cluaupp 1.3.0 → 1.4.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (2328) hide show
  1. package/CHANGELOG.md +18 -0
  2. package/README.md +4 -2
  3. package/editors/vscode/package.json +1 -1
  4. package/examples/README.md +5 -6
  5. package/examples/game/default.project.json +16 -11
  6. package/examples/game/include/clpp/datatypes.clh +40 -14
  7. package/examples/game/include/clpp/generated/instances.clh +80467 -5845
  8. package/examples/game/include/clpp/libs/arrayindexer.clh +12 -0
  9. package/examples/game/include/clpp/libs/axiom.clh +154 -0
  10. package/examples/game/include/clpp/libs/bloom.clh +58 -0
  11. package/examples/game/include/clpp/libs/coil.clh +37 -0
  12. package/examples/game/include/clpp/libs/crest.clh +22 -0
  13. package/examples/game/include/clpp/libs/echo.clh +52 -0
  14. package/examples/game/include/clpp/libs/ember.clh +17 -0
  15. package/examples/game/include/clpp/libs/flare.clh +65 -0
  16. package/examples/game/include/clpp/libs/gleam.clh +111 -0
  17. package/examples/game/include/clpp/libs/guide.clh +42 -0
  18. package/examples/game/include/clpp/libs/helm.clh +31 -0
  19. package/examples/game/include/clpp/libs/hive.clh +20 -0
  20. package/examples/game/include/clpp/libs/keep.clh +158 -0
  21. package/examples/game/include/clpp/libs/lens.clh +24 -0
  22. package/examples/game/include/clpp/libs/mint.clh +28 -0
  23. package/examples/game/include/clpp/libs/net.clh +15 -24
  24. package/examples/game/include/clpp/libs/occlude.clh +15 -0
  25. package/examples/game/include/clpp/libs/pin.clh +28 -0
  26. package/examples/game/include/clpp/libs/promise.clh +11 -15
  27. package/examples/game/include/clpp/libs/roster.clh +117 -0
  28. package/examples/game/include/clpp/libs/shift.clh +22 -0
  29. package/examples/game/include/clpp/libs/spark.clh +28 -0
  30. package/examples/game/include/clpp/libs/stage.clh +23 -0
  31. package/examples/game/include/clpp/libs/sweep.clh +23 -0
  32. package/examples/game/include/clpp/libs/trace.clh +18 -0
  33. package/examples/game/include/clpp/libs/ward.clh +18 -0
  34. package/examples/game/include/clpp/libs.clh +24 -17
  35. package/examples/game/include/clpp/roblox.clh +13 -3
  36. package/examples/game/src/ReplicatedFirst/Loading/.gitkeep +1 -0
  37. package/examples/game/src/ReplicatedStorage/Shared/Constants/Classes/.gitkeep +1 -0
  38. package/examples/game/src/ReplicatedStorage/Shared/Constants/Datas/TemplateData.clh +40 -0
  39. package/examples/game/src/ReplicatedStorage/Shared/Constants/Primitives/.gitkeep +1 -0
  40. package/examples/game/src/ReplicatedStorage/Shared/Modules/.gitkeep +1 -0
  41. package/examples/game/src/ReplicatedStorage/Shared/Net/.gitkeep +1 -0
  42. package/examples/game/src/ReplicatedStorage/Shared/Services/.gitkeep +1 -0
  43. package/examples/game/src/ReplicatedStorage/Shared/Types/.gitkeep +1 -0
  44. package/examples/game/src/ReplicatedStorage/Shared/Utils/.gitkeep +1 -0
  45. package/examples/game/src/ServerScriptService/Boot/DataBoot.server.clpp +13 -0
  46. package/examples/game/src/ServerScriptService/Components/.gitkeep +1 -0
  47. package/examples/game/src/ServerScriptService/Configuration/ServerConfig.clp +4 -0
  48. package/examples/game/src/ServerScriptService/Handlers/Guard.server.clpp +7 -0
  49. package/examples/game/src/ServerScriptService/Handlers/PlayerHandler.server.clpp +23 -0
  50. package/examples/game/src/ServerScriptService/Services/.gitkeep +1 -0
  51. package/examples/game/src/ServerStorage/Configuration/.gitkeep +1 -0
  52. package/examples/game/src/ServerStorage/Modules/.gitkeep +1 -0
  53. package/examples/game/src/StarterPlayer/StarterCharacterScripts/Character/CharacterReady.client.clpp +6 -0
  54. package/examples/game/src/StarterPlayer/StarterCharacterScripts/Combat/.gitkeep +1 -0
  55. package/examples/game/src/StarterPlayer/StarterCharacterScripts/Movement/.gitkeep +1 -0
  56. package/examples/game/src/StarterPlayer/StarterPlayerScripts/Controllers/DataController.client.clpp +7 -0
  57. package/examples/game/src/StarterPlayer/StarterPlayerScripts/Input/.gitkeep +1 -0
  58. package/examples/game/src/StarterPlayer/StarterPlayerScripts/UI/.gitkeep +1 -0
  59. package/examples/game/wally.toml +3 -3
  60. package/generated/cli.js +1 -1
  61. package/generated/clpp/contract.js +2 -2
  62. package/generated/clpp/paths.js +2 -1
  63. package/generated/clpp/postprocess.js +64 -6
  64. package/generated/compile.js +4 -3
  65. package/generated/flare/emit.js +222 -0
  66. package/generated/flare/index.js +58 -0
  67. package/generated/flare/parse.js +130 -0
  68. package/generated/flare/types.js +2 -0
  69. package/generated/libs.js +146 -75
  70. package/generated/native/index.js +482 -0
  71. package/generated/utils/project.js +115 -12
  72. package/generated/utils/rojo-mapper.js +12 -6
  73. package/include/clpp/datatypes.clh +40 -14
  74. package/include/clpp/generated/instances.clh +80467 -5845
  75. package/include/clpp/libs/arrayindexer.clh +12 -0
  76. package/include/clpp/libs/axiom.clh +154 -0
  77. package/include/clpp/libs/bloom.clh +58 -0
  78. package/include/clpp/libs/coil.clh +37 -0
  79. package/include/clpp/libs/crest.clh +22 -0
  80. package/include/clpp/libs/echo.clh +52 -0
  81. package/include/clpp/libs/ember.clh +17 -0
  82. package/include/clpp/libs/flare.clh +65 -0
  83. package/include/clpp/libs/gleam.clh +111 -0
  84. package/include/clpp/libs/guide.clh +42 -0
  85. package/include/clpp/libs/helm.clh +31 -0
  86. package/include/clpp/libs/hive.clh +20 -0
  87. package/include/clpp/libs/keep.clh +158 -0
  88. package/include/clpp/libs/lens.clh +24 -0
  89. package/include/clpp/libs/mint.clh +28 -0
  90. package/include/clpp/libs/net.clh +15 -24
  91. package/include/clpp/libs/occlude.clh +15 -0
  92. package/include/clpp/libs/pin.clh +28 -0
  93. package/include/clpp/libs/promise.clh +11 -15
  94. package/include/clpp/libs/roster.clh +117 -0
  95. package/include/clpp/libs/shift.clh +22 -0
  96. package/include/clpp/libs/spark.clh +28 -0
  97. package/include/clpp/libs/stage.clh +23 -0
  98. package/include/clpp/libs/sweep.clh +23 -0
