cluaupp 1.3.0 → 1.4.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +18 -0
- package/README.md +4 -2
- package/editors/vscode/package.json +1 -1
- package/examples/README.md +5 -6
- package/examples/game/default.project.json +16 -11
- package/examples/game/include/clpp/datatypes.clh +40 -14
- package/examples/game/include/clpp/generated/instances.clh +80467 -5845
- package/examples/game/include/clpp/libs/arrayindexer.clh +12 -0
- package/examples/game/include/clpp/libs/axiom.clh +154 -0
- package/examples/game/include/clpp/libs/bloom.clh +58 -0
- package/examples/game/include/clpp/libs/coil.clh +37 -0
- package/examples/game/include/clpp/libs/crest.clh +22 -0
- package/examples/game/include/clpp/libs/echo.clh +52 -0
- package/examples/game/include/clpp/libs/ember.clh +17 -0
- package/examples/game/include/clpp/libs/flare.clh +65 -0
- package/examples/game/include/clpp/libs/gleam.clh +111 -0
- package/examples/game/include/clpp/libs/guide.clh +42 -0
- package/examples/game/include/clpp/libs/helm.clh +31 -0
- package/examples/game/include/clpp/libs/hive.clh +20 -0
- package/examples/game/include/clpp/libs/keep.clh +158 -0
- package/examples/game/include/clpp/libs/lens.clh +24 -0
- package/examples/game/include/clpp/libs/mint.clh +28 -0
- package/examples/game/include/clpp/libs/net.clh +15 -24
- package/examples/game/include/clpp/libs/occlude.clh +15 -0
- package/examples/game/include/clpp/libs/pin.clh +28 -0
- package/examples/game/include/clpp/libs/promise.clh +11 -15
- package/examples/game/include/clpp/libs/roster.clh +117 -0
- package/examples/game/include/clpp/libs/shift.clh +22 -0
- package/examples/game/include/clpp/libs/spark.clh +28 -0
- package/examples/game/include/clpp/libs/stage.clh +23 -0
- package/examples/game/include/clpp/libs/sweep.clh +23 -0
- package/examples/game/include/clpp/libs/trace.clh +18 -0
- package/examples/game/include/clpp/libs/ward.clh +18 -0
- package/examples/game/include/clpp/libs.clh +24 -17
- package/examples/game/include/clpp/roblox.clh +13 -3
- package/examples/game/src/ReplicatedFirst/Loading/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Constants/Classes/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Constants/Datas/TemplateData.clh +40 -0
- package/examples/game/src/ReplicatedStorage/Shared/Constants/Primitives/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Modules/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Net/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Services/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Types/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Utils/.gitkeep +1 -0
- package/examples/game/src/ServerScriptService/Boot/DataBoot.server.clpp +13 -0
- package/examples/game/src/ServerScriptService/Components/.gitkeep +1 -0
- package/examples/game/src/ServerScriptService/Configuration/ServerConfig.clp +4 -0
- package/examples/game/src/ServerScriptService/Handlers/Guard.server.clpp +7 -0
- package/examples/game/src/ServerScriptService/Handlers/PlayerHandler.server.clpp +23 -0
- package/examples/game/src/ServerScriptService/Services/.gitkeep +1 -0
- package/examples/game/src/ServerStorage/Configuration/.gitkeep +1 -0
- package/examples/game/src/ServerStorage/Modules/.gitkeep +1 -0
- package/examples/game/src/StarterPlayer/StarterCharacterScripts/Character/CharacterReady.client.clpp +6 -0
- package/examples/game/src/StarterPlayer/StarterCharacterScripts/Combat/.gitkeep +1 -0
- package/examples/game/src/StarterPlayer/StarterCharacterScripts/Movement/.gitkeep +1 -0
- package/examples/game/src/StarterPlayer/StarterPlayerScripts/Controllers/DataController.client.clpp +7 -0
- package/examples/game/src/StarterPlayer/StarterPlayerScripts/Input/.gitkeep +1 -0
- package/examples/game/src/StarterPlayer/StarterPlayerScripts/UI/.gitkeep +1 -0
- package/examples/game/wally.toml +3 -3
- package/generated/cli.js +1 -1
- package/generated/clpp/contract.js +2 -2
- package/generated/clpp/paths.js +2 -1
- package/generated/clpp/postprocess.js +64 -6
- package/generated/compile.js +4 -3
- package/generated/flare/emit.js +222 -0
- package/generated/flare/index.js +58 -0
- package/generated/flare/parse.js +130 -0
- package/generated/flare/types.js +2 -0
- package/generated/libs.js +146 -75
- package/generated/native/index.js +482 -0
- package/generated/utils/project.js +115 -12
- package/generated/utils/rojo-mapper.js +12 -6
- package/include/clpp/datatypes.clh +40 -14
- package/include/clpp/generated/instances.clh +80467 -5845
- package/include/clpp/libs/arrayindexer.clh +12 -0
- package/include/clpp/libs/axiom.clh +154 -0
- package/include/clpp/libs/bloom.clh +58 -0
- package/include/clpp/libs/coil.clh +37 -0
- package/include/clpp/libs/crest.clh +22 -0
- package/include/clpp/libs/echo.clh +52 -0
- package/include/clpp/libs/ember.clh +17 -0
- package/include/clpp/libs/flare.clh +65 -0
- package/include/clpp/libs/gleam.clh +111 -0
- package/include/clpp/libs/guide.clh +42 -0
- package/include/clpp/libs/helm.clh +31 -0
- package/include/clpp/libs/hive.clh +20 -0
- package/include/clpp/libs/keep.clh +158 -0
- package/include/clpp/libs/lens.clh +24 -0
- package/include/clpp/libs/mint.clh +28 -0
- package/include/clpp/libs/net.clh +15 -24
- package/include/clpp/libs/occlude.clh +15 -0
- package/include/clpp/libs/pin.clh +28 -0
- package/include/clpp/libs/promise.clh +11 -15
- package/include/clpp/libs/roster.clh +117 -0
- package/include/clpp/libs/shift.clh +22 -0
- package/include/clpp/libs/spark.clh +28 -0
- package/include/clpp/libs/stage.clh +23 -0
- package/include/clpp/libs/sweep.clh +23 -0
- package/include/clpp/libs/trace.clh +18 -0
- package/include/clpp/libs/ward.clh +18 -0
- package/include/clpp/libs.clh +24 -17
- package/include/clpp/roblox.clh +13 -3
- package/package.json +3 -2
- package/runtime/ArrayIndexer/init.luau +127 -62
- package/runtime/Axiom/init.luau +605 -0
- package/runtime/Bloom/init.luau +433 -0
- package/runtime/Coil/init.luau +209 -0
- package/runtime/Crest/init.luau +425 -0
