cluaupp 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (760) hide show
  1. package/CHANGELOG.md +20 -0
  2. package/LICENSE +21 -0
  3. package/README.md +119 -0
  4. package/bin/cluau.js +4 -0
  5. package/bin/cluaupp.js +4 -0
  6. package/docs/README.md +20 -0
  7. package/docs/architecture.md +110 -0
  8. package/docs/cli.md +69 -0
  9. package/docs/comparison.md +37 -0
  10. package/docs/config.md +31 -0
  11. package/docs/cpp-advanced.md +71 -0
  12. package/docs/cpp-const.md +52 -0
  13. package/docs/cpp-organization.md +61 -0
  14. package/docs/cpp-safety.md +58 -0
  15. package/docs/cpp-types.md +66 -0
  16. package/docs/getting-started.md +169 -0
  17. package/docs/intro.md +37 -0
  18. package/docs/libraries.md +77 -0
  19. package/docs/roblox-api.md +81 -0
  20. package/docs/syntax.md +131 -0
  21. package/include/cluaupp/datatypes.hpp +581 -0
  22. package/include/cluaupp/generated/enums.hpp +4920 -0
  23. package/include/cluaupp/generated/instances.hpp +12489 -0
  24. package/include/cluaupp/libs/chrono.hpp +26 -0
  25. package/include/cluaupp/libs/cmdr.hpp +16 -0
  26. package/include/cluaupp/libs/dataservice.hpp +141 -0
  27. package/include/cluaupp/libs/display.hpp +13 -0
  28. package/include/cluaupp/libs/ezvisual.hpp +18 -0
  29. package/include/cluaupp/libs/formatnumber.hpp +15 -0
  30. package/include/cluaupp/libs/fusion.hpp +41 -0
  31. package/include/cluaupp/libs/iris.hpp +40 -0
  32. package/include/cluaupp/libs/janitor.hpp +35 -0
  33. package/include/cluaupp/libs/math.hpp +14 -0
  34. package/include/cluaupp/libs/module3d.hpp +25 -0
  35. package/include/cluaupp/libs/net.hpp +42 -0
  36. package/include/cluaupp/libs/promise.hpp +30 -0
  37. package/include/cluaupp/libs/spring.hpp +18 -0
  38. package/include/cluaupp/libs/statemachine.hpp +19 -0
  39. package/include/cluaupp/libs/stickybillboard.hpp +14 -0
  40. package/include/cluaupp/libs/topbarplus.hpp +29 -0
  41. package/include/cluaupp/libs/twinkle.hpp +15 -0
  42. package/include/cluaupp/libs/vfx.hpp +13 -0
  43. package/include/cluaupp/libs.hpp +25 -0
  44. package/include/cluaupp/roblox.hpp +28 -0
  45. package/package.json +65 -0
  46. package/runtime/ArrayIndexer/init.luau +144 -0
  47. package/runtime/Chrono/Client/ClientClock.luau +202 -0
  48. package/runtime/Chrono/Client/InterpolationBuffer.luau +74 -0
  49. package/runtime/Chrono/Client/ModelResolver.luau +53 -0
  50. package/runtime/Chrono/Client/Player.luau +113 -0
  51. package/runtime/Chrono/Client/Receiver.luau +395 -0
  52. package/runtime/Chrono/Client/Replicate.luau +333 -0
  53. package/runtime/Chrono/Client/Sender.luau +205 -0
  54. package/runtime/Chrono/LICENSE +21 -0
  55. package/runtime/Chrono/Server/EntityGrid.luau +299 -0
  56. package/runtime/Chrono/Server/Player.luau +141 -0
  57. package/runtime/Chrono/Server/Receiver.luau +287 -0
  58. package/runtime/Chrono/Server/Replicate.luau +415 -0
  59. package/runtime/Chrono/Server/Sender.luau +306 -0
  60. package/runtime/Chrono/Server/ServerClock.luau +50 -0
  61. package/runtime/Chrono/Shared/ApplyMounts.luau +137 -0
  62. package/runtime/Chrono/Shared/Bin.luau +31 -0
  63. package/runtime/Chrono/Shared/ClockUnwrap.luau +70 -0
  64. package/runtime/Chrono/Shared/Config.luau +264 -0
  65. package/runtime/Chrono/Shared/Entity.luau +1016 -0
  66. package/runtime/Chrono/Shared/Events.luau +39 -0
  67. package/runtime/Chrono/Shared/Holder.luau +210 -0
  68. package/runtime/Chrono/Shared/InterpolationMath.luau +51 -0
  69. package/runtime/Chrono/Shared/ModelHelper.luau +122 -0
  70. package/runtime/Chrono/Shared/Remotes/ClientClockRelay.model.json +3 -0
  71. package/runtime/Chrono/Shared/Remotes/ClientHeartbeat.model.json +3 -0
  72. package/runtime/Chrono/Shared/Remotes/ClientLoaded.model.json +3 -0
  73. package/runtime/Chrono/Shared/Remotes/Death.model.json +3 -0
  74. package/runtime/Chrono/Shared/Remotes/Heartbeat.model.json +3 -0
  75. package/runtime/Chrono/Shared/Remotes/Replicate.model.json +3 -0
  76. package/runtime/Chrono/Shared/Remotes/ReplicateFull.model.json +3 -0
  77. package/runtime/Chrono/Shared/Remotes/SafeReplicate.model.json +3 -0
  78. package/runtime/Chrono/Shared/ReplicationRules.luau +122 -0
  79. package/runtime/Chrono/Shared/Signal.luau +219 -0
  80. package/runtime/Chrono/Shared/Snapshots.luau +218 -0
  81. package/runtime/Chrono/Shared/Stats.luau +204 -0
  82. package/runtime/Chrono/Shared/Ticker.luau +112 -0
  83. package/runtime/Chrono/Shared/Types.luau +247 -0
  84. package/runtime/Chrono/Shared/Warn.luau +33 -0
  85. package/runtime/Chrono/Shared/_CUSTOM_MODEL_REP/init.model.json +3 -0
  86. package/runtime/Chrono/_impl/Client/ClientClock.luau +202 -0
  87. package/runtime/Chrono/_impl/Client/InterpolationBuffer.luau +74 -0
  88. package/runtime/Chrono/_impl/Client/ModelResolver.luau +53 -0
  89. package/runtime/Chrono/_impl/Client/Player.luau +113 -0
  90. package/runtime/Chrono/_impl/Client/Receiver.luau +395 -0
  91. package/runtime/Chrono/_impl/Client/Replicate.luau +333 -0
  92. package/runtime/Chrono/_impl/Client/Sender.luau +205 -0
  93. package/runtime/Chrono/_impl/LICENSE +21 -0
  94. package/runtime/Chrono/_impl/Server/EntityGrid.luau +299 -0
  95. package/runtime/Chrono/_impl/Server/Player.luau +141 -0
  96. package/runtime/Chrono/_impl/Server/Receiver.luau +287 -0
  97. package/runtime/Chrono/_impl/Server/Replicate.luau +415 -0
  98. package/runtime/Chrono/_impl/Server/Sender.luau +306 -0
