angular-three-soba 2.0.0-beta.26 → 2.0.0-beta.261

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (397) hide show
  1. package/README.md +62 -4
  2. package/abstractions/README.md +278 -2
  3. package/abstractions/index.d.ts +11 -6
  4. package/abstractions/lib/catmull-rom-line.d.ts +648 -0
  5. package/abstractions/lib/cubic-bezier-line.d.ts +19 -0
  6. package/abstractions/lib/edges.d.ts +850 -0
  7. package/abstractions/lib/gradient-texture.d.ts +24 -0
  8. package/abstractions/lib/grid.d.ts +339 -0
  9. package/abstractions/lib/helper.d.ts +25 -0
  10. package/abstractions/lib/line.d.ts +41 -0
  11. package/abstractions/lib/prism-geometry.d.ts +30 -0
  12. package/abstractions/lib/quadratic-bezier-line.d.ts +21 -0
  13. package/abstractions/lib/text-3d.d.ts +338 -0
  14. package/abstractions/lib/text.d.ts +55 -0
  15. package/cameras/README.md +91 -2
  16. package/cameras/index.d.ts +4 -4
  17. package/cameras/lib/camera-content.d.ts +10 -0
  18. package/cameras/lib/cube-camera.d.ts +38 -0
  19. package/cameras/lib/orthographic-camera.d.ts +40 -0
  20. package/cameras/lib/perspective-camera.d.ts +36 -0
  21. package/controls/README.md +95 -2
  22. package/controls/index.d.ts +2 -1
  23. package/controls/lib/camera-controls.d.ts +31 -0
  24. package/controls/lib/orbit-controls.d.ts +38 -0
  25. package/esm2022/abstractions/index.mjs +12 -7
  26. package/esm2022/abstractions/lib/catmull-rom-line.mjs +76 -0
  27. package/esm2022/abstractions/lib/cubic-bezier-line.mjs +51 -0
  28. package/esm2022/abstractions/lib/edges.mjs +70 -0
  29. package/esm2022/abstractions/lib/gradient-texture.mjs +91 -0
  30. package/esm2022/abstractions/lib/grid.mjs +103 -0
  31. package/esm2022/abstractions/lib/helper.mjs +80 -0
  32. package/esm2022/abstractions/lib/line.mjs +123 -0
  33. package/esm2022/abstractions/lib/prism-geometry.mjs +55 -0
  34. package/esm2022/abstractions/lib/quadratic-bezier-line.mjs +73 -0
  35. package/esm2022/abstractions/lib/text-3d.mjs +98 -0
  36. package/esm2022/abstractions/lib/text.mjs +92 -0
  37. package/esm2022/cameras/index.mjs +5 -5
  38. package/esm2022/cameras/lib/camera-content.mjs +14 -0
  39. package/esm2022/cameras/lib/cube-camera.mjs +111 -0
  40. package/esm2022/cameras/lib/orthographic-camera.mjs +131 -0
  41. package/esm2022/cameras/lib/perspective-camera.mjs +104 -0
  42. package/esm2022/controls/index.mjs +3 -2
  43. package/esm2022/controls/lib/camera-controls.mjs +127 -0
  44. package/esm2022/controls/lib/orbit-controls.mjs +126 -0
  45. package/esm2022/loaders/index.mjs +6 -5
  46. package/esm2022/loaders/lib/font-loader.mjs +49 -0
  47. package/esm2022/loaders/lib/gltf-loader.mjs +33 -0
  48. package/esm2022/loaders/lib/loader.mjs +109 -0
  49. package/esm2022/loaders/lib/progress.mjs +51 -0
  50. package/esm2022/loaders/lib/texture-loader.mjs +32 -0
  51. package/esm2022/materials/index.mjs +7 -7
  52. package/esm2022/materials/lib/custom-shader-material.mjs +71 -0
  53. package/esm2022/materials/lib/mesh-distort-material.mjs +42 -0
  54. package/esm2022/materials/lib/mesh-reflector-material.mjs +278 -0
  55. package/esm2022/materials/lib/mesh-refraction-material.mjs +144 -0
  56. package/esm2022/materials/lib/mesh-transmission-material.mjs +188 -0
  57. package/esm2022/materials/lib/mesh-wobble-material.mjs +42 -0
  58. package/esm2022/misc/index.mjs +10 -14
  59. package/esm2022/misc/lib/animations.mjs +74 -0
  60. package/esm2022/misc/lib/bake-shadows.mjs +26 -0
  61. package/esm2022/misc/lib/computed-attribute.mjs +56 -0
  62. package/esm2022/misc/lib/constants.mjs +5 -0
  63. package/esm2022/misc/lib/decal.mjs +135 -0
  64. package/esm2022/misc/lib/deprecated.mjs +15 -0
  65. package/esm2022/misc/lib/depth-buffer.mjs +39 -0
  66. package/esm2022/misc/lib/fbo.mjs +89 -0
  67. package/esm2022/misc/lib/sampler.mjs +121 -0
  68. package/esm2022/shaders/index.mjs +3 -18
  69. package/esm2022/shaders/lib/grid-material.mjs +81 -0
  70. package/esm2022/shaders/lib/mesh-refraction-material.mjs +163 -0
  71. package/esm2022/staging/index.mjs +19 -22
  72. package/esm2022/staging/lib/accumulative-shadows.mjs +182 -0
  73. package/esm2022/staging/lib/backdrop.mjs +73 -0
  74. package/esm2022/staging/lib/bb-anchor.mjs +58 -0
  75. package/esm2022/staging/lib/bounds.mjs +286 -0
  76. package/esm2022/staging/lib/camera-shake.mjs +69 -0
  77. package/esm2022/staging/lib/caustics.mjs +188 -0
  78. package/esm2022/staging/lib/center.mjs +113 -0
  79. package/esm2022/staging/lib/contact-shadows.mjs +201 -0
  80. package/esm2022/staging/lib/environment.mjs +465 -0
  81. package/esm2022/staging/lib/float.mjs +60 -0
  82. package/esm2022/staging/lib/lightformer.mjs +107 -0
  83. package/esm2022/staging/lib/matcap-texture.mjs +81 -0
  84. package/esm2022/staging/lib/normal-texture.mjs +85 -0
  85. package/esm2022/staging/lib/randomized-lights.mjs +104 -0
  86. package/esm2022/staging/lib/render-texture.mjs +213 -0
  87. package/esm2022/staging/lib/sky.mjs +86 -0
  88. package/esm2022/staging/lib/spot-light.mjs +450 -0
  89. package/esm2022/staging/lib/stage.mjs +236 -0
  90. package/esm2022/vanilla-exports/angular-three-soba-vanilla-exports.mjs +5 -0
  91. package/esm2022/vanilla-exports/index.mjs +3 -0
  92. package/fesm2022/angular-three-soba-abstractions.mjs +739 -718
  93. package/fesm2022/angular-three-soba-abstractions.mjs.map +1 -1
  94. package/fesm2022/angular-three-soba-cameras.mjs +260 -307
  95. package/fesm2022/angular-three-soba-cameras.mjs.map +1 -1
  96. package/fesm2022/angular-three-soba-controls.mjs +174 -110
  97. package/fesm2022/angular-three-soba-controls.mjs.map +1 -1
  98. package/fesm2022/angular-three-soba-loaders.mjs +151 -129
  99. package/fesm2022/angular-three-soba-loaders.mjs.map +1 -1
  100. package/fesm2022/angular-three-soba-materials.mjs +511 -764
  101. package/fesm2022/angular-three-soba-materials.mjs.map +1 -1
  102. package/fesm2022/angular-three-soba-misc.mjs +405 -2149
  103. package/fesm2022/angular-three-soba-misc.mjs.map +1 -1
  104. package/fesm2022/angular-three-soba-shaders.mjs +33 -1373
  105. package/fesm2022/angular-three-soba-shaders.mjs.map +1 -1
  106. package/fesm2022/angular-three-soba-staging.mjs +2329 -3538
  107. package/fesm2022/angular-three-soba-staging.mjs.map +1 -1
  108. package/fesm2022/angular-three-soba-vanilla-exports.mjs +6 -0
  109. package/fesm2022/angular-three-soba-vanilla-exports.mjs.map +1 -0
  110. package/loaders/README.md +130 -2
  111. package/loaders/index.d.ts +5 -4
  112. package/loaders/lib/font-loader.d.ts +27 -0
  113. package/loaders/lib/gltf-loader.d.ts +21 -0
  114. package/loaders/lib/loader.d.ts +29 -0
  115. package/loaders/lib/progress.d.ts +9 -0
  116. package/loaders/lib/texture-loader.d.ts +13 -0
  117. package/materials/README.md +160 -2
  118. package/materials/index.d.ts +6 -6
  119. package/materials/lib/custom-shader-material.d.ts +19 -0
  120. package/materials/lib/mesh-distort-material.d.ts +18 -0
  121. package/materials/lib/mesh-reflector-material.d.ts +50 -0
  122. package/materials/lib/mesh-refraction-material.d.ts +42 -0
  123. package/materials/lib/mesh-transmission-material.d.ts +77 -0
  124. package/materials/lib/mesh-wobble-material.d.ts +15 -0
  125. package/metadata.json +1 -1
  126. package/misc/README.md +217 -2
  127. package/misc/index.d.ts +9 -13
  128. package/misc/lib/animations.d.ts +14 -0
