cluaupp 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +20 -0
- package/LICENSE +21 -0
- package/README.md +119 -0
- package/bin/cluau.js +4 -0
- package/bin/cluaupp.js +4 -0
- package/docs/README.md +20 -0
- package/docs/architecture.md +110 -0
- package/docs/cli.md +69 -0
- package/docs/comparison.md +37 -0
- package/docs/config.md +31 -0
- package/docs/cpp-advanced.md +71 -0
- package/docs/cpp-const.md +52 -0
- package/docs/cpp-organization.md +61 -0
- package/docs/cpp-safety.md +58 -0
- package/docs/cpp-types.md +66 -0
- package/docs/getting-started.md +169 -0
- package/docs/intro.md +37 -0
- package/docs/libraries.md +77 -0
- package/docs/roblox-api.md +81 -0
- package/docs/syntax.md +131 -0
- package/include/cluaupp/datatypes.hpp +581 -0
- package/include/cluaupp/generated/enums.hpp +4920 -0
- package/include/cluaupp/generated/instances.hpp +12489 -0
- package/include/cluaupp/libs/chrono.hpp +26 -0
- package/include/cluaupp/libs/cmdr.hpp +16 -0
- package/include/cluaupp/libs/dataservice.hpp +141 -0
- package/include/cluaupp/libs/display.hpp +13 -0
- package/include/cluaupp/libs/ezvisual.hpp +18 -0
- package/include/cluaupp/libs/formatnumber.hpp +15 -0
- package/include/cluaupp/libs/fusion.hpp +41 -0
- package/include/cluaupp/libs/iris.hpp +40 -0
- package/include/cluaupp/libs/janitor.hpp +35 -0
- package/include/cluaupp/libs/math.hpp +14 -0
- package/include/cluaupp/libs/module3d.hpp +25 -0
- package/include/cluaupp/libs/net.hpp +42 -0
- package/include/cluaupp/libs/promise.hpp +30 -0
- package/include/cluaupp/libs/spring.hpp +18 -0
- package/include/cluaupp/libs/statemachine.hpp +19 -0
- package/include/cluaupp/libs/stickybillboard.hpp +14 -0
- package/include/cluaupp/libs/topbarplus.hpp +29 -0
- package/include/cluaupp/libs/twinkle.hpp +15 -0
- package/include/cluaupp/libs/vfx.hpp +13 -0
- package/include/cluaupp/libs.hpp +25 -0
- package/include/cluaupp/roblox.hpp +28 -0
- package/package.json +65 -0
- package/runtime/ArrayIndexer/init.luau +144 -0
- package/runtime/Chrono/Client/ClientClock.luau +202 -0
- package/runtime/Chrono/Client/InterpolationBuffer.luau +74 -0
- package/runtime/Chrono/Client/ModelResolver.luau +53 -0
- package/runtime/Chrono/Client/Player.luau +113 -0
- package/runtime/Chrono/Client/Receiver.luau +395 -0
- package/runtime/Chrono/Client/Replicate.luau +333 -0
- package/runtime/Chrono/Client/Sender.luau +205 -0
- package/runtime/Chrono/LICENSE +21 -0
- package/runtime/Chrono/Server/EntityGrid.luau +299 -0
- package/runtime/Chrono/Server/Player.luau +141 -0
- package/runtime/Chrono/Server/Receiver.luau +287 -0
- package/runtime/Chrono/Server/Replicate.luau +415 -0
- package/runtime/Chrono/Server/Sender.luau +306 -0
- package/runtime/Chrono/Server/ServerClock.luau +50 -0
- package/runtime/Chrono/Shared/ApplyMounts.luau +137 -0
- package/runtime/Chrono/Shared/Bin.luau +31 -0
- package/runtime/Chrono/Shared/ClockUnwrap.luau +70 -0
- package/runtime/Chrono/Shared/Config.luau +264 -0
- package/runtime/Chrono/Shared/Entity.luau +1016 -0
- package/runtime/Chrono/Shared/Events.luau +39 -0
- package/runtime/Chrono/Shared/Holder.luau +210 -0
- package/runtime/Chrono/Shared/InterpolationMath.luau +51 -0
- package/runtime/Chrono/Shared/ModelHelper.luau +122 -0
- package/runtime/Chrono/Shared/Remotes/ClientClockRelay.model.json +3 -0
- package/runtime/Chrono/Shared/Remotes/ClientHeartbeat.model.json +3 -0
- package/runtime/Chrono/Shared/Remotes/ClientLoaded.model.json +3 -0
- package/runtime/Chrono/Shared/Remotes/Death.model.json +3 -0
- package/runtime/Chrono/Shared/Remotes/Heartbeat.model.json +3 -0
- package/runtime/Chrono/Shared/Remotes/Replicate.model.json +3 -0
- package/runtime/Chrono/Shared/Remotes/ReplicateFull.model.json +3 -0
- package/runtime/Chrono/Shared/Remotes/SafeReplicate.model.json +3 -0
- package/runtime/Chrono/Shared/ReplicationRules.luau +122 -0
- package/runtime/Chrono/Shared/Signal.luau +219 -0
- package/runtime/Chrono/Shared/Snapshots.luau +218 -0
- package/runtime/Chrono/Shared/Stats.luau +204 -0
- package/runtime/Chrono/Shared/Ticker.luau +112 -0
- package/runtime/Chrono/Shared/Types.luau +247 -0
- package/runtime/Chrono/Shared/Warn.luau +33 -0
- package/runtime/Chrono/Shared/_CUSTOM_MODEL_REP/init.model.json +3 -0
- package/runtime/Chrono/_impl/Client/ClientClock.luau +202 -0
- package/runtime/Chrono/_impl/Client/InterpolationBuffer.luau +74 -0
- package/runtime/Chrono/_impl/Client/ModelResolver.luau +53 -0
- package/runtime/Chrono/_impl/Client/Player.luau +113 -0
- package/runtime/Chrono/_impl/Client/Receiver.luau +395 -0
- package/runtime/Chrono/_impl/Client/Replicate.luau +333 -0
- package/runtime/Chrono/_impl/Client/Sender.luau +205 -0
- package/runtime/Chrono/_impl/LICENSE +21 -0
- package/runtime/Chrono/_impl/Server/EntityGrid.luau +299 -0
- package/runtime/Chrono/_impl/Server/Player.luau +141 -0
- package/runtime/Chrono/_impl/Server/Receiver.luau +287 -0
- package/runtime/Chrono/_impl/Server/Replicate.luau +415 -0
- package/runtime/Chrono/_impl/Server/Sender.luau +306 -0
- package/runtime/Chrono/_impl/Server/ServerClock.luau +50 -0
- package/runtime/Chrono/_impl/Shared/ApplyMounts.luau +137 -0
- package/runtime/Chrono/_impl/Shared/Bin.luau +31 -0