  99. package/runtime/Chrono/_impl/Server/ServerClock.luau +50 -0
  100. package/runtime/Chrono/_impl/Shared/ApplyMounts.luau +137 -0
  101. package/runtime/Chrono/_impl/Shared/Bin.luau +31 -0
  102. package/runtime/Chrono/_impl/Shared/ClockUnwrap.luau +70 -0
  103. package/runtime/Chrono/_impl/Shared/Config.luau +264 -0
  104. package/runtime/Chrono/_impl/Shared/Entity.luau +1016 -0
  105. package/runtime/Chrono/_impl/Shared/Events.luau +39 -0
  106. package/runtime/Chrono/_impl/Shared/Holder.luau +210 -0
  107. package/runtime/Chrono/_impl/Shared/InterpolationMath.luau +51 -0
  108. package/runtime/Chrono/_impl/Shared/ModelHelper.luau +122 -0
  109. package/runtime/Chrono/_impl/Shared/Remotes/ClientClockRelay.model.json +3 -0
  110. package/runtime/Chrono/_impl/Shared/Remotes/ClientHeartbeat.model.json +3 -0
  111. package/runtime/Chrono/_impl/Shared/Remotes/ClientLoaded.model.json +3 -0
  112. package/runtime/Chrono/_impl/Shared/Remotes/Death.model.json +3 -0
  113. package/runtime/Chrono/_impl/Shared/Remotes/Heartbeat.model.json +3 -0
  114. package/runtime/Chrono/_impl/Shared/Remotes/Replicate.model.json +3 -0
  115. package/runtime/Chrono/_impl/Shared/Remotes/ReplicateFull.model.json +3 -0
  116. package/runtime/Chrono/_impl/Shared/Remotes/SafeReplicate.model.json +3 -0
  117. package/runtime/Chrono/_impl/Shared/ReplicationRules.luau +122 -0
  118. package/runtime/Chrono/_impl/Shared/Signal.luau +219 -0
  119. package/runtime/Chrono/_impl/Shared/Snapshots.luau +218 -0
  120. package/runtime/Chrono/_impl/Shared/Stats.luau +204 -0
  121. package/runtime/Chrono/_impl/Shared/Ticker.luau +112 -0
  122. package/runtime/Chrono/_impl/Shared/Types.luau +247 -0
  123. package/runtime/Chrono/_impl/Shared/Warn.luau +33 -0
  124. package/runtime/Chrono/_impl/Shared/_CUSTOM_MODEL_REP/init.model.json +3 -0
  125. package/runtime/Chrono/_impl/init.luau +96 -0
  126. package/runtime/Chrono/init.luau +14 -0
  127. package/runtime/Cmdr/BuiltInCommands/Admin/announce.luau +21 -0
  128. package/runtime/Cmdr/BuiltInCommands/Admin/announceServer.luau +17 -0
  129. package/runtime/Cmdr/BuiltInCommands/Admin/ban.luau +59 -0
  130. package/runtime/Cmdr/BuiltInCommands/Admin/banServer.luau +30 -0
  131. package/runtime/Cmdr/BuiltInCommands/Admin/gotoPlace.luau +35 -0
  132. package/runtime/Cmdr/BuiltInCommands/Admin/gotoPlaceServer.luau +17 -0
  133. package/runtime/Cmdr/BuiltInCommands/Admin/kick.luau +19 -0
  134. package/runtime/Cmdr/BuiltInCommands/Admin/kickServer.luau +27 -0
  135. package/runtime/Cmdr/BuiltInCommands/Admin/kill.luau +13 -0
  136. package/runtime/Cmdr/BuiltInCommands/Admin/killServer.luau +13 -0
  137. package/runtime/Cmdr/BuiltInCommands/Admin/respawn.luau +15 -0
  138. package/runtime/Cmdr/BuiltInCommands/Admin/respawnServer.luau +7 -0
  139. package/runtime/Cmdr/BuiltInCommands/Admin/teleport.luau +30 -0
  140. package/runtime/Cmdr/BuiltInCommands/Admin/teleportServer.luau +26 -0
  141. package/runtime/Cmdr/BuiltInCommands/Admin/unban.luau +26 -0
  142. package/runtime/Cmdr/BuiltInCommands/Admin/unbanServer.luau +10 -0
  143. package/runtime/Cmdr/BuiltInCommands/Debug/blink.luau +35 -0
  144. package/runtime/Cmdr/BuiltInCommands/Debug/fetch.luau +12 -0
  145. package/runtime/Cmdr/BuiltInCommands/Debug/fetchServer.luau +7 -0
  146. package/runtime/Cmdr/BuiltInCommands/Debug/getPlayerPlaceInstance.luau +20 -0
  147. package/runtime/Cmdr/BuiltInCommands/Debug/getPlayerPlaceInstanceServer.luau +28 -0
  148. package/runtime/Cmdr/BuiltInCommands/Debug/position.luau +30 -0
  149. package/runtime/Cmdr/BuiltInCommands/Debug/thru.luau +50 -0
  150. package/runtime/Cmdr/BuiltInCommands/Debug/uptime.luau +6 -0
  151. package/runtime/Cmdr/BuiltInCommands/Debug/uptimeServer.luau +12 -0
  152. package/runtime/Cmdr/BuiltInCommands/Debug/version.luau +12 -0
  153. package/runtime/Cmdr/BuiltInCommands/Utility/alias.luau +22 -0
  154. package/runtime/Cmdr/BuiltInCommands/Utility/bind.luau +104 -0
  155. package/runtime/Cmdr/BuiltInCommands/Utility/clear.luau +20 -0
  156. package/runtime/Cmdr/BuiltInCommands/Utility/convertTimestamp.luau +18 -0
  157. package/runtime/Cmdr/BuiltInCommands/Utility/echo.luau +17 -0
  158. package/runtime/Cmdr/BuiltInCommands/Utility/edit.luau +75 -0
  159. package/runtime/Cmdr/BuiltInCommands/Utility/exit.luau +11 -0
  160. package/runtime/Cmdr/BuiltInCommands/Utility/history.luau +27 -0
  161. package/runtime/Cmdr/BuiltInCommands/Utility/hover.luau +21 -0
  162. package/runtime/Cmdr/BuiltInCommands/Utility/jsonArrayDecode.luau +25 -0
  163. package/runtime/Cmdr/BuiltInCommands/Utility/jsonArrayEncode.luau +18 -0
  164. package/runtime/Cmdr/BuiltInCommands/Utility/len.luau +16 -0
  165. package/runtime/Cmdr/BuiltInCommands/Utility/math.luau +36 -0
  166. package/runtime/Cmdr/BuiltInCommands/Utility/pick.luau +21 -0
  167. package/runtime/Cmdr/BuiltInCommands/Utility/rand.luau +27 -0
  168. package/runtime/Cmdr/BuiltInCommands/Utility/replace.luau +32 -0
  169. package/runtime/Cmdr/BuiltInCommands/Utility/resolve.luau +32 -0
  170. package/runtime/Cmdr/BuiltInCommands/Utility/run.luau +20 -0
  171. package/runtime/Cmdr/BuiltInCommands/Utility/runLines.luau +34 -0
  172. package/runtime/Cmdr/BuiltInCommands/Utility/runif.luau +95 -0
  173. package/runtime/Cmdr/BuiltInCommands/Utility/unbind.luau +27 -0
  174. package/runtime/Cmdr/BuiltInCommands/Utility/var.luau +29 -0
