cluaupp 1.3.0 → 1.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +13 -0
- package/README.md +3 -1
- package/editors/vscode/package.json +1 -1
- package/examples/README.md +5 -6
- package/examples/game/default.project.json +16 -11
- package/examples/game/include/clpp/datatypes.clh +40 -14
- package/examples/game/include/clpp/generated/instances.clh +80467 -5845
- package/examples/game/include/clpp/libs/arrayindexer.clh +12 -0
- package/examples/game/include/clpp/libs/axiom.clh +154 -0
- package/examples/game/include/clpp/libs/bloom.clh +58 -0
- package/examples/game/include/clpp/libs/coil.clh +37 -0
- package/examples/game/include/clpp/libs/crest.clh +22 -0
- package/examples/game/include/clpp/libs/echo.clh +52 -0
- package/examples/game/include/clpp/libs/ember.clh +17 -0
- package/examples/game/include/clpp/libs/flare.clh +65 -0
- package/examples/game/include/clpp/libs/gleam.clh +111 -0
- package/examples/game/include/clpp/libs/guide.clh +42 -0
- package/examples/game/include/clpp/libs/helm.clh +31 -0
- package/examples/game/include/clpp/libs/hive.clh +20 -0
- package/examples/game/include/clpp/libs/keep.clh +158 -0
- package/examples/game/include/clpp/libs/lens.clh +24 -0
- package/examples/game/include/clpp/libs/mint.clh +28 -0
- package/examples/game/include/clpp/libs/net.clh +15 -24
- package/examples/game/include/clpp/libs/occlude.clh +15 -0
- package/examples/game/include/clpp/libs/pin.clh +28 -0
- package/examples/game/include/clpp/libs/promise.clh +11 -15
- package/examples/game/include/clpp/libs/roster.clh +117 -0
- package/examples/game/include/clpp/libs/shift.clh +22 -0
- package/examples/game/include/clpp/libs/spark.clh +28 -0
- package/examples/game/include/clpp/libs/stage.clh +23 -0
- package/examples/game/include/clpp/libs/sweep.clh +23 -0
- package/examples/game/include/clpp/libs/trace.clh +18 -0
- package/examples/game/include/clpp/libs/ward.clh +18 -0
- package/examples/game/include/clpp/libs.clh +24 -17
- package/examples/game/include/clpp/roblox.clh +13 -3
- package/examples/game/src/ReplicatedFirst/Loading/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Constants/Classes/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Constants/Datas/TemplateData.clh +40 -0
- package/examples/game/src/ReplicatedStorage/Shared/Constants/Primitives/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Modules/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Net/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Services/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Types/.gitkeep +1 -0
- package/examples/game/src/ReplicatedStorage/Shared/Utils/.gitkeep +1 -0
- package/examples/game/src/ServerScriptService/Boot/DataBoot.server.clpp +13 -0
- package/examples/game/src/ServerScriptService/Components/.gitkeep +1 -0
- package/examples/game/src/ServerScriptService/Configuration/ServerConfig.clp +4 -0
- package/examples/game/src/ServerScriptService/Handlers/Guard.server.clpp +7 -0
- package/examples/game/src/ServerScriptService/Handlers/PlayerHandler.server.clpp +23 -0
- package/examples/game/src/ServerScriptService/Services/.gitkeep +1 -0
- package/examples/game/src/ServerStorage/Configuration/.gitkeep +1 -0
- package/examples/game/src/ServerStorage/Modules/.gitkeep +1 -0
- package/examples/game/src/StarterPlayer/StarterCharacterScripts/Character/CharacterReady.client.clpp +6 -0
- package/examples/game/src/StarterPlayer/StarterCharacterScripts/Combat/.gitkeep +1 -0
- package/examples/game/src/StarterPlayer/StarterCharacterScripts/Movement/.gitkeep +1 -0
- package/examples/game/src/StarterPlayer/StarterPlayerScripts/Controllers/DataController.client.clpp +7 -0
- package/examples/game/src/StarterPlayer/StarterPlayerScripts/Input/.gitkeep +1 -0
- package/examples/game/src/StarterPlayer/StarterPlayerScripts/UI/.gitkeep +1 -0
- package/examples/game/wally.toml +3 -3
- package/generated/clpp/contract.js +2 -2
- package/generated/clpp/paths.js +2 -1
- package/generated/clpp/postprocess.js +64 -6
- package/generated/compile.js +4 -3
- package/generated/flare/emit.js +222 -0
- package/generated/flare/index.js +58 -0
- package/generated/flare/parse.js +130 -0
- package/generated/flare/types.js +2 -0
- package/generated/libs.js +146 -75
- package/generated/native/index.js +482 -0
- package/generated/utils/project.js +115 -12
- package/generated/utils/rojo-mapper.js +12 -6
- package/include/clpp/datatypes.clh +40 -14
- package/include/clpp/generated/instances.clh +80467 -5845
- package/include/clpp/libs/arrayindexer.clh +12 -0
- package/include/clpp/libs/axiom.clh +154 -0
- package/include/clpp/libs/bloom.clh +58 -0
- package/include/clpp/libs/coil.clh +37 -0
- package/include/clpp/libs/crest.clh +22 -0
- package/include/clpp/libs/echo.clh +52 -0
- package/include/clpp/libs/ember.clh +17 -0
- package/include/clpp/libs/flare.clh +65 -0
- package/include/clpp/libs/gleam.clh +111 -0
- package/include/clpp/libs/guide.clh +42 -0
- package/include/clpp/libs/helm.clh +31 -0
- package/include/clpp/libs/hive.clh +20 -0
- package/include/clpp/libs/keep.clh +158 -0
- package/include/clpp/libs/lens.clh +24 -0
- package/include/clpp/libs/mint.clh +28 -0
- package/include/clpp/libs/net.clh +15 -24
- package/include/clpp/libs/occlude.clh +15 -0
- package/include/clpp/libs/pin.clh +28 -0
- package/include/clpp/libs/promise.clh +11 -15
- package/include/clpp/libs/roster.clh +117 -0
- package/include/clpp/libs/shift.clh +22 -0