- package/runtime/Chrono/_impl/Shared/ClockUnwrap.luau +70 -0
- package/runtime/Chrono/_impl/Shared/Config.luau +264 -0
- package/runtime/Chrono/_impl/Shared/Entity.luau +1016 -0
- package/runtime/Chrono/_impl/Shared/Events.luau +39 -0
- package/runtime/Chrono/_impl/Shared/Holder.luau +210 -0
- package/runtime/Chrono/_impl/Shared/InterpolationMath.luau +51 -0
- package/runtime/Chrono/_impl/Shared/ModelHelper.luau +122 -0
- package/runtime/Chrono/_impl/Shared/Remotes/ClientClockRelay.model.json +3 -0
- package/runtime/Chrono/_impl/Shared/Remotes/ClientHeartbeat.model.json +3 -0
- package/runtime/Chrono/_impl/Shared/Remotes/ClientLoaded.model.json +3 -0
- package/runtime/Chrono/_impl/Shared/Remotes/Death.model.json +3 -0
- package/runtime/Chrono/_impl/Shared/Remotes/Heartbeat.model.json +3 -0
- package/runtime/Chrono/_impl/Shared/Remotes/Replicate.model.json +3 -0
- package/runtime/Chrono/_impl/Shared/Remotes/ReplicateFull.model.json +3 -0
- package/runtime/Chrono/_impl/Shared/Remotes/SafeReplicate.model.json +3 -0
- package/runtime/Chrono/_impl/Shared/ReplicationRules.luau +122 -0
- package/runtime/Chrono/_impl/Shared/Signal.luau +219 -0
- package/runtime/Chrono/_impl/Shared/Snapshots.luau +218 -0
- package/runtime/Chrono/_impl/Shared/Stats.luau +204 -0
- package/runtime/Chrono/_impl/Shared/Ticker.luau +112 -0
- package/runtime/Chrono/_impl/Shared/Types.luau +247 -0
- package/runtime/Chrono/_impl/Shared/Warn.luau +33 -0
- package/runtime/Chrono/_impl/Shared/_CUSTOM_MODEL_REP/init.model.json +3 -0
- package/runtime/Chrono/_impl/init.luau +96 -0
- package/runtime/Chrono/init.luau +14 -0
- package/runtime/Cmdr/BuiltInCommands/Admin/announce.luau +21 -0
- package/runtime/Cmdr/BuiltInCommands/Admin/announceServer.luau +17 -0
- package/runtime/Cmdr/BuiltInCommands/Admin/ban.luau +59 -0
- package/runtime/Cmdr/BuiltInCommands/Admin/banServer.luau +30 -0
- package/runtime/Cmdr/BuiltInCommands/Admin/gotoPlace.luau +35 -0
- package/runtime/Cmdr/BuiltInCommands/Admin/gotoPlaceServer.luau +17 -0
- package/runtime/Cmdr/BuiltInCommands/Admin/kick.luau +19 -0
- package/runtime/Cmdr/BuiltInCommands/Admin/kickServer.luau +27 -0
- package/runtime/Cmdr/BuiltInCommands/Admin/kill.luau +13 -0
- package/runtime/Cmdr/BuiltInCommands/Admin/killServer.luau +13 -0
- package/runtime/Cmdr/BuiltInCommands/Admin/respawn.luau +15 -0
- package/runtime/Cmdr/BuiltInCommands/Admin/respawnServer.luau +7 -0
- package/runtime/Cmdr/BuiltInCommands/Admin/teleport.luau +30 -0
- package/runtime/Cmdr/BuiltInCommands/Admin/teleportServer.luau +26 -0
- package/runtime/Cmdr/BuiltInCommands/Admin/unban.luau +26 -0
- package/runtime/Cmdr/BuiltInCommands/Admin/unbanServer.luau +10 -0
- package/runtime/Cmdr/BuiltInCommands/Debug/blink.luau +35 -0
- package/runtime/Cmdr/BuiltInCommands/Debug/fetch.luau +12 -0
- package/runtime/Cmdr/BuiltInCommands/Debug/fetchServer.luau +7 -0
- package/runtime/Cmdr/BuiltInCommands/Debug/getPlayerPlaceInstance.luau +20 -0
- package/runtime/Cmdr/BuiltInCommands/Debug/getPlayerPlaceInstanceServer.luau +28 -0
- package/runtime/Cmdr/BuiltInCommands/Debug/position.luau +30 -0
- package/runtime/Cmdr/BuiltInCommands/Debug/thru.luau +50 -0
- package/runtime/Cmdr/BuiltInCommands/Debug/uptime.luau +6 -0
- package/runtime/Cmdr/BuiltInCommands/Debug/uptimeServer.luau +12 -0
- package/runtime/Cmdr/BuiltInCommands/Debug/version.luau +12 -0
- package/runtime/Cmdr/BuiltInCommands/Utility/alias.luau +22 -0
- package/runtime/Cmdr/BuiltInCommands/Utility/bind.luau +104 -0
- package/runtime/Cmdr/BuiltInCommands/Utility/clear.luau +20 -0
- package/runtime/Cmdr/BuiltInCommands/Utility/convertTimestamp.luau +18 -0
- package/runtime/Cmdr/BuiltInCommands/Utility/echo.luau +17 -0
- package/runtime/Cmdr/BuiltInCommands/Utility/edit.luau +75 -0
- package/runtime/Cmdr/BuiltInCommands/Utility/exit.luau +11 -0
- package/runtime/Cmdr/BuiltInCommands/Utility/history.luau +27 -0
- package/runtime/Cmdr/BuiltInCommands/Utility/hover.luau +21 -0
- package/runtime/Cmdr/BuiltInCommands/Utility/jsonArrayDecode.luau +25 -0
- package/runtime/Cmdr/BuiltInCommands/Utility/jsonArrayEncode.luau +18 -0
- package/runtime/Cmdr/BuiltInCommands/Utility/len.luau +16 -0
- package/runtime/Cmdr/BuiltInCommands/Utility/math.luau +36 -0
- package/runtime/Cmdr/BuiltInCommands/Utility/pick.luau +21 -0
- package/runtime/Cmdr/BuiltInCommands/Utility/rand.luau +27 -0
- package/runtime/Cmdr/BuiltInCommands/Utility/replace.luau +32 -0
- package/runtime/Cmdr/BuiltInCommands/Utility/resolve.luau +32 -0
- package/runtime/Cmdr/BuiltInCommands/Utility/run.luau +20 -0
- package/runtime/Cmdr/BuiltInCommands/Utility/runLines.luau +34 -0
- package/runtime/Cmdr/BuiltInCommands/Utility/runif.luau +95 -0
- package/runtime/Cmdr/BuiltInCommands/Utility/unbind.luau +27 -0
- package/runtime/Cmdr/BuiltInCommands/Utility/var.luau +29 -0
- package/runtime/Cmdr/BuiltInCommands/Utility/varServer.luau +37 -0
- package/runtime/Cmdr/BuiltInCommands/Utility/varSet.luau +30 -0
- package/runtime/Cmdr/BuiltInCommands/Utility/varSetServer.luau +29 -0
- package/runtime/Cmdr/BuiltInCommands/help.luau +96 -0
- package/runtime/Cmdr/BuiltInTypes/BrickColor.luau +258 -0
- package/runtime/Cmdr/BuiltInTypes/Color3.luau +59 -0
- package/runtime/Cmdr/BuiltInTypes/Command.luau +23 -0
