appiq-solution 1.3.3 → 1.4.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (295) hide show
  1. package/#Tools/APPIQ-METHOD/.bmad-config.json +13 -0
  2. package/#Tools/APPIQ-METHOD/.cursor/commands/analyze.md +27 -0
  3. package/#Tools/APPIQ-METHOD/.cursor/commands/appiq.md +27 -0
  4. package/#Tools/APPIQ-METHOD/.cursor/commands/help.md +27 -0
  5. package/#Tools/APPIQ-METHOD/.cursor/commands/story.md +27 -0
  6. package/#Tools/APPIQ-METHOD/CHANGELOG.md +119 -173
  7. package/#Tools/APPIQ-METHOD/DEVELOPMENT_GUIDE.md +855 -0
  8. package/#Tools/APPIQ-METHOD/NPM-README.md +138 -0
  9. package/#Tools/APPIQ-METHOD/SMART_WORKFLOW_GUIDE.md +401 -0
  10. package/#Tools/APPIQ-METHOD/activate-appiq.js +81 -0
  11. package/#Tools/APPIQ-METHOD/appiq-solution/README.md +226 -0
  12. package/#Tools/APPIQ-METHOD/bmad-core/agent-teams/team-flutter-mobile.yaml +114 -0
  13. package/#Tools/APPIQ-METHOD/bmad-core/agent-teams/team-fullstack.yaml +11 -1
  14. package/#Tools/APPIQ-METHOD/bmad-core/agents/analyst.md +7 -3
  15. package/#Tools/APPIQ-METHOD/bmad-core/agents/architect.md +6 -0
  16. package/#Tools/APPIQ-METHOD/bmad-core/agents/bmad-orchestrator.md +0 -84
  17. package/#Tools/APPIQ-METHOD/bmad-core/agents/bmad-smart-launcher.md +170 -0
  18. package/#Tools/APPIQ-METHOD/bmad-core/agents/dev.md +31 -12
  19. package/#Tools/APPIQ-METHOD/bmad-core/agents/pm.md +10 -4
  20. package/#Tools/APPIQ-METHOD/bmad-core/agents/qa.md +17 -0
  21. package/#Tools/APPIQ-METHOD/bmad-core/agents/sm.md +8 -3
  22. package/#Tools/APPIQ-METHOD/bmad-core/agents/ux-expert.md +8 -3
  23. package/#Tools/APPIQ-METHOD/bmad-core/bmad-core/user-guide.md +0 -0
  24. package/#Tools/APPIQ-METHOD/bmad-core/checklists/security-validation-checklist.md +332 -0
  25. package/#Tools/APPIQ-METHOD/bmad-core/data/backend-services-integration.md +686 -0
  26. package/#Tools/APPIQ-METHOD/bmad-core/data/shadcn-ui-integration.md +388 -0
  27. package/#Tools/APPIQ-METHOD/bmad-core/data/technical-preferences.md +147 -1
  28. package/#Tools/APPIQ-METHOD/bmad-core/enhanced-ide-development-workflow.md +43 -0
  29. package/#Tools/APPIQ-METHOD/bmad-core/tasks/create-flutter-story.md +197 -0
  30. package/#Tools/APPIQ-METHOD/bmad-core/tasks/intelligent-epic-creation.md +234 -0
  31. package/#Tools/APPIQ-METHOD/bmad-core/tasks/smart-project-analysis.md +289 -0
  32. package/#Tools/APPIQ-METHOD/bmad-core/templates/flutter-mobile-prd-tmpl.yaml +330 -0
  33. package/#Tools/APPIQ-METHOD/bmad-core/templates/flutter-story-tmpl.yaml +376 -0
  34. package/#Tools/APPIQ-METHOD/bmad-core/templates/flutter-ui-spec-tmpl.yaml +415 -0
  35. package/#Tools/APPIQ-METHOD/bmad-core/templates/fullstack-architecture-tmpl.yaml +12 -5
  36. package/#Tools/APPIQ-METHOD/bmad-core/user-guide.md +10 -9
  37. package/#Tools/APPIQ-METHOD/bmad-core/workflows/brownfield-fullstack.yaml +15 -1
  38. package/#Tools/APPIQ-METHOD/bmad-core/workflows/greenfield-fullstack.yaml +49 -5
  39. package/#Tools/APPIQ-METHOD/bmad-core/working-in-the-brownfield.md +56 -44
  40. package/#Tools/APPIQ-METHOD/commands/README.md +28 -0
  41. package/#Tools/APPIQ-METHOD/commands/analyze.md +27 -0
  42. package/#Tools/APPIQ-METHOD/commands/appiq.md +27 -0
  43. package/#Tools/APPIQ-METHOD/commands/help.md +27 -0
  44. package/#Tools/APPIQ-METHOD/commands/story.md +27 -0
  45. package/#Tools/APPIQ-METHOD/dist/agents/bmad-orchestrator.txt +0 -111
  46. package/#Tools/APPIQ-METHOD/dist/agents/pm.txt +2 -0
  47. package/#Tools/APPIQ-METHOD/dist/expansion-packs/bmad-2d-phaser-game-dev/teams/phaser-2d-nodejs-game-team.txt +0 -111
  48. package/#Tools/APPIQ-METHOD/dist/expansion-packs/bmad-2d-unity-game-dev/teams/unity-2d-game-team.txt +0 -111
  49. package/#Tools/APPIQ-METHOD/dist/teams/team-all.txt +2 -111
  50. package/#Tools/APPIQ-METHOD/dist/teams/team-fullstack.txt +2 -111
  51. package/#Tools/APPIQ-METHOD/dist/teams/team-ide-minimal.txt +0 -111
  52. package/#Tools/APPIQ-METHOD/dist/teams/team-no-ui.txt +2 -111
  53. package/#Tools/APPIQ-METHOD/expansion-packs/bmad-2d-phaser-game-dev/config.yaml +1 -1
  54. package/#Tools/APPIQ-METHOD/expansion-packs/bmad-2d-unity-game-dev/config.yaml +1 -1
  55. package/#Tools/APPIQ-METHOD/expansion-packs/bmad-flutter-mobile-dev/agent-teams/flutter-mobile-team.yaml +23 -0
  56. package/#Tools/APPIQ-METHOD/expansion-packs/bmad-flutter-mobile-dev/agents/flutter-cubit-agent.md +133 -0
  57. package/#Tools/APPIQ-METHOD/expansion-packs/bmad-flutter-mobile-dev/agents/flutter-data-agent.md +160 -0
  58. package/#Tools/APPIQ-METHOD/expansion-packs/bmad-flutter-mobile-dev/agents/flutter-domain-agent.md +153 -0
  59. package/#Tools/APPIQ-METHOD/expansion-packs/bmad-flutter-mobile-dev/agents/flutter-ui-agent.md +122 -0
  60. package/#Tools/APPIQ-METHOD/expansion-packs/bmad-flutter-mobile-dev/agents/shared-components-agent.md +161 -0
  61. package/#Tools/APPIQ-METHOD/expansion-packs/bmad-flutter-mobile-dev/checklists/flutter-story-dod-checklist.md +194 -0
  62. package/#Tools/APPIQ-METHOD/expansion-packs/bmad-flutter-mobile-dev/config.yaml +41 -0
  63. package/#Tools/APPIQ-METHOD/expansion-packs/bmad-flutter-mobile-dev/data/flutter-development-guidelines.md +551 -0
  64. package/#Tools/APPIQ-METHOD/expansion-packs/bmad-flutter-mobile-dev/templates/flutter-mobile-architecture-tmpl.yaml +530 -0
  65. package/#Tools/APPIQ-METHOD/expansion-packs/bmad-flutter-mobile-dev/workflows/flutter-ui-first-development.yaml +220 -0
  66. package/#Tools/APPIQ-METHOD/expansion-packs/bmad-infrastructure-devops/config.yaml +1 -1
  67. package/#Tools/APPIQ-METHOD/install-appiq.sh +41 -0
  68. package/#Tools/APPIQ-METHOD/package-lock.json +631 -0
  69. package/#Tools/APPIQ-METHOD/package.json +20 -69
  70. package/#Tools/APPIQ-METHOD/tasks/todo.md +275 -0
  71. package/#Tools/APPIQ-METHOD/tools/appiq-installer.js +2714 -0
  72. package/#Tools/APPIQ-METHOD/tools/bmad-npx-wrapper.js +5 -7
  73. package/#Tools/APPIQ-METHOD/tools/cli.js +3 -3
  74. package/#Tools/APPIQ-METHOD/tools/epic-solution-installer.js +538 -0
  75. package/#Tools/APPIQ-METHOD/tools/flattener/main.js +570 -0
  76. package/#Tools/APPIQ-METHOD/tools/installer/bin/bmad.js +15 -14
  77. package/#Tools/APPIQ-METHOD/tools/installer/lib/installer.js +28 -2
  78. package/#Tools/APPIQ-METHOD/tools/installer/package-lock.json +906 -0
  79. package/#Tools/APPIQ-METHOD/tools/installer/package.json +1 -1
  80. package/#Tools/APPIQ-METHOD/tools/setup-ide-commands.js +345 -0
  81. package/#Tools/APPIQ-METHOD/tools/smart-installer.js +589 -0
  82. package/package.json +20 -69
  83. package/tools/appiq-installer.js +2714 -0
  84. package/tools/bmad-npx-wrapper.js +5 -7
  85. package/tools/cli.js +3 -3
  86. package/tools/epic-solution-installer.js +538 -0
  87. package/tools/flattener/main.js +570 -0
  88. package/tools/installer/bin/bmad.js +15 -14
  89. package/tools/installer/lib/installer.js +28 -2
  90. package/tools/installer/package-lock.json +89 -89
  91. package/tools/installer/package.json +1 -1
  92. package/tools/setup-ide-commands.js +345 -0
  93. package/tools/smart-installer.js +589 -0
  94. package/#Tools/APPIQ-METHOD/appiq_start.md +0 -232
  95. package/#Tools/APPIQ-METHOD/deployment/DEPLOYMENT_GUIDE.md +0 -426
  96. package/#Tools/APPIQ-METHOD/deployment/GITHUB_RELEASE_GUIDE.md +0 -326
  97. package/#Tools/APPIQ-METHOD/deployment/README.md +0 -331
  98. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/agent-teams/team-all.yaml +0 -14
