bard-legends-framework 0.9.5 → 0.9.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/_interfaces/index.d.ts +2 -2
- package/dist/_interfaces/index.js +2 -3
- package/dist/game-entities/attachable/attachable.d.ts +6 -6
- package/dist/game-entities/attachable/attachable.js +28 -30
- package/dist/game-entities/attachable/attachable.spec.js +129 -128
- package/dist/game-entities/attachable/attachable.store.d.ts +5 -5
- package/dist/game-entities/attachable/attachable.store.js +34 -32
- package/dist/game-entities/attachable/attachable.test.js +132 -131
- package/dist/game-entities/attachable/destroyable.d.ts +13 -13
- package/dist/game-entities/attachable/destroyable.js +64 -69
- package/dist/game-entities/attachable/helpers/decorate-actions-lib.d.ts +15 -15
- package/dist/game-entities/attachable/helpers/decorate-actions-lib.js +125 -116
- package/dist/game-entities/attachable/helpers/referance-variable.d.ts +15 -15
- package/dist/game-entities/attachable/helpers/referance-variable.js +47 -48
- package/dist/game-entities/attachable/interfaces.d.ts +6 -6
- package/dist/game-entities/attachable/interfaces.js +2 -3
- package/dist/game-entities/base/helpers/decorate-actions-lib.js +0 -1
- package/dist/game-entities/controller/controller.js +0 -1
- package/dist/game-entities/controller/controller.spec.js +128 -125
- package/dist/game-entities/entity/entity.spec.js +263 -293
- package/dist/game-entities/entity/helpers/view-creation.helper.d.ts +7 -7
- package/dist/game-entities/entity/helpers/view-creation.helper.js +48 -48
- package/dist/game-entities/scene/scene.spec.js +219 -223
- package/dist/game-entities/service/service.js +0 -4
- package/dist/game-entities/service/service.spec.js +265 -237
- package/dist/game-entities/service/service.test.js +4 -2
- package/dist/game-entities/update-loop.d.ts +18 -18
- package/dist/game-entities/update-loop.js +46 -28
- package/dist/game-entities/view/view.js +1 -1
- package/dist/game-entities/view/view.spec.js +490 -506
- package/dist/game-entities/view/view.test.js +1 -1
- package/dist/lib/animator/animations.d.ts +13 -13
- package/dist/lib/animator/animations.js +43 -40
- package/dist/lib/animator/animator.d.ts +41 -41
- package/dist/lib/animator/animator.js +194 -197
- package/dist/lib/animator/animator.spec.js +699 -612
- package/dist/lib/animator/index.js +24 -19
- package/dist/lib/libraries/animator/animations.d.ts +13 -13
- package/dist/lib/libraries/animator/animations.js +43 -40
- package/dist/lib/libraries/animator/animator.d.ts +41 -41
- package/dist/lib/libraries/animator/animator.js +194 -197
- package/dist/lib/libraries/animator/animator.spec.js +699 -612
- package/dist/lib/libraries/animator/index.js +24 -19
- package/dist/lib/libraries/path-finder/path-finder.d.ts +2 -2
- package/dist/lib/libraries/path-finder/path-finder.js +19 -20
- package/dist/lib/path-finder/path-finder.d.ts +2 -2
- package/dist/lib/path-finder/path-finder.js +19 -20
- package/dist/lib/services/keyboard/keyboard.d.ts +4 -4
- package/dist/lib/services/keyboard/keyboard.js +39 -31
- package/dist/lib/services/mouse/mouse.service.d.ts +8 -8
- package/dist/lib/services/mouse/mouse.service.js +65 -53
- package/dist/lib/services/mouse/mouser-target-focus.service.d.ts +11 -11
- package/dist/lib/services/mouse/mouser-target-focus.service.js +83 -81
- package/dist/lib/update-loop.d.ts +10 -10
- package/dist/lib/update-loop.js +35 -27
- package/dist/physics/entitity-types/immovable-physics-entity.d.ts +6 -6
- package/dist/physics/entitity-types/immovable-physics-entity.js +23 -24
- package/dist/physics/entitity-types/movable-entity.d.ts +6 -6
- package/dist/physics/entitity-types/movable-entity.js +21 -22
- package/dist/physics/entitity-types/movable-physics-entity.d.ts +14 -14
- package/dist/physics/entitity-types/movable-physics-entity.js +83 -88
- package/dist/physics/entitity-types/physics-entity.d.ts +23 -23
- package/dist/physics/entitity-types/physics-entity.js +97 -88
- package/dist/physics/helpers/closest-available-space.helper.d.ts +16 -16
- package/dist/physics/helpers/closest-available-space.helper.js +98 -96
- package/dist/physics/helpers/closest-available-space.helper.spec.js +115 -68
- package/dist/physics/helpers/p2js.helper.d.ts +3 -3
- package/dist/physics/helpers/p2js.helper.js +21 -22
- package/dist/physics/helpers/shape-factory.d.ts +9 -4
- package/dist/physics/helpers/shape-factory.js +99 -75
- package/dist/physics/libs/p2js.helper.js +1 -1
- package/dist/physics/libs/position-to-grid-position-converter.d.ts +3 -3
- package/dist/physics/libs/position-to-grid-position-converter.js +15 -13
- package/dist/physics/module//360/237/223/220services/availability-grid.service.d.ts +10 -5
- package/dist/physics/module//360/237/223/220services/availability-grid.service.js +77 -57
- package/dist/physics/module//360/237/223/220services/border.service.d.ts +2 -2
- package/dist/physics/module//360/237/223/220services/border.service.js +57 -37
- package/dist/physics/module//360/237/223/220services/collision/physics-body-group.service.js +1 -1
- package/dist/physics/module//360/237/223/220services/collisions.service.d.ts +7 -7
- package/dist/physics/module//360/237/223/220services/collisions.service.js +110 -98
- package/dist/physics/module//360/237/223/220services/debug-visuals.service.d.ts +28 -6
- package/dist/physics/module//360/237/223/220services/debug-visuals.service.js +121 -89
- package/dist/physics/module//360/237/223/220services/eliptic-explosion.service.d.ts +15 -7
- package/dist/physics/module//360/237/223/220services/eliptic-explosion.service.js +117 -93
- package/dist/physics/module//360/237/223/220services/explosion.service.d.ts +14 -7
- package/dist/physics/module//360/237/223/220services/explosion.service.js +102 -77
- package/dist/physics/module//360/237/223/220services/explosions/eliptic-explosion.service.d.ts +15 -7
- package/dist/physics/module//360/237/223/220services/explosions/eliptic-explosion.service.js +117 -93
- package/dist/physics/module//360/237/223/220services/explosions/explosion.service.d.ts +14 -7
- package/dist/physics/module//360/237/223/220services/explosions/explosion.service.js +102 -77
- package/dist/physics/module//360/237/223/220services/explosions/helpers/ray-cast-hit-converter.d.ts +3 -3
- package/dist/physics/module//360/237/223/220services/explosions/helpers/ray-cast-hit-converter.js +71 -67
- package/dist/physics/module//360/237/223/220services/helpers/ray-cast-hit-converter.d.ts +3 -3
- package/dist/physics/module//360/237/223/220services/helpers/ray-cast-hit-converter.js +71 -67
