@zylem/game-lib 0.3.17 → 0.4.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (290) hide show
  1. package/README.md +2 -2
  2. package/dist/.vite/manifest.json +63 -58
  3. package/dist/api/actions.d.ts +5 -0
  4. package/dist/api/actions.d.ts.map +1 -0
  5. package/dist/api/behaviors.d.ts +4 -0
  6. package/dist/api/behaviors.d.ts.map +1 -0
  7. package/dist/api/camera.d.ts +4 -0
  8. package/dist/api/camera.d.ts.map +1 -0
  9. package/dist/api/core.d.ts +6 -0
  10. package/dist/api/core.d.ts.map +1 -0
  11. package/dist/api/entities.d.ts +9 -0
  12. package/dist/api/entities.d.ts.map +1 -0
  13. package/dist/api/main.d.ts +32 -0
  14. package/dist/api/main.d.ts.map +1 -0
  15. package/dist/api/stage.d.ts +6 -0
  16. package/dist/api/stage.d.ts.map +1 -0
  17. package/dist/core.js +4 -4
  18. package/dist/lib/actions/behaviors/actions.d.ts +1 -0
  19. package/dist/lib/actions/behaviors/actions.d.ts.map +1 -0
  20. package/dist/lib/actions/behaviors/behavior.d.ts +1 -0
  21. package/dist/lib/actions/behaviors/behavior.d.ts.map +1 -0
  22. package/dist/lib/actions/behaviors/boundaries/boundary.d.ts +1 -0
  23. package/dist/lib/actions/behaviors/boundaries/boundary.d.ts.map +1 -0
  24. package/dist/lib/actions/behaviors/character-controller.d.ts +1 -0
  25. package/dist/lib/actions/behaviors/character-controller.d.ts.map +1 -0
  26. package/dist/lib/actions/behaviors/debug/debug-collision.d.ts +1 -0
  27. package/dist/lib/actions/behaviors/debug/debug-collision.d.ts.map +1 -0
  28. package/dist/lib/actions/behaviors/debug/debug-update.d.ts +1 -0
  29. package/dist/lib/actions/behaviors/debug/debug-update.d.ts.map +1 -0
  30. package/dist/lib/actions/behaviors/debug/debug.d.ts +1 -0
  31. package/dist/lib/actions/behaviors/debug/debug.d.ts.map +1 -0
  32. package/dist/lib/actions/behaviors/movement/movement-sequence-2d.d.ts +1 -0
  33. package/dist/lib/actions/behaviors/movement/movement-sequence-2d.d.ts.map +1 -0
  34. package/dist/lib/actions/behaviors/ricochet/ricochet-2d-collision.d.ts +1 -0
  35. package/dist/lib/actions/behaviors/ricochet/ricochet-2d-collision.d.ts.map +1 -0
  36. package/dist/lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.d.ts +1 -0
  37. package/dist/lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.d.ts.map +1 -0
  38. package/dist/lib/actions/behaviors/ricochet/ricochet.d.ts +1 -0
  39. package/dist/lib/actions/behaviors/ricochet/ricochet.d.ts.map +1 -0
  40. package/dist/lib/actions/behaviors/zylem-behavior.d.ts +1 -0
  41. package/dist/lib/actions/behaviors/zylem-behavior.d.ts.map +1 -0
  42. package/dist/lib/actions/capabilities/moveable.d.ts +1 -0
  43. package/dist/lib/actions/capabilities/moveable.d.ts.map +1 -0
  44. package/dist/lib/actions/capabilities/rotatable.d.ts +1 -0
  45. package/dist/lib/actions/capabilities/rotatable.d.ts.map +1 -0
  46. package/dist/lib/actions/capabilities/transformable.d.ts +1 -0
  47. package/dist/lib/actions/capabilities/transformable.d.ts.map +1 -0
  48. package/dist/lib/actions/global-change.d.ts +1 -0
  49. package/dist/lib/actions/global-change.d.ts.map +1 -0
  50. package/dist/lib/camera/camera.d.ts +1 -0
  51. package/dist/lib/camera/camera.d.ts.map +1 -0
  52. package/dist/lib/camera/fixed-2d.d.ts +1 -0
  53. package/dist/lib/camera/fixed-2d.d.ts.map +1 -0
  54. package/dist/lib/camera/perspective.d.ts +1 -0
  55. package/dist/lib/camera/perspective.d.ts.map +1 -0
  56. package/dist/lib/camera/third-person.d.ts +1 -8
  57. package/dist/lib/camera/third-person.d.ts.map +1 -0
  58. package/dist/lib/camera/zylem-camera.d.ts +27 -0
  59. package/dist/lib/camera/zylem-camera.d.ts.map +1 -0
  60. package/dist/lib/camera/zylem-camera.js +100 -37
  61. package/dist/lib/collision/collision-builder.d.ts +1 -5
  62. package/dist/lib/collision/collision-builder.d.ts.map +1 -0
  63. package/dist/lib/collision/collision-delegate.d.ts +1 -6
  64. package/dist/lib/collision/collision-delegate.d.ts.map +1 -0
  65. package/dist/lib/collision/collision-group.d.ts +1 -0
  66. package/dist/lib/collision/collision-group.d.ts.map +1 -0
  67. package/dist/lib/collision/collision-mask.d.ts +1 -0
  68. package/dist/lib/collision/collision-mask.d.ts.map +1 -0
  69. package/dist/lib/collision/collision.d.ts +1 -9
  70. package/dist/lib/collision/collision.d.ts.map +1 -0
  71. package/dist/lib/collision/utils.d.ts +1 -0
  72. package/dist/lib/collision/utils.d.ts.map +1 -0
  73. package/dist/lib/collision/world.d.ts +1 -0
  74. package/dist/lib/collision/world.d.ts.map +1 -0
  75. package/dist/lib/core/asset-manager.d.ts +1 -0
  76. package/dist/lib/core/asset-manager.d.ts.map +1 -0
  77. package/dist/lib/core/base-node-life-cycle.d.ts +1 -0
  78. package/dist/lib/core/base-node-life-cycle.d.ts.map +1 -0
  79. package/dist/lib/core/base-node.d.ts +1 -0
  80. package/dist/lib/core/base-node.d.ts.map +1 -0
  81. package/dist/lib/core/base-node.js +1 -1
  82. package/dist/lib/core/entity-asset-loader.d.ts +1 -14
  83. package/dist/lib/core/entity-asset-loader.d.ts.map +1 -0
  84. package/dist/lib/core/entity-asset-loader.js +1 -4
  85. package/dist/lib/core/errors.d.ts +1 -0
  86. package/dist/lib/core/errors.d.ts.map +1 -0
  87. package/dist/lib/core/flags.d.ts +1 -0
  88. package/dist/lib/core/flags.d.ts.map +1 -0
  89. package/dist/lib/core/index.d.ts +1 -0
  90. package/dist/lib/core/index.d.ts.map +1 -0
  91. package/dist/lib/core/lazy-loader.d.ts +1 -0
  92. package/dist/lib/core/lazy-loader.d.ts.map +1 -0
  93. package/dist/lib/core/lifecycle-base.d.ts +1 -0
  94. package/dist/lib/core/lifecycle-base.d.ts.map +1 -0
  95. package/dist/lib/core/preset-shader.d.ts +1 -4
  96. package/dist/lib/core/preset-shader.d.ts.map +1 -0
  97. package/dist/lib/core/preset-shader.js +1 -5
  98. package/dist/lib/core/three-addons/Timer.d.ts +2 -16
  99. package/dist/lib/core/three-addons/Timer.d.ts.map +1 -0
  100. package/dist/lib/core/utility/nodes.d.ts +5 -3
  101. package/dist/lib/core/utility/nodes.d.ts.map +1 -0
  102. package/dist/lib/core/utility/nodes.js +20 -16
  103. package/dist/lib/core/utility/strings.d.ts +1 -0
  104. package/dist/lib/core/utility/strings.d.ts.map +1 -0
  105. package/dist/lib/core/utility/vector.d.ts +1 -6
  106. package/dist/lib/core/utility/vector.d.ts.map +1 -0
  107. package/dist/lib/core/vector.d.ts +1 -0
  108. package/dist/lib/core/vector.d.ts.map +1 -0
  109. package/dist/lib/core/vessel.d.ts +1 -1
  110. package/dist/lib/core/vessel.d.ts.map +1 -0
  111. package/dist/lib/core/vessel.js +0 -1
  112. package/dist/lib/debug/console/console-state.d.ts +1 -0
  113. package/dist/lib/debug/console/console-state.d.ts.map +1 -0
  114. package/dist/lib/debug/console/console-store.d.ts +1 -0
  115. package/dist/lib/debug/console/console-store.d.ts.map +1 -0
  116. package/dist/lib/debug/debug-state.d.ts +2 -7
  117. package/dist/lib/debug/debug-state.d.ts.map +1 -0
  118. package/dist/lib/debug/debug-store.d.ts +1 -0
  119. package/dist/lib/debug/debug-store.d.ts.map +1 -0
  120. package/dist/lib/debug/state-based-debug-loader.d.ts +1 -0
  121. package/dist/lib/debug/state-based-debug-loader.d.ts.map +1 -0
  122. package/dist/lib/device/aspect-ratio.d.ts +1 -0
  123. package/dist/lib/device/aspect-ratio.d.ts.map +1 -0
  124. package/dist/lib/device/desktop.d.ts +1 -0
  125. package/dist/lib/device/desktop.d.ts.map +1 -0