- package/include/clpp/libs/spark.clh +28 -0
- package/include/clpp/libs/stage.clh +23 -0
- package/include/clpp/libs/sweep.clh +23 -0
- package/include/clpp/libs/trace.clh +18 -0
- package/include/clpp/libs/ward.clh +18 -0
- package/include/clpp/libs.clh +24 -17
- package/include/clpp/roblox.clh +13 -3
- package/package.json +3 -2
- package/runtime/ArrayIndexer/init.luau +127 -62
- package/runtime/Axiom/init.luau +605 -0
- package/runtime/Bloom/init.luau +433 -0
- package/runtime/Coil/init.luau +209 -0
- package/runtime/Crest/init.luau +425 -0
- package/runtime/Echo/init.luau +417 -0
- package/runtime/Ember/init.luau +365 -0
- package/runtime/Flare/init.luau +716 -0
- package/runtime/Gleam/init.luau +718 -0
- package/runtime/Guide/init.luau +215 -0
- package/runtime/Helm/init.luau +377 -0
- package/runtime/Hive/init.luau +219 -0
- package/runtime/Keep/Client.luau +114 -0
- package/runtime/Keep/Data.luau +883 -0
- package/runtime/Keep/Engine.luau +211 -0
- package/runtime/Keep/Replicator.luau +298 -0
- package/runtime/Keep/Server.luau +251 -0
- package/runtime/Keep/Store.luau +652 -0
- package/runtime/Keep/Trade.luau +455 -0
- package/runtime/Keep/init.luau +205 -0
- package/runtime/Lens/init.luau +609 -0
- package/runtime/Mint/init.luau +279 -0
- package/runtime/Net/init.luau +33 -2
- package/runtime/Net/src/codec.luau +98 -27
- package/runtime/Occlude/init.luau +64 -1
- package/runtime/Pin/init.luau +306 -0
- package/runtime/Roster/init.luau +678 -0
- package/runtime/SOURCES.md +28 -19
- package/runtime/Shift/init.luau +238 -0
- package/runtime/Spark/init.luau +484 -0
- package/runtime/Stage/init.luau +178 -0
- package/runtime/Sweep/init.luau +257 -0
- package/runtime/Trace/init.luau +210 -0
- package/runtime/Ward/init.luau +178 -0
- package/src/clpp/contract.ts +2 -2
- package/src/clpp/paths.ts +2 -1
- package/src/clpp/postprocess.ts +69 -7
- package/src/compile.ts +11 -3
- package/src/flare/emit.ts +231 -0
- package/src/flare/index.ts +50 -0
- package/src/flare/parse.ts +147 -0
- package/src/flare/types.ts +61 -0
- package/src/libs.ts +147 -75
- package/src/native/index.ts +509 -0
- package/src/utils/project.ts +116 -12
- package/src/utils/rojo-mapper.ts +12 -6
- package/templates/game/default.project.json +16 -11
- package/templates/game/include/clpp/datatypes.clh +40 -14
- package/templates/game/include/clpp/generated/instances.clh +80467 -5845
- package/templates/game/include/clpp/libs/arrayindexer.clh +12 -0
- package/templates/game/include/clpp/libs/axiom.clh +154 -0
- package/templates/game/include/clpp/libs/bloom.clh +58 -0
- package/templates/game/include/clpp/libs/coil.clh +37 -0
- package/templates/game/include/clpp/libs/crest.clh +22 -0
- package/templates/game/include/clpp/libs/echo.clh +52 -0
- package/templates/game/include/clpp/libs/ember.clh +17 -0
- package/templates/game/include/clpp/libs/flare.clh +65 -0
- package/templates/game/include/clpp/libs/gleam.clh +111 -0
- package/templates/game/include/clpp/libs/guide.clh +42 -0
- package/templates/game/include/clpp/libs/helm.clh +31 -0
- package/templates/game/include/clpp/libs/hive.clh +20 -0
- package/templates/game/include/clpp/libs/keep.clh +158 -0
- package/templates/game/include/clpp/libs/lens.clh +24 -0
- package/templates/game/include/clpp/libs/mint.clh +28 -0
- package/templates/game/include/clpp/libs/net.clh +15 -24
- package/templates/game/include/clpp/libs/occlude.clh +15 -0
- package/templates/game/include/clpp/libs/pin.clh +28 -0
- package/templates/game/include/clpp/libs/promise.clh +11 -15
- package/templates/game/include/clpp/libs/roster.clh +117 -0
- package/templates/game/include/clpp/libs/shift.clh +22 -0
- package/templates/game/include/clpp/libs/spark.clh +28 -0
- package/templates/game/include/clpp/libs/stage.clh +23 -0
- package/templates/game/include/clpp/libs/sweep.clh +23 -0
- package/templates/game/include/clpp/libs/trace.clh +18 -0
- package/templates/game/include/clpp/libs/ward.clh +18 -0
- package/templates/game/include/clpp/libs.clh +24 -17
- package/templates/game/include/clpp/roblox.clh +13 -3
- package/templates/game/src/ReplicatedFirst/Loading/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Constants/Classes/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Constants/Datas/TemplateData.clh +40 -0
- package/templates/game/src/ReplicatedStorage/Shared/Constants/Primitives/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Modules/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Net/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Services/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Types/.gitkeep +1 -0
- package/templates/game/src/ReplicatedStorage/Shared/Utils/.gitkeep +1 -0
- package/templates/game/src/ServerScriptService/Boot/DataBoot.server.clpp +13 -0
- package/templates/game/src/ServerScriptService/Components/.gitkeep +1 -0
- package/templates/game/src/ServerScriptService/Configuration/ServerConfig.clp +4 -0
- package/templates/game/src/ServerScriptService/Handlers/Guard.server.clpp +7 -0
- package/templates/game/src/ServerScriptService/Handlers/PlayerHandler.server.clpp +24 -0
- package/templates/game/src/ServerScriptService/Services/.gitkeep +1 -0
- package/templates/game/src/ServerStorage/Configuration/.gitkeep +1 -0
- package/templates/game/src/ServerStorage/Modules/.gitkeep +1 -0
- package/templates/game/src/StarterPlayer/StarterCharacterScripts/Character/CharacterReady.client.clpp +6 -0
