angular-three-soba 2.0.0-beta.26 → 2.0.0-beta.261

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (397) hide show
  1. package/README.md +62 -4
  2. package/abstractions/README.md +278 -2
  3. package/abstractions/index.d.ts +11 -6
  4. package/abstractions/lib/catmull-rom-line.d.ts +648 -0
  5. package/abstractions/lib/cubic-bezier-line.d.ts +19 -0
  6. package/abstractions/lib/edges.d.ts +850 -0
  7. package/abstractions/lib/gradient-texture.d.ts +24 -0
  8. package/abstractions/lib/grid.d.ts +339 -0
  9. package/abstractions/lib/helper.d.ts +25 -0
  10. package/abstractions/lib/line.d.ts +41 -0
  11. package/abstractions/lib/prism-geometry.d.ts +30 -0
  12. package/abstractions/lib/quadratic-bezier-line.d.ts +21 -0
  13. package/abstractions/lib/text-3d.d.ts +338 -0
  14. package/abstractions/lib/text.d.ts +55 -0
  15. package/cameras/README.md +91 -2
  16. package/cameras/index.d.ts +4 -4
  17. package/cameras/lib/camera-content.d.ts +10 -0
  18. package/cameras/lib/cube-camera.d.ts +38 -0
  19. package/cameras/lib/orthographic-camera.d.ts +40 -0
  20. package/cameras/lib/perspective-camera.d.ts +36 -0
  21. package/controls/README.md +95 -2
  22. package/controls/index.d.ts +2 -1
  23. package/controls/lib/camera-controls.d.ts +31 -0
  24. package/controls/lib/orbit-controls.d.ts +38 -0
  25. package/esm2022/abstractions/index.mjs +12 -7
  26. package/esm2022/abstractions/lib/catmull-rom-line.mjs +76 -0
  27. package/esm2022/abstractions/lib/cubic-bezier-line.mjs +51 -0
  28. package/esm2022/abstractions/lib/edges.mjs +70 -0
  29. package/esm2022/abstractions/lib/gradient-texture.mjs +91 -0
  30. package/esm2022/abstractions/lib/grid.mjs +103 -0
  31. package/esm2022/abstractions/lib/helper.mjs +80 -0
  32. package/esm2022/abstractions/lib/line.mjs +123 -0
  33. package/esm2022/abstractions/lib/prism-geometry.mjs +55 -0
  34. package/esm2022/abstractions/lib/quadratic-bezier-line.mjs +73 -0
  35. package/esm2022/abstractions/lib/text-3d.mjs +98 -0
  36. package/esm2022/abstractions/lib/text.mjs +92 -0
  37. package/esm2022/cameras/index.mjs +5 -5
  38. package/esm2022/cameras/lib/camera-content.mjs +14 -0
  39. package/esm2022/cameras/lib/cube-camera.mjs +111 -0
  40. package/esm2022/cameras/lib/orthographic-camera.mjs +131 -0
  41. package/esm2022/cameras/lib/perspective-camera.mjs +104 -0
  42. package/esm2022/controls/index.mjs +3 -2
  43. package/esm2022/controls/lib/camera-controls.mjs +127 -0
  44. package/esm2022/controls/lib/orbit-controls.mjs +126 -0
  45. package/esm2022/loaders/index.mjs +6 -5
  46. package/esm2022/loaders/lib/font-loader.mjs +49 -0
  47. package/esm2022/loaders/lib/gltf-loader.mjs +33 -0
  48. package/esm2022/loaders/lib/loader.mjs +109 -0
  49. package/esm2022/loaders/lib/progress.mjs +51 -0
  50. package/esm2022/loaders/lib/texture-loader.mjs +32 -0
  51. package/esm2022/materials/index.mjs +7 -7
  52. package/esm2022/materials/lib/custom-shader-material.mjs +71 -0
  53. package/esm2022/materials/lib/mesh-distort-material.mjs +42 -0
  54. package/esm2022/materials/lib/mesh-reflector-material.mjs +278 -0
  55. package/esm2022/materials/lib/mesh-refraction-material.mjs +144 -0
  56. package/esm2022/materials/lib/mesh-transmission-material.mjs +188 -0
  57. package/esm2022/materials/lib/mesh-wobble-material.mjs +42 -0
  58. package/esm2022/misc/index.mjs +10 -14
  59. package/esm2022/misc/lib/animations.mjs +74 -0
  60. package/esm2022/misc/lib/bake-shadows.mjs +26 -0
  61. package/esm2022/misc/lib/computed-attribute.mjs +56 -0
  62. package/esm2022/misc/lib/constants.mjs +5 -0
  63. package/esm2022/misc/lib/decal.mjs +135 -0
  64. package/esm2022/misc/lib/deprecated.mjs +15 -0
  65. package/esm2022/misc/lib/depth-buffer.mjs +39 -0
  66. package/esm2022/misc/lib/fbo.mjs +89 -0
  67. package/esm2022/misc/lib/sampler.mjs +121 -0
  68. package/esm2022/shaders/index.mjs +3 -18
  69. package/esm2022/shaders/lib/grid-material.mjs +81 -0
  70. package/esm2022/shaders/lib/mesh-refraction-material.mjs +163 -0
  71. package/esm2022/staging/index.mjs +19 -22
  72. package/esm2022/staging/lib/accumulative-shadows.mjs +182 -0
  73. package/esm2022/staging/lib/backdrop.mjs +73 -0
  74. package/esm2022/staging/lib/bb-anchor.mjs +58 -0
  75. package/esm2022/staging/lib/bounds.mjs +286 -0
  76. package/esm2022/staging/lib/camera-shake.mjs +69 -0
  77. package/esm2022/staging/lib/caustics.mjs +188 -0
  78. package/esm2022/staging/lib/center.mjs +113 -0
  79. package/esm2022/staging/lib/contact-shadows.mjs +201 -0
  80. package/esm2022/staging/lib/environment.mjs +465 -0
  81. package/esm2022/staging/lib/float.mjs +60 -0
  82. package/esm2022/staging/lib/lightformer.mjs +107 -0
  83. package/esm2022/staging/lib/matcap-texture.mjs +81 -0
  84. package/esm2022/staging/lib/normal-texture.mjs +85 -0
  85. package/esm2022/staging/lib/randomized-lights.mjs +104 -0
  86. package/esm2022/staging/lib/render-texture.mjs +213 -0
  87. package/esm2022/staging/lib/sky.mjs +86 -0
  88. package/esm2022/staging/lib/spot-light.mjs +450 -0
  89. package/esm2022/staging/lib/stage.mjs +236 -0
  90. package/esm2022/vanilla-exports/angular-three-soba-vanilla-exports.mjs +5 -0
  91. package/esm2022/vanilla-exports/index.mjs +3 -0
  92. package/fesm2022/angular-three-soba-abstractions.mjs +739 -718
  93. package/fesm2022/angular-three-soba-abstractions.mjs.map +1 -1
  94. package/fesm2022/angular-three-soba-cameras.mjs +260 -307
  95. package/fesm2022/angular-three-soba-cameras.mjs.map +1 -1
  96. package/fesm2022/angular-three-soba-controls.mjs +174 -110
  97. package/fesm2022/angular-three-soba-controls.mjs.map +1 -1
  98. package/fesm2022/angular-three-soba-loaders.mjs +151 -129
  99. package/fesm2022/angular-three-soba-loaders.mjs.map +1 -1
  100. package/fesm2022/angular-three-soba-materials.mjs +511 -764
  101. package/fesm2022/angular-three-soba-materials.mjs.map +1 -1
  102. package/fesm2022/angular-three-soba-misc.mjs +405 -2149
  103. package/fesm2022/angular-three-soba-misc.mjs.map +1 -1
  104. package/fesm2022/angular-three-soba-shaders.mjs +33 -1373
  105. package/fesm2022/angular-three-soba-shaders.mjs.map +1 -1
  106. package/fesm2022/angular-three-soba-staging.mjs +2329 -3538
  107. package/fesm2022/angular-three-soba-staging.mjs.map +1 -1
  108. package/fesm2022/angular-three-soba-vanilla-exports.mjs +6 -0
  109. package/fesm2022/angular-three-soba-vanilla-exports.mjs.map +1 -0
  110. package/loaders/README.md +130 -2
  111. package/loaders/index.d.ts +5 -4
  112. package/loaders/lib/font-loader.d.ts +27 -0
  113. package/loaders/lib/gltf-loader.d.ts +21 -0
  114. package/loaders/lib/loader.d.ts +29 -0
  115. package/loaders/lib/progress.d.ts +9 -0
  116. package/loaders/lib/texture-loader.d.ts +13 -0
  117. package/materials/README.md +160 -2
  118. package/materials/index.d.ts +6 -6
  119. package/materials/lib/custom-shader-material.d.ts +19 -0
  120. package/materials/lib/mesh-distort-material.d.ts +18 -0
  121. package/materials/lib/mesh-reflector-material.d.ts +50 -0
  122. package/materials/lib/mesh-refraction-material.d.ts +42 -0
  123. package/materials/lib/mesh-transmission-material.d.ts +77 -0
  124. package/materials/lib/mesh-wobble-material.d.ts +15 -0
  125. package/metadata.json +1 -1
  126. package/misc/README.md +217 -2
  127. package/misc/index.d.ts +9 -13
  128. package/misc/lib/animations.d.ts +14 -0
  129. package/misc/lib/computed-attribute.d.ts +69 -0