  129. package/misc/lib/computed-attribute.d.ts +69 -0
  130. package/misc/lib/constants.d.ts +1 -0
  131. package/misc/lib/decal.d.ts +27 -0
  132. package/misc/lib/deprecated.d.ts +14 -0
  133. package/misc/lib/depth-buffer.d.ts +8 -0
  134. package/misc/lib/fbo.d.ts +47 -0
  135. package/misc/lib/sampler.d.ts +73 -0
  136. package/package.json +60 -38
  137. package/shaders/index.d.ts +2 -17
  138. package/shaders/lib/grid-material.d.ts +69 -0
  139. package/shaders/lib/mesh-refraction-material.d.ts +11 -0
  140. package/staging/README.md +472 -2
  141. package/staging/index.d.ts +18 -21
  142. package/staging/lib/accumulative-shadows.d.ts +75 -0
  143. package/staging/lib/backdrop.d.ts +22 -0
  144. package/staging/lib/bb-anchor.d.ts +17 -0
  145. package/staging/lib/bounds.d.ts +47 -0
  146. package/staging/lib/camera-shake.d.ts +29 -0
  147. package/staging/lib/caustics.d.ts +53 -0
  148. package/staging/lib/center.d.ts +422 -0
  149. package/staging/lib/contact-shadows.d.ts +45 -0
  150. package/staging/lib/environment.d.ts +159 -0
  151. package/staging/lib/float.d.ts +19 -0
  152. package/staging/lib/lightformer.d.ts +334 -0
  153. package/staging/lib/matcap-texture.d.ts +32 -0
  154. package/staging/lib/normal-texture.d.ts +37 -0
  155. package/staging/lib/randomized-lights.d.ts +54 -0
  156. package/staging/lib/render-texture.d.ts +64 -0
  157. package/staging/lib/sky.d.ts +32 -0
  158. package/staging/lib/spot-light.d.ts +120 -0
  159. package/staging/lib/stage.d.ts +376 -0
  160. package/vanilla-exports/README.md +3 -0
  161. package/vanilla-exports/index.d.ts +27 -0
  162. package/web-types.json +1 -1
  163. package/abstractions/billboard/billboard.d.ts +0 -28
  164. package/abstractions/detailed/detailed.d.ts +0 -26
  165. package/abstractions/edges/edges.d.ts +0 -34
  166. package/abstractions/grid/grid.d.ts +0 -50
  167. package/abstractions/text/text.d.ts +0 -82
  168. package/abstractions/text-3d/text-3d.d.ts +0 -84
  169. package/assets/distort.vert.glsl +0 -1
  170. package/cameras/camera/camera-content.d.ts +0 -13
  171. package/cameras/camera/camera.d.ts +0 -26
  172. package/cameras/cube-camera/cube-camera.d.ts +0 -69
  173. package/cameras/orthographic-camera/orthographic-camera.d.ts +0 -37
  174. package/cameras/perspective-camera/perspective-camera.d.ts +0 -18
  175. package/controls/orbit-controls/orbit-controls.d.ts +0 -54
  176. package/esm2022/abstractions/billboard/billboard.mjs +0 -74
  177. package/esm2022/abstractions/detailed/detailed.mjs +0 -64
  178. package/esm2022/abstractions/edges/edges.mjs +0 -88
  179. package/esm2022/abstractions/grid/grid.mjs +0 -180
  180. package/esm2022/abstractions/text/text.mjs +0 -274
  181. package/esm2022/abstractions/text-3d/text-3d.mjs +0 -172
  182. package/esm2022/cameras/camera/camera-content.mjs +0 -21
  183. package/esm2022/cameras/camera/camera.mjs +0 -77
  184. package/esm2022/cameras/cube-camera/cube-camera.mjs +0 -161
  185. package/esm2022/cameras/orthographic-camera/orthographic-camera.mjs +0 -102
  186. package/esm2022/cameras/perspective-camera/perspective-camera.mjs +0 -46
  187. package/esm2022/controls/orbit-controls/orbit-controls.mjs +0 -185
  188. package/esm2022/gizmos/angular-three-soba-gizmos.mjs +0 -5
  189. package/esm2022/gizmos/gizmo-helper/gizmo-helper.mjs +0 -197
  190. package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/constants.mjs +0 -31
  191. package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-edge.mjs +0 -93
  192. package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-face.mjs +0 -150
  193. package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-input.mjs +0 -66
  194. package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube.mjs +0 -71
  195. package/esm2022/gizmos/gizmo-helper/gizmo-viewport/gizmo-viewport-axis.mjs +0 -195
  196. package/esm2022/gizmos/gizmo-helper/gizmo-viewport/gizmo-viewport.mjs +0 -272
  197. package/esm2022/gizmos/index.mjs +0 -4
  198. package/esm2022/loaders/gltf-loader/gltf-loader.mjs +0 -30
  199. package/esm2022/loaders/loader/loader.mjs +0 -138
  200. package/esm2022/loaders/progress/progress.mjs +0 -52
  201. package/esm2022/loaders/texture-loader/texture-loader.mjs +0 -28
  202. package/esm2022/materials/mesh-distort-material/mesh-distort-material.mjs +0 -82
  203. package/esm2022/materials/mesh-reflector-material/mesh-reflector-material.mjs +0 -367
  204. package/esm2022/materials/mesh-refraction-material/mesh-refraction-material.mjs +0 -171
  205. package/esm2022/materials/mesh-transmission-material/mesh-transmission-material.mjs +0 -278
  206. package/esm2022/materials/mesh-wobble-material/mesh-wobble-material.mjs +0 -68
  207. package/esm2022/materials/point-material/point-material.mjs +0 -50
  208. package/esm2022/misc/animations/animations.mjs +0 -59
  209. package/esm2022/misc/bake-shadows/bake-shadows.mjs +0 -24
  210. package/esm2022/misc/caustics/caustics.mjs +0 -387
  211. package/esm2022/misc/decal/decal.mjs +0 -187
  212. package/esm2022/misc/depth-buffer/depth-buffer.mjs +0 -44
  213. package/esm2022/misc/example/example.mjs +0 -160
  214. package/esm2022/misc/fbo/fbo.mjs +0 -47
  215. package/esm2022/misc/html/html-wrapper.mjs +0 -478
  216. package/esm2022/misc/html/html.mjs +0 -304
  217. package/esm2022/misc/sampler/sampler.mjs +0 -142
  218. package/esm2022/misc/shadow/shadow.mjs +0 -111
  219. package/esm2022/misc/stats-gl/stats-gl.mjs +0 -61
  220. package/esm2022/misc/trail/trail.mjs +0 -209
  221. package/esm2022/misc/trail-texture/inject-trail-texture.mjs +0 -17
  222. package/esm2022/misc/trail-texture/trail-texture.mjs +0 -106
  223. package/esm2022/modifiers/angular-three-soba-modifiers.mjs +0 -5
  224. package/esm2022/modifiers/curve-modifier/curve-modifier.mjs +0 -64
  225. package/esm2022/modifiers/index.mjs +0 -2
  226. package/esm2022/performances/adaptive-dpr/adaptive-dpr.mjs +0 -44
  227. package/esm2022/performances/adaptive-events/adaptive-events.mjs +0 -27
  228. package/esm2022/performances/angular-three-soba-performances.mjs +0 -5
  229. package/esm2022/performances/index.mjs +0 -8
  230. package/esm2022/performances/instances/instances.mjs +0 -220
  231. package/esm2022/performances/instances/position-mesh.mjs +0 -52
  232. package/esm2022/performances/points/points-input.mjs +0 -64
  233. package/esm2022/performances/points/points.mjs +0 -326
  234. package/esm2022/performances/points/position-point.mjs +0 -54
  235. package/esm2022/performances/segments/segment-object.mjs +0 -9
  236. package/esm2022/performances/segments/segments.mjs +0 -182
  237. package/esm2022/shaders/blur-pass/blur-pass.mjs +0 -61
  238. package/esm2022/shaders/caustics/caustics-material.mjs +0 -130
  239. package/esm2022/shaders/caustics/caustics-projection-material.mjs +0 -31
  240. package/esm2022/shaders/convolution-material/convolution-material.mjs +0 -94
  241. package/esm2022/shaders/discard-material/discard-material.mjs +0 -3
  242. package/esm2022/shaders/grid-material/grid-material.mjs +0 -77
  243. package/esm2022/shaders/mesh-distort-material/mesh-distort-material.mjs +0 -56
  244. package/esm2022/shaders/mesh-reflector-material/mesh-reflector-material.mjs +0 -223
  245. package/esm2022/shaders/mesh-refraction-material/mesh-refraction-material.mjs +0 -170
  246. package/esm2022/shaders/mesh-transmission-material/mesh-transmission-material.mjs +0 -268