- package/dist/physics/module//360/237/223/220services/impact/eliptic-explosion.service.js +1 -1
- package/dist/physics/module//360/237/223/220services/materials.service.d.ts +16 -11
- package/dist/physics/module//360/237/223/220services/materials.service.js +118 -108
- package/dist/physics/module//360/237/223/220services/path-finder.service.d.ts +19 -8
- package/dist/physics/module//360/237/223/220services/path-finder.service.js +121 -82
- package/dist/physics/module//360/237/223/220services/physics-world.service.d.ts +30 -15
- package/dist/physics/module//360/237/223/220services/physics-world.service.js +122 -100
- package/dist/physics/module//360/237/223/220services/ray-casting.service.d.ts +3 -3
- package/dist/physics/module//360/237/223/220services/ray-casting.service.js +87 -86
- package/dist/physics/module//360/237/223/220services/shape-creation.service.d.ts +9 -4
- package/dist/physics/module//360/237/223/220services/shape-creation.service.js +113 -84
- package/dist/physics/module//360/237/223/220services/test-visuals/test-visuals.service.js +2 -1
- package/dist/physics/module//360/237/247/212entities/data-structures/availability-grid-cache.d.ts +8 -8
- package/dist/physics/module//360/237/247/212entities/data-structures/availability-grid-cache.js +32 -33
- package/dist/physics/physics-world.d.ts +50 -34
- package/dist/physics/physics-world.js +142 -133
- package/dist/physics/sub-elements/available-spaces/helpers/availability-grid.helper.d.ts +3 -3
- package/dist/physics/sub-elements/available-spaces/helpers/availability-grid.helper.js +15 -13
- package/dist/physics/sub-elements/available-spaces/physics-availability-grid.d.ts +9 -9
- package/dist/physics/sub-elements/available-spaces/physics-availability-grid.js +82 -77
- package/dist/physics/sub-elements/available-spaces/physics-available-spaces.d.ts +18 -14
- package/dist/physics/sub-elements/available-spaces/physics-available-spaces.js +91 -79
- package/dist/physics/sub-elements/collisions/contact-equation-orginiser.d.ts +11 -11
- package/dist/physics/sub-elements/collisions/contact-equation-orginiser.js +84 -76
- package/dist/physics/sub-elements/collisions/physics-collision.d.ts +7 -7
- package/dist/physics/sub-elements/collisions/physics-collision.js +43 -44
- package/dist/physics/sub-elements/elements/physics-body-groups.d.ts +11 -11
- package/dist/physics/sub-elements/elements/physics-body-groups.js +54 -54
- package/dist/physics/sub-elements/elements/physics-materials.d.ts +15 -10
- package/dist/physics/sub-elements/elements/physics-materials.js +101 -100
- package/dist/physics/sub-elements/elements/physics-world-borders.d.ts +3 -3
- package/dist/physics/sub-elements/elements/physics-world-borders.js +69 -45
- package/dist/physics/sub-elements/physics-body-groups.d.ts +8 -8
- package/dist/physics/sub-elements/physics-body-groups.js +41 -42
- package/dist/physics/sub-elements/physics-collision.d.ts +16 -16
- package/dist/physics/sub-elements/physics-collision.js +141 -121
- package/dist/physics/sub-elements/physics-materials.d.ts +15 -10
- package/dist/physics/sub-elements/physics-materials.js +101 -100
- package/dist/physics/sub-elements/physics-world-borders.d.ts +2 -2
- package/dist/physics/sub-elements/physics-world-borders.js +25 -26
- package/dist/physics/sub-elements/raycasting/physics-body-explosion-hit.d.ts +15 -11
- package/dist/physics/sub-elements/raycasting/physics-body-explosion-hit.js +59 -59
- package/dist/physics/sub-elements/raycasting/physics-explosion.d.ts +13 -6
- package/dist/physics/sub-elements/raycasting/physics-explosion.js +108 -73
- package/dist/physics/sub-elements/raycasting/ray-cast.d.ts +19 -19
- package/dist/physics/sub-elements/raycasting/ray-cast.js +93 -98
- package/dist/pixi/display-object/components/filters.d.ts +18 -18
- package/dist/pixi/display-object/components/filters.js +106 -81
- package/dist/pixi/display-object/components/glow-effect.d.ts +8 -8
- package/dist/pixi/display-object/components/glow-effect.js +33 -36
- package/dist/pixi/display-object/components/glow-filter.d.ts +8 -8
- package/dist/pixi/display-object/components/glow-filter.js +33 -36
- package/dist/pixi/display-object/container-attributes.js +1 -1
- package/dist/pixi/display-object/display-object-attributes.d.ts +41 -41
- package/dist/pixi/display-object/display-object-attributes.js +148 -150
- package/dist/pixi/display-object/display-object.d.ts +17 -17
- package/dist/pixi/display-object/display-object.js +79 -75
- package/dist/pixi/display-object/filters/base-filters/alpha-primer-color.filter.d.ts +9 -4
- package/dist/pixi/display-object/filters/base-filters/alpha-primer-color.filter.js +89 -77
- package/dist/pixi/display-object/filters/base-filters/blur.filter.js +30 -30
- package/dist/pixi/display-object/filters/base-filters/contrast-filter.d.ts +9 -4
- package/dist/pixi/display-object/filters/base-filters/contrast-filter.js +62 -53
- package/dist/pixi/display-object/filters/base-filters/expand-with-alpha-color.d.ts +10 -5
- package/dist/pixi/display-object/filters/base-filters/expand-with-alpha-color.js +93 -81
- package/dist/pixi/display-object/filters/base-filters/expand-with-color-gradient.d.ts +12 -7
- package/dist/pixi/display-object/filters/base-filters/expand-with-color-gradient.js +120 -109
- package/dist/pixi/display-object/filters/base-filters/expand-with-color.d.ts +10 -5
- package/dist/pixi/display-object/filters/base-filters/expand-with-color.filter.js +32 -32
- package/dist/pixi/display-object/filters/base-filters/expand-with-color.js +92 -85
- package/dist/pixi/display-object/filters/templates/checking-neighbors.template.js +28 -28
- package/dist/pixi/display-object/filters/templates/plane.template.js +20 -20
- package/dist/pixi/display-object/filters.js +20 -4
- package/dist/pixi/display-object/objects/components/filters.d.ts +18 -18
- package/dist/pixi/display-object/objects/components/filters.js +106 -81
- package/dist/pixi/display-object/objects/container.d.ts +2 -2
- package/dist/pixi/display-object/objects/container.js +39 -30
- package/dist/pixi/display-object/objects/graphics.d.ts +28 -28
- package/dist/pixi/display-object/objects/graphics.js +218 -202
- package/dist/pixi/display-object/objects/helpers/filters.d.ts +25 -25
- package/dist/pixi/display-object/objects/helpers/filters.js +150 -124
- package/dist/pixi/display-object/objects/helpers/glow-sprite-generator.d.ts +7 -7
- package/dist/pixi/display-object/objects/helpers/glow-sprite-generator.js +114 -95