- package/templates/game/src/StarterPlayer/StarterCharacterScripts/Combat/.gitkeep +1 -0
- package/templates/game/src/StarterPlayer/StarterCharacterScripts/Movement/.gitkeep +1 -0
- package/templates/game/src/StarterPlayer/StarterPlayerScripts/Controllers/DataController.client.clpp +7 -0
- package/templates/game/src/StarterPlayer/StarterPlayerScripts/Input/.gitkeep +1 -0
- package/templates/game/src/StarterPlayer/StarterPlayerScripts/UI/.gitkeep +1 -0
- package/templates/game/wally.toml +4 -3
- package/examples/game/include/clpp/libs/chrono.clh +0 -26
- package/examples/game/include/clpp/libs/cmdr.clh +0 -16
- package/examples/game/include/clpp/libs/dataservice.clh +0 -138
- package/examples/game/include/clpp/libs/display.clh +0 -12
- package/examples/game/include/clpp/libs/ezvisual.clh +0 -16
- package/examples/game/include/clpp/libs/formatnumber.clh +0 -14
- package/examples/game/include/clpp/libs/fusion.clh +0 -41
- package/examples/game/include/clpp/libs/iris.clh +0 -40
- package/examples/game/include/clpp/libs/janitor.clh +0 -38
- package/examples/game/include/clpp/libs/math.clh +0 -14
- package/examples/game/include/clpp/libs/module3d.clh +0 -23
- package/examples/game/include/clpp/libs/spring.clh +0 -17
- package/examples/game/include/clpp/libs/statemachine.clh +0 -18
- package/examples/game/include/clpp/libs/stickybillboard.clh +0 -13
- package/examples/game/include/clpp/libs/topbarplus.clh +0 -28
- package/examples/game/include/clpp/libs/twinkle.clh +0 -15
- package/examples/game/include/clpp/libs/vfx.clh +0 -13
- package/examples/game/libs/ArrayIndexer/init.luau +0 -144
- package/examples/game/libs/Chrono/Client/ClientClock.luau +0 -202
- package/examples/game/libs/Chrono/Client/InterpolationBuffer.luau +0 -74
- package/examples/game/libs/Chrono/Client/ModelResolver.luau +0 -53
- package/examples/game/libs/Chrono/Client/Player.luau +0 -113
- package/examples/game/libs/Chrono/Client/Receiver.luau +0 -395
- package/examples/game/libs/Chrono/Client/Replicate.luau +0 -333
- package/examples/game/libs/Chrono/Client/Sender.luau +0 -205
- package/examples/game/libs/Chrono/LICENSE +0 -21
- package/examples/game/libs/Chrono/Server/EntityGrid.luau +0 -299
- package/examples/game/libs/Chrono/Server/Player.luau +0 -141
- package/examples/game/libs/Chrono/Server/Receiver.luau +0 -287
- package/examples/game/libs/Chrono/Server/Replicate.luau +0 -415
- package/examples/game/libs/Chrono/Server/Sender.luau +0 -306
- package/examples/game/libs/Chrono/Server/ServerClock.luau +0 -50
- package/examples/game/libs/Chrono/Shared/ApplyMounts.luau +0 -137
- package/examples/game/libs/Chrono/Shared/Bin.luau +0 -31
- package/examples/game/libs/Chrono/Shared/ClockUnwrap.luau +0 -70
- package/examples/game/libs/Chrono/Shared/Config.luau +0 -264
- package/examples/game/libs/Chrono/Shared/Entity.luau +0 -1016
- package/examples/game/libs/Chrono/Shared/Events.luau +0 -39
- package/examples/game/libs/Chrono/Shared/Holder.luau +0 -210
- package/examples/game/libs/Chrono/Shared/InterpolationMath.luau +0 -51
- package/examples/game/libs/Chrono/Shared/ModelHelper.luau +0 -122
- package/examples/game/libs/Chrono/Shared/Remotes/ClientClockRelay.model.json +0 -3
- package/examples/game/libs/Chrono/Shared/Remotes/ClientHeartbeat.model.json +0 -3
- package/examples/game/libs/Chrono/Shared/Remotes/ClientLoaded.model.json +0 -3
- package/examples/game/libs/Chrono/Shared/Remotes/Death.model.json +0 -3
- package/examples/game/libs/Chrono/Shared/Remotes/Heartbeat.model.json +0 -3
- package/examples/game/libs/Chrono/Shared/Remotes/Replicate.model.json +0 -3
- package/examples/game/libs/Chrono/Shared/Remotes/ReplicateFull.model.json +0 -3
- package/examples/game/libs/Chrono/Shared/Remotes/SafeReplicate.model.json +0 -3
- package/examples/game/libs/Chrono/Shared/ReplicationRules.luau +0 -122
- package/examples/game/libs/Chrono/Shared/Signal.luau +0 -219
- package/examples/game/libs/Chrono/Shared/Snapshots.luau +0 -218
- package/examples/game/libs/Chrono/Shared/Stats.luau +0 -204
- package/examples/game/libs/Chrono/Shared/Ticker.luau +0 -112
- package/examples/game/libs/Chrono/Shared/Types.luau +0 -247
- package/examples/game/libs/Chrono/Shared/Warn.luau +0 -33
- package/examples/game/libs/Chrono/Shared/_CUSTOM_MODEL_REP/init.model.json +0 -3
- package/examples/game/libs/Chrono/_impl/Client/ClientClock.luau +0 -202
- package/examples/game/libs/Chrono/_impl/Client/InterpolationBuffer.luau +0 -74
- package/examples/game/libs/Chrono/_impl/Client/ModelResolver.luau +0 -53
- package/examples/game/libs/Chrono/_impl/Client/Player.luau +0 -113
- package/examples/game/libs/Chrono/_impl/Client/Receiver.luau +0 -395
- package/examples/game/libs/Chrono/_impl/Client/Replicate.luau +0 -333
- package/examples/game/libs/Chrono/_impl/Client/Sender.luau +0 -205
- package/examples/game/libs/Chrono/_impl/LICENSE +0 -21
- package/examples/game/libs/Chrono/_impl/Server/EntityGrid.luau +0 -299
- package/examples/game/libs/Chrono/_impl/Server/Player.luau +0 -141
- package/examples/game/libs/Chrono/_impl/Server/Receiver.luau +0 -287
- package/examples/game/libs/Chrono/_impl/Server/Replicate.luau +0 -415
- package/examples/game/libs/Chrono/_impl/Server/Sender.luau +0 -306
- package/examples/game/libs/Chrono/_impl/Server/ServerClock.luau +0 -50
- package/examples/game/libs/Chrono/_impl/Shared/ApplyMounts.luau +0 -137
- package/examples/game/libs/Chrono/_impl/Shared/Bin.luau +0 -31
