@zylem/game-lib 0.3.17 → 0.4.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +2 -2
- package/dist/.vite/manifest.json +63 -58
- package/dist/api/actions.d.ts +5 -0
- package/dist/api/actions.d.ts.map +1 -0
- package/dist/api/behaviors.d.ts +4 -0
- package/dist/api/behaviors.d.ts.map +1 -0
- package/dist/api/camera.d.ts +4 -0
- package/dist/api/camera.d.ts.map +1 -0
- package/dist/api/core.d.ts +6 -0
- package/dist/api/core.d.ts.map +1 -0
- package/dist/api/entities.d.ts +9 -0
- package/dist/api/entities.d.ts.map +1 -0
- package/dist/api/main.d.ts +32 -0
- package/dist/api/main.d.ts.map +1 -0
- package/dist/api/stage.d.ts +6 -0
- package/dist/api/stage.d.ts.map +1 -0
- package/dist/core.js +4 -4
- package/dist/lib/actions/behaviors/actions.d.ts +1 -0
- package/dist/lib/actions/behaviors/actions.d.ts.map +1 -0
- package/dist/lib/actions/behaviors/behavior.d.ts +1 -0
- package/dist/lib/actions/behaviors/behavior.d.ts.map +1 -0
- package/dist/lib/actions/behaviors/boundaries/boundary.d.ts +1 -0
- package/dist/lib/actions/behaviors/boundaries/boundary.d.ts.map +1 -0
- package/dist/lib/actions/behaviors/character-controller.d.ts +1 -0
- package/dist/lib/actions/behaviors/character-controller.d.ts.map +1 -0
- package/dist/lib/actions/behaviors/debug/debug-collision.d.ts +1 -0
- package/dist/lib/actions/behaviors/debug/debug-collision.d.ts.map +1 -0
- package/dist/lib/actions/behaviors/debug/debug-update.d.ts +1 -0
- package/dist/lib/actions/behaviors/debug/debug-update.d.ts.map +1 -0
- package/dist/lib/actions/behaviors/debug/debug.d.ts +1 -0
- package/dist/lib/actions/behaviors/debug/debug.d.ts.map +1 -0
- package/dist/lib/actions/behaviors/movement/movement-sequence-2d.d.ts +1 -0
- package/dist/lib/actions/behaviors/movement/movement-sequence-2d.d.ts.map +1 -0
- package/dist/lib/actions/behaviors/ricochet/ricochet-2d-collision.d.ts +1 -0
- package/dist/lib/actions/behaviors/ricochet/ricochet-2d-collision.d.ts.map +1 -0
- package/dist/lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.d.ts +1 -0
- package/dist/lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.d.ts.map +1 -0
- package/dist/lib/actions/behaviors/ricochet/ricochet.d.ts +1 -0
- package/dist/lib/actions/behaviors/ricochet/ricochet.d.ts.map +1 -0
- package/dist/lib/actions/behaviors/zylem-behavior.d.ts +1 -0
- package/dist/lib/actions/behaviors/zylem-behavior.d.ts.map +1 -0
- package/dist/lib/actions/capabilities/moveable.d.ts +1 -0
- package/dist/lib/actions/capabilities/moveable.d.ts.map +1 -0
- package/dist/lib/actions/capabilities/rotatable.d.ts +1 -0
- package/dist/lib/actions/capabilities/rotatable.d.ts.map +1 -0
- package/dist/lib/actions/capabilities/transformable.d.ts +1 -0
- package/dist/lib/actions/capabilities/transformable.d.ts.map +1 -0
- package/dist/lib/actions/global-change.d.ts +1 -0
- package/dist/lib/actions/global-change.d.ts.map +1 -0
- package/dist/lib/camera/camera.d.ts +1 -0
- package/dist/lib/camera/camera.d.ts.map +1 -0
- package/dist/lib/camera/fixed-2d.d.ts +1 -0
- package/dist/lib/camera/fixed-2d.d.ts.map +1 -0
- package/dist/lib/camera/perspective.d.ts +1 -0
- package/dist/lib/camera/perspective.d.ts.map +1 -0
- package/dist/lib/camera/third-person.d.ts +1 -8
- package/dist/lib/camera/third-person.d.ts.map +1 -0
- package/dist/lib/camera/zylem-camera.d.ts +27 -0
- package/dist/lib/camera/zylem-camera.d.ts.map +1 -0
- package/dist/lib/camera/zylem-camera.js +100 -37
- package/dist/lib/collision/collision-builder.d.ts +1 -5
- package/dist/lib/collision/collision-builder.d.ts.map +1 -0
- package/dist/lib/collision/collision-delegate.d.ts +1 -6
- package/dist/lib/collision/collision-delegate.d.ts.map +1 -0
- package/dist/lib/collision/collision-group.d.ts +1 -0
- package/dist/lib/collision/collision-group.d.ts.map +1 -0
- package/dist/lib/collision/collision-mask.d.ts +1 -0
- package/dist/lib/collision/collision-mask.d.ts.map +1 -0
- package/dist/lib/collision/collision.d.ts +1 -9
- package/dist/lib/collision/collision.d.ts.map +1 -0
- package/dist/lib/collision/utils.d.ts +1 -0
- package/dist/lib/collision/utils.d.ts.map +1 -0
- package/dist/lib/collision/world.d.ts +1 -0
- package/dist/lib/collision/world.d.ts.map +1 -0
- package/dist/lib/core/asset-manager.d.ts +1 -0
- package/dist/lib/core/asset-manager.d.ts.map +1 -0
- package/dist/lib/core/base-node-life-cycle.d.ts +1 -0
- package/dist/lib/core/base-node-life-cycle.d.ts.map +1 -0
- package/dist/lib/core/base-node.d.ts +1 -0
- package/dist/lib/core/base-node.d.ts.map +1 -0
- package/dist/lib/core/base-node.js +1 -1
- package/dist/lib/core/entity-asset-loader.d.ts +1 -14
- package/dist/lib/core/entity-asset-loader.d.ts.map +1 -0
- package/dist/lib/core/entity-asset-loader.js +1 -4
- package/dist/lib/core/errors.d.ts +1 -0
- package/dist/lib/core/errors.d.ts.map +1 -0
- package/dist/lib/core/flags.d.ts +1 -0
- package/dist/lib/core/flags.d.ts.map +1 -0
- package/dist/lib/core/index.d.ts +1 -0
- package/dist/lib/core/index.d.ts.map +1 -0
- package/dist/lib/core/lazy-loader.d.ts +1 -0
- package/dist/lib/core/lazy-loader.d.ts.map +1 -0
- package/dist/lib/core/lifecycle-base.d.ts +1 -0
- package/dist/lib/core/lifecycle-base.d.ts.map +1 -0
- package/dist/lib/core/preset-shader.d.ts +1 -4
- package/dist/lib/core/preset-shader.d.ts.map +1 -0
- package/dist/lib/core/preset-shader.js +1 -5
- package/dist/lib/core/three-addons/Timer.d.ts +2 -16
- package/dist/lib/core/three-addons/Timer.d.ts.map +1 -0
- package/dist/lib/core/utility/nodes.d.ts +5 -3
- package/dist/lib/core/utility/nodes.d.ts.map +1 -0
- package/dist/lib/core/utility/nodes.js +20 -16
- package/dist/lib/core/utility/strings.d.ts +1 -0
- package/dist/lib/core/utility/strings.d.ts.map +1 -0
- package/dist/lib/core/utility/vector.d.ts +1 -6
- package/dist/lib/core/utility/vector.d.ts.map +1 -0
- package/dist/lib/core/vector.d.ts +1 -0
- package/dist/lib/core/vector.d.ts.map +1 -0
- package/dist/lib/core/vessel.d.ts +1 -1
- package/dist/lib/core/vessel.d.ts.map +1 -0
- package/dist/lib/core/vessel.js +0 -1
- package/dist/lib/debug/console/console-state.d.ts +1 -0
- package/dist/lib/debug/console/console-state.d.ts.map +1 -0
- package/dist/lib/debug/console/console-store.d.ts +1 -0
- package/dist/lib/debug/console/console-store.d.ts.map +1 -0
- package/dist/lib/debug/debug-state.d.ts +2 -7
- package/dist/lib/debug/debug-state.d.ts.map +1 -0
- package/dist/lib/debug/debug-store.d.ts +1 -0
- package/dist/lib/debug/debug-store.d.ts.map +1 -0
- package/dist/lib/debug/state-based-debug-loader.d.ts +1 -0
- package/dist/lib/debug/state-based-debug-loader.d.ts.map +1 -0
- package/dist/lib/device/aspect-ratio.d.ts +1 -0
- package/dist/lib/device/aspect-ratio.d.ts.map +1 -0
- package/dist/lib/device/desktop.d.ts +1 -0
- package/dist/lib/device/desktop.d.ts.map +1 -0
- package/dist/lib/device/mobile.d.ts +1 -0
- package/dist/lib/device/mobile.d.ts.map +1 -0
- package/dist/lib/device/tablet.d.ts +1 -0