  126. package/dist/lib/device/mobile.d.ts +1 -0
  127. package/dist/lib/device/mobile.d.ts.map +1 -0
  128. package/dist/lib/device/tablet.d.ts +1 -0
  129. package/dist/lib/device/tablet.d.ts.map +1 -0
  130. package/dist/lib/entities/actor.d.ts +2 -15
  131. package/dist/lib/entities/actor.d.ts.map +1 -0
  132. package/dist/lib/entities/actor.js +0 -3
  133. package/dist/lib/entities/box.d.ts +1 -0
  134. package/dist/lib/entities/box.d.ts.map +1 -0
  135. package/dist/lib/entities/builder.d.ts +1 -0
  136. package/dist/lib/entities/builder.d.ts.map +1 -0
  137. package/dist/lib/entities/create.d.ts +1 -0
  138. package/dist/lib/entities/create.d.ts.map +1 -0
  139. package/dist/lib/entities/delegates/animation.d.ts +1 -0
  140. package/dist/lib/entities/delegates/animation.d.ts.map +1 -0
  141. package/dist/lib/entities/delegates/debug.d.ts +2 -10
  142. package/dist/lib/entities/delegates/debug.d.ts.map +1 -0
  143. package/dist/lib/entities/delegates/debug.js +1 -2
  144. package/dist/lib/entities/delegates/loader.d.ts +1 -0
  145. package/dist/lib/entities/delegates/loader.d.ts.map +1 -0
  146. package/dist/lib/entities/destroy.d.ts +1 -0
  147. package/dist/lib/entities/destroy.d.ts.map +1 -0
  148. package/dist/lib/entities/entity.d.ts +1 -5
  149. package/dist/lib/entities/entity.d.ts.map +1 -0
  150. package/dist/lib/entities/index.d.ts +2 -1
  151. package/dist/lib/entities/index.d.ts.map +1 -0
  152. package/dist/lib/entities/plane.d.ts +1 -0
  153. package/dist/lib/entities/plane.d.ts.map +1 -0
  154. package/dist/lib/entities/rect.d.ts +1 -0
  155. package/dist/lib/entities/rect.d.ts.map +1 -0
  156. package/dist/lib/entities/sphere.d.ts +1 -0
  157. package/dist/lib/entities/sphere.d.ts.map +1 -0
  158. package/dist/lib/entities/sprite.d.ts +1 -0
  159. package/dist/lib/entities/sprite.d.ts.map +1 -0
  160. package/dist/lib/entities/text.d.ts +8 -0
  161. package/dist/lib/entities/text.d.ts.map +1 -0
  162. package/dist/lib/entities/text.js +77 -48
  163. package/dist/lib/entities/zone.d.ts +1 -0
  164. package/dist/lib/entities/zone.d.ts.map +1 -0
  165. package/dist/lib/game/game-blueprint.d.ts +5 -11
  166. package/dist/lib/game/game-blueprint.d.ts.map +1 -0
  167. package/dist/lib/game/game-canvas.d.ts +1 -0
  168. package/dist/lib/game/game-canvas.d.ts.map +1 -0
  169. package/dist/lib/game/game-canvas.js +9 -9
  170. package/dist/lib/game/game-config.d.ts +17 -5
  171. package/dist/lib/game/game-config.d.ts.map +1 -0
  172. package/dist/lib/game/game-config.js +49 -24
  173. package/dist/lib/game/game-default.d.ts +3 -7
  174. package/dist/lib/game/game-default.d.ts.map +1 -0
  175. package/dist/lib/game/game-default.js +0 -1
  176. package/dist/lib/game/game-interfaces.d.ts +3 -2
  177. package/dist/lib/game/game-interfaces.d.ts.map +1 -0
  178. package/dist/lib/game/game-retro-resolutions.d.ts +25 -0
  179. package/dist/lib/game/game-retro-resolutions.d.ts.map +1 -0
  180. package/dist/lib/game/game-retro-resolutions.js +80 -0
  181. package/dist/lib/game/game-state.d.ts +6 -5
  182. package/dist/lib/game/game-state.d.ts.map +1 -0
  183. package/dist/lib/game/game.d.ts +7 -8
  184. package/dist/lib/game/game.d.ts.map +1 -0
  185. package/dist/lib/game/game.js +46 -70
  186. package/dist/lib/game/zylem-game.d.ts +5 -4
  187. package/dist/lib/game/zylem-game.d.ts.map +1 -0
  188. package/dist/lib/game/zylem-game.js +38 -31
  189. package/dist/lib/graphics/geometries/XZPlaneGeometry.d.ts +1 -0
  190. package/dist/lib/graphics/geometries/XZPlaneGeometry.d.ts.map +1 -0
  191. package/dist/lib/graphics/material.d.ts +1 -0
  192. package/dist/lib/graphics/material.d.ts.map +1 -0
  193. package/dist/lib/graphics/mesh.d.ts +1 -0
  194. package/dist/lib/graphics/mesh.d.ts.map +1 -0
  195. package/dist/lib/graphics/render-pass.d.ts +1 -0
  196. package/dist/lib/graphics/render-pass.d.ts.map +1 -0
  197. package/dist/lib/graphics/zylem-scene.d.ts +1 -0
  198. package/dist/lib/graphics/zylem-scene.d.ts.map +1 -0
  199. package/dist/lib/input/gamepad-provider.d.ts +1 -0
  200. package/dist/lib/input/gamepad-provider.d.ts.map +1 -0
  201. package/dist/lib/input/input-manager.d.ts +1 -0
  202. package/dist/lib/input/input-manager.d.ts.map +1 -0
  203. package/dist/lib/input/input-provider.d.ts +1 -0
  204. package/dist/lib/input/input-provider.d.ts.map +1 -0
  205. package/dist/lib/input/input.d.ts +1 -4
  206. package/dist/lib/input/input.d.ts.map +1 -0
  207. package/dist/lib/input/keyboard-provider.d.ts +1 -0
  208. package/dist/lib/input/keyboard-provider.d.ts.map +1 -0
  209. package/dist/lib/interfaces/entity.d.ts +1 -6
  210. package/dist/lib/interfaces/entity.d.ts.map +1 -0
  211. package/dist/lib/sounds/index.d.ts +1 -0
  212. package/dist/lib/sounds/index.d.ts.map +1 -0
  213. package/dist/lib/sounds/ping-pong-sound.d.ts +1 -0
  214. package/dist/lib/sounds/ping-pong-sound.d.ts.map +1 -0
  215. package/dist/lib/sounds/ricochet-sound.d.ts +1 -0
  216. package/dist/lib/sounds/ricochet-sound.d.ts.map +1 -0
  217. package/dist/lib/stage/debug-entity-cursor.d.ts +1 -0
  218. package/dist/lib/stage/debug-entity-cursor.d.ts.map +1 -0
  219. package/dist/lib/stage/entity-spawner.d.ts +1 -0
  220. package/dist/lib/stage/entity-spawner.d.ts.map +1 -0
  221. package/dist/lib/stage/stage-blueprint.d.ts +1 -0
  222. package/dist/lib/stage/stage-blueprint.d.ts.map +1 -0
  223. package/dist/lib/stage/stage-camera-debug-delegate.d.ts +14 -0
  224. package/dist/lib/stage/stage-camera-debug-delegate.d.ts.map +1 -0
  225. package/dist/lib/stage/stage-debug-delegate.d.ts +1 -0
  226. package/dist/lib/stage/stage-debug-delegate.d.ts.map +1 -0
  227. package/dist/lib/stage/stage-default.d.ts +2 -8
  228. package/dist/lib/stage/stage-default.d.ts.map +1 -0
  229. package/dist/lib/stage/stage-default.js +18 -28
  230. package/dist/lib/stage/stage-state.d.ts +2 -4
  231. package/dist/lib/stage/stage-state.d.ts.map +1 -0
  232. package/dist/lib/stage/stage.d.ts +2 -1
  233. package/dist/lib/stage/stage.d.ts.map +1 -0
  234. package/dist/lib/stage/stage.js +28 -28
  235. package/dist/lib/stage/zylem-stage.d.ts +4 -2
  236. package/dist/lib/stage/zylem-stage.d.ts.map +1 -0
  237. package/dist/lib/stage/zylem-stage.js +24 -24
  238. package/dist/lib/systems/test-system.d.ts +1 -0
  239. package/dist/lib/systems/test-system.d.ts.map +1 -0
  240. package/dist/lib/systems/transformable.system.d.ts +1 -0
  241. package/dist/lib/systems/transformable.system.d.ts.map +1 -0
  242. package/dist/lib/types/entity-types.d.ts +1 -15
  243. package/dist/lib/types/entity-types.d.ts.map +1 -0
  244. package/dist/lib/types/index.d.ts +1 -0
  245. package/dist/lib/types/index.d.ts.map +1 -0
  246. package/dist/lib/types/stage-types.d.ts +1 -9
  247. package/dist/lib/types/stage-types.d.ts.map +1 -0
  248. package/dist/lib/ui/Debug.d.ts +5 -0
  249. package/dist/lib/ui/Debug.d.ts.map +1 -0
  250. package/dist/lib/ui/console/Console.d.ts +1 -0
  251. package/dist/lib/ui/console/Console.d.ts.map +1 -0
  252. package/dist/lib/ui/debug-panel/AccordionMenu.d.ts +1 -0
  253. package/dist/lib/ui/debug-panel/AccordionMenu.d.ts.map +1 -0
  254. package/dist/lib/ui/debug-panel/Menu.d.ts +1 -0
  255. package/dist/lib/ui/debug-panel/Menu.d.ts.map +1 -0
  256. package/dist/lib/ui/debug-panel/sections/EntitiesSection.d.ts +1 -8
