
- /// <param name="skuSymbol">Platform specific SKU of the item being purchased.</param>
171
- /// <returns>Promise containing completed transaction.</returns>
172
- public Promise<CompletedTransaction> StartPurchase(string listingSymbol, string skuSymbol)
173
- {
174
- var result = new Promise<CompletedTransaction>();
175
- if (InitializationStatus != PurchasingInitializationStatus.Success)
176
- {
177
- result.CompleteError(InitializationStatus.StatusToErrorCode());
178
- return result;
179
- }
180
- _txid = 0;
181
- _success = result.CompleteSuccess;
182
- _fail = result.CompleteError;
183
- if (_cancelled == null) _cancelled = () =>
184
- {
185
- result.CompleteError(
186
- new ErrorCode(400, GameSystem.GAME_CLIENT, "Purchase Cancelled"));
187
- };
188
-
189
- GetPaymentService().BeginPurchase(listingSymbol).Then(rsp =>
190
- {
191
- _txid = rsp.txid;
192
- _storeController.InitiatePurchase(skuSymbol, _txid.ToString());
193
- }).Error(err =>
194
- {
195
- Debug.LogError($"There was an exception making the begin purchase request: {err}");
196
-
197
- if (err is NoConnectivityException)
198
- {
199
- _fail?.Invoke(new ErrorCode(0, GameSystem.GAME_CLIENT, err.Message)); // network error code
200
- }
201
- else
202
- _fail?.Invoke(err as ErrorCode);
203
- });
204
-
205
- return result;
206
- }
207
- #endregion
208
-
209
- /// <summary>
210
- /// Initiate transaction restoration if needed.
211
- /// </summary>
212
- public void RestorePurchases()
213
- {
214
- if (Application.platform == RuntimePlatform.IPhonePlayer ||
215
- Application.platform == RuntimePlatform.OSXPlayer)
216
- {
217
- InAppPurchaseLogger.Log("RestorePurchases started ...");
218
-
219
- // Begin the asynchronous process of restoring purchases. Expect a confirmation response in
220
- // the Action<bool> below, and ProcessPurchase if there are previously purchased products to restore.
221
- #if UNITY_PURCHASING_4_6_OR_NEWER
222
- _appleExtensions.RestoreTransactions((result, error) =>
223
- #else
224
- _appleExtensions.RestoreTransactions(result =>
225
- #endif
226
- {
227
- // The first phase of restoration. If no more responses are received on ProcessPurchase then
228
- // no purchases are available to be restored.
229
- InAppPurchaseLogger.Log("RestorePurchases continuing: " + result + ". If no further messages, no purchases available to restore.");
230
- #if UNITY_PURCHASING_4_6_OR_NEWER
231
- if (!string.IsNullOrWhiteSpace(error))
232
- {
233
- InAppPurchaseLogger.Log($"Error: {error}");
234
- }
235
- #endif
236
- });
237
- }
238
- else
239
- {
240
- // If we are not running on an Apple device, no work is necessary to restore purchases.
241
- InAppPurchaseLogger.Log("RestorePurchases FAIL. Not supported on this platform. Current = " + Application.platform);
242
- }
243
- }
244
-
245
- #region "IStoreListener"
246
- /// <summary>
247
- /// React to successful Unity IAP initialization.
248
- /// </summary>
249
- /// <param name="controller"></param>
250
- /// <param name="extensions"></param>
251
- public void OnInitialized(IStoreController controller, IExtensionProvider extensions)
252
- {
253
- InitializationStatus = PurchasingInitializationStatus.Success;
254
- InAppPurchaseLogger.Log("Successfully initialized IAP.");
255
- _storeController = controller;
256
- #if !USE_STEAMWORKS || UNITY_EDITOR
257
- _appleExtensions = extensions.GetExtension<IAppleExtensions>();
258
- _googleExtensions = extensions.GetExtension<IGooglePlayStoreExtensions>();
259
- #endif
260
- RestorePurchases();
261
- _initPromise.CompleteSuccess(PromiseBase.Unit);
262
- }
263
-
264
- /// <summary>
265
- /// Handle failed initialization by logging the error.
