angular-three-soba 2.0.0-beta.26 → 2.0.0-beta.261
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +62 -4
- package/abstractions/README.md +278 -2
- package/abstractions/index.d.ts +11 -6
- package/abstractions/lib/catmull-rom-line.d.ts +648 -0
- package/abstractions/lib/cubic-bezier-line.d.ts +19 -0
- package/abstractions/lib/edges.d.ts +850 -0
- package/abstractions/lib/gradient-texture.d.ts +24 -0
- package/abstractions/lib/grid.d.ts +339 -0
- package/abstractions/lib/helper.d.ts +25 -0
- package/abstractions/lib/line.d.ts +41 -0
- package/abstractions/lib/prism-geometry.d.ts +30 -0
- package/abstractions/lib/quadratic-bezier-line.d.ts +21 -0
- package/abstractions/lib/text-3d.d.ts +338 -0
- package/abstractions/lib/text.d.ts +55 -0
- package/cameras/README.md +91 -2
- package/cameras/index.d.ts +4 -4
- package/cameras/lib/camera-content.d.ts +10 -0
- package/cameras/lib/cube-camera.d.ts +38 -0
- package/cameras/lib/orthographic-camera.d.ts +40 -0
- package/cameras/lib/perspective-camera.d.ts +36 -0
- package/controls/README.md +95 -2
- package/controls/index.d.ts +2 -1
- package/controls/lib/camera-controls.d.ts +31 -0
- package/controls/lib/orbit-controls.d.ts +38 -0
- package/esm2022/abstractions/index.mjs +12 -7
- package/esm2022/abstractions/lib/catmull-rom-line.mjs +76 -0
- package/esm2022/abstractions/lib/cubic-bezier-line.mjs +51 -0
- package/esm2022/abstractions/lib/edges.mjs +70 -0
- package/esm2022/abstractions/lib/gradient-texture.mjs +91 -0
- package/esm2022/abstractions/lib/grid.mjs +103 -0
- package/esm2022/abstractions/lib/helper.mjs +80 -0
- package/esm2022/abstractions/lib/line.mjs +123 -0
- package/esm2022/abstractions/lib/prism-geometry.mjs +55 -0
- package/esm2022/abstractions/lib/quadratic-bezier-line.mjs +73 -0
- package/esm2022/abstractions/lib/text-3d.mjs +98 -0
- package/esm2022/abstractions/lib/text.mjs +92 -0
- package/esm2022/cameras/index.mjs +5 -5
- package/esm2022/cameras/lib/camera-content.mjs +14 -0
- package/esm2022/cameras/lib/cube-camera.mjs +111 -0
- package/esm2022/cameras/lib/orthographic-camera.mjs +131 -0
- package/esm2022/cameras/lib/perspective-camera.mjs +104 -0
- package/esm2022/controls/index.mjs +3 -2
- package/esm2022/controls/lib/camera-controls.mjs +127 -0
- package/esm2022/controls/lib/orbit-controls.mjs +126 -0
- package/esm2022/loaders/index.mjs +6 -5
- package/esm2022/loaders/lib/font-loader.mjs +49 -0
- package/esm2022/loaders/lib/gltf-loader.mjs +33 -0
- package/esm2022/loaders/lib/loader.mjs +109 -0
- package/esm2022/loaders/lib/progress.mjs +51 -0
- package/esm2022/loaders/lib/texture-loader.mjs +32 -0
- package/esm2022/materials/index.mjs +7 -7
- package/esm2022/materials/lib/custom-shader-material.mjs +71 -0
- package/esm2022/materials/lib/mesh-distort-material.mjs +42 -0
- package/esm2022/materials/lib/mesh-reflector-material.mjs +278 -0
- package/esm2022/materials/lib/mesh-refraction-material.mjs +144 -0
- package/esm2022/materials/lib/mesh-transmission-material.mjs +188 -0
- package/esm2022/materials/lib/mesh-wobble-material.mjs +42 -0
- package/esm2022/misc/index.mjs +10 -14
- package/esm2022/misc/lib/animations.mjs +74 -0
- package/esm2022/misc/lib/bake-shadows.mjs +26 -0
- package/esm2022/misc/lib/computed-attribute.mjs +56 -0
- package/esm2022/misc/lib/constants.mjs +5 -0
- package/esm2022/misc/lib/decal.mjs +135 -0
- package/esm2022/misc/lib/deprecated.mjs +15 -0
- package/esm2022/misc/lib/depth-buffer.mjs +39 -0
- package/esm2022/misc/lib/fbo.mjs +89 -0
- package/esm2022/misc/lib/sampler.mjs +121 -0
- package/esm2022/shaders/index.mjs +3 -18
- package/esm2022/shaders/lib/grid-material.mjs +81 -0
- package/esm2022/shaders/lib/mesh-refraction-material.mjs +163 -0
- package/esm2022/staging/index.mjs +19 -22
- package/esm2022/staging/lib/accumulative-shadows.mjs +182 -0
- package/esm2022/staging/lib/backdrop.mjs +73 -0
- package/esm2022/staging/lib/bb-anchor.mjs +58 -0
- package/esm2022/staging/lib/bounds.mjs +286 -0
- package/esm2022/staging/lib/camera-shake.mjs +69 -0
- package/esm2022/staging/lib/caustics.mjs +188 -0
- package/esm2022/staging/lib/center.mjs +113 -0
- package/esm2022/staging/lib/contact-shadows.mjs +201 -0
- package/esm2022/staging/lib/environment.mjs +465 -0
- package/esm2022/staging/lib/float.mjs +60 -0
- package/esm2022/staging/lib/lightformer.mjs +107 -0
- package/esm2022/staging/lib/matcap-texture.mjs +81 -0
- package/esm2022/staging/lib/normal-texture.mjs +85 -0
- package/esm2022/staging/lib/randomized-lights.mjs +104 -0
- package/esm2022/staging/lib/render-texture.mjs +213 -0
- package/esm2022/staging/lib/sky.mjs +86 -0