- package/dist/pixi/display-object/objects/premade-objects/sprite-with-glowing-shapes.d.ts +5 -5
- package/dist/pixi/display-object/objects/premade-objects/sprite-with-glowing-shapes.js +81 -57
- package/dist/pixi/display-object/objects/sprite.d.ts +43 -43
- package/dist/pixi/display-object/objects/sprite.js +248 -233
- package/dist/pixi/display-object/objects/text/helpers/process-steps/1-data-in-converter/rich-text-data-in-converter.js +1 -1
- package/dist/pixi/display-object/objects/text/helpers/process-steps/1-data-in-converter/rich-text-data-in-converter.test.js +9 -9
- package/dist/pixi/display-object/objects/text/helpers/rich-text-to-plane-text.d.ts +1 -1
- package/dist/pixi/display-object/objects/text.d.ts +25 -25
- package/dist/pixi/display-object/objects/text.js +111 -102
- package/dist/pixi/display-object/premade-objects/sprite-with-glowing-shapes.d.ts +13 -9
- package/dist/pixi/display-object/premade-objects/sprite-with-glowing-shapes.js +96 -67
- package/dist/pixi/game.d.ts +1 -1
- package/dist/pixi/game.js +2 -2
- package/dist/pixi/helpers/glow-sprite-generator.d.ts +6 -6
- package/dist/pixi/helpers/glow-sprite-generator.js +99 -84
- package/dist/pixi/helpers/pixi-container.helper.d.ts +1 -1
- package/dist/pixi/helpers/pixi-container.helper.js +10 -8
- package/dist/pixi/helpers/screen-position-to-stage.helper.d.ts +1 -1
- package/dist/pixi/helpers/screen-position-to-stage.helper.js +12 -12
- package/dist/pixi/helpers/screen-position-to-stage.helper.test.js +174 -79
- package/dist/pixi/modules/CAMERA/index.d.ts +1 -1
- package/dist/pixi/modules/CAMERA/index.js +3 -3
- package/dist/services/keyboard/keyboard.d.ts +4 -4
- package/dist/services/keyboard/keyboard.js +39 -31
- package/dist/services/mouse/mouse.service.d.ts +8 -8
- package/dist/services/mouse/mouse.service.js +65 -53
- package/dist/services/mouse/mouser-target-focus.service.d.ts +11 -11
- package/dist/services/mouse/mouser-target-focus.service.js +83 -81
- package/dist/utilities/libraries/animator/animating-content/state-animation.d.ts +29 -26
- package/dist/utilities/libraries/animator/animating-content/state-animation.js +159 -165
- package/dist/utilities/libraries/animator/animating-content/state-animation.test.js +386 -375
- package/dist/utilities/libraries/animator/animator.spec.js +765 -656
- package/dist/utilities/libraries/binary-heap/binary-heap.d.ts +11 -11
- package/dist/utilities/libraries/binary-heap/binary-heap.js +79 -81
- package/dist/utilities/libraries/data-structures/binary-heap/binary-heap.d.ts +11 -11
- package/dist/utilities/libraries/data-structures/binary-heap/binary-heap.js +79 -81
- package/dist/utilities/libraries/data-structures/grid/grid.d.ts +35 -31
- package/dist/utilities/libraries/data-structures/grid/grid.js +128 -117
- package/dist/utilities/libraries/data-structures/grid/grid.spec.js +176 -138
- package/dist/utilities/libraries/data-structures/grid/grid.test.js +218 -141
- package/dist/utilities/libraries/data-structures/grid/position-to-grid-position-converter.d.ts +3 -3
- package/dist/utilities/libraries/data-structures/grid/position-to-grid-position-converter.js +15 -13
- package/dist/utilities/libraries/data-structures/queue/queue.d.ts +21 -21
- package/dist/utilities/libraries/data-structures/queue/queue.js +63 -66
- package/dist/utilities/libraries/data-structures/queue/queue.test.js +54 -55
- package/dist/utilities/libraries/grid-algorithms/closest-available-space/closest-available-space.helper.spec.js +122 -68
- package/dist/utilities/libraries/grid-algorithms/path-finder/path-finder.spec.js +140 -135
- package/dist/utilities/libraries/grid-algorithms/vector-field-path-finder/vector-field-path-finder.spec.js +293 -229
- package/dist/utilities/libraries/path-finder/path-finder.d.ts +7 -7
- package/dist/utilities/libraries/path-finder/path-finder.js +113 -109
- package/dist/utilities/libraries/path-finder/path-finder.spec.js +131 -106
- package/dist/utilities/services/keyboard/keyboard.d.ts +4 -4
- package/dist/utilities/services/keyboard/keyboard.js +42 -34
- package/dist/utilities/services/mouse/helpers/mouse-position.helper.d.ts +1 -1
- package/dist/utilities/services/mouse/helpers/mouse-position.helper.js +12 -12
- package/dist/utilities/services/mouse/helpers/mouse-position.helper.test.js +168 -73
- package/dist/utilities/services/mouse/mouse-target-focus.service.d.ts +15 -15
- package/dist/utilities/services/mouse/mouse-target-focus.service.js +79 -76
- package/dist/utilities/services/mouse/mouse.service.d.ts +9 -9
- package/dist/utilities/services/mouse/mouse.service.js +86 -72
- package/dist/utilities/services/mouse/mouser-target-focus.service.d.ts +11 -11
- package/dist/utilities/services/mouse/mouser-target-focus.service.js +83 -81
- package/package.json +6 -12
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mode: p2_1.default.Ray.ALL,
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from: p2js_helper_1.P2JSHelper.vectorToArray(line.from),
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to: p2js_helper_1.P2JSHelper.vectorToArray(line.to),
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collisionGroup: physics_body_groups_1.PhysicsBodyGroups.getGroupConstant(physicsBodyGroup),
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collisionMask: physics_body_groups_1.PhysicsBodyGroups.getMaskConstant(physicsBodyGroup),
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callback: callbackResult => {
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let previousItem = p2BodyToClosestRaycastResult.get(callbackResult.body);
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if (!p2BodyToClosestRaycastResult.has(callbackResult.body) || callbackResult.fraction < previousItem.fraction) {
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p2BodyToClosestRaycastResult.set(callbackResult.body, this.convertP2RaycastResultToRaycastResult(callbackResult, line));
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}
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-
else if (callbackResult.fraction === previousItem.fraction && previousItem.isExternal()) {
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// If the raycast starts from inside an object with multiple shapes, there is a chance that first hit is wrongfuly seen as external hit.
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// Therefore, we need to check if the previous hit was external and if the current hit is internal.
