cluaupp 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (760) hide show
  1. package/CHANGELOG.md +20 -0
  2. package/LICENSE +21 -0
  3. package/README.md +119 -0
  4. package/bin/cluau.js +4 -0
  5. package/bin/cluaupp.js +4 -0
  6. package/docs/README.md +20 -0
  7. package/docs/architecture.md +110 -0
  8. package/docs/cli.md +69 -0
  9. package/docs/comparison.md +37 -0
  10. package/docs/config.md +31 -0
  11. package/docs/cpp-advanced.md +71 -0
  12. package/docs/cpp-const.md +52 -0
  13. package/docs/cpp-organization.md +61 -0
  14. package/docs/cpp-safety.md +58 -0
  15. package/docs/cpp-types.md +66 -0
  16. package/docs/getting-started.md +169 -0
  17. package/docs/intro.md +37 -0
  18. package/docs/libraries.md +77 -0
  19. package/docs/roblox-api.md +81 -0
  20. package/docs/syntax.md +131 -0
  21. package/include/cluaupp/datatypes.hpp +581 -0
  22. package/include/cluaupp/generated/enums.hpp +4920 -0
  23. package/include/cluaupp/generated/instances.hpp +12489 -0
  24. package/include/cluaupp/libs/chrono.hpp +26 -0
  25. package/include/cluaupp/libs/cmdr.hpp +16 -0
  26. package/include/cluaupp/libs/dataservice.hpp +141 -0
  27. package/include/cluaupp/libs/display.hpp +13 -0
  28. package/include/cluaupp/libs/ezvisual.hpp +18 -0
  29. package/include/cluaupp/libs/formatnumber.hpp +15 -0
  30. package/include/cluaupp/libs/fusion.hpp +41 -0
  31. package/include/cluaupp/libs/iris.hpp +40 -0
  32. package/include/cluaupp/libs/janitor.hpp +35 -0
  33. package/include/cluaupp/libs/math.hpp +14 -0
  34. package/include/cluaupp/libs/module3d.hpp +25 -0
  35. package/include/cluaupp/libs/net.hpp +42 -0
  36. package/include/cluaupp/libs/promise.hpp +30 -0
  37. package/include/cluaupp/libs/spring.hpp +18 -0
  38. package/include/cluaupp/libs/statemachine.hpp +19 -0
  39. package/include/cluaupp/libs/stickybillboard.hpp +14 -0
  40. package/include/cluaupp/libs/topbarplus.hpp +29 -0
  41. package/include/cluaupp/libs/twinkle.hpp +15 -0
  42. package/include/cluaupp/libs/vfx.hpp +13 -0
  43. package/include/cluaupp/libs.hpp +25 -0
  44. package/include/cluaupp/roblox.hpp +28 -0
  45. package/package.json +65 -0
  46. package/runtime/ArrayIndexer/init.luau +144 -0
  47. package/runtime/Chrono/Client/ClientClock.luau +202 -0
  48. package/runtime/Chrono/Client/InterpolationBuffer.luau +74 -0
  49. package/runtime/Chrono/Client/ModelResolver.luau +53 -0
  50. package/runtime/Chrono/Client/Player.luau +113 -0
  51. package/runtime/Chrono/Client/Receiver.luau +395 -0
  52. package/runtime/Chrono/Client/Replicate.luau +333 -0
  53. package/runtime/Chrono/Client/Sender.luau +205 -0
  54. package/runtime/Chrono/LICENSE +21 -0
  55. package/runtime/Chrono/Server/EntityGrid.luau +299 -0
  56. package/runtime/Chrono/Server/Player.luau +141 -0
  57. package/runtime/Chrono/Server/Receiver.luau +287 -0
  58. package/runtime/Chrono/Server/Replicate.luau +415 -0
  59. package/runtime/Chrono/Server/Sender.luau +306 -0
  60. package/runtime/Chrono/Server/ServerClock.luau +50 -0
  61. package/runtime/Chrono/Shared/ApplyMounts.luau +137 -0
  62. package/runtime/Chrono/Shared/Bin.luau +31 -0
  63. package/runtime/Chrono/Shared/ClockUnwrap.luau +70 -0
  64. package/runtime/Chrono/Shared/Config.luau +264 -0
  65. package/runtime/Chrono/Shared/Entity.luau +1016 -0
  66. package/runtime/Chrono/Shared/Events.luau +39 -0
  67. package/runtime/Chrono/Shared/Holder.luau +210 -0
  68. package/runtime/Chrono/Shared/InterpolationMath.luau +51 -0
  69. package/runtime/Chrono/Shared/ModelHelper.luau +122 -0
  70. package/runtime/Chrono/Shared/Remotes/ClientClockRelay.model.json +3 -0
  71. package/runtime/Chrono/Shared/Remotes/ClientHeartbeat.model.json +3 -0
  72. package/runtime/Chrono/Shared/Remotes/ClientLoaded.model.json +3 -0
  73. package/runtime/Chrono/Shared/Remotes/Death.model.json +3 -0
  74. package/runtime/Chrono/Shared/Remotes/Heartbeat.model.json +3 -0
  75. package/runtime/Chrono/Shared/Remotes/Replicate.model.json +3 -0
  76. package/runtime/Chrono/Shared/Remotes/ReplicateFull.model.json +3 -0
  77. package/runtime/Chrono/Shared/Remotes/SafeReplicate.model.json +3 -0
  78. package/runtime/Chrono/Shared/ReplicationRules.luau +122 -0
  79. package/runtime/Chrono/Shared/Signal.luau +219 -0
  80. package/runtime/Chrono/Shared/Snapshots.luau +218 -0
  81. package/runtime/Chrono/Shared/Stats.luau +204 -0
  82. package/runtime/Chrono/Shared/Ticker.luau +112 -0
  83. package/runtime/Chrono/Shared/Types.luau +247 -0
  84. package/runtime/Chrono/Shared/Warn.luau +33 -0
  85. package/runtime/Chrono/Shared/_CUSTOM_MODEL_REP/init.model.json +3 -0
  86. package/runtime/Chrono/_impl/Client/ClientClock.luau +202 -0
  87. package/runtime/Chrono/_impl/Client/InterpolationBuffer.luau +74 -0
  88. package/runtime/Chrono/_impl/Client/ModelResolver.luau +53 -0
  89. package/runtime/Chrono/_impl/Client/Player.luau +113 -0
  90. package/runtime/Chrono/_impl/Client/Receiver.luau +395 -0
  91. package/runtime/Chrono/_impl/Client/Replicate.luau +333 -0
  92. package/runtime/Chrono/_impl/Client/Sender.luau +205 -0
  93. package/runtime/Chrono/_impl/LICENSE +21 -0
  94. package/runtime/Chrono/_impl/Server/EntityGrid.luau +299 -0
  95. package/runtime/Chrono/_impl/Server/Player.luau +141 -0
  96. package/runtime/Chrono/_impl/Server/Receiver.luau +287 -0
  97. package/runtime/Chrono/_impl/Server/Replicate.luau +415 -0
  98. package/runtime/Chrono/_impl/Server/Sender.luau +306 -0
  99. package/runtime/Chrono/_impl/Server/ServerClock.luau +50 -0
  100. package/runtime/Chrono/_impl/Shared/ApplyMounts.luau +137 -0
  101. package/runtime/Chrono/_impl/Shared/Bin.luau +31 -0
  102. package/runtime/Chrono/_impl/Shared/ClockUnwrap.luau +70 -0
  103. package/runtime/Chrono/_impl/Shared/Config.luau +264 -0
  104. package/runtime/Chrono/_impl/Shared/Entity.luau +1016 -0
  105. package/runtime/Chrono/_impl/Shared/Events.luau +39 -0
  106. package/runtime/Chrono/_impl/Shared/Holder.luau +210 -0
  107. package/runtime/Chrono/_impl/Shared/InterpolationMath.luau +51 -0
  108. package/runtime/Chrono/_impl/Shared/ModelHelper.luau +122 -0