- package/examples/game/libs/Chrono/_impl/Shared/ClockUnwrap.luau +0 -70
- package/examples/game/libs/Chrono/_impl/Shared/Config.luau +0 -264
- package/examples/game/libs/Chrono/_impl/Shared/Entity.luau +0 -1016
- package/examples/game/libs/Chrono/_impl/Shared/Events.luau +0 -39
- package/examples/game/libs/Chrono/_impl/Shared/Holder.luau +0 -210
- package/examples/game/libs/Chrono/_impl/Shared/InterpolationMath.luau +0 -51
- package/examples/game/libs/Chrono/_impl/Shared/ModelHelper.luau +0 -122
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/ClientClockRelay.model.json +0 -3
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/ClientHeartbeat.model.json +0 -3
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/ClientLoaded.model.json +0 -3
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/Death.model.json +0 -3
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/Heartbeat.model.json +0 -3
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/Replicate.model.json +0 -3
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/ReplicateFull.model.json +0 -3
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/SafeReplicate.model.json +0 -3
- package/examples/game/libs/Chrono/_impl/Shared/ReplicationRules.luau +0 -122
- package/examples/game/libs/Chrono/_impl/Shared/Signal.luau +0 -219
- package/examples/game/libs/Chrono/_impl/Shared/Snapshots.luau +0 -218
- package/examples/game/libs/Chrono/_impl/Shared/Stats.luau +0 -204
- package/examples/game/libs/Chrono/_impl/Shared/Ticker.luau +0 -112
- package/examples/game/libs/Chrono/_impl/Shared/Types.luau +0 -247
- package/examples/game/libs/Chrono/_impl/Shared/Warn.luau +0 -33
- package/examples/game/libs/Chrono/_impl/Shared/_CUSTOM_MODEL_REP/init.model.json +0 -3
- package/examples/game/libs/Chrono/_impl/init.luau +0 -96
- package/examples/game/libs/Chrono/init.luau +0 -14
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/announce.luau +0 -21
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/announceServer.luau +0 -17
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/ban.luau +0 -59
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/banServer.luau +0 -30
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/gotoPlace.luau +0 -35
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/gotoPlaceServer.luau +0 -17
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/kick.luau +0 -19
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/kickServer.luau +0 -27
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/kill.luau +0 -13
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/killServer.luau +0 -13
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/respawn.luau +0 -15
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/respawnServer.luau +0 -7
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/teleport.luau +0 -30
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/teleportServer.luau +0 -26
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/unban.luau +0 -26
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/unbanServer.luau +0 -10
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/blink.luau +0 -35
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/fetch.luau +0 -12
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/fetchServer.luau +0 -7
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/getPlayerPlaceInstance.luau +0 -20
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/getPlayerPlaceInstanceServer.luau +0 -28
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/position.luau +0 -30
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/thru.luau +0 -50
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/uptime.luau +0 -6
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/uptimeServer.luau +0 -12
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/version.luau +0 -12
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/alias.luau +0 -22
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/bind.luau +0 -104
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/clear.luau +0 -20
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TopbarPlus Credit
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==================================
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By using TopbarPlus in your experience or application, you agree to either:
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Mozilla Public License Version 2.0
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==================================
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1. Definitions
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1.1. "Contributor"
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the creation of, or owns Covered Software.
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1.2. "Contributor Version"
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the notice in Exhibit A, the Executable Form of such Source Code
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including portions thereof.
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in Exhibit B to the Covered Software; or
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(b) that the Covered Software was made available under the terms of
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version 1.1 or earlier of the License, but not also under the
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terms of a Secondary License.
