angular-three-soba 2.0.0-beta.26 → 2.0.0-beta.261

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (397) hide show
  1. package/README.md +62 -4
  2. package/abstractions/README.md +278 -2
  3. package/abstractions/index.d.ts +11 -6
  4. package/abstractions/lib/catmull-rom-line.d.ts +648 -0
  5. package/abstractions/lib/cubic-bezier-line.d.ts +19 -0
  6. package/abstractions/lib/edges.d.ts +850 -0
  7. package/abstractions/lib/gradient-texture.d.ts +24 -0
  8. package/abstractions/lib/grid.d.ts +339 -0
  9. package/abstractions/lib/helper.d.ts +25 -0
  10. package/abstractions/lib/line.d.ts +41 -0
  11. package/abstractions/lib/prism-geometry.d.ts +30 -0
  12. package/abstractions/lib/quadratic-bezier-line.d.ts +21 -0
  13. package/abstractions/lib/text-3d.d.ts +338 -0
  14. package/abstractions/lib/text.d.ts +55 -0
  15. package/cameras/README.md +91 -2
  16. package/cameras/index.d.ts +4 -4
  17. package/cameras/lib/camera-content.d.ts +10 -0
  18. package/cameras/lib/cube-camera.d.ts +38 -0
  19. package/cameras/lib/orthographic-camera.d.ts +40 -0
  20. package/cameras/lib/perspective-camera.d.ts +36 -0
  21. package/controls/README.md +95 -2
  22. package/controls/index.d.ts +2 -1
  23. package/controls/lib/camera-controls.d.ts +31 -0
  24. package/controls/lib/orbit-controls.d.ts +38 -0
  25. package/esm2022/abstractions/index.mjs +12 -7
  26. package/esm2022/abstractions/lib/catmull-rom-line.mjs +76 -0
  27. package/esm2022/abstractions/lib/cubic-bezier-line.mjs +51 -0
  28. package/esm2022/abstractions/lib/edges.mjs +70 -0
  29. package/esm2022/abstractions/lib/gradient-texture.mjs +91 -0
  30. package/esm2022/abstractions/lib/grid.mjs +103 -0
  31. package/esm2022/abstractions/lib/helper.mjs +80 -0
  32. package/esm2022/abstractions/lib/line.mjs +123 -0
  33. package/esm2022/abstractions/lib/prism-geometry.mjs +55 -0
  34. package/esm2022/abstractions/lib/quadratic-bezier-line.mjs +73 -0
  35. package/esm2022/abstractions/lib/text-3d.mjs +98 -0
  36. package/esm2022/abstractions/lib/text.mjs +92 -0
  37. package/esm2022/cameras/index.mjs +5 -5
  38. package/esm2022/cameras/lib/camera-content.mjs +14 -0
  39. package/esm2022/cameras/lib/cube-camera.mjs +111 -0
  40. package/esm2022/cameras/lib/orthographic-camera.mjs +131 -0
  41. package/esm2022/cameras/lib/perspective-camera.mjs +104 -0
  42. package/esm2022/controls/index.mjs +3 -2
  43. package/esm2022/controls/lib/camera-controls.mjs +127 -0
  44. package/esm2022/controls/lib/orbit-controls.mjs +126 -0
  45. package/esm2022/loaders/index.mjs +6 -5
  46. package/esm2022/loaders/lib/font-loader.mjs +49 -0
  47. package/esm2022/loaders/lib/gltf-loader.mjs +33 -0
  48. package/esm2022/loaders/lib/loader.mjs +109 -0
  49. package/esm2022/loaders/lib/progress.mjs +51 -0
  50. package/esm2022/loaders/lib/texture-loader.mjs +32 -0
  51. package/esm2022/materials/index.mjs +7 -7
  52. package/esm2022/materials/lib/custom-shader-material.mjs +71 -0
  53. package/esm2022/materials/lib/mesh-distort-material.mjs +42 -0
  54. package/esm2022/materials/lib/mesh-reflector-material.mjs +278 -0
  55. package/esm2022/materials/lib/mesh-refraction-material.mjs +144 -0
  56. package/esm2022/materials/lib/mesh-transmission-material.mjs +188 -0
  57. package/esm2022/materials/lib/mesh-wobble-material.mjs +42 -0
  58. package/esm2022/misc/index.mjs +10 -14
  59. package/esm2022/misc/lib/animations.mjs +74 -0
  60. package/esm2022/misc/lib/bake-shadows.mjs +26 -0
  61. package/esm2022/misc/lib/computed-attribute.mjs +56 -0
  62. package/esm2022/misc/lib/constants.mjs +5 -0
  63. package/esm2022/misc/lib/decal.mjs +135 -0
  64. package/esm2022/misc/lib/deprecated.mjs +15 -0
  65. package/esm2022/misc/lib/depth-buffer.mjs +39 -0
  66. package/esm2022/misc/lib/fbo.mjs +89 -0
  67. package/esm2022/misc/lib/sampler.mjs +121 -0
  68. package/esm2022/shaders/index.mjs +3 -18
  69. package/esm2022/shaders/lib/grid-material.mjs +81 -0
  70. package/esm2022/shaders/lib/mesh-refraction-material.mjs +163 -0
  71. package/esm2022/staging/index.mjs +19 -22
  72. package/esm2022/staging/lib/accumulative-shadows.mjs +182 -0
  73. package/esm2022/staging/lib/backdrop.mjs +73 -0
  74. package/esm2022/staging/lib/bb-anchor.mjs +58 -0
  75. package/esm2022/staging/lib/bounds.mjs +286 -0
  76. package/esm2022/staging/lib/camera-shake.mjs +69 -0
  77. package/esm2022/staging/lib/caustics.mjs +188 -0
  78. package/esm2022/staging/lib/center.mjs +113 -0
  79. package/esm2022/staging/lib/contact-shadows.mjs +201 -0
  80. package/esm2022/staging/lib/environment.mjs +465 -0
  81. package/esm2022/staging/lib/float.mjs +60 -0
  82. package/esm2022/staging/lib/lightformer.mjs +107 -0
  83. package/esm2022/staging/lib/matcap-texture.mjs +81 -0
  84. package/esm2022/staging/lib/normal-texture.mjs +85 -0
  85. package/esm2022/staging/lib/randomized-lights.mjs +104 -0
  86. package/esm2022/staging/lib/render-texture.mjs +213 -0
  87. package/esm2022/staging/lib/sky.mjs +86 -0
  88. package/esm2022/staging/lib/spot-light.mjs +450 -0
  89. package/esm2022/staging/lib/stage.mjs +236 -0
  90. package/esm2022/vanilla-exports/angular-three-soba-vanilla-exports.mjs +5 -0
  91. package/esm2022/vanilla-exports/index.mjs +3 -0
  92. package/fesm2022/angular-three-soba-abstractions.mjs +739 -718
  93. package/fesm2022/angular-three-soba-abstractions.mjs.map +1 -1
  94. package/fesm2022/angular-three-soba-cameras.mjs +260 -307
  95. package/fesm2022/angular-three-soba-cameras.mjs.map +1 -1
  96. package/fesm2022/angular-three-soba-controls.mjs +174 -110
  97. package/fesm2022/angular-three-soba-controls.mjs.map +1 -1
  98. package/fesm2022/angular-three-soba-loaders.mjs +151 -129
  99. package/fesm2022/angular-three-soba-loaders.mjs.map +1 -1
  100. package/fesm2022/angular-three-soba-materials.mjs +511 -764
  101. package/fesm2022/angular-three-soba-materials.mjs.map +1 -1
  102. package/fesm2022/angular-three-soba-misc.mjs +405 -2149
  103. package/fesm2022/angular-three-soba-misc.mjs.map +1 -1
  104. package/fesm2022/angular-three-soba-shaders.mjs +33 -1373
  105. package/fesm2022/angular-three-soba-shaders.mjs.map +1 -1
  106. package/fesm2022/angular-three-soba-staging.mjs +2329 -3538
  107. package/fesm2022/angular-three-soba-staging.mjs.map +1 -1
  108. package/fesm2022/angular-three-soba-vanilla-exports.mjs +6 -0
  109. package/fesm2022/angular-three-soba-vanilla-exports.mjs.map +1 -0
  110. package/loaders/README.md +130 -2
  111. package/loaders/index.d.ts +5 -4
  112. package/loaders/lib/font-loader.d.ts +27 -0
  113. package/loaders/lib/gltf-loader.d.ts +21 -0
  114. package/loaders/lib/loader.d.ts +29 -0
  115. package/loaders/lib/progress.d.ts +9 -0
  116. package/loaders/lib/texture-loader.d.ts +13 -0
  117. package/materials/README.md +160 -2
  118. package/materials/index.d.ts +6 -6
  119. package/materials/lib/custom-shader-material.d.ts +19 -0
  120. package/materials/lib/mesh-distort-material.d.ts +18 -0