  130. package/misc/lib/constants.d.ts +1 -0
  131. package/misc/lib/decal.d.ts +27 -0
  132. package/misc/lib/deprecated.d.ts +14 -0
  133. package/misc/lib/depth-buffer.d.ts +8 -0
  134. package/misc/lib/fbo.d.ts +47 -0
  135. package/misc/lib/sampler.d.ts +73 -0
  136. package/package.json +60 -38
  137. package/shaders/index.d.ts +2 -17
  138. package/shaders/lib/grid-material.d.ts +69 -0
  139. package/shaders/lib/mesh-refraction-material.d.ts +11 -0
  140. package/staging/README.md +472 -2
  141. package/staging/index.d.ts +18 -21
  142. package/staging/lib/accumulative-shadows.d.ts +75 -0
  143. package/staging/lib/backdrop.d.ts +22 -0
  144. package/staging/lib/bb-anchor.d.ts +17 -0
  145. package/staging/lib/bounds.d.ts +47 -0
  146. package/staging/lib/camera-shake.d.ts +29 -0
  147. package/staging/lib/caustics.d.ts +53 -0
  148. package/staging/lib/center.d.ts +422 -0
  149. package/staging/lib/contact-shadows.d.ts +45 -0
  150. package/staging/lib/environment.d.ts +159 -0
  151. package/staging/lib/float.d.ts +19 -0
  152. package/staging/lib/lightformer.d.ts +334 -0
  153. package/staging/lib/matcap-texture.d.ts +32 -0
  154. package/staging/lib/normal-texture.d.ts +37 -0
  155. package/staging/lib/randomized-lights.d.ts +54 -0
  156. package/staging/lib/render-texture.d.ts +64 -0
  157. package/staging/lib/sky.d.ts +32 -0
  158. package/staging/lib/spot-light.d.ts +120 -0
  159. package/staging/lib/stage.d.ts +376 -0
  160. package/vanilla-exports/README.md +3 -0
  161. package/vanilla-exports/index.d.ts +27 -0
  162. package/web-types.json +1 -1
  163. package/abstractions/billboard/billboard.d.ts +0 -28
  164. package/abstractions/detailed/detailed.d.ts +0 -26
  165. package/abstractions/edges/edges.d.ts +0 -34
  166. package/abstractions/grid/grid.d.ts +0 -50
  167. package/abstractions/text/text.d.ts +0 -82
  168. package/abstractions/text-3d/text-3d.d.ts +0 -84
  169. package/assets/distort.vert.glsl +0 -1
  170. package/cameras/camera/camera-content.d.ts +0 -13
  171. package/cameras/camera/camera.d.ts +0 -26
  172. package/cameras/cube-camera/cube-camera.d.ts +0 -69
  173. package/cameras/orthographic-camera/orthographic-camera.d.ts +0 -37
  174. package/cameras/perspective-camera/perspective-camera.d.ts +0 -18
  175. package/controls/orbit-controls/orbit-controls.d.ts +0 -54
  176. package/esm2022/abstractions/billboard/billboard.mjs +0 -74
  177. package/esm2022/abstractions/detailed/detailed.mjs +0 -64
  178. package/esm2022/abstractions/edges/edges.mjs +0 -88
  179. package/esm2022/abstractions/grid/grid.mjs +0 -180
  180. package/esm2022/abstractions/text/text.mjs +0 -274
  181. package/esm2022/abstractions/text-3d/text-3d.mjs +0 -172
  182. package/esm2022/cameras/camera/camera-content.mjs +0 -21
  183. package/esm2022/cameras/camera/camera.mjs +0 -77
  184. package/esm2022/cameras/cube-camera/cube-camera.mjs +0 -161
  185. package/esm2022/cameras/orthographic-camera/orthographic-camera.mjs +0 -102
  186. package/esm2022/cameras/perspective-camera/perspective-camera.mjs +0 -46
  187. package/esm2022/controls/orbit-controls/orbit-controls.mjs +0 -185
  188. package/esm2022/gizmos/angular-three-soba-gizmos.mjs +0 -5
  189. package/esm2022/gizmos/gizmo-helper/gizmo-helper.mjs +0 -197
  190. package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/constants.mjs +0 -31
  191. package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-edge.mjs +0 -93
  192. package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-face.mjs +0 -150
  193. package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-input.mjs +0 -66
  194. package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube.mjs +0 -71
  195. package/esm2022/gizmos/gizmo-helper/gizmo-viewport/gizmo-viewport-axis.mjs +0 -195
  196. package/esm2022/gizmos/gizmo-helper/gizmo-viewport/gizmo-viewport.mjs +0 -272
  197. package/esm2022/gizmos/index.mjs +0 -4
  198. package/esm2022/loaders/gltf-loader/gltf-loader.mjs +0 -30
  199. package/esm2022/loaders/loader/loader.mjs +0 -138
  200. package/esm2022/loaders/progress/progress.mjs +0 -52
  201. package/esm2022/loaders/texture-loader/texture-loader.mjs +0 -28
  202. package/esm2022/materials/mesh-distort-material/mesh-distort-material.mjs +0 -82
  203. package/esm2022/materials/mesh-reflector-material/mesh-reflector-material.mjs +0 -367
  204. package/esm2022/materials/mesh-refraction-material/mesh-refraction-material.mjs +0 -171
  205. package/esm2022/materials/mesh-transmission-material/mesh-transmission-material.mjs +0 -278
  206. package/esm2022/materials/mesh-wobble-material/mesh-wobble-material.mjs +0 -68
  207. package/esm2022/materials/point-material/point-material.mjs +0 -50
  208. package/esm2022/misc/animations/animations.mjs +0 -59
  209. package/esm2022/misc/bake-shadows/bake-shadows.mjs +0 -24
  210. package/esm2022/misc/caustics/caustics.mjs +0 -387
  211. package/esm2022/misc/decal/decal.mjs +0 -187
  212. package/esm2022/misc/depth-buffer/depth-buffer.mjs +0 -44
  213. package/esm2022/misc/example/example.mjs +0 -160
  214. package/esm2022/misc/fbo/fbo.mjs +0 -47
  215. package/esm2022/misc/html/html-wrapper.mjs +0 -478
  216. package/esm2022/misc/html/html.mjs +0 -304
  217. package/esm2022/misc/sampler/sampler.mjs +0 -142
  218. package/esm2022/misc/shadow/shadow.mjs +0 -111
  219. package/esm2022/misc/stats-gl/stats-gl.mjs +0 -61
  220. package/esm2022/misc/trail/trail.mjs +0 -209
  221. package/esm2022/misc/trail-texture/inject-trail-texture.mjs +0 -17
  222. package/esm2022/misc/trail-texture/trail-texture.mjs +0 -106
  223. package/esm2022/modifiers/angular-three-soba-modifiers.mjs +0 -5
  224. package/esm2022/modifiers/curve-modifier/curve-modifier.mjs +0 -64
  225. package/esm2022/modifiers/index.mjs +0 -2
  226. package/esm2022/performances/adaptive-dpr/adaptive-dpr.mjs +0 -44
  227. package/esm2022/performances/adaptive-events/adaptive-events.mjs +0 -27
  228. package/esm2022/performances/angular-three-soba-performances.mjs +0 -5
  229. package/esm2022/performances/index.mjs +0 -8
  230. package/esm2022/performances/instances/instances.mjs +0 -220
  231. package/esm2022/performances/instances/position-mesh.mjs +0 -52
  232. package/esm2022/performances/points/points-input.mjs +0 -64
  233. package/esm2022/performances/points/points.mjs +0 -326
  234. package/esm2022/performances/points/position-point.mjs +0 -54
  235. package/esm2022/performances/segments/segment-object.mjs +0 -9
  236. package/esm2022/performances/segments/segments.mjs +0 -182
  237. package/esm2022/shaders/blur-pass/blur-pass.mjs +0 -61
  238. package/esm2022/shaders/caustics/caustics-material.mjs +0 -130
  239. package/esm2022/shaders/caustics/caustics-projection-material.mjs +0 -31
  240. package/esm2022/shaders/convolution-material/convolution-material.mjs +0 -94
  241. package/esm2022/shaders/discard-material/discard-material.mjs +0 -3
  242. package/esm2022/shaders/grid-material/grid-material.mjs +0 -77
  243. package/esm2022/shaders/mesh-distort-material/mesh-distort-material.mjs +0 -56
  244. package/esm2022/shaders/mesh-reflector-material/mesh-reflector-material.mjs +0 -223
  245. package/esm2022/shaders/mesh-refraction-material/mesh-refraction-material.mjs +0 -170
  246. package/esm2022/shaders/mesh-transmission-material/mesh-transmission-material.mjs +0 -268
  247. package/esm2022/shaders/mesh-wobble-material/mesh-wobble-material.mjs +0 -37