  99. package/include/clpp/libs/trace.clh +18 -0
  100. package/include/clpp/libs/ward.clh +18 -0
  101. package/include/clpp/libs.clh +24 -17
  102. package/include/clpp/roblox.clh +13 -3
  103. package/package.json +3 -2
  104. package/runtime/ArrayIndexer/init.luau +127 -62
  105. package/runtime/Axiom/init.luau +605 -0
  106. package/runtime/Bloom/init.luau +433 -0
  107. package/runtime/Coil/init.luau +209 -0
  108. package/runtime/Crest/init.luau +425 -0
  109. package/runtime/Echo/init.luau +417 -0
  110. package/runtime/Ember/init.luau +365 -0
  111. package/runtime/Flare/init.luau +716 -0
  112. package/runtime/Gleam/init.luau +718 -0
  113. package/runtime/Guide/init.luau +215 -0
  114. package/runtime/Helm/init.luau +377 -0
  115. package/runtime/Hive/init.luau +219 -0
  116. package/runtime/Keep/Client.luau +114 -0
  117. package/runtime/Keep/Data.luau +883 -0
  118. package/runtime/Keep/Engine.luau +211 -0
  119. package/runtime/Keep/Replicator.luau +298 -0
  120. package/runtime/Keep/Server.luau +251 -0
  121. package/runtime/Keep/Store.luau +652 -0
  122. package/runtime/Keep/Trade.luau +455 -0
  123. package/runtime/Keep/init.luau +205 -0
  124. package/runtime/Lens/init.luau +609 -0
  125. package/runtime/Mint/init.luau +279 -0
  126. package/runtime/Net/init.luau +33 -2
  127. package/runtime/Net/src/codec.luau +98 -27
  128. package/runtime/Occlude/init.luau +64 -1
  129. package/runtime/Pin/init.luau +306 -0
  130. package/runtime/Roster/init.luau +678 -0
  131. package/runtime/SOURCES.md +28 -19
  132. package/runtime/Shift/init.luau +238 -0
  133. package/runtime/Spark/init.luau +484 -0
  134. package/runtime/Stage/init.luau +178 -0
  135. package/runtime/Sweep/init.luau +257 -0
  136. package/runtime/Trace/init.luau +210 -0
  137. package/runtime/Ward/init.luau +178 -0
  138. package/src/cli.ts +1 -1
  139. package/src/clpp/contract.ts +2 -2
  140. package/src/clpp/paths.ts +2 -1
  141. package/src/clpp/postprocess.ts +69 -7
  142. package/src/compile.ts +11 -3
  143. package/src/flare/emit.ts +231 -0
  144. package/src/flare/index.ts +50 -0
  145. package/src/flare/parse.ts +147 -0
  146. package/src/flare/types.ts +61 -0
  147. package/src/libs.ts +147 -75
  148. package/src/native/index.ts +509 -0
  149. package/src/utils/project.ts +116 -12
  150. package/src/utils/rojo-mapper.ts +12 -6
  151. package/templates/game/default.project.json +16 -11
  152. package/templates/game/include/clpp/datatypes.clh +40 -14
  153. package/templates/game/include/clpp/generated/instances.clh +80467 -5845
  154. package/templates/game/include/clpp/libs/arrayindexer.clh +12 -0
  155. package/templates/game/include/clpp/libs/axiom.clh +154 -0
  156. package/templates/game/include/clpp/libs/bloom.clh +58 -0
  157. package/templates/game/include/clpp/libs/coil.clh +37 -0
  158. package/templates/game/include/clpp/libs/crest.clh +22 -0
  159. package/templates/game/include/clpp/libs/echo.clh +52 -0
  160. package/templates/game/include/clpp/libs/ember.clh +17 -0
  161. package/templates/game/include/clpp/libs/flare.clh +65 -0
  162. package/templates/game/include/clpp/libs/gleam.clh +111 -0
  163. package/templates/game/include/clpp/libs/guide.clh +42 -0
  164. package/templates/game/include/clpp/libs/helm.clh +31 -0
  165. package/templates/game/include/clpp/libs/hive.clh +20 -0
  166. package/templates/game/include/clpp/libs/keep.clh +158 -0
  167. package/templates/game/include/clpp/libs/lens.clh +24 -0
  168. package/templates/game/include/clpp/libs/mint.clh +28 -0
  169. package/templates/game/include/clpp/libs/net.clh +15 -24
  170. package/templates/game/include/clpp/libs/occlude.clh +15 -0
  171. package/templates/game/include/clpp/libs/pin.clh +28 -0
  172. package/templates/game/include/clpp/libs/promise.clh +11 -15
  173. package/templates/game/include/clpp/libs/roster.clh +117 -0
  174. package/templates/game/include/clpp/libs/shift.clh +22 -0
  175. package/templates/game/include/clpp/libs/spark.clh +28 -0
  176. package/templates/game/include/clpp/libs/stage.clh +23 -0
  177. package/templates/game/include/clpp/libs/sweep.clh +23 -0
  178. package/templates/game/include/clpp/libs/trace.clh +18 -0
  179. package/templates/game/include/clpp/libs/ward.clh +18 -0
  180. package/templates/game/include/clpp/libs.clh +24 -17
  181. package/templates/game/include/clpp/roblox.clh +13 -3
  182. package/templates/game/src/ReplicatedFirst/Loading/.gitkeep +1 -0
  183. package/templates/game/src/ReplicatedStorage/Shared/Constants/Classes/.gitkeep +1 -0
  184. package/templates/game/src/ReplicatedStorage/Shared/Constants/Datas/TemplateData.clh +40 -0
  185. package/templates/game/src/ReplicatedStorage/Shared/Constants/Primitives/.gitkeep +1 -0
  186. package/templates/game/src/ReplicatedStorage/Shared/Modules/.gitkeep +1 -0
  187. package/templates/game/src/ReplicatedStorage/Shared/Net/.gitkeep +1 -0
  188. package/templates/game/src/ReplicatedStorage/Shared/Services/.gitkeep +1 -0
  189. package/templates/game/src/ReplicatedStorage/Shared/Types/.gitkeep +1 -0
  190. package/templates/game/src/ReplicatedStorage/Shared/Utils/.gitkeep +1 -0
  191. package/templates/game/src/ServerScriptService/Boot/DataBoot.server.clpp +13 -0
  192. package/templates/game/src/ServerScriptService/Components/.gitkeep +1 -0
  193. package/templates/game/src/ServerScriptService/Configuration/ServerConfig.clp +4 -0
  194. package/templates/game/src/ServerScriptService/Handlers/Guard.server.clpp +7 -0
  195. package/templates/game/src/ServerScriptService/Handlers/PlayerHandler.server.clpp +24 -0
  196. package/templates/game/src/ServerScriptService/Services/.gitkeep +1 -0
  197. package/templates/game/src/ServerStorage/Configuration/.gitkeep +1 -0
  198. package/templates/game/src/ServerStorage/Modules/.gitkeep +1 -0
  199. package/templates/game/src/StarterPlayer/StarterCharacterScripts/Character/CharacterReady.client.clpp +6 -0
  200. package/templates/game/src/StarterPlayer/StarterCharacterScripts/Combat/.gitkeep +1 -0
  201. package/templates/game/src/StarterPlayer/StarterCharacterScripts/Movement/.gitkeep +1 -0