- package/runtime/Cmdr/BuiltInTypes/Duration.luau +111 -0
- package/runtime/Cmdr/BuiltInTypes/JSON.luau +13 -0
- package/runtime/Cmdr/BuiltInTypes/MathOperator.luau +43 -0
- package/runtime/Cmdr/BuiltInTypes/Player.luau +36 -0
- package/runtime/Cmdr/BuiltInTypes/PlayerId.luau +66 -0
- package/runtime/Cmdr/BuiltInTypes/Primitives.luau +145 -0
- package/runtime/Cmdr/BuiltInTypes/StoredKey.luau +33 -0
- package/runtime/Cmdr/BuiltInTypes/Team.luau +49 -0
- package/runtime/Cmdr/BuiltInTypes/Type.luau +23 -0
- package/runtime/Cmdr/BuiltInTypes/URL.luau +18 -0
- package/runtime/Cmdr/BuiltInTypes/UserInput.luau +32 -0
- package/runtime/Cmdr/BuiltInTypes/Vector.luau +58 -0
- package/runtime/Cmdr/CmdrClient/CmdrInterface/AutoComplete.luau +240 -0
- package/runtime/Cmdr/CmdrClient/CmdrInterface/CreateGui.luau +227 -0
- package/runtime/Cmdr/CmdrClient/CmdrInterface/Window.luau +713 -0
- package/runtime/Cmdr/CmdrClient/CmdrInterface/init.luau +18 -0
- package/runtime/Cmdr/CmdrClient/DefaultEventHandlers.luau +18 -0
- package/runtime/Cmdr/CmdrClient/Shared/Argument.luau +395 -0
- package/runtime/Cmdr/CmdrClient/Shared/BuiltInGuards/HasCharacter.luau +39 -0
- package/runtime/Cmdr/CmdrClient/Shared/BuiltInGuards/IsDataStoreAvailable.luau +36 -0
- package/runtime/Cmdr/CmdrClient/Shared/BuiltInGuards/MaxArrayLength.luau +10 -0
- package/runtime/Cmdr/CmdrClient/Shared/BuiltInGuards/MaxStringLength.luau +10 -0
- package/runtime/Cmdr/CmdrClient/Shared/BuiltInGuards/NonEmptyString.luau +10 -0
- package/runtime/Cmdr/CmdrClient/Shared/BuiltInGuards/NotEquals.luau +8 -0
- package/runtime/Cmdr/CmdrClient/Shared/Command.luau +415 -0
- package/runtime/Cmdr/CmdrClient/Shared/Dispatcher.luau +407 -0
- package/runtime/Cmdr/CmdrClient/Shared/Registry.luau +717 -0
- package/runtime/Cmdr/CmdrClient/Shared/Util.luau +879 -0
- package/runtime/Cmdr/CmdrClient/init.luau +377 -0
- package/runtime/Cmdr/LICENSE +21 -0
- package/runtime/Cmdr/_impl/BuiltInCommands/Admin/announce.luau +21 -0
- package/runtime/Cmdr/_impl/BuiltInCommands/Admin/announceServer.luau +17 -0
- package/runtime/Cmdr/_impl/BuiltInCommands/Admin/ban.luau +59 -0
- package/runtime/Cmdr/_impl/BuiltInCommands/Admin/banServer.luau +30 -0
- package/runtime/Cmdr/_impl/BuiltInCommands/Admin/gotoPlace.luau +35 -0
- package/runtime/Cmdr/_impl/BuiltInCommands/Admin/gotoPlaceServer.luau +17 -0
- package/runtime/Cmdr/_impl/BuiltInCommands/Admin/kick.luau +19 -0
- package/runtime/Cmdr/_impl/BuiltInCommands/Admin/kickServer.luau +27 -0
- package/runtime/Cmdr/_impl/BuiltInCommands/Admin/kill.luau +13 -0
- package/runtime/Cmdr/_impl/BuiltInCommands/Admin/killServer.luau +13 -0
- package/runtime/Cmdr/_impl/BuiltInCommands/Admin/respawn.luau +15 -0
- package/runtime/Cmdr/_impl/BuiltInCommands/Admin/respawnServer.luau +7 -0
- package/runtime/Cmdr/_impl/BuiltInCommands/Admin/teleport.luau +30 -0
- package/runtime/Cmdr/_impl/BuiltInCommands/Admin/teleportServer.luau +26 -0
- package/runtime/Cmdr/_impl/BuiltInCommands/Admin/unban.luau +26 -0
- package/runtime/Cmdr/_impl/BuiltInCommands/Admin/unbanServer.luau +10 -0
- package/runtime/Cmdr/_impl/BuiltInCommands/Debug/blink.luau +35 -0
- package/runtime/Cmdr/_impl/BuiltInCommands/Debug/fetch.luau +12 -0
- package/runtime/Cmdr/_impl/BuiltInCommands/Debug/fetchServer.luau +7 -0
- package/runtime/Cmdr/_impl/BuiltInCommands/Debug/getPlayerPlaceInstance.luau +20 -0
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- package/runtime/Cmdr/_impl/BuiltInCommands/Debug/position.luau +30 -0
- package/runtime/Cmdr/_impl/BuiltInCommands/Debug/thru.luau +50 -0
- package/runtime/Cmdr/_impl/BuiltInCommands/Debug/uptime.luau +6 -0
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- package/runtime/Cmdr/_impl/BuiltInCommands/Utility/echo.luau +17 -0
- package/runtime/Cmdr/_impl/BuiltInCommands/Utility/edit.luau +75 -0
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- package/runtime/Cmdr/_impl/BuiltInCommands/Utility/run.luau +20 -0
- package/runtime/Cmdr/_impl/BuiltInCommands/Utility/runLines.luau +34 -0
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- package/runtime/Cmdr/_impl/CmdrClient/Shared/Registry.luau +717 -0
- package/runtime/Cmdr/_impl/CmdrClient/Shared/Util.luau +879 -0
- package/runtime/Cmdr/_impl/CmdrClient/init.luau +377 -0
- package/runtime/Cmdr/_impl/LICENSE +21 -0
- package/runtime/Cmdr/_impl/init.luau +178 -0
- package/runtime/Cmdr/init.luau +8 -0
- package/runtime/DataService/Client.luau +209 -0
- package/runtime/DataService/Data.luau +886 -0
- package/runtime/DataService/Enum.luau +6 -0
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- package/runtime/DataService/Path.luau +236 -0
- package/runtime/DataService/ProfileStore.luau +2243 -0
- package/runtime/DataService/Replicator.luau +172 -0
- package/runtime/DataService/Server.luau +412 -0
- package/runtime/DataService/init.luau +204 -0
- package/runtime/Display/LICENSE +201 -0
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- package/runtime/Display/_impl/option.luau +237 -0
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- package/runtime/EzVisualz/Dropshadow.luau +148 -0
- package/runtime/EzVisualz/Gradient.luau +452 -0
- package/runtime/EzVisualz/GradientTemplates/Bubblegum.luau +16 -0
