cluaupp 1.3.0 → 1.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +13 -0
- package/README.md +3 -1
- package/editors/vscode/package.json +1 -1
- package/examples/README.md +5 -6
- package/examples/game/default.project.json +16 -11
- package/examples/game/include/clpp/datatypes.clh +40 -14
- package/examples/game/include/clpp/generated/instances.clh +80467 -5845
- package/examples/game/include/clpp/libs/arrayindexer.clh +12 -0
- package/examples/game/include/clpp/libs/axiom.clh +154 -0
- package/examples/game/include/clpp/libs/bloom.clh +58 -0
- package/examples/game/include/clpp/libs/coil.clh +37 -0
- package/examples/game/include/clpp/libs/crest.clh +22 -0
- package/examples/game/include/clpp/libs/echo.clh +52 -0
- package/examples/game/include/clpp/libs/ember.clh +17 -0
- package/examples/game/include/clpp/libs/flare.clh +65 -0
- package/examples/game/include/clpp/libs/gleam.clh +111 -0
- package/examples/game/include/clpp/libs/guide.clh +42 -0
- package/examples/game/include/clpp/libs/helm.clh +31 -0
- package/examples/game/include/clpp/libs/hive.clh +20 -0
- package/examples/game/include/clpp/libs/keep.clh +158 -0
- package/examples/game/include/clpp/libs/lens.clh +24 -0
- package/examples/game/include/clpp/libs/mint.clh +28 -0
- package/examples/game/include/clpp/libs/net.clh +15 -24
- package/examples/game/include/clpp/libs/occlude.clh +15 -0
- package/examples/game/include/clpp/libs/pin.clh +28 -0
- package/examples/game/include/clpp/libs/promise.clh +11 -15
- package/examples/game/include/clpp/libs/roster.clh +117 -0
- package/examples/game/include/clpp/libs/shift.clh +22 -0
- package/examples/game/include/clpp/libs/spark.clh +28 -0
- package/examples/game/include/clpp/libs/stage.clh +23 -0
- package/examples/game/include/clpp/libs/sweep.clh +23 -0
- package/examples/game/include/clpp/libs/trace.clh +18 -0
- package/examples/game/include/clpp/libs/ward.clh +18 -0
- package/examples/game/include/clpp/libs.clh +24 -17
- package/examples/game/include/clpp/roblox.clh +13 -3
- package/examples/game/src/ReplicatedFirst/Loading/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Constants/Classes/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Constants/Datas/TemplateData.clh +40 -0
- package/examples/game/src/ReplicatedStorage/Shared/Constants/Primitives/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Modules/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Net/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Services/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Types/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Utils/.gitkeep +1 -0
- package/examples/game/src/ServerScriptService/Boot/DataBoot.server.clpp +13 -0
- package/examples/game/src/ServerScriptService/Components/.gitkeep +1 -0
- package/examples/game/src/ServerScriptService/Configuration/ServerConfig.clp +4 -0
- package/examples/game/src/ServerScriptService/Handlers/Guard.server.clpp +7 -0
- package/examples/game/src/ServerScriptService/Handlers/PlayerHandler.server.clpp +23 -0
- package/examples/game/src/ServerScriptService/Services/.gitkeep +1 -0
- package/examples/game/src/ServerStorage/Configuration/.gitkeep +1 -0
- package/examples/game/src/ServerStorage/Modules/.gitkeep +1 -0
- package/examples/game/src/StarterPlayer/StarterCharacterScripts/Character/CharacterReady.client.clpp +6 -0
- package/examples/game/src/StarterPlayer/StarterCharacterScripts/Combat/.gitkeep +1 -0
- package/examples/game/src/StarterPlayer/StarterCharacterScripts/Movement/.gitkeep +1 -0
- package/examples/game/src/StarterPlayer/StarterPlayerScripts/Controllers/DataController.client.clpp +7 -0
- package/examples/game/src/StarterPlayer/StarterPlayerScripts/Input/.gitkeep +1 -0
- package/examples/game/src/StarterPlayer/StarterPlayerScripts/UI/.gitkeep +1 -0
- package/examples/game/wally.toml +3 -3
- package/generated/clpp/contract.js +2 -2
- package/generated/clpp/paths.js +2 -1
- package/generated/clpp/postprocess.js +64 -6
- package/generated/compile.js +4 -3
- package/generated/flare/emit.js +222 -0
- package/generated/flare/index.js +58 -0
- package/generated/flare/parse.js +130 -0
- package/generated/flare/types.js +2 -0
- package/generated/libs.js +146 -75
- package/generated/native/index.js +482 -0
- package/generated/utils/project.js +115 -12
- package/generated/utils/rojo-mapper.js +12 -6
- package/include/clpp/datatypes.clh +40 -14
- package/include/clpp/generated/instances.clh +80467 -5845
- package/include/clpp/libs/arrayindexer.clh +12 -0
- package/include/clpp/libs/axiom.clh +154 -0
- package/include/clpp/libs/bloom.clh +58 -0
- package/include/clpp/libs/coil.clh +37 -0
- package/include/clpp/libs/crest.clh +22 -0
- package/include/clpp/libs/echo.clh +52 -0
- package/include/clpp/libs/ember.clh +17 -0
- package/include/clpp/libs/flare.clh +65 -0
- package/include/clpp/libs/gleam.clh +111 -0
- package/include/clpp/libs/guide.clh +42 -0
- package/include/clpp/libs/helm.clh +31 -0
- package/include/clpp/libs/hive.clh +20 -0
- package/include/clpp/libs/keep.clh +158 -0
- package/include/clpp/libs/lens.clh +24 -0
- package/include/clpp/libs/mint.clh +28 -0
- package/include/clpp/libs/net.clh +15 -24
- package/include/clpp/libs/occlude.clh +15 -0
- package/include/clpp/libs/pin.clh +28 -0
- package/include/clpp/libs/promise.clh +11 -15
- package/include/clpp/libs/roster.clh +117 -0
- package/include/clpp/libs/shift.clh +22 -0
- package/include/clpp/libs/spark.clh +28 -0
- package/include/clpp/libs/stage.clh +23 -0
- package/include/clpp/libs/sweep.clh +23 -0
- package/include/clpp/libs/trace.clh +18 -0
- package/include/clpp/libs/ward.clh +18 -0
- package/include/clpp/libs.clh +24 -17
- package/include/clpp/roblox.clh +13 -3
- package/package.json +3 -2
- package/runtime/ArrayIndexer/init.luau +127 -62
- package/runtime/Axiom/init.luau +605 -0
- package/runtime/Bloom/init.luau +433 -0
- package/runtime/Coil/init.luau +209 -0
- package/runtime/Crest/init.luau +425 -0
- package/runtime/Echo/init.luau +417 -0
- package/runtime/Ember/init.luau +365 -0
- package/runtime/Flare/init.luau +716 -0
- package/runtime/Gleam/init.luau +718 -0
- package/runtime/Guide/init.luau +215 -0
- package/runtime/Helm/init.luau +377 -0
- package/runtime/Hive/init.luau +219 -0
- package/runtime/Keep/Client.luau +114 -0
- package/runtime/Keep/Data.luau +883 -0
- package/runtime/Keep/Engine.luau +211 -0
- package/runtime/Keep/Replicator.luau +298 -0
- package/runtime/Keep/Server.luau +251 -0
- package/runtime/Keep/Store.luau +652 -0
- package/runtime/Keep/Trade.luau +455 -0
- package/runtime/Keep/init.luau +205 -0
- package/runtime/Lens/init.luau +609 -0
- package/runtime/Mint/init.luau +279 -0
- package/runtime/Net/init.luau +33 -2
- package/runtime/Net/src/codec.luau +98 -27
- package/runtime/Occlude/init.luau +64 -1
- package/runtime/Pin/init.luau +306 -0
- package/runtime/Roster/init.luau +678 -0
- package/runtime/SOURCES.md +28 -19
- package/runtime/Shift/init.luau +238 -0
