af-motion 0.0.0-stage → 1.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (592) hide show
  1. package/CHANGELOG.md +33 -0
  2. package/LICENSE +201 -0
  3. package/README.md +203 -3
  4. package/RELEASE_NOTES.md +115 -0
  5. package/bin/af-motion.js +16 -0
  6. package/bin/mcp-server.js +21 -0
  7. package/dist/3d/adapter.d.ts +29 -0
  8. package/dist/3d/assets/cache.d.ts +71 -0
  9. package/dist/3d/assets/index.d.ts +10 -0
  10. package/dist/3d/assets/inspection.d.ts +19 -0
  11. package/dist/3d/assets/loaders.d.ts +30 -0
  12. package/dist/3d/assets/manager.d.ts +69 -0
  13. package/dist/3d/assets/scene-integration.d.ts +23 -0
  14. package/dist/3d/assets/types.d.ts +80 -0
  15. package/dist/3d/assets/validation.d.ts +12 -0
  16. package/dist/3d/camera/index.d.ts +7 -0
  17. package/dist/3d/camera/presets.d.ts +8 -0
  18. package/dist/3d/camera/transitions.d.ts +19 -0
  19. package/dist/3d/camera/types.d.ts +37 -0
  20. package/dist/3d/camera/validation.d.ts +9 -0
  21. package/dist/3d/capabilities.d.ts +11 -0
  22. package/dist/3d/composition/fallback.d.ts +20 -0
  23. package/dist/3d/composition/generation.d.ts +24 -0
  24. package/dist/3d/composition/index.d.ts +12 -0
  25. package/dist/3d/composition/quality.d.ts +35 -0
  26. package/dist/3d/composition/recipes.d.ts +34 -0
  27. package/dist/3d/composition/types.d.ts +88 -0
  28. package/dist/3d/composition/unified.d.ts +18 -0
  29. package/dist/3d/environment/index.d.ts +6 -0
  30. package/dist/3d/environment/presets.d.ts +8 -0
  31. package/dist/3d/environment/types.d.ts +36 -0
  32. package/dist/3d/environment/validation.d.ts +9 -0
  33. package/dist/3d/geometry/cache.d.ts +37 -0
  34. package/dist/3d/geometry/generators.d.ts +24 -0
  35. package/dist/3d/geometry/hash.d.ts +10 -0
  36. package/dist/3d/geometry/index.d.ts +9 -0
  37. package/dist/3d/geometry/three-adapter.d.ts +15 -0
  38. package/dist/3d/geometry/types.d.ts +120 -0
  39. package/dist/3d/geometry/validation.d.ts +6 -0
  40. package/dist/3d/index.d.ts +32 -0
  41. package/dist/3d/interaction/camera-controls.d.ts +58 -0
  42. package/dist/3d/interaction/index.d.ts +8 -0
  43. package/dist/3d/interaction/manager.d.ts +61 -0
  44. package/dist/3d/interaction/presets.d.ts +9 -0
  45. package/dist/3d/interaction/raycaster.d.ts +20 -0
  46. package/dist/3d/interaction/types.d.ts +78 -0
  47. package/dist/3d/lighting/index.d.ts +6 -0
  48. package/dist/3d/lighting/presets.d.ts +8 -0
  49. package/dist/3d/lighting/types.d.ts +31 -0
  50. package/dist/3d/lighting/validation.d.ts +17 -0
  51. package/dist/3d/materials/bridge.d.ts +11 -0
  52. package/dist/3d/materials/index.d.ts +7 -0
  53. package/dist/3d/materials/presets.d.ts +9 -0
  54. package/dist/3d/materials/types.d.ts +43 -0
  55. package/dist/3d/materials/validation.d.ts +9 -0
  56. package/dist/3d/morphing/animator.d.ts +19 -0
  57. package/dist/3d/morphing/correspondence.d.ts +32 -0
  58. package/dist/3d/morphing/geometry.d.ts +28 -0
  59. package/dist/3d/morphing/index.d.ts +16 -0
  60. package/dist/3d/morphing/interpolation.d.ts +45 -0
  61. package/dist/3d/morphing/morph.d.ts +18 -0
  62. package/dist/3d/morphing/presets.d.ts +31 -0
  63. package/dist/3d/morphing/react.d.ts +29 -0
  64. package/dist/3d/morphing/topology.d.ts +34 -0
  65. package/dist/3d/morphing/types.d.ts +138 -0
  66. package/dist/3d/morphing/validation.d.ts +19 -0
  67. package/dist/3d/optimization/analysis.d.ts +14 -0
  68. package/dist/3d/optimization/colliders.d.ts +16 -0
  69. package/dist/3d/optimization/geometry.d.ts +22 -0
  70. package/dist/3d/optimization/hierarchy.d.ts +14 -0
  71. package/dist/3d/optimization/index.d.ts +33 -0
  72. package/dist/3d/optimization/lod.d.ts +13 -0
  73. package/dist/3d/optimization/materials.d.ts +12 -0
  74. package/dist/3d/optimization/recommendations.d.ts +13 -0
  75. package/dist/3d/optimization/skeleton.d.ts +20 -0
  76. package/dist/3d/optimization/types.d.ts +252 -0
  77. package/dist/3d/physics/benchmark.d.ts +76 -0
  78. package/dist/3d/physics/body/inertia.d.ts +61 -0
  79. package/dist/3d/physics/collision/ccd.d.ts +26 -0
  80. package/dist/3d/physics/collision/narrowphase.d.ts +15 -0
  81. package/dist/3d/physics/collision/shapes.d.ts +45 -0
  82. package/dist/3d/physics/constraints/advanced.d.ts +40 -0
  83. package/dist/3d/physics/constraints/solver.d.ts +34 -0
  84. package/dist/3d/physics/constraints/types.d.ts +106 -0
  85. package/dist/3d/physics/events.d.ts +34 -0
  86. package/dist/3d/physics/index.d.ts +29 -0
  87. package/dist/3d/physics/material.d.ts +27 -0
  88. package/dist/3d/physics/math.d.ts +79 -0
  89. package/dist/3d/physics/soft/cloth.d.ts +12 -0
  90. package/dist/3d/physics/soft/collision.d.ts +12 -0
  91. package/dist/3d/physics/soft/gpu.d.ts +19 -0
  92. package/dist/3d/physics/soft/pbd.d.ts +20 -0
  93. package/dist/3d/physics/soft/rope.d.ts +16 -0
  94. package/dist/3d/physics/soft/soft-body.d.ts +12 -0
  95. package/dist/3d/physics/soft/types.d.ts +212 -0
  96. package/dist/3d/physics/solver/integrators.d.ts +25 -0
  97. package/dist/3d/physics/solver/types.d.ts +28 -0
  98. package/dist/3d/physics/spatial/spatial-hash.d.ts +51 -0
  99. package/dist/3d/physics/types.d.ts +579 -0
  100. package/dist/3d/physics/world.d.ts +106 -0
  101. package/dist/3d/r3f.d.ts +34 -0
  102. package/dist/3d/scene.d.ts +8 -0
  103. package/dist/3d/schema.d.ts +739 -0
  104. package/dist/3d/schemas/ai-integration.d.ts +201 -0
  105. package/dist/3d/schemas/correction.d.ts +11 -0
  106. package/dist/3d/schemas/index.d.ts +12 -0
  107. package/dist/3d/schemas/schemas.d.ts +361 -0
  108. package/dist/3d/schemas/serialization.d.ts +22 -0
  109. package/dist/3d/schemas/types.d.ts +199 -0
  110. package/dist/3d/schemas/validation.d.ts +33 -0
  111. package/dist/3d/scroll/controller.d.ts +32 -0
  112. package/dist/3d/scroll/index.d.ts +6 -0
  113. package/dist/3d/scroll/presets.d.ts +9 -0
  114. package/dist/3d/scroll/types.d.ts +53 -0
  115. package/dist/3d/terrain/biomes.d.ts +18 -0
  116. package/dist/3d/terrain/chunks.d.ts +20 -0
  117. package/dist/3d/terrain/erosion.d.ts +15 -0
  118. package/dist/3d/terrain/heightmap.d.ts +27 -0
  119. package/dist/3d/terrain/index.d.ts +18 -0
  120. package/dist/3d/terrain/materials.d.ts +20 -0
  121. package/dist/3d/terrain/noise.d.ts +25 -0
  122. package/dist/3d/terrain/physics.d.ts +34 -0
  123. package/dist/3d/terrain/terrain.d.ts +12 -0
  124. package/dist/3d/terrain/types.d.ts +235 -0
  125. package/dist/3d/terrain/vegetation.d.ts +14 -0
  126. package/dist/3d/types.d.ts +176 -0
  127. package/dist/3d/world/hydrology.d.ts +12 -0
  128. package/dist/3d/world/index.d.ts +15 -0
  129. package/dist/3d/world/lighting.d.ts +16 -0
  130. package/dist/3d/world/pipeline.d.ts +20 -0
  131. package/dist/3d/world/population.d.ts +12 -0
  132. package/dist/3d/world/presets.d.ts +11 -0
  133. package/dist/3d/world/streaming.d.ts +13 -0
  134. package/dist/3d/world/types.d.ts +272 -0
  135. package/dist/3d/world/world.d.ts +64 -0
  136. package/dist/backgrounds/advanced-gradient.d.ts +32 -0
  137. package/dist/backgrounds/atmospheric-backgrounds.d.ts +79 -0
  138. package/dist/backgrounds/aurora.d.ts +24 -0
  139. package/dist/backgrounds/cosmic-background.d.ts +31 -0