  175. package/runtime/Cmdr/BuiltInCommands/Utility/varServer.luau +37 -0
  176. package/runtime/Cmdr/BuiltInCommands/Utility/varSet.luau +30 -0
  177. package/runtime/Cmdr/BuiltInCommands/Utility/varSetServer.luau +29 -0
  178. package/runtime/Cmdr/BuiltInCommands/help.luau +96 -0
  179. package/runtime/Cmdr/BuiltInTypes/BrickColor.luau +258 -0
  180. package/runtime/Cmdr/BuiltInTypes/Color3.luau +59 -0
  181. package/runtime/Cmdr/BuiltInTypes/Command.luau +23 -0
  182. package/runtime/Cmdr/BuiltInTypes/Duration.luau +111 -0
  183. package/runtime/Cmdr/BuiltInTypes/JSON.luau +13 -0
  184. package/runtime/Cmdr/BuiltInTypes/MathOperator.luau +43 -0
  185. package/runtime/Cmdr/BuiltInTypes/Player.luau +36 -0
  186. package/runtime/Cmdr/BuiltInTypes/PlayerId.luau +66 -0
  187. package/runtime/Cmdr/BuiltInTypes/Primitives.luau +145 -0
  188. package/runtime/Cmdr/BuiltInTypes/StoredKey.luau +33 -0
  189. package/runtime/Cmdr/BuiltInTypes/Team.luau +49 -0
  190. package/runtime/Cmdr/BuiltInTypes/Type.luau +23 -0
  191. package/runtime/Cmdr/BuiltInTypes/URL.luau +18 -0
  192. package/runtime/Cmdr/BuiltInTypes/UserInput.luau +32 -0
  193. package/runtime/Cmdr/BuiltInTypes/Vector.luau +58 -0
  194. package/runtime/Cmdr/CmdrClient/CmdrInterface/AutoComplete.luau +240 -0
  195. package/runtime/Cmdr/CmdrClient/CmdrInterface/CreateGui.luau +227 -0
  196. package/runtime/Cmdr/CmdrClient/CmdrInterface/Window.luau +713 -0
  197. package/runtime/Cmdr/CmdrClient/CmdrInterface/init.luau +18 -0
  198. package/runtime/Cmdr/CmdrClient/DefaultEventHandlers.luau +18 -0
  199. package/runtime/Cmdr/CmdrClient/Shared/Argument.luau +395 -0
  200. package/runtime/Cmdr/CmdrClient/Shared/BuiltInGuards/HasCharacter.luau +39 -0
  201. package/runtime/Cmdr/CmdrClient/Shared/BuiltInGuards/IsDataStoreAvailable.luau +36 -0
  202. package/runtime/Cmdr/CmdrClient/Shared/BuiltInGuards/MaxArrayLength.luau +10 -0
  203. package/runtime/Cmdr/CmdrClient/Shared/BuiltInGuards/MaxStringLength.luau +10 -0
  204. package/runtime/Cmdr/CmdrClient/Shared/BuiltInGuards/NonEmptyString.luau +10 -0
  205. package/runtime/Cmdr/CmdrClient/Shared/BuiltInGuards/NotEquals.luau +8 -0
  206. package/runtime/Cmdr/CmdrClient/Shared/Command.luau +415 -0
  207. package/runtime/Cmdr/CmdrClient/Shared/Dispatcher.luau +407 -0
  208. package/runtime/Cmdr/CmdrClient/Shared/Registry.luau +717 -0
  209. package/runtime/Cmdr/CmdrClient/Shared/Util.luau +879 -0
  210. package/runtime/Cmdr/CmdrClient/init.luau +377 -0
  211. package/runtime/Cmdr/LICENSE +21 -0
  212. package/runtime/Cmdr/_impl/BuiltInCommands/Admin/announce.luau +21 -0
  213. package/runtime/Cmdr/_impl/BuiltInCommands/Admin/announceServer.luau +17 -0
  214. package/runtime/Cmdr/_impl/BuiltInCommands/Admin/ban.luau +59 -0
  215. package/runtime/Cmdr/_impl/BuiltInCommands/Admin/banServer.luau +30 -0
  216. package/runtime/Cmdr/_impl/BuiltInCommands/Admin/gotoPlace.luau +35 -0
  217. package/runtime/Cmdr/_impl/BuiltInCommands/Admin/gotoPlaceServer.luau +17 -0
  218. package/runtime/Cmdr/_impl/BuiltInCommands/Admin/kick.luau +19 -0
  219. package/runtime/Cmdr/_impl/BuiltInCommands/Admin/kickServer.luau +27 -0
  220. package/runtime/Cmdr/_impl/BuiltInCommands/Admin/kill.luau +13 -0
  221. package/runtime/Cmdr/_impl/BuiltInCommands/Admin/killServer.luau +13 -0
  222. package/runtime/Cmdr/_impl/BuiltInCommands/Admin/respawn.luau +15 -0
  223. package/runtime/Cmdr/_impl/BuiltInCommands/Admin/respawnServer.luau +7 -0
  224. package/runtime/Cmdr/_impl/BuiltInCommands/Admin/teleport.luau +30 -0
  225. package/runtime/Cmdr/_impl/BuiltInCommands/Admin/teleportServer.luau +26 -0
  226. package/runtime/Cmdr/_impl/BuiltInCommands/Admin/unban.luau +26 -0
  227. package/runtime/Cmdr/_impl/BuiltInCommands/Admin/unbanServer.luau +10 -0
  228. package/runtime/Cmdr/_impl/BuiltInCommands/Debug/blink.luau +35 -0
  229. package/runtime/Cmdr/_impl/BuiltInCommands/Debug/fetch.luau +12 -0
  230. package/runtime/Cmdr/_impl/BuiltInCommands/Debug/fetchServer.luau +7 -0
  231. package/runtime/Cmdr/_impl/BuiltInCommands/Debug/getPlayerPlaceInstance.luau +20 -0
  232. package/runtime/Cmdr/_impl/BuiltInCommands/Debug/getPlayerPlaceInstanceServer.luau +28 -0
  233. package/runtime/Cmdr/_impl/BuiltInCommands/Debug/position.luau +30 -0
  234. package/runtime/Cmdr/_impl/BuiltInCommands/Debug/thru.luau +50 -0
  235. package/runtime/Cmdr/_impl/BuiltInCommands/Debug/uptime.luau +6 -0
  236. package/runtime/Cmdr/_impl/BuiltInCommands/Debug/uptimeServer.luau +12 -0
  237. package/runtime/Cmdr/_impl/BuiltInCommands/Debug/version.luau +12 -0
  238. package/runtime/Cmdr/_impl/BuiltInCommands/Utility/alias.luau +22 -0
  239. package/runtime/Cmdr/_impl/BuiltInCommands/Utility/bind.luau +104 -0
  240. package/runtime/Cmdr/_impl/BuiltInCommands/Utility/clear.luau +20 -0
  241. package/runtime/Cmdr/_impl/BuiltInCommands/Utility/convertTimestamp.luau +18 -0
  242. package/runtime/Cmdr/_impl/BuiltInCommands/Utility/echo.luau +17 -0
  243. package/runtime/Cmdr/_impl/BuiltInCommands/Utility/edit.luau +75 -0
  244. package/runtime/Cmdr/_impl/BuiltInCommands/Utility/exit.luau +11 -0
  245. package/runtime/Cmdr/_impl/BuiltInCommands/Utility/history.luau +27 -0
  246. package/runtime/Cmdr/_impl/BuiltInCommands/Utility/hover.luau +21 -0
  247. package/runtime/Cmdr/_impl/BuiltInCommands/Utility/jsonArrayDecode.luau +25 -0
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  249. package/runtime/Cmdr/_impl/BuiltInCommands/Utility/len.luau +16 -0