- package/runtime/Echo/init.luau +417 -0
- package/runtime/Ember/init.luau +365 -0
- package/runtime/Flare/init.luau +716 -0
- package/runtime/Gleam/init.luau +718 -0
- package/runtime/Guide/init.luau +215 -0
- package/runtime/Helm/init.luau +377 -0
- package/runtime/Hive/init.luau +219 -0
- package/runtime/Keep/Client.luau +114 -0
- package/runtime/Keep/Data.luau +883 -0
- package/runtime/Keep/Engine.luau +211 -0
- package/runtime/Keep/Replicator.luau +298 -0
- package/runtime/Keep/Server.luau +251 -0
- package/runtime/Keep/Store.luau +652 -0
- package/runtime/Keep/Trade.luau +455 -0
- package/runtime/Keep/init.luau +205 -0
- package/runtime/Lens/init.luau +609 -0
- package/runtime/Mint/init.luau +279 -0
- package/runtime/Net/init.luau +33 -2
- package/runtime/Net/src/codec.luau +98 -27
- package/runtime/Occlude/init.luau +64 -1
- package/runtime/Pin/init.luau +306 -0
- package/runtime/Roster/init.luau +678 -0
- package/runtime/SOURCES.md +28 -19
- package/runtime/Shift/init.luau +238 -0
- package/runtime/Spark/init.luau +484 -0
- package/runtime/Stage/init.luau +178 -0
- package/runtime/Sweep/init.luau +257 -0
- package/runtime/Trace/init.luau +210 -0
- package/runtime/Ward/init.luau +178 -0
- package/src/cli.ts +1 -1
- package/src/clpp/contract.ts +2 -2
- package/src/clpp/paths.ts +2 -1
- package/src/clpp/postprocess.ts +69 -7
- package/src/compile.ts +11 -3
- package/src/flare/emit.ts +231 -0
- package/src/flare/index.ts +50 -0
- package/src/flare/parse.ts +147 -0
- package/src/flare/types.ts +61 -0
- package/src/libs.ts +147 -75
- package/src/native/index.ts +509 -0
- package/src/utils/project.ts +116 -12
- package/src/utils/rojo-mapper.ts +12 -6
- package/templates/game/default.project.json +16 -11
- package/templates/game/include/clpp/datatypes.clh +40 -14
- package/templates/game/include/clpp/generated/instances.clh +80467 -5845
- package/templates/game/include/clpp/libs/arrayindexer.clh +12 -0
- package/templates/game/include/clpp/libs/axiom.clh +154 -0
- package/templates/game/include/clpp/libs/bloom.clh +58 -0
- package/templates/game/include/clpp/libs/coil.clh +37 -0
- package/templates/game/include/clpp/libs/crest.clh +22 -0
- package/templates/game/include/clpp/libs/echo.clh +52 -0
- package/templates/game/include/clpp/libs/ember.clh +17 -0
- package/templates/game/include/clpp/libs/flare.clh +65 -0
- package/templates/game/include/clpp/libs/gleam.clh +111 -0
- package/templates/game/include/clpp/libs/guide.clh +42 -0
- package/templates/game/include/clpp/libs/helm.clh +31 -0
- package/templates/game/include/clpp/libs/hive.clh +20 -0
- package/templates/game/include/clpp/libs/keep.clh +158 -0
- package/templates/game/include/clpp/libs/lens.clh +24 -0
- package/templates/game/include/clpp/libs/mint.clh +28 -0
- package/templates/game/include/clpp/libs/net.clh +15 -24
- package/templates/game/include/clpp/libs/occlude.clh +15 -0
- package/templates/game/include/clpp/libs/pin.clh +28 -0
- package/templates/game/include/clpp/libs/promise.clh +11 -15
- package/templates/game/include/clpp/libs/roster.clh +117 -0
- package/templates/game/include/clpp/libs/shift.clh +22 -0
- package/templates/game/include/clpp/libs/spark.clh +28 -0
- package/templates/game/include/clpp/libs/stage.clh +23 -0
- package/templates/game/include/clpp/libs/sweep.clh +23 -0
- package/templates/game/include/clpp/libs/trace.clh +18 -0
- package/templates/game/include/clpp/libs/ward.clh +18 -0
- package/templates/game/include/clpp/libs.clh +24 -17
- package/templates/game/include/clpp/roblox.clh +13 -3
- package/templates/game/src/ReplicatedFirst/Loading/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Constants/Classes/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Constants/Datas/TemplateData.clh +40 -0
- package/templates/game/src/ReplicatedStorage/Shared/Constants/Primitives/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Modules/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Net/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Services/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Types/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Utils/.gitkeep +1 -0
- package/templates/game/src/ServerScriptService/Boot/DataBoot.server.clpp +13 -0
- package/templates/game/src/ServerScriptService/Components/.gitkeep +1 -0
- package/templates/game/src/ServerScriptService/Configuration/ServerConfig.clp +4 -0
- package/templates/game/src/ServerScriptService/Handlers/Guard.server.clpp +7 -0
- package/templates/game/src/ServerScriptService/Handlers/PlayerHandler.server.clpp +24 -0
- package/templates/game/src/ServerScriptService/Services/.gitkeep +1 -0
- package/templates/game/src/ServerStorage/Configuration/.gitkeep +1 -0
- package/templates/game/src/ServerStorage/Modules/.gitkeep +1 -0
- package/templates/game/src/StarterPlayer/StarterCharacterScripts/Character/CharacterReady.client.clpp +6 -0
- package/templates/game/src/StarterPlayer/StarterCharacterScripts/Combat/.gitkeep +1 -0
- package/templates/game/src/StarterPlayer/StarterCharacterScripts/Movement/.gitkeep +1 -0
- package/templates/game/src/StarterPlayer/StarterPlayerScripts/Controllers/DataController.client.clpp +7 -0
- package/templates/game/src/StarterPlayer/StarterPlayerScripts/Input/.gitkeep +1 -0
- package/templates/game/src/StarterPlayer/StarterPlayerScripts/UI/.gitkeep +1 -0
- package/templates/game/wally.toml +4 -3
- package/examples/game/include/clpp/libs/chrono.clh +0 -26
- package/examples/game/include/clpp/libs/cmdr.clh +0 -16
- package/examples/game/include/clpp/libs/dataservice.clh +0 -138
- package/examples/game/include/clpp/libs/display.clh +0 -12
- package/examples/game/include/clpp/libs/ezvisual.clh +0 -16
- package/examples/game/include/clpp/libs/formatnumber.clh +0 -14
- package/examples/game/include/clpp/libs/fusion.clh +0 -41
- package/examples/game/include/clpp/libs/iris.clh +0 -40
- package/examples/game/include/clpp/libs/janitor.clh +0 -38
- package/examples/game/include/clpp/libs/math.clh +0 -14
- package/examples/game/include/clpp/libs/module3d.clh +0 -23