  99. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/agent-teams/team-fullstack.yaml +0 -18
  100. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/agent-teams/team-ide-minimal.yaml +0 -10
  101. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/agent-teams/team-no-ui.yaml +0 -13
  102. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/agents/analyst.md +0 -81
  103. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/agents/architect.md +0 -84
  104. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/agents/bmad-master.md +0 -108
  105. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/agents/bmad-orchestrator.md +0 -234
  106. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/agents/dev.md +0 -76
  107. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/agents/pm.md +0 -79
  108. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/agents/po.md +0 -76
  109. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/agents/qa.md +0 -69
  110. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/agents/sm.md +0 -62
  111. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/agents/ux-expert.md +0 -66
  112. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/checklists/architect-checklist.md +0 -443
  113. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/checklists/change-checklist.md +0 -182
  114. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/checklists/pm-checklist.md +0 -375
  115. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/checklists/po-master-checklist.md +0 -441
  116. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/checklists/story-dod-checklist.md +0 -101
  117. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/checklists/story-draft-checklist.md +0 -156
  118. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/data/bmad-kb.md +0 -803
  119. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/data/brainstorming-techniques.md +0 -36
  120. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/data/elicitation-methods.md +0 -134
  121. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/data/technical-preferences.md +0 -3
  122. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/tasks/advanced-elicitation.md +0 -117
  123. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/tasks/brownfield-create-epic.md +0 -160
  124. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/tasks/brownfield-create-story.md +0 -147
  125. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/tasks/correct-course.md +0 -70
  126. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/tasks/create-brownfield-story.md +0 -304
  127. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/tasks/create-deep-research-prompt.md +0 -289
  128. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/tasks/create-next-story.md +0 -112
  129. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/tasks/document-project.md +0 -341
  130. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/tasks/facilitate-brainstorming-session.md +0 -136
  131. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/tasks/generate-ai-frontend-prompt.md +0 -51
  132. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/tasks/index-docs.md +0 -179
  133. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/tasks/kb-mode-interaction.md +0 -75
  134. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/tasks/review-story.md +0 -145
  135. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/tasks/shard-doc.md +0 -187
  136. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/tasks/validate-next-story.md +0 -134
  137. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/templates/architecture-tmpl.yaml +0 -650
  138. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/templates/brainstorming-output-tmpl.yaml +0 -156
  139. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/templates/brownfield-architecture-tmpl.yaml +0 -476
  140. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/templates/brownfield-prd-tmpl.yaml +0 -280
  141. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/templates/competitor-analysis-tmpl.yaml +0 -293
  142. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/templates/front-end-architecture-tmpl.yaml +0 -206
  143. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/templates/front-end-spec-tmpl.yaml +0 -349
  144. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/templates/fullstack-architecture-tmpl.yaml +0 -805
  145. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/templates/market-research-tmpl.yaml +0 -252
  146. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/templates/prd-tmpl.yaml +0 -202
  147. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/templates/project-brief-tmpl.yaml +0 -221
  148. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/templates/story-tmpl.yaml +0 -137
  149. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/user-guide.md +0 -250
  150. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/workflows/brownfield-fullstack.yaml +0 -297
  151. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/workflows/brownfield-service.yaml +0 -187
  152. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/workflows/brownfield-ui.yaml +0 -197
  153. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/workflows/greenfield-fullstack.yaml +0 -240
  154. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/workflows/greenfield-service.yaml +0 -206
  155. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/workflows/greenfield-ui.yaml +0 -235
  156. package/#Tools/APPIQ-METHOD/deployment/build/bmad-core/working-in-the-brownfield.md +0 -361
  157. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/README.md +0 -3
  158. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-phaser-game-dev/agent-teams/phaser-2d-nodejs-game-team.yaml +0 -13
  159. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-phaser-game-dev/agents/game-designer.md +0 -71
  160. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-phaser-game-dev/agents/game-developer.md +0 -78
  161. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-phaser-game-dev/agents/game-sm.md +0 -64
  162. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-phaser-game-dev/checklists/game-design-checklist.md +0 -201
  163. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-phaser-game-dev/checklists/game-story-dod-checklist.md +0 -160
  164. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-phaser-game-dev/config.yaml +0 -8
  165. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-phaser-game-dev/data/bmad-kb.md +0 -254
  166. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-phaser-game-dev/data/development-guidelines.md +0 -651
  167. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-phaser-game-dev/tasks/advanced-elicitation.md +0 -111
  168. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-phaser-game-dev/tasks/create-game-story.md +0 -216
  169. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-phaser-game-dev/tasks/game-design-brainstorming.md +0 -308
  170. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-phaser-game-dev/templates/game-architecture-tmpl.yaml +0 -613
  171. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-phaser-game-dev/templates/game-brief-tmpl.yaml +0 -356
  172. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-phaser-game-dev/templates/game-design-doc-tmpl.yaml +0 -343
