bard-legends-framework 0.9.5 → 0.9.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (239) hide show
  1. package/dist/_interfaces/index.d.ts +2 -2
  2. package/dist/_interfaces/index.js +2 -3
  3. package/dist/game-entities/attachable/attachable.d.ts +6 -6
  4. package/dist/game-entities/attachable/attachable.js +28 -30
  5. package/dist/game-entities/attachable/attachable.spec.js +129 -128
  6. package/dist/game-entities/attachable/attachable.store.d.ts +5 -5
  7. package/dist/game-entities/attachable/attachable.store.js +34 -32
  8. package/dist/game-entities/attachable/attachable.test.js +132 -131
  9. package/dist/game-entities/attachable/destroyable.d.ts +13 -13
  10. package/dist/game-entities/attachable/destroyable.js +64 -69
  11. package/dist/game-entities/attachable/helpers/decorate-actions-lib.d.ts +15 -15
  12. package/dist/game-entities/attachable/helpers/decorate-actions-lib.js +125 -116
  13. package/dist/game-entities/attachable/helpers/referance-variable.d.ts +15 -15
  14. package/dist/game-entities/attachable/helpers/referance-variable.js +47 -48
  15. package/dist/game-entities/attachable/interfaces.d.ts +6 -6
  16. package/dist/game-entities/attachable/interfaces.js +2 -3
  17. package/dist/game-entities/base/helpers/decorate-actions-lib.js +0 -1
  18. package/dist/game-entities/controller/controller.js +0 -1
  19. package/dist/game-entities/controller/controller.spec.js +128 -125
  20. package/dist/game-entities/entity/entity.spec.js +263 -293
  21. package/dist/game-entities/entity/helpers/view-creation.helper.d.ts +7 -7
  22. package/dist/game-entities/entity/helpers/view-creation.helper.js +48 -48
  23. package/dist/game-entities/scene/scene.spec.js +219 -223
  24. package/dist/game-entities/service/service.js +0 -4
  25. package/dist/game-entities/service/service.spec.js +265 -237
  26. package/dist/game-entities/service/service.test.js +4 -2
  27. package/dist/game-entities/update-loop.d.ts +18 -18
  28. package/dist/game-entities/update-loop.js +46 -28
  29. package/dist/game-entities/view/view.js +1 -1
  30. package/dist/game-entities/view/view.spec.js +490 -506
  31. package/dist/game-entities/view/view.test.js +1 -1
  32. package/dist/lib/animator/animations.d.ts +13 -13
  33. package/dist/lib/animator/animations.js +43 -40
  34. package/dist/lib/animator/animator.d.ts +41 -41
  35. package/dist/lib/animator/animator.js +194 -197
  36. package/dist/lib/animator/animator.spec.js +699 -612
  37. package/dist/lib/animator/index.js +24 -19
  38. package/dist/lib/libraries/animator/animations.d.ts +13 -13
  39. package/dist/lib/libraries/animator/animations.js +43 -40
  40. package/dist/lib/libraries/animator/animator.d.ts +41 -41
  41. package/dist/lib/libraries/animator/animator.js +194 -197
  42. package/dist/lib/libraries/animator/animator.spec.js +699 -612
  43. package/dist/lib/libraries/animator/index.js +24 -19
  44. package/dist/lib/libraries/path-finder/path-finder.d.ts +2 -2
  45. package/dist/lib/libraries/path-finder/path-finder.js +19 -20
  46. package/dist/lib/path-finder/path-finder.d.ts +2 -2
  47. package/dist/lib/path-finder/path-finder.js +19 -20
  48. package/dist/lib/services/keyboard/keyboard.d.ts +4 -4
  49. package/dist/lib/services/keyboard/keyboard.js +39 -31
  50. package/dist/lib/services/mouse/mouse.service.d.ts +8 -8
  51. package/dist/lib/services/mouse/mouse.service.js +65 -53
  52. package/dist/lib/services/mouse/mouser-target-focus.service.d.ts +11 -11
  53. package/dist/lib/services/mouse/mouser-target-focus.service.js +83 -81
  54. package/dist/lib/update-loop.d.ts +10 -10
  55. package/dist/lib/update-loop.js +35 -27
  56. package/dist/physics/entitity-types/immovable-physics-entity.d.ts +6 -6
  57. package/dist/physics/entitity-types/immovable-physics-entity.js +23 -24
  58. package/dist/physics/entitity-types/movable-entity.d.ts +6 -6
  59. package/dist/physics/entitity-types/movable-entity.js +21 -22
  60. package/dist/physics/entitity-types/movable-physics-entity.d.ts +14 -14
  61. package/dist/physics/entitity-types/movable-physics-entity.js +83 -88
  62. package/dist/physics/entitity-types/physics-entity.d.ts +23 -23
  63. package/dist/physics/entitity-types/physics-entity.js +97 -88
  64. package/dist/physics/helpers/closest-available-space.helper.d.ts +16 -16
  65. package/dist/physics/helpers/closest-available-space.helper.js +98 -96