  202. package/templates/game/src/StarterPlayer/StarterPlayerScripts/Controllers/DataController.client.clpp +7 -0
  203. package/templates/game/src/StarterPlayer/StarterPlayerScripts/Input/.gitkeep +1 -0
  204. package/templates/game/src/StarterPlayer/StarterPlayerScripts/UI/.gitkeep +1 -0
  205. package/templates/game/wally.toml +4 -3
  206. package/examples/game/include/clpp/libs/chrono.clh +0 -26
  207. package/examples/game/include/clpp/libs/cmdr.clh +0 -16
  208. package/examples/game/include/clpp/libs/dataservice.clh +0 -138
  209. package/examples/game/include/clpp/libs/display.clh +0 -12
  210. package/examples/game/include/clpp/libs/ezvisual.clh +0 -16
  211. package/examples/game/include/clpp/libs/formatnumber.clh +0 -14
  212. package/examples/game/include/clpp/libs/fusion.clh +0 -41
  213. package/examples/game/include/clpp/libs/iris.clh +0 -40
  214. package/examples/game/include/clpp/libs/janitor.clh +0 -38
  215. package/examples/game/include/clpp/libs/math.clh +0 -14
  216. package/examples/game/include/clpp/libs/module3d.clh +0 -23
  217. package/examples/game/include/clpp/libs/spring.clh +0 -17
  218. package/examples/game/include/clpp/libs/statemachine.clh +0 -18
  219. package/examples/game/include/clpp/libs/stickybillboard.clh +0 -13
  220. package/examples/game/include/clpp/libs/topbarplus.clh +0 -28
  221. package/examples/game/include/clpp/libs/twinkle.clh +0 -15
  222. package/examples/game/include/clpp/libs/vfx.clh +0 -13
  223. package/examples/game/libs/ArrayIndexer/init.luau +0 -144
  224. package/examples/game/libs/Chrono/Client/ClientClock.luau +0 -202
  225. package/examples/game/libs/Chrono/Client/InterpolationBuffer.luau +0 -74
  226. package/examples/game/libs/Chrono/Client/ModelResolver.luau +0 -53
  227. package/examples/game/libs/Chrono/Client/Player.luau +0 -113
  228. package/examples/game/libs/Chrono/Client/Receiver.luau +0 -395
  229. package/examples/game/libs/Chrono/Client/Replicate.luau +0 -333
  230. package/examples/game/libs/Chrono/Client/Sender.luau +0 -205
  231. package/examples/game/libs/Chrono/LICENSE +0 -21
  232. package/examples/game/libs/Chrono/Server/EntityGrid.luau +0 -299
  233. package/examples/game/libs/Chrono/Server/Player.luau +0 -141
  234. package/examples/game/libs/Chrono/Server/Receiver.luau +0 -287
  235. package/examples/game/libs/Chrono/Server/Replicate.luau +0 -415
  236. package/examples/game/libs/Chrono/Server/Sender.luau +0 -306
  237. package/examples/game/libs/Chrono/Server/ServerClock.luau +0 -50
  238. package/examples/game/libs/Chrono/Shared/ApplyMounts.luau +0 -137
  239. package/examples/game/libs/Chrono/Shared/Bin.luau +0 -31
  240. package/examples/game/libs/Chrono/Shared/ClockUnwrap.luau +0 -70
  241. package/examples/game/libs/Chrono/Shared/Config.luau +0 -264
  242. package/examples/game/libs/Chrono/Shared/Entity.luau +0 -1016
  243. package/examples/game/libs/Chrono/Shared/Events.luau +0 -39
  244. package/examples/game/libs/Chrono/Shared/Holder.luau +0 -210
  245. package/examples/game/libs/Chrono/Shared/InterpolationMath.luau +0 -51
  246. package/examples/game/libs/Chrono/Shared/ModelHelper.luau +0 -122
  247. package/examples/game/libs/Chrono/Shared/Remotes/ClientClockRelay.model.json +0 -3
  248. package/examples/game/libs/Chrono/Shared/Remotes/ClientHeartbeat.model.json +0 -3
  249. package/examples/game/libs/Chrono/Shared/Remotes/ClientLoaded.model.json +0 -3
  250. package/examples/game/libs/Chrono/Shared/Remotes/Death.model.json +0 -3
  251. package/examples/game/libs/Chrono/Shared/Remotes/Heartbeat.model.json +0 -3
  252. package/examples/game/libs/Chrono/Shared/Remotes/Replicate.model.json +0 -3
  253. package/examples/game/libs/Chrono/Shared/Remotes/ReplicateFull.model.json +0 -3
  254. package/examples/game/libs/Chrono/Shared/Remotes/SafeReplicate.model.json +0 -3
  255. package/examples/game/libs/Chrono/Shared/ReplicationRules.luau +0 -122
  256. package/examples/game/libs/Chrono/Shared/Signal.luau +0 -219
  257. package/examples/game/libs/Chrono/Shared/Snapshots.luau +0 -218
  258. package/examples/game/libs/Chrono/Shared/Stats.luau +0 -204
  259. package/examples/game/libs/Chrono/Shared/Ticker.luau +0 -112
  260. package/examples/game/libs/Chrono/Shared/Types.luau +0 -247
  261. package/examples/game/libs/Chrono/Shared/Warn.luau +0 -33
  262. package/examples/game/libs/Chrono/Shared/_CUSTOM_MODEL_REP/init.model.json +0 -3
  263. package/examples/game/libs/Chrono/_impl/Client/ClientClock.luau +0 -202
  264. package/examples/game/libs/Chrono/_impl/Client/InterpolationBuffer.luau +0 -74
  265. package/examples/game/libs/Chrono/_impl/Client/ModelResolver.luau +0 -53
  266. package/examples/game/libs/Chrono/_impl/Client/Player.luau +0 -113
  267. package/examples/game/libs/Chrono/_impl/Client/Receiver.luau +0 -395
  268. package/examples/game/libs/Chrono/_impl/Client/Replicate.luau +0 -333
  269. package/examples/game/libs/Chrono/_impl/Client/Sender.luau +0 -205
  270. package/examples/game/libs/Chrono/_impl/LICENSE +0 -21
  271. package/examples/game/libs/Chrono/_impl/Server/EntityGrid.luau +0 -299
  272. package/examples/game/libs/Chrono/_impl/Server/Player.luau +0 -141
  273. package/examples/game/libs/Chrono/_impl/Server/Receiver.luau +0 -287
  274. package/examples/game/libs/Chrono/_impl/Server/Replicate.luau +0 -415
  275. package/examples/game/libs/Chrono/_impl/Server/Sender.luau +0 -306
  276. package/examples/game/libs/Chrono/_impl/Server/ServerClock.luau +0 -50
  277. package/examples/game/libs/Chrono/_impl/Shared/ApplyMounts.luau +0 -137
  278. package/examples/game/libs/Chrono/_impl/Shared/Bin.luau +0 -31
  279. package/examples/game/libs/Chrono/_impl/Shared/ClockUnwrap.luau +0 -70
  280. package/examples/game/libs/Chrono/_impl/Shared/Config.luau +0 -264
  281. package/examples/game/libs/Chrono/_impl/Shared/Entity.luau +0 -1016
  282. package/examples/game/libs/Chrono/_impl/Shared/Events.luau +0 -39
  283. package/examples/game/libs/Chrono/_impl/Shared/Holder.luau +0 -210
  284. package/examples/game/libs/Chrono/_impl/Shared/InterpolationMath.luau +0 -51
  285. package/examples/game/libs/Chrono/_impl/Shared/ModelHelper.luau +0 -122