  247. package/esm2022/shaders/mesh-wobble-material/mesh-wobble-material.mjs +0 -37
  248. package/esm2022/shaders/shader-material/shader-material.mjs +0 -34
  249. package/esm2022/shaders/soft-shadow-material/soft-shadow-material.mjs +0 -25
  250. package/esm2022/shaders/sparkles-material/sparkles-material.mjs +0 -33
  251. package/esm2022/shaders/spot-light-material/spot-light-material.mjs +0 -86
  252. package/esm2022/shaders/star-field-material/star-field-material.mjs +0 -33
  253. package/esm2022/shaders/wireframe-material/wireframe-material.mjs +0 -247
  254. package/esm2022/staging/accumulative-shadows/accumulative-shadows.mjs +0 -267
  255. package/esm2022/staging/accumulative-shadows/progressive-light-map.mjs +0 -108
  256. package/esm2022/staging/accumulative-shadows/randomized-lights.mjs +0 -206
  257. package/esm2022/staging/backdrop/backdrop.mjs +0 -77
  258. package/esm2022/staging/bb-anchor/bb-anchor.mjs +0 -69
  259. package/esm2022/staging/bounds/bounds.mjs +0 -308
  260. package/esm2022/staging/camera-shake/camera-shake.mjs +0 -123
  261. package/esm2022/staging/center/center.mjs +0 -165
  262. package/esm2022/staging/cloud/cloud.mjs +0 -158
  263. package/esm2022/staging/contact-shadows/contact-shadows.mjs +0 -246
  264. package/esm2022/staging/environment/assets.mjs +0 -13
  265. package/esm2022/staging/environment/environment-cube.mjs +0 -47
  266. package/esm2022/staging/environment/environment-ground.mjs +0 -41
  267. package/esm2022/staging/environment/environment-input.mjs +0 -119
  268. package/esm2022/staging/environment/environment-map.mjs +0 -53
  269. package/esm2022/staging/environment/environment-portal.mjs +0 -113
  270. package/esm2022/staging/environment/environment.mjs +0 -61
  271. package/esm2022/staging/environment/utils.mjs +0 -106
  272. package/esm2022/staging/float/float.mjs +0 -94
  273. package/esm2022/staging/matcap-texture/matcap-texture.mjs +0 -64
  274. package/esm2022/staging/normal-texture/normal-texture.mjs +0 -53
  275. package/esm2022/staging/sky/sky.mjs +0 -119
  276. package/esm2022/staging/sparkles/sparkles.mjs +0 -164
  277. package/esm2022/staging/spot-light/shadow-mesh-input.mjs +0 -63
  278. package/esm2022/staging/spot-light/shadow-mesh.mjs +0 -266
  279. package/esm2022/staging/spot-light/spot-light-input.mjs +0 -84
  280. package/esm2022/staging/spot-light/spot-light.mjs +0 -81
  281. package/esm2022/staging/spot-light/volumetric-mesh.mjs +0 -98
  282. package/esm2022/staging/stage/stage.mjs +0 -389
  283. package/esm2022/staging/stars/stars.mjs +0 -147
  284. package/esm2022/staging/wireframe/wireframe-input.mjs +0 -191
  285. package/esm2022/staging/wireframe/wireframe.mjs +0 -228
  286. package/esm2022/utils/angular-three-soba-utils.mjs +0 -5
  287. package/esm2022/utils/content/content.mjs +0 -15
  288. package/esm2022/utils/index.mjs +0 -2
  289. package/fesm2022/angular-three-soba-gizmos.mjs +0 -1043
  290. package/fesm2022/angular-three-soba-gizmos.mjs.map +0 -1
  291. package/fesm2022/angular-three-soba-modifiers.mjs +0 -71
  292. package/fesm2022/angular-three-soba-modifiers.mjs.map +0 -1
  293. package/fesm2022/angular-three-soba-performances.mjs +0 -956
  294. package/fesm2022/angular-three-soba-performances.mjs.map +0 -1
  295. package/fesm2022/angular-three-soba-utils.mjs +0 -22
  296. package/fesm2022/angular-three-soba-utils.mjs.map +0 -1
  297. package/gizmos/README.md +0 -3
  298. package/gizmos/gizmo-helper/gizmo-helper.d.ts +0 -69
  299. package/gizmos/gizmo-helper/gizmo-viewcube/constants.d.ts +0 -12
  300. package/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-edge.d.ts +0 -22
  301. package/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-face.d.ts +0 -29
  302. package/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-input.d.ts +0 -33
  303. package/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube.d.ts +0 -10
  304. package/gizmos/gizmo-helper/gizmo-viewport/gizmo-viewport-axis.d.ts +0 -40
  305. package/gizmos/gizmo-helper/gizmo-viewport/gizmo-viewport.d.ts +0 -30
  306. package/gizmos/index.d.ts +0 -3
  307. package/loaders/gltf-loader/gltf-loader.d.ts +0 -10
  308. package/loaders/loader/loader.d.ts +0 -33
  309. package/loaders/progress/progress.d.ts +0 -9
  310. package/loaders/texture-loader/texture-loader.d.ts +0 -7
  311. package/materials/mesh-distort-material/mesh-distort-material.d.ts +0 -40
  312. package/materials/mesh-reflector-material/mesh-reflector-material.d.ts +0 -99
  313. package/materials/mesh-refraction-material/mesh-refraction-material.d.ts +0 -62
  314. package/materials/mesh-transmission-material/mesh-transmission-material.d.ts +0 -107
  315. package/materials/mesh-wobble-material/mesh-wobble-material.d.ts +0 -29
  316. package/materials/point-material/point-material.d.ts +0 -24
  317. package/misc/animations/animations.d.ts +0 -15
  318. package/misc/caustics/caustics.d.ts +0 -87
  319. package/misc/decal/decal.d.ts +0 -49
  320. package/misc/depth-buffer/depth-buffer.d.ts +0 -9
  321. package/misc/example/example.d.ts +0 -81
  322. package/misc/fbo/fbo.d.ts +0 -17
  323. package/misc/html/html-wrapper.d.ts +0 -559
  324. package/misc/html/html.d.ts +0 -214
  325. package/misc/sampler/sampler.d.ts +0 -67
  326. package/misc/shadow/shadow.d.ts +0 -37
  327. package/misc/stats-gl/stats-gl.d.ts +0 -24
  328. package/misc/trail/trail.d.ts +0 -57
  329. package/misc/trail-texture/inject-trail-texture.d.ts +0 -9
  330. package/misc/trail-texture/trail-texture.d.ts +0 -50
  331. package/modifiers/README.md +0 -3
  332. package/modifiers/curve-modifier/curve-modifier.d.ts +0 -23
  333. package/modifiers/index.d.ts +0 -1
  334. package/performances/README.md +0 -3
  335. package/performances/adaptive-dpr/adaptive-dpr.d.ts +0 -14
  336. package/performances/adaptive-events/adaptive-events.d.ts +0 -9
  337. package/performances/index.d.ts +0 -7
  338. package/performances/instances/instances.d.ts +0 -79
  339. package/performances/instances/position-mesh.d.ts +0 -10
  340. package/performances/points/points-input.d.ts +0 -32
  341. package/performances/points/points.d.ts +0 -92
  342. package/performances/points/position-point.d.ts +0 -11
  343. package/performances/segments/segment-object.d.ts +0 -7
  344. package/performances/segments/segments.d.ts +0 -124
  345. package/shaders/blur-pass/blur-pass.d.ts +0 -23
  346. package/shaders/caustics/caustics-material.d.ts +0 -4
  347. package/shaders/caustics/caustics-projection-material.d.ts +0 -4
  348. package/shaders/convolution-material/convolution-material.d.ts +0 -7
  349. package/shaders/discard-material/discard-material.d.ts +0 -3
  350. package/shaders/grid-material/grid-material.d.ts +0 -37
  351. package/shaders/mesh-distort-material/mesh-distort-material.d.ts +0 -295
  352. package/shaders/mesh-reflector-material/mesh-reflector-material.d.ts +0 -50
  353. package/shaders/mesh-refraction-material/mesh-refraction-material.d.ts +0 -4
  354. package/shaders/mesh-transmission-material/mesh-transmission-material.d.ts +0 -25
  355. package/shaders/mesh-wobble-material/mesh-wobble-material.d.ts +0 -16
  356. package/shaders/shader-material/shader-material.d.ts +0 -6
  357. package/shaders/soft-shadow-material/soft-shadow-material.d.ts +0 -19
  358. package/shaders/sparkles-material/sparkles-material.d.ts +0 -17