266
- /// </summary>
267
- public void OnInitializeFailed(InitializationFailureReason error) => OnInitializeFailed(error, string.Empty);
268
-
269
- public void OnInitializeFailed(InitializationFailureReason error, string message)
270
- {
271
- Debug.LogError($"Billing failed to initialize! {message}");
272
- switch (error)
273
- {
274
- case InitializationFailureReason.AppNotKnown:
275
- InitializationStatus = PurchasingInitializationStatus.ErrorAppNotKnown;
276
- InAppPurchaseLogger.Log("Is your App correctly uploaded on the relevant publisher console?");
277
- break;
278
- case InitializationFailureReason.PurchasingUnavailable:
279
- InitializationStatus = PurchasingInitializationStatus.ErrorPurchasingUnavailable;
280
- InAppPurchaseLogger.Log("Billing disabled!");
281
- break;
282
- case InitializationFailureReason.NoProductsAvailable:
283
- InitializationStatus = PurchasingInitializationStatus.ErrorNoProductsAvailable;
284
- InAppPurchaseLogger.Log("No products available for purchase!");
285
- break;
286
- default:
287
- InitializationStatus = PurchasingInitializationStatus.ErrorUnknown;
288
- InAppPurchaseLogger.Log("Unknown billing error: '{error}'");
289
- break;
290
- }
291
- _initPromise.CompleteError(new BeamableIAPInitializationException(error));
292
-
293
- }
294
-
295
- /// <summary>
296
- /// Process a completed purchase by fulfilling it.
297
- /// </summary>
298
- /// <param name="args">Purchase event information from Unity IAP</param>
299
- /// <returns>Successful or failed result of processing this purchase</returns>
300
- public PurchaseProcessingResult ProcessPurchase(PurchaseEventArgs args)
301
- {
302
- string rawReceipt;
303
- if (args.purchasedProduct.hasReceipt)
304
- {
305
- var receipt = JsonUtility.FromJson<UnityPurchaseReceipt>(args.purchasedProduct.receipt);
306
- rawReceipt = receipt.Payload;
307
- InAppPurchaseLogger.Log($"UnityIAP Payload: {receipt.Payload}");
308
- InAppPurchaseLogger.Log($"UnityIAP Raw Receipt: {args.purchasedProduct.receipt}");
309
- }
310
- else
311
- {
312
- rawReceipt = args.purchasedProduct.receipt;
313
- }
314
-
315
- var transaction = new CompletedTransaction(
316
- _txid,
317
- rawReceipt,
318
- args.purchasedProduct.metadata.localizedPrice.ToString(),
319
- args.purchasedProduct.metadata.isoCurrencyCode
320
- );
321
- FulfillTransaction(transaction, args.purchasedProduct);
322
-
323
- return PurchaseProcessingResult.Pending;
324
- }
325
-
326
- /// <summary>
327
- /// Handle a purchase failure event from Unity IAP.
328
- /// This method is used for IAP integrations prior to 4.x.
329
- ///
330
- /// The new callback is <see cref="OnPurchaseFailed(UnityEngine.Purchasing.Product,UnityEngine.Purchasing.Extension.PurchaseFailureDescription)"/>
331
- /// </summary>
332
- /// <param name="product">The product whose purchase was attempted</param>
333
- /// <param name="failureReason">Information about why the purchase failed</param>
334
- public void OnPurchaseFailed(Product product, PurchaseFailureReason failureReason)
335
- {
336
- OnPurchaseFailedInternal(product, failureReason, new OptionalString(), new OptionalString());
337
- }
338
-
339
-
340
- #if UNITY_PURCHASING_4_6_OR_NEWER
341
- /// <summary>
342
- /// Handle a purchase failure event from Unity IAP.
343
- /// This method is used for IAP integrations using 4.x. and above
344
- /// </summary>
345
- /// <param name="product">The product whose purchase was attempted</param>
346
- /// <param name="failureDescription">Information about why the purchase failed</param>
347
- public void OnPurchaseFailed(Product product, PurchaseFailureDescription failureDescription)
348
- {
349
- OnPurchaseFailedInternal(product, failureDescription.reason, new OptionalString(failureDescription.message), new OptionalString(failureDescription.productId));
350
- }
351
- #endif
352
-
353
- private void OnPurchaseFailedInternal(Product product, PurchaseFailureReason failureReason, OptionalString message, OptionalString productId)
354
- {
355
- // A product purchase attempt did not succeed. Check failureReason for more detail. Consider sharing
356
- // this reason with the user to guide their troubleshooting actions.
357
- InAppPurchaseLogger.Log(string.Format("OnPurchaseFailed: FAIL. Product: '{0}', PurchaseFailureReason: {1} Message: {2}, ProductId: {3}",
358
- product.definition.storeSpecificId, failureReason, message?.Value, productId?.Value));
359
- var paymentService = GetPaymentService();
360
- var reasonInt = (int)failureReason;
361
- if (failureReason == PurchaseFailureReason.UserCancelled)
362
- {
363
- paymentService.CancelPurchase(_txid);
364
- _cancelled?.Invoke();
365
- }
366
- else
367
- {
368
- paymentService.FailPurchase(_txid, product.definition.storeSpecificId + ":" + failureReason);
369
- var errorCode = new ErrorCode(reasonInt, GameSystem.GAME_CLIENT,
370
- failureReason.ToString() + $" ({product.definition.storeSpecificId})");
371
- _fail?.Invoke(errorCode);
372
- }
373
-
374
- ClearCallbacks();
375
- }
376
- #endregion
377
-
378
- /// <summary>
379
- /// Fulfill a completed transaction by completing the purchase in the
380
- /// payments service and informing Unity IAP of completion.
