com.beamable 5.0.0-PREVIEW.RC6 → 5.0.0-PREVIEW.RC7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1861) hide show
  1. package/.attestation.p7m +0 -0
  2. package/Common/Runtime/AgnosticAttribute.cs +52 -52
  3. package/Common/Runtime/AgnosticAttribute.cs.meta +11 -11
  4. package/Common/Runtime/Api/AliasHelper.cs +55 -55
  5. package/Common/Runtime/Api/AliasHelper.cs.meta +11 -11
  6. package/Common/Runtime/Api/Analytics/AnalyticsEventRequest.cs +2 -2
  7. package/Common/Runtime/Api/Analytics/AnalyticsEventRequest.cs.meta +11 -11
  8. package/Common/Runtime/Api/Analytics/AnalyticsService.cs +2 -2
  9. package/Common/Runtime/Api/Analytics/AnalyticsService.cs.meta +11 -11
  10. package/Common/Runtime/Api/Analytics/IBeamAnalyticsService.cs +2 -2
  11. package/Common/Runtime/Api/Analytics/IBeamAnalyticsService.cs.meta +11 -11
  12. package/Common/Runtime/Api/Analytics/Models/CoreEvent.cs +2 -2
  13. package/Common/Runtime/Api/Analytics/Models/CoreEvent.cs.meta +11 -11
  14. package/Common/Runtime/Api/Analytics/Models/IAnalyticsEvent.cs +2 -2
  15. package/Common/Runtime/Api/Analytics/Models/IAnalyticsEvent.cs.meta +11 -11
  16. package/Common/Runtime/Api/Analytics/Models/SampleCustomEvent.cs +2 -2
  17. package/Common/Runtime/Api/Analytics/Models/SampleCustomEvent.cs.meta +11 -11
  18. package/Common/Runtime/Api/Analytics/Models.meta +11 -11
  19. package/Common/Runtime/Api/Analytics.meta +11 -11
  20. package/Common/Runtime/Api/Announcements/AbsAnnouncementsApi.cs +68 -68
  21. package/Common/Runtime/Api/Announcements/AbsAnnouncementsApi.cs.meta +11 -11
  22. package/Common/Runtime/Api/Announcements/IAnnouncementsApi.cs +388 -388
  23. package/Common/Runtime/Api/Announcements/IAnnouncementsApi.cs.meta +11 -11
  24. package/Common/Runtime/Api/Announcements.meta +11 -11
  25. package/Common/Runtime/Api/Auth/AuthApi.cs +981 -981
  26. package/Common/Runtime/Api/Auth/AuthApi.cs.meta +11 -11
  27. package/Common/Runtime/Api/Auth/IAuthApi.cs +343 -343
  28. package/Common/Runtime/Api/Auth/IAuthApi.cs.meta +11 -11
  29. package/Common/Runtime/Api/Auth.meta +11 -11
  30. package/Common/Runtime/Api/Calendars/AbsCalendarApi.cs +41 -41
  31. package/Common/Runtime/Api/Calendars/AbsCalendarApi.cs.meta +11 -11
  32. package/Common/Runtime/Api/Calendars/ICalendarApi.cs +120 -120
  33. package/Common/Runtime/Api/Calendars/ICalendarApi.cs.meta +11 -11
  34. package/Common/Runtime/Api/Calendars.meta +11 -11
  35. package/Common/Runtime/Api/Chat/ChatApi.cs +70 -70
  36. package/Common/Runtime/Api/Chat/ChatApi.cs.meta +11 -11
  37. package/Common/Runtime/Api/Chat/IChatApi.cs +184 -184
  38. package/Common/Runtime/Api/Chat/IChatApi.cs.meta +11 -11
  39. package/Common/Runtime/Api/Chat.meta +11 -11
  40. package/Common/Runtime/Api/CloudData/CloudDataApi.cs +127 -127
  41. package/Common/Runtime/Api/CloudData/CloudDataApi.cs.meta +11 -11
  42. package/Common/Runtime/Api/CloudData/ICloudDataApi.cs +42 -42
  43. package/Common/Runtime/Api/CloudData/ICloudDataApi.cs.meta +11 -11
  44. package/Common/Runtime/Api/CloudData.meta +11 -11
  45. package/Common/Runtime/Api/CometClientData.cs +69 -69
  46. package/Common/Runtime/Api/CometClientData.cs.meta +11 -11
  47. package/Common/Runtime/Api/Commerce/ICommerceApi.cs +10 -10
  48. package/Common/Runtime/Api/Commerce/ICommerceApi.cs.meta +11 -11
  49. package/Common/Runtime/Api/Commerce.meta +11 -11
  50. package/Common/Runtime/Api/Content/IContentApi.cs +167 -167
  51. package/Common/Runtime/Api/Content/IContentApi.cs.meta +11 -11
  52. package/Common/Runtime/Api/Content.meta +11 -11
  53. package/Common/Runtime/Api/Events/AbsEventsApi.cs +50 -50
  54. package/Common/Runtime/Api/Events/AbsEventsApi.cs.meta +11 -11
  55. package/Common/Runtime/Api/Events/IEventsApi.cs +166 -166
  56. package/Common/Runtime/Api/Events/IEventsApi.cs.meta +11 -11
  57. package/Common/Runtime/Api/Events.meta +11 -11
  58. package/Common/Runtime/Api/Groups/GroupsApi.cs +762 -762
  59. package/Common/Runtime/Api/Groups/GroupsApi.cs.meta +11 -11
  60. package/Common/Runtime/Api/Groups/IGroupsApi.cs +211 -211
  61. package/Common/Runtime/Api/Groups/IGroupsApi.cs.meta +11 -11
  62. package/Common/Runtime/Api/Groups.meta +11 -11
  63. package/Common/Runtime/Api/IAccessToken.cs +48 -48
  64. package/Common/Runtime/Api/IAccessToken.cs.meta +11 -11
  65. package/Common/Runtime/Api/IBeamableFilesystemAccessor.cs +13 -13
  66. package/Common/Runtime/Api/IBeamableFilesystemAccessor.cs.meta +11 -11
  67. package/Common/Runtime/Api/IBeamableRequester.cs +770 -770
  68. package/Common/Runtime/Api/IBeamableRequester.cs.meta +11 -11
  69. package/Common/Runtime/Api/IConnectivityChecker.cs +49 -49
  70. package/Common/Runtime/Api/IConnectivityChecker.cs.meta +11 -11
  71. package/Common/Runtime/Api/IHasBeamableRequester.cs +12 -12
  72. package/Common/Runtime/Api/IHasBeamableRequester.cs.meta +11 -11
  73. package/Common/Runtime/Api/IServiceRoutingStrategy.cs +123 -123
  74. package/Common/Runtime/Api/IServiceRoutingStrategy.cs.meta +11 -11
  75. package/Common/Runtime/Api/ISupportsGet.cs +160 -160
  76. package/Common/Runtime/Api/ISupportsGet.cs.meta +11 -11
  77. package/Common/Runtime/Api/IUserContext.cs +22 -22
  78. package/Common/Runtime/Api/IUserContext.cs.meta +11 -11
  79. package/Common/Runtime/Api/IUserDataCache.cs +88 -88
  80. package/Common/Runtime/Api/IUserDataCache.cs.meta +11 -11
  81. package/Common/Runtime/Api/Inventory/IInventoryApi.cs +796 -796
  82. package/Common/Runtime/Api/Inventory/IInventoryApi.cs.meta +11 -11
  83. package/Common/Runtime/Api/Inventory/InventoryApi.cs +308 -308
  84. package/Common/Runtime/Api/Inventory/InventoryApi.cs.meta +11 -11
  85. package/Common/Runtime/Api/Inventory/InventoryUpdateBuilder.cs +712 -712
  86. package/Common/Runtime/Api/Inventory/InventoryUpdateBuilder.cs.meta +11 -11
  87. package/Common/Runtime/Api/Inventory.meta +11 -11
  88. package/Common/Runtime/Api/Leaderboards/ILeaderboardApi.cs +509 -509
  89. package/Common/Runtime/Api/Leaderboards/ILeaderboardApi.cs.meta +11 -11
  90. package/Common/Runtime/Api/Leaderboards/LeaderboardApi.cs +237 -237
  91. package/Common/Runtime/Api/Leaderboards/LeaderboardApi.cs.meta +11 -11
  92. package/Common/Runtime/Api/Leaderboards.meta +11 -11
  93. package/Common/Runtime/Api/Lobbies/ILobbyApi.cs +153 -153
  94. package/Common/Runtime/Api/Lobbies/ILobbyApi.cs.meta +11 -11
  95. package/Common/Runtime/Api/Lobbies/Lobby.cs +92 -92
  96. package/Common/Runtime/Api/Lobbies/Lobby.cs.meta +11 -11
  97. package/Common/Runtime/Api/Lobbies/LobbyNotification.cs +15 -15
  98. package/Common/Runtime/Api/Lobbies/LobbyNotification.cs.meta +11 -11
  99. package/Common/Runtime/Api/Lobbies/LobbyPlayer.cs +59 -59
  100. package/Common/Runtime/Api/Lobbies/LobbyPlayer.cs.meta +11 -11
  101. package/Common/Runtime/Api/Lobbies/LobbyRestriction.cs +19 -19
  102. package/Common/Runtime/Api/Lobbies/LobbyRestriction.cs.meta +11 -11
