@zylem/game-lib 0.3.17 → 0.4.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (290) hide show
  1. package/README.md +2 -2
  2. package/dist/.vite/manifest.json +63 -58
  3. package/dist/api/actions.d.ts +5 -0
  4. package/dist/api/actions.d.ts.map +1 -0
  5. package/dist/api/behaviors.d.ts +4 -0
  6. package/dist/api/behaviors.d.ts.map +1 -0
  7. package/dist/api/camera.d.ts +4 -0
  8. package/dist/api/camera.d.ts.map +1 -0
  9. package/dist/api/core.d.ts +6 -0
  10. package/dist/api/core.d.ts.map +1 -0
  11. package/dist/api/entities.d.ts +9 -0
  12. package/dist/api/entities.d.ts.map +1 -0
  13. package/dist/api/main.d.ts +32 -0
  14. package/dist/api/main.d.ts.map +1 -0
  15. package/dist/api/stage.d.ts +6 -0
  16. package/dist/api/stage.d.ts.map +1 -0
  17. package/dist/core.js +4 -4
  18. package/dist/lib/actions/behaviors/actions.d.ts +1 -0
  19. package/dist/lib/actions/behaviors/actions.d.ts.map +1 -0
  20. package/dist/lib/actions/behaviors/behavior.d.ts +1 -0
  21. package/dist/lib/actions/behaviors/behavior.d.ts.map +1 -0
  22. package/dist/lib/actions/behaviors/boundaries/boundary.d.ts +1 -0
  23. package/dist/lib/actions/behaviors/boundaries/boundary.d.ts.map +1 -0
  24. package/dist/lib/actions/behaviors/character-controller.d.ts +1 -0
  25. package/dist/lib/actions/behaviors/character-controller.d.ts.map +1 -0
  26. package/dist/lib/actions/behaviors/debug/debug-collision.d.ts +1 -0
  27. package/dist/lib/actions/behaviors/debug/debug-collision.d.ts.map +1 -0
  28. package/dist/lib/actions/behaviors/debug/debug-update.d.ts +1 -0
  29. package/dist/lib/actions/behaviors/debug/debug-update.d.ts.map +1 -0
  30. package/dist/lib/actions/behaviors/debug/debug.d.ts +1 -0
  31. package/dist/lib/actions/behaviors/debug/debug.d.ts.map +1 -0
  32. package/dist/lib/actions/behaviors/movement/movement-sequence-2d.d.ts +1 -0
  33. package/dist/lib/actions/behaviors/movement/movement-sequence-2d.d.ts.map +1 -0
  34. package/dist/lib/actions/behaviors/ricochet/ricochet-2d-collision.d.ts +1 -0
  35. package/dist/lib/actions/behaviors/ricochet/ricochet-2d-collision.d.ts.map +1 -0
  36. package/dist/lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.d.ts +1 -0
  37. package/dist/lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.d.ts.map +1 -0
  38. package/dist/lib/actions/behaviors/ricochet/ricochet.d.ts +1 -0
  39. package/dist/lib/actions/behaviors/ricochet/ricochet.d.ts.map +1 -0
  40. package/dist/lib/actions/behaviors/zylem-behavior.d.ts +1 -0
  41. package/dist/lib/actions/behaviors/zylem-behavior.d.ts.map +1 -0
  42. package/dist/lib/actions/capabilities/moveable.d.ts +1 -0
  43. package/dist/lib/actions/capabilities/moveable.d.ts.map +1 -0
  44. package/dist/lib/actions/capabilities/rotatable.d.ts +1 -0
  45. package/dist/lib/actions/capabilities/rotatable.d.ts.map +1 -0
  46. package/dist/lib/actions/capabilities/transformable.d.ts +1 -0
  47. package/dist/lib/actions/capabilities/transformable.d.ts.map +1 -0
  48. package/dist/lib/actions/global-change.d.ts +1 -0
  49. package/dist/lib/actions/global-change.d.ts.map +1 -0
  50. package/dist/lib/camera/camera.d.ts +1 -0
  51. package/dist/lib/camera/camera.d.ts.map +1 -0
  52. package/dist/lib/camera/fixed-2d.d.ts +1 -0
  53. package/dist/lib/camera/fixed-2d.d.ts.map +1 -0
  54. package/dist/lib/camera/perspective.d.ts +1 -0
  55. package/dist/lib/camera/perspective.d.ts.map +1 -0
  56. package/dist/lib/camera/third-person.d.ts +1 -8
  57. package/dist/lib/camera/third-person.d.ts.map +1 -0
  58. package/dist/lib/camera/zylem-camera.d.ts +27 -0
  59. package/dist/lib/camera/zylem-camera.d.ts.map +1 -0
  60. package/dist/lib/camera/zylem-camera.js +100 -37
  61. package/dist/lib/collision/collision-builder.d.ts +1 -5
  62. package/dist/lib/collision/collision-builder.d.ts.map +1 -0
  63. package/dist/lib/collision/collision-delegate.d.ts +1 -6