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p2BodyToClosestRaycastResult.set(callbackResult.body, this.convertP2RaycastResultToRaycastResult(callbackResult, line));
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}
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}
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});
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physicsWorld['p2World'].raycast(new p2_1.default.RaycastResult(), p2Ray);
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return Array.from(p2BodyToClosestRaycastResult.values());
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}
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convertP2RaycastResultToRaycastResult(p2RaycastResult, line) {
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let fraction = p2RaycastResult.fraction;
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let normal = p2js_helper_1.P2JSHelper.arrayToVector(p2RaycastResult.normal);
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let hitPosition;
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let hitDistance;
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let isExternal;
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return {
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body: p2RaycastResult.body,
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hitPosition: () => {
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if (hitPosition === undefined) {
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hitPosition = line.from.lerp(line.to, fraction);
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}
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return hitPosition;
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},
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hitDistance: () => {
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if (hitDistance === undefined) {
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hitDistance = line.length * fraction;
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}
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return hitDistance;
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},
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isExternal: () => {
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if (isExternal === undefined) {
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isExternal = line.fromTo.dotProduct(normal) < 0;
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return isExternal;
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},
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normal,
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fraction,
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line
|
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};
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castClosest(physicsWorld, line, physicsBodyGroup) {
|
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const p2RaycastResult = new p2_1.default.RaycastResult();
|
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const p2Ray = new p2_1.default.Ray({
|
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from: p2js_helper_1.P2JSHelper.vectorToArray(line.from),
|
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to: p2js_helper_1.P2JSHelper.vectorToArray(line.to),
|
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collisionGroup: physics_body_groups_1.PhysicsBodyGroups.getGroupConstant(physicsBodyGroup),
|
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collisionMask: physics_body_groups_1.PhysicsBodyGroups.getMaskConstant(physicsBodyGroup)
|
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|
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});
|
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|
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physicsWorld['p2World'].raycast(p2RaycastResult, p2Ray);
|
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32
|
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if (p2RaycastResult.hasHit()) {
|
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|
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const rayCastResult = this.convertP2RaycastResultToRaycastResult(p2RaycastResult, line);
|
|
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|
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return rayCastResult;
|
|
86
35
|
}
|
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|
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}
|
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|
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castAllFirstContacts(physicsWorld, line, physicsBodyGroup) {
|
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|
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const p2BodyToClosestRaycastResult = new Map();
|
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const p2Ray = new p2_1.default.Ray({
|
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mode: p2_1.default.Ray.ALL,
|
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from: p2js_helper_1.P2JSHelper.vectorToArray(line.from),
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to: p2js_helper_1.P2JSHelper.vectorToArray(line.to),
|
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collisionGroup: physics_body_groups_1.PhysicsBodyGroups.getGroupConstant(physicsBodyGroup),
|
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collisionMask: physics_body_groups_1.PhysicsBodyGroups.getMaskConstant(physicsBodyGroup),
|
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|
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callback: callbackResult => {
|
|
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|
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const previousItem = p2BodyToClosestRaycastResult.get(callbackResult.body);
|
|
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|
+
if (!p2BodyToClosestRaycastResult.has(callbackResult.body) || callbackResult.fraction < previousItem.fraction) {
|
|
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|
+
p2BodyToClosestRaycastResult.set(callbackResult.body, this.convertP2RaycastResultToRaycastResult(callbackResult, line));
|
|
49
|
+
} else if (callbackResult.fraction === previousItem.fraction && previousItem.isExternal()) {
|
|
50
|
+
// If the raycast starts from inside an object with multiple shapes, there is a chance that first hit is wrongfuly seen as external hit.
|
|
51
|
+
// Therefore, we need to check if the previous hit was external and if the current hit is internal.