  103. package/Common/Runtime/Api/Lobbies/LobbyService.cs +191 -191
  104. package/Common/Runtime/Api/Lobbies/LobbyService.cs.meta +11 -11
  105. package/Common/Runtime/Api/Lobbies/LobbyUtils.cs +157 -157
  106. package/Common/Runtime/Api/Lobbies/LobbyUtils.cs.meta +11 -11
  107. package/Common/Runtime/Api/Lobbies/NotInLobby.cs +12 -12
  108. package/Common/Runtime/Api/Lobbies/NotInLobby.cs.meta +11 -11
  109. package/Common/Runtime/Api/Lobbies/Requests/AddTagsRequest.cs +36 -36
  110. package/Common/Runtime/Api/Lobbies/Requests/AddTagsRequest.cs.meta +11 -11
  111. package/Common/Runtime/Api/Lobbies/Requests/CreateLobbyRequest.cs +70 -70
  112. package/Common/Runtime/Api/Lobbies/Requests/CreateLobbyRequest.cs.meta +11 -11
  113. package/Common/Runtime/Api/Lobbies/Requests/JoinByPasscodeRequest.cs +30 -30
  114. package/Common/Runtime/Api/Lobbies/Requests/JoinByPasscodeRequest.cs.meta +11 -11
  115. package/Common/Runtime/Api/Lobbies/Requests/JoinLobbyRequest.cs +24 -24
  116. package/Common/Runtime/Api/Lobbies/Requests/JoinLobbyRequest.cs.meta +11 -11
  117. package/Common/Runtime/Api/Lobbies/Requests/LobbyQueryRequest.cs +35 -35
  118. package/Common/Runtime/Api/Lobbies/Requests/LobbyQueryRequest.cs.meta +11 -11
  119. package/Common/Runtime/Api/Lobbies/Requests/LobbyQueryResponse.cs +19 -19
  120. package/Common/Runtime/Api/Lobbies/Requests/LobbyQueryResponse.cs.meta +11 -11
  121. package/Common/Runtime/Api/Lobbies/Requests/RemoveFromLobbyRequest.cs +24 -24
  122. package/Common/Runtime/Api/Lobbies/Requests/RemoveFromLobbyRequest.cs.meta +11 -11
  123. package/Common/Runtime/Api/Lobbies/Requests/RemoveTagsRequest.cs +30 -30
  124. package/Common/Runtime/Api/Lobbies/Requests/RemoveTagsRequest.cs.meta +11 -11
  125. package/Common/Runtime/Api/Lobbies/Requests/UpdateLobbyRequest.cs +62 -62
  126. package/Common/Runtime/Api/Lobbies/Requests/UpdateLobbyRequest.cs.meta +11 -11
  127. package/Common/Runtime/Api/Lobbies/Requests.meta +11 -11
  128. package/Common/Runtime/Api/Lobbies.meta +11 -11
  129. package/Common/Runtime/Api/Mail/AbsMailApi.cs +704 -704
  130. package/Common/Runtime/Api/Mail/AbsMailApi.cs.meta +11 -11
  131. package/Common/Runtime/Api/Mail/IMailApi.cs +48 -48
  132. package/Common/Runtime/Api/Mail/IMailApi.cs.meta +11 -11
  133. package/Common/Runtime/Api/Mail.meta +11 -11
  134. package/Common/Runtime/Api/Notifications/INotificationService.cs +113 -113
  135. package/Common/Runtime/Api/Notifications/INotificationService.cs.meta +11 -11
  136. package/Common/Runtime/Api/Notifications/PrimitiveStringPayload.cs +13 -13
  137. package/Common/Runtime/Api/Notifications/PrimitiveStringPayload.cs.meta +11 -11
  138. package/Common/Runtime/Api/Notifications.meta +11 -11
  139. package/Common/Runtime/Api/Parties/IPartyApi.cs +96 -96
  140. package/Common/Runtime/Api/Parties/IPartyApi.cs.meta +11 -11
  141. package/Common/Runtime/Api/Parties/NotInParty.cs +11 -11
  142. package/Common/Runtime/Api/Parties/NotInParty.cs.meta +11 -11
  143. package/Common/Runtime/Api/Parties/Party.cs +59 -59
  144. package/Common/Runtime/Api/Parties/Party.cs.meta +11 -11
  145. package/Common/Runtime/Api/Parties/PartyNotifications.cs +55 -55
  146. package/Common/Runtime/Api/Parties/PartyNotifications.cs.meta +11 -11
  147. package/Common/Runtime/Api/Parties/PartyRestriction.cs +13 -13
  148. package/Common/Runtime/Api/Parties/PartyRestriction.cs.meta +11 -11
  149. package/Common/Runtime/Api/Parties/PartyService.cs +124 -124
  150. package/Common/Runtime/Api/Parties/PartyService.cs.meta +11 -11
  151. package/Common/Runtime/Api/Parties/Requests/CreatePartyRequest.cs +43 -43
  152. package/Common/Runtime/Api/Parties/Requests/CreatePartyRequest.cs.meta +11 -11
  153. package/Common/Runtime/Api/Parties/Requests/PartyQueryResponse.cs +19 -19
  154. package/Common/Runtime/Api/Parties/Requests/PartyQueryResponse.cs.meta +11 -11
  155. package/Common/Runtime/Api/Parties/Requests/PlayerRequest.cs +24 -24
  156. package/Common/Runtime/Api/Parties/Requests/PlayerRequest.cs.meta +11 -11
  157. package/Common/Runtime/Api/Parties/Requests/UpdatePartyRequest.cs +37 -37
  158. package/Common/Runtime/Api/Parties/Requests/UpdatePartyRequest.cs.meta +11 -11
  159. package/Common/Runtime/Api/Parties/Requests.meta +11 -11
  160. package/Common/Runtime/Api/Parties.meta +11 -11
  161. package/Common/Runtime/Api/Payments/IPaymentsApi.cs +14 -14
  162. package/Common/Runtime/Api/Payments/IPaymentsApi.cs.meta +11 -11
  163. package/Common/Runtime/Api/Payments/PaymentsApi.cs +33 -33
  164. package/Common/Runtime/Api/Payments/PaymentsApi.cs.meta +11 -11
  165. package/Common/Runtime/Api/Payments.meta +11 -11
  166. package/Common/Runtime/Api/Presence/IPresenceApi.cs +31 -31
  167. package/Common/Runtime/Api/Presence/IPresenceApi.cs.meta +11 -11
  168. package/Common/Runtime/Api/Presence/PresenceService.cs +165 -165
  169. package/Common/Runtime/Api/Presence/PresenceService.cs.meta +11 -11
  170. package/Common/Runtime/Api/Presence.meta +11 -11
  171. package/Common/Runtime/Api/Push/IPushApi.cs +9 -9
  172. package/Common/Runtime/Api/Push/IPushApi.cs.meta +11 -11
  173. package/Common/Runtime/Api/Push.meta +11 -11
  174. package/Common/Runtime/Api/QueryBuilder.cs +85 -85
  175. package/Common/Runtime/Api/QueryBuilder.cs.meta +11 -11
  176. package/Common/Runtime/Api/Realms/IAliasService.cs +98 -98
  177. package/Common/Runtime/Api/Realms/IAliasService.cs.meta +11 -11
  178. package/Common/Runtime/Api/Realms/IRealmApi.cs +17 -17
  179. package/Common/Runtime/Api/Realms/IRealmApi.cs.meta +11 -11
  180. package/Common/Runtime/Api/Realms/RealmService.cs +378 -378
  181. package/Common/Runtime/Api/Realms/RealmService.cs.meta +11 -11
  182. package/Common/Runtime/Api/Realms.meta +11 -11
  183. package/Common/Runtime/Api/SignedRequesterHelper.cs +2 -2
  184. package/Common/Runtime/Api/SignedRequesterHelper.cs.meta +11 -11
  185. package/Common/Runtime/Api/Social/ISocialApi.cs +76 -76
  186. package/Common/Runtime/Api/Social/ISocialApi.cs.meta +11 -11
  187. package/Common/Runtime/Api/Social/SocialApi.cs +329 -329
  188. package/Common/Runtime/Api/Social/SocialApi.cs.meta +11 -11
  189. package/Common/Runtime/Api/Social.meta +11 -11
  190. package/Common/Runtime/Api/Stats/AbsStatsApi.cs +345 -345
  191. package/Common/Runtime/Api/Stats/AbsStatsApi.cs.meta +11 -11
  192. package/Common/Runtime/Api/Stats/IStatsApi.cs +199 -199
  193. package/Common/Runtime/Api/Stats/IStatsApi.cs.meta +11 -11
  194. package/Common/Runtime/Api/Stats/StatsAccessType.cs +2 -2
  195. package/Common/Runtime/Api/Stats/StatsAccessType.cs.meta +11 -11
  196. package/Common/Runtime/Api/Stats/StatsApiHelper.cs +2 -2
  197. package/Common/Runtime/Api/Stats/StatsApiHelper.cs.meta +11 -11
  198. package/Common/Runtime/Api/Stats/StatsDomainType.cs +2 -2
  199. package/Common/Runtime/Api/Stats/StatsDomainType.cs.meta +11 -11
  200. package/Common/Runtime/Api/Stats.meta +11 -11
  201. package/Common/Runtime/Api/Tournaments/ITournamentApi.cs +626 -626