  64. package/dist/lib/collision/collision-delegate.d.ts.map +1 -0
  65. package/dist/lib/collision/collision-group.d.ts +1 -0
  66. package/dist/lib/collision/collision-group.d.ts.map +1 -0
  67. package/dist/lib/collision/collision-mask.d.ts +1 -0
  68. package/dist/lib/collision/collision-mask.d.ts.map +1 -0
  69. package/dist/lib/collision/collision.d.ts +1 -9
  70. package/dist/lib/collision/collision.d.ts.map +1 -0
  71. package/dist/lib/collision/utils.d.ts +1 -0
  72. package/dist/lib/collision/utils.d.ts.map +1 -0
  73. package/dist/lib/collision/world.d.ts +1 -0
  74. package/dist/lib/collision/world.d.ts.map +1 -0
  75. package/dist/lib/core/asset-manager.d.ts +1 -0
  76. package/dist/lib/core/asset-manager.d.ts.map +1 -0
  77. package/dist/lib/core/base-node-life-cycle.d.ts +1 -0
  78. package/dist/lib/core/base-node-life-cycle.d.ts.map +1 -0
  79. package/dist/lib/core/base-node.d.ts +1 -0
  80. package/dist/lib/core/base-node.d.ts.map +1 -0
  81. package/dist/lib/core/base-node.js +1 -1
  82. package/dist/lib/core/entity-asset-loader.d.ts +1 -14
  83. package/dist/lib/core/entity-asset-loader.d.ts.map +1 -0
  84. package/dist/lib/core/entity-asset-loader.js +1 -4
  85. package/dist/lib/core/errors.d.ts +1 -0
  86. package/dist/lib/core/errors.d.ts.map +1 -0
  87. package/dist/lib/core/flags.d.ts +1 -0
  88. package/dist/lib/core/flags.d.ts.map +1 -0
  89. package/dist/lib/core/index.d.ts +1 -0
  90. package/dist/lib/core/index.d.ts.map +1 -0
  91. package/dist/lib/core/lazy-loader.d.ts +1 -0
  92. package/dist/lib/core/lazy-loader.d.ts.map +1 -0
  93. package/dist/lib/core/lifecycle-base.d.ts +1 -0
  94. package/dist/lib/core/lifecycle-base.d.ts.map +1 -0
  95. package/dist/lib/core/preset-shader.d.ts +1 -4
  96. package/dist/lib/core/preset-shader.d.ts.map +1 -0
  97. package/dist/lib/core/preset-shader.js +1 -5
  98. package/dist/lib/core/three-addons/Timer.d.ts +2 -16
  99. package/dist/lib/core/three-addons/Timer.d.ts.map +1 -0
  100. package/dist/lib/core/utility/nodes.d.ts +5 -3
  101. package/dist/lib/core/utility/nodes.d.ts.map +1 -0
  102. package/dist/lib/core/utility/nodes.js +20 -16
  103. package/dist/lib/core/utility/strings.d.ts +1 -0
  104. package/dist/lib/core/utility/strings.d.ts.map +1 -0
  105. package/dist/lib/core/utility/vector.d.ts +1 -6
  106. package/dist/lib/core/utility/vector.d.ts.map +1 -0
  107. package/dist/lib/core/vector.d.ts +1 -0
  108. package/dist/lib/core/vector.d.ts.map +1 -0
  109. package/dist/lib/core/vessel.d.ts +1 -1
  110. package/dist/lib/core/vessel.d.ts.map +1 -0
  111. package/dist/lib/core/vessel.js +0 -1
  112. package/dist/lib/debug/console/console-state.d.ts +1 -0
  113. package/dist/lib/debug/console/console-state.d.ts.map +1 -0
  114. package/dist/lib/debug/console/console-store.d.ts +1 -0
  115. package/dist/lib/debug/console/console-store.d.ts.map +1 -0
  116. package/dist/lib/debug/debug-state.d.ts +2 -7
  117. package/dist/lib/debug/debug-state.d.ts.map +1 -0
  118. package/dist/lib/debug/debug-store.d.ts +1 -0
  119. package/dist/lib/debug/debug-store.d.ts.map +1 -0
  120. package/dist/lib/debug/state-based-debug-loader.d.ts +1 -0
  121. package/dist/lib/debug/state-based-debug-loader.d.ts.map +1 -0
  122. package/dist/lib/device/aspect-ratio.d.ts +1 -0
  123. package/dist/lib/device/aspect-ratio.d.ts.map +1 -0
  124. package/dist/lib/device/desktop.d.ts +1 -0
  125. package/dist/lib/device/desktop.d.ts.map +1 -0
  126. package/dist/lib/device/mobile.d.ts +1 -0
  127. package/dist/lib/device/mobile.d.ts.map +1 -0
  128. package/dist/lib/device/tablet.d.ts +1 -0
  129. package/dist/lib/device/tablet.d.ts.map +1 -0
  130. package/dist/lib/entities/actor.d.ts +2 -15
  131. package/dist/lib/entities/actor.d.ts.map +1 -0
  132. package/dist/lib/entities/actor.js +0 -3