  121. package/materials/lib/mesh-reflector-material.d.ts +50 -0
  122. package/materials/lib/mesh-refraction-material.d.ts +42 -0
  123. package/materials/lib/mesh-transmission-material.d.ts +77 -0
  124. package/materials/lib/mesh-wobble-material.d.ts +15 -0
  125. package/metadata.json +1 -1
  126. package/misc/README.md +217 -2
  127. package/misc/index.d.ts +9 -13
  128. package/misc/lib/animations.d.ts +14 -0
  129. package/misc/lib/computed-attribute.d.ts +69 -0
  130. package/misc/lib/constants.d.ts +1 -0
  131. package/misc/lib/decal.d.ts +27 -0
  132. package/misc/lib/deprecated.d.ts +14 -0
  133. package/misc/lib/depth-buffer.d.ts +8 -0
  134. package/misc/lib/fbo.d.ts +47 -0
  135. package/misc/lib/sampler.d.ts +73 -0
  136. package/package.json +60 -38
  137. package/shaders/index.d.ts +2 -17
  138. package/shaders/lib/grid-material.d.ts +69 -0
  139. package/shaders/lib/mesh-refraction-material.d.ts +11 -0
  140. package/staging/README.md +472 -2
  141. package/staging/index.d.ts +18 -21
  142. package/staging/lib/accumulative-shadows.d.ts +75 -0
  143. package/staging/lib/backdrop.d.ts +22 -0
  144. package/staging/lib/bb-anchor.d.ts +17 -0
  145. package/staging/lib/bounds.d.ts +47 -0
  146. package/staging/lib/camera-shake.d.ts +29 -0
  147. package/staging/lib/caustics.d.ts +53 -0
  148. package/staging/lib/center.d.ts +422 -0
  149. package/staging/lib/contact-shadows.d.ts +45 -0
  150. package/staging/lib/environment.d.ts +159 -0
  151. package/staging/lib/float.d.ts +19 -0
  152. package/staging/lib/lightformer.d.ts +334 -0
  153. package/staging/lib/matcap-texture.d.ts +32 -0
  154. package/staging/lib/normal-texture.d.ts +37 -0
  155. package/staging/lib/randomized-lights.d.ts +54 -0
  156. package/staging/lib/render-texture.d.ts +64 -0
  157. package/staging/lib/sky.d.ts +32 -0
  158. package/staging/lib/spot-light.d.ts +120 -0
  159. package/staging/lib/stage.d.ts +376 -0
  160. package/vanilla-exports/README.md +3 -0
  161. package/vanilla-exports/index.d.ts +27 -0
  162. package/web-types.json +1 -1
  163. package/abstractions/billboard/billboard.d.ts +0 -28
  164. package/abstractions/detailed/detailed.d.ts +0 -26
  165. package/abstractions/edges/edges.d.ts +0 -34
  166. package/abstractions/grid/grid.d.ts +0 -50
  167. package/abstractions/text/text.d.ts +0 -82
  168. package/abstractions/text-3d/text-3d.d.ts +0 -84
  169. package/assets/distort.vert.glsl +0 -1
  170. package/cameras/camera/camera-content.d.ts +0 -13
  171. package/cameras/camera/camera.d.ts +0 -26
  172. package/cameras/cube-camera/cube-camera.d.ts +0 -69
  173. package/cameras/orthographic-camera/orthographic-camera.d.ts +0 -37
  174. package/cameras/perspective-camera/perspective-camera.d.ts +0 -18
  175. package/controls/orbit-controls/orbit-controls.d.ts +0 -54
  176. package/esm2022/abstractions/billboard/billboard.mjs +0 -74
  177. package/esm2022/abstractions/detailed/detailed.mjs +0 -64
  178. package/esm2022/abstractions/edges/edges.mjs +0 -88
  179. package/esm2022/abstractions/grid/grid.mjs +0 -180
  180. package/esm2022/abstractions/text/text.mjs +0 -274
  181. package/esm2022/abstractions/text-3d/text-3d.mjs +0 -172
  182. package/esm2022/cameras/camera/camera-content.mjs +0 -21
  183. package/esm2022/cameras/camera/camera.mjs +0 -77
  184. package/esm2022/cameras/cube-camera/cube-camera.mjs +0 -161
  185. package/esm2022/cameras/orthographic-camera/orthographic-camera.mjs +0 -102
  186. package/esm2022/cameras/perspective-camera/perspective-camera.mjs +0 -46
  187. package/esm2022/controls/orbit-controls/orbit-controls.mjs +0 -185
  188. package/esm2022/gizmos/angular-three-soba-gizmos.mjs +0 -5
  189. package/esm2022/gizmos/gizmo-helper/gizmo-helper.mjs +0 -197
  190. package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/constants.mjs +0 -31
  191. package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-edge.mjs +0 -93
  192. package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-face.mjs +0 -150
  193. package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-input.mjs +0 -66
  194. package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube.mjs +0 -71
  195. package/esm2022/gizmos/gizmo-helper/gizmo-viewport/gizmo-viewport-axis.mjs +0 -195
  196. package/esm2022/gizmos/gizmo-helper/gizmo-viewport/gizmo-viewport.mjs +0 -272
  197. package/esm2022/gizmos/index.mjs +0 -4
  198. package/esm2022/loaders/gltf-loader/gltf-loader.mjs +0 -30
  199. package/esm2022/loaders/loader/loader.mjs +0 -138
  200. package/esm2022/loaders/progress/progress.mjs +0 -52
  201. package/esm2022/loaders/texture-loader/texture-loader.mjs +0 -28
  202. package/esm2022/materials/mesh-distort-material/mesh-distort-material.mjs +0 -82
  203. package/esm2022/materials/mesh-reflector-material/mesh-reflector-material.mjs +0 -367
  204. package/esm2022/materials/mesh-refraction-material/mesh-refraction-material.mjs +0 -171
  205. package/esm2022/materials/mesh-transmission-material/mesh-transmission-material.mjs +0 -278
  206. package/esm2022/materials/mesh-wobble-material/mesh-wobble-material.mjs +0 -68
  207. package/esm2022/materials/point-material/point-material.mjs +0 -50
  208. package/esm2022/misc/animations/animations.mjs +0 -59
  209. package/esm2022/misc/bake-shadows/bake-shadows.mjs +0 -24
  210. package/esm2022/misc/caustics/caustics.mjs +0 -387
  211. package/esm2022/misc/decal/decal.mjs +0 -187
  212. package/esm2022/misc/depth-buffer/depth-buffer.mjs +0 -44
  213. package/esm2022/misc/example/example.mjs +0 -160
  214. package/esm2022/misc/fbo/fbo.mjs +0 -47
  215. package/esm2022/misc/html/html-wrapper.mjs +0 -478
  216. package/esm2022/misc/html/html.mjs +0 -304
  217. package/esm2022/misc/sampler/sampler.mjs +0 -142
  218. package/esm2022/misc/shadow/shadow.mjs +0 -111
  219. package/esm2022/misc/stats-gl/stats-gl.mjs +0 -61
  220. package/esm2022/misc/trail/trail.mjs +0 -209
  221. package/esm2022/misc/trail-texture/inject-trail-texture.mjs +0 -17
  222. package/esm2022/misc/trail-texture/trail-texture.mjs +0 -106
  223. package/esm2022/modifiers/angular-three-soba-modifiers.mjs +0 -5
  224. package/esm2022/modifiers/curve-modifier/curve-modifier.mjs +0 -64
  225. package/esm2022/modifiers/index.mjs +0 -2
  226. package/esm2022/performances/adaptive-dpr/adaptive-dpr.mjs +0 -44
  227. package/esm2022/performances/adaptive-events/adaptive-events.mjs +0 -27
  228. package/esm2022/performances/angular-three-soba-performances.mjs +0 -5
  229. package/esm2022/performances/index.mjs +0 -8
  230. package/esm2022/performances/instances/instances.mjs +0 -220
  231. package/esm2022/performances/instances/position-mesh.mjs +0 -52
  232. package/esm2022/performances/points/points-input.mjs +0 -64
  233. package/esm2022/performances/points/points.mjs +0 -326
  234. package/esm2022/performances/points/position-point.mjs +0 -54
  235. package/esm2022/performances/segments/segment-object.mjs +0 -9