  109. package/runtime/Chrono/_impl/Shared/Remotes/ClientClockRelay.model.json +3 -0
  110. package/runtime/Chrono/_impl/Shared/Remotes/ClientHeartbeat.model.json +3 -0
  111. package/runtime/Chrono/_impl/Shared/Remotes/ClientLoaded.model.json +3 -0
  112. package/runtime/Chrono/_impl/Shared/Remotes/Death.model.json +3 -0
  113. package/runtime/Chrono/_impl/Shared/Remotes/Heartbeat.model.json +3 -0
  114. package/runtime/Chrono/_impl/Shared/Remotes/Replicate.model.json +3 -0
  115. package/runtime/Chrono/_impl/Shared/Remotes/ReplicateFull.model.json +3 -0
  116. package/runtime/Chrono/_impl/Shared/Remotes/SafeReplicate.model.json +3 -0
  117. package/runtime/Chrono/_impl/Shared/ReplicationRules.luau +122 -0
  118. package/runtime/Chrono/_impl/Shared/Signal.luau +219 -0
  119. package/runtime/Chrono/_impl/Shared/Snapshots.luau +218 -0
  120. package/runtime/Chrono/_impl/Shared/Stats.luau +204 -0
  121. package/runtime/Chrono/_impl/Shared/Ticker.luau +112 -0
  122. package/runtime/Chrono/_impl/Shared/Types.luau +247 -0
  123. package/runtime/Chrono/_impl/Shared/Warn.luau +33 -0
  124. package/runtime/Chrono/_impl/Shared/_CUSTOM_MODEL_REP/init.model.json +3 -0
  125. package/runtime/Chrono/_impl/init.luau +96 -0
  126. package/runtime/Chrono/init.luau +14 -0
  127. package/runtime/Cmdr/BuiltInCommands/Admin/announce.luau +21 -0
  128. package/runtime/Cmdr/BuiltInCommands/Admin/announceServer.luau +17 -0
  129. package/runtime/Cmdr/BuiltInCommands/Admin/ban.luau +59 -0
  130. package/runtime/Cmdr/BuiltInCommands/Admin/banServer.luau +30 -0
  131. package/runtime/Cmdr/BuiltInCommands/Admin/gotoPlace.luau +35 -0
  132. package/runtime/Cmdr/BuiltInCommands/Admin/gotoPlaceServer.luau +17 -0
  133. package/runtime/Cmdr/BuiltInCommands/Admin/kick.luau +19 -0
  134. package/runtime/Cmdr/BuiltInCommands/Admin/kickServer.luau +27 -0
  135. package/runtime/Cmdr/BuiltInCommands/Admin/kill.luau +13 -0
  136. package/runtime/Cmdr/BuiltInCommands/Admin/killServer.luau +13 -0
  137. package/runtime/Cmdr/BuiltInCommands/Admin/respawn.luau +15 -0
  138. package/runtime/Cmdr/BuiltInCommands/Admin/respawnServer.luau +7 -0
  139. package/runtime/Cmdr/BuiltInCommands/Admin/teleport.luau +30 -0
  140. package/runtime/Cmdr/BuiltInCommands/Admin/teleportServer.luau +26 -0
  141. package/runtime/Cmdr/BuiltInCommands/Admin/unban.luau +26 -0
  142. package/runtime/Cmdr/BuiltInCommands/Admin/unbanServer.luau +10 -0
  143. package/runtime/Cmdr/BuiltInCommands/Debug/blink.luau +35 -0
  144. package/runtime/Cmdr/BuiltInCommands/Debug/fetch.luau +12 -0
  145. package/runtime/Cmdr/BuiltInCommands/Debug/fetchServer.luau +7 -0
  146. package/runtime/Cmdr/BuiltInCommands/Debug/getPlayerPlaceInstance.luau +20 -0
  147. package/runtime/Cmdr/BuiltInCommands/Debug/getPlayerPlaceInstanceServer.luau +28 -0
  148. package/runtime/Cmdr/BuiltInCommands/Debug/position.luau +30 -0
  149. package/runtime/Cmdr/BuiltInCommands/Debug/thru.luau +50 -0
  150. package/runtime/Cmdr/BuiltInCommands/Debug/uptime.luau +6 -0
  151. package/runtime/Cmdr/BuiltInCommands/Debug/uptimeServer.luau +12 -0
  152. package/runtime/Cmdr/BuiltInCommands/Debug/version.luau +12 -0
  153. package/runtime/Cmdr/BuiltInCommands/Utility/alias.luau +22 -0
  154. package/runtime/Cmdr/BuiltInCommands/Utility/bind.luau +104 -0
  155. package/runtime/Cmdr/BuiltInCommands/Utility/clear.luau +20 -0
  156. package/runtime/Cmdr/BuiltInCommands/Utility/convertTimestamp.luau +18 -0
  157. package/runtime/Cmdr/BuiltInCommands/Utility/echo.luau +17 -0
  158. package/runtime/Cmdr/BuiltInCommands/Utility/edit.luau +75 -0
  159. package/runtime/Cmdr/BuiltInCommands/Utility/exit.luau +11 -0
  160. package/runtime/Cmdr/BuiltInCommands/Utility/history.luau +27 -0
  161. package/runtime/Cmdr/BuiltInCommands/Utility/hover.luau +21 -0
  162. package/runtime/Cmdr/BuiltInCommands/Utility/jsonArrayDecode.luau +25 -0
  163. package/runtime/Cmdr/BuiltInCommands/Utility/jsonArrayEncode.luau +18 -0
  164. package/runtime/Cmdr/BuiltInCommands/Utility/len.luau +16 -0
  165. package/runtime/Cmdr/BuiltInCommands/Utility/math.luau +36 -0
  166. package/runtime/Cmdr/BuiltInCommands/Utility/pick.luau +21 -0
  167. package/runtime/Cmdr/BuiltInCommands/Utility/rand.luau +27 -0
  168. package/runtime/Cmdr/BuiltInCommands/Utility/replace.luau +32 -0
  169. package/runtime/Cmdr/BuiltInCommands/Utility/resolve.luau +32 -0
  170. package/runtime/Cmdr/BuiltInCommands/Utility/run.luau +20 -0
  171. package/runtime/Cmdr/BuiltInCommands/Utility/runLines.luau +34 -0
  172. package/runtime/Cmdr/BuiltInCommands/Utility/runif.luau +95 -0
  173. package/runtime/Cmdr/BuiltInCommands/Utility/unbind.luau +27 -0
  174. package/runtime/Cmdr/BuiltInCommands/Utility/var.luau +29 -0
  175. package/runtime/Cmdr/BuiltInCommands/Utility/varServer.luau +37 -0
  176. package/runtime/Cmdr/BuiltInCommands/Utility/varSet.luau +30 -0
  177. package/runtime/Cmdr/BuiltInCommands/Utility/varSetServer.luau +29 -0
  178. package/runtime/Cmdr/BuiltInCommands/help.luau +96 -0
  179. package/runtime/Cmdr/BuiltInTypes/BrickColor.luau +258 -0
  180. package/runtime/Cmdr/BuiltInTypes/Color3.luau +59 -0
  181. package/runtime/Cmdr/BuiltInTypes/Command.luau +23 -0
  182. package/runtime/Cmdr/BuiltInTypes/Duration.luau +111 -0
  183. package/runtime/Cmdr/BuiltInTypes/JSON.luau +13 -0
  184. package/runtime/Cmdr/BuiltInTypes/MathOperator.luau +43 -0
  185. package/runtime/Cmdr/BuiltInTypes/Player.luau +36 -0
  186. package/runtime/Cmdr/BuiltInTypes/PlayerId.luau +66 -0
  187. package/runtime/Cmdr/BuiltInTypes/Primitives.luau +145 -0
  188. package/runtime/Cmdr/BuiltInTypes/StoredKey.luau +33 -0
  189. package/runtime/Cmdr/BuiltInTypes/Team.luau +49 -0
  190. package/runtime/Cmdr/BuiltInTypes/Type.luau +23 -0
  191. package/runtime/Cmdr/BuiltInTypes/URL.luau +18 -0
  192. package/runtime/Cmdr/BuiltInTypes/UserInput.luau +32 -0
  193. package/runtime/Cmdr/BuiltInTypes/Vector.luau +58 -0
  194. package/runtime/Cmdr/CmdrClient/CmdrInterface/AutoComplete.luau +240 -0
  195. package/runtime/Cmdr/CmdrClient/CmdrInterface/CreateGui.luau +227 -0