  133. package/dist/lib/entities/box.d.ts +1 -0
  134. package/dist/lib/entities/box.d.ts.map +1 -0
  135. package/dist/lib/entities/builder.d.ts +1 -0
  136. package/dist/lib/entities/builder.d.ts.map +1 -0
  137. package/dist/lib/entities/create.d.ts +1 -0
  138. package/dist/lib/entities/create.d.ts.map +1 -0
  139. package/dist/lib/entities/delegates/animation.d.ts +1 -0
  140. package/dist/lib/entities/delegates/animation.d.ts.map +1 -0
  141. package/dist/lib/entities/delegates/debug.d.ts +2 -10
  142. package/dist/lib/entities/delegates/debug.d.ts.map +1 -0
  143. package/dist/lib/entities/delegates/debug.js +1 -2
  144. package/dist/lib/entities/delegates/loader.d.ts +1 -0
  145. package/dist/lib/entities/delegates/loader.d.ts.map +1 -0
  146. package/dist/lib/entities/destroy.d.ts +1 -0
  147. package/dist/lib/entities/destroy.d.ts.map +1 -0
  148. package/dist/lib/entities/entity.d.ts +1 -5
  149. package/dist/lib/entities/entity.d.ts.map +1 -0
  150. package/dist/lib/entities/index.d.ts +2 -1
  151. package/dist/lib/entities/index.d.ts.map +1 -0
  152. package/dist/lib/entities/plane.d.ts +1 -0
  153. package/dist/lib/entities/plane.d.ts.map +1 -0
  154. package/dist/lib/entities/rect.d.ts +1 -0
  155. package/dist/lib/entities/rect.d.ts.map +1 -0
  156. package/dist/lib/entities/sphere.d.ts +1 -0
  157. package/dist/lib/entities/sphere.d.ts.map +1 -0
  158. package/dist/lib/entities/sprite.d.ts +1 -0
  159. package/dist/lib/entities/sprite.d.ts.map +1 -0
  160. package/dist/lib/entities/text.d.ts +8 -0
  161. package/dist/lib/entities/text.d.ts.map +1 -0
  162. package/dist/lib/entities/text.js +77 -48
  163. package/dist/lib/entities/zone.d.ts +1 -0
  164. package/dist/lib/entities/zone.d.ts.map +1 -0
  165. package/dist/lib/game/game-blueprint.d.ts +5 -11
  166. package/dist/lib/game/game-blueprint.d.ts.map +1 -0
  167. package/dist/lib/game/game-canvas.d.ts +1 -0
  168. package/dist/lib/game/game-canvas.d.ts.map +1 -0
  169. package/dist/lib/game/game-canvas.js +9 -9
  170. package/dist/lib/game/game-config.d.ts +17 -5
  171. package/dist/lib/game/game-config.d.ts.map +1 -0
  172. package/dist/lib/game/game-config.js +49 -24
  173. package/dist/lib/game/game-default.d.ts +3 -7
  174. package/dist/lib/game/game-default.d.ts.map +1 -0
  175. package/dist/lib/game/game-default.js +0 -1
  176. package/dist/lib/game/game-interfaces.d.ts +3 -2
  177. package/dist/lib/game/game-interfaces.d.ts.map +1 -0
  178. package/dist/lib/game/game-retro-resolutions.d.ts +25 -0
  179. package/dist/lib/game/game-retro-resolutions.d.ts.map +1 -0
  180. package/dist/lib/game/game-retro-resolutions.js +80 -0
  181. package/dist/lib/game/game-state.d.ts +6 -5
  182. package/dist/lib/game/game-state.d.ts.map +1 -0
  183. package/dist/lib/game/game.d.ts +7 -8
  184. package/dist/lib/game/game.d.ts.map +1 -0
  185. package/dist/lib/game/game.js +46 -70
  186. package/dist/lib/game/zylem-game.d.ts +5 -4
  187. package/dist/lib/game/zylem-game.d.ts.map +1 -0
  188. package/dist/lib/game/zylem-game.js +38 -31
  189. package/dist/lib/graphics/geometries/XZPlaneGeometry.d.ts +1 -0
  190. package/dist/lib/graphics/geometries/XZPlaneGeometry.d.ts.map +1 -0
  191. package/dist/lib/graphics/material.d.ts +1 -0
  192. package/dist/lib/graphics/material.d.ts.map +1 -0
  193. package/dist/lib/graphics/mesh.d.ts +1 -0
  194. package/dist/lib/graphics/mesh.d.ts.map +1 -0
  195. package/dist/lib/graphics/render-pass.d.ts +1 -0
  196. package/dist/lib/graphics/render-pass.d.ts.map +1 -0
  197. package/dist/lib/graphics/zylem-scene.d.ts +1 -0
  198. package/dist/lib/graphics/zylem-scene.d.ts.map +1 -0
  199. package/dist/lib/input/gamepad-provider.d.ts +1 -0
  200. package/dist/lib/input/gamepad-provider.d.ts.map +1 -0
  201. package/dist/lib/input/input-manager.d.ts +1 -0
  202. package/dist/lib/input/input-manager.d.ts.map +1 -0