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- package/runtime/TopbarPlus/Elements/Menu.lua +180 -0
- package/runtime/TopbarPlus/Elements/Notice.lua +113 -0
- package/runtime/TopbarPlus/Elements/Selection.lua +49 -0
- package/runtime/TopbarPlus/Elements/Widget.lua +437 -0
- package/runtime/TopbarPlus/Features/Gamepad.lua +201 -0
- package/runtime/TopbarPlus/Features/Overflow.lua +360 -0
- package/runtime/TopbarPlus/Features/Themes/Classic.lua +27 -0
- package/runtime/TopbarPlus/Features/Themes/Default.lua +75 -0
- package/runtime/TopbarPlus/Features/Themes/init.lua +353 -0
- package/runtime/TopbarPlus/LICENSE +381 -0
- package/runtime/TopbarPlus/Packages/GoodSignal.lua +182 -0
- package/runtime/TopbarPlus/Packages/Janitor.lua +322 -0
- package/runtime/TopbarPlus/Reference.lua +30 -0
- package/runtime/TopbarPlus/Types.lua +477 -0
- package/runtime/TopbarPlus/Utility.lua +462 -0
- package/runtime/TopbarPlus/VERSION.lua +51 -0
- package/runtime/TopbarPlus/_impl/Attribute.lua +35 -0
- package/runtime/TopbarPlus/_impl/Elements/Caption.lua +316 -0
- package/runtime/TopbarPlus/_impl/Elements/Container.lua +215 -0
- package/runtime/TopbarPlus/_impl/Elements/Dropdown.lua +315 -0
- package/runtime/TopbarPlus/_impl/Elements/Indicator.lua +91 -0
- package/runtime/TopbarPlus/_impl/Elements/Menu.lua +180 -0
- package/runtime/TopbarPlus/_impl/Elements/Notice.lua +113 -0
- package/runtime/TopbarPlus/_impl/Elements/Selection.lua +49 -0
- package/runtime/TopbarPlus/_impl/Elements/Widget.lua +437 -0
- package/runtime/TopbarPlus/_impl/Features/Gamepad.lua +201 -0
- package/runtime/TopbarPlus/_impl/Features/Overflow.lua +360 -0
- package/runtime/TopbarPlus/_impl/Features/Themes/Classic.lua +27 -0
- package/runtime/TopbarPlus/_impl/Features/Themes/Default.lua +75 -0
- package/runtime/TopbarPlus/_impl/Features/Themes/init.lua +353 -0
- package/runtime/TopbarPlus/_impl/LICENSE +381 -0
- package/runtime/TopbarPlus/_impl/Packages/GoodSignal.lua +182 -0
- package/runtime/TopbarPlus/_impl/Packages/Janitor.lua +322 -0
- package/runtime/TopbarPlus/_impl/Reference.lua +30 -0
- package/runtime/TopbarPlus/_impl/Types.lua +477 -0
- package/runtime/TopbarPlus/_impl/Utility.lua +462 -0
- package/runtime/TopbarPlus/_impl/VERSION.lua +51 -0
- package/runtime/TopbarPlus/_impl/init.lua +1249 -0
- package/runtime/TopbarPlus/init.lua +1249 -0
- package/runtime/TopbarPlus/init.luau +8 -0
- package/runtime/Twinkle/init.luau +157 -0
- package/runtime/VfxUtil/init.luau +164 -0
- package/src/api.generated.js +3675 -0
- package/src/api.js +57 -0
- package/src/architecture.js +393 -0
- package/src/cli.js +192 -0
- package/src/compile.js +40 -0
- package/src/emit.js +213 -0
- package/src/lex.js +149 -0
- package/src/libs.js +355 -0
- package/src/parse.js +421 -0
- package/src/preprocess.js +80 -0
- package/src/understand.js +453 -0
- package/templates/game/.clangd +5 -0
- package/templates/game/.vscode/c_cpp_properties.json +23 -0
- package/templates/game/.vscode/settings.json +12 -0
- package/templates/game/Packages/.gitkeep +0 -0
- package/templates/game/cluaupp.config.json +6 -0
- package/templates/game/compile_flags.txt +3 -0
- package/templates/game/default.project.json +39 -0
- package/templates/game/package.json +9 -0
- package/templates/game/src/client/init.client.cpp +5 -0
- package/templates/game/src/server/leaderstats.server.cpp +28 -0
- package/templates/game/src/shared/config.cpp +5 -0
- package/templates/game/src/shared/config.h +3 -0
- package/templates/game/wally.toml +11 -0
|
@@ -0,0 +1,50 @@
|
|
|
1
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+
const Players = game:GetService("Players")
|
|
2
|
+
const ServerClockData = {} :: { [Player]: {
|
|
3
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+
clockOffset: number,
|
|
4
|
+
oneWayDelay: number,
|
|
5
|
+
} }
|
|
6
|
+
|
|
7
|
+
const function Store(player: Player, clientClockTime: number, clientServerTimeNow: number?)
|
|
8
|
+
local data = ServerClockData[player]
|
|
9
|
+
if not data then
|
|
10
|
+
data = { clockOffset = 0, oneWayDelay = 0.05 }
|
|
11
|
+
ServerClockData[player] = data
|
|
12
|
+
end
|
|
13
|
+
|
|
14
|
+
if clientServerTimeNow then
|
|
15
|
+
const latency = workspace:GetServerTimeNow() - clientServerTimeNow
|
|
16
|
+
if latency > 0 and latency <= player:GetNetworkPing() + 0.05 then
|
|
17
|
+
data.oneWayDelay = latency
|
|
18
|
+
end
|
|
19
|
+
end
|
|
20
|
+
|
|
21
|
+
const ping = math.max(player:GetNetworkPing(), 0) + 0.05 -- network ping was 0 for some reason
|
|
22
|
+
const measuredClockOffset = os.clock() - clientClockTime - math.clamp(data.oneWayDelay, 0, ping)
|
|
23
|
+
|
|
24
|
+
data.clockOffset = data.clockOffset + 0.2 * (measuredClockOffset - data.clockOffset)
|
|
25
|
+
end
|
|
26
|
+
|
|
27
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+
const function ConvertTo(player: Player, clock: number, environment: "Server" | "Client")
|
|
28
|
+
const data = ServerClockData[player]
|
|
29
|
+
if not data then
|
|
30
|
+
return clock
|
|
31
|
+
end
|
|
32
|
+
|
|
33
|
+
if environment == "Server" then
|
|
34
|
+
return clock + data.clockOffset
|
|
35
|
+
else
|
|
36
|
+
return clock - data.clockOffset
|
|
37
|
+
end
|
|
38
|
+
end
|
|
39
|
+
|
|
40
|
+