  359. package/shaders/spot-light-material/spot-light-material.d.ts +0 -13
  360. package/shaders/star-field-material/star-field-material.d.ts +0 -13
  361. package/shaders/wireframe-material/wireframe-material.d.ts +0 -58
  362. package/staging/accumulative-shadows/accumulative-shadows.d.ts +0 -146
  363. package/staging/accumulative-shadows/progressive-light-map.d.ts +0 -34
  364. package/staging/accumulative-shadows/randomized-lights.d.ts +0 -90
  365. package/staging/backdrop/backdrop.d.ts +0 -30
  366. package/staging/bb-anchor/bb-anchor.d.ts +0 -27
  367. package/staging/bounds/bounds.d.ts +0 -134
  368. package/staging/camera-shake/camera-shake.d.ts +0 -43
  369. package/staging/center/center.d.ts +0 -70
  370. package/staging/cloud/cloud.d.ts +0 -51
  371. package/staging/contact-shadows/contact-shadows.d.ts +0 -70
  372. package/staging/environment/assets.d.ts +0 -13
  373. package/staging/environment/environment-cube.d.ts +0 -15
  374. package/staging/environment/environment-ground.d.ts +0 -13
  375. package/staging/environment/environment-input.d.ts +0 -68
  376. package/staging/environment/environment-map.d.ts +0 -16
  377. package/staging/environment/environment-portal.d.ts +0 -18
  378. package/staging/environment/environment.d.ts +0 -8
  379. package/staging/environment/utils.d.ts +0 -7
  380. package/staging/float/float.d.ts +0 -31
  381. package/staging/matcap-texture/matcap-texture.d.ts +0 -13
  382. package/staging/normal-texture/normal-texture.d.ts +0 -16
  383. package/staging/sky/sky.d.ts +0 -48
  384. package/staging/sparkles/sparkles.d.ts +0 -63
  385. package/staging/spot-light/shadow-mesh-input.d.ts +0 -29
  386. package/staging/spot-light/shadow-mesh.d.ts +0 -37
  387. package/staging/spot-light/spot-light-input.d.ts +0 -38
  388. package/staging/spot-light/spot-light.d.ts +0 -39
  389. package/staging/spot-light/volumetric-mesh.d.ts +0 -24
  390. package/staging/stage/stage.d.ts +0 -130
  391. package/staging/stars/stars.d.ts +0 -45
  392. package/staging/wireframe/wireframe-input.d.ts +0 -65
  393. package/staging/wireframe/wireframe.d.ts +0 -28
  394. package/utils/README.md +0 -3
  395. package/utils/content/content.d.ts +0 -8
  396. package/utils/index.d.ts +0 -1
  397. /package/misc/{bake-shadows → lib}/bake-shadows.d.ts +0 -0
@@ -0,0 +1,159 @@
1
+ import { EffectRef, ElementRef, Injector, TemplateRef } from '@angular/core';
2
+ import { TextureEncoding } from 'angular-three-soba/misc';
3
+ import { CubeCamera, CubeTexture, Euler, Loader, Scene, Texture, WebGLCubeRenderTarget } from 'three';
4
+ import * as i0 from "@angular/core";
5
+ export declare const ENVIRONMENT_PRESETS: {
6
+ apartment: string;
7
+ city: string;
8
+ dawn: string;
9
+ forest: string;
10
+ lobby: string;
11
+ night: string;
12
+ park: string;
13
+ studio: string;
14
+ sunset: string;
15
+ warehouse: string;
16
+ };
17
+ export type NgtsEnvironmentPresets = keyof typeof ENVIRONMENT_PRESETS;
18
+ export interface NgtsInjectEnvironmentOptions {
19
+ files: string | string[];
20
+ path: string;
21
+ preset?: NgtsEnvironmentPresets;
22
+ extensions?: (loader: Loader) => void;
23
+ encoding?: TextureEncoding;
24
+ }
25
+ export declare function injectEnvironment(options?: () => Partial<NgtsInjectEnvironmentOptions>, { injector }?: {
26
+ injector?: Injector;
27
+ }): import("@angular/core").Signal<Texture | CubeTexture | null>;
28
+ export interface NgtsEnvironmentOptions extends Partial<NgtsInjectEnvironmentOptions> {
29
+ frames?: number;
30
+ near?: number;
31
+ far?: number;
32
+ resolution?: number;
33
+ background?: boolean | 'only';
34
+ /** deprecated, use backgroundBlurriness */
35
+ blur?: number;
36
+ backgroundBlurriness?: number;
37
+ backgroundIntensity?: number;
38
+ backgroundRotation?: Euler;
39
+ environmentIntensity?: number;
40
+ environmentRotation?: Euler;
41
+ map?: Texture;
42
+ preset?: NgtsEnvironmentPresets;
43
+ scene?: Scene | ElementRef<Scene>;
44
+ ground?: boolean | {
45
+ radius?: number;
46
+ height?: number;
47
+ scale?: number;
48
+ };
49
+ }
50
+ export declare class NgtsEnvironmentMap {
51
+ options: import("@angular/core").InputSignalWithTransform<NgtsEnvironmentOptions, "" | Partial<NgtsEnvironmentOptions>>;
52
+ envSet: import("@angular/core").OutputEmitterRef<void>;
53
+ autoEffect: (autoEffectCallback: (autoEffectInjector: Injector) => void | (() => void), options?: Omit<import("@angular/core").CreateEffectOptions, "injector">) => import("@angular/core").EffectRef;
54
+ store: import("angular-three").NgtSignalStore<import("angular-three").NgtState>;
55
+ defaultScene: import("@angular/core").Signal<Scene>;
56
+ envConfig: import("@angular/core").Signal<{
57
+ background: boolean | "only";
58
+ scene: Scene | ElementRef<Scene> | undefined;
59
+ blur: number | undefined;
60
+ backgroundBlurriness: number | undefined;
61
+ backgroundIntensity: number | undefined;
62
+ backgroundRotation: Euler | undefined;
63
+ environmentIntensity: number | undefined;
64
+ environmentRotation: Euler | undefined;
65
+ }>;
66
+ map: import("@angular/core").Signal<Texture | undefined>;
67
+ constructor();
68
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsEnvironmentMap, never>;
69
+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsEnvironmentMap, "ngts-environment-map", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, { "envSet": "envSet"; }, never, never, true, never>;
70
+ }
71
+ export declare class NgtsEnvironmentCube {
72
+ options: import("@angular/core").InputSignalWithTransform<NgtsEnvironmentOptions, "" | Partial<NgtsEnvironmentOptions>>;
73
+ envSet: import("@angular/core").OutputEmitterRef<void>;
74
+ autoEffect: (autoEffectCallback: (autoEffectInjector: Injector) => void | (() => void), options?: Omit<import("@angular/core").CreateEffectOptions, "injector">) => import("@angular/core").EffectRef;
75
+ store: import("angular-three").NgtSignalStore<import("angular-three").NgtState>;
76
+ defaultScene: import("@angular/core").Signal<Scene>;
77
+ envConfig: import("@angular/core").Signal<{
78
+ background: boolean | "only";
79
+ scene: Scene | ElementRef<Scene> | undefined;
80
+ blur: number | undefined;
81
+ backgroundBlurriness: number | undefined;
82
+ backgroundIntensity: number | undefined;
83
+ backgroundRotation: Euler | undefined;
84
+ environmentIntensity: number | undefined;
85
+ environmentRotation: Euler | undefined;
86
+ }>;
87
+ environmentOptions: import("@angular/core").Signal<{
88
+ encoding: TextureEncoding | undefined;
89
+ preset: "apartment" | "city" | "dawn" | "forest" | "lobby" | "night" | "park" | "studio" | "sunset" | "warehouse" | undefined;
90
+ files: string | string[] | undefined;
91
+ path: string | undefined;
92
+ extensions: ((loader: Loader) => void) | undefined;
93
+ }>;
94
+ texture: import("@angular/core").Signal<Texture | CubeTexture | null>;
95
+ constructor();
96
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsEnvironmentCube, never>;
97
+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsEnvironmentCube, "ngts-environment-cube", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, { "envSet": "envSet"; }, never, never, true, never>;
98
+ }
99
+ export declare class NgtsEnvironmentPortal {
100
+ private defaultOptions;
101
+ options: import("@angular/core").InputSignalWithTransform<NgtsEnvironmentOptions, "" | Partial<NgtsEnvironmentOptions>>;