381
- /// </summary>
382
- /// <param name="transaction">Completed IAP transaction</param>
383
- /// <param name="purchasedProduct">The product being purchased</param>
384
- private void FulfillTransaction(CompletedTransaction transaction, Product purchasedProduct)
385
- {
386
- GetPaymentService().CompletePurchase(transaction).Then(_ =>
387
- {
388
- _storeController.ConfirmPendingPurchase(purchasedProduct);
389
- _success?.Invoke(transaction);
390
- ClearCallbacks();
391
- }).Error(ex =>
392
- {
393
- Debug.LogError($"There was an exception making the complete purchase request: {ex}");
394
- var err = ex as ErrorCode;
395
-
396
- if (err == null)
397
- {
398
- var platformException = ex as PlatformRequesterException;
399
- if (platformException != null)
400
- {
401
- err = new ErrorCode(platformException.Error);
402
- }
403
- else
404
- {
405
- return;
406
- }
407
- }
408
-
409
- var retryable = err.Code >= 500 || err.Code == 429 || err.Code == 0; // Server error or rate limiting or network error
410
- if (retryable)
411
- {
412
- GetCoroutineService().StartCoroutine(RetryTransaction(transaction, purchasedProduct));
413
- }
414
- else
415
- {
416
- _storeController.ConfirmPendingPurchase(purchasedProduct);
417
- _fail?.Invoke(err);
418
- ClearCallbacks();
419
- }
420
- });
421
- }
422
-
423
- /// <summary>
424
- /// If fulfillment failed, retry fulfillment with a backoff, as a coroutine.
425
- /// </summary>
426
- /// <param name="transaction">The failed transaction</param>
427
- /// <param name="purchasedProduct">The product that should have been fulfilled</param>
428
- private IEnumerator RetryTransaction(CompletedTransaction transaction, Product purchasedProduct)
429
- {
430
- // This block should only be hit when the error returned from the request is retryable. This lives down here
431
- // because C# doesn't allow you to yield return from inside a try..catch block.
432
- var waitTime = RETRY_DELAYS[Math.Min(transaction.Retries, RETRY_DELAYS.Length - 1)];
433
- InAppPurchaseLogger.Log($"Got a retryable error from platform. Retrying complete purchase request in {waitTime} seconds.");
434
-
435
- // Avoid incrementing the backoff if the device is definitely not connected to the network at all.
436
- // This is narrow, and would still increment if the device is connected, but the internet has other problems
437
-
438
- if (Application.internetReachability != NetworkReachability.NotReachable)
439
- {
440
- transaction.Retries += 1;
441
- }
442
-
443
- yield return new WaitForSeconds(waitTime);
444
-
445
- FulfillTransaction(transaction, purchasedProduct);
446
- }
447
- }
448
-
449
- public struct SkuIdPair
450
- {
451
- /// <summary>
452
- /// The product id from Beamable's SKU content. <see cref="SKU.productIds"/>
453
- /// </summary>
454
- public string skuProductId;
455
-
456
- /// <summary>
457
- /// The IAP store id
458
- /// </summary>
459
- public string storeId;
460
- }
461
-
462
- [BeamContextSystem]
463
- public static class UnityBeamablePurchaserRegister
464
- {
465
- [RegisterBeamableDependencies]
466
- public static void RegisterServices(IDependencyBuilder builder)
467
- {
468
- builder.RemoveIfExists<IBeamablePurchaser>();
469
- builder.AddSingleton<IBeamablePurchaser, UnityBeamablePurchaser>();
470
- }
471
- }
472
-
473
- public class UnityBeamablePurchaserUtil
474
- {
475
- /// <summary>
476
- /// Create a <see cref="IDs"/> type from a list of Beamable SKU product id and IAP store ids.
477
- /// This method will only add the beamable SKU product ids that are not null or empty strings.