  140. package/dist/backgrounds/energy-effects.d.ts +78 -0
  141. package/dist/backgrounds/floating-orbs.d.ts +26 -0
  142. package/dist/backgrounds/fluid-backgrounds.d.ts +72 -0
  143. package/dist/backgrounds/geometric-backgrounds.d.ts +78 -0
  144. package/dist/backgrounds/gradient.d.ts +20 -0
  145. package/dist/backgrounds/grid.d.ts +22 -0
  146. package/dist/backgrounds/internal/canvas-lifecycle.d.ts +29 -0
  147. package/dist/backgrounds/noise.d.ts +20 -0
  148. package/dist/backgrounds/particle-background.d.ts +37 -0
  149. package/dist/backgrounds/particle-field.d.ts +22 -0
  150. package/dist/backgrounds/spotlight.d.ts +20 -0
  151. package/dist/backgrounds/wave.d.ts +22 -0
  152. package/dist/catalogue.d.ts +227 -0
  153. package/dist/catalogue.js +4 -0
  154. package/dist/chunks/catalogue-ZmbeEdRo.js +59850 -0
  155. package/dist/chunks/core-animation-CeiI_TEe.js +1394 -0
  156. package/dist/chunks/motion-choreography-DC6LWvDk.js +4089 -0
  157. package/dist/chunks/pointer-capture-lrnKAl2I.js +158 -0
  158. package/dist/chunks/safe-json-D5j34GEB.js +62 -0
  159. package/dist/chunks/scroll-velocity-BNUHaS0-.js +904 -0
  160. package/dist/cli/commands/doctor.d.ts +9 -0
  161. package/dist/cli/commands/example.d.ts +9 -0
  162. package/dist/cli/commands/info.d.ts +8 -0
  163. package/dist/cli/commands/init.d.ts +9 -0
  164. package/dist/cli/commands/presets.d.ts +10 -0
  165. package/dist/cli/commands/validate.d.ts +9 -0
  166. package/dist/cli/index.d.ts +22 -0
  167. package/dist/cli/types.d.ts +115 -0
  168. package/dist/cli/utils/safety.d.ts +11 -0
  169. package/dist/cli/utils/templates.d.ts +16 -0
  170. package/dist/cli/utils/terminal.d.ts +29 -0
  171. package/dist/cli.js +825 -0
  172. package/dist/core/adaptive-motion.d.ts +100 -0
  173. package/dist/core/adaptive-quality/controller.d.ts +61 -0
  174. package/dist/core/adaptive-quality/index.d.ts +13 -0
  175. package/dist/core/adaptive-quality/metrics.d.ts +33 -0
  176. package/dist/core/adaptive-quality/policies.d.ts +40 -0
  177. package/dist/core/adaptive-quality/profile.d.ts +58 -0
  178. package/dist/core/adaptive-quality/react.d.ts +57 -0
  179. package/dist/core/adaptive-quality/recommendation.d.ts +12 -0
  180. package/dist/core/adaptive-quality/resolution.d.ts +22 -0
  181. package/dist/core/adaptive-quality/types.d.ts +362 -0
  182. package/dist/core/advanced-motion/adapters.d.ts +20 -0
  183. package/dist/core/advanced-motion/controller.d.ts +52 -0
  184. package/dist/core/advanced-motion/index.d.ts +12 -0
  185. package/dist/core/advanced-motion/recipes.d.ts +16 -0
  186. package/dist/core/advanced-motion/timeline.d.ts +35 -0
  187. package/dist/core/advanced-motion/types.d.ts +174 -0
  188. package/dist/core/advanced-motion/validation.d.ts +11 -0
  189. package/dist/core/agent-workflows/agent-registry.d.ts +21 -0
  190. package/dist/core/agent-workflows/agents/accessibility-agent.d.ts +9 -0
  191. package/dist/core/agent-workflows/agents/composition-agent.d.ts +9 -0
  192. package/dist/core/agent-workflows/agents/design-to-motion-agent.d.ts +9 -0
  193. package/dist/core/agent-workflows/agents/index.d.ts +13 -0
  194. package/dist/core/agent-workflows/agents/motion-intelligence-agent.d.ts +9 -0
  195. package/dist/core/agent-workflows/agents/performance-agent.d.ts +9 -0
  196. package/dist/core/agent-workflows/agents/scene-generation-agent.d.ts +9 -0
  197. package/dist/core/agent-workflows/collaboration-planner.d.ts +38 -0
  198. package/dist/core/agent-workflows/collaboration-workflows.d.ts +83 -0
  199. package/dist/core/agent-workflows/communication.d.ts +29 -0
  200. package/dist/core/agent-workflows/conflict-resolver.d.ts +25 -0
  201. package/dist/core/agent-workflows/context.d.ts +36 -0
  202. package/dist/core/agent-workflows/execution-engine.d.ts +30 -0
  203. package/dist/core/agent-workflows/index.d.ts +20 -0
  204. package/dist/core/agent-workflows/orchestration-types.d.ts +144 -0
  205. package/dist/core/agent-workflows/orchestrator.d.ts +29 -0
  206. package/dist/core/agent-workflows/react.d.ts +71 -0
  207. package/dist/core/agent-workflows/shared-context.d.ts +36 -0
  208. package/dist/core/agent-workflows/task-planner.d.ts +42 -0
  209. package/dist/core/agent-workflows/templates.d.ts +14 -0
  210. package/dist/core/agent-workflows/tool-registry.d.ts +24 -0
  211. package/dist/core/agent-workflows/types.d.ts +167 -0
  212. package/dist/core/ai-ecosystem/capability-registry.d.ts +23 -0
  213. package/dist/core/ai-ecosystem/index.d.ts +13 -0
  214. package/dist/core/ai-ecosystem/pipeline.d.ts +19 -0
  215. package/dist/core/ai-ecosystem/provider.d.ts +19 -0
  216. package/dist/core/ai-ecosystem/types.d.ts +69 -0
  217. package/dist/core/ai-motion-intelligence/engine.d.ts +51 -0
  218. package/dist/core/ai-motion-intelligence/explanation-engine.d.ts +8 -0
  219. package/dist/core/ai-motion-intelligence/index.d.ts +15 -0
  220. package/dist/core/ai-motion-intelligence/intent-classifier.d.ts +14 -0
  221. package/dist/core/ai-motion-intelligence/knowledge-base.d.ts +12 -0
  222. package/dist/core/ai-motion-intelligence/provider.d.ts +31 -0
  223. package/dist/core/ai-motion-intelligence/quality-evaluator.d.ts +9 -0
  224. package/dist/core/ai-motion-intelligence/react.d.ts +14 -0
  225. package/dist/core/ai-motion-intelligence/recommendation-engine.d.ts +16 -0
  226. package/dist/core/ai-motion-intelligence/types.d.ts +134 -0
  227. package/dist/core/ai-motion-registry.d.ts +201 -0
  228. package/dist/core/animate.d.ts +57 -0
  229. package/dist/core/animation-intelligence/engine.d.ts +42 -0
  230. package/dist/core/animation-intelligence/index.d.ts +11 -0
  231. package/dist/core/animation-intelligence/intent.d.ts +15 -0
  232. package/dist/core/animation-intelligence/schema.d.ts +42 -0
  233. package/dist/core/animation-intelligence/scoring.d.ts +15 -0
  234. package/dist/core/animation-intelligence/types.d.ts +91 -0
  235. package/dist/core/animation-parallel.d.ts +37 -0
  236. package/dist/core/animation-presets.d.ts +56 -0
  237. package/dist/core/animation-sequence.d.ts +37 -0
  238. package/dist/core/animation-timeline.d.ts +46 -0
  239. package/dist/core/animation.d.ts +48 -0
  240. package/dist/core/built-in-palettes.d.ts +331 -0
  241. package/dist/core/choreography-intelligence/bridge.d.ts +43 -0
  242. package/dist/core/choreography-intelligence/generator.d.ts +11 -0
  243. package/dist/core/choreography-intelligence/index.d.ts +11 -0
  244. package/dist/core/choreography-intelligence/intent.d.ts +11 -0
  245. package/dist/core/choreography-intelligence/schema.d.ts +76 -0
  246. package/dist/core/choreography-intelligence/types.d.ts +87 -0
  247. package/dist/core/composition.d.ts +170 -0
  248. package/dist/core/configuration-corrector.d.ts +85 -0
  249. package/dist/core/design-intelligence.d.ts +199 -0
  250. package/dist/core/design-system.d.ts +206 -0
  251. package/dist/core/design-to-motion/design-analyzer.d.ts +13 -0
  252. package/dist/core/design-to-motion/engine.d.ts +34 -0
  253. package/dist/core/design-to-motion/generator.d.ts +16 -0
  254. package/dist/core/design-to-motion/index.d.ts +15 -0
  255. package/dist/core/design-to-motion/input-parser.d.ts +17 -0
