cluaupp 1.3.0 → 1.4.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (2328) hide show
  1. package/CHANGELOG.md +18 -0
  2. package/README.md +4 -2
  3. package/editors/vscode/package.json +1 -1
  4. package/examples/README.md +5 -6
  5. package/examples/game/default.project.json +16 -11
  6. package/examples/game/include/clpp/datatypes.clh +40 -14
  7. package/examples/game/include/clpp/generated/instances.clh +80467 -5845
  8. package/examples/game/include/clpp/libs/arrayindexer.clh +12 -0
  9. package/examples/game/include/clpp/libs/axiom.clh +154 -0
  10. package/examples/game/include/clpp/libs/bloom.clh +58 -0
  11. package/examples/game/include/clpp/libs/coil.clh +37 -0
  12. package/examples/game/include/clpp/libs/crest.clh +22 -0
  13. package/examples/game/include/clpp/libs/echo.clh +52 -0
  14. package/examples/game/include/clpp/libs/ember.clh +17 -0
  15. package/examples/game/include/clpp/libs/flare.clh +65 -0
  16. package/examples/game/include/clpp/libs/gleam.clh +111 -0
  17. package/examples/game/include/clpp/libs/guide.clh +42 -0
  18. package/examples/game/include/clpp/libs/helm.clh +31 -0
  19. package/examples/game/include/clpp/libs/hive.clh +20 -0
  20. package/examples/game/include/clpp/libs/keep.clh +158 -0
  21. package/examples/game/include/clpp/libs/lens.clh +24 -0
  22. package/examples/game/include/clpp/libs/mint.clh +28 -0
  23. package/examples/game/include/clpp/libs/net.clh +15 -24
  24. package/examples/game/include/clpp/libs/occlude.clh +15 -0
  25. package/examples/game/include/clpp/libs/pin.clh +28 -0
  26. package/examples/game/include/clpp/libs/promise.clh +11 -15
  27. package/examples/game/include/clpp/libs/roster.clh +117 -0
  28. package/examples/game/include/clpp/libs/shift.clh +22 -0
  29. package/examples/game/include/clpp/libs/spark.clh +28 -0
  30. package/examples/game/include/clpp/libs/stage.clh +23 -0
  31. package/examples/game/include/clpp/libs/sweep.clh +23 -0
  32. package/examples/game/include/clpp/libs/trace.clh +18 -0
  33. package/examples/game/include/clpp/libs/ward.clh +18 -0
  34. package/examples/game/include/clpp/libs.clh +24 -17
  35. package/examples/game/include/clpp/roblox.clh +13 -3
  36. package/examples/game/src/ReplicatedFirst/Loading/.gitkeep +1 -0
  37. package/examples/game/src/ReplicatedStorage/Shared/Constants/Classes/.gitkeep +1 -0
  38. package/examples/game/src/ReplicatedStorage/Shared/Constants/Datas/TemplateData.clh +40 -0
  39. package/examples/game/src/ReplicatedStorage/Shared/Constants/Primitives/.gitkeep +1 -0
  40. package/examples/game/src/ReplicatedStorage/Shared/Modules/.gitkeep +1 -0
  41. package/examples/game/src/ReplicatedStorage/Shared/Net/.gitkeep +1 -0
  42. package/examples/game/src/ReplicatedStorage/Shared/Services/.gitkeep +1 -0
  43. package/examples/game/src/ReplicatedStorage/Shared/Types/.gitkeep +1 -0
  44. package/examples/game/src/ReplicatedStorage/Shared/Utils/.gitkeep +1 -0
  45. package/examples/game/src/ServerScriptService/Boot/DataBoot.server.clpp +13 -0
  46. package/examples/game/src/ServerScriptService/Components/.gitkeep +1 -0
  47. package/examples/game/src/ServerScriptService/Configuration/ServerConfig.clp +4 -0
  48. package/examples/game/src/ServerScriptService/Handlers/Guard.server.clpp +7 -0
  49. package/examples/game/src/ServerScriptService/Handlers/PlayerHandler.server.clpp +23 -0
  50. package/examples/game/src/ServerScriptService/Services/.gitkeep +1 -0
  51. package/examples/game/src/ServerStorage/Configuration/.gitkeep +1 -0
  52. package/examples/game/src/ServerStorage/Modules/.gitkeep +1 -0
  53. package/examples/game/src/StarterPlayer/StarterCharacterScripts/Character/CharacterReady.client.clpp +6 -0
  54. package/examples/game/src/StarterPlayer/StarterCharacterScripts/Combat/.gitkeep +1 -0
  55. package/examples/game/src/StarterPlayer/StarterCharacterScripts/Movement/.gitkeep +1 -0
  56. package/examples/game/src/StarterPlayer/StarterPlayerScripts/Controllers/DataController.client.clpp +7 -0
  57. package/examples/game/src/StarterPlayer/StarterPlayerScripts/Input/.gitkeep +1 -0
  58. package/examples/game/src/StarterPlayer/StarterPlayerScripts/UI/.gitkeep +1 -0
  59. package/examples/game/wally.toml +3 -3
  60. package/generated/cli.js +1 -1
  61. package/generated/clpp/contract.js +2 -2
  62. package/generated/clpp/paths.js +2 -1
  63. package/generated/clpp/postprocess.js +64 -6
  64. package/generated/compile.js +4 -3
  65. package/generated/flare/emit.js +222 -0
  66. package/generated/flare/index.js +58 -0
  67. package/generated/flare/parse.js +130 -0
  68. package/generated/flare/types.js +2 -0
  69. package/generated/libs.js +146 -75
  70. package/generated/native/index.js +482 -0
  71. package/generated/utils/project.js +115 -12
  72. package/generated/utils/rojo-mapper.js +12 -6
  73. package/include/clpp/datatypes.clh +40 -14
  74. package/include/clpp/generated/instances.clh +80467 -5845
  75. package/include/clpp/libs/arrayindexer.clh +12 -0
  76. package/include/clpp/libs/axiom.clh +154 -0
  77. package/include/clpp/libs/bloom.clh +58 -0
  78. package/include/clpp/libs/coil.clh +37 -0
  79. package/include/clpp/libs/crest.clh +22 -0
  80. package/include/clpp/libs/echo.clh +52 -0
  81. package/include/clpp/libs/ember.clh +17 -0
  82. package/include/clpp/libs/flare.clh +65 -0
  83. package/include/clpp/libs/gleam.clh +111 -0