- package/examples/game/include/clpp/libs/spring.clh +0 -17
- package/examples/game/include/clpp/libs/statemachine.clh +0 -18
- package/examples/game/include/clpp/libs/stickybillboard.clh +0 -13
- package/examples/game/include/clpp/libs/topbarplus.clh +0 -28
- package/examples/game/include/clpp/libs/twinkle.clh +0 -15
- package/examples/game/include/clpp/libs/vfx.clh +0 -13
- package/examples/game/libs/ArrayIndexer/init.luau +0 -144
- package/examples/game/libs/Chrono/Client/ClientClock.luau +0 -202
- package/examples/game/libs/Chrono/Client/InterpolationBuffer.luau +0 -74
- package/examples/game/libs/Chrono/Client/ModelResolver.luau +0 -53
- package/examples/game/libs/Chrono/Client/Player.luau +0 -113
- package/examples/game/libs/Chrono/Client/Receiver.luau +0 -395
- package/examples/game/libs/Chrono/Client/Replicate.luau +0 -333
- package/examples/game/libs/Chrono/Client/Sender.luau +0 -205
- package/examples/game/libs/Chrono/LICENSE +0 -21
- package/examples/game/libs/Chrono/Server/EntityGrid.luau +0 -299
- package/examples/game/libs/Chrono/Server/Player.luau +0 -141
- package/examples/game/libs/Chrono/Server/Receiver.luau +0 -287
- package/examples/game/libs/Chrono/Server/Replicate.luau +0 -415
- package/examples/game/libs/Chrono/Server/Sender.luau +0 -306
- package/examples/game/libs/Chrono/Server/ServerClock.luau +0 -50
- package/examples/game/libs/Chrono/Shared/ApplyMounts.luau +0 -137
- package/examples/game/libs/Chrono/Shared/Bin.luau +0 -31
- package/examples/game/libs/Chrono/Shared/ClockUnwrap.luau +0 -70
- package/examples/game/libs/Chrono/Shared/Config.luau +0 -264
- package/examples/game/libs/Chrono/Shared/Entity.luau +0 -1016
- package/examples/game/libs/Chrono/Shared/Events.luau +0 -39
- package/examples/game/libs/Chrono/Shared/Holder.luau +0 -210
- package/examples/game/libs/Chrono/Shared/InterpolationMath.luau +0 -51
- package/examples/game/libs/Chrono/Shared/ModelHelper.luau +0 -122
- package/examples/game/libs/Chrono/Shared/Remotes/ClientClockRelay.model.json +0 -3
- package/examples/game/libs/Chrono/Shared/Remotes/ClientHeartbeat.model.json +0 -3
- package/examples/game/libs/Chrono/Shared/Remotes/ClientLoaded.model.json +0 -3
- package/examples/game/libs/Chrono/Shared/Remotes/Death.model.json +0 -3
- package/examples/game/libs/Chrono/Shared/Remotes/Heartbeat.model.json +0 -3
- package/examples/game/libs/Chrono/Shared/Remotes/Replicate.model.json +0 -3
- package/examples/game/libs/Chrono/Shared/Remotes/ReplicateFull.model.json +0 -3
- package/examples/game/libs/Chrono/Shared/Remotes/SafeReplicate.model.json +0 -3
- package/examples/game/libs/Chrono/Shared/ReplicationRules.luau +0 -122
- package/examples/game/libs/Chrono/Shared/Signal.luau +0 -219
- package/examples/game/libs/Chrono/Shared/Snapshots.luau +0 -218
- package/examples/game/libs/Chrono/Shared/Stats.luau +0 -204
- package/examples/game/libs/Chrono/Shared/Ticker.luau +0 -112
- package/examples/game/libs/Chrono/Shared/Types.luau +0 -247
- package/examples/game/libs/Chrono/Shared/Warn.luau +0 -33
- package/examples/game/libs/Chrono/Shared/_CUSTOM_MODEL_REP/init.model.json +0 -3
- package/examples/game/libs/Chrono/_impl/Client/ClientClock.luau +0 -202
- package/examples/game/libs/Chrono/_impl/Client/InterpolationBuffer.luau +0 -74
- package/examples/game/libs/Chrono/_impl/Client/ModelResolver.luau +0 -53
- package/examples/game/libs/Chrono/_impl/Client/Player.luau +0 -113
- package/examples/game/libs/Chrono/_impl/Client/Receiver.luau +0 -395
- package/examples/game/libs/Chrono/_impl/Client/Replicate.luau +0 -333
- package/examples/game/libs/Chrono/_impl/Client/Sender.luau +0 -205
- package/examples/game/libs/Chrono/_impl/LICENSE +0 -21
- package/examples/game/libs/Chrono/_impl/Server/EntityGrid.luau +0 -299
- package/examples/game/libs/Chrono/_impl/Server/Player.luau +0 -141
- package/examples/game/libs/Chrono/_impl/Server/Receiver.luau +0 -287
- package/examples/game/libs/Chrono/_impl/Server/Replicate.luau +0 -415
- package/examples/game/libs/Chrono/_impl/Server/Sender.luau +0 -306
- package/examples/game/libs/Chrono/_impl/Server/ServerClock.luau +0 -50
- package/examples/game/libs/Chrono/_impl/Shared/ApplyMounts.luau +0 -137
- package/examples/game/libs/Chrono/_impl/Shared/Bin.luau +0 -31
- package/examples/game/libs/Chrono/_impl/Shared/ClockUnwrap.luau +0 -70
- package/examples/game/libs/Chrono/_impl/Shared/Config.luau +0 -264
- package/examples/game/libs/Chrono/_impl/Shared/Entity.luau +0 -1016
- package/examples/game/libs/Chrono/_impl/Shared/Events.luau +0 -39
- package/examples/game/libs/Chrono/_impl/Shared/Holder.luau +0 -210
- package/examples/game/libs/Chrono/_impl/Shared/InterpolationMath.luau +0 -51
- package/examples/game/libs/Chrono/_impl/Shared/ModelHelper.luau +0 -122
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/ClientClockRelay.model.json +0 -3
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/ClientHeartbeat.model.json +0 -3
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/ClientLoaded.model.json +0 -3
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/Death.model.json +0 -3
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/Heartbeat.model.json +0 -3
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/Replicate.model.json +0 -3
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/ReplicateFull.model.json +0 -3
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/SafeReplicate.model.json +0 -3
- package/examples/game/libs/Chrono/_impl/Shared/ReplicationRules.luau +0 -122
- package/examples/game/libs/Chrono/_impl/Shared/Signal.luau +0 -219
- package/examples/game/libs/Chrono/_impl/Shared/Snapshots.luau +0 -218
- package/examples/game/libs/Chrono/_impl/Shared/Stats.luau +0 -204
- package/examples/game/libs/Chrono/_impl/Shared/Ticker.luau +0 -112
- package/examples/game/libs/Chrono/_impl/Shared/Types.luau +0 -247
- package/examples/game/libs/Chrono/_impl/Shared/Warn.luau +0 -33
- package/examples/game/libs/Chrono/_impl/Shared/_CUSTOM_MODEL_REP/init.model.json +0 -3