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  251. package/runtime/Cmdr/_impl/BuiltInCommands/Utility/pick.luau +21 -0
  252. package/runtime/Cmdr/_impl/BuiltInCommands/Utility/rand.luau +27 -0
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  261. package/runtime/Cmdr/_impl/BuiltInCommands/Utility/varSet.luau +30 -0
  262. package/runtime/Cmdr/_impl/BuiltInCommands/Utility/varSetServer.luau +29 -0
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  264. package/runtime/Cmdr/_impl/BuiltInTypes/BrickColor.luau +258 -0
  265. package/runtime/Cmdr/_impl/BuiltInTypes/Color3.luau +59 -0
  266. package/runtime/Cmdr/_impl/BuiltInTypes/Command.luau +23 -0
  267. package/runtime/Cmdr/_impl/BuiltInTypes/Duration.luau +111 -0
  268. package/runtime/Cmdr/_impl/BuiltInTypes/JSON.luau +13 -0
  269. package/runtime/Cmdr/_impl/BuiltInTypes/MathOperator.luau +43 -0
  270. package/runtime/Cmdr/_impl/BuiltInTypes/Player.luau +36 -0
  271. package/runtime/Cmdr/_impl/BuiltInTypes/PlayerId.luau +66 -0
  272. package/runtime/Cmdr/_impl/BuiltInTypes/Primitives.luau +145 -0
  273. package/runtime/Cmdr/_impl/BuiltInTypes/StoredKey.luau +33 -0
  274. package/runtime/Cmdr/_impl/BuiltInTypes/Team.luau +49 -0
  275. package/runtime/Cmdr/_impl/BuiltInTypes/Type.luau +23 -0
  276. package/runtime/Cmdr/_impl/BuiltInTypes/URL.luau +18 -0
  277. package/runtime/Cmdr/_impl/BuiltInTypes/UserInput.luau +32 -0
  278. package/runtime/Cmdr/_impl/BuiltInTypes/Vector.luau +58 -0
  279. package/runtime/Cmdr/_impl/CmdrClient/CmdrInterface/AutoComplete.luau +240 -0
  280. package/runtime/Cmdr/_impl/CmdrClient/CmdrInterface/CreateGui.luau +227 -0
  281. package/runtime/Cmdr/_impl/CmdrClient/CmdrInterface/Window.luau +713 -0
  282. package/runtime/Cmdr/_impl/CmdrClient/CmdrInterface/init.luau +18 -0
  283. package/runtime/Cmdr/_impl/CmdrClient/DefaultEventHandlers.luau +18 -0
  284. package/runtime/Cmdr/_impl/CmdrClient/Shared/Argument.luau +395 -0
  285. package/runtime/Cmdr/_impl/CmdrClient/Shared/BuiltInGuards/HasCharacter.luau +39 -0
  286. package/runtime/Cmdr/_impl/CmdrClient/Shared/BuiltInGuards/IsDataStoreAvailable.luau +36 -0
  287. package/runtime/Cmdr/_impl/CmdrClient/Shared/BuiltInGuards/MaxArrayLength.luau +10 -0
  288. package/runtime/Cmdr/_impl/CmdrClient/Shared/BuiltInGuards/MaxStringLength.luau +10 -0
  289. package/runtime/Cmdr/_impl/CmdrClient/Shared/BuiltInGuards/NonEmptyString.luau +10 -0
  290. package/runtime/Cmdr/_impl/CmdrClient/Shared/BuiltInGuards/NotEquals.luau +8 -0
  291. package/runtime/Cmdr/_impl/CmdrClient/Shared/Command.luau +415 -0
  292. package/runtime/Cmdr/_impl/CmdrClient/Shared/Dispatcher.luau +407 -0
  293. package/runtime/Cmdr/_impl/CmdrClient/Shared/Registry.luau +717 -0
  294. package/runtime/Cmdr/_impl/CmdrClient/Shared/Util.luau +879 -0
  295. package/runtime/Cmdr/_impl/CmdrClient/init.luau +377 -0
  296. package/runtime/Cmdr/_impl/LICENSE +21 -0
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  627. package/runtime/Iris/_impl/widgets/init.lua +447 -0
  628. package/runtime/Iris/config.lua +305 -0
  629. package/runtime/Iris/init.lua +696 -0
  630. package/runtime/Iris/init.luau +12 -0
  631. package/runtime/Iris/widgets/Button.lua +90 -0
  632. package/runtime/Iris/widgets/Checkbox.lua +115 -0
  633. package/runtime/Iris/widgets/Combo.lua +492 -0
  634. package/runtime/Iris/widgets/Format.lua +140 -0
  635. package/runtime/Iris/widgets/Image.lua +155 -0
  636. package/runtime/Iris/widgets/Input.lua +1232 -0
  637. package/runtime/Iris/widgets/Menu.lua +599 -0
  638. package/runtime/Iris/widgets/Plot.lua +639 -0
  639. package/runtime/Iris/widgets/RadioButton.lua +126 -0
  640. package/runtime/Iris/widgets/Root.lua +143 -0
  641. package/runtime/Iris/widgets/Tab.lua +333 -0
  642. package/runtime/Iris/widgets/Table.lua +635 -0
  643. package/runtime/Iris/widgets/Text.lua +132 -0
  644. package/runtime/Iris/widgets/Tree.lua +287 -0
  645. package/runtime/Iris/widgets/Window.lua +1075 -0
  646. package/runtime/Iris/widgets/init.lua +447 -0
  647. package/runtime/Janitor/FastDefer.luau +33 -0
  648. package/runtime/Janitor/LICENSE +21 -0
  649. package/runtime/Janitor/_impl/FastDefer.luau +33 -0
  650. package/runtime/Janitor/_impl/LICENSE +21 -0
  651. package/runtime/Janitor/_impl/init.luau +999 -0
  652. package/runtime/Janitor/init.luau +45 -0
  653. package/runtime/MathUtils/init.luau +100 -0
  654. package/runtime/Module3D/LICENSE +21 -0
  655. package/runtime/Module3D/_impl/LICENSE +21 -0
  656. package/runtime/Module3D/_impl/init.luau +269 -0
  657. package/runtime/Module3D/init.luau +14 -0
  658. package/runtime/Net/init.luau +125 -0
  659. package/runtime/Net/src/codec.luau +153 -0
  660. package/runtime/Occlude/init.luau +54 -0
  661. package/runtime/Promise/LICENSE +21 -0
  662. package/runtime/Promise/_impl/LICENSE +21 -0
  663. package/runtime/Promise/_impl/init.lua +1991 -0
  664. package/runtime/Promise/init.lua +1990 -0
  665. package/runtime/Promise/init.luau +13 -0
  666. package/runtime/Promise/types.luau +46 -0
  667. package/runtime/SOURCES.md +22 -0
  668. package/runtime/Spring/LICENSE +201 -0
  669. package/runtime/Spring/_impl/LICENSE +201 -0
  670. package/runtime/Spring/_impl/init.luau +111 -0
  671. package/runtime/Spring/init.luau +24 -0
  672. package/runtime/StateMachine/Classes/State.lua +375 -0