- package/esm2022/staging/lib/spot-light.mjs +450 -0
- package/esm2022/staging/lib/stage.mjs +236 -0
- package/esm2022/vanilla-exports/angular-three-soba-vanilla-exports.mjs +5 -0
- package/esm2022/vanilla-exports/index.mjs +3 -0
- package/fesm2022/angular-three-soba-abstractions.mjs +739 -718
- package/fesm2022/angular-three-soba-abstractions.mjs.map +1 -1
- package/fesm2022/angular-three-soba-cameras.mjs +260 -307
- package/fesm2022/angular-three-soba-cameras.mjs.map +1 -1
- package/fesm2022/angular-three-soba-controls.mjs +174 -110
- package/fesm2022/angular-three-soba-controls.mjs.map +1 -1
- package/fesm2022/angular-three-soba-loaders.mjs +151 -129
- package/fesm2022/angular-three-soba-loaders.mjs.map +1 -1
- package/fesm2022/angular-three-soba-materials.mjs +511 -764
- package/fesm2022/angular-three-soba-materials.mjs.map +1 -1
- package/fesm2022/angular-three-soba-misc.mjs +405 -2149
- package/fesm2022/angular-three-soba-misc.mjs.map +1 -1
- package/fesm2022/angular-three-soba-shaders.mjs +33 -1373
- package/fesm2022/angular-three-soba-shaders.mjs.map +1 -1
- package/fesm2022/angular-three-soba-staging.mjs +2329 -3538
- package/fesm2022/angular-three-soba-staging.mjs.map +1 -1
- package/fesm2022/angular-three-soba-vanilla-exports.mjs +6 -0
- package/fesm2022/angular-three-soba-vanilla-exports.mjs.map +1 -0
- package/loaders/README.md +130 -2
- package/loaders/index.d.ts +5 -4
- package/loaders/lib/font-loader.d.ts +27 -0
- package/loaders/lib/gltf-loader.d.ts +21 -0
- package/loaders/lib/loader.d.ts +29 -0
- package/loaders/lib/progress.d.ts +9 -0
- package/loaders/lib/texture-loader.d.ts +13 -0
- package/materials/README.md +160 -2
- package/materials/index.d.ts +6 -6
- package/materials/lib/custom-shader-material.d.ts +19 -0
- package/materials/lib/mesh-distort-material.d.ts +18 -0
- package/materials/lib/mesh-reflector-material.d.ts +50 -0
- package/materials/lib/mesh-refraction-material.d.ts +42 -0
- package/materials/lib/mesh-transmission-material.d.ts +77 -0
- package/materials/lib/mesh-wobble-material.d.ts +15 -0
- package/metadata.json +1 -1
- package/misc/README.md +217 -2
- package/misc/index.d.ts +9 -13
- package/misc/lib/animations.d.ts +14 -0
- package/misc/lib/computed-attribute.d.ts +69 -0
- package/misc/lib/constants.d.ts +1 -0
- package/misc/lib/decal.d.ts +27 -0
- package/misc/lib/deprecated.d.ts +14 -0
- package/misc/lib/depth-buffer.d.ts +8 -0
- package/misc/lib/fbo.d.ts +47 -0
- package/misc/lib/sampler.d.ts +73 -0
- package/package.json +60 -38
- package/shaders/index.d.ts +2 -17
- package/shaders/lib/grid-material.d.ts +69 -0
- package/shaders/lib/mesh-refraction-material.d.ts +11 -0
- package/staging/README.md +472 -2
- package/staging/index.d.ts +18 -21
- package/staging/lib/accumulative-shadows.d.ts +75 -0
- package/staging/lib/backdrop.d.ts +22 -0
- package/staging/lib/bb-anchor.d.ts +17 -0
- package/staging/lib/bounds.d.ts +47 -0
- package/staging/lib/camera-shake.d.ts +29 -0
- package/staging/lib/caustics.d.ts +53 -0
- package/staging/lib/center.d.ts +422 -0
- package/staging/lib/contact-shadows.d.ts +45 -0
- package/staging/lib/environment.d.ts +159 -0
- package/staging/lib/float.d.ts +19 -0
- package/staging/lib/lightformer.d.ts +334 -0
- package/staging/lib/matcap-texture.d.ts +32 -0
- package/staging/lib/normal-texture.d.ts +37 -0
- package/staging/lib/randomized-lights.d.ts +54 -0
- package/staging/lib/render-texture.d.ts +64 -0
- package/staging/lib/sky.d.ts +32 -0
- package/staging/lib/spot-light.d.ts +120 -0
- package/staging/lib/stage.d.ts +376 -0
- package/vanilla-exports/README.md +3 -0
- package/vanilla-exports/index.d.ts +27 -0
- package/web-types.json +1 -1
- package/abstractions/billboard/billboard.d.ts +0 -28
- package/abstractions/detailed/detailed.d.ts +0 -26
- package/abstractions/edges/edges.d.ts +0 -34
- package/abstractions/grid/grid.d.ts +0 -50
- package/abstractions/text/text.d.ts +0 -82
- package/abstractions/text-3d/text-3d.d.ts +0 -84
- package/assets/distort.vert.glsl +0 -1
- package/cameras/camera/camera-content.d.ts +0 -13
- package/cameras/camera/camera.d.ts +0 -26
- package/cameras/cube-camera/cube-camera.d.ts +0 -69
- package/cameras/orthographic-camera/orthographic-camera.d.ts +0 -37
- package/cameras/perspective-camera/perspective-camera.d.ts +0 -18
- package/controls/orbit-controls/orbit-controls.d.ts +0 -54
- package/esm2022/abstractions/billboard/billboard.mjs +0 -74
- package/esm2022/abstractions/detailed/detailed.mjs +0 -64
- package/esm2022/abstractions/edges/edges.mjs +0 -88
- package/esm2022/abstractions/grid/grid.mjs +0 -180
- package/esm2022/abstractions/text/text.mjs +0 -274