  257. package/dist/lib/ui/debug-panel/sections/EntitiesSection.d.ts.map +1 -0
  258. package/dist/lib/ui/debug-panel/sections/GameSection.d.ts +1 -0
  259. package/dist/lib/ui/debug-panel/sections/GameSection.d.ts.map +1 -0
  260. package/dist/lib/ui/debug-panel/sections/StagesSection.d.ts +1 -0
  261. package/dist/lib/ui/debug-panel/sections/StagesSection.d.ts.map +1 -0
  262. package/dist/lib/ui/debug-panel/sections/all.d.ts +1 -0
  263. package/dist/lib/ui/debug-panel/sections/all.d.ts.map +1 -0
  264. package/dist/lib/ui/toolbar/Toolbar.d.ts +1 -0
  265. package/dist/lib/ui/toolbar/Toolbar.d.ts.map +1 -0
  266. package/dist/main.js +10 -10
  267. package/dist/stage.js +12 -17
  268. package/dist/tests/integration/debug.sim.spec.d.ts +2 -0
  269. package/dist/tests/integration/debug.sim.spec.d.ts.map +1 -0
  270. package/dist/tests/unit/collision/collision.spec.d.ts +2 -0
  271. package/dist/tests/unit/collision/collision.spec.d.ts.map +1 -0
  272. package/dist/tests/unit/core/game.spec.d.ts +2 -0
  273. package/dist/tests/unit/core/game.spec.d.ts.map +1 -0
  274. package/dist/tests/unit/core/stage.spec.d.ts +2 -0
  275. package/dist/tests/unit/core/stage.spec.d.ts.map +1 -0
  276. package/dist/tests/unit/core/vessel.spec.d.ts +2 -0
  277. package/dist/tests/unit/core/vessel.spec.d.ts.map +1 -0
  278. package/package.json +22 -44
  279. package/dist/actions.d.ts +0 -4
  280. package/dist/behaviors.d.ts +0 -3
  281. package/dist/camera.d.ts +0 -3
  282. package/dist/core.d.ts +0 -5
  283. package/dist/entities.d.ts +0 -8
  284. package/dist/main.d.ts +0 -31
  285. package/dist/stage.d.ts +0 -6
  286. package/dist/tests/collision/collision.spec.d.ts +0 -1
  287. package/dist/tests/core/game.spec.d.ts +0 -1
  288. package/dist/tests/core/stage.spec.d.ts +0 -1
  289. package/dist/tests/core/vessel.spec.d.ts +0 -1
  290. package/dist/tests/stage/stage-blueprint.spec.d.ts +0 -1
package/README.md CHANGED
@@ -58,7 +58,7 @@ npm run dev
58
58
  * the ball can be controlled with the arrow keys or gamepad
59
59
  * the ball cannot go outside the boundaries
60
60
  */
61
- import { boundary2d, game, makeMoveable, sphere } from '@zylem/game-lib';
61
+ import { boundary2d, createGame, makeMoveable, sphere } from '@zylem/game-lib';
62
62
 
63
63
  // Creates a moveable sphere
64
64
  const ball = makeMoveable(await sphere());
@@ -89,5 +89,5 @@ ball.addBehavior(
89
89
  );
90
90
 
91
91
  // start the game with the ball
92
- game(ball).start();
92
+ createGame(ball).start();
93
93
  ```
@@ -1,8 +1,8 @@
1
1
  {
2
- "src/actions.ts": {
2
+ "src/api/actions.ts": {
3
3
  "file": "actions.js",
4
4
  "name": "actions",
5
- "src": "src/actions.ts",
5
+ "src": "src/api/actions.ts",
6
6
  "isEntry": true,
7
7
  "imports": [
8
8
  "src/lib/actions/behaviors/actions.ts",
@@ -11,10 +11,10 @@
11
11
  "src/lib/actions/capabilities/transformable.ts"
12
12
  ]
13
13
  },
14
- "src/behaviors.ts": {
14
+ "src/api/behaviors.ts": {
15
15
  "file": "behaviors.js",
16
16
  "name": "behaviors",
17
- "src": "src/behaviors.ts",
17
+ "src": "src/api/behaviors.ts",
18
18
  "isEntry": true,
19
19
  "imports": [
20
20
  "src/lib/actions/behaviors/boundaries/boundary.ts",
@@ -22,20 +22,20 @@
22
22
  "src/lib/actions/behaviors/ricochet/ricochet-2d-collision.ts"
23
23
  ]
24
24
  },
25
- "src/camera.ts": {
25
+ "src/api/camera.ts": {
26
26
  "file": "camera.js",
27
27
  "name": "camera",
28
- "src": "src/camera.ts",
28
+ "src": "src/api/camera.ts",
29
29
  "isEntry": true,
30
30
  "imports": [
31
31
  "src/lib/camera/camera.ts",
32
32
  "src/lib/camera/perspective.ts"
33
33
  ]
34
34
  },
35
- "src/core.ts": {
35
+ "src/api/core.ts": {
36
36
  "file": "core.js",
37
37
  "name": "core",
38
- "src": "src/core.ts",
38
+ "src": "src/api/core.ts",
39
39
  "isEntry": true,
40
40
  "imports": [
41
41
  "src/lib/game/game.ts",
@@ -43,10 +43,10 @@
43
43
  "src/lib/actions/global-change.ts"
44
44
  ]
45
45
  },
46
- "src/entities.ts": {
46
+ "src/api/entities.ts": {
47
47
  "file": "entities.js",
48
48
  "name": "entities",
49
- "src": "src/entities.ts",
49
+ "src": "src/api/entities.ts",
50
50
  "isEntry": true,
51
51
  "imports": [
52
52
  "src/lib/entities/box.ts",
@@ -59,6 +59,48 @@
59
59
  "src/lib/entities/rect.ts"
60
60
  ]
61
61
  },
62
+ "src/api/main.ts": {
63
+ "file": "main.js",
64
+ "name": "main",
65
+ "src": "src/api/main.ts",
66
+ "isEntry": true,
67
+ "imports": [
68
+ "src/lib/game/game.ts",
69
+ "src/lib/game/game-config.ts",
70
+ "src/lib/stage/stage.ts",
71
+ "src/lib/stage/entity-spawner.ts",
72
+ "src/lib/core/vessel.ts",
73
+ "src/lib/camera/camera.ts",
74
+ "src/lib/camera/perspective.ts",
75
+ "src/lib/entities/box.ts",
76
+ "src/lib/entities/sphere.ts",
77
+ "src/lib/entities/sprite.ts",
78
+ "src/lib/entities/plane.ts",
79
+ "src/lib/entities/zone.ts",
80
+ "src/lib/entities/actor.ts",
81
+ "src/lib/entities/text.ts",
82
+ "src/lib/entities/rect.ts",
83
+ "src/lib/actions/capabilities/moveable.ts",
84
+ "src/lib/actions/capabilities/rotatable.ts",
85
+ "src/lib/actions/capabilities/transformable.ts",
86
+ "src/lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.ts",
87
+ "src/lib/actions/behaviors/ricochet/ricochet-2d-collision.ts",
88
+ "src/lib/actions/behaviors/boundaries/boundary.ts",
89
+ "src/lib/entities/destroy.ts",
90
+ "src/lib/actions/global-change.ts"
91
+ ]
92
+ },
93
+ "src/api/stage.ts": {
94
+ "file": "stage.js",
95
+ "name": "stage",
96
+ "src": "src/api/stage.ts",
97
+ "isEntry": true,
98
+ "imports": [
99
+ "src/lib/stage/stage.ts",
100
+ "src/lib/stage/entity-spawner.ts",
101
+ "src/lib/stage/stage-blueprint.ts"
102
+ ]
103
+ },
62
104
  "src/lib/actions/behaviors/actions.ts": {
63
105
  "file": "lib/actions/behaviors/actions.js",
64
106
  "name": "lib/actions/behaviors/actions",
@@ -414,7 +456,8 @@
414
456
  "name": "lib/game/game-config",
415
457
  "src": "src/lib/game/game-config.ts",
416
458
  "imports": [
417
- "src/lib/device/aspect-ratio.ts"
459
+ "src/lib/device/aspect-ratio.ts",
460
+ "src/lib/game/game-retro-resolutions.ts"
418
461
  ]
419
462
  },
420
463
  "src/lib/game/game-default.ts": {
@@ -426,6 +469,11 @@
426
469
  "src/lib/stage/stage.ts"
427
470
  ]
428
471
  },
472
+ "src/lib/game/game-retro-resolutions.ts": {
473
+ "file": "lib/game/game-retro-resolutions.js",
474
+ "name": "lib/game/game-retro-resolutions",
475
+ "src": "src/lib/game/game-retro-resolutions.ts"
476
+ },
429
477
  "src/lib/game/game-state.ts": {
430
478
  "file": "lib/game/game-state.js",
431
479
  "name": "lib/game/game-state",
@@ -437,11 +485,11 @@
437
485
  "src": "src/lib/game/game.ts",
438
486
  "imports": [
439
487
  "src/lib/game/zylem-game.ts",
440
- "src/lib/stage/stage.ts",
441
488
  "src/lib/debug/debug-state.ts",
442
489
  "src/lib/game/game-state.ts",
443
490
  "src/lib/core/utility/nodes.ts",
444
- "src/lib/game/game-config.ts"
491
+ "src/lib/game/game-config.ts",
492
+ "src/lib/stage/stage.ts"
445
493
  ]
446
494
  },
447
495
  "src/lib/game/zylem-game.ts": {
@@ -613,59 +661,16 @@
613
661
  "src/lib/core/lifecycle-base.ts",
614
662
  "src/lib/systems/transformable.system.ts",
615
663
  "src/lib/core/base-node.ts",
616
- "src/lib/camera/zylem-camera.ts",
617
664
  "src/lib/camera/perspective.ts",
618
665
  "src/lib/camera/camera.ts",
619
666
