cluaupp 1.3.0 → 1.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +13 -0
- package/README.md +3 -1
- package/editors/vscode/package.json +1 -1
- package/examples/README.md +5 -6
- package/examples/game/default.project.json +16 -11
- package/examples/game/include/clpp/datatypes.clh +40 -14
- package/examples/game/include/clpp/generated/instances.clh +80467 -5845
- package/examples/game/include/clpp/libs/arrayindexer.clh +12 -0
- package/examples/game/include/clpp/libs/axiom.clh +154 -0
- package/examples/game/include/clpp/libs/bloom.clh +58 -0
- package/examples/game/include/clpp/libs/coil.clh +37 -0
- package/examples/game/include/clpp/libs/crest.clh +22 -0
- package/examples/game/include/clpp/libs/echo.clh +52 -0
- package/examples/game/include/clpp/libs/ember.clh +17 -0
- package/examples/game/include/clpp/libs/flare.clh +65 -0
- package/examples/game/include/clpp/libs/gleam.clh +111 -0
- package/examples/game/include/clpp/libs/guide.clh +42 -0
- package/examples/game/include/clpp/libs/helm.clh +31 -0
- package/examples/game/include/clpp/libs/hive.clh +20 -0
- package/examples/game/include/clpp/libs/keep.clh +158 -0
- package/examples/game/include/clpp/libs/lens.clh +24 -0
- package/examples/game/include/clpp/libs/mint.clh +28 -0
- package/examples/game/include/clpp/libs/net.clh +15 -24
- package/examples/game/include/clpp/libs/occlude.clh +15 -0
- package/examples/game/include/clpp/libs/pin.clh +28 -0
- package/examples/game/include/clpp/libs/promise.clh +11 -15
- package/examples/game/include/clpp/libs/roster.clh +117 -0
- package/examples/game/include/clpp/libs/shift.clh +22 -0
- package/examples/game/include/clpp/libs/spark.clh +28 -0
- package/examples/game/include/clpp/libs/stage.clh +23 -0
- package/examples/game/include/clpp/libs/sweep.clh +23 -0
- package/examples/game/include/clpp/libs/trace.clh +18 -0
- package/examples/game/include/clpp/libs/ward.clh +18 -0
- package/examples/game/include/clpp/libs.clh +24 -17
- package/examples/game/include/clpp/roblox.clh +13 -3
- package/examples/game/src/ReplicatedFirst/Loading/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Constants/Classes/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Constants/Datas/TemplateData.clh +40 -0
- package/examples/game/src/ReplicatedStorage/Shared/Constants/Primitives/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Modules/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Net/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Services/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Types/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Utils/.gitkeep +1 -0
- package/examples/game/src/ServerScriptService/Boot/DataBoot.server.clpp +13 -0
- package/examples/game/src/ServerScriptService/Components/.gitkeep +1 -0
- package/examples/game/src/ServerScriptService/Configuration/ServerConfig.clp +4 -0
- package/examples/game/src/ServerScriptService/Handlers/Guard.server.clpp +7 -0
- package/examples/game/src/ServerScriptService/Handlers/PlayerHandler.server.clpp +23 -0
- package/examples/game/src/ServerScriptService/Services/.gitkeep +1 -0
- package/examples/game/src/ServerStorage/Configuration/.gitkeep +1 -0
- package/examples/game/src/ServerStorage/Modules/.gitkeep +1 -0
- package/examples/game/src/StarterPlayer/StarterCharacterScripts/Character/CharacterReady.client.clpp +6 -0
- package/examples/game/src/StarterPlayer/StarterCharacterScripts/Combat/.gitkeep +1 -0
- package/examples/game/src/StarterPlayer/StarterCharacterScripts/Movement/.gitkeep +1 -0
- package/examples/game/src/StarterPlayer/StarterPlayerScripts/Controllers/DataController.client.clpp +7 -0
- package/examples/game/src/StarterPlayer/StarterPlayerScripts/Input/.gitkeep +1 -0
- package/examples/game/src/StarterPlayer/StarterPlayerScripts/UI/.gitkeep +1 -0
- package/examples/game/wally.toml +3 -3
- package/generated/clpp/contract.js +2 -2
- package/generated/clpp/paths.js +2 -1
- package/generated/clpp/postprocess.js +64 -6
- package/generated/compile.js +4 -3
- package/generated/flare/emit.js +222 -0
- package/generated/flare/index.js +58 -0
- package/generated/flare/parse.js +130 -0
- package/generated/flare/types.js +2 -0
- package/generated/libs.js +146 -75
- package/generated/native/index.js +482 -0
- package/generated/utils/project.js +115 -12
- package/generated/utils/rojo-mapper.js +12 -6
- package/include/clpp/datatypes.clh +40 -14
- package/include/clpp/generated/instances.clh +80467 -5845
- package/include/clpp/libs/arrayindexer.clh +12 -0
- package/include/clpp/libs/axiom.clh +154 -0
- package/include/clpp/libs/bloom.clh +58 -0
- package/include/clpp/libs/coil.clh +37 -0
- package/include/clpp/libs/crest.clh +22 -0
- package/include/clpp/libs/echo.clh +52 -0
- package/include/clpp/libs/ember.clh +17 -0
- package/include/clpp/libs/flare.clh +65 -0
- package/include/clpp/libs/gleam.clh +111 -0
- package/include/clpp/libs/guide.clh +42 -0
- package/include/clpp/libs/helm.clh +31 -0
- package/include/clpp/libs/hive.clh +20 -0
- package/include/clpp/libs/keep.clh +158 -0
- package/include/clpp/libs/lens.clh +24 -0
- package/include/clpp/libs/mint.clh +28 -0
- package/include/clpp/libs/net.clh +15 -24
- package/include/clpp/libs/occlude.clh +15 -0
- package/include/clpp/libs/pin.clh +28 -0
- package/include/clpp/libs/promise.clh +11 -15
- package/include/clpp/libs/roster.clh +117 -0
- package/include/clpp/libs/shift.clh +22 -0
- package/include/clpp/libs/spark.clh +28 -0
- package/include/clpp/libs/stage.clh +23 -0
- package/include/clpp/libs/sweep.clh +23 -0
- package/include/clpp/libs/trace.clh +18 -0
- package/include/clpp/libs/ward.clh +18 -0
- package/include/clpp/libs.clh +24 -17
- package/include/clpp/roblox.clh +13 -3
- package/package.json +3 -2
- package/runtime/ArrayIndexer/init.luau +127 -62
- package/runtime/Axiom/init.luau +605 -0
- package/runtime/Bloom/init.luau +433 -0
- package/runtime/Coil/init.luau +209 -0
- package/runtime/Crest/init.luau +425 -0
- package/runtime/Echo/init.luau +417 -0
- package/runtime/Ember/init.luau +365 -0
- package/runtime/Flare/init.luau +716 -0
- package/runtime/Gleam/init.luau +718 -0
- package/runtime/Guide/init.luau +215 -0
- package/runtime/Helm/init.luau +377 -0
- package/runtime/Hive/init.luau +219 -0
- package/runtime/Keep/Client.luau +114 -0
- package/runtime/Keep/Data.luau +883 -0
- package/runtime/Keep/Engine.luau +211 -0
- package/runtime/Keep/Replicator.luau +298 -0
- package/runtime/Keep/Server.luau +251 -0
- package/runtime/Keep/Store.luau +652 -0
- package/runtime/Keep/Trade.luau +455 -0
- package/runtime/Keep/init.luau +205 -0
- package/runtime/Lens/init.luau +609 -0
- package/runtime/Mint/init.luau +279 -0
- package/runtime/Net/init.luau +33 -2
- package/runtime/Net/src/codec.luau +98 -27
- package/runtime/Occlude/init.luau +64 -1
- package/runtime/Pin/init.luau +306 -0
- package/runtime/Roster/init.luau +678 -0
- package/runtime/SOURCES.md +28 -19
- package/runtime/Shift/init.luau +238 -0
- package/runtime/Spark/init.luau +484 -0
- package/runtime/Stage/init.luau +178 -0
- package/runtime/Sweep/init.luau +257 -0
- package/runtime/Trace/init.luau +210 -0
- package/runtime/Ward/init.luau +178 -0
- package/src/clpp/contract.ts +2 -2