  286. package/examples/game/libs/Chrono/_impl/Shared/Remotes/ClientClockRelay.model.json +0 -3
  287. package/examples/game/libs/Chrono/_impl/Shared/Remotes/ClientHeartbeat.model.json +0 -3
  288. package/examples/game/libs/Chrono/_impl/Shared/Remotes/ClientLoaded.model.json +0 -3
  289. package/examples/game/libs/Chrono/_impl/Shared/Remotes/Death.model.json +0 -3
  290. package/examples/game/libs/Chrono/_impl/Shared/Remotes/Heartbeat.model.json +0 -3
  291. package/examples/game/libs/Chrono/_impl/Shared/Remotes/Replicate.model.json +0 -3
  292. package/examples/game/libs/Chrono/_impl/Shared/Remotes/ReplicateFull.model.json +0 -3
  293. package/examples/game/libs/Chrono/_impl/Shared/Remotes/SafeReplicate.model.json +0 -3
  294. package/examples/game/libs/Chrono/_impl/Shared/ReplicationRules.luau +0 -122
  295. package/examples/game/libs/Chrono/_impl/Shared/Signal.luau +0 -219
  296. package/examples/game/libs/Chrono/_impl/Shared/Snapshots.luau +0 -218
  297. package/examples/game/libs/Chrono/_impl/Shared/Stats.luau +0 -204
  298. package/examples/game/libs/Chrono/_impl/Shared/Ticker.luau +0 -112
  299. package/examples/game/libs/Chrono/_impl/Shared/Types.luau +0 -247
  300. package/examples/game/libs/Chrono/_impl/Shared/Warn.luau +0 -33
  301. package/examples/game/libs/Chrono/_impl/Shared/_CUSTOM_MODEL_REP/init.model.json +0 -3
  302. package/examples/game/libs/Chrono/_impl/init.luau +0 -96
  303. package/examples/game/libs/Chrono/init.luau +0 -14
  304. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/announce.luau +0 -21
  305. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/announceServer.luau +0 -17
  306. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/ban.luau +0 -59
  307. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/banServer.luau +0 -30
  308. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/gotoPlace.luau +0 -35
  309. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/gotoPlaceServer.luau +0 -17
  310. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/kick.luau +0 -19
  311. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/kickServer.luau +0 -27
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  2279. package/templates/game/libs/TopbarPlus/Elements/Dropdown.lua +0 -315
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  2281. package/templates/game/libs/TopbarPlus/Elements/Menu.lua +0 -180
  2282. package/templates/game/libs/TopbarPlus/Elements/Notice.lua +0 -113
  2283. package/templates/game/libs/TopbarPlus/Elements/Selection.lua +0 -49
  2284. package/templates/game/libs/TopbarPlus/Elements/Widget.lua +0 -437
  2285. package/templates/game/libs/TopbarPlus/Features/Gamepad.lua +0 -201
  2286. package/templates/game/libs/TopbarPlus/Features/Overflow.lua +0 -360
  2287. package/templates/game/libs/TopbarPlus/Features/Themes/Classic.lua +0 -27
  2288. package/templates/game/libs/TopbarPlus/Features/Themes/Default.lua +0 -75
  2289. package/templates/game/libs/TopbarPlus/Features/Themes/init.lua +0 -353
  2290. package/templates/game/libs/TopbarPlus/LICENSE +0 -381
  2291. package/templates/game/libs/TopbarPlus/Packages/GoodSignal.lua +0 -182
  2292. package/templates/game/libs/TopbarPlus/Packages/Janitor.lua +0 -322
  2293. package/templates/game/libs/TopbarPlus/Reference.lua +0 -30
  2294. package/templates/game/libs/TopbarPlus/Types.lua +0 -477
  2295. package/templates/game/libs/TopbarPlus/Utility.lua +0 -462
  2296. package/templates/game/libs/TopbarPlus/VERSION.lua +0 -51
  2297. package/templates/game/libs/TopbarPlus/_impl/Attribute.lua +0 -35
  2298. package/templates/game/libs/TopbarPlus/_impl/Elements/Caption.lua +0 -316
  2299. package/templates/game/libs/TopbarPlus/_impl/Elements/Container.lua +0 -215
  2300. package/templates/game/libs/TopbarPlus/_impl/Elements/Dropdown.lua +0 -315
  2301. package/templates/game/libs/TopbarPlus/_impl/Elements/Indicator.lua +0 -91
  2302. package/templates/game/libs/TopbarPlus/_impl/Elements/Menu.lua +0 -180
  2303. package/templates/game/libs/TopbarPlus/_impl/Elements/Notice.lua +0 -113
  2304. package/templates/game/libs/TopbarPlus/_impl/Elements/Selection.lua +0 -49
  2305. package/templates/game/libs/TopbarPlus/_impl/Elements/Widget.lua +0 -437
  2306. package/templates/game/libs/TopbarPlus/_impl/Features/Gamepad.lua +0 -201
  2307. package/templates/game/libs/TopbarPlus/_impl/Features/Overflow.lua +0 -360
  2308. package/templates/game/libs/TopbarPlus/_impl/Features/Themes/Classic.lua +0 -27
  2309. package/templates/game/libs/TopbarPlus/_impl/Features/Themes/Default.lua +0 -75
  2310. package/templates/game/libs/TopbarPlus/_impl/Features/Themes/init.lua +0 -353
  2311. package/templates/game/libs/TopbarPlus/_impl/LICENSE +0 -381
  2312. package/templates/game/libs/TopbarPlus/_impl/Packages/GoodSignal.lua +0 -182
  2313. package/templates/game/libs/TopbarPlus/_impl/Packages/Janitor.lua +0 -322
  2314. package/templates/game/libs/TopbarPlus/_impl/Reference.lua +0 -30
  2315. package/templates/game/libs/TopbarPlus/_impl/Types.lua +0 -477
  2316. package/templates/game/libs/TopbarPlus/_impl/Utility.lua +0 -462
  2317. package/templates/game/libs/TopbarPlus/_impl/VERSION.lua +0 -51
  2318. package/templates/game/libs/TopbarPlus/_impl/init.lua +0 -1249
  2319. package/templates/game/libs/TopbarPlus/init.lua +0 -1249
  2320. package/templates/game/libs/TopbarPlus/init.luau +0 -8
  2321. package/templates/game/libs/Twinkle/init.luau +0 -157
  2322. package/templates/game/libs/VfxUtil/init.luau +0 -164
  2323. package/templates/game/src/client/init.client.clpp +0 -6
  2324. package/templates/game/src/server/leaderstats.server.clpp +0 -29
  2325. package/templates/game/src/shared/config.clp +0 -6
  2326. /package/{examples/game/libs/DataService → runtime/Keep}/Enum.luau +0 -0
  2327. /package/{examples/game/libs/DataService → runtime/Keep}/Enums.luau +0 -0
  2328. /package/{examples/game/libs/DataService → runtime/Keep}/Path.luau +0 -0
@@ -0,0 +1,12 @@
1
+ #pragma once
2
+
3
+ // ArrayIndexer — dense reusable ECS ids. Acquire pops a free slot; Release swap-removes.