- package/esm2022/abstractions/text-3d/text-3d.mjs +0 -172
- package/esm2022/cameras/camera/camera-content.mjs +0 -21
- package/esm2022/cameras/camera/camera.mjs +0 -77
- package/esm2022/cameras/cube-camera/cube-camera.mjs +0 -161
- package/esm2022/cameras/orthographic-camera/orthographic-camera.mjs +0 -102
- package/esm2022/cameras/perspective-camera/perspective-camera.mjs +0 -46
- package/esm2022/controls/orbit-controls/orbit-controls.mjs +0 -185
- package/esm2022/gizmos/angular-three-soba-gizmos.mjs +0 -5
- package/esm2022/gizmos/gizmo-helper/gizmo-helper.mjs +0 -197
- package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/constants.mjs +0 -31
- package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-edge.mjs +0 -93
- package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-face.mjs +0 -150
- package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-input.mjs +0 -66
- package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube.mjs +0 -71
- package/esm2022/gizmos/gizmo-helper/gizmo-viewport/gizmo-viewport-axis.mjs +0 -195
- package/esm2022/gizmos/gizmo-helper/gizmo-viewport/gizmo-viewport.mjs +0 -272
- package/esm2022/gizmos/index.mjs +0 -4
- package/esm2022/loaders/gltf-loader/gltf-loader.mjs +0 -30
- package/esm2022/loaders/loader/loader.mjs +0 -138
- package/esm2022/loaders/progress/progress.mjs +0 -52
- package/esm2022/loaders/texture-loader/texture-loader.mjs +0 -28
- package/esm2022/materials/mesh-distort-material/mesh-distort-material.mjs +0 -82
- package/esm2022/materials/mesh-reflector-material/mesh-reflector-material.mjs +0 -367
- package/esm2022/materials/mesh-refraction-material/mesh-refraction-material.mjs +0 -171
- package/esm2022/materials/mesh-transmission-material/mesh-transmission-material.mjs +0 -278
- package/esm2022/materials/mesh-wobble-material/mesh-wobble-material.mjs +0 -68
- package/esm2022/materials/point-material/point-material.mjs +0 -50
- package/esm2022/misc/animations/animations.mjs +0 -59
- package/esm2022/misc/bake-shadows/bake-shadows.mjs +0 -24
- package/esm2022/misc/caustics/caustics.mjs +0 -387
- package/esm2022/misc/decal/decal.mjs +0 -187
- package/esm2022/misc/depth-buffer/depth-buffer.mjs +0 -44
- package/esm2022/misc/example/example.mjs +0 -160
- package/esm2022/misc/fbo/fbo.mjs +0 -47
- package/esm2022/misc/html/html-wrapper.mjs +0 -478
- package/esm2022/misc/html/html.mjs +0 -304
- package/esm2022/misc/sampler/sampler.mjs +0 -142
- package/esm2022/misc/shadow/shadow.mjs +0 -111
- package/esm2022/misc/stats-gl/stats-gl.mjs +0 -61
- package/esm2022/misc/trail/trail.mjs +0 -209
- package/esm2022/misc/trail-texture/inject-trail-texture.mjs +0 -17
- package/esm2022/misc/trail-texture/trail-texture.mjs +0 -106
- package/esm2022/modifiers/angular-three-soba-modifiers.mjs +0 -5
- package/esm2022/modifiers/curve-modifier/curve-modifier.mjs +0 -64
- package/esm2022/modifiers/index.mjs +0 -2
- package/esm2022/performances/adaptive-dpr/adaptive-dpr.mjs +0 -44
- package/esm2022/performances/adaptive-events/adaptive-events.mjs +0 -27
- package/esm2022/performances/angular-three-soba-performances.mjs +0 -5
- package/esm2022/performances/index.mjs +0 -8
- package/esm2022/performances/instances/instances.mjs +0 -220
- package/esm2022/performances/instances/position-mesh.mjs +0 -52
- package/esm2022/performances/points/points-input.mjs +0 -64
- package/esm2022/performances/points/points.mjs +0 -326
- package/esm2022/performances/points/position-point.mjs +0 -54
- package/esm2022/performances/segments/segment-object.mjs +0 -9
- package/esm2022/performances/segments/segments.mjs +0 -182
- package/esm2022/shaders/blur-pass/blur-pass.mjs +0 -61
- package/esm2022/shaders/caustics/caustics-material.mjs +0 -130
- package/esm2022/shaders/caustics/caustics-projection-material.mjs +0 -31
- package/esm2022/shaders/convolution-material/convolution-material.mjs +0 -94
- package/esm2022/shaders/discard-material/discard-material.mjs +0 -3
- package/esm2022/shaders/grid-material/grid-material.mjs +0 -77
- package/esm2022/shaders/mesh-distort-material/mesh-distort-material.mjs +0 -56
- package/esm2022/shaders/mesh-reflector-material/mesh-reflector-material.mjs +0 -223
- package/esm2022/shaders/mesh-refraction-material/mesh-refraction-material.mjs +0 -170
- package/esm2022/shaders/mesh-transmission-material/mesh-transmission-material.mjs +0 -268
- package/esm2022/shaders/mesh-wobble-material/mesh-wobble-material.mjs +0 -37
- package/esm2022/shaders/shader-material/shader-material.mjs +0 -34
- package/esm2022/shaders/soft-shadow-material/soft-shadow-material.mjs +0 -25