- package/src/clpp/paths.ts +2 -1
- package/src/clpp/postprocess.ts +69 -7
- package/src/compile.ts +11 -3
- package/src/flare/emit.ts +231 -0
- package/src/flare/index.ts +50 -0
- package/src/flare/parse.ts +147 -0
- package/src/flare/types.ts +61 -0
- package/src/libs.ts +147 -75
- package/src/native/index.ts +509 -0
- package/src/utils/project.ts +116 -12
- package/src/utils/rojo-mapper.ts +12 -6
- package/templates/game/default.project.json +16 -11
- package/templates/game/include/clpp/datatypes.clh +40 -14
- package/templates/game/include/clpp/generated/instances.clh +80467 -5845
- package/templates/game/include/clpp/libs/arrayindexer.clh +12 -0
- package/templates/game/include/clpp/libs/axiom.clh +154 -0
- package/templates/game/include/clpp/libs/bloom.clh +58 -0
- package/templates/game/include/clpp/libs/coil.clh +37 -0
- package/templates/game/include/clpp/libs/crest.clh +22 -0
- package/templates/game/include/clpp/libs/echo.clh +52 -0
- package/templates/game/include/clpp/libs/ember.clh +17 -0
- package/templates/game/include/clpp/libs/flare.clh +65 -0
- package/templates/game/include/clpp/libs/gleam.clh +111 -0
- package/templates/game/include/clpp/libs/guide.clh +42 -0
- package/templates/game/include/clpp/libs/helm.clh +31 -0
- package/templates/game/include/clpp/libs/hive.clh +20 -0
- package/templates/game/include/clpp/libs/keep.clh +158 -0
- package/templates/game/include/clpp/libs/lens.clh +24 -0
- package/templates/game/include/clpp/libs/mint.clh +28 -0
- package/templates/game/include/clpp/libs/net.clh +15 -24
- package/templates/game/include/clpp/libs/occlude.clh +15 -0
- package/templates/game/include/clpp/libs/pin.clh +28 -0
- package/templates/game/include/clpp/libs/promise.clh +11 -15
- package/templates/game/include/clpp/libs/roster.clh +117 -0
- package/templates/game/include/clpp/libs/shift.clh +22 -0
- package/templates/game/include/clpp/libs/spark.clh +28 -0
- package/templates/game/include/clpp/libs/stage.clh +23 -0
- package/templates/game/include/clpp/libs/sweep.clh +23 -0
- package/templates/game/include/clpp/libs/trace.clh +18 -0
- package/templates/game/include/clpp/libs/ward.clh +18 -0
- package/templates/game/include/clpp/libs.clh +24 -17
- package/templates/game/include/clpp/roblox.clh +13 -3
- package/templates/game/src/ReplicatedFirst/Loading/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Constants/Classes/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Constants/Datas/TemplateData.clh +40 -0
- package/templates/game/src/ReplicatedStorage/Shared/Constants/Primitives/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Modules/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Net/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Services/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Types/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Utils/.gitkeep +1 -0
- package/templates/game/src/ServerScriptService/Boot/DataBoot.server.clpp +13 -0
- package/templates/game/src/ServerScriptService/Components/.gitkeep +1 -0
- package/templates/game/src/ServerScriptService/Configuration/ServerConfig.clp +4 -0
- package/templates/game/src/ServerScriptService/Handlers/Guard.server.clpp +7 -0
- package/templates/game/src/ServerScriptService/Handlers/PlayerHandler.server.clpp +24 -0
- package/templates/game/src/ServerScriptService/Services/.gitkeep +1 -0
- package/templates/game/src/ServerStorage/Configuration/.gitkeep +1 -0
- package/templates/game/src/ServerStorage/Modules/.gitkeep +1 -0
- package/templates/game/src/StarterPlayer/StarterCharacterScripts/Character/CharacterReady.client.clpp +6 -0
- package/templates/game/src/StarterPlayer/StarterCharacterScripts/Combat/.gitkeep +1 -0
- package/templates/game/src/StarterPlayer/StarterCharacterScripts/Movement/.gitkeep +1 -0
- package/templates/game/src/StarterPlayer/StarterPlayerScripts/Controllers/DataController.client.clpp +7 -0
- package/templates/game/src/StarterPlayer/StarterPlayerScripts/Input/.gitkeep +1 -0
- package/templates/game/src/StarterPlayer/StarterPlayerScripts/UI/.gitkeep +1 -0
- package/templates/game/wally.toml +4 -3
- package/examples/game/include/clpp/libs/chrono.clh +0 -26
- package/examples/game/include/clpp/libs/cmdr.clh +0 -16
- package/examples/game/include/clpp/libs/dataservice.clh +0 -138
- package/examples/game/include/clpp/libs/display.clh +0 -12
- package/examples/game/include/clpp/libs/ezvisual.clh +0 -16
- package/examples/game/include/clpp/libs/formatnumber.clh +0 -14
- package/examples/game/include/clpp/libs/fusion.clh +0 -41
- package/examples/game/include/clpp/libs/iris.clh +0 -40
- package/examples/game/include/clpp/libs/janitor.clh +0 -38
- package/examples/game/include/clpp/libs/math.clh +0 -14
- package/examples/game/include/clpp/libs/module3d.clh +0 -23
- package/examples/game/include/clpp/libs/spring.clh +0 -17
- package/examples/game/include/clpp/libs/statemachine.clh +0 -18
- package/examples/game/include/clpp/libs/stickybillboard.clh +0 -13
- package/examples/game/include/clpp/libs/topbarplus.clh +0 -28
- package/examples/game/include/clpp/libs/twinkle.clh +0 -15
- package/examples/game/include/clpp/libs/vfx.clh +0 -13
- package/examples/game/libs/ArrayIndexer/init.luau +0 -144
- package/examples/game/libs/Chrono/Client/ClientClock.luau +0 -202
- package/examples/game/libs/Chrono/Client/InterpolationBuffer.luau +0 -74
- package/examples/game/libs/Chrono/Client/ModelResolver.luau +0 -53
- package/examples/game/libs/Chrono/Client/Player.luau +0 -113
- package/examples/game/libs/Chrono/Client/Receiver.luau +0 -395
- package/examples/game/libs/Chrono/Client/Replicate.luau +0 -333
- package/examples/game/libs/Chrono/Client/Sender.luau +0 -205
- package/examples/game/libs/Chrono/LICENSE +0 -21
- package/examples/game/libs/Chrono/Server/EntityGrid.luau +0 -299
- package/examples/game/libs/Chrono/Server/Player.luau +0 -141
- package/examples/game/libs/Chrono/Server/Receiver.luau +0 -287
- package/examples/game/libs/Chrono/Server/Replicate.luau +0 -415
- package/examples/game/libs/Chrono/Server/Sender.luau +0 -306
- package/examples/game/libs/Chrono/Server/ServerClock.luau +0 -50
- package/examples/game/libs/Chrono/Shared/ApplyMounts.luau +0 -137
- package/examples/game/libs/Chrono/Shared/Bin.luau +0 -31
- package/examples/game/libs/Chrono/Shared/ClockUnwrap.luau +0 -70
- package/examples/game/libs/Chrono/Shared/Config.luau +0 -264
- package/examples/game/libs/Chrono/Shared/Entity.luau +0 -1016
- package/examples/game/libs/Chrono/Shared/Events.luau +0 -39
- package/examples/game/libs/Chrono/Shared/Holder.luau +0 -210
- package/examples/game/libs/Chrono/Shared/InterpolationMath.luau +0 -51
- package/examples/game/libs/Chrono/Shared/ModelHelper.luau +0 -122
- package/examples/game/libs/Chrono/Shared/Remotes/ClientClockRelay.model.json +0 -3
- package/examples/game/libs/Chrono/Shared/Remotes/ClientHeartbeat.model.json +0 -3
- package/examples/game/libs/Chrono/Shared/Remotes/ClientLoaded.model.json +0 -3
- package/examples/game/libs/Chrono/Shared/Remotes/Death.model.json +0 -3
- package/examples/game/libs/Chrono/Shared/Remotes/Heartbeat.model.json +0 -3
- package/examples/game/libs/Chrono/Shared/Remotes/Replicate.model.json +0 -3