  84. package/include/clpp/libs/guide.clh +42 -0
  85. package/include/clpp/libs/helm.clh +31 -0
  86. package/include/clpp/libs/hive.clh +20 -0
  87. package/include/clpp/libs/keep.clh +158 -0
  88. package/include/clpp/libs/lens.clh +24 -0
  89. package/include/clpp/libs/mint.clh +28 -0
  90. package/include/clpp/libs/net.clh +15 -24
  91. package/include/clpp/libs/occlude.clh +15 -0
  92. package/include/clpp/libs/pin.clh +28 -0
  93. package/include/clpp/libs/promise.clh +11 -15
  94. package/include/clpp/libs/roster.clh +117 -0
  95. package/include/clpp/libs/shift.clh +22 -0
  96. package/include/clpp/libs/spark.clh +28 -0
  97. package/include/clpp/libs/stage.clh +23 -0
  98. package/include/clpp/libs/sweep.clh +23 -0
  99. package/include/clpp/libs/trace.clh +18 -0
  100. package/include/clpp/libs/ward.clh +18 -0
  101. package/include/clpp/libs.clh +24 -17
  102. package/include/clpp/roblox.clh +13 -3
  103. package/package.json +3 -2
  104. package/runtime/ArrayIndexer/init.luau +127 -62
  105. package/runtime/Axiom/init.luau +605 -0
  106. package/runtime/Bloom/init.luau +433 -0
  107. package/runtime/Coil/init.luau +209 -0
  108. package/runtime/Crest/init.luau +425 -0
  109. package/runtime/Echo/init.luau +417 -0
  110. package/runtime/Ember/init.luau +365 -0
  111. package/runtime/Flare/init.luau +716 -0
  112. package/runtime/Gleam/init.luau +718 -0
  113. package/runtime/Guide/init.luau +215 -0
  114. package/runtime/Helm/init.luau +377 -0
  115. package/runtime/Hive/init.luau +219 -0
  116. package/runtime/Keep/Client.luau +114 -0
  117. package/runtime/Keep/Data.luau +883 -0
  118. package/runtime/Keep/Engine.luau +211 -0
  119. package/runtime/Keep/Replicator.luau +298 -0
  120. package/runtime/Keep/Server.luau +251 -0
  121. package/runtime/Keep/Store.luau +652 -0
  122. package/runtime/Keep/Trade.luau +455 -0
  123. package/runtime/Keep/init.luau +205 -0
  124. package/runtime/Lens/init.luau +609 -0
  125. package/runtime/Mint/init.luau +279 -0
  126. package/runtime/Net/init.luau +33 -2
  127. package/runtime/Net/src/codec.luau +98 -27
  128. package/runtime/Occlude/init.luau +64 -1
  129. package/runtime/Pin/init.luau +306 -0
  130. package/runtime/Roster/init.luau +678 -0
  131. package/runtime/SOURCES.md +28 -19
  132. package/runtime/Shift/init.luau +238 -0
  133. package/runtime/Spark/init.luau +484 -0
  134. package/runtime/Stage/init.luau +178 -0
  135. package/runtime/Sweep/init.luau +257 -0
  136. package/runtime/Trace/init.luau +210 -0
  137. package/runtime/Ward/init.luau +178 -0
  138. package/src/cli.ts +1 -1
  139. package/src/clpp/contract.ts +2 -2
  140. package/src/clpp/paths.ts +2 -1
  141. package/src/clpp/postprocess.ts +69 -7
  142. package/src/compile.ts +11 -3
  143. package/src/flare/emit.ts +231 -0
  144. package/src/flare/index.ts +50 -0
  145. package/src/flare/parse.ts +147 -0
  146. package/src/flare/types.ts +61 -0
  147. package/src/libs.ts +147 -75
  148. package/src/native/index.ts +509 -0
  149. package/src/utils/project.ts +116 -12
  150. package/src/utils/rojo-mapper.ts +12 -6
  151. package/templates/game/default.project.json +16 -11
  152. package/templates/game/include/clpp/datatypes.clh +40 -14
  153. package/templates/game/include/clpp/generated/instances.clh +80467 -5845
  154. package/templates/game/include/clpp/libs/arrayindexer.clh +12 -0
  155. package/templates/game/include/clpp/libs/axiom.clh +154 -0
  156. package/templates/game/include/clpp/libs/bloom.clh +58 -0
  157. package/templates/game/include/clpp/libs/coil.clh +37 -0
  158. package/templates/game/include/clpp/libs/crest.clh +22 -0
  159. package/templates/game/include/clpp/libs/echo.clh +52 -0
  160. package/templates/game/include/clpp/libs/ember.clh +17 -0
  161. package/templates/game/include/clpp/libs/flare.clh +65 -0
  162. package/templates/game/include/clpp/libs/gleam.clh +111 -0
  163. package/templates/game/include/clpp/libs/guide.clh +42 -0
  164. package/templates/game/include/clpp/libs/helm.clh +31 -0
  165. package/templates/game/include/clpp/libs/hive.clh +20 -0
  166. package/templates/game/include/clpp/libs/keep.clh +158 -0
  167. package/templates/game/include/clpp/libs/lens.clh +24 -0
  168. package/templates/game/include/clpp/libs/mint.clh +28 -0
  169. package/templates/game/include/clpp/libs/net.clh +15 -24
  170. package/templates/game/include/clpp/libs/occlude.clh +15 -0
  171. package/templates/game/include/clpp/libs/pin.clh +28 -0
  172. package/templates/game/include/clpp/libs/promise.clh +11 -15
  173. package/templates/game/include/clpp/libs/roster.clh +117 -0
  174. package/templates/game/include/clpp/libs/shift.clh +22 -0
  175. package/templates/game/include/clpp/libs/spark.clh +28 -0
  176. package/templates/game/include/clpp/libs/stage.clh +23 -0
  177. package/templates/game/include/clpp/libs/sweep.clh +23 -0
  178. package/templates/game/include/clpp/libs/trace.clh +18 -0
  179. package/templates/game/include/clpp/libs/ward.clh +18 -0
  180. package/templates/game/include/clpp/libs.clh +24 -17
  181. package/templates/game/include/clpp/roblox.clh +13 -3
  182. package/templates/game/src/ReplicatedFirst/Loading/.gitkeep +1 -0
  183. package/templates/game/src/ReplicatedStorage/Shared/Constants/Classes/.gitkeep +1 -0
  184. package/templates/game/src/ReplicatedStorage/Shared/Constants/Datas/TemplateData.clh +40 -0