478
- /// </summary>
479
- /// <param name="skuIdPairs"></param>
480
- /// <returns></returns>
481
- public static IDs CreateIdsFromSku(params SkuIdPair[] skuIdPairs)
482
- {
483
- var ids = new IDs();
484
-
485
- foreach (var pair in skuIdPairs)
486
- {
487
- if (string.IsNullOrEmpty(pair.skuProductId)) continue;
488
- ids.Add(pair.skuProductId, pair.storeId);
489
- }
490
-
491
- return ids;
492
- }
493
- }
494
-
495
- public class BeamableIAPInitializationException : Exception
496
- {
497
- public InitializationFailureReason Reason { get; }
498
-
499
- public BeamableIAPInitializationException(InitializationFailureReason reason) : base(
500
- $"Beamable IAP failed due to: {reason}")
501
- {
502
- Reason = reason;
503
- }
504
- }
505
-
506
-
507
- [Serializable]
508
- public class UnityPurchaseReceipt
509
- {
510
- public string Store;
511
- public string TransactionID;
512
- public string Payload;
513
- }
514
- }
1
+ using Beamable.Api;
2
+ using Beamable.Api.Payments;
3
+ using Beamable.Common;
4
+ using Beamable.Common.Api;
5
+ using Beamable.Common.Content;
6
+ using Beamable.Common.Dependencies;
7
+ using Beamable.Common.Spew;
8
+ using Beamable.Coroutines;
9
+ using System;
10
+ using System.Collections;
11
+ using UnityEngine;
12
+ using UnityEngine.Purchasing;
13
+ using UnityEngine.Purchasing.Extension;
14
+
15
+ namespace Beamable.Purchasing
16
+ {
17
+ /// <summary>
18
+ /// Implementation of Unity IAP for Beamable purchasing.
19
+ /// </summary>
20
+ public class UnityBeamablePurchaser : IStoreListener
21
+ , IBeamablePurchaser
22
+
23
+ #if UNITY_PURCHASING_4_6_OR_NEWER // if this is a newer IAP, then include the detailed store listener.
24
+ , IDetailedStoreListener
25
+ #endif
26
+
27
+ {
28
+ public PurchasingInitializationStatus InitializationStatus { get; private set; } =
29
+ PurchasingInitializationStatus.NotInitialized;
30
+
31
+ private IStoreController _storeController;
32
+ #pragma warning disable CS0649
33
+ private IAppleExtensions _appleExtensions;
34
+ private IGooglePlayStoreExtensions _googleExtensions;
35
+ #pragma warning restore CS0649
36
+
37
+ private Promise<Unit> _initPromise = new Promise<Unit>();
38
+ private long _txid;
39
+ private Action<CompletedTransaction> _success;
40
+ private Action<ErrorCode> _fail;
41
+ private Action _cancelled;
42
+ private IDependencyProvider _serviceProvider;
43
+
44
+ static readonly int[] RETRY_DELAYS = { 1, 2, 5, 10, 20 }; // TODO: Just double a few times. ~ACM 2021-03-10
45
+
46
+
47
+ public Promise<Unit> Initialize(IDependencyProvider provider)
48
+ {
49
+ if (InitializationStatus == PurchasingInitializationStatus.InProgress)
50
+ {
51
+ return _initPromise;
52
+ }
53
+ _initPromise = new Promise<Unit>();
54
+ InitializationStatus = PurchasingInitializationStatus.InProgress;
55
+ _serviceProvider = provider;
56
+ var paymentService = GetPaymentService();
57
+
58
+ var skuPromise = paymentService.GetSKUs();
59
+ return skuPromise.Recover(e =>
60
+ {
61
+ InitializationStatus = PurchasingInitializationStatus.ErrorFailedToGetSkus;
62
+ _initPromise.CompleteError(e);
63
+ return new GetSKUsResponse();
64
+ }).FlatMap(rsp =>
65
+ {
66
+ if (_initPromise.IsFailed)
67
+ {
68
+ return _initPromise;
69
+ }
70
+ var noSkusAvailable = rsp.skus.definitions.Count == 0;
71
+ if (noSkusAvailable)
72
+ {
73
+ InitializationStatus = PurchasingInitializationStatus.CancelledNoSkusConfigured;
74
+ // If there are no SKUs available, we will short-circuit the rest of the init-flow.
75
+ // Most importantly, we don't call `UnityPurchasing.Initialize`, so that we don't receive the Purchase Finished callbacks.