- package/examples/game/libs/Chrono/Shared/Remotes/ReplicateFull.model.json +0 -3
- package/examples/game/libs/Chrono/Shared/Remotes/SafeReplicate.model.json +0 -3
- package/examples/game/libs/Chrono/Shared/ReplicationRules.luau +0 -122
- package/examples/game/libs/Chrono/Shared/Signal.luau +0 -219
- package/examples/game/libs/Chrono/Shared/Snapshots.luau +0 -218
- package/examples/game/libs/Chrono/Shared/Stats.luau +0 -204
- package/examples/game/libs/Chrono/Shared/Ticker.luau +0 -112
- package/examples/game/libs/Chrono/Shared/Types.luau +0 -247
- package/examples/game/libs/Chrono/Shared/Warn.luau +0 -33
- package/examples/game/libs/Chrono/Shared/_CUSTOM_MODEL_REP/init.model.json +0 -3
- package/examples/game/libs/Chrono/_impl/Client/ClientClock.luau +0 -202
- package/examples/game/libs/Chrono/_impl/Client/InterpolationBuffer.luau +0 -74
- package/examples/game/libs/Chrono/_impl/Client/ModelResolver.luau +0 -53
- package/examples/game/libs/Chrono/_impl/Client/Player.luau +0 -113
- package/examples/game/libs/Chrono/_impl/Client/Receiver.luau +0 -395
- package/examples/game/libs/Chrono/_impl/Client/Replicate.luau +0 -333
- package/examples/game/libs/Chrono/_impl/Client/Sender.luau +0 -205
- package/examples/game/libs/Chrono/_impl/LICENSE +0 -21
- package/examples/game/libs/Chrono/_impl/Server/EntityGrid.luau +0 -299
- package/examples/game/libs/Chrono/_impl/Server/Player.luau +0 -141
- package/examples/game/libs/Chrono/_impl/Server/Receiver.luau +0 -287
- package/examples/game/libs/Chrono/_impl/Server/Replicate.luau +0 -415
- package/examples/game/libs/Chrono/_impl/Server/Sender.luau +0 -306
- package/examples/game/libs/Chrono/_impl/Server/ServerClock.luau +0 -50
- package/examples/game/libs/Chrono/_impl/Shared/ApplyMounts.luau +0 -137
- package/examples/game/libs/Chrono/_impl/Shared/Bin.luau +0 -31
- package/examples/game/libs/Chrono/_impl/Shared/ClockUnwrap.luau +0 -70
- package/examples/game/libs/Chrono/_impl/Shared/Config.luau +0 -264
- package/examples/game/libs/Chrono/_impl/Shared/Entity.luau +0 -1016
- package/examples/game/libs/Chrono/_impl/Shared/Events.luau +0 -39
- package/examples/game/libs/Chrono/_impl/Shared/Holder.luau +0 -210
- package/examples/game/libs/Chrono/_impl/Shared/InterpolationMath.luau +0 -51
- package/examples/game/libs/Chrono/_impl/Shared/ModelHelper.luau +0 -122
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/ClientClockRelay.model.json +0 -3
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/ClientHeartbeat.model.json +0 -3
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/ClientLoaded.model.json +0 -3
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/Death.model.json +0 -3
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/Heartbeat.model.json +0 -3
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/Replicate.model.json +0 -3
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/ReplicateFull.model.json +0 -3
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/SafeReplicate.model.json +0 -3
- package/examples/game/libs/Chrono/_impl/Shared/ReplicationRules.luau +0 -122
- package/examples/game/libs/Chrono/_impl/Shared/Signal.luau +0 -219
- package/examples/game/libs/Chrono/_impl/Shared/Snapshots.luau +0 -218
- package/examples/game/libs/Chrono/_impl/Shared/Stats.luau +0 -204
- package/examples/game/libs/Chrono/_impl/Shared/Ticker.luau +0 -112
- package/examples/game/libs/Chrono/_impl/Shared/Types.luau +0 -247
- package/examples/game/libs/Chrono/_impl/Shared/Warn.luau +0 -33
- package/examples/game/libs/Chrono/_impl/Shared/_CUSTOM_MODEL_REP/init.model.json +0 -3
- package/examples/game/libs/Chrono/_impl/init.luau +0 -96
- package/examples/game/libs/Chrono/init.luau +0 -14
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/announce.luau +0 -21
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/announceServer.luau +0 -17
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/ban.luau +0 -59
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/banServer.luau +0 -30
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/gotoPlace.luau +0 -35
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/gotoPlaceServer.luau +0 -17
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/kick.luau +0 -19
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/kickServer.luau +0 -27
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/kill.luau +0 -13
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/killServer.luau +0 -13
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/respawn.luau +0 -15
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/respawnServer.luau +0 -7
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/teleport.luau +0 -30
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/teleportServer.luau +0 -26
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/unban.luau +0 -26
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/unbanServer.luau +0 -10
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/blink.luau +0 -35
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/fetch.luau +0 -12
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/fetchServer.luau +0 -7
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/getPlayerPlaceInstance.luau +0 -20
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/getPlayerPlaceInstanceServer.luau +0 -28
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/position.luau +0 -30
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/thru.luau +0 -50
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/uptime.luau +0 -6
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/uptimeServer.luau +0 -12
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/version.luau +0 -12
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/alias.luau +0 -22
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/bind.luau +0 -104
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/clear.luau +0 -20
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- package/templates/game/libs/Iris/WidgetTypes.lua +0 -521
- package/templates/game/libs/Iris/_impl/API.lua +0 -2085
- package/templates/game/libs/Iris/_impl/Internal.lua +0 -895
- package/templates/game/libs/Iris/_impl/LICENSE.txt +0 -21
- package/templates/game/libs/Iris/_impl/PubTypes.lua +0 -43
- package/templates/game/libs/Iris/_impl/Types.lua +0 -660
- package/templates/game/libs/Iris/_impl/WidgetTypes.lua +0 -521
- package/templates/game/libs/Iris/_impl/config.lua +0 -305
- package/templates/game/libs/Iris/_impl/init.lua +0 -696
- package/templates/game/libs/Iris/_impl/widgets/Button.lua +0 -90
- package/templates/game/libs/Iris/_impl/widgets/Checkbox.lua +0 -115
- package/templates/game/libs/Iris/_impl/widgets/Combo.lua +0 -492
- package/templates/game/libs/Iris/_impl/widgets/Format.lua +0 -140
- package/templates/game/libs/Iris/_impl/widgets/Image.lua +0 -155
- package/templates/game/libs/Iris/_impl/widgets/Input.lua +0 -1232
- package/templates/game/libs/Iris/_impl/widgets/Menu.lua +0 -599
- package/templates/game/libs/Iris/_impl/widgets/Plot.lua +0 -639
- package/templates/game/libs/Iris/_impl/widgets/RadioButton.lua +0 -126
- package/templates/game/libs/Iris/_impl/widgets/Root.lua +0 -143