  202. package/Common/Runtime/Api/Tournaments/ITournamentApi.cs.meta +11 -11
  203. package/Common/Runtime/Api/Tournaments/TournamentApi.cs +284 -284
  204. package/Common/Runtime/Api/Tournaments/TournamentApi.cs.meta +11 -11
  205. package/Common/Runtime/Api/Tournaments.meta +11 -11
  206. package/Common/Runtime/Api.meta +11 -11
  207. package/Common/Runtime/BeamCli/CliContractTypeAttribute.cs +12 -12
  208. package/Common/Runtime/BeamCli/CliContractTypeAttribute.cs.meta +11 -11
  209. package/Common/Runtime/BeamCli/CliOtelData.cs +25 -25
  210. package/Common/Runtime/BeamCli/CliOtelData.cs.meta +11 -11
  211. package/Common/Runtime/BeamCli/Contracts/CliLogMessage.cs +32 -32
  212. package/Common/Runtime/BeamCli/Contracts/CliLogMessage.cs.meta +11 -11
  213. package/Common/Runtime/BeamCli/Contracts/CollectorStatus.cs +2 -2
  214. package/Common/Runtime/BeamCli/Contracts/CollectorStatus.cs.meta +11 -11
  215. package/Common/Runtime/BeamCli/Contracts/Constants.cs +33 -33
  216. package/Common/Runtime/BeamCli/Contracts/Constants.cs.meta +11 -11
  217. package/Common/Runtime/BeamCli/Contracts/ContentService/AutoSnapshotActionType.cs +2 -2
  218. package/Common/Runtime/BeamCli/Contracts/ContentService/AutoSnapshotActionType.cs.meta +11 -11
  219. package/Common/Runtime/BeamCli/Contracts/ContentService/AutoSnapshotType.cs +2 -2
  220. package/Common/Runtime/BeamCli/Contracts/ContentService/AutoSnapshotType.cs.meta +11 -11
  221. package/Common/Runtime/BeamCli/Contracts/ContentService/ContentSnapshotType.cs +2 -2
  222. package/Common/Runtime/BeamCli/Contracts/ContentService/ContentSnapshotType.cs.meta +11 -11
  223. package/Common/Runtime/BeamCli/Contracts/ContentService/ContentStatus.cs +2 -2
  224. package/Common/Runtime/BeamCli/Contracts/ContentService/ContentStatus.cs.meta +11 -11
  225. package/Common/Runtime/BeamCli/Contracts/ContentService/LocalContentManifest.cs +2 -2
  226. package/Common/Runtime/BeamCli/Contracts/ContentService/LocalContentManifest.cs.meta +11 -11
  227. package/Common/Runtime/BeamCli/Contracts/ContentService/LocalContentManifestEntry.cs +2 -2
  228. package/Common/Runtime/BeamCli/Contracts/ContentService/LocalContentManifestEntry.cs.meta +11 -11
  229. package/Common/Runtime/BeamCli/Contracts/ContentService/ManifestAuthor.cs +2 -2
  230. package/Common/Runtime/BeamCli/Contracts/ContentService/ManifestAuthor.cs.meta +11 -11
  231. package/Common/Runtime/BeamCli/Contracts/ContentService/ManifestProjectData.cs +2 -2
  232. package/Common/Runtime/BeamCli/Contracts/ContentService/ManifestProjectData.cs.meta +11 -11
  233. package/Common/Runtime/BeamCli/Contracts/ContentService/TagStatus.cs +2 -2
  234. package/Common/Runtime/BeamCli/Contracts/ContentService/TagStatus.cs.meta +11 -11
  235. package/Common/Runtime/BeamCli/Contracts/ContentService.meta +11 -11
  236. package/Common/Runtime/BeamCli/Contracts/EnvironmentVersionData.cs +14 -14
  237. package/Common/Runtime/BeamCli/Contracts/EnvironmentVersionData.cs.meta +11 -11
  238. package/Common/Runtime/BeamCli/Contracts/GenerateEnvOutput.cs +23 -23
  239. package/Common/Runtime/BeamCli/Contracts/GenerateEnvOutput.cs.meta +11 -11
  240. package/Common/Runtime/BeamCli/Contracts/ServiceInfo.cs +15 -15
  241. package/Common/Runtime/BeamCli/Contracts/ServiceInfo.cs.meta +11 -11
  242. package/Common/Runtime/BeamCli/Contracts.meta +11 -11
  243. package/Common/Runtime/BeamCli/ErrorOutput.cs +38 -38
  244. package/Common/Runtime/BeamCli/ErrorOutput.cs.meta +11 -11
  245. package/Common/Runtime/BeamCli/IBeamCommand.cs +51 -51
  246. package/Common/Runtime/BeamCli/IBeamCommand.cs.meta +11 -11
  247. package/Common/Runtime/BeamCli/Reporting.cs +51 -51
  248. package/Common/Runtime/BeamCli/Reporting.cs.meta +11 -11
  249. package/Common/Runtime/BeamCli/ServiceInfoHelper.cs +31 -31
  250. package/Common/Runtime/BeamCli/ServiceInfoHelper.cs.meta +11 -11
  251. package/Common/Runtime/BeamCli.meta +11 -11
  252. package/Common/Runtime/BeamGenerateSchemaAttribute.cs +2 -2
  253. package/Common/Runtime/BeamGenerateSchemaAttribute.cs.meta +11 -11
  254. package/Common/Runtime/BeamableColorUtil.cs +25 -25
  255. package/Common/Runtime/BeamableColorUtil.cs.meta +11 -11
  256. package/Common/Runtime/BeamableEnumExtensions.cs +35 -35
  257. package/Common/Runtime/BeamableEnumExtensions.cs.meta +11 -11
  258. package/Common/Runtime/BeamableTaskExtensions.cs +27 -27
  259. package/Common/Runtime/BeamableTaskExtensions.cs.meta +11 -11
  260. package/Common/Runtime/Collections/ConcurrentBag.cs +49 -49
  261. package/Common/Runtime/Collections/ConcurrentBag.cs.meta +11 -11
  262. package/Common/Runtime/Collections/ConcurrentDictionary.cs +109 -109
  263. package/Common/Runtime/Collections/ConcurrentDictionary.cs.meta +11 -11
  264. package/Common/Runtime/Collections.meta +11 -11
  265. package/Common/Runtime/Constants/Constants.cs +184 -184
  266. package/Common/Runtime/Constants/Constants.cs.meta +11 -11
  267. package/Common/Runtime/Constants/Implementations/ArchiveConstants.cs +24 -24
  268. package/Common/Runtime/Constants/Implementations/ArchiveConstants.cs.meta +11 -11
  269. package/Common/Runtime/Constants/Implementations/ConfigConstants.cs +25 -25
  270. package/Common/Runtime/Constants/Implementations/ConfigConstants.cs.meta +11 -11
  271. package/Common/Runtime/Constants/Implementations/ContentConstants.cs +28 -28
  272. package/Common/Runtime/Constants/Implementations/ContentConstants.cs.meta +11 -11
  273. package/Common/Runtime/Constants/Implementations/ContentManagerConstants.cs +113 -113
  274. package/Common/Runtime/Constants/Implementations/ContentManagerConstants.cs.meta +11 -11
  275. package/Common/Runtime/Constants/Implementations/CronConstants.cs +19 -19
  276. package/Common/Runtime/Constants/Implementations/CronConstants.cs.meta +11 -11
  277. package/Common/Runtime/Constants/Implementations/DockerConstants.cs +21 -21
  278. package/Common/Runtime/Constants/Implementations/DockerConstants.cs.meta +11 -11
  279. package/Common/Runtime/Constants/Implementations/EnvironmentConstants.cs +23 -23
  280. package/Common/Runtime/Constants/Implementations/EnvironmentConstants.cs.meta +11 -11
  281. package/Common/Runtime/Constants/Implementations/LoginBaseConstants.cs +45 -45
  282. package/Common/Runtime/Constants/Implementations/LoginBaseConstants.cs.meta +11 -11
  283. package/Common/Runtime/Constants/Implementations/MigrationConstants.cs +14 -14
  284. package/Common/Runtime/Constants/Implementations/MigrationConstants.cs.meta +11 -11
  285. package/Common/Runtime/Constants/Implementations/NotificationConstants.cs +18 -18
  286. package/Common/Runtime/Constants/Implementations/NotificationConstants.cs.meta +11 -11
  287. package/Common/Runtime/Constants/Implementations/OtelConstants.cs +2 -2
  288. package/Common/Runtime/Constants/Implementations/OtelConstants.cs.meta +11 -11
  289. package/Common/Runtime/Constants/Implementations/RequesterConstants.cs +90 -90