  185. package/templates/game/src/ReplicatedStorage/Shared/Constants/Primitives/.gitkeep +1 -0
  186. package/templates/game/src/ReplicatedStorage/Shared/Modules/.gitkeep +1 -0
  187. package/templates/game/src/ReplicatedStorage/Shared/Net/.gitkeep +1 -0
  188. package/templates/game/src/ReplicatedStorage/Shared/Services/.gitkeep +1 -0
  189. package/templates/game/src/ReplicatedStorage/Shared/Types/.gitkeep +1 -0
  190. package/templates/game/src/ReplicatedStorage/Shared/Utils/.gitkeep +1 -0
  191. package/templates/game/src/ServerScriptService/Boot/DataBoot.server.clpp +13 -0
  192. package/templates/game/src/ServerScriptService/Components/.gitkeep +1 -0
  193. package/templates/game/src/ServerScriptService/Configuration/ServerConfig.clp +4 -0
  194. package/templates/game/src/ServerScriptService/Handlers/Guard.server.clpp +7 -0
  195. package/templates/game/src/ServerScriptService/Handlers/PlayerHandler.server.clpp +24 -0
  196. package/templates/game/src/ServerScriptService/Services/.gitkeep +1 -0
  197. package/templates/game/src/ServerStorage/Configuration/.gitkeep +1 -0
  198. package/templates/game/src/ServerStorage/Modules/.gitkeep +1 -0
  199. package/templates/game/src/StarterPlayer/StarterCharacterScripts/Character/CharacterReady.client.clpp +6 -0
  200. package/templates/game/src/StarterPlayer/StarterCharacterScripts/Combat/.gitkeep +1 -0
  201. package/templates/game/src/StarterPlayer/StarterCharacterScripts/Movement/.gitkeep +1 -0
  202. package/templates/game/src/StarterPlayer/StarterPlayerScripts/Controllers/DataController.client.clpp +7 -0
  203. package/templates/game/src/StarterPlayer/StarterPlayerScripts/Input/.gitkeep +1 -0
  204. package/templates/game/src/StarterPlayer/StarterPlayerScripts/UI/.gitkeep +1 -0
  205. package/templates/game/wally.toml +4 -3
  206. package/examples/game/include/clpp/libs/chrono.clh +0 -26
  207. package/examples/game/include/clpp/libs/cmdr.clh +0 -16
  208. package/examples/game/include/clpp/libs/dataservice.clh +0 -138
  209. package/examples/game/include/clpp/libs/display.clh +0 -12
  210. package/examples/game/include/clpp/libs/ezvisual.clh +0 -16
  211. package/examples/game/include/clpp/libs/formatnumber.clh +0 -14
  212. package/examples/game/include/clpp/libs/fusion.clh +0 -41
  213. package/examples/game/include/clpp/libs/iris.clh +0 -40
  214. package/examples/game/include/clpp/libs/janitor.clh +0 -38
  215. package/examples/game/include/clpp/libs/math.clh +0 -14
  216. package/examples/game/include/clpp/libs/module3d.clh +0 -23
  217. package/examples/game/include/clpp/libs/spring.clh +0 -17
  218. package/examples/game/include/clpp/libs/statemachine.clh +0 -18
  219. package/examples/game/include/clpp/libs/stickybillboard.clh +0 -13
  220. package/examples/game/include/clpp/libs/topbarplus.clh +0 -28
  221. package/examples/game/include/clpp/libs/twinkle.clh +0 -15
  222. package/examples/game/include/clpp/libs/vfx.clh +0 -13
  223. package/examples/game/libs/ArrayIndexer/init.luau +0 -144
  224. package/examples/game/libs/Chrono/Client/ClientClock.luau +0 -202
  225. package/examples/game/libs/Chrono/Client/InterpolationBuffer.luau +0 -74
  226. package/examples/game/libs/Chrono/Client/ModelResolver.luau +0 -53
  227. package/examples/game/libs/Chrono/Client/Player.luau +0 -113
  228. package/examples/game/libs/Chrono/Client/Receiver.luau +0 -395
  229. package/examples/game/libs/Chrono/Client/Replicate.luau +0 -333
  230. package/examples/game/libs/Chrono/Client/Sender.luau +0 -205
  231. package/examples/game/libs/Chrono/LICENSE +0 -21
  232. package/examples/game/libs/Chrono/Server/EntityGrid.luau +0 -299
  233. package/examples/game/libs/Chrono/Server/Player.luau +0 -141
  234. package/examples/game/libs/Chrono/Server/Receiver.luau +0 -287
  235. package/examples/game/libs/Chrono/Server/Replicate.luau +0 -415
  236. package/examples/game/libs/Chrono/Server/Sender.luau +0 -306
  237. package/examples/game/libs/Chrono/Server/ServerClock.luau +0 -50
  238. package/examples/game/libs/Chrono/Shared/ApplyMounts.luau +0 -137
  239. package/examples/game/libs/Chrono/Shared/Bin.luau +0 -31
  240. package/examples/game/libs/Chrono/Shared/ClockUnwrap.luau +0 -70
  241. package/examples/game/libs/Chrono/Shared/Config.luau +0 -264
  242. package/examples/game/libs/Chrono/Shared/Entity.luau +0 -1016
  243. package/examples/game/libs/Chrono/Shared/Events.luau +0 -39
  244. package/examples/game/libs/Chrono/Shared/Holder.luau +0 -210
  245. package/examples/game/libs/Chrono/Shared/InterpolationMath.luau +0 -51
  246. package/examples/game/libs/Chrono/Shared/ModelHelper.luau +0 -122
  247. package/examples/game/libs/Chrono/Shared/Remotes/ClientClockRelay.model.json +0 -3
  248. package/examples/game/libs/Chrono/Shared/Remotes/ClientHeartbeat.model.json +0 -3
  249. package/examples/game/libs/Chrono/Shared/Remotes/ClientLoaded.model.json +0 -3
  250. package/examples/game/libs/Chrono/Shared/Remotes/Death.model.json +0 -3
  251. package/examples/game/libs/Chrono/Shared/Remotes/Heartbeat.model.json +0 -3
  252. package/examples/game/libs/Chrono/Shared/Remotes/Replicate.model.json +0 -3
  253. package/examples/game/libs/Chrono/Shared/Remotes/ReplicateFull.model.json +0 -3
  254. package/examples/game/libs/Chrono/Shared/Remotes/SafeReplicate.model.json +0 -3
  255. package/examples/game/libs/Chrono/Shared/ReplicationRules.luau +0 -122
  256. package/examples/game/libs/Chrono/Shared/Signal.luau +0 -219