  196. package/runtime/Cmdr/CmdrClient/CmdrInterface/Window.luau +713 -0
  197. package/runtime/Cmdr/CmdrClient/CmdrInterface/init.luau +18 -0
  198. package/runtime/Cmdr/CmdrClient/DefaultEventHandlers.luau +18 -0
  199. package/runtime/Cmdr/CmdrClient/Shared/Argument.luau +395 -0
  200. package/runtime/Cmdr/CmdrClient/Shared/BuiltInGuards/HasCharacter.luau +39 -0
  201. package/runtime/Cmdr/CmdrClient/Shared/BuiltInGuards/IsDataStoreAvailable.luau +36 -0
  202. package/runtime/Cmdr/CmdrClient/Shared/BuiltInGuards/MaxArrayLength.luau +10 -0
  203. package/runtime/Cmdr/CmdrClient/Shared/BuiltInGuards/MaxStringLength.luau +10 -0
  204. package/runtime/Cmdr/CmdrClient/Shared/BuiltInGuards/NonEmptyString.luau +10 -0
  205. package/runtime/Cmdr/CmdrClient/Shared/BuiltInGuards/NotEquals.luau +8 -0
  206. package/runtime/Cmdr/CmdrClient/Shared/Command.luau +415 -0
  207. package/runtime/Cmdr/CmdrClient/Shared/Dispatcher.luau +407 -0
  208. package/runtime/Cmdr/CmdrClient/Shared/Registry.luau +717 -0
  209. package/runtime/Cmdr/CmdrClient/Shared/Util.luau +879 -0
  210. package/runtime/Cmdr/CmdrClient/init.luau +377 -0
  211. package/runtime/Cmdr/LICENSE +21 -0
  212. package/runtime/Cmdr/_impl/BuiltInCommands/Admin/announce.luau +21 -0
  213. package/runtime/Cmdr/_impl/BuiltInCommands/Admin/announceServer.luau +17 -0
  214. package/runtime/Cmdr/_impl/BuiltInCommands/Admin/ban.luau +59 -0
  215. package/runtime/Cmdr/_impl/BuiltInCommands/Admin/banServer.luau +30 -0
  216. package/runtime/Cmdr/_impl/BuiltInCommands/Admin/gotoPlace.luau +35 -0
  217. package/runtime/Cmdr/_impl/BuiltInCommands/Admin/gotoPlaceServer.luau +17 -0
  218. package/runtime/Cmdr/_impl/BuiltInCommands/Admin/kick.luau +19 -0
  219. package/runtime/Cmdr/_impl/BuiltInCommands/Admin/kickServer.luau +27 -0
  220. package/runtime/Cmdr/_impl/BuiltInCommands/Admin/kill.luau +13 -0
  221. package/runtime/Cmdr/_impl/BuiltInCommands/Admin/killServer.luau +13 -0
  222. package/runtime/Cmdr/_impl/BuiltInCommands/Admin/respawn.luau +15 -0
  223. package/runtime/Cmdr/_impl/BuiltInCommands/Admin/respawnServer.luau +7 -0
  224. package/runtime/Cmdr/_impl/BuiltInCommands/Admin/teleport.luau +30 -0
  225. package/runtime/Cmdr/_impl/BuiltInCommands/Admin/teleportServer.luau +26 -0
  226. package/runtime/Cmdr/_impl/BuiltInCommands/Admin/unban.luau +26 -0
  227. package/runtime/Cmdr/_impl/BuiltInCommands/Admin/unbanServer.luau +10 -0
  228. package/runtime/Cmdr/_impl/BuiltInCommands/Debug/blink.luau +35 -0
  229. package/runtime/Cmdr/_impl/BuiltInCommands/Debug/fetch.luau +12 -0
  230. package/runtime/Cmdr/_impl/BuiltInCommands/Debug/fetchServer.luau +7 -0
  231. package/runtime/Cmdr/_impl/BuiltInCommands/Debug/getPlayerPlaceInstance.luau +20 -0
  232. package/runtime/Cmdr/_impl/BuiltInCommands/Debug/getPlayerPlaceInstanceServer.luau +28 -0
  233. package/runtime/Cmdr/_impl/BuiltInCommands/Debug/position.luau +30 -0
  234. package/runtime/Cmdr/_impl/BuiltInCommands/Debug/thru.luau +50 -0
  235. package/runtime/Cmdr/_impl/BuiltInCommands/Debug/uptime.luau +6 -0
  236. package/runtime/Cmdr/_impl/BuiltInCommands/Debug/uptimeServer.luau +12 -0
  237. package/runtime/Cmdr/_impl/BuiltInCommands/Debug/version.luau +12 -0
  238. package/runtime/Cmdr/_impl/BuiltInCommands/Utility/alias.luau +22 -0
  239. package/runtime/Cmdr/_impl/BuiltInCommands/Utility/bind.luau +104 -0
  240. package/runtime/Cmdr/_impl/BuiltInCommands/Utility/clear.luau +20 -0
  241. package/runtime/Cmdr/_impl/BuiltInCommands/Utility/convertTimestamp.luau +18 -0
  242. package/runtime/Cmdr/_impl/BuiltInCommands/Utility/echo.luau +17 -0
  243. package/runtime/Cmdr/_impl/BuiltInCommands/Utility/edit.luau +75 -0
  244. package/runtime/Cmdr/_impl/BuiltInCommands/Utility/exit.luau +11 -0
  245. package/runtime/Cmdr/_impl/BuiltInCommands/Utility/history.luau +27 -0
  246. package/runtime/Cmdr/_impl/BuiltInCommands/Utility/hover.luau +21 -0
  247. package/runtime/Cmdr/_impl/BuiltInCommands/Utility/jsonArrayDecode.luau +25 -0
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  249. package/runtime/Cmdr/_impl/BuiltInCommands/Utility/len.luau +16 -0
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  251. package/runtime/Cmdr/_impl/BuiltInCommands/Utility/pick.luau +21 -0
  252. package/runtime/Cmdr/_impl/BuiltInCommands/Utility/rand.luau +27 -0
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  261. package/runtime/Cmdr/_impl/BuiltInCommands/Utility/varSet.luau +30 -0
  262. package/runtime/Cmdr/_impl/BuiltInCommands/Utility/varSetServer.luau +29 -0
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  264. package/runtime/Cmdr/_impl/BuiltInTypes/BrickColor.luau +258 -0
  265. package/runtime/Cmdr/_impl/BuiltInTypes/Color3.luau +59 -0
  266. package/runtime/Cmdr/_impl/BuiltInTypes/Command.luau +23 -0
  267. package/runtime/Cmdr/_impl/BuiltInTypes/Duration.luau +111 -0
  268. package/runtime/Cmdr/_impl/BuiltInTypes/JSON.luau +13 -0
  269. package/runtime/Cmdr/_impl/BuiltInTypes/MathOperator.luau +43 -0
  270. package/runtime/Cmdr/_impl/BuiltInTypes/Player.luau +36 -0
  271. package/runtime/Cmdr/_impl/BuiltInTypes/PlayerId.luau +66 -0
  272. package/runtime/Cmdr/_impl/BuiltInTypes/Primitives.luau +145 -0
  273. package/runtime/Cmdr/_impl/BuiltInTypes/StoredKey.luau +33 -0
  274. package/runtime/Cmdr/_impl/BuiltInTypes/Team.luau +49 -0
  275. package/runtime/Cmdr/_impl/BuiltInTypes/Type.luau +23 -0
  276. package/runtime/Cmdr/_impl/BuiltInTypes/URL.luau +18 -0
  277. package/runtime/Cmdr/_impl/BuiltInTypes/UserInput.luau +32 -0
  278. package/runtime/Cmdr/_impl/BuiltInTypes/Vector.luau +58 -0
  279. package/runtime/Cmdr/_impl/CmdrClient/CmdrInterface/AutoComplete.luau +240 -0
  280. package/runtime/Cmdr/_impl/CmdrClient/CmdrInterface/CreateGui.luau +227 -0
  281. package/runtime/Cmdr/_impl/CmdrClient/CmdrInterface/Window.luau +713 -0
  282. package/runtime/Cmdr/_impl/CmdrClient/CmdrInterface/init.luau +18 -0
  283. package/runtime/Cmdr/_impl/CmdrClient/DefaultEventHandlers.luau +18 -0
  284. package/runtime/Cmdr/_impl/CmdrClient/Shared/Argument.luau +395 -0