4
+
5
+ struct ArrayIndexer {
6
+ int Next;
7
+ static ArrayIndexer New();
8
+ int Acquire();
9
+ void Release(int id);
10
+ bool Has(int id);
11
+ LuaArray<int> Living();
12
+ };
@@ -0,0 +1,154 @@
1
+ #pragma once
2
+
3
+ // Axiom — combat / camera / HUD math. Every function returns a concrete type.
4
+ // Groups: Scalar Lerp Vector CFrame Easing Bezier Geometry Trig Probability Noise Color
5
+ // .axiom schema calls Axiom.Select({ "Scalar", "Lerp" }) from generated Luau.
6
+
7
+ namespace Axiom {
8
+ double Clamp(double value, double min, double max);
9
+ double Map(double value, double inMin, double inMax, double outMin, double outMax);
10
+ double Wrap(double value, double min, double max);
11
+ double Sign(double value);
12
+ double Round(double value);
13
+ double Round(double value, int digits);
14
+ double Snap(double value, double step);
15
+ double PingPong(double t, double length);
16
+ double Saturate(double value);
17
+ double Fract(double value);
18
+ double InvLerp(double from, double to, double value);
19
+ double Approach(double current, double target, double maxDelta);
20
+ bool IsFinite(double value);
21
+ double Abs(double value);
22
+ double Min(double a, double b);
23
+ double Max(double a, double b);
24
+ double Pow(double base, double exp);
25
+ double Sqrt(double value);
26
+ double Cbrt(double value);
27
+ double Hypot(double a, double b);
28
+ double Log(double value);
29
+ double Exp(double value);
30
+ double Smoothstep(double edge0, double edge1, double x);
31
+ double Smootherstep(double edge0, double edge1, double x);
32
+ double Gcd(double a, double b);
33
+ double Lcm(double a, double b);
34
+ bool IsEven(double value);
35
+ bool IsOdd(double value);
36
+ double Factorial(double n);
37
+ double Scale(double value, int index);
38
+
39
+ double Lerp(double from, double to, double alpha);
40
+ double LerpClamped(double from, double to, double alpha);
41
+ Vector2 LerpVector2(Vector2 from, Vector2 to, double alpha);
42
+ Vector3 LerpVector3(Vector3 from, Vector3 to, double alpha);
43
+ Vector3 LerpVector(Vector3 from, Vector3 to, double alpha);
44
+ Color3 LerpColor3(Color3 from, Color3 to, double alpha);
45
+ CFrame LerpCFrame(CFrame from, CFrame to, double alpha);
46
+ UDim2 LerpUDim2(UDim2 from, UDim2 to, double alpha);
47
+ double LerpAngle(double from, double to, double alpha);
48
+ double Inverse(double from, double to, double value);
49
+
50
+ Vector3 Project(Vector3 a, Vector3 b);
51
+ Vector3 Reject(Vector3 a, Vector3 b);
52
+ Vector3 Reflect(Vector3 incident, Vector3 normal);
53
+ double Angle(Vector3 a, Vector3 b);
54
+ double Distance(Vector3 a, Vector3 b);
55
+ double Distance2(Vector2 a, Vector2 b);
56
+ CFrame Orthonormal(Vector3 forward);
57
+ CFrame Orthonormal(Vector3 forward, Vector3 up);
58
+ Vector3 Slerp(Vector3 a, Vector3 b, double t);
59
+ CFrame SlerpCFrame(CFrame a, CFrame b, double t);
60
+ CFrame LookAt(Vector3 from, Vector3 look);
61
+ CFrame Flat(CFrame cf);
62
+
63
+ double InSine(double t);
64
+ double OutSine(double t);
65
+ double InOutSine(double t);
66
+ double InQuad(double t);
67
+ double OutQuad(double t);
68
+ double InOutQuad(double t);
69
+ double InCubic(double t);
70
+ double OutCubic(double t);
71
+ double InOutCubic(double t);
72
+ double InQuart(double t);
73
+ double OutQuart(double t);
74
+ double InOutQuart(double t);
75
+ double InQuint(double t);
76
+ double OutQuint(double t);
77
+ double InOutQuint(double t);
78
+ double InExpo(double t);
79
+ double OutExpo(double t);
80
+ double InOutExpo(double t);
81
+ double InCirc(double t);
82
+ double OutCirc(double t);
83
+ double InOutCirc(double t);
84
+ double InBack(double t);
85
+ double OutBack(double t);
86
+ double InOutBack(double t);
87
+ double InElastic(double t);
88
+ double OutElastic(double t);
89
+ double InOutElastic(double t);
90
+ double InBounce(double t);
91
+ double OutBounce(double t);
92
+ double InOutBounce(double t);
93
+ double Linear(double t);
94
+
95
+ Vector3 CubicBezier(double t, Vector3 p0, Vector3 p1, Vector3 p2, Vector3 p3);
96
+ Vector3 QuadraticBezier(double t, Vector3 p0, Vector3 p1, Vector3 p2);
97
+ CFrame Hover(double elapsed, Vector3 anchor, Vector3 look);
98
+ CFrame Float(double elapsed, Vector3 anchor, Vector3 look);
99
+ CFrame FloatSpin(double elapsed, CFrame anchor);
100
+
101
+ bool AabbContains(Vector3 point, Vector3 min, Vector3 max);
102
+ bool SphereContains(Vector3 point, Vector3 center, double radius);
103
+ Vector3 RayPlane(Vector3 origin, Vector3 dir, Vector3 point, Vector3 normal);