  256. package/dist/core/design-to-motion/motion-planner.d.ts +11 -0
  257. package/dist/core/design-to-motion/presets.d.ts +11 -0
  258. package/dist/core/design-to-motion/react.d.ts +13 -0
  259. package/dist/core/design-to-motion/types.d.ts +221 -0
  260. package/dist/core/design-to-motion/validator.d.ts +13 -0
  261. package/dist/core/device-capabilities/classification.d.ts +25 -0
  262. package/dist/core/device-capabilities/detection.d.ts +27 -0
  263. package/dist/core/device-capabilities/graphics.d.ts +22 -0
  264. package/dist/core/device-capabilities/hardware.d.ts +27 -0
  265. package/dist/core/device-capabilities/index.d.ts +14 -0
  266. package/dist/core/device-capabilities/monitor.d.ts +19 -0
  267. package/dist/core/device-capabilities/react.d.ts +24 -0
  268. package/dist/core/device-capabilities/runtime.d.ts +11 -0
  269. package/dist/core/device-capabilities/scoring.d.ts +18 -0
  270. package/dist/core/device-capabilities/types.d.ts +171 -0
  271. package/dist/core/effect-composer.d.ts +41 -0
  272. package/dist/core/generation-pipeline.d.ts +135 -0
  273. package/dist/core/inertia.d.ts +30 -0
  274. package/dist/core/interactions/cursor-controller.d.ts +9 -0
  275. package/dist/core/interactions/custom-gestures.d.ts +28 -0
  276. package/dist/core/interactions/device-capabilities.d.ts +12 -0
  277. package/dist/core/interactions/drag-controller.d.ts +60 -0
  278. package/dist/core/interactions/errors.d.ts +13 -0
  279. package/dist/core/interactions/gesture-classifier.d.ts +43 -0
  280. package/dist/core/interactions/gesture-intelligence-controller.d.ts +9 -0
  281. package/dist/core/interactions/gesture-recognizers.d.ts +160 -0
  282. package/dist/core/interactions/gesture-sequence.d.ts +9 -0
  283. package/dist/core/interactions/index.d.ts +27 -0
  284. package/dist/core/interactions/input-normalizer.d.ts +8 -0
  285. package/dist/core/interactions/interaction-manager.d.ts +43 -0
  286. package/dist/core/interactions/keyboard-manager.d.ts +16 -0
  287. package/dist/core/interactions/magnetic-controller.d.ts +9 -0
  288. package/dist/core/interactions/magnetic-group.d.ts +11 -0
  289. package/dist/core/interactions/multitouch-controller.d.ts +62 -0
  290. package/dist/core/interactions/pointer-controller.d.ts +34 -0
  291. package/dist/core/interactions/pointer-tracker.d.ts +32 -0
  292. package/dist/core/interactions/prioritizer.d.ts +17 -0
  293. package/dist/core/interactions/touch-controller.d.ts +35 -0
  294. package/dist/core/interactions/types.d.ts +710 -0
  295. package/dist/core/layout/controller.d.ts +56 -0
  296. package/dist/core/layout/flip.d.ts +21 -0
  297. package/dist/core/layout/group.d.ts +46 -0
  298. package/dist/core/layout/index.d.ts +12 -0
  299. package/dist/core/layout/measure.d.ts +30 -0
  300. package/dist/core/layout/presets.d.ts +24 -0
  301. package/dist/core/layout/types.d.ts +189 -0
  302. package/dist/core/microinteractions/generator.d.ts +11 -0
  303. package/dist/core/microinteractions/index.d.ts +11 -0
  304. package/dist/core/microinteractions/intent.d.ts +11 -0
  305. package/dist/core/microinteractions/runtime.d.ts +25 -0
  306. package/dist/core/microinteractions/schema.d.ts +82 -0
  307. package/dist/core/microinteractions/types.d.ts +79 -0
  308. package/dist/core/motion-choreography.d.ts +163 -0
  309. package/dist/core/motion-dna.d.ts +129 -0
  310. package/dist/core/motion-path/animator.d.ts +13 -0
  311. package/dist/core/motion-path/engine.d.ts +27 -0
  312. package/dist/core/motion-path/follower.d.ts +8 -0
  313. package/dist/core/motion-path/index.d.ts +15 -0
  314. package/dist/core/motion-path/lut.d.ts +33 -0
  315. package/dist/core/motion-path/parser.d.ts +26 -0
  316. package/dist/core/motion-path/segments.d.ts +16 -0
  317. package/dist/core/motion-path/types.d.ts +178 -0
  318. package/dist/core/motion-path/vector3.d.ts +49 -0
  319. package/dist/core/motion-recipe.d.ts +171 -0
  320. package/dist/core/motion-states.d.ts +43 -0
  321. package/dist/core/motion-validation/consistency.d.ts +11 -0
  322. package/dist/core/motion-validation/index.d.ts +11 -0
  323. package/dist/core/motion-validation/optimizer.d.ts +11 -0
  324. package/dist/core/motion-validation/schema.d.ts +81 -0
  325. package/dist/core/motion-validation/types.d.ts +53 -0
  326. package/dist/core/motion-validation/validator.d.ts +11 -0
  327. package/dist/core/motion.d.ts +7 -0
  328. package/dist/core/natural-motion.d.ts +110 -0
  329. package/dist/core/palette-colors.d.ts +16 -0
  330. package/dist/core/palette-styles.d.ts +12 -0
  331. package/dist/core/palettes.d.ts +59 -0
  332. package/dist/core/performance-intelligence/conflicts.d.ts +21 -0
  333. package/dist/core/performance-intelligence/context.d.ts +48 -0
  334. package/dist/core/performance-intelligence/coordinator.d.ts +84 -0
  335. package/dist/core/performance-intelligence/decisions.d.ts +17 -0
  336. package/dist/core/performance-intelligence/history.d.ts +44 -0
  337. package/dist/core/performance-intelligence/index.d.ts +15 -0
  338. package/dist/core/performance-intelligence/policies.d.ts +59 -0
  339. package/dist/core/performance-intelligence/react.d.ts +78 -0
  340. package/dist/core/performance-intelligence/report.d.ts +16 -0
  341. package/dist/core/performance-intelligence/scoring.d.ts +16 -0
  342. package/dist/core/performance-intelligence/types.d.ts +203 -0
  343. package/dist/core/performance-optimizer/bottlenecks.d.ts +9 -0
  344. package/dist/core/performance-optimizer/index.d.ts +13 -0
  345. package/dist/core/performance-optimizer/optimizer.d.ts +43 -0
  346. package/dist/core/performance-optimizer/profiler.d.ts +38 -0
  347. package/dist/core/performance-optimizer/react.d.ts +55 -0
  348. package/dist/core/performance-optimizer/strategies.d.ts +22 -0
  349. package/dist/core/performance-optimizer/types.d.ts +227 -0
  350. package/dist/core/performance-optimizer/workers.d.ts +27 -0
  351. package/dist/core/physics/collision-constraints.d.ts +15 -0
  352. package/dist/core/physics/collision-detection.d.ts +93 -0
  353. package/dist/core/physics/collision-response.d.ts +24 -0
  354. package/dist/core/physics/collision-types.d.ts +381 -0
  355. package/dist/core/physics/collision-world.d.ts +11 -0
  356. package/dist/core/physics/composition-behaviors.d.ts +97 -0
  357. package/dist/core/physics/composition-choreography.d.ts +14 -0
  358. package/dist/core/physics/composition-engine.d.ts +25 -0
  359. package/dist/core/physics/composition-recipes.d.ts +46 -0
  360. package/dist/core/physics/composition-types.d.ts +265 -0
  361. package/dist/core/physics/composition-validation.d.ts +33 -0
  362. package/dist/core/physics/index.d.ts +37 -0
  363. package/dist/core/physics/inertia-animation.d.ts +11 -0
  364. package/dist/core/physics/inertia-math.d.ts +56 -0
  365. package/dist/core/physics/inertia-presets.d.ts +25 -0
  366. package/dist/core/physics/inertia-simulation.d.ts +11 -0
  367. package/dist/core/physics/inertia-types.d.ts +355 -0
  368. package/dist/core/physics/inertia-validation.d.ts +22 -0
  369. package/dist/core/physics/math.d.ts +99 -0
  370. package/dist/core/physics/presets.d.ts +28 -0
  371. package/dist/core/physics/simulation.d.ts +11 -0
  372. package/dist/core/physics/spring-animation.d.ts +11 -0