- package/esm2022/shaders/sparkles-material/sparkles-material.mjs +0 -33
- package/esm2022/shaders/spot-light-material/spot-light-material.mjs +0 -86
- package/esm2022/shaders/star-field-material/star-field-material.mjs +0 -33
- package/esm2022/shaders/wireframe-material/wireframe-material.mjs +0 -247
- package/esm2022/staging/accumulative-shadows/accumulative-shadows.mjs +0 -267
- package/esm2022/staging/accumulative-shadows/progressive-light-map.mjs +0 -108
- package/esm2022/staging/accumulative-shadows/randomized-lights.mjs +0 -206
- package/esm2022/staging/backdrop/backdrop.mjs +0 -77
- package/esm2022/staging/bb-anchor/bb-anchor.mjs +0 -69
- package/esm2022/staging/bounds/bounds.mjs +0 -308
- package/esm2022/staging/camera-shake/camera-shake.mjs +0 -123
- package/esm2022/staging/center/center.mjs +0 -165
- package/esm2022/staging/cloud/cloud.mjs +0 -158
- package/esm2022/staging/contact-shadows/contact-shadows.mjs +0 -246
- package/esm2022/staging/environment/assets.mjs +0 -13
- package/esm2022/staging/environment/environment-cube.mjs +0 -47
- package/esm2022/staging/environment/environment-ground.mjs +0 -41
- package/esm2022/staging/environment/environment-input.mjs +0 -119
- package/esm2022/staging/environment/environment-map.mjs +0 -53
- package/esm2022/staging/environment/environment-portal.mjs +0 -113
- package/esm2022/staging/environment/environment.mjs +0 -61
- package/esm2022/staging/environment/utils.mjs +0 -106
- package/esm2022/staging/float/float.mjs +0 -94
- package/esm2022/staging/matcap-texture/matcap-texture.mjs +0 -64
- package/esm2022/staging/normal-texture/normal-texture.mjs +0 -53
- package/esm2022/staging/sky/sky.mjs +0 -119
- package/esm2022/staging/sparkles/sparkles.mjs +0 -164
- package/esm2022/staging/spot-light/shadow-mesh-input.mjs +0 -63
- package/esm2022/staging/spot-light/shadow-mesh.mjs +0 -266
- package/esm2022/staging/spot-light/spot-light-input.mjs +0 -84
- package/esm2022/staging/spot-light/spot-light.mjs +0 -81
- package/esm2022/staging/spot-light/volumetric-mesh.mjs +0 -98
- package/esm2022/staging/stage/stage.mjs +0 -389
- package/esm2022/staging/stars/stars.mjs +0 -147
- package/esm2022/staging/wireframe/wireframe-input.mjs +0 -191
- package/esm2022/staging/wireframe/wireframe.mjs +0 -228
- package/esm2022/utils/angular-three-soba-utils.mjs +0 -5
- package/esm2022/utils/content/content.mjs +0 -15
- package/esm2022/utils/index.mjs +0 -2
- package/fesm2022/angular-three-soba-gizmos.mjs +0 -1043
- package/fesm2022/angular-three-soba-gizmos.mjs.map +0 -1
- package/fesm2022/angular-three-soba-modifiers.mjs +0 -71
- package/fesm2022/angular-three-soba-modifiers.mjs.map +0 -1
- package/fesm2022/angular-three-soba-performances.mjs +0 -956
- package/fesm2022/angular-three-soba-performances.mjs.map +0 -1
- package/fesm2022/angular-three-soba-utils.mjs +0 -22
- package/fesm2022/angular-three-soba-utils.mjs.map +0 -1
- package/gizmos/README.md +0 -3
- package/gizmos/gizmo-helper/gizmo-helper.d.ts +0 -69
- package/gizmos/gizmo-helper/gizmo-viewcube/constants.d.ts +0 -12
- package/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-edge.d.ts +0 -22
- package/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-face.d.ts +0 -29
- package/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-input.d.ts +0 -33
- package/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube.d.ts +0 -10
- package/gizmos/gizmo-helper/gizmo-viewport/gizmo-viewport-axis.d.ts +0 -40
- package/gizmos/gizmo-helper/gizmo-viewport/gizmo-viewport.d.ts +0 -30
- package/gizmos/index.d.ts +0 -3
- package/loaders/gltf-loader/gltf-loader.d.ts +0 -10
- package/loaders/loader/loader.d.ts +0 -33
- package/loaders/progress/progress.d.ts +0 -9
- package/loaders/texture-loader/texture-loader.d.ts +0 -7
- package/materials/mesh-distort-material/mesh-distort-material.d.ts +0 -40
- package/materials/mesh-reflector-material/mesh-reflector-material.d.ts +0 -99
- package/materials/mesh-refraction-material/mesh-refraction-material.d.ts +0 -62
- package/materials/mesh-transmission-material/mesh-transmission-material.d.ts +0 -107
- package/materials/mesh-wobble-material/mesh-wobble-material.d.ts +0 -29
- package/materials/point-material/point-material.d.ts +0 -24
- package/misc/animations/animations.d.ts +0 -15
- package/misc/caustics/caustics.d.ts +0 -87
- package/misc/decal/decal.d.ts +0 -49
- package/misc/depth-buffer/depth-buffer.d.ts +0 -9
- package/misc/example/example.d.ts +0 -81
- package/misc/fbo/fbo.d.ts +0 -17
- package/misc/html/html-wrapper.d.ts +0 -559
- package/misc/html/html.d.ts +0 -214
- package/misc/sampler/sampler.d.ts +0 -67