76
+ _initPromise.CompleteSuccess(PromiseBase.Unit);
77
+ return _initPromise;
78
+ }
79
+
80
+
81
+ #if USE_STEAMWORKS && !UNITY_EDITOR
82
+ var builder = ConfigurationBuilder.Instance(new Steam.SteamPurchasingModule(_serviceProvider));
83
+ foreach (var sku in rsp.skus.definitions)
84
+ {
85
+ if (sku == null) continue;
86
+
87
+ var ids = ExtractValidIdsFromSku(
88
+ new SkuIdPair {skuProductId = sku.productIds?.steam, storeId = Steam.SteamStore.Name,}
89
+ );
90
+ builder.AddProduct(sku.name, ProductType.Consumable, ids);
91
+ }
92
+ #else
93
+ var builder = ConfigurationBuilder.Instance(StandardPurchasingModule.Instance());
94
+ foreach (var sku in rsp.skus.definitions)
95
+ {
96
+ if (sku == null) continue;
97
+
98
+ var ids = ExtractValidIdsFromSku(
99
+ new SkuIdPair {skuProductId = sku.productIds?.itunes, storeId = AppleAppStore.Name,},
100
+ new SkuIdPair {skuProductId = sku.productIds?.googleplay, storeId = GooglePlay.Name,}
101
+ );
102
+ builder.AddProduct(sku.name, ProductType.Consumable, ids);
103
+ }
104
+ #endif
105
+
106
+ // Kick off the remainder of the set-up with an asynchrounous call,
107
+ // passing the configuration and this class's instance. Expect a
108
+ // response either in OnInitialized or OnInitializeFailed.
109
+ UnityPurchasing.Initialize(this, builder);
110
+ return _initPromise;
111
+
112
+ // Create an IDs instance from a list of Beamable SKU product id and IAP store ids.
113
+ // This method will only add the beamable SKU product ids that are not null or empty strings.
114
+ IDs ExtractValidIdsFromSku(params SkuIdPair[] skuIdPairs)
115
+ {
116
+ var ids = new IDs();
117
+
118
+ foreach (var pair in skuIdPairs)
119
+ {
120
+ if (string.IsNullOrEmpty(pair.skuProductId)) continue;
121
+ ids.Add(pair.skuProductId, pair.storeId);
122
+ }
123
+
124
+ return ids;
125
+ }
126
+ });
127
+
128
+ }
129
+
130
+
131
+ /// <summary>
132
+ /// Clear all the callbacks and zero out the transaction ID.
133
+ /// </summary>
134
+ private void ClearCallbacks()
135
+ {
136
+ _success = null;
137
+ _fail = null;
138
+ _cancelled = null;
139
+ _txid = 0;
140
+ }
141
+
142
+ private PaymentService GetPaymentService()
143
+ {
144
+ return _serviceProvider.GetService<PaymentService>();
145
+ }
146
+
147
+ private CoroutineService GetCoroutineService()
148
+ {
149
+ return _serviceProvider.GetService<CoroutineService>();
150
+ }
151
+
152
+ #region "IBeamablePurchaser"
153
+ public string GetLocalizedPrice(string skuSymbol)
154
+ {
155
+ var product = _storeController?.products.WithID(skuSymbol);
156
+ return product?.metadata.localizedPriceString ?? "???";
157
+ }
158
+
159
+ public bool TryGetLocalizedPrice(string skuSymbol, out string localizedPrice)
160
+ {
161
+ var product = _storeController?.products.WithID(skuSymbol);
162
+ localizedPrice = product?.metadata.localizedPriceString ?? string.Empty;
163
+ return !string.IsNullOrEmpty(localizedPrice);
164
+ }
165
+
166
+ /// <summary>
167
+ /// Start a purchase for the given listing using the given SKU.
168
+ /// </summary>
169
+ /// <param name="listingSymbol">Store listing that should be purchased.</param>
170
+ /// <param name="skuSymbol">Platform specific SKU of the item being purchased.</param>
171
+ /// <returns>Promise containing completed transaction.</returns>
172
+ public Promise<CompletedTransaction> StartPurchase(string listingSymbol, string skuSymbol)
173
+ {
174
+ var result = new Promise<CompletedTransaction>();
175
+ if (InitializationStatus != PurchasingInitializationStatus.Success)
176
+ {
177
+ result.CompleteError(InitializationStatus.StatusToErrorCode());
178
+ return result;
179
+ }
180
+ _txid = 0;
181
+ _success = result.CompleteSuccess;
182
+ _fail = result.CompleteError;
183
+ if (_cancelled == null) _cancelled = () =>
184
+ {
185
+ result.CompleteError(
186
+ new ErrorCode(400, GameSystem.GAME_CLIENT, "Purchase Cancelled"));
187
+ };
188
+
189
+ GetPaymentService().BeginPurchase(listingSymbol).Then(rsp =>
190
+ {
191
+ _txid = rsp.txid;
192
+ _storeController.InitiatePurchase(skuSymbol, _txid.ToString());
193
+ }).Error(err =>
194
+ {
195
+ Debug.LogError($"There was an exception making the begin purchase request: {err}");
196
+
197
+ if (err is NoConnectivityException)
198
+ {
199
+ _fail?.Invoke(new ErrorCode(0, GameSystem.GAME_CLIENT, err.Message)); // network error code
200
+ }
201
+ else
202
+ _fail?.Invoke(err as ErrorCode);
203
+ });
204
+
205
+ return result;
206
+ }
207
+ #endregion
208
+
209
+ /// <summary>
210
+ /// Initiate transaction restoration if needed.