  373. package/dist/core/physics/spring-math.d.ts +47 -0
  374. package/dist/core/physics/spring-presets.d.ts +29 -0
  375. package/dist/core/physics/spring-simulation.d.ts +11 -0
  376. package/dist/core/physics/spring-types.d.ts +350 -0
  377. package/dist/core/physics/spring-validation.d.ts +22 -0
  378. package/dist/core/physics/stepper.d.ts +24 -0
  379. package/dist/core/physics/types.d.ts +280 -0
  380. package/dist/core/physics/validation.d.ts +62 -0
  381. package/dist/core/pointer-capture.d.ts +7 -0
  382. package/dist/core/reference-analysis/index.d.ts +10 -0
  383. package/dist/core/reference-analysis/interpreter.d.ts +12 -0
  384. package/dist/core/reference-analysis/planner.d.ts +15 -0
  385. package/dist/core/reference-analysis/specification.d.ts +14 -0
  386. package/dist/core/reference-analysis/types.d.ts +244 -0
  387. package/dist/core/resource-intelligence/cache.d.ts +43 -0
  388. package/dist/core/resource-intelligence/gpu.d.ts +19 -0
  389. package/dist/core/resource-intelligence/index.d.ts +16 -0
  390. package/dist/core/resource-intelligence/leaks.d.ts +13 -0
  391. package/dist/core/resource-intelligence/memory.d.ts +27 -0
  392. package/dist/core/resource-intelligence/pooling.d.ts +32 -0
  393. package/dist/core/resource-intelligence/pressure.d.ts +32 -0
  394. package/dist/core/resource-intelligence/react.d.ts +63 -0
  395. package/dist/core/resource-intelligence/registry.d.ts +33 -0
  396. package/dist/core/resource-intelligence/reports.d.ts +14 -0
  397. package/dist/core/resource-intelligence/types.d.ts +232 -0
  398. package/dist/core/scene-generation/engine.d.ts +31 -0
  399. package/dist/core/scene-generation/generator.d.ts +14 -0
  400. package/dist/core/scene-generation/index.d.ts +14 -0
  401. package/dist/core/scene-generation/input-parser.d.ts +24 -0
  402. package/dist/core/scene-generation/presets.d.ts +10 -0
  403. package/dist/core/scene-generation/react.d.ts +13 -0
  404. package/dist/core/scene-generation/scene-analyzer.d.ts +9 -0
  405. package/dist/core/scene-generation/scene-planner.d.ts +12 -0
  406. package/dist/core/scene-generation/types.d.ts +236 -0
  407. package/dist/core/scene-generation/validator.d.ts +18 -0
  408. package/dist/core/schema.d.ts +185 -0
  409. package/dist/core/scroll-intelligence/generator.d.ts +11 -0
  410. package/dist/core/scroll-intelligence/index.d.ts +11 -0
  411. package/dist/core/scroll-intelligence/intent.d.ts +11 -0
  412. package/dist/core/scroll-intelligence/runtime.d.ts +21 -0
  413. package/dist/core/scroll-intelligence/schema.d.ts +78 -0
  414. package/dist/core/scroll-intelligence/types.d.ts +85 -0
  415. package/dist/core/spring.d.ts +38 -0
  416. package/dist/core/svg-morph/animator.d.ts +10 -0
  417. package/dist/core/svg-morph/arc-to-cubic.d.ts +11 -0
  418. package/dist/core/svg-morph/index.d.ts +10 -0
  419. package/dist/core/svg-morph/interpolate.d.ts +23 -0
  420. package/dist/core/svg-morph/normalize.d.ts +34 -0
  421. package/dist/core/svg-morph/parser.d.ts +13 -0
  422. package/dist/core/svg-morph/shapes.d.ts +32 -0
  423. package/dist/core/svg-morph/types.d.ts +144 -0
  424. package/dist/core/transform.d.ts +27 -0
  425. package/dist/core/transitions/controller.d.ts +45 -0
  426. package/dist/core/transitions/engine.d.ts +26 -0
  427. package/dist/core/transitions/group-transition.d.ts +30 -0
  428. package/dist/core/transitions/index.d.ts +15 -0
  429. package/dist/core/transitions/presets.d.ts +16 -0
  430. package/dist/core/transitions/schema.d.ts +71 -0
  431. package/dist/core/transitions/shared-element-transition.d.ts +88 -0
  432. package/dist/core/transitions/shared-element.d.ts +84 -0
  433. package/dist/core/transitions/types.d.ts +185 -0
  434. package/dist/core/transitions/view-transition.d.ts +25 -0
  435. package/dist/core/typography/engine.d.ts +19 -0
  436. package/dist/core/typography/index.d.ts +15 -0
  437. package/dist/core/typography/path-motion.d.ts +24 -0
  438. package/dist/core/typography/presets.d.ts +14 -0
  439. package/dist/core/typography/properties.d.ts +19 -0
  440. package/dist/core/typography/segmenter.d.ts +32 -0
  441. package/dist/core/typography/stagger.d.ts +15 -0
  442. package/dist/core/typography/transitions.d.ts +11 -0
  443. package/dist/core/typography/types.d.ts +154 -0
  444. package/dist/core/utils/safe-json.d.ts +50 -0
  445. package/dist/core/visual-style-registry.d.ts +659 -0
  446. package/dist/easing/easings.d.ts +44 -0
  447. package/dist/effects/border-beam.d.ts +28 -0
  448. package/dist/effects/count-up.d.ts +30 -0
  449. package/dist/effects/cursor-trail.d.ts +23 -0
  450. package/dist/effects/drag.d.ts +41 -0
  451. package/dist/effects/draw-svg.d.ts +19 -0
  452. package/dist/effects/follow-pointer.d.ts +19 -0
  453. package/dist/effects/glow.d.ts +25 -0
  454. package/dist/effects/gradient-text.d.ts +22 -0
  455. package/dist/effects/hover-motion.d.ts +32 -0
  456. package/dist/effects/in-view.d.ts +14 -0
  457. package/dist/effects/magnetic.d.ts +40 -0
  458. package/dist/effects/morph-svg.d.ts +15 -0
  459. package/dist/effects/parallax.d.ts +42 -0
  460. package/dist/effects/pinch.d.ts +27 -0
  461. package/dist/effects/reveal.d.ts +33 -0
  462. package/dist/effects/ripple.d.ts +21 -0
  463. package/dist/effects/scroll-animate.d.ts +23 -0
  464. package/dist/effects/scroll-direction.d.ts +19 -0
  465. package/dist/effects/scroll-progress.d.ts +29 -0
  466. package/dist/effects/scroll-trigger.d.ts +22 -0
  467. package/dist/effects/scroll-velocity.d.ts +29 -0
  468. package/dist/effects/shine.d.ts +23 -0
  469. package/dist/effects/split-text.d.ts +17 -0
  470. package/dist/effects/spotlight.d.ts +24 -0
  471. package/dist/effects/stagger.d.ts +46 -0
  472. package/dist/effects/swipe.d.ts +27 -0
  473. package/dist/effects/text-highlight.d.ts +25 -0
  474. package/dist/effects/text-mask.d.ts +25 -0
  475. package/dist/effects/text-reveal.d.ts +28 -0
  476. package/dist/effects/text-scramble.d.ts +18 -0
  477. package/dist/effects/tilt.d.ts +42 -0
  478. package/dist/effects/typewriter.d.ts +26 -0
  479. package/dist/graphics/capabilities.d.ts +12 -0
  480. package/dist/graphics/composition/engine.d.ts +14 -0
  481. package/dist/graphics/composition/fallback.d.ts +13 -0
  482. package/dist/graphics/composition/index.d.ts +10 -0
  483. package/dist/graphics/composition/ordering.d.ts +29 -0
  484. package/dist/graphics/composition/quality.d.ts +24 -0
  485. package/dist/graphics/composition/schema.d.ts +156 -0
  486. package/dist/graphics/composition/types.d.ts +81 -0
  487. package/dist/graphics/composition/unified.d.ts +23 -0
  488. package/dist/graphics/effects/advanced/engine.d.ts +9 -0
  489. package/dist/graphics/effects/advanced/index.d.ts +1 -0
  490. package/dist/graphics/effects/composer.d.ts +9 -0
  491. package/dist/graphics/effects/distortion/engine.d.ts +9 -0
  492. package/dist/graphics/effects/distortion/index.d.ts +1 -0
  493. package/dist/graphics/effects/fluid/engine.d.ts +9 -0
  494. package/dist/graphics/effects/fluid/index.d.ts +1 -0
  495. package/dist/graphics/effects/index.d.ts +10 -0
  496. package/dist/graphics/effects/particles/engine.d.ts +9 -0
  497. package/dist/graphics/effects/particles/index.d.ts +2 -0