  236. package/esm2022/performances/segments/segments.mjs +0 -182
  237. package/esm2022/shaders/blur-pass/blur-pass.mjs +0 -61
  238. package/esm2022/shaders/caustics/caustics-material.mjs +0 -130
  239. package/esm2022/shaders/caustics/caustics-projection-material.mjs +0 -31
  240. package/esm2022/shaders/convolution-material/convolution-material.mjs +0 -94
  241. package/esm2022/shaders/discard-material/discard-material.mjs +0 -3
  242. package/esm2022/shaders/grid-material/grid-material.mjs +0 -77
  243. package/esm2022/shaders/mesh-distort-material/mesh-distort-material.mjs +0 -56
  244. package/esm2022/shaders/mesh-reflector-material/mesh-reflector-material.mjs +0 -223
  245. package/esm2022/shaders/mesh-refraction-material/mesh-refraction-material.mjs +0 -170
  246. package/esm2022/shaders/mesh-transmission-material/mesh-transmission-material.mjs +0 -268
  247. package/esm2022/shaders/mesh-wobble-material/mesh-wobble-material.mjs +0 -37
  248. package/esm2022/shaders/shader-material/shader-material.mjs +0 -34
  249. package/esm2022/shaders/soft-shadow-material/soft-shadow-material.mjs +0 -25
  250. package/esm2022/shaders/sparkles-material/sparkles-material.mjs +0 -33
  251. package/esm2022/shaders/spot-light-material/spot-light-material.mjs +0 -86
  252. package/esm2022/shaders/star-field-material/star-field-material.mjs +0 -33
  253. package/esm2022/shaders/wireframe-material/wireframe-material.mjs +0 -247
  254. package/esm2022/staging/accumulative-shadows/accumulative-shadows.mjs +0 -267
  255. package/esm2022/staging/accumulative-shadows/progressive-light-map.mjs +0 -108
  256. package/esm2022/staging/accumulative-shadows/randomized-lights.mjs +0 -206
  257. package/esm2022/staging/backdrop/backdrop.mjs +0 -77
  258. package/esm2022/staging/bb-anchor/bb-anchor.mjs +0 -69
  259. package/esm2022/staging/bounds/bounds.mjs +0 -308
  260. package/esm2022/staging/camera-shake/camera-shake.mjs +0 -123
  261. package/esm2022/staging/center/center.mjs +0 -165
  262. package/esm2022/staging/cloud/cloud.mjs +0 -158
  263. package/esm2022/staging/contact-shadows/contact-shadows.mjs +0 -246
  264. package/esm2022/staging/environment/assets.mjs +0 -13
  265. package/esm2022/staging/environment/environment-cube.mjs +0 -47
  266. package/esm2022/staging/environment/environment-ground.mjs +0 -41
  267. package/esm2022/staging/environment/environment-input.mjs +0 -119
  268. package/esm2022/staging/environment/environment-map.mjs +0 -53
  269. package/esm2022/staging/environment/environment-portal.mjs +0 -113
  270. package/esm2022/staging/environment/environment.mjs +0 -61
  271. package/esm2022/staging/environment/utils.mjs +0 -106
  272. package/esm2022/staging/float/float.mjs +0 -94
  273. package/esm2022/staging/matcap-texture/matcap-texture.mjs +0 -64
  274. package/esm2022/staging/normal-texture/normal-texture.mjs +0 -53
  275. package/esm2022/staging/sky/sky.mjs +0 -119
  276. package/esm2022/staging/sparkles/sparkles.mjs +0 -164
  277. package/esm2022/staging/spot-light/shadow-mesh-input.mjs +0 -63
  278. package/esm2022/staging/spot-light/shadow-mesh.mjs +0 -266
  279. package/esm2022/staging/spot-light/spot-light-input.mjs +0 -84
  280. package/esm2022/staging/spot-light/spot-light.mjs +0 -81
  281. package/esm2022/staging/spot-light/volumetric-mesh.mjs +0 -98
  282. package/esm2022/staging/stage/stage.mjs +0 -389
  283. package/esm2022/staging/stars/stars.mjs +0 -147
  284. package/esm2022/staging/wireframe/wireframe-input.mjs +0 -191
  285. package/esm2022/staging/wireframe/wireframe.mjs +0 -228
  286. package/esm2022/utils/angular-three-soba-utils.mjs +0 -5
  287. package/esm2022/utils/content/content.mjs +0 -15
  288. package/esm2022/utils/index.mjs +0 -2
  289. package/fesm2022/angular-three-soba-gizmos.mjs +0 -1043
  290. package/fesm2022/angular-three-soba-gizmos.mjs.map +0 -1
  291. package/fesm2022/angular-three-soba-modifiers.mjs +0 -71
  292. package/fesm2022/angular-three-soba-modifiers.mjs.map +0 -1
  293. package/fesm2022/angular-three-soba-performances.mjs +0 -956
  294. package/fesm2022/angular-three-soba-performances.mjs.map +0 -1
  295. package/fesm2022/angular-three-soba-utils.mjs +0 -22
  296. package/fesm2022/angular-three-soba-utils.mjs.map +0 -1
  297. package/gizmos/README.md +0 -3
  298. package/gizmos/gizmo-helper/gizmo-helper.d.ts +0 -69
  299. package/gizmos/gizmo-helper/gizmo-viewcube/constants.d.ts +0 -12
  300. package/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-edge.d.ts +0 -22
  301. package/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-face.d.ts +0 -29
  302. package/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-input.d.ts +0 -33
  303. package/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube.d.ts +0 -10
  304. package/gizmos/gizmo-helper/gizmo-viewport/gizmo-viewport-axis.d.ts +0 -40
  305. package/gizmos/gizmo-helper/gizmo-viewport/gizmo-viewport.d.ts +0 -30
  306. package/gizmos/index.d.ts +0 -3
  307. package/loaders/gltf-loader/gltf-loader.d.ts +0 -10
  308. package/loaders/loader/loader.d.ts +0 -33
  309. package/loaders/progress/progress.d.ts +0 -9
  310. package/loaders/texture-loader/texture-loader.d.ts +0 -7
  311. package/materials/mesh-distort-material/mesh-distort-material.d.ts +0 -40
  312. package/materials/mesh-reflector-material/mesh-reflector-material.d.ts +0 -99
  313. package/materials/mesh-refraction-material/mesh-refraction-material.d.ts +0 -62
  314. package/materials/mesh-transmission-material/mesh-transmission-material.d.ts +0 -107
  315. package/materials/mesh-wobble-material/mesh-wobble-material.d.ts +0 -29
  316. package/materials/point-material/point-material.d.ts +0 -24
  317. package/misc/animations/animations.d.ts +0 -15
  318. package/misc/caustics/caustics.d.ts +0 -87
  319. package/misc/decal/decal.d.ts +0 -49
  320. package/misc/depth-buffer/depth-buffer.d.ts +0 -9
  321. package/misc/example/example.d.ts +0 -81
  322. package/misc/fbo/fbo.d.ts +0 -17
  323. package/misc/html/html-wrapper.d.ts +0 -559
  324. package/misc/html/html.d.ts +0 -214
  325. package/misc/sampler/sampler.d.ts +0 -67
  326. package/misc/shadow/shadow.d.ts +0 -37
  327. package/misc/stats-gl/stats-gl.d.ts +0 -24
  328. package/misc/trail/trail.d.ts +0 -57
  329. package/misc/trail-texture/inject-trail-texture.d.ts +0 -9
  330. package/misc/trail-texture/trail-texture.d.ts +0 -50
  331. package/modifiers/README.md +0 -3
  332. package/modifiers/curve-modifier/curve-modifier.d.ts +0 -23
  333. package/modifiers/index.d.ts +0 -1
  334. package/performances/README.md +0 -3
  335. package/performances/adaptive-dpr/adaptive-dpr.d.ts +0 -14
  336. package/performances/adaptive-events/adaptive-events.d.ts +0 -9
  337. package/performances/index.d.ts +0 -7
  338. package/performances/instances/instances.d.ts +0 -79
  339. package/performances/instances/position-mesh.d.ts +0 -10
  340. package/performances/points/points-input.d.ts +0 -32