  203. package/dist/lib/input/input-provider.d.ts +1 -0
  204. package/dist/lib/input/input-provider.d.ts.map +1 -0
  205. package/dist/lib/input/input.d.ts +1 -4
  206. package/dist/lib/input/input.d.ts.map +1 -0
  207. package/dist/lib/input/keyboard-provider.d.ts +1 -0
  208. package/dist/lib/input/keyboard-provider.d.ts.map +1 -0
  209. package/dist/lib/interfaces/entity.d.ts +1 -6
  210. package/dist/lib/interfaces/entity.d.ts.map +1 -0
  211. package/dist/lib/sounds/index.d.ts +1 -0
  212. package/dist/lib/sounds/index.d.ts.map +1 -0
  213. package/dist/lib/sounds/ping-pong-sound.d.ts +1 -0
  214. package/dist/lib/sounds/ping-pong-sound.d.ts.map +1 -0
  215. package/dist/lib/sounds/ricochet-sound.d.ts +1 -0
  216. package/dist/lib/sounds/ricochet-sound.d.ts.map +1 -0
  217. package/dist/lib/stage/debug-entity-cursor.d.ts +1 -0
  218. package/dist/lib/stage/debug-entity-cursor.d.ts.map +1 -0
  219. package/dist/lib/stage/entity-spawner.d.ts +1 -0
  220. package/dist/lib/stage/entity-spawner.d.ts.map +1 -0
  221. package/dist/lib/stage/stage-blueprint.d.ts +1 -0
  222. package/dist/lib/stage/stage-blueprint.d.ts.map +1 -0
  223. package/dist/lib/stage/stage-camera-debug-delegate.d.ts +14 -0
  224. package/dist/lib/stage/stage-camera-debug-delegate.d.ts.map +1 -0
  225. package/dist/lib/stage/stage-debug-delegate.d.ts +1 -0
  226. package/dist/lib/stage/stage-debug-delegate.d.ts.map +1 -0
  227. package/dist/lib/stage/stage-default.d.ts +2 -8
  228. package/dist/lib/stage/stage-default.d.ts.map +1 -0
  229. package/dist/lib/stage/stage-default.js +18 -28
  230. package/dist/lib/stage/stage-state.d.ts +2 -4
  231. package/dist/lib/stage/stage-state.d.ts.map +1 -0
  232. package/dist/lib/stage/stage.d.ts +2 -1
  233. package/dist/lib/stage/stage.d.ts.map +1 -0
  234. package/dist/lib/stage/stage.js +28 -28
  235. package/dist/lib/stage/zylem-stage.d.ts +4 -2
  236. package/dist/lib/stage/zylem-stage.d.ts.map +1 -0
  237. package/dist/lib/stage/zylem-stage.js +24 -24
  238. package/dist/lib/systems/test-system.d.ts +1 -0
  239. package/dist/lib/systems/test-system.d.ts.map +1 -0
  240. package/dist/lib/systems/transformable.system.d.ts +1 -0
  241. package/dist/lib/systems/transformable.system.d.ts.map +1 -0
  242. package/dist/lib/types/entity-types.d.ts +1 -15
  243. package/dist/lib/types/entity-types.d.ts.map +1 -0
  244. package/dist/lib/types/index.d.ts +1 -0
  245. package/dist/lib/types/index.d.ts.map +1 -0
  246. package/dist/lib/types/stage-types.d.ts +1 -9
  247. package/dist/lib/types/stage-types.d.ts.map +1 -0
  248. package/dist/lib/ui/Debug.d.ts +5 -0
  249. package/dist/lib/ui/Debug.d.ts.map +1 -0
  250. package/dist/lib/ui/console/Console.d.ts +1 -0
  251. package/dist/lib/ui/console/Console.d.ts.map +1 -0
  252. package/dist/lib/ui/debug-panel/AccordionMenu.d.ts +1 -0
  253. package/dist/lib/ui/debug-panel/AccordionMenu.d.ts.map +1 -0
  254. package/dist/lib/ui/debug-panel/Menu.d.ts +1 -0
  255. package/dist/lib/ui/debug-panel/Menu.d.ts.map +1 -0
  256. package/dist/lib/ui/debug-panel/sections/EntitiesSection.d.ts +1 -8
  257. package/dist/lib/ui/debug-panel/sections/EntitiesSection.d.ts.map +1 -0
  258. package/dist/lib/ui/debug-panel/sections/GameSection.d.ts +1 -0
  259. package/dist/lib/ui/debug-panel/sections/GameSection.d.ts.map +1 -0
  260. package/dist/lib/ui/debug-panel/sections/StagesSection.d.ts +1 -0
  261. package/dist/lib/ui/debug-panel/sections/StagesSection.d.ts.map +1 -0
  262. package/dist/lib/ui/debug-panel/sections/all.d.ts +1 -0
  263. package/dist/lib/ui/debug-panel/sections/all.d.ts.map +1 -0
  264. package/dist/lib/ui/toolbar/Toolbar.d.ts +1 -0
  265. package/dist/lib/ui/toolbar/Toolbar.d.ts.map +1 -0
  266. package/dist/main.js +10 -10
  267. package/dist/stage.js +12 -17
  268. package/dist/tests/integration/debug.sim.spec.d.ts +2 -0
