bard-legends-framework 0.9.5 → 0.9.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (239) hide show
  1. package/dist/_interfaces/index.d.ts +2 -2
  2. package/dist/_interfaces/index.js +2 -3
  3. package/dist/game-entities/attachable/attachable.d.ts +6 -6
  4. package/dist/game-entities/attachable/attachable.js +28 -30
  5. package/dist/game-entities/attachable/attachable.spec.js +129 -128
  6. package/dist/game-entities/attachable/attachable.store.d.ts +5 -5
  7. package/dist/game-entities/attachable/attachable.store.js +34 -32
  8. package/dist/game-entities/attachable/attachable.test.js +132 -131
  9. package/dist/game-entities/attachable/destroyable.d.ts +13 -13
  10. package/dist/game-entities/attachable/destroyable.js +64 -69
  11. package/dist/game-entities/attachable/helpers/decorate-actions-lib.d.ts +15 -15
  12. package/dist/game-entities/attachable/helpers/decorate-actions-lib.js +125 -116
  13. package/dist/game-entities/attachable/helpers/referance-variable.d.ts +15 -15
  14. package/dist/game-entities/attachable/helpers/referance-variable.js +47 -48
  15. package/dist/game-entities/attachable/interfaces.d.ts +6 -6
  16. package/dist/game-entities/attachable/interfaces.js +2 -3
  17. package/dist/game-entities/base/helpers/decorate-actions-lib.js +0 -1
  18. package/dist/game-entities/controller/controller.js +0 -1
  19. package/dist/game-entities/controller/controller.spec.js +128 -125
  20. package/dist/game-entities/entity/entity.spec.js +263 -293
  21. package/dist/game-entities/entity/helpers/view-creation.helper.d.ts +7 -7
  22. package/dist/game-entities/entity/helpers/view-creation.helper.js +48 -48
  23. package/dist/game-entities/scene/scene.spec.js +219 -223
  24. package/dist/game-entities/service/service.js +0 -4
  25. package/dist/game-entities/service/service.spec.js +265 -237
  26. package/dist/game-entities/service/service.test.js +4 -2
  27. package/dist/game-entities/update-loop.d.ts +18 -18
  28. package/dist/game-entities/update-loop.js +46 -28
  29. package/dist/game-entities/view/view.js +1 -1
  30. package/dist/game-entities/view/view.spec.js +490 -506
  31. package/dist/game-entities/view/view.test.js +1 -1
  32. package/dist/lib/animator/animations.d.ts +13 -13
  33. package/dist/lib/animator/animations.js +43 -40
  34. package/dist/lib/animator/animator.d.ts +41 -41
  35. package/dist/lib/animator/animator.js +194 -197
  36. package/dist/lib/animator/animator.spec.js +699 -612
  37. package/dist/lib/animator/index.js +24 -19
  38. package/dist/lib/libraries/animator/animations.d.ts +13 -13
  39. package/dist/lib/libraries/animator/animations.js +43 -40
  40. package/dist/lib/libraries/animator/animator.d.ts +41 -41
  41. package/dist/lib/libraries/animator/animator.js +194 -197
  42. package/dist/lib/libraries/animator/animator.spec.js +699 -612
  43. package/dist/lib/libraries/animator/index.js +24 -19
  44. package/dist/lib/libraries/path-finder/path-finder.d.ts +2 -2
  45. package/dist/lib/libraries/path-finder/path-finder.js +19 -20
  46. package/dist/lib/path-finder/path-finder.d.ts +2 -2
  47. package/dist/lib/path-finder/path-finder.js +19 -20
  48. package/dist/lib/services/keyboard/keyboard.d.ts +4 -4
  49. package/dist/lib/services/keyboard/keyboard.js +39 -31
  50. package/dist/lib/services/mouse/mouse.service.d.ts +8 -8
  51. package/dist/lib/services/mouse/mouse.service.js +65 -53
  52. package/dist/lib/services/mouse/mouser-target-focus.service.d.ts +11 -11
  53. package/dist/lib/services/mouse/mouser-target-focus.service.js +83 -81
  54. package/dist/lib/update-loop.d.ts +10 -10
  55. package/dist/lib/update-loop.js +35 -27
  56. package/dist/physics/entitity-types/immovable-physics-entity.d.ts +6 -6
  57. package/dist/physics/entitity-types/immovable-physics-entity.js +23 -24
  58. package/dist/physics/entitity-types/movable-entity.d.ts +6 -6
  59. package/dist/physics/entitity-types/movable-entity.js +21 -22
  60. package/dist/physics/entitity-types/movable-physics-entity.d.ts +14 -14
  61. package/dist/physics/entitity-types/movable-physics-entity.js +83 -88
  62. package/dist/physics/entitity-types/physics-entity.d.ts +23 -23
  63. package/dist/physics/entitity-types/physics-entity.js +97 -88
  64. package/dist/physics/helpers/closest-available-space.helper.d.ts +16 -16
  65. package/dist/physics/helpers/closest-available-space.helper.js +98 -96
  66. package/dist/physics/helpers/closest-available-space.helper.spec.js +115 -68
  67. package/dist/physics/helpers/p2js.helper.d.ts +3 -3