102
+ content: import("@angular/core").InputSignal<TemplateRef<unknown>>;
103
+ envSet: import("@angular/core").OutputEmitterRef<void>;
104
+ private autoEffect;
105
+ private store;
106
+ private defaultScene;
107
+ private gl;
108
+ camera: import("@angular/core").Signal<ElementRef<CubeCamera> | undefined>;
109
+ map: import("@angular/core").Signal<Texture | undefined>;
110
+ files: import("@angular/core").Signal<string | string[] | undefined>;
111
+ preset: import("@angular/core").Signal<"apartment" | "city" | "dawn" | "forest" | "lobby" | "night" | "park" | "studio" | "sunset" | "warehouse" | undefined>;
112
+ private extensions;
113
+ private path;
114
+ envMapOptions: import("@angular/core").Signal<{
115
+ background: boolean;
116
+ map: Texture | undefined;
117
+ extensions: ((loader: Loader) => void) | undefined;
118
+ }>;
119
+ envCubeOptions: import("@angular/core").Signal<{
120
+ background: boolean;
121
+ files: string | string[] | undefined;
122
+ preset: "apartment" | "city" | "dawn" | "forest" | "lobby" | "night" | "park" | "studio" | "sunset" | "warehouse" | undefined;
123
+ extensions: ((loader: Loader) => void) | undefined;
124
+ path: string | undefined;
125
+ }>;
126
+ private near;
127
+ private far;
128
+ private resolution;
129
+ private fbo;
130
+ cameraArgs: import("@angular/core").Signal<(number | WebGLCubeRenderTarget | undefined)[]>;
131
+ virtualScene: import("angular-three").NgtInstanceNode<Scene>;
132
+ private setEnvEffectRef?;
133
+ constructor();
134
+ onEnvSet(): void;
135
+ private setPortalEnv;
136
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsEnvironmentPortal, never>;
137
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsEnvironmentPortal, "ngts-environment-portal", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; "content": { "alias": "content"; "required": true; "isSignal": true; }; }, { "envSet": "envSet"; }, never, never, true, never>;
138
+ }
139
+ export declare class NgtsEnvironmentGround {
140
+ options: import("@angular/core").InputSignal<NgtsEnvironmentOptions>;
141
+ envSet: import("@angular/core").OutputEmitterRef<void>;
142
+ private defaultTexture;
143
+ private texture;
144
+ args: import("@angular/core").Signal<(Texture | null)[]>;
145
+ height: import("@angular/core").Signal<any>;
146
+ radius: import("@angular/core").Signal<any>;
147
+ scale: import("@angular/core").Signal<any>;
148
+ envMapOptions: import("@angular/core").Signal<NgtsEnvironmentOptions>;
149
+ constructor();
150
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsEnvironmentGround, never>;
151
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsEnvironmentGround, "ngts-environment-ground", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, { "envSet": "envSet"; }, never, never, true, never>;
152
+ }
153
+ export declare class NgtsEnvironment {
154
+ options: import("@angular/core").InputSignal<NgtsEnvironmentOptions>;
155
+ content: import("@angular/core").Signal<TemplateRef<any> | undefined>;
156
+ envSet: import("@angular/core").OutputEmitterRef<void>;
157
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsEnvironment, never>;
158
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsEnvironment, "ngts-environment", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, { "envSet": "envSet"; }, ["content"], never, true, never>;
159
+ }
@@ -0,0 +1,19 @@
1
+ import { ElementRef } from '@angular/core';
2
+ import { NgtGroup } from 'angular-three';
3
+ import { Group } from 'three';
4
+ import * as i0 from "@angular/core";
5
+ export interface NgtsFloatOptions extends Partial<NgtGroup> {
6
+ enabled: boolean;
7
+ speed: number;
8
+ rotationIntensity: number;
9
+ floatIntensity: number;
10
+ floatingRange: [number?, number?];
11
+ }
12
+ export declare class NgtsFloat {
13
+ options: import("@angular/core").InputSignalWithTransform<NgtsFloatOptions, "" | Partial<NgtsFloatOptions>>;
14
+ parameters: import("@angular/core").Signal<Omit<NgtsFloatOptions, "enabled" | "speed" | "rotationIntensity" | "floatIntensity" | "floatingRange">>;
15
+ floatRef: import("@angular/core").Signal<ElementRef<Group<import("three").Object3DEventMap>>>;
16
+ constructor();
17
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsFloat, never>;
18
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsFloat, "ngts-float", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, ["*"], true, never>;
19
+ }
@@ -0,0 +1,334 @@
1
+ import { ElementRef } from '@angular/core';
2
+ import { NgtVector3 } from 'angular-three';
3
+ import { Mesh, MeshBasicMaterial, Texture } from 'three';
4
+ import * as i0 from "@angular/core";
5
+ export interface NgtsLightformerOptions {
6
+ map?: Texture;
7
+ toneMapped: boolean;
8
+ color: string;
9
+ form: 'circle' | 'ring' | 'rect';
10
+ scale: number | [number, number, number] | [number, number];
11
+ intensity: number;
12
+ target?: NgtVector3;
13
+ }
14
+ export declare class NgtsLightformer {
15
+ side: 2;
16
+ options: import("@angular/core").InputSignalWithTransform<Partial<Omit<{
17
+ attach: string | string[] | import("angular-three").NgtAttachFunction;
18
+ addEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtObject3DEventsMap[TEventKey]) => any) => void);
19
+ removeEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtObject3DEventsMap[TEventKey]) => any) => void);
20
+ __ngt_args__: [geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined, material?: import("three").Material | import("three").Material[] | undefined];
21
+ readonly type?: string | undefined;
22
+ readonly isObject3D?: true | undefined;
23
+ readonly id?: number | undefined;
24
+ uuid?: string | undefined;
25
+ name?: string | undefined;
26
+ parent?: import("three").Object3D<import("three").Object3DEventMap> | null | undefined;
27
+ children?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined;
28
+ readonly modelViewMatrix?: import("three").Matrix4 | undefined;
29
+ readonly normalMatrix?: import("three").Matrix3 | undefined;
30
+ matrixWorld?: import("three").Matrix4 | undefined;
31
+ matrixAutoUpdate?: boolean | undefined;
32
+ matrixWorldAutoUpdate?: boolean | undefined;
33
+ matrixWorldNeedsUpdate?: boolean | undefined;
34
+ visible?: boolean | undefined;
35
+ castShadow?: boolean | undefined;
36
+ receiveShadow?: boolean | undefined;
37
+ frustumCulled?: boolean | undefined;
38
+ renderOrder?: number | undefined;
39
+ animations?: import("three").AnimationClip[] | undefined;
40
+ userData?: Record<string, any> | undefined;
41
+ customDepthMaterial?: import("three").Material | undefined;
42
+ customDistanceMaterial?: import("three").Material | undefined;
43
+ onBeforeShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
44
+ onAfterShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
45
+ onBeforeRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
46
+ onAfterRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
47
+ applyMatrix4?: ((matrix: import("three").Matrix4) => void) | undefined;
48
+ applyQuaternion?: ((quaternion: import("three").Quaternion) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
49
+ setRotationFromAxisAngle?: ((axis: import("three").Vector3, angle: number) => void) | undefined;
50
+ setRotationFromEuler?: ((euler: import("three").Euler) => void) | undefined;
51
+ setRotationFromMatrix?: ((m: import("three").Matrix4) => void) | undefined;
52
