@woosh/meep-engine 2.138.19 → 2.139.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +2 -1
- package/src/core/collection/PairUint32Map.d.ts +100 -0
- package/src/core/collection/PairUint32Map.d.ts.map +1 -0
- package/src/core/collection/PairUint32Map.js +321 -0
- package/src/core/collection/Uint32Map.d.ts +119 -0
- package/src/core/collection/Uint32Map.d.ts.map +1 -0
- package/src/core/collection/Uint32Map.js +345 -0
- package/src/core/collection/array/array_shuffle.d.ts +10 -3
- package/src/core/collection/array/array_shuffle.d.ts.map +1 -1
- package/src/core/collection/array/array_shuffle.js +27 -22
- package/src/core/collection/heap/FibonacciHeap.d.ts +195 -0
- package/src/core/collection/heap/FibonacciHeap.d.ts.map +1 -0
- package/src/core/collection/heap/FibonacciHeap.js +586 -0
- package/src/core/collection/heap/Uint32Heap.js +1 -1
- package/src/core/collection/heap/Uint32Heap4.d.ts +169 -0
- package/src/core/collection/heap/Uint32Heap4.d.ts.map +1 -0
- package/src/core/collection/heap/Uint32Heap4.js +490 -0
- package/src/core/geom/3d/line/line3_closest_points_segment_segment.d.ts +27 -0
- package/src/core/geom/3d/line/line3_closest_points_segment_segment.d.ts.map +1 -0
- package/src/core/geom/3d/line/line3_closest_points_segment_segment.js +88 -0
- package/src/core/geom/3d/shape/BoxShape3D.d.ts +61 -0
- package/src/core/geom/3d/shape/BoxShape3D.d.ts.map +1 -0
- package/src/core/geom/3d/shape/BoxShape3D.js +158 -0
- package/src/core/geom/3d/shape/CapsuleShape3D.d.ts +11 -0
- package/src/core/geom/3d/shape/CapsuleShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/CapsuleShape3D.js +12 -0
- package/src/core/geom/3d/shape/UnitCubeShape3D.d.ts +37 -9
- package/src/core/geom/3d/shape/UnitCubeShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/UnitCubeShape3D.js +45 -98
- package/src/core/geom/3d/shape/UnitSphereShape3D.d.ts +10 -0
- package/src/core/geom/3d/shape/UnitSphereShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/UnitSphereShape3D.js +11 -0
- package/src/core/geom/3d/shape/util/shape3d_voxelize_to_grid.d.ts +61 -0
- package/src/core/geom/3d/shape/util/shape3d_voxelize_to_grid.d.ts.map +1 -0
- package/src/core/geom/3d/shape/util/shape3d_voxelize_to_grid.js +148 -0
- package/src/core/geom/3d/tetrahedra/compute_tetrahedral_mesh_from_surface.d.ts +39 -0
- package/src/core/geom/3d/tetrahedra/compute_tetrahedral_mesh_from_surface.d.ts.map +1 -0
- package/src/core/geom/3d/tetrahedra/compute_tetrahedral_mesh_from_surface.js +147 -0
- package/src/core/geom/3d/tetrahedra/compute_tetrahedron_quality.d.ts +15 -0
- package/src/core/geom/3d/tetrahedra/compute_tetrahedron_quality.d.ts.map +1 -0
- package/src/core/geom/3d/tetrahedra/compute_tetrahedron_quality.js +22 -0
- package/src/core/geom/3d/tetrahedra/prototype_tetrahedrize_mesh.d.ts +2 -0
- package/src/core/geom/3d/tetrahedra/prototype_tetrahedrize_mesh.d.ts.map +1 -0
- package/src/core/geom/3d/tetrahedra/prototype_tetrahedrize_mesh.js +673 -0
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_carve_outside_surface.d.ts +26 -0
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_carve_outside_surface.d.ts.map +1 -0
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_carve_outside_surface.js +222 -0
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_find_tets_around_edge.d.ts +34 -0
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_find_tets_around_edge.d.ts.map +1 -0
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_find_tets_around_edge.js +146 -0
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_23.d.ts +36 -0
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_23.d.ts.map +1 -0