|
|
52
|
+
p2BodyToClosestRaycastResult.set(callbackResult.body, this.convertP2RaycastResultToRaycastResult(callbackResult, line));
|
|
53
|
+
}
|
|
54
|
+
}
|
|
55
|
+
});
|
|
56
|
+
physicsWorld['p2World'].raycast(new p2_1.default.RaycastResult(), p2Ray);
|
|
57
|
+
return Array.from(p2BodyToClosestRaycastResult.values());
|
|
58
|
+
}
|
|
59
|
+
convertP2RaycastResultToRaycastResult(p2RaycastResult, line) {
|
|
60
|
+
const fraction = p2RaycastResult.fraction;
|
|
61
|
+
const normal = p2js_helper_1.P2JSHelper.arrayToVector(p2RaycastResult.normal);
|
|
62
|
+
let hitPosition;
|
|
63
|
+
let hitDistance;
|
|
64
|
+
let isExternal;
|
|
65
|
+
return {
|
|
66
|
+
body: p2RaycastResult.body,
|
|
67
|
+
hitPosition: () => {
|
|
68
|
+
if (hitPosition === undefined) {
|
|
69
|
+
hitPosition = line.from.lerp(line.to, fraction);
|
|
70
|
+
}
|
|
71
|
+
return hitPosition;
|
|
72
|
+
},
|
|
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|
+
hitDistance: () => {
|
|
74
|
+
if (hitDistance === undefined) {
|
|
75
|
+
hitDistance = line.length * fraction;
|
|
76
|
+
}
|
|
77
|
+
return hitDistance;
|
|
78
|
+
},
|
|
79
|
+
isExternal: () => {
|
|
80
|
+
if (isExternal === undefined) {
|
|
81
|
+
isExternal = line.fromTo.dotProduct(normal) < 0;
|
|
82
|
+
}
|
|
83
|
+
return isExternal;
|
|
84
|
+
},
|
|
85
|
+
normal,
|
|
86
|
+
fraction,
|
|
87
|
+
line
|
|
88
|
+
};
|
|
89
|
+
}
|
|
87
90
|
};
|
|
88
91
|
exports.RayCastingService = RayCastingService;
|
|
89
|
-
exports.RayCastingService = RayCastingService = __decorate([
|
|
90
|
-
|
|
91
|
-
], RayCastingService);
|
|
92
|
-
//# sourceMappingURL=ray-casting.service.js.map
|
|
92
|
+
exports.RayCastingService = RayCastingService = __decorate([(0, game_entities_1.ServiceDecorator)()], RayCastingService);
|
|
93
|
+
//# sourceMappingURL=ray-casting.service.js.map
|
|
@@ -2,8 +2,13 @@ import p2 from 'p2';
|
|
|
2
2
|
import { PhysicsEntityDefinition } from '../../interfaces';
|
|
3
3
|
import { MaterialDefinition } from '../⚜️gateways';
|
|
4
4
|
export declare class ShapeCreationService {
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
|
|
5
|
+
createBody(
|
|
6
|
+
physicsEntityDefinition: PhysicsEntityDefinition,
|
|
7
|
+
material: p2.Material,
|
|
8
|
+
materialDefinition: MaterialDefinition,
|
|
9
|
+
type: 'dynamic' | 'static'
|
|
10
|
+
): p2.Body;
|
|
11
|
+
private createCircleBody;
|
|
12
|
+
private createPolygonBody;
|
|
13
|
+
private createRectangleBody;
|
|
9
14
|
}
|
|
@@ -1,95 +1,124 @@
|
|
|
1
|
-
|
|
2
|
-
|
|
3
|
-
|
|
4
|
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|
|
5
|
-
|
|
1
|
+
var __decorate =
|
|
2
|
+
(this && this.__decorate) ||
|
|
3
|
+
((decorators, target, key, desc) => {
|
|
4
|
+
var c = arguments.length,
|
|
5
|
+
r = c < 3 ? target : desc === null ? (desc = Object.getOwnPropertyDescriptor(target, key)) : desc,
|
|
6
|
+
d;
|
|
7
|
+
if (typeof Reflect === 'object' && typeof Reflect.decorate === 'function')
|
|
8
|
+
r = Reflect.decorate(decorators, target, key, desc);
|
|
9
|
+
else
|
|
10
|
+
for (var i = decorators.length - 1; i >= 0; i--)
|
|
11
|
+
if ((d = decorators[i])) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
|
|
6
12
|
return c > 3 && r && Object.defineProperty(target, key, r), r;
|
|
7
|
-
};
|
|
8
|
-
var __importDefault = (this && this.__importDefault) ||
|
|
9
|
-
|
|
10
|
-
};
|
|
11
|
-
Object.defineProperty(exports, "__esModule", { value: true });
|
|
13
|
+
});
|
|
14
|
+
var __importDefault = (this && this.__importDefault) || (mod => (mod && mod.__esModule ? mod : { default: mod }));
|
|
15
|
+
Object.defineProperty(exports, '__esModule', { value: true });
|
|
12
16
|
exports.ShapeCreationService = void 0;
|
|
13
|
-
const p2_1 = __importDefault(require(
|
|
14
|
-
const interfaces_1 = require(
|
|
15
|
-
const physics_body_groups_1 = require(
|
|
16
|
-
const game_entities_1 = require(
|
|
17
|
+
const p2_1 = __importDefault(require('p2'));
|
|
18
|
+
const interfaces_1 = require('../../interfaces');
|
|
19
|
+
const physics_body_groups_1 = require('../../libs/physics-body-groups');
|
|
20
|
+
const game_entities_1 = require('../../../game-entities');
|
|
17
21
|
let ShapeCreationService = class ShapeCreationService {
|
|
18
|
-
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
|
|
24