  269. package/dist/tests/integration/debug.sim.spec.d.ts.map +1 -0
  270. package/dist/tests/unit/collision/collision.spec.d.ts +2 -0
  271. package/dist/tests/unit/collision/collision.spec.d.ts.map +1 -0
  272. package/dist/tests/unit/core/game.spec.d.ts +2 -0
  273. package/dist/tests/unit/core/game.spec.d.ts.map +1 -0
  274. package/dist/tests/unit/core/stage.spec.d.ts +2 -0
  275. package/dist/tests/unit/core/stage.spec.d.ts.map +1 -0
  276. package/dist/tests/unit/core/vessel.spec.d.ts +2 -0
  277. package/dist/tests/unit/core/vessel.spec.d.ts.map +1 -0
  278. package/package.json +22 -44
  279. package/dist/actions.d.ts +0 -4
  280. package/dist/behaviors.d.ts +0 -3
  281. package/dist/camera.d.ts +0 -3
  282. package/dist/core.d.ts +0 -5
  283. package/dist/entities.d.ts +0 -8
  284. package/dist/main.d.ts +0 -31
  285. package/dist/stage.d.ts +0 -6
  286. package/dist/tests/collision/collision.spec.d.ts +0 -1
  287. package/dist/tests/core/game.spec.d.ts +0 -1
  288. package/dist/tests/core/stage.spec.d.ts +0 -1
  289. package/dist/tests/core/vessel.spec.d.ts +0 -1
  290. package/dist/tests/stage/stage-blueprint.spec.d.ts +0 -1
package/dist/main.js CHANGED
@@ -1,9 +1,9 @@
1
- import { game as m } from "./lib/game/game.js";
1
+ import { createGame as m } from "./lib/game/game.js";
2
2
  import { gameConfig as a } from "./lib/game/game-config.js";
3
3
  import { stage as f } from "./lib/stage/stage.js";
4
4
  import { entitySpawner as s } from "./lib/stage/entity-spawner.js";
5
5
  import { vessel as i } from "./lib/core/vessel.js";
6
- import { camera as b } from "./lib/camera/camera.js";
6
+ import { camera as c } from "./lib/camera/camera.js";
7
7
  import { Perspectives as h } from "./lib/camera/perspective.js";
8
8
  import { ZylemBox as v, box as d } from "./lib/entities/box.js";
9
9
  import { sphere as R } from "./lib/entities/sphere.js";
@@ -13,9 +13,9 @@ import { zone as D } from "./lib/entities/zone.js";
13
13
  import { actor as I } from "./lib/entities/actor.js";
14
14
  import { text as T } from "./lib/entities/text.js";
15
15
  import { rect as A } from "./lib/entities/rect.js";
16
- import { makeMoveable as S } from "./lib/actions/capabilities/moveable.js";
17
- import { makeRotatable as j } from "./lib/actions/capabilities/rotatable.js";
18
- import { makeTransformable as F } from "./lib/actions/capabilities/transformable.js";
16
+ import { makeMoveable as M } from "./lib/actions/capabilities/moveable.js";
17
+ import { makeRotatable as Z } from "./lib/actions/capabilities/rotatable.js";
18
+ import { makeTransformable as q } from "./lib/actions/capabilities/transformable.js";
19
19
  import { ricochet2DInBounds as J } from "./lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.js";
20
20
  import { ricochet2DCollision as L } from "./lib/actions/behaviors/ricochet/ricochet-2d-collision.js";
21
21
  import { boundary2d as O } from "./lib/actions/behaviors/boundaries/boundary.js";
@@ -33,16 +33,16 @@ export {
33
33
  I as actor,
34
34
  O as boundary2d,
35
35
  d as box,
36
- b as camera,
36
+ c as camera,
37
+ m as createGame,
37
38
  U as destroy,
38
39
  s as entitySpawner,
39
- m as game,
40
40
  a as gameConfig,
41
41
  Y as globalChange,
42
42
  _ as globalChanges,
43
- S as makeMoveable,
44
- j as makeRotatable,
45
- F as makeTransformable,
43
+ M as makeMoveable,
44
+ Z as makeRotatable,
45
+ q as makeTransformable,
46
46
  w as plane,
47
47
  A as rect,
48
48
  L as ricochet2DCollision,
package/dist/stage.js CHANGED
@@ -1,22 +1,17 @@
1
1
  import { stage as r } from "./lib/stage/stage.js";
2
- import { entitySpawner as g } from "./lib/stage/entity-spawner.js";
3
- import { buildStageFromBlueprint as l, createStageBlueprint as p, getCurrentStageBlueprint as n, getStageBlueprint as s, listStageBlueprints as S, removeStageBlueprint as i, resetStageBlueprints as o, setCurrentStageBlueprint as B, stageBlueprintsState as f, upsertStageBlueprint as m } from "./lib/stage/stage-blueprint.js";