- package/runtime/Spark/init.luau +484 -0
- package/runtime/Stage/init.luau +178 -0
- package/runtime/Sweep/init.luau +257 -0
- package/runtime/Trace/init.luau +210 -0
- package/runtime/Ward/init.luau +178 -0
- package/src/clpp/contract.ts +2 -2
- package/src/clpp/paths.ts +2 -1
- package/src/clpp/postprocess.ts +69 -7
- package/src/compile.ts +11 -3
- package/src/flare/emit.ts +231 -0
- package/src/flare/index.ts +50 -0
- package/src/flare/parse.ts +147 -0
- package/src/flare/types.ts +61 -0
- package/src/libs.ts +147 -75
- package/src/native/index.ts +509 -0
- package/src/utils/project.ts +116 -12
- package/src/utils/rojo-mapper.ts +12 -6
- package/templates/game/default.project.json +16 -11
- package/templates/game/include/clpp/datatypes.clh +40 -14
- package/templates/game/include/clpp/generated/instances.clh +80467 -5845
- package/templates/game/include/clpp/libs/arrayindexer.clh +12 -0
- package/templates/game/include/clpp/libs/axiom.clh +154 -0
- package/templates/game/include/clpp/libs/bloom.clh +58 -0
- package/templates/game/include/clpp/libs/coil.clh +37 -0
- package/templates/game/include/clpp/libs/crest.clh +22 -0
- package/templates/game/include/clpp/libs/echo.clh +52 -0
- package/templates/game/include/clpp/libs/ember.clh +17 -0
- package/templates/game/include/clpp/libs/flare.clh +65 -0
- package/templates/game/include/clpp/libs/gleam.clh +111 -0
- package/templates/game/include/clpp/libs/guide.clh +42 -0
- package/templates/game/include/clpp/libs/helm.clh +31 -0
- package/templates/game/include/clpp/libs/hive.clh +20 -0
- package/templates/game/include/clpp/libs/keep.clh +158 -0
- package/templates/game/include/clpp/libs/lens.clh +24 -0
- package/templates/game/include/clpp/libs/mint.clh +28 -0
- package/templates/game/include/clpp/libs/net.clh +15 -24
- package/templates/game/include/clpp/libs/occlude.clh +15 -0
- package/templates/game/include/clpp/libs/pin.clh +28 -0
- package/templates/game/include/clpp/libs/promise.clh +11 -15
- package/templates/game/include/clpp/libs/roster.clh +117 -0
- package/templates/game/include/clpp/libs/shift.clh +22 -0
- package/templates/game/include/clpp/libs/spark.clh +28 -0
- package/templates/game/include/clpp/libs/stage.clh +23 -0
- package/templates/game/include/clpp/libs/sweep.clh +23 -0
- package/templates/game/include/clpp/libs/trace.clh +18 -0
- package/templates/game/include/clpp/libs/ward.clh +18 -0
- package/templates/game/include/clpp/libs.clh +24 -17
- package/templates/game/include/clpp/roblox.clh +13 -3
- package/templates/game/src/ReplicatedFirst/Loading/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Constants/Classes/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Constants/Datas/TemplateData.clh +40 -0
- package/templates/game/src/ReplicatedStorage/Shared/Constants/Primitives/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Modules/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Net/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Services/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Types/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Utils/.gitkeep +1 -0
- package/templates/game/src/ServerScriptService/Boot/DataBoot.server.clpp +13 -0
- package/templates/game/src/ServerScriptService/Components/.gitkeep +1 -0
- package/templates/game/src/ServerScriptService/Configuration/ServerConfig.clp +4 -0
- package/templates/game/src/ServerScriptService/Handlers/Guard.server.clpp +7 -0
- package/templates/game/src/ServerScriptService/Handlers/PlayerHandler.server.clpp +24 -0
- package/templates/game/src/ServerScriptService/Services/.gitkeep +1 -0
- package/templates/game/src/ServerStorage/Configuration/.gitkeep +1 -0
- package/templates/game/src/ServerStorage/Modules/.gitkeep +1 -0
- package/templates/game/src/StarterPlayer/StarterCharacterScripts/Character/CharacterReady.client.clpp +6 -0
- package/templates/game/src/StarterPlayer/StarterCharacterScripts/Combat/.gitkeep +1 -0
- package/templates/game/src/StarterPlayer/StarterCharacterScripts/Movement/.gitkeep +1 -0
- package/templates/game/src/StarterPlayer/StarterPlayerScripts/Controllers/DataController.client.clpp +7 -0
- package/templates/game/src/StarterPlayer/StarterPlayerScripts/Input/.gitkeep +1 -0
- package/templates/game/src/StarterPlayer/StarterPlayerScripts/UI/.gitkeep +1 -0
- package/templates/game/wally.toml +4 -3
- package/examples/game/include/clpp/libs/chrono.clh +0 -26
- package/examples/game/include/clpp/libs/cmdr.clh +0 -16
- package/examples/game/include/clpp/libs/dataservice.clh +0 -138
- package/examples/game/include/clpp/libs/display.clh +0 -12
- package/examples/game/include/clpp/libs/ezvisual.clh +0 -16
- package/examples/game/include/clpp/libs/formatnumber.clh +0 -14
- package/examples/game/include/clpp/libs/fusion.clh +0 -41
- package/examples/game/include/clpp/libs/iris.clh +0 -40
- package/examples/game/include/clpp/libs/janitor.clh +0 -38
- package/examples/game/include/clpp/libs/math.clh +0 -14
- package/examples/game/include/clpp/libs/module3d.clh +0 -23
- package/examples/game/include/clpp/libs/spring.clh +0 -17
- package/examples/game/include/clpp/libs/statemachine.clh +0 -18
- package/examples/game/include/clpp/libs/stickybillboard.clh +0 -13
- package/examples/game/include/clpp/libs/topbarplus.clh +0 -28
- package/examples/game/include/clpp/libs/twinkle.clh +0 -15
- package/examples/game/include/clpp/libs/vfx.clh +0 -13
- package/examples/game/libs/ArrayIndexer/init.luau +0 -144
- package/examples/game/libs/Chrono/Client/ClientClock.luau +0 -202
- package/examples/game/libs/Chrono/Client/InterpolationBuffer.luau +0 -74
- package/examples/game/libs/Chrono/Client/ModelResolver.luau +0 -53
- package/examples/game/libs/Chrono/Client/Player.luau +0 -113
- package/examples/game/libs/Chrono/Client/Receiver.luau +0 -395
- package/examples/game/libs/Chrono/Client/Replicate.luau +0 -333
- package/examples/game/libs/Chrono/Client/Sender.luau +0 -205
- package/examples/game/libs/Chrono/LICENSE +0 -21
- package/examples/game/libs/Chrono/Server/EntityGrid.luau +0 -299
- package/examples/game/libs/Chrono/Server/Player.luau +0 -141
- package/examples/game/libs/Chrono/Server/Receiver.luau +0 -287
- package/examples/game/libs/Chrono/Server/Replicate.luau +0 -415
- package/examples/game/libs/Chrono/Server/Sender.luau +0 -306
- package/examples/game/libs/Chrono/Server/ServerClock.luau +0 -50
- package/examples/game/libs/Chrono/Shared/ApplyMounts.luau +0 -137
- package/examples/game/libs/Chrono/Shared/Bin.luau +0 -31
- package/examples/game/libs/Chrono/Shared/ClockUnwrap.luau +0 -70
- package/examples/game/libs/Chrono/Shared/Config.luau +0 -264
- package/examples/game/libs/Chrono/Shared/Entity.luau +0 -1016
- package/examples/game/libs/Chrono/Shared/Events.luau +0 -39
- package/examples/game/libs/Chrono/Shared/Holder.luau +0 -210
- package/examples/game/libs/Chrono/Shared/InterpolationMath.luau +0 -51
- package/examples/game/libs/Chrono/Shared/ModelHelper.luau +0 -122