|
-
|
|
25
|
-
|
|
26
|
-
|
|
27
|
-
|
|
28
|
-
|
|
29
|
-
|
|
30
|
-
|
|
31
|
-
|
|
32
|
-
|
|
33
|
-
|
|
34
|
-
|
|
35
|
-
|
|
36
|
-
|
|
37
|
-
|
|
38
|
-
|
|
39
|
-
|
|
40
|
-
|
|
41
|
-
|
|
42
|
-
|
|
43
|
-
|
|
44
|
-
|
|
22
|
+
createBody(physicsEntityDefinition, material, materialDefinition, type) {
|
|
23
|
+
switch (physicsEntityDefinition.shapeDefinition.shapeType) {
|
|
24
|
+
case interfaces_1.PhysicsShapeType.point:
|
|
25
|
+
return this.createCircleBody(
|
|
26
|
+
undefined,
|
|
27
|
+
material,
|
|
28
|
+
materialDefinition,
|
|
29
|
+
physicsEntityDefinition.shapeDefinition.group,
|
|
30
|
+
type
|
|
31
|
+
);
|
|
32
|
+
case interfaces_1.PhysicsShapeType.circle:
|
|
33
|
+
return this.createCircleBody(
|
|
34
|
+
physicsEntityDefinition.shapeDefinition.shapeData,
|
|
35
|
+
material,
|
|
36
|
+
materialDefinition,
|
|
37
|
+
physicsEntityDefinition.shapeDefinition.group,
|
|
38
|
+
type
|
|
39
|
+
);
|
|
40
|
+
case interfaces_1.PhysicsShapeType.polygon:
|
|
41
|
+
return this.createPolygonBody(
|
|
42
|
+
physicsEntityDefinition.shapeDefinition.shapeData,
|
|
43
|
+
material,
|
|
44
|
+
materialDefinition,
|
|
45
|
+
physicsEntityDefinition.shapeDefinition.group,
|
|
46
|
+
type
|
|
47
|
+
);
|
|
48
|
+
case interfaces_1.PhysicsShapeType.rectangle:
|
|
49
|
+
return this.createRectangleBody(
|
|
50
|
+
physicsEntityDefinition.shapeDefinition.shapeData,
|
|
51
|
+
material,
|
|
52
|
+
materialDefinition,
|
|
53
|
+
physicsEntityDefinition.shapeDefinition.group,
|
|
54
|
+
type
|
|
55
|
+
);
|
|
45
56
|
}
|
|
46
|
-
|
|
47
|
-
|
|
48
|
-
|
|
57
|
+
}
|
|
58
|
+
createCircleBody(shapeData, material, materialDefinition, group, type) {
|
|
59
|
+
const shape = new p2_1.default.Circle({
|
|
60
|
+
collisionGroup: physics_body_groups_1.PhysicsBodyGroups.getGroupConstant(group),
|
|
61
|
+
collisionMask: physics_body_groups_1.PhysicsBodyGroups.getMaskConstant(group),
|
|
62
|
+
radius: shapeData?.radius
|
|
63
|
+
});
|
|
64
|
+
shape.material = material;
|
|
65
|
+
const p2Body = new p2_1.default.Body({
|
|
66
|
+
type: type === 'dynamic' ? p2_1.default.Body.DYNAMIC : p2_1.default.Body.STATIC,
|
|
67
|
+
mass: materialDefinition.density,
|
|
68
|
+
damping: materialDefinition.velocityDrag,
|
|
69
|
+
angularDamping: materialDefinition.rotationalDrag
|
|
70
|
+
});
|
|
71
|
+
p2Body.addShape(shape);
|
|
72
|
+
return p2Body;
|
|
73
|
+
}
|
|
74
|
+
createPolygonBody(polygonShapeData, material, materialDefinition, group, type) {
|
|
75
|
+
const shapes = polygonShapeData.boundingShapeVertices
|
|
76
|
+
.map(
|
|
77
|
+
vertices =>
|
|
78
|
+
new p2_1.default.Convex({
|
|
49
79
|
vertices: vertices.map(vertex => [
|
|
50
|
-
|
|
51
|
-
|
|
80
|
+
(vertex.x - polygonShapeData.size.x * polygonShapeData.anchor.x) * polygonShapeData.scale,
|
|
81
|
+
(vertex.y - polygonShapeData.size.y * polygonShapeData.anchor.y) * polygonShapeData.scale
|
|
52
82
|
]),
|
|
53
83
|
collisionGroup: physics_body_groups_1.PhysicsBodyGroups.getGroupConstant(group),
|
|
54
84
|
collisionMask: physics_body_groups_1.PhysicsBodyGroups.getMaskConstant(group)
|
|
55
|
-
|
|
56
|
-
|
|
57
|
-
|
|
58
|
-
return shape;
|
|
59
|
-
});
|
|
60
|
-
let area = shapes.reduce((acc, shape) => acc + shape.area, 0);
|
|
61
|
-
let p2Body = new p2_1.default.Body({
|
|
62
|
-
type: type === 'dynamic' ? p2_1.default.Body.DYNAMIC : p2_1.default.Body.STATIC,
|
|
63
|
-
mass: area,
|
|
64
|
-
damping: materialDefinition.velocityDrag,
|
|
65
|
-
angularDamping: materialDefinition.rotationalDrag
|
|
66
|
-
});
|
|
67
|
-
shapes.forEach(shape => p2Body.addShape(shape));
|
|
68
|
-
p2Body.setDensity(materialDefinition.density);
|
|
69
|
-
return p2Body;
|
|
70
|
-
}
|
|
71
|
-
createRectangleBody(rectangleShapeData, material, materialDefinition, group, type) {
|
|
72
|
-
let shape = new p2_1.default.Box({
|
|
73
|
-
width: rectangleShapeData.size.x,
|
|
74
|
-
height: rectangleShapeData.size.y,
|
|
75
|
-
collisionGroup: physics_body_groups_1.PhysicsBodyGroups.getGroupConstant(group),
|
|
76
|
-
collisionMask: physics_body_groups_1.PhysicsBodyGroups.getMaskConstant(group)
|
|
77
|
-
});
|
|
85
|
+
})
|
|
86
|
+
)
|
|
87
|
+
.map(shape => {
|
|
78
88
|
shape.material = material;
|
|
79
|
-
|
|
80
|
-
|
|
81
|
-
|
|
82
|
-
|
|
83
|
-
|
|
84
|
-
|
|
85
|
-
|
|
86
|
-