- package/examples/game/libs/Chrono/_impl/init.luau +0 -96
- package/examples/game/libs/Chrono/init.luau +0 -14
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/announce.luau +0 -21
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/announceServer.luau +0 -17
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/ban.luau +0 -59
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/banServer.luau +0 -30
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/gotoPlace.luau +0 -35
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/gotoPlaceServer.luau +0 -17
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/kick.luau +0 -19
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/kickServer.luau +0 -27
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/kill.luau +0 -13
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/killServer.luau +0 -13
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/respawn.luau +0 -15
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/respawnServer.luau +0 -7
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/teleport.luau +0 -30
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/teleportServer.luau +0 -26
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/unban.luau +0 -26
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/unbanServer.luau +0 -10
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/blink.luau +0 -35
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/fetch.luau +0 -12
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/fetchServer.luau +0 -7
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/getPlayerPlaceInstance.luau +0 -20
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/getPlayerPlaceInstanceServer.luau +0 -28
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/position.luau +0 -30
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/thru.luau +0 -50
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/uptime.luau +0 -6
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/uptimeServer.luau +0 -12
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/version.luau +0 -12
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/alias.luau +0 -22
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/bind.luau +0 -104
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- package/templates/game/libs/Iris/_impl/config.lua +0 -305
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- package/templates/game/libs/Iris/_impl/widgets/Checkbox.lua +0 -115
- package/templates/game/libs/Iris/_impl/widgets/Combo.lua +0 -492
- package/templates/game/libs/Iris/_impl/widgets/Format.lua +0 -140
- package/templates/game/libs/Iris/_impl/widgets/Image.lua +0 -155
- package/templates/game/libs/Iris/_impl/widgets/Input.lua +0 -1232
- package/templates/game/libs/Iris/_impl/widgets/Menu.lua +0 -599
- package/templates/game/libs/Iris/_impl/widgets/Plot.lua +0 -639
- package/templates/game/libs/Iris/_impl/widgets/RadioButton.lua +0 -126
- package/templates/game/libs/Iris/_impl/widgets/Root.lua +0 -143
- package/templates/game/libs/Iris/_impl/widgets/Tab.lua +0 -333
- package/templates/game/libs/Iris/_impl/widgets/Table.lua +0 -635
- package/templates/game/libs/Iris/_impl/widgets/Text.lua +0 -132
- package/templates/game/libs/Iris/_impl/widgets/Tree.lua +0 -287
- package/templates/game/libs/Iris/_impl/widgets/Window.lua +0 -1075
- package/templates/game/libs/Iris/_impl/widgets/init.lua +0 -447
- package/templates/game/libs/Iris/config.lua +0 -305
- package/templates/game/libs/Iris/init.lua +0 -696
- package/templates/game/libs/Iris/init.luau +0 -12
- package/templates/game/libs/Iris/widgets/Button.lua +0 -90
- package/templates/game/libs/Iris/widgets/Checkbox.lua +0 -115
- package/templates/game/libs/Iris/widgets/Combo.lua +0 -492
- package/templates/game/libs/Iris/widgets/Format.lua +0 -140
- package/templates/game/libs/Iris/widgets/Image.lua +0 -155
- package/templates/game/libs/Iris/widgets/Input.lua +0 -1232
- package/templates/game/libs/Iris/widgets/Menu.lua +0 -599
- package/templates/game/libs/Iris/widgets/Plot.lua +0 -639
- package/templates/game/libs/Iris/widgets/RadioButton.lua +0 -126
- package/templates/game/libs/Iris/widgets/Root.lua +0 -143
- package/templates/game/libs/Iris/widgets/Tab.lua +0 -333
- package/templates/game/libs/Iris/widgets/Table.lua +0 -635
- package/templates/game/libs/Iris/widgets/Text.lua +0 -132
- package/templates/game/libs/Iris/widgets/Tree.lua +0 -287
- package/templates/game/libs/Iris/widgets/Window.lua +0 -1075
- package/templates/game/libs/Iris/widgets/init.lua +0 -447
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- package/templates/game/libs/Janitor/LICENSE +0 -21
- package/templates/game/libs/Janitor/_impl/FastDefer.luau +0 -33
- package/templates/game/libs/Janitor/_impl/LICENSE +0 -21
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- package/templates/game/libs/Janitor/init.luau +0 -15
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- package/templates/game/libs/Module3D/init.luau +0 -14
- package/templates/game/libs/Net/init.luau +0 -125
- package/templates/game/libs/Net/src/codec.luau +0 -153
- package/templates/game/libs/Occlude/init.luau +0 -54
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- package/templates/game/libs/Promise/_impl/LICENSE +0 -21
- package/templates/game/libs/Promise/_impl/init.lua +0 -1991
- package/templates/game/libs/Promise/init.lua +0 -1990
- package/templates/game/libs/Promise/init.luau +0 -13
- package/templates/game/libs/Promise/types.luau +0 -46
- package/templates/game/libs/SOURCES.md +0 -22
- package/templates/game/libs/Spring/LICENSE +0 -201
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- package/templates/game/libs/Spring/init.luau +0 -24
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- package/templates/game/libs/StateMachine/Functions/deepCopy.lua +0 -19
- package/templates/game/libs/StateMachine/Functions/mergeTables.lua +0 -22
- package/templates/game/libs/StateMachine/LICENSE +0 -19