  66. package/dist/physics/helpers/closest-available-space.helper.spec.js +115 -68
  67. package/dist/physics/helpers/p2js.helper.d.ts +3 -3
  68. package/dist/physics/helpers/p2js.helper.js +21 -22
  69. package/dist/physics/helpers/shape-factory.d.ts +9 -4
  70. package/dist/physics/helpers/shape-factory.js +99 -75
  71. package/dist/physics/libs/p2js.helper.js +1 -1
  72. package/dist/physics/libs/position-to-grid-position-converter.d.ts +3 -3
  73. package/dist/physics/libs/position-to-grid-position-converter.js +15 -13
  74. package/dist/physics/module//360/237/223/220services/availability-grid.service.d.ts +10 -5
  75. package/dist/physics/module//360/237/223/220services/availability-grid.service.js +77 -57
  76. package/dist/physics/module//360/237/223/220services/border.service.d.ts +2 -2
  77. package/dist/physics/module//360/237/223/220services/border.service.js +57 -37
  78. package/dist/physics/module//360/237/223/220services/collision/physics-body-group.service.js +1 -1
  79. package/dist/physics/module//360/237/223/220services/collisions.service.d.ts +7 -7
  80. package/dist/physics/module//360/237/223/220services/collisions.service.js +110 -98
  81. package/dist/physics/module//360/237/223/220services/debug-visuals.service.d.ts +28 -6
  82. package/dist/physics/module//360/237/223/220services/debug-visuals.service.js +121 -89
  83. package/dist/physics/module//360/237/223/220services/eliptic-explosion.service.d.ts +15 -7
  84. package/dist/physics/module//360/237/223/220services/eliptic-explosion.service.js +117 -93
  85. package/dist/physics/module//360/237/223/220services/explosion.service.d.ts +14 -7
  86. package/dist/physics/module//360/237/223/220services/explosion.service.js +102 -77
  87. package/dist/physics/module//360/237/223/220services/explosions/eliptic-explosion.service.d.ts +15 -7
  88. package/dist/physics/module//360/237/223/220services/explosions/eliptic-explosion.service.js +117 -93
  89. package/dist/physics/module//360/237/223/220services/explosions/explosion.service.d.ts +14 -7
  90. package/dist/physics/module//360/237/223/220services/explosions/explosion.service.js +102 -77
  91. package/dist/physics/module//360/237/223/220services/explosions/helpers/ray-cast-hit-converter.d.ts +3 -3
  92. package/dist/physics/module//360/237/223/220services/explosions/helpers/ray-cast-hit-converter.js +71 -67
  93. package/dist/physics/module//360/237/223/220services/helpers/ray-cast-hit-converter.d.ts +3 -3
  94. package/dist/physics/module//360/237/223/220services/helpers/ray-cast-hit-converter.js +71 -67
  95. package/dist/physics/module//360/237/223/220services/impact/eliptic-explosion.service.js +1 -1
  96. package/dist/physics/module//360/237/223/220services/materials.service.d.ts +16 -11
  97. package/dist/physics/module//360/237/223/220services/materials.service.js +118 -108
  98. package/dist/physics/module//360/237/223/220services/path-finder.service.d.ts +19 -8
  99. package/dist/physics/module//360/237/223/220services/path-finder.service.js +121 -82
  100. package/dist/physics/module//360/237/223/220services/physics-world.service.d.ts +30 -15
  101. package/dist/physics/module//360/237/223/220services/physics-world.service.js +122 -100
  102. package/dist/physics/module//360/237/223/220services/ray-casting.service.d.ts +3 -3
  103. package/dist/physics/module//360/237/223/220services/ray-casting.service.js +87 -86
  104. package/dist/physics/module//360/237/223/220services/shape-creation.service.d.ts +9 -4
  105. package/dist/physics/module//360/237/223/220services/shape-creation.service.js +113 -84
  106. package/dist/physics/module//360/237/223/220services/test-visuals/test-visuals.service.js +2 -1
  107. package/dist/physics/module//360/237/247/212entities/data-structures/availability-grid-cache.d.ts +8 -8
  108. package/dist/physics/module//360/237/247/212entities/data-structures/availability-grid-cache.js +32 -33
  109. package/dist/physics/physics-world.d.ts +50 -34
  110. package/dist/physics/physics-world.js +142 -133
  111. package/dist/physics/sub-elements/available-spaces/helpers/availability-grid.helper.d.ts +3 -3
  112. package/dist/physics/sub-elements/available-spaces/helpers/availability-grid.helper.js +15 -13
  113. package/dist/physics/sub-elements/available-spaces/physics-availability-grid.d.ts +9 -9