  "src/lib/stage/stage-debug-delegate.ts",
620
- "src/lib/entities/entity.ts"
667
+ "src/lib/entities/entity.ts",
668
+ "src/lib/camera/zylem-camera.ts"
621
669
  ]
622
670
  },
623
671
  "src/lib/systems/transformable.system.ts": {
624
672
  "file": "lib/systems/transformable.system.js",
625
673
  "name": "lib/systems/transformable.system",
626
674
  "src": "src/lib/systems/transformable.system.ts"
627
- },
628
- "src/main.ts": {
629
- "file": "main.js",
630
- "name": "main",
631
- "src": "src/main.ts",
632
- "isEntry": true,
633
- "imports": [
634
- "src/lib/game/game.ts",
635
- "src/lib/game/game-config.ts",
636
- "src/lib/stage/stage.ts",
637
- "src/lib/stage/entity-spawner.ts",
638
- "src/lib/core/vessel.ts",
639
- "src/lib/camera/camera.ts",
640
- "src/lib/camera/perspective.ts",
641
- "src/lib/entities/box.ts",
642
- "src/lib/entities/sphere.ts",
643
- "src/lib/entities/sprite.ts",
644
- "src/lib/entities/plane.ts",
645
- "src/lib/entities/zone.ts",
646
- "src/lib/entities/actor.ts",
647
- "src/lib/entities/text.ts",
648
- "src/lib/entities/rect.ts",
649
- "src/lib/actions/capabilities/moveable.ts",
650
- "src/lib/actions/capabilities/rotatable.ts",
651
- "src/lib/actions/capabilities/transformable.ts",
652
- "src/lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.ts",
653
- "src/lib/actions/behaviors/ricochet/ricochet-2d-collision.ts",
654
- "src/lib/actions/behaviors/boundaries/boundary.ts",
655
- "src/lib/entities/destroy.ts",
656
- "src/lib/actions/global-change.ts"
657
- ]
658
- },
659
- "src/stage.ts": {
660
- "file": "stage.js",
661
- "name": "stage",
662
- "src": "src/stage.ts",
663
- "isEntry": true,
664
- "imports": [
665
- "src/lib/stage/stage.ts",
666
- "src/lib/stage/entity-spawner.ts",
667
- "src/lib/stage/stage-blueprint.ts",
668
- "src/lib/stage/stage-default.ts"
669
- ]
670
675
  }
671
676
  }
@@ -0,0 +1,5 @@
1
+ export * as actions from '../lib/actions/behaviors/actions';
2
+ export { makeMoveable } from '../lib/actions/capabilities/moveable';
3
+ export { makeRotatable } from '../lib/actions/capabilities/rotatable';
4
+ export { makeTransformable } from '../lib/actions/capabilities/transformable';
5
+ //# sourceMappingURL=actions.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"actions.d.ts","sourceRoot":"","sources":["../../src/api/actions.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,OAAO,MAAM,kCAAkC,CAAC;AAC5D,OAAO,EAAE,YAAY,EAAE,MAAM,sCAAsC,CAAC;AACpE,OAAO,EAAE,aAAa,EAAE,MAAM,uCAAuC,CAAC;AACtE,OAAO,EAAE,iBAAiB,EAAE,MAAM,2CAA2C,CAAC"}
@@ -0,0 +1,4 @@
1
+ export { boundary2d } from '../lib/actions/behaviors/boundaries/boundary';
2
+ export { ricochet2DInBounds } from '../lib/actions/behaviors/ricochet/ricochet-2d-in-bounds';
3
+ export { ricochet2DCollision } from '../lib/actions/behaviors/ricochet/ricochet-2d-collision';
4
+ //# sourceMappingURL=behaviors.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"behaviors.d.ts","sourceRoot":"","sources":["../../src/api/behaviors.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,8CAA8C,CAAC;AAC1E,OAAO,EAAE,kBAAkB,EAAE,MAAM,yDAAyD,CAAC;AAC7F,OAAO,EAAE,mBAAmB,EAAE,MAAM,yDAAyD,CAAC"}
@@ -0,0 +1,4 @@
1
+ export { camera } from '../lib/camera/camera';
2
+ export type { PerspectiveType } from '../lib/camera/perspective';
3
+ export { Perspectives } from '../lib/camera/perspective';
4
+ //# sourceMappingURL=camera.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"camera.d.ts","sourceRoot":"","sources":["../../src/api/camera.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,sBAAsB,CAAC;AAC9C,YAAY,EAAE,eAAe,EAAE,MAAM,2BAA2B,CAAC;AACjE,OAAO,EAAE,YAAY,EAAE,MAAM,2BAA2B,CAAC"}
@@ -0,0 +1,6 @@
1
+ export { createGame } from '../lib/game/game';
2
+ export type { ZylemGameConfig } from '../lib/game/game-interfaces';
3
+ export { vessel } from '../lib/core/vessel';
4
+ export type { Vect3 } from '../lib/core/utility/vector';
5
+ export { globalChange, globalChanges, variableChange, variableChanges } from '../lib/actions/global-change';
6
+ //# sourceMappingURL=core.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"core.d.ts","sourceRoot":"","sources":["../../src/api/core.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,kBAAkB,CAAC;AAC9C,YAAY,EAAE,eAAe,EAAE,MAAM,6BAA6B,CAAC;AAEnE,OAAO,EAAE,MAAM,EAAE,MAAM,oBAAoB,CAAC;AAE5C,YAAY,EAAE,KAAK,EAAE,MAAM,4BAA4B,CAAC;AAExD,OAAO,EAAE,YAAY,EAAE,aAAa,EAAE,cAAc,EAAE,eAAe,EAAE,MAAM,8BAA8B,CAAC"}
@@ -0,0 +1,9 @@
1
+ export { box, ZylemBox } from '../lib/entities/box';
2
+ export { sphere } from '../lib/entities/sphere';
3
+ export { sprite } from '../lib/entities/sprite';
4
+ export { plane } from '../lib/entities/plane';
5
+ export { zone } from '../lib/entities/zone';
6
+ export { actor } from '../lib/entities/actor';
7
+ export { text } from '../lib/entities/text';
8
+ export { rect } from '../lib/entities/rect';
9
+ //# sourceMappingURL=entities.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"entities.d.ts","sourceRoot":"","sources":["../../src/api/entities.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,GAAG,EAAE,QAAQ,EAAE,MAAM,qBAAqB,CAAC;AACpD,OAAO,EAAE,MAAM,EAAE,MAAM,wBAAwB,CAAC;AAChD,OAAO,EAAE,MAAM,EAAE,MAAM,wBAAwB,CAAC;AAChD,OAAO,EAAE,KAAK,EAAE,MAAM,uBAAuB,CAAC;AAC9C,OAAO,EAAE,IAAI,EAAE,MAAM,sBAAsB,CAAC;AAC5C,OAAO,EAAE,KAAK,EAAE,MAAM,uBAAuB,CAAC;AAC9C,OAAO,EAAE,IAAI,EAAE,MAAM,sBAAsB,CAAC;AAC5C,OAAO,EAAE,IAAI,EAAE,MAAM,sBAAsB,CAAC"}
@@ -0,0 +1,32 @@
1
+ export { createGame } from '../lib/game/game';
2
+ export type { ZylemGameConfig } from '../lib/game/game-interfaces';
3
+ export { gameConfig } from '../lib/game/game-config';
4
+ export { stage } from '../lib/stage/stage';
5
+ export { entitySpawner } from '../lib/stage/entity-spawner';
6
+ export type { StageOptions } from '../lib/stage/zylem-stage';
7
+ export { vessel } from '../lib/core/vessel';
8
+ export { camera } from '../lib/camera/camera';
9
+ export type { PerspectiveType } from '../lib/camera/perspective';
10
+ export { Perspectives } from '../lib/camera/perspective';
11
+ export type { Vect3 } from '../lib/core/utility/vector';
12
+ export { box } from '../lib/entities/box';
13
+ export { sphere } from '../lib/entities/sphere';
14
+ export { sprite } from '../lib/entities/sprite';
15
+ export { plane } from '../lib/entities/plane';
16
+ export { zone } from '../lib/entities/zone';
17
+ export { actor } from '../lib/entities/actor';
18
+ export { text } from '../lib/entities/text';
19
+ export { rect } from '../lib/entities/rect';
20
+ export { ZylemBox } from '../lib/entities/box';
21
+ export { makeMoveable } from '../lib/actions/capabilities/moveable';
22
+ export { makeRotatable } from '../lib/actions/capabilities/rotatable';
23
+ export { makeTransformable } from '../lib/actions/capabilities/transformable';
24
+ export { ricochet2DInBounds } from '../lib/actions/behaviors/ricochet/ricochet-2d-in-bounds';
25
+ export { ricochet2DCollision } from '../lib/actions/behaviors/ricochet/ricochet-2d-collision';
26
+ export { boundary2d } from '../lib/actions/behaviors/boundaries/boundary';
27
+ export { destroy } from '../lib/entities/destroy';
28
+ export { Howl } from 'howler';
29
+ export * as THREE from 'three';
30
+ export * as RAPIER from '@dimforge/rapier3d-compat';
31
+ export { globalChange, globalChanges, variableChange, variableChanges } from '../lib/actions/global-change';
32