+ setRotationFromQuaternion?: ((q: import("three").Quaternion) => void) | undefined;
53
+ rotateOnAxis?: ((axis: import("three").Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
54
+ rotateOnWorldAxis?: ((axis: import("three").Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
55
+ rotateX?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
56
+ rotateY?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
57
+ rotateZ?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
58
+ translateOnAxis?: ((axis: import("three").Vector3, distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
59
+ translateX?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
60
+ translateY?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
61
+ translateZ?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
62
+ localToWorld?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
63
+ worldToLocal?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
64
+ lookAt?: {
65
+ (vector: import("three").Vector3): void;
66
+ (x: number, y: number, z: number): void;
67
+ } | undefined;
68
+ add?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
69
+ remove?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
70
+ removeFromParent?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
71
+ clear?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
72
+ getObjectById?: ((id: number) => import("three").Object3D | undefined) | undefined;
73
+ getObjectByName?: ((name: string) => import("three").Object3D | undefined) | undefined;
74
+ getObjectByProperty?: ((name: string, value: any) => import("three").Object3D | undefined) | undefined;
75
+ getObjectsByProperty?: ((name: string, value: any, optionalTarget?: import("three").Object3D[]) => import("three").Object3D[]) | undefined;
76
+ getWorldPosition?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
77
+ getWorldQuaternion?: ((target: import("three").Quaternion) => import("three").Quaternion) | undefined;
78
+ getWorldScale?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
79
+ getWorldDirection?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
80
+ raycast?: ((raycaster: import("three").Raycaster, intersects: import("three").Intersection[]) => void) | undefined;
81
+ traverse?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
82
+ traverseVisible?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
83
+ traverseAncestors?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
84
+ updateMatrix?: (() => void) | undefined;
85
+ updateMatrixWorld?: ((force?: boolean) => void) | undefined;
86
+ updateWorldMatrix?: ((updateParents: boolean, updateChildren: boolean) => void) | undefined;
87
+ toJSON?: ((meta?: {
88
+ geometries: any;
89
+ materials: any;
90
+ textures: any;
91
+ images: any;
92
+ }) => any) | undefined;
93
+ clone?: ((recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
94
+ copy?: ((object: import("three").Object3D, recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
95
+ hasEventListener?: {
96
+ <T extends keyof import("three").Object3DEventMap>(type: T, listener: import("three").EventListener<import("three").Object3DEventMap[T], T, Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>): boolean;
97
+ <T extends string>(type: T, listener: import("three").EventListener<{}, T, Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>): boolean;
98
+ } | undefined;
99
+ dispatchEvent?: (<T extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T> & import("three").Object3DEventMap[T]) => void) | undefined;
100
+ readonly isMesh?: true | undefined;
101
+ geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined;
102
+ material?: import("three").Material | import("three").Material[] | undefined;
103
+ morphTargetInfluences?: number[] | undefined;
104
+ morphTargetDictionary?: {
105
+ [key: string]: number;
106
+ } | undefined;
107
+ updateMorphTargets?: (() => void) | undefined;
108
+ getVertexPosition?: ((index: number, target: import("three").Vector3) => import("three").Vector3) | undefined;
109
+ position: NgtVector3;
110
+ up: NgtVector3;
111
+ scale: NgtVector3;
112
+ rotation: import("angular-three").NgtEuler;
113
+ matrix: import("angular-three").NgtMatrix4;
114
+ quaternion: import("angular-three").NgtQuaternion;
115
+ layers: import("angular-three").NgtLayers;
116
+ dispose: (() => void) | null;
117
+ }, "scale">> & NgtsLightformerOptions, "" | Partial<Partial<Omit<{
118
+ attach: string | string[] | import("angular-three").NgtAttachFunction;
119
+ addEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtObject3DEventsMap[TEventKey]) => any) => void);
120
+ removeEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtObject3DEventsMap[TEventKey]) => any) => void);
121
+ __ngt_args__: [geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined, material?: import("three").Material | import("three").Material[] | undefined];
122
+ readonly type?: string | undefined;
123
+ readonly isObject3D?: true | undefined;
124
+ readonly id?: number | undefined;
125
+ uuid?: string | undefined;
126
+ name?: string | undefined;
127
+ parent?: import("three").Object3D<import("three").Object3DEventMap> | null | undefined;
128
+ children?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined;
129
+ readonly modelViewMatrix?: import("three").Matrix4 | undefined;
130
+ readonly normalMatrix?: import("three").Matrix3 | undefined;
131
+ matrixWorld?: import("three").Matrix4 | undefined;
132
+ matrixAutoUpdate?: boolean | undefined;
133
+ matrixWorldAutoUpdate?: boolean | undefined;
134
+ matrixWorldNeedsUpdate?: boolean | undefined;
135
+ visible?: boolean | undefined;
136
+ castShadow?: boolean | undefined;
137
+ receiveShadow?: boolean | undefined;
138
+ frustumCulled?: boolean | undefined;
139
+ renderOrder?: number | undefined;
140
+ animations?: import("three").AnimationClip[] | undefined;
141
+ userData?: Record<string, any> | undefined;
142
+ customDepthMaterial?: import("three").Material | undefined;
143
+ customDistanceMaterial?: import("three").Material | undefined;
144
+ onBeforeShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
145
+ onAfterShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
146
+ onBeforeRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
147
+ onAfterRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
148
+ applyMatrix4?: ((matrix: import("three").Matrix4) => void) | undefined;
149
+ applyQuaternion?: ((quaternion: import("three").Quaternion) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
150
+ setRotationFromAxisAngle?: ((axis: import("three").Vector3, angle: number) => void) | undefined;
151
+ setRotationFromEuler?: ((euler: import("three").Euler) => void) | undefined;
152
+ setRotationFromMatrix?: ((m: import("three").Matrix4) => void) | undefined;
153
+ setRotationFromQuaternion?: ((q: import("three").Quaternion) => void) | undefined;
154
+ rotateOnAxis?: ((axis: import("three").Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
155
+ rotateOnWorldAxis?: ((axis: import("three").Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
156
+ rotateX?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
157
+ rotateY?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
158
+ rotateZ?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
159
+ translateOnAxis?: ((axis: import("three").Vector3, distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