  341. package/performances/points/points.d.ts +0 -92
  342. package/performances/points/position-point.d.ts +0 -11
  343. package/performances/segments/segment-object.d.ts +0 -7
  344. package/performances/segments/segments.d.ts +0 -124
  345. package/shaders/blur-pass/blur-pass.d.ts +0 -23
  346. package/shaders/caustics/caustics-material.d.ts +0 -4
  347. package/shaders/caustics/caustics-projection-material.d.ts +0 -4
  348. package/shaders/convolution-material/convolution-material.d.ts +0 -7
  349. package/shaders/discard-material/discard-material.d.ts +0 -3
  350. package/shaders/grid-material/grid-material.d.ts +0 -37
  351. package/shaders/mesh-distort-material/mesh-distort-material.d.ts +0 -295
  352. package/shaders/mesh-reflector-material/mesh-reflector-material.d.ts +0 -50
  353. package/shaders/mesh-refraction-material/mesh-refraction-material.d.ts +0 -4
  354. package/shaders/mesh-transmission-material/mesh-transmission-material.d.ts +0 -25
  355. package/shaders/mesh-wobble-material/mesh-wobble-material.d.ts +0 -16
  356. package/shaders/shader-material/shader-material.d.ts +0 -6
  357. package/shaders/soft-shadow-material/soft-shadow-material.d.ts +0 -19
  358. package/shaders/sparkles-material/sparkles-material.d.ts +0 -17
  359. package/shaders/spot-light-material/spot-light-material.d.ts +0 -13
  360. package/shaders/star-field-material/star-field-material.d.ts +0 -13
  361. package/shaders/wireframe-material/wireframe-material.d.ts +0 -58
  362. package/staging/accumulative-shadows/accumulative-shadows.d.ts +0 -146
  363. package/staging/accumulative-shadows/progressive-light-map.d.ts +0 -34
  364. package/staging/accumulative-shadows/randomized-lights.d.ts +0 -90
  365. package/staging/backdrop/backdrop.d.ts +0 -30
  366. package/staging/bb-anchor/bb-anchor.d.ts +0 -27
  367. package/staging/bounds/bounds.d.ts +0 -134
  368. package/staging/camera-shake/camera-shake.d.ts +0 -43
  369. package/staging/center/center.d.ts +0 -70
  370. package/staging/cloud/cloud.d.ts +0 -51
  371. package/staging/contact-shadows/contact-shadows.d.ts +0 -70
  372. package/staging/environment/assets.d.ts +0 -13
  373. package/staging/environment/environment-cube.d.ts +0 -15
  374. package/staging/environment/environment-ground.d.ts +0 -13
  375. package/staging/environment/environment-input.d.ts +0 -68
  376. package/staging/environment/environment-map.d.ts +0 -16
  377. package/staging/environment/environment-portal.d.ts +0 -18
  378. package/staging/environment/environment.d.ts +0 -8
  379. package/staging/environment/utils.d.ts +0 -7
  380. package/staging/float/float.d.ts +0 -31
  381. package/staging/matcap-texture/matcap-texture.d.ts +0 -13
  382. package/staging/normal-texture/normal-texture.d.ts +0 -16
  383. package/staging/sky/sky.d.ts +0 -48
  384. package/staging/sparkles/sparkles.d.ts +0 -63
  385. package/staging/spot-light/shadow-mesh-input.d.ts +0 -29
  386. package/staging/spot-light/shadow-mesh.d.ts +0 -37
  387. package/staging/spot-light/spot-light-input.d.ts +0 -38
  388. package/staging/spot-light/spot-light.d.ts +0 -39
  389. package/staging/spot-light/volumetric-mesh.d.ts +0 -24
  390. package/staging/stage/stage.d.ts +0 -130
  391. package/staging/stars/stars.d.ts +0 -45
  392. package/staging/wireframe/wireframe-input.d.ts +0 -65
  393. package/staging/wireframe/wireframe.d.ts +0 -28
  394. package/utils/README.md +0 -3
  395. package/utils/content/content.d.ts +0 -8
  396. package/utils/index.d.ts +0 -1
  397. /package/misc/{bake-shadows → lib}/bake-shadows.d.ts +0 -0
@@ -0,0 +1,24 @@
1
+ import { NgtTexture } from 'angular-three';
2
+ import { ColorRepresentation } from 'three';
3
+ import * as i0 from "@angular/core";
4
+ export interface NgtsGradientTextureOptions extends Partial<Omit<NgtTexture, 'type'>> {
5
+ size: number;
6
+ width: number;
7
+ type: 'linear' | 'radial';
8
+ innerCircleRadius: number;
9
+ outerCircleRadius: string | number;
10
+ }
11
+ export declare class NgtsGradientTexture {
12
+ attach: import("@angular/core").InputSignal<string>;
13
+ stops: import("@angular/core").InputSignal<number[]>;
14
+ colors: import("@angular/core").InputSignal<ColorRepresentation[]>;
15
+ options: import("@angular/core").InputSignalWithTransform<NgtsGradientTextureOptions, "" | Partial<NgtsGradientTextureOptions>>;
16
+ parameters: import("@angular/core").Signal<Omit<NgtsGradientTextureOptions, "type" | "size" | "width" | "innerCircleRadius" | "outerCircleRadius">>;
17
+ private store;
18
+ gl: import("@angular/core").Signal<import("three").WebGLRenderer>;
19
+ private document;
20
+ canvas: import("@angular/core").Signal<HTMLCanvasElement>;
21
+ constructor();
22
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsGradientTexture, never>;
23
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsGradientTexture, "ngts-gradient-texture", never, { "attach": { "alias": "attach"; "required": false; "isSignal": true; }; "stops": { "alias": "stops"; "required": true; "isSignal": true; }; "colors": { "alias": "colors"; "required": true; "isSignal": true; }; "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, ["*"], true, never>;
24
+ }
@@ -0,0 +1,339 @@
1
+ import { ElementRef } from '@angular/core';
2
+ import { GridMaterialOptions } from 'angular-three-soba/shaders';
3
+ import { Mesh, PlaneGeometry, Vector3 } from 'three';
4
+ import * as i0 from "@angular/core";
5
+ export declare class NgtsGrid {
6
+ options: import("@angular/core").InputSignalWithTransform<Partial<{
7
+ attach: string | string[] | import("angular-three").NgtAttachFunction;
8
+ addEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtObject3DEventsMap[TEventKey]) => any) => void);
9
+ removeEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtObject3DEventsMap[TEventKey]) => any) => void);
10
+ __ngt_args__: [geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined, material?: import("three").Material | import("three").Material[] | undefined];
11
+ geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined;
12
+ material?: import("three").Material | import("three").Material[] | undefined;
13
+ readonly isMesh?: true | undefined;
14
+ readonly type?: string | undefined;
15
+ morphTargetInfluences?: number[] | undefined;
16
+ morphTargetDictionary?: {
17
+ [key: string]: number;
18
+ } | undefined;
19
+ updateMorphTargets?: (() => void) | undefined;
20
+ getVertexPosition?: ((index: number, target: Vector3) => Vector3) | undefined;
21
+ readonly isObject3D?: true | undefined;
22
+ readonly id?: number | undefined;
23
+ uuid?: string | undefined;
24
+ name?: string | undefined;
25
+ parent?: import("three").Object3D<import("three").Object3DEventMap> | null | undefined;
26
+ children?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined;
27
+ readonly modelViewMatrix?: import("three").Matrix4 | undefined;
28
+ readonly normalMatrix?: import("three").Matrix3 | undefined;
29