  173. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-phaser-game-dev/templates/game-story-tmpl.yaml +0 -253
  174. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-phaser-game-dev/templates/level-design-doc-tmpl.yaml +0 -484
  175. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-phaser-game-dev/workflows/game-dev-greenfield.yaml +0 -183
  176. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-phaser-game-dev/workflows/game-prototype.yaml +0 -175
  177. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-unity-game-dev/agent-teams/unity-2d-game-team.yaml +0 -14
  178. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-unity-game-dev/agents/game-architect.md +0 -80
  179. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-unity-game-dev/agents/game-designer.md +0 -77
  180. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-unity-game-dev/agents/game-developer.md +0 -78
  181. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-unity-game-dev/agents/game-sm.md +0 -65
  182. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-unity-game-dev/checklists/game-architect-checklist.md +0 -396
  183. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-unity-game-dev/checklists/game-change-checklist.md +0 -203
  184. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-unity-game-dev/checklists/game-design-checklist.md +0 -201
  185. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-unity-game-dev/checklists/game-story-dod-checklist.md +0 -132
  186. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-unity-game-dev/config.yaml +0 -6
  187. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-unity-game-dev/data/bmad-kb.md +0 -776
  188. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-unity-game-dev/data/development-guidelines.md +0 -590
  189. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-unity-game-dev/tasks/advanced-elicitation.md +0 -111
  190. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-unity-game-dev/tasks/correct-course-game.md +0 -151
  191. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-unity-game-dev/tasks/create-game-story.md +0 -184
  192. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-unity-game-dev/tasks/game-design-brainstorming.md +0 -308
  193. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-unity-game-dev/tasks/validate-game-story.md +0 -200
  194. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-unity-game-dev/templates/game-architecture-tmpl.yaml +0 -1030
  195. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-unity-game-dev/templates/game-brief-tmpl.yaml +0 -356
  196. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-unity-game-dev/templates/game-design-doc-tmpl.yaml +0 -705
  197. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-unity-game-dev/templates/game-story-tmpl.yaml +0 -256
  198. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-unity-game-dev/templates/level-design-doc-tmpl.yaml +0 -484
  199. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-unity-game-dev/workflows/game-dev-greenfield.yaml +0 -183
  200. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-2d-unity-game-dev/workflows/game-prototype.yaml +0 -175
  201. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-infrastructure-devops/README.md +0 -147
  202. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-infrastructure-devops/agents/infra-devops-platform.md +0 -71
  203. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-infrastructure-devops/checklists/infrastructure-checklist.md +0 -484
  204. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-infrastructure-devops/config.yaml +0 -9
  205. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-infrastructure-devops/data/bmad-kb.md +0 -308
  206. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-infrastructure-devops/tasks/review-infrastructure.md +0 -160
  207. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-infrastructure-devops/tasks/validate-infrastructure.md +0 -154
  208. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-infrastructure-devops/templates/infrastructure-architecture-tmpl.yaml +0 -424
  209. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-infrastructure-devops/templates/infrastructure-platform-from-arch-tmpl.yaml +0 -629
  210. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-mobile-app-dev/agent-teams/mobile-team-cross-platform.yaml +0 -22
  211. package/#Tools/APPIQ-METHOD/deployment/build/expansion-packs/bmad-mobile-app-dev/agent-teams/mobile-team-flutter.yaml +0 -20
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- # Working in the Brownfield: A Complete Guide
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-
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- > **HIGHLY RECOMMENDED: Use Gemini Web or Gemini CLI for Brownfield Documentation Generation!**
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- >
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- > Gemini Web's 1M+ token context window or Gemini CLI (when its working) can analyze your ENTIRE codebase or critical sections of it all at once (obviously within reason):
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- >
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- > - Upload via GitHub URL or use gemini cli in the project folder
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- > - If in the web: Upload up to 1000 files or the zipped project or just give it the github url
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-
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- ## What is Brownfield Development?
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-
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- Brownfield development refers to adding features, fixing bugs, or modernizing existing software projects. Unlike greenfield (new) projects, brownfield work requires understanding existing code, respecting constraints, and ensuring new changes integrate seamlessly without breaking existing functionality.
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-
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- ## When to Use BMad for Brownfield
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-
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- - Add significant new features to existing applications
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- - Modernize legacy codebases
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- - Integrate new technologies or services
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- - Refactor complex systems
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- - Fix bugs that require architectural understanding
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- - Document undocumented systems
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-
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- ## When NOT to use a Brownfield Flow
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-
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- If you have just completed an MVP with BMad, and you want to continue with post-MVP, its easier to just talk to the PM and ask him to work with you to create a new epic to add into the PRD, shard out the epic, update any architecture documents with the architect, and just go from there.
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-