  114. package/dist/physics/sub-elements/available-spaces/physics-availability-grid.js +82 -77
  115. package/dist/physics/sub-elements/available-spaces/physics-available-spaces.d.ts +18 -14
  116. package/dist/physics/sub-elements/available-spaces/physics-available-spaces.js +91 -79
  117. package/dist/physics/sub-elements/collisions/contact-equation-orginiser.d.ts +11 -11
  118. package/dist/physics/sub-elements/collisions/contact-equation-orginiser.js +84 -76
  119. package/dist/physics/sub-elements/collisions/physics-collision.d.ts +7 -7
  120. package/dist/physics/sub-elements/collisions/physics-collision.js +43 -44
  121. package/dist/physics/sub-elements/elements/physics-body-groups.d.ts +11 -11
  122. package/dist/physics/sub-elements/elements/physics-body-groups.js +54 -54
  123. package/dist/physics/sub-elements/elements/physics-materials.d.ts +15 -10
  124. package/dist/physics/sub-elements/elements/physics-materials.js +101 -100
  125. package/dist/physics/sub-elements/elements/physics-world-borders.d.ts +3 -3
  126. package/dist/physics/sub-elements/elements/physics-world-borders.js +69 -45
  127. package/dist/physics/sub-elements/physics-body-groups.d.ts +8 -8
  128. package/dist/physics/sub-elements/physics-body-groups.js +41 -42
  129. package/dist/physics/sub-elements/physics-collision.d.ts +16 -16
  130. package/dist/physics/sub-elements/physics-collision.js +141 -121
  131. package/dist/physics/sub-elements/physics-materials.d.ts +15 -10
  132. package/dist/physics/sub-elements/physics-materials.js +101 -100
  133. package/dist/physics/sub-elements/physics-world-borders.d.ts +2 -2
  134. package/dist/physics/sub-elements/physics-world-borders.js +25 -26
  135. package/dist/physics/sub-elements/raycasting/physics-body-explosion-hit.d.ts +15 -11
  136. package/dist/physics/sub-elements/raycasting/physics-body-explosion-hit.js +59 -59
  137. package/dist/physics/sub-elements/raycasting/physics-explosion.d.ts +13 -6
  138. package/dist/physics/sub-elements/raycasting/physics-explosion.js +108 -73
  139. package/dist/physics/sub-elements/raycasting/ray-cast.d.ts +19 -19
  140. package/dist/physics/sub-elements/raycasting/ray-cast.js +93 -98
  141. package/dist/pixi/display-object/components/filters.d.ts +18 -18
  142. package/dist/pixi/display-object/components/filters.js +106 -81
  143. package/dist/pixi/display-object/components/glow-effect.d.ts +8 -8
  144. package/dist/pixi/display-object/components/glow-effect.js +33 -36
  145. package/dist/pixi/display-object/components/glow-filter.d.ts +8 -8
  146. package/dist/pixi/display-object/components/glow-filter.js +33 -36
  147. package/dist/pixi/display-object/container-attributes.js +1 -1
  148. package/dist/pixi/display-object/display-object-attributes.d.ts +41 -41
  149. package/dist/pixi/display-object/display-object-attributes.js +148 -150
  150. package/dist/pixi/display-object/display-object.d.ts +17 -17
  151. package/dist/pixi/display-object/display-object.js +79 -75
  152. package/dist/pixi/display-object/filters/base-filters/alpha-primer-color.filter.d.ts +9 -4
  153. package/dist/pixi/display-object/filters/base-filters/alpha-primer-color.filter.js +89 -77
  154. package/dist/pixi/display-object/filters/base-filters/blur.filter.js +30 -30
  155. package/dist/pixi/display-object/filters/base-filters/contrast-filter.d.ts +9 -4
  156. package/dist/pixi/display-object/filters/base-filters/contrast-filter.js +62 -53
  157. package/dist/pixi/display-object/filters/base-filters/expand-with-alpha-color.d.ts +10 -5
  158. package/dist/pixi/display-object/filters/base-filters/expand-with-alpha-color.js +93 -81
  159. package/dist/pixi/display-object/filters/base-filters/expand-with-color-gradient.d.ts +12 -7
  160. package/dist/pixi/display-object/filters/base-filters/expand-with-color-gradient.js +120 -109
  161. package/dist/pixi/display-object/filters/base-filters/expand-with-color.d.ts +10 -5
  162. package/dist/pixi/display-object/filters/base-filters/expand-with-color.filter.js +32 -32
  163. package/dist/pixi/display-object/filters/base-filters/expand-with-color.js +92 -85
  164. package/dist/pixi/display-object/filters/templates/checking-neighbors.template.js +28 -28
  165. package/dist/pixi/display-object/filters/templates/plane.template.js +20 -20
  166. package/dist/pixi/display-object/filters.js +20 -4