104
+ Vector3 Barycentric(Vector3 p, Vector3 a, Vector3 b, Vector3 c);
105
+ Vector3 ClosestPointOnSegment(Vector3 p, Vector3 a, Vector3 b);
106
+
107
+ double Deg(double rad);
108
+ double Rad(double deg);
109
+ double DeltaAngle(double from, double to);
110
+ double AngleDiff(double from, double to);
111
+ double DeltaAngleDegrees(double from, double to);
112
+ double NormalizeAngle(double angle);
113
+ double Sin(double x);
114
+ double Cos(double x);
115
+ double Tan(double x);
116
+ double Asin(double x);
117
+ double Acos(double x);
118
+ double Atan2(double y, double x);
119
+
120
+ double RandomRange(double min, double max);
121
+ double Random(double min, double max);
122
+ int Weighted(LuaArray<double> weights);
123
+ double Gaussian();
124
+ double Gaussian(double mean, double std);
125
+ double Average(LuaArray<double> values);
126
+ double Sum(LuaArray<double> values);
127
+
128
+ double HashU32(double n);
129
+ double Value1(double x);
130
+ double Value2(double x, double y);
131
+ double Value3(double x, double y, double z);
132
+
133
+ Color3 FromHSV(double h, double s, double v);
134
+ Color3 Contrast(Color3 color, double amount);
135
+ Color3 LerpHSV(Color3 a, Color3 b, double t);
136
+ }
137
+
138
+ namespace MathUtils {
139
+ double Lerp(double a, double b, double alpha);
140
+ double Map(double value, double inMin, double inMax, double outMin, double outMax);
141
+ double Clamp(double value, double min, double max);
142
+ double Round(double value);
143
+ double Round(double value, int digits);
144
+ double Snap(double value, double step);
145
+ double Sign(double value);
146
+ double Wrap(double value, double min, double max);
147
+ double Saturate(double value);
148
+ double Inverse(double from, double to, double value);
149
+ double AngleDiff(double a, double b);
150
+ double LerpAngle(double a, double b, double alpha);
151
+ double Random(double min, double max);
152
+ int Weighted(LuaArray<double> weights);
153
+ Vector3 LerpVector(Vector3 a, Vector3 b, double alpha);
154
+ }
@@ -0,0 +1,58 @@
1
+ #pragma once
2
+
3
+ #include <clpp/libs/stage.clh>
4
+
5
+ struct BloomHandle {
6
+ GuiObject Instance;
7
+ void Pause();
8
+ void Resume();
9
+ void Destroy();
10
+ };
11
+
12
+ struct BloomOptions {
13
+ double Speed;
14
+ double Size;
15
+ ColorSequence Gradient;
16
+ NumberSequence Transparency;
17
+ };
18
+
19
+ namespace Bloom {
20
+ const string Shine = "Shine";
21
+ const string Rainbow = "Rainbow";
22
+ const string ChromeStroke = "ChromeStroke";
23
+ const string Grow = "Grow";
24
+ const string Lift = "Lift";
25
+ const string Bounce = "Bounce";
26
+ const string Shrink = "Shrink";
27
+ const string Punch = "Punch";
28
+ ColorSequenceKeypoint Stop(double t, Color3 color);
29
+ ColorSequence Gradient();
30
+ BloomHandle Play(GuiObject target, string preset);
31
+ BloomHandle Play(GuiObject target, string preset, BloomOptions options);
32
+ void Fade(GuiObject element, bool show);
33
+ void Fade(GuiObject element, bool show, double speed);
34
+ void Slide(GuiObject element, bool show);
35
+ void Slide(GuiObject element, bool show, double speed);
36
+ void Zoom(GuiObject element, bool show);
37
+ void Zoom(GuiObject element, bool show, double speed);
38
+ void Bounce(GuiObject element);
39
+ void Bounce(GuiObject element, double speed);
40
+ void Hover(GuiObject element);
41
+ void Hover(GuiObject element, string kind);
42
+ void Press(GuiObject element);
43
+ void Press(GuiObject element, string kind);
44
+ void Ripple(GuiObject element);
45
+ void Tilt(GuiObject element);
46
+ void Tilt(GuiObject element, double degrees);
47
+ void Depth(GuiObject element);
48
+ void Flip(GuiObject element);
49
+ void Flip(GuiObject element, double speed);
50
+ Stage Viewport(GuiObject frame, Instance model);
51
+ void Type(Frame container, TextLabel label, string text);
52
+ void Sequence();
53
+ void FrameSlide(GuiObject element, bool show);
54
+ void FrameZoom(GuiObject element, bool show);
55
+ void FrameBounce(GuiObject element);
56
+ void SetButtonStyle(GuiObject element);
57
+ void ShowText(Frame container, TextLabel label, string text);
58
+ }
@@ -0,0 +1,37 @@
1
+ #pragma once
2
+
3
+ // Coil — Fraktality damped spring. Frequency is Hz (not rad/s).
4
+ // Gleam.Spring: Coil.new, :Set, :Get, :Step.
5
+ // Coil.new also accepts Vector3 / UDim2 / Color3 (component-wise). Helpers: Coil.Vector / UDim / Color.
6
+ // Step: omega=0 is a no-op; dt >= 1s (or decay envelope ~0) snaps to Goal.