  68. package/dist/physics/helpers/p2js.helper.js +21 -22
  69. package/dist/physics/helpers/shape-factory.d.ts +9 -4
  70. package/dist/physics/helpers/shape-factory.js +99 -75
  71. package/dist/physics/libs/p2js.helper.js +1 -1
  72. package/dist/physics/libs/position-to-grid-position-converter.d.ts +3 -3
  73. package/dist/physics/libs/position-to-grid-position-converter.js +15 -13
  74. package/dist/physics/module//360/237/223/220services/availability-grid.service.d.ts +10 -5
  75. package/dist/physics/module//360/237/223/220services/availability-grid.service.js +77 -57
  76. package/dist/physics/module//360/237/223/220services/border.service.d.ts +2 -2
  77. package/dist/physics/module//360/237/223/220services/border.service.js +57 -37
  78. package/dist/physics/module//360/237/223/220services/collision/physics-body-group.service.js +1 -1
  79. package/dist/physics/module//360/237/223/220services/collisions.service.d.ts +7 -7
  80. package/dist/physics/module//360/237/223/220services/collisions.service.js +110 -98
  81. package/dist/physics/module//360/237/223/220services/debug-visuals.service.d.ts +28 -6
  82. package/dist/physics/module//360/237/223/220services/debug-visuals.service.js +121 -89
  83. package/dist/physics/module//360/237/223/220services/eliptic-explosion.service.d.ts +15 -7
  84. package/dist/physics/module//360/237/223/220services/eliptic-explosion.service.js +117 -93
  85. package/dist/physics/module//360/237/223/220services/explosion.service.d.ts +14 -7
  86. package/dist/physics/module//360/237/223/220services/explosion.service.js +102 -77
  87. package/dist/physics/module//360/237/223/220services/explosions/eliptic-explosion.service.d.ts +15 -7
  88. package/dist/physics/module//360/237/223/220services/explosions/eliptic-explosion.service.js +117 -93
  89. package/dist/physics/module//360/237/223/220services/explosions/explosion.service.d.ts +14 -7
  90. package/dist/physics/module//360/237/223/220services/explosions/explosion.service.js +102 -77
  91. package/dist/physics/module//360/237/223/220services/explosions/helpers/ray-cast-hit-converter.d.ts +3 -3
  92. package/dist/physics/module//360/237/223/220services/explosions/helpers/ray-cast-hit-converter.js +71 -67
  93. package/dist/physics/module//360/237/223/220services/helpers/ray-cast-hit-converter.d.ts +3 -3
  94. package/dist/physics/module//360/237/223/220services/helpers/ray-cast-hit-converter.js +71 -67
  95. package/dist/physics/module//360/237/223/220services/impact/eliptic-explosion.service.js +1 -1
  96. package/dist/physics/module//360/237/223/220services/materials.service.d.ts +16 -11
  97. package/dist/physics/module//360/237/223/220services/materials.service.js +118 -108
  98. package/dist/physics/module//360/237/223/220services/path-finder.service.d.ts +19 -8
  99. package/dist/physics/module//360/237/223/220services/path-finder.service.js +121 -82
  100. package/dist/physics/module//360/237/223/220services/physics-world.service.d.ts +30 -15
  101. package/dist/physics/module//360/237/223/220services/physics-world.service.js +122 -100
  102. package/dist/physics/module//360/237/223/220services/ray-casting.service.d.ts +3 -3
  103. package/dist/physics/module//360/237/223/220services/ray-casting.service.js +87 -86
  104. package/dist/physics/module//360/237/223/220services/shape-creation.service.d.ts +9 -4
  105. package/dist/physics/module//360/237/223/220services/shape-creation.service.js +113 -84
  106. package/dist/physics/module//360/237/223/220services/test-visuals/test-visuals.service.js +2 -1
  107. package/dist/physics/module//360/237/247/212entities/data-structures/availability-grid-cache.d.ts +8 -8
  108. package/dist/physics/module//360/237/247/212entities/data-structures/availability-grid-cache.js +32 -33
  109. package/dist/physics/physics-world.d.ts +50 -34
  110. package/dist/physics/physics-world.js +142 -133
  111. package/dist/physics/sub-elements/available-spaces/helpers/availability-grid.helper.d.ts +3 -3
  112. package/dist/physics/sub-elements/available-spaces/helpers/availability-grid.helper.js +15 -13
  113. package/dist/physics/sub-elements/available-spaces/physics-availability-grid.d.ts +9 -9
  114. package/dist/physics/sub-elements/available-spaces/physics-availability-grid.js +82 -77
  115. package/dist/physics/sub-elements/available-spaces/physics-available-spaces.d.ts +18 -14
  116. package/dist/physics/sub-elements/available-spaces/physics-available-spaces.js +91 -79