- package/dist/lib/device/tablet.d.ts.map +1 -0
- package/dist/lib/entities/actor.d.ts +2 -15
- package/dist/lib/entities/actor.d.ts.map +1 -0
- package/dist/lib/entities/actor.js +0 -3
- package/dist/lib/entities/box.d.ts +1 -0
- package/dist/lib/entities/box.d.ts.map +1 -0
- package/dist/lib/entities/builder.d.ts +1 -0
- package/dist/lib/entities/builder.d.ts.map +1 -0
- package/dist/lib/entities/create.d.ts +1 -0
- package/dist/lib/entities/create.d.ts.map +1 -0
- package/dist/lib/entities/delegates/animation.d.ts +1 -0
- package/dist/lib/entities/delegates/animation.d.ts.map +1 -0
- package/dist/lib/entities/delegates/debug.d.ts +2 -10
- package/dist/lib/entities/delegates/debug.d.ts.map +1 -0
- package/dist/lib/entities/delegates/debug.js +1 -2
- package/dist/lib/entities/delegates/loader.d.ts +1 -0
- package/dist/lib/entities/delegates/loader.d.ts.map +1 -0
- package/dist/lib/entities/destroy.d.ts +1 -0
- package/dist/lib/entities/destroy.d.ts.map +1 -0
- package/dist/lib/entities/entity.d.ts +1 -5
- package/dist/lib/entities/entity.d.ts.map +1 -0
- package/dist/lib/entities/index.d.ts +2 -1
- package/dist/lib/entities/index.d.ts.map +1 -0
- package/dist/lib/entities/plane.d.ts +1 -0
- package/dist/lib/entities/plane.d.ts.map +1 -0
- package/dist/lib/entities/rect.d.ts +1 -0
- package/dist/lib/entities/rect.d.ts.map +1 -0
- package/dist/lib/entities/sphere.d.ts +1 -0
- package/dist/lib/entities/sphere.d.ts.map +1 -0
- package/dist/lib/entities/sprite.d.ts +1 -0
- package/dist/lib/entities/sprite.d.ts.map +1 -0
- package/dist/lib/entities/text.d.ts +8 -0
- package/dist/lib/entities/text.d.ts.map +1 -0
- package/dist/lib/entities/text.js +77 -48
- package/dist/lib/entities/zone.d.ts +1 -0
- package/dist/lib/entities/zone.d.ts.map +1 -0
- package/dist/lib/game/game-blueprint.d.ts +5 -11
- package/dist/lib/game/game-blueprint.d.ts.map +1 -0
- package/dist/lib/game/game-canvas.d.ts +1 -0
- package/dist/lib/game/game-canvas.d.ts.map +1 -0
- package/dist/lib/game/game-canvas.js +9 -9
- package/dist/lib/game/game-config.d.ts +17 -5
- package/dist/lib/game/game-config.d.ts.map +1 -0
- package/dist/lib/game/game-config.js +49 -24
- package/dist/lib/game/game-default.d.ts +3 -7
- package/dist/lib/game/game-default.d.ts.map +1 -0
- package/dist/lib/game/game-default.js +0 -1
- package/dist/lib/game/game-interfaces.d.ts +3 -2
- package/dist/lib/game/game-interfaces.d.ts.map +1 -0
- package/dist/lib/game/game-retro-resolutions.d.ts +25 -0
- package/dist/lib/game/game-retro-resolutions.d.ts.map +1 -0
- package/dist/lib/game/game-retro-resolutions.js +80 -0
- package/dist/lib/game/game-state.d.ts +6 -5
- package/dist/lib/game/game-state.d.ts.map +1 -0
- package/dist/lib/game/game.d.ts +7 -8
- package/dist/lib/game/game.d.ts.map +1 -0
- package/dist/lib/game/game.js +46 -70
- package/dist/lib/game/zylem-game.d.ts +5 -4
- package/dist/lib/game/zylem-game.d.ts.map +1 -0
- package/dist/lib/game/zylem-game.js +38 -31
- package/dist/lib/graphics/geometries/XZPlaneGeometry.d.ts +1 -0
- package/dist/lib/graphics/geometries/XZPlaneGeometry.d.ts.map +1 -0
- package/dist/lib/graphics/material.d.ts +1 -0
- package/dist/lib/graphics/material.d.ts.map +1 -0
- package/dist/lib/graphics/mesh.d.ts +1 -0
- package/dist/lib/graphics/mesh.d.ts.map +1 -0
- package/dist/lib/graphics/render-pass.d.ts +1 -0
- package/dist/lib/graphics/render-pass.d.ts.map +1 -0
- package/dist/lib/graphics/zylem-scene.d.ts +1 -0
- package/dist/lib/graphics/zylem-scene.d.ts.map +1 -0
- package/dist/lib/input/gamepad-provider.d.ts +1 -0
- package/dist/lib/input/gamepad-provider.d.ts.map +1 -0
- package/dist/lib/input/input-manager.d.ts +1 -0
- package/dist/lib/input/input-manager.d.ts.map +1 -0
- package/dist/lib/input/input-provider.d.ts +1 -0
- package/dist/lib/input/input-provider.d.ts.map +1 -0
- package/dist/lib/input/input.d.ts +1 -4
- package/dist/lib/input/input.d.ts.map +1 -0
- package/dist/lib/input/keyboard-provider.d.ts +1 -0
- package/dist/lib/input/keyboard-provider.d.ts.map +1 -0
- package/dist/lib/interfaces/entity.d.ts +1 -6
- package/dist/lib/interfaces/entity.d.ts.map +1 -0
- package/dist/lib/sounds/index.d.ts +1 -0
- package/dist/lib/sounds/index.d.ts.map +1 -0
- package/dist/lib/sounds/ping-pong-sound.d.ts +1 -0
- package/dist/lib/sounds/ping-pong-sound.d.ts.map +1 -0
- package/dist/lib/sounds/ricochet-sound.d.ts +1 -0
- package/dist/lib/sounds/ricochet-sound.d.ts.map +1 -0
- package/dist/lib/stage/debug-entity-cursor.d.ts +1 -0
- package/dist/lib/stage/debug-entity-cursor.d.ts.map +1 -0
- package/dist/lib/stage/entity-spawner.d.ts +1 -0
- package/dist/lib/stage/entity-spawner.d.ts.map +1 -0
- package/dist/lib/stage/stage-blueprint.d.ts +1 -0
- package/dist/lib/stage/stage-blueprint.d.ts.map +1 -0
- package/dist/lib/stage/stage-camera-debug-delegate.d.ts +14 -0
- package/dist/lib/stage/stage-camera-debug-delegate.d.ts.map +1 -0
- package/dist/lib/stage/stage-debug-delegate.d.ts +1 -0
- package/dist/lib/stage/stage-debug-delegate.d.ts.map +1 -0
- package/dist/lib/stage/stage-default.d.ts +2 -8
- package/dist/lib/stage/stage-default.d.ts.map +1 -0
- package/dist/lib/stage/stage-default.js +18 -28
- package/dist/lib/stage/stage-state.d.ts +2 -4
- package/dist/lib/stage/stage-state.d.ts.map +1 -0
- package/dist/lib/stage/stage.d.ts +2 -1
- package/dist/lib/stage/stage.d.ts.map +1 -0
- package/dist/lib/stage/stage.js +28 -28
- package/dist/lib/stage/zylem-stage.d.ts +4 -2
- package/dist/lib/stage/zylem-stage.d.ts.map +1 -0
- package/dist/lib/stage/zylem-stage.js +24 -24
- package/dist/lib/systems/test-system.d.ts +1 -0
- package/dist/lib/systems/test-system.d.ts.map +1 -0
- package/dist/lib/systems/transformable.system.d.ts +1 -0
- package/dist/lib/systems/transformable.system.d.ts.map +1 -0
- package/dist/lib/types/entity-types.d.ts +1 -15
- package/dist/lib/types/entity-types.d.ts.map +1 -0
- package/dist/lib/types/index.d.ts +1 -0
- package/dist/lib/types/index.d.ts.map +1 -0
- package/dist/lib/types/stage-types.d.ts +1 -9
- package/dist/lib/types/stage-types.d.ts.map +1 -0
- package/dist/lib/ui/Debug.d.ts +5 -0
- package/dist/lib/ui/Debug.d.ts.map +1 -0
- package/dist/lib/ui/console/Console.d.ts +1 -0
- package/dist/lib/ui/console/Console.d.ts.map +1 -0
- package/dist/lib/ui/debug-panel/AccordionMenu.d.ts +1 -0
- package/dist/lib/ui/debug-panel/AccordionMenu.d.ts.map +1 -0
- package/dist/lib/ui/debug-panel/Menu.d.ts +1 -0
- package/dist/lib/ui/debug-panel/Menu.d.ts.map +1 -0
- package/dist/lib/ui/debug-panel/sections/EntitiesSection.d.ts +1 -8
- package/dist/lib/ui/debug-panel/sections/EntitiesSection.d.ts.map +1 -0
- package/dist/lib/ui/debug-panel/sections/GameSection.d.ts +1 -0
- package/dist/lib/ui/debug-panel/sections/GameSection.d.ts.map +1 -0
- package/dist/lib/ui/debug-panel/sections/StagesSection.d.ts +1 -0
- package/dist/lib/ui/debug-panel/sections/StagesSection.d.ts.map +1 -0