4
- import { getStageDefaultConfig as D, resetStageDefaults as C, setStageDefaults as b, stageDefaultsState as c } from "./lib/stage/stage-default.js";
2
+ import { entitySpawner as a } from "./lib/stage/entity-spawner.js";
3
+ import { buildStageFromBlueprint as u, createStageBlueprint as g, getCurrentStageBlueprint as i, getStageBlueprint as l, listStageBlueprints as S, removeStageBlueprint as B, resetStageBlueprints as s, setCurrentStageBlueprint as o, stageBlueprintsState as m, upsertStageBlueprint as f } from "./lib/stage/stage-blueprint.js";
5
4
  export {
6
- l as buildStageFromBlueprint,
7
- p as createStageBlueprint,
8
- g as entitySpawner,
9
- n as getCurrentStageBlueprint,
10
- s as getStageBlueprint,
11
- D as getStageDefaultConfig,
5
+ u as buildStageFromBlueprint,
6
+ g as createStageBlueprint,
7
+ a as entitySpawner,
8
+ i as getCurrentStageBlueprint,
9
+ l as getStageBlueprint,
12
10
  S as listStageBlueprints,
13
- i as removeStageBlueprint,
14
- o as resetStageBlueprints,
15
- C as resetStageDefaults,
16
- B as setCurrentStageBlueprint,
17
- b as setStageDefaults,
11
+ B as removeStageBlueprint,
12
+ s as resetStageBlueprints,
13
+ o as setCurrentStageBlueprint,
18
14
  r as stage,
19
- f as stageBlueprintsState,
20
- c as stageDefaultsState,
21
- m as upsertStageBlueprint
15
+ m as stageBlueprintsState,
16
+ f as upsertStageBlueprint
22
17
  };
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=debug.sim.spec.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"debug.sim.spec.d.ts","sourceRoot":"","sources":["../../../src/tests/integration/debug.sim.spec.tsx"],"names":[],"mappings":""}
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=collision.spec.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"collision.spec.d.ts","sourceRoot":"","sources":["../../../../src/tests/unit/collision/collision.spec.ts"],"names":[],"mappings":""}
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=game.spec.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"game.spec.d.ts","sourceRoot":"","sources":["../../../../src/tests/unit/core/game.spec.ts"],"names":[],"mappings":""}
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=stage.spec.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"stage.spec.d.ts","sourceRoot":"","sources":["../../../../src/tests/unit/core/stage.spec.ts"],"names":[],"mappings":""}
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=vessel.spec.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"vessel.spec.d.ts","sourceRoot":"","sources":["../../../../src/tests/unit/core/vessel.spec.ts"],"names":[],"mappings":""}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@zylem/game-lib",
3
- "version": "0.3.17",
3
+ "version": "0.4.1",
4
4
  "type": "module",
5
5
  "description": "A powerful and easy-to-use framework for creating simple 3D digital interactive applications using TypeScript.",
6
6
  "license": "MIT",
@@ -71,91 +71,69 @@
71
71
  "pnpm": ">=10.14.0"
72
72
  },
73
73
  "scripts": {
74
- "build": "tsc && vite build && typedoc",
75
- "build:watch": "tsc && vite build --watch && typedoc",
76
- "build:preview": "vite build --mode development",
74
+ "build": "VITE_TARGET=lib tsc && vite build",
75
+ "build:watch": "VITE_TARGET=lib tsc && vite build --watch",
76
+ "build:preview": "VITE_TARGET=app-prod vite build --outDir dist-preview",
77
77
  "lint": "eslint \"**/*.{ts,tsx}\"",
78
78
  "lint:fix": "eslint \"**/*.{ts,tsx}\" --fix",
79
79
  "test": "npx vitest --reporter=verbose",
80
80
  "coverage": "vitest run --coverage",
81
81
  "start": "vite",
82
- "dev": "vite --host && typedoc",
82
+ "dev": "VITE_TARGET=app-dev vite --host",
83
83
  "serve": "npm run build:preview && vite preview --outDir dist-preview",
84