- package/examples/game/libs/Chrono/Shared/Remotes/ClientClockRelay.model.json +0 -3
- package/examples/game/libs/Chrono/Shared/Remotes/ClientHeartbeat.model.json +0 -3
- package/examples/game/libs/Chrono/Shared/Remotes/ClientLoaded.model.json +0 -3
- package/examples/game/libs/Chrono/Shared/Remotes/Death.model.json +0 -3
- package/examples/game/libs/Chrono/Shared/Remotes/Heartbeat.model.json +0 -3
- package/examples/game/libs/Chrono/Shared/Remotes/Replicate.model.json +0 -3
- package/examples/game/libs/Chrono/Shared/Remotes/ReplicateFull.model.json +0 -3
- package/examples/game/libs/Chrono/Shared/Remotes/SafeReplicate.model.json +0 -3
- package/examples/game/libs/Chrono/Shared/ReplicationRules.luau +0 -122
- package/examples/game/libs/Chrono/Shared/Signal.luau +0 -219
- package/examples/game/libs/Chrono/Shared/Snapshots.luau +0 -218
- package/examples/game/libs/Chrono/Shared/Stats.luau +0 -204
- package/examples/game/libs/Chrono/Shared/Ticker.luau +0 -112
- package/examples/game/libs/Chrono/Shared/Types.luau +0 -247
- package/examples/game/libs/Chrono/Shared/Warn.luau +0 -33
- package/examples/game/libs/Chrono/Shared/_CUSTOM_MODEL_REP/init.model.json +0 -3
- package/examples/game/libs/Chrono/_impl/Client/ClientClock.luau +0 -202
- package/examples/game/libs/Chrono/_impl/Client/InterpolationBuffer.luau +0 -74
- package/examples/game/libs/Chrono/_impl/Client/ModelResolver.luau +0 -53
- package/examples/game/libs/Chrono/_impl/Client/Player.luau +0 -113
- package/examples/game/libs/Chrono/_impl/Client/Receiver.luau +0 -395
- package/examples/game/libs/Chrono/_impl/Client/Replicate.luau +0 -333
- package/examples/game/libs/Chrono/_impl/Client/Sender.luau +0 -205
- package/examples/game/libs/Chrono/_impl/LICENSE +0 -21
- package/examples/game/libs/Chrono/_impl/Server/EntityGrid.luau +0 -299
- package/examples/game/libs/Chrono/_impl/Server/Player.luau +0 -141
- package/examples/game/libs/Chrono/_impl/Server/Receiver.luau +0 -287
- package/examples/game/libs/Chrono/_impl/Server/Replicate.luau +0 -415
- package/examples/game/libs/Chrono/_impl/Server/Sender.luau +0 -306
- package/examples/game/libs/Chrono/_impl/Server/ServerClock.luau +0 -50
- package/examples/game/libs/Chrono/_impl/Shared/ApplyMounts.luau +0 -137
- package/examples/game/libs/Chrono/_impl/Shared/Bin.luau +0 -31
- package/examples/game/libs/Chrono/_impl/Shared/ClockUnwrap.luau +0 -70
- package/examples/game/libs/Chrono/_impl/Shared/Config.luau +0 -264
- package/examples/game/libs/Chrono/_impl/Shared/Entity.luau +0 -1016
- package/examples/game/libs/Chrono/_impl/Shared/Events.luau +0 -39
- package/examples/game/libs/Chrono/_impl/Shared/Holder.luau +0 -210
- package/examples/game/libs/Chrono/_impl/Shared/InterpolationMath.luau +0 -51
- package/examples/game/libs/Chrono/_impl/Shared/ModelHelper.luau +0 -122
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/ClientClockRelay.model.json +0 -3
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/ClientHeartbeat.model.json +0 -3
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/ClientLoaded.model.json +0 -3
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/Death.model.json +0 -3
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/Heartbeat.model.json +0 -3
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/Replicate.model.json +0 -3
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/ReplicateFull.model.json +0 -3
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/SafeReplicate.model.json +0 -3
- package/examples/game/libs/Chrono/_impl/Shared/ReplicationRules.luau +0 -122
- package/examples/game/libs/Chrono/_impl/Shared/Signal.luau +0 -219
- package/examples/game/libs/Chrono/_impl/Shared/Snapshots.luau +0 -218
- package/examples/game/libs/Chrono/_impl/Shared/Stats.luau +0 -204
- package/examples/game/libs/Chrono/_impl/Shared/Ticker.luau +0 -112
- package/examples/game/libs/Chrono/_impl/Shared/Types.luau +0 -247
- package/examples/game/libs/Chrono/_impl/Shared/Warn.luau +0 -33
- package/examples/game/libs/Chrono/_impl/Shared/_CUSTOM_MODEL_REP/init.model.json +0 -3
- package/examples/game/libs/Chrono/_impl/init.luau +0 -96
- package/examples/game/libs/Chrono/init.luau +0 -14
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/announce.luau +0 -21
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/announceServer.luau +0 -17
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/ban.luau +0 -59
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/banServer.luau +0 -30
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/gotoPlace.luau +0 -35
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/gotoPlaceServer.luau +0 -17
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/kick.luau +0 -19
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/kickServer.luau +0 -27
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/kill.luau +0 -13
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/killServer.luau +0 -13
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/respawn.luau +0 -15
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/respawnServer.luau +0 -7
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/teleport.luau +0 -30
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/teleportServer.luau +0 -26
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/unban.luau +0 -26
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/unbanServer.luau +0 -10
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/blink.luau +0 -35
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/fetch.luau +0 -12
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/fetchServer.luau +0 -7
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/getPlayerPlaceInstance.luau +0 -20
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/getPlayerPlaceInstanceServer.luau +0 -28
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/position.luau +0 -30
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/thru.luau +0 -50
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/uptime.luau +0 -6
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/uptimeServer.luau +0 -12
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/version.luau +0 -12
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/alias.luau +0 -22
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/bind.luau +0 -104
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/clear.luau +0 -20
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- package/templates/game/libs/Iris/WidgetTypes.lua +0 -521
- package/templates/game/libs/Iris/_impl/API.lua +0 -2085
- package/templates/game/libs/Iris/_impl/Internal.lua +0 -895
- package/templates/game/libs/Iris/_impl/LICENSE.txt +0 -21
- package/templates/game/libs/Iris/_impl/PubTypes.lua +0 -43
- package/templates/game/libs/Iris/_impl/Types.lua +0 -660
- package/templates/game/libs/Iris/_impl/WidgetTypes.lua +0 -521
- package/templates/game/libs/Iris/_impl/config.lua +0 -305