- package/templates/game/libs/StateMachine/Vendor/Signal.lua +0 -386
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- package/templates/game/libs/StateMachine/_impl/Vendor/Signal.lua +0 -386
- package/templates/game/libs/StateMachine/_impl/Vendor/Trove.lua +0 -188
- package/templates/game/libs/StateMachine/_impl/init.lua +0 -595
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- package/templates/game/libs/StateMachine/init.luau +0 -10
- package/templates/game/libs/StickyBillboard/init.luau +0 -167
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- package/templates/game/libs/TopbarPlus/Elements/Caption.lua +0 -316
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- package/templates/game/libs/TopbarPlus/Elements/Dropdown.lua +0 -315
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- package/templates/game/libs/TopbarPlus/Elements/Menu.lua +0 -180
- package/templates/game/libs/TopbarPlus/Elements/Notice.lua +0 -113
- package/templates/game/libs/TopbarPlus/Elements/Selection.lua +0 -49
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- package/templates/game/libs/TopbarPlus/Features/Overflow.lua +0 -360
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- package/templates/game/libs/TopbarPlus/Features/Themes/init.lua +0 -353
- package/templates/game/libs/TopbarPlus/LICENSE +0 -381
- package/templates/game/libs/TopbarPlus/Packages/GoodSignal.lua +0 -182
- package/templates/game/libs/TopbarPlus/Packages/Janitor.lua +0 -322
- package/templates/game/libs/TopbarPlus/Reference.lua +0 -30
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- package/templates/game/libs/TopbarPlus/Utility.lua +0 -462
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- package/templates/game/libs/TopbarPlus/_impl/Attribute.lua +0 -35
- package/templates/game/libs/TopbarPlus/_impl/Elements/Caption.lua +0 -316
- package/templates/game/libs/TopbarPlus/_impl/Elements/Container.lua +0 -215
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- package/templates/game/libs/TopbarPlus/_impl/Elements/Notice.lua +0 -113
- package/templates/game/libs/TopbarPlus/_impl/Elements/Selection.lua +0 -49
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- package/templates/game/libs/TopbarPlus/_impl/Features/Overflow.lua +0 -360
- package/templates/game/libs/TopbarPlus/_impl/Features/Themes/Classic.lua +0 -27
- package/templates/game/libs/TopbarPlus/_impl/Features/Themes/Default.lua +0 -75
- package/templates/game/libs/TopbarPlus/_impl/Features/Themes/init.lua +0 -353
- package/templates/game/libs/TopbarPlus/_impl/LICENSE +0 -381
- package/templates/game/libs/TopbarPlus/_impl/Packages/GoodSignal.lua +0 -182
- package/templates/game/libs/TopbarPlus/_impl/Packages/Janitor.lua +0 -322
- package/templates/game/libs/TopbarPlus/_impl/Reference.lua +0 -30
- package/templates/game/libs/TopbarPlus/_impl/Types.lua +0 -477
- package/templates/game/libs/TopbarPlus/_impl/Utility.lua +0 -462
- package/templates/game/libs/TopbarPlus/_impl/VERSION.lua +0 -51
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-- The functions here are dedicated solely to managing theme state
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-- and updating the appearance of instances to match that state.
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-- You don't need to use any of these functions, the useful ones
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-- have been abstracted as icon methods
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-- LOCAL
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local Themes = {}
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local Utility = require(script.Parent.Parent.Utility)
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local baseTheme = require(script.Default)
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-- FUNCTIONS
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function Themes.getThemeValue(stateGroup, instanceName, property, iconState)
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if stateGroup then
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for _, detail in pairs(stateGroup) do
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local checkingInstanceName, checkingPropertyName, checkingValue = unpack(detail)
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if instanceName == checkingInstanceName and property == checkingPropertyName then
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return checkingValue
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end
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end
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end
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return nil
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end
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function Themes.getInstanceValue(instance, property)
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local success, value = pcall(function()
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return instance[property]
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end)
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if not success then
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value = instance:GetAttribute(property)
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end
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return value
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end
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function Themes.getRealInstance(instance)
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if not instance:GetAttribute("IsAClippedClone") then
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return
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end
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local originalInstance = instance:FindFirstChild("OriginalInstance")
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return
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end