  285. package/runtime/Cmdr/_impl/CmdrClient/Shared/BuiltInGuards/HasCharacter.luau +39 -0
  286. package/runtime/Cmdr/_impl/CmdrClient/Shared/BuiltInGuards/IsDataStoreAvailable.luau +36 -0
  287. package/runtime/Cmdr/_impl/CmdrClient/Shared/BuiltInGuards/MaxArrayLength.luau +10 -0
  288. package/runtime/Cmdr/_impl/CmdrClient/Shared/BuiltInGuards/MaxStringLength.luau +10 -0
  289. package/runtime/Cmdr/_impl/CmdrClient/Shared/BuiltInGuards/NonEmptyString.luau +10 -0
  290. package/runtime/Cmdr/_impl/CmdrClient/Shared/BuiltInGuards/NotEquals.luau +8 -0
  291. package/runtime/Cmdr/_impl/CmdrClient/Shared/Command.luau +415 -0
  292. package/runtime/Cmdr/_impl/CmdrClient/Shared/Dispatcher.luau +407 -0
  293. package/runtime/Cmdr/_impl/CmdrClient/Shared/Registry.luau +717 -0
  294. package/runtime/Cmdr/_impl/CmdrClient/Shared/Util.luau +879 -0
  295. package/runtime/Cmdr/_impl/CmdrClient/init.luau +377 -0
  296. package/runtime/Cmdr/_impl/LICENSE +21 -0
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  627. package/runtime/Iris/_impl/widgets/init.lua +447 -0
  628. package/runtime/Iris/config.lua +305 -0
  629. package/runtime/Iris/init.lua +696 -0
  630. package/runtime/Iris/init.luau +12 -0
  631. package/runtime/Iris/widgets/Button.lua +90 -0
  632. package/runtime/Iris/widgets/Checkbox.lua +115 -0
  633. package/runtime/Iris/widgets/Combo.lua +492 -0
  634. package/runtime/Iris/widgets/Format.lua +140 -0
  635. package/runtime/Iris/widgets/Image.lua +155 -0
  636. package/runtime/Iris/widgets/Input.lua +1232 -0
  637. package/runtime/Iris/widgets/Menu.lua +599 -0
  638. package/runtime/Iris/widgets/Plot.lua +639 -0
  639. package/runtime/Iris/widgets/RadioButton.lua +126 -0
  640. package/runtime/Iris/widgets/Root.lua +143 -0
  641. package/runtime/Iris/widgets/Tab.lua +333 -0
  642. package/runtime/Iris/widgets/Table.lua +635 -0
  643. package/runtime/Iris/widgets/Text.lua +132 -0
  644. package/runtime/Iris/widgets/Tree.lua +287 -0
  645. package/runtime/Iris/widgets/Window.lua +1075 -0
  646. package/runtime/Iris/widgets/init.lua +447 -0
  647. package/runtime/Janitor/FastDefer.luau +33 -0
  648. package/runtime/Janitor/LICENSE +21 -0
  649. package/runtime/Janitor/_impl/FastDefer.luau +33 -0
  650. package/runtime/Janitor/_impl/LICENSE +21 -0
  651. package/runtime/Janitor/_impl/init.luau +999 -0
  652. package/runtime/Janitor/init.luau +45 -0
  653. package/runtime/MathUtils/init.luau +100 -0
  654. package/runtime/Module3D/LICENSE +21 -0
  655. package/runtime/Module3D/_impl/LICENSE +21 -0
  656. package/runtime/Module3D/_impl/init.luau +269 -0
  657. package/runtime/Module3D/init.luau +14 -0
  658. package/runtime/Net/init.luau +125 -0
  659. package/runtime/Net/src/codec.luau +153 -0
  660. package/runtime/Occlude/init.luau +54 -0
  661. package/runtime/Promise/LICENSE +21 -0
  662. package/runtime/Promise/_impl/LICENSE +21 -0
  663. package/runtime/Promise/_impl/init.lua +1991 -0
  664. package/runtime/Promise/init.lua +1990 -0
  665. package/runtime/Promise/init.luau +13 -0
  666. package/runtime/Promise/types.luau +46 -0
  667. package/runtime/SOURCES.md +22 -0
  668. package/runtime/Spring/LICENSE +201 -0
  669. package/runtime/Spring/_impl/LICENSE +201 -0
  670. package/runtime/Spring/_impl/init.luau +111 -0
  671. package/runtime/Spring/init.luau +24 -0
  672. package/runtime/StateMachine/Classes/State.lua +375 -0
  673. package/runtime/StateMachine/Classes/Transition.lua +336 -0
  674. package/runtime/StateMachine/Functions/deepCopy.lua +19 -0
  675. package/runtime/StateMachine/Functions/mergeTables.lua +22 -0
  676. package/runtime/StateMachine/LICENSE +19 -0
  677. package/runtime/StateMachine/Vendor/Signal.lua +386 -0
  678. package/runtime/StateMachine/Vendor/Trove.lua +188 -0
  679. package/runtime/StateMachine/_impl/Classes/State.lua +375 -0
  680. package/runtime/StateMachine/_impl/Classes/Transition.lua +336 -0
  681. package/runtime/StateMachine/_impl/Functions/deepCopy.lua +19 -0
  682. package/runtime/StateMachine/_impl/Functions/mergeTables.lua +22 -0
  683. package/runtime/StateMachine/_impl/LICENSE +19 -0
  684. package/runtime/StateMachine/_impl/Vendor/Signal.lua +386 -0
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  689. package/runtime/StickyBillboard/init.luau +167 -0
  690. package/runtime/TopbarPlus/Attribute.lua +35 -0
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  692. package/runtime/TopbarPlus/Elements/Container.lua +215 -0
  693. package/runtime/TopbarPlus/Elements/Dropdown.lua +315 -0
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  702. package/runtime/TopbarPlus/Features/Themes/Default.lua +75 -0
  703. package/runtime/TopbarPlus/Features/Themes/init.lua +353 -0
  704. package/runtime/TopbarPlus/LICENSE +381 -0
  705. package/runtime/TopbarPlus/Packages/GoodSignal.lua +182 -0
  706. package/runtime/TopbarPlus/Packages/Janitor.lua +322 -0
  707. package/runtime/TopbarPlus/Reference.lua +30 -0
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  710. package/runtime/TopbarPlus/VERSION.lua +51 -0
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  723. package/runtime/TopbarPlus/_impl/Features/Themes/Default.lua +75 -0
  724. package/runtime/TopbarPlus/_impl/Features/Themes/init.lua +353 -0
  725. package/runtime/TopbarPlus/_impl/LICENSE +381 -0
  726. package/runtime/TopbarPlus/_impl/Packages/GoodSignal.lua +182 -0
  727. package/runtime/TopbarPlus/_impl/Packages/Janitor.lua +322 -0
  728. package/runtime/TopbarPlus/_impl/Reference.lua +30 -0
  729. package/runtime/TopbarPlus/_impl/Types.lua +477 -0
  730. package/runtime/TopbarPlus/_impl/Utility.lua +462 -0
  731. package/runtime/TopbarPlus/_impl/VERSION.lua +51 -0
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  733. package/runtime/TopbarPlus/init.lua +1249 -0
  734. package/runtime/TopbarPlus/init.luau +8 -0
  735. package/runtime/Twinkle/init.luau +157 -0
  736. package/runtime/VfxUtil/init.luau +164 -0
  737. package/src/api.generated.js +3675 -0
  738. package/src/api.js +57 -0
  739. package/src/architecture.js +393 -0
  740. package/src/cli.js +192 -0