- package/dist/lib/ui/debug-panel/sections/all.d.ts +1 -0
- package/dist/lib/ui/debug-panel/sections/all.d.ts.map +1 -0
- package/dist/lib/ui/toolbar/Toolbar.d.ts +1 -0
- package/dist/lib/ui/toolbar/Toolbar.d.ts.map +1 -0
- package/dist/main.js +10 -10
- package/dist/stage.js +12 -17
- package/dist/tests/integration/debug.sim.spec.d.ts +2 -0
- package/dist/tests/integration/debug.sim.spec.d.ts.map +1 -0
- package/dist/tests/unit/collision/collision.spec.d.ts +2 -0
- package/dist/tests/unit/collision/collision.spec.d.ts.map +1 -0
- package/dist/tests/unit/core/game.spec.d.ts +2 -0
- package/dist/tests/unit/core/game.spec.d.ts.map +1 -0
- package/dist/tests/unit/core/stage.spec.d.ts +2 -0
- package/dist/tests/unit/core/stage.spec.d.ts.map +1 -0
- package/dist/tests/unit/core/vessel.spec.d.ts +2 -0
- package/dist/tests/unit/core/vessel.spec.d.ts.map +1 -0
- package/package.json +22 -44
- package/dist/actions.d.ts +0 -4
- package/dist/behaviors.d.ts +0 -3
- package/dist/camera.d.ts +0 -3
- package/dist/core.d.ts +0 -5
- package/dist/entities.d.ts +0 -8
- package/dist/main.d.ts +0 -31
- package/dist/stage.d.ts +0 -6
- package/dist/tests/collision/collision.spec.d.ts +0 -1
- package/dist/tests/core/game.spec.d.ts +0 -1
- package/dist/tests/core/stage.spec.d.ts +0 -1
- package/dist/tests/core/vessel.spec.d.ts +0 -1
- package/dist/tests/stage/stage-blueprint.spec.d.ts +0 -1
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{"version":3,"file":"game-state.d.ts","sourceRoot":"","sources":["../../../src/lib/game/game-state.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,WAAW,EAAc,MAAM,mBAAmB,CAAC;AAE5D,QAAA,MAAM,KAAK;;aAEK,WAAW;;CAEzB,CAAC;AAEH,wBAAgB,cAAc,CAC7B,QAAQ,SAAS,WAAW,EAC5B,CAAC,SAAS,MAAM,QAAQ,GAAG,MAAM,QAAQ,EACxC,GAAG,EAAE,CAAC,EAAE,KAAK,EAAE,QAAQ,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC;AAMpC,wBAAgB,cAAc,CAAC,QAAQ,SAAS,WAAW,KAAK,QAAQ,CAAC;AAEzE,wBAAgB,cAAc,CAC7B,QAAQ,SAAS,WAAW,EAC5B,CAAC,SAAS,MAAM,QAAQ,GAAG,MAAM,QAAQ,EACxC,GAAG,EAAE,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC;AASvB,OAAO,EAAE,KAAK,EAAE,CAAC"}
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package/dist/lib/game/game.d.ts
CHANGED
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options: GameOptions<TGlobals>;
|
|
10
9
|
update: UpdateFunction<ZylemGame<TGlobals>, TGlobals>;
|
|
11
10
|
setup: SetupFunction<ZylemGame<TGlobals>, TGlobals>;
|
|
12
11
|
destroy: DestroyFunction<ZylemGame<TGlobals>, TGlobals>;
|
|
13
12
|
refErrorMessage: string;
|
|
14
13
|
constructor(options: GameOptions<TGlobals>);
|
|
15
14
|
start(): Promise<this>;
|
|
16
|
-
load
|
|
15
|
+
private load;
|
|
17
16
|
setOverrides(): void;
|
|
18
17
|
pause(): Promise<void>;
|
|
19
18
|
resume(): Promise<void>;
|
|
@@ -22,7 +21,6 @@ export declare class Game<TGlobals extends Record<string, BasicTypes> = GlobalVa
|
|
|
22
21
|
previousStage(): Promise<void>;
|
|
23
22
|
goToStage(): Promise<void>;
|
|
24
23
|
end(): Promise<void>;
|
|
25
|
-
add(...inputs: Array<Stage | Promise<any> | (() => Stage | Promise<any>)>): this;
|
|
26
24
|
getGlobal<K extends keyof TGlobals>(key: K): TGlobals[K];
|
|
27
25
|
setGlobal<K extends keyof TGlobals>(key: K, value: TGlobals[K]): void;
|
|
28
26
|
onGlobalChange<K extends keyof TGlobals>(key: K, callback: (value: TGlobals[K]) => void): void;
|
|
@@ -35,4 +33,5 @@ export declare class Game<TGlobals extends Record<string, BasicTypes> = GlobalVa
|
|
|
35
33
|
* @param options.stages Array of stage objects (when using IGameOptions)
|
|
36
34
|
* @returns Game
|
|
37
35
|
*/
|
|
38
|
-
export declare function
|
|
36
|
+
export declare function createGame<TGlobals extends BaseGlobals>(...options: GameOptions<TGlobals>): Game<TGlobals>;
|
|
37
|
+
//# sourceMappingURL=game.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"game.d.ts","sourceRoot":"","sources":["../../../src/lib/game/game.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AACzC,OAAO,EAAE,eAAe,EAAE,KAAK,EAAE,aAAa,EAAE,cAAc,EAAE,MAAM,8BAA8B,CAAC;AAErG,OAAO,EAAE,WAAW,EAAE,MAAM,mBAAmB,CAAC;AAEhD,OAAO,EAAgB,WAAW,EAAa,MAAM,uBAAuB,CAAC;AAI7E,qBAAa,IAAI,CAAC,QAAQ,SAAS,WAAW,CAAE,YAAW,KAAK,CAAC,QAAQ,CAAC;IACzE,OAAO,CAAC,WAAW,CAAoC;IACvD,OAAO,CAAC,2BAA2B,CAAsE;IAEzG,OAAO,EAAE,WAAW,CAAC,QAAQ,CAAC,CAAC;IAE/B,MAAM,EAAE,cAAc,CAAC,SAAS,CAAC,QAAQ,CAAC,EAAE,QAAQ,CAAC,CAAa;IAClE,KAAK,EAAE,aAAa,CAAC,SAAS,CAAC,QAAQ,CAAC,EAAE,QAAQ,CAAC,CAAa;IAChE,OAAO,EAAE,eAAe,CAAC,SAAS,CAAC,QAAQ,CAAC,EAAE,QAAQ,CAAC,CAAa;IAEpE,eAAe,SAA4B;gBAE/B,OAAO,EAAE,WAAW,CAAC,QAAQ,CAAC;IAOpC,KAAK,IAAI,OAAO,CAAC,IAAI,CAAC;YAQd,IAAI;IAYlB,YAAY;IAgBN,KAAK;IAIL,MAAM;IAQN,KAAK;IAQL,SAAS;IAeT,aAAa;IAeb,SAAS;IAET,GAAG;IAET,SAAS,CAAC,CAAC,SAAS,MAAM,QAAQ,EAAE,GAAG,EAAE,CAAC;IAO1C,SAAS,CAAC,CAAC,SAAS,MAAM,QAAQ,EAAE,GAAG,EAAE,CAAC,EAAE,KAAK,EAAE,QAAQ,CAAC,CAAC,CAAC;IAQ9D,cAAc,CAAC,CAAC,SAAS,MAAM,QAAQ,EAAE,GAAG,EAAE,CAAC,EAAE,QAAQ,EAAE,CAAC,KAAK,EAAE,QAAQ,CAAC,CAAC,CAAC,KAAK,IAAI;CAOvF;AAED;;;;;;;GAOG;AACH,wBAAgB,UAAU,CAAC,QAAQ,SAAS,WAAW,EAAE,GAAG,OAAO,EAAE,WAAW,CAAC,QAAQ,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC,CAE1G"}
|
package/dist/lib/game/game.js
CHANGED
|
@@ -1,13 +1,13 @@
|
|
|
1
1
|
import { ZylemGame as n } from "./zylem-game.js";
|
|
2
|
-
import {
|
|
3
|
-
import {
|
|
4
|
-
import {
|
|
5
|
-
import {
|
|
6
|
-
import {
|
|
7
|
-
class
|
|
8
|
-
|
|
9
|
-
options;
|
|
2
|
+
import { setPaused as o } from "../debug/debug-state.js";
|
|
3
|
+
import { getGlobalState as i, setGlobalState as p } from "./game-state.js";
|
|
4
|
+
import { hasStages as d, convertNodes as l } from "../core/utility/nodes.js";
|
|
5
|
+
import { resolveGameConfig as h } from "./game-config.js";
|
|
6
|
+
import { stage as g } from "../stage/stage.js";
|
|
7
|
+
class m {
|
|
8
|
+
wrappedGame = null;
|
|
10
9
|
pendingGlobalChangeHandlers = [];
|
|
10
|
+
options;
|
|
11
11
|
update = () => {
|
|
12
12
|
};
|
|
13
13
|
setup = () => {
|
|
@@ -15,119 +15,95 @@ class u {
|
|
|
15
15
|
destroy = () => {
|
|
16
16
|
};
|
|
17
17
|
refErrorMessage = "lost reference to game";
|
|
18
|
-
constructor(
|
|
19
|
-
this.options =
|
|
18
|
+
constructor(e) {
|
|
19
|
+
this.options = e, d(e) || this.options.push(g());
|
|
20
20
|
}
|
|
21
21
|
async start() {
|
|
22
|
-
const
|
|
23
|
-
return this.
|
|
22
|
+
const e = await this.load();
|
|
23
|
+
return this.wrappedGame = e, this.setOverrides(), e.start(), this;
|
|
24
24
|
}
|
|
25
25
|
async load() {
|
|
26
26
|
console.log("loading game", this.options);
|
|
27
|
-
const
|
|
28
|
-
...
|
|
29
|
-
...
|
|
27
|
+
const e = await l(this.options), a = h(e), t = new n({
|
|
28
|
+
...e,
|
|
29
|
+
...a
|
|
30
30
|
}, this);
|
|
31
|
-
return await
|
|
31
|
+
return await t.loadStage(e.stages[0]), t;
|
|
32
32
|
}
|
|
33
33
|
setOverrides() {
|
|
34
|
-
if (!this.
|
|
34
|
+
if (!this.wrappedGame) {
|
|
35
35
|
console.error(this.refErrorMessage);
|
|
36
36
|
return;
|
|
37
37
|
}
|
|
38
|
-
if (this.
|
|
39
|
-
for (const { key:
|
|
40
|
-
this.