211
+ /// </summary>
212
+ public void RestorePurchases()
213
+ {
214
+ if (Application.platform == RuntimePlatform.IPhonePlayer ||
215
+ Application.platform == RuntimePlatform.OSXPlayer)
216
+ {
217
+ InAppPurchaseLogger.Log("RestorePurchases started ...");
218
+
219
+ // Begin the asynchronous process of restoring purchases. Expect a confirmation response in
220
+ // the Action<bool> below, and ProcessPurchase if there are previously purchased products to restore.
221
+ #if UNITY_PURCHASING_4_6_OR_NEWER
222
+ _appleExtensions.RestoreTransactions((result, error) =>
223
+ #else
224
+ _appleExtensions.RestoreTransactions(result =>
225
+ #endif
226
+ {
227
+ // The first phase of restoration. If no more responses are received on ProcessPurchase then
228
+ // no purchases are available to be restored.
229
+ InAppPurchaseLogger.Log("RestorePurchases continuing: " + result + ". If no further messages, no purchases available to restore.");
230
+ #if UNITY_PURCHASING_4_6_OR_NEWER
231
+ if (!string.IsNullOrWhiteSpace(error))
232
+ {
233
+ InAppPurchaseLogger.Log($"Error: {error}");
234
+ }
235
+ #endif
236
+ });
237
+ }
238
+ else
239
+ {
240
+ // If we are not running on an Apple device, no work is necessary to restore purchases.
241
+ InAppPurchaseLogger.Log("RestorePurchases FAIL. Not supported on this platform. Current = " + Application.platform);
242
+ }
243
+ }
244
+
245
+ #region "IStoreListener"
246
+ /// <summary>
247
+ /// React to successful Unity IAP initialization.
248
+ /// </summary>
249
+ /// <param name="controller"></param>
250
+ /// <param name="extensions"></param>
251
+ public void OnInitialized(IStoreController controller, IExtensionProvider extensions)
252
+ {
253
+ InitializationStatus = PurchasingInitializationStatus.Success;
254
+ InAppPurchaseLogger.Log("Successfully initialized IAP.");
255
+ _storeController = controller;
256
+ #if !USE_STEAMWORKS || UNITY_EDITOR
257
+ _appleExtensions = extensions.GetExtension<IAppleExtensions>();
258
+ _googleExtensions = extensions.GetExtension<IGooglePlayStoreExtensions>();
259
+ #endif
260
+ RestorePurchases();
261
+ _initPromise.CompleteSuccess(PromiseBase.Unit);
262
+ }
263
+
264
+ /// <summary>
265
+ /// Handle failed initialization by logging the error.
266
+ /// </summary>
267
+ public void OnInitializeFailed(InitializationFailureReason error) => OnInitializeFailed(error, string.Empty);
268
+
269
+ public void OnInitializeFailed(InitializationFailureReason error, string message)
270
+ {
271
+ Debug.LogError($"Billing failed to initialize! {message}");
272
+ switch (error)
273
+ {
274
+ case InitializationFailureReason.AppNotKnown:
275
+ InitializationStatus = PurchasingInitializationStatus.ErrorAppNotKnown;
276
+ InAppPurchaseLogger.Log("Is your App correctly uploaded on the relevant publisher console?");
277
+ break;
278
+ case InitializationFailureReason.PurchasingUnavailable:
279
+ InitializationStatus = PurchasingInitializationStatus.ErrorPurchasingUnavailable;
280
+ InAppPurchaseLogger.Log("Billing disabled!");
281
+ break;
282
+ case InitializationFailureReason.NoProductsAvailable:
283
+ InitializationStatus = PurchasingInitializationStatus.ErrorNoProductsAvailable;
284
+ InAppPurchaseLogger.Log("No products available for purchase!");
285
+ break;
286
+ default:
287
+ InitializationStatus = PurchasingInitializationStatus.ErrorUnknown;
288
+ InAppPurchaseLogger.Log("Unknown billing error: '{error}'");
289
+ break;
290
+ }
291
+ _initPromise.CompleteError(new BeamableIAPInitializationException(error));
292
+
293
+ }
294
+
295
+ /// <summary>
296
+ /// Process a completed purchase by fulfilling it.