  741. package/src/compile.js +40 -0
  742. package/src/emit.js +213 -0
  743. package/src/lex.js +149 -0
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  745. package/src/parse.js +421 -0
  746. package/src/preprocess.js +80 -0
  747. package/src/understand.js +453 -0
  748. package/templates/game/.clangd +5 -0
  749. package/templates/game/.vscode/c_cpp_properties.json +23 -0
  750. package/templates/game/.vscode/settings.json +12 -0
  751. package/templates/game/Packages/.gitkeep +0 -0
  752. package/templates/game/cluaupp.config.json +6 -0
  753. package/templates/game/compile_flags.txt +3 -0
  754. package/templates/game/default.project.json +39 -0
  755. package/templates/game/package.json +9 -0
  756. package/templates/game/src/client/init.client.cpp +5 -0
  757. package/templates/game/src/server/leaderstats.server.cpp +28 -0
  758. package/templates/game/src/shared/config.cpp +5 -0
  759. package/templates/game/src/shared/config.h +3 -0
  760. package/templates/game/wally.toml +11 -0
@@ -0,0 +1,287 @@
1
+ const RunService = game:GetService("RunService")
2
+ const Players = game:GetService("Players")
3
+ const Receiver = {}
4
+
5
+ const MiddleMans = {}
6
+ local SortedMiddleMans = {}
7
+ const Shared = script.Parent.Parent.Shared
8
+ const Ticker = require(Shared.Ticker)
9
+ const InterpolationMath = require(Shared.InterpolationMath)
10
+ const Warn = require(Shared.Warn)
11
+ const ServerClock = require(script.Parent.ServerClock)
12
+ const Types = require(Shared.Types)
13
+ const Holder = require(Shared.Holder)
14
+ const Entity = require(Shared.Entity)
15
+ const Config = require(Shared.Config)
16
+ const ClockUnwrap = require(Shared.ClockUnwrap)
17
+ const Stats = require(Shared.Stats).SERVER
18
+
19
+ const ClientClockWrap: ClockUnwrap.Store = {}
20
+ local BASE_MAX_TOTAL_BYTES_PER_FRAME_PER_PLAYER = 300
21
+
22
+ Config._WaitForLock(function()
23
+ BASE_MAX_TOTAL_BYTES_PER_FRAME_PER_PLAYER = Config._GetConfig("MAX_TOTAL_BYTES_PER_FRAME_PER_PLAYER")
24
+ end)
25
+
26
+ local BytesReceived = 0
27
+
28
+ const UnreliableEvent = Shared.Remotes.Replicate
29
+ const SafeReplicateEvent = Shared.Remotes.SafeReplicate
30
+
31
+ const FULL_BYTES = 4 * 3 + 2 * 3
32
+ const YAW_BYTES = 4 * 3 + 2
33
+ const BASE_TELEPORT_TIME_THRESHOLD = 0.5
34
+
35
+ const function FireMiddleMans(player: Player, entity: Types.Entity, cframe: CFrame, arriveTime: number): boolean
36
+ if #SortedMiddleMans == 0 then
37
+ return false
38
+ end
39
+ debug.profilebegin("FireMiddleMans")
40
+ for _, mmData: any in SortedMiddleMans do
41
+ const block = mmData.func(player, entity, cframe, arriveTime)
42
+ if block then
43
+ return true
44
+ end
45
+ end
46
+ debug.profileend()
47
+ return false
48
+ end
49
+ const function UnmapRotation(x: number): number
50
+ return (x / 65535) * (2 * math.pi) - math.pi
51
+ end
52
+ const function DeserializeFull(b: buffer, index: number): CFrame
53
+ const x = buffer.readf32(b, index)
54
+ index += 4
55
+ const y = buffer.readf32(b, index)
56
+ index += 4
57
+ const z = buffer.readf32(b, index)
58
+ index += 4
59
+ const rx = UnmapRotation(buffer.readu16(b, index))
60
+ index += 2
61
+ const ry = UnmapRotation(buffer.readu16(b, index))
62
+ index += 2
63
+ const rz = UnmapRotation(buffer.readu16(b, index))
64
+ index += 2
65
+ return CFrame.new(x, y, z) * CFrame.fromOrientation(rx, ry, rz)
66
+ end
67
+
68
+ const function DeserializeYaw(b: buffer, index: number): CFrame
69
+ const x = buffer.readf32(b, index)
70
+ index += 4
71
+ const y = buffer.readf32(b, index)
72
+ index += 4
73
+ const z = buffer.readf32(b, index)
74
+ index += 4
75
+ const ry = UnmapRotation(buffer.readu16(b, index))
76
+ index += 2
77
+ return CFrame.new(x, y, z) * CFrame.fromOrientation(0, ry, 0)
78
+ end
79
+
80
+ const function DeserializeEntityPacket(b: buffer, index: number): (number, CFrame, number, boolean)
81
+ const id = buffer.readu16(b, index)
82
+ index += 2
83
+ const packed = buffer.readu8(b, index)
84
+ index += 1
85
+ const isFull = bit32.band(packed, 1) == 1
86
+ const isTeleport = bit32.band(packed, 4) == 4
87
+
88
+ local cframe: CFrame
89
+ if isFull then
90
+ cframe = DeserializeFull(b, index)
91
+ index += FULL_BYTES
92
+ else
93
+ cframe = DeserializeYaw(b, index)
94
+ index += YAW_BYTES
95
+ end
96
+
97
+ return id, cframe, index, isTeleport
98
+ end
99
+
100
+ const function CalculateMaxThroughputForPlayer(player: Player): number
101
+ local numberOfEntities = 0
102
+ for _ in Holder._clientOwned[player] or {} do
103
+ numberOfEntities += 1
104
+ end
105
+ return BASE_MAX_TOTAL_BYTES_PER_FRAME_PER_PLAYER + numberOfEntities * (FULL_BYTES + 3)
106
+ end
107
+
108
+ const function HandleEntity(
109
+ player: Player,
110
+ id: number,
111
+ serverClock: number,
112
+ clientClock: number,
113
+ cframe: CFrame,
114
+ copyB: buffer,
115
+ isTeleport: boolean
116
+ )
117
+ const entity = Holder.GetEntityFromId(id)
118
+ if not entity or entity.networkOwner ~= player then
119
+ return
120
+ end
121
+
122
+ const teleportTime = entity._teleport
123
+ const ping = math.max(player:GetNetworkPing(), 0) + 0.05
124
+
125
+ const withinTeleportThreshold = teleportTime and os.clock() - teleportTime < (BASE_TELEPORT_TIME_THRESHOLD + ping)
126
+ if isTeleport then
127
+ if withinTeleportThreshold then
128
+ entity._teleport = nil
129
+ else
130
+ const packed = buffer.readu8(copyB, 2)
131
+ buffer.writeu8(copyB, 2, bit32.band(packed, bit32.bnot(4)))
132
+ end
133
+ elseif withinTeleportThreshold then
134
+ return
135
+ end
136
+
137
+ if entity.lastClientClock and clientClock < entity.lastClientClock then
138
+ return
139
+ end
140
+
141
+ debug.profilebegin("HandleEntity.FireMiddleMans")
142
+ if FireMiddleMans(player, entity, cframe, serverClock) then
143
+ debug.profileend()
144
+ return
145
+ end
146
+ debug.profileend()
147
+ local velocity = nil
148
+ if Config.FLAGS.SERVER_VELOCITY_FIX and entity.snapshot then
149
+ const latest = entity.snapshot:GetLatest()
150
+ const lastClientClock = entity.lastClientClock or clientClock
151
+ local tickrate = entity.entityConfig.TICK_RATE
152