  257. package/examples/game/libs/Chrono/Shared/Snapshots.luau +0 -218
  258. package/examples/game/libs/Chrono/Shared/Stats.luau +0 -204
  259. package/examples/game/libs/Chrono/Shared/Ticker.luau +0 -112
  260. package/examples/game/libs/Chrono/Shared/Types.luau +0 -247
  261. package/examples/game/libs/Chrono/Shared/Warn.luau +0 -33
  262. package/examples/game/libs/Chrono/Shared/_CUSTOM_MODEL_REP/init.model.json +0 -3
  263. package/examples/game/libs/Chrono/_impl/Client/ClientClock.luau +0 -202
  264. package/examples/game/libs/Chrono/_impl/Client/InterpolationBuffer.luau +0 -74
  265. package/examples/game/libs/Chrono/_impl/Client/ModelResolver.luau +0 -53
  266. package/examples/game/libs/Chrono/_impl/Client/Player.luau +0 -113
  267. package/examples/game/libs/Chrono/_impl/Client/Receiver.luau +0 -395
  268. package/examples/game/libs/Chrono/_impl/Client/Replicate.luau +0 -333
  269. package/examples/game/libs/Chrono/_impl/Client/Sender.luau +0 -205
  270. package/examples/game/libs/Chrono/_impl/LICENSE +0 -21
  271. package/examples/game/libs/Chrono/_impl/Server/EntityGrid.luau +0 -299
  272. package/examples/game/libs/Chrono/_impl/Server/Player.luau +0 -141
  273. package/examples/game/libs/Chrono/_impl/Server/Receiver.luau +0 -287
  274. package/examples/game/libs/Chrono/_impl/Server/Replicate.luau +0 -415
  275. package/examples/game/libs/Chrono/_impl/Server/Sender.luau +0 -306
  276. package/examples/game/libs/Chrono/_impl/Server/ServerClock.luau +0 -50
  277. package/examples/game/libs/Chrono/_impl/Shared/ApplyMounts.luau +0 -137
  278. package/examples/game/libs/Chrono/_impl/Shared/Bin.luau +0 -31
  279. package/examples/game/libs/Chrono/_impl/Shared/ClockUnwrap.luau +0 -70
  280. package/examples/game/libs/Chrono/_impl/Shared/Config.luau +0 -264
  281. package/examples/game/libs/Chrono/_impl/Shared/Entity.luau +0 -1016
  282. package/examples/game/libs/Chrono/_impl/Shared/Events.luau +0 -39
  283. package/examples/game/libs/Chrono/_impl/Shared/Holder.luau +0 -210
  284. package/examples/game/libs/Chrono/_impl/Shared/InterpolationMath.luau +0 -51
  285. package/examples/game/libs/Chrono/_impl/Shared/ModelHelper.luau +0 -122
  286. package/examples/game/libs/Chrono/_impl/Shared/Remotes/ClientClockRelay.model.json +0 -3
  287. package/examples/game/libs/Chrono/_impl/Shared/Remotes/ClientHeartbeat.model.json +0 -3
  288. package/examples/game/libs/Chrono/_impl/Shared/Remotes/ClientLoaded.model.json +0 -3
  289. package/examples/game/libs/Chrono/_impl/Shared/Remotes/Death.model.json +0 -3
  290. package/examples/game/libs/Chrono/_impl/Shared/Remotes/Heartbeat.model.json +0 -3
  291. package/examples/game/libs/Chrono/_impl/Shared/Remotes/Replicate.model.json +0 -3
  292. package/examples/game/libs/Chrono/_impl/Shared/Remotes/ReplicateFull.model.json +0 -3
  293. package/examples/game/libs/Chrono/_impl/Shared/Remotes/SafeReplicate.model.json +0 -3
  294. package/examples/game/libs/Chrono/_impl/Shared/ReplicationRules.luau +0 -122
  295. package/examples/game/libs/Chrono/_impl/Shared/Signal.luau +0 -219
  296. package/examples/game/libs/Chrono/_impl/Shared/Snapshots.luau +0 -218
  297. package/examples/game/libs/Chrono/_impl/Shared/Stats.luau +0 -204
  298. package/examples/game/libs/Chrono/_impl/Shared/Ticker.luau +0 -112
  299. package/examples/game/libs/Chrono/_impl/Shared/Types.luau +0 -247
  300. package/examples/game/libs/Chrono/_impl/Shared/Warn.luau +0 -33
  301. package/examples/game/libs/Chrono/_impl/Shared/_CUSTOM_MODEL_REP/init.model.json +0 -3
  302. package/examples/game/libs/Chrono/_impl/init.luau +0 -96
  303. package/examples/game/libs/Chrono/init.luau +0 -14
  304. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/announce.luau +0 -21
  305. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/announceServer.luau +0 -17
  306. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/ban.luau +0 -59
  307. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/banServer.luau +0 -30
  308. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/gotoPlace.luau +0 -35
  309. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/gotoPlaceServer.luau +0 -17
  310. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/kick.luau +0 -19
  311. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/kickServer.luau +0 -27
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  2281. package/templates/game/libs/TopbarPlus/Elements/Menu.lua +0 -180
  2282. package/templates/game/libs/TopbarPlus/Elements/Notice.lua +0 -113
  2283. package/templates/game/libs/TopbarPlus/Elements/Selection.lua +0 -49
  2284. package/templates/game/libs/TopbarPlus/Elements/Widget.lua +0 -437
  2285. package/templates/game/libs/TopbarPlus/Features/Gamepad.lua +0 -201
  2286. package/templates/game/libs/TopbarPlus/Features/Overflow.lua +0 -360
  2287. package/templates/game/libs/TopbarPlus/Features/Themes/Classic.lua +0 -27
  2288. package/templates/game/libs/TopbarPlus/Features/Themes/Default.lua +0 -75
  2289. package/templates/game/libs/TopbarPlus/Features/Themes/init.lua +0 -353
  2290. package/templates/game/libs/TopbarPlus/LICENSE +0 -381
  2291. package/templates/game/libs/TopbarPlus/Packages/GoodSignal.lua +0 -182
  2292. package/templates/game/libs/TopbarPlus/Packages/Janitor.lua +0 -322
  2293. package/templates/game/libs/TopbarPlus/Reference.lua +0 -30