- package/templates/game/libs/Iris/_impl/widgets/Tab.lua +0 -333
- package/templates/game/libs/Iris/_impl/widgets/Table.lua +0 -635
- package/templates/game/libs/Iris/_impl/widgets/Text.lua +0 -132
- package/templates/game/libs/Iris/_impl/widgets/Tree.lua +0 -287
- package/templates/game/libs/Iris/_impl/widgets/Window.lua +0 -1075
- package/templates/game/libs/Iris/_impl/widgets/init.lua +0 -447
- package/templates/game/libs/Iris/config.lua +0 -305
- package/templates/game/libs/Iris/init.lua +0 -696
- package/templates/game/libs/Iris/init.luau +0 -12
- package/templates/game/libs/Iris/widgets/Button.lua +0 -90
- package/templates/game/libs/Iris/widgets/Checkbox.lua +0 -115
- package/templates/game/libs/Iris/widgets/Combo.lua +0 -492
- package/templates/game/libs/Iris/widgets/Format.lua +0 -140
- package/templates/game/libs/Iris/widgets/Image.lua +0 -155
- package/templates/game/libs/Iris/widgets/Input.lua +0 -1232
- package/templates/game/libs/Iris/widgets/Menu.lua +0 -599
- package/templates/game/libs/Iris/widgets/Plot.lua +0 -639
- package/templates/game/libs/Iris/widgets/RadioButton.lua +0 -126
- package/templates/game/libs/Iris/widgets/Root.lua +0 -143
- package/templates/game/libs/Iris/widgets/Tab.lua +0 -333
- package/templates/game/libs/Iris/widgets/Table.lua +0 -635
- package/templates/game/libs/Iris/widgets/Text.lua +0 -132
- package/templates/game/libs/Iris/widgets/Tree.lua +0 -287
- package/templates/game/libs/Iris/widgets/Window.lua +0 -1075
- package/templates/game/libs/Iris/widgets/init.lua +0 -447
- package/templates/game/libs/Janitor/FastDefer.luau +0 -33
- package/templates/game/libs/Janitor/LICENSE +0 -21
- package/templates/game/libs/Janitor/_impl/FastDefer.luau +0 -33
- package/templates/game/libs/Janitor/_impl/LICENSE +0 -21
- package/templates/game/libs/Janitor/_impl/init.luau +0 -999
- package/templates/game/libs/Janitor/init.luau +0 -15
- package/templates/game/libs/MathUtils/init.luau +0 -100
- package/templates/game/libs/Module3D/LICENSE +0 -21
- package/templates/game/libs/Module3D/_impl/LICENSE +0 -21
- package/templates/game/libs/Module3D/_impl/init.luau +0 -269
- package/templates/game/libs/Module3D/init.luau +0 -14
- package/templates/game/libs/Net/init.luau +0 -125
- package/templates/game/libs/Net/src/codec.luau +0 -153
- package/templates/game/libs/Occlude/init.luau +0 -54
- package/templates/game/libs/Promise/LICENSE +0 -21
- package/templates/game/libs/Promise/_impl/LICENSE +0 -21
- package/templates/game/libs/Promise/_impl/init.lua +0 -1991
- package/templates/game/libs/Promise/init.lua +0 -1990
- package/templates/game/libs/Promise/init.luau +0 -13
- package/templates/game/libs/Promise/types.luau +0 -46
- package/templates/game/libs/SOURCES.md +0 -22
- package/templates/game/libs/Spring/LICENSE +0 -201
- package/templates/game/libs/Spring/_impl/LICENSE +0 -201
- package/templates/game/libs/Spring/_impl/init.luau +0 -111
- package/templates/game/libs/Spring/init.luau +0 -24
- package/templates/game/libs/StateMachine/Classes/State.lua +0 -375
- package/templates/game/libs/StateMachine/Classes/Transition.lua +0 -336
- package/templates/game/libs/StateMachine/Functions/deepCopy.lua +0 -19
- package/templates/game/libs/StateMachine/Functions/mergeTables.lua +0 -22
- package/templates/game/libs/StateMachine/LICENSE +0 -19
- package/templates/game/libs/StateMachine/Vendor/Signal.lua +0 -386
- package/templates/game/libs/StateMachine/Vendor/Trove.lua +0 -188
- package/templates/game/libs/StateMachine/_impl/Classes/State.lua +0 -375
- package/templates/game/libs/StateMachine/_impl/Classes/Transition.lua +0 -336
- package/templates/game/libs/StateMachine/_impl/Functions/deepCopy.lua +0 -19
- package/templates/game/libs/StateMachine/_impl/Functions/mergeTables.lua +0 -22
- package/templates/game/libs/StateMachine/_impl/LICENSE +0 -19
- package/templates/game/libs/StateMachine/_impl/Vendor/Signal.lua +0 -386
- package/templates/game/libs/StateMachine/_impl/Vendor/Trove.lua +0 -188
- package/templates/game/libs/StateMachine/_impl/init.lua +0 -595
- package/templates/game/libs/StateMachine/init.lua +0 -595
- package/templates/game/libs/StateMachine/init.luau +0 -10
- package/templates/game/libs/StickyBillboard/init.luau +0 -167
- package/templates/game/libs/TopbarPlus/Attribute.lua +0 -35
- package/templates/game/libs/TopbarPlus/Elements/Caption.lua +0 -316
- package/templates/game/libs/TopbarPlus/Elements/Container.lua +0 -215
- package/templates/game/libs/TopbarPlus/Elements/Dropdown.lua +0 -315
- package/templates/game/libs/TopbarPlus/Elements/Indicator.lua +0 -91
- package/templates/game/libs/TopbarPlus/Elements/Menu.lua +0 -180
- package/templates/game/libs/TopbarPlus/Elements/Notice.lua +0 -113
- package/templates/game/libs/TopbarPlus/Elements/Selection.lua +0 -49
- package/templates/game/libs/TopbarPlus/Elements/Widget.lua +0 -437
- package/templates/game/libs/TopbarPlus/Features/Gamepad.lua +0 -201
- package/templates/game/libs/TopbarPlus/Features/Overflow.lua +0 -360
- package/templates/game/libs/TopbarPlus/Features/Themes/Classic.lua +0 -27
- package/templates/game/libs/TopbarPlus/Features/Themes/Default.lua +0 -75
- package/templates/game/libs/TopbarPlus/Features/Themes/init.lua +0 -353
- package/templates/game/libs/TopbarPlus/LICENSE +0 -381
- package/templates/game/libs/TopbarPlus/Packages/GoodSignal.lua +0 -182
- package/templates/game/libs/TopbarPlus/Packages/Janitor.lua +0 -322
- package/templates/game/libs/TopbarPlus/Reference.lua +0 -30
- package/templates/game/libs/TopbarPlus/Types.lua +0 -477
- package/templates/game/libs/TopbarPlus/Utility.lua +0 -462
- package/templates/game/libs/TopbarPlus/VERSION.lua +0 -51
- package/templates/game/libs/TopbarPlus/_impl/Attribute.lua +0 -35
- package/templates/game/libs/TopbarPlus/_impl/Elements/Caption.lua +0 -316
- package/templates/game/libs/TopbarPlus/_impl/Elements/Container.lua +0 -215
- package/templates/game/libs/TopbarPlus/_impl/Elements/Dropdown.lua +0 -315
- package/templates/game/libs/TopbarPlus/_impl/Elements/Indicator.lua +0 -91
- package/templates/game/libs/TopbarPlus/_impl/Elements/Menu.lua +0 -180
- package/templates/game/libs/TopbarPlus/_impl/Elements/Notice.lua +0 -113
- package/templates/game/libs/TopbarPlus/_impl/Elements/Selection.lua +0 -49
- package/templates/game/libs/TopbarPlus/_impl/Elements/Widget.lua +0 -437
- package/templates/game/libs/TopbarPlus/_impl/Features/Gamepad.lua +0 -201
- package/templates/game/libs/TopbarPlus/_impl/Features/Overflow.lua +0 -360
- package/templates/game/libs/TopbarPlus/_impl/Features/Themes/Classic.lua +0 -27
- package/templates/game/libs/TopbarPlus/_impl/Features/Themes/Default.lua +0 -75
- package/templates/game/libs/TopbarPlus/_impl/Features/Themes/init.lua +0 -353
- package/templates/game/libs/TopbarPlus/_impl/LICENSE +0 -381
- package/templates/game/libs/TopbarPlus/_impl/Packages/GoodSignal.lua +0 -182
- package/templates/game/libs/TopbarPlus/_impl/Packages/Janitor.lua +0 -322
- package/templates/game/libs/TopbarPlus/_impl/Reference.lua +0 -30
- package/templates/game/libs/TopbarPlus/_impl/Types.lua +0 -477
- package/templates/game/libs/TopbarPlus/_impl/Utility.lua +0 -462
- package/templates/game/libs/TopbarPlus/_impl/VERSION.lua +0 -51