+ if entity.isHalfTicked then
153
+ tickrate = tickrate * 2
154
+ end
155
+ if latest then
156
+ velocity = InterpolationMath.CalculateVelocity(
157
+ latest.value.Position,
158
+ lastClientClock,
159
+ cframe.Position,
160
+ clientClock,
161
+ tickrate
162
+ )
163
+ end
164
+ end
165
+ if Entity.Push(entity, serverClock, cframe, velocity) then
166
+ entity.arriveFrame = Ticker.GetGlobalTick()
167
+
168
+ entity.lastClientClock = clientClock
169
+ entity.cframeBuffer = copyB
170
+ if entity.modelReplicationMode == "NATIVE" and not entity._lockedCFReplication then
171
+ return
172
+ end
173
+ Entity._SetPartCFrame(entity, cframe)
174
+ end
175
+ end
176
+
177
+ const TotalBytes = {}
178
+ const function OnReceive(player: Player, data: buffer)
179
+ if not data then
180
+ return
181
+ end
182
+ TotalBytes[player] = (TotalBytes[player] or 0) + buffer.len(data)
183
+ BytesReceived += buffer.len(data)
184
+ const maxBytes = CalculateMaxThroughputForPlayer(player)
185
+ if TotalBytes[player] > maxBytes then
186
+ Warn.medium("Player", player.Name, "exceeded max bytes per frame:", TotalBytes[player], "max:", maxBytes)
187
+ return
188
+ end
189
+ debug.profilebegin("Receiver.OnReceive")
190
+ local index = 0
191
+ const clientClock = ClockUnwrap.unwrapFor(ClientClockWrap, player, buffer.readu32(data, index))
192
+ index += 4
193
+ const serverClock = os.clock()
194
+ const dataLength = buffer.len(data)
195
+
196
+ ServerClock.Store(player, clientClock)
197
+
198
+ while index < dataLength do
199
+ const id, cframe, newIndex, isTeleport = DeserializeEntityPacket(data, index)
200
+ const copy = buffer.create(newIndex - index)
201
+ buffer.copy(copy, 0, data, index, newIndex - index)
202
+ index = newIndex
203
+ HandleEntity(player, id, serverClock, clientClock, cframe, copy, isTeleport)
204
+ end
205
+ debug.profileend()
206
+ end
207
+
208
+ --[=[
209
+ Registers a middle man function that can intercept incoming entity updates.
210
+
211
+ @param name The unique name of the middle man
212
+ @param priority The priority of the middle man ( higher priority runs first )
213
+ @param func The function to call. Should return true to block the update, else allow it.
214
+ ]=]
215
+ function Receiver.RegisterMiddleMan(
216
+ name: string,
217
+ priority: number,
218
+ func: (
219
+ player: Player,
220
+ entity: Types.Entity,
221
+ cframe: CFrame,
222
+ arriveTime: number
223
+ ) -> boolean
224
+ )
225
+ MiddleMans[name] = { priority = priority, func = func }
226
+ SortedMiddleMans = {}
227
+ for mm, data in MiddleMans do
228
+ table.insert(SortedMiddleMans, data)
229
+ end
230
+ table.sort(SortedMiddleMans, function(a, b)
231
+ return a.priority > b.priority
232
+ end)
233
+ end
234
+
235
+ --[=[
236
+ Unregisters a middle man function.
237
+ @param name The unique name of the middle man
238
+ ]=]
239
+ function Receiver.UnregisterMiddleMan(name: string)
240
+ MiddleMans[name] = nil
241
+ SortedMiddleMans = {}
242
+ for mm, data in MiddleMans do
243
+ table.insert(SortedMiddleMans, data)
244
+ end
245
+ table.sort(SortedMiddleMans, function(a, b)
246
+ return a.priority > b.priority
247
+ end)
248
+ end
249
+
250
+ if RunService:IsServer() then
251
+ local lastByteCheckTime = 0
252
+ RunService.Heartbeat:Connect(function(a0: number)
253
+ table.clear(TotalBytes)
254
+
255
+ if os.clock() - lastByteCheckTime > 1 then
256
+ Stats.BYTES_RECEIVED_PER_SEC = BytesReceived
257
+ BytesReceived = 0
258
+ lastByteCheckTime = os.clock()
259
+ end
260
+ end)
261
+ UnreliableEvent.OnServerEvent:Connect(OnReceive)
262
+ SafeReplicateEvent.OnServerEvent:Connect(OnReceive)
263
+
264
+ Shared.Remotes.ClientHeartbeat.OnServerEvent:Connect(function(player: Player, seconds: number)
265
+ if type(seconds) ~= "number" then
266
+ return
267
+ end
268
+ const clientClock = ClockUnwrap.seatFullFor(ClientClockWrap, player, seconds)
269
+ ServerClock.Store(player, clientClock)
270
+ end)
271
+
272
+ Players.PlayerRemoving:Connect(function(player)
273
+ ClientClockWrap[player] = nil
274
+ end)
275
+ end
276
+
277
+ function Receiver._GetClientClockRaws(): { { player: Player, raw: number, offset: number } }
278
+ const out = {}
279
+ for player, state in ClientClockWrap do
280
+ if state.lastRaw then
281
+ table.insert(out, { player = player, raw = state.lastRaw, offset = state.offset })
282
+ end
283
+ end
284
+ return out
285
+ end
286
+
287
+ return Receiver
@@ -0,0 +1,415 @@
1
+ --!native
2
+ const Players = game:GetService("Players")
3
+
4
+ const RunService = game:GetService("RunService")
5
+
6
+ const Shared = script.Parent.Parent.Shared
7
+
8
+ const ApplyMounts = require(Shared.ApplyMounts)
9
+ const Warn = require(Shared.Warn)
10
+ const Bin = require(Shared.Bin)
11
+ const Holder = require(Shared.Holder)
12
+ const Events = require(Shared.Events)
13
+ const Ticker = require(Shared.Ticker)
14
+ const Config = require(Shared.Config)
15
+ const Types = require(Shared.Types)
16
+ const Entity = require(Shared.Entity)
17
+ const EntityGrid = require(script.Parent.EntityGrid)
18
+ const _Player = require(script.Parent.Player)
19
+ const Sender = require(script.Parent.Sender)
20
+ const _Receiver = require(script.Parent.Receiver)
21
+ const Stats = require(Shared.Stats).SERVER
22
+
23
+ const HeartbeatRemote = Shared.Remotes.Heartbeat
24
+ const ClientClockRelayRemote = Shared.Remotes.ClientClockRelay
25
+
26
+ const HEARTBEAT_RATE = 1 / 10
27
+ local lastHeartbeat = 0
28
+
29
+ const CLIENT_CLOCK_SYNC_RATE = 60
30
+ local lastClientClockRelay = 0
31
+
32
+ const tickers: { Types.Ticker } = {}
33
+
34
+ Config._WaitForLock(function()
35
+ for _, entityConfig in Config._EntityConfigs do
36
+ if entityConfig.TICKER then
37
+ table.insert(tickers, entityConfig.TICKER)
38
+ else
39
+ Warn.high(entityConfig, "TICKERS not found on server config load")
40
+ end
41
+ end
42
+ end)
43
+
44
+ const function FireEvent(entity: Types.Entity, eventName: string, ...: any)
45
+ const events = entity._events
46
+ if not events then
47
+ return
48
+ end
49
+ const signal = events[eventName]
50
+ if signal then
51
+ signal:Fire(entity, ...)