7
+
8
+ struct Coil {
9
+ double Damping;
10
+ double Frequency;
11
+ auto Goal;
12
+ auto Position;
13
+ auto Velocity;
14
+ static Coil New(double dampingRatio, double frequency, double position);
15
+ static Coil New(double dampingRatio, double frequency, Vector3 position);
16
+ static Coil New(double dampingRatio, double frequency, UDim2 position);
17
+ static Coil New(double dampingRatio, double frequency, Color3 position);
18
+ static Coil Vector(double dampingRatio, double frequency, Vector3 position);
19
+ static Coil UDim(double dampingRatio, double frequency, UDim2 position);
20
+ static Coil UDim2(double dampingRatio, double frequency, UDim2 position);
21
+ static Coil Color(double dampingRatio, double frequency, Color3 position);
22
+ void Set(double goal);
23
+ void Set(Vector3 goal);
24
+ void Set(UDim2 goal);
25
+ void Set(Color3 goal);
26
+ void SetGoal(double target);
27
+ void SetGoal(Vector3 target);
28
+ void SetGoal(UDim2 target);
29
+ void SetGoal(Color3 target);
30
+ auto Get();
31
+ void Step(double dt);
32
+ void Impulse(double velocity);
33
+ void Impulse(Vector3 velocity);
34
+ void Impulse(UDim2 velocity);
35
+ void Impulse(Color3 velocity);
36
+ auto Update(double dt);
37
+ };
@@ -0,0 +1,22 @@
1
+ #pragma once
2
+
3
+ struct Crest {
4
+ static Crest new_();
5
+ Crest setName(string name);
6
+ Crest setLabel(string text);
7
+ Crest setImage(string image);
8
+ Crest setEnabled(bool enabled);
9
+ Crest setOrder(int order);
10
+ Crest setWidth(int offset);
11
+ Crest align(string leftCenterOrRight);
12
+ Crest setLeft();
13
+ Crest setMid();
14
+ Crest setRight();
15
+ Crest bindEvent(string eventName, func callback);
16
+ Crest bindToggleItem(GuiObject gui);
17
+ Crest notify();
18
+ Crest clearNotices();
19
+ Crest select();
20
+ Crest deselect();
21
+ void Destroy();
22
+ };
@@ -0,0 +1,52 @@
1
+ #pragma once
2
+
3
+ struct EchoEntity {
4
+ Player Player;
5
+ CFrame CFrame;
6
+ double Clock;
7
+ };
8
+
9
+ struct EchoHolder {
10
+ EchoEntity Get(Player player);
11
+ EchoEntity All();
12
+ };
13
+
14
+ struct EchoEntityLib {
15
+ EchoEntity new_(Player player);
16
+ };
17
+
18
+ struct EchoStats {
19
+ int Packets;
20
+ int PacketsSent;
21
+ int PacketsReceived;
22
+ int BytesSent;
23
+ int BytesReceived;
24
+ int Snapshots;
25
+ };
26
+
27
+ struct EchoConfig {
28
+ double Rate;
29
+ double Interpolate;
30
+ double MaxDistance;
31
+ };
32
+
33
+ struct EchoRules {
34
+ bool SkipLocal;
35
+ };
36
+
37
+ namespace Echo {
38
+ void Start();
39
+ EchoHolder Holder();
40
+ EchoEntityLib Entity();
41
+ buffer WriteCFrame(CFrame cf);
42
+ CFrame ReadCFrame(buffer buf);
43
+ EchoStats Stats();
44
+ EchoConfig Config();
45
+ EchoConfig Config(EchoConfig patch);
46
+ EchoRules ReplicationRules();
47
+ EchoRules ReplicationRules(EchoRules patch);
48
+ Folder Events();
49
+ auto Snapshots();
50
+ double ServerClock();
51
+ Player Player();
52
+ }
@@ -0,0 +1,17 @@
1
+ #pragma once
2
+
3
+ namespace Ember {
4
+ void Emit(Instance root);
5
+ void Emit(Instance root, int count);
6
+ void Play(Instance effect);
7
+ void Stop(Instance effect);
8
+ Instance CloneOnto(Instance template_, Instance parent);
9
+ Instance Attach(Instance template_, Instance character);
10
+ Instance Attach(Instance template_, Instance character, string attachmentName);
11
+ void Scale(Instance root, double factor);
12
+ void DestroyAfter(Instance root);
13
+ void DestroyAfter(Instance root, double lifetime);
14
+ Instance Burst(Instance template_, Instance parent);
15
+ Instance Burst(Instance template_, Instance parent, int count);
16
+ Instance Burst(Instance template_, Instance parent, int count, double lifetime);
17
+ }
@@ -0,0 +1,65 @@
1
+ #pragma once
2
+
3
+ // Flare — Cluaupp networker (Zap-tight generated packing, QuickNet buffers, ByteNet packets/queries).
4
+ // You do not open remotes. Write src/shared/Net.flare; cluaupp build generates Net.clh + Net.luau.
5
+ //
6
+ // packet Hit(Player target, i32 damage) from Client
7
+ // query GetCoins() -> i32
8
+ //
9
+ // Then: Net.Hit.FireServer(target, 25); Net.GetCoins.Invoke();
10
+ //
11
+ // This header is the kernel write/read API used by generated Net.luau (Flare.writeu8, Flare.readInstance, …).
12
+ // Per-schema packet/query structs come from emitFlareHeader (Net.clh), not from here.
13
+
14
+ struct FlareCursor {};
15
+
16
+ struct FlareSession {
17
+ auto packet(auto spec);
18
+ auto query(auto spec);
19
+ };
20
+
21
+ namespace Flare {
22
+ FlareCursor cursor();
23
+ FlareCursor cursor(int size);
24
+ FlareSession open(Instance host);
25
+
26
+ void writeu8(FlareCursor cursor, int value);
27
+ void writeu16(FlareCursor cursor, int value);
28
+ void writeu32(FlareCursor cursor, int value);
29
+ void writei8(FlareCursor cursor, int value);
30
+ void writei16(FlareCursor cursor, int value);
31
+ void writei32(FlareCursor cursor, int value);
32
+ void writef32(FlareCursor cursor, double value);
33
+ void writef64(FlareCursor cursor, double value);
34
+ void writebool(FlareCursor cursor, bool value);
35
+ void writestring(FlareCursor cursor, string value);
36
+ void writeVector3(FlareCursor cursor, Vector3 value);
37
+ void writeVector2(FlareCursor cursor, Vector2 value);
38
+ void writeCFrame(FlareCursor cursor, CFrame value);
39
+ void writeColor3(FlareCursor cursor, Color3 value);
40
+ void writeUDim(FlareCursor cursor, UDim value);
41
+ void writeUDim2(FlareCursor cursor, UDim2 value);
42
+ void writeBrickColor(FlareCursor cursor, BrickColor value);
43
+ void writebuffer(FlareCursor cursor, buffer value);
44
+ void writeInstance(FlareCursor cursor, Instance value);
45
+
46
+ int readu8(FlareCursor cursor);
47
+ int readu16(FlareCursor cursor);
48
+ int readu32(FlareCursor cursor);
49
+ int readi8(FlareCursor cursor);
50
+ int readi16(FlareCursor cursor);
51
+ int readi32(FlareCursor cursor);
52
+ double readf32(FlareCursor cursor);
53
+ double readf64(FlareCursor cursor);
54
+ bool readbool(FlareCursor cursor);
55
+ string readstring(FlareCursor cursor);