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all of the rights conveyed by this License.
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Software; or
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Contributor Version.
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Lesser General Public License, Version 2.1, the GNU Affero General
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this License. No additional rights or licenses will be implied from the
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distribution or licensing of Covered Software under this License.
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(b) for infringements caused by: (i) Your and any other third party's
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modifications of Covered Software, or (ii) the combination of its
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Version); or
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its Contributions.
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This License does not grant any rights in the trademarks, service marks,
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the notice requirements in Section 3.4).
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No Contributor makes additional grants as a result of Your choice to
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distribute the Covered Software under a subsequent version of this
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License (see Section 10.2) or under the terms of a Secondary License (if
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permitted under the terms of Section 3.3).
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Each Contributor represents that the Contributor believes its
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3.1. Distribution of Source Form
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All distribution of Covered Software in Source Code Form, including any
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Modifications that You create or to which You contribute, must be under
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the terms of this License. You must inform recipients that the Source
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Code Form of the Covered Software is governed by the terms of this
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License, and how they can obtain a copy of this License. You may not
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the Executable Form how they can obtain a copy of such Source Code
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than the cost of distribution to the recipient; and
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license for the Executable Form does not attempt to limit or alter
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the recipients' rights in the Source Code Form under this License.
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You may create and distribute a Larger Work under terms of Your choice,
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provided that You also comply with the requirements of this License for
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197
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-
the Covered Software. If the Larger Work is a combination of Covered
|
|
198
|
-
Software with a work governed by one or more Secondary Licenses, and the
|
|
199
|
-
Covered Software is not Incompatible With Secondary Licenses, this
|
|
200
|
-
License permits You to additionally distribute such Covered Software
|
|
201
|
-
under the terms of such Secondary License(s), so that the recipient of
|
|
202
|
-
the Larger Work may, at their option, further distribute the Covered
|
|
203
|
-
Software under the terms of either this License or such Secondary
|
|
204
|
-
License(s).
|
|
205
|
-
|
|
206
|
-
3.4. Notices
|
|
207
|
-
|
|
208
|
-
You may not remove or alter the substance of any license notices
|
|
209
|
-
(including copyright notices, patent notices, disclaimers of warranty,
|
|
210
|
-
or limitations of liability) contained within the Source Code Form of
|
|
211
|
-
the Covered Software, except that You may alter any license notices to
|
|
212
|
-
the extent required to remedy known factual inaccuracies.
|
|
213
|
-
|
|
214
|
-
3.5. Application of Additional Terms
|
|
215
|
-
|
|
216
|
-
You may choose to offer, and to charge a fee for, warranty, support,
|
|
217
|
-
indemnity or liability obligations to one or more recipients of Covered
|
|
218
|
-
Software. However, You may do so only on Your own behalf, and not on
|
|
219
|
-
behalf of any Contributor. You must make it absolutely clear that any
|
|
220
|
-
such warranty, support, indemnity, or liability obligation is offered by
|
|
221
|
-
You alone, and You hereby agree to indemnify every Contributor for any
|
|
222
|
-
liability incurred by such Contributor as a result of warranty, support,
|
|
223
|
-
indemnity or liability terms You offer. You may include additional
|
|
224
|
-
disclaimers of warranty and limitations of liability specific to any
|
|
225
|
-
jurisdiction.
|
|
226
|
-
|
|
227
|
-
4. Inability to Comply Due to Statute or Regulation
|
|
228
|
-
---------------------------------------------------
|
|
229
|
-
|
|
230
|
-
If it is impossible for You to comply with any of the terms of this
|
|
231
|
-
License with respect to some or all of the Covered Software due to
|
|
232
|
-
statute, judicial order, or regulation then You must: (a) comply with
|
|
233
|
-
the terms of this License to the maximum extent possible; and (b)
|
|
234
|
-
describe the limitations and the code they affect. Such description must
|
|
235
|
-
be placed in a text file included with all distributions of the Covered
|
|
236
|
-
Software under this License. Except to the extent prohibited by statute
|
|
237
|
-
or regulation, such description must be sufficiently detailed for a
|
|
238
|
-
recipient of ordinary skill to be able to understand it.
|
|
239
|
-
|
|
240
|
-
5. Termination
|
|
241
|
-
--------------
|
|
242
|
-
|
|
243
|
-
5.1. The rights granted under this License will terminate automatically
|
|
244
|
-
if You fail to comply with any of its terms. However, if You become
|
|
245
|
-
compliant, then the rights granted under this License from a particular
|
|
246
|
-
Contributor are reinstated (a) provisionally, unless and until such
|
|
247
|
-
Contributor explicitly and finally terminates Your grants, and (b) on an
|
|
248
|
-
ongoing basis, if such Contributor fails to notify You of the
|
|
249
|
-
non-compliance by some reasonable means prior to 60 days after You have
|
|
250
|
-
come back into compliance. Moreover, Your grants from a particular
|
|
251
|
-
Contributor are reinstated on an ongoing basis if such Contributor
|
|
252
|
-
notifies You of the non-compliance by some reasonable means, this is the
|
|
253
|
-
first time You have received notice of non-compliance with this License
|
|
254
|
-
from such Contributor, and You become compliant prior to 30 days after
|
|
255
|
-
Your receipt of the notice.
|
|
256
|
-
|
|
257
|
-
5.2. If You initiate litigation against any entity by asserting a patent
|
|
258
|
-
infringement claim (excluding declaratory judgment actions,
|
|
259
|
-
counter-claims, and cross-claims) alleging that a Contributor Version
|
|
260
|
-
directly or indirectly infringes any patent, then the rights granted to
|
|
261
|
-
You by any and all Contributors for the Covered Software under Section
|
|
262
|
-
2.1 of this License shall terminate.