  2294. package/templates/game/libs/TopbarPlus/Types.lua +0 -477
  2295. package/templates/game/libs/TopbarPlus/Utility.lua +0 -462
  2296. package/templates/game/libs/TopbarPlus/VERSION.lua +0 -51
  2297. package/templates/game/libs/TopbarPlus/_impl/Attribute.lua +0 -35
  2298. package/templates/game/libs/TopbarPlus/_impl/Elements/Caption.lua +0 -316
  2299. package/templates/game/libs/TopbarPlus/_impl/Elements/Container.lua +0 -215
  2300. package/templates/game/libs/TopbarPlus/_impl/Elements/Dropdown.lua +0 -315
  2301. package/templates/game/libs/TopbarPlus/_impl/Elements/Indicator.lua +0 -91
  2302. package/templates/game/libs/TopbarPlus/_impl/Elements/Menu.lua +0 -180
  2303. package/templates/game/libs/TopbarPlus/_impl/Elements/Notice.lua +0 -113
  2304. package/templates/game/libs/TopbarPlus/_impl/Elements/Selection.lua +0 -49
  2305. package/templates/game/libs/TopbarPlus/_impl/Elements/Widget.lua +0 -437
  2306. package/templates/game/libs/TopbarPlus/_impl/Features/Gamepad.lua +0 -201
  2307. package/templates/game/libs/TopbarPlus/_impl/Features/Overflow.lua +0 -360
  2308. package/templates/game/libs/TopbarPlus/_impl/Features/Themes/Classic.lua +0 -27
  2309. package/templates/game/libs/TopbarPlus/_impl/Features/Themes/Default.lua +0 -75
  2310. package/templates/game/libs/TopbarPlus/_impl/Features/Themes/init.lua +0 -353
  2311. package/templates/game/libs/TopbarPlus/_impl/LICENSE +0 -381
  2312. package/templates/game/libs/TopbarPlus/_impl/Packages/GoodSignal.lua +0 -182
  2313. package/templates/game/libs/TopbarPlus/_impl/Packages/Janitor.lua +0 -322
  2314. package/templates/game/libs/TopbarPlus/_impl/Reference.lua +0 -30
  2315. package/templates/game/libs/TopbarPlus/_impl/Types.lua +0 -477
  2316. package/templates/game/libs/TopbarPlus/_impl/Utility.lua +0 -462
  2317. package/templates/game/libs/TopbarPlus/_impl/VERSION.lua +0 -51
  2318. package/templates/game/libs/TopbarPlus/_impl/init.lua +0 -1249
  2319. package/templates/game/libs/TopbarPlus/init.lua +0 -1249
  2320. package/templates/game/libs/TopbarPlus/init.luau +0 -8
  2321. package/templates/game/libs/Twinkle/init.luau +0 -157
  2322. package/templates/game/libs/VfxUtil/init.luau +0 -164
  2323. package/templates/game/src/client/init.client.clpp +0 -6
  2324. package/templates/game/src/server/leaderstats.server.clpp +0 -29
  2325. package/templates/game/src/shared/config.clp +0 -6
  2326. /package/{examples/game/libs/DataService → runtime/Keep}/Enum.luau +0 -0
  2327. /package/{examples/game/libs/DataService → runtime/Keep}/Enums.luau +0 -0
  2328. /package/{examples/game/libs/DataService → runtime/Keep}/Path.luau +0 -0
@@ -1,306 +0,0 @@
1
- const RunService = game:GetService("RunService")
2
-
3
- const Ticker = require(script.Parent.Parent.Shared.Ticker)
4
- const Entity = require(script.Parent.Parent.Shared.Entity)
5
- const EntityGrid = require(script.Parent.EntityGrid)
6
- const Types = require(script.Parent.Parent.Shared.Types)
7
- const Shared = script.Parent.Parent.Shared
8
- const ModelHelper = require(Shared.ModelHelper)
9
- const ClockUnwrap = require(Shared.ClockUnwrap)
10
- const Stats = require(Shared.Stats).SERVER
11
-
12
- const FULL_BYTES = 4 * 3 + 2 * 3 + 2
13
- const YAW_BYTES = 4 * 3 + 2 + 2
14
- const MAX_BUFFER_SIZE = 900
15
-
16
- local BytesSentPerSec = 0
17
- local PacketsSentPerSec = 0
18
-
19
- const BUFFER = buffer.create(MAX_BUFFER_SIZE + 51)
20
-
21
- type BufferHolder = { [Types.Ticker]: { buffer } }
22
- const UnreliableEvent = Shared.Remotes.Replicate
23
- const ReliableEvent = Shared.Remotes.ReplicateFull
24
-
25
- const function WriteTickerHeader(b: buffer, index: number, ticker: Types.Ticker, isHalf: boolean?): number
26
- const lastTicked = ticker.lastTicked
27
- const sendFull = ticker.config.FULL_ROTATION
28
-
29
- buffer.writeu32(b, index, ClockUnwrap.quantize(lastTicked)) -- changed to u32 fixed-point precision
30
- index += 4
31
-
32
- local packed = if isHalf then 1 else 0
33
- if sendFull then
34
- packed += 2
35
- end
36
-
37
- buffer.writeu8(b, index, packed)
38
- index += 1
39
-
40
- return index
41
- end
42
-
43
- const function Flush(player, index: number, id)
44
- const copy = buffer.create(index)
45
- buffer.copy(copy, 0, BUFFER, 0, index)
46
-
47
- UnreliableEvent:FireClient(player, id, copy)
48
- BytesSentPerSec += index
49
- PacketsSentPerSec += 1
50
- end
51
-
52
- const function FlushClientOwned(player, buffersT: { [number]: { buffer } })
53
- local index = 0
54
-
55
- for time, buffers in buffersT do
56
- const quantized = ClockUnwrap.quantize(time)
57
- buffer.writeu32(BUFFER, index, quantized)
58
- index += 4
59
- local indexToWriteLength = index
60
- index += 1
61
-
62
- local length = 0
63
- for _, buf in buffers do
64
- const sizeOffset = buffer.len(buf)
65
-
66
- if index + sizeOffset > MAX_BUFFER_SIZE then
67
- buffer.writeu8(BUFFER, indexToWriteLength, length)
68
- Flush(player, index, "O")
69
- index = 0
70
- buffer.writeu32(BUFFER, index, quantized)
71
- index += 4
72
- indexToWriteLength = index
73
- index += 1
74
- length = 0
75
- end
76
-
77
- buffer.copy(BUFFER, index, buf, 0, sizeOffset)
78
- length += 1
79
- index += sizeOffset
80
- end
81
-
82
- buffer.writeu8(BUFFER, indexToWriteLength, length)
83
- end
84
-
85
- if index > 0 then
86
- Flush(player, index, "O")
87
- end
88
- end
89
-
90
- const function FlushEntities(player, buffers: BufferHolder, isHalf: boolean?)