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_23.js +232 -0
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_32.d.ts +33 -0
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_32.d.ts.map +1 -0
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_32.js +255 -0
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_improve_quality.d.ts +68 -0
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_improve_quality.d.ts.map +1 -0
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_improve_quality.js +365 -0
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_smooth_vertex.d.ts +31 -0
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_smooth_vertex.d.ts.map +1 -0
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_smooth_vertex.js +112 -0
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_vertex_is_boundary.d.ts +22 -0
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_vertex_is_boundary.d.ts.map +1 -0
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_vertex_is_boundary.js +55 -0
- package/src/core/geom/3d/tetrahedra/tetrahedron_compute_quality.d.ts +32 -0
- package/src/core/geom/3d/tetrahedra/tetrahedron_compute_quality.d.ts.map +1 -0
- package/src/core/geom/3d/tetrahedra/tetrahedron_compute_quality.js +66 -0
- package/src/core/geom/3d/topology/struct/binary/BinaryElementPool.d.ts +22 -0
- package/src/core/geom/3d/topology/struct/binary/BinaryElementPool.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/BinaryElementPool.js +49 -0
- package/src/core/geom/3d/topology/struct/binary/BinaryTopology.d.ts +134 -0
- package/src/core/geom/3d/topology/struct/binary/BinaryTopology.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/BinaryTopology.js +276 -3
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_close_boundary_holes.d.ts +17 -0
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_close_boundary_holes.d.ts.map +1 -0
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_close_boundary_holes.js +135 -0
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compact.d.ts +14 -0
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compact.d.ts.map +1 -0
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compact.js +177 -0
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_face_decouple.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_face_decouple.js +20 -4
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify.js +5 -3
- package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_create.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_create.js +9 -0
- package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_get_or_create.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_get_or_create.js +21 -45
- package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_kill.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_kill.js +7 -1
- package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_kill_parallels.d.ts +8 -6
- package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_kill_parallels.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_kill_parallels.js +8 -6
- package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_kill_short_edges.d.ts +22 -0
- package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_kill_short_edges.d.ts.map +1 -0
- package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_kill_short_edges.js +73 -0