  290. package/Common/Runtime/Constants/Implementations/RequesterConstants.cs.meta +11 -11
  291. package/Common/Runtime/Constants/Implementations/SchedulesConstants.cs +20 -20
  292. package/Common/Runtime/Constants/Implementations/SchedulesConstants.cs.meta +11 -11
  293. package/Common/Runtime/Constants/Implementations/ServiceConstants.cs +161 -161
  294. package/Common/Runtime/Constants/Implementations/ServiceConstants.cs.meta +11 -11
  295. package/Common/Runtime/Constants/Implementations/SpewConstants.cs +38 -38
  296. package/Common/Runtime/Constants/Implementations/SpewConstants.cs.meta +11 -11
  297. package/Common/Runtime/Constants/Implementations/TestingToolConstants.cs +40 -40
  298. package/Common/Runtime/Constants/Implementations/TestingToolConstants.cs.meta +11 -11
  299. package/Common/Runtime/Constants/Implementations/ToolbarConstants.cs +16 -16
  300. package/Common/Runtime/Constants/Implementations/ToolbarConstants.cs.meta +11 -11
  301. package/Common/Runtime/Constants/Implementations/ToolboxConstants.cs +25 -25
  302. package/Common/Runtime/Constants/Implementations/ToolboxConstants.cs.meta +11 -11
  303. package/Common/Runtime/Constants/Implementations/TooltipConstants.cs +82 -82
  304. package/Common/Runtime/Constants/Implementations/TooltipConstants.cs.meta +11 -11
  305. package/Common/Runtime/Constants/Implementations.meta +11 -11
  306. package/Common/Runtime/Constants.meta +11 -11
  307. package/Common/Runtime/Content/ClientContentSerializer.cs +45 -45
  308. package/Common/Runtime/Content/ClientContentSerializer.cs.meta +11 -11
  309. package/Common/Runtime/Content/ClientManifest.cs +303 -303
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  1726. package/Samples~/LightBeamSamples/AccountManager/Prefabs/RegisterEmailPage/RegisterEmailPage.cs +79 -79
  1727. package/Samples~/LightBeamSamples/CurrencyHud/CurrencyHudManager.cs +40 -40
  1728. package/Samples~/LightBeamSamples/CurrencyHud/Prefabs/CurrencyView/CurrencyViewBehaviour.cs +50 -50
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  1805. package/Tests/Runtime/Beamable/Environment/PackageVersionTests/ImplicitConversionTest.cs +24 -24
  1806. package/Tests/Runtime/Beamable/Environment/PackageVersionTests/RangeOperatorTests.cs +209 -209
  1807. package/Tests/Runtime/Beamable/Environment/PackageVersionTests/ToStringTests.cs +64 -64
  1808. package/Tests/Runtime/Beamable/MockAuthService.cs +218 -218
  1809. package/Tests/Runtime/Beamable/MockBeamContext.cs +171 -171
  1810. package/Tests/Runtime/Beamable/MockBeamableApi.cs +122 -122
  1811. package/Tests/Runtime/Beamable/MockConfigurationHelper.cs +19 -19
  1812. package/Tests/Runtime/Beamable/MockFileAccessor.cs +19 -19
  1813. package/Tests/Runtime/Beamable/Modules/AccountManagement/AccountManagementSignalsTests/AcceptAccountSwitchTests.cs +95 -95
  1814. package/Tests/Runtime/Beamable/Modules/AccountManagement/AccountManagementSignalsTests/CheckSignedInUserTests.cs +134 -134
  1815. package/Tests/Runtime/Beamable/Modules/AccountManagement/AccountManagementSignalsTests/LoginTests.cs +108 -108
  1816. package/Tests/Runtime/Beamable/Modules/AccountManagement/AccountManagementSignalsTests/TestHelperExtensions.cs +38 -38
  1817. package/Tests/Runtime/Beamable/Modules/AccountManagement/AccountManagementSignalsTests/UpdateLoginEmailTests.cs +81 -81
  1818. package/Tests/Runtime/Beamable/Modules/Leaderboards/IncrementTests.cs +88 -88
  1819. package/Tests/Runtime/Beamable/Modules/Leaderboards/LeaderboardViewSerializeTests.cs +109 -109
  1820. package/Tests/Runtime/Beamable/Modules/Shop/ListingContentTests/ValidateListingTests.cs +66 -66
  1821. package/Tests/Runtime/Beamable/Modules/Stats/StatObjectTests/WriteTests.cs +42 -42
  1822. package/Tests/Runtime/Beamable/Modules/Tournaments/TournamentScoreUtilTests/GetShortScoreTests.cs +329 -329
  1823. package/Tests/Runtime/Beamable/Platform/AccessTokenStorageTests.cs +154 -154
  1824. package/Tests/Runtime/Beamable/Platform/Auth/AuthServiceTests/AuthServiceTestBase.cs +39 -39
  1825. package/Tests/Runtime/Beamable/Platform/Auth/AuthServiceTests/CustomDeviceIdTests.cs +51 -51
  1826. package/Tests/Runtime/Beamable/Platform/Auth/AuthServiceTests/GetUserTests.cs +33 -33
  1827. package/Tests/Runtime/Beamable/Platform/Auth/AuthServiceTests/IsEmailAvailableTests.cs +58 -58
  1828. package/Tests/Runtime/Beamable/Platform/Auth/AuthServiceTests/LoginTests.cs +37 -37
  1829. package/Tests/Runtime/Beamable/Platform/Auth/AuthServiceTests/RemoveDeviceIdTests.cs +69 -69
  1830. package/Tests/Runtime/Beamable/Platform/Connectivity/MockConnectivityService.cs +45 -45
  1831. package/Tests/Runtime/Beamable/Platform/Content/MockContentService.cs +140 -140
  1832. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryResponseTests/MergeViewTests.cs +245 -245
  1833. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryServiceTests/GetItemTests.cs +225 -225
  1834. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryServiceTests/InventoryServiceTestBase.cs +52 -52
  1835. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryServiceTests/UpdateTests.cs +73 -73
  1836. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryTestItem.cs +26 -26
  1837. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryUpdateBuilderTests/AddItemTests.cs +24 -24
  1838. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryUpdateBuilderTests/SerializationTests.cs +227 -227
  1839. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryUpdateBuilderTests/UnitySerializationTests.cs +215 -215
  1840. package/Tests/Runtime/Beamable/Platform/Mail/MailTests.cs +67 -67
  1841. package/Tests/Runtime/Beamable/Platform/MockConnectivityChecker.cs +24 -24
  1842. package/Tests/Runtime/Beamable/Platform/MockPlatformAPI.cs +398 -398
  1843. package/Tests/Runtime/Beamable/Platform/MockPlatformRequester.cs +78 -78
  1844. package/Tests/Runtime/Beamable/Platform/MockPlatformService.cs +47 -47
  1845. package/Tests/Runtime/Beamable/Platform/MockRequesterExtensions.cs +13 -13
  1846. package/Tests/Runtime/Beamable/Platform/TestUtil.cs +59 -59
  1847. package/Tests/Runtime/Beamable/Player/Accounts/ExternalIdentityQueryArgsTests.cs +132 -132
  1848. package/Tests/Runtime/Beamable/Player/Announcements/AnnouncementGiftSerialization.cs +117 -117
  1849. package/Tests/Runtime/Beamable/Player/Announcements/MockAnnouncementsApi.cs +45 -45
  1850. package/Tests/Runtime/Beamable/Player/Announcements/MockNotificationService.cs +70 -70
  1851. package/Tests/Runtime/Beamable/Player/Inventory/GetItemTests.cs +485 -485
  1852. package/Tests/Runtime/Beamable/Player/Inventory/MockInventoryApi.cs +77 -77
  1853. package/Tests/Runtime/Beamable/Player/Leaderboards/ResortTests.cs +236 -236
  1854. package/Tests/Runtime/Beamable/Pooling/StringBuilderPoolTests/SpawnTests.cs +55 -55
  1855. package/Tests/Runtime/Beamable/Promises/PromisePlayModeTests.cs +145 -145