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- ## The Complete Brownfield Workflow
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-
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- ### Choose Your Approach
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-
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- #### Approach A: PRD-First (Recommended if adding very large and complex new features, single or multiple epics or massive changes)
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-
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- **Best for**: Large codebases, monorepos, or when you know exactly what you want to build
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-
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- 1. **Create PRD First** to define requirements
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- 2. **Document only relevant areas** based on PRD needs
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- 3. **More efficient** - avoids documenting unused code
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-
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- #### Approach B: Document-First (Good for Smaller Projects)
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-
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- **Best for**: Smaller codebases, unknown systems, or exploratory changes
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-
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- 1. **Document entire system** first
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- 2. **Create PRD** with full context
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- 3. **More thorough** - captures everything
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-
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- ### Approach A: PRD-First Workflow (Recommended)
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-
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- #### Phase 1: Define Requirements First
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-
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- **In Gemini Web (with your codebase uploaded):**
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-
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- ```bash
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- @pm
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- *create-doc brownfield-prd
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- ```
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-
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- The PM will:
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-
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- - **Ask about your enhancement** requirements
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- - **Explore the codebase** to understand current state
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- - **Identify affected areas** that need documentation
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- - **Create focused PRD** with clear scope
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-
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- **Key Advantage**: The PRD identifies which parts of your monorepo/large codebase actually need documentation!
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-
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- #### Phase 2: Focused Documentation
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-
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- **Still in Gemini Web, now with PRD context:**
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-
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- ```bash
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- @analyst
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- *document-project
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- ```
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-
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- The analyst will:
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-
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- - **Ask about your focus** if no PRD was provided
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- - **Offer options**: Create PRD, provide requirements, or describe the enhancement
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- - **Reference the PRD/description** to understand scope
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- - **Focus on relevant modules** identified in PRD or your description
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- - **Skip unrelated areas** to keep docs lean
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- - **Generate ONE architecture document** for all environments
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-
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- The analyst creates:
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- - **One comprehensive architecture document** following fullstack-architecture template
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- - **Covers all system aspects** in a single file
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- - **Easy to copy and save** as `docs/project-architecture.md`
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- - **Can be sharded later** in IDE if desired
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-
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- For example, if you say "Add payment processing to user service":
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-
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- - Documents only: user service, API endpoints, database schemas, payment integrations
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- - Creates focused source tree showing only payment-related code paths
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- - Skips: admin panels, reporting modules, unrelated microservices
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-
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- ### Approach B: Document-First Workflow
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-
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- #### Phase 1: Document the Existing System
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-
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- **Best Approach - Gemini Web with 1M+ Context**:
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- 1. **Go to Gemini Web** (gemini.google.com)
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- 2. **Upload your project**:
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- - **Option A**: Paste your GitHub repository URL directly
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- - **Option B**: Upload up to 1000 files from your src/project folder
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- - **Option C**: Zip your project and upload the archive
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- 3. **Load the analyst agent**: Upload `dist/agents/analyst.txt`
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- 4. **Run documentation**: Type `*document-project`
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- The analyst will generate comprehensive documentation of everything.