+ //# sourceMappingURL=main.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"main.d.ts","sourceRoot":"","sources":["../../src/api/main.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,UAAU,EAAE,MAAM,kBAAkB,CAAC;AAC9C,YAAY,EAAE,eAAe,EAAE,MAAM,6BAA6B,CAAC;AACnE,OAAO,EAAE,UAAU,EAAE,MAAM,yBAAyB,CAAC;AAErD,OAAO,EAAE,KAAK,EAAE,MAAM,oBAAoB,CAAC;AAC3C,OAAO,EAAE,aAAa,EAAE,MAAM,6BAA6B,CAAC;AAC5D,YAAY,EAAE,YAAY,EAAE,MAAM,0BAA0B,CAAC;AAE7D,OAAO,EAAE,MAAM,EAAE,MAAM,oBAAoB,CAAC;AAG5C,OAAO,EAAE,MAAM,EAAE,MAAM,sBAAsB,CAAC;AAC9C,YAAY,EAAE,eAAe,EAAE,MAAM,2BAA2B,CAAC;AACjE,OAAO,EAAE,YAAY,EAAE,MAAM,2BAA2B,CAAC;AAGzD,YAAY,EAAE,KAAK,EAAE,MAAM,4BAA4B,CAAC;AAGxD,OAAO,EAAE,GAAG,EAAE,MAAM,qBAAqB,CAAC;AAC1C,OAAO,EAAE,MAAM,EAAE,MAAM,wBAAwB,CAAC;AAChD,OAAO,EAAE,MAAM,EAAE,MAAM,wBAAwB,CAAC;AAChD,OAAO,EAAE,KAAK,EAAE,MAAM,uBAAuB,CAAC;AAC9C,OAAO,EAAE,IAAI,EAAE,MAAM,sBAAsB,CAAC;AAC5C,OAAO,EAAE,KAAK,EAAE,MAAM,uBAAuB,CAAC;AAC9C,OAAO,EAAE,IAAI,EAAE,MAAM,sBAAsB,CAAC;AAC5C,OAAO,EAAE,IAAI,EAAE,MAAM,sBAAsB,CAAC;AAC5C,OAAO,EAAE,QAAQ,EAAE,MAAM,qBAAqB,CAAC;AAC/C,OAAO,EAAE,YAAY,EAAE,MAAM,sCAAsC,CAAC;AACpE,OAAO,EAAE,aAAa,EAAE,MAAM,uCAAuC,CAAC;AACtE,OAAO,EAAE,iBAAiB,EAAE,MAAM,2CAA2C,CAAC;AAG9E,OAAO,EAAE,kBAAkB,EAAE,MAAM,yDAAyD,CAAC;AAC7F,OAAO,EAAE,mBAAmB,EAAE,MAAM,yDAAyD,CAAC;AAC9F,OAAO,EAAE,UAAU,EAAE,MAAM,8CAA8C,CAAC;AAG1E,OAAO,EAAE,OAAO,EAAE,MAAM,yBAAyB,CAAC;AAGlD,OAAO,EAAE,IAAI,EAAE,MAAM,QAAQ,CAAC;AAC9B,OAAO,KAAK,KAAK,MAAM,OAAO,CAAC;AAC/B,OAAO,KAAK,MAAM,MAAM,2BAA2B,CAAC;AAGpD,OAAO,EAAE,YAAY,EAAE,aAAa,EAAE,cAAc,EAAE,eAAe,EAAE,MAAM,8BAA8B,CAAC"}
@@ -0,0 +1,6 @@
1
+ export { stage } from '../lib/stage/stage';
2
+ export { entitySpawner } from '../lib/stage/entity-spawner';
3
+ export type { StageOptions } from '../lib/stage/zylem-stage';
4
+ export { stageBlueprintsState, createStageBlueprint, upsertStageBlueprint, removeStageBlueprint, getStageBlueprint, listStageBlueprints, setCurrentStageBlueprint, getCurrentStageBlueprint, buildStageFromBlueprint, resetStageBlueprints, } from '../lib/stage/stage-blueprint';
5
+ export type { StageBlueprint } from '../lib/stage/stage-blueprint';
6
+ //# sourceMappingURL=stage.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"stage.d.ts","sourceRoot":"","sources":["../../src/api/stage.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,oBAAoB,CAAC;AAC3C,OAAO,EAAE,aAAa,EAAE,MAAM,6BAA6B,CAAC;AAC5D,YAAY,EAAE,YAAY,EAAE,MAAM,0BAA0B,CAAC;AAC7D,OAAO,EACN,oBAAoB,EACpB,oBAAoB,EACpB,oBAAoB,EACpB,oBAAoB,EACpB,iBAAiB,EACjB,mBAAmB,EACnB,wBAAwB,EACxB,wBAAwB,EACxB,uBAAuB,EACvB,oBAAoB,GACpB,MAAM,8BAA8B,CAAC;AACtC,YAAY,EAAE,cAAc,EAAE,MAAM,8BAA8B,CAAC"}
package/dist/core.js CHANGED
@@ -1,11 +1,11 @@
1
- import { game as o } from "./lib/game/game.js";
2
- import { vessel as g } from "./lib/core/vessel.js";
1
+ import { createGame as r } from "./lib/game/game.js";
2
+ import { vessel as l } from "./lib/core/vessel.js";
3
3
  import { globalChange as b, globalChanges as h, variableChange as m, variableChanges as n } from "./lib/actions/global-change.js";
4
4
  export {
5
- o as game,
5
+ r as createGame,
6
6
  b as globalChange,
7
7
  h as globalChanges,
8
8
  m as variableChange,
9
9
  n as variableChanges,
10
- g as vessel
10
+ l as vessel
11
11
  };
@@ -8,3 +8,4 @@ type CooldownOptions = {
8
8
  export declare const actionWithCooldown: ({ timer, immediate }: CooldownOptions, callback: Function, update: Function) => void;
9
9
  export declare const actionWithThrottle: (timer: number, callback: Function) => void;
10
10
  export {};
11
+ //# sourceMappingURL=actions.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"actions.d.ts","sourceRoot":"","sources":["../../../../src/lib/actions/behaviors/actions.ts"],"names":[],"mappings":"AAEA,wBAAgB,IAAI,CAAC,KAAK,EAAE,MAAM,EAAE,QAAQ,EAAE,QAAQ,QAGrD;AAED,eAAO,MAAM,aAAa,cAGN,OAAO,YAAY,QAAQ,SAQ3C,CAAC;AAEL,eAAO,MAAM,eAAe,cAGR,OAAO,YAAY,QAAQ,SAQ3C,CAAC;AAEL,KAAK,eAAe,GAAG;IAAE,KAAK,EAAE,MAAM,CAAC;IAAC,SAAS,CAAC,EAAE,OAAO,CAAA;CAAE,CAAC;AAE9D,eAAO,MAAM,kBAAkB,yBAIO,eAAe,YAAY,QAAQ,UAAU,QAAQ,SAgBvF,CAAC;AAEL,eAAO,MAAM,kBAAkB,UAGf,MAAM,YAAY,QAAQ,SAStC,CAAC"}
@@ -3,3 +3,4 @@ export interface Behavior {
3
3
  component: IComponent;
4
4
  values: any;
5
5
  }
6
+ //# sourceMappingURL=behavior.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"behavior.d.ts","sourceRoot":"","sources":["../../../../src/lib/actions/behaviors/behavior.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,QAAQ,CAAC;AAEpC,MAAM,WAAW,QAAQ;IACxB,SAAS,EAAE,UAAU,CAAC;IACtB,MAAM,EAAE,GAAG,CAAC;CACZ"}
@@ -34,3 +34,4 @@ export declare function boundary2d(options?: Partial<BoundaryOptions>): {
34
34
  type BoundaryHit = 'top' | 'bottom' | 'left' | 'right';
35
35
  type BoundaryHits = Record<BoundaryHit, boolean>;
36
36
  export {};
37
+ //# sourceMappingURL=boundary.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"boundary.d.ts","sourceRoot":"","sources":["../../../../../src/lib/actions/behaviors/boundaries/boundary.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,oCAAoC,CAAC;AACnE,OAAO,EAAE,cAAc,EAAE,MAAM,6BAA6B,CAAC;AAC7D,OAAO,EAAE,MAAM,EAAE,MAAM,2BAA2B,CAAC;AACnD,OAAO,EAAE,oBAAoB,EAAE,MAAM,0BAA0B,CAAC;AAEhE,MAAM,WAAW,aAAa;IAC7B,EAAE,EAAE,cAAc,CAAC;IACnB,QAAQ,EAAE,YAAY,CAAC;IACvB,QAAQ,EAAE,MAAM,CAAC;IACjB,aAAa,EAAE,aAAa,CAAC,cAAc,CAAC,CAAC;CAC7C;AAED,MAAM,WAAW,eAAe;IAC/B,UAAU,EAAE;QACX,GAAG,EAAE,MAAM,CAAC;QACZ,MAAM,EAAE,MAAM,CAAC;QACf,IAAI,EAAE,MAAM,CAAC;QACb,KAAK,EAAE,MAAM,CAAC;KACd,CAAC;IACF,UAAU,CAAC,EAAE,CAAC,KAAK,EAAE,aAAa,KAAK,IAAI,CAAC;IAC5C,YAAY,CAAC,EAAE,OAAO,CAAC;CACvB;AAYD;;;;;;;;GAQG;AACH,wBAAgB,UAAU,CACzB,OAAO,GAAE,OAAO,CAAC,eAAe,CAAM,GACpC;IAAE,IAAI,EAAE,oBAAoB,CAAC;IAAC,OAAO,EAAE,CAAC,GAAG,EAAE,aAAa,CAAC,cAAc,CAAC,KAAK,IAAI,CAAA;CAAE,CAOvF;AAED,KAAK,WAAW,GAAG,KAAK,GAAG,QAAQ,GAAG,MAAM,GAAG,OAAO,CAAC;AAEvD,KAAK,YAAY,GAAG,MAAM,CAAC,WAAW,EAAE,OAAO,CAAC,CAAC"}
@@ -3,3 +3,4 @@ export declare class ZylemCharacterController {
3
3
  constructor(inputs: any);
4
4
  }
5
5
  export declare function CharacterController(inputs: any): ZylemCharacterController;
6
+ //# sourceMappingURL=character-controller.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"character-controller.d.ts","sourceRoot":"","sources":["../../../../src/lib/actions/behaviors/character-controller.ts"],"names":[],"mappings":"AACA,qBAAa,wBAAwB;IACpC,MAAM,EAAE,GAAG,CAAC;gBAEA,MAAM,EAAE,GAAG;CAIvB;AAED,wBAAgB,mBAAmB,CAAC,MAAM,EAAE,GAAG,4BAE9C"}
@@ -3,3 +3,4 @@ import { BaseNode } from "~/lib/core/base-node";
3
3
  import { CollisionContext } from "~/lib/entities/entity";
4
4
  export type DebugBehaviorCollisionCallback = (ctx: CollisionContext<BaseNode, BaseNode<any>>) => void;
5
5
  export declare function debugBehaviorCollision(options?: Partial<DebugBehaviorOptions>, ...callbacks: DebugBehaviorCollisionCallback[]): (collisionContext: CollisionContext<any, any>) => void;
6
+ //# sourceMappingURL=debug-collision.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"debug-collision.d.ts","sourceRoot":"","sources":["../../../../../src/lib/actions/behaviors/debug/debug-collision.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,oBAAoB,EAAE,MAAM,qCAAqC,CAAC;AAC3E,OAAO,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAC;AAChD,OAAO,EAAE,gBAAgB,EAAE,MAAM,uBAAuB,CAAC;AAEzD,MAAM,MAAM,8BAA8B,GAAG,CAAC,GAAG,EAAE,gBAAgB,CAAC,QAAQ,EAAE,QAAQ,CAAC,GAAG,CAAC,CAAC,KAAK,IAAI,CAAC;AAMtG,wBAAgB,sBAAsB,CACrC,OAAO,GAAE,OAAO,CAAC,oBAAoB,CAAM,EAC3C,GAAG,SAAS,EAAE,8BAA8B,EAAE,IAEtC,kBAAkB,gBAAgB,CAAC,GAAG,EAAE,GAAG,CAAC,UAOpD"}