56
+ Vector3 readVector3(FlareCursor cursor);
57
+ Vector2 readVector2(FlareCursor cursor);
58
+ CFrame readCFrame(FlareCursor cursor);
59
+ Color3 readColor3(FlareCursor cursor);
60
+ UDim readUDim(FlareCursor cursor);
61
+ UDim2 readUDim2(FlareCursor cursor);
62
+ BrickColor readBrickColor(FlareCursor cursor);
63
+ buffer readbuffer(FlareCursor cursor);
64
+ Instance readInstance(FlareCursor cursor);
65
+ }
@@ -0,0 +1,111 @@
1
+ #pragma once
2
+
3
+ #include <clpp/libs/sweep.clh>
4
+
5
+ struct GleamSource {
6
+ auto Get();
7
+ void Set(auto value);
8
+ void Listen(func fn);
9
+ };
10
+
11
+ struct GleamAction {};
12
+
13
+ struct GleamProps {
14
+ LuaArray<Instance> Children;
15
+ Instance Parent;
16
+ string Name;
17
+ string Text;
18
+ string PlaceholderText;
19
+ string Image;
20
+ bool Visible;
21
+ bool Active;
22
+ bool Selectable;
23
+ bool TextScaled;
24
+ bool TextWrapped;
25
+ bool RichText;
26
+ bool AutoButtonColor;
27
+ bool ClipsDescendants;
28
+ bool IgnoreGuiInset;
29
+ bool ResetOnSpawn;
30
+ bool Enabled;
31
+ bool Modal;
32
+ int ZIndex;
33
+ int LayoutOrder;
34
+ int BorderSizePixel;
35
+ int DisplayOrder;
36
+ double TextSize;
37
+ double Rotation;
38
+ double BackgroundTransparency;
39
+ double ImageTransparency;
40
+ double ScrollBarThickness;
41
+ Vector2 AnchorPoint;
42
+ UDim2 Size;
43
+ UDim2 Position;
44
+ Color3 TextColor3;
45
+ Color3 BackgroundColor3;
46
+ Color3 BorderColor3;
47
+ Color3 ImageColor3;
48
+ Font FontFace;
49
+ func Activated;
50
+ func MouseButton1Click;
51
+ func MouseButton2Click;
52
+ func MouseButton1Down;
53
+ func MouseButton1Up;
54
+ func MouseEnter;
55
+ func MouseLeave;
56
+ func InputBegan;
57
+ func InputEnded;
58
+ func AncestryChanged;
59
+ func Changed;
60
+ func Focused;
61
+ func FocusLost;
62
+ };
63
+
64
+ struct GleamApply {
65
+ Instance Apply(GleamProps props);
66
+ };
67
+
68
+ namespace Gleam {
69
+ GleamSource Source(auto initial);
70
+ GleamSource Derive(func compute);
71
+ void Effect(func fn);
72
+ auto Untrack(func fn);
73
+ void Batch(func fn);
74
+ void Cleanup(func fn);
75
+
76
+ Instance Create(string className);
77
+ Instance Create(string className, GleamProps props);
78
+ TextButton TextButton();
79
+ TextButton TextButton(GleamProps props);
80
+ TextLabel TextLabel();
81
+ TextLabel TextLabel(GleamProps props);
82
+ Frame Frame();
83
+ Frame Frame(GleamProps props);
84
+ ScreenGui ScreenGui();
85
+ ScreenGui ScreenGui(GleamProps props);
86
+ ImageLabel ImageLabel();
87
+ ImageLabel ImageLabel(GleamProps props);
88
+ ScrollingFrame ScrollingFrame();
89
+ ScrollingFrame ScrollingFrame(GleamProps props);
90
+
91
+ LuaArray<Instance> List();
92
+ LuaArray<Instance> List(Instance a);
93
+ LuaArray<Instance> List(Instance a, Instance b);
94
+ LuaArray<Instance> List(Instance a, Instance b, Instance c);
95
+
96
+ func Mount(Instance instance, Instance parent);
97
+ func Root(func fn);
98
+
99
+ GleamSource Show(GleamSource source, func render);
100
+ GleamSource Switch(GleamSource source, auto map);
101
+ GleamSource Indexes(GleamSource source, func render);
102
+ GleamSource Values(GleamSource source, func render);
103
+
104
+ GleamSource Spring(GleamSource source);
105
+ GleamSource Spring(GleamSource source, double speed);
106
+ GleamSource Spring(GleamSource source, double speed, double damping);
107
+
108
+ GleamAction Action(func fn);
109
+ GleamApply Apply(Instance instance);
110
+ Instance Apply(Instance instance, GleamProps props);
111
+ }
@@ -0,0 +1,42 @@
1
+ #pragma once
2
+ #include <clpp/libs/sweep.clh>
3
+
4
+ struct GuideStep {
5
+ void Enter(Sweep sweep);
6
+ void Exit();
7
+ Instance Highlight;
8
+ };
9
+
10
+ struct GuideConfig {
11
+ func Render;
12
+ func Highlight;
13
+ func OnStep;
14
+ func OnComplete;
15
+ };
16
+
17
+ struct GuideSession {
18
+ void Start();
19
+ void Start(int step);
20
+ bool GoTo(int step);
21
+ bool Advance();
22
+ bool Back();
23
+ void Complete();
24
+ int GetStep();
25
+ bool IsActive();
26
+ void Destroy();
27
+ };
28
+
29
+ struct GuideSteps {
30
+ static GuideStep new_(int order);
31
+ static GuideStep new_(func enter);
32
+ static GuideStep new_(int order, GuideStep spec);
33
+ };
34
+
35
+ namespace Guide {
36
+ GuideSteps Step;
37
+ GuideSession build(LuaArray<GuideStep> steps);
38
+ GuideSession build(LuaArray<GuideStep> steps, GuideConfig config);
39
+ GuideSession Start();
40
+ GuideSession Start(LuaArray<GuideStep> steps);
41
+ GuideSession Start(LuaArray<GuideStep> steps, GuideConfig config);
42
+ }
@@ -0,0 +1,31 @@
1
+ #pragma once
2
+
3
+ struct HelmCommand {
4
+ string Name;
5
+ string Permission;
6
+ func Callback;
7
+ };
8
+
9
+ struct HelmRegistry {};
10
+ struct HelmDispatcher {};
11
+ struct HelmType {};
12
+
13
+ struct HelmSession {
14
+ Player Player;
15
+ bool Run(string name);
16
+ bool Run(string name, auto a);
17
+ bool Run(string name, auto a, auto b);
18
+ bool Run(string name, auto a, auto b, auto c);
19
+ };
20
+
21
+ namespace Helm {
22
+ void RegisterDefaultCommands();
23
+ void RegisterHook(string name, func callback);
24
+ void RegisterType(string name, HelmType typeDefinition);
25
+ void RegisterCommand(HelmCommand commandDefinition);
26
+ HelmRegistry Registry();
27
+ HelmDispatcher Dispatcher();
28
+ void Give(Player player, Player target, int amount);
29
+ void Kick(Player player, Player target, string reason);
30
+ HelmSession Open(Player player);
31
+ }
@@ -0,0 +1,20 @@
1
+ #pragma once
2
+
3
+ struct HiveWorld {
4
+ int Entity();
5
+ void Set(int entity, int componentId, auto value);
6
+ auto Get(int entity, int componentId);
7
+ void Remove(int entity, int componentId);
8
+ void Despawn(int entity);
9
+ bool Has(int entity, int componentId);
10
+ auto Query();
11
+ buffer Snapshot(int componentId);
12
+ };
13
+
14
+ namespace Hive {
15
+ HiveWorld World();
16
+ HiveWorld World(auto schema);
17
+ HiveWorld World(auto schema, bool authoritative);
18
+ HiveWorld AuthoritativeWorld();
19
+ HiveWorld AuthoritativeWorld(auto schema);
20
+ }