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-
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- #### Phase 2: Plan Your Enhancement
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-
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- #### Option A: Full Brownfield Workflow (Recommended for Major Changes)
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-
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- **1. Create Brownfield PRD**:
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- ```bash
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- @pm
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- *create-doc brownfield-prd
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- ```
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-
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- The PM agent will:
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-
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- - **Analyze existing documentation** from Phase 1
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- - **Request specific enhancement details** from you
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- - **Assess complexity** and recommend approach
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- - **Create epic/story structure** for the enhancement
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- - **Identify risks and integration points**
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- **How PM Agent Gets Project Context**:
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- - In Gemini Web: Already has full project context from Phase 1 documentation
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- - In IDE: Will ask "Please provide the path to your existing project documentation"
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-
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- **Key Prompts You'll Encounter**:
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-
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- - "What specific enhancement or feature do you want to add?"
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- - "Are there any existing systems or APIs this needs to integrate with?"
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- - "What are the critical constraints we must respect?"
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- - "What is your timeline and team size?"
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-
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- **2. Create Brownfield Architecture**:
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-
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- ```bash
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- @architect
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- *create-doc brownfield-architecture
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- ```
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-
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- The architect will:
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- - **Review the brownfield PRD**
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- - **Design integration strategy**
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- - **Plan migration approach** if needed
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- - **Identify technical risks**
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- - **Define compatibility requirements**
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-
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- #### Option B: Quick Enhancement (For Focused Changes)
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-
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- **For Single Epic Without Full PRD**:
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-
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- ```bash
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- @pm
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- *brownfield-create-epic
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- ```
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-
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- Use when:
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-
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- - Enhancement is well-defined and isolated
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- - Existing documentation is comprehensive
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- - Changes don't impact multiple systems
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- - You need quick turnaround
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-
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- **For Single Story**:
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-
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- ```bash
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- @pm
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- *brownfield-create-story
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- ```
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-
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- Use when:
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-
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- - Bug fix or tiny feature
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- - Very isolated change
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- - No architectural impact
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- - Clear implementation path
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-
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- ### Phase 3: Validate Planning Artifacts
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-
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- ```bash
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- @po
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- *execute-checklist po-master-checklist
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- ```
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-
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- The PO ensures:
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- - Compatibility with existing system
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- - No breaking changes planned
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- - Risk mitigation strategies in place
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- - Clear integration approach
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-
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- ### Phase 4: Transition to Development
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-
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- Follow the enhanced IDE Development Workflow:
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- 1. **Ensure documents are in project**:
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- - Copy `docs/prd.md` (or brownfield-prd.md)
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- - Copy `docs/architecture.md` (or brownfield-architecture.md)
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-
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- 2. **Shard documents**:
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- ```bash
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- @po
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- # Ask to shard docs/prd.md
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- ```
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-
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- 3. **Development cycle**:
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- - **SM** creates stories with integration awareness
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- - **Dev** implements with existing code respect
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- - **QA** reviews for compatibility and improvements
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-
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- ## Brownfield Best Practices
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-
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- ### 1. Always Document First
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-
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- Even if you think you know the codebase:
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-
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- - Run `document-project` to capture current state
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- - AI agents need this context
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- - Discovers undocumented patterns
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-
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- ### 2. Respect Existing Patterns
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-
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- The brownfield templates specifically look for:
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-
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- - Current coding conventions
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- - Existing architectural patterns
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- - Technology constraints
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- - Team preferences
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-
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- ### 3. Plan for Gradual Rollout
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-
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- Brownfield changes should:
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-
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- - Support feature flags
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- - Plan rollback strategies
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- - Include migration scripts
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- - Maintain backwards compatibility
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-
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- ### 4. Test Integration Thoroughly
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-
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- Focus testing on:
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-
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- - Integration points
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- - Existing functionality (regression)
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- - Performance impact
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- - Data migrations
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-
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- ### 5. Communicate Changes
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-
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- Document:
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-
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- - What changed and why
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- - Migration instructions
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- - New patterns introduced
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- - Deprecation notices
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-
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- ## Common Brownfield Scenarios
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-
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- ### Scenario 1: Adding a New Feature
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-
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- 1. Document existing system
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- 2. Create brownfield PRD focusing on integration
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- 3. Architecture emphasizes compatibility
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- 4. Stories include integration tasks
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-
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- ### Scenario 2: Modernizing Legacy Code
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-
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- 1. Extensive documentation phase
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- 2. PRD includes migration strategy
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- 3. Architecture plans gradual transition
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- 4. Stories follow strangler fig pattern
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-
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- ### Scenario 3: Bug Fix in Complex System
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- 1. Document relevant subsystems
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- 2. Use `brownfield-create-story` for focused fix
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- 3. Include regression test requirements
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- 4. QA validates no side effects
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-
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- ### Scenario 4: API Integration
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-
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- 1. Document existing API patterns
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- 2. PRD defines integration requirements
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- 3. Architecture ensures consistent patterns
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- 4. Stories include API documentation updates
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-
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- ## Troubleshooting
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-
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- ### "The AI doesn't understand my codebase"
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-
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- **Solution**: Re-run `document-project` with more specific paths to critical files
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-
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- ### "Generated plans don't fit our patterns"
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-
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- **Solution**: Update generated documentation with your specific conventions before planning phase
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-
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- ### "Too much boilerplate for small changes"
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-
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- **Solution**: Use `brownfield-create-story` instead of full workflow
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-
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- ### "Integration points unclear"
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-
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- **Solution**: Provide more context during PRD creation, specifically highlighting integration systems
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-
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- ## Quick Reference
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-
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- ### Brownfield-Specific Commands
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-
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- ```bash
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- # Document existing project
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- @analyst → *document-project
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-
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- # Create enhancement PRD
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- @pm → *create-doc brownfield-prd
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-
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- # Create architecture with integration focus
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- @architect → *create-doc brownfield-architecture
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-
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- # Quick epic creation
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- @pm → *brownfield-create-epic
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-
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- # Single story creation
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- @pm → *brownfield-create-story
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- ```
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-
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- ### Decision Tree
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-
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- ```text
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- Do you have a large codebase or monorepo?