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_replace.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_replace.js +51 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_edge_get.d.ts +10 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_edge_get.d.ts.map +1 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_edge_get.js +42 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_sample_interior_grid_points.d.ts +28 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_sample_interior_grid_points.d.ts.map +1 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_sample_interior_grid_points.js +227 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_walk_boundary_loops.d.ts +13 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_walk_boundary_loops.d.ts.map +1 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_walk_boundary_loops.js +108 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_query_edge_is_boundary.d.ts +11 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_query_edge_is_boundary.d.ts.map +1 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_query_edge_is_boundary.js +20 -0
- package/src/core/geom/3d/triangle/triangle_mesh_compute_signed_volume.d.ts +20 -0
- package/src/core/geom/3d/triangle/triangle_mesh_compute_signed_volume.d.ts.map +1 -0
- package/src/core/geom/3d/triangle/triangle_mesh_compute_signed_volume.js +38 -0
- package/src/core/graph/csr/CSRGraph.d.ts +168 -0
- package/src/core/graph/csr/CSRGraph.d.ts.map +1 -0
- package/src/core/graph/csr/CSRGraph.js +319 -0
- package/src/core/graph/metis/cluster_mesh_metis.d.ts +12 -0
- package/src/core/graph/metis/cluster_mesh_metis.d.ts.map +1 -1
- package/src/core/graph/metis/cluster_mesh_metis.js +12 -0
- package/src/core/graph/metis/metis.d.ts +19 -0
- package/src/core/graph/metis/metis.d.ts.map +1 -1
- package/src/core/graph/metis/metis.js +20 -0
- package/src/core/graph/metis/metis_cluster_bs.d.ts +11 -0
- package/src/core/graph/metis/metis_cluster_bs.d.ts.map +1 -1
- package/src/core/graph/metis/metis_cluster_bs.js +11 -0
- package/src/core/graph/metis/metis_options.d.ts +17 -2
- package/src/core/graph/metis/metis_options.d.ts.map +1 -1
- package/src/core/graph/metis/metis_options.js +17 -2
- package/src/core/graph/metis/native/MetisGraph.d.ts +144 -0
- package/src/core/graph/metis/native/MetisGraph.d.ts.map +1 -0
- package/src/core/graph/metis/native/MetisGraph.js +212 -0
- package/src/core/graph/metis/native/bisection/BisectionScratch.d.ts +72 -0
- package/src/core/graph/metis/native/bisection/BisectionScratch.d.ts.map +1 -0
- package/src/core/graph/metis/native/bisection/BisectionScratch.js +101 -0
- package/src/core/graph/metis/native/bisection/bisect_graph.d.ts +37 -0
- package/src/core/graph/metis/native/bisection/bisect_graph.d.ts.map +1 -0
- package/src/core/graph/metis/native/bisection/bisect_graph.js +100 -0
- package/src/core/graph/metis/native/bisection/compute_2way_params.d.ts +15 -0
- package/src/core/graph/metis/native/bisection/compute_2way_params.d.ts.map +1 -0
- package/src/core/graph/metis/native/bisection/compute_2way_params.js +84 -0
- package/src/core/graph/metis/native/bisection/fm_2way.d.ts +30 -0
- package/src/core/graph/metis/native/bisection/fm_2way.d.ts.map +1 -0
- package/src/core/graph/metis/native/bisection/fm_2way.js +290 -0
- package/src/core/graph/metis/native/bisection/grow_bisection.d.ts +23 -0
- package/src/core/graph/metis/native/bisection/grow_bisection.d.ts.map +1 -0
- package/src/core/graph/metis/native/bisection/grow_bisection.js +137 -0
- package/src/core/graph/metis/native/bisection/split_graph_two_way.d.ts +28 -0
- package/src/core/graph/metis/native/bisection/split_graph_two_way.d.ts.map +1 -0
- package/src/core/graph/metis/native/bisection/split_graph_two_way.js +119 -0
- package/src/core/graph/metis/native/coarsen/coarsen_graph.d.ts +20 -0
- package/src/core/graph/metis/native/coarsen/coarsen_graph.d.ts.map +1 -0
- package/src/core/graph/metis/native/coarsen/coarsen_graph.js +94 -0