- package/templates/game/libs/Iris/_impl/init.lua +0 -696
- package/templates/game/libs/Iris/_impl/widgets/Button.lua +0 -90
- package/templates/game/libs/Iris/_impl/widgets/Checkbox.lua +0 -115
- package/templates/game/libs/Iris/_impl/widgets/Combo.lua +0 -492
- package/templates/game/libs/Iris/_impl/widgets/Format.lua +0 -140
- package/templates/game/libs/Iris/_impl/widgets/Image.lua +0 -155
- package/templates/game/libs/Iris/_impl/widgets/Input.lua +0 -1232
- package/templates/game/libs/Iris/_impl/widgets/Menu.lua +0 -599
- package/templates/game/libs/Iris/_impl/widgets/Plot.lua +0 -639
- package/templates/game/libs/Iris/_impl/widgets/RadioButton.lua +0 -126
- package/templates/game/libs/Iris/_impl/widgets/Root.lua +0 -143
- package/templates/game/libs/Iris/_impl/widgets/Tab.lua +0 -333
- package/templates/game/libs/Iris/_impl/widgets/Table.lua +0 -635
- package/templates/game/libs/Iris/_impl/widgets/Text.lua +0 -132
- package/templates/game/libs/Iris/_impl/widgets/Tree.lua +0 -287
- package/templates/game/libs/Iris/_impl/widgets/Window.lua +0 -1075
- package/templates/game/libs/Iris/_impl/widgets/init.lua +0 -447
- package/templates/game/libs/Iris/config.lua +0 -305
- package/templates/game/libs/Iris/init.lua +0 -696
- package/templates/game/libs/Iris/init.luau +0 -12
- package/templates/game/libs/Iris/widgets/Button.lua +0 -90
- package/templates/game/libs/Iris/widgets/Checkbox.lua +0 -115
- package/templates/game/libs/Iris/widgets/Combo.lua +0 -492
- package/templates/game/libs/Iris/widgets/Format.lua +0 -140
- package/templates/game/libs/Iris/widgets/Image.lua +0 -155
- package/templates/game/libs/Iris/widgets/Input.lua +0 -1232
- package/templates/game/libs/Iris/widgets/Menu.lua +0 -599
- package/templates/game/libs/Iris/widgets/Plot.lua +0 -639
- package/templates/game/libs/Iris/widgets/RadioButton.lua +0 -126
- package/templates/game/libs/Iris/widgets/Root.lua +0 -143
- package/templates/game/libs/Iris/widgets/Tab.lua +0 -333
- package/templates/game/libs/Iris/widgets/Table.lua +0 -635
- package/templates/game/libs/Iris/widgets/Text.lua +0 -132
- package/templates/game/libs/Iris/widgets/Tree.lua +0 -287
- package/templates/game/libs/Iris/widgets/Window.lua +0 -1075
- package/templates/game/libs/Iris/widgets/init.lua +0 -447
- package/templates/game/libs/Janitor/FastDefer.luau +0 -33
- package/templates/game/libs/Janitor/LICENSE +0 -21
- package/templates/game/libs/Janitor/_impl/FastDefer.luau +0 -33
- package/templates/game/libs/Janitor/_impl/LICENSE +0 -21
- package/templates/game/libs/Janitor/_impl/init.luau +0 -999
- package/templates/game/libs/Janitor/init.luau +0 -15
- package/templates/game/libs/MathUtils/init.luau +0 -100
- package/templates/game/libs/Module3D/LICENSE +0 -21
- package/templates/game/libs/Module3D/_impl/LICENSE +0 -21
- package/templates/game/libs/Module3D/_impl/init.luau +0 -269
- package/templates/game/libs/Module3D/init.luau +0 -14
- package/templates/game/libs/Net/init.luau +0 -125
- package/templates/game/libs/Net/src/codec.luau +0 -153
- package/templates/game/libs/Occlude/init.luau +0 -54
- package/templates/game/libs/Promise/LICENSE +0 -21
- package/templates/game/libs/Promise/_impl/LICENSE +0 -21
- package/templates/game/libs/Promise/_impl/init.lua +0 -1991
- package/templates/game/libs/Promise/init.lua +0 -1990
- package/templates/game/libs/Promise/init.luau +0 -13
- package/templates/game/libs/Promise/types.luau +0 -46
- package/templates/game/libs/SOURCES.md +0 -22
- package/templates/game/libs/Spring/LICENSE +0 -201
- package/templates/game/libs/Spring/_impl/LICENSE +0 -201
- package/templates/game/libs/Spring/_impl/init.luau +0 -111
- package/templates/game/libs/Spring/init.luau +0 -24
- package/templates/game/libs/StateMachine/Classes/State.lua +0 -375
- package/templates/game/libs/StateMachine/Classes/Transition.lua +0 -336
- package/templates/game/libs/StateMachine/Functions/deepCopy.lua +0 -19
- package/templates/game/libs/StateMachine/Functions/mergeTables.lua +0 -22
- package/templates/game/libs/StateMachine/LICENSE +0 -19
- package/templates/game/libs/StateMachine/Vendor/Signal.lua +0 -386
- package/templates/game/libs/StateMachine/Vendor/Trove.lua +0 -188
- package/templates/game/libs/StateMachine/_impl/Classes/State.lua +0 -375
- package/templates/game/libs/StateMachine/_impl/Classes/Transition.lua +0 -336
- package/templates/game/libs/StateMachine/_impl/Functions/deepCopy.lua +0 -19
- package/templates/game/libs/StateMachine/_impl/Functions/mergeTables.lua +0 -22
- package/templates/game/libs/StateMachine/_impl/LICENSE +0 -19
- package/templates/game/libs/StateMachine/_impl/Vendor/Signal.lua +0 -386
- package/templates/game/libs/StateMachine/_impl/Vendor/Trove.lua +0 -188
- package/templates/game/libs/StateMachine/_impl/init.lua +0 -595
- package/templates/game/libs/StateMachine/init.lua +0 -595
- package/templates/game/libs/StateMachine/init.luau +0 -10
- package/templates/game/libs/StickyBillboard/init.luau +0 -167
- package/templates/game/libs/TopbarPlus/Attribute.lua +0 -35
- package/templates/game/libs/TopbarPlus/Elements/Caption.lua +0 -316
- package/templates/game/libs/TopbarPlus/Elements/Container.lua +0 -215
- package/templates/game/libs/TopbarPlus/Elements/Dropdown.lua +0 -315
- package/templates/game/libs/TopbarPlus/Elements/Indicator.lua +0 -91
- package/templates/game/libs/TopbarPlus/Elements/Menu.lua +0 -180
- package/templates/game/libs/TopbarPlus/Elements/Notice.lua +0 -113
- package/templates/game/libs/TopbarPlus/Elements/Selection.lua +0 -49
- package/templates/game/libs/TopbarPlus/Elements/Widget.lua +0 -437
- package/templates/game/libs/TopbarPlus/Features/Gamepad.lua +0 -201
- package/templates/game/libs/TopbarPlus/Features/Overflow.lua +0 -360
- package/templates/game/libs/TopbarPlus/Features/Themes/Classic.lua +0 -27
- package/templates/game/libs/TopbarPlus/Features/Themes/Default.lua +0 -75
- package/templates/game/libs/TopbarPlus/Features/Themes/init.lua +0 -353
- package/templates/game/libs/TopbarPlus/LICENSE +0 -381
- package/templates/game/libs/TopbarPlus/Packages/GoodSignal.lua +0 -182
- package/templates/game/libs/TopbarPlus/Packages/Janitor.lua +0 -322
- package/templates/game/libs/TopbarPlus/Reference.lua +0 -30
- package/templates/game/libs/TopbarPlus/Types.lua +0 -477
- package/templates/game/libs/TopbarPlus/Utility.lua +0 -462
- package/templates/game/libs/TopbarPlus/VERSION.lua +0 -51
- package/templates/game/libs/TopbarPlus/_impl/Attribute.lua +0 -35
- package/templates/game/libs/TopbarPlus/_impl/Elements/Caption.lua +0 -316
- package/templates/game/libs/TopbarPlus/_impl/Elements/Container.lua +0 -215
- package/templates/game/libs/TopbarPlus/_impl/Elements/Dropdown.lua +0 -315
- package/templates/game/libs/TopbarPlus/_impl/Elements/Indicator.lua +0 -91
- package/templates/game/libs/TopbarPlus/_impl/Elements/Menu.lua +0 -180
- package/templates/game/libs/TopbarPlus/_impl/Elements/Notice.lua +0 -113
- package/templates/game/libs/TopbarPlus/_impl/Elements/Selection.lua +0 -49