- package/misc/shadow/shadow.d.ts +0 -37
- package/misc/stats-gl/stats-gl.d.ts +0 -24
- package/misc/trail/trail.d.ts +0 -57
- package/misc/trail-texture/inject-trail-texture.d.ts +0 -9
- package/misc/trail-texture/trail-texture.d.ts +0 -50
- package/modifiers/README.md +0 -3
- package/modifiers/curve-modifier/curve-modifier.d.ts +0 -23
- package/modifiers/index.d.ts +0 -1
- package/performances/README.md +0 -3
- package/performances/adaptive-dpr/adaptive-dpr.d.ts +0 -14
- package/performances/adaptive-events/adaptive-events.d.ts +0 -9
- package/performances/index.d.ts +0 -7
- package/performances/instances/instances.d.ts +0 -79
- package/performances/instances/position-mesh.d.ts +0 -10
- package/performances/points/points-input.d.ts +0 -32
- package/performances/points/points.d.ts +0 -92
- package/performances/points/position-point.d.ts +0 -11
- package/performances/segments/segment-object.d.ts +0 -7
- package/performances/segments/segments.d.ts +0 -124
- package/shaders/blur-pass/blur-pass.d.ts +0 -23
- package/shaders/caustics/caustics-material.d.ts +0 -4
- package/shaders/caustics/caustics-projection-material.d.ts +0 -4
- package/shaders/convolution-material/convolution-material.d.ts +0 -7
- package/shaders/discard-material/discard-material.d.ts +0 -3
- package/shaders/grid-material/grid-material.d.ts +0 -37
- package/shaders/mesh-distort-material/mesh-distort-material.d.ts +0 -295
- package/shaders/mesh-reflector-material/mesh-reflector-material.d.ts +0 -50
- package/shaders/mesh-refraction-material/mesh-refraction-material.d.ts +0 -4
- package/shaders/mesh-transmission-material/mesh-transmission-material.d.ts +0 -25
- package/shaders/mesh-wobble-material/mesh-wobble-material.d.ts +0 -16
- package/shaders/shader-material/shader-material.d.ts +0 -6
- package/shaders/soft-shadow-material/soft-shadow-material.d.ts +0 -19
- package/shaders/sparkles-material/sparkles-material.d.ts +0 -17
- package/shaders/spot-light-material/spot-light-material.d.ts +0 -13
- package/shaders/star-field-material/star-field-material.d.ts +0 -13
- package/shaders/wireframe-material/wireframe-material.d.ts +0 -58
- package/staging/accumulative-shadows/accumulative-shadows.d.ts +0 -146
- package/staging/accumulative-shadows/progressive-light-map.d.ts +0 -34
- package/staging/accumulative-shadows/randomized-lights.d.ts +0 -90
- package/staging/backdrop/backdrop.d.ts +0 -30
- package/staging/bb-anchor/bb-anchor.d.ts +0 -27
- package/staging/bounds/bounds.d.ts +0 -134
- package/staging/camera-shake/camera-shake.d.ts +0 -43
- package/staging/center/center.d.ts +0 -70
- package/staging/cloud/cloud.d.ts +0 -51
- package/staging/contact-shadows/contact-shadows.d.ts +0 -70
- package/staging/environment/assets.d.ts +0 -13
- package/staging/environment/environment-cube.d.ts +0 -15
- package/staging/environment/environment-ground.d.ts +0 -13
- package/staging/environment/environment-input.d.ts +0 -68
- package/staging/environment/environment-map.d.ts +0 -16
- package/staging/environment/environment-portal.d.ts +0 -18
- package/staging/environment/environment.d.ts +0 -8
- package/staging/environment/utils.d.ts +0 -7
- package/staging/float/float.d.ts +0 -31
- package/staging/matcap-texture/matcap-texture.d.ts +0 -13
- package/staging/normal-texture/normal-texture.d.ts +0 -16
- package/staging/sky/sky.d.ts +0 -48
- package/staging/sparkles/sparkles.d.ts +0 -63
- package/staging/spot-light/shadow-mesh-input.d.ts +0 -29
- package/staging/spot-light/shadow-mesh.d.ts +0 -37
- package/staging/spot-light/spot-light-input.d.ts +0 -38
- package/staging/spot-light/spot-light.d.ts +0 -39
- package/staging/spot-light/volumetric-mesh.d.ts +0 -24
- package/staging/stage/stage.d.ts +0 -130
- package/staging/stars/stars.d.ts +0 -45
- package/staging/wireframe/wireframe-input.d.ts +0 -65
- package/staging/wireframe/wireframe.d.ts +0 -28
- package/utils/README.md +0 -3
- package/utils/content/content.d.ts +0 -8
- package/utils/index.d.ts +0 -1
- /package/misc/{bake-shadows → lib}/bake-shadows.d.ts +0 -0
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import { ElementRef } from '@angular/core';
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import { NgtGroup } from 'angular-three';
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import { Group } from 'three';
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import * as i0 from "@angular/core";
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export interface NgtsRandomizedLightsOptions extends Partial<NgtGroup> {
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/** How many frames it will jiggle the lights, 1.