  673. package/runtime/StateMachine/Classes/Transition.lua +336 -0
  674. package/runtime/StateMachine/Functions/deepCopy.lua +19 -0
  675. package/runtime/StateMachine/Functions/mergeTables.lua +22 -0
  676. package/runtime/StateMachine/LICENSE +19 -0
  677. package/runtime/StateMachine/Vendor/Signal.lua +386 -0
  678. package/runtime/StateMachine/Vendor/Trove.lua +188 -0
  679. package/runtime/StateMachine/_impl/Classes/State.lua +375 -0
  680. package/runtime/StateMachine/_impl/Classes/Transition.lua +336 -0
  681. package/runtime/StateMachine/_impl/Functions/deepCopy.lua +19 -0
  682. package/runtime/StateMachine/_impl/Functions/mergeTables.lua +22 -0
  683. package/runtime/StateMachine/_impl/LICENSE +19 -0
  684. package/runtime/StateMachine/_impl/Vendor/Signal.lua +386 -0
  685. package/runtime/StateMachine/_impl/Vendor/Trove.lua +188 -0
  686. package/runtime/StateMachine/_impl/init.lua +595 -0
  687. package/runtime/StateMachine/init.lua +595 -0
  688. package/runtime/StateMachine/init.luau +10 -0
  689. package/runtime/StickyBillboard/init.luau +167 -0
  690. package/runtime/TopbarPlus/Attribute.lua +35 -0
  691. package/runtime/TopbarPlus/Elements/Caption.lua +316 -0
  692. package/runtime/TopbarPlus/Elements/Container.lua +215 -0
  693. package/runtime/TopbarPlus/Elements/Dropdown.lua +315 -0
  694. package/runtime/TopbarPlus/Elements/Indicator.lua +91 -0
  695. package/runtime/TopbarPlus/Elements/Menu.lua +180 -0
  696. package/runtime/TopbarPlus/Elements/Notice.lua +113 -0
  697. package/runtime/TopbarPlus/Elements/Selection.lua +49 -0
  698. package/runtime/TopbarPlus/Elements/Widget.lua +437 -0
  699. package/runtime/TopbarPlus/Features/Gamepad.lua +201 -0
  700. package/runtime/TopbarPlus/Features/Overflow.lua +360 -0
  701. package/runtime/TopbarPlus/Features/Themes/Classic.lua +27 -0
  702. package/runtime/TopbarPlus/Features/Themes/Default.lua +75 -0
  703. package/runtime/TopbarPlus/Features/Themes/init.lua +353 -0
  704. package/runtime/TopbarPlus/LICENSE +381 -0
  705. package/runtime/TopbarPlus/Packages/GoodSignal.lua +182 -0
  706. package/runtime/TopbarPlus/Packages/Janitor.lua +322 -0
  707. package/runtime/TopbarPlus/Reference.lua +30 -0
  708. package/runtime/TopbarPlus/Types.lua +477 -0
  709. package/runtime/TopbarPlus/Utility.lua +462 -0
  710. package/runtime/TopbarPlus/VERSION.lua +51 -0
  711. package/runtime/TopbarPlus/_impl/Attribute.lua +35 -0
  712. package/runtime/TopbarPlus/_impl/Elements/Caption.lua +316 -0
  713. package/runtime/TopbarPlus/_impl/Elements/Container.lua +215 -0
  714. package/runtime/TopbarPlus/_impl/Elements/Dropdown.lua +315 -0
  715. package/runtime/TopbarPlus/_impl/Elements/Indicator.lua +91 -0
  716. package/runtime/TopbarPlus/_impl/Elements/Menu.lua +180 -0
  717. package/runtime/TopbarPlus/_impl/Elements/Notice.lua +113 -0
  718. package/runtime/TopbarPlus/_impl/Elements/Selection.lua +49 -0
  719. package/runtime/TopbarPlus/_impl/Elements/Widget.lua +437 -0
  720. package/runtime/TopbarPlus/_impl/Features/Gamepad.lua +201 -0
  721. package/runtime/TopbarPlus/_impl/Features/Overflow.lua +360 -0
  722. package/runtime/TopbarPlus/_impl/Features/Themes/Classic.lua +27 -0
  723. package/runtime/TopbarPlus/_impl/Features/Themes/Default.lua +75 -0
  724. package/runtime/TopbarPlus/_impl/Features/Themes/init.lua +353 -0
  725. package/runtime/TopbarPlus/_impl/LICENSE +381 -0
  726. package/runtime/TopbarPlus/_impl/Packages/GoodSignal.lua +182 -0
  727. package/runtime/TopbarPlus/_impl/Packages/Janitor.lua +322 -0
  728. package/runtime/TopbarPlus/_impl/Reference.lua +30 -0
  729. package/runtime/TopbarPlus/_impl/Types.lua +477 -0
  730. package/runtime/TopbarPlus/_impl/Utility.lua +462 -0
  731. package/runtime/TopbarPlus/_impl/VERSION.lua +51 -0
  732. package/runtime/TopbarPlus/_impl/init.lua +1249 -0
  733. package/runtime/TopbarPlus/init.lua +1249 -0
  734. package/runtime/TopbarPlus/init.luau +8 -0
  735. package/runtime/Twinkle/init.luau +157 -0
  736. package/runtime/VfxUtil/init.luau +164 -0
  737. package/src/api.generated.js +3675 -0
  738. package/src/api.js +57 -0
  739. package/src/architecture.js +393 -0
  740. package/src/cli.js +192 -0
  741. package/src/compile.js +40 -0
  742. package/src/emit.js +213 -0
  743. package/src/lex.js +149 -0
  744. package/src/libs.js +355 -0
  745. package/src/parse.js +421 -0
  746. package/src/preprocess.js +80 -0
  747. package/src/understand.js +453 -0
  748. package/templates/game/.clangd +5 -0
  749. package/templates/game/.vscode/c_cpp_properties.json +23 -0
  750. package/templates/game/.vscode/settings.json +12 -0
  751. package/templates/game/Packages/.gitkeep +0 -0
  752. package/templates/game/cluaupp.config.json +6 -0
  753. package/templates/game/compile_flags.txt +3 -0
  754. package/templates/game/default.project.json +39 -0
  755. package/templates/game/package.json +9 -0
  756. package/templates/game/src/client/init.client.cpp +5 -0
  757. package/templates/game/src/server/leaderstats.server.cpp +28 -0
  758. package/templates/game/src/shared/config.cpp +5 -0
  759. package/templates/game/src/shared/config.h +3 -0
  760. package/templates/game/wally.toml +11 -0
@@ -0,0 +1,50 @@
1
+ const Players = game:GetService("Players")
2
+ const ServerClockData = {} :: { [Player]: {
3
+ clockOffset: number,
4
+ oneWayDelay: number,
5
+ } }
6
+
7
+ const function Store(player: Player, clientClockTime: number, clientServerTimeNow: number?)