- package/templates/game/libs/TopbarPlus/_impl/Elements/Widget.lua +0 -437
- package/templates/game/libs/TopbarPlus/_impl/Features/Gamepad.lua +0 -201
- package/templates/game/libs/TopbarPlus/_impl/Features/Overflow.lua +0 -360
- package/templates/game/libs/TopbarPlus/_impl/Features/Themes/Classic.lua +0 -27
- package/templates/game/libs/TopbarPlus/_impl/Features/Themes/Default.lua +0 -75
- package/templates/game/libs/TopbarPlus/_impl/Features/Themes/init.lua +0 -353
- package/templates/game/libs/TopbarPlus/_impl/LICENSE +0 -381
- package/templates/game/libs/TopbarPlus/_impl/Packages/GoodSignal.lua +0 -182
- package/templates/game/libs/TopbarPlus/_impl/Packages/Janitor.lua +0 -322
- package/templates/game/libs/TopbarPlus/_impl/Reference.lua +0 -30
- package/templates/game/libs/TopbarPlus/_impl/Types.lua +0 -477
- package/templates/game/libs/TopbarPlus/_impl/Utility.lua +0 -462
- package/templates/game/libs/TopbarPlus/_impl/VERSION.lua +0 -51
- package/templates/game/libs/TopbarPlus/_impl/init.lua +0 -1249
- package/templates/game/libs/TopbarPlus/init.lua +0 -1249
- package/templates/game/libs/TopbarPlus/init.luau +0 -8
- package/templates/game/libs/Twinkle/init.luau +0 -157
- package/templates/game/libs/VfxUtil/init.luau +0 -164
- package/templates/game/src/client/init.client.clpp +0 -6
- package/templates/game/src/server/leaderstats.server.clpp +0 -29
- package/templates/game/src/shared/config.clp +0 -6
- /package/{examples/game/libs/DataService → runtime/Keep}/Enum.luau +0 -0
- /package/{examples/game/libs/DataService → runtime/Keep}/Enums.luau +0 -0
- /package/{examples/game/libs/DataService → runtime/Keep}/Path.luau +0 -0
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--!strict
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--!nolint LocalUnused
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local task = nil -- Disable usage of Roblox's task scheduler
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--[[
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Linearly interpolates the given animatable types by a ratio.
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If the types are different or not animatable, then the first value will be
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local function lerpType(
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from: unknown,
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to: unknown,
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ratio: number
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): unknown
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false
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local fromLab = Oklab.fromSRGB(from.Value)
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local toLab = Oklab.fromSRGB(to.Value)
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(to.Time - from.Time) * ratio + from.Time,
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Oklab.toSRGB(
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false
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(to.Time - from.Time) * ratio + from.Time,
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(to.Value - from.Value) * ratio + from.Value,
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(to.Envelope - from.Envelope) * ratio + from.Envelope
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(to.Density - from.Density) * ratio + from.Density,
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(to.Friction - from.Friction) * ratio + from.Friction,
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(to.Elasticity - from.Elasticity) * ratio + from.Elasticity,
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(to.FrictionWeight - from.FrictionWeight) * ratio + from.FrictionWeight,
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(to.ElasticityWeight - from.ElasticityWeight) * ratio + from.ElasticityWeight
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from.Direction:Lerp(to.Direction, ratio)
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from.Max:Lerp(to.Max, ratio)
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Vector3int16.new(
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(to.Min.Y - from.Min.Y) * ratio + from.Min.Y,
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(to.Min.Z - from.Min.Z) * ratio + from.Min.Z
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),
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Vector3int16.new(
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(to.Max.Y - from.Max.Y) * ratio + from.Max.Y,
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return Vector2int16.new(
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)
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elseif typeString == "Vector3" then
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local to, from = to :: Vector3, from :: Vector3
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end
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end
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if ratio < 0.5 then
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return from
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else
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return to
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end
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end
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return lerpType
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@@ -1,100 +0,0 @@
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--!strict
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2
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--!nolint LocalUnused
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--!nolint LocalShadow
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local task = nil -- Disable usage of Roblox's task scheduler
|
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-
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--[[
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Packs an array of numbers into a given animatable data type.
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If the type is not animatable, nil will be returned.
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]]
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local Package = script.Parent.Parent
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local Types = require(Package.Types)
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local Oklab = require(Package.Colour.Oklab)
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-
|
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local function packType(
|
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numbers: {number},
|
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typeString: string
|
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): Types.Animatable?