- package/src/core/graph/metis/native/coarsen/create_coarse_graph.d.ts +24 -0
- package/src/core/graph/metis/native/coarsen/create_coarse_graph.d.ts.map +1 -0
- package/src/core/graph/metis/native/coarsen/create_coarse_graph.js +158 -0
- package/src/core/graph/metis/native/coarsen/match_shem.d.ts +41 -0
- package/src/core/graph/metis/native/coarsen/match_shem.d.ts.map +1 -0
- package/src/core/graph/metis/native/coarsen/match_shem.js +175 -0
- package/src/core/graph/metis/native/initial/initial_kway_bfs.d.ts +24 -0
- package/src/core/graph/metis/native/initial/initial_kway_bfs.d.ts.map +1 -0
- package/src/core/graph/metis/native/initial/initial_kway_bfs.js +122 -0
- package/src/core/graph/metis/native/initial/initial_kway_recursive_bisection.d.ts +29 -0
- package/src/core/graph/metis/native/initial/initial_kway_recursive_bisection.d.ts.map +1 -0
- package/src/core/graph/metis/native/initial/initial_kway_recursive_bisection.js +170 -0
- package/src/core/graph/metis/native/metis_partition_kway.d.ts +41 -0
- package/src/core/graph/metis/native/metis_partition_kway.d.ts.map +1 -0
- package/src/core/graph/metis/native/metis_partition_kway.js +126 -0
- package/src/core/graph/metis/native/refine/IndexedFloatMaxHeap.d.ts +62 -0
- package/src/core/graph/metis/native/refine/IndexedFloatMaxHeap.d.ts.map +1 -0
- package/src/core/graph/metis/native/refine/IndexedFloatMaxHeap.js +261 -0
- package/src/core/graph/metis/native/refine/RefinementScratch.d.ts +45 -0
- package/src/core/graph/metis/native/refine/RefinementScratch.d.ts.map +1 -0
- package/src/core/graph/metis/native/refine/RefinementScratch.js +53 -0
- package/src/core/graph/metis/native/refine/compute_kway_params.d.ts +18 -0
- package/src/core/graph/metis/native/refine/compute_kway_params.d.ts.map +1 -0
- package/src/core/graph/metis/native/refine/compute_kway_params.js +138 -0
- package/src/core/graph/metis/native/refine/fm_kway.d.ts +63 -0
- package/src/core/graph/metis/native/refine/fm_kway.d.ts.map +1 -0
- package/src/core/graph/metis/native/refine/fm_kway.js +462 -0
- package/src/core/graph/metis/native/refine/project_kway.d.ts +22 -0
- package/src/core/graph/metis/native/refine/project_kway.d.ts.map +1 -0
- package/src/core/graph/metis/native/refine/project_kway.js +43 -0
- package/src/core/graph/metis/native/refine/refine_kway.d.ts +34 -0
- package/src/core/graph/metis/native/refine/refine_kway.d.ts.map +1 -0
- package/src/core/graph/metis/native/refine/refine_kway.js +43 -0
- package/src/core/math/linalg/eigen/matrix_householder_in_place.d.ts +2 -2
- package/src/core/math/linalg/eigen/matrix_householder_in_place.js +2 -2
- package/src/core/math/linalg/eigen/matrix_qr_in_place.d.ts +6 -4
- package/src/core/math/linalg/eigen/matrix_qr_in_place.d.ts.map +1 -1
- package/src/core/math/linalg/eigen/matrix_qr_in_place.js +69 -23
- package/src/engine/EngineHarness.d.ts +3 -1
- package/src/engine/EngineHarness.d.ts.map +1 -1
- package/src/engine/EngineHarness.js +6 -4
- package/src/engine/control/first-person/DESIGN.md +30 -6
- package/src/engine/control/first-person/DESIGN_EXTENSIONS.md +563 -0
- package/src/engine/control/first-person/FirstPersonPlayerController.d.ts +102 -9
- package/src/engine/control/first-person/FirstPersonPlayerController.d.ts.map +1 -1
- package/src/engine/control/first-person/FirstPersonPlayerController.js +38 -3
- package/src/engine/control/first-person/FirstPersonPlayerControllerConfig.d.ts +533 -4
- package/src/engine/control/first-person/FirstPersonPlayerControllerConfig.d.ts.map +1 -1
- package/src/engine/control/first-person/FirstPersonPlayerControllerConfig.js +315 -6