|
|
38
|
+
if (this.wrappedGame.customSetup = this.setup, this.wrappedGame.customUpdate = this.update, this.wrappedGame.customDestroy = this.destroy, this.pendingGlobalChangeHandlers.length) {
|
|
39
|
+
for (const { key: e, callback: a } of this.pendingGlobalChangeHandlers)
|
|
40
|
+
this.wrappedGame.onGlobalChange(e, a);
|
|
41
41
|
this.pendingGlobalChangeHandlers = [];
|
|
42
42
|
}
|
|
43
43
|
}
|
|
44
44
|
async pause() {
|
|
45
|
-
|
|
45
|
+
o(!0);
|
|
46
46
|
}
|
|
47
47
|
async resume() {
|
|
48
|
-
|
|
48
|
+
o(!1), this.wrappedGame && (this.wrappedGame.previousTimeStamp = 0, this.wrappedGame.timer.reset());
|
|
49
49
|
}
|
|
50
50
|
async reset() {
|
|
51
|
-
if (!this.
|
|
51
|
+
if (!this.wrappedGame) {
|
|
52
52
|
console.error(this.refErrorMessage);
|
|
53
53
|
return;
|
|
54
54
|
}
|
|
55
|
-
await this.
|
|
55
|
+
await this.wrappedGame.loadStage(this.wrappedGame.stages[0]);
|
|
56
56
|
}
|
|
57
57
|
async nextStage() {
|
|
58
|
-
if (!this.
|
|
58
|
+
if (!this.wrappedGame) {
|
|
59
59
|
console.error(this.refErrorMessage);
|
|
60
60
|
return;
|
|
61
61
|
}
|
|
62
|
-
const
|
|
63
|
-
if (!
|
|
62
|
+
const e = this.wrappedGame.currentStageId, a = this.wrappedGame.stages.findIndex((r) => r.wrappedStage.uuid === e), t = this.wrappedGame.stages[a + 1];
|
|
63
|
+
if (!t) {
|
|
64
64
|
console.error("next stage called on last stage");
|
|
65
65
|
return;
|
|
66
66
|
}
|
|
67
|
-
await this.
|
|
67
|
+
await this.wrappedGame.loadStage(t);
|
|
68
68
|
}
|
|
69
69
|
async previousStage() {
|
|
70
|
-
if (!this.
|
|
70
|
+
if (!this.wrappedGame) {
|
|
71
71
|
console.error(this.refErrorMessage);
|
|
72
72
|
return;
|
|
73
73
|
}
|
|
74
|
-
const
|
|
75
|
-
if (!
|
|
74
|
+
const e = this.wrappedGame.currentStageId, a = this.wrappedGame.stages.findIndex((r) => r.wrappedStage.uuid === e), t = this.wrappedGame.stages[a - 1];
|
|
75
|
+
if (!t) {
|
|
76
76
|
console.error("previous stage called on first stage");
|
|
77
77
|
return;
|
|
78
78
|
}
|
|
79
|
-
await this.
|
|
79
|
+
await this.wrappedGame.loadStage(t);
|
|
80
80
|
}
|
|
81
81
|
async goToStage() {
|
|
82
82
|
}
|
|
83
83
|
async end() {
|
|
84
84
|
}
|
|
85
|
-
|
|
86
|
-
|
|
87
|
-
if (s) {
|
|
88
|
-
if (s instanceof o) {
|
|
89
|
-
this.gameRef ? (this.gameRef.stages.push(s), this.gameRef.stageMap.set(s.stageRef.uuid, s)) : this.options.push(s);
|
|
90
|
-
continue;
|
|
91
|
-
}
|
|
92
|
-
if (typeof s == "function") {
|
|
93
|
-
try {
|
|
94
|
-
const e = s();
|
|
95
|
-
e instanceof o ? this.gameRef ? (this.gameRef.stages.push(e), this.gameRef.stageMap.set(e.stageRef.uuid, e)) : this.options.push(e) : e && typeof e.then == "function" && e.then((a) => {
|
|
96
|
-
a instanceof o && (this.gameRef ? (this.gameRef.stages.push(a), this.gameRef.stageMap.set(a.stageRef.uuid, a)) : this.options.push(a));
|
|
97
|
-
}).catch((a) => console.error("Failed to add async stage", a));
|
|
98
|
-
} catch (e) {
|
|
99
|
-
console.error("Error executing stage factory", e);
|
|
100
|
-
}
|
|
101
|
-
continue;
|
|
102
|
-
}
|
|
103
|
-
s && typeof s.then == "function" && s.then((e) => {
|
|
104
|
-
e instanceof o && (this.gameRef ? (this.gameRef.stages.push(e), this.gameRef.stageMap.set(e.stageRef.uuid, e)) : this.options.push(e));
|
|
105
|
-
}).catch((e) => console.error("Failed to add async stage", e));
|
|
106
|
-
}
|
|
107
|
-
return this;
|
|
108
|
-
}
|
|
109
|
-
getGlobal(t) {
|
|
110
|
-
return this.gameRef ? this.gameRef.getGlobal(t) : g(t);
|
|
85
|
+
getGlobal(e) {
|
|
86
|
+
return this.wrappedGame ? this.wrappedGame.getGlobal(e) : i(e);
|
|
111
87
|
}
|
|
112
|
-
setGlobal(
|
|
113
|
-
if (this.
|
|
114
|
-
this.
|
|
88
|
+
setGlobal(e, a) {
|
|
89
|
+
if (this.wrappedGame) {
|
|
90
|
+
this.wrappedGame.setGlobal(e, a);
|
|
115
91
|
return;
|
|
116
92
|
}
|
|
117
|
-
|
|
93
|
+
p(e, a);
|
|
118
94
|
}
|
|
119
|
-
onGlobalChange(
|
|
120
|
-
if (this.
|
|
121
|
-
this.
|
|
95
|
+
onGlobalChange(e, a) {
|
|
96
|
+
if (this.wrappedGame) {
|
|
97
|
+
this.wrappedGame.onGlobalChange(e, a);
|
|
122
98
|
return;
|
|
123
99
|
}
|
|
124
|
-
this.pendingGlobalChangeHandlers.push({ key:
|
|
100
|
+
this.pendingGlobalChangeHandlers.push({ key: e, callback: a });
|
|
125
101
|
}
|
|
126
102
|
}
|
|
127
|
-
function
|
|
128
|
-
return new
|
|
103
|
+
function b(...s) {
|
|
104
|
+
return new m(s);
|
|
129
105
|
}
|
|
130
106
|
export {
|
|
131
|
-
|
|
132
|
-
|
|
107
|
+
m as Game,
|
|
108
|
+
b as createGame
|
|
133
109
|
};
|
|
@@ -4,12 +4,12 @@ import { InputManager } from '../input/input-manager';
|
|
|
4
4
|
import { Timer } from '../core/three-addons/Timer';
|
|
5
5
|
import { ZylemCamera } from '~/lib/camera/zylem-camera';
|
|
6
6
|
import { Stage } from '../stage/stage';
|
|
7
|
-
import {
|
|
7
|
+
import { BaseGlobals, ZylemGameConfig } from './game-interfaces';
|
|
8
8
|
import { GameConfig } from './game-config';
|
|
9
9
|
import { AspectRatioDelegate } from '../device/aspect-ratio';
|
|
10
10
|
import { GameCanvas } from './game-canvas';
|
|
11
|
-
type ZylemGameOptions<TGlobals extends
|
|
12
|
-
export declare class ZylemGame<TGlobals extends
|
|
11
|
+
type ZylemGameOptions<TGlobals extends BaseGlobals> = ZylemGameConfig<Stage, ZylemGame<TGlobals>, TGlobals> & Partial<GameConfig>;
|
|
12
|
+
export declare class ZylemGame<TGlobals extends BaseGlobals> {
|
|
13
13
|
id: string;
|
|
14
14
|
initialGlobals: TGlobals;
|
|
15
15
|
customSetup: ((params: SetupContext<ZylemGame<TGlobals>, TGlobals>) => void) | null;
|
|
@@ -54,4 +54,5 @@ export declare class ZylemGame<TGlobals extends Record<string, BasicTypes> = Glo
|
|
|
54
54
|
setGlobal<K extends keyof TGlobals>(key: K, value: TGlobals[K]): void;
|
|
55
55
|
onGlobalChange<K extends keyof TGlobals>(key: K, callback: (value: TGlobals[K]) => void): void;
|
|
56
56
|
}
|
|
57
|
-
export
|
|
57
|
+
export {};
|
|
58
|
+