const function Remove(player: Player)
|
|
41
|
+
ServerClockData[player] = nil
|
|
42
|
+
end
|
|
43
|
+
|
|
44
|
+
Players.PlayerRemoving:Connect(Remove)
|
|
45
|
+
|
|
46
|
+
return {
|
|
47
|
+
Store = Store,
|
|
48
|
+
ConvertTo = ConvertTo,
|
|
49
|
+
Remove = Remove,
|
|
50
|
+
}
|
|
@@ -0,0 +1,137 @@
|
|
|
1
|
+
--!native
|
|
2
|
+
|
|
3
|
+
const Entity = require(script.Parent.Entity)
|
|
4
|
+
const Events = require(script.Parent.Events)
|
|
5
|
+
const Holder = require(script.Parent.Holder)
|
|
6
|
+
const Types = require(script.Parent.Types)
|
|
7
|
+
|
|
8
|
+
local timestamp = 0
|
|
9
|
+
const visited = {} :: { [Types.Entity]: number }
|
|
10
|
+
const dp = {} :: { [Types.Entity]: number }
|
|
11
|
+
const world = {} :: { [Types.Entity]: CFrame }
|
|
12
|
+
|
|
13
|
+
const path = {} :: { Types.Entity }
|
|
14
|
+
const mountedEntities = {} :: { [Types.Entity]: true }
|
|
15
|
+
|
|
16
|
+
const function SetCFrame(entity: Types.Entity, cframe: CFrame)
|
|
17
|
+
const root = Entity._GetRootPart(entity)
|
|
18
|
+
if root then
|
|
19
|
+
root.CFrame = cframe
|
|
20
|
+
if entity.isContextOwner then
|
|
21
|
+
root.AssemblyAngularVelocity = Vector3.zero
|
|
22
|
+
root.AssemblyLinearVelocity = Vector3.zero
|
|
23
|
+
end
|
|
24
|
+
end
|
|
25
|
+
end
|
|
26
|
+
const function ResolveWorldCFrame(entity: Types.Entity): CFrame
|
|
27
|
+
const currentTime = timestamp
|
|
28
|
+
if dp[entity] == currentTime then
|
|
29
|
+
return world[entity]
|
|
30
|
+
end
|
|
31
|
+
|
|
32
|
+
local n = 0
|
|
33
|
+
local current = entity
|
|
34
|
+
local rootCFrame = CFrame.identity
|
|
35
|
+
|
|
36
|
+
while true do
|
|
37
|
+
if dp[current] == currentTime then
|
|
38
|
+
rootCFrame = world[current]
|
|
39
|
+
break
|
|
40
|
+
end
|
|
41
|
+
|
|
42
|
+
if visited[current] == currentTime then
|
|
43
|
+
--cycle detected
|
|
44
|
+
rootCFrame = Entity.GetAt(current, Entity.GetTargetRenderTime(current))
|
|
45
|
+
or current.latestCFrame
|
|
46
|
+
or CFrame.identity
|
|
47
|
+
dp[current] = currentTime
|
|
48
|
+
world[current] = rootCFrame
|
|
49
|
+
SetCFrame(current, rootCFrame)
|
|
50
|
+
break
|
|
51
|
+
end
|
|
52
|
+
|
|
53
|
+
visited[current] = currentTime
|
|
54
|
+
|
|
55
|
+
const parentId = current.mountParentId
|
|
56
|
+
if not parentId then
|
|
57
|
+
if current.isContextOwner then
|
|
58
|
+
const part = Entity.GetPrimaryPart(current)
|
|
59
|
+
rootCFrame = if part then part.CFrame else (current.latestCFrame or CFrame.identity)
|
|
60
|
+
else
|
|
61
|
+
rootCFrame = Entity.GetAt(current, Entity.GetTargetRenderTime(current))
|
|
62
|
+
or current.latestCFrame
|
|
63
|
+
or CFrame.identity
|
|
64
|
+
end
|
|
65
|
+
dp[current] = currentTime
|
|
66
|
+
world[current] = rootCFrame
|
|
67
|
+
break
|
|
68
|
+
end
|
|
69
|
+
|
|
70
|
+
const parent = Holder.GetEntityFromId(parentId)
|
|
71
|
+
if not parent or parent.destroyed then
|
|
72
|
+
rootCFrame = Entity.GetAt(current, Entity.GetTargetRenderTime(current))
|
|
73
|
+
or current.latestCFrame
|
|
74
|
+
or CFrame.identity
|
|
75
|
+
dp[current] = currentTime
|
|
76
|
+
world[current] = rootCFrame
|
|
77
|
+
SetCFrame(current, rootCFrame)
|
|
78
|
+
break
|
|
79
|
+
end
|
|
80
|
+
|
|
81
|
+
n += 1
|
|
82
|
+
path[n] = current
|
|
83
|
+
current = parent
|
|
84
|
+
end
|
|
85
|
+
|
|
86
|
+
local out = rootCFrame or CFrame.identity
|
|
87
|
+
for i = n, 1, -1 do
|
|
88
|
+
const child = path[i]
|
|
89
|
+
out = out * (child.mountOffset or CFrame.identity)
|
|
90
|
+
dp[child] = currentTime
|
|
91
|
+
world[child] = out
|
|
92
|
+
SetCFrame(child, out)
|
|
93
|
+
path[i] = nil
|
|
94
|
+
end
|
|
95
|
+
|
|
96
|
+
if dp[entity] ~= currentTime then
|
|
97
|
+
dp[entity] = currentTime
|
|
98
|
+
world[entity] = out
|
|
99
|
+
SetCFrame(entity, out)
|
|
100
|
+
end
|
|
101
|
+
|
|
102
|
+
return world[entity]
|
|
103
|
+
end
|
|
104
|
+
|
|
105
|
+
Events.EntityAdded:Connect(function(entity: Types.Entity)
|
|
106
|
+
if entity.mountParentId then
|
|
107
|
+
mountedEntities[entity] = true
|
|
108
|
+
end
|
|
109
|
+
end, true)
|
|
110
|
+
|
|
111
|
+
Events.EntityMountChanged:Connect(function(entity: Types.Entity, mountParentId: number?)
|
|
112
|
+
if mountParentId then
|
|
113
|
+
mountedEntities[entity] = true
|
|
114
|
+
else
|
|
115
|
+
mountedEntities[entity] = nil
|
|
116
|
+
end
|
|
117
|
+
end, true)
|
|
118
|
+
|
|
119
|
+
Events.EntityRemoved:Connect(function(entity: Types.Entity)
|
|
120
|
+
dp[entity] = nil
|
|
121
|
+
world[entity] = nil
|
|
122
|
+
mountedEntities[entity] = nil
|
|
123
|
+
end, true)
|
|
124
|
+
|
|
125
|
+
const function ApplyMounts()
|
|
126
|
+
debug.profilebegin("ApplyMounts")
|
|
127
|
+
for entity in mountedEntities do
|
|
128
|
+
if entity.destroyed or dp[entity] == timestamp then
|
|
129
|
+
continue
|
|
130
|
+
end
|
|
131
|
+
ResolveWorldCFrame(entity)
|
|
132
|
+
end
|
|
133
|
+
timestamp += 1
|
|
134
|
+
debug.profileend()
|
|
135
|
+
end
|
|
136
|
+
|
|
137
|
+
return ApplyMounts
|
|
@@ -0,0 +1,31 @@
|
|
|
1
|
+
type BinItem = Instance | RBXScriptConnection | thread | () -> ...any | { _binCleanup: (...any) -> () }
|
|
2
|
+
|
|
3
|
+
export type Add = <T>(Item: T & BinItem) -> T
|
|
4
|
+
export type Clear = () -> ()
|
|
5
|
+
|
|
6
|
+