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts +220 -22
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts.map +1 -1
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.js +858 -241
- package/src/engine/control/first-person/TODO.md +127 -0
- package/src/engine/control/first-person/abilities/Ability.d.ts +101 -0
- package/src/engine/control/first-person/abilities/Ability.d.ts.map +1 -0
- package/src/engine/control/first-person/abilities/Ability.js +119 -0
- package/src/engine/control/first-person/abilities/AbilitySet.d.ts +86 -0
- package/src/engine/control/first-person/abilities/AbilitySet.d.ts.map +1 -0
- package/src/engine/control/first-person/abilities/AbilitySet.js +185 -0
- package/src/engine/control/first-person/abilities/LedgeGrab.d.ts +62 -0
- package/src/engine/control/first-person/abilities/LedgeGrab.d.ts.map +1 -0
- package/src/engine/control/first-person/abilities/LedgeGrab.js +199 -0
- package/src/engine/control/first-person/abilities/Mantle.d.ts +45 -0
- package/src/engine/control/first-person/abilities/Mantle.d.ts.map +1 -0
- package/src/engine/control/first-person/abilities/Mantle.js +188 -0
- package/src/engine/control/first-person/abilities/Slide.d.ts +33 -0
- package/src/engine/control/first-person/abilities/Slide.d.ts.map +1 -0
- package/src/engine/control/first-person/abilities/Slide.js +158 -0
- package/src/engine/control/first-person/abilities/WallJump.d.ts +45 -0
- package/src/engine/control/first-person/abilities/WallJump.d.ts.map +1 -0
- package/src/engine/control/first-person/abilities/WallJump.js +131 -0
- package/src/engine/control/first-person/abilities/WallRun.d.ts +44 -0
- package/src/engine/control/first-person/abilities/WallRun.d.ts.map +1 -0
- package/src/engine/control/first-person/abilities/WallRun.js +180 -0
- package/src/engine/control/first-person/composer/EyeOffsetStack.d.ts +49 -0
- package/src/engine/control/first-person/composer/EyeOffsetStack.d.ts.map +1 -0
- package/src/engine/control/first-person/composer/EyeOffsetStack.js +60 -0
- package/src/engine/control/first-person/mastery/BreathRhythmEvaluator.d.ts +100 -0
- package/src/engine/control/first-person/mastery/BreathRhythmEvaluator.d.ts.map +1 -0
- package/src/engine/control/first-person/mastery/BreathRhythmEvaluator.js +133 -0
- package/src/engine/control/first-person/mastery/DecisionPoint.d.ts +10 -0
- package/src/engine/control/first-person/mastery/DecisionPoint.d.ts.map +1 -0
- package/src/engine/control/first-person/mastery/DecisionPoint.js +30 -0
- package/src/engine/control/first-person/mastery/FootAsymmetryTurnEvaluator.d.ts +61 -0
- package/src/engine/control/first-person/mastery/FootAsymmetryTurnEvaluator.d.ts.map +1 -0
- package/src/engine/control/first-person/mastery/FootAsymmetryTurnEvaluator.js +109 -0
- package/src/engine/control/first-person/mastery/MasteryEvaluator.d.ts +40 -0
- package/src/engine/control/first-person/mastery/MasteryEvaluator.d.ts.map +1 -0
- package/src/engine/control/first-person/mastery/MasteryEvaluator.js +45 -0
- package/src/engine/control/first-person/mastery/MasteryScore.d.ts +68 -0
- package/src/engine/control/first-person/mastery/MasteryScore.d.ts.map +1 -0
- package/src/engine/control/first-person/mastery/MasteryScore.js +100 -0
- package/src/engine/control/first-person/mastery/MasterySet.d.ts +60 -0
- package/src/engine/control/first-person/mastery/MasterySet.d.ts.map +1 -0
- package/src/engine/control/first-person/mastery/MasterySet.js +86 -0
- package/src/engine/control/first-person/mastery/SlideInitiationTimingEvaluator.d.ts +58 -0
- package/src/engine/control/first-person/mastery/SlideInitiationTimingEvaluator.d.ts.map +1 -0