  167. package/dist/pixi/display-object/objects/components/filters.d.ts +18 -18
  168. package/dist/pixi/display-object/objects/components/filters.js +106 -81
  169. package/dist/pixi/display-object/objects/container.d.ts +2 -2
  170. package/dist/pixi/display-object/objects/container.js +39 -30
  171. package/dist/pixi/display-object/objects/graphics.d.ts +28 -28
  172. package/dist/pixi/display-object/objects/graphics.js +218 -202
  173. package/dist/pixi/display-object/objects/helpers/filters.d.ts +25 -25
  174. package/dist/pixi/display-object/objects/helpers/filters.js +150 -124
  175. package/dist/pixi/display-object/objects/helpers/glow-sprite-generator.d.ts +7 -7
  176. package/dist/pixi/display-object/objects/helpers/glow-sprite-generator.js +114 -95
  177. package/dist/pixi/display-object/objects/premade-objects/sprite-with-glowing-shapes.d.ts +5 -5
  178. package/dist/pixi/display-object/objects/premade-objects/sprite-with-glowing-shapes.js +81 -57
  179. package/dist/pixi/display-object/objects/sprite.d.ts +43 -43
  180. package/dist/pixi/display-object/objects/sprite.js +248 -233
  181. package/dist/pixi/display-object/objects/text/helpers/process-steps/1-data-in-converter/rich-text-data-in-converter.js +1 -1
  182. package/dist/pixi/display-object/objects/text/helpers/process-steps/1-data-in-converter/rich-text-data-in-converter.test.js +9 -9
  183. package/dist/pixi/display-object/objects/text/helpers/rich-text-to-plane-text.d.ts +1 -1
  184. package/dist/pixi/display-object/objects/text.d.ts +25 -25
  185. package/dist/pixi/display-object/objects/text.js +111 -102
  186. package/dist/pixi/display-object/premade-objects/sprite-with-glowing-shapes.d.ts +13 -9
  187. package/dist/pixi/display-object/premade-objects/sprite-with-glowing-shapes.js +96 -67
  188. package/dist/pixi/game.d.ts +1 -1
  189. package/dist/pixi/game.js +2 -2
  190. package/dist/pixi/helpers/glow-sprite-generator.d.ts +6 -6
  191. package/dist/pixi/helpers/glow-sprite-generator.js +99 -84
  192. package/dist/pixi/helpers/pixi-container.helper.d.ts +1 -1
  193. package/dist/pixi/helpers/pixi-container.helper.js +10 -8
  194. package/dist/pixi/helpers/screen-position-to-stage.helper.d.ts +1 -1
  195. package/dist/pixi/helpers/screen-position-to-stage.helper.js +12 -12
  196. package/dist/pixi/helpers/screen-position-to-stage.helper.test.js +174 -79
  197. package/dist/pixi/modules/CAMERA/index.d.ts +1 -1
  198. package/dist/pixi/modules/CAMERA/index.js +3 -3
  199. package/dist/services/keyboard/keyboard.d.ts +4 -4
  200. package/dist/services/keyboard/keyboard.js +39 -31
  201. package/dist/services/mouse/mouse.service.d.ts +8 -8
  202. package/dist/services/mouse/mouse.service.js +65 -53
  203. package/dist/services/mouse/mouser-target-focus.service.d.ts +11 -11
  204. package/dist/services/mouse/mouser-target-focus.service.js +83 -81
  205. package/dist/utilities/libraries/animator/animating-content/state-animation.d.ts +29 -26
  206. package/dist/utilities/libraries/animator/animating-content/state-animation.js +159 -165
  207. package/dist/utilities/libraries/animator/animating-content/state-animation.test.js +386 -375
  208. package/dist/utilities/libraries/animator/animator.spec.js +765 -656
  209. package/dist/utilities/libraries/binary-heap/binary-heap.d.ts +11 -11
  210. package/dist/utilities/libraries/binary-heap/binary-heap.js +79 -81
  211. package/dist/utilities/libraries/data-structures/binary-heap/binary-heap.d.ts +11 -11
  212. package/dist/utilities/libraries/data-structures/binary-heap/binary-heap.js +79 -81
  213. package/dist/utilities/libraries/data-structures/grid/grid.d.ts +35 -31
  214. package/dist/utilities/libraries/data-structures/grid/grid.js +128 -117
  215. package/dist/utilities/libraries/data-structures/grid/grid.spec.js +176 -138
  216. package/dist/utilities/libraries/data-structures/grid/grid.test.js +218 -141
  217. package/dist/utilities/libraries/data-structures/grid/position-to-grid-position-converter.d.ts +3 -3
  218. package/dist/utilities/libraries/data-structures/grid/position-to-grid-position-converter.js +15 -13
  219. package/dist/utilities/libraries/data-structures/queue/queue.d.ts +21 -21
  220. package/dist/utilities/libraries/data-structures/queue/queue.js +63 -66
  221. package/dist/utilities/libraries/data-structures/queue/queue.test.js +54 -55