//# sourceMappingURL=zylem-game.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"zylem-game.d.ts","sourceRoot":"","sources":["../../../src/lib/game/zylem-game.ts"],"names":[],"mappings":"AAIA,OAAO,EAAE,IAAI,EAAE,MAAM,QAAQ,CAAC;AAC9B,OAAO,EAAE,aAAa,EAAE,YAAY,EAAE,cAAc,EAAE,MAAM,8BAA8B,CAAC;AAC3F,OAAO,EAAE,YAAY,EAAE,MAAM,wBAAwB,CAAC;AACtD,OAAO,EAAE,KAAK,EAAE,MAAM,4BAA4B,CAAC;AACnD,OAAO,EAAE,WAAW,EAAE,MAAM,2BAA2B,CAAC;AACxD,OAAO,EAAE,KAAK,EAAE,MAAM,gBAAgB,CAAC;AACvC,OAAO,EAAE,WAAW,EAAE,eAAe,EAAE,MAAM,mBAAmB,CAAC;AACjE,OAAO,EAAE,UAAU,EAAqB,MAAM,eAAe,CAAC;AAC9D,OAAO,EAAE,mBAAmB,EAAE,MAAM,wBAAwB,CAAC;AAC7D,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAK3C,KAAK,gBAAgB,CAAC,QAAQ,SAAS,WAAW,IAAI,eAAe,CAAC,KAAK,EAAE,SAAS,CAAC,QAAQ,CAAC,EAAE,QAAQ,CAAC,GAAG,OAAO,CAAC,UAAU,CAAC,CAAA;AAEjI,qBAAa,SAAS,CAAC,QAAQ,SAAS,WAAW;IAClD,EAAE,EAAE,MAAM,CAAC;IACX,cAAc,EAAS,QAAQ,CAAC;IAEhC,WAAW,EAAE,CAAC,CAAC,MAAM,EAAE,YAAY,CAAC,SAAS,CAAC,QAAQ,CAAC,EAAE,QAAQ,CAAC,KAAK,IAAI,CAAC,GAAG,IAAI,CAAQ;IAC3F,YAAY,EAAE,CAAC,CAAC,MAAM,EAAE,aAAa,CAAC,SAAS,CAAC,QAAQ,CAAC,EAAE,QAAQ,CAAC,KAAK,IAAI,CAAC,GAAG,IAAI,CAAQ;IAC7F,aAAa,EAAE,CAAC,CAAC,MAAM,EAAE,cAAc,CAAC,SAAS,CAAC,QAAQ,CAAC,EAAE,QAAQ,CAAC,KAAK,IAAI,CAAC,GAAG,IAAI,CAAQ;IAE/F,MAAM,EAAE,KAAK,EAAE,CAAM;IACrB,QAAQ,EAAE,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,CAAa;IACzC,cAAc,SAAM;IAEpB,iBAAiB,EAAE,MAAM,CAAK;IAC9B,SAAS,SAAK;IAEd,KAAK,EAAE,KAAK,CAAC;IACb,YAAY,EAAE,YAAY,CAAC;IAE3B,UAAU,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;IAC3B,QAAQ,EAAE;QAAE,KAAK,EAAE,MAAM,IAAI,CAAC;QAAC,GAAG,EAAE,MAAM,IAAI,CAAC;QAAC,SAAS,EAAE,CAAC,KAAK,EAAE,MAAM,KAAK,IAAI,CAAC;QAAC,GAAG,EAAE,WAAW,CAAA;KAAE,GAAG,IAAI,CAAQ;IACrH,aAAa,EAAE,WAAW,GAAG,IAAI,CAAQ;IACzC,SAAS,EAAE,WAAW,GAAG,IAAI,CAAQ;IACrC,MAAM,EAAE,iBAAiB,GAAG,IAAI,CAAQ;IACxC,mBAAmB,EAAE,mBAAmB,GAAG,IAAI,CAAQ;IACvD,cAAc,EAAE,UAAU,GAAG,IAAI,CAAQ;IACzC,UAAU,EAAE,UAAU,GAAG,IAAI,CAAQ;IAErC,MAAM,CAAC,WAAW,SAAO;IACzB,MAAM,CAAC,cAAc,SAAgC;IACrD,MAAM,CAAC,iBAAiB,SAAU;gBAEtB,OAAO,EAAE,gBAAgB,CAAC,QAAQ,CAAC,EAAE,UAAU,EAAE,IAAI,CAAC,QAAQ,CAAC;IAgB3E,cAAc,CAAC,MAAM,EAAE,UAAU;IAejC,gBAAgB,CAAC,OAAO,EAAE,gBAAgB,CAAC,QAAQ,CAAC;IAe9C,SAAS,CAAC,KAAK,EAAE,KAAK;IA2B5B,kBAAkB;IAiBlB,UAAU,CAAC,OAAO,EAAE,eAAe,CAAC,KAAK,EAAE,SAAS,CAAC,QAAQ,CAAC,EAAE,QAAQ,CAAC;IAWzE,MAAM,IAAI,aAAa,CAAC,SAAS,CAAC,QAAQ,CAAC,EAAE,QAAQ,CAAC;IActD,KAAK;IAUL,IAAI,CAAC,SAAS,EAAE,MAAM;IAuBtB,SAAS;IAMT,QAAQ,CAAC,EAAE,EAAE,MAAM;IAInB,YAAY;IAIZ,SAAS,CAAC,CAAC,SAAS,MAAM,QAAQ,EAAE,GAAG,EAAE,CAAC;IAI1C,SAAS,CAAC,CAAC,SAAS,MAAM,QAAQ,EAAE,GAAG,EAAE,CAAC,EAAE,KAAK,EAAE,QAAQ,CAAC,CAAC,CAAC;IAI9D,cAAc,CAAC,CAAC,SAAS,MAAM,QAAQ,EAAE,GAAG,EAAE,CAAC,EAAE,QAAQ,EAAE,CAAC,KAAK,EAAE,QAAQ,CAAC,CAAC,CAAC,KAAK,IAAI;CAUvF"}
|
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@@ -1,12 +1,12 @@
|
|
|
1
|
-
import { state as o, getGlobalState as
|
|
2
|
-
import { setDebugFlag as
|
|
1
|
+
import { state as o, getGlobalState as r, setGlobalState as d } from "./game-state.js";
|
|
2
|
+
import { setDebugFlag as h, isPaused as m } from "../debug/debug-state.js";
|
|
3
3
|
import { InputManager as c } from "../input/input-manager.js";
|
|
4
|
-
import { Timer as
|
|
5
|
-
import { resolveGameConfig as
|
|
6
|
-
import { GameCanvas as
|
|
7
|
-
import { subscribe as
|
|
8
|
-
import
|
|
9
|
-
class
|
|
4
|
+
import { Timer as p } from "../core/three-addons/Timer.js";
|
|
5
|
+
import { resolveGameConfig as g } from "./game-config.js";
|
|
6
|
+
import { GameCanvas as f } from "./game-canvas.js";
|
|
7
|
+
import { subscribe as S } from "valtio/vanilla";
|
|
8
|
+
import b from "stats.js";
|
|
9
|
+
class n {
|
|
10
10
|
id;
|
|
11
11
|
initialGlobals = {};
|
|
12
12
|
customSetup = null;
|
|
@@ -28,15 +28,15 @@ class r {
|
|
|
28
28
|
resolvedConfig = null;
|
|
29
29
|
gameCanvas = null;
|
|
30
30
|
static FRAME_LIMIT = 120;
|
|
31
|
-
static FRAME_DURATION = 1e3 /
|
|
31
|
+
static FRAME_DURATION = 1e3 / n.FRAME_LIMIT;
|
|
32
32
|
static MAX_DELTA_SECONDS = 1 / 30;
|
|
33
33
|
constructor(t, e) {
|
|
34
|
-
this.wrapperRef = e, this.inputManager = new c(t.input), this.timer = new
|
|
35
|
-
const a =
|
|
34
|
+
this.wrapperRef = e, this.inputManager = new c(t.input), this.timer = new p(), this.timer.connect(document);
|
|
35
|
+
const a = g(t);
|
|
36
36
|
this.id = a.id, this.stages = a.stages || [], this.container = a.container, this.canvas = a.canvas ?? null, this.resolvedConfig = a, this.loadGameCanvas(a), this.loadDebugOptions(t), this.setGlobals(t);
|
|
37
37
|
}
|
|
38
38
|
loadGameCanvas(t) {
|
|
39
|
-
this.gameCanvas = new
|
|
39
|
+
this.gameCanvas = new f({
|
|
40
40
|
id: t.id,
|
|
41
41
|
container: t.container,
|
|
42
42
|
containerId: t.containerId,
|
|
@@ -47,14 +47,22 @@ class r {
|
|
|
47
47
|
}), this.gameCanvas.applyBodyBackground(), this.gameCanvas.mountCanvas(), this.gameCanvas.centerIfFullscreen();
|
|
48
48
|
}
|
|
49
49
|
loadDebugOptions(t) {
|
|
50
|
-
|
|
50
|
+
h(!!t.debug), t.debug && (this.statsRef = new b(), this.statsRef.showPanel(0), this.statsRef.dom.style.position = "absolute", this.statsRef.dom.style.bottom = "0", this.statsRef.dom.style.right = "0", this.statsRef.dom.style.top = "auto", this.statsRef.dom.style.left = "auto", document.body.appendChild(this.statsRef.dom));
|
|
51
51
|
}
|
|
52
52
|
async loadStage(t) {
|
|
53
53
|
this.unloadCurrentStage();
|
|
54
54
|
const e = t.options[0];
|
|
55
|
-
if (await t.load(this.id, e?.camera), this.stageMap.set(t.
|
|
56
|
-
const a = this.defaultCamera.getDomElement();
|
|
57
|
-
this.gameCanvas?.mountRenderer(a, (
|
|
55
|
+
if (await t.load(this.id, e?.camera), this.stageMap.set(t.wrappedStage.uuid, t), this.currentStageId = t.wrappedStage.uuid, this.defaultCamera = t.wrappedStage.cameraRef, this.container && this.defaultCamera) {
|
|
56
|
+
const a = this.defaultCamera.getDomElement(), s = this.resolvedConfig?.internalResolution;
|
|
57
|
+
this.gameCanvas?.mountRenderer(a, (i, l) => {
|
|
58
|
+
if (this.defaultCamera)
|
|
59
|
+
if (s)
|
|
60
|
+
this.defaultCamera.setPixelRatio(1), this.defaultCamera.resize(s.width, s.height);
|
|
61
|
+
else {
|
|
62
|
+
const u = window.devicePixelRatio || 1;
|
|
63
|
+
this.defaultCamera.setPixelRatio(u), this.defaultCamera.resize(i, l);
|
|
64
|
+
}
|
|
65
|
+
});
|
|
58
66
|
}
|
|
59
67
|
}
|
|
60
68
|
unloadCurrentStage() {
|
|
@@ -62,10 +70,10 @@ class r {
|
|
|
62
70
|
return;
|
|
63
71
|
const t = this.getStage(this.currentStageId);
|
|
64
72
|
if (t) {
|
|
65
|
-
if (t?.
|
|
73
|
+
if (t?.wrappedStage)
|
|
66
74
|
try {
|
|
67
|
-
t.
|
|
68
|
-
me: t.