52
+ end
53
+ end
54
+
55
+ const FULL_BYTES = 4 * 3 + 2 * 3 + 2
56
+ const YAW_BYTES = 4 * 3 + 2 + 2
57
+
58
+ const TAU = math.pi * 2
59
+
60
+ const function MapRotation(x: number): number
61
+ return math.round((x + math.pi) / (TAU / 65535))
62
+ end
63
+
64
+ const function SerializeFull(b: buffer, cf: CFrame, index: number)
65
+ const x, y, z = cf.X, cf.Y, cf.Z
66
+ const rx, ry, rz = cf:ToOrientation()
67
+ buffer.writef32(b, index, x)
68
+ index += 4
69
+ buffer.writef32(b, index, y)
70
+ index += 4
71
+ buffer.writef32(b, index, z)
72
+ index += 4
73
+ buffer.writeu16(b, index, MapRotation(rx))
74
+ index += 2
75
+ buffer.writeu16(b, index, MapRotation(ry))
76
+ index += 2
77
+ buffer.writeu16(b, index, MapRotation(rz))
78
+ index += 2
79
+ return index
80
+ end
81
+
82
+ const function SerializeYaw(b: buffer, cf: CFrame, index: number)
83
+ const x, y, z = cf.X, cf.Y, cf.Z
84
+ const _, ry, _ = cf:ToOrientation()
85
+ buffer.writef32(b, index, x)
86
+ index += 4
87
+ buffer.writef32(b, index, y)
88
+ index += 4
89
+ buffer.writef32(b, index, z)
90
+ index += 4
91
+ buffer.writeu16(b, index, MapRotation(ry))
92
+ index += 2
93
+ return index
94
+ end
95
+
96
+ const function CFrameChanged(cframe1: CFrame?, cframe2: CFrame?): boolean
97
+ if cframe1 == cframe2 then
98
+ return false
99
+ end
100
+ if cframe1 == nil or cframe2 == nil then
101
+ return true
102
+ end
103
+ return cframe1:FuzzyEq(cframe2, 0.0001) == false
104
+ end
105
+
106
+ const function PushLatest(entity: Types.Entity, time: number)
107
+ if entity.autoUpdatePosition and entity.isContextOwner and entity.model then
108
+ const primaryPart = Entity.GetPrimaryPart(entity)
109
+ if not primaryPart then
110
+ Warn.low("Entity", entity, "has no primary part")
111
+ return
112
+ end
113
+ const cframe = primaryPart.CFrame
114
+ Entity.Push(entity, time, cframe)
115
+ end
116
+ end
117
+
118
+ const function CheckForChanges(entity: Types.Entity): CFrame?
119
+ const lastCFrame = entity.lastCheckedCFrame
120
+ const currentCFrame = entity.latestCFrame
121
+
122
+ if CFrameChanged(lastCFrame, currentCFrame) then
123
+ entity.lastCheckedCFrame = currentCFrame
124
+ return currentCFrame
125
+ end
126
+ return nil
127
+ end
128
+
129
+ const function CheckEntity(entity: Types.Entity, ticker: Types.Ticker, useFull: boolean, isHalfTick: boolean)
130
+ if entity.destroyed then
131
+ Ticker.Remove(ticker, entity)
132
+ return
133
+ end
134
+
135
+ if not entity.isContextOwner then
136
+ return
137
+ end
138
+
139
+ const entityIsHalf = entity.isHalfTicked
140
+ if (entityIsHalf and not isHalfTick) or entity.paused then
141
+ entity.cframeBuffer = nil
142
+ return
143
+ end
144
+ if entityIsHalf then
145
+ FireEvent(entity, "Ticked", ticker.halfdt)
146
+ else
147
+ FireEvent(entity, "Ticked", ticker.dt)
148
+ end
149
+
150
+ PushLatest(entity, ticker.lastTicked)
151
+ const changes = CheckForChanges(entity)
152
+
153
+ if changes then
154
+ if entity.id == 0 then
155
+ error("Entity Should not have and id of 0")
156
+ end
157
+ if useFull then
158
+ const b = buffer.create(FULL_BYTES)
159
+ buffer.writeu16(b, 0, entity.id)
160
+ SerializeFull(b, changes, 2)
161
+ entity.cframeBuffer = b
162
+ else
163
+ const b = buffer.create(YAW_BYTES)
164
+ buffer.writeu16(b, 0, entity.id)
165
+ SerializeYaw(b, changes, 2)
166
+ entity.cframeBuffer = b
167
+ end
168
+ else
169
+ entity.cframeBuffer = nil
170
+ end
171
+ end
172
+
173
+ const Changes: { Types.Entity } = {}
174
+
175
+ --In the future we can optimize this so it uses buffers if really needed
176
+ const function CheckEntityChanges()
177
+ for entity, changes in Entity._Changes do
178
+ const newChanges = { id = entity.id, data = {} }
179
+ for key, data in changes do
180
+ data = data or entity[key]
181
+ table.insert(newChanges.data, { key, data })
182
+ end
183
+ Entity._Changes[entity] = nil
184
+ entity._changes = newChanges
185
+ table.insert(Changes, entity)
186
+ end
187
+ end
188
+
189
+ local TotalTickerTime = 0
190
+ local CountTicker = 0
191
+
192
+ const function UpdateTickers()
193
+ debug.profilebegin("UpdateTickers")
194
+ const starts = os.clock()
195
+ for _, ticker in tickers do
196
+ if not next(ticker.objects) then
197
+ continue
198
+ end
199
+ debug.profilebegin(`{ticker.config.NAME}`)
200
+ if Ticker.CheckUpdate(ticker) then
201
+ --[[ Using the ticker's config instead can help protect if entity configs change mid-game since that
202
+ could potentially create a desync between the buffer serialization and deserialization
203
+ ]]
204
+ --// thought idk if we want to allow that (better to be safe ig for now)
205
+ const useFull = ticker.config.FULL_ROTATION == true
206
+ const isHalfTick = ticker.tickedHalf
207
+ for _, object in ticker.objects do
208
+ CheckEntity(object, ticker, useFull, isHalfTick)
209
+ end
210
+ end
211
+ debug.profileend()
212
+ end
213
+ debug.profileend()
214
+ const diff = os.clock() - starts
215
+ TotalTickerTime += diff
216
+ CountTicker += 1
217
+ Stats.AVG_TICKER_TIME_MS = (TotalTickerTime / CountTicker) * 1000
218
+ if CountTicker >= 60 then
219
+ TotalTickerTime = 0
220
+ CountTicker = 0
221
+ end
222
+ end
223
+
224
+ const function UpdatePlayerPositions()
225
+ for _, entity: Types.Entity in Holder._playerChars do
226
+ const player = entity.networkOwner
227
+ const primaryPart = Entity.GetPrimaryPart(entity)