  248. package/esm2022/shaders/shader-material/shader-material.mjs +0 -34
  249. package/esm2022/shaders/soft-shadow-material/soft-shadow-material.mjs +0 -25
  250. package/esm2022/shaders/sparkles-material/sparkles-material.mjs +0 -33
  251. package/esm2022/shaders/spot-light-material/spot-light-material.mjs +0 -86
  252. package/esm2022/shaders/star-field-material/star-field-material.mjs +0 -33
  253. package/esm2022/shaders/wireframe-material/wireframe-material.mjs +0 -247
  254. package/esm2022/staging/accumulative-shadows/accumulative-shadows.mjs +0 -267
  255. package/esm2022/staging/accumulative-shadows/progressive-light-map.mjs +0 -108
  256. package/esm2022/staging/accumulative-shadows/randomized-lights.mjs +0 -206
  257. package/esm2022/staging/backdrop/backdrop.mjs +0 -77
  258. package/esm2022/staging/bb-anchor/bb-anchor.mjs +0 -69
  259. package/esm2022/staging/bounds/bounds.mjs +0 -308
  260. package/esm2022/staging/camera-shake/camera-shake.mjs +0 -123
  261. package/esm2022/staging/center/center.mjs +0 -165
  262. package/esm2022/staging/cloud/cloud.mjs +0 -158
  263. package/esm2022/staging/contact-shadows/contact-shadows.mjs +0 -246
  264. package/esm2022/staging/environment/assets.mjs +0 -13
  265. package/esm2022/staging/environment/environment-cube.mjs +0 -47
  266. package/esm2022/staging/environment/environment-ground.mjs +0 -41
  267. package/esm2022/staging/environment/environment-input.mjs +0 -119
  268. package/esm2022/staging/environment/environment-map.mjs +0 -53
  269. package/esm2022/staging/environment/environment-portal.mjs +0 -113
  270. package/esm2022/staging/environment/environment.mjs +0 -61
  271. package/esm2022/staging/environment/utils.mjs +0 -106
  272. package/esm2022/staging/float/float.mjs +0 -94
  273. package/esm2022/staging/matcap-texture/matcap-texture.mjs +0 -64
  274. package/esm2022/staging/normal-texture/normal-texture.mjs +0 -53
  275. package/esm2022/staging/sky/sky.mjs +0 -119
  276. package/esm2022/staging/sparkles/sparkles.mjs +0 -164
  277. package/esm2022/staging/spot-light/shadow-mesh-input.mjs +0 -63
  278. package/esm2022/staging/spot-light/shadow-mesh.mjs +0 -266
  279. package/esm2022/staging/spot-light/spot-light-input.mjs +0 -84
  280. package/esm2022/staging/spot-light/spot-light.mjs +0 -81
  281. package/esm2022/staging/spot-light/volumetric-mesh.mjs +0 -98
  282. package/esm2022/staging/stage/stage.mjs +0 -389
  283. package/esm2022/staging/stars/stars.mjs +0 -147
  284. package/esm2022/staging/wireframe/wireframe-input.mjs +0 -191
  285. package/esm2022/staging/wireframe/wireframe.mjs +0 -228
  286. package/esm2022/utils/angular-three-soba-utils.mjs +0 -5
  287. package/esm2022/utils/content/content.mjs +0 -15
  288. package/esm2022/utils/index.mjs +0 -2
  289. package/fesm2022/angular-three-soba-gizmos.mjs +0 -1043
  290. package/fesm2022/angular-three-soba-gizmos.mjs.map +0 -1
  291. package/fesm2022/angular-three-soba-modifiers.mjs +0 -71
  292. package/fesm2022/angular-three-soba-modifiers.mjs.map +0 -1
  293. package/fesm2022/angular-three-soba-performances.mjs +0 -956
  294. package/fesm2022/angular-three-soba-performances.mjs.map +0 -1
  295. package/fesm2022/angular-three-soba-utils.mjs +0 -22
  296. package/fesm2022/angular-three-soba-utils.mjs.map +0 -1
  297. package/gizmos/README.md +0 -3
  298. package/gizmos/gizmo-helper/gizmo-helper.d.ts +0 -69
  299. package/gizmos/gizmo-helper/gizmo-viewcube/constants.d.ts +0 -12
  300. package/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-edge.d.ts +0 -22
  301. package/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-face.d.ts +0 -29
  302. package/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-input.d.ts +0 -33
  303. package/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube.d.ts +0 -10
  304. package/gizmos/gizmo-helper/gizmo-viewport/gizmo-viewport-axis.d.ts +0 -40
  305. package/gizmos/gizmo-helper/gizmo-viewport/gizmo-viewport.d.ts +0 -30
  306. package/gizmos/index.d.ts +0 -3
  307. package/loaders/gltf-loader/gltf-loader.d.ts +0 -10
  308. package/loaders/loader/loader.d.ts +0 -33
  309. package/loaders/progress/progress.d.ts +0 -9
  310. package/loaders/texture-loader/texture-loader.d.ts +0 -7
  311. package/materials/mesh-distort-material/mesh-distort-material.d.ts +0 -40
  312. package/materials/mesh-reflector-material/mesh-reflector-material.d.ts +0 -99
  313. package/materials/mesh-refraction-material/mesh-refraction-material.d.ts +0 -62
  314. package/materials/mesh-transmission-material/mesh-transmission-material.d.ts +0 -107
  315. package/materials/mesh-wobble-material/mesh-wobble-material.d.ts +0 -29
  316. package/materials/point-material/point-material.d.ts +0 -24
  317. package/misc/animations/animations.d.ts +0 -15
  318. package/misc/caustics/caustics.d.ts +0 -87
  319. package/misc/decal/decal.d.ts +0 -49
  320. package/misc/depth-buffer/depth-buffer.d.ts +0 -9
  321. package/misc/example/example.d.ts +0 -81
  322. package/misc/fbo/fbo.d.ts +0 -17
  323. package/misc/html/html-wrapper.d.ts +0 -559
  324. package/misc/html/html.d.ts +0 -214
  325. package/misc/sampler/sampler.d.ts +0 -67
  326. package/misc/shadow/shadow.d.ts +0 -37
  327. package/misc/stats-gl/stats-gl.d.ts +0 -24
  328. package/misc/trail/trail.d.ts +0 -57
  329. package/misc/trail-texture/inject-trail-texture.d.ts +0 -9
  330. package/misc/trail-texture/trail-texture.d.ts +0 -50
  331. package/modifiers/README.md +0 -3
  332. package/modifiers/curve-modifier/curve-modifier.d.ts +0 -23
  333. package/modifiers/index.d.ts +0 -1
  334. package/performances/README.md +0 -3
  335. package/performances/adaptive-dpr/adaptive-dpr.d.ts +0 -14
  336. package/performances/adaptive-events/adaptive-events.d.ts +0 -9
  337. package/performances/index.d.ts +0 -7
  338. package/performances/instances/instances.d.ts +0 -79
  339. package/performances/instances/position-mesh.d.ts +0 -10
  340. package/performances/points/points-input.d.ts +0 -32
  341. package/performances/points/points.d.ts +0 -92
  342. package/performances/points/position-point.d.ts +0 -11
  343. package/performances/segments/segment-object.d.ts +0 -7
  344. package/performances/segments/segments.d.ts +0 -124
  345. package/shaders/blur-pass/blur-pass.d.ts +0 -23
  346. package/shaders/caustics/caustics-material.d.ts +0 -4
  347. package/shaders/caustics/caustics-projection-material.d.ts +0 -4
  348. package/shaders/convolution-material/convolution-material.d.ts +0 -7
  349. package/shaders/discard-material/discard-material.d.ts +0 -3
  350. package/shaders/grid-material/grid-material.d.ts +0 -37
  351. package/shaders/mesh-distort-material/mesh-distort-material.d.ts +0 -295
  352. package/shaders/mesh-reflector-material/mesh-reflector-material.d.ts +0 -50
  353. package/shaders/mesh-refraction-material/mesh-refraction-material.d.ts +0 -4
  354. package/shaders/mesh-transmission-material/mesh-transmission-material.d.ts +0 -25
  355. package/shaders/mesh-wobble-material/mesh-wobble-material.d.ts +0 -16
  356. package/shaders/shader-material/shader-material.d.ts +0 -6
  357. package/shaders/soft-shadow-material/soft-shadow-material.d.ts +0 -19
  358. package/shaders/sparkles-material/sparkles-material.d.ts +0 -17
  359. package/shaders/spot-light-material/spot-light-material.d.ts +0 -13
  360. package/shaders/star-field-material/star-field-material.d.ts +0 -13
  361. package/shaders/wireframe-material/wireframe-material.d.ts +0 -58