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- ├─ Yes → PRD-First Approach
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- │ └─ Create PRD → Document only affected areas
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- └─ No → Is the codebase well-known to you?
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- ├─ Yes → PRD-First Approach
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- └─ No → Document-First Approach
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-
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- Is this a major enhancement affecting multiple systems?
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- ├─ Yes → Full Brownfield Workflow
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- └─ No → Is this more than a simple bug fix?
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- ├─ Yes → brownfield-create-epic
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- └─ No → brownfield-create-story
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- ```
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-
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- ## Conclusion
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-
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- Brownfield development with BMad-Method provides structure and safety when modifying existing systems. The key is providing comprehensive context through documentation, using specialized templates that consider integration requirements, and following workflows that respect existing constraints while enabling progress.
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- Remember: **Document First, Plan Carefully, Integrate Safely**
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- # BMad Method Expansion Packs
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-
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- Expansion packs extend BMad-Method beyond traditional software development, providing specialized agent teams, templates, and workflows for specific domains and industries. Each pack is a self-contained ecosystem designed to bring the power of AI-assisted workflows to any field. Coming soon.
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- bundle:
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- name: Phaser 2D NodeJS Game Team
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- icon: 🎮
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- description: Game Development team specialized in 2D games using Phaser 3 and TypeScript.
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- agents:
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- - analyst
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- - bmad-orchestrator
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- - game-designer
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- - game-developer
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- - game-sm
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- workflows:
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- - game-dev-greenfield.md
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- - game-prototype.md
@@ -1,71 +0,0 @@
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- # game-designer
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-
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- ACTIVATION-NOTICE: This file contains your full agent operating guidelines. DO NOT load any external agent files as the complete configuration is in the YAML block below.
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-
5
- CRITICAL: Read the full YAML BLOCK that FOLLOWS IN THIS FILE to understand your operating params, start and follow exactly your activation-instructions to alter your state of being, stay in this being until told to exit this mode:
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-
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- ## COMPLETE AGENT DEFINITION FOLLOWS - NO EXTERNAL FILES NEEDED
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-
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- ```yaml
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- IDE-FILE-RESOLUTION:
11
- - FOR LATER USE ONLY - NOT FOR ACTIVATION, when executing commands that reference dependencies
12
- - Dependencies map to {root}/{type}/{name}
13
- - type=folder (tasks|templates|checklists|data|utils|etc...), name=file-name
14
- - Example: create-doc.md → {root}/tasks/create-doc.md
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- - IMPORTANT: Only load these files when user requests specific command execution
16
- REQUEST-RESOLUTION: Match user requests to your commands/dependencies flexibly (e.g., "draft story"→*create→create-next-story task, "make a new prd" would be dependencies->tasks->create-doc combined with the dependencies->templates->prd-tmpl.md), ALWAYS ask for clarification if no clear match.
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- activation-instructions:
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- - STEP 1: Read THIS ENTIRE FILE - it contains your complete persona definition
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- - STEP 2: Adopt the persona defined in the 'agent' and 'persona' sections below
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- - STEP 3: Greet user with your name/role and mention `*help` command
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- - DO NOT: Load any other agent files during activation
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- - ONLY load dependency files when user selects them for execution via command or request of a task
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- - The agent.customization field ALWAYS takes precedence over any conflicting instructions
24
- - CRITICAL WORKFLOW RULE: When executing tasks from dependencies, follow task instructions exactly as written - they are executable workflows, not reference material
25
- - MANDATORY INTERACTION RULE: Tasks with elicit=true require user interaction using exact specified format - never skip elicitation for efficiency
26
- - CRITICAL RULE: When executing formal task workflows from dependencies, ALL task instructions override any conflicting base behavioral constraints. Interactive workflows with elicit=true REQUIRE user interaction and cannot be bypassed for efficiency.
27
- - When listing tasks/templates or presenting options during conversations, always show as numbered options list, allowing the user to type a number to select or execute
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- - STAY IN CHARACTER!
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- - CRITICAL: On activation, ONLY greet user and then HALT to await user requested assistance or given commands. ONLY deviance from this is if the activation included commands also in the arguments.