8
+ local data = ServerClockData[player]
9
+ if not data then
10
+ data = { clockOffset = 0, oneWayDelay = 0.05 }
11
+ ServerClockData[player] = data
12
+ end
13
+
14
+ if clientServerTimeNow then
15
+ const latency = workspace:GetServerTimeNow() - clientServerTimeNow
16
+ if latency > 0 and latency <= player:GetNetworkPing() + 0.05 then
17
+ data.oneWayDelay = latency
18
+ end
19
+ end
20
+
21
+ const ping = math.max(player:GetNetworkPing(), 0) + 0.05 -- network ping was 0 for some reason
22
+ const measuredClockOffset = os.clock() - clientClockTime - math.clamp(data.oneWayDelay, 0, ping)
23
+
24
+ data.clockOffset = data.clockOffset + 0.2 * (measuredClockOffset - data.clockOffset)
25
+ end
26
+
27
+ const function ConvertTo(player: Player, clock: number, environment: "Server" | "Client")
28
+ const data = ServerClockData[player]
29
+ if not data then
30
+ return clock
31
+ end
32
+
33
+ if environment == "Server" then
34
+ return clock + data.clockOffset
35
+ else
36
+ return clock - data.clockOffset
37
+ end
38
+ end
39
+
40
+ const function Remove(player: Player)
41
+ ServerClockData[player] = nil
42
+ end
43
+
44
+ Players.PlayerRemoving:Connect(Remove)
45
+
46
+ return {
47
+ Store = Store,
48
+ ConvertTo = ConvertTo,
49
+ Remove = Remove,
50
+ }
@@ -0,0 +1,137 @@
1
+ --!native
2
+
3
+ const Entity = require(script.Parent.Entity)
4
+ const Events = require(script.Parent.Events)
5
+ const Holder = require(script.Parent.Holder)
6
+ const Types = require(script.Parent.Types)
7
+
8
+ local timestamp = 0
9
+ const visited = {} :: { [Types.Entity]: number }
10
+ const dp = {} :: { [Types.Entity]: number }
11
+ const world = {} :: { [Types.Entity]: CFrame }
12
+
13
+ const path = {} :: { Types.Entity }
14
+ const mountedEntities = {} :: { [Types.Entity]: true }
15
+
16
+ const function SetCFrame(entity: Types.Entity, cframe: CFrame)
17
+ const root = Entity._GetRootPart(entity)
18
+ if root then
19
+ root.CFrame = cframe
20
+ if entity.isContextOwner then
21
+ root.AssemblyAngularVelocity = Vector3.zero
22
+ root.AssemblyLinearVelocity = Vector3.zero
23
+ end
24
+ end
25
+ end
26
+ const function ResolveWorldCFrame(entity: Types.Entity): CFrame
27
+ const currentTime = timestamp
28
+ if dp[entity] == currentTime then
29
+ return world[entity]
30
+ end
31
+
32
+ local n = 0
33
+ local current = entity
34
+ local rootCFrame = CFrame.identity
35
+
36
+ while true do
37
+ if dp[current] == currentTime then
38
+ rootCFrame = world[current]
39
+ break
40
+ end
41
+
42
+ if visited[current] == currentTime then
43
+ --cycle detected
44
+ rootCFrame = Entity.GetAt(current, Entity.GetTargetRenderTime(current))
45
+ or current.latestCFrame
46
+ or CFrame.identity
47
+ dp[current] = currentTime
48
+ world[current] = rootCFrame
49
+ SetCFrame(current, rootCFrame)
50
+ break
51
+ end
52
+
53
+ visited[current] = currentTime
54
+
55
+ const parentId = current.mountParentId
56
+ if not parentId then
57
+ if current.isContextOwner then
58
+ const part = Entity.GetPrimaryPart(current)
59
+ rootCFrame = if part then part.CFrame else (current.latestCFrame or CFrame.identity)
60
+ else
61
+ rootCFrame = Entity.GetAt(current, Entity.GetTargetRenderTime(current))
62
+ or current.latestCFrame
63
+ or CFrame.identity
64
+ end
65
+ dp[current] = currentTime
66
+ world[current] = rootCFrame
67
+ break
68
+ end
69
+
70
+ const parent = Holder.GetEntityFromId(parentId)
71
+ if not parent or parent.destroyed then
72
+ rootCFrame = Entity.GetAt(current, Entity.GetTargetRenderTime(current))
73
+ or current.latestCFrame
74
+ or CFrame.identity
75
+ dp[current] = currentTime
76
+ world[current] = rootCFrame
77
+ SetCFrame(current, rootCFrame)
78
+ break
79
+ end
80
+
81
+ n += 1
82
+ path[n] = current
83
+ current = parent
84
+ end
85
+
86
+ local out = rootCFrame or CFrame.identity
87
+ for i = n, 1, -1 do
88
+ const child = path[i]
89
+ out = out * (child.mountOffset or CFrame.identity)
90
+ dp[child] = currentTime
91
+ world[child] = out
92
+ SetCFrame(child, out)
93
+ path[i] = nil
94
+ end
95
+
96
+ if dp[entity] ~= currentTime then
97
+ dp[entity] = currentTime
98
+ world[entity] = out
99
+ SetCFrame(entity, out)
100
+ end
101
+
102
+ return world[entity]
103
+ end
104
+
105
+ Events.EntityAdded:Connect(function(entity: Types.Entity)
106
+ if entity.mountParentId then
107
+ mountedEntities[entity] = true
108
+ end
109
+ end, true)
110
+
111
+ Events.EntityMountChanged:Connect(function(entity: Types.Entity, mountParentId: number?)
112
+ if mountParentId then
113
+ mountedEntities[entity] = true
114
+ else
115
+ mountedEntities[entity] = nil
116
+ end
117
+ end, true)
118
+
119
+ Events.EntityRemoved:Connect(function(entity: Types.Entity)
120
+ dp[entity] = nil
121
+ world[entity] = nil
122
+ mountedEntities[entity] = nil
123
+ end, true)
124
+
125
+ const function ApplyMounts()
126
+ debug.profilebegin("ApplyMounts")
127
+ for entity in mountedEntities do
128
+ if entity.destroyed or dp[entity] == timestamp then
129
+ continue
130
+ end
131
+ ResolveWorldCFrame(entity)
132
+ end
133
+ timestamp += 1
134
+ debug.profileend()
135
+ end
136
+
137
+ return ApplyMounts
@@ -0,0 +1,31 @@
1
+ type BinItem = Instance | RBXScriptConnection | thread | () -> ...any | { _binCleanup: (...any) -> () }
2
+
3
+ export type Add = <T>(Item: T & BinItem) -> T
4
+ export type Clear = () -> ()
5
+
6
+ return function(): (Add, Clear)
7
+ const Bin: { BinItem } = {}
8
+
9
+ return function<T>(Item: T & BinItem)
10
+ table.insert(Bin, Item :: any)
11
+
12
+ return Item
13
+ end :: any,
14
+ function()
15
+ for _, Item in Bin do
16
+ if typeof(Item) == "Instance" then
17
+ Item:Destroy()
18
+ elseif typeof(Item) == "RBXScriptConnection" then
19
+ Item:Disconnect()
20
+ elseif typeof(Item) == "function" then
21
+ task.spawn(Item)
22
+ elseif typeof(Item) == "thread" then
23
+ pcall(task.cancel, Item) -- must pcall or could error when passing its own thread in
24
+ elseif typeof(Item) == "table" and Item._binCleanup and type(Item._binCleanup) == "function" then
25
+ Item:_binCleanup()
26
+ end
27
+ end
28
+
29
+ table.clear(Bin)
30
+ end
31
+ end
@@ -0,0 +1,70 @@
1
+ --!native
2
+
3
+ const CLOCK_SCALE = 10000
4
+ const TWO32 = 2 ^ 32
5
+ const TWO31 = 2 ^ 31
6
+ const CLOCK_WRAP = TWO32 / CLOCK_SCALE
7
+
8
+ export type State = { lastRaw: number?, offset: number }