- "docs": "yarn typedoc"
84
+ "docs": "yarn typedoc",
85
+ "knip": "knip"
85
86
  },
86
87
  "dependencies": {
87
- "@dimforge/rapier3d": "^0.11.2",
88
88
  "@dimforge/rapier3d-compat": "^0.11.2",
89
89
  "@kobalte/core": "^0.13.11",
90
- "@types/dat.gui": "^0.7.13",
91
90
  "@types/howler": "^2.2.12",
92
- "@zylem/assets": "^0.1.0",
91
+ "@zylem/assets": "^0.1.1",
93
92
  "bitecs": "^0.3.40",
94
- "dat.gui": "^0.7.9",
95
- "es-toolkit": "^1.39.10",
96
- "function-bind": "^1.1.2",
97
- "has": "^1.0.4",
98
93
  "howler": "^2.2.4",
99
- "is-core-module": "^2.16.1",
100
- "lil-gui": "^0.20.0",
101
94
  "lucide-solid": "^0.511.0",
102
95
  "nanoid": "^5.1.5",
103
- "path-parse": "^1.0.7",
104
- "picocolors": "^1.1.1",
105
- "resolve": "^1.22.10",
106
96
  "solid-js": "^1.9.9",
107
- "source-map-js": "^1.2.1",
108
97
  "stats.js": "^0.17.0",
109
- "supports-preserve-symlinks-flag": "^1.0.0",
110
- "three": "0.180.0",
111
- "three-addons": "^1.2.0",
112
- "three-full": "^28.0.2",
113
- "three-instanced-uniforms-mesh": "^0.52.4",
114
- "three-spritetext": "^1.10.0",
115
- "tsimp": "^2.0.12",
98
+ "three": "^0.180.0",
116
99
  "valtio": "^2.1.7"
117
100
  },
118
101
  "peerDependencies": {
119
- "three": "^0.180.0",
120
102
  "@dimforge/rapier3d-compat": "^0.11.2",
103
+ "bitecs": "^0.3.40",
121
104
  "howler": "^2.2.4",
122
- "valtio": "^2.1.7",
123
105
  "nanoid": "^5.1.5",
124
- "bitecs": "^0.3.40"
106
+ "three": "^0.180.0",
107
+ "valtio": "^2.1.7"
125
108
  },
126
109
  "devDependencies": {
127
- "@ava/typescript": "^5.0.0",
128
- "@babel/preset-typescript": "^7.27.1",
129
110
  "@rollup/plugin-typescript": "^11.1.6",
130
111
  "@rollup/pluginutils": "^5.3.0",
112
+ "@solidjs/testing-library": "^0.8.10",
131
113
  "@types/node": "^20.19.13",
132
114
  "@types/stats.js": "^0.17.4",
133
115
  "@types/three": "0.171.0",
134
116
  "@typescript-eslint/eslint-plugin": "^8.42.0",
135
117
  "@typescript-eslint/parser": "^8.42.0",
136
- "@vitest/coverage-istanbul": "^2.1.9",
118
+ "@vitest/browser": "^3.2.4",
119
+ "@vitest/browser-playwright": "^4.0.8",
137
120
  "@vitest/coverage-v8": "^2.1.9",
138
- "babel-plugin-inline-import": "^3.0.0",
139
121
  "esbuild": "^0.25.9",
140
122
  "eslint": "^9.35.0",
141
- "eslint-plugin-import": "^2.32.0",
142
123
  "happy-dom": "^18.0.1",
143
- "jest": "^29.7.0",
144
- "madge": "^8.0.0",
145
- "prettier": "2.6.2",
124
+ "jsdom": "^27.2.0",
125
+ "knip": "^5.69.1",
146
126
  "rollup": "^4.50.0",
147
- "rollup-plugin-dts": "^6.2.3",
148
- "rollup-plugin-esbuild": "^6.2.1",
149
127
  "rollup-plugin-typescript-paths": "^1.5.0",
150
128
  "rollup-plugin-visualizer": "^5.14.0",
151
129
  "tslib": "^2.8.1",
130
+ "tsx": "^4.1.2",
152
131
  "typedoc": "^0.25.13",
153
- "typescript": "^5.9.2",
132
+ "typescript": "5.8.2",
154
133
  "vite": "7.0.4",
155
- "vite-plugin-checker": "^0.5.6",
156
- "vite-plugin-glsl": "^1.5.1",
134
+ "vite-plugin-glsl": "^1.5.4",
157
135
  "vite-plugin-solid": "^2.11.8",
158
- "vitest": "^3.2.4"
136
+ "vitest": "^4.0.9"
159
137
  },
160
- "packageManager": "pnpm@10.14.0+sha512.ad27a79641b49c3e481a16a805baa71817a04bbe06a38d17e60e2eaee83f6a146c6a688125f5792e48dd5ba30e7da52a5cda4c3992b9ccf333f9ce223af84748"
138
+ "packageManager": "pnpm@10.18.3"
161
139
  }
package/dist/actions.d.ts DELETED
@@ -1,4 +0,0 @@
1
- export * as actions from './lib/actions/behaviors/actions';
2
- export { makeMoveable } from './lib/actions/capabilities/moveable';
3
- export { makeRotatable } from './lib/actions/capabilities/rotatable';
4
- export { makeTransformable } from './lib/actions/capabilities/transformable';
@@ -1,3 +0,0 @@
1
- export { boundary2d } from './lib/actions/behaviors/boundaries/boundary';
2
- export { ricochet2DInBounds } from './lib/actions/behaviors/ricochet/ricochet-2d-in-bounds';
3
- export { ricochet2DCollision } from './lib/actions/behaviors/ricochet/ricochet-2d-collision';