+ matrixWorld?: import("three").Matrix4 | undefined;
30
+ matrixAutoUpdate?: boolean | undefined;
31
+ matrixWorldAutoUpdate?: boolean | undefined;
32
+ matrixWorldNeedsUpdate?: boolean | undefined;
33
+ visible?: boolean | undefined;
34
+ castShadow?: boolean | undefined;
35
+ receiveShadow?: boolean | undefined;
36
+ frustumCulled?: boolean | undefined;
37
+ renderOrder?: number | undefined;
38
+ animations?: import("three").AnimationClip[] | undefined;
39
+ userData?: Record<string, any> | undefined;
40
+ customDepthMaterial?: import("three").Material | undefined;
41
+ customDistanceMaterial?: import("three").Material | undefined;
42
+ onBeforeShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
43
+ onAfterShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
44
+ onBeforeRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
45
+ onAfterRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
46
+ applyMatrix4?: ((matrix: import("three").Matrix4) => void) | undefined;
47
+ applyQuaternion?: ((quaternion: import("three").Quaternion) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
48
+ setRotationFromAxisAngle?: ((axis: Vector3, angle: number) => void) | undefined;
49
+ setRotationFromEuler?: ((euler: import("three").Euler) => void) | undefined;
50
+ setRotationFromMatrix?: ((m: import("three").Matrix4) => void) | undefined;
51
+ setRotationFromQuaternion?: ((q: import("three").Quaternion) => void) | undefined;
52
+ rotateOnAxis?: ((axis: Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
53
+ rotateOnWorldAxis?: ((axis: Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
54
+ rotateX?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
55
+ rotateY?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
56
+ rotateZ?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
57
+ translateOnAxis?: ((axis: Vector3, distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
58
+ translateX?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
59
+ translateY?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
60
+ translateZ?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
61
+ localToWorld?: ((vector: Vector3) => Vector3) | undefined;
62
+ worldToLocal?: ((vector: Vector3) => Vector3) | undefined;
63
+ lookAt?: {
64
+ (vector: Vector3): void;
65
+ (x: number, y: number, z: number): void;
66
+ } | undefined;
67
+ add?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
68
+ remove?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
69
+ removeFromParent?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
70
+ clear?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
71
+ getObjectById?: ((id: number) => import("three").Object3D | undefined) | undefined;
72
+ getObjectByName?: ((name: string) => import("three").Object3D | undefined) | undefined;
73
+ getObjectByProperty?: ((name: string, value: any) => import("three").Object3D | undefined) | undefined;
74
+ getObjectsByProperty?: ((name: string, value: any, optionalTarget?: import("three").Object3D[]) => import("three").Object3D[]) | undefined;
75
+ getWorldPosition?: ((target: Vector3) => Vector3) | undefined;
76
+ getWorldQuaternion?: ((target: import("three").Quaternion) => import("three").Quaternion) | undefined;
77
+ getWorldScale?: ((target: Vector3) => Vector3) | undefined;
78
+ getWorldDirection?: ((target: Vector3) => Vector3) | undefined;
79
+ raycast?: ((raycaster: import("three").Raycaster, intersects: import("three").Intersection[]) => void) | undefined;
80
+ traverse?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
81
+ traverseVisible?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
82
+ traverseAncestors?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
83
+ updateMatrix?: (() => void) | undefined;
84
+ updateMatrixWorld?: ((force?: boolean) => void) | undefined;
85
+ updateWorldMatrix?: ((updateParents: boolean, updateChildren: boolean) => void) | undefined;
86
+ toJSON?: ((meta?: {
87
+ geometries: any;
88
+ materials: any;
89
+ textures: any;
90
+ images: any;
91
+ }) => any) | undefined;
92
+ clone?: ((recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
93
+ copy?: ((object: import("three").Object3D, recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
94
+ hasEventListener?: {
95
+ <T extends keyof import("three").Object3DEventMap>(type: T, listener: import("three").EventListener<import("three").Object3DEventMap[T], T, Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>): boolean;
96
+ <T extends string>(type: T, listener: import("three").EventListener<{}, T, Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>): boolean;
97
+ } | undefined;
98
+ dispatchEvent?: (<T extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T> & import("three").Object3DEventMap[T]) => void) | undefined;
99
+ position: import("angular-three").NgtVector3;
100
+ up: import("angular-three").NgtVector3;
101
+ scale: import("angular-three").NgtVector3;
102
+ rotation: import("angular-three").NgtEuler;
103
+ matrix: import("angular-three").NgtMatrix4;
104
+ quaternion: import("angular-three").NgtQuaternion;
105
+ layers: import("angular-three").NgtLayers;
106
+ dispose: (() => void) | null;
107
+ }> & GridMaterialOptions & {
108
+ planeArgs: ConstructorParameters<typeof PlaneGeometry>;
109
+ }, "" | Partial<Partial<{
110
+ attach: string | string[] | import("angular-three").NgtAttachFunction;
111
+ addEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtObject3DEventsMap[TEventKey]) => any) => void);
112
+ removeEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtObject3DEventsMap[TEventKey]) => any) => void);
113
+ __ngt_args__: [geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined, material?: import("three").Material | import("three").Material[] | undefined];
114
+ geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined;
115
+ material?: import("three").Material | import("three").Material[] | undefined;
116
+ readonly isMesh?: true | undefined;
117
+ readonly type?: string | undefined;
118
+ morphTargetInfluences?: number[] | undefined;
119
+ morphTargetDictionary?: {
120
+ [key: string]: number;
121
+ } | undefined;
122
+ updateMorphTargets?: (() => void) | undefined;
123
+ getVertexPosition?: ((index: number, target: Vector3) => Vector3) | undefined;
124
+ readonly isObject3D?: true | undefined;
125
+ readonly id?: number | undefined;
126
+ uuid?: string | undefined;
127
+ name?: string | undefined;
128
+ parent?: import("three").Object3D<import("three").Object3DEventMap> | null | undefined;
129
+ children?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined;
130
+ readonly modelViewMatrix?: import("three").Matrix4 | undefined;
131
+ readonly normalMatrix?: import("three").Matrix3 | undefined;
132
+ matrixWorld?: import("three").Matrix4 | undefined;
133
+ matrixAutoUpdate?: boolean | undefined;
134
+ matrixWorldAutoUpdate?: boolean | undefined;
135
+ matrixWorldNeedsUpdate?: boolean | undefined;
136