@@ -2,3 +2,4 @@ import { BaseNode } from "~/lib/core/base-node";
2
2
  import { UpdateContext } from "~/lib/core/base-node-life-cycle";
3
3
  import { DebugBehaviorOptions } from "~/lib/actions/behaviors/debug/debug";
4
4
  export declare function debugUpdateBehavior(options?: Partial<DebugBehaviorOptions>): (updateContext: UpdateContext<BaseNode>) => void;
5
+ //# sourceMappingURL=debug-update.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"debug-update.d.ts","sourceRoot":"","sources":["../../../../../src/lib/actions/behaviors/debug/debug-update.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAC;AAChD,OAAO,EAAE,aAAa,EAAE,MAAM,iCAAiC,CAAC;AAChE,OAAO,EAAE,oBAAoB,EAAE,MAAM,qCAAqC,CAAC;AAM3E,wBAAgB,mBAAmB,CAClC,OAAO,GAAE,OAAO,CAAC,oBAAoB,CAAM,IAEnC,eAAe,aAAa,CAAC,QAAQ,CAAC,UAG9C"}
@@ -7,3 +7,4 @@ export declare function debugBehavior(options?: Partial<DebugBehaviorOptions>):
7
7
  type: 'update';
8
8
  handler: BehaviorCallback<BaseNode, any>;
9
9
  };
10
+ //# sourceMappingURL=debug.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"debug.d.ts","sourceRoot":"","sources":["../../../../../src/lib/actions/behaviors/debug/debug.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,yBAAyB,CAAC;AACnD,OAAO,EAAmB,gBAAgB,EAAE,MAAM,0BAA0B,CAAC;AAE7E,MAAM,WAAW,oBAAoB;IACpC,OAAO,EAAE,MAAM,CAAC;CAChB;AAMD,wBAAgB,aAAa,CAAC,OAAO,GAAE,OAAO,CAAC,oBAAoB,CAAM,GAAG;IAAE,IAAI,EAAE,QAAQ,CAAC;IAAC,OAAO,EAAE,gBAAgB,CAAC,QAAQ,EAAE,GAAG,CAAC,CAAA;CAAE,CAOvI"}
@@ -21,3 +21,4 @@ export declare function movementSequence2D(opts: MovementSequence2DOptions, onSt
21
21
  type: BehaviorCallbackType;
22
22
  handler: (ctx: UpdateContext<MoveableEntity>) => void;
23
23
  };
24
+ //# sourceMappingURL=movement-sequence-2d.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"movement-sequence-2d.d.ts","sourceRoot":"","sources":["../../../../../src/lib/actions/behaviors/movement/movement-sequence-2d.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,oCAAoC,CAAC;AACnE,OAAO,EAAE,cAAc,EAAE,MAAM,6BAA6B,CAAC;AAC7D,OAAO,EAAE,oBAAoB,EAAE,MAAM,0BAA0B,CAAC;AAEhE,MAAM,WAAW,sBAAsB;IACtC,IAAI,EAAE,MAAM,CAAC;IACb,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,aAAa,EAAE,MAAM,CAAC;CACtB;AAED,MAAM,WAAW,yBAAyB;IACzC,QAAQ,EAAE,sBAAsB,EAAE,CAAC;IACnC,IAAI,CAAC,EAAE,OAAO,CAAC;CACf;AAED,MAAM,MAAM,0BAA0B,GAAG,CACxC,OAAO,EAAE,sBAAsB,EAC/B,KAAK,EAAE,MAAM,EACb,GAAG,EAAE,aAAa,CAAC,cAAc,CAAC,KAC9B,IAAI,CAAC;AAWV;;;;GAIG;AACH,wBAAgB,kBAAkB,CACjC,IAAI,EAAE,yBAAyB,EAC/B,MAAM,CAAC,EAAE,0BAA0B,GACjC;IAAE,IAAI,EAAE,oBAAoB,CAAC;IAAC,OAAO,EAAE,CAAC,GAAG,EAAE,aAAa,CAAC,cAAc,CAAC,KAAK,IAAI,CAAA;CAAE,CAmDvF"}
@@ -8,3 +8,4 @@ export declare function ricochet2DCollision(options?: Partial<Ricochet2DCollisio
8
8
  type: 'collision';
9
9
  handler: (ctx: CollisionContext<MoveableEntity, GameEntity<any>>) => void;
10
10
  };
11
+ //# sourceMappingURL=ricochet-2d-collision.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ricochet-2d-collision.d.ts","sourceRoot":"","sources":["../../../../../src/lib/actions/behaviors/ricochet/ricochet-2d-collision.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,gBAAgB,EAAE,UAAU,EAAE,MAAM,0BAA0B,CAAC;AACxE,OAAO,EAAE,cAAc,EAAE,MAAM,6BAA6B,CAAC;AAE7D,OAAO,EAAE,0BAA0B,EAAS,2BAA2B,EAAE,MAAM,YAAY,CAAC;AAE5F;;GAEG;AACH,wBAAgB,mBAAmB,CAClC,OAAO,GAAE,OAAO,CAAC,0BAA0B,CAAM,EACjD,QAAQ,CAAC,EAAE,2BAA2B,GACpC;IAAE,IAAI,EAAE,WAAW,CAAC;IAAC,OAAO,EAAE,CAAC,GAAG,EAAE,gBAAgB,CAAC,cAAc,EAAE,UAAU,CAAC,GAAG,CAAC,CAAC,KAAK,IAAI,CAAA;CAAE,CAOlG"}
@@ -9,3 +9,4 @@ export declare function ricochet2DInBounds(options?: Partial<Ricochet2DInBoundsO
9
9
  type: BehaviorCallbackType;
10
10
  handler: (ctx: UpdateContext<MoveableEntity>) => void;
11
11
  };
12
+ //# sourceMappingURL=ricochet-2d-in-bounds.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ricochet-2d-in-bounds.d.ts","sourceRoot":"","sources":["../../../../../src/lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,oCAAoC,CAAC;AACnE,OAAO,EAAE,cAAc,EAAE,MAAM,6BAA6B,CAAC;AAC7D,OAAO,EAAE,yBAAyB,EAAE,kBAAkB,EAAS,MAAM,YAAY,CAAC;AAClF,OAAO,EAAE,oBAAoB,EAAE,MAAM,0BAA0B,CAAC;AAEhE;;GAEG;AACH,wBAAgB,kBAAkB,CACjC,OAAO,GAAE,OAAO,CAAC,yBAAyB,CAAM,EAChD,QAAQ,CAAC,EAAE,kBAAkB,GAC3B;IAAE,IAAI,EAAE,oBAAoB,CAAC;IAAC,OAAO,EAAE,CAAC,GAAG,EAAE,aAAa,CAAC,cAAc,CAAC,KAAK,IAAI,CAAA;CAAE,CAOvF"}
@@ -41,3 +41,4 @@ export type Ricochet2DCollisionCallback = (event: RicochetCollisionEvent) => voi
41
41
  export declare function clamp(value: number, min: number, max: number): number;
42
42
  export { ricochet2DInBounds } from './ricochet-2d-in-bounds';
43
43
  export { ricochet2DCollision } from './ricochet-2d-collision';
44
+ //# sourceMappingURL=ricochet.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ricochet.d.ts","sourceRoot":"","sources":["../../../../../src/lib/actions/behaviors/ricochet/ricochet.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,2BAA2B,CAAC;AACnD,OAAO,EAAE,cAAc,EAAE,MAAM,6BAA6B,CAAC;AAC7D,OAAO,EAAE,gBAAgB,EAAE,UAAU,EAAE,MAAM,0BAA0B,CAAC;AACxE,OAAO,EAAE,aAAa,EAAE,MAAM,oCAAoC,CAAC;AACnE,OAAO,EAAE,iBAAiB,EAAE,MAAM,0BAA0B,CAAC;AAE7D,MAAM,WAAW,aAAc,SAAQ,OAAO,CAAC,aAAa,CAAC,cAAc,CAAC,CAAC;IAC5E,QAAQ,CAAC,EAAE,KAAK,GAAG,QAAQ,GAAG,MAAM,GAAG,OAAO,CAAC;IAC/C,QAAQ,EAAE,MAAM,CAAC;IACjB,cAAc,EAAE,MAAM,CAAC;IACvB,aAAa,EAAE,MAAM,CAAC;CACtB;AAED,MAAM,WAAW,sBAAuB,SAAQ,gBAAgB,CAAC,cAAc,EAAE,UAAU,CAAC,GAAG,CAAC,CAAC;IAChG,QAAQ,EAAE,MAAM,CAAC;CACjB;AAED,MAAM,WAAW,yBAAyB;IACzC,WAAW,CAAC,EAAE,MAAM,CAAC;IACrB,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,UAAU,EAAE;QACX,GAAG,EAAE,MAAM,CAAC;QACZ,MAAM,EAAE,MAAM,CAAC;QACf,IAAI,EAAE,MAAM,CAAC;QACb,KAAK,EAAE,MAAM,CAAC;KACd,CAAC;IACF,UAAU,CAAC,EAAE,MAAM,CAAC;CACpB;AAED,MAAM,WAAW,0BAA0B;IAC1C,WAAW,CAAC,EAAE,MAAM,CAAC;IACrB,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,UAAU,CAAC,EAAE,MAAM,CAAC;IACpB,aAAa,CAAC,EAAE,iBAAiB,CAAC;IAClC;;;OAGG;IACH,cAAc,CAAC,EAAE,QAAQ,GAAG,QAAQ,CAAC;CACrC;AAED,MAAM,MAAM,kBAAkB,GAAG,CAAC,KAAK,EAAE,aAAa,KAAK,IAAI,CAAC;AAChE,MAAM,MAAM,2BAA2B,GAAG,CAAC,KAAK,EAAE,sBAAsB,KAAK,IAAI,CAAC;AAElF,wBAAgB,KAAK,CAAC,KAAK,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,GAAG,MAAM,CAErE;AAED,OAAO,EAAE,kBAAkB,EAAE,MAAM,yBAAyB,CAAC;AAC7D,OAAO,EAAE,mBAAmB,EAAE,MAAM,yBAAyB,CAAC"}
@@ -1 +1,2 @@
1
1
  export {};
2
+ //# sourceMappingURL=zylem-behavior.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"zylem-behavior.d.ts","sourceRoot":"","sources":["../../../../src/lib/actions/behaviors/zylem-behavior.ts"],"names":[],"mappings":""}
@@ -122,3 +122,4 @@ export declare function makeMoveable<T extends EntityWithBody>(entity: T): T & M
122
122
  * Wrap a standalone function with movement capabilities
123
123
  */
124
124
  export declare function withMovement<T extends (...args: any[]) => any>(fn: T, entity: EntityWithBody): (...args: Parameters<T>) => ReturnType<T> & MoveableEntity;
125