  1856. package/Tests/Runtime/Beamable/Promises/SequenceTests.cs +45 -45
  1857. package/Tests/Runtime/Beamable/QueryBuilder/QueryBuilderTests.cs +94 -94
  1858. package/Tests/Runtime/Server/Runtime/MicroserviceClient/RequestTests.cs +374 -374
  1859. package/Tests/Runtime/Server/Runtime/MicroserviceClient/TestClient.cs +78 -78
  1860. package/Tests/Runtime/Server/Runtime/TestRegistrations.cs +22 -22
  1861. package/package.json +1 -1
@@ -1,393 +1,393 @@
1
- using Beamable.Common;
2
- using Beamable.Common.Dependencies;
3
- using Beamable.Editor.Util;
4
- using System;
5
- using System.Collections.Generic;
6
- using System.Drawing;
7
- using System.Linq;
8
- using System.Threading.Tasks;
9
- using Beamable.Editor.Accounts;
10
- using Beamable.Editor.Content;
11
- using Beamable.Editor.Library;
12
- using Beamable.Editor.Microservice.UI2;
13
- using Beamable.Editor.UI.ContentWindow;
14
- using UnityEditor;
15
- using UnityEditor.Experimental.UIElements;
16
- using UnityEditor.PackageManager.UI;
17
- using UnityEngine;
18
- using UnityEngine.UIElements;
19
- using Color = UnityEngine.Color;
20
-
21
- namespace Beamable.Editor.UI
22
- {
23
- /// <summary>
24
- ///
25
- /// </summary>
26
- /// <typeparam name="TWindow"></typeparam>
27
- public abstract class BeamEditorWindow<TWindow>
28
- : EditorWindow, ISerializationCallbackReceiver
29
- , IDelayedActionWindow
30
- where TWindow : BeamEditorWindow<TWindow>, new()
31
- {
32
- private List<Action> _actions = new List<Action>();
33
-
34
- /// <summary>
35
- /// The default <see cref="BeamEditorWindowInitConfig{TWindow}"/> struct that is used when initializing this window via <see cref="GetFullyInitializedWindow"/>.
36
- /// </summary>
37
- protected static BeamEditorWindowInitConfig WindowDefaultConfig;
38
-
39
- /// <summary>
40
- /// Static function to be set on any sub-type's initialization. It's used to add constraints to the generic-constrained version of this type's <see cref="BeamEditor.DelayedInitializationCall"/>.
41
- /// </summary>
42
- protected static BeamEditorInitializedDelayClause CustomDelayClause;
43
-
44
- /// <summary>
45
- /// Whether or not the current window is instantiated. TODO: once we no longer support Unity 2018, change this into HasOpenInstance<TWindow>.
46
- /// </summary>
47
- public static bool IsInstantiated { get; protected set; }
48
-
49
- /// <summary>
50
- /// The <see cref="BeamEditorWindowInitConfig{TWindow}"/> struct that was used to initialize this window.
51
- /// </summary>
52
- public BeamEditorWindowInitConfig InitializedConfig;
53
-
54
- /// <summary>
55
- /// A promise that gets completed when the window finishes running it's <see cref="OnEnable"/> method. Await this to guarantee the <see cref="BeamEditorWindow{TWindow}"/> instance is completely initialized.
56
- /// TODO: We shouldn't really need this. We have it now as a lot of the Model initialization happens during Window initialization. This model is then accessed, through the window instance, in certain parts
57
- /// TODO: of the code-base. This is a problem in certain Unity-event flows causing the model to not be initialized due to the window that manages it not being initialized when its accessed.
58
- /// TODO: In order to keep this current flow working and not have to refactor everything at once, we have this promise and <see cref="GetFullyInitializedWindow()"/>.
59
- /// TODO: This allows us to keep the current flow, but enables us to incrementally move away from this pattern of initializing System/Model instances inside the window initialization.
60
- /// </summary>
61
- public Promise FullyInitializedWindowPromise;
62
-
63
- /// <summary>
64
- /// Reference to the current <see cref="BeamEditorContext"/> that is feeding this window with data.
65
- /// </summary>
66
- public BeamEditorContext ActiveContext;
67
-
68
- /// <summary>
69
- /// Computed reference to the current dependency scope for the <see cref="ActiveContext"/>
70
- /// </summary>
71
- public IDependencyProviderScope Scope => ActiveContext?.ServiceScope;
72
-
73
- /// <summary>
74
- /// Creates, initializes then waits for the window instance to be completely ready for use before returning that instance.
75
- /// See <see cref="FullyInitializedWindowPromise"/> to understand why this is necessary.
76
- /// </summary>
77
- public static async Task<TWindow> GetFullyInitializedWindow()
78
- {
79
- await InitBeamEditorWindow(WindowDefaultConfig);
80
- var contentMangerWindow = GetWindow<TWindow>();
81
- IsInstantiated = true;
82
- await contentMangerWindow.FullyInitializedWindowPromise;
83
- return contentMangerWindow;
84
- }
85
-
86
- /// <summary>
87
- /// Creates, initializes then waits for the window instance to be completely ready for use before returning that instance.
88
- /// See <see cref="FullyInitializedWindowPromise"/> to understand why this is necessary.
89
- /// </summary>
90
- public static async Task<TWindow> GetFullyInitializedWindow(BeamEditorWindowInitConfig config)
91
- {
92
- await InitBeamEditorWindow(config);
93
- var contentMangerWindow = GetWindow<TWindow>();
94
- await contentMangerWindow.FullyInitializedWindowPromise;
95
- return contentMangerWindow;
96
- }
97
-
98
- /// <summary>
99
- /// Function that initializes a window based on it's given <paramref name="config"/>.
100
- /// </summary>
101
- /// <param name="config">A set of configuration parameters informing us how to initialize the window.</param>
102
- protected static Task InitBeamEditorWindow(BeamEditorWindowInitConfig config)
103
- {
104
- var requireLoggedUser = config.RequireLoggedUser;
105
- if (requireLoggedUser)
106
- {
107
- // var loginPromise = LoginWindow.CheckLogin();
108
- }
109
-
110
- // If it was already instantiated -- destroy the existing window.
111
- var dockPreference = string.IsNullOrEmpty(config.DockPreferenceTypeName) ? null : Type.GetType(config.DockPreferenceTypeName);
112
- var title = config.Title;
113
- var focus = config.FocusOnShow;
114
-
115
- var _instance = GetWindow<TWindow>(title, focus, dockPreference);
116
- _instance.InitializedConfig = config;
117
-
118
- if (_instance.FullyInitializedWindowPromise == null || !_instance.FullyInitializedWindowPromise.IsCompleted)
119
- _instance.FullyInitializedWindowPromise = new Promise();
120
-
121
- _instance.Show(true);
122
- return Task.CompletedTask;
123
- }
124
-
125
- public virtual void OnEnable()
126
- {
127
- BeamEditor.DelayedInitializationCall(() =>
128
- {
129
- BuildWithDefaultContext();
130
-
131
- // If the GetWindow call in InitBeamEditorWindow, is called and BeamEditor.IsInitialized is true, this section of code will run as part of that GetWindow call.
132
- // This means that the subsequent lines of InitBeamEditorWindow where we initialize the promise wouldn't have run by the time we go through this and the FullyInitializedWindowPromise would be null.
133
- // In that case, we can set the FullyInitializedWindowPromise as a successful promise by default.