  117. package/dist/physics/sub-elements/collisions/contact-equation-orginiser.d.ts +11 -11
  118. package/dist/physics/sub-elements/collisions/contact-equation-orginiser.js +84 -76
  119. package/dist/physics/sub-elements/collisions/physics-collision.d.ts +7 -7
  120. package/dist/physics/sub-elements/collisions/physics-collision.js +43 -44
  121. package/dist/physics/sub-elements/elements/physics-body-groups.d.ts +11 -11
  122. package/dist/physics/sub-elements/elements/physics-body-groups.js +54 -54
  123. package/dist/physics/sub-elements/elements/physics-materials.d.ts +15 -10
  124. package/dist/physics/sub-elements/elements/physics-materials.js +101 -100
  125. package/dist/physics/sub-elements/elements/physics-world-borders.d.ts +3 -3
  126. package/dist/physics/sub-elements/elements/physics-world-borders.js +69 -45
  127. package/dist/physics/sub-elements/physics-body-groups.d.ts +8 -8
  128. package/dist/physics/sub-elements/physics-body-groups.js +41 -42
  129. package/dist/physics/sub-elements/physics-collision.d.ts +16 -16
  130. package/dist/physics/sub-elements/physics-collision.js +141 -121
  131. package/dist/physics/sub-elements/physics-materials.d.ts +15 -10
  132. package/dist/physics/sub-elements/physics-materials.js +101 -100
  133. package/dist/physics/sub-elements/physics-world-borders.d.ts +2 -2
  134. package/dist/physics/sub-elements/physics-world-borders.js +25 -26
  135. package/dist/physics/sub-elements/raycasting/physics-body-explosion-hit.d.ts +15 -11
  136. package/dist/physics/sub-elements/raycasting/physics-body-explosion-hit.js +59 -59
  137. package/dist/physics/sub-elements/raycasting/physics-explosion.d.ts +13 -6
  138. package/dist/physics/sub-elements/raycasting/physics-explosion.js +108 -73
  139. package/dist/physics/sub-elements/raycasting/ray-cast.d.ts +19 -19
  140. package/dist/physics/sub-elements/raycasting/ray-cast.js +93 -98
  141. package/dist/pixi/display-object/components/filters.d.ts +18 -18
  142. package/dist/pixi/display-object/components/filters.js +106 -81
  143. package/dist/pixi/display-object/components/glow-effect.d.ts +8 -8
  144. package/dist/pixi/display-object/components/glow-effect.js +33 -36
  145. package/dist/pixi/display-object/components/glow-filter.d.ts +8 -8
  146. package/dist/pixi/display-object/components/glow-filter.js +33 -36
  147. package/dist/pixi/display-object/container-attributes.js +1 -1
  148. package/dist/pixi/display-object/display-object-attributes.d.ts +41 -41
  149. package/dist/pixi/display-object/display-object-attributes.js +148 -150
  150. package/dist/pixi/display-object/display-object.d.ts +17 -17
  151. package/dist/pixi/display-object/display-object.js +79 -75
  152. package/dist/pixi/display-object/filters/base-filters/alpha-primer-color.filter.d.ts +9 -4
  153. package/dist/pixi/display-object/filters/base-filters/alpha-primer-color.filter.js +89 -77
  154. package/dist/pixi/display-object/filters/base-filters/blur.filter.js +30 -30
  155. package/dist/pixi/display-object/filters/base-filters/contrast-filter.d.ts +9 -4
  156. package/dist/pixi/display-object/filters/base-filters/contrast-filter.js +62 -53
  157. package/dist/pixi/display-object/filters/base-filters/expand-with-alpha-color.d.ts +10 -5
  158. package/dist/pixi/display-object/filters/base-filters/expand-with-alpha-color.js +93 -81
  159. package/dist/pixi/display-object/filters/base-filters/expand-with-color-gradient.d.ts +12 -7
  160. package/dist/pixi/display-object/filters/base-filters/expand-with-color-gradient.js +120 -109
  161. package/dist/pixi/display-object/filters/base-filters/expand-with-color.d.ts +10 -5
  162. package/dist/pixi/display-object/filters/base-filters/expand-with-color.filter.js +32 -32
  163. package/dist/pixi/display-object/filters/base-filters/expand-with-color.js +92 -85
  164. package/dist/pixi/display-object/filters/templates/checking-neighbors.template.js +28 -28
  165. package/dist/pixi/display-object/filters/templates/plane.template.js +20 -20
  166. package/dist/pixi/display-object/filters.js +20 -4
  167. package/dist/pixi/display-object/objects/components/filters.d.ts +18 -18
  168. package/dist/pixi/display-object/objects/components/filters.js +106 -81
  169. package/dist/pixi/display-object/objects/container.d.ts +2 -2
  170. package/dist/pixi/display-object/objects/container.js +39 -30
  171. package/dist/pixi/display-object/objects/graphics.d.ts +28 -28
  172. package/dist/pixi/display-object/objects/graphics.js +218 -202
  173. package/dist/pixi/display-object/objects/helpers/filters.d.ts +25 -25