  222. package/dist/utilities/libraries/grid-algorithms/closest-available-space/closest-available-space.helper.spec.js +122 -68
  223. package/dist/utilities/libraries/grid-algorithms/path-finder/path-finder.spec.js +140 -135
  224. package/dist/utilities/libraries/grid-algorithms/vector-field-path-finder/vector-field-path-finder.spec.js +293 -229
  225. package/dist/utilities/libraries/path-finder/path-finder.d.ts +7 -7
  226. package/dist/utilities/libraries/path-finder/path-finder.js +113 -109
  227. package/dist/utilities/libraries/path-finder/path-finder.spec.js +131 -106
  228. package/dist/utilities/services/keyboard/keyboard.d.ts +4 -4
  229. package/dist/utilities/services/keyboard/keyboard.js +42 -34
  230. package/dist/utilities/services/mouse/helpers/mouse-position.helper.d.ts +1 -1
  231. package/dist/utilities/services/mouse/helpers/mouse-position.helper.js +12 -12
  232. package/dist/utilities/services/mouse/helpers/mouse-position.helper.test.js +168 -73
  233. package/dist/utilities/services/mouse/mouse-target-focus.service.d.ts +15 -15
  234. package/dist/utilities/services/mouse/mouse-target-focus.service.js +79 -76
  235. package/dist/utilities/services/mouse/mouse.service.d.ts +9 -9
  236. package/dist/utilities/services/mouse/mouse.service.js +86 -72
  237. package/dist/utilities/services/mouse/mouser-target-focus.service.d.ts +11 -11
  238. package/dist/utilities/services/mouse/mouser-target-focus.service.js +83 -81
  239. package/package.json +6 -12
@@ -1,12 +1,12 @@
1
1
  import { Variable } from 'actions-lib';
2
2
  import { Vec2 } from 'helpers-lib';
3
3
  export declare class MouseService {
4
- readonly stagePosition: Variable<Vec2>;
5
- readonly screenPosition: Variable<Vec2>;
6
- readonly mainButtonState: Variable<boolean>;
7
- private converterFunction;
8
- constructor();
9
- setScreenMousePositionToStagePositionFunction(converterFunction: (mouseScreenPosition: Vec2) => Vec2): void;
10
- resetScreenMousePositionToStagePositionFunction(): void;
11
- private startListeningMouseMove;
4
+ readonly stagePosition: Variable<Vec2>;
5
+ readonly screenPosition: Variable<Vec2>;
6
+ readonly mainButtonState: Variable<boolean>;
7
+ private converterFunction;
8
+ constructor();
9
+ setScreenMousePositionToStagePositionFunction(converterFunction: (mouseScreenPosition: Vec2) => Vec2): void;
10
+ resetScreenMousePositionToStagePositionFunction(): void;
11
+ private startListeningMouseMove;
12
12
  }
@@ -1,58 +1,70 @@
1
- "use strict";
2
- var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
3
- var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
4
- if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
5
- else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
1
+ var __decorate =
2
+ (this && this.__decorate) ||
3
+ ((decorators, target, key, desc) => {
4
+ var c = arguments.length,
5
+ r = c < 3 ? target : desc === null ? (desc = Object.getOwnPropertyDescriptor(target, key)) : desc,
6
+ d;
7
+ if (typeof Reflect === 'object' && typeof Reflect.decorate === 'function')
8
+ r = Reflect.decorate(decorators, target, key, desc);
9
+ else
10
+ for (var i = decorators.length - 1; i >= 0; i--)
11
+ if ((d = decorators[i])) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
6
12
  return c > 3 && r && Object.defineProperty(target, key, r), r;
7
- };
8
- var __metadata = (this && this.__metadata) || function (k, v) {
9
- if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v);
10
- };
11
- Object.defineProperty(exports, "__esModule", { value: true });
13
+ });
14
+ var __metadata =
15
+ (this && this.__metadata) ||
16
+ ((k, v) => {
17
+ if (typeof Reflect === 'object' && typeof Reflect.metadata === 'function') return Reflect.metadata(k, v);
18
+ });
19
+ Object.defineProperty(exports, '__esModule', { value: true });
12
20
  exports.MouseService = void 0;
13
- const actions_lib_1 = require("actions-lib");
14
- const service_1 = require("../../game-entities/service/service");
15
- const update_loop_1 = require("../../lib/update-loop");
21
+ const actions_lib_1 = require('actions-lib');
22
+ const service_1 = require('../../game-entities/service/service');
23
+ const update_loop_1 = require('../../lib/update-loop');
16
24
  let MouseService = class MouseService {
17
- constructor() {
18
- this.stagePosition = new actions_lib_1.Variable({ notifyOnChange: true }).set({ x: 0, y: 0 });
19