134
- // This is also true of cases in cases where OnEnable runs outside of the InitBeamEditorWindow flow, such as DomainReloads after recompiles or play-mode entering.
135
- if (FullyInitializedWindowPromise == null)
136
- FullyInitializedWindowPromise = Promise.Success;
137
-
138
- // Otherwise, if we did in fact delay the function call due to BeamEditor.IsInitialized being false, the promise will be set by InitBeamEditorWindow's lines after GetWindow.
139
- // So the promise here won't be null and we can complete it.
140
- else
141
- FullyInitializedWindowPromise.CompleteSuccess();
142
- }, true, CustomDelayClause);
143
- }
144
-
145
- public async Promise Load()
146
- {
147
- // TODO: render for loading...
148
- await OnLoad();
149
-
150
- OnRender();
151
- }
152
-
153
- public virtual bool ShowLoading => false;
154
-
155
- public virtual Promise OnLoad()
156
- {
157
- return Promise.Success;
158
- }
159
-
160
- public virtual void OnRender()
161
- {
162
-
163
- }
164
-
165
- public virtual void OnDestroy() => IsInstantiated = false;
166
-
167
- public virtual void OnBeforeSerialize() { }
168
-
169
- /// <summary>
170
- /// This base implementation guarantees that the <see cref="Instance"/> field will always point to the deserialized version.
171
- /// Without this, the ordering of callbacks can cause two instances of a window to exist and both instances to be incorrectly initialized.
172
- /// </summary>
173
- public virtual void OnAfterDeserialize() { }
174
-
175
- /// <summary>
176
- /// Implement this instead of <see cref="OnEnable"/>. The <see cref="OnEnable"/> implementation for <see cref="BeamEditorWindow{T}"/> contains the guard described in
177
- /// <see cref="BeamEditor.DelayedInitializationCall"/>.
178
- ///
179
- /// The default implementation here guarantees this window has an <see cref="ActiveContext"/> to fill out it's data.
180
- /// </summary>
181
- public void BuildWithDefaultContext() => BuildWithContext(BeamEditorContext.Default);
182
-
183
- /// <summary>
184
- /// Overload of <see cref="BuildWithContext(BeamEditorContext)"/> that uses the given <paramref name="code"/> and <see cref="BeamEditorContext.ForEditorUser(string)"/> to find the
185
- /// <see cref="BeamEditorContext"/> instance to rebuild with.
186
- /// </summary>
187
- public void BuildWithContext(string code) => BuildWithContext(BeamEditorContext.ForEditorUser(code));
188
-
189
-
190
- /// <summary>
191
- /// Overload of <see cref="BuildWithContext(BeamEditorContext)"/> that uses the given <paramref name="index"/> and <see cref="BeamEditorContext.ForEditorUser(int)"/> to find the
192
- /// <see cref="BeamEditorContext"/> instance to rebuild with.
193
- /// </summary>
194
- public void BuildWithContext(int index) => BuildWithContext(BeamEditorContext.ForEditorUser(index));
195
-
196
-
197
- protected virtual async Promise BuildSetup()
198
- {
199
- await Load();
200
- await BuildAsync();
201
- }
202
-
203
- /// <summary>
204
- /// Rebuilds the window's entire content.
205
- /// If it cares about whether or not the given <paramref name="context"/> is/isn't authenticated, it'll invoke <see cref="Build"/>
206
- /// If the given <paramref name="context"/> is null, it will rebuild with the current <see cref="ActiveContext"/>.
207
- /// </summary>
208
- /// <param name="context">The <see cref="BeamEditorContext"/> to rebuild this window with. When null, re-uses the existing context.</param>
209
- public void BuildWithContext(BeamEditorContext context = null)
210
- {
211
- ActiveContext = context ?? ActiveContext;
212
-
213
- var dispatcher = ActiveContext.ServiceScope.GetService<BeamableDispatcher>();
214
- dispatcher.Schedule(async () =>
215
- {
216
- try
217
- {
218
- if (InitializedConfig.RequireLoggedUser)
219
- {
220
- if (ActiveContext.IsAuthenticated)
221
- {
222
- await BuildSetup();
223
- }
224
- }
225
- else
226
- {
227
- await BuildSetup();
228
- }
229
- }
230
- catch (Exception ex)
231
- {
232
- Debug.LogError(ex?.InnerException ?? ex);
233
- Debug.LogError("Cannot load window");
234
- }
235
- });
236
- }
237
-
238
- protected abstract void Build();
239
-
240
- protected virtual Promise BuildAsync()
241
- {
242
- Build();
243
- return Promise.Success;
244
- }
245
-
246
- private void OnGUI()
247
- {
248
- BeamGUI.LoadAllIcons();
249
- BeamGUI.CreateButtonStyles();
250
-
251
- titleContent = new GUIContent(InitializedConfig.Title, BeamGUI.iconBeamableSmall);
252
-
253
- var ctx = ActiveContext;
254
- if (ctx == null)
255
- {
256
- DrawNoContextGui();
257
- return;
258
- }
259
-
260
- if (!ctx.InitializePromise.IsCompleted)
261
- {
262
- DrawWaitingForContextGui();
263
- return;
264
- }
265
-
266
- if (InitializedConfig.RequireLoggedUser && !ctx.IsAuthenticated)
267
- {
268
- DrawNotLoggedInGui();
269
- return;
270
- }
271
-
272
- if (InitializedConfig.RequirePid && ctx.BeamCli?.Pid == null)
273
- {
274
- DrawNoRealmGui();
275
- return;
276
- }
277
-
278
-
279
- DrawGUI();
280
- }
281
-
282
- protected virtual void DrawGUI()
283
- {
284
-
285
- }
286
-
287
- protected void RunDelayedActions()
288
- {
289
- // copy the actions into a separate list, so if there is an error, at least they clear.
290
- var copy = _actions.ToList();
291
- _actions.Clear();
292
-
293
- // perform delayed actions
294
- foreach (var act in copy)
295
- {
296
- act?.Invoke();
297
- }
298
-
299
-
300
- }
301
-
302
-
303
- public void AddDelayedAction(Action act)
304
- {
305
- _actions.Add(act);
306
- }
307
-
308
- protected void DrawNoContextGui()
309
- {
310
- DrawBlockLoading("Resolving Beamable...");
311
- }
312
-
313
- protected void DrawWaitingForContextGui()
314
- {
315
- DrawBlockLoading("Loading Beamable...");
316
- }
317
-
318
- protected void DrawNoRealmGui()
319
- {
320
- BeamGUI.DrawHeaderSection(this, ActiveContext, () => { }, () => { }, () => { }, () => { });
321
- EditorGUILayout.Space(12, false);
322
- EditorGUILayout.LabelField("There is no Realm selected. Please select a Realm. ");
323
- }
324
-
325
- protected virtual void DrawBlockLoading(string message)
326
- {
327
- BeamGUI.DrawHeaderSection(this, ActiveContext, () => { }, () => { }, () => { }, () => { });
328
- EditorGUILayout.Space(12, false);
329
- BeamGUI.LoadingSpinnerWithState(message);
330
- }
331
-
332
-
333
- protected virtual void DrawNotLoggedInGui()
334
- {
335
- EditorGUILayout.BeginVertical(new GUIStyle
336
- {
337
- margin = new RectOffset(12, 12, 12, 12)
338
- });
339
-
340
- BeamGUI.DrawLogoBanner();
341
-
342
- EditorGUILayout.Space(12, false);
343
-
344
- { // draw a notice
345
- EditorGUILayout.HelpBox(
346
- $"Welcome to Beamable! You must Log-in before you can use the {titleContent.text} window. " +
347
- $"If you don't have an account, use the Log-in button to create an account. ",
348
- MessageType.Info);
349
- }
350
-
351
- EditorGUILayout.Space(12, false);
352
-
353
- { // draw button to open
354
- if (BeamGUI.PrimaryButton(new GUIContent("Log in")))
355
- {
356
-
357
- Action onQuit = BeamLibraryWindow.Init;
358
- string onQuitMessage = "Open Library";
359
- switch (this)
360
- {
361
- case UsamWindow:
362
- onQuit = UsamWindow.Init;
363
- onQuitMessage = "Open Services";
364
- break;
365
- case ContentWindow.ContentWindow:
366
- onQuit = () => _ = ContentWindow.ContentWindow.Init();
367
- onQuitMessage = "Open Content";
368
- break;
369
- }
370
- AccountWindow.Init(this, onQuitMessage, onQuit);
371
- // var _ = LoginWindow.CheckLogin();
372
- }
373
- }
374
-
375
- EditorGUILayout.EndVertical();
376
-
377
- }
378
-
379
- }
380
-
381
- /// <summary>
382
- /// Data that configures how a specific type of <see cref="BeamEditorWindow{TWindow}"/> should be initialized.