- package/src/engine/control/first-person/mastery/SlideInitiationTimingEvaluator.js +83 -0
- package/src/engine/control/first-person/mastery/StrideTimingJumpEvaluator.d.ts +69 -0
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|
+
* @private
|
|
37
|
+
*/
|
|
38
|
+
private __capacity;
|
|
39
|
+
/**
|
|
40
|
+
*
|
|
41
|
+
* @type {number}
|
|
42
|
+
* @private
|
|
43
|
+
*/
|
|
44
|
+
private __size;
|
|
45
|
+
/**
|
|
46
|
+
*
|
|
47
|
+
* @private
|
|
48
|
+
*/
|
|
49
|
+
private __capacity_grow;
|
|
50
|
+
/**
|
|
51
|
+
* @private
|
|
52
|
+
* @param {number} a index of an element
|
|
53
|
+
* @param {number} b index of an element
|
|
54
|
+
* @returns {boolean}
|
|
55
|
+
*/
|
|
56
|
+
private compare;
|
|
57
|
+
/**
|
|
58
|
+
* Swap two elements
|
|
59
|
+
* @private
|
|
60
|
+
* @param {number} i element index
|
|
61
|
+
* @param {number} j element index
|
|
62
|
+
*/
|
|
63
|
+
private swap;
|
|
64
|
+
/**
|
|
65
|
+
* @private
|
|
66
|
+
* @param {number} index
|
|
67
|
+
*/
|
|
68
|
+
private heap_down;
|
|
69
|
+
/**
|
|
70
|
+
* Bubble up given element into its correct position
|
|
71
|
+
* @private
|
|
72
|
+
* @param {number} index
|
|
73
|
+
*/
|
|
74
|
+
private heap_up;
|
|
75
|
+
/**
|
|
76
|
+
*
|
|
77
|
+
* @returns {number}
|
|
78
|
+
*/
|
|
79
|
+
get size(): number;
|
|
80
|
+
/**
|
|
81
|
+
*
|
|
82
|
+
* @returns {number}
|
|
83
|
+
*/
|
|
84
|
+
get capacity(): number;
|
|
85
|
+
/**
|
|
86
|
+
* Node with the lowest score
|
|
87
|
+
* @returns {number}
|
|
88
|
+
*/
|
|
89
|
+
get top_id(): number;
|
|
90
|
+
/**
|
|
91
|
+
*
|
|
92
|
+
* @returns {boolean}
|
|
93
|
+
*/
|
|
94
|
+
is_empty(): boolean;
|
|
95
|
+
/**
|
|
96
|
+
* Returns the score of the node with the lowest score
|
|
97
|
+
* @returns {number}
|
|
98
|
+
*/
|
|
99
|
+
peek_score(): number;
|
|
100
|
+
/**
|
|
101
|
+
* Returns the ID of the node with the lowest score
|
|
102
|
+
* @returns {number}
|
|
103
|
+
*/
|
|
104
|
+
peek_min(): number;
|
|
105
|
+
/**
|
|
106
|
+
* Removed and returns the ID of the node with the lowest score
|
|
107
|
+
* @returns {number}
|
|
108
|
+
*/
|
|
109
|
+
pop_min(): number;
|
|
110
|
+
/**
|
|
111
|
+
*
|
|
112
|
+
* @param {number} id
|
|
113
|
+
* @returns {number}
|
|
114
|
+
*/
|
|
115
|
+
find_index_by_id(id: number): number;
|
|
116
|
+
/**
|
|
117
|
+
*
|
|
118
|
+
* @param {number} id
|
|
119
|
+
* @returns {boolean}
|
|
120
|
+
*/
|
|
121
|
+
contains(id: number): boolean;
|
|
122
|
+
/**
|
|
123
|
+
* Clear out all the data, heap will be made empty
|
|
124
|
+
*/
|
|
125
|
+
clear(): void;
|
|
126
|
+
/**
|
|
127
|
+
*
|
|
128
|
+
* @param {number} id
|
|
129
|
+
* @returns {boolean}
|
|
130
|
+
*/
|
|
131
|
+
remove(id: number): boolean;
|
|
132
|
+
/**
|
|
133
|
+
*
|
|
134
|
+
* @param {number} index
|
|
135
|
+
*/
|
|
136
|
+
__remove_by_index(index: number): void;
|
|
137
|
+
/**
|
|
138
|
+
*
|
|
139
|
+
* @param {number} id
|
|
140
|
+
* @param {number} score
|
|
141
|
+
*/
|
|
142
|
+
update_score(id: number, score: number): void;
|
|
143
|
+
/**
|
|
144
|
+
* Update score of an element referenced directly by index, this is a fast method, but you're generally not going to know the index so in most cases it's best to use "update_score" instead
|
|
145
|
+
* @param {number} index
|
|
146
|
+
* @param {number} score
|
|
147
|
+
*/
|
|
148
|
+
__update_score_by_index(index: number, score: number): void;
|
|
149
|
+
/**
|
|
150
|
+
*
|
|
151
|
+
* @param {number} id
|
|
152
|
+
* @returns {number}
|
|
153
|
+
*/
|
|
154
|
+
get_score(id: number): number;
|
|
155
|
+
/**
|
|
156
|
+
* Insert or update an element, if the element already exists, its score will be updated.