  362. package/staging/accumulative-shadows/accumulative-shadows.d.ts +0 -146
  363. package/staging/accumulative-shadows/progressive-light-map.d.ts +0 -34
  364. package/staging/accumulative-shadows/randomized-lights.d.ts +0 -90
  365. package/staging/backdrop/backdrop.d.ts +0 -30
  366. package/staging/bb-anchor/bb-anchor.d.ts +0 -27
  367. package/staging/bounds/bounds.d.ts +0 -134
  368. package/staging/camera-shake/camera-shake.d.ts +0 -43
  369. package/staging/center/center.d.ts +0 -70
  370. package/staging/cloud/cloud.d.ts +0 -51
  371. package/staging/contact-shadows/contact-shadows.d.ts +0 -70
  372. package/staging/environment/assets.d.ts +0 -13
  373. package/staging/environment/environment-cube.d.ts +0 -15
  374. package/staging/environment/environment-ground.d.ts +0 -13
  375. package/staging/environment/environment-input.d.ts +0 -68
  376. package/staging/environment/environment-map.d.ts +0 -16
  377. package/staging/environment/environment-portal.d.ts +0 -18
  378. package/staging/environment/environment.d.ts +0 -8
  379. package/staging/environment/utils.d.ts +0 -7
  380. package/staging/float/float.d.ts +0 -31
  381. package/staging/matcap-texture/matcap-texture.d.ts +0 -13
  382. package/staging/normal-texture/normal-texture.d.ts +0 -16
  383. package/staging/sky/sky.d.ts +0 -48
  384. package/staging/sparkles/sparkles.d.ts +0 -63
  385. package/staging/spot-light/shadow-mesh-input.d.ts +0 -29
  386. package/staging/spot-light/shadow-mesh.d.ts +0 -37
  387. package/staging/spot-light/spot-light-input.d.ts +0 -38
  388. package/staging/spot-light/spot-light.d.ts +0 -39
  389. package/staging/spot-light/volumetric-mesh.d.ts +0 -24
  390. package/staging/stage/stage.d.ts +0 -130
  391. package/staging/stars/stars.d.ts +0 -45
  392. package/staging/wireframe/wireframe-input.d.ts +0 -65
  393. package/staging/wireframe/wireframe.d.ts +0 -28
  394. package/utils/README.md +0 -3
  395. package/utils/content/content.d.ts +0 -8
  396. package/utils/index.d.ts +0 -1
  397. /package/misc/{bake-shadows → lib}/bake-shadows.d.ts +0 -0
@@ -0,0 +1,338 @@
1
+ import { ElementRef } from '@angular/core';
2
+ import { NgtsFontInput } from 'angular-three-soba/loaders';
3
+ import { Mesh } from 'three';
4
+ import { TextGeometryParameters } from 'three-stdlib';
5
+ import * as i0 from "@angular/core";
6
+ export interface NgtsText3DOptions extends Omit<TextGeometryParameters, 'font'> {
7
+ bevelSegments: number;
8
+ smooth?: number;
9
+ }
10
+ export declare class NgtsText3D {
11
+ font: import("@angular/core").InputSignal<NgtsFontInput>;
12
+ text: import("@angular/core").InputSignal<string>;
13
+ options: import("@angular/core").InputSignalWithTransform<Partial<{
14
+ attach: string | string[] | import("angular-three").NgtAttachFunction;
15
+ addEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtObject3DEventsMap[TEventKey]) => any) => void);
16
+ removeEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtObject3DEventsMap[TEventKey]) => any) => void);
17
+ __ngt_args__: [geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined, material?: import("three").Material | import("three").Material[] | undefined];
18
+ geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined;
19
+ material?: import("three").Material | import("three").Material[] | undefined;
20
+ readonly isMesh?: true | undefined;
21
+ readonly type?: string | undefined;
22
+ morphTargetInfluences?: number[] | undefined;
23
+ morphTargetDictionary?: {
24
+ [key: string]: number;
25
+ } | undefined;
26
+ updateMorphTargets?: (() => void) | undefined;
27
+ getVertexPosition?: ((index: number, target: import("three").Vector3) => import("three").Vector3) | undefined;
28
+ readonly isObject3D?: true | undefined;
29
+ readonly id?: number | undefined;
30
+ uuid?: string | undefined;
31
+ name?: string | undefined;
32
+ parent?: import("three").Object3D<import("three").Object3DEventMap> | null | undefined;
33
+ children?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined;
34
+ readonly modelViewMatrix?: import("three").Matrix4 | undefined;
35
+ readonly normalMatrix?: import("three").Matrix3 | undefined;
36
+ matrixWorld?: import("three").Matrix4 | undefined;
37
+ matrixAutoUpdate?: boolean | undefined;
38
+ matrixWorldAutoUpdate?: boolean | undefined;
39
+ matrixWorldNeedsUpdate?: boolean | undefined;
40
+ visible?: boolean | undefined;
41
+ castShadow?: boolean | undefined;
42
+ receiveShadow?: boolean | undefined;
43
+ frustumCulled?: boolean | undefined;
44
+ renderOrder?: number | undefined;
45
+ animations?: import("three").AnimationClip[] | undefined;
46
+ userData?: Record<string, any> | undefined;
47
+ customDepthMaterial?: import("three").Material | undefined;
48
+ customDistanceMaterial?: import("three").Material | undefined;
49
+ onBeforeShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
50
+ onAfterShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
51
+ onBeforeRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
52
+ onAfterRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
53
+ applyMatrix4?: ((matrix: import("three").Matrix4) => void) | undefined;
54
+ applyQuaternion?: ((quaternion: import("three").Quaternion) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
55
+ setRotationFromAxisAngle?: ((axis: import("three").Vector3, angle: number) => void) | undefined;
56
+ setRotationFromEuler?: ((euler: import("three").Euler) => void) | undefined;
57
+ setRotationFromMatrix?: ((m: import("three").Matrix4) => void) | undefined;
58
+ setRotationFromQuaternion?: ((q: import("three").Quaternion) => void) | undefined;
59
+ rotateOnAxis?: ((axis: import("three").Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
60
+ rotateOnWorldAxis?: ((axis: import("three").Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
61
+ rotateX?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
62
+ rotateY?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
63
+ rotateZ?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
64
+ translateOnAxis?: ((axis: import("three").Vector3, distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
65
+ translateX?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
66
+ translateY?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
67
+ translateZ?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
68
+ localToWorld?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
69
+ worldToLocal?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
70
+ lookAt?: {
71
+ (vector: import("three").Vector3): void;
72
+ (x: number, y: number, z: number): void;
73
+ } | undefined;
74
+ add?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
75
+ remove?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
76
+ removeFromParent?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
77
+ clear?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
78
+ getObjectById?: ((id: number) => import("three").Object3D | undefined) | undefined;
79
+ getObjectByName?: ((name: string) => import("three").Object3D | undefined) | undefined;
80
+ getObjectByProperty?: ((name: string, value: any) => import("three").Object3D | undefined) | undefined;
81
+ getObjectsByProperty?: ((name: string, value: any, optionalTarget?: import("three").Object3D[]) => import("three").Object3D[]) | undefined;
82
+ getWorldPosition?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
83