package/dist/camera.d.ts DELETED
@@ -1,3 +0,0 @@
1
- export { camera } from './lib/camera/camera';
2
- export type { PerspectiveType } from './lib/camera/perspective';
3
- export { Perspectives } from './lib/camera/perspective';
package/dist/core.d.ts DELETED
@@ -1,5 +0,0 @@
1
- export { game } from './lib/game/game';
2
- export type { ZylemGameConfig } from './lib/game/game-interfaces';
3
- export { vessel } from './lib/core/vessel';
4
- export type { Vect3 } from './lib/core/utility/vector';
5
- export { globalChange, globalChanges, variableChange, variableChanges } from './lib/actions/global-change';
@@ -1,8 +0,0 @@
1
- export { box, ZylemBox } from './lib/entities/box';
2
- export { sphere } from './lib/entities/sphere';
3
- export { sprite } from './lib/entities/sprite';
4
- export { plane } from './lib/entities/plane';
5
- export { zone } from './lib/entities/zone';
6
- export { actor } from './lib/entities/actor';
7
- export { text } from './lib/entities/text';
8
- export { rect } from './lib/entities/rect';
package/dist/main.d.ts DELETED
@@ -1,31 +0,0 @@
1
- export { game } from './lib/game/game';
2
- export type { ZylemGameConfig } from './lib/game/game-interfaces';
3
- export { gameConfig } from './lib/game/game-config';
4
- export { stage } from './lib/stage/stage';
5
- export { entitySpawner } from './lib/stage/entity-spawner';
6
- export type { StageOptions } from './lib/stage/zylem-stage';
7
- export { vessel } from './lib/core/vessel';
8
- export { camera } from './lib/camera/camera';
9
- export type { PerspectiveType } from './lib/camera/perspective';
10
- export { Perspectives } from './lib/camera/perspective';
11
- export type { Vect3 } from './lib/core/utility/vector';
12
- export { box } from './lib/entities/box';
13
- export { sphere } from './lib/entities/sphere';
14
- export { sprite } from './lib/entities/sprite';
15
- export { plane } from './lib/entities/plane';
16
- export { zone } from './lib/entities/zone';
17
- export { actor } from './lib/entities/actor';
18
- export { text } from './lib/entities/text';
19
- export { rect } from './lib/entities/rect';
20
- export { ZylemBox } from './lib/entities/box';
21
- export { makeMoveable } from './lib/actions/capabilities/moveable';
22
- export { makeRotatable } from './lib/actions/capabilities/rotatable';
23
- export { makeTransformable } from './lib/actions/capabilities/transformable';
24
- export { ricochet2DInBounds } from './lib/actions/behaviors/ricochet/ricochet-2d-in-bounds';
25
- export { ricochet2DCollision } from './lib/actions/behaviors/ricochet/ricochet-2d-collision';
26
- export { boundary2d } from './lib/actions/behaviors/boundaries/boundary';
27
- export { destroy } from './lib/entities/destroy';
28
- export { Howl } from 'howler';
29
- export * as THREE from 'three';
30
- export * as RAPIER from '@dimforge/rapier3d-compat';
31
- export { globalChange, globalChanges, variableChange, variableChanges } from './lib/actions/global-change';
package/dist/stage.d.ts DELETED
@@ -1,6 +0,0 @@
1
- export { stage } from './lib/stage/stage';
2
- export { entitySpawner } from './lib/stage/entity-spawner';
3
- export type { StageOptions } from './lib/stage/zylem-stage';
4
- export { stageBlueprintsState, createStageBlueprint, upsertStageBlueprint, removeStageBlueprint, getStageBlueprint, listStageBlueprints, setCurrentStageBlueprint, getCurrentStageBlueprint, buildStageFromBlueprint, resetStageBlueprints, } from './lib/stage/stage-blueprint';
5
- export type { StageBlueprint } from './lib/stage/stage-blueprint';
6
- export { stageDefaultsState, setStageDefaults, resetStageDefaults, getStageDefaultConfig, } from './lib/stage/stage-default';
@@ -1 +0,0 @@
1
- export {};
@@ -1 +0,0 @@
1
- export {};
@@ -1 +0,0 @@
1
- export {};
@@ -1 +0,0 @@
1
- export {};
@@ -1 +0,0 @@
1
- export {};