|
|
263
|
-
|
|
264
|
-
5.3. In the event of termination under Sections 5.1 or 5.2 above, all
|
|
265
|
-
end user license agreements (excluding distributors and resellers) which
|
|
266
|
-
have been validly granted by You or Your distributors under this License
|
|
267
|
-
prior to termination shall survive termination.
|
|
268
|
-
|
|
269
|
-
************************************************************************
|
|
270
|
-
* *
|
|
271
|
-
* 6. Disclaimer of Warranty *
|
|
272
|
-
* ------------------------- *
|
|
273
|
-
* *
|
|
274
|
-
* Covered Software is provided under this License on an "as is" *
|
|
275
|
-
* basis, without warranty of any kind, either expressed, implied, or *
|
|
276
|
-
* statutory, including, without limitation, warranties that the *
|
|
277
|
-
* Covered Software is free of defects, merchantable, fit for a *
|
|
278
|
-
* particular purpose or non-infringing. The entire risk as to the *
|
|
279
|
-
* quality and performance of the Covered Software is with You. *
|
|
280
|
-
* Should any Covered Software prove defective in any respect, You *
|
|
281
|
-
* (not any Contributor) assume the cost of any necessary servicing, *
|
|
282
|
-
* repair, or correction. This disclaimer of warranty constitutes an *
|
|
283
|
-
* essential part of this License. No use of any Covered Software is *
|
|
284
|
-
* authorized under this License except under this disclaimer. *
|
|
285
|
-
* *
|
|
286
|
-
************************************************************************
|
|
287
|
-
|
|
288
|
-
************************************************************************
|
|
289
|
-
* *
|
|
290
|
-
* 7. Limitation of Liability *
|
|
291
|
-
* -------------------------- *
|
|
292
|
-
* *
|
|
293
|
-
* Under no circumstances and under no legal theory, whether tort *
|
|
294
|
-
* (including negligence), contract, or otherwise, shall any *
|
|
295
|
-
* Contributor, or anyone who distributes Covered Software as *
|
|
296
|
-
* permitted above, be liable to You for any direct, indirect, *
|
|
297
|
-
* special, incidental, or consequential damages of any character *
|
|
298
|
-
* including, without limitation, damages for lost profits, loss of *
|
|
299
|
-
* goodwill, work stoppage, computer failure or malfunction, or any *
|
|
300
|
-
* and all other commercial damages or losses, even if such party *
|
|
301
|
-
* shall have been informed of the possibility of such damages. This *
|
|
302
|
-
* limitation of liability shall not apply to liability for death or *
|
|
303
|
-
* personal injury resulting from such party's negligence to the *
|
|
304
|
-
* extent applicable law prohibits such limitation. Some *
|
|
305
|
-
* jurisdictions do not allow the exclusion or limitation of *
|
|
306
|
-
* incidental or consequential damages, so this exclusion and *
|
|
307
|
-
* limitation may not apply to You. *
|
|
308
|
-
* *
|
|
309
|
-
************************************************************************
|
|
310
|
-
|
|
311
|
-
8. Litigation
|
|
312
|
-
-------------
|
|
313
|
-
|
|
314
|
-
Any litigation relating to this License may be brought only in the
|
|
315
|
-
courts of a jurisdiction where the defendant maintains its principal
|
|
316
|
-
place of business and such litigation shall be governed by laws of that
|
|
317
|
-
jurisdiction, without reference to its conflict-of-law provisions.
|
|
318
|
-
Nothing in this Section shall prevent a party's ability to bring
|
|
319
|
-
cross-claims or counter-claims.
|
|
320
|
-
|
|
321
|
-
9. Miscellaneous
|
|
322
|
-
----------------
|
|
323
|
-
|
|
324
|
-
This License represents the complete agreement concerning the subject
|
|
325
|
-
matter hereof. If any provision of this License is held to be
|
|
326
|
-
unenforceable, such provision shall be reformed only to the extent
|
|
327
|
-
necessary to make it enforceable. Any law or regulation which provides
|
|
328
|
-
that the language of a contract shall be construed against the drafter
|
|
329
|
-
shall not be used to construe this License against a Contributor.
|
|
330
|
-
|
|
331
|
-
10. Versions of the License
|
|
332
|
-
---------------------------
|
|
333
|
-
|
|
334
|
-
10.1. New Versions
|
|
335
|
-
|
|
336
|
-
Mozilla Foundation is the license steward. Except as provided in Section
|
|
337
|
-
10.3, no one other than the license steward has the right to modify or
|
|
338
|
-
publish new versions of this License. Each version will be given a
|
|
339
|
-
distinguishing version number.
|
|
340
|
-
|
|
341
|
-
10.2. Effect of New Versions
|
|
342
|
-
|
|
343
|
-
You may distribute the Covered Software under the terms of the version
|
|
344
|
-
of the License under which You originally received the Covered Software,
|
|
345
|
-
or under the terms of any subsequent version published by the license
|
|
346
|
-
steward.
|
|
347
|
-
|
|
348
|
-
10.3. Modified Versions
|
|
349
|
-
|
|
350
|
-
If you create software not governed by this License, and you want to
|
|
351
|
-
create a new license for such software, you may create and use a
|
|
352
|
-
modified version of this License if you rename the license and remove
|
|
353
|
-
any references to the name of the license steward (except to note that
|
|
354
|
-
such modified license differs from this License).
|
|
355
|
-
|
|
356
|
-
10.4. Distributing Source Code Form that is Incompatible With Secondary
|
|
357
|
-
Licenses
|
|
358
|
-
|
|
359
|
-
If You choose to distribute Source Code Form that is Incompatible With
|
|
360
|
-
Secondary Licenses under the terms of this version of the License, the
|
|
361
|
-
notice described in Exhibit B of this License must be attached.