- package/templates/game/libs/TopbarPlus/_impl/init.lua +0 -1249
- package/templates/game/libs/TopbarPlus/init.lua +0 -1249
- package/templates/game/libs/TopbarPlus/init.luau +0 -8
- package/templates/game/libs/Twinkle/init.luau +0 -157
- package/templates/game/libs/VfxUtil/init.luau +0 -164
- package/templates/game/src/client/init.client.clpp +0 -6
- package/templates/game/src/server/leaderstats.server.clpp +0 -29
- package/templates/game/src/shared/config.clp +0 -6
- /package/{examples/game/libs/DataService → runtime/Keep}/Enum.luau +0 -0
- /package/{examples/game/libs/DataService → runtime/Keep}/Enums.luau +0 -0
- /package/{examples/game/libs/DataService → runtime/Keep}/Path.luau +0 -0
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const Players = game:GetService("Players")
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const LocalPlayer = Players.LocalPlayer
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const Shared = script.Parent.Parent.Shared
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const Holder = require(Shared.Holder)
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const Types = require(Shared.Types)
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const Entity = require(Shared.Entity)
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const ClockUnwrap = require(Shared.ClockUnwrap)
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const UnreliableEvent = Shared.Remotes.Replicate
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const SafeReplicateEvent = Shared.Remotes.SafeReplicate
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const ClientOwned = Holder._clientOwned
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ClientOwned[LocalPlayer] = {}
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end
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const PlayerEntities = ClientOwned[LocalPlayer]
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const FULL_BYTES = 4 * 3 + 2 * 3 + 3
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const YAW_BYTES = 4 * 3 + 2 + 3
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const MAX_BUFFER_SIZE = 900
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const BUFFER = buffer.create(MAX_BUFFER_SIZE + 50)
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local INDEX = 0
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const TAU = math.pi * 2
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local clock = 0
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local hasTeleport = false
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const function MapRotation(u16: number): number
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return math.round((u16 + math.pi) / (TAU / 65535))
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end
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const function FireEvent(entity: Types.Entity, eventName: string, ...: any)
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const events = entity._events
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if not events then
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return
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end
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const signal = events[eventName]
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if signal then
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signal:Fire(entity, ...)
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end
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end
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const function SerializeFull(b: buffer, cframe: CFrame, index: number)
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const x, y, z = cframe.X, cframe.Y, cframe.Z
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const rx, ry, rz = cframe:ToOrientation()
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buffer.writef32(b, index, x)
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index += 4
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buffer.writef32(b, index, y)
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index += 4
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buffer.writef32(b, index, z)
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index += 4
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buffer.writeu16(b, index, MapRotation(rx))
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index += 2
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buffer.writeu16(b, index, MapRotation(ry))
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index += 2
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buffer.writeu16(b, index, MapRotation(rz))
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index += 2
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return index
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end
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const function SerializeYaw(b: buffer, cframe: CFrame, index: number)
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const x, y, z = cframe.X, cframe.Y, cframe.Z
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const _, ry, _ = cframe:ToOrientation()
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buffer.writef32(b, index, x)
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index += 4
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buffer.writef32(b, index, y)
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index += 4
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buffer.writef32(b, index, z)
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index += 4
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buffer.writeu16(b, index, MapRotation(ry))
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index += 2
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return index
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end
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const function Flush()
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if INDEX == 0 then
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return
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end
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const copy = buffer.create(INDEX + 4)
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buffer.writeu32(copy, 0, ClockUnwrap.quantize(clock))
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buffer.copy(copy, 4, BUFFER, 0, INDEX)
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if hasTeleport then
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SafeReplicateEvent:FireServer(copy)
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else
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UnreliableEvent:FireServer(copy)
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end
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INDEX = 0
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end
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const function WriteEntity(id: number, cf: CFrame, fullCFrame: boolean?, halfTicked: boolean?, teleport: boolean?)