+ getWorldQuaternion?: ((target: import("three").Quaternion) => import("three").Quaternion) | undefined;
84
+ getWorldScale?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
85
+ getWorldDirection?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
86
+ raycast?: ((raycaster: import("three").Raycaster, intersects: import("three").Intersection[]) => void) | undefined;
87
+ traverse?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
88
+ traverseVisible?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
89
+ traverseAncestors?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
90
+ updateMatrix?: (() => void) | undefined;
91
+ updateMatrixWorld?: ((force?: boolean) => void) | undefined;
92
+ updateWorldMatrix?: ((updateParents: boolean, updateChildren: boolean) => void) | undefined;
93
+ toJSON?: ((meta?: {
94
+ geometries: any;
95
+ materials: any;
96
+ textures: any;
97
+ images: any;
98
+ }) => any) | undefined;
99
+ clone?: ((recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
100
+ copy?: ((object: import("three").Object3D, recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
101
+ hasEventListener?: {
102
+ <T extends keyof import("three").Object3DEventMap>(type: T, listener: import("three").EventListener<import("three").Object3DEventMap[T], T, Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>): boolean;
103
+ <T extends string>(type: T, listener: import("three").EventListener<{}, T, Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>): boolean;
104
+ } | undefined;
105
+ dispatchEvent?: (<T extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T> & import("three").Object3DEventMap[T]) => void) | undefined;
106
+ position: import("angular-three").NgtVector3;
107
+ up: import("angular-three").NgtVector3;
108
+ scale: import("angular-three").NgtVector3;
109
+ rotation: import("angular-three").NgtEuler;
110
+ matrix: import("angular-three").NgtMatrix4;
111
+ quaternion: import("angular-three").NgtQuaternion;
112
+ layers: import("angular-three").NgtLayers;
113
+ dispose: (() => void) | null;
114
+ }> & NgtsText3DOptions, "" | Partial<Partial<{
115
+ attach: string | string[] | import("angular-three").NgtAttachFunction;
116
+ addEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtObject3DEventsMap[TEventKey]) => any) => void);
117
+ removeEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtObject3DEventsMap[TEventKey]) => any) => void);
118
+ __ngt_args__: [geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined, material?: import("three").Material | import("three").Material[] | undefined];
119
+ geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined;
120
+ material?: import("three").Material | import("three").Material[] | undefined;
121
+ readonly isMesh?: true | undefined;
122
+ readonly type?: string | undefined;
123
+ morphTargetInfluences?: number[] | undefined;
124
+ morphTargetDictionary?: {
125
+ [key: string]: number;
126
+ } | undefined;
127
+ updateMorphTargets?: (() => void) | undefined;
128
+ getVertexPosition?: ((index: number, target: import("three").Vector3) => import("three").Vector3) | undefined;
129
+ readonly isObject3D?: true | undefined;
130
+ readonly id?: number | undefined;
131
+ uuid?: string | undefined;
132
+ name?: string | undefined;
133
+ parent?: import("three").Object3D<import("three").Object3DEventMap> | null | undefined;
134
+ children?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined;
135
+ readonly modelViewMatrix?: import("three").Matrix4 | undefined;
136
+ readonly normalMatrix?: import("three").Matrix3 | undefined;
137
+ matrixWorld?: import("three").Matrix4 | undefined;
138
+ matrixAutoUpdate?: boolean | undefined;
139
+ matrixWorldAutoUpdate?: boolean | undefined;
140
+ matrixWorldNeedsUpdate?: boolean | undefined;
141
+ visible?: boolean | undefined;
142
+ castShadow?: boolean | undefined;
143
+ receiveShadow?: boolean | undefined;
144
+ frustumCulled?: boolean | undefined;
145
+ renderOrder?: number | undefined;
146
+ animations?: import("three").AnimationClip[] | undefined;
147
+ userData?: Record<string, any> | undefined;
148
+ customDepthMaterial?: import("three").Material | undefined;
149
+ customDistanceMaterial?: import("three").Material | undefined;
150
+ onBeforeShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
151
+ onAfterShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
152
+ onBeforeRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
153
+ onAfterRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
154
+ applyMatrix4?: ((matrix: import("three").Matrix4) => void) | undefined;
155
+ applyQuaternion?: ((quaternion: import("three").Quaternion) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
156
+ setRotationFromAxisAngle?: ((axis: import("three").Vector3, angle: number) => void) | undefined;
157
+ setRotationFromEuler?: ((euler: import("three").Euler) => void) | undefined;
158
+ setRotationFromMatrix?: ((m: import("three").Matrix4) => void) | undefined;
159
+ setRotationFromQuaternion?: ((q: import("three").Quaternion) => void) | undefined;
160
+ rotateOnAxis?: ((axis: import("three").Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
161
+ rotateOnWorldAxis?: ((axis: import("three").Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
162
+ rotateX?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
163
+ rotateY?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
164
+ rotateZ?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
165
+ translateOnAxis?: ((axis: import("three").Vector3, distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
166
+ translateX?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
167
+ translateY?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
168
+ translateZ?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
169
+ localToWorld?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
170
+ worldToLocal?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
171
+ lookAt?: {
172
+ (vector: import("three").Vector3): void;
173
+ (x: number, y: number, z: number): void;
174
+ } | undefined;
175
+ add?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
176
+ remove?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
177
+ removeFromParent?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
178
+ clear?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
179
+ getObjectById?: ((id: number) => import("three").Object3D | undefined) | undefined;
180
+ getObjectByName?: ((name: string) => import("three").Object3D | undefined) | undefined;
181
+ getObjectByProperty?: ((name: string, value: any) => import("three").Object3D | undefined) | undefined;
182
+ getObjectsByProperty?: ((name: string, value: any, optionalTarget?: import("three").Object3D[]) => import("three").Object3D[]) | undefined;
183
+ getWorldPosition?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
184
+ getWorldQuaternion?: ((target: import("three").Quaternion) => import("three").Quaternion) | undefined;
185
+ getWorldScale?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
186
+ getWorldDirection?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
187
+ raycast?: ((raycaster: import("three").Raycaster, intersects: import("three").Intersection[]) => void) | undefined;
188
+ traverse?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
189
+ traverseVisible?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
190
+ traverseAncestors?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