  498. package/dist/graphics/effects/particles/pool.d.ts +17 -0
  499. package/dist/graphics/effects/schema.d.ts +312 -0
  500. package/dist/graphics/effects/types.d.ts +85 -0
  501. package/dist/graphics/engine.d.ts +5 -0
  502. package/dist/graphics/environment/clouds.d.ts +28 -0
  503. package/dist/graphics/environment/environment.d.ts +50 -0
  504. package/dist/graphics/environment/fire-smoke.d.ts +32 -0
  505. package/dist/graphics/environment/fog.d.ts +28 -0
  506. package/dist/graphics/environment/index.d.ts +18 -0
  507. package/dist/graphics/environment/lightning.d.ts +33 -0
  508. package/dist/graphics/environment/rain.d.ts +33 -0
  509. package/dist/graphics/environment/snow.d.ts +30 -0
  510. package/dist/graphics/environment/types.d.ts +184 -0
  511. package/dist/graphics/environment/weather.d.ts +19 -0
  512. package/dist/graphics/environment/wind.d.ts +23 -0
  513. package/dist/graphics/fluid/flow-field.d.ts +74 -0
  514. package/dist/graphics/fluid/grid.d.ts +43 -0
  515. package/dist/graphics/fluid/index.d.ts +13 -0
  516. package/dist/graphics/fluid/interactions.d.ts +39 -0
  517. package/dist/graphics/fluid/rendering.d.ts +32 -0
  518. package/dist/graphics/fluid/simulation.d.ts +50 -0
  519. package/dist/graphics/fluid/solver.d.ts +19 -0
  520. package/dist/graphics/fluid/types.d.ts +186 -0
  521. package/dist/graphics/gpu-simulation/backends/backend.d.ts +24 -0
  522. package/dist/graphics/gpu-simulation/backends/cpu.d.ts +21 -0
  523. package/dist/graphics/gpu-simulation/backends/selection.d.ts +15 -0
  524. package/dist/graphics/gpu-simulation/backends/webgl2.d.ts +28 -0
  525. package/dist/graphics/gpu-simulation/backends/webgpu.d.ts +23 -0
  526. package/dist/graphics/gpu-simulation/capabilities.d.ts +14 -0
  527. package/dist/graphics/gpu-simulation/device.d.ts +17 -0
  528. package/dist/graphics/gpu-simulation/engine.d.ts +8 -0
  529. package/dist/graphics/gpu-simulation/index.d.ts +22 -0
  530. package/dist/graphics/gpu-simulation/ping-pong.d.ts +23 -0
  531. package/dist/graphics/gpu-simulation/pipeline.d.ts +18 -0
  532. package/dist/graphics/gpu-simulation/resource-manager.d.ts +8 -0
  533. package/dist/graphics/gpu-simulation/shaders.d.ts +50 -0
  534. package/dist/graphics/gpu-simulation/types.d.ts +288 -0
  535. package/dist/graphics/index.d.ts +23 -0
  536. package/dist/graphics/materials/glass.d.ts +22 -0
  537. package/dist/graphics/materials/index.d.ts +9 -0
  538. package/dist/graphics/materials/lighting.d.ts +22 -0
  539. package/dist/graphics/materials/presets.d.ts +28 -0
  540. package/dist/graphics/materials/schema.d.ts +574 -0
  541. package/dist/graphics/materials/surface.d.ts +13 -0
  542. package/dist/graphics/materials/types.d.ts +150 -0
  543. package/dist/graphics/particle-fields/composition.d.ts +32 -0
  544. package/dist/graphics/particle-fields/forces.d.ts +103 -0
  545. package/dist/graphics/particle-fields/index.d.ts +12 -0
  546. package/dist/graphics/particle-fields/interaction.d.ts +32 -0
  547. package/dist/graphics/particle-fields/spatial-index.d.ts +20 -0
  548. package/dist/graphics/particle-fields/system.d.ts +52 -0
  549. package/dist/graphics/particle-fields/types.d.ts +138 -0
  550. package/dist/graphics/particles/behaviors.d.ts +11 -0
  551. package/dist/graphics/particles/controller.d.ts +82 -0
  552. package/dist/graphics/particles/data-layout.d.ts +51 -0
  553. package/dist/graphics/particles/emitters.d.ts +24 -0
  554. package/dist/graphics/particles/index.d.ts +15 -0
  555. package/dist/graphics/particles/random.d.ts +25 -0
  556. package/dist/graphics/particles/rendering.d.ts +16 -0
  557. package/dist/graphics/particles/simulation.d.ts +23 -0
  558. package/dist/graphics/particles/types.d.ts +282 -0
  559. package/dist/graphics/renderer.d.ts +66 -0
  560. package/dist/graphics/resource-manager.d.ts +6 -0
  561. package/dist/graphics/schema.d.ts +177 -0
  562. package/dist/graphics/simulation/adapters.d.ts +36 -0
  563. package/dist/graphics/simulation/coordinator.d.ts +64 -0
  564. package/dist/graphics/simulation/index.d.ts +11 -0
  565. package/dist/graphics/simulation/optimizer.d.ts +101 -0
  566. package/dist/graphics/simulation/resource-manager.d.ts +40 -0
  567. package/dist/graphics/simulation/types.d.ts +126 -0
  568. package/dist/graphics/textures/cache.d.ts +29 -0
  569. package/dist/graphics/textures/canvas-utils.d.ts +31 -0
  570. package/dist/graphics/textures/engine.d.ts +34 -0
  571. package/dist/graphics/textures/generators.d.ts +29 -0
  572. package/dist/graphics/textures/index.d.ts +11 -0
  573. package/dist/graphics/textures/material-integration.d.ts +20 -0
  574. package/dist/graphics/textures/prng.d.ts +27 -0
  575. package/dist/graphics/textures/schema.d.ts +219 -0
  576. package/dist/graphics/textures/types.d.ts +80 -0
  577. package/dist/graphics/types.d.ts +152 -0
  578. package/dist/graphics/viewport.d.ts +32 -0
  579. package/dist/index.d.ts +132 -0
  580. package/dist/index.js +4921 -0
  581. package/dist/mcp/index.d.ts +12 -0
  582. package/dist/mcp/prompts.d.ts +9 -0
  583. package/dist/mcp/resources.d.ts +9 -0
  584. package/dist/mcp/server.d.ts +29 -0
  585. package/dist/mcp/tools.d.ts +9 -0
  586. package/dist/mcp/transport.d.ts +33 -0
  587. package/dist/mcp/types.d.ts +96 -0
  588. package/dist/presets.d.ts +176 -0
  589. package/dist/presets.js +3 -0
  590. package/dist/react.d.ts +5358 -0
  591. package/dist/react.js +7557 -0
  592. package/package.json +112 -6
@@ -0,0 +1,579 @@
1
+ /**
2
+ * AF Motion — 3D Physics Architecture Types
3
+ *
4
+ * Framework-independent type contracts for 3D rigid bodies, soft bodies,
5
+ * colliders, contact manifolds, constraints, spatial queries, and physics world.
6
+ */
7
+ /**
8
+ * 3D vector with finite numerical components.
9
+ */
10
+ export interface Vector3 {
11
+ x: number;
12
+ y: number;
13
+ z: number;
14
+ }
15
+ /**
16
+ * Readonly 3D vector tuple [x, y, z].
17
+ */
18
+ export type Vector3Tuple = readonly [x: number, y: number, z: number];
19
+ /**
20
+ * 3D quaternion for orientation representation [x, y, z, w].
21
+ */
22
+ export interface Quaternion {
23
+ x: number;
24
+ y: number;
25
+ z: number;
26
+ w: number;
27
+ }
28
+ /**
29
+ * Readonly quaternion tuple [x, y, z, w].
30
+ */
31
+ export type QuaternionTuple = readonly [x: number, y: number, z: number, w: number];
32
+ /**
33
+ * 3D spatial transform encompassing position, orientation quaternion, and scale.
34
+ */
35
+ export interface Transform3D {
36
+ position: Vector3;
37
+ rotation: Quaternion;
38
+ scale: Vector3;
39
+ }
40
+ /**
41
+ * 3x3 Matrix stored in row-major order (9 elements).
42
+ */
43
+ export type Matrix3 = readonly [
44
+ number,
45
+ number,
46
+ number,
47
+ number,
48
+ number,
49
+ number,
50
+ number,
51
+ number,
52
+ number
53
+ ];
54
+ /**
55
+ * 4x4 Matrix stored in column-major or row-major order (16 elements).
56
+ */
57
+ export type Matrix4 = readonly [
58
+ number,
59
+ number,
60
+ number,
61
+ number,
62
+ number,
63
+ number,
64
+ number,
65
+ number,
66
+ number,
67
+ number,
68
+ number,
69
+ number,
70
+ number,
71
+ number,
72
+ number,
73
+ number
74
+ ];
75
+ /**
76
+ * Axis-aligned bounding box in 3D space.