+ visible?: boolean | undefined;
137
+ castShadow?: boolean | undefined;
138
+ receiveShadow?: boolean | undefined;
139
+ frustumCulled?: boolean | undefined;
140
+ renderOrder?: number | undefined;
141
+ animations?: import("three").AnimationClip[] | undefined;
142
+ userData?: Record<string, any> | undefined;
143
+ customDepthMaterial?: import("three").Material | undefined;
144
+ customDistanceMaterial?: import("three").Material | undefined;
145
+ onBeforeShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
146
+ onAfterShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
147
+ onBeforeRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
148
+ onAfterRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
149
+ applyMatrix4?: ((matrix: import("three").Matrix4) => void) | undefined;
150
+ applyQuaternion?: ((quaternion: import("three").Quaternion) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
151
+ setRotationFromAxisAngle?: ((axis: Vector3, angle: number) => void) | undefined;
152
+ setRotationFromEuler?: ((euler: import("three").Euler) => void) | undefined;
153
+ setRotationFromMatrix?: ((m: import("three").Matrix4) => void) | undefined;
154
+ setRotationFromQuaternion?: ((q: import("three").Quaternion) => void) | undefined;
155
+ rotateOnAxis?: ((axis: Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
156
+ rotateOnWorldAxis?: ((axis: Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
157
+ rotateX?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
158
+ rotateY?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
159
+ rotateZ?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
160
+ translateOnAxis?: ((axis: Vector3, distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
161
+ translateX?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
162
+ translateY?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
163
+ translateZ?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
164
+ localToWorld?: ((vector: Vector3) => Vector3) | undefined;
165
+ worldToLocal?: ((vector: Vector3) => Vector3) | undefined;
166
+ lookAt?: {
167
+ (vector: Vector3): void;
168
+ (x: number, y: number, z: number): void;
169
+ } | undefined;
170
+ add?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
171
+ remove?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
172
+ removeFromParent?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
173
+ clear?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
174
+ getObjectById?: ((id: number) => import("three").Object3D | undefined) | undefined;
175
+ getObjectByName?: ((name: string) => import("three").Object3D | undefined) | undefined;
176
+ getObjectByProperty?: ((name: string, value: any) => import("three").Object3D | undefined) | undefined;
177
+ getObjectsByProperty?: ((name: string, value: any, optionalTarget?: import("three").Object3D[]) => import("three").Object3D[]) | undefined;
178
+ getWorldPosition?: ((target: Vector3) => Vector3) | undefined;
179
+ getWorldQuaternion?: ((target: import("three").Quaternion) => import("three").Quaternion) | undefined;
180
+ getWorldScale?: ((target: Vector3) => Vector3) | undefined;
181
+ getWorldDirection?: ((target: Vector3) => Vector3) | undefined;
182
+ raycast?: ((raycaster: import("three").Raycaster, intersects: import("three").Intersection[]) => void) | undefined;
183
+ traverse?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
184
+ traverseVisible?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
185
+ traverseAncestors?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
186
+ updateMatrix?: (() => void) | undefined;
187
+ updateMatrixWorld?: ((force?: boolean) => void) | undefined;
188
+ updateWorldMatrix?: ((updateParents: boolean, updateChildren: boolean) => void) | undefined;
189
+ toJSON?: ((meta?: {
190
+ geometries: any;
191
+ materials: any;
192
+ textures: any;
193
+ images: any;
194
+ }) => any) | undefined;
195
+ clone?: ((recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
196
+ copy?: ((object: import("three").Object3D, recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
197
+ hasEventListener?: {
198
+ <T extends keyof import("three").Object3DEventMap>(type: T, listener: import("three").EventListener<import("three").Object3DEventMap[T], T, Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>): boolean;
199
+ <T extends string>(type: T, listener: import("three").EventListener<{}, T, Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>): boolean;
200
+ } | undefined;
201
+ dispatchEvent?: (<T extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T> & import("three").Object3DEventMap[T]) => void) | undefined;
202
+ position: import("angular-three").NgtVector3;
203
+ up: import("angular-three").NgtVector3;
204
+ scale: import("angular-three").NgtVector3;
205
+ rotation: import("angular-three").NgtEuler;
206
+ matrix: import("angular-three").NgtMatrix4;
207
+ quaternion: import("angular-three").NgtQuaternion;
208
+ layers: import("angular-three").NgtLayers;
209
+ dispose: (() => void) | null;
210
+ }> & GridMaterialOptions & {
211
+ planeArgs: ConstructorParameters<typeof PlaneGeometry>;
212
+ }>>;
213
+ parameters: import("@angular/core").Signal<Omit<Partial<{
214
+ attach: string | string[] | import("angular-three").NgtAttachFunction;
215
+ addEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtObject3DEventsMap[TEventKey]) => any) => void);
216
+ removeEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtObject3DEventsMap[TEventKey]) => any) => void);
217
+ __ngt_args__: [geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined, material?: import("three").Material | import("three").Material[] | undefined];
218
+ geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined;
219
+ material?: import("three").Material | import("three").Material[] | undefined;
220
+ readonly isMesh?: true | undefined;
221
+ readonly type?: string | undefined;
222
+ morphTargetInfluences?: number[] | undefined;
223
+ morphTargetDictionary?: {
224
+ [key: string]: number;
225
+ } | undefined;
226
+ updateMorphTargets?: (() => void) | undefined;
227
+ getVertexPosition?: ((index: number, target: Vector3) => Vector3) | undefined;
228
+ readonly isObject3D?: true | undefined;
229
+ readonly id?: number | undefined;
230
+ uuid?: string | undefined;
231
+ name?: string | undefined;
232
+ parent?: import("three").Object3D<import("three").Object3DEventMap> | null | undefined;
233
+ children?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined;
234
+ readonly modelViewMatrix?: import("three").Matrix4 | undefined;
235
+ readonly normalMatrix?: import("three").Matrix3 | undefined;
236
+ matrixWorld?: import("three").Matrix4 | undefined;
237
+ matrixAutoUpdate?: boolean | undefined;
238
+ matrixWorldAutoUpdate?: boolean | undefined;
239
+ matrixWorldNeedsUpdate?: boolean | undefined;
240
+ visible?: boolean | undefined;
241
+ castShadow?: boolean | undefined;
242
+ receiveShadow?: boolean | undefined;