return function(): (Add, Clear)
|
|
7
|
+
const Bin: { BinItem } = {}
|
|
8
|
+
|
|
9
|
+
return function<T>(Item: T & BinItem)
|
|
10
|
+
table.insert(Bin, Item :: any)
|
|
11
|
+
|
|
12
|
+
return Item
|
|
13
|
+
end :: any,
|
|
14
|
+
function()
|
|
15
|
+
for _, Item in Bin do
|
|
16
|
+
if typeof(Item) == "Instance" then
|
|
17
|
+
Item:Destroy()
|
|
18
|
+
elseif typeof(Item) == "RBXScriptConnection" then
|
|
19
|
+
Item:Disconnect()
|
|
20
|
+
elseif typeof(Item) == "function" then
|
|
21
|
+
task.spawn(Item)
|
|
22
|
+
elseif typeof(Item) == "thread" then
|
|
23
|
+
pcall(task.cancel, Item) -- must pcall or could error when passing its own thread in
|
|
24
|
+
elseif typeof(Item) == "table" and Item._binCleanup and type(Item._binCleanup) == "function" then
|
|
25
|
+
Item:_binCleanup()
|
|
26
|
+
end
|
|
27
|
+
end
|
|
28
|
+
|
|
29
|
+
table.clear(Bin)
|
|
30
|
+
end
|
|
31
|
+
end
|
|
@@ -0,0 +1,70 @@
|
|
|
1
|
+
--!native
|
|
2
|
+
|
|
3
|
+
const CLOCK_SCALE = 10000
|
|
4
|
+
const TWO32 = 2 ^ 32
|
|
5
|
+
const TWO31 = 2 ^ 31
|
|
6
|
+
const CLOCK_WRAP = TWO32 / CLOCK_SCALE
|
|
7
|
+
|
|
8
|
+
export type State = { lastRaw: number?, offset: number }
|
|
9
|
+
export type Store = { [any]: State }
|
|
10
|
+
|
|
11
|
+
const ClockUnwrap = {}
|
|
12
|
+
ClockUnwrap.SCALE = CLOCK_SCALE
|
|
13
|
+
ClockUnwrap.WRAP = CLOCK_WRAP
|
|
14
|
+
|
|
15
|
+
function ClockUnwrap.quantize(seconds: number): number
|
|
16
|
+
return math.floor(seconds * CLOCK_SCALE) % TWO32
|
|
17
|
+
end
|
|
18
|
+
|
|
19
|
+
function ClockUnwrap.new(): State
|
|
20
|
+
return { lastRaw = nil, offset = 0 }
|
|
21
|
+
end
|
|
22
|
+
|
|
23
|
+
-- for u32
|
|
24
|
+
function ClockUnwrap.unwrap(state: State, raw: number): number
|
|
25
|
+
raw %= TWO32
|
|
26
|
+
const lastRaw = state.lastRaw
|
|
27
|
+
if lastRaw then
|
|
28
|
+
const diff = (raw - lastRaw) % TWO32
|
|
29
|
+
if diff < TWO31 then
|
|
30
|
+
if raw < lastRaw then
|
|
31
|
+
state.offset += CLOCK_WRAP
|
|
32
|
+
end
|
|
33
|
+
state.lastRaw = raw
|
|
34
|
+
else
|
|
35
|
+
return (lastRaw + state.offset * CLOCK_SCALE - (TWO32 - diff)) / CLOCK_SCALE
|
|
36
|
+
end
|
|
37
|
+
else
|
|
38
|
+
state.lastRaw = raw
|
|
39
|
+
end
|
|
40
|
+
return raw / CLOCK_SCALE + state.offset
|
|
41
|
+
end
|
|
42
|
+
|
|
43
|
+
function ClockUnwrap.unwrapFor(store: Store, key: any, raw: number): number
|
|
44
|
+
local state = store[key]
|
|
45
|
+
if not state then
|
|
46
|
+
state = ClockUnwrap.new()
|
|
47
|
+
store[key] = state
|
|
48
|
+
end
|
|
49
|
+
return ClockUnwrap.unwrap(state, raw)
|
|
50
|
+
end
|
|
51
|
+
|
|
52
|
+
-- for f64 syncing
|
|
53
|
+
function ClockUnwrap.seatFull(state: State, seconds: number): number
|
|
54
|
+
const scaled = math.floor(seconds * CLOCK_SCALE)
|
|
55
|
+
const raw = scaled % TWO32
|
|
56
|
+
state.lastRaw = raw
|
|
57
|
+
state.offset = (scaled - raw) / CLOCK_SCALE
|
|
58
|
+
return scaled / CLOCK_SCALE
|
|
59
|
+
end
|
|
60
|
+
|
|
61
|
+
function ClockUnwrap.seatFullFor(store: Store, key: any, seconds: number): number
|
|
62
|
+
local state = store[key]
|
|
63
|
+
if not state then
|
|
64
|
+
state = ClockUnwrap.new()
|
|
65
|
+
store[key] = state
|
|
66
|
+
end
|
|
67
|
+
return ClockUnwrap.seatFull(state, seconds)
|
|
68
|
+
end
|
|
69
|
+
|
|
70
|
+
return ClockUnwrap
|
|
@@ -0,0 +1,264 @@
|
|
|
1
|
+
const Types = require(script.Parent.Types)
|
|
2
|
+
|
|
3
|
+
const IS_SERVER = game:GetService("RunService"):IsServer()
|
|
4
|
+
const CHRONO_PRIMARY = "__CHRONO_PRIMARY"
|
|
5
|
+
|
|
6
|
+
export type WarningLevels = "NONE" | "LOW" | "MEDIUM" | "HIGH"
|
|
7
|
+
|
|
8
|
+
export type Configs =
|
|
9
|
+
"MIN_BUFFER"
|
|
10
|
+
| "MAX_BUFFER"
|
|
11
|
+
| "MAX_SNAPSHOT_COUNT"
|
|
12
|
+
| "CHECK_NEW_VERSION"
|
|
13
|
+
| "DEFAULT_NORMAL_TICK_DISTANCE"
|
|
14
|
+
| "DEFAULT_HALF_TICK_DISTANCE"
|
|
15
|
+
| "DEFAULT_MODEL_REPLICATION_MODE"
|
|
16
|
+
| "PLAYER_REPLICATION"
|
|
17
|
+
| "REPLICATE_DEATHS"
|
|
18
|
+
| "REPLICATE_CFRAME_SETTERS"
|
|
19
|
+
| "__VERSION"
|
|
20
|
+
| "MAX_TOTAL_BYTES_PER_FRAME_PER_PLAYER"
|
|
21
|
+
| "WARNING_SEVERITY"
|
|
22
|
+
| "GRID_UPDATE_INTERVAL"
|
|
23
|
+
| "GRID_MAX_UPDATE_TIME"
|
|
24
|
+
|
|
25
|
+
export type SetConfig =
|
|
26
|
+
("MIN_BUFFER", number) -> ()
|
|
27
|
+
& ("MAX_BUFFER", number) -> ()
|
|
28
|
+
& ("DEFAULT_NORMAL_TICK_DISTANCE", number) -> ()
|
|
29
|
+
& ("DEFAULT_HALF_TICK_DISTANCE", number) -> ()
|
|
30
|
+
& ("MAX_SNAPSHOT_COUNT", number) -> ()
|
|
31
|
+
& ("CHECK_NEW_VERSION", boolean) -> ()
|
|
32
|
+
& ("DEFAULT_MODEL_REPLICATION_MODE", Types.MODEL_REPLICATION_MODE) -> ()
|
|
33
|
+
& ("PLAYER_REPLICATION", "AUTOMATIC" | "CUSTOM") -> ()
|
|
34
|
+
& ("REPLICATE_DEATHS", "NONE" | "PLAYER_ENTITIES" | "PLAYER_CHARACTERS") -> ()
|
|
35
|
+
& ("REPLICATE_CFRAME_SETTERS", "NONE" | "PLAYER_ENTITIES" | "PLAYER_CHARACTERS") -> ()
|
|
36
|
+
& ("MAX_TOTAL_BYTES_PER_FRAME_PER_PLAYER", number) -> ()
|
|
37
|
+
& ("WARNING_SEVERITY", WarningLevels) -> ()
|
|
38
|
+
& ("GRID_UPDATE_INTERVAL", number) -> ()
|
|
39
|
+
& ("GRID_MAX_UPDATE_TIME", number) -> ()
|
|
40
|
+
local LOCKED = false
|
|
41
|
+
const BASE_CONFIG = {
|
|
42
|
+
__VERSION = "v2.1.6",
|
|
43
|
+
CHECK_NEW_VERSION = true,
|
|
44
|
+