383
- /// </summary>
384
- [Serializable]
385
- public struct BeamEditorWindowInitConfig
386
- {
387
- public string Title;
388
- public string DockPreferenceTypeName;
389
- public bool FocusOnShow;
390
- public bool RequireLoggedUser;
391
- public bool RequirePid;
392
- }
393
- }
1
+ using Beamable.Common;
2
+ using Beamable.Common.Dependencies;
3
+ using Beamable.Editor.Util;
4
+ using System;
5
+ using System.Collections.Generic;
6
+ using System.Drawing;
7
+ using System.Linq;
8
+ using System.Threading.Tasks;
9
+ using Beamable.Editor.Accounts;
10
+ using Beamable.Editor.Content;
11
+ using Beamable.Editor.Library;
12
+ using Beamable.Editor.Microservice.UI2;
13
+ using Beamable.Editor.UI.ContentWindow;
14
+ using UnityEditor;
15
+ using UnityEditor.Experimental.UIElements;
16
+ using UnityEditor.PackageManager.UI;
17
+ using UnityEngine;
18
+ using UnityEngine.UIElements;
19
+ using Color = UnityEngine.Color;
20
+
21
+ namespace Beamable.Editor.UI
22
+ {
23
+ /// <summary>
24
+ ///
25
+ /// </summary>
26
+ /// <typeparam name="TWindow"></typeparam>
27
+ public abstract class BeamEditorWindow<TWindow>
28
+ : EditorWindow, ISerializationCallbackReceiver
29
+ , IDelayedActionWindow
30
+ where TWindow : BeamEditorWindow<TWindow>, new()
31
+ {
32
+ private List<Action> _actions = new List<Action>();
33
+
34
+ /// <summary>
35
+ /// The default <see cref="BeamEditorWindowInitConfig{TWindow}"/> struct that is used when initializing this window via <see cref="GetFullyInitializedWindow"/>.
36
+ /// </summary>
37
+ protected static BeamEditorWindowInitConfig WindowDefaultConfig;
38
+
39
+ /// <summary>
40
+ /// Static function to be set on any sub-type's initialization. It's used to add constraints to the generic-constrained version of this type's <see cref="BeamEditor.DelayedInitializationCall"/>.
41
+ /// </summary>
42
+ protected static BeamEditorInitializedDelayClause CustomDelayClause;
43
+
44
+ /// <summary>
45
+ /// Whether or not the current window is instantiated. TODO: once we no longer support Unity 2018, change this into HasOpenInstance<TWindow>.
46
+ /// </summary>
47
+ public static bool IsInstantiated { get; protected set; }
48
+
49
+ /// <summary>
50
+ /// The <see cref="BeamEditorWindowInitConfig{TWindow}"/> struct that was used to initialize this window.
51
+ /// </summary>
52
+ public BeamEditorWindowInitConfig InitializedConfig;
53
+
54
+ /// <summary>
55
+ /// A promise that gets completed when the window finishes running it's <see cref="OnEnable"/> method. Await this to guarantee the <see cref="BeamEditorWindow{TWindow}"/> instance is completely initialized.
56
+ /// TODO: We shouldn't really need this. We have it now as a lot of the Model initialization happens during Window initialization. This model is then accessed, through the window instance, in certain parts
57
+ /// TODO: of the code-base. This is a problem in certain Unity-event flows causing the model to not be initialized due to the window that manages it not being initialized when its accessed.
58
+ /// TODO: In order to keep this current flow working and not have to refactor everything at once, we have this promise and <see cref="GetFullyInitializedWindow()"/>.
59
+ /// TODO: This allows us to keep the current flow, but enables us to incrementally move away from this pattern of initializing System/Model instances inside the window initialization.
60
+ /// </summary>
61
+ public Promise FullyInitializedWindowPromise;
62
+
63
+ /// <summary>
64
+ /// Reference to the current <see cref="BeamEditorContext"/> that is feeding this window with data.
65
+ /// </summary>
66
+ public BeamEditorContext ActiveContext;
67
+
68
+ /// <summary>
69
+ /// Computed reference to the current dependency scope for the <see cref="ActiveContext"/>
70
+ /// </summary>
71
+ public IDependencyProviderScope Scope => ActiveContext?.ServiceScope;
72
+
73
+ /// <summary>
74
+ /// Creates, initializes then waits for the window instance to be completely ready for use before returning that instance.
75
+ /// See <see cref="FullyInitializedWindowPromise"/> to understand why this is necessary.
76
+ /// </summary>
77
+ public static async Task<TWindow> GetFullyInitializedWindow()
78
+ {
79
+ await InitBeamEditorWindow(WindowDefaultConfig);
80
+ var contentMangerWindow = GetWindow<TWindow>();
81
+ IsInstantiated = true;
82
+ await contentMangerWindow.FullyInitializedWindowPromise;
83
+ return contentMangerWindow;
84
+ }
85
+
86
+ /// <summary>
87
+ /// Creates, initializes then waits for the window instance to be completely ready for use before returning that instance.
88
+ /// See <see cref="FullyInitializedWindowPromise"/> to understand why this is necessary.
89
+ /// </summary>
90
+ public static async Task<TWindow> GetFullyInitializedWindow(BeamEditorWindowInitConfig config)
91
+ {
92
+ await InitBeamEditorWindow(config);
93
+ var contentMangerWindow = GetWindow<TWindow>();
94
+ await contentMangerWindow.FullyInitializedWindowPromise;
95
+ return contentMangerWindow;
96
+ }
97
+
98
+ /// <summary>
99
+ /// Function that initializes a window based on it's given <paramref name="config"/>.
100
+ /// </summary>
101
+ /// <param name="config">A set of configuration parameters informing us how to initialize the window.</param>
102
+ protected static Task InitBeamEditorWindow(BeamEditorWindowInitConfig config)
103
+ {
104
+ var requireLoggedUser = config.RequireLoggedUser;
105
+ if (requireLoggedUser)
106
+ {
107
+ // var loginPromise = LoginWindow.CheckLogin();
108
+ }
109
+
110
+ // If it was already instantiated -- destroy the existing window.
111
+ var dockPreference = string.IsNullOrEmpty(config.DockPreferenceTypeName) ? null : Type.GetType(config.DockPreferenceTypeName);
112
+ var title = config.Title;
113
+ var focus = config.FocusOnShow;
114
+
115
+ var _instance = GetWindow<TWindow>(title, focus, dockPreference);
116
+ _instance.InitializedConfig = config;
117
+
118
+ if (_instance.FullyInitializedWindowPromise == null || !_instance.FullyInitializedWindowPromise.IsCompleted)
119
+ _instance.FullyInitializedWindowPromise = new Promise();
120
+
121
+ _instance.Show(true);
122
+ return Task.CompletedTask;
123
+ }
124
+
125
+ public virtual void OnEnable()
126
+ {
127
+ BeamEditor.DelayedInitializationCall(() =>
128
+ {
129
+ BuildWithDefaultContext();
130
+
131
+ // If the GetWindow call in InitBeamEditorWindow, is called and BeamEditor.IsInitialized is true, this section of code will run as part of that GetWindow call.
132
+ // This means that the subsequent lines of InitBeamEditorWindow where we initialize the promise wouldn't have run by the time we go through this and the FullyInitializedWindowPromise would be null.
133
+ // In that case, we can set the FullyInitializedWindowPromise as a successful promise by default.
134
+ // This is also true of cases in cases where OnEnable runs outside of the InitBeamEditorWindow flow, such as DomainReloads after recompiles or play-mode entering.
135
+ if (FullyInitializedWindowPromise == null)
136
+ FullyInitializedWindowPromise = Promise.Success;
137
+
138
+ // Otherwise, if we did in fact delay the function call due to BeamEditor.IsInitialized being false, the promise will be set by InitBeamEditorWindow's lines after GetWindow.
139
+ // So the promise here won't be null and we can complete it.
140
+ else
141
+ FullyInitializedWindowPromise.CompleteSuccess();
142
+ }, true, CustomDelayClause);
143
+ }
144
+
145
+ public async Promise Load()
146
+ {
147
+ // TODO: render for loading...