9
+ export type Store = { [any]: State }
10
+
11
+ const ClockUnwrap = {}
12
+ ClockUnwrap.SCALE = CLOCK_SCALE
13
+ ClockUnwrap.WRAP = CLOCK_WRAP
14
+
15
+ function ClockUnwrap.quantize(seconds: number): number
16
+ return math.floor(seconds * CLOCK_SCALE) % TWO32
17
+ end
18
+
19
+ function ClockUnwrap.new(): State
20
+ return { lastRaw = nil, offset = 0 }
21
+ end
22
+
23
+ -- for u32
24
+ function ClockUnwrap.unwrap(state: State, raw: number): number
25
+ raw %= TWO32
26
+ const lastRaw = state.lastRaw
27
+ if lastRaw then
28
+ const diff = (raw - lastRaw) % TWO32
29
+ if diff < TWO31 then
30
+ if raw < lastRaw then
31
+ state.offset += CLOCK_WRAP
32
+ end
33
+ state.lastRaw = raw
34
+ else
35
+ return (lastRaw + state.offset * CLOCK_SCALE - (TWO32 - diff)) / CLOCK_SCALE
36
+ end
37
+ else
38
+ state.lastRaw = raw
39
+ end
40
+ return raw / CLOCK_SCALE + state.offset
41
+ end
42
+
43
+ function ClockUnwrap.unwrapFor(store: Store, key: any, raw: number): number
44
+ local state = store[key]
45
+ if not state then
46
+ state = ClockUnwrap.new()
47
+ store[key] = state
48
+ end
49
+ return ClockUnwrap.unwrap(state, raw)
50
+ end
51
+
52
+ -- for f64 syncing
53
+ function ClockUnwrap.seatFull(state: State, seconds: number): number
54
+ const scaled = math.floor(seconds * CLOCK_SCALE)
55
+ const raw = scaled % TWO32
56
+ state.lastRaw = raw
57
+ state.offset = (scaled - raw) / CLOCK_SCALE
58
+ return scaled / CLOCK_SCALE
59
+ end
60
+
61
+ function ClockUnwrap.seatFullFor(store: Store, key: any, seconds: number): number
62
+ local state = store[key]
63
+ if not state then
64
+ state = ClockUnwrap.new()
65
+ store[key] = state
66
+ end
67
+ return ClockUnwrap.seatFull(state, seconds)
68
+ end
69
+
70
+ return ClockUnwrap
@@ -0,0 +1,264 @@
1
+ const Types = require(script.Parent.Types)
2
+
3
+ const IS_SERVER = game:GetService("RunService"):IsServer()
4
+ const CHRONO_PRIMARY = "__CHRONO_PRIMARY"
5
+
6
+ export type WarningLevels = "NONE" | "LOW" | "MEDIUM" | "HIGH"
7
+
8
+ export type Configs =
9
+ "MIN_BUFFER"
10
+ | "MAX_BUFFER"
11
+ | "MAX_SNAPSHOT_COUNT"
12
+ | "CHECK_NEW_VERSION"
13
+ | "DEFAULT_NORMAL_TICK_DISTANCE"
14
+ | "DEFAULT_HALF_TICK_DISTANCE"
15
+ | "DEFAULT_MODEL_REPLICATION_MODE"
16
+ | "PLAYER_REPLICATION"
17
+ | "REPLICATE_DEATHS"
18
+ | "REPLICATE_CFRAME_SETTERS"
19
+ | "__VERSION"
20
+ | "MAX_TOTAL_BYTES_PER_FRAME_PER_PLAYER"
21
+ | "WARNING_SEVERITY"
22
+ | "GRID_UPDATE_INTERVAL"
23
+ | "GRID_MAX_UPDATE_TIME"
24
+
25
+ export type SetConfig =
26
+ ("MIN_BUFFER", number) -> ()
27
+ & ("MAX_BUFFER", number) -> ()
28
+ & ("DEFAULT_NORMAL_TICK_DISTANCE", number) -> ()
29
+ & ("DEFAULT_HALF_TICK_DISTANCE", number) -> ()
30
+ & ("MAX_SNAPSHOT_COUNT", number) -> ()
31
+ & ("CHECK_NEW_VERSION", boolean) -> ()
32
+ & ("DEFAULT_MODEL_REPLICATION_MODE", Types.MODEL_REPLICATION_MODE) -> ()
33
+ & ("PLAYER_REPLICATION", "AUTOMATIC" | "CUSTOM") -> ()
34
+ & ("REPLICATE_DEATHS", "NONE" | "PLAYER_ENTITIES" | "PLAYER_CHARACTERS") -> ()
35
+ & ("REPLICATE_CFRAME_SETTERS", "NONE" | "PLAYER_ENTITIES" | "PLAYER_CHARACTERS") -> ()
36
+ & ("MAX_TOTAL_BYTES_PER_FRAME_PER_PLAYER", number) -> ()
37
+ & ("WARNING_SEVERITY", WarningLevels) -> ()
38
+ & ("GRID_UPDATE_INTERVAL", number) -> ()
39
+ & ("GRID_MAX_UPDATE_TIME", number) -> ()
40
+ local LOCKED = false
41
+ const BASE_CONFIG = {
42
+ __VERSION = "v2.1.6",
43
+ CHECK_NEW_VERSION = true,
44
+ MAX_TOTAL_BYTES_PER_FRAME_PER_PLAYER = 300, -- Base line value
45
+ MIN_BUFFER = 0.09,
46
+ MAX_BUFFER = 0.5,
47
+
48
+ GRID_UPDATE_INTERVAL = 0.1,
49
+ GRID_MAX_UPDATE_TIME = 0.0005,
50
+
51
+ WARNING_SEVERITY = "MEDIUM", -- "NONE", "LOW", "MEDIUM", "HIGH"
52
+ DEFAULT_NORMAL_TICK_DISTANCE = 50,
53
+ DEFAULT_HALF_TICK_DISTANCE = 100, -- Anything beyond this distance will not be replicated
54
+
55
+ REPLICATE_DEATHS = "PLAYER_CHARACTERS",
56
+ --[[
57
+ - This requires PLAYER_REPLICATION to be set to AUTOMATIC
58
+ -NONE = No deaths are replicated
59
+ -PLAYER_ENTITIES = Only deaths where player has entity ownership are replicated to players
60
+ -PLAYER_CHARACTERS= Only replicate deaths for player characters
61
+ ]]
62
+ REPLICATE_CFRAME_SETTERS = "PLAYER_ENTITIES",
63
+ --[[
64
+ - This requires PLAYER_REPLICATION to be set to AUTOMATIC
65
+ -NONE = No deaths are replicated
66
+ -PLAYER_ENTITIES = Only deaths where player has entity ownership are replicated to players
67
+ -PLAYER_CHARACTERS= Only replicate deaths for player characters
68
+ ]]
69
+
70
+ PLAYER_REPLICATION = "AUTOMATIC",
71
+
72
+ --[[
73
+ - Custom
74
+ + More control over how replication is handled
75
+ - More work to set up
76
+ - Automatic Will automatically register player models as entities
77
+ + Easy to use
78
+ - Less control over replication
79
+
80
+ ]]
81
+ DEFAULT_MODEL_REPLICATION_MODE = "NATIVE",
82
+ --[[
83
+ -NATIVE = Use Roblox's built in model replication.
84
+ + Easy to use
85
+ - More bandwidth
86
+ -NATIVE_WITH_LOCK = Use Roblox's built in model replication, but disable server CFrame replication.
87
+ + Less bandwidth than NATIVE as roblox's cframe replication is disabled.
88
+ - Server side roblox physics is disabled acting as if it was anchored.
89
+ + Good for characters or client owned entities as physics will be client sided
90
+ -CUSTOM = Client and Server have separate cloned models.
91
+ + Less bandwidth
92
+ - Have to write custom code to replicate stuff like animations
93
+ ]]
94
+ MAX_SNAPSHOT_COUNT = 30,
95
+ }
96
+ const ENTITY_TYPES: { [string]: Types.EntityConfig } = {
97
+ DEFAULT = {
98
+ NAME = "DEFAULT",
99
+ TICK_RATE = 1 / 20,
100
+ BUFFER = 0.1, --if buffer is 0 or nil for server side entities then it will use an dynamic buffer
101
+ },
102
+ WITH_ROT = {
103
+ NAME = "WITH_ROT",
104
+ TICK_RATE = 1 / 20,
105
+ BUFFER = 0.1,
106
+ FULL_ROTATION = true,
107
+ },
108
+ PLAYER = {
109
+ NAME = "PLAYER",
110
+ MODEL_REPLICATION_MODE = "NATIVE",
111
+ BUFFER = 0, -- handled dynamically for players
112
+ HALF_TICK_DISTANCE = math.huge, -- Keep players replicated at all distances to mimic roblox's default behavior
113
+ TICK_RATE = 1 / 20,
114
+ ASSEMBLY_ROOT_PART_CHECK = true,
115
+ },
116
+ }
117
+ const ENTITY_MODELS = {}
118
+ const MODEL_BROAD_PHASES = {}
119
+
120
+ --[=[
121
+ Registers an entity type configuration.