297
+ /// </summary>
298
+ /// <param name="args">Purchase event information from Unity IAP</param>
299
+ /// <returns>Successful or failed result of processing this purchase</returns>
300
+ public PurchaseProcessingResult ProcessPurchase(PurchaseEventArgs args)
301
+ {
302
+ string rawReceipt;
303
+ if (args.purchasedProduct.hasReceipt)
304
+ {
305
+ var receipt = JsonUtility.FromJson<UnityPurchaseReceipt>(args.purchasedProduct.receipt);
306
+ rawReceipt = receipt.Payload;
307
+ InAppPurchaseLogger.Log($"UnityIAP Payload: {receipt.Payload}");
308
+ InAppPurchaseLogger.Log($"UnityIAP Raw Receipt: {args.purchasedProduct.receipt}");
309
+ }
310
+ else
311
+ {
312
+ rawReceipt = args.purchasedProduct.receipt;
313
+ }
314
+
315
+ var transaction = new CompletedTransaction(
316
+ _txid,
317
+ rawReceipt,
318
+ args.purchasedProduct.metadata.localizedPrice.ToString(),
319
+ args.purchasedProduct.metadata.isoCurrencyCode
320
+ );
321
+ FulfillTransaction(transaction, args.purchasedProduct);
322
+
323
+ return PurchaseProcessingResult.Pending;
324
+ }
325
+
326
+ /// <summary>
327
+ /// Handle a purchase failure event from Unity IAP.
328
+ /// This method is used for IAP integrations prior to 4.x.
329
+ ///
330
+ /// The new callback is <see cref="OnPurchaseFailed(UnityEngine.Purchasing.Product,UnityEngine.Purchasing.Extension.PurchaseFailureDescription)"/>
331
+ /// </summary>
332
+ /// <param name="product">The product whose purchase was attempted</param>
333
+ /// <param name="failureReason">Information about why the purchase failed</param>
334
+ public void OnPurchaseFailed(Product product, PurchaseFailureReason failureReason)
335
+ {
336
+ OnPurchaseFailedInternal(product, failureReason, new OptionalString(), new OptionalString());
337
+ }
338
+
339
+
340
+ #if UNITY_PURCHASING_4_6_OR_NEWER
341
+ /// <summary>
342
+ /// Handle a purchase failure event from Unity IAP.
343
+ /// This method is used for IAP integrations using 4.x. and above
344
+ /// </summary>
345
+ /// <param name="product">The product whose purchase was attempted</param>
346
+ /// <param name="failureDescription">Information about why the purchase failed</param>
347
+ public void OnPurchaseFailed(Product product, PurchaseFailureDescription failureDescription)
348
+ {
349
+ OnPurchaseFailedInternal(product, failureDescription.reason, new OptionalString(failureDescription.message), new OptionalString(failureDescription.productId));
350
+ }
351
+ #endif
352
+
353
+ private void OnPurchaseFailedInternal(Product product, PurchaseFailureReason failureReason, OptionalString message, OptionalString productId)
354
+ {
355
+ // A product purchase attempt did not succeed. Check failureReason for more detail. Consider sharing
356
+ // this reason with the user to guide their troubleshooting actions.
357
+ InAppPurchaseLogger.Log(string.Format("OnPurchaseFailed: FAIL. Product: '{0}', PurchaseFailureReason: {1} Message: {2}, ProductId: {3}",
358
+ product.definition.storeSpecificId, failureReason, message?.Value, productId?.Value));
359
+ var paymentService = GetPaymentService();
360
+ var reasonInt = (int)failureReason;
361
+ if (failureReason == PurchaseFailureReason.UserCancelled)
362
+ {
363
+ paymentService.CancelPurchase(_txid);
364
+ _cancelled?.Invoke();
365
+ }
366
+ else
367
+ {
368
+ paymentService.FailPurchase(_txid, product.definition.storeSpecificId + ":" + failureReason);
369
+ var errorCode = new ErrorCode(reasonInt, GameSystem.GAME_CLIENT,
370
+ failureReason.ToString() + $" ({product.definition.storeSpecificId})");
371
+ _fail?.Invoke(errorCode);
372
+ }
373
+
374
+ ClearCallbacks();
375
+ }
376
+ #endregion
377
+
378
+ /// <summary>
379
+ /// Fulfill a completed transaction by completing the purchase in the
380
+ /// payments service and informing Unity IAP of completion.