228
+ const cframe = primaryPart and primaryPart.CFrame or entity.latestCFrame
229
+
230
+ if player and cframe then
231
+ EntityGrid.UpdatePlayerPosition(player, cframe.Position :: any)
232
+ end
233
+ end
234
+ end
235
+
236
+ const function updateEntityStats()
237
+ const hasOwned = Stats._SHOULD_REPLICATE
238
+ if not hasOwned then
239
+ Stats.SERVER_ENTITIES = {}
240
+ return
241
+ end
242
+ const entities: { Types.ServerEntitiesStats } = {}
243
+
244
+ for _, entity in Holder.idMap do
245
+ const networkOwner = entity.networkOwner
246
+ const isCharacter = entity._player ~= nil
247
+ const config = entity.entityConfig
248
+ const configName = config and config.NAME or "DEFAULT"
249
+ const configTickRate = 1 / config.TICK_RATE
250
+ const isHalfTicked = entity.isHalfTicked
251
+ local tickRate = configTickRate
252
+ const lastPosition = entity.latestCFrame and entity.latestCFrame.Position or nil
253
+ if isHalfTicked == true then
254
+ tickRate = tickRate / 2
255
+ elseif isHalfTicked == nil then
256
+ tickRate = 0
257
+ end
258
+ tickRate //= 1
259
+ if tickRate ~= tickRate or tickRate == math.huge then
260
+ tickRate = 0
261
+ end
262
+ const lastTicked = entity.latestTime
263
+ const data = {
264
+ isPaused = entity.paused,
265
+ id = entity.id,
266
+ networkOwner = networkOwner,
267
+ isCharacter = isCharacter,
268
+ config = configName,
269
+ tickRate = tickRate,
270
+ lastTicked = lastTicked,
271
+ lastPosition = lastPosition,
272
+ modelType = Entity.GetModelReplicationType(entity),
273
+ }
274
+ table.insert(entities, data)
275
+ end
276
+ Stats.SERVER_ENTITIES = entities
277
+ end
278
+
279
+ const function UpdateHeartbeat()
280
+ const now = os.clock()
281
+ if now - lastHeartbeat >= HEARTBEAT_RATE then
282
+ lastHeartbeat = now
283
+ for _, player in Players:GetPlayers() do
284
+ if not EntityGrid.GetEntityHolder(player) then
285
+ continue
286
+ end
287
+ HeartbeatRemote:FireClient(player, now)
288
+ end
289
+ end
290
+ end
291
+
292
+ const function UpdateClientClockRelay()
293
+ const now = os.clock()
294
+ if now - lastClientClockRelay < CLIENT_CLOCK_SYNC_RATE then
295
+ return
296
+ end
297
+ lastClientClockRelay = now
298
+
299
+ const raws = _Receiver._GetClientClockRaws()
300
+ if #raws == 0 then
301
+ return
302
+ end
303
+
304
+ ClientClockRelayRemote:FireAllClients(raws)
305
+ end
306
+
307
+ const function Update()
308
+ EntityGrid.Update()
309
+ UpdatePlayerPositions()
310
+ ApplyMounts()
311
+ UpdateTickers()
312
+ CheckEntityChanges()
313
+ UpdateHeartbeat()
314
+ UpdateClientClockRelay()
315
+
316
+ for _, player in Players:GetPlayers() do
317
+ Sender.ReplicatePlayer(player)
318
+ end
319
+ for _, entity in Changes do
320
+ entity._changes = nil
321
+ end
322
+ table.clear(Changes)
323
+ updateEntityStats()
324
+ Ticker._IncrementGlobalTick()
325
+ end
326
+
327
+ const function HandleEntity(plr, entity: Types.Entity)
328
+ const add, clear = Bin()
329
+
330
+ const function HandleModel(entity: Types.Entity)
331
+ if not entity.model then
332
+ return
333
+ end
334
+
335
+ const partToUse = Entity._GetRootPart(entity)
336
+
337
+ if not partToUse then
338
+ return
339
+ end
340
+
341
+ const function CFrameChanged()
342
+ const cframe = partToUse.CFrame
343
+ if entity.mountParentId then
344
+ entity.latestCFrame = cframe
345
+ return
346
+ end
347
+ if cframe == entity.latestCFrame then
348
+ return
349
+ end
350
+
351
+ Entity.SetCFrame(entity, cframe)
352
+ end
353
+
354
+ add(partToUse:GetPropertyChangedSignal("CFrame"):Connect(CFrameChanged))
355
+ end
356
+ const add2, clear2 = Bin()
357
+ add2(Entity.GetEvent(entity, "ModelChanged"):Connect(function()
358
+ clear()
359
+ HandleModel(entity)
360
+ end))
361
+ add2(Entity.GetEvent(entity, "LockChanged"):Connect(function()
362
+ clear()
363
+ HandleModel(entity)
364
+ end))
365
+ local destroyEvent
366
+ const event = Entity.GetEvent(entity, "NetworkOwnerChanged"):Once(function()
367
+ clear()
368
+ clear2()
369
+ destroyEvent:Disconnect()
370
+ end)
371
+
372
+ destroyEvent = Entity.GetEvent(entity, "Destroying"):Once(function()
373
+ clear()
374
+ clear2()
375
+ event:Disconnect()
376
+ end)
377
+
378
+ HandleModel(entity)
379
+ end
380
+
381
+ const function HandleCFrameSetters()
382
+ const mode: "NONE" | "PLAYER_ENTITIES" | "PLAYER_CHARACTERS" = Config._GetConfig("REPLICATE_CFRAME_SETTERS")
383
+ if mode == "NONE" then
384
+ return
385
+ end
386
+ if mode == "PLAYER_ENTITIES" then
387
+ Events.PlayerOwnedAdded:Connect(HandleEntity, true)
388
+ else
389
+ Events.PlayerCharacterRegistered:Connect(HandleEntity, true)
390
+ end
391
+
392
+ for _, entity in Holder.idMap do
393
+ if mode == "PLAYER_ENTITIES" and entity.networkOwner then
394
+ HandleEntity(entity.networkOwner, entity)
395
+ elseif mode == "PLAYER_CHARACTERS" and entity._player then
396
+ HandleEntity(entity._player, entity)
397
+ end
398
+ end
399
+ end
400
+
401
+ const function PlayerAdded(plr: Player)
402
+ const raws = _Receiver._GetClientClockRaws()
403
+ ClientClockRelayRemote:FireAllClients(raws)
404
+ end
405
+
406
+ Config._WaitForLock(function()
407
+ if not RunService:IsServer() then
408
+ return
409
+ end
410
+ HandleCFrameSetters()
411
+ Events._Signals.PlayerLoaded.Event:Connect(PlayerAdded)
412
+ RunService.PostSimulation:Connect(Update)
413
+ end)
414
+
415
+ return nil