|
|
157
|
+
*
|
|
158
|
+
* @param {number} id
|
|
159
|
+
* @param {number} score
|
|
160
|
+
*/
|
|
161
|
+
insert_or_update(id: number, score: number): void;
|
|
162
|
+
/**
|
|
163
|
+
*
|
|
164
|
+
* @param {number} id
|
|
165
|
+
* @param {number} score
|
|
166
|
+
*/
|
|
167
|
+
insert(id: number, score: number): void;
|
|
168
|
+
}
|
|
169
|
+
//# sourceMappingURL=Uint32Heap4.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"Uint32Heap4.d.ts","sourceRoot":"","sources":["../../../../../src/core/collection/heap/Uint32Heap4.js"],"names":[],"mappings":"AA0CA;;;;;;;;;;;;GAYG;AACH;IAEI;;;OAGG;IACH,+BAFW,MAAM,EAkChB;IA7BG,2BAA0E;IAE1E;;;;OAIG;IACH,sBAAwD;IAExD;;;;OAIG;IACH,uBAA0D;IAE1D;;;;OAIG;IACH,mBAAkC;IAElC;;;;OAIG;IACH,eAAe;IAGnB;;;OAGG;IACH,wBAsBC;IAED;;;;;OAKG;IACH,gBAOC;IAED;;;;;OAKG;IACH,aAiBC;IAED;;;OAGG;IACH,kBA6CC;IAED;;;;OAIG;IACH,gBAeC;IAED;;;OAGG;IACH,mBAEC;IAED;;;OAGG;IACH,uBAEC;IAED;;;OAGG;IACH,qBAEC;IAED;;;OAGG;IACH,YAFa,OAAO,CAInB;IAED;;;OAGG;IACH,cAFa,MAAM,CAIlB;IAED;;;OAGG;IACH,YAFa,MAAM,CAIlB;IAED;;;OAGG;IACH,WAFa,MAAM,CAsBlB;IAED;;;;OAIG;IACH,qBAHW,MAAM,GACJ,MAAM,CAmBlB;IAED;;;;OAIG;IACH,aAHW,MAAM,GACJ,OAAO,CAInB;IAED;;OAEG;IACH,cAEC;IAED;;;;OAIG;IACH,WAHW,MAAM,GACJ,OAAO,CAWnB;IAED;;;OAGG;IACH,yBAFW,MAAM,QAehB;IAED;;;;OAIG;IACH,iBAHW,MAAM,SACN,MAAM,QAUhB;IAED;;;;OAIG;IACH,+BAHW,MAAM,SACN,MAAM,QAiBhB;IAED;;;;OAIG;IACH,cAHW,MAAM,GACJ,MAAM,CAYlB;IAGD;;;;;OAKG;IACH,qBAHW,MAAM,SACN,MAAM,QAUhB;IAED;;;;OAIG;IACH,WAHW,MAAM,SACN,MAAM,QA2BhB;CAGJ"}
|
|
@@ -0,0 +1,490 @@
|
|
|
1
|
+
import { assert } from "../../assert.js";
|
|
2
|
+
import { max2 } from "../../math/max2.js";
|
|
3
|
+
|
|
4
|
+
const UINT32_MAX = 4294967295;
|
|
5
|
+
|
|
6
|
+
const DEFAULT_CAPACITY = 64;
|
|
7
|
+
const ELEMENT_BYTE_SIZE = 8;
|
|
8
|
+
|
|
9
|
+
/**
|
|
10
|
+
* % to increase capacity by when growing
|
|
11
|
+
* NOTE: Must be greater than 1
|
|
12
|
+
* @type {number}
|
|
13
|
+
*/
|
|
14
|
+
const RESIZE_GROW_FACTOR = 1.2;
|
|
15
|
+
/**
|
|
16
|
+
* Minimum number of elements to expand the size by when growing
|
|
17
|
+
* NOTE: Must be an integer
|
|
18
|
+
* NOTE: Must be greater than 0
|
|
19
|
+
* @type {number}
|
|
20
|
+
*/
|
|
21
|
+
const RESIZE_GROW_MIN_COUNT = 16;
|
|
22
|
+
|
|
23
|
+
/**
|
|
24
|
+
*
|
|
25
|
+
* @param {number} i
|
|
26
|
+
* @returns {number}
|
|
27
|
+
*/
|
|
28
|
+
function HEAP_PARENT(i) {
|
|
29
|
+
return ((i) - 1) >> 2;
|
|
30
|
+
}
|
|
31
|
+
|
|
32
|
+
/**
|
|
33
|
+
* Index of the first of the four children of node `i`.
|
|
34
|
+
* The siblings are `FIRST_CHILD+1`, `FIRST_CHILD+2`, `FIRST_CHILD+3`.
|
|
35
|
+
*
|
|
36
|
+
* @param {number} i
|
|
37
|
+
* @returns {number}
|
|
38
|
+
*/
|
|
39
|
+
function HEAP_FIRST_CHILD(i) {
|
|
40
|
+
return ((i) << 2) + 1;
|
|
41
|
+
}
|
|
42
|
+
|
|
43
|
+
/**
|
|
44
|
+
* 4-ary Binary Heap variant that stores uint32 ID along with a floating point score value.
|
|
45
|
+
* Uses the same packed (float32 score, uint32 id) layout as {@link Uint32Heap} — 8 bytes per element in a single
|
|
46
|
+
* ArrayBuffer with parallel Float32Array / Uint32Array views, so it preserves the cache-locality benefits.
|
|
47
|
+
*
|
|
48
|
+
* Compared to a binary (2-ary) heap, a 4-ary heap has shallower trees (`log_4(n)` vs `log_2(n)`), which makes
|
|
49
|
+
* `heap_up` / decrease-key cheaper, at the cost of comparing 4 children instead of 2 in `heap_down`. On modern
|
|
50
|
+
* CPUs with prefetch and wide cache lines the trade-off is usually a net win for Dijkstra/A* workloads.
|
|
51
|
+
*
|
|
52
|
+
* See Larkin, Sen & Tarjan (2014), "A Back-to-Basics Empirical Study of Priority Queues" (arXiv:1403.0252).