|
|
362
|
-
|
|
363
|
-
Exhibit A - Source Code Form License Notice
|
|
364
|
-
-------------------------------------------
|
|
365
|
-
|
|
366
|
-
This Source Code Form is subject to the terms of the Mozilla Public
|
|
367
|
-
License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
368
|
-
file, You can obtain one at http://mozilla.org/MPL/2.0/.
|
|
369
|
-
|
|
370
|
-
If it is not possible or desirable to put the notice in a particular
|
|
371
|
-
file, then You may include the notice in a location (such as a LICENSE
|
|
372
|
-
file in a relevant directory) where a recipient would be likely to look
|
|
373
|
-
for such a notice.
|
|
374
|
-
|
|
375
|
-
You may add additional accurate notices of copyright ownership.
|
|
376
|
-
|
|
377
|
-
Exhibit B - "Incompatible With Secondary Licenses" Notice
|
|
378
|
-
---------------------------------------------------------
|
|
379
|
-
|
|
380
|
-
This Source Code Form is "Incompatible With Secondary Licenses", as
|
|
381
|
-
defined by the Mozilla Public License, v. 2.0.
|
|
@@ -1,182 +0,0 @@
|
|
|
1
|
-
--------------------------------------------------------------------------------
|
|
2
|
-
-- Batched Yield-Safe Signal Implementation --
|
|
3
|
-
-- This is a Signal class which has effectively identical behavior to a --
|
|
4
|
-
-- normal RBXScriptSignal, with the only difference being a couple extra --
|
|
5
|
-
-- stack frames at the bottom of the stack trace when an error is thrown. --
|
|
6
|
-
-- This implementation caches runner coroutines, so the ability to yield in --
|
|
7
|
-
-- the signal handlers comes at minimal extra cost over a naive signal --
|
|
8
|
-
-- implementation that either always or never spawns a thread. --
|
|
9
|
-
-- --
|
|
10
|
-
-- API: --
|
|
11
|
-
-- local Signal = require(THIS MODULE) --
|
|
12
|
-
-- local sig = Signal.new() --
|
|
13
|
-
-- local connection = sig:Connect(function(arg1, arg2, ...) ... end) --
|
|
14
|
-
-- sig:Fire(arg1, arg2, ...) --
|
|
15
|
-
-- connection:Disconnect() --
|
|
16
|
-
-- sig:DisconnectAll() --
|
|
17
|
-
-- local arg1, arg2, ... = sig:Wait() --
|
|
18
|
-
-- --
|
|
19
|
-
-- Licence: --
|
|
20
|
-
-- Licenced under the MIT licence. --
|
|
21
|
-
-- --
|
|
22
|
-
-- Authors: --
|
|
23
|
-
-- stravant - July 31st, 2021 - Created the file. --
|
|
24
|
-
--------------------------------------------------------------------------------
|
|
25
|
-
|
|
26
|
-
-- The currently idle thread to run the next handler on
|
|
27
|
-
local freeRunnerThread = nil
|
|
28
|
-
|
|
29
|
-
-- Function which acquires the currently idle handler runner thread, runs the
|
|
30
|
-
-- function fn on it, and then releases the thread, returning it to being the
|
|
31
|
-
-- currently idle one.
|
|
32
|
-
-- If there was a currently idle runner thread already, that's okay, that old
|
|
33
|
-
-- one will just get thrown and eventually GCed.
|
|
34
|
-
local function acquireRunnerThreadAndCallEventHandler(fn, ...)
|
|
35
|
-
local acquiredRunnerThread = freeRunnerThread
|
|
36
|
-
freeRunnerThread = nil
|
|
37
|
-
fn(...)
|
|
38
|
-
-- The handler finished running, this runner thread is free again.
|
|
39
|
-
freeRunnerThread = acquiredRunnerThread
|
|
40
|
-
end
|
|
41
|
-
|
|
42
|
-
-- Coroutine runner that we create coroutines of. The coroutine can be
|
|
43
|
-
-- repeatedly resumed with functions to run followed by the argument to run
|
|
44
|
-
-- them with.
|
|
45
|
-
local function runEventHandlerInFreeThread()
|
|
46
|
-
-- Note: We cannot use the initial set of arguments passed to
|
|
47
|
-
-- runEventHandlerInFreeThread for a call to the handler, because those
|
|
48
|
-
-- arguments would stay on the stack for the duration of the thread's
|
|
49
|
-
-- existence, temporarily leaking references. Without access to raw bytecode
|
|
50
|
-
-- there's no way for us to clear the "..." references from the stack.
|
|
51
|
-
while true do
|
|
52
|
-
acquireRunnerThreadAndCallEventHandler(coroutine.yield())
|
|
53
|
-
end
|
|
54
|
-
end
|
|
55
|
-
|
|
56
|
-
-- Connection class
|
|
57
|
-
local Connection = {}
|
|
58
|
-
Connection.__index = Connection
|
|
59
|
-
|
|
60
|
-
function Connection.new(signal, fn)
|
|
61
|
-
return setmetatable({
|
|
62
|
-
_connected = true,
|
|
63
|
-
_signal = signal,
|
|
64
|
-
_fn = fn,
|
|
65
|
-
_next = false,
|
|
66
|
-
}, Connection)
|
|
67
|
-
end
|
|
68
|
-
|
|
69
|
-
function Connection:Disconnect()
|
|
70
|
-
self._connected = false
|
|
71
|
-
|
|
72
|
-
-- Unhook the node, but DON'T clear it. That way any fire calls that are
|
|
73
|
-
-- currently sitting on this node will be able to iterate forwards off of
|
|
74
|
-
-- it, but any subsequent fire calls will not hit it, and it will be GCed
|
|
75
|
-
-- when no more fire calls are sitting on it.