77
+ */
78
+ export interface AABB3D {
79
+ min: Vector3;
80
+ max: Vector3;
81
+ }
82
+ /**
83
+ * 3D ray specification with origin and unit direction.
84
+ */
85
+ export interface Ray3D {
86
+ origin: Vector3;
87
+ direction: Vector3;
88
+ length?: number;
89
+ }
90
+ /**
91
+ * Raycast hit result.
92
+ */
93
+ export interface RayHit3D {
94
+ hit: boolean;
95
+ point: Vector3;
96
+ normal: Vector3;
97
+ distance: number;
98
+ collider?: Collider3D;
99
+ body?: RigidBodyState;
100
+ }
101
+ /**
102
+ * Motion classification of a rigid body.
103
+ */
104
+ export type RigidBodyType = "dynamic" | "static" | "kinematic";
105
+ /**
106
+ * Material combination operator for friction and restitution.
107
+ */
108
+ export type MaterialCombineRule = "average" | "min" | "max" | "multiply";
109
+ /**
110
+ * Physical surface properties of bodies and colliders.
111
+ */
112
+ export interface PhysicsMaterial {
113
+ /** Optional unique identifier. */
114
+ id?: string;
115
+ /** Human-readable material name. */
116
+ name?: string;
117
+ /** Coulomb surface friction coefficient [0, 1+]. Default: 0.5. */
118
+ friction: number;
119
+ /** Restitution / bounciness coefficient [0, 1]. Default: 0.2. */
120
+ restitution: number;
121
+ /** Material density in kg/m^3. Default: 1000 (water density). */
122
+ density?: number;
123
+ /** Linear motion damping rate. Default: 0.01. */
124
+ linearDamping?: number;
125
+ /** Rotational damping rate. Default: 0.05. */
126
+ angularDamping?: number;
127
+ /** Combination rule for friction when two materials collide. Default: "multiply". */
128
+ frictionCombineRule?: MaterialCombineRule;
129
+ /** Combination rule for restitution when two materials collide. Default: "average". */
130
+ restitutionCombineRule?: MaterialCombineRule;
131
+ }
132
+ /**
133
+ * Supported 3D geometric collider shape types.
134
+ */
135
+ export type ColliderShapeType3D = "sphere" | "box" | "capsule" | "plane" | "convex" | "heightfield";
136
+ /**
137
+ * 3D Sphere collider shape.
138
+ */
139
+ export interface SphereColliderShape {
140
+ type: "sphere";
141
+ radius: number;
142
+ }
143
+ /**
144
+ * 3D Axis-aligned / Oriented Box collider shape.
145
+ */
146
+ export interface BoxColliderShape {
147
+ type: "box";
148
+ halfExtents: Vector3;
149
+ }
150
+ /**
151
+ * 3D Capsule collider shape defined by cylinder height and hemispherical cap radius.
152
+ */
153
+ export interface CapsuleColliderShape {
154
+ type: "capsule";
155
+ radius: number;
156
+ height: number;
157
+ axis?: "x" | "y" | "z";
158
+ }
159
+ /**
160
+ * Infinite 3D Plane collider shape defined by normal and plane equation constant d.
161
+ */
162
+ export interface PlaneColliderShape {
163
+ type: "plane";
164
+ normal: Vector3;
165
+ constant: number;
166
+ }
167
+ /**
168
+ * 3D Convex Polyhedron collider shape defined by vertex points.
169
+ */
170
+ export interface ConvexColliderShape {
171
+ type: "convex";
172
+ vertices: Float32Array | readonly Vector3[];
173
+ indices?: Uint32Array | Uint16Array;
174
+ }
175
+ /**
176
+ * 3D Heightfield / Terrain collider shape.
177
+ */
178
+ export interface HeightfieldColliderShape {
179
+ type: "heightfield";
180
+ width: number;
181
+ length: number;
182
+ cols: number;
183
+ rows: number;
184
+ heights: Float32Array;
185
+ minHeight: number;
186
+ maxHeight: number;
187
+ }
188
+ /**
189
+ * Union of all supported 3D collider shapes.
190
+ */
191
+ export type ColliderShape3D = SphereColliderShape | BoxColliderShape | CapsuleColliderShape | PlaneColliderShape | ConvexColliderShape | HeightfieldColliderShape;
192
+ /**
193
+ * 3D Collider definition attached to a rigid body or world space.
194
+ */
195
+ export interface Collider3D {
196
+ /** Unique collider identifier. */
197
+ id: string;
198
+ /** Geometric shape definition. */
199
+ shape: ColliderShape3D;
200
+ /** Local offset transform relative to parent body. */
201
+ offset: Transform3D;
202
+ /** Trigger mode (fires overlap events without physical forces). Default: false. */
203
+ isTrigger: boolean;
204
+ /** Collision layer bitmask (0 to 32-bit int). Default: 1. */
205
+ collisionLayer: number;
206
+ /** Collision mask bitmask defining which layers this collider interacts with. Default: 0xFFFFFFFF. */
207
+ collisionMask: number;
208
+ /** Overriding physics material. */
209
+ material?: PhysicsMaterial;
210
+ /** World-space cached bounding box. */
211
+ aabb: AABB3D;
212
+ /** ID of parent rigid body, if attached. */
213
+ bodyId?: string;
214
+ /** Custom user data. */
215
+ userData?: unknown;
216
+ }
217
+ /**
218
+ * Individual contact point in world coordinates.
219
+ */
220
+ export interface ContactPoint3D {
221
+ /** Contact position in world coordinates. */
222
+ position: Vector3;
223
+ /** Local contact point on body A. */
224
+ localPositionA: Vector3;
225
+ /** Local contact point on body B. */
226
+ localPositionB: Vector3;
227
+ /** Unit contact normal pointing from A to B. */
228
+ normal: Vector3;
229
+ /** Penetration depth along normal (positive indicates overlap). */
230
+ penetration: number;
231
+ /** Normal impulse applied during resolution. */
232
+ impulse?: number;
233
+ /** Tangential friction impulses applied. */
234
+ tangentImpulses?: readonly [number, number];
235
+ }
236
+ /**
237
+ * Contact manifold storing collision data between two participating bodies and colliders.
238
+ */
239
+ export interface CollisionManifold3D {
240
+ /** First participating rigid body ID. */
241
+ bodyAId: string;
242
+ /** Second participating rigid body ID. */
243
+ bodyBId: string;
244
+ /** First participating collider ID. */
245
+ colliderAId: string;
246
+ /** Second participating collider ID. */
247
+ colliderBId: string;
248
+ /** Contact points generated by narrowphase. */
249
+ contacts: ContactPoint3D[];
250
+ /** Whether this manifold represents a non-physical trigger overlap. */
251
+ isTrigger: boolean;
252
+ /** Primary contact normal. */
253
+ normal: Vector3;
254
+ /** Maximum penetration depth across contacts. */
255
+ penetration: number;
256
+ }
257
+ /**
258
+ * 3D Rigid Body runtime state.
259
+ */
260
+ export interface RigidBodyState {
261
+ /** Unique body identifier. */
262
+ id: string;
263
+ /** Dynamic, static, or kinematic classification. */
264
+ type: RigidBodyType;
265
+ /** Spatial transform (position, rotation, scale). */
266
+ transform: Transform3D;
267
+ /** Linear velocity in world units per second. */
268
+ linearVelocity: Vector3;
269
+ /** Angular velocity in radians per second. */
270
+ angularVelocity: Vector3;
271
+ /** Linear motion axes multiplier [1, 1, 1] for unconstrained. */
272
+ linearFactor: Vector3;
273
+ /** Angular motion axes multiplier [1, 1, 1] for unconstrained. */
274
+ angularFactor: Vector3;
275
+ /** Accumulated external force. */
276
+ force: Vector3;
277
+ /** Accumulated external torque. */
278
+ torque: Vector3;
279
+ /** Total mass in kg. 0 or Infinity for static bodies. */
280
+ mass: number;
281
+ /** Inverse mass (1 / mass, or 0 for static). */
282
+ invMass: number;
283
+ /** 3x3 rotational inertia tensor in local coordinates. */
284
+ inertiaTensor: Matrix3;
285
+ /** Inverse 3x3 inertia tensor. */
286
+ invInertiaTensor: Matrix3;
287
+ /** Default physics material. */
288
+ material: PhysicsMaterial;
289
+ /** List of colliders attached to this body. */
290
+ colliders: Collider3D[];
291
+ /** Sleeping status (inactive due to low kinetic energy). */
292
+ isSleeping: boolean;
293
+ /** Whether the body is allowed to enter sleep. */
294
+ allowSleep: boolean;
295
+ /** Elapsed seconds under sleep energy threshold. */
296
+ sleepTime: number;
297
+ /** Linear damping factor. */
298
+ linearDamping: number;
299
+ /** Angular damping factor. */
300
+ angularDamping: number;
301
+ /** Multiplier for global gravity. Default: 1.0. */
302
+ gravityScale: number;
303
+ /** User-defined metadata. */
304
+ userData?: unknown;
305
+ }
306
+ /**
307
+ * 3D Soft Body runtime state.