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const length = if fullCFrame then FULL_BYTES else YAW_BYTES
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if INDEX + length > MAX_BUFFER_SIZE then
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Flush()
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end
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buffer.writeu16(BUFFER, INDEX, id)
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INDEX += 2
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local packed = if fullCFrame then 1 else 0
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if halfTicked then
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packed += 2
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end
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if teleport then
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packed += 4
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end
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buffer.writeu8(BUFFER, INDEX, packed)
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INDEX += 1
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if fullCFrame then
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INDEX = SerializeFull(BUFFER, cf, INDEX)
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else
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INDEX = SerializeYaw(BUFFER, cf, INDEX)
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end
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end
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const function CFrameChanged(cframe1: CFrame?, cframe2: CFrame?): boolean
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return false
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end
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if cframe1 == nil or cframe2 == nil then
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return true
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end
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return cframe1:FuzzyEq(cframe2, 0.0001) == false
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end
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--//This is to catch an edge case where the primarypart hasn't been replicated
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const function CheckLocker(entity: Types.Entity)
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if entity._cfLockFailed then
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if entity._lockedCFReplication and entity.isContextOwner and not entity._player then
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const part = Entity._GetPart(entity)
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if part then
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Entity._LockPartPhysicsReplication(part)
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entity._cfLockFailed = nil
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end
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else
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entity._cfLockFailed = nil
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end
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end
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end
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const function CheckEntity(entity: Types.Entity)
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if entity.destroyed or entity.paused then
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return
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end
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const config = entity.entityConfig
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local tickRate = config.TICK_RATE
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if entity.isHalfTicked then
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tickRate = tickRate * 2
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elseif entity.isHalfTicked == nil then
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return
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end
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const now = clock
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const lastTime = entity.lastReplicatedTime or 0
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const difference = now - lastTime
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if difference < tickRate then
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return
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end
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CheckLocker(entity)
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FireEvent(entity, "Ticked", difference)
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const primaryPart = Entity.GetPrimaryPart(entity)
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if entity.autoUpdatePosition and primaryPart then
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Entity.Push(entity, now, primaryPart.CFrame)
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end
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const currentCFrame = entity.latestCFrame
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const lastCFrame = entity.lastCheckedCFrame
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if currentCFrame and CFrameChanged(lastCFrame, currentCFrame) then
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entity.lastReplicatedTime = now
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const fullCFrame = config.FULL_ROTATION
|
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entity.lastCheckedCFrame = currentCFrame
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hasTeleport = hasTeleport or entity._teleport
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WriteEntity(entity.id, currentCFrame, fullCFrame, entity.isHalfTicked, entity._teleport)
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entity._teleport = nil
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end
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end
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|
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const function Update()
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clock = os.clock()
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195
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for entity in PlayerEntities do
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CheckEntity(entity)
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end
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Flush()
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hasTeleport = false
|
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201
|
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end
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return {
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Update = Update,
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}
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@@ -1,21 +0,0 @@
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MIT License
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Copyright (c) 2025 Parihsz
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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@@ -1,299 +0,0 @@
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--!native
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const Players = game:GetService("Players")
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const RunService = game:GetService("RunService")
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const Events = require(script.Parent.Parent.Shared.Events)
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const Config = require(script.Parent.Parent.Shared.Config)
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const ReplicationRules = require(script.Parent.Parent.Shared.ReplicationRules)
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const Stats = require(script.Parent.Parent.Shared.Stats)
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--[[
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We just need to track entities with players near them
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Track how far an entity is from a player
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Fast query to get entities near a player
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Far away entities could be checked less frequently
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Ideas:
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1. give each player their own hashgird that stores other npcs
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- expensive so no
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2. idk-
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cause when we do like um
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for i,entity in queryEntitiesNear(location,100) -- this range is constant
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but for far away entities we have to query again
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maybe have two grids, one for close and one for far?
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actually maybe just do
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player:{
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closeEntities = {},
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farEntities = {},
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}
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changed to
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player:{
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normalEntities = {},
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halfTick = {},
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lowTick = {},
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}
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]]
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for id, entity in { "ALL_ENTITIES" } do
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--[[
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--we could now give entities a proxy of how far they are for removal
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--we could do
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EntityConfig: {
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Normal: 100,
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HalfTick: 200,
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LowTick: 300,
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--don't need a removal one since we can just not replicate it
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}
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--loop thru players and get range
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--insert into the players close and far table
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-- Changed it so the ticker system keeps track of it now
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]]
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end
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--[[
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-- the old has grid had a system where it was
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local UPDATE_INTERVAL = 2
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so there really wasn't a point to query again until it updated
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but ig we still need to check for when an npc was removed from proxy
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could create another table to store removed entities
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]]
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const Shared = script.Parent.Parent.Shared
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const Types = require(Shared.Types)