  174. package/dist/pixi/display-object/objects/helpers/filters.js +150 -124
  175. package/dist/pixi/display-object/objects/helpers/glow-sprite-generator.d.ts +7 -7
  176. package/dist/pixi/display-object/objects/helpers/glow-sprite-generator.js +114 -95
  177. package/dist/pixi/display-object/objects/premade-objects/sprite-with-glowing-shapes.d.ts +5 -5
  178. package/dist/pixi/display-object/objects/premade-objects/sprite-with-glowing-shapes.js +81 -57
  179. package/dist/pixi/display-object/objects/sprite.d.ts +43 -43
  180. package/dist/pixi/display-object/objects/sprite.js +248 -233
  181. package/dist/pixi/display-object/objects/text/helpers/process-steps/1-data-in-converter/rich-text-data-in-converter.js +1 -1
  182. package/dist/pixi/display-object/objects/text/helpers/process-steps/1-data-in-converter/rich-text-data-in-converter.test.js +9 -9
  183. package/dist/pixi/display-object/objects/text/helpers/rich-text-to-plane-text.d.ts +1 -1
  184. package/dist/pixi/display-object/objects/text.d.ts +25 -25
  185. package/dist/pixi/display-object/objects/text.js +111 -102
  186. package/dist/pixi/display-object/premade-objects/sprite-with-glowing-shapes.d.ts +13 -9
  187. package/dist/pixi/display-object/premade-objects/sprite-with-glowing-shapes.js +96 -67
  188. package/dist/pixi/game.d.ts +1 -1
  189. package/dist/pixi/game.js +2 -2
  190. package/dist/pixi/helpers/glow-sprite-generator.d.ts +6 -6
  191. package/dist/pixi/helpers/glow-sprite-generator.js +99 -84
  192. package/dist/pixi/helpers/pixi-container.helper.d.ts +1 -1
  193. package/dist/pixi/helpers/pixi-container.helper.js +10 -8
  194. package/dist/pixi/helpers/screen-position-to-stage.helper.d.ts +1 -1
  195. package/dist/pixi/helpers/screen-position-to-stage.helper.js +12 -12
  196. package/dist/pixi/helpers/screen-position-to-stage.helper.test.js +174 -79
  197. package/dist/pixi/modules/CAMERA/index.d.ts +1 -1
  198. package/dist/pixi/modules/CAMERA/index.js +3 -3
  199. package/dist/services/keyboard/keyboard.d.ts +4 -4
  200. package/dist/services/keyboard/keyboard.js +39 -31
  201. package/dist/services/mouse/mouse.service.d.ts +8 -8
  202. package/dist/services/mouse/mouse.service.js +65 -53
  203. package/dist/services/mouse/mouser-target-focus.service.d.ts +11 -11
  204. package/dist/services/mouse/mouser-target-focus.service.js +83 -81
  205. package/dist/utilities/libraries/animator/animating-content/state-animation.d.ts +29 -26
  206. package/dist/utilities/libraries/animator/animating-content/state-animation.js +159 -165
  207. package/dist/utilities/libraries/animator/animating-content/state-animation.test.js +386 -375
  208. package/dist/utilities/libraries/animator/animator.spec.js +765 -656
  209. package/dist/utilities/libraries/binary-heap/binary-heap.d.ts +11 -11
  210. package/dist/utilities/libraries/binary-heap/binary-heap.js +79 -81
  211. package/dist/utilities/libraries/data-structures/binary-heap/binary-heap.d.ts +11 -11
  212. package/dist/utilities/libraries/data-structures/binary-heap/binary-heap.js +79 -81
  213. package/dist/utilities/libraries/data-structures/grid/grid.d.ts +35 -31
  214. package/dist/utilities/libraries/data-structures/grid/grid.js +128 -117
  215. package/dist/utilities/libraries/data-structures/grid/grid.spec.js +176 -138
  216. package/dist/utilities/libraries/data-structures/grid/grid.test.js +218 -141
  217. package/dist/utilities/libraries/data-structures/grid/position-to-grid-position-converter.d.ts +3 -3
  218. package/dist/utilities/libraries/data-structures/grid/position-to-grid-position-converter.js +15 -13
  219. package/dist/utilities/libraries/data-structures/queue/queue.d.ts +21 -21
  220. package/dist/utilities/libraries/data-structures/queue/queue.js +63 -66
  221. package/dist/utilities/libraries/data-structures/queue/queue.test.js +54 -55
  222. package/dist/utilities/libraries/grid-algorithms/closest-available-space/closest-available-space.helper.spec.js +122 -68
  223. package/dist/utilities/libraries/grid-algorithms/path-finder/path-finder.spec.js +140 -135
  224. package/dist/utilities/libraries/grid-algorithms/vector-field-path-finder/vector-field-path-finder.spec.js +293 -229
  225. package/dist/utilities/libraries/path-finder/path-finder.d.ts +7 -7
  226. package/dist/utilities/libraries/path-finder/path-finder.js +113 -109
  227. package/dist/utilities/libraries/path-finder/path-finder.spec.js +131 -106
  228. package/dist/utilities/services/keyboard/keyboard.d.ts +4 -4