308
+ */
309
+ export interface SoftBodyState {
310
+ /** Unique soft body identifier. */
311
+ id: string;
312
+ /** Total number of simulated particle nodes. */
313
+ particleCount: number;
314
+ /** Flat array of particle world positions [x0, y0, z0, x1, y1, z1, ...]. */
315
+ positions: Float32Array;
316
+ /** Flat array of particle velocities [vx0, vy0, vz0, ...]. */
317
+ velocities: Float32Array;
318
+ /** Flat array of initial rest positions. */
319
+ restPositions: Float32Array;
320
+ /** Flat array of particle inverse masses. */
321
+ invMasses: Float32Array;
322
+ /** Optional surface triangle indices for rendering and collision. */
323
+ indices?: Uint32Array | Uint16Array;
324
+ /** Physics material. */
325
+ material: PhysicsMaterial;
326
+ /** Structural stiffness [0, 1]. */
327
+ stiffness: number;
328
+ /** Soft body internal damping [0, 1]. */
329
+ damping: number;
330
+ /** Optional internal air pressure for inflatable soft bodies. */
331
+ pressure?: number;
332
+ /** Volume conservation stiffness [0, 1]. */
333
+ volumeStiffness?: number;
334
+ /** Cached axis-aligned bounding box. */
335
+ aabb: AABB3D;
336
+ /** User data. */
337
+ userData?: unknown;
338
+ /** Runtime predicted positions for PBD. */
339
+ predictedPositions?: Float32Array;
340
+ /** Internal PBD constraints. */
341
+ constraints?: any[];
342
+ /** Pinned particle indices. */
343
+ pinnedIndices?: Set<number>;
344
+ /** Whether the soft body can tear. */
345
+ tearable?: boolean;
346
+ /** Strain threshold for tearing. */
347
+ tearStrainThreshold?: number;
348
+ /** GPU acceleration flag. */
349
+ useGPU?: boolean;
350
+ /** Wind interaction settings. */
351
+ windConfig?: {
352
+ enabled: boolean;
353
+ dragCoefficient?: number;
354
+ };
355
+ /** Rest volume. */
356
+ restVolume?: number;
357
+ /** Accumulated external forces per step. */
358
+ externalForces?: Float32Array;
359
+ }
360
+ /**
361
+ * Supported 3D physical constraint types.
362
+ */
363
+ export type ConstraintType3D = "fixed" | "distance" | "point-to-point" | "hinge" | "slider" | "cone-twist" | "generic6dof" | "spring";
364
+ /**
365
+ * 3D Physical constraint binding two bodies (or one body and world space).
366
+ */
367
+ export interface Constraint3D {
368
+ /** Unique constraint identifier. */
369
+ id: string;
370
+ /** Constraint classification. */
371
+ type: ConstraintType3D;
372
+ /** First participating rigid body ID. */
373
+ bodyAId: string;
374
+ /** Second participating rigid body ID (empty for world anchor). */
375
+ bodyBId?: string;
376
+ /** Anchor pivot on body A in local coordinates. */
377
+ pivotA: Vector3;
378
+ /** Anchor pivot on body B in local coordinates. */
379
+ pivotB: Vector3;
380
+ /** Constraint axis on body A (for hinge, slider). */
381
+ axisA?: Vector3;
382
+ /** Constraint axis on body B (for hinge, slider). */
383
+ axisB?: Vector3;
384
+ /** Minimum allowable distance (distance constraint). */
385
+ minDistance?: number;
386
+ /** Maximum allowable distance (distance constraint). */
387
+ maxDistance?: number;
388
+ /** Lower limit for angles or translations. */
389
+ lowerLimit?: number;
390
+ /** Upper limit for angles or translations. */
391
+ upperLimit?: number;
392
+ /** Spring stiffness coefficient. */
393
+ stiffness?: number;
394
+ /** Damping coefficient. */
395
+ damping?: number;
396
+ /** Whether the constraint is actively evaluated. Default: true. */
397
+ enabled: boolean;
398
+ /** Breaking impulse threshold. Infinity for indestructible. */
399
+ breakingImpulse?: number;
400
+ /** Custom user data. */
401
+ userData?: unknown;
402
+ /** Whether constraint motor is enabled. */
403
+ motorEnabled?: boolean;
404
+ /** Target motor velocity. */
405
+ motorTargetVelocity?: number;
406
+ /** Maximum motor force / torque. */
407
+ motorMaxForce?: number;
408
+ /** Maximum cone limit angle in radians. */
409
+ coneLimitAngle?: number;
410
+ /** Maximum twist limit angle in radians. */
411
+ twistLimitAngle?: number;
412
+ /** Linear limits per axis for 6DOF. */
413
+ linearLimits?: {
414
+ min: Vector3;
415
+ max: Vector3;
416
+ };
417
+ /** Angular limits per axis for 6DOF. */
418
+ angularLimits?: {
419
+ min: Vector3;
420
+ max: Vector3;
421
+ };
422
+ /** Coordinate frame on body A. */
423
+ frameA?: Transform3D;
424
+ /** Coordinate frame on body B. */
425
+ frameB?: Transform3D;
426
+ }
427
+ /**
428
+ * Configuration options for creating a 3D Physics World.
429
+ */
430
+ export interface PhysicsWorldConfig {
431
+ /** Global gravity acceleration vector. Default: { x: 0, y: -9.81, z: 0 }. */
432
+ gravity?: Vector3;
433
+ /** Fixed physics simulation timestep in seconds. Default: 1/60 (0.01667s). */
434
+ timestep?: number;
435
+ /** Maximum internal sub-steps per external step call. Default: 5. */
436
+ maxSubsteps?: number;
437
+ /** Number of constraint and contact solver iterations. Default: 10. */
438
+ solverIterations?: number;
439
+ /** Whether rigid bodies are allowed to sleep when kinetic energy is low. Default: true. */
440
+ enableSleeping?: boolean;
441
+ /** Kinetic energy threshold below which a body is eligible for sleep. Default: 0.05. */
442
+ sleepThreshold?: number;
443
+ /** Seconds of resting energy required before a body goes to sleep. Default: 0.5. */
444
+ timeBeforeSleep?: number;
445
+ /** Broad-phase algorithm type. Default: "spatial-hash". */
446
+ broadphaseType?: "spatial-hash" | "uniform-grid" | "sweep-and-prune";
447
+ /** Grid cell size for spatial hashing in world units. Default: 2.0. */
448
+ spatialCellSize?: number;
449
+ /** Global simulation time scale multiplier. Default: 1.0. */
450
+ timeScale?: number;
451
+ /** Behavior when reduced-motion is preferred ("pause" | "scale" | "normal"). Default: "scale". */
452
+ reducedMotionBehavior?: "pause" | "scale" | "normal";
453
+ /** Optional ambient wind velocity vector for cloth/particles. */
454
+ windVector?: Vector3;
455
+ /** Ground plane height in world units. Default: 0. */
456
+ groundY?: number;
457
+ /** Whether ground collision boundary is active. Default: true. */
458
+ hasGround?: boolean;
459
+ }
460
+ /**
461
+ * Runtime metrics reported by the 3D physics engine.
462
+ */
463
+ export interface PhysicsMetrics {
464
+ /** Duration of the last simulation step in milliseconds. */
465
+ stepDuration: number;
466
+ /** Total count of dynamic bodies actively simulated. */
467
+ activeBodyCount: number;
468
+ /** Total count of static bodies. */
469
+ staticBodyCount: number;
470
+ /** Total count of sleeping bodies. */
471
+ sleepingBodyCount: number;
472
+ /** Total count of registered colliders. */
473
+ colliderCount: number;
474
+ /** Total count of contact points generated. */
475
+ contactCount: number;
476
+ /** Total count of active collision manifolds. */
477
+ manifoldCount: number;
478
+ /** Total count of active constraints. */
479
+ constraintCount: number;
480
+ /** Number of potential collision pairs found by broad-phase. */
481
+ broadphasePairCount: number;
482
+ /** Number of solver iterations executed. */
483
+ solverIterations: number;
484
+ /** Total accumulated simulation time in seconds. */
485
+ simulationTime: number;
486
+ /** Sub-steps executed in the latest frame. */
487
+ substepsExecuted: number;
488
+ /** Total count of active soft bodies. */
489
+ softBodyCount?: number;
490
+ /** Total count of soft-body particle nodes. */
491
+ softParticleCount?: number;
492
+ /** Total count of articulated body islands. */
493
+ islandCount?: number;
494
+ }
495
+ /**
496
+ * 3D Physics World state enum.
497
+ */
498
+ export type PhysicsWorldState = "idle" | "running" | "paused" | "disposed";
499
+ /**
500
+ * Event map for 3D physics world listeners.