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if typeString == "number" then
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return numbers[1]
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elseif typeString == "CFrame" then
|
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return
|
|
24
|
-
CFrame.new(numbers[1], numbers[2], numbers[3]) *
|
|
25
|
-
CFrame.fromAxisAngle(
|
|
26
|
-
Vector3.new(numbers[4], numbers[5], numbers[6]).Unit,
|
|
27
|
-
numbers[7]
|
|
28
|
-
)
|
|
29
|
-
|
|
30
|
-
elseif typeString == "Color3" then
|
|
31
|
-
return Oklab.toSRGB(
|
|
32
|
-
Vector3.new(numbers[1], numbers[2], numbers[3]),
|
|
33
|
-
false
|
|
34
|
-
)
|
|
35
|
-
|
|
36
|
-
elseif typeString == "ColorSequenceKeypoint" then
|
|
37
|
-
return ColorSequenceKeypoint.new(
|
|
38
|
-
numbers[4],
|
|
39
|
-
Oklab.toSRGB(
|
|
40
|
-
Vector3.new(numbers[1], numbers[2], numbers[3]),
|
|
41
|
-
false
|
|
42
|
-
)
|
|
43
|
-
)
|
|
44
|
-
|
|
45
|
-
elseif typeString == "DateTime" then
|
|
46
|
-
return DateTime.fromUnixTimestampMillis(numbers[1])
|
|
47
|
-
|
|
48
|
-
elseif typeString == "NumberRange" then
|
|
49
|
-
return NumberRange.new(numbers[1], numbers[2])
|
|
50
|
-
|
|
51
|
-
elseif typeString == "NumberSequenceKeypoint" then
|
|
52
|
-
return NumberSequenceKeypoint.new(numbers[2], numbers[1], numbers[3])
|
|
53
|
-
|
|
54
|
-
elseif typeString == "PhysicalProperties" then
|
|
55
|
-
return PhysicalProperties.new(numbers[1], numbers[2], numbers[3], numbers[4], numbers[5])
|
|
56
|
-
|
|
57
|
-
elseif typeString == "Ray" then
|
|
58
|
-
return Ray.new(
|
|
59
|
-
Vector3.new(numbers[1], numbers[2], numbers[3]),
|
|
60
|
-
Vector3.new(numbers[4], numbers[5], numbers[6])
|
|
61
|
-
)
|
|
62
|
-
|
|
63
|
-
elseif typeString == "Rect" then
|
|
64
|
-
return Rect.new(numbers[1], numbers[2], numbers[3], numbers[4])
|
|
65
|
-
|
|
66
|
-
elseif typeString == "Region3" then
|
|
67
|
-
-- FUTURE: support rotated Region3s if/when they become constructable
|
|
68
|
-
local position = Vector3.new(numbers[1], numbers[2], numbers[3])
|
|
69
|
-
local halfSize = Vector3.new(numbers[4] / 2, numbers[5] / 2, numbers[6] / 2)
|
|
70
|
-
return Region3.new(position - halfSize, position + halfSize)
|
|
71
|
-
|
|
72
|
-
elseif typeString == "Region3int16" then
|
|
73
|
-
return Region3int16.new(
|
|
74
|
-
Vector3int16.new(math.round(numbers[1]), math.round(numbers[2]), math.round(numbers[3])),
|
|
75
|
-
Vector3int16.new(math.round(numbers[4]), math.round(numbers[5]), math.round(numbers[6]))
|
|
76
|
-
)
|
|
77
|
-
|
|
78
|
-
elseif typeString == "UDim" then
|
|
79
|
-
return UDim.new(numbers[1], math.round(numbers[2]))
|
|
80
|
-
|
|
81
|
-
elseif typeString == "UDim2" then
|
|
82
|
-
return UDim2.new(numbers[1], math.round(numbers[2]), numbers[3], math.round(numbers[4]))
|
|
83
|
-
|
|
84
|
-
elseif typeString == "Vector2" then
|
|
85
|
-
return Vector2.new(numbers[1], numbers[2])
|
|
86
|
-
|
|
87
|
-
elseif typeString == "Vector2int16" then
|
|
88
|
-
return Vector2int16.new(math.round(numbers[1]), math.round(numbers[2]))
|
|
89
|
-
|
|
90
|
-
elseif typeString == "Vector3" then
|
|
91
|
-
return Vector3.new(numbers[1], numbers[2], numbers[3])
|
|
92
|
-
|
|
93
|
-
elseif typeString == "Vector3int16" then
|
|
94
|
-
return Vector3int16.new(math.round(numbers[1]), math.round(numbers[2]), math.round(numbers[3]))
|
|
95
|
-
else
|
|
96
|
-
return nil
|
|
97
|
-
end
|
|
98
|
-
end
|
|
99
|
-
|
|
100
|
-
return packType
|
|
@@ -1,80 +0,0 @@
|
|
|
1
|
-
--!strict
|
|
2
|
-
--!nolint LocalUnused
|
|
3
|
-
--!nolint LocalShadow
|
|
4
|
-
local task = nil -- Disable usage of Roblox's task scheduler
|
|
5
|
-
|
|
6
|
-
--[[
|
|
7
|
-
Returns a 2x2 matrix of coefficients for a given time, damping and angular
|
|
8
|
-
frequency (aka 'speed').
|
|
9
|
-
|
|
10
|
-
Specifically, this returns four coefficients - posPos, posVel, velPos, and
|
|
11
|
-
velVel - which can be multiplied with position and velocity like so:
|
|
12
|
-
|
|
13
|
-
local newPosition = oldPosition * posPos + oldVelocity * posVel
|
|
14
|
-
local newVelocity = oldPosition * velPos + oldVelocity * velVel
|
|
15
|
-
|
|
16
|
-
For speed = 1 and damping = 0, the result is a simple harmonic oscillator
|
|
17
|
-
with a period of tau.
|
|
18
|
-
|
|
19
|
-
Special thanks to AxisAngle for helping to improve numerical precision.
|
|
20
|
-
]]
|
|
21
|
-
|
|
22
|
-
local function springCoefficients(
|
|
23
|
-
time: number,
|
|
24
|
-
damping: number,
|
|
25
|
-
speed: number
|
|
26
|
-
): (number, number, number, number)
|
|
27
|
-
-- if time or speed is 0, then the spring won't move
|
|
28
|
-
if time == 0 or speed == 0 then
|
|
29
|
-
return 1, 0, 0, 1
|
|
30
|
-
end
|
|
31
|
-
local posPos, posVel, velPos, velVel
|
|
32
|
-
|
|
33
|
-
if damping > 1 then
|
|
34
|
-
-- overdamped spring
|
|
35
|
-
|
|
36
|
-
local alpha = math.sqrt(damping^2 - 1)
|
|
37
|
-
local negHalf_over_alpha_speed = -0.5 / (alpha * speed)
|
|
38
|
-
local z1 = speed * (alpha + damping) * -1
|
|
39
|
-
local z2 = speed * (alpha - damping)
|
|
40
|
-
local exp1 = math.exp(time * z1)
|
|
41
|
-
local exp2 = math.exp(time * z2)
|
|
42
|
-
|
|
43
|
-
posPos = (exp2 * z1 - exp1 * z2) * negHalf_over_alpha_speed
|
|
44
|
-
posVel = (exp1 - exp2) * negHalf_over_alpha_speed / speed
|
|
45
|
-
velPos = (exp2 - exp1) * negHalf_over_alpha_speed * speed
|
|
46
|
-
velVel = (exp1 * z1 - exp2 * z2) * negHalf_over_alpha_speed
|
|
47
|
-
|
|
48
|
-
elseif damping == 1 then
|
|
49
|
-
-- critically damped spring
|
|
50
|
-
|
|
51
|
-
local time_speed = time * speed
|
|
52
|
-
local time_speed_neg1 = time_speed * -1
|
|
53
|
-
local exp = math.exp(time_speed_neg1)
|
|
54
|
-
|
|
55
|
-
posPos = exp * (time_speed + 1)
|
|
56
|
-
posVel = exp * time
|
|
57
|
-
velPos = exp * (time_speed_neg1 * speed)
|
|
58
|
-
velVel = exp * (time_speed_neg1 + 1)
|
|
59
|
-
else
|
|
60
|
-
-- underdamped spring
|
|
61
|
-
|
|
62
|
-
local alpha = speed * math.sqrt(1 - damping^2)
|
|
63
|
-
local overAlpha = 1 / alpha
|
|
64
|
-
local exp = math.exp(-1 * time * speed * damping)
|
|
65
|
-
local sin = math.sin(alpha * time)
|
|
66
|
-
local cos = math.cos(alpha * time)
|
|
67
|
-
local exp_sin = exp * sin
|
|
68
|
-
local exp_cos = exp * cos
|
|
69
|
-
local exp_sin_speed_damping_overAlpha = exp_sin * speed * damping * overAlpha
|
|
70
|
-
|
|
71
|
-
posPos = exp_sin_speed_damping_overAlpha + exp_cos
|
|
72
|
-
posVel = exp_sin * overAlpha
|
|
73
|
-
velPos = -1 * ( exp_sin * alpha + speed * damping * exp_sin_speed_damping_overAlpha )
|
|
74
|
-
velVel = exp_cos - exp_sin_speed_damping_overAlpha
|
|
75
|
-
end
|
|
76
|
-
|
|
77
|
-
return posPos, posVel, velPos, velVel
|
|
78
|
-
end
|
|
79
|
-
|
|
80
|
-
return springCoefficients
|
|
@@ -1,103 +0,0 @@
|
|
|
1
|
-
--!strict
|
|
2
|
-
--!nolint LocalUnused
|
|
3
|
-
--!nolint LocalShadow
|
|
4
|
-
local task = nil -- Disable usage of Roblox's task scheduler
|
|
5
|
-
|
|
6
|
-
--[[
|
|
7
|
-
Unpacks an animatable type into an array of numbers.