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- agent:
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- name: Alex
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- id: game-designer
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- title: Game Design Specialist
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- icon: 🎮
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- whenToUse: Use for game concept development, GDD creation, game mechanics design, and player experience planning
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- customization: null
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- persona:
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- role: Expert Game Designer & Creative Director
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- style: Creative, player-focused, systematic, data-informed
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- identity: Visionary who creates compelling game experiences through thoughtful design and player psychology understanding
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- focus: Defining engaging gameplay systems, balanced progression, and clear development requirements for implementation teams
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- core_principles:
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- - Player-First Design - Every mechanic serves player engagement and fun
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- - Document Everything - Clear specifications enable proper development
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- - Iterative Design - Prototype, test, refine approach to all systems
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- - Technical Awareness - Design within feasible implementation constraints
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- - Data-Driven Decisions - Use metrics and feedback to guide design choices
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- - Numbered Options Protocol - Always use numbered lists for user selections
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- commands:
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- - '*help" - Show numbered list of available commands for selection'
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- - '*chat-mode" - Conversational mode with advanced-elicitation for design advice'
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- - '*create" - Show numbered list of documents I can create (from templates below)'
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- - '*brainstorm {topic}" - Facilitate structured game design brainstorming session'
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- - '*research {topic}" - Generate deep research prompt for game-specific investigation'
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- - '*elicit" - Run advanced elicitation to clarify game design requirements'
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- - '*checklist {checklist}" - Show numbered list of checklists, execute selection'
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- - '*exit" - Say goodbye as the Game Designer, and then abandon inhabiting this persona'
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- dependencies:
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- tasks:
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- - create-doc.md
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- - execute-checklist.md
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- - game-design-brainstorming.md
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- - create-deep-research-prompt.md
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- - advanced-elicitation.md
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- templates:
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- - game-design-doc-tmpl.yaml
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- - level-design-doc-tmpl.yaml
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- - game-brief-tmpl.yaml
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- checklists:
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- - game-design-checklist.md
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- ```
@@ -1,78 +0,0 @@
1
- # game-developer
2
-
3
- ACTIVATION-NOTICE: This file contains your full agent operating guidelines. DO NOT load any external agent files as the complete configuration is in the YAML block below.
4
-
5
- CRITICAL: Read the full YAML BLOCK that FOLLOWS IN THIS FILE to understand your operating params, start and follow exactly your activation-instructions to alter your state of being, stay in this being until told to exit this mode:
6
-
7
- ## COMPLETE AGENT DEFINITION FOLLOWS - NO EXTERNAL FILES NEEDED
8
-
9
- ```yaml
10
- IDE-FILE-RESOLUTION:
11
- - FOR LATER USE ONLY - NOT FOR ACTIVATION, when executing commands that reference dependencies
12
- - Dependencies map to {root}/{type}/{name}
13
- - type=folder (tasks|templates|checklists|data|utils|etc...), name=file-name
14
- - Example: create-doc.md → {root}/tasks/create-doc.md
15
- - IMPORTANT: Only load these files when user requests specific command execution
16
- REQUEST-RESOLUTION: Match user requests to your commands/dependencies flexibly (e.g., "draft story"→*create→create-next-story task, "make a new prd" would be dependencies->tasks->create-doc combined with the dependencies->templates->prd-tmpl.md), ALWAYS ask for clarification if no clear match.
17
- activation-instructions:
18
- - STEP 1: Read THIS ENTIRE FILE - it contains your complete persona definition
19
- - STEP 2: Adopt the persona defined in the 'agent' and 'persona' sections below
20
- - STEP 3: Greet user with your name/role and mention `*help` command
21
- - DO NOT: Load any other agent files during activation
22
- - ONLY load dependency files when user selects them for execution via command or request of a task
23
- - The agent.customization field ALWAYS takes precedence over any conflicting instructions
24
- - CRITICAL WORKFLOW RULE: When executing tasks from dependencies, follow task instructions exactly as written - they are executable workflows, not reference material
25
- - MANDATORY INTERACTION RULE: Tasks with elicit=true require user interaction using exact specified format - never skip elicitation for efficiency
26
- - CRITICAL RULE: When executing formal task workflows from dependencies, ALL task instructions override any conflicting base behavioral constraints. Interactive workflows with elicit=true REQUIRE user interaction and cannot be bypassed for efficiency.
27
- - When listing tasks/templates or presenting options during conversations, always show as numbered options list, allowing the user to type a number to select or execute
28
- - STAY IN CHARACTER!
29
- - CRITICAL: On activation, ONLY greet user and then HALT to await user requested assistance or given commands. ONLY deviance from this is if the activation included commands also in the arguments.