243
+ frustumCulled?: boolean | undefined;
244
+ renderOrder?: number | undefined;
245
+ animations?: import("three").AnimationClip[] | undefined;
246
+ userData?: Record<string, any> | undefined;
247
+ customDepthMaterial?: import("three").Material | undefined;
248
+ customDistanceMaterial?: import("three").Material | undefined;
249
+ onBeforeShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
250
+ onAfterShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
251
+ onBeforeRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
252
+ onAfterRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
253
+ applyMatrix4?: ((matrix: import("three").Matrix4) => void) | undefined;
254
+ applyQuaternion?: ((quaternion: import("three").Quaternion) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
255
+ setRotationFromAxisAngle?: ((axis: Vector3, angle: number) => void) | undefined;
256
+ setRotationFromEuler?: ((euler: import("three").Euler) => void) | undefined;
257
+ setRotationFromMatrix?: ((m: import("three").Matrix4) => void) | undefined;
258
+ setRotationFromQuaternion?: ((q: import("three").Quaternion) => void) | undefined;
259
+ rotateOnAxis?: ((axis: Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
260
+ rotateOnWorldAxis?: ((axis: Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
261
+ rotateX?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
262
+ rotateY?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
263
+ rotateZ?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
264
+ translateOnAxis?: ((axis: Vector3, distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
265
+ translateX?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
266
+ translateY?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
267
+ translateZ?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
268
+ localToWorld?: ((vector: Vector3) => Vector3) | undefined;
269
+ worldToLocal?: ((vector: Vector3) => Vector3) | undefined;
270
+ lookAt?: {
271
+ (vector: Vector3): void;
272
+ (x: number, y: number, z: number): void;
273
+ } | undefined;
274
+ add?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
275
+ remove?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
276
+ removeFromParent?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
277
+ clear?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
278
+ getObjectById?: ((id: number) => import("three").Object3D | undefined) | undefined;
279
+ getObjectByName?: ((name: string) => import("three").Object3D | undefined) | undefined;
280
+ getObjectByProperty?: ((name: string, value: any) => import("three").Object3D | undefined) | undefined;
281
+ getObjectsByProperty?: ((name: string, value: any, optionalTarget?: import("three").Object3D[]) => import("three").Object3D[]) | undefined;
282
+ getWorldPosition?: ((target: Vector3) => Vector3) | undefined;
283
+ getWorldQuaternion?: ((target: import("three").Quaternion) => import("three").Quaternion) | undefined;
284
+ getWorldScale?: ((target: Vector3) => Vector3) | undefined;
285
+ getWorldDirection?: ((target: Vector3) => Vector3) | undefined;
286
+ raycast?: ((raycaster: import("three").Raycaster, intersects: import("three").Intersection[]) => void) | undefined;
287
+ traverse?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
288
+ traverseVisible?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
289
+ traverseAncestors?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
290
+ updateMatrix?: (() => void) | undefined;
291
+ updateMatrixWorld?: ((force?: boolean) => void) | undefined;
292
+ updateWorldMatrix?: ((updateParents: boolean, updateChildren: boolean) => void) | undefined;
293
+ toJSON?: ((meta?: {
294
+ geometries: any;
295
+ materials: any;
296
+ textures: any;
297
+ images: any;
298
+ }) => any) | undefined;
299
+ clone?: ((recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
300
+ copy?: ((object: import("three").Object3D, recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
301
+ hasEventListener?: {
302
+ <T extends keyof import("three").Object3DEventMap>(type: T, listener: import("three").EventListener<import("three").Object3DEventMap[T], T, Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>): boolean;
303
+ <T extends string>(type: T, listener: import("three").EventListener<{}, T, Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>): boolean;
304
+ } | undefined;
305
+ dispatchEvent?: (<T extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T> & import("three").Object3DEventMap[T]) => void) | undefined;
306
+ position: import("angular-three").NgtVector3;
307
+ up: import("angular-three").NgtVector3;
308
+ scale: import("angular-three").NgtVector3;
309
+ rotation: import("angular-three").NgtEuler;
310
+ matrix: import("angular-three").NgtMatrix4;
311
+ quaternion: import("angular-three").NgtQuaternion;
312
+ layers: import("angular-three").NgtLayers;
313
+ dispose: (() => void) | null;
314
+ }> & GridMaterialOptions & {
315
+ planeArgs: ConstructorParameters<typeof PlaneGeometry>;
316
+ }, "side" | "planeArgs" | "cellSize" | "cellThickness" | "cellColor" | "sectionSize" | "sectionThickness" | "sectionColor" | "infiniteGrid" | "followCamera" | "fadeDistance" | "fadeStrength" | "fadeFrom">>;
317
+ mesh: import("@angular/core").Signal<ElementRef<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>;
318
+ private plane;
319
+ private upVector;
320
+ private zeroVector;
321
+ planeArgs: import("@angular/core").Signal<[width?: number | undefined, height?: number | undefined, widthSegments?: number | undefined, heightSegments?: number | undefined]>;
322
+ side: import("@angular/core").Signal<import("three").Side>;
323
+ uniforms: import("@angular/core").Signal<{
324
+ cellSize: number;
325
+ sectionSize: number;
326
+ cellColor: import("three").ColorRepresentation;
327
+ sectionColor: import("three").ColorRepresentation;
328
+ cellThickness: number;
329
+ sectionThickness: number;
330
+ fadeDistance: number;
331
+ fadeStrength: number;
332
+ fadeFrom: number;
333
+ infiniteGrid: boolean;
334
+ followCamera: boolean;
335
+ }>;
336
+ constructor();
337
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsGrid, never>;
338
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsGrid, "ngts-grid", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, ["*"], true, never>;
339
+ }
@@ -0,0 +1,25 @@
1
+ import { ElementRef, Injector } from '@angular/core';
2
+ import { Object3D } from 'three';
3
+ import * as i0 from "@angular/core";
4
+ type HelperArgs<T> = T extends [infer _, ...infer R] ? R : never;
5
+ export declare function injectHelper<TConstructor extends new (...args: any[]) => Object3D, THelperInstance extends InstanceType<TConstructor> & {
6
+ update: () => void;
7
+ dispose: () => void;
8
+ }>(object: () => ElementRef<Object3D> | Object3D | undefined | null, helperConstructor: () => TConstructor, { injector, args, }?: {
9
+ injector?: Injector;