|
|
53
|
+
*
|
|
54
|
+
* @see Uint32Heap
|
|
55
|
+
*/
|
|
56
|
+
export class Uint32Heap4 {
|
|
57
|
+
|
|
58
|
+
/**
|
|
59
|
+
*
|
|
60
|
+
* @param {number} [initial_capacity] Can supply initial capacity, heap will still grow when necessary. This allows to prevent needless re-allocations when max heap size is known in advance
|
|
61
|
+
*/
|
|
62
|
+
constructor(initial_capacity = DEFAULT_CAPACITY) {
|
|
63
|
+
assert.isNonNegativeInteger(initial_capacity, 'capacity');
|
|
64
|
+
|
|
65
|
+
this.__data_buffer = new ArrayBuffer(initial_capacity * ELEMENT_BYTE_SIZE);
|
|
66
|
+
|
|
67
|
+
/**
|
|
68
|
+
* Used to access stored IDs
|
|
69
|
+
* @type {Uint32Array}
|
|
70
|
+
* @private
|
|
71
|
+
*/
|
|
72
|
+
this.__data_uint32 = new Uint32Array(this.__data_buffer);
|
|
73
|
+
|
|
74
|
+
/**
|
|
75
|
+
* Used to access stored Score values
|
|
76
|
+
* @type {Float32Array}
|
|
77
|
+
* @private
|
|
78
|
+
*/
|
|
79
|
+
this.__data_float32 = new Float32Array(this.__data_buffer);
|
|
80
|
+
|
|
81
|
+
/**
|
|
82
|
+
*
|
|
83
|
+
* @type {number}
|
|
84
|
+
* @private
|
|
85
|
+
*/
|
|
86
|
+
this.__capacity = initial_capacity;
|
|
87
|
+
|
|
88
|
+
/**
|
|
89
|
+
*
|
|
90
|
+
* @type {number}
|
|
91
|
+
* @private
|
|
92
|
+
*/
|
|
93
|
+
this.__size = 0;
|
|
94
|
+
}
|
|
95
|
+
|
|
96
|
+
/**
|
|
97
|
+
*
|
|
98
|
+
* @private
|
|
99
|
+
*/
|
|
100
|
+
__capacity_grow() {
|
|
101
|
+
const old_capacity = this.__capacity;
|
|
102
|
+
|
|
103
|
+
const new_capacity = Math.ceil(max2(
|
|
104
|
+
old_capacity * RESIZE_GROW_FACTOR,
|
|
105
|
+
old_capacity + RESIZE_GROW_MIN_COUNT
|
|
106
|
+
));
|
|
107
|
+
|
|
108
|
+
assert.greaterThan(new_capacity, old_capacity, 'invalid growth');
|
|
109
|
+
|
|
110
|
+
const new_buffer = new ArrayBuffer(new_capacity * ELEMENT_BYTE_SIZE);
|
|
111
|
+
const new_uint32 = new Uint32Array(new_buffer);
|
|
112
|
+
|
|
113
|
+
// copy old data into new container
|
|
114
|
+
new_uint32.set(this.__data_uint32);
|
|
115
|
+
|
|
116
|
+
this.__data_buffer = new_buffer;
|
|
117
|
+
this.__data_uint32 = new_uint32;
|
|
118
|
+
this.__data_float32 = new Float32Array(new_buffer);
|
|
119
|
+
|
|
120
|
+
// update capacity
|
|
121
|
+
this.__capacity = new_capacity;
|
|
122
|
+
}
|
|
123
|
+
|
|
124
|
+
/**
|
|
125
|
+
* @private
|
|
126
|
+
* @param {number} a index of an element
|
|
127
|
+
* @param {number} b index of an element
|
|
128
|
+
* @returns {boolean}
|
|
129
|
+
*/
|
|
130
|
+
compare(a, b) {
|
|
131
|
+
const float32 = this.__data_float32;
|
|
132
|
+
|
|
133
|
+
const a2 = a << 1; // same as a*2
|
|
134
|
+
const b2 = b << 1; // same as b*2
|
|
135
|
+
|
|
136
|
+
return float32[a2] < float32[b2];
|
|
137
|
+
}
|
|
138
|
+
|
|
139
|
+
/**
|
|
140
|
+
* Swap two elements
|
|
141
|
+
* @private
|
|
142
|
+
* @param {number} i element index