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* Frames is context aware, if a provider like AccumulativeShadows exists, frames will be taken from there! */
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frames: number;
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/** Light position, [0, 0, 0] */
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position: [x: number, y: number, z: number];
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/** Radius of the jiggle, higher values make softer light, 5 */
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radius: number;
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/** Amount of lights, 8 */
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amount: number;
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/** Light intensity, 1 */
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intensity: number;
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/** Ambient occlusion, lower values mean less AO, hight more, you can mix AO and directional light, 0.5 */
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ambient: number;
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/** If the lights cast shadows, this is true by default */
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castShadow: boolean;
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/** Default shadow bias, 0 */
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bias: number;
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/** Default map size, 512 */
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mapSize: number;
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/** Default size of the shadow camera, 10 */
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size: number;
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/** Default shadow camera near, 0.5 */
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near: number;
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/** Default shadow camera far, 500 */
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far: number;
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}
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export declare class NgtsRandomizedLights {
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options: import("@angular/core").InputSignalWithTransform<NgtsRandomizedLightsOptions, "" | Partial<NgtsRandomizedLightsOptions>>;
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parameters: import("@angular/core").Signal<Omit<NgtsRandomizedLightsOptions, keyof NgtsRandomizedLightsOptions>>;
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lights: import("@angular/core").Signal<ElementRef<Group<import("three").Object3DEventMap>>>;
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private accumulativeShadows;
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castShadow: import("@angular/core").Signal<boolean>;
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bias: import("@angular/core").Signal<number>;
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intensity: import("@angular/core").Signal<number>;
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amount: import("@angular/core").Signal<number>;
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private mapSize;
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shadowMapSize: import("@angular/core").Signal<number[]>;
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private position;
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length: import("@angular/core").Signal<number>;
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count: import("@angular/core").Signal<number[]>;
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private size;
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private near;
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private far;
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cameraArgs: import("@angular/core").Signal<number[]>;
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constructor();
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update(): void;
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static ɵfac: i0.ɵɵFactoryDeclaration<NgtsRandomizedLights, never>;
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static ɵcmp: i0.ɵɵComponentDeclaration<NgtsRandomizedLights, "ngts-randomized-lights", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, never, true, never>;
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}
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import { Injector, TemplateRef } from '@angular/core';
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import { NgtComputeFunction, NgtTexture } from 'angular-three';
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import { Object3D, Scene, WebGLRenderTarget } from 'three';
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import * as i0 from "@angular/core";
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export interface NgtsRenderTextureOptions extends Partial<Omit<NgtTexture, 'attach'>> {
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/** Optional width of the texture, defaults to viewport bounds */
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width?: number;
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/** Optional height of the texture, defaults to viewport bounds */
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height?: number;
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/** Optional fbo samples */
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samples: number;
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/** Optional stencil buffer, defaults to false */
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stencilBuffer: boolean;
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/** Optional depth buffer, defaults to true */
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depthBuffer: boolean;
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/** Optional generate mipmaps, defaults to false */
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generateMipmaps: boolean;
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/** Optional render priority, defaults to 0 */
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renderPriority: number;
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/** Optional event priority, defaults to 0 */
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eventPriority: number;
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/** Optional frame count, defaults to Infinity. If you set it to 1, it would only render a single frame, etc */
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frames: number;
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/** Optional event compute, defaults to undefined */
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compute?: (event: any, state: any, previous: any) => false | undefined;
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}
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export declare class NgtsRenderTextureContainer {
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fbo: import("@angular/core").InputSignal<WebGLRenderTarget<import("three").Texture>>;
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renderPriority: import("@angular/core").InputSignal<number>;
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frames: import("@angular/core").InputSignal<number>;
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injector: import("@angular/core").InputSignal<Injector>;
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private store;
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constructor();
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static ɵfac: i0.ɵɵFactoryDeclaration<NgtsRenderTextureContainer, never>;
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static ɵcmp: i0.ɵɵComponentDeclaration<NgtsRenderTextureContainer, "ngts-render-texture-container", never, { "fbo": { "alias": "fbo"; "required": true; "isSignal": true; }; "renderPriority": { "alias": "renderPriority"; "required": true; "isSignal": true; }; "frames": { "alias": "frames"; "required": true; "isSignal": true; }; "injector": { "alias": "injector"; "required": true; "isSignal": true; }; }, {}, never, ["*"], true, never>;
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}
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export declare class NgtsRenderTextureContent {
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static ngTemplateContextGuard(_: NgtsRenderTextureContent, ctx: unknown): ctx is {
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container: Object3D;
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injector: Injector;
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};