  229. package/dist/utilities/services/keyboard/keyboard.js +42 -34
  230. package/dist/utilities/services/mouse/helpers/mouse-position.helper.d.ts +1 -1
  231. package/dist/utilities/services/mouse/helpers/mouse-position.helper.js +12 -12
  232. package/dist/utilities/services/mouse/helpers/mouse-position.helper.test.js +168 -73
  233. package/dist/utilities/services/mouse/mouse-target-focus.service.d.ts +15 -15
  234. package/dist/utilities/services/mouse/mouse-target-focus.service.js +79 -76
  235. package/dist/utilities/services/mouse/mouse.service.d.ts +9 -9
  236. package/dist/utilities/services/mouse/mouse.service.js +86 -72
  237. package/dist/utilities/services/mouse/mouser-target-focus.service.d.ts +11 -11
  238. package/dist/utilities/services/mouse/mouser-target-focus.service.js +83 -81
  239. package/package.json +6 -12
@@ -1,20 +1,19 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
1
+ Object.defineProperty(exports, '__esModule', { value: true });
3
2
  exports.Animator = exports.CompleteAnimationsHandlingType = exports.ReAnimateHandlingType = void 0;
4
- const helpers_lib_1 = require("helpers-lib");
5
- const update_loop_1 = require("../../../game-entities/update-loop");
6
- const animations_1 = require("./animations");
3
+ const helpers_lib_1 = require('helpers-lib');
4
+ const update_loop_1 = require('../../../game-entities/update-loop');
5
+ const animations_1 = require('./animations');
7
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  var ReAnimateHandlingType;
8
- (function (ReAnimateHandlingType) {
9
- ReAnimateHandlingType["throwError"] = "throwError";
10
- ReAnimateHandlingType["ignore"] = "ignore";
11
- // TODO: blendIn
7
+ (ReAnimateHandlingType => {
8
+ ReAnimateHandlingType['throwError'] = 'throwError';
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+ ReAnimateHandlingType['ignore'] = 'ignore';
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+ // TODO: blendIn
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  })(ReAnimateHandlingType || (exports.ReAnimateHandlingType = ReAnimateHandlingType = {}));
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  var CompleteAnimationsHandlingType;
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- (function (CompleteAnimationsHandlingType) {
15
- CompleteAnimationsHandlingType["returnToOriginal"] = "returnToOriginal";
16
- CompleteAnimationsHandlingType["stayInCurrentState"] = "stayInCurrentState";
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- CompleteAnimationsHandlingType["jumpToEnd"] = "jumpToEnd";
13
+ (CompleteAnimationsHandlingType => {
14
+ CompleteAnimationsHandlingType['returnToOriginal'] = 'returnToOriginal';
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+ CompleteAnimationsHandlingType['stayInCurrentState'] = 'stayInCurrentState';
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+ CompleteAnimationsHandlingType['jumpToEnd'] = 'jumpToEnd';
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  })(CompleteAnimationsHandlingType || (exports.CompleteAnimationsHandlingType = CompleteAnimationsHandlingType = {}));
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  const DEFAULT_DURATION = 200;
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  const DEFAULT_ANIMATION = new animations_1.AnimationLineer();
@@ -22,201 +21,199 @@ const DEFAULT_LOOP = false;
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  const DEFAULT_RE_ANIMATE_HANDLING = ReAnimateHandlingType.throwError;
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  const DEFAULT_COMPLETE_ANIMATIONS_HANDLING = CompleteAnimationsHandlingType.stayInCurrentState;
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  class Animator {
25
- static { this.animatedObjects = new Set(); }
26
- constructor(target, effectOn, options = {}) {
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- this.effectOn = new Set();
28
- this.running = true;
29
- this.propertyStates = new Map();
30
- if (!helpers_lib_1.Comparator.isObject(target)) {
31
- throw new Error(`Animator: target is not an object! Target: '${target}'`);
32
- }
33
- else if (Animator.animatedObjects.has(target)) {
34
- throw new Error(`Animator: target is already animated! Target: '${target}'`);
35
- }
36
- else {
37
- Animator.animatedObjects.add(target);
38
- }
39
- this.targetObject = target;
40
- this.effectOn = helpers_lib_1.Comparator.isArray(effectOn) ? new Set(effectOn) : new Set([effectOn]);
41
- this.defaultDuration = options.duration || DEFAULT_DURATION;
42
- this.defaultAnimation = options.animation || DEFAULT_ANIMATION;