91
- local index = 0
92
- const BUFFER = BUFFER
93
- for ticker, bufferT in buffers do
94
- const sizeOffset = ticker.config.FULL_ROTATION and FULL_BYTES or YAW_BYTES
95
- index = WriteTickerHeader(BUFFER, index, ticker, isHalf)
96
- local indexToWriteLength = index
97
- index += 1
98
-
99
- local length = 0
100
- for _, buf in bufferT do
101
- if index + sizeOffset > MAX_BUFFER_SIZE then
102
- buffer.writeu8(BUFFER, indexToWriteLength, length)
103
- Flush(player, index, "X")
104
- index = WriteTickerHeader(BUFFER, 0, ticker, isHalf)
105
- indexToWriteLength = index
106
- index += 1
107
- length = 0
108
- end
109
-
110
- length += 1
111
- buffer.copy(BUFFER, index, buf, 0, sizeOffset)
112
- index += sizeOffset
113
- end
114
-
115
- buffer.writeu8(BUFFER, indexToWriteLength, length)
116
- end
117
-
118
- if index > 0 then
119
- Flush(player, index, "X")
120
- end
121
- end
122
-
123
- --//honestly tables should beeeee fine for nowww, could buffer it later if reallllly needed
124
- const function GetEntityFullData(player: Player, entity: Types.Entity): Types.EntityReceivePacket?
125
- if entity.destroyed then
126
- return nil
127
- end
128
- const modelData, metaData = ModelHelper.ReadyModelFromRep(entity, player)
129
-
130
- local configName: string? = entity.entityConfig.NAME
131
- if configName == "DEFAULT" then
132
- configName = nil
133
- end
134
-
135
- local cframe = entity.latestCFrame or CFrame.identity
136
- local time = entity.lastClientClock or 0
137
-
138
- if entity.isContextOwner then
139
- const primaryPart = Entity.GetPrimaryPart(entity)
140
- if primaryPart then
141
- cframe = primaryPart.CFrame
142
- end
143
-
144
- time = os.clock()
145
- end
146
-
147
- return {
148
- id = entity.id,
149
- _player = entity._player,
150
- networkOwner = entity.networkOwner,
151
- cframe = cframe,
152
- time = time,
153
- config = configName,
154
-
155
- model = modelData,
156
- _modelMetaData = metaData,
157
-
158
- paused = entity.paused,
159
- isHalfTicked = entity.isHalfTicked,
160
- _data = entity._data,
161
- _lockedCFReplication = entity._lockedCFReplication,
162
-
163
- mountParentId = entity.mountParentId,
164
- mountOffset = entity.mountOffset,
165
- broadPhase = entity.broadPhase :: any,
166
- }
167
- end
168
-
169
- local playerReplicateTotal = 0
170
- local playerReplicateCount = 0
171
- const function ReplicatePlayer(player: Player)
172
- const holder = EntityGrid.GetEntityHolder(player)
173
- if not holder then
174
- return
175
- end
176
- debug.profilebegin("ReplicatePlayer")
177
- const replicatedOLD = holder.REPLICATED -- Leftovers will be removed
178
- const replicated = table.clone(replicatedOLD)
179
- holder.REPLICATED = replicated
180
-
181
- const holderEntityAdded = holder.EntityAdded
182
- const holderEntityRemoving = holder.EntityRemoving
183
- const normal = holder.NORMAL
184
- const half = holder.HALF
185
-
186
- const toSendFull = {}
187
- const toRemove = {}
188
- const clientOwned = {}
189
- const entityChanges = {}
190
-
191
- const normalBuffers: BufferHolder = {}
192
- const halfBuffers: BufferHolder = {}
193
- const frameTimeNow = Ticker.GetGlobalTick()
194
-
195
- const function HandleClientEntities(entity: Types.Entity)
196
- if entity.arriveFrame ~= frameTimeNow then -- (time will be the same during the same frame)
197
- return
198
- end
199
- if entity.networkOwner == player then
200
- return
201
- end
202
- const clientTime = entity.lastClientClock or 0
203
- if not clientOwned[clientTime] then
204
- clientOwned[clientTime] = {}
205
- end
206
-
207
- table.insert(clientOwned[clientTime], entity.cframeBuffer :: buffer)
208
- end
209
-
210
- const function Handle(entity: Types.Entity, isNormal: boolean)
211
- if entity.destroyed then
212
- return
213
- end
214
- replicated[entity] = true
215
- if not replicatedOLD[entity] then
216
- holderEntityAdded:Fire(entity)
217
- table.insert(toSendFull, GetEntityFullData(player, entity))
218
- return
219
- end
220
- if entity._changes then
221
- table.insert(entityChanges, entity._changes)
222
- end
223
- replicatedOLD[entity] = nil
224
- if entity.paused then
225
- return
226
- end
227
-
228
- const isServerOwned = entity.isContextOwner
229
- if not isServerOwned then
230
- HandleClientEntities(entity)
231
- return
232
- end
233
-
234
- const ticker = entity._ticker
235
- if not (ticker and ticker.tickedFrame == frameTimeNow and entity.cframeBuffer) then
236
- return
237
- end
238
-
239
- const isHalf = entity.isHalfTicked or not isNormal
240
-
241
- if isHalf and not ticker.tickedHalf then
242
- return
243
- end
244
-
245
- const buffers = if isHalf then halfBuffers else normalBuffers
246
- local bufferTable = buffers[ticker]
247
- if not bufferTable then
248
- bufferTable = {}
249
- buffers[ticker] = bufferTable
250
- end
251
- table.insert(bufferTable, entity.cframeBuffer)
252
- end
253
- const startTime = os.clock()
254
- for _, entity in normal do
255
- Handle(entity, true)
256
- end
257
- for _, entity in half do
258
- Handle(entity, false)
259
- end
260
-
261
- for entity, _ in replicatedOLD do
262
- replicated[entity] = nil
263
- holderEntityRemoving:Fire(entity)
264
- table.insert(toRemove, entity._lastId or entity.id)
265
- end
266
-
267
- FlushClientOwned(player, clientOwned)
268
- FlushEntities(player, normalBuffers)
269
- FlushEntities(player, halfBuffers, true)
270
-
271
- if #toRemove > 0 or #toSendFull > 0 or #entityChanges > 0 then
272
- -- print(
273
- -- "Sending reliable packet to",
274
- -- player.Name,
275
- -- "toSendFull:",
276
- -- #toSendFull,
277
- -- "toRemove:",
278
- -- #toRemove,
279
- -- "entityChanges:",