- this.screenPosition = new actions_lib_1.Variable({ notifyOnChange: true }).set({ x: 0, y: 0 });
20
- this.mainButtonState = new actions_lib_1.Variable().set(false);
21
- this.resetScreenMousePositionToStagePositionFunction();
22
- this.startListeningMouseMove();
23
- document.addEventListener('mousedown', () => {
24
- this.mainButtonState.value = true;
25
- });
26
- document.addEventListener('mouseup', () => {
27
- this.mainButtonState.value = false;
28
- });
29
- }
30
- setScreenMousePositionToStagePositionFunction(converterFunction) {
31
- this.converterFunction = converterFunction;
32
- }
33
- resetScreenMousePositionToStagePositionFunction() {
34
- this.converterFunction = (mouseScreenPosition) => mouseScreenPosition;
35
- }
36
- startListeningMouseMove() {
37
- let mouseScreenPosition = { x: 0, y: 0 };
38
- let updateMousePosition = () => {
39
- this.screenPosition.value = mouseScreenPosition;
40
- this.stagePosition.value = this.converterFunction(mouseScreenPosition);
41
- };
42
- document.addEventListener('mousemove', function (event) {
43
- mouseScreenPosition = { x: event.clientX, y: event.clientY };
44
- updateMousePosition();
45
- });
46
- update_loop_1.UpdateCycle.updateAction
47
- .subscribe(() => {
48
- updateMousePosition();
49
- })
50
- .skipAttachCheck();
51
- }
25
+ constructor() {
26
+ this.stagePosition = new actions_lib_1.Variable({
27
+ notifyOnChange: true
28
+ }).set({ x: 0, y: 0 });
29
+ this.screenPosition = new actions_lib_1.Variable({
30
+ notifyOnChange: true
31
+ }).set({ x: 0, y: 0 });
32
+ this.mainButtonState = new actions_lib_1.Variable().set(false);
33
+ this.resetScreenMousePositionToStagePositionFunction();
34
+ this.startListeningMouseMove();
35
+ document.addEventListener('mousedown', () => {
36
+ this.mainButtonState.value = true;
37
+ });
38
+ document.addEventListener('mouseup', () => {
39
+ this.mainButtonState.value = false;
40
+ });
41
+ }
42
+ setScreenMousePositionToStagePositionFunction(converterFunction) {
43
+ this.converterFunction = converterFunction;
44
+ }
45
+ resetScreenMousePositionToStagePositionFunction() {
46
+ this.converterFunction = mouseScreenPosition => mouseScreenPosition;
47
+ }
48
+ startListeningMouseMove() {
49
+ let mouseScreenPosition = { x: 0, y: 0 };
50
+ const updateMousePosition = () => {
51
+ this.screenPosition.value = mouseScreenPosition;
52
+ this.stagePosition.value = this.converterFunction(mouseScreenPosition);
53
+ };
54
+ document.addEventListener('mousemove', event => {
55
+ mouseScreenPosition = { x: event.clientX, y: event.clientY };
56
+ updateMousePosition();
57
+ });
58
+ update_loop_1.UpdateCycle.updateAction
59
+ .subscribe(() => {
60
+ updateMousePosition();
61
+ })
62
+ .skipAttachCheck();
63
+ }
52
64
  };
53
65
  exports.MouseService = MouseService;
54
- exports.MouseService = MouseService = __decorate([
55
- (0, service_1.ServiceDecorator)(),
56
- __metadata("design:paramtypes", [])
57
- ], MouseService);
58
- //# sourceMappingURL=mouse.service.js.map
66
+ exports.MouseService = MouseService = __decorate(
67
+ [(0, service_1.ServiceDecorator)(), __metadata('design:paramtypes', [])],
68
+ MouseService
69
+ );
70
+ //# sourceMappingURL=mouse.service.js.map
@@ -2,15 +2,15 @@ import { Action } from 'actions-lib';
2
2
  import { Vec2 } from 'helpers-lib';
3
3
  import { MouseService } from './mouse.service';
4
4
  export declare class MouseTargetFocusService {
5
- onTargetFocus: Action<Vec2>;
6
- get lastFocusedPosition(): Vec2 | undefined;
7
- get focusedInLastFrame(): boolean;
8
- private previousPosition;
9
- private peakValueChange;
10
- private triggerCountdown;
11
- private triggerAfterCooldown;
12
- private _lastFocusedPosition;
13
- private _focusedInLastFrame;
14
- constructor(mouseService: MouseService);
15
- private check;
5
+ onTargetFocus: Action<Vec2>;
6
+ get lastFocusedPosition(): Vec2 | undefined;
7
+ get focusedInLastFrame(): boolean;
8
+ private previousPosition;
9
+ private peakValueChange;
10
+ private triggerCountdown;
11
+ private triggerAfterCooldown;
12
+ private _lastFocusedPosition;
13
+ private _focusedInLastFrame;
14
+ constructor(mouseService: MouseService);
15
+ private check;
16
16
  }
@@ -1,91 +1,93 @@
1
- "use strict";
2
- var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
3
- var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
4
- if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