|
|
87
|
-
|
|
88
|
-
|
|
89
|
-
|
|
89
|
+
return shape;
|
|
90
|
+
});
|
|
91
|
+
const area = shapes.reduce((acc, shape) => acc + shape.area, 0);
|
|
92
|
+
const p2Body = new p2_1.default.Body({
|
|
93
|
+
type: type === 'dynamic' ? p2_1.default.Body.DYNAMIC : p2_1.default.Body.STATIC,
|
|
94
|
+
mass: area,
|
|
95
|
+
damping: materialDefinition.velocityDrag,
|
|
96
|
+
angularDamping: materialDefinition.rotationalDrag
|
|
97
|
+
});
|
|
98
|
+
shapes.forEach(shape => p2Body.addShape(shape));
|
|
99
|
+
p2Body.setDensity(materialDefinition.density);
|
|
100
|
+
return p2Body;
|
|
101
|
+
}
|
|
102
|
+
createRectangleBody(rectangleShapeData, material, materialDefinition, group, type) {
|
|
103
|
+
const shape = new p2_1.default.Box({
|
|
104
|
+
width: rectangleShapeData.size.x,
|
|
105
|
+
height: rectangleShapeData.size.y,
|
|
106
|
+
collisionGroup: physics_body_groups_1.PhysicsBodyGroups.getGroupConstant(group),
|
|
107
|
+
collisionMask: physics_body_groups_1.PhysicsBodyGroups.getMaskConstant(group)
|
|
108
|
+
});
|
|
109
|
+
shape.material = material;
|
|
110
|
+
const area = rectangleShapeData.size.x * rectangleShapeData.size.y;
|
|
111
|
+
const p2Body = new p2_1.default.Body({
|
|
112
|
+
type: type === 'dynamic' ? p2_1.default.Body.DYNAMIC : p2_1.default.Body.STATIC,
|
|
113
|
+
mass: area,
|
|
114
|
+
damping: materialDefinition.velocityDrag,
|
|
115
|
+
angularDamping: materialDefinition.rotationalDrag
|
|
116
|
+
});
|
|
117
|
+
p2Body.addShape(shape);
|
|
118
|
+
p2Body.setDensity(materialDefinition.density);
|
|
119
|
+
return p2Body;
|
|
120
|
+
}
|
|
90
121
|
};
|
|
91
122
|
exports.ShapeCreationService = ShapeCreationService;
|
|
92
|
-
exports.ShapeCreationService = ShapeCreationService = __decorate([
|
|
93
|
-
|
|
94
|
-
], ShapeCreationService);
|
|
95
|
-
//# sourceMappingURL=shape-creation.service.js.map
|
|
123
|
+
exports.ShapeCreationService = ShapeCreationService = __decorate([(0, game_entities_1.ServiceDecorator)()], ShapeCreationService);
|
|
124
|
+
//# sourceMappingURL=shape-creation.service.js.map
|
|
@@ -140,6 +140,7 @@ let TestVisualsService = class TestVisualsService {
|
|
|
140
140
|
exports.TestVisualsService = TestVisualsService;
|
|
141
141
|
exports.TestVisualsService = TestVisualsService = __decorate([
|
|
142
142
|
(0, game_entities_1.ServiceDecorator)(),
|
|
143
|
-
__metadata("design:paramtypes", [availability_grid_service_1.AvailabilityGridService,
|
|
143
|
+
__metadata("design:paramtypes", [availability_grid_service_1.AvailabilityGridService,
|
|
144
|
+
path_finder_service_1.PathFinderService])
|
|
144
145
|
], TestVisualsService);
|
|
145
146
|
//# sourceMappingURL=test-visuals.service.js.map
|
package/dist/physics/module//360/237/247/212entities/data-structures/availability-grid-cache.d.ts
CHANGED
|
@@ -1,12 +1,12 @@
|
|
|
1
1
|
import { Grid } from '../../../../utilities';
|
|
2
2
|
import { PhysicsBodyGroup } from '../../../libs/physics-body-groups';
|
|
3
3
|
export declare class AvailabilityGridCache {
|
|
4
|
-
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
|
|
10
|
-
|
|
11
|
-
|
|
4
|
+
private grids;
|
|
5
|
+
get(cellSize: number, group: PhysicsBodyGroup): Grid<boolean> | undefined;
|
|
6
|
+
getCollidableGrids(physicsBodyGroup: PhysicsBodyGroup): {
|
|
7
|
+
grid: Grid<boolean>;
|
|
8
|
+
cellSize: number;
|
|
9
|
+
}[];
|
|
10
|
+
set(cellSize: number, group: PhysicsBodyGroup, grid: Grid<boolean>): void;
|
|
11
|
+
clear(): void;
|
|
12
12
|
}
|
package/dist/physics/module//360/237/247/212entities/data-structures/availability-grid-cache.js
CHANGED
|
@@ -1,40 +1,39 @@
|
|
|
1
|
-
|
|
2
|
-
Object.defineProperty(exports, "__esModule", { value: true });
|
|
1
|
+
Object.defineProperty(exports, '__esModule', { value: true });
|
|
3
2
|
exports.AvailabilityGridCache = void 0;
|
|
4
|
-
const physics_body_groups_1 = require(
|
|
3
|
+
const physics_body_groups_1 = require('../../../libs/physics-body-groups');
|
|
5
4
|
class AvailabilityGridCache {
|
|
6
|
-
|
|
7
|
-
|
|
5
|
+
constructor() {
|
|
6
|
+
this.grids = new Map();
|
|
7
|
+
}
|
|
8
|
+
get(cellSize, group) {
|
|
9
|
+
const cellSizeMap = this.grids.get(cellSize);
|
|
10
|
+
if (!cellSizeMap) {
|
|
11
|
+
return undefined;
|
|
8
12
|
}
|
|
9
|
-
get(
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