MAX_TOTAL_BYTES_PER_FRAME_PER_PLAYER = 300, -- Base line value
|
|
45
|
+
MIN_BUFFER = 0.09,
|
|
46
|
+
MAX_BUFFER = 0.5,
|
|
47
|
+
|
|
48
|
+
GRID_UPDATE_INTERVAL = 0.1,
|
|
49
|
+
GRID_MAX_UPDATE_TIME = 0.0005,
|
|
50
|
+
|
|
51
|
+
WARNING_SEVERITY = "MEDIUM", -- "NONE", "LOW", "MEDIUM", "HIGH"
|
|
52
|
+
DEFAULT_NORMAL_TICK_DISTANCE = 50,
|
|
53
|
+
DEFAULT_HALF_TICK_DISTANCE = 100, -- Anything beyond this distance will not be replicated
|
|
54
|
+
|
|
55
|
+
REPLICATE_DEATHS = "PLAYER_CHARACTERS",
|
|
56
|
+
--[[
|
|
57
|
+
- This requires PLAYER_REPLICATION to be set to AUTOMATIC
|
|
58
|
+
-NONE = No deaths are replicated
|
|
59
|
+
-PLAYER_ENTITIES = Only deaths where player has entity ownership are replicated to players
|
|
60
|
+
-PLAYER_CHARACTERS= Only replicate deaths for player characters
|
|
61
|
+
]]
|
|
62
|
+
REPLICATE_CFRAME_SETTERS = "PLAYER_ENTITIES",
|
|
63
|
+
--[[
|
|
64
|
+
- This requires PLAYER_REPLICATION to be set to AUTOMATIC
|
|
65
|
+
-NONE = No deaths are replicated
|
|
66
|
+
-PLAYER_ENTITIES = Only deaths where player has entity ownership are replicated to players
|
|
67
|
+
-PLAYER_CHARACTERS= Only replicate deaths for player characters
|
|
68
|
+
]]
|
|
69
|
+
|
|
70
|
+
PLAYER_REPLICATION = "AUTOMATIC",
|
|
71
|
+
|
|
72
|
+
--[[
|
|
73
|
+
- Custom
|
|
74
|
+
+ More control over how replication is handled
|
|
75
|
+
- More work to set up
|
|
76
|
+
- Automatic Will automatically register player models as entities
|
|
77
|
+
+ Easy to use
|
|
78
|
+
- Less control over replication
|
|
79
|
+
|
|
80
|
+
]]
|
|
81
|
+
DEFAULT_MODEL_REPLICATION_MODE = "NATIVE",
|
|
82
|
+
--[[
|
|
83
|
+
-NATIVE = Use Roblox's built in model replication.
|
|
84
|
+
+ Easy to use
|
|
85
|
+
- More bandwidth
|
|
86
|
+
-NATIVE_WITH_LOCK = Use Roblox's built in model replication, but disable server CFrame replication.
|
|
87
|
+
+ Less bandwidth than NATIVE as roblox's cframe replication is disabled.
|
|
88
|
+
- Server side roblox physics is disabled acting as if it was anchored.
|
|
89
|
+
+ Good for characters or client owned entities as physics will be client sided
|
|
90
|
+
-CUSTOM = Client and Server have separate cloned models.
|
|
91
|
+
+ Less bandwidth
|
|
92
|
+
- Have to write custom code to replicate stuff like animations
|
|
93
|
+
]]
|
|
94
|
+
MAX_SNAPSHOT_COUNT = 30,
|
|
95
|
+
}
|
|
96
|
+
const ENTITY_TYPES: { [string]: Types.EntityConfig } = {
|
|
97
|
+
DEFAULT = {
|
|
98
|
+
NAME = "DEFAULT",
|
|
99
|
+
TICK_RATE = 1 / 20,
|
|
100
|
+
BUFFER = 0.1, --if buffer is 0 or nil for server side entities then it will use an dynamic buffer
|
|
101
|
+
},
|
|
102
|
+
WITH_ROT = {
|
|
103
|
+
NAME = "WITH_ROT",
|
|
104
|
+
TICK_RATE = 1 / 20,
|
|
105
|
+
BUFFER = 0.1,
|
|
106
|
+
FULL_ROTATION = true,
|
|
107
|
+
},
|
|
108
|
+
PLAYER = {
|
|
109
|
+
NAME = "PLAYER",
|
|
110
|
+
MODEL_REPLICATION_MODE = "NATIVE",
|
|
111
|
+
BUFFER = 0, -- handled dynamically for players
|
|
112
|
+
HALF_TICK_DISTANCE = math.huge, -- Keep players replicated at all distances to mimic roblox's default behavior
|
|
113
|
+
TICK_RATE = 1 / 20,
|
|
114
|
+
ASSEMBLY_ROOT_PART_CHECK = true,
|
|
115
|
+
},
|
|
116
|
+
}
|
|
117
|
+
const ENTITY_MODELS = {}
|
|
118
|
+
const MODEL_BROAD_PHASES = {}
|
|
119
|
+
|
|
120
|
+
--[=[
|
|
121
|
+
Registers an entity type configuration.
|
|
122
|
+
Can only be called before the config is locked.
|
|
123
|
+
|
|
124
|
+
@param name The name of the entity type.
|
|
125
|
+
@param config The configuration for the entity type.
|
|
126
|
+
]=]
|
|
127
|
+
const function RegisterEntityType(name: string, config: Types.EntityConfigInput)
|
|
128
|
+
assert(not LOCKED, "Config is locked and cannot be modified after startup.")
|
|
129
|
+
ENTITY_TYPES[name] = config :: any
|
|
130
|
+
end
|
|
131
|
+
|
|
132
|
+
--[=[
|
|
133
|
+
Registers an entity model. This can be registered after the config is locked.
|
|
134
|
+
Server and client may have different models registered under the same name.
|
|
135
|
+
|
|
136
|
+
@param name The name of the entity model.
|
|
137
|
+
@param model The model or part to use for the entity.
|
|
138
|
+
@param broadPhase Optional broad phase vector or size for frustum culling on the client. If vector is zero then only do 1 check in the center instead of a box check.
|
|
139
|
+
]=]
|
|
140
|
+
const function RegisterEntityModel(name: string, model: Model | BasePart | false, broadPhase: vector | Vector3?)
|
|
141
|
+
if model ~= false and model:IsA("Model") and not model.PrimaryPart then
|
|
142
|
+
error(name .. " must have a PrimaryPart to be registered as an entity model.")
|
|
143
|
+
end
|
|
144
|
+
ENTITY_MODELS[name] = model
|
|
145
|
+
MODEL_BROAD_PHASES[name] = broadPhase
|
|
146
|
+
end
|
|
147
|
+
|
|
148
|
+
const SetConfig = function(name, value)
|
|
149
|
+
assert(not LOCKED, "Config is locked and cannot be modified after startup.")
|
|
150
|
+
BASE_CONFIG[name] = value
|
|
151
|
+
end :: SetConfig
|
|
152
|
+
|
|
153
|
+
const function GetEntityType(name: string?): Types.EntityConfig
|
|
154
|
+
return name and ENTITY_TYPES[name] or ENTITY_TYPES["DEFAULT"]
|
|
155
|
+
end
|
|
156
|
+
|
|
157
|
+
const function GetEntityModel(name: string): Model | BasePart | false?