191
+ updateMatrix?: (() => void) | undefined;
192
+ updateMatrixWorld?: ((force?: boolean) => void) | undefined;
193
+ updateWorldMatrix?: ((updateParents: boolean, updateChildren: boolean) => void) | undefined;
194
+ toJSON?: ((meta?: {
195
+ geometries: any;
196
+ materials: any;
197
+ textures: any;
198
+ images: any;
199
+ }) => any) | undefined;
200
+ clone?: ((recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
201
+ copy?: ((object: import("three").Object3D, recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
202
+ hasEventListener?: {
203
+ <T extends keyof import("three").Object3DEventMap>(type: T, listener: import("three").EventListener<import("three").Object3DEventMap[T], T, Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>): boolean;
204
+ <T extends string>(type: T, listener: import("three").EventListener<{}, T, Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>): boolean;
205
+ } | undefined;
206
+ dispatchEvent?: (<T extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T> & import("three").Object3DEventMap[T]) => void) | undefined;
207
+ position: import("angular-three").NgtVector3;
208
+ up: import("angular-three").NgtVector3;
209
+ scale: import("angular-three").NgtVector3;
210
+ rotation: import("angular-three").NgtEuler;
211
+ matrix: import("angular-three").NgtMatrix4;
212
+ quaternion: import("angular-three").NgtQuaternion;
213
+ layers: import("angular-three").NgtLayers;
214
+ dispose: (() => void) | null;
215
+ }> & NgtsText3DOptions>>;
216
+ parameters: import("@angular/core").Signal<Omit<Partial<{
217
+ attach: string | string[] | import("angular-three").NgtAttachFunction;
218
+ addEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtObject3DEventsMap[TEventKey]) => any) => void);
219
+ removeEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtObject3DEventsMap[TEventKey]) => any) => void);
220
+ __ngt_args__: [geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined, material?: import("three").Material | import("three").Material[] | undefined];
221
+ geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined;
222
+ material?: import("three").Material | import("three").Material[] | undefined;
223
+ readonly isMesh?: true | undefined;
224
+ readonly type?: string | undefined;
225
+ morphTargetInfluences?: number[] | undefined;
226
+ morphTargetDictionary?: {
227
+ [key: string]: number;
228
+ } | undefined;
229
+ updateMorphTargets?: (() => void) | undefined;
230
+ getVertexPosition?: ((index: number, target: import("three").Vector3) => import("three").Vector3) | undefined;
231
+ readonly isObject3D?: true | undefined;
232
+ readonly id?: number | undefined;
233
+ uuid?: string | undefined;
234
+ name?: string | undefined;
235
+ parent?: import("three").Object3D<import("three").Object3DEventMap> | null | undefined;
236
+ children?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined;
237
+ readonly modelViewMatrix?: import("three").Matrix4 | undefined;
238
+ readonly normalMatrix?: import("three").Matrix3 | undefined;
239
+ matrixWorld?: import("three").Matrix4 | undefined;
240
+ matrixAutoUpdate?: boolean | undefined;
241
+ matrixWorldAutoUpdate?: boolean | undefined;
242
+ matrixWorldNeedsUpdate?: boolean | undefined;
243
+ visible?: boolean | undefined;
244
+ castShadow?: boolean | undefined;
245
+ receiveShadow?: boolean | undefined;
246
+ frustumCulled?: boolean | undefined;
247
+ renderOrder?: number | undefined;
248
+ animations?: import("three").AnimationClip[] | undefined;
249
+ userData?: Record<string, any> | undefined;
250
+ customDepthMaterial?: import("three").Material | undefined;
251
+ customDistanceMaterial?: import("three").Material | undefined;
252
+ onBeforeShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
253
+ onAfterShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
254
+ onBeforeRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
255
+ onAfterRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
256
+ applyMatrix4?: ((matrix: import("three").Matrix4) => void) | undefined;
257
+ applyQuaternion?: ((quaternion: import("three").Quaternion) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
258
+ setRotationFromAxisAngle?: ((axis: import("three").Vector3, angle: number) => void) | undefined;
259
+ setRotationFromEuler?: ((euler: import("three").Euler) => void) | undefined;
260
+ setRotationFromMatrix?: ((m: import("three").Matrix4) => void) | undefined;
261
+ setRotationFromQuaternion?: ((q: import("three").Quaternion) => void) | undefined;
262
+ rotateOnAxis?: ((axis: import("three").Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
263
+ rotateOnWorldAxis?: ((axis: import("three").Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
264
+ rotateX?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
265
+ rotateY?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
266
+ rotateZ?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
267
+ translateOnAxis?: ((axis: import("three").Vector3, distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
268
+ translateX?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
269
+ translateY?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
270
+ translateZ?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
271
+ localToWorld?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
272
+ worldToLocal?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
273
+ lookAt?: {
274
+ (vector: import("three").Vector3): void;
275
+ (x: number, y: number, z: number): void;
276
+ } | undefined;
277
+ add?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
278
+ remove?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
279
+ removeFromParent?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
280
+ clear?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
281
+ getObjectById?: ((id: number) => import("three").Object3D | undefined) | undefined;
282
+ getObjectByName?: ((name: string) => import("three").Object3D | undefined) | undefined;
283
+ getObjectByProperty?: ((name: string, value: any) => import("three").Object3D | undefined) | undefined;
284
+ getObjectsByProperty?: ((name: string, value: any, optionalTarget?: import("three").Object3D[]) => import("three").Object3D[]) | undefined;
285
+ getWorldPosition?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
286
+ getWorldQuaternion?: ((target: import("three").Quaternion) => import("three").Quaternion) | undefined;
287
+ getWorldScale?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
288
+ getWorldDirection?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
289
+ raycast?: ((raycaster: import("three").Raycaster, intersects: import("three").Intersection[]) => void) | undefined;
290
+ traverse?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
291
+ traverseVisible?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
292
+ traverseAncestors?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
293
+ updateMatrix?: (() => void) | undefined;
294
+ updateMatrixWorld?: ((force?: boolean) => void) | undefined;
295
+ updateWorldMatrix?: ((updateParents: boolean, updateChildren: boolean) => void) | undefined;
296
+ toJSON?: ((meta?: {
297
+ geometries: any;
298
+ materials: any;
299
+ textures: any;
300
+ images: any;
301
+ }) => any) | undefined;
302
+ clone?: ((recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
303
+ copy?: ((object: import("three").Object3D, recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