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const Holder = require(Shared.Holder)
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const Ticker = require(Shared.Ticker)
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const Entity = require(Shared.Entity)
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const Signal = require(Shared.Signal)
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const SetTickMode = Entity._SetTickMode
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type Entity = Types.Entity
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local UPDATE_INTERVAL = 0.1
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local MAX_TIME_PER_UPDATE = 0.0005
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local lastUpdate = 0
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local FULL_TICKED = 0
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local HALF_TICKED = 0
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local UN_TICKED = 0
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type PlayerEntityHolder = Types.PlayerEntityHolder
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const entities = Holder.idMap
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const playerTablePositionPair: { [PlayerEntityHolder]: vector } = {}
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const playerToHolder: { [Player]: PlayerEntityHolder } = {}
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const function Check(entity: Entity)
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const part = Entity.GetPrimaryPart(entity)
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const cframe = part and part.CFrame or entity.latestCFrame
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if not cframe or entity.destroyed then
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return
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end
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if entity.id < 1 then
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warn(entity, " has invalid id, cannot check for proximity")
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return
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end
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const position: vector = cframe.Position :: any
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const entityConfig = entity.entityConfig
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local hasNormalTickers = false
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local hasHalfTickers = false
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const halfTickDistance = entityConfig.HALF_TICK_DISTANCE or math.huge
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const normalTickDistance = entityConfig.NORMAL_TICK_DISTANCE or math.huge
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const networkOwner = entity.networkOwner
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const ownedHolder = networkOwner and playerToHolder[networkOwner]
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const isLocked = entity._lockedCFReplication
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const isNotNative = isLocked or entity.modelReplicationMode ~= "NATIVE"
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for holder, playerPos in playerTablePositionPair do
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const viewer = holder.PLAYER
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const allowed = ReplicationRules.Allows(entity, viewer)
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if not allowed then
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continue
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end
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const distance = vector.magnitude(position - playerPos)
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if distance > halfTickDistance and isNotNative then
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if holder == ownedHolder then
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table.insert(holder._TEMP_NORMAL, entity)
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end
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continue
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end
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if distance <= normalTickDistance then
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hasNormalTickers = true
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table.insert(holder._TEMP_NORMAL, entity)
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else
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hasHalfTickers = true
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table.insert(holder._TEMP_HALF, entity)
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end
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end
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const configTicker = entityConfig.TICKER
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if not configTicker then
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return
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end
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const currentTicker = entity._ticker
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if hasHalfTickers and not hasNormalTickers then
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if entity.isHalfTicked == false then
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--warn("Entity is now half ticked", entity.id)
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end
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SetTickMode(entity, true)
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HALF_TICKED += 1
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elseif hasNormalTickers then
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if entity.isHalfTicked then
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--warn("Entity is normal ticked", entity.id)
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end
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SetTickMode(entity, false)
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FULL_TICKED += 1
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else
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UN_TICKED += 1
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end
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if (hasNormalTickers or hasHalfTickers) and entity._ticker ~= configTicker then
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Ticker.move(entity, configTicker)
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--warn("Adding entity to ticker", entity.id)
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elseif not (hasNormalTickers or hasHalfTickers) and currentTicker then
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SetTickMode(entity, nil)
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--warn("Removing entity from ticker", entity.id,currentTicker)
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Ticker.Remove(currentTicker, entity)
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end
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end
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local yielded: thread? = nil
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local totalTime = 0
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const function DoLoop()
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totalTime = 0
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FULL_TICKED = 0
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HALF_TICKED = 0
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UN_TICKED = 0
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for holder, _ in playerTablePositionPair do
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table.clear(holder._TEMP_HALF)
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table.clear(holder._TEMP_NORMAL)
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end
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debug.profilebegin("EntityGrid.Update")
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local count = 0
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local start = os.clock()
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local sections = 1
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for _, entity in entities do
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debug.profilebegin(`Check One`)
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Check(entity)
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count += 1
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debug.profileend()
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if os.clock() - start > MAX_TIME_PER_UPDATE then
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sections += 1
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debug.profileend()
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totalTime += os.clock() - start
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yielded = coroutine.running()
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coroutine.yield()
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yielded = nil
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start = os.clock()
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debug.profilebegin("EntityGrid.ResumeUpdate")
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end
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end
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debug.profileend()
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totalTime += os.clock() - start
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Stats.SERVER.GRID_UPDATE_SECTIONS = sections
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Stats.SERVER.ENTITY_GRID_UPDATE_TIME_MS = totalTime * 1000
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Stats.SERVER.NUMBER_OF_ENTITIES = count
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Stats.SERVER.ENTITIES_FULL_TICKED = FULL_TICKED
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Stats.SERVER.ENTITIES_HALF_TICKED = HALF_TICKED
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Stats.SERVER.NON_TICKED = UN_TICKED
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local debugPlayers = {}
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for _, holder in playerToHolder do
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const tempNormal = holder._TEMP_NORMAL
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const tempHalf = holder._TEMP_HALF
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table.clear(holder.HALF)
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table.clear(holder.NORMAL)
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debugPlayers[holder.PLAYER.Name] = {
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HALF = {},
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NORMAL = {},
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}
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for _, entity in tempNormal do
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table.insert(debugPlayers[holder.PLAYER.Name].NORMAL, entity.id)
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table.insert(holder.NORMAL, entity)
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end
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for _, entity in tempHalf do
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table.insert(debugPlayers[holder.PLAYER.Name].HALF, entity.id)
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table.insert(holder.HALF, entity)
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end
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end
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Stats.SERVER.GRID_STATS = debugPlayers
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end
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-- this might be able to be optimized more later