|
|
8
|
-
If the type is not animatable, an empty array will be returned.
|
|
9
|
-
]]
|
|
10
|
-
|
|
11
|
-
local Package = script.Parent.Parent
|
|
12
|
-
local Oklab = require(Package.Colour.Oklab)
|
|
13
|
-
|
|
14
|
-
local function unpackType(
|
|
15
|
-
value: unknown,
|
|
16
|
-
typeString: string
|
|
17
|
-
): {number}
|
|
18
|
-
if typeString == "number" then
|
|
19
|
-
local value = value :: number
|
|
20
|
-
return {value}
|
|
21
|
-
|
|
22
|
-
elseif typeString == "CFrame" then
|
|
23
|
-
local value = value :: CFrame
|
|
24
|
-
-- FUTURE: is there a better way of doing this? doing distance
|
|
25
|
-
-- calculations on `angle` may be incorrect
|
|
26
|
-
local axis, angle = value:ToAxisAngle()
|
|
27
|
-
return {value.X, value.Y, value.Z, axis.X, axis.Y, axis.Z, angle}
|
|
28
|
-
|
|
29
|
-
elseif typeString == "Color3" then
|
|
30
|
-
local value = value :: Color3
|
|
31
|
-
local lab = Oklab.fromSRGB(value)
|
|
32
|
-
return {lab.X, lab.Y, lab.Z}
|
|
33
|
-
|
|
34
|
-
elseif typeString == "ColorSequenceKeypoint" then
|
|
35
|
-
local value = value :: ColorSequenceKeypoint
|
|
36
|
-
local lab = Oklab.fromSRGB(value.Value)
|
|
37
|
-
return {lab.X, lab.Y, lab.Z, value.Time}
|
|
38
|
-
|
|
39
|
-
elseif typeString == "DateTime" then
|
|
40
|
-
local value = value :: DateTime
|
|
41
|
-
return {value.UnixTimestampMillis}
|
|
42
|
-
|
|
43
|
-
elseif typeString == "NumberRange" then
|
|
44
|
-
local value = value :: NumberRange
|
|
45
|
-
return {value.Min, value.Max}
|
|
46
|
-
|
|
47
|
-
elseif typeString == "NumberSequenceKeypoint" then
|
|
48
|
-
local value = value :: NumberSequenceKeypoint
|
|
49
|
-
return {value.Value, value.Time, value.Envelope}
|
|
50
|
-
|
|
51
|
-
elseif typeString == "PhysicalProperties" then
|
|
52
|
-
local value = value :: PhysicalProperties
|
|
53
|
-
return {value.Density, value.Friction, value.Elasticity, value.FrictionWeight, value.ElasticityWeight}
|
|
54
|
-
|
|
55
|
-
elseif typeString == "Ray" then
|
|
56
|
-
local value = value :: Ray
|
|
57
|
-
return {value.Origin.X, value.Origin.Y, value.Origin.Z, value.Direction.X, value.Direction.Y, value.Direction.Z}
|
|
58
|
-
|
|
59
|
-
elseif typeString == "Rect" then
|
|
60
|
-
local value = value :: Rect
|
|
61
|
-
return {value.Min.X, value.Min.Y, value.Max.X, value.Max.Y}
|
|
62
|
-
|
|
63
|
-
elseif typeString == "Region3" then
|
|
64
|
-
local value = value :: Region3
|
|
65
|
-
-- FUTURE: support rotated Region3s if/when they become constructable
|
|
66
|
-
return {
|
|
67
|
-
value.CFrame.X, value.CFrame.Y, value.CFrame.Z,
|
|
68
|
-
value.Size.X, value.Size.Y, value.Size.Z
|
|
69
|
-
}
|
|
70
|
-
|
|
71
|
-
elseif typeString == "Region3int16" then
|
|
72
|
-
local value = value :: Region3int16
|
|
73
|
-
return {value.Min.X, value.Min.Y, value.Min.Z, value.Max.X, value.Max.Y, value.Max.Z}
|
|
74
|
-
|
|
75
|
-
elseif typeString == "UDim" then
|
|
76
|
-
local value = value :: UDim
|
|
77
|
-
return {value.Scale, value.Offset}
|
|
78
|
-
|
|
79
|
-
elseif typeString == "UDim2" then
|
|
80
|
-
local value = value :: UDim2
|
|
81
|
-
return {value.X.Scale, value.X.Offset, value.Y.Scale, value.Y.Offset}
|
|
82
|
-
|
|
83
|
-
elseif typeString == "Vector2" then
|
|
84
|
-
local value = value :: Vector2
|
|
85
|
-
return {value.X, value.Y}
|
|
86
|
-
|
|
87
|
-
elseif typeString == "Vector2int16" then
|
|
88
|
-
local value = value :: Vector2int16
|
|
89
|
-
return {value.X, value.Y}
|
|
90
|
-
|
|
91
|
-
elseif typeString == "Vector3" then
|
|
92
|
-
local value = value :: Vector3
|
|
93
|
-
return {value.X, value.Y, value.Z}
|
|
94
|
-
|
|
95
|
-
elseif typeString == "Vector3int16" then
|
|
96
|
-
local value = value :: Vector3int16
|
|
97
|
-
return {value.X, value.Y, value.Z}
|
|
98
|
-
else
|
|
99
|
-
return {}
|
|
100
|
-
end
|
|
101
|
-
end
|
|
102
|
-
|
|
103
|
-
return unpackType
|
|
@@ -1,70 +0,0 @@
|
|
|
1
|
-
--!strict
|
|
2
|
-
--!nolint LocalUnused
|
|
3
|
-
--!nolint LocalShadow
|
|
4
|
-
local task = nil -- Disable usage of Roblox's task scheduler
|
|
5
|
-
|
|
6
|
-
--[[
|
|
7
|
-
Provides functions for converting Color3s into Oklab space, for more
|
|
8
|
-
perceptually uniform colour blending.