148
+ await OnLoad();
149
+
150
+ OnRender();
151
+ }
152
+
153
+ public virtual bool ShowLoading => false;
154
+
155
+ public virtual Promise OnLoad()
156
+ {
157
+ return Promise.Success;
158
+ }
159
+
160
+ public virtual void OnRender()
161
+ {
162
+
163
+ }
164
+
165
+ public virtual void OnDestroy() => IsInstantiated = false;
166
+
167
+ public virtual void OnBeforeSerialize() { }
168
+
169
+ /// <summary>
170
+ /// This base implementation guarantees that the <see cref="Instance"/> field will always point to the deserialized version.
171
+ /// Without this, the ordering of callbacks can cause two instances of a window to exist and both instances to be incorrectly initialized.
172
+ /// </summary>
173
+ public virtual void OnAfterDeserialize() { }
174
+
175
+ /// <summary>
176
+ /// Implement this instead of <see cref="OnEnable"/>. The <see cref="OnEnable"/> implementation for <see cref="BeamEditorWindow{T}"/> contains the guard described in
177
+ /// <see cref="BeamEditor.DelayedInitializationCall"/>.
178
+ ///
179
+ /// The default implementation here guarantees this window has an <see cref="ActiveContext"/> to fill out it's data.
180
+ /// </summary>
181
+ public void BuildWithDefaultContext() => BuildWithContext(BeamEditorContext.Default);
182
+
183
+ /// <summary>
184
+ /// Overload of <see cref="BuildWithContext(BeamEditorContext)"/> that uses the given <paramref name="code"/> and <see cref="BeamEditorContext.ForEditorUser(string)"/> to find the
185
+ /// <see cref="BeamEditorContext"/> instance to rebuild with.
186
+ /// </summary>
187
+ public void BuildWithContext(string code) => BuildWithContext(BeamEditorContext.ForEditorUser(code));
188
+
189
+
190
+ /// <summary>
191
+ /// Overload of <see cref="BuildWithContext(BeamEditorContext)"/> that uses the given <paramref name="index"/> and <see cref="BeamEditorContext.ForEditorUser(int)"/> to find the
192
+ /// <see cref="BeamEditorContext"/> instance to rebuild with.
193
+ /// </summary>
194
+ public void BuildWithContext(int index) => BuildWithContext(BeamEditorContext.ForEditorUser(index));
195
+
196
+
197
+ protected virtual async Promise BuildSetup()
198
+ {
199
+ await Load();
200
+ await BuildAsync();
201
+ }
202
+
203
+ /// <summary>
204
+ /// Rebuilds the window's entire content.
205
+ /// If it cares about whether or not the given <paramref name="context"/> is/isn't authenticated, it'll invoke <see cref="Build"/>
206
+ /// If the given <paramref name="context"/> is null, it will rebuild with the current <see cref="ActiveContext"/>.
207
+ /// </summary>
208
+ /// <param name="context">The <see cref="BeamEditorContext"/> to rebuild this window with. When null, re-uses the existing context.</param>
209
+ public void BuildWithContext(BeamEditorContext context = null)
210
+ {
211
+ ActiveContext = context ?? ActiveContext;
212
+
213
+ var dispatcher = ActiveContext.ServiceScope.GetService<BeamableDispatcher>();
214
+ dispatcher.Schedule(async () =>
215
+ {
216
+ try
217
+ {
218
+ if (InitializedConfig.RequireLoggedUser)
219
+ {
220
+ if (ActiveContext.IsAuthenticated)
221
+ {
222
+ await BuildSetup();
223
+ }
224
+ }
225
+ else
226
+ {
227
+ await BuildSetup();
228
+ }
229
+ }
230
+ catch (Exception ex)
231
+ {
232
+ Debug.LogError(ex?.InnerException ?? ex);
233
+ Debug.LogError("Cannot load window");
234
+ }
235
+ });
236
+ }
237
+
238
+ protected abstract void Build();
239
+
240
+ protected virtual Promise BuildAsync()
241
+ {
242
+ Build();
243
+ return Promise.Success;
244
+ }
245
+
246
+ private void OnGUI()
247
+ {
248
+ BeamGUI.LoadAllIcons();
249
+ BeamGUI.CreateButtonStyles();
250
+
251
+ titleContent = new GUIContent(InitializedConfig.Title, BeamGUI.iconBeamableSmall);
252
+
253
+ var ctx = ActiveContext;
254
+ if (ctx == null)
255
+ {
256
+ DrawNoContextGui();
257
+ return;
258
+ }
259
+
260
+ if (!ctx.InitializePromise.IsCompleted)
261
+ {
262
+ DrawWaitingForContextGui();
263
+ return;
264
+ }
265
+
266
+ if (InitializedConfig.RequireLoggedUser && !ctx.IsAuthenticated)
267
+ {
268
+ DrawNotLoggedInGui();
269
+ return;
270
+ }
271
+
272
+ if (InitializedConfig.RequirePid && ctx.BeamCli?.Pid == null)
273
+ {
274
+ DrawNoRealmGui();
275
+ return;
276
+ }
277
+
278
+
279
+ DrawGUI();
280
+ }
281
+
282
+ protected virtual void DrawGUI()
283
+ {
284
+
285
+ }
286
+
287
+ protected void RunDelayedActions()
288
+ {
289
+ // copy the actions into a separate list, so if there is an error, at least they clear.
290
+ var copy = _actions.ToList();
291
+ _actions.Clear();
292
+
293
+ // perform delayed actions
294
+ foreach (var act in copy)
295
+ {
296
+ act?.Invoke();
297
+ }
298
+
299
+
300
+ }
301
+
302
+
303
+ public void AddDelayedAction(Action act)
304
+ {
305
+ _actions.Add(act);
306
+ }
307
+
308
+ protected void DrawNoContextGui()
309
+ {
310
+ DrawBlockLoading("Resolving Beamable...");
311
+ }
312
+
313
+ protected void DrawWaitingForContextGui()
314
+ {
315
+ DrawBlockLoading("Loading Beamable...");
316
+ }
317
+
318
+ protected void DrawNoRealmGui()
319
+ {
320
+ BeamGUI.DrawHeaderSection(this, ActiveContext, () => { }, () => { }, () => { }, () => { });
321
+ EditorGUILayout.Space(12, false);
322
+ EditorGUILayout.LabelField("There is no Realm selected. Please select a Realm. ");
323
+ }
324
+
325
+ protected virtual void DrawBlockLoading(string message)
326
+ {
327
+ BeamGUI.DrawHeaderSection(this, ActiveContext, () => { }, () => { }, () => { }, () => { });
328
+ EditorGUILayout.Space(12, false);
329
+ BeamGUI.LoadingSpinnerWithState(message);
330
+ }
331
+
332
+
333
+ protected virtual void DrawNotLoggedInGui()
334
+ {
335
+ EditorGUILayout.BeginVertical(new GUIStyle
336
+ {
337
+ margin = new RectOffset(12, 12, 12, 12)
338
+ });
339
+
340
+ BeamGUI.DrawLogoBanner();
341
+
342
+ EditorGUILayout.Space(12, false);
343
+
344
+ { // draw a notice
345
+ EditorGUILayout.HelpBox(
346
+ $"Welcome to Beamable! You must Log-in before you can use the {titleContent.text} window. " +
347
+ $"If you don't have an account, use the Log-in button to create an account. ",
348
+ MessageType.Info);
349
+ }
350
+
351
+ EditorGUILayout.Space(12, false);
352
+
353
+ { // draw button to open
354
+ if (BeamGUI.PrimaryButton(new GUIContent("Log in")))
355
+ {
356
+
357
+ Action onQuit = BeamLibraryWindow.Init;
358
+ string onQuitMessage = "Open Library";
359
+ switch (this)
360
+ {
361
+ case UsamWindow:
362
+ onQuit = UsamWindow.Init;
363
+ onQuitMessage = "Open Services";
364
+ break;
365
+ case ContentWindow.ContentWindow:
366
+ onQuit = () => _ = ContentWindow.ContentWindow.Init();
367
+ onQuitMessage = "Open Content";
368
+ break;
369
+ }
370
+ AccountWindow.Init(this, onQuitMessage, onQuit);
371
+ // var _ = LoginWindow.CheckLogin();
372
+ }
373
+ }
374
+
375
+ EditorGUILayout.EndVertical();
376
+
377
+ }
378
+
379
+ }
380
+
381
+ /// <summary>
382
+ /// Data that configures how a specific type of <see cref="BeamEditorWindow{TWindow}"/> should be initialized.
383
+ /// </summary>
384
+ [Serializable]
385
+ public struct BeamEditorWindowInitConfig
386
+ {
387
+ public string Title;
388
+ public string DockPreferenceTypeName;
389
+ public bool FocusOnShow;
390
+ public bool RequireLoggedUser;
391
+ public bool RequirePid;
392
+ }
393
+ }