+ //# sourceMappingURL=moveable.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"moveable.d.ts","sourceRoot":"","sources":["../../../../src/lib/actions/capabilities/moveable.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,OAAO,EAAE,MAAM,OAAO,CAAC;AAChC,OAAO,EAAE,SAAS,EAAE,MAAM,EAAE,MAAM,2BAA2B,CAAC;AAE9D,MAAM,WAAW,cAAc;IAC9B,IAAI,EAAE,SAAS,GAAG,IAAI,CAAC;CACvB;AAED;;GAEG;AACH,wBAAgB,KAAK,CAAC,MAAM,EAAE,cAAc,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI,CAKjE;AAED;;GAEG;AACH,wBAAgB,KAAK,CAAC,MAAM,EAAE,cAAc,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI,CAKjE;AAED;;GAEG;AACH,wBAAgB,KAAK,CAAC,MAAM,EAAE,cAAc,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI,CAKjE;AAED;;GAEG;AACH,wBAAgB,MAAM,CAAC,MAAM,EAAE,cAAc,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI,CAKnF;AAED;;GAEG;AACH,wBAAgB,MAAM,CAAC,MAAM,EAAE,cAAc,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI,CAKnF;AAED;;GAEG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,cAAc,EAAE,MAAM,EAAE,OAAO,GAAG,IAAI,CASlE;AAED;;GAEG;AACH,wBAAgB,aAAa,CAAC,MAAM,EAAE,cAAc,GAAG,IAAI,CAI1D;AAED;;GAEG;AACH,wBAAgB,aAAa,CAAC,MAAM,EAAE,cAAc,EAAE,KAAK,EAAE,MAAM,EAAE,eAAe,EAAE,MAAM,GAAG,IAAI,CAIlG;AAED;;GAEG;AACH,wBAAgB,WAAW,CAAC,MAAM,EAAE,cAAc,GAAG,MAAM,GAAG,IAAI,CAGjE;AAED;;GAEG;AACH,wBAAgB,WAAW,CAAC,MAAM,EAAE,cAAc,GAAG,MAAM,GAAG,IAAI,CAGjE;AAED;;GAEG;AACH,wBAAgB,WAAW,CAAC,MAAM,EAAE,cAAc,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI,CAGzF;AAED;;GAEG;AACH,wBAAgB,YAAY,CAAC,MAAM,EAAE,cAAc,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI,CAIpE;AAED;;GAEG;AACH,wBAAgB,YAAY,CAAC,MAAM,EAAE,cAAc,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI,CAIpE;AAED;;GAEG;AACH,wBAAgB,YAAY,CAAC,MAAM,EAAE,cAAc,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI,CAIpE;AAED;;GAEG;AACH,wBAAgB,YAAY,CAAC,MAAM,EAAE,cAAc,EAAE,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,GAAG,IAAI,CAW3F;AAED;;GAEG;AACH,wBAAgB,YAAY,CAAC,MAAM,EAAE,cAAc,EAAE,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,GAAG,IAAI,CAY5G;AAED;;GAEG;AACH,MAAM,WAAW,cAAe,SAAQ,cAAc;IACrD,KAAK,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI,CAAC;IAC3B,KAAK,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI,CAAC;IAC3B,KAAK,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI,CAAC;IAC3B,MAAM,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI,CAAC;IAC7C,MAAM,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI,CAAC;IAC7C,IAAI,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI,CAAC;IAC5B,aAAa,IAAI,IAAI,CAAC;IACtB,aAAa,CAAC,KAAK,EAAE,MAAM,EAAE,eAAe,EAAE,MAAM,GAAG,IAAI,CAAC;IAC5D,WAAW,IAAI,MAAM,GAAG,IAAI,CAAC;IAC7B,WAAW,IAAI,MAAM,GAAG,IAAI,CAAC;IAC7B,WAAW,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IACnD,YAAY,CAAC,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IAC9B,YAAY,CAAC,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IAC9B,YAAY,CAAC,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IAC9B,YAAY,CAAC,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,GAAG,IAAI,CAAC;IACrD,YAAY,CAAC,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,GAAG,IAAI,CAAC;CACtE;AAED;;GAEG;AACH,wBAAgB,QAAQ,CAAC,CAAC,SAAS;IAAE,KAAI,GAAG,IAAI,EAAE,GAAG,EAAE,GAAG,cAAc,CAAA;CAAE,EAAE,WAAW,EAAE,CAAC;kBAAxC,GAAG,EAAE;qBAExC,MAAM,GAAG,IAAI;qBAGb,MAAM,GAAG,IAAI;qBAGb,MAAM,GAAG,IAAI;uBAGX,MAAM,UAAU,MAAM,GAAG,IAAI;uBAG7B,MAAM,UAAU,MAAM,GAAG,IAAI;qBAG/B,OAAO,GAAG,IAAI;yBAGV,IAAI;6BAGA,MAAM,mBAAmB,MAAM,GAAG,IAAI;uBAG5C,MAAM,GAAG,IAAI;uBAGb,MAAM,GAAG,IAAI;uBAGb,MAAM,KAAK,MAAM,KAAK,MAAM,GAAG,IAAI;wBAGlC,MAAM,GAAG,IAAI;wBAGb,MAAM,GAAG,IAAI;wBAGb,MAAM,GAAG,IAAI;8BAGP,MAAM,WAAW,MAAM,GAAG,IAAI;8BAG9B,MAAM,WAAW,MAAM,WAAW,MAAM,GAAG,IAAI;cAjPhE,SAAS,GAAG,IAAI;;MAqPtB;AAED;;GAEG;AACH,wBAAgB,YAAY,CAAC,CAAC,SAAS,cAAc,EAAE,MAAM,EAAE,CAAC,GAAG,CAAC,GAAG,cAAc,CAqBpF;AAED;;GAEG;AACH,wBAAgB,YAAY,CAAC,CAAC,SAAS,CAAC,GAAG,IAAI,EAAE,GAAG,EAAE,KAAK,GAAG,EAC7D,EAAE,EAAE,CAAC,EACL,MAAM,EAAE,cAAc,GACpB,CAAC,GAAG,IAAI,EAAE,UAAU,CAAC,CAAC,CAAC,KAAK,UAAU,CAAC,CAAC,CAAC,GAAG,cAAc,CAO5D"}
@@ -108,3 +108,4 @@ export declare function rotatable<T extends {
108
108
  * Enhance an entity instance with rotatable methods
109
109
  */
110
110
  export declare function makeRotatable<T extends RotatableEntity>(entity: T): T & RotatableEntityAPI;
111
+ //# sourceMappingURL=rotatable.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"rotatable.d.ts","sourceRoot":"","sources":["../../../../src/lib/actions/capabilities/rotatable.ts"],"names":[],"mappings":"AAAA,OAAO,EAAS,OAAO,EAAyB,MAAM,OAAO,CAAC;AAC9D,OAAO,EAAE,SAAS,EAAE,MAAM,2BAA2B,CAAC;AAEtD,MAAM,WAAW,eAAe;IAC/B,IAAI,EAAE,SAAS,GAAG,IAAI,CAAC;IACvB,KAAK,EAAE,GAAG,CAAC;CACX;AAED;;GAEG;AACH,wBAAgB,iBAAiB,CAAC,MAAM,EAAE,eAAe,EAAE,UAAU,EAAE,OAAO,GAAG,IAAI,CAIpF;AAED;;GAEG;AACH,wBAAgB,YAAY,CAAC,MAAM,EAAE,eAAe,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI,CAE1E;AAED;;GAEG;AACH,wBAAgB,WAAW,CAAC,MAAM,EAAE,eAAe,EAAE,QAAQ,EAAE,OAAO,GAAG,IAAI,CAI5E;AAED;;GAEG;AACH,wBAAgB,OAAO,CAAC,MAAM,EAAE,eAAe,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI,CAEpE;AAED;;GAEG;AACH,wBAAgB,OAAO,CAAC,MAAM,EAAE,eAAe,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI,CAEpE;AAED;;GAEG;AACH,wBAAgB,YAAY,CAAC,MAAM,EAAE,eAAe,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI,CAMrE;AAED;;GAEG;AACH,wBAAgB,mBAAmB,CAAC,MAAM,EAAE,eAAe,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI,CAG5E;AAED;;GAEG;AACH,wBAAgB,YAAY,CAAC,MAAM,EAAE,eAAe,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI,CAMrE;AAED;;GAEG;AACH,wBAAgB,mBAAmB,CAAC,MAAM,EAAE,eAAe,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI,CAG5E;AAED;;GAEG;AACH,wBAAgB,YAAY,CAAC,MAAM,EAAE,eAAe,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI,CAMrE;AAED;;GAEG;AACH,wBAAgB,mBAAmB,CAAC,MAAM,EAAE,eAAe,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI,CAG5E;AAED;;GAEG;AACH,wBAAgB,WAAW,CAAC,MAAM,EAAE,eAAe,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI,CAI1F;AAED;;GAEG;AACH,wBAAgB,kBAAkB,CAAC,MAAM,EAAE,eAAe,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI,CAGjG;AAED;;GAEG;AACH,wBAAgB,WAAW,CAAC,MAAM,EAAE,eAAe,GAAG,GAAG,CAGxD;AAED;;GAEG;AACH,MAAM,WAAW,kBAAmB,SAAQ,eAAe;IAC1D,iBAAiB,CAAC,UAAU,EAAE,OAAO,GAAG,IAAI,CAAC;IAC7C,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAAC;IACnC,WAAW,CAAC,QAAQ,EAAE,OAAO,GAAG,IAAI,CAAC;IACrC,OAAO,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI,CAAC;IAC7B,OAAO,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI,CAAC;IAC7B,YAAY,CAAC,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IAC9B,YAAY,CAAC,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IAC9B,YAAY,CAAC,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IAC9B,kBAAkB,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IAC1D,mBAAmB,CAAC,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IACrC,mBAAmB,CAAC,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IACrC,mBAAmB,CAAC,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IACrC,WAAW,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IACnD,WAAW,IAAI,GAAG,CAAC;CACnB;AAED;;GAEG;AACH,wBAAgB,SAAS,CAAC,CAAC,SAAS;IAAE,KAAI,GAAG,IAAI,EAAE,GAAG,EAAE,GAAG,eAAe,CAAA;CAAE,EAAE,WAAW,EAAE,CAAC;kBAAzC,GAAG,EAAE;sCAExB,OAAO,GAAG,IAAI;6BAGvB,MAAM,GAAG,IAAI;8BAGZ,OAAO,GAAG,IAAI;uBAGrB,MAAM,GAAG,IAAI;uBAGb,MAAM,GAAG,IAAI;wBAGZ,MAAM,GAAG,IAAI;wBAGb,MAAM,GAAG,IAAI;wBAGb,MAAM,GAAG,IAAI;8BAGP,MAAM,KAAK,MAAM,KAAK,MAAM,GAAG,IAAI;+BAGlC,MAAM,GAAG,IAAI;+BAGb,MAAM,GAAG,IAAI;+BAGb,MAAM,GAAG,IAAI;uBAGrB,MAAM,KAAK,MAAM,KAAK,MAAM,GAAG,IAAI;uBAGnC,GAAG;cA7Lb,SAAS,GAAG,IAAI;eACf,GAAG;;MAgMV;AAED;;GAEG;AACH,wBAAgB,aAAa,CAAC,CAAC,SAAS,eAAe,EAAE,MAAM,EAAE,CAAC,GAAG,CAAC,GAAG,kBAAkB,CAmB1F"}
@@ -4,3 +4,4 @@ import { RotatableEntity, RotatableEntityAPI } from './rotatable';
4
4
  * Enhance an entity with both movement and rotation capabilities.