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static ɵfac: i0.ɵɵFactoryDeclaration<NgtsRenderTextureContent, never>;
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static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsRenderTextureContent, "ng-template[renderTextureContent]", never, {}, {}, never, never, true, never>;
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}
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export declare class NgtsRenderTexture {
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attach: import("@angular/core").InputSignal<string | string[]>;
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options: import("@angular/core").InputSignalWithTransform<NgtsRenderTextureOptions, "" | Partial<NgtsRenderTextureOptions>>;
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parameters: import("@angular/core").Signal<Omit<NgtsRenderTextureOptions, "frames" | "width" | "height" | "generateMipmaps" | "samples" | "stencilBuffer" | "depthBuffer" | "renderPriority" | "eventPriority" | "compute">>;
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content: import("@angular/core").Signal<TemplateRef<any>>;
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private store;
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private size;
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private viewport;
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private fboParams;
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renderPriority: import("@angular/core").Signal<number>;
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frames: import("@angular/core").Signal<number>;
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fbo: import("@angular/core").Signal<WebGLRenderTarget<import("three").Texture>>;
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virtualScene: import("@angular/core").Signal<import("angular-three").NgtInstanceNode<Scene>>;
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eventPriority: import("@angular/core").Signal<number>;
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compute: import("@angular/core").Signal<NgtComputeFunction>;
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uvCompute: NgtComputeFunction;
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onPointerOver(): void;
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static ɵfac: i0.ɵɵFactoryDeclaration<NgtsRenderTexture, never>;
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static ɵcmp: i0.ɵɵComponentDeclaration<NgtsRenderTexture, "ngts-render-texture", never, { "attach": { "alias": "attach"; "required": false; "isSignal": true; }; "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, ["content"], never, true, never>;
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}
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import { NgtMesh, NgtVector3 } from 'angular-three';
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import { Vector3 } from 'three';
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import { Sky } from 'three-stdlib';
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import * as i0 from "@angular/core";
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export declare function calcPosFromAngles(inclination: number, azimuth: number, vector?: Vector3): Vector3;
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export interface NgtsSkyOptions extends Partial<Omit<NgtMesh, 'scale'>> {
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distance: number;
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inclination: number;
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azimuth: number;
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mieCoefficient: number;
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mieDirectionalG: number;
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rayleigh: number;
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turbidity: number;
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sunPosition?: NgtVector3;
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}
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export declare class NgtsSky {
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options: import("@angular/core").InputSignalWithTransform<NgtsSkyOptions, "" | Partial<NgtsSkyOptions>>;
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parameters: import("@angular/core").Signal<Omit<NgtsSkyOptions, "distance" | "inclination" | "azimuth" | "mieCoefficient" | "mieDirectionalG" | "turbidity" | "sunPosition">>;
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distance: import("@angular/core").Signal<number>;
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turbidity: import("@angular/core").Signal<number>;
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mieCoefficient: import("@angular/core").Signal<number>;
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mieDirectionalG: import("@angular/core").Signal<number>;
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rayleigh: import("@angular/core").Signal<number>;
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scale: import("@angular/core").Signal<Vector3>;
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private inclination;
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private azimuth;
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private sunPosition;
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calculatedSunPosition: import("@angular/core").Signal<Vector3>;
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sky: Sky;
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static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSky, never>;
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static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSky, "ngts-sky", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, ["*"], true, never>;
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}
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import { ElementRef } from '@angular/core';
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import { NgtSpotLight } from 'angular-three';
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import { ColorRepresentation, CylinderGeometry, DepthTexture, Mesh, ShaderMaterial, SpotLight, SpotLightHelper, Texture, Vector3 } from 'three';
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import * as i0 from "@angular/core";
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export interface NgtsSpotLightOptions extends Partial<NgtSpotLight> {
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depthBuffer?: DepthTexture;
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attenuation?: number;
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anglePower?: number;
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radiusTop?: number;
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radiusBottom?: number;
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opacity?: number;
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color?: ColorRepresentation;
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volumetric?: boolean;
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debug?: boolean;
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}
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export type NgtsVolumetricMeshOptions = Omit<NgtsSpotLightOptions, 'volumetric'>;
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export declare class NgtsVolumetricMesh {
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nullRaycast: () => null;
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options: import("@angular/core").InputSignalWithTransform<NgtsVolumetricMeshOptions, "" | Partial<NgtsVolumetricMeshOptions>>;
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mesh: import("@angular/core").Signal<ElementRef<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>;
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private store;
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size: import("@angular/core").Signal<import("angular-three").NgtSize>;
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dpr: import("@angular/core").Signal<number>;
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camera: import("@angular/core").Signal<import("angular-three").NgtCameraManual>;
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private radiusTop;
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private radiusBottom;
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private angle;
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28
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private distance;
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29