280
- -- #entityChanges
281
- -- )
282
- ReliableEvent:FireClient(player, toSendFull, toRemove, entityChanges)
283
- end
284
- debug.profileend()
285
- const endTime = os.clock()
286
- playerReplicateTotal += endTime - startTime
287
- playerReplicateCount += 1
288
- end
289
-
290
- local lastStatTime = os.clock()
291
- RunService.Heartbeat:Connect(function()
292
- Stats.REPLICATE_PLAYER_TIME_MS = playerReplicateTotal / math.max(playerReplicateCount, 1) * 1000
293
- if os.clock() - lastStatTime > 1 then
294
- Stats.BYTES_SENT_PER_SEC = BytesSentPerSec
295
- Stats.PACKETS_SENT_PER_SEC = PacketsSentPerSec
296
- BytesSentPerSec = 0
297
- PacketsSentPerSec = 0
298
- lastStatTime = os.clock()
299
- playerReplicateTotal = 0
300
- playerReplicateCount = 0
301
- end
302
- end)
303
-
304
- return {
305
- ReplicatePlayer = ReplicatePlayer,
306
- }
@@ -1,50 +0,0 @@
1
- const Players = game:GetService("Players")
2
- const ServerClockData = {} :: { [Player]: {
3
- clockOffset: number,
4
- oneWayDelay: number,
5
- } }
6
-
7
- const function Store(player: Player, clientClockTime: number, clientServerTimeNow: number?)
8
- local data = ServerClockData[player]
9
- if not data then
10
- data = { clockOffset = 0, oneWayDelay = 0.05 }
11
- ServerClockData[player] = data
12
- end
13
-
14
- if clientServerTimeNow then
15
- const latency = workspace:GetServerTimeNow() - clientServerTimeNow
16
- if latency > 0 and latency <= player:GetNetworkPing() + 0.05 then
17
- data.oneWayDelay = latency
18
- end
19
- end
20
-
21
- const ping = math.max(player:GetNetworkPing(), 0) + 0.05 -- network ping was 0 for some reason
22
- const measuredClockOffset = os.clock() - clientClockTime - math.clamp(data.oneWayDelay, 0, ping)
23
-
24
- data.clockOffset = data.clockOffset + 0.2 * (measuredClockOffset - data.clockOffset)
25
- end
26
-
27
- const function ConvertTo(player: Player, clock: number, environment: "Server" | "Client")
28
- const data = ServerClockData[player]
29
- if not data then
30
- return clock
31
- end
32
-
33
- if environment == "Server" then
34
- return clock + data.clockOffset
35
- else
36
- return clock - data.clockOffset
37
- end
38
- end
39
-
40
- const function Remove(player: Player)
41
- ServerClockData[player] = nil
42
- end
43
-
44
- Players.PlayerRemoving:Connect(Remove)
45
-
46
- return {
47
- Store = Store,
48
- ConvertTo = ConvertTo,
49
- Remove = Remove,
50
- }
@@ -1,137 +0,0 @@
1
- --!native
2
-
3
- const Entity = require(script.Parent.Entity)
4
- const Events = require(script.Parent.Events)
5
- const Holder = require(script.Parent.Holder)
6
- const Types = require(script.Parent.Types)
7
-
8
- local timestamp = 0
9
- const visited = {} :: { [Types.Entity]: number }
10
- const dp = {} :: { [Types.Entity]: number }
11
- const world = {} :: { [Types.Entity]: CFrame }
12
-
13
- const path = {} :: { Types.Entity }
14
- const mountedEntities = {} :: { [Types.Entity]: true }
15
-
16
- const function SetCFrame(entity: Types.Entity, cframe: CFrame)
17
- const root = Entity._GetRootPart(entity)
18
- if root then
19
- root.CFrame = cframe
20
- if entity.isContextOwner then
21
- root.AssemblyAngularVelocity = Vector3.zero
22
- root.AssemblyLinearVelocity = Vector3.zero
23
- end
24
- end
25
- end
26
- const function ResolveWorldCFrame(entity: Types.Entity): CFrame
27
- const currentTime = timestamp
28
- if dp[entity] == currentTime then
29
- return world[entity]
30
- end
31
-
32
- local n = 0
33
- local current = entity
34
- local rootCFrame = CFrame.identity
35
-
36
- while true do
37
- if dp[current] == currentTime then
38
- rootCFrame = world[current]
39
- break
40
- end
41
-
42
- if visited[current] == currentTime then
43
- --cycle detected
44
- rootCFrame = Entity.GetAt(current, Entity.GetTargetRenderTime(current))
45
- or current.latestCFrame
46
- or CFrame.identity
47
- dp[current] = currentTime
48
- world[current] = rootCFrame
49
- SetCFrame(current, rootCFrame)
50
- break
51
- end
52
-
53
- visited[current] = currentTime
54
-
55
- const parentId = current.mountParentId
56
- if not parentId then
57
- if current.isContextOwner then
58
- const part = Entity.GetPrimaryPart(current)
59
- rootCFrame = if part then part.CFrame else (current.latestCFrame or CFrame.identity)
60
- else
61
- rootCFrame = Entity.GetAt(current, Entity.GetTargetRenderTime(current))
62
- or current.latestCFrame
63
- or CFrame.identity
64
- end
65
- dp[current] = currentTime
66
- world[current] = rootCFrame
67
- break
68
- end
69
-
70
- const parent = Holder.GetEntityFromId(parentId)
71
- if not parent or parent.destroyed then
72
- rootCFrame = Entity.GetAt(current, Entity.GetTargetRenderTime(current))
73
- or current.latestCFrame
74
- or CFrame.identity
75
- dp[current] = currentTime
76
- world[current] = rootCFrame
77
- SetCFrame(current, rootCFrame)
78
- break
79
- end
80
-
81
- n += 1
82
- path[n] = current
83
- current = parent
84
- end
85
-
86
- local out = rootCFrame or CFrame.identity
87
- for i = n, 1, -1 do
88
- const child = path[i]
89
- out = out * (child.mountOffset or CFrame.identity)
90
- dp[child] = currentTime
91
- world[child] = out
92
- SetCFrame(child, out)
93
- path[i] = nil
94
- end
95
-
96
- if dp[entity] ~= currentTime then
97
- dp[entity] = currentTime
98
- world[entity] = out
99
- SetCFrame(entity, out)
100
- end
101
-
102
- return world[entity]
103
- end
104
-
105
- Events.EntityAdded:Connect(function(entity: Types.Entity)
106
- if entity.mountParentId then
107
- mountedEntities[entity] = true
108
- end
109
- end, true)
110
-
111
- Events.EntityMountChanged:Connect(function(entity: Types.Entity, mountParentId: number?)