304
+ hasEventListener?: {
305
+ <T extends keyof import("three").Object3DEventMap>(type: T, listener: import("three").EventListener<import("three").Object3DEventMap[T], T, Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>): boolean;
306
+ <T extends string>(type: T, listener: import("three").EventListener<{}, T, Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>): boolean;
307
+ } | undefined;
308
+ dispatchEvent?: (<T extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T> & import("three").Object3DEventMap[T]) => void) | undefined;
309
+ position: import("angular-three").NgtVector3;
310
+ up: import("angular-three").NgtVector3;
311
+ scale: import("angular-three").NgtVector3;
312
+ rotation: import("angular-three").NgtEuler;
313
+ matrix: import("angular-three").NgtMatrix4;
314
+ quaternion: import("angular-three").NgtQuaternion;
315
+ layers: import("angular-three").NgtLayers;
316
+ dispose: (() => void) | null;
317
+ }> & NgtsText3DOptions, "size" | "height" | "curveSegments" | "bevelEnabled" | "bevelThickness" | "bevelSize" | "bevelOffset" | "bevelSegments" | "lineHeight" | "letterSpacing" | "smooth">>;
318
+ mesh: import("@angular/core").Signal<ElementRef<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>> | undefined>;
319
+ loadedFont: import("@angular/core").Signal<import("three-stdlib").Font | null>;
320
+ private smooth;
321
+ private textOptions;
322
+ textArgs: import("@angular/core").Signal<(string | {
323
+ size?: number;
324
+ height?: number;
325
+ curveSegments?: number;
326
+ bevelEnabled?: boolean;
327
+ bevelThickness?: number;
328
+ bevelSize?: number;
329
+ bevelOffset?: number;
330
+ bevelSegments: number;
331
+ lineHeight?: number;
332
+ letterSpacing?: number;
333
+ font: import("three-stdlib").Font;
334
+ })[] | null>;
335
+ constructor();
336
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsText3D, never>;
337
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsText3D, "ngts-text-3d", never, { "font": { "alias": "font"; "required": true; "isSignal": true; }; "text": { "alias": "text"; "required": true; "isSignal": true; }; "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, ["*"], true, never>;
338
+ }
@@ -0,0 +1,55 @@
1
+ import { NgtMesh } from 'angular-three';
2
+ import { ColorRepresentation } from 'three';
3
+ import * as i0 from "@angular/core";
4
+ export interface NgtsTextOptions extends Partial<NgtMesh> {
5
+ characters?: string;
6
+ color?: ColorRepresentation;
7
+ /** Font size, default: 1 */
8
+ fontSize: number;
9
+ fontWeight?: number | string;
10
+ fontStyle?: 'italic' | 'normal';
11
+ maxWidth?: number;
12
+ lineHeight?: number;
13
+ letterSpacing?: number;
14
+ textAlign?: 'left' | 'right' | 'center' | 'justify';
15
+ font?: string;
16
+ anchorX: number | 'left' | 'center' | 'right';
17
+ anchorY: number | 'top' | 'top-baseline' | 'middle' | 'bottom-baseline' | 'bottom';
18
+ clipRect?: [number, number, number, number];
19
+ depthOffset?: number;
20
+ direction?: 'auto' | 'ltr' | 'rtl';
21
+ overflowWrap?: 'normal' | 'break-word';
22
+ whiteSpace?: 'normal' | 'overflowWrap' | 'nowrap';
23
+ outlineWidth?: number | string;
24
+ outlineOffsetX?: number | string;
25
+ outlineOffsetY?: number | string;
26
+ outlineBlur?: number | string;
27
+ outlineColor?: ColorRepresentation;
28
+ outlineOpacity?: number;
29
+ strokeWidth?: number | string;
30
+ strokeColor?: ColorRepresentation;
31
+ strokeOpacity?: number;
32
+ fillOpacity?: number;
33
+ sdfGlyphSize: number;
34
+ debugSDF?: boolean;
35
+ }
36
+ export declare class NgtsText {
37
+ text: import("@angular/core").InputSignal<string>;
38
+ options: import("@angular/core").InputSignalWithTransform<NgtsTextOptions, "" | Partial<NgtsTextOptions>>;
39
+ parameters: import("@angular/core").Signal<Omit<NgtsTextOptions, "characters" | "fontSize" | "font" | "anchorX" | "anchorY" | "sdfGlyphSize">>;
40
+ synced: import("@angular/core").OutputEmitterRef<Text>;
41
+ private autoEffect;
42
+ private store;
43
+ private invalidate;
44
+ private characters;
45
+ font: import("@angular/core").Signal<string | undefined>;
46
+ anchorX: import("@angular/core").Signal<number | "center" | "left" | "right">;
47
+ anchorY: import("@angular/core").Signal<number | "top" | "top-baseline" | "middle" | "bottom-baseline" | "bottom">;
48
+ sdfGlyphSize: import("@angular/core").Signal<number>;
49
+ fontSize: import("@angular/core").Signal<number>;
50
+ troikaMesh: import("@angular/core").Signal<any>;
51
+ args: import("@angular/core").Signal<any[]>;
52
+ constructor();
53
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsText, never>;
54
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsText, "ngts-text", never, { "text": { "alias": "text"; "required": true; "isSignal": true; }; "options": { "alias": "options"; "required": false; "isSignal": true; }; }, { "synced": "synced"; }, never, ["*"], true, never>;
55
+ }
package/cameras/README.md CHANGED
@@ -1,3 +1,92 @@
1
- # angular-three-soba/cameras
1
+ # `angular-three-soba/cameras`
2
2
 
3
- Secondary entry point of `angular-three-soba`. It can be used by importing from `angular-three-soba/cameras`.
3
+ This module provides a variety of camera components for Angular Three, including specialized cameras and helper components for camera controls.
4
+
5
+ All camera implementations share the following features:
6
+
7
+ - `makeDefault` option: Allows the consumer to make this camera the default camera in the Canvas Store (via injectStore()). Default is `false`.
8
+ - `manual` option: Allows the consumer to take over updating the camera. When set to `true`, the camera won't be responsive, and the consumer will need to update its properties upon viewport change. Default is `false`.
9
+ - `cameraContent` directive: Allows you to render content from the perspective of the camera. This can be used for various effects, including portals, minimaps, security cameras, picture-in-picture, and rendering to textures.
10
+
11
+ Within the template of the `cameraContent` directive, you have access to a `texture` variable representing the rendered view. This `texture` is of type `Signal<Texture>`.
12
+
13
+ ```html
14
+ <ngts-perspective-camera>
15
+ <ngt-mesh *cameraContent="let texture">
16
+ <ngt-mesh-basic-material [map]="texture()" />
17
+ </ngt-mesh>
18
+ </ngts-perspective-camera>
19
+ ```
20
+
21
+ ## TOC
22
+
23
+ - [NgtsPerspectiveCamera](#ngtsperspectivecamera)
24
+ - [NgtsOrthographicCamera](#ngtsorthographiccamera)
25
+ - [NgtsCubeCamera](#ngtscubecamera)
26
+
27
+ ## NgtsPerspectiveCamera
28
+
29
+ A responsive `THREE.PerspectiveCamera` that can be set as the default camera. By default, it automatically tracks the size of the canvas and updates accordingly.
30
+
31
+ ### Object Inputs (NgtsPerspectiveCameraOptions)
32
+
33
+ | Property | Description | Default value |
34
+ | -------- | ------------------------- | ------------- |
35
+ | fov | Field of view in degrees. | 50 |
36
+ | near | Near clipping plane. | 0.1 |
37
+ | far | Far clipping plane. | 1000 |
38
+
39
+ ### Usage
40
+
41
+ ```html
42
+ <ngts-perspective-camera [options]="{ makeDefault: true, fov: 75, near: 0.1, far: 1000 }" />
43
+ ```
44
+
45
+ ## NgtsOrthographicCamera
46
+
47
+ A responsive `THREE.OrthographicCamera` that can be set as the default camera. By default, it automatically tracks the size of the canvas and updates accordingly.