|
|
158
|
+
if ENTITY_MODELS[name] == nil then
|
|
159
|
+
warn(`Entity model {name} not found in Config.`)
|
|
160
|
+
return nil
|
|
161
|
+
end
|
|
162
|
+
return ENTITY_MODELS[name]
|
|
163
|
+
end
|
|
164
|
+
|
|
165
|
+
const function GetBroadPhase(name: string): vector?
|
|
166
|
+
return MODEL_BROAD_PHASES[name] :: any
|
|
167
|
+
end
|
|
168
|
+
|
|
169
|
+
const function GetConfig(name: Configs)
|
|
170
|
+
return BASE_CONFIG[name]
|
|
171
|
+
end
|
|
172
|
+
|
|
173
|
+
const waiting = {}
|
|
174
|
+
const function WaitForLock(fx: () -> ())
|
|
175
|
+
if LOCKED then
|
|
176
|
+
fx()
|
|
177
|
+
else
|
|
178
|
+
table.insert(waiting, fx)
|
|
179
|
+
end
|
|
180
|
+
end
|
|
181
|
+
|
|
182
|
+
const function SetWarningSeverity(level: WarningLevels)
|
|
183
|
+
if level ~= "NONE" and level ~= "LOW" and level ~= "MEDIUM" and level ~= "HIGH" then
|
|
184
|
+
error("Invalid warning level: " .. tostring(level))
|
|
185
|
+
end
|
|
186
|
+
BASE_CONFIG.WARNING_SEVERITY = level
|
|
187
|
+
end
|
|
188
|
+
|
|
189
|
+
const function Lock()
|
|
190
|
+
(require)(script.Parent.Warn).low("Config is now locked")
|
|
191
|
+
|
|
192
|
+
LOCKED = true
|
|
193
|
+
const DEFAULT_NORMAL_TICK_DISTANCE = BASE_CONFIG.DEFAULT_NORMAL_TICK_DISTANCE
|
|
194
|
+
const DEFAULT_HALF_TICK_DISTANCE = BASE_CONFIG.DEFAULT_HALF_TICK_DISTANCE
|
|
195
|
+
for i, v in ENTITY_TYPES do
|
|
196
|
+
const cloned = table.clone(v)
|
|
197
|
+
cloned.NAME = i
|
|
198
|
+
cloned.AUTO_UPDATE_POSITION = cloned.AUTO_UPDATE_POSITION ~= false
|
|
199
|
+
cloned.FULL_ROTATION = cloned.FULL_ROTATION or false
|
|
200
|
+
cloned.NORMAL_TICK_DISTANCE = cloned.NORMAL_TICK_DISTANCE or DEFAULT_NORMAL_TICK_DISTANCE
|
|
201
|
+
cloned.HALF_TICK_DISTANCE = cloned.HALF_TICK_DISTANCE or DEFAULT_HALF_TICK_DISTANCE
|
|
202
|
+
cloned.MODEL_REPLICATION_MODE = cloned.MODEL_REPLICATION_MODE
|
|
203
|
+
or BASE_CONFIG.DEFAULT_MODEL_REPLICATION_MODE :: any
|
|
204
|
+
if IS_SERVER then
|
|
205
|
+
cloned.TICKER = (require)(script.Parent.Ticker).new(cloned)
|
|
206
|
+
else
|
|
207
|
+
cloned.CLIENT_CLOCK = {} :: any
|
|
208
|
+
cloned.UpdateBuffer = function(self, buffer: number)
|
|
209
|
+
if not self.CLIENT_CLOCK or not next(self.CLIENT_CLOCK :: any) then
|
|
210
|
+
error("Config not initialized yet, cannot update buffer for entity type: " .. self.NAME)
|
|
211
|
+
end
|
|
212
|
+
self.BUFFER = buffer
|
|
213
|
+
if self.CLIENT_CLOCK.NORMAL then
|
|
214
|
+
self.CLIENT_CLOCK.NORMAL:UpdateBuffer(buffer)
|
|
215
|
+
end
|
|
216
|
+
if self.CLIENT_CLOCK.HALF then
|
|
217
|
+
self.CLIENT_CLOCK.HALF:UpdateBuffer(buffer)
|
|
218
|
+
end
|
|
219
|
+
|
|
220
|
+
-- Owned entities of this type use their own per-entity clock, so update those too.
|
|
221
|
+
-- Skip any entity that set an explicit per-entity override (_clockBuffer), which wins over the config.
|
|
222
|
+
const Holder = (require)(script.Parent.Holder)
|
|
223
|
+
const Entity = (require)(script.Parent.Entity)
|
|
224
|
+
for _, entity in Holder.idMap do
|
|
225
|
+
if entity.entityConfig == self then
|
|
226
|
+
Entity._UpdateClockBuffer(entity)
|
|
227
|
+
end
|
|
228
|
+
end
|
|
229
|
+
end
|
|
230
|
+
end
|
|
231
|
+
|
|
232
|
+
ENTITY_TYPES[i] = cloned
|
|
233
|
+
end
|
|
234
|
+
for _, fx in waiting do
|
|
235
|
+
fx()
|
|
236
|
+
end
|
|
237
|
+
end
|
|
238
|
+
|
|
239
|
+
return {
|
|
240
|
+
SetConfig = SetConfig,
|
|
241
|
+
RegisterEntityType = RegisterEntityType,
|
|
242
|
+
RegisterEntityModel = RegisterEntityModel,
|
|
243
|
+
FLAGS = {
|
|
244
|
+
["SERVER_VELOCITY_FIX"] = true, -- Fixes velocity calculation on the server when two packets are received next to each other
|
|
245
|
+
["VELOCITY_CALC_FIX"] = true, -- Fixes velocity calculation when dt is less then tickrate
|
|
246
|
+
["SNAPSHOT_INTERPOLATION_FIX"] = true, -- Fixes interpolation of snapshots when replication is stopped briefly and resumed rapidly which can cause slight jitter due to velocity.
|
|
247
|
+
["SET_CFRAME_FIX"] = true, -- Adds a teleport flag to packets
|
|
248
|
+
["FIX_TELEPORT_JITTER"] = true, -- Resolves jitter issue when clearing snapshots then settings cframe/teleporting can cause a bouncing effect. Uses a locking mechanism when getting the snapshot buffer to prevent old snapshots from being retrieved.
|
|
249
|
+
},
|
|
250
|
+
|
|
251
|
+
_EntityConfigs = ENTITY_TYPES,
|
|
252
|
+
_GetEntityType = GetEntityType, --// For internal use only
|
|
253
|
+
GetEntityType = GetEntityType,
|
|
254
|
+
_GetEntityModel = GetEntityModel,
|
|
255
|
+
_GetConfig = GetConfig,
|
|
256
|
+
_Lock = Lock,
|
|
257
|
+
_WaitForLock = WaitForLock,
|
|
258
|
+
_GetBroadPhase = GetBroadPhase,
|
|
259
|
+
_Base_Config = BASE_CONFIG, --//Modifying this after locking may not change behaviors of some config options.
|
|
260
|
+
SetModelPrimaryForChrono = function(model: Model, primaryName: string)
|
|
261
|
+
model:SetAttribute(CHRONO_PRIMARY, primaryName)
|
|
262
|
+
end,
|
|
263
|
+
SetWarningSeverity = SetWarningSeverity,
|
|
264
|
+
}
|