|
|
75
|
+
t.wrappedStage.nodeDestroy({
|
|
76
|
+
me: t.wrappedStage,
|
|
69
77
|
globals: o.globals
|
|
70
78
|
});
|
|
71
79
|
} catch (e) {
|
|
@@ -82,7 +90,7 @@ class r {
|
|
|
82
90
|
}
|
|
83
91
|
}
|
|
84
92
|
params() {
|
|
85
|
-
const t = this.currentStage(), e = this.timer.getDelta(), a = this.inputManager.getInputs(e), s = t?.
|
|
93
|
+
const t = this.currentStage(), e = this.timer.getDelta(), a = this.inputManager.getInputs(e), s = t?.wrappedStage?.cameraRef || this.defaultCamera;
|
|
86
94
|
return {
|
|
87
95
|
delta: e,
|
|
88
96
|
inputs: a,
|
|
@@ -93,19 +101,19 @@ class r {
|
|
|
93
101
|
}
|
|
94
102
|
start() {
|
|
95
103
|
const t = this.currentStage(), e = this.params();
|
|
96
|
-
t.start({ ...e, me: t.
|
|
104
|
+
t.start({ ...e, me: t.wrappedStage }), this.customSetup && this.customSetup(e), this.loop(0);
|
|
97
105
|
}
|
|
98
106
|
loop(t) {
|
|
99
107
|
if (this.statsRef && this.statsRef.begin(), !m()) {
|
|
100
108
|
this.timer.update(t);
|
|
101
|
-
const e = this.currentStage(), a = this.params(), s = Math.min(a.delta,
|
|
102
|
-
this.customUpdate && this.customUpdate(i), e && e.
|
|
109
|
+
const e = this.currentStage(), a = this.params(), s = Math.min(a.delta, n.MAX_DELTA_SECONDS), i = { ...a, delta: s };
|
|
110
|
+
this.customUpdate && this.customUpdate(i), e && e.wrappedStage.nodeUpdate({ ...i, me: e.wrappedStage }), this.totalTime += i.delta, o.time = this.totalTime, this.previousTimeStamp = t;
|
|
103
111
|
}
|
|
104
112
|
this.statsRef && this.statsRef.end(), this.outOfLoop(), requestAnimationFrame(this.loop.bind(this));
|
|
105
113
|
}
|
|
106
114
|
outOfLoop() {
|
|
107
115
|
const t = this.currentStage();
|
|
108
|
-
t && t.
|
|
116
|
+
t && t.wrappedStage.outOfLoop();
|
|
109
117
|
}
|
|
110
118
|
getStage(t) {
|
|
111
119
|
return this.stageMap.get(t);
|
|
@@ -114,20 +122,19 @@ class r {
|
|
|
114
122
|
return this.getStage(this.currentStageId);
|
|
115
123
|
}
|
|
116
124
|
getGlobal(t) {
|
|
117
|
-
return
|
|
125
|
+
return r(t);
|
|
118
126
|
}
|
|
119
127
|
setGlobal(t, e) {
|
|
120
|
-
|
|
128
|
+
d(t, e);
|
|
121
129
|
}
|
|
122
130
|
onGlobalChange(t, e) {
|
|
123
|
-
let a =
|
|
124
|
-
|
|
125
|
-
const s =
|
|
131
|
+
let a = r(t);
|
|
132
|
+
S(o, () => {
|
|
133
|
+
const s = r(t);
|
|
126
134
|
s !== a && (a = s, e(s));
|
|
127
135
|
});
|
|
128
136
|
}
|
|
129
137
|
}
|
|
130
138
|
export {
|
|
131
|
-
|
|
132
|
-
r as default
|
|
139
|
+
n as ZylemGame
|
|
133
140
|
};
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"XZPlaneGeometry.d.ts","sourceRoot":"","sources":["../../../../src/lib/graphics/geometries/XZPlaneGeometry.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,cAAc,EAA0B,MAAM,OAAO,CAAC;AAE/D,cAAM,eAAgB,SAAQ,cAAc;gBAE/B,KAAK,SAAI,EAAE,MAAM,SAAI,EAAE,aAAa,SAAI,EAAE,cAAc,SAAI;IAwExE,IAAI,CAAC,MAAM,KAAA;IASX,MAAM,CAAC,QAAQ,CAAC,IAAI,KAAA;CAIpB;AAED,OAAO,EAAE,eAAe,EAAE,CAAC"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"material.d.ts","sourceRoot":"","sources":["../../../src/lib/graphics/material.ts"],"names":[],"mappings":"AAAA,OAAO,EACN,KAAK,EACL,QAAQ,EAMR,OAAO,EAEP,MAAM,OAAO,CAAC;AACf,OAAO,EAAE,SAAS,EAAmB,MAAM,yBAAyB,CAAC;AACrE,OAAkB,EAAqB,eAAe,EAAE,MAAM,uBAAuB,CAAC;AAEtF,MAAM,WAAW,eAAe;IAC/B,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,MAAM,CAAC,EAAE,OAAO,CAAC;IACjB,MAAM,CAAC,EAAE,eAAe,CAAC;IACzB,KAAK,CAAC,EAAE,KAAK,CAAC;CACd;AAED,KAAK,gBAAgB,GAAG,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;AAE5C,UAAU,sBAAsB;IAC/B,WAAW,EAAE,gBAAgB,CAAC;IAC9B,QAAQ,EAAE,QAAQ,CAAC;CACnB;AAED,KAAK,QAAQ,GAAG,UAAU,CAAC,OAAO,SAAS,CAAC,CAAC;AAE7C,MAAM,MAAM,WAAW,GAAG,MAAM,GAAG,IAAI,CAAC;AAExC,qBAAa,eAAe;IAC3B,MAAM,CAAC,gBAAgB,EAAE,GAAG,CAAC,QAAQ,EAAE,sBAAsB,CAAC,CAAa;IAE3E,SAAS,EAAE,QAAQ,EAAE,CAAM;IAE3B,aAAa,CAAC,OAAO,EAAE,OAAO,CAAC,eAAe,CAAC,EAAE,UAAU,EAAE,MAAM;IAmB7D,KAAK,CAAC,OAAO,EAAE,OAAO,CAAC,eAAe,CAAC,EAAE,UAAU,EAAE,MAAM;IAWjE,SAAS,CAAC,KAAK,EAAE,KAAK,GAAG,IAAI;IAK7B,UAAU,CAAC,UAAU,EAAE,eAAe,GAAG,IAAI;IAKvC,UAAU,CAAC,WAAW,GAAE,WAAkB,EAAE,MAAM,GAAE,OAA2B;IAerF,QAAQ,CAAC,KAAK,EAAE,KAAK;IAWrB,SAAS,CAAC,YAAY,EAAE,eAAe;CAgBvC"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"mesh.d.ts","sourceRoot":"","sources":["../../../src/lib/graphics/mesh.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,cAAc,EAAE,QAAQ,EAAE,IAAI,EAAE,MAAM,OAAO,CAAC;AACvD,OAAO,EAAE,iBAAiB,EAAE,MAAM,oBAAoB,CAAC;AAEvD;;;;;;;;;;GAUG;AAEH,MAAM,MAAM,kBAAkB,GAAG,OAAO,CAAC,IAAI,CAAC,iBAAiB,EAAE,SAAS,GAAG,UAAU,CAAC,CAAC,CAAC;AAE1F,qBAAa,WAAW;IAEvB,MAAM,CAAC,WAAW,EAAE,kBAAkB,EAAE,QAAQ,EAAE,cAAc,EAAE,SAAS,EAAE,QAAQ,EAAE,GAAG,IAAI;IAY9F,UAAU,IAAI,IAAI;CAGlB"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"render-pass.d.ts","sourceRoot":"","sources":["../../../src/lib/graphics/render-pass.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAC;AAG/B,OAAO,EAAE,aAAa,EAAE,iBAAiB,EAAE,MAAM,OAAO,CAAC;AACzD,OAAO,EAAE,IAAI,EAAE,cAAc,EAAE,MAAM,qCAAqC,CAAC;AAE3E,MAAM,CAAC,OAAO,OAAO,UAAW,SAAQ,IAAI;IAC3C,MAAM,EAAE,cAAc,CAAC;IACvB,UAAU,EAAE,KAAK,CAAC,OAAO,CAAC;IAC1B,KAAK,EAAE,KAAK,CAAC,KAAK,CAAC;IACnB,MAAM,EAAE,KAAK,CAAC,MAAM,CAAC;IACrB,eAAe,EAAE,iBAAiB,CAAC;IACnC,kBAAkB,EAAE,iBAAiB,CAAC;IACtC,cAAc,EAAE,KAAK,CAAC,QAAQ,CAAC;gBAEnB,UAAU,EAAE,KAAK,CAAC,OAAO,EAAE,KAAK,EAAE,KAAK,CAAC,KAAK,EAAE,MAAM,EAAE,KAAK,CAAC,MAAM;IAa/E,MAAM,CACL,QAAQ,EAAE,aAAa,EACvB,WAAW,EAAE,iBAAiB;IA0B/B,QAAQ;IAqBR,OAAO;CAYP"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"zylem-scene.d.ts","sourceRoot":"","sources":["../../../src/lib/graphics/zylem-scene.ts"],"names":[],"mappings":"AAAA,OAAO,EACN,KAAK,EACL,KAAK,EAGL,QAAQ,EACR,OAAO,EAGP,MAAM,OAAO,CAAC;AACf,OAAO,EAAE,MAAM,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACjE,OAAO,EAAE,UAAU,EAAE,MAAM,oBAAoB,CAAC;AAChD,OAAO,EAAE,WAAW,EAAE,MAAM,wBAAwB,CAAC;AAErD,OAAO,EAAE,aAAa,EAAE,MAAM,8BAA8B,CAAC;AAG7D,UAAU,UAAU;IACnB,eAAe,EAAE,KAAK,GAAG,MAAM,CAAC;IAChC,eAAe,EAAE,MAAM,GAAG,IAAI,CAAC;CAC/B;AAED,qBAAa,UAAW,YAAW,MAAM,CAAC,UAAU,CAAC;IAC7C,IAAI,SAAW;IAEtB,MAAM,CAAC,EAAE,aAAa,CAAC,UAAU,CAAC,CAAC;IACnC,KAAK,EAAG,KAAK,CAAC;IACd,WAAW,EAAG,WAAW,CAAC;IAC1B,gBAAgB,EAAE,WAAW,GAAG,IAAI,CAAQ;IAC5C,MAAM,EAAE,iBAAiB,CAAC,UAAU,CAAC,CAAa;IAClD,UAAU,CAAC,EAAE,CAAC,CAAC,MAAM,EAAE,GAAG,EAAE,KAAK,EAAE,GAAG,EAAE,OAAO,CAAC,EAAE,GAAG,KAAK,IAAI,CAAC,GAAG,SAAS,CAAC;IAC5E,QAAQ,CAAC,EAAE,CAAC,CAAC,OAAO,CAAC,EAAE,GAAG,KAAK,IAAI,CAAC,GAAG,SAAS,CAAC;IACjD,IAAI,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IAC1B,GAAG,CAAC,EAAE,GAAG,CAAC,MAAM,CAAC,GAAG,SAAS,CAAC;gBAElB,EAAE,EAAE,MAAM,EAAE,MAAM,EAAE,WAAW,EAAE,KAAK,EAAE,UAAU;IAqB9D,KAAK;IAML,OAAO;IAmBP;;OAEG;IACH,WAAW,CAAC,KAAK,EAAE,KAAK,EAAE,MAAM,EAAE,WAAW;IAM7C;;OAEG;IACH,aAAa,CAAC,KAAK,EAAE,KAAK;IAmB1B;;OAEG;IACH,cAAc,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM;IAI5C;;OAEG;IACH,GAAG,CAAC,MAAM,EAAE,QAAQ,EAAE,QAAQ,GAAE,OAA8B;IAK9D;;OAEG;IACH,SAAS,CAAC,MAAM,EAAE,UAAU,CAAC,GAAG,CAAC;IAQjC;;OAEG;IACH,UAAU;CAOV"}