160
+ translateX?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
161
+ translateY?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
162
+ translateZ?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
163
+ localToWorld?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
164
+ worldToLocal?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
165
+ lookAt?: {
166
+ (vector: import("three").Vector3): void;
167
+ (x: number, y: number, z: number): void;
168
+ } | undefined;
169
+ add?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
170
+ remove?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
171
+ removeFromParent?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
172
+ clear?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
173
+ getObjectById?: ((id: number) => import("three").Object3D | undefined) | undefined;
174
+ getObjectByName?: ((name: string) => import("three").Object3D | undefined) | undefined;
175
+ getObjectByProperty?: ((name: string, value: any) => import("three").Object3D | undefined) | undefined;
176
+ getObjectsByProperty?: ((name: string, value: any, optionalTarget?: import("three").Object3D[]) => import("three").Object3D[]) | undefined;
177
+ getWorldPosition?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
178
+ getWorldQuaternion?: ((target: import("three").Quaternion) => import("three").Quaternion) | undefined;
179
+ getWorldScale?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
180
+ getWorldDirection?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
181
+ raycast?: ((raycaster: import("three").Raycaster, intersects: import("three").Intersection[]) => void) | undefined;
182
+ traverse?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
183
+ traverseVisible?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
184
+ traverseAncestors?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
185
+ updateMatrix?: (() => void) | undefined;
186
+ updateMatrixWorld?: ((force?: boolean) => void) | undefined;
187
+ updateWorldMatrix?: ((updateParents: boolean, updateChildren: boolean) => void) | undefined;
188
+ toJSON?: ((meta?: {
189
+ geometries: any;
190
+ materials: any;
191
+ textures: any;
192
+ images: any;
193
+ }) => any) | undefined;
194
+ clone?: ((recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
195
+ copy?: ((object: import("three").Object3D, recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
196
+ hasEventListener?: {
197
+ <T extends keyof import("three").Object3DEventMap>(type: T, listener: import("three").EventListener<import("three").Object3DEventMap[T], T, Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>): boolean;
198
+ <T extends string>(type: T, listener: import("three").EventListener<{}, T, Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>): boolean;
199
+ } | undefined;
200
+ dispatchEvent?: (<T extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T> & import("three").Object3DEventMap[T]) => void) | undefined;
201
+ readonly isMesh?: true | undefined;
202
+ geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined;
203
+ material?: import("three").Material | import("three").Material[] | undefined;
204
+ morphTargetInfluences?: number[] | undefined;
205
+ morphTargetDictionary?: {
206
+ [key: string]: number;
207
+ } | undefined;
208
+ updateMorphTargets?: (() => void) | undefined;
209
+ getVertexPosition?: ((index: number, target: import("three").Vector3) => import("three").Vector3) | undefined;
210
+ position: NgtVector3;
211
+ up: NgtVector3;
212
+ scale: NgtVector3;
213
+ rotation: import("angular-three").NgtEuler;
214
+ matrix: import("angular-three").NgtMatrix4;
215
+ quaternion: import("angular-three").NgtQuaternion;
216
+ layers: import("angular-three").NgtLayers;
217
+ dispose: (() => void) | null;
218
+ }, "scale">> & NgtsLightformerOptions>>;
219
+ parameters: import("@angular/core").Signal<Omit<Partial<Omit<{
220
+ attach: string | string[] | import("angular-three").NgtAttachFunction;
221
+ addEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtObject3DEventsMap[TEventKey]) => any) => void);
222
+ removeEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtObject3DEventsMap[TEventKey]) => any) => void);
223
+ __ngt_args__: [geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined, material?: import("three").Material | import("three").Material[] | undefined];
224
+ readonly type?: string | undefined;
225
+ readonly isObject3D?: true | undefined;
226
+ readonly id?: number | undefined;
227
+ uuid?: string | undefined;
228
+ name?: string | undefined;
229
+ parent?: import("three").Object3D<import("three").Object3DEventMap> | null | undefined;
230
+ children?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined;
231
+ readonly modelViewMatrix?: import("three").Matrix4 | undefined;
232
+ readonly normalMatrix?: import("three").Matrix3 | undefined;
233
+ matrixWorld?: import("three").Matrix4 | undefined;
234
+ matrixAutoUpdate?: boolean | undefined;
235
+ matrixWorldAutoUpdate?: boolean | undefined;
236
+ matrixWorldNeedsUpdate?: boolean | undefined;
237
+ visible?: boolean | undefined;
238
+ castShadow?: boolean | undefined;
239
+ receiveShadow?: boolean | undefined;
240
+ frustumCulled?: boolean | undefined;
241
+ renderOrder?: number | undefined;
242
+ animations?: import("three").AnimationClip[] | undefined;
243
+ userData?: Record<string, any> | undefined;
244
+ customDepthMaterial?: import("three").Material | undefined;
245
+ customDistanceMaterial?: import("three").Material | undefined;
246
+ onBeforeShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
247
+ onAfterShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
248
+ onBeforeRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
249
+ onAfterRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
250
+ applyMatrix4?: ((matrix: import("three").Matrix4) => void) | undefined;
251
+ applyQuaternion?: ((quaternion: import("three").Quaternion) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
252
+ setRotationFromAxisAngle?: ((axis: import("three").Vector3, angle: number) => void) | undefined;
253
+ setRotationFromEuler?: ((euler: import("three").Euler) => void) | undefined;
254
+ setRotationFromMatrix?: ((m: import("three").Matrix4) => void) | undefined;
255
+ setRotationFromQuaternion?: ((q: import("three").Quaternion) => void) | undefined;
256
+ rotateOnAxis?: ((axis: import("three").Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
257
+ rotateOnWorldAxis?: ((axis: import("three").Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
258
+ rotateX?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
259
+ rotateY?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
260
+ rotateZ?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
261
+ translateOnAxis?: ((axis: import("three").Vector3, distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
262
+ translateX?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
263
+ translateY?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
264
+ translateZ?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
265
+ localToWorld?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
266
+ worldToLocal?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
267
+ lookAt?: {
268
+ (vector: import("three").Vector3): void;
269
+ (x: number, y: number, z: number): void;