501
+ */
502
+ export interface PhysicsWorldEventMap {
503
+ bodyAdded: {
504
+ body: RigidBodyState;
505
+ };
506
+ bodyRemoved: {
507
+ bodyId: string;
508
+ };
509
+ colliderAdded: {
510
+ collider: Collider3D;
511
+ };
512
+ colliderRemoved: {
513
+ colliderId: string;
514
+ };
515
+ collisionStart: {
516
+ manifold: CollisionManifold3D;
517
+ };
518
+ collisionPersist: {
519
+ manifold: CollisionManifold3D;
520
+ };
521
+ collisionEnd: {
522
+ bodyAId: string;
523
+ bodyBId: string;
524
+ colliderAId: string;
525
+ colliderBId: string;
526
+ };
527
+ triggerEnter: {
528
+ trigger: Collider3D;
529
+ other: Collider3D;
530
+ bodyTrigger?: RigidBodyState;
531
+ bodyOther?: RigidBodyState;
532
+ };
533
+ triggerExit: {
534
+ trigger: Collider3D;
535
+ other: Collider3D;
536
+ bodyTrigger?: RigidBodyState;
537
+ bodyOther?: RigidBodyState;
538
+ };
539
+ constraintEvent: {
540
+ constraintId: string;
541
+ type: "broken" | "limitReached";
542
+ };
543
+ stateChange: {
544
+ previous: PhysicsWorldState;
545
+ current: PhysicsWorldState;
546
+ };
547
+ softBodyAdded: {
548
+ softBody: SoftBodyState;
549
+ };
550
+ softBodyRemoved: {
551
+ softBodyId: string;
552
+ };
553
+ clothTear: {
554
+ softBodyId: string;
555
+ particleA: number;
556
+ particleB: number;
557
+ strain: number;
558
+ };
559
+ constraintBreak: {
560
+ constraintId: string;
561
+ constraint: Constraint3D;
562
+ impulse: number;
563
+ };
564
+ }
565
+ /**
566
+ * Spatial query filtering options.
567
+ */
568
+ export interface SpatialFilter3D {
569
+ /** Collision mask to match against collider layer. */
570
+ mask?: number;
571
+ /** Collision layer to match against collider mask. */
572
+ layer?: number;
573
+ /** Whether to include trigger colliders. Default: false. */
574
+ includeTriggers?: boolean;
575
+ /** Specific body IDs to ignore. */
576
+ excludeBodyIds?: readonly string[];
577
+ /** Specific collider IDs to ignore. */
578
+ excludeColliderIds?: readonly string[];
579
+ }
@@ -0,0 +1,106 @@
1
+ /**
2
+ * AF Motion — 3D Rigid Body Physics World
3
+ *
4
+ * Framework-independent 3D physics engine orchestrating dynamic, static,
5
+ * and kinematic rigid bodies, compound colliders, accurate rotational inertia,
6
+ * continuous collision detection (CCD), resting contact stabilization, and lifecycle.
7
+ * Integrates directly with the Prompt 122 Unified Simulation Coordinator.
8
+ */
9
+ import type { PhysicsWorldConfig, PhysicsMetrics, PhysicsWorldState, PhysicsWorldEventMap, RigidBodyState, RigidBodyType, Collider3D, Constraint3D, Transform3D, Vector3, Ray3D, RayHit3D, AABB3D, SpatialFilter3D, SoftBodyState } from "./types.js";
10
+ import { type PhysicsEventListener } from "./events.js";
11
+ import type { SimulationParticipant } from "../../graphics/simulation/types.js";
12
+ export interface RigidBodyConfig {
13
+ id?: string;
14
+ type?: RigidBodyType;
15
+ transform?: Partial<Transform3D>;
16
+ position?: Vector3;
17
+ linearVelocity?: Vector3;
18
+ angularVelocity?: Vector3;
19
+ linearFactor?: Vector3;
20
+ angularFactor?: Vector3;
21
+ mass?: number;
22
+ density?: number;
23
+ linearDamping?: number;
24
+ angularDamping?: number;
25
+ gravityScale?: number;
26
+ material?: Partial<import("./types.js").PhysicsMaterial>;
27
+ colliders?: Collider3D[];
28
+ allowSleep?: boolean;
29
+ enableCCD?: boolean;
30
+ userData?: unknown;
31
+ }
32
+ export interface PhysicsWorld3D {
33
+ readonly id: string;
34
+ getState(): PhysicsWorldState;
35
+ getGravity(): Vector3;
36
+ setGravity(gravity: Vector3): void;
37
+ getTimestep(): number;
38
+ setTimestep(timestep: number): void;
39
+ getMaxSubsteps(): number;
40
+ setMaxSubsteps(substeps: number): void;
41
+ getTimeScale(): number;
42
+ setTimeScale(scale: number): void;
43
+ getSimulationTime(): number;
44
+ isPaused(): boolean;
45
+ start(): void;
46
+ pause(): void;
47
+ resume(): void;
48
+ step(deltaSeconds?: number): void;
49
+ reset(): void;
50
+ dispose(): void;
51
+ updateConfig(config: Partial<PhysicsWorldConfig>): void;
52
+ addBody(config: RigidBodyConfig | RigidBodyState): RigidBodyState;
53
+ removeBody(bodyId: string): boolean;
54
+ getBody(bodyId: string): RigidBodyState | undefined;
55
+ getAllBodies(): RigidBodyState[];
56
+ applyForce(bodyId: string, force: Vector3, relativePoint?: Vector3, isWorldSpace?: boolean): void;
57
+ applyTorque(bodyId: string, torque: Vector3): void;
58
+ applyImpulse(bodyId: string, impulse: Vector3, relativePoint?: Vector3, isWorldSpace?: boolean): void;
59
+ applyAngularImpulse(bodyId: string, angularImpulse: Vector3): void;
60
+ setLinearVelocity(bodyId: string, velocity: Vector3): void;
61
+ setAngularVelocity(bodyId: string, angularVelocity: Vector3): void;
62
+ setBodyTransform(bodyId: string, transform: Transform3D): void;
63
+ setBodyType(bodyId: string, type: RigidBodyType): void;
64
+ setBodyMass(bodyId: string, mass: number, updateInertia?: boolean): void;
65
+ setBodyDensity(bodyId: string, density: number): void;
66
+ wakeBody(bodyId: string): void;
67
+ sleepBody(bodyId: string): void;
68
+ isBodySleeping(bodyId: string): boolean;
69
+ recomputeBodyInertia(bodyId: string): void;
70
+ addCollider(bodyId: string, collider: Collider3D): void;
71
+ removeCollider(colliderId: string): boolean;
72
+ getCollider(colliderId: string): Collider3D | undefined;
73
+ addSoftBody(softBody: SoftBodyState): void;
74
+ addSoftBody3D(softBody: SoftBodyState): void;
75
+ removeSoftBody(softBodyId: string): boolean;
76
+ removeSoftBody3D(softBodyId: string): boolean;
77
+ getSoftBody(softBodyId: string): SoftBodyState | undefined;
78
+ getSoftBodies(): SoftBodyState[];
79
+ addConstraint(constraint: Constraint3D): void;
80
+ addConstraint3D(constraint: Constraint3D): void;
81
+ removeConstraint(constraintId: string): boolean;
82
+ removeConstraint3D(constraintId: string): boolean;
83
+ getConstraint(constraintId: string): Constraint3D | undefined;
84
+ getConstraints(): Constraint3D[];
85
+ setWind(wind: Vector3): void;
86
+ getWind(): Vector3;
87
+ raycast(ray: Ray3D, filter?: SpatialFilter3D): RayHit3D[];
88
+ raycastAny(ray: Ray3D, filter?: SpatialFilter3D): boolean;
89
+ queryAABB(aabb: AABB3D, filter?: SpatialFilter3D): Collider3D[];
90
+ querySphere(center: Vector3, radius: number, filter?: SpatialFilter3D): Collider3D[];
91
+ on<K extends keyof PhysicsWorldEventMap>(event: K, listener: PhysicsEventListener<K>): () => void;
92
+ off<K extends keyof PhysicsWorldEventMap>(event: K, listener: PhysicsEventListener<K>): void;
93
+ getMetrics(): PhysicsMetrics;
94
+ asParticipant(id?: string, priority?: number): SimulationParticipant;
95
+ }
96
+ /**
97
+ * Creates an independent 3D Physics World instance.
98
+ */
99
+ export declare function createPhysicsWorld3D(config?: PhysicsWorldConfig): PhysicsWorld3D;
100
+ /**
101
+ * Creates a SimulationParticipant adapter for the Prompt 122 Unified Simulation Coordinator.
102
+ */
103
+ export declare function createPhysics3DParticipant(world: PhysicsWorld3D, options?: {
104
+ id?: string;
105
+ priority?: number;
106
+ }): SimulationParticipant;