|
|
13
|
+
return cellSizeMap.get(group);
|
|
14
|
+
}
|
|
15
|
+
getCollidableGrids(physicsBodyGroup) {
|
|
16
|
+
const results = [];
|
|
17
|
+
this.grids.forEach((cellSizeMap, cellSize) => {
|
|
18
|
+
cellSizeMap.forEach((grid, gridPhysicsBodyGroup) => {
|
|
19
|
+
if (physics_body_groups_1.PhysicsBodyGroups.canCollide(gridPhysicsBodyGroup, physicsBodyGroup)) {
|
|
20
|
+
results.push({ grid, cellSize });
|
|
13
21
|
}
|
|
14
|
-
|
|
15
|
-
}
|
|
16
|
-
|
|
17
|
-
|
|
18
|
-
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
});
|
|
24
|
-
});
|
|
25
|
-
return results;
|
|
26
|
-
}
|
|
27
|
-
set(cellSize, group, grid) {
|
|
28
|
-
let cellSizeMap = this.grids.get(cellSize);
|
|
29
|
-
if (!cellSizeMap) {
|
|
30
|
-
cellSizeMap = new Map();
|
|
31
|
-
this.grids.set(cellSize, cellSizeMap);
|
|
32
|
-
}
|
|
33
|
-
cellSizeMap.set(group, grid);
|
|
34
|
-
}
|
|
35
|
-
clear() {
|
|
36
|
-
this.grids.clear();
|
|
22
|
+
});
|
|
23
|
+
});
|
|
24
|
+
return results;
|
|
25
|
+
}
|
|
26
|
+
set(cellSize, group, grid) {
|
|
27
|
+
let cellSizeMap = this.grids.get(cellSize);
|
|
28
|
+
if (!cellSizeMap) {
|
|
29
|
+
cellSizeMap = new Map();
|
|
30
|
+
this.grids.set(cellSize, cellSizeMap);
|
|
37
31
|
}
|
|
32
|
+
cellSizeMap.set(group, grid);
|
|
33
|
+
}
|
|
34
|
+
clear() {
|
|
35
|
+
this.grids.clear();
|
|
36
|
+
}
|
|
38
37
|
}
|
|
39
38
|
exports.AvailabilityGridCache = AvailabilityGridCache;
|
|
40
|
-
//# sourceMappingURL=availability-grid-cache.js.map
|
|
39
|
+
//# sourceMappingURL=availability-grid-cache.js.map
|
|
@@ -9,38 +9,54 @@ import { PhysicsBodyGroup } from './sub-elements/elements/physics-body-groups';
|
|
|
9
9
|
import { Grid } from '../utilities/libraries/data-structures/grid/grid';
|
|
10
10
|
import { PhysicsBodyExplosionHit } from './sub-elements/raycasting/physics-body-explosion-hit';
|
|
11
11
|
export declare class PhysicsWorld extends Entity {
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
|
|
15
|
-
|
|
16
|
-
|
|
17
|
-
|
|
18
|
-
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
|
|
24
|
-
|
|
25
|
-
|
|
26
|
-
|
|
27
|
-
|
|
28
|
-
|
|
29
|
-
|
|
30
|
-
|
|
31
|
-
|
|
32
|
-
|
|
33
|
-
|
|
34
|
-
|
|
35
|
-
|
|
36
|
-
|
|
37
|
-
|
|
38
|
-
|
|
39
|
-
|
|
40
|
-
|
|
41
|
-
|
|
42
|
-
|
|
43
|
-
|
|
44
|
-
|
|
45
|
-
|
|
12
|
+
readonly mapSize: Vector;
|
|
13
|
+
readonly mapSizeCenter: Vector;
|
|
14
|
+
readonly physicsMaterials: PhysicsMaterials;
|
|
15
|
+
readonly onPhysicsStep: Action<{
|
|
16
|
+
time: number;
|
|
17
|
+
delta: number;
|
|
18
|
+
}>;
|
|
19
|
+
private p2World;
|
|
20
|
+
private physicsCollision;
|
|
21
|
+
private physicsAvailabilityGrid;
|
|
22
|
+
private physicsAvailableSpaces;
|
|
23
|
+
private lastP2Time;
|
|
24
|
+
private modifyUpdateCycle;
|
|
25
|
+
constructor(
|
|
26
|
+
mapSize: Vector,
|
|
27
|
+
borderProperties: {
|
|
28
|
+
friction: number;
|
|
29
|
+
bounciness: number;
|
|
30
|
+
stiffness: number;
|
|
31
|
+
},
|
|
32
|
+
materialDefinitions: ReadonlyArray<MaterialDefinition>,
|
|
33
|
+
materialContactDefinitions: ReadonlyArray<MaterialContactDefinition>,
|
|
34
|
+
modifyUpdateCycle?: boolean
|
|
35
|
+
);
|
|
36
|
+
private step;
|
|
37
|
+
destroy(): void;
|
|
38
|
+
addBody(body: p2.Body, addInEmptySpace: boolean, physicsBodyGroup: PhysicsBodyGroup, includeOnPathfinding: boolean): boolean;
|
|
39
|
+
removeBody(body: p2.Body): void;
|
|
40
|
+
isCollidingWithAnything(p2Body: p2.Body): boolean;
|
|
41
|
+
getAvailabilityGrid(physicsBodyGroup: PhysicsBodyGroup): Grid<{
|
|
42
|
+
position: Vector;
|
|
43
|
+
availability: boolean;
|
|
44
|
+
}>;
|
|
45
|
+
findPath(
|
|
46
|
+
startingPosition: Vector,
|
|
47
|
+
target: Vector | string,
|
|
48
|
+
options?: {
|
|
49
|
+
includeDiagonals?: boolean;
|
|
50
|
+
collidableWithGroup?: PhysicsBodyGroup;
|
|
51
|
+
}
|
|
52
|
+
): PathFinderResult;
|
|
53
|
+
findPathDirection(startingPosition: Vector, target: Vector | string, collidableWithGroup: PhysicsBodyGroup): number | undefined;
|
|
54
|
+
createExplosion(
|
|
55
|
+
position: Vector,
|
|
56
|
+
radius: number,
|
|
57
|
+
physicsBodyGroup: PhysicsBodyGroup,
|
|
58
|
+
severity: number,
|
|
59
|
+
options?: PhysicsExplosionOptions
|
|
60
|
+
): PhysicsBodyExplosionHit[];
|
|
61
|
+
private createBorders;
|
|
46
62
|
}
|