43
- this.defaultLoop = options.loop || DEFAULT_LOOP;
44
- this.defaultReAnimateHandling = options.reAnimateHandling || DEFAULT_RE_ANIMATE_HANDLING;
45
- this.defaultCompleteAnimationsHandling = options.completeAnimationsHandling || DEFAULT_COMPLETE_ANIMATIONS_HANDLING;
46
- this.effectOn.forEach(key => {
47
- if (!helpers_lib_1.Comparator.hasProperty(target, key)) {
48
- throw new Error(`Animator: target does not have target property. Target property: '${key}'`);
49
- }
50
- else if (!helpers_lib_1.Comparator.isNumber(target[key])) {
51
- throw new Error(`Animator: target property is not a number. Target property: '${key}'`);
52
- }
53
- });
24
+ static {
25
+ Animator.animatedObjects = new Set();
26
+ }
27
+ constructor(target, effectOn, options = {}) {
28
+ this.effectOn = new Set();
29
+ this.running = true;
30
+ this.propertyStates = new Map();
31
+ if (!helpers_lib_1.Comparator.isObject(target)) {
32
+ throw new Error(`Animator: target is not an object! Target: '${target}'`);
33
+ } else if (Animator.animatedObjects.has(target)) {
34
+ throw new Error(`Animator: target is already animated! Target: '${target}'`);
35
+ } else {
36
+ Animator.animatedObjects.add(target);
54
37
  }
55
- get isAnimating() {
56
- return this.propertyStates.size > 0;
38
+ this.targetObject = target;
39
+ this.effectOn = helpers_lib_1.Comparator.isArray(effectOn) ? new Set(effectOn) : new Set([effectOn]);
40
+ this.defaultDuration = options.duration || DEFAULT_DURATION;
41
+ this.defaultAnimation = options.animation || DEFAULT_ANIMATION;
42
+ this.defaultLoop = options.loop || DEFAULT_LOOP;
43
+ this.defaultReAnimateHandling = options.reAnimateHandling || DEFAULT_RE_ANIMATE_HANDLING;
44
+ this.defaultCompleteAnimationsHandling = options.completeAnimationsHandling || DEFAULT_COMPLETE_ANIMATIONS_HANDLING;
45
+ this.effectOn.forEach(key => {
46
+ if (!helpers_lib_1.Comparator.hasProperty(target, key)) {
47
+ throw new Error(`Animator: target does not have target property. Target property: '${key}'`);
48
+ } else if (!helpers_lib_1.Comparator.isNumber(target[key])) {
49
+ throw new Error(`Animator: target property is not a number. Target property: '${key}'`);
50
+ }
51
+ });
52
+ }
53
+ get isAnimating() {
54
+ return this.propertyStates.size > 0;
55
+ }
56
+ getAnimationStateOfKey(key) {
57
+ const propertyState = this.propertyStates.get(key);
58
+ if (propertyState) {
59
+ return {
60
+ duration: propertyState.duration,
61
+ elapsedTime: propertyState.elapsedTime,
62
+ startingValue: propertyState.startingValue,
63
+ targetValue: propertyState.targetValue,
64
+ loop: propertyState.loop,
65
+ completeAnimationsHandling: propertyState.completeAnimationsHandling
66
+ };
57
67
  }
58
- getAnimationStateOfKey(key) {
59
- let propertyState = this.propertyStates.get(key);
60
- if (propertyState) {
61
- return {
62
- duration: propertyState.duration,
63
- elapsedTime: propertyState.elapsedTime,
64
- startingValue: propertyState.startingValue,
65
- targetValue: propertyState.targetValue,
66
- loop: propertyState.loop,
67
- completeAnimationsHandling: propertyState.completeAnimationsHandling
68
- };
69
- }
68
+ }
69
+ onChange(callback) {
70
+ if (this.onChangeCallback) {
71
+ throw new Error('Animator: onChangeCallback is already set!');
70
72
  }
71
- onChange(callback) {
72
- if (this.onChangeCallback) {
73
- throw new Error('Animator: onChangeCallback is already set!');
73
+ this.onChangeCallback = callback;
74
+ return this;
75
+ }
76
+ pauseAnimations() {
77
+ this.running = false;
78
+ }
79
+ resumeAnimations() {
80
+ this.running = true;
81
+ }
82
+ completeAnimations(completeAnimationsHandling) {
83
+ const triggerOnChange = this.isAnimating;
84
+ this.propertyStates.forEach((value, key) => {
85
+ const completeAnimationsHandlingFinal = completeAnimationsHandling || value.completeAnimationsHandling;
86
+ if (completeAnimationsHandlingFinal === CompleteAnimationsHandlingType.returnToOriginal) {
87
+ this.targetObject[key] = value.startingValue;
88
+ } else if (completeAnimationsHandlingFinal === CompleteAnimationsHandlingType.jumpToEnd) {
89
+ this.targetObject[key] = value.targetValue;
90
+ }
91
+ value.completionCallback();
92
+ this.propertyStates.delete(key);
93
+ });
94
+ triggerOnChange && this.onChangeCallback?.(this.targetObject);
95
+ }
96
+ set(values) {
97
+ Object.keys(values).forEach(key => {
98
+ this.checkPropertyValidity(key);
99
+ if (this.propertyStates.get(key)) {
100
+ throw new Error(`Animator: property is already being animated. Property: '${key}'`);