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return originalInstance.Value
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end
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function Themes.getClippedClone(instance)
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if not instance:GetAttribute("HasAClippedClone") then
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return
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end
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local clippedClone = instance:FindFirstChild("ClippedClone")
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return
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end
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return clippedClone.Value
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end
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function Themes.refresh(icon, instance, specificProperty)
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-- Some instances such as notices need immediate refreshing upon creation as
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-- they're added in after the initial refresh period
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if specificProperty then
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local stateGroup = icon:getStateGroup()
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local value = Themes.getThemeValue(stateGroup, instance.Name, specificProperty) or Themes.getInstanceValue(instance, specificProperty)
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Themes.apply(icon, instance, specificProperty, value, true)
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return
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end
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-- If no property is specified we update all properties that exist within
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-- the applied theme appearance
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local stateGroup = icon:getStateGroup()
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if not stateGroup then
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return
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end
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local validInstances = {[instance.Name] = instance}
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for _, child in pairs(instance:GetDescendants()) do
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local collective = child:GetAttribute("Collective")
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if collective then
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validInstances[collective] = child
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end
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validInstances[child.Name] = child
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end
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for _, detail in pairs(stateGroup) do
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local checkingInstanceName, checkingPropertyName, checkingValue = unpack(detail)
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local instanceToUpdate = validInstances[checkingInstanceName]
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if instanceToUpdate then
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Themes.apply(icon, instanceToUpdate.Name, checkingPropertyName, checkingValue, true)
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end
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end
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return
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end
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function Themes.apply(icon, collectiveOrInstanceNameOrInstance, property, value, forceApply)
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-- This is responsible for **applying** appearance changes to instances within the icon
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-- however it IS NOT responsible for updating themes. Use :modifyTheme for that.
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-- This also calls callbacks given by :setBehaviour before applying these property changes
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-- to the given instances
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if icon.isDestroyed then
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return
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end
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local instances
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local collectiveOrInstanceName = collectiveOrInstanceNameOrInstance
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if typeof(collectiveOrInstanceNameOrInstance) == "Instance" then
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instances = {collectiveOrInstanceNameOrInstance}
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collectiveOrInstanceName = collectiveOrInstanceNameOrInstance.Name
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else
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instances = icon:getInstanceOrCollective(collectiveOrInstanceNameOrInstance)
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end
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local key = collectiveOrInstanceName.."-"..property
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local customBehaviour = icon.customBehaviours[key]
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for _, instance in pairs(instances) do
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local clippedClone = Themes.getClippedClone(instance)
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if clippedClone then
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-- This means theme effects are applied to both the original
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-- instance and its clone (instead of just the instance).