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@@ -0,0 +1 @@
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1
|
+
{"version":3,"file":"gamepad-provider.d.ts","sourceRoot":"","sources":["../../../src/lib/input/gamepad-provider.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AACjD,OAAO,EAA4B,YAAY,EAAE,MAAM,SAAS,CAAC;AAEjE,qBAAa,eAAgB,YAAW,aAAa;IACpD,OAAO,CAAC,YAAY,CAAS;IAC7B,OAAO,CAAC,SAAS,CAAkB;IAEnC,OAAO,CAAC,YAAY,CAAmC;gBAE3C,YAAY,EAAE,MAAM;IAchC,OAAO,CAAC,iBAAiB;IA8BzB,OAAO,CAAC,iBAAiB;IAKzB,QAAQ,CAAC,KAAK,EAAE,MAAM,GAAG,OAAO,CAAC,YAAY,CAAC;IAgC9C,OAAO,IAAI,MAAM;IAIjB,WAAW,IAAI,OAAO;CAGtB"}
|
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@@ -0,0 +1 @@
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1
|
+
{"version":3,"file":"input-manager.d.ts","sourceRoot":"","sources":["../../../src/lib/input/input-manager.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AACjD,OAAO,EAAE,WAAW,EAAE,WAAW,EAAgB,iBAAiB,EAAE,MAAM,EAAE,MAAM,SAAS,CAAC;AAG5F,OAAO,EAAE,eAAe,EAAE,MAAM,yBAAyB,CAAC;AAG1D,qBAAa,YAAY;IACxB,OAAO,CAAC,QAAQ,CAAsD;IACtE,OAAO,CAAC,aAAa,CAAwB;IAC7C,OAAO,CAAC,cAAc,CAAwB;gBAElC,MAAM,CAAC,EAAE,eAAe;IAqCpC,gBAAgB,CAAC,YAAY,EAAE,iBAAiB,EAAE,QAAQ,EAAE,aAAa;IAOzE,SAAS,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM;IAkBhC,gBAAgB,CAAC,CAAC,EAAE,WAAW,GAAG,SAAS,EAAE,CAAC,EAAE,WAAW,GAAG,SAAS,GAAG,WAAW;IAQrF,gBAAgB,CAAC,CAAC,EAAE,WAAW,GAAG,SAAS,EAAE,CAAC,EAAE,WAAW,GAAG,SAAS,GAAG,WAAW;IAOrF,OAAO,CAAC,WAAW;CA4BnB"}
|
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@@ -0,0 +1 @@
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1
|
+
{"version":3,"file":"input-provider.d.ts","sourceRoot":"","sources":["../../../src/lib/input/input-provider.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,MAAM,SAAS,CAAC;AAEvC,MAAM,WAAW,aAAa;IAC7B,QAAQ,CAAC,KAAK,EAAE,MAAM,GAAG,OAAO,CAAC,YAAY,CAAC,CAAC;IAC/C,WAAW,IAAI,OAAO,CAAC;IACvB,OAAO,IAAI,MAAM,CAAC;CAClB"}
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@@ -45,7 +45,4 @@ export interface InputGamepad {
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45
45
|
export type Inputs = Record<InputPlayer, InputGamepad>;
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46
|
export type ButtonName = keyof InputGamepad['buttons'];
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|
export type InputHandlerCallback = () => void;
|
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-
|
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49
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-
onPress(button: ButtonName, callback: InputHandlerCallback): void;
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update(currentInputs: Inputs): void;
|
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}
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+
//# sourceMappingURL=input.d.ts.map
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@@ -0,0 +1 @@
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1
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+
{"version":3,"file":"input.d.ts","sourceRoot":"","sources":["../../../src/lib/input/input.ts"],"names":[],"mappings":"AAAA;;;;;GAKG;AAEH,MAAM,MAAM,iBAAiB,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;AAC9D,MAAM,MAAM,WAAW,GAAG,IAAI,iBAAiB,EAAE,CAAC;AAElD,MAAM,WAAW,WAAW;IAC3B,OAAO,EAAE,OAAO,CAAC;IACjB,QAAQ,EAAE,OAAO,CAAC;IAClB,IAAI,EAAE,MAAM,CAAC;CACb;AAED,MAAM,WAAW,WAAW;IAC3B,KAAK,EAAE,MAAM,CAAC;IACd,IAAI,EAAE,MAAM,CAAC;CACb;AAED,MAAM,WAAW,YAAY;IAC5B,YAAY,EAAE,iBAAiB,CAAC;IAChC,OAAO,EAAE;QACR,CAAC,EAAE,WAAW,CAAC;QACf,CAAC,EAAE,WAAW,CAAC;QACf,CAAC,EAAE,WAAW,CAAC;QACf,CAAC,EAAE,WAAW,CAAC;QACf,KAAK,EAAE,WAAW,CAAC;QACnB,MAAM,EAAE,WAAW,CAAC;QACpB,CAAC,EAAE,WAAW,CAAC;QACf,CAAC,EAAE,WAAW,CAAC;KACf,CAAC;IACF,UAAU,EAAE;QACX,EAAE,EAAE,WAAW,CAAC;QAChB,IAAI,EAAE,WAAW,CAAC;QAClB,IAAI,EAAE,WAAW,CAAC;QAClB,KAAK,EAAE,WAAW,CAAC;KACnB,CAAC;IACF,SAAS,EAAE;QACV,QAAQ,EAAE,WAAW,CAAC;QACtB,QAAQ,EAAE,WAAW,CAAC;KACtB,CAAC;IACF,IAAI,EAAE;QACL,UAAU,EAAE,WAAW,CAAC;QACxB,QAAQ,EAAE,WAAW,CAAC;KACtB,CAAC;CACF;AAED,MAAM,MAAM,MAAM,GAAG,MAAM,CAAC,WAAW,EAAE,YAAY,CAAC,CAAC;AAEvD,MAAM,MAAM,UAAU,GAAG,MAAM,YAAY,CAAC,SAAS,CAAC,CAAC;AACvD,MAAM,MAAM,oBAAoB,GAAG,MAAM,IAAI,CAAC"}
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@@ -0,0 +1 @@
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1
|
+
{"version":3,"file":"keyboard-provider.d.ts","sourceRoot":"","sources":["../../../src/lib/input/keyboard-provider.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AACjD,OAAO,EAA4B,YAAY,EAAE,MAAM,SAAS,CAAC;AAEjE,qBAAa,gBAAiB,YAAW,aAAa;IACrD,OAAO,CAAC,SAAS,CAA8B;IAC/C,OAAO,CAAC,eAAe,CAAkC;IACzD,OAAO,CAAC,OAAO,CAAyC;IACxD,OAAO,CAAC,kBAAkB,CAAiB;gBAE/B,OAAO,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,EAAE,CAAC,EAAE,OAAO,CAAC,EAAE;QAAE,kBAAkB,CAAC,EAAE,OAAO,CAAA;KAAE;IAO1F,OAAO,CAAC,YAAY;IAIpB,OAAO,CAAC,iBAAiB;IA8BzB,OAAO,CAAC,iBAAiB;IAKzB,OAAO,CAAC,gBAAgB;IAQxB,OAAO,CAAC,kBAAkB;IAkD1B,QAAQ,CAAC,KAAK,EAAE,MAAM,GAAG,OAAO,CAAC,YAAY,CAAC;IA+B9C,OAAO,IAAI,MAAM;IAIjB,OAAO,CAAC,YAAY;IAIpB,WAAW,IAAI,OAAO;CAGtB"}
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|
@@ -1,7 +1,6 @@