101
+ }
102
+ });
103
+ let triggerOnChange = false;
104
+ Object.keys(values).forEach(key => {
105
+ triggerOnChange = triggerOnChange || this.targetObject[key] !== values[key];
106
+ this.targetObject[key] = values[key];
107
+ });
108
+ triggerOnChange && this.onChangeCallback?.(this.targetObject);
109
+ }
110
+ async animate(values, options = {}) {
111
+ const valueKeys = Object.keys(values);
112
+ valueKeys.forEach(key => {
113
+ this.checkPropertyValidity(key);
114
+ });
115
+ return this.startAnimate(values, options);
116
+ }
117
+ startAnimate(values, options = {}) {
118
+ const reAnimateHandling = options.reAnimateHandling || this.defaultReAnimateHandling;
119
+ Object.keys(values).forEach(key => {
120
+ const previousState = this.propertyStates.get(key);
121
+ if (previousState) {
122
+ if (reAnimateHandling === ReAnimateHandlingType.throwError) {
123
+ throw new Error(`Animator: property is already being animated. Property: '${key}'`);
124
+ } else if (reAnimateHandling === ReAnimateHandlingType.ignore) {
125
+ delete values[key];
74
126
  }
75
- this.onChangeCallback = callback;
76
- return this;
77
- }
78
- pauseAnimations() {
79
- this.running = false;
80
- }
81
- resumeAnimations() {
82
- this.running = true;
83
- }
84
- completeAnimations(completeAnimationsHandling) {
85
- let triggerOnChange = this.isAnimating;
86
- this.propertyStates.forEach((value, key) => {
87
- let completeAnimationsHandlingFinal = completeAnimationsHandling || value.completeAnimationsHandling;
88
- if (completeAnimationsHandlingFinal === CompleteAnimationsHandlingType.returnToOriginal) {
89
- this.targetObject[key] = value.startingValue;
90
- }
91
- else if (completeAnimationsHandlingFinal === CompleteAnimationsHandlingType.jumpToEnd) {
92
- this.targetObject[key] = value.targetValue;
127
+ }
128
+ });
129
+ return new Promise(resolveAll => {
130
+ Promise.all(
131
+ Object.keys(values).map(
132
+ key =>
133
+ new Promise(resolve => {
134
+ const duration = options.duration || this.defaultDuration;
135
+ const animation = options.animation || this.defaultAnimation;
136
+ const loop = options.loop || this.defaultLoop;
137
+ const completeAnimationsHandling = options.completeAnimationsHandling || this.defaultCompleteAnimationsHandling;
138
+ animation.start();
139
+ try {
140
+ this.propertyStates.set(key, {
141
+ duration,
142
+ animation,
143
+ elapsedTime: 0,
144
+ startingValue: this.targetObject[key],
145
+ targetValue: values[key],
146
+ loop,
147
+ completeAnimationsHandling,
148
+ completionCallback: () => {
149
+ resolve(undefined);
150
+ }
151
+ });
152
+ } catch (e) {
153
+ resolveAll();
154
+ }
155
+ })
156
+ )
157
+ ).then(() => {
158
+ resolveAll();
159
+ });
160
+ this.subscribeUpdateCycle();
161
+ });
162
+ }
163
+ update(delta) {
164
+ if (this.running) {
165
+ const triggerOnChange = this.propertyStates.size;
166
+ this.propertyStates.forEach((value, key) => {
167
+ value.elapsedTime += delta;
168
+ let animationIsCompete = value.elapsedTime >= value.duration;
169
+ if (animationIsCompete) {
170
+ if (value.loop) {
171
+ value.animation.start();
172
+ value.elapsedTime -= value.duration;
173
+ animationIsCompete = false;
174
+ } else {
175
+ if (value.completeAnimationsHandling === CompleteAnimationsHandlingType.returnToOriginal) {
176
+ this.targetObject[key] = value.startingValue;
177
+ } else {
178
+ this.targetObject[key] = value.targetValue;
93
179
  }
94
180
  value.completionCallback();
95
181
  this.propertyStates.delete(key);
96
- });
97
- triggerOnChange && this.onChangeCallback?.(this.targetObject);
98
- }
99
- set(values) {
100
- Object.keys(values).forEach(key => {
101
- this.checkPropertyValidity(key);
102
- if (this.propertyStates.get(key)) {
103
- throw new Error(`Animator: property is already being animated. Property: '${key}'`);
104
- }
105
- });
106
- let triggerOnChange = false;
107
- Object.keys(values).forEach(key => {
108
- triggerOnChange = triggerOnChange || this.targetObject[key] !== values[key];
109
- this.targetObject[key] = values[key];
110
- });
111
- triggerOnChange && this.onChangeCallback?.(this.targetObject);
112
- }
113
- async animate(values, options = {}) {
114
- let valueKeys = Object.keys(values);
115
- valueKeys.forEach(key => {
116
- this.checkPropertyValidity(key);
117
- });
118
- return this.startAnimate(values, options);
119
- }
120
- startAnimate(values, options = {}) {
121
- let reAnimateHandling = options.reAnimateHandling || this.defaultReAnimateHandling;