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-- This is important for some properties such as position
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-- and size which might be dictated by the clone
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table.insert(instances, clippedClone)
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end
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end
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for _, instance in pairs(instances) do
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if property == "Position" and Themes.getClippedClone(instance) then
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continue
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elseif property == "Size" and Themes.getRealInstance(instance) then
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continue
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end
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local currentValue = Themes.getInstanceValue(instance, property)
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continue
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end
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if customBehaviour then
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local newValue = customBehaviour(value, instance, property)
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if newValue ~= nil then
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value = newValue
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end
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end
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local success = pcall(function()
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instance[property] = value
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end)
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if not success then
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-- If property is not a real property, we set
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-- the value as an attribute instead. This is useful
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-- for instance in :setWidth where we also want to
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-- specify a desired width for every state which can
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-- then be easily read by the widget element
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instance:SetAttribute(property, value)
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end
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end
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end
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function Themes.getModifications(modifications)
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if typeof(modifications[1]) ~= "table" then
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-- This enables users to do :modifyTheme({a,b,c,d})
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-- in addition of :modifyTheme({{a,b,c,d}})
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modifications = {modifications}
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end
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return modifications
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end
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function Themes.merge(detail, modification, callback)
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local instanceName, property, value, stateName = table.unpack(modification)
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local checkingInstanceName, checkingPropertyName, _, checkingStateName = table.unpack(detail)
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if instanceName == checkingInstanceName and property == checkingPropertyName and Themes.statesMatch(stateName, checkingStateName) then
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detail[3] = value
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if callback then
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callback(detail)
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end
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return true
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end
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return false
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end
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function Themes.modify(icon, modifications, modificationsUID)
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-- This is what the 'old set' used to do (although for clarity that behaviour has now been
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-- split into two methods, .modifyTheme and .apply).
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-- modifyTheme is responsible for UPDATING the internal values within a theme for a particular
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-- state, then checking to see if the appearance of the icon needs to be updated.
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-- If no iconState is specified, the change is applied to both Deselected and Selected
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-- A modification can also be 'undone' using :removeModification and passing in
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-- the UID returned from this method
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task.spawn(function()
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modificationsUID = modificationsUID or Utility.generateUID()
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modifications = Themes.getModifications(modifications)
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for _, modification in pairs(modifications) do
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local instanceName, property, value, iconState = table.unpack(modification)
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if iconState == nil then
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-- If no state specified, apply to all states
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Themes.modify(icon, {instanceName, property, value, "Selected"}, modificationsUID)
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Themes.modify(icon, {instanceName, property, value, "Viewing"}, modificationsUID)
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end
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local chosenState = Utility.formatStateName(iconState or "Deselected")
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local stateGroup = icon:getStateGroup(chosenState)
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local function nowSetIt()
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196
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if chosenState == icon.activeState then
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Themes.apply(icon, instanceName, property, value)
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end
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end
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local function updateRecord()
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for stateName, detail in pairs(stateGroup) do
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local didMerge = Themes.merge(detail, modification, function(detail)
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detail[5] = modificationsUID
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204
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nowSetIt()
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205
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end)
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206
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if didMerge then
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207
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return
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208
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end
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209
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end
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210
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local detail = {instanceName, property, value, chosenState, modificationsUID}
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211
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table.insert(stateGroup, detail)