5
- else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
1
+ var __decorate =
2
+ (this && this.__decorate) ||
3
+ ((decorators, target, key, desc) => {
4
+ var c = arguments.length,
5
+ r = c < 3 ? target : desc === null ? (desc = Object.getOwnPropertyDescriptor(target, key)) : desc,
6
+ d;
7
+ if (typeof Reflect === 'object' && typeof Reflect.decorate === 'function')
8
+ r = Reflect.decorate(decorators, target, key, desc);
9
+ else
10
+ for (var i = decorators.length - 1; i >= 0; i--)
11
+ if ((d = decorators[i])) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
6
12
  return c > 3 && r && Object.defineProperty(target, key, r), r;
7
- };
8
- var __metadata = (this && this.__metadata) || function (k, v) {
9
- if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v);
10
- };
11
- Object.defineProperty(exports, "__esModule", { value: true });
13
+ });
14
+ var __metadata =
15
+ (this && this.__metadata) ||
16
+ ((k, v) => {
17
+ if (typeof Reflect === 'object' && typeof Reflect.metadata === 'function') return Reflect.metadata(k, v);
18
+ });
19
+ Object.defineProperty(exports, '__esModule', { value: true });
12
20
  exports.MouseTargetFocusService = void 0;
13
- const actions_lib_1 = require("actions-lib");
14
- const helpers_lib_1 = require("helpers-lib");
15
- const mouse_service_1 = require("./mouse.service");
16
- const service_1 = require("../../game-entities/service/service");
17
- const update_loop_1 = require("../../lib/update-loop");
21
+ const actions_lib_1 = require('actions-lib');
22
+ const helpers_lib_1 = require('helpers-lib');
23
+ const mouse_service_1 = require('./mouse.service');
24
+ const service_1 = require('../../game-entities/service/service');
25
+ const update_loop_1 = require('../../lib/update-loop');
18
26
  let MouseTargetFocusService = class MouseTargetFocusService {
19
- get lastFocusedPosition() {
20
- return this._lastFocusedPosition;
21
- }
22
- get focusedInLastFrame() {
23
- return this._focusedInLastFrame;
24
- }
25
- constructor(mouseService) {
26
- this.onTargetFocus = new actions_lib_1.Action();
27
- this.triggerCountdown = 0;
28
- this.triggerAfterCooldown = false;
29
- this._lastFocusedPosition = undefined;
30
- this._focusedInLastFrame = false;
31
- update_loop_1.UpdateCycle.updateAction
32
- .subscribe((event) => this.check(mouseService, event.delta))
33
- .skipAttachCheck();
34
- }
35
- check(mouseService, delta) {
36
- let focusHappened = false;
37
- let mouseScreenPositon = mouseService.screenPosition.value;
38
- if (this.previousPosition) {
39
- let changeVector = helpers_lib_1.Vector.fromTo(this.previousPosition, mouseScreenPositon);
40
- let valueChange = (Math.abs(changeVector.x) + Math.abs(changeVector.y)) * delta;
41
- if (this.peakValueChange !== undefined) {
42
- if (this.peakValueChange - valueChange > 100) {
43
- if (this.triggerCountdown > 50) {
44
- this.triggerCountdown = 50;
45
- }
46
- this.triggerAfterCooldown = true;
47
- }
48
- else if (this.peakValueChange - valueChange > 20) {
49
- if (this.triggerCountdown > 0) {
50
- this.triggerAfterCooldown = true;
51
- }
52
- else {
53
- focusHappened = true;
54
- }
55
- }
56
- if (this.triggerCountdown <= 0 && this.triggerAfterCooldown) {
57
- focusHappened = true;
58
- }
59
- if (focusHappened) {
60
- this.triggerCountdown = 300;
61
- this.peakValueChange = valueChange;
62
- this.triggerAfterCooldown = false;
63
- }
64
- if (valueChange > this.peakValueChange) {
65
- this.peakValueChange = valueChange;
66
- }
67
- if (this.triggerCountdown > 0) {
68
- this.triggerCountdown -= delta;
69
- }
70
- }
71
- else {
72
- this.peakValueChange = valueChange;
73
- }
27
+ get lastFocusedPosition() {
28
+ return this._lastFocusedPosition;
29
+ }
30
+ get focusedInLastFrame() {
31
+ return this._focusedInLastFrame;
32
+ }
33
+ constructor(mouseService) {
34
+ this.onTargetFocus = new actions_lib_1.Action();
35
+ this.triggerCountdown = 0;
36
+ this.triggerAfterCooldown = false;
37
+ this._lastFocusedPosition = undefined;
38
+ this._focusedInLastFrame = false;
39
+ update_loop_1.UpdateCycle.updateAction.subscribe(event => this.check(mouseService, event.delta)).skipAttachCheck();
40
+ }
41
+ check(mouseService, delta) {
42
+ let focusHappened = false;
43
+ const mouseScreenPositon = mouseService.screenPosition.value;
44
+ if (this.previousPosition) {
45