270
+ } | undefined;
271
+ add?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
272
+ remove?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
273
+ removeFromParent?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
274
+ clear?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
275
+ getObjectById?: ((id: number) => import("three").Object3D | undefined) | undefined;
276
+ getObjectByName?: ((name: string) => import("three").Object3D | undefined) | undefined;
277
+ getObjectByProperty?: ((name: string, value: any) => import("three").Object3D | undefined) | undefined;
278
+ getObjectsByProperty?: ((name: string, value: any, optionalTarget?: import("three").Object3D[]) => import("three").Object3D[]) | undefined;
279
+ getWorldPosition?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
280
+ getWorldQuaternion?: ((target: import("three").Quaternion) => import("three").Quaternion) | undefined;
281
+ getWorldScale?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
282
+ getWorldDirection?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
283
+ raycast?: ((raycaster: import("three").Raycaster, intersects: import("three").Intersection[]) => void) | undefined;
284
+ traverse?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
285
+ traverseVisible?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
286
+ traverseAncestors?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
287
+ updateMatrix?: (() => void) | undefined;
288
+ updateMatrixWorld?: ((force?: boolean) => void) | undefined;
289
+ updateWorldMatrix?: ((updateParents: boolean, updateChildren: boolean) => void) | undefined;
290
+ toJSON?: ((meta?: {
291
+ geometries: any;
292
+ materials: any;
293
+ textures: any;
294
+ images: any;
295
+ }) => any) | undefined;
296
+ clone?: ((recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
297
+ copy?: ((object: import("three").Object3D, recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
298
+ hasEventListener?: {
299
+ <T extends keyof import("three").Object3DEventMap>(type: T, listener: import("three").EventListener<import("three").Object3DEventMap[T], T, Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>): boolean;
300
+ <T extends string>(type: T, listener: import("three").EventListener<{}, T, Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>): boolean;
301
+ } | undefined;
302
+ dispatchEvent?: (<T extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T> & import("three").Object3DEventMap[T]) => void) | undefined;
303
+ readonly isMesh?: true | undefined;
304
+ geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined;
305
+ material?: import("three").Material | import("three").Material[] | undefined;
306
+ morphTargetInfluences?: number[] | undefined;
307
+ morphTargetDictionary?: {
308
+ [key: string]: number;
309
+ } | undefined;
310
+ updateMorphTargets?: (() => void) | undefined;
311
+ getVertexPosition?: ((index: number, target: import("three").Vector3) => import("three").Vector3) | undefined;
312
+ position: NgtVector3;
313
+ up: NgtVector3;
314
+ scale: NgtVector3;
315
+ rotation: import("angular-three").NgtEuler;
316
+ matrix: import("angular-three").NgtMatrix4;
317
+ quaternion: import("angular-three").NgtQuaternion;
318
+ layers: import("angular-three").NgtLayers;
319
+ dispose: (() => void) | null;
320
+ }, "scale">> & NgtsLightformerOptions, "scale" | "color" | "toneMapped" | "map" | "target" | "intensity" | "form">>;
321
+ private intensity;
322
+ private color;
323
+ private target;
324
+ private scale;
325
+ fixedScale: import("@angular/core").Signal<number | number[]>;
326
+ form: import("@angular/core").Signal<"circle" | "ring" | "rect">;
327
+ toneMapped: import("@angular/core").Signal<boolean>;
328
+ map: import("@angular/core").Signal<Texture | undefined>;
329
+ mesh: import("@angular/core").Signal<ElementRef<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>;
330
+ defaultMaterial: import("@angular/core").Signal<ElementRef<MeshBasicMaterial> | undefined>;
331
+ constructor();
332
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsLightformer, never>;
333
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsLightformer, "ngts-lightformer", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, ["[lightformer-geometry]", "[lightformer-material]", "*"], true, never>;
334
+ }
@@ -0,0 +1,32 @@
1
+ import { Injector, Signal } from '@angular/core';
2
+ import { Texture } from 'three';
3
+ import * as i0 from "@angular/core";
4
+ export declare function injectMatcapTexture(id?: () => number | string, { format, onLoad, injector, }?: {
5
+ format?: () => number;
6
+ onLoad?: (texture: Texture[]) => void;
7
+ injector?: Injector;
8
+ }): {
9
+ url: Signal<string>;
10
+ texture: Signal<Texture | null>;
11
+ numTot: Signal<number>;
12
+ };
13
+ export interface NgtsMatcapTextureOptions {
14
+ id?: number | string;
15
+ format?: number;
16
+ }
17
+ export declare class NgtsMatcapTexture {
18
+ matcapTexture: import("@angular/core").InputSignal<NgtsMatcapTextureOptions | undefined>;
19
+ matcapTextureLoaded: import("@angular/core").OutputEmitterRef<Texture[]>;
20
+ private injector;
21
+ private template;
22
+ private vcr;
23
+ private id;
24
+ private format;
25
+ private ref?;
26
+ constructor();
27
+ static ngTemplateContextGuard(_: NgtsMatcapTexture, ctx: unknown): ctx is {
28
+ $implicit: Signal<Texture | null>;
29
+ };
30
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsMatcapTexture, never>;
31
+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsMatcapTexture, "ng-template[matcapTexture]", never, { "matcapTexture": { "alias": "matcapTexture"; "required": false; "isSignal": true; }; }, { "matcapTextureLoaded": "matcapTextureLoaded"; }, never, never, true, never>;
32
+ }
@@ -0,0 +1,37 @@
1
+ import { Injector, Signal } from '@angular/core';
2
+ import { Texture } from 'three';
3
+ import * as i0 from "@angular/core";
4
+ interface NgtsNormalTextureSettings {
5
+ repeat?: number[];
6
+ anisotropy?: number;
7
+ offset?: number[];
8
+ }
9
+ export declare function injectNormalTexture(id: (() => string | number) | undefined, { settings, onLoad, injector, }: {
10
+ settings?: () => NgtsNormalTextureSettings;
11
+ onLoad?: (texture: Texture[]) => void;
12
+ injector?: Injector;
13
+ }): {
14
+ url: Signal<string>;
15
+ texture: Signal<Texture | null>;
16
+ numTot: Signal<number>;
17
+ };
18
+ export interface NgtsNormalTextureOptions extends NgtsNormalTextureSettings {
19
+ id?: number | string;
20
+ }
21
+ export declare class NgtsNormalTexture {
22
+ normalTexture: import("@angular/core").InputSignal<NgtsNormalTextureOptions | undefined>;
23
+ normalTextureLoaded: import("@angular/core").OutputEmitterRef<Texture[]>;
24
+ private injector;
25
+ private template;
26
+ private vcr;
27
+ private id;
28
+ private settings;
29
+ private ref?;
30
+ constructor();
31
+ static ngTemplateContextGuard(_: NgtsNormalTexture, ctx: unknown): ctx is {
32
+ $implicit: Signal<Texture | null>;
33
+ };
34
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsNormalTexture, never>;
35
+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsNormalTexture, "ng-template[normalTexture]", never, { "normalTexture": { "alias": "normalTexture"; "required": false; "isSignal": true; }; }, { "normalTextureLoaded": "normalTextureLoaded"; }, never, never, true, never>;
36
+ }
37
+ export {};