5
5
  */
6
6
  export declare function makeTransformable<T extends RotatableEntity & EntityWithBody>(entity: T): T & MoveableEntity & RotatableEntityAPI;
7
+ //# sourceMappingURL=transformable.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"transformable.d.ts","sourceRoot":"","sources":["../../../../src/lib/actions/capabilities/transformable.ts"],"names":[],"mappings":"AAAA,OAAO,EAAgB,cAAc,EAAE,cAAc,EAAE,MAAM,YAAY,CAAC;AAC1E,OAAO,EAAiB,eAAe,EAAE,kBAAkB,EAAE,MAAM,aAAa,CAAC;AAEjF;;GAEG;AACH,wBAAgB,iBAAiB,CAChC,CAAC,SAAS,eAAe,GAAG,cAAc,EACzC,MAAM,EAAE,CAAC,GAAG,CAAC,GAAG,cAAc,GAAG,kBAAkB,CAIpD"}
@@ -20,3 +20,4 @@ export declare function variableChange<T = any>(key: string, callback: (value: T
20
20
  * Usage: onUpdate(variableChanges(['a','b'], ([a,b], ctx) => { ... }))
21
21
  */
22
22
  export declare function variableChanges<T = any>(keys: string[], callback: (values: T[], ctx: UpdateContext<any>) => void): (ctx: UpdateContext<any>) => void;
23
+ //# sourceMappingURL=global-change.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"global-change.d.ts","sourceRoot":"","sources":["../../../src/lib/actions/global-change.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,8BAA8B,CAAC;AAE7D;;;GAGG;AACH,wBAAgB,YAAY,CAAC,CAAC,GAAG,GAAG,EACnC,GAAG,EAAE,MAAM,EACX,QAAQ,EAAE,CAAC,KAAK,EAAE,CAAC,EAAE,GAAG,EAAE,aAAa,CAAC,GAAG,CAAC,KAAK,IAAI,IAG7C,KAAK,aAAa,CAAC,GAAG,CAAC,UAU/B;AAED;;;;GAIG;AACH,wBAAgB,aAAa,CAAC,CAAC,GAAG,GAAG,EACpC,IAAI,EAAE,MAAM,EAAE,EACd,QAAQ,EAAE,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,GAAG,EAAE,aAAa,CAAC,GAAG,CAAC,KAAK,IAAI,IAGhD,KAAK,aAAa,CAAC,GAAG,CAAC,UAa/B;AAGD;;;GAGG;AACH,wBAAgB,cAAc,CAAC,CAAC,GAAG,GAAG,EACrC,GAAG,EAAE,MAAM,EACX,QAAQ,EAAE,CAAC,KAAK,EAAE,CAAC,EAAE,GAAG,EAAE,aAAa,CAAC,GAAG,CAAC,KAAK,IAAI,IAG7C,KAAK,aAAa,CAAC,GAAG,CAAC,UAU/B;AAED;;;GAGG;AACH,wBAAgB,eAAe,CAAC,CAAC,GAAG,GAAG,EACtC,IAAI,EAAE,MAAM,EAAE,EACd,QAAQ,EAAE,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,GAAG,EAAE,aAAa,CAAC,GAAG,CAAC,KAAK,IAAI,IAGhD,KAAK,aAAa,CAAC,GAAG,CAAC,UAc/B"}
@@ -13,3 +13,4 @@ export declare class CameraWrapper {
13
13
  constructor(camera: ZylemCamera);
14
14
  }
15
15
  export declare function camera(options: CameraOptions): CameraWrapper;
16
+ //# sourceMappingURL=camera.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"camera.d.ts","sourceRoot":"","sources":["../../../src/lib/camera/camera.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,MAAM,OAAO,CAAC;AACzC,OAAO,EAAE,eAAe,EAAE,MAAM,eAAe,CAAC;AAChD,OAAO,EAAE,WAAW,EAAE,MAAM,gBAAgB,CAAC;AAE7C,MAAM,WAAW,aAAa;IAC7B,WAAW,CAAC,EAAE,eAAe,CAAC;IAC9B,QAAQ,CAAC,EAAE,OAAO,CAAC;IACnB,MAAM,CAAC,EAAE,OAAO,CAAC;IACjB,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,gBAAgB,CAAC,EAAE,OAAO,CAAC;CAC3B;AAED,qBAAa,aAAa;IACzB,SAAS,EAAE,WAAW,CAAC;gBAEX,MAAM,EAAE,WAAW;CAG/B;AAED,wBAAgB,MAAM,CAAC,OAAO,EAAE,aAAa,GAAG,aAAa,CAa5D"}
@@ -29,3 +29,4 @@ export declare class Fixed2DCamera implements PerspectiveController {
29
29
  */
30
30
  resize(width: number, height: number): void;
31
31
  }
32
+ //# sourceMappingURL=fixed-2d.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"fixed-2d.d.ts","sourceRoot":"","sources":["../../../src/lib/camera/fixed-2d.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,OAAO,EAAE,aAAa,EAAE,MAAM,OAAO,CAAC;AACtD,OAAO,EAAE,qBAAqB,EAAE,WAAW,EAAE,MAAM,gBAAgB,CAAC;AAEpE;;;GAGG;AACH,qBAAa,aAAc,YAAW,qBAAqB;IAC1D,gBAAgB,EAAE,OAAO,GAAG,IAAI,CAAQ;IACxC,QAAQ,EAAE,aAAa,GAAG,IAAI,CAAQ;IACtC,KAAK,EAAE,KAAK,GAAG,IAAI,CAAQ;IAC3B,SAAS,EAAE,WAAW,GAAG,IAAI,CAAQ;;IAMrC;;OAEG;IACH,KAAK,CAAC,MAAM,EAAE;QAAE,gBAAgB,EAAE,OAAO,CAAC;QAAC,QAAQ,EAAE,aAAa,CAAC;QAAC,KAAK,EAAE,KAAK,CAAC;QAAC,MAAM,EAAE,WAAW,CAAA;KAAE;IAYvG;;;OAGG;IACH,MAAM,CAAC,KAAK,EAAE,MAAM;IAKpB;;OAEG;IACH,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM;CAQpC"}
@@ -6,3 +6,4 @@ export declare const Perspectives: {
6
6
  readonly Fixed2D: "fixed-2d";
7
7
  };
8
8
  export type PerspectiveType = (typeof Perspectives)[keyof typeof Perspectives];
9
+ //# sourceMappingURL=perspective.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"perspective.d.ts","sourceRoot":"","sources":["../../../src/lib/camera/perspective.ts"],"names":[],"mappings":"AAAA,eAAO,MAAM,YAAY;;;;;;CAMf,CAAC;AAEX,MAAM,MAAM,eAAe,GAAG,CAAC,OAAO,YAAY,CAAC,CAAC,MAAM,OAAO,YAAY,CAAC,CAAC"}
@@ -1,13 +1,5 @@
1
1
  import { Scene, Vector2, Vector3, WebGLRenderer } from 'three';
2
2
  import { PerspectiveController, ZylemCamera } from './zylem-camera';
3
- import { StageEntity } from '../interfaces/entity';
4
- export interface ThirdPersonCameraOptions {
5
- target: StageEntity;
6
- distance: Vector3;
7
- screenResolution: Vector2;
8
- renderer: WebGLRenderer;
9
- scene: Scene;
10
- }
11
3
  export declare class ThirdPersonCamera implements PerspectiveController {
12
4
  distance: Vector3;
13
5
  screenResolution: Vector2 | null;
@@ -37,3 +29,4 @@ export declare class ThirdPersonCamera implements PerspectiveController {
37
29
  */
38
30
  setDistance(distance: Vector3): void;
39
31
  }
32
+ //# sourceMappingURL=third-person.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"third-person.d.ts","sourceRoot":"","sources":["../../../src/lib/camera/third-person.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,OAAO,EAAE,OAAO,EAAE,aAAa,EAAE,MAAM,OAAO,CAAC;AAC/D,OAAO,EAAE,qBAAqB,EAAE,WAAW,EAAE,MAAM,gBAAgB,CAAC;AAWpE,qBAAa,iBAAkB,YAAW,qBAAqB;IAC9D,QAAQ,EAAE,OAAO,CAAC;IAClB,gBAAgB,EAAE,OAAO,GAAG,IAAI,CAAQ;IACxC,QAAQ,EAAE,aAAa,GAAG,IAAI,CAAQ;IACtC,KAAK,EAAE,KAAK,GAAG,IAAI,CAAQ;IAC3B,SAAS,EAAE,WAAW,GAAG,IAAI,CAAQ;;IAMrC;;OAEG;IACH,KAAK,CAAC,MAAM,EAAE;QAAE,gBAAgB,EAAE,OAAO,CAAC;QAAC,QAAQ,EAAE,aAAa,CAAC;QAAC,KAAK,EAAE,KAAK,CAAC;QAAC,MAAM,EAAE,WAAW,CAAA;KAAE;IAQvG;;OAEG;IACH,MAAM,CAAC,KAAK,EAAE,MAAM;IAUpB;;OAEG;IACH,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM;IAOpC;;OAEG;IACH,WAAW,CAAC,QAAQ,EAAE,OAAO;CAG7B"}