+ const changeVector = helpers_lib_1.Vector.fromTo(this.previousPosition, mouseScreenPositon);
46
+ const valueChange = (Math.abs(changeVector.x) + Math.abs(changeVector.y)) * delta;
47
+ if (this.peakValueChange !== undefined) {
48
+ if (this.peakValueChange - valueChange > 100) {
49
+ if (this.triggerCountdown > 50) {
50
+ this.triggerCountdown = 50;
51
+ }
52
+ this.triggerAfterCooldown = true;
53
+ } else if (this.peakValueChange - valueChange > 20) {
54
+ if (this.triggerCountdown > 0) {
55
+ this.triggerAfterCooldown = true;
56
+ } else {
57
+ focusHappened = true;
58
+ }
59
+ }
60
+ if (this.triggerCountdown <= 0 && this.triggerAfterCooldown) {
61
+ focusHappened = true;
74
62
  }
75
- this.previousPosition = mouseScreenPositon;
76
63
  if (focusHappened) {
77
- this._focusedInLastFrame = true;
78
- this._lastFocusedPosition = mouseService.stagePosition.value;
79
- this.onTargetFocus.trigger(this._lastFocusedPosition);
64
+ this.triggerCountdown = 300;
65
+ this.peakValueChange = valueChange;
66
+ this.triggerAfterCooldown = false;
80
67
  }
81
- else {
82
- this._focusedInLastFrame = false;
68
+ if (valueChange > this.peakValueChange) {
69
+ this.peakValueChange = valueChange;
83
70
  }
71
+ if (this.triggerCountdown > 0) {
72
+ this.triggerCountdown -= delta;
73
+ }
74
+ } else {
75
+ this.peakValueChange = valueChange;
76
+ }
77
+ }
78
+ this.previousPosition = mouseScreenPositon;
79
+ if (focusHappened) {
80
+ this._focusedInLastFrame = true;
81
+ this._lastFocusedPosition = mouseService.stagePosition.value;
82
+ this.onTargetFocus.trigger(this._lastFocusedPosition);
83
+ } else {
84
+ this._focusedInLastFrame = false;
84
85
  }
86
+ }
85
87
  };
86
88
  exports.MouseTargetFocusService = MouseTargetFocusService;
87
- exports.MouseTargetFocusService = MouseTargetFocusService = __decorate([
88
- (0, service_1.ServiceDecorator)(),
89
- __metadata("design:paramtypes", [mouse_service_1.MouseService])
90
- ], MouseTargetFocusService);
91
- //# sourceMappingURL=mouser-target-focus.service.js.map
89
+ exports.MouseTargetFocusService = MouseTargetFocusService = __decorate(
90
+ [(0, service_1.ServiceDecorator)(), __metadata('design:paramtypes', [mouse_service_1.MouseService])],
91
+ MouseTargetFocusService
92
+ );
93
+ //# sourceMappingURL=mouser-target-focus.service.js.map
@@ -1,33 +1,36 @@
1
1
  import { Destroyable } from '../../../../game-entities';
2
2
  import { AnimatorAnimation } from '../animations';
3
3
  export interface StateAnimationOptions {
4
- duration: number;
5
- animation: AnimatorAnimation;
4
+ duration: number;
5
+ animation: AnimatorAnimation;
6
6
  }
7
7
  export type StateAnimationState = 'hidden' | 'visible' | 'appearing' | 'disappearing' | 'disappearToChange';
8
8
  export declare class StateAnimation<T> extends Destroyable {
9
- private animator;
10
- private options;
11
- private value;
12
- private state;
13
- private nextState;
14
- private animationState;
15
- get currentState(): {
16
- value: number;
17
- state: T | undefined;
18
- nextState: T | undefined;
19
- animationState: StateAnimationState;
20
- };
21
- private onStateChangeCallback;
22
- private onValueChangeCallback;
23
- constructor(partialOptions?: Partial<StateAnimationOptions>);
24
- protected destroySelf(): void;
25
- onStateChange(callback: (state: T | undefined) => void): this;
26
- onValueChange(callback: (value: number) => void): this;
27
- setState(state: T | undefined, options?: {
28
- instant?: boolean;
29
- }): Promise<void>;
30
- private onComplete;
31
- private triggerOnStateChange;
32
- private triggerOnValueChange;
9
+ private animator;
10
+ private options;
11
+ private value;
12
+ private state;
13
+ private nextState;
14
+ private animationState;
15
+ get currentState(): {
16
+ value: number;
17
+ state: T | undefined;
18
+ nextState: T | undefined;
19
+ animationState: StateAnimationState;
20
+ };
21
+ private onStateChangeCallback;
22
+ private onValueChangeCallback;
23
+ constructor(partialOptions?: Partial<StateAnimationOptions>);
24
+ protected destroySelf(): void;
25
+ onStateChange(callback: (state: T | undefined) => void): this;
26
+ onValueChange(callback: (value: number) => void): this;
27
+ setState(
28
+ state: T | undefined,
29
+ options?: {
30
+ instant?: boolean;
31
+ }
32
+ ): Promise<void>;
33
+ private onComplete;
34
+ private triggerOnStateChange;
35
+ private triggerOnValueChange;
33
36
  }