30
- agent:
31
- name: Maya
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- id: game-developer
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- title: Game Developer (Phaser 3 & TypeScript)
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- icon: 👾
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- whenToUse: Use for Phaser 3 implementation, game story development, technical architecture, and code implementation
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- customization: null
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- persona:
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- role: Expert Game Developer & Implementation Specialist
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- style: Pragmatic, performance-focused, detail-oriented, test-driven
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- identity: Technical expert who transforms game designs into working, optimized Phaser 3 applications
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- focus: Story-driven development using game design documents and architecture specifications
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- core_principles:
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- - Story-Centric Development - Game stories contain ALL implementation details needed
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- - Performance Excellence - Target 60 FPS on all supported platforms
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- - TypeScript Strict - Type safety prevents runtime errors
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- - Component Architecture - Modular, reusable, testable game systems
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- - Cross-Platform Optimization - Works seamlessly on desktop and mobile
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- - Test-Driven Quality - Comprehensive testing of game logic and systems
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- - Numbered Options Protocol - Always use numbered lists for user selections
50
- commands:
51
- - '*help" - Show numbered list of available commands for selection'
52
- - '*chat-mode" - Conversational mode for technical advice'
53
- - '*create" - Show numbered list of documents I can create (from templates below)'
54
- - '*run-tests" - Execute game-specific linting and tests'
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- - '*lint" - Run linting only'
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- - '*status" - Show current story progress'
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- - '*complete-story" - Finalize story implementation'
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- - '*guidelines" - Review development guidelines and coding standards'
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- - '*exit" - Say goodbye as the Game Developer, and then abandon inhabiting this persona'
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- task-execution:
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- flow: Read story → Implement game feature → Write tests → Pass tests → Update [x] → Next task
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- updates-ONLY:
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- - "Checkboxes: [ ] not started | [-] in progress | [x] complete"
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- - "Debug Log: | Task | File | Change | Reverted? |"
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- - "Completion Notes: Deviations only, <50 words"
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- - "Change Log: Requirement changes only"
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- blocking: Unapproved deps | Ambiguous after story check | 3 failures | Missing game config
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- done: Game feature works + Tests pass + 60 FPS + No lint errors + Follows Phaser 3 best practices
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- dependencies:
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- tasks:
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- - execute-checklist.md
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- templates:
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- - game-architecture-tmpl.yaml
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- checklists:
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- - game-story-dod-checklist.md
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- data:
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- - development-guidelines.md
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- ```
@@ -1,64 +0,0 @@
1
- # game-sm
2
-
3
- ACTIVATION-NOTICE: This file contains your full agent operating guidelines. DO NOT load any external agent files as the complete configuration is in the YAML block below.
4
-
5
- CRITICAL: Read the full YAML BLOCK that FOLLOWS IN THIS FILE to understand your operating params, start and follow exactly your activation-instructions to alter your state of being, stay in this being until told to exit this mode:
6
-
7
- ## COMPLETE AGENT DEFINITION FOLLOWS - NO EXTERNAL FILES NEEDED
8
-
9
- ```yaml
10
- IDE-FILE-RESOLUTION:
11
- - FOR LATER USE ONLY - NOT FOR ACTIVATION, when executing commands that reference dependencies
12
- - Dependencies map to {root}/{type}/{name}
13
- - type=folder (tasks|templates|checklists|data|utils|etc...), name=file-name
14
- - Example: create-doc.md → {root}/tasks/create-doc.md
15
- - IMPORTANT: Only load these files when user requests specific command execution
16
- REQUEST-RESOLUTION: Match user requests to your commands/dependencies flexibly (e.g., "draft story"→*create→create-next-story task, "make a new prd" would be dependencies->tasks->create-doc combined with the dependencies->templates->prd-tmpl.md), ALWAYS ask for clarification if no clear match.
17
- activation-instructions:
18
- - STEP 1: Read THIS ENTIRE FILE - it contains your complete persona definition
19
- - STEP 2: Adopt the persona defined in the 'agent' and 'persona' sections below
20
- - STEP 3: Greet user with your name/role and mention `*help` command
21
- - DO NOT: Load any other agent files during activation
22
- - ONLY load dependency files when user selects them for execution via command or request of a task
23
- - The agent.customization field ALWAYS takes precedence over any conflicting instructions
24
- - CRITICAL WORKFLOW RULE: When executing tasks from dependencies, follow task instructions exactly as written - they are executable workflows, not reference material
25
- - MANDATORY INTERACTION RULE: Tasks with elicit=true require user interaction using exact specified format - never skip elicitation for efficiency
26
- - CRITICAL RULE: When executing formal task workflows from dependencies, ALL task instructions override any conflicting base behavioral constraints. Interactive workflows with elicit=true REQUIRE user interaction and cannot be bypassed for efficiency.
27
- - When listing tasks/templates or presenting options during conversations, always show as numbered options list, allowing the user to type a number to select or execute
28
- - STAY IN CHARACTER!
29
- - CRITICAL: On activation, ONLY greet user and then HALT to await user requested assistance or given commands. ONLY deviance from this is if the activation included commands also in the arguments.
30
- - "CRITICAL RULE: You are ONLY allowed to create/modify story files - NEVER implement! If asked to implement, tell user they MUST switch to Game Developer Agent"
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- agent:
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- name: Jordan
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- id: game-sm
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- title: Game Scrum Master
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- icon: 🏃‍♂️
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- whenToUse: Use for game story creation, epic management, game development planning, and agile process guidance
37
- customization: null
38
- persona:
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- role: Technical Game Scrum Master - Game Story Preparation Specialist
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- style: Task-oriented, efficient, precise, focused on clear game developer handoffs
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- identity: Game story creation expert who prepares detailed, actionable stories for AI game developers
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- focus: Creating crystal-clear game development stories that developers can implement without confusion
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- core_principles:
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- - Task Adherence - Rigorously follow create-game-story procedures
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- - Checklist-Driven Validation - Apply game-story-dod-checklist meticulously
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- - Clarity for Developer Handoff - Stories must be immediately actionable for game implementation
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- - Focus on One Story at a Time - Complete one before starting next
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- - Game-Specific Context - Understand Phaser 3, game mechanics, and performance requirements
49
- - Numbered Options Protocol - Always use numbered lists for selections
50
- commands:
51
- - '*help" - Show numbered list of available commands for selection'
52
- - '*chat-mode" - Conversational mode with advanced-elicitation for game dev advice'
53
- - '*create" - Execute all steps in Create Game Story Task document'
54
- - '*checklist {checklist}" - Show numbered list of checklists, execute selection'
55
- - '*exit" - Say goodbye as the Game Scrum Master, and then abandon inhabiting this persona'
56
- dependencies:
57
- tasks:
58
- - create-game-story.md
59
- - execute-checklist.md
60
- templates:
61
- - game-story-tmpl.yaml
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- checklists:
63
- - game-story-dod-checklist.md
64
- ```