|
|
9
|
-
|
|
10
|
-
See: https://bottosson.github.io/posts/oklab/
|
|
11
|
-
]]
|
|
12
|
-
|
|
13
|
-
local sRGB = require(script.Parent.sRGB)
|
|
14
|
-
|
|
15
|
-
local Oklab = {}
|
|
16
|
-
|
|
17
|
-
-- Converts a Color3 in linear RGB space to a Vector3 in Oklab space.
|
|
18
|
-
function Oklab.fromLinear(rgb: Color3): Vector3
|
|
19
|
-
|
|
20
|
-
local l = rgb.R * 0.4122214708 + rgb.G * 0.5363325363 + rgb.B * 0.0514459929
|
|
21
|
-
local m = rgb.R * 0.2119034982 + rgb.G * 0.6806995451 + rgb.B * 0.1073969566
|
|
22
|
-
local s = rgb.R * 0.0883024619 + rgb.G * 0.2817188376 + rgb.B * 0.6299787005
|
|
23
|
-
|
|
24
|
-
local lRoot = l ^ (1/3)
|
|
25
|
-
local mRoot = m ^ (1/3)
|
|
26
|
-
local sRoot = s ^ (1/3)
|
|
27
|
-
|
|
28
|
-
return Vector3.new(
|
|
29
|
-
lRoot * 0.2104542553 + mRoot * 0.7936177850 - sRoot * 0.0040720468,
|
|
30
|
-
lRoot * 1.9779984951 - mRoot * 2.4285922050 + sRoot * 0.4505937099,
|
|
31
|
-
lRoot * 0.0259040371 + mRoot * 0.7827717662 - sRoot * 0.8086757660
|
|
32
|
-
)
|
|
33
|
-
end
|
|
34
|
-
|
|
35
|
-
-- Converts a Color3 in sRGB space to a Vector3 in Oklab space.
|
|
36
|
-
function Oklab.fromSRGB(srgb: Color3): Vector3
|
|
37
|
-
return Oklab.fromLinear(sRGB.toLinear(srgb))
|
|
38
|
-
end
|
|
39
|
-
|
|
40
|
-
-- Converts a Vector3 in Oklab space to a Color3 in linear RGB space.
|
|
41
|
-
-- The Color3 will be clamped by default unless specified otherwise.
|
|
42
|
-
function Oklab.toLinear(lab: Vector3, unclamped: boolean?): Color3
|
|
43
|
-
local lRoot = lab.X + lab.Y * 0.3963377774 + lab.Z * 0.2158037573
|
|
44
|
-
local mRoot = lab.X - lab.Y * 0.1055613458 - lab.Z * 0.0638541728
|
|
45
|
-
local sRoot = lab.X - lab.Y * 0.0894841775 - lab.Z * 1.2914855480
|
|
46
|
-
|
|
47
|
-
local l = lRoot ^ 3
|
|
48
|
-
local m = mRoot ^ 3
|
|
49
|
-
local s = sRoot ^ 3
|
|
50
|
-
|
|
51
|
-
local red = l * 4.0767416621 - m * 3.3077115913 + s * 0.2309699292
|
|
52
|
-
local green = l * -1.2684380046 + m * 2.6097574011 - s * 0.3413193965
|
|
53
|
-
local blue = l * -0.0041960863 - m * 0.7034186147 + s * 1.7076147010
|
|
54
|
-
|
|
55
|
-
if not unclamped then
|
|
56
|
-
red = math.clamp(red, 0, 1)
|
|
57
|
-
green = math.clamp(green, 0, 1)
|
|
58
|
-
blue = math.clamp(blue, 0, 1)
|
|
59
|
-
end
|
|
60
|
-
|
|
61
|
-
return Color3.new(red, green, blue)
|
|
62
|
-
end
|
|
63
|
-
|
|
64
|
-
-- Converts a Vector3 in Oklab space to a Color3 in sRGB space.
|
|
65
|
-
-- The Color3 will be clamped by default unless specified otherwise.
|
|
66
|
-
function Oklab.toSRGB(lab: Vector3, unclamped: boolean?): Color3
|
|
67
|
-
return sRGB.fromLinear(Oklab.toLinear(lab, unclamped))
|
|
68
|
-
end
|
|
69
|
-
|
|
70
|
-
return Oklab
|
|
@@ -1,47 +0,0 @@
|
|
|
1
|
-
--!strict
|
|
2
|
-
--!nolint LocalUnused
|
|
3
|
-
--!nolint LocalShadow
|
|
4
|
-
local task = nil -- Disable usage of Roblox's task scheduler
|
|
5
|
-
|
|
6
|
-
--[[
|
|
7
|
-
Provides transformation functions for converting linear RGB values
|
|
8
|
-
into sRGB values.
|
|
9
|
-
|
|
10
|
-
RGB color channel transformations are outlined here:
|
|
11
|
-
https://bottosson.github.io/posts/colorwrong/#what-can-we-do%3F
|
|
12
|
-
]]
|
|
13
|
-
|
|
14
|
-
local sRGB = {}
|
|
15
|
-
|
|
16
|
-
-- Equivalent to f_inv. Takes a linear sRGB channel and returns
|
|
17
|
-
-- the sRGB channel
|
|
18
|
-
local function transform(channel: number): number
|
|
19
|
-
if channel < 0.04045 then
|
|
20
|
-
return channel / 12.92
|
|
21
|
-
end
|
|
22
|
-
|
|
23
|
-
return ((channel + 0.055) / 1.055) ^ 2.4
|
|
24
|
-
end
|
|
25
|
-
|
|
26
|
-
-- Equivalent to f. Takes an sRGB channel and returns
|
|
27
|
-
-- the linear sRGB channel
|
|
28
|
-
local function inverse(channel: number): number
|
|
29
|
-
if channel < 0.0031308 then
|
|
30
|
-
return 12.92 * channel
|
|
31
|
-
end
|
|
32
|
-
|
|
33
|
-
return (1.055 * channel ^ (1 / 2.4)) - 0.055
|
|
34
|
-
end
|
|
35
|
-
|
|
36
|
-
-- Uses a transformation to convert linear RGB into sRGB.
|
|
37
|
-
function sRGB.fromLinear(rgb: Color3): Color3
|
|
38
|
-
return Color3.new(inverse(rgb.R), inverse(rgb.G), inverse(rgb.B))
|
|
39
|
-
end
|
|
40
|
-
|
|
41
|
-
-- Converts an sRGB into linear RGB using a
|
|
42
|
-
-- (The inverse of sRGB.fromLinear).
|
|
43
|
-
function sRGB.toLinear(srgb: Color3): Color3
|
|
44
|
-
return Color3.new(transform(srgb.R), transform(srgb.G), transform(srgb.B))
|
|
45
|
-
end
|
|
46
|
-
|
|
47
|
-
return sRGB
|