48
+
49
+ ### Object Inputs (NgtsOrthographicCameraOptions)
50
+
51
+ | Property | Description | Default value |
52
+ | -------- | ------------------------------------------- | ------------- |
53
+ | left | Camera frustum left plane. | -1 |
54
+ | right | Camera frustum right plane. | 1 |
55
+ | top | Camera frustum top plane. | 1 |
56
+ | bottom | Camera frustum bottom plane. | -1 |
57
+ | near | Camera frustum near plane. | 0.1 |
58
+ | far | Camera frustum far plane. | 1000 |
59
+ | zoom | Gets or sets the zoom factor of the camera. | 1 |
60
+
61
+ ### Usage
62
+
63
+ ```html
64
+ <ngts-orthographic-camera
65
+ [options]="{ makeDefault: true, left: -10, right: 10, top: 10, bottom: -10, near: 0.1, far: 1000 }"
66
+ />
67
+ ```
68
+
69
+ ## NgtsCubeCamera
70
+
71
+ A responsive `THREE.CubeCamera` that renders to a `WebGLCubeRenderTarget`. You can either use it as a regular environment map or use it for the `NgtsCameraContent` directive for more advanced use cases.
72
+
73
+ ### Object Inputs (NgtsCubeCameraOptions)
74
+
75
+ | Property | Description | Default value |
76
+ | ---------- | ------------------------------ | ------------- |
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+ | near | Near clipping plane. | 0.1 |
78
+ | far | Far clipping plane. | 1000 |
79
+ | resolution | Cube render target resolution. | 256 |
80
+ | frames | Number of frames to render. | 1 |
81
+ | envMap | Custom environment map. | null |
82
+ | fog | Custom fog. | null |
83
+
84
+ ### Usage
85
+
86
+ ```html
87
+ <ngts-cube-camera [options]="{ near: 0.1, far: 1000, resolution: 256 }">
88
+ <ngt-mesh *cameraContent="let texture">
89
+ <ngt-mesh-basic-material [map]="texture()" />
90
+ </ngt-mesh>
91
+ </ngts-cube-camera>
92
+ ```
@@ -1,4 +1,4 @@
1
- export * from './camera/camera-content';
2
- export * from './cube-camera/cube-camera';
3
- export * from './orthographic-camera/orthographic-camera';
4
- export * from './perspective-camera/perspective-camera';
1
+ export * from './lib/camera-content';
2
+ export * from './lib/cube-camera';
3
+ export * from './lib/orthographic-camera';
4
+ export * from './lib/perspective-camera';
@@ -0,0 +1,10 @@
1
+ import { Signal } from '@angular/core';
2
+ import { Texture } from 'three';
3
+ import * as i0 from "@angular/core";
4
+ export declare class NgtsCameraContent {
5
+ static ngTemplateContextGuard(_: NgtsCameraContent, ctx: unknown): ctx is {
6
+ $implicit: Signal<Texture>;
7
+ };
8
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsCameraContent, never>;
9
+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsCameraContent, "ng-template[cameraContent]", never, {}, {}, never, never, true, never>;
10
+ }
@@ -0,0 +1,38 @@
1
+ import { ElementRef, Injector, TemplateRef } from '@angular/core';
2
+ import { NgtGroup } from 'angular-three';
3
+ import { CubeCamera, Fog, FogExp2, Group, Texture, WebGLCubeRenderTarget } from 'three';
4
+ import * as i0 from "@angular/core";
5
+ export interface CubeCameraOptions {
6
+ /** Resolution of the FBO, 256 */
7
+ resolution?: number;
8
+ /** Camera near, 0.1 */
9
+ near?: number;
10
+ /** Camera far, 1000 */
11
+ far?: number;
12
+ /** Custom environment map that is temporarily set as the scenes background */
13
+ envMap?: Texture;
14
+ /** Custom fog that is temporarily set as the scenes fog */
15
+ fog?: Fog | FogExp2;
16
+ }
17
+ export declare function injectCubeCamera(options: () => CubeCameraOptions, { injector }?: {
18
+ injector?: Injector;
19
+ }): {
20
+ fbo: import("@angular/core").Signal<WebGLCubeRenderTarget>;
21
+ camera: import("@angular/core").Signal<CubeCamera>;
22
+ update: import("@angular/core").Signal<() => void>;
23
+ };
24
+ export interface NgtsCubeCameraOptions extends Partial<NgtGroup>, CubeCameraOptions {
25
+ frames: number;
26
+ }
27
+ export declare class NgtsCubeCamera {
28
+ options: import("@angular/core").InputSignalWithTransform<NgtsCubeCameraOptions, "" | Partial<NgtsCubeCameraOptions>>;
29
+ parameters: import("@angular/core").Signal<Omit<NgtsCubeCameraOptions, "resolution" | "near" | "far" | "envMap" | "fog" | "frames">>;
30
+ private cubeCamera;
31
+ camera: import("@angular/core").Signal<CubeCamera>;
32
+ texture: import("@angular/core").Signal<import("three").CubeTexture>;
33
+ group: import("@angular/core").Signal<ElementRef<Group<import("three").Object3DEventMap>>>;
34
+ cameraContent: import("@angular/core").Signal<TemplateRef<any> | undefined>;
35
+ constructor();
36
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsCubeCamera, never>;
37
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsCubeCamera, "ngts-cube-camera", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, ["cameraContent"], never, true, never>;
38
+ }
@@ -0,0 +1,40 @@
1
+ import { ElementRef, TemplateRef } from '@angular/core';
2
+ import { NgtOrthographicCamera } from 'angular-three';
3
+ import { Group, OrthographicCamera, Texture } from 'three';
4
+ import * as i0 from "@angular/core";
5
+ export interface NgtsOrthographicCameraOptions extends Partial<NgtOrthographicCamera> {
6
+ /** Registers the camera as the system default, fiber will start rendering with it */
7
+ makeDefault?: boolean;
8
+ /** Making it manual will stop responsiveness and you have to calculate aspect ratio yourself. */
9
+ manual?: boolean;
10
+ /** Number of frames to render, Infinity */
11
+ frames: number;
12
+ /** Resolution of the FBO, 256 */
13
+ resolution: number;
14
+ /** Optional environment map for functional use */
15
+ envMap?: Texture;
16
+ }
17
+ export declare class NgtsOrthographicCamera {
18
+ options: import("@angular/core").InputSignalWithTransform<NgtsOrthographicCameraOptions, "" | Partial<NgtsOrthographicCameraOptions>>;
19
+ parameters: import("@angular/core").Signal<Omit<NgtsOrthographicCameraOptions, "resolution" | "envMap" | "frames" | "left" | "right" | "top" | "bottom" | "makeDefault" | "manual">>;
20
+ content: import("@angular/core").Signal<TemplateRef<any> | undefined>;
21
+ cameraContent: import("@angular/core").Signal<TemplateRef<any> | undefined>;
22
+ cameraRef: import("@angular/core").Signal<ElementRef<OrthographicCamera>>;
23
+ groupRef: import("@angular/core").Signal<ElementRef<Group<import("three").Object3DEventMap>>>;
24
+ private autoEffect;
25
+ private store;
26
+ private camera;
27
+ size: import("@angular/core").Signal<import("angular-three").NgtSize>;
28
+ left: import("@angular/core").Signal<number>;
29
+ right: import("@angular/core").Signal<number>;
30
+ top: import("@angular/core").Signal<number>;
31
+ bottom: import("@angular/core").Signal<number>;
32
+ private manual;
33
+ private makeDefault;
34
+ private resolution;
35
+ private fbo;
36
+ texture: import("@angular/core").Signal<Texture>;
37
+ constructor();
38
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsOrthographicCamera, never>;
39
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsOrthographicCamera, "ngts-orthographic-camera", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, ["content", "cameraContent"], never, true, never>;
40
+ }