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private normalizedRadiusTop;
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30
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private normalizedRadiusBottom;
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material: ShaderMaterial & {
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depth: Texture | null;
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opacity: number;
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34
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attenuation: number;
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anglePower: number;
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36
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spotPosition: Vector3;
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37
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lightColor: import("three").Color;
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38
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cameraNear: number;
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cameraFar: number;
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40
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resolution: import("three").Vector2;
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transparent: boolean;
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depthWrite: boolean;
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};
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opacity: import("@angular/core").Signal<number | undefined>;
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color: import("@angular/core").Signal<ColorRepresentation | undefined>;
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46
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attenuation: import("@angular/core").Signal<number | undefined>;
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47
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anglePower: import("@angular/core").Signal<number | undefined>;
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48
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depthBuffer: import("@angular/core").Signal<DepthTexture | undefined>;
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49
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geometry: import("@angular/core").Signal<CylinderGeometry>;
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50
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constructor();
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51
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static ɵfac: i0.ɵɵFactoryDeclaration<NgtsVolumetricMesh, never>;
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static ɵcmp: i0.ɵɵComponentDeclaration<NgtsVolumetricMesh, "ngts-volumetric-mesh", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, never, true, never>;
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53
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}
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54
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interface NgtsShadowMeshOptions {
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55
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distance: number;
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56
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alphaTest: number;
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57
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scale: number;
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58
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width: number;
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59
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height: number;
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60
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map?: Texture;
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61
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}
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62
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export declare class NgtsSpotLightShadowShader {
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63
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protected readonly DoubleSide: 2;
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64
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shader: import("@angular/core").InputSignal<string>;
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65
|
+
options: import("@angular/core").InputSignalWithTransform<NgtsShadowMeshOptions, "" | Partial<NgtsShadowMeshOptions>>;
|
|
66
|
+
mesh: import("@angular/core").Signal<ElementRef<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>;
|
|
67
|
+
private spotLight;
|
|
68
|
+
debug: import("@angular/core").Signal<boolean | undefined>;
|
|
69
|
+
scale: import("@angular/core").Signal<number>;
|
|
70
|
+
alphaTest: import("@angular/core").Signal<number>;
|
|
71
|
+
private width;
|
|
72
|
+
private height;
|
|
73
|
+
private map;
|
|
74
|
+
private distance;
|
|
75
|
+
private renderTarget;
|
|
76
|
+
texture: import("@angular/core").Signal<Texture>;
|
|
77
|
+
private fsQuad;
|
|
78
|
+
private uniforms;
|
|
79
|
+
constructor();
|
|
80
|
+
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSpotLightShadowShader, never>;
|
|
81
|
+
static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSpotLightShadowShader, "ngts-spot-light-shadow-shader", never, { "shader": { "alias": "shader"; "required": true; "isSignal": true; }; "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, ["*"], true, never>;
|
|
82
|
+
}
|
|
83
|
+
export declare class NgtsSpotLightShadowNoShader {
|
|
84
|
+
protected readonly DoubleSide: 2;
|
|
85
|
+
options: import("@angular/core").InputSignalWithTransform<NgtsShadowMeshOptions, "" | Partial<NgtsShadowMeshOptions>>;
|
|
86
|
+
mesh: import("@angular/core").Signal<ElementRef<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>;
|
|
87
|
+
private spotLight;
|
|
88
|
+
debug: import("@angular/core").Signal<boolean | undefined>;
|
|
89
|
+
alphaTest: import("@angular/core").Signal<number>;
|
|
90
|
+
scale: import("@angular/core").Signal<number>;
|
|
91
|
+
map: import("@angular/core").Signal<Texture | undefined>;
|
|
92
|
+
private width;
|
|
93
|
+
private height;
|
|
94
|
+
private distance;
|
|
95
|
+
constructor();
|
|
96
|
+
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSpotLightShadowNoShader, never>;
|
|
97
|
+
static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSpotLightShadowNoShader, "ngts-spot-light-shadow-no-shader", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, ["*"], true, never>;
|
|
98
|
+
}
|
|
99
|
+
export declare class NgtsSpotLightShadow {
|
|
100
|
+
shader: import("@angular/core").InputSignal<string | undefined>;
|
|
101
|
+
options: import("@angular/core").InputSignalWithTransform<NgtsShadowMeshOptions, "" | Partial<NgtsShadowMeshOptions>>;
|
|
102
|
+
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSpotLightShadow, never>;
|
|
103
|
+
static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSpotLightShadow, "ngts-spot-light-shadow", never, { "shader": { "alias": "shader"; "required": false; "isSignal": true; }; "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, never, true, never>;
|
|
104
|
+
}
|
|
105
|
+
export declare class NgtsSpotLight {
|
|
106
|
+
protected readonly SpotLightHelper: typeof SpotLightHelper;
|
|
107
|
+
options: import("@angular/core").InputSignalWithTransform<NgtsSpotLightOptions, "" | Partial<NgtsSpotLightOptions>>;
|
|
108
|
+
parameters: import("@angular/core").Signal<Omit<NgtsSpotLightOptions, "opacity" | "color" | "distance" | "debug" | "depthBuffer" | "angle" | "attenuation" | "anglePower" | "radiusTop" | "radiusBottom" | "volumetric">>;
|
|
109
|
+
volumetricOptions: import("@angular/core").Signal<Pick<NgtsSpotLightOptions, "opacity" | "color" | "distance" | "debug" | "depthBuffer" | "angle" | "attenuation" | "anglePower" | "radiusTop" | "radiusBottom">>;
|
|
110
|
+
spotLight: import("@angular/core").Signal<ElementRef<SpotLight>>;
|
|
111
|
+
debug: import("@angular/core").Signal<boolean | undefined>;
|
|
112
|
+
angle: import("@angular/core").Signal<number | undefined>;
|
|
113
|
+
color: import("@angular/core").Signal<ColorRepresentation | undefined>;
|
|
114
|
+
distance: import("@angular/core").Signal<number | undefined>;
|
|
115
|
+
volumetric: import("@angular/core").Signal<boolean | undefined>;
|
|
116
|
+
constructor();
|
|
117
|
+
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSpotLight, never>;
|
|
118
|
+
static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSpotLight, "ngts-spot-light", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, ["*"], true, never>;
|
|
119
|
+
}
|
|
120
|
+
export {};
|