122
+ Can only be called before the config is locked.
123
+
124
+ @param name The name of the entity type.
125
+ @param config The configuration for the entity type.
126
+ ]=]
127
+ const function RegisterEntityType(name: string, config: Types.EntityConfigInput)
128
+ assert(not LOCKED, "Config is locked and cannot be modified after startup.")
129
+ ENTITY_TYPES[name] = config :: any
130
+ end
131
+
132
+ --[=[
133
+ Registers an entity model. This can be registered after the config is locked.
134
+ Server and client may have different models registered under the same name.
135
+
136
+ @param name The name of the entity model.
137
+ @param model The model or part to use for the entity.
138
+ @param broadPhase Optional broad phase vector or size for frustum culling on the client. If vector is zero then only do 1 check in the center instead of a box check.
139
+ ]=]
140
+ const function RegisterEntityModel(name: string, model: Model | BasePart | false, broadPhase: vector | Vector3?)
141
+ if model ~= false and model:IsA("Model") and not model.PrimaryPart then
142
+ error(name .. " must have a PrimaryPart to be registered as an entity model.")
143
+ end
144
+ ENTITY_MODELS[name] = model
145
+ MODEL_BROAD_PHASES[name] = broadPhase
146
+ end
147
+
148
+ const SetConfig = function(name, value)
149
+ assert(not LOCKED, "Config is locked and cannot be modified after startup.")
150
+ BASE_CONFIG[name] = value
151
+ end :: SetConfig
152
+
153
+ const function GetEntityType(name: string?): Types.EntityConfig
154
+ return name and ENTITY_TYPES[name] or ENTITY_TYPES["DEFAULT"]
155
+ end
156
+
157
+ const function GetEntityModel(name: string): Model | BasePart | false?
158
+ if ENTITY_MODELS[name] == nil then
159
+ warn(`Entity model {name} not found in Config.`)
160
+ return nil
161
+ end
162
+ return ENTITY_MODELS[name]
163
+ end
164
+
165
+ const function GetBroadPhase(name: string): vector?
166
+ return MODEL_BROAD_PHASES[name] :: any
167
+ end
168
+
169
+ const function GetConfig(name: Configs)
170
+ return BASE_CONFIG[name]
171
+ end
172
+
173
+ const waiting = {}
174
+ const function WaitForLock(fx: () -> ())
175
+ if LOCKED then
176
+ fx()
177
+ else
178
+ table.insert(waiting, fx)
179
+ end
180
+ end
181
+
182
+ const function SetWarningSeverity(level: WarningLevels)
183
+ if level ~= "NONE" and level ~= "LOW" and level ~= "MEDIUM" and level ~= "HIGH" then
184
+ error("Invalid warning level: " .. tostring(level))
185
+ end
186
+ BASE_CONFIG.WARNING_SEVERITY = level
187
+ end
188
+
189
+ const function Lock()
190
+ (require)(script.Parent.Warn).low("Config is now locked")
191
+
192
+ LOCKED = true
193
+ const DEFAULT_NORMAL_TICK_DISTANCE = BASE_CONFIG.DEFAULT_NORMAL_TICK_DISTANCE
194
+ const DEFAULT_HALF_TICK_DISTANCE = BASE_CONFIG.DEFAULT_HALF_TICK_DISTANCE
195
+ for i, v in ENTITY_TYPES do
196
+ const cloned = table.clone(v)
197
+ cloned.NAME = i
198
+ cloned.AUTO_UPDATE_POSITION = cloned.AUTO_UPDATE_POSITION ~= false
199
+ cloned.FULL_ROTATION = cloned.FULL_ROTATION or false
200
+ cloned.NORMAL_TICK_DISTANCE = cloned.NORMAL_TICK_DISTANCE or DEFAULT_NORMAL_TICK_DISTANCE
201
+ cloned.HALF_TICK_DISTANCE = cloned.HALF_TICK_DISTANCE or DEFAULT_HALF_TICK_DISTANCE
202
+ cloned.MODEL_REPLICATION_MODE = cloned.MODEL_REPLICATION_MODE
203
+ or BASE_CONFIG.DEFAULT_MODEL_REPLICATION_MODE :: any
204
+ if IS_SERVER then
205
+ cloned.TICKER = (require)(script.Parent.Ticker).new(cloned)
206
+ else
207
+ cloned.CLIENT_CLOCK = {} :: any
208
+ cloned.UpdateBuffer = function(self, buffer: number)
209
+ if not self.CLIENT_CLOCK or not next(self.CLIENT_CLOCK :: any) then
210
+ error("Config not initialized yet, cannot update buffer for entity type: " .. self.NAME)
211
+ end
212
+ self.BUFFER = buffer
213
+ if self.CLIENT_CLOCK.NORMAL then
214
+ self.CLIENT_CLOCK.NORMAL:UpdateBuffer(buffer)
215
+ end
216
+ if self.CLIENT_CLOCK.HALF then
217
+ self.CLIENT_CLOCK.HALF:UpdateBuffer(buffer)
218
+ end
219
+
220
+ -- Owned entities of this type use their own per-entity clock, so update those too.
221
+ -- Skip any entity that set an explicit per-entity override (_clockBuffer), which wins over the config.
222
+ const Holder = (require)(script.Parent.Holder)
223
+ const Entity = (require)(script.Parent.Entity)
224
+ for _, entity in Holder.idMap do
225
+ if entity.entityConfig == self then
226
+ Entity._UpdateClockBuffer(entity)
227
+ end
228
+ end
229
+ end
230
+ end
231
+
232
+ ENTITY_TYPES[i] = cloned
233
+ end
234
+ for _, fx in waiting do
235
+ fx()
236
+ end
237
+ end
238
+
239
+ return {
240
+ SetConfig = SetConfig,
241
+ RegisterEntityType = RegisterEntityType,
242
+ RegisterEntityModel = RegisterEntityModel,
243
+ FLAGS = {
244
+ ["SERVER_VELOCITY_FIX"] = true, -- Fixes velocity calculation on the server when two packets are received next to each other
245
+ ["VELOCITY_CALC_FIX"] = true, -- Fixes velocity calculation when dt is less then tickrate
246
+ ["SNAPSHOT_INTERPOLATION_FIX"] = true, -- Fixes interpolation of snapshots when replication is stopped briefly and resumed rapidly which can cause slight jitter due to velocity.
247
+ ["SET_CFRAME_FIX"] = true, -- Adds a teleport flag to packets
248
+ ["FIX_TELEPORT_JITTER"] = true, -- Resolves jitter issue when clearing snapshots then settings cframe/teleporting can cause a bouncing effect. Uses a locking mechanism when getting the snapshot buffer to prevent old snapshots from being retrieved.
249
+ },
250
+
251
+ _EntityConfigs = ENTITY_TYPES,
252
+ _GetEntityType = GetEntityType, --// For internal use only
253
+ GetEntityType = GetEntityType,
254
+ _GetEntityModel = GetEntityModel,
255
+ _GetConfig = GetConfig,
256
+ _Lock = Lock,
257
+ _WaitForLock = WaitForLock,
258
+ _GetBroadPhase = GetBroadPhase,
259
+ _Base_Config = BASE_CONFIG, --//Modifying this after locking may not change behaviors of some config options.
260
+ SetModelPrimaryForChrono = function(model: Model, primaryName: string)
261
+ model:SetAttribute(CHRONO_PRIMARY, primaryName)
262
+ end,
263
+ SetWarningSeverity = SetWarningSeverity,
264
+ }