122
- Object.keys(values).forEach(key => {
123
- let previousState = this.propertyStates.get(key);
124
- if (previousState) {
125
- if (reAnimateHandling === ReAnimateHandlingType.throwError) {
126
- throw new Error(`Animator: property is already being animated. Property: '${key}'`);
127
- }
128
- else if (reAnimateHandling === ReAnimateHandlingType.ignore) {
129
- delete values[key];
130
- }
131
- }
132
- });
133
- return new Promise(resolveAll => {
134
- Promise.all(Object.keys(values).map(key => new Promise(resolve => {
135
- let duration = options.duration || this.defaultDuration;
136
- let animation = options.animation || this.defaultAnimation;
137
- let loop = options.loop || this.defaultLoop;
138
- let completeAnimationsHandling = options.completeAnimationsHandling || this.defaultCompleteAnimationsHandling;
139
- animation.start();
140
- try {
141
- this.propertyStates.set(key, {
142
- duration,
143
- animation,
144
- elapsedTime: 0,
145
- startingValue: this.targetObject[key],
146
- targetValue: values[key],
147
- loop,
148
- completeAnimationsHandling,
149
- completionCallback: () => {
150
- resolve(undefined);
151
- }
152
- });
153
- }
154
- catch (e) {
155
- resolveAll();
156
- }
157
- }))).then(() => {
158
- resolveAll();
159
- });
160
- this.subscribeUpdateCycle();
161
- });
162
- }
163
- update(delta) {
164
- if (this.running) {
165
- let triggerOnChange = this.propertyStates.size;
166
- this.propertyStates.forEach((value, key) => {
167
- value.elapsedTime += delta;
168
- let animationIsCompete = value.elapsedTime >= value.duration;
169
- if (animationIsCompete) {
170
- if (value.loop) {
171
- value.animation.start();
172
- value.elapsedTime -= value.duration;
173
- animationIsCompete = false;
174
- }
175
- else {
176
- if (value.completeAnimationsHandling === CompleteAnimationsHandlingType.returnToOriginal) {
177
- this.targetObject[key] = value.startingValue;
178
- }
179
- else {
180
- this.targetObject[key] = value.targetValue;
181
- }
182
- value.completionCallback();
183
- this.propertyStates.delete(key);
184
- }
185
- }
186
- if (!animationIsCompete) {
187
- let multiplier = value.animation.multiplierFunction(value.elapsedTime / value.duration);
188
- let relativeTarget = value.targetValue - value.startingValue;
189
- this.targetObject[key] = relativeTarget * multiplier + value.startingValue;
190
- }
191
- });
192
- triggerOnChange && this.onChangeCallback?.(this.targetObject);
193
- if (this.propertyStates.size <= 0) {
194
- this.updateCycleSubscription?.unsubscribe();
195
- }
182
+ }
196
183
  }
197
- }
198
- subscribeUpdateCycle() {
184
+ if (!animationIsCompete) {
185
+ const multiplier = value.animation.multiplierFunction(value.elapsedTime / value.duration);
186
+ const relativeTarget = value.targetValue - value.startingValue;
187
+ this.targetObject[key] = relativeTarget * multiplier + value.startingValue;
188
+ }
189
+ });
190
+ triggerOnChange && this.onChangeCallback?.(this.targetObject);
191
+ if (this.propertyStates.size <= 0) {
199
192
  this.updateCycleSubscription?.unsubscribe();
200
- this.updateCycleSubscription = update_loop_1.UpdateCycle.updateAction
201
- .subscribe(update => {
202
- try {
203
- this.update(update.delta);
204
- }
205
- catch (e) {
206
- this.propertyStates.forEach(value => {
207
- value.completionCallback();
208
- });
209
- this.propertyStates = new Map();
210
- this.updateCycleSubscription?.unsubscribe();
211
- }
212
- })
213
- .skipAttachCheck();
193
+ }
214
194
  }
215
- checkPropertyValidity(key) {
216
- if (!this.effectOn.has(key)) {
217
- throw new Error(`Animator: not effected property is tried to update. Key: '${key}', EffectOn: '${this.effectOn}'`);
195
+ }
196
+ subscribeUpdateCycle() {
197
+ this.updateCycleSubscription?.unsubscribe();
198
+ this.updateCycleSubscription = update_loop_1.UpdateCycle.updateAction
199
+ .subscribe(update => {
200
+ try {
201
+ this.update(update.delta);
202
+ } catch (e) {
203
+ this.propertyStates.forEach(value => {
204
+ value.completionCallback();
205
+ });
206
+ this.propertyStates = new Map();
207
+ this.updateCycleSubscription?.unsubscribe();
218
208
  }
209
+ })
210
+ .skipAttachCheck();
211
+ }
212
+ checkPropertyValidity(key) {
213
+ if (!this.effectOn.has(key)) {
214
+ throw new Error(`Animator: not effected property is tried to update. Key: '${key}', EffectOn: '${this.effectOn}'`);
219
215
  }
216
+ }
220
217
  }
221
218
  exports.Animator = Animator;
222
- //# sourceMappingURL=animator.js.map
219
+ //# sourceMappingURL=animator.js.map