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212
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nowSetIt()
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213
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end
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214
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updateRecord()
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215
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end
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216
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end)
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217
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return modificationsUID
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218
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end
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219
|
-
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220
|
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function Themes.remove(icon, modificationsUID)
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221
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for iconState, stateGroup in pairs(icon.appearance) do
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222
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for i = #stateGroup, 1, -1 do
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223
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local detail = stateGroup[i]
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224
|
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local checkingUID = detail[5]
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225
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if checkingUID == modificationsUID then
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226
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table.remove(stateGroup, i)
|
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227
|
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end
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228
|
-
end
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229
|
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end
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230
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Themes.rebuild(icon)
|
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231
|
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end
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232
|
-
|
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233
|
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function Themes.removeWith(icon, instanceName, property, state)
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234
|
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for iconState, stateGroup in pairs(icon.appearance) do
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235
|
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if state == iconState or not state then
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236
|
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for i = #stateGroup, 1, -1 do
|
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237
|
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local detail = stateGroup[i]
|
|
238
|
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local detailName = detail[1]
|
|
239
|
-
local detailProperty = detail[2]
|
|
240
|
-
if detailName == instanceName and detailProperty == property then
|
|
241
|
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table.remove(stateGroup, i)
|
|
242
|
-
end
|
|
243
|
-
end
|
|
244
|
-
end
|
|
245
|
-
end
|
|
246
|
-
Themes.rebuild(icon)
|
|
247
|
-
end
|
|
248
|
-
|
|
249
|
-
function Themes.change(icon)
|
|
250
|
-
-- This changes the theme to the appearance of whatever
|
|
251
|
-
-- state is currently active
|
|
252
|
-
local stateGroup = icon:getStateGroup()
|
|
253
|
-
for _, detail in pairs(stateGroup) do
|
|
254
|
-
local instanceName, property, value = unpack(detail)
|
|
255
|
-
Themes.apply(icon, instanceName, property, value)
|
|
256
|
-
end
|
|
257
|
-
end
|
|
258
|
-
|
|
259
|
-
function Themes.set(icon, theme)
|
|
260
|
-
-- This is responsible for processing the final appearance of a given theme (such as
|
|
261
|
-
-- ensuring Deselected merge into missing Selected, saving that internal state,
|
|
262
|
-
-- then checking to see if the appearance of the icon needs to be updated
|
|
263
|
-
local themesJanitor = icon.themesJanitor
|
|
264
|
-
themesJanitor:clean()
|
|
265
|
-
themesJanitor:add(icon.stateChanged:Connect(function()
|
|
266
|
-
Themes.change(icon)
|
|
267
|
-
end))
|
|
268
|
-
if typeof(theme) == "Instance" and theme:IsA("ModuleScript") then
|
|
269
|
-
theme = require(theme)
|
|
270
|
-
end
|
|
271
|
-
icon.appliedTheme = theme
|
|
272
|
-
Themes.rebuild(icon)
|
|
273
|
-
end
|
|
274
|
-
|
|
275
|
-
function Themes.statesMatch(state1, state2)
|
|
276
|
-
-- States match if they have the same name OR if nil (because unspecified represents all states)
|
|
277
|
-
local state1lower = (state1 and string.lower(state1))
|
|
278
|
-
local state2lower = (state2 and string.lower(state2))
|
|
279
|
-
return state1lower == state2lower or not state1 or not state2
|
|
280
|
-
end
|
|
281
|
-
|
|
282
|
-
function Themes.rebuild(icon)
|
|
283
|
-
-- A note for my future self: this code can be optimised further by
|
|
284
|
-
-- converting appearance into a instanceName-property dictionary
|
|
285
|
-
-- as apposed to an array of every potential change. When converting
|
|
286
|
-
-- in the future, .modify and .apply would also have to be updated.
|
|
287
|
-
local appliedTheme = icon.appliedTheme
|
|
288
|
-
local statesArray = {"Deselected", "Selected", "Viewing"}
|
|
289
|
-
local function generateTheme()
|
|
290
|
-
for _, stateName in pairs(statesArray) do
|
|
291
|
-
-- This applies themes in layers
|
|
292
|
-
-- The last layers take higher priority as they overwrite
|
|
293
|
-
-- any duplicate earlier applied effects
|
|
294
|
-
local stateAppearance = {}
|
|
295
|
-
local function updateDetails(theme, incomingStateName)
|
|
296
|
-
-- This ensures there's always a base 'default' layer
|
|
297
|
-
if not theme then
|
|
298
|
-
return
|
|
299
|
-
end
|
|
300
|
-
for _, detail in pairs(theme) do
|
|
301
|
-
local modificationsUID = detail[5]
|
|
302
|
-
local detailStateName = detail[4]
|
|
303
|
-
if Themes.statesMatch(incomingStateName, detailStateName) then
|
|
304
|
-
local key = detail[1].."-"..detail[2]
|
|
305
|
-
local newDetail = Utility.copyTable(detail)
|
|
306
|
-
newDetail[5] = modificationsUID
|
|
307
|
-
stateAppearance[key] = newDetail
|
|
308
|
-
end
|
|
309
|
-
end
|
|
310
|
-
end
|
|
311
|
-
-- First we apply the base theme (i.e. the Default module)
|
|
312
|
-
if stateName == "Selected" then
|
|
313
|
-
updateDetails(baseTheme, "Deselected")
|
|
314
|
-
end
|
|
315
|
-
updateDetails(baseTheme, "Empty")
|
|
316
|
-
updateDetails(baseTheme, stateName)
|
|
317
|
-
-- Next we apply any custom themes by the games developer
|
|
318
|
-
if appliedTheme ~= baseTheme then
|
|
319
|
-
if stateName == "Selected" then
|
|
320
|
-
updateDetails(appliedTheme, "Deselected")
|
|
321
|
-
end
|
|
322
|
-
updateDetails(baseTheme, "Empty")
|
|
323
|
-
updateDetails(appliedTheme, stateName)
|
|
324
|
-
end
|
|
325
|
-
-- Finally we apply any modifications that have already been made
|
|
326
|
-
-- Modifiers are all the changes made using icon:modifyTheme(...)
|
|
327
|
-
local alreadyAppliedTheme = {}
|
|
328
|
-
local alreadyAppliedGroup = icon.appearance[stateName]
|
|
329
|
-
if alreadyAppliedGroup then
|
|
330
|
-
for _, modifier in pairs(alreadyAppliedGroup) do
|
|
331
|
-
local modificationsUID = modifier[5]
|
|
332
|
-
if modificationsUID ~= nil then
|
|
333
|
-
local modification = {modifier[1], modifier[2], modifier[3], stateName, modificationsUID}
|
|
334
|
-
table.insert(alreadyAppliedTheme, modification)
|
|
335
|
-
end
|
|
336
|
-
end
|
|
337
|
-
end
|
|
338
|
-
updateDetails(alreadyAppliedTheme, stateName)
|
|
339
|
-
-- This now converts it into our final appearance
|
|
340
|
-
local finalStateAppearance = {}
|
|
341
|
-
for _, detail in pairs(stateAppearance) do
|
|
342
|
-
table.insert(finalStateAppearance, detail)
|
|
343
|
-
end
|
|
344
|
-
icon.appearance[stateName] = finalStateAppearance
|
|
345
|
-
end
|
|
346
|
-
Themes.change(icon)
|
|
347
|
-
end
|
|
348
|
-
generateTheme()
|
|
349
|
-
end
|
|
350
|
-
|
|
351
|
-
|
|
352
|
-
|
|
353
|
-
return Themes
|