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const function Update()
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if yielded then
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task.spawn(yielded)
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return
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end
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if os.clock() - lastUpdate < UPDATE_INTERVAL then
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return
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240
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end
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241
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UPDATE_INTERVAL = Config._GetConfig("GRID_UPDATE_INTERVAL") or UPDATE_INTERVAL
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242
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MAX_TIME_PER_UPDATE = Config._GetConfig("GRID_MAX_UPDATE_TIME") or MAX_TIME_PER_UPDATE
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lastUpdate = os.clock()
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task.spawn(DoLoop)
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end
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248
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const function UpdatePlayerPosition(player: Player, position: vector)
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const holder = playerToHolder[player]
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if not holder then
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return
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end
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playerTablePositionPair[holder] = position
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end
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256
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const function GetEntityHolder(Player: Player): PlayerEntityHolder?
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257
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return playerToHolder[Player]
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258
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end
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259
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260
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const function PlayerAdded(player: Player)
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261
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if playerToHolder[player] then
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return
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263
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end
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264
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const t = {
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265
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PLAYER = player,
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266
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HALF = {},
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267
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NORMAL = {},
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REPLICATED = {},
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269
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_TEMP_HALF = {},
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270
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_TEMP_NORMAL = {},
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271
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EntityAdded = Signal.new(),
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272
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EntityRemoving = Signal.new(),
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273
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}
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274
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playerToHolder[player] = t
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275
|
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playerTablePositionPair[t] = vector.zero
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276
|
-
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277
|
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Events._Signals.PlayerLoaded:Fire(player)
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278
|
-
end
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279
|
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if RunService:IsServer() then
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280
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Shared.Remotes.ClientLoaded.OnServerEvent:Connect(PlayerAdded)
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281
|
-
|
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282
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-
Players.PlayerRemoving:Connect(function(player: Player)
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283
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const holder = playerToHolder[player]
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284
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-
if not holder then
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285
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-
return
|
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286
|
-
end
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287
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-
holder.EntityAdded:DisconnectAll()
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288
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-
holder.EntityRemoving:DisconnectAll()
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289
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playerTablePositionPair[holder] = nil
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290
|
-
playerToHolder[player] = nil
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291
|
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end)
|
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292
|
-
end
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|
293
|
-
-- Players.PlayerAdded:Connect(PlayerAdded)
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|
294
|
-
|
|
295
|
-
return {
|
|
296
|
-
Update = Update,
|
|
297
|
-
UpdatePlayerPosition = UpdatePlayerPosition,
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|
298
|
-
GetEntityHolder = GetEntityHolder,
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|
299
|
-
}
|
|
@@ -1,141 +0,0 @@
|
|
|
1
|
-
--!native
|
|
2
|
-
const Players = game:GetService("Players")
|
|
3
|
-
|
|
4
|
-
const RunService = game:GetService("RunService")
|
|
5
|
-
|
|
6
|
-
const Warn = require(script.Parent.Parent.Shared.Warn)
|
|
7
|
-
const Config = require(script.Parent.Parent.Shared.Config)
|
|
8
|
-
const Entity = require(script.Parent.Parent.Shared.Entity)
|
|
9
|
-
const Holder = require(script.Parent.Parent.Shared.Holder)
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|
10
|
-
const Types = require(script.Parent.Parent.Shared.Types)
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|
11
|
-
|
|
12
|
-
const playerEntities = Holder._playerChars
|
|
13
|
-
|
|
14
|
-
const function RegisterPlayer(
|
|
15
|
-
player: Player,
|
|
16
|
-
character: Model,
|
|
17
|
-
configuration: {
|
|
18
|
-
config: string?,
|
|
19
|
-
modelRepMode: Types.MODEL_REPLICATION_MODE?,
|
|
20
|
-
}
|
|
21
|
-
): Types.Entity
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|
22
|
-
const entity = playerEntities[player]
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|
23
|
-
|
|
24
|
-
if entity then
|
|
25
|
-
Entity.Destroy(entity)
|
|
26
|
-
end
|
|
27
|
-
|
|
28
|
-
const config = configuration.config or "PLAYER"
|
|
29
|
-
local modelRepMode: Types.MODEL_REPLICATION_MODE? = configuration.modelRepMode
|
|
30
|
-
const configData = Config._EntityConfigs[config] or {} :: any
|
|
31
|
-
modelRepMode = modelRepMode or configData.MODEL_REPLICATION_MODE
|
|
32
|
-
character.Archivable = true
|
|
33
|
-
|
|
34
|
-
const humanoid = character:FindFirstChildWhichIsA("Humanoid")
|
|
35
|
-
const hrp = character:FindFirstChild("HumanoidRootPart")
|
|
36
|
-
if humanoid and hrp then
|
|
37
|
-
const rigType = humanoid.RigType
|
|
38
|
-
if rigType == Enum.HumanoidRigType.R6 and character.PrimaryPart == character:FindFirstChild("Head") then
|
|
39
|
-
Config.SetModelPrimaryForChrono(character, "HumanoidRootPart")
|
|
40
|
-
end
|
|
41
|
-
end
|
|
42
|
-
|
|
43
|
-
const newEntity = Entity.new(config, character, modelRepMode :: any)
|
|
44
|
-
|
|
45
|
-
Holder.SetAsCharacter(player, newEntity)
|
|
46
|
-
Entity.SetNetworkOwner(newEntity, player)
|
|
47
|
-
|
|
48
|
-
-- task.delay(7, function()
|
|
49
|
-
-- Entity.SetModel(newEntity, character, "NATIVE", true)
|
|
50
|
-
-- task.wait(5)
|
|
51
|
-
-- Entity.SetModel(newEntity, character, "CUSTOM", true)
|
|
52
|
-
-- end)
|
|
53
|
-
|
|
54
|
-
return newEntity
|
|
55
|
-
end
|
|
56
|
-
|
|
57
|
-
const function UnregisterPlayer(player: Player)
|
|
58
|
-
const entity = playerEntities[player]
|
|
59
|
-
if entity then
|
|
60
|
-
Entity.Destroy(entity)
|
|
61
|
-
end
|
|
62
|
-
end
|
|
63
|
-
|
|
64
|
-
const function OnCharacterAdded(character: Model, player: Player)
|
|
65
|
-
task.wait(0.1)
|
|
66
|
-
RegisterPlayer(player, character, {
|
|
67
|
-
config = "PLAYER",
|
|
68
|
-
})
|
|
69
|
-
end
|
|
70
|
-
|
|
71
|
-
const function OnPlayerAdded(player: Player)
|
|
72
|
-
const connection = player.CharacterAdded:Connect(function(character: Model)
|
|
73
|
-
OnCharacterAdded(character, player)
|
|
74
|
-
end)
|
|
75
|
-
if player.Character then
|
|
76
|
-
OnCharacterAdded(player.Character, player)
|
|
77
|
-
end
|
|
78
|
-
local connection2
|
|
79
|
-
connection2 = player.AncestryChanged:Connect(function()
|
|
80
|
-
if not player:IsDescendantOf(game) then
|
|
81
|
-
connection:Disconnect()
|
|
82
|
-
connection2:Disconnect()
|
|
83
|
-
end
|
|
84
|
-
end)
|
|
85
|
-
end
|
|
86
|
-
|
|
87
|
-
Config._WaitForLock(function()
|
|
88
|
-
if not RunService:IsServer() then
|
|
89
|
-
return
|
|
90
|
-
end
|
|
91
|
-
if Config._GetConfig("PLAYER_REPLICATION") ~= "AUTOMATIC" then
|
|
92
|
-
Warn.low("automatic player replication is disabled")
|
|
93
|
-
return
|
|
94
|
-
end
|
|
95
|
-
const deathRemote = script.Parent.Parent.Shared.Remotes.Death
|
|
96
|
-
const ReplicateMode: "NONE" | "PLAYER_ENTITIES" | "PLAYER_CHARACTERS" = Config._GetConfig("REPLICATE_DEATHS")
|
|
97
|
-
deathRemote.OnServerEvent:Connect(function(plr, id)
|
|
98
|
-
if ReplicateMode == "NONE" then
|
|
99
|
-
return
|
|
100
|
-
end
|
|
101
|
-
const entity = Holder.GetEntityFromId(id)
|
|
102
|
-
if not entity then
|
|
103
|
-
return
|
|
104
|
-
end
|
|
105
|
-
|
|
106
|
-
if entity.networkOwner ~= plr then
|
|
107
|
-
return
|
|
108
|
-
end
|
|
109
|
-
if ReplicateMode == "PLAYER_CHARACTERS" and not entity._player then
|
|
110
|
-
return
|
|
111
|
-
end
|
|
112
|
-
|
|
113
|
-
const model = entity.model
|
|
114
|
-
if model then
|
|
115
|
-
const humanoid: Humanoid? = model:FindFirstChildWhichIsA("Humanoid")
|
|
116
|
-
task.wait()
|
|
117
|
-
if humanoid and humanoid:GetState() ~= Enum.HumanoidStateType.Dead then
|
|
118
|
-
humanoid.Health = 0
|
|
119
|
-
task.delay(0, function()
|
|
120
|
-
if humanoid:GetState() ~= Enum.HumanoidStateType.Dead then
|
|
121
|
-
humanoid.Health = 0
|
|
122
|
-
humanoid.Health = 10
|
|
123
|
-
humanoid.Health = 0
|
|
124
|
-
end
|
|
125
|
-
end)
|
|
126
|
-
end
|
|
127
|
-
end
|
|
128
|
-
deathRemote:FireAllClients(id)
|
|
129
|
-
end)
|
|
130
|
-
Players.PlayerAdded:Connect(OnPlayerAdded)
|
|
131
|
-
Players.PlayerRemoving:Connect(UnregisterPlayer)
|
|
132
|
-
|
|
133
|
-
for _, player in Players:GetPlayers() do
|
|
134
|
-
OnPlayerAdded(player)
|
|
135
|
-
end
|
|
136
|
-
end)
|
|
137
|
-
|
|
138
|
-
return {
|
|
139
|
-
RegisterPlayer = RegisterPlayer,
|
|
140
|
-
UnregisterPlayer = UnregisterPlayer,
|
|
141
|
-
}
|