|
|
|
1
1
|
import { Collider, KinematicCharacterController, RigidBody } from "@dimforge/rapier3d-compat";
|
|
2
2
|
import { Group, Mesh } from "three";
|
|
3
3
|
export type LifecycleFunction<T> = (params?: any) => void;
|
|
4
|
-
export type CollisionOption = (entity: any, other: any, globals?: Global) => void;
|
|
5
4
|
export interface Entity<T = any> {
|
|
6
5
|
setup: (entity: T) => void;
|
|
7
6
|
destroy: () => void;
|
|
@@ -24,8 +23,4 @@ export interface StageEntity extends Entity {
|
|
|
24
23
|
name: string;
|
|
25
24
|
markedForRemoval: boolean;
|
|
26
25
|
}
|
|
27
|
-
|
|
28
|
-
x?: number;
|
|
29
|
-
y?: number;
|
|
30
|
-
z?: number;
|
|
31
|
-
};
|
|
26
|
+
//# sourceMappingURL=entity.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"entity.d.ts","sourceRoot":"","sources":["../../../src/lib/interfaces/entity.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,4BAA4B,EAAE,SAAS,EAAE,MAAM,2BAA2B,CAAC;AAC9F,OAAO,EAAE,KAAK,EAAE,IAAI,EAAE,MAAM,OAAO,CAAC;AAEpC,MAAM,MAAM,iBAAiB,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,EAAE,GAAG,KAAK,IAAI,CAAC;AAI1D,MAAM,WAAW,MAAM,CAAC,CAAC,GAAG,GAAG;IAC9B,KAAK,EAAE,CAAC,MAAM,EAAE,CAAC,KAAK,IAAI,CAAC;IAC3B,OAAO,EAAE,MAAM,IAAI,CAAC;IACpB,MAAM,EAAE,iBAAiB,CAAC,CAAC,CAAC,CAAC;IAC7B,IAAI,EAAE,MAAM,CAAC;IACb,UAAU,CAAC,EAAE,CAAC,MAAM,EAAE,GAAG,EAAE,KAAK,EAAE,GAAG,EAAE,OAAO,CAAC,EAAE,GAAG,KAAK,IAAI,CAAC;IAC9D,QAAQ,CAAC,EAAE,CAAC,OAAO,CAAC,EAAE,GAAG,KAAK,IAAI,CAAC;IACnC,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,GAAG,CAAC,EAAE,GAAG,CAAC,MAAM,CAAC,CAAC;CAClB;AAED,MAAM,WAAW,WAAY,SAAQ,MAAM;IAC1C,IAAI,EAAE,MAAM,CAAC;IACb,IAAI,EAAE,SAAS,CAAC;IAChB,KAAK,EAAE,KAAK,CAAC;IACb,IAAI,EAAE,IAAI,CAAC;IACX,UAAU,EAAE,MAAM,CAAC;IACnB,QAAQ,EAAE,QAAQ,CAAC;IACnB,kBAAkB,EAAE,OAAO,CAAC;IAC5B,mBAAmB,EAAE,4BAA4B,CAAC;IAClD,IAAI,EAAE,MAAM,CAAC;IACb,gBAAgB,EAAE,OAAO,CAAC;CAC1B"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/lib/sounds/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AACjD,OAAO,EAAE,YAAY,EAAE,MAAM,mBAAmB,CAAC"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"ping-pong-sound.d.ts","sourceRoot":"","sources":["../../../src/lib/sounds/ping-pong-sound.ts"],"names":[],"mappings":"AAAA;;GAEG;AACH,wBAAgB,YAAY,CAAC,SAAS,GAAE,MAAY,EAAE,QAAQ,GAAE,MAAY,QAE3E"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"ricochet-sound.d.ts","sourceRoot":"","sources":["../../../src/lib/sounds/ricochet-sound.ts"],"names":[],"mappings":"AAAA;;GAEG;AACH,wBAAgB,aAAa,CAAC,SAAS,GAAE,MAAY,EAAE,QAAQ,GAAE,MAAa,QAE7E"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"debug-entity-cursor.d.ts","sourceRoot":"","sources":["../../../src/lib/stage/debug-entity-cursor.ts"],"names":[],"mappings":"AAAA,OAAO,EAGN,KAAK,EAOL,QAAQ,EACR,KAAK,EAEL,MAAM,OAAO,CAAC;AAEf;;;GAGG;AACH,qBAAa,iBAAiB;IAC7B,OAAO,CAAC,KAAK,CAAQ;IACrB,OAAO,CAAC,SAAS,CAAQ;IACzB,OAAO,CAAC,QAAQ,CAAO;IACvB,OAAO,CAAC,SAAS,CAAe;IAChC,OAAO,CAAC,YAAY,CAA8B;IAClD,OAAO,CAAC,IAAI,CAAoB;IAChC,OAAO,CAAC,IAAI,CAA0B;IACtC,OAAO,CAAC,MAAM,CAA0B;gBAE5B,KAAK,EAAE,KAAK;IA8BxB,QAAQ,CAAC,KAAK,EAAE,KAAK,GAAG,MAAM,GAAG,IAAI;IAMrC;;OAEG;IACH,gBAAgB,CAAC,MAAM,EAAE,QAAQ,GAAG,IAAI,GAAG,SAAS,GAAG,IAAI;IA+B3D,IAAI,IAAI,IAAI;IAIZ,OAAO,IAAI,IAAI;CAOf"}
|
|
@@ -6,3 +6,4 @@ export interface EntitySpawner {
|
|
|
6
6
|
spawnRelative: (source: any, stage: Stage, offset?: Vector2) => Promise<any | void>;
|
|
7
7
|
}
|
|
8
8
|
export declare function entitySpawner(factory: (x: number, y: number) => Promise<any> | GameEntity<any>): EntitySpawner;
|
|
9
|
+
//# sourceMappingURL=entity-spawner.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"entity-spawner.d.ts","sourceRoot":"","sources":["../../../src/lib/stage/entity-spawner.ts"],"names":[],"mappings":"AAAA,OAAO,EAAqB,OAAO,EAAE,MAAM,OAAO,CAAC;AACnD,OAAO,EAAE,UAAU,EAAE,MAAM,aAAa,CAAC;AACzC,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAC;AAEhC,MAAM,WAAW,aAAa;IAC7B,KAAK,EAAE,CAAC,KAAK,EAAE,KAAK,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,KAAK,OAAO,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC,CAAC;IACxE,aAAa,EAAE,CAAC,MAAM,EAAE,GAAG,EAAE,KAAK,EAAE,KAAK,EAAE,MAAM,CAAC,EAAE,OAAO,KAAK,OAAO,CAAC,GAAG,GAAG,IAAI,CAAC,CAAC;CACpF;AAED,wBAAgB,aAAa,CAAC,OAAO,EAAE,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,KAAK,OAAO,CAAC,GAAG,CAAC,GAAG,UAAU,CAAC,GAAG,CAAC,GAAG,aAAa,CA8B9G"}
|
|
@@ -42,3 +42,4 @@ export declare function getCurrentStageBlueprint(): StageBlueprint | null;
|
|
|
42
42
|
* should pass the returned `Stage` to the game and call `load` as usual.
|
|
43
43
|
*/
|
|
44
44
|
export declare function buildStageFromBlueprint(input: string | StageBlueprint, ...extras: StageOptions): Stage;
|
|
45
|
+
//# sourceMappingURL=stage-blueprint.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"stage-blueprint.d.ts","sourceRoot":"","sources":["../../../src/lib/stage/stage-blueprint.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAE,KAAK,EAAE,MAAM,SAAS,CAAC;AACrC,OAAO,KAAK,EAAE,YAAY,EAAE,gBAAgB,EAAE,MAAM,eAAe,CAAC;AAEpE;;;;;GAKG;AACH,MAAM,WAAW,cAAc;IAC9B,EAAE,EAAE,MAAM,CAAC;IACX,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,OAAO,CAAC,gBAAgB,CAAC,CAAC;CAClC;AAYD,eAAO,MAAM,oBAAoB;UALpB,MAAM,CAAC,MAAM,EAAE,cAAc,CAAC;WAC7B,MAAM,EAAE;eACF,MAAM,GAAG,IAAI;CAGgD,CAAC;AAElF,kEAAkE;AAClE,wBAAgB,oBAAoB,IAAI,IAAI,CAK3C;AAED,kDAAkD;AAClD,wBAAgB,oBAAoB,CAAC,MAAM,EAAE,OAAO,CAAC,gBAAgB,CAAC,EAAE,OAAO,CAAC,EAAE;IAAE,EAAE,CAAC,EAAE,MAAM,CAAC;IAAC,IAAI,CAAC,EAAE,MAAM,CAAC;IAAC,UAAU,CAAC,EAAE,OAAO,CAAC;CAAE,GAAG,cAAc,CAWvJ;AAED,yCAAyC;AACzC,wBAAgB,oBAAoB,CAAC,SAAS,EAAE,cAAc,GAAG,IAAI,CAKpE;AAED,gCAAgC;AAChC,wBAAgB,oBAAoB,CAAC,EAAE,EAAE,MAAM,GAAG,IAAI,CAMrD;AAED,6BAA6B;AAC7B,wBAAgB,iBAAiB,CAAC,EAAE,EAAE,MAAM,GAAG,cAAc,GAAG,SAAS,CAExE;AAED,8CAA8C;AAC9C,wBAAgB,mBAAmB,IAAI,cAAc,EAAE,CAItD;AAED,+DAA+D;AAC/D,wBAAgB,wBAAwB,CAAC,EAAE,EAAE,MAAM,GAAG,IAAI,GAAG,IAAI,CAEhE;AAED,gDAAgD;AAChD,wBAAgB,wBAAwB,IAAI,cAAc,GAAG,IAAI,CAGhE;AAED;;;;GAIG;AACH,wBAAgB,uBAAuB,CAAC,KAAK,EAAE,MAAM,GAAG,cAAc,EAAE,GAAG,MAAM,EAAE,YAAY,GAAG,KAAK,CAMtG"}
|