112
- if mountParentId then
113
- mountedEntities[entity] = true
114
- else
115
- mountedEntities[entity] = nil
116
- end
117
- end, true)
118
-
119
- Events.EntityRemoved:Connect(function(entity: Types.Entity)
120
- dp[entity] = nil
121
- world[entity] = nil
122
- mountedEntities[entity] = nil
123
- end, true)
124
-
125
- const function ApplyMounts()
126
- debug.profilebegin("ApplyMounts")
127
- for entity in mountedEntities do
128
- if entity.destroyed or dp[entity] == timestamp then
129
- continue
130
- end
131
- ResolveWorldCFrame(entity)
132
- end
133
- timestamp += 1
134
- debug.profileend()
135
- end
136
-
137
- return ApplyMounts
@@ -1,31 +0,0 @@
1
- type BinItem = Instance | RBXScriptConnection | thread | () -> ...any | { _binCleanup: (...any) -> () }
2
-
3
- export type Add = <T>(Item: T & BinItem) -> T
4
- export type Clear = () -> ()
5
-
6
- return function(): (Add, Clear)
7
- const Bin: { BinItem } = {}
8
-
9
- return function<T>(Item: T & BinItem)
10
- table.insert(Bin, Item :: any)
11
-
12
- return Item
13
- end :: any,
14
- function()
15
- for _, Item in Bin do
16
- if typeof(Item) == "Instance" then
17
- Item:Destroy()
18
- elseif typeof(Item) == "RBXScriptConnection" then
19
- Item:Disconnect()
20
- elseif typeof(Item) == "function" then
21
- task.spawn(Item)
22
- elseif typeof(Item) == "thread" then
23
- pcall(task.cancel, Item) -- must pcall or could error when passing its own thread in
24
- elseif typeof(Item) == "table" and Item._binCleanup and type(Item._binCleanup) == "function" then
25
- Item:_binCleanup()
26
- end
27
- end
28
-
29
- table.clear(Bin)
30
- end
31
- end
@@ -1,70 +0,0 @@
1
- --!native
2
-
3
- const CLOCK_SCALE = 10000
4
- const TWO32 = 2 ^ 32
5
- const TWO31 = 2 ^ 31
6
- const CLOCK_WRAP = TWO32 / CLOCK_SCALE
7
-
8
- export type State = { lastRaw: number?, offset: number }
9
- export type Store = { [any]: State }
10
-
11
- const ClockUnwrap = {}
12
- ClockUnwrap.SCALE = CLOCK_SCALE
13
- ClockUnwrap.WRAP = CLOCK_WRAP
14
-
15
- function ClockUnwrap.quantize(seconds: number): number
16
- return math.floor(seconds * CLOCK_SCALE) % TWO32
17
- end
18
-
19
- function ClockUnwrap.new(): State
20
- return { lastRaw = nil, offset = 0 }
21
- end
22
-
23
- -- for u32
24
- function ClockUnwrap.unwrap(state: State, raw: number): number
25
- raw %= TWO32
26
- const lastRaw = state.lastRaw
27
- if lastRaw then
28
- const diff = (raw - lastRaw) % TWO32
29
- if diff < TWO31 then
30
- if raw < lastRaw then
31
- state.offset += CLOCK_WRAP
32
- end
33
- state.lastRaw = raw
34
- else
35
- return (lastRaw + state.offset * CLOCK_SCALE - (TWO32 - diff)) / CLOCK_SCALE
36
- end
37
- else
38
- state.lastRaw = raw
39
- end
40
- return raw / CLOCK_SCALE + state.offset
41
- end
42
-
43
- function ClockUnwrap.unwrapFor(store: Store, key: any, raw: number): number
44
- local state = store[key]
45
- if not state then
46
- state = ClockUnwrap.new()
47
- store[key] = state
48
- end
49
- return ClockUnwrap.unwrap(state, raw)
50
- end
51
-
52
- -- for f64 syncing
53
- function ClockUnwrap.seatFull(state: State, seconds: number): number
54
- const scaled = math.floor(seconds * CLOCK_SCALE)
55
- const raw = scaled % TWO32
56
- state.lastRaw = raw
57
- state.offset = (scaled - raw) / CLOCK_SCALE
58
- return scaled / CLOCK_SCALE
59
- end
60
-
61
- function ClockUnwrap.seatFullFor(store: Store, key: any, seconds: number): number
62
- local state = store[key]
63
- if not state then
64
- state = ClockUnwrap.new()
65
- store[key] = state
66
- end
67
- return ClockUnwrap.seatFull(state, seconds)
68
- end
69
-
70
- return ClockUnwrap