10
+ args?: () => HelperArgs<TConstructor>;
11
+ }): import("@angular/core").Signal<THelperInstance | null>;
12
+ export declare class NgtsHelper<TConstructor extends new (...args: any[]) => Object3D> {
13
+ type: import("@angular/core").InputSignal<TConstructor>;
14
+ options: import("@angular/core").InputSignal<HelperArgs<TConstructor>>;
15
+ helperRef: import("@angular/core").Signal<ElementRef<Object3D<import("three").Object3DEventMap>>>;
16
+ private parent;
17
+ helper: import("@angular/core").Signal<(InstanceType<TConstructor> & {
18
+ update: () => void;
19
+ dispose: () => void;
20
+ }) | null>;
21
+ constructor();
22
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsHelper<any>, never>;
23
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsHelper<any>, "ngts-helper", never, { "type": { "alias": "type"; "required": true; "isSignal": true; }; "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, never, true, never>;
24
+ }
25
+ export {};
@@ -0,0 +1,41 @@
1
+ import { ElementRef } from '@angular/core';
2
+ import { NgtAfterAttach, NgtObject3DNode } from 'angular-three';
3
+ import { ColorRepresentation, Vector2, Vector3 } from 'three';
4
+ import { Line2, LineGeometry, LineMaterial, LineMaterialParameters, LineSegments2, LineSegmentsGeometry } from 'three-stdlib';
5
+ import * as i0 from "@angular/core";
6
+ export type NgtLine2 = NgtObject3DNode<Line2, typeof Line2>;
7
+ export type NgtLineMaterial = NgtObject3DNode<LineMaterial, [LineMaterialParameters]>;
8
+ export type NgtsLineOptions = Omit<LineMaterialParameters, 'vertexColors' | 'color'> & Omit<Partial<NgtLine2>, '__ngt_args__'> & Omit<Partial<NgtLineMaterial>, 'color' | 'vertexColors' | '__ngt_args__'> & {
9
+ /** Array of colors, [0, 0, 0] */
10
+ vertexColors?: Array<ColorRepresentation | [number, number, number] | [number, number, number, number]>;
11
+ /** Line width, 1 */
12
+ lineWidth: number;
13
+ /** Segments, false */
14
+ segments: boolean;
15
+ /** Color */
16
+ color?: ColorRepresentation;
17
+ };
18
+ export declare class NgtsLine {
19
+ points: import("@angular/core").InputSignal<(number | Vector3 | [number, number, number] | Vector2 | [number, number])[]>;
20
+ options: import("@angular/core").InputSignalWithTransform<NgtsLineOptions, "" | Partial<NgtsLineOptions>>;
21
+ parameters: import("@angular/core").Signal<Omit<NgtsLineOptions, "color" | "dashed" | "linewidth" | "vertexColors" | "lineWidth" | "segments">>;
22
+ line: import("@angular/core").Signal<ElementRef<Line2 | LineSegments2> | undefined>;
23
+ private store;
24
+ private size;
25
+ private segments;
26
+ private vertexColors;
27
+ dashed: import("@angular/core").Signal<boolean | undefined>;
28
+ color: import("@angular/core").Signal<ColorRepresentation | undefined>;
29
+ lineWidth: import("@angular/core").Signal<number>;
30
+ linewidth: import("@angular/core").Signal<number | undefined>;
31
+ vertex: import("@angular/core").Signal<boolean>;
32
+ resolution: import("@angular/core").Signal<number[]>;
33
+ line2: import("@angular/core").Signal<LineSegments2>;
34
+ lineMaterial: import("@angular/core").Signal<LineMaterial>;
35
+ itemSize: import("@angular/core").Signal<3 | 4>;
36
+ lineGeometry: import("@angular/core").Signal<LineSegmentsGeometry>;
37
+ onGeometryAttached({ parent }: NgtAfterAttach<LineGeometry, Line2 | LineSegments2>): void;
38
+ constructor();
39
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsLine, never>;
40
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsLine, "ngts-line", never, { "points": { "alias": "points"; "required": true; "isSignal": true; }; "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, ["*"], true, never>;
41
+ }
@@ -0,0 +1,30 @@
1
+ import { ElementRef } from '@angular/core';
2
+ import { ExtrudeGeometry, ExtrudeGeometryOptions, Shape, Vector2 } from 'three';
3
+ import * as i0 from "@angular/core";
4
+ export interface NgtsPrismGeometryOptions extends Omit<ExtrudeGeometryOptions, 'depth'> {
5
+ /** Height */
6
+ height: number;
7
+ }
8
+ export declare class NgtsPrismGeometry {
9
+ vertices: import("@angular/core").InputSignal<(Vector2 | [number, number])[]>;
10
+ options: import("@angular/core").InputSignalWithTransform<NgtsPrismGeometryOptions, "" | Partial<NgtsPrismGeometryOptions>>;
11
+ parameters: import("@angular/core").Signal<{
12
+ depth: number;
13
+ /** Height */
14
+ height: number;
15
+ curveSegments?: number | undefined;
16
+ steps?: number | undefined;
17
+ bevelEnabled?: boolean | undefined;
18
+ bevelThickness?: number | undefined;
19
+ bevelSize?: number | undefined;
20
+ bevelOffset?: number | undefined;
21
+ bevelSegments?: number | undefined;
22
+ extrudePath?: import("three").Curve<import("three").Vector3> | undefined;
23
+ UVGenerator?: import("three").UVGenerator | undefined;
24
+ }>;
25
+ shape: import("@angular/core").Signal<Shape>;
26
+ geometry: import("@angular/core").Signal<ElementRef<ExtrudeGeometry> | undefined>;
27
+ constructor();
28
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsPrismGeometry, never>;
29
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsPrismGeometry, "ngts-prism-geometry", never, { "vertices": { "alias": "vertices"; "required": true; "isSignal": true; }; "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, ["*"], true, never>;
30
+ }
@@ -0,0 +1,21 @@
1
+ import { Vector3 } from 'three';
2
+ import { NgtsLine, NgtsLineOptions } from './line';
3
+ import * as i0 from "@angular/core";
4
+ export interface NgtsQuadraticBezierLineOptions extends Omit<NgtsLineOptions, 'segments'> {
5
+ segments?: number;
6
+ }
7
+ export declare class NgtsQuadraticBezierLine {
8
+ start: import("@angular/core").InputSignal<Vector3 | [number, number, number]>;
9
+ end: import("@angular/core").InputSignal<Vector3 | [number, number, number]>;
10
+ mid: import("@angular/core").InputSignal<Vector3 | [number, number, number] | undefined>;
11
+ options: import("@angular/core").InputSignalWithTransform<NgtsQuadraticBezierLineOptions, "" | Partial<NgtsQuadraticBezierLineOptions>>;
12
+ parameters: import("@angular/core").Signal<Omit<NgtsQuadraticBezierLineOptions, "segments">>;
13
+ private segments;
14
+ line: import("@angular/core").Signal<NgtsLine>;
15
+ points: import("@angular/core").Signal<Vector3[]>;
16
+ private curve;
17
+ setPoints(start: Vector3 | [number, number, number], end: Vector3 | [number, number, number], mid: Vector3 | [number, number, number]): void;
18
+ private getPoints;
19
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsQuadraticBezierLine, never>;
20
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsQuadraticBezierLine, "ngts-quadratic-bezier-line", never, { "start": { "alias": "start"; "required": false; "isSignal": true; }; "end": { "alias": "end"; "required": false; "isSignal": true; }; "mid": { "alias": "mid"; "required": false; "isSignal": true; }; "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, ["*"], true, never>;
21
+ }