|
|
76
|
-
if self._signal._handlerListHead == self then
|
|
77
|
-
self._signal._handlerListHead = self._next
|
|
78
|
-
else
|
|
79
|
-
local prev = self._signal._handlerListHead
|
|
80
|
-
while prev and prev._next ~= self do
|
|
81
|
-
prev = prev._next
|
|
82
|
-
end
|
|
83
|
-
if prev then
|
|
84
|
-
prev._next = self._next
|
|
85
|
-
end
|
|
86
|
-
end
|
|
87
|
-
end
|
|
88
|
-
Connection.Destroy = Connection.Disconnect
|
|
89
|
-
|
|
90
|
-
-- Make Connection strict
|
|
91
|
-
setmetatable(Connection, {
|
|
92
|
-
__index = function(tb, key)
|
|
93
|
-
error(("Attempt to get Connection::%s (not a valid member)"):format(tostring(key)), 2)
|
|
94
|
-
end,
|
|
95
|
-
__newindex = function(tb, key, value)
|
|
96
|
-
error(("Attempt to set Connection::%s (not a valid member)"):format(tostring(key)), 2)
|
|
97
|
-
end
|
|
98
|
-
})
|
|
99
|
-
|
|
100
|
-
-- Signal class
|
|
101
|
-
local Signal = {}
|
|
102
|
-
Signal.__index = Signal
|
|
103
|
-
|
|
104
|
-
function Signal.new()
|
|
105
|
-
return setmetatable({
|
|
106
|
-
_handlerListHead = false,
|
|
107
|
-
}, Signal)
|
|
108
|
-
end
|
|
109
|
-
|
|
110
|
-
function Signal:Connect(fn)
|
|
111
|
-
local connection = Connection.new(self, fn)
|
|
112
|
-
if self._handlerListHead then
|
|
113
|
-
connection._next = self._handlerListHead
|
|
114
|
-
self._handlerListHead = connection
|
|
115
|
-
else
|
|
116
|
-
self._handlerListHead = connection
|
|
117
|
-
end
|
|
118
|
-
return connection
|
|
119
|
-
end
|
|
120
|
-
|
|
121
|
-
-- Disconnect all handlers. Since we use a linked list it suffices to clear the
|
|
122
|
-
-- reference to the head handler.
|
|
123
|
-
function Signal:DisconnectAll()
|
|
124
|
-
self._handlerListHead = false
|
|
125
|
-
end
|
|
126
|
-
Signal.Destroy = Signal.DisconnectAll
|
|
127
|
-
|
|
128
|
-
-- Signal:Fire(...) implemented by running the handler functions on the
|
|
129
|
-
-- coRunnerThread, and any time the resulting thread yielded without returning
|
|
130
|
-
-- to us, that means that it yielded to the Roblox scheduler and has been taken
|
|
131
|
-
-- over by Roblox scheduling, meaning we have to make a new coroutine runner.
|
|
132
|
-
function Signal:Fire(...)
|
|
133
|
-
local item = self._handlerListHead
|
|
134
|
-
while item do
|
|
135
|
-
if item._connected then
|
|
136
|
-
if not freeRunnerThread then
|
|
137
|
-
freeRunnerThread = coroutine.create(runEventHandlerInFreeThread)
|
|
138
|
-
-- Get the freeRunnerThread to the first yield
|
|
139
|
-
coroutine.resume(freeRunnerThread)
|
|
140
|
-
end
|
|
141
|
-
task.spawn(freeRunnerThread, item._fn, ...)
|
|
142
|
-
end
|
|
143
|
-
item = item._next
|
|
144
|
-
end
|
|
145
|
-
end
|
|
146
|
-
|
|
147
|
-
-- Implement Signal:Wait() in terms of a temporary connection using
|
|
148
|
-
-- a Signal:Connect() which disconnects itself.
|
|
149
|
-
function Signal:Wait()
|
|
150
|
-
local waitingCoroutine = coroutine.running()
|
|
151
|
-
local cn;
|
|
152
|
-
cn = self:Connect(function(...)
|
|
153
|
-
cn:Disconnect()
|
|
154
|
-
task.spawn(waitingCoroutine, ...)
|
|
155
|
-
end)
|
|
156
|
-
return coroutine.yield()
|
|
157
|
-
end
|
|
158
|
-
|
|
159
|
-
-- Implement Signal:Once() in terms of a connection which disconnects
|
|
160
|
-
-- itself before running the handler.
|
|
161
|
-
function Signal:Once(fn)
|
|
162
|
-
local cn;
|
|
163
|
-
cn = self:Connect(function(...)
|
|
164
|
-
if cn._connected then
|
|
165
|
-
cn:Disconnect()
|
|
166
|
-
end
|
|
167
|
-
fn(...)
|
|
168
|
-
end)
|
|
169
|
-
return cn
|
|
170
|
-
end
|
|
171
|
-
|
|
172
|
-
-- Make signal strict
|
|
173
|
-
setmetatable(Signal, {
|
|
174
|
-
__index = function(tb, key)
|
|
175
|
-
error(("Attempt to get Signal::%s (not a valid member)"):format(tostring(key)), 2)
|
|
176
|
-
end,
|
|
177
|
-
__newindex = function(tb, key, value)
|
|
178
|
-
error(("Attempt to set Signal::%s (not a valid member)"):format(tostring(key)), 2)
|
|
179
|
-
end
|
|
180
|
-
})
|
|
181
|
-
|
|
182
|
-
return Signal
|