381
+ /// </summary>
382
+ /// <param name="transaction">Completed IAP transaction</param>
383
+ /// <param name="purchasedProduct">The product being purchased</param>
384
+ private void FulfillTransaction(CompletedTransaction transaction, Product purchasedProduct)
385
+ {
386
+ GetPaymentService().CompletePurchase(transaction).Then(_ =>
387
+ {
388
+ _storeController.ConfirmPendingPurchase(purchasedProduct);
389
+ _success?.Invoke(transaction);
390
+ ClearCallbacks();
391
+ }).Error(ex =>
392
+ {
393
+ Debug.LogError($"There was an exception making the complete purchase request: {ex}");
394
+ var err = ex as ErrorCode;
395
+
396
+ if (err == null)
397
+ {
398
+ var platformException = ex as PlatformRequesterException;
399
+ if (platformException != null)
400
+ {
401
+ err = new ErrorCode(platformException.Error);
402
+ }
403
+ else
404
+ {
405
+ return;
406
+ }
407
+ }
408
+
409
+ var retryable = err.Code >= 500 || err.Code == 429 || err.Code == 0; // Server error or rate limiting or network error
410
+ if (retryable)
411
+ {
412
+ GetCoroutineService().StartCoroutine(RetryTransaction(transaction, purchasedProduct));
413
+ }
414
+ else
415
+ {
416
+ _storeController.ConfirmPendingPurchase(purchasedProduct);
417
+ _fail?.Invoke(err);
418
+ ClearCallbacks();
419
+ }
420
+ });
421
+ }
422
+
423
+ /// <summary>
424
+ /// If fulfillment failed, retry fulfillment with a backoff, as a coroutine.
425
+ /// </summary>
426
+ /// <param name="transaction">The failed transaction</param>
427
+ /// <param name="purchasedProduct">The product that should have been fulfilled</param>
428
+ private IEnumerator RetryTransaction(CompletedTransaction transaction, Product purchasedProduct)
429
+ {
430
+ // This block should only be hit when the error returned from the request is retryable. This lives down here
431
+ // because C# doesn't allow you to yield return from inside a try..catch block.
432
+ var waitTime = RETRY_DELAYS[Math.Min(transaction.Retries, RETRY_DELAYS.Length - 1)];
433
+ InAppPurchaseLogger.Log($"Got a retryable error from platform. Retrying complete purchase request in {waitTime} seconds.");
434
+
435
+ // Avoid incrementing the backoff if the device is definitely not connected to the network at all.
436
+ // This is narrow, and would still increment if the device is connected, but the internet has other problems
437
+
438
+ if (Application.internetReachability != NetworkReachability.NotReachable)
439
+ {
440
+ transaction.Retries += 1;
441
+ }
442
+
443
+ yield return new WaitForSeconds(waitTime);
444
+
445
+ FulfillTransaction(transaction, purchasedProduct);
446
+ }
447
+ }
448
+
449
+ public struct SkuIdPair
450
+ {
451
+ /// <summary>
452
+ /// The product id from Beamable's SKU content. <see cref="SKU.productIds"/>
453
+ /// </summary>
454
+ public string skuProductId;
455
+
456
+ /// <summary>
457
+ /// The IAP store id
458
+ /// </summary>
459
+ public string storeId;
460
+ }
461
+
462
+ [BeamContextSystem]
463
+ public static class UnityBeamablePurchaserRegister
464
+ {
465
+ [RegisterBeamableDependencies]
466
+ public static void RegisterServices(IDependencyBuilder builder)
467
+ {
468
+ builder.RemoveIfExists<IBeamablePurchaser>();
469
+ builder.AddSingleton<IBeamablePurchaser, UnityBeamablePurchaser>();
470
+ }
471
+ }
472
+
473
+ public class UnityBeamablePurchaserUtil
474
+ {
475
+ /// <summary>
476
+ /// Create a <see cref="IDs"/> type from a list of Beamable SKU product id and IAP store ids.
477
+ /// This method will only add the beamable SKU product ids that are not null or empty strings.
478
+ /// </summary>
479
+ /// <param name="skuIdPairs"></param>
480
+ /// <returns></returns>
481
+ public static IDs CreateIdsFromSku(params SkuIdPair[] skuIdPairs)
482
+ {
483
+ var ids = new IDs();
484
+
485
+ foreach (var pair in skuIdPairs)
486
+ {
487
+ if (string.IsNullOrEmpty(pair.skuProductId)) continue;
488
+ ids.Add(pair.skuProductId, pair.storeId);
489
+ }
490
+
491
+ return ids;
492
+ }
493
+ }
494
+
495
+ public class BeamableIAPInitializationException : Exception
496
+ {
497
+ public InitializationFailureReason Reason { get; }
498
+
499
+ public BeamableIAPInitializationException(InitializationFailureReason reason) : base(
500
+ $"Beamable IAP failed due to: {reason}")
501
+ {
502
+ Reason = reason;
503
+ }
504
+ }
505
+
506
+
507
+ [Serializable]
508
+ public class UnityPurchaseReceipt
509
+ {
510
+ public string Store;
511
+ public string TransactionID;
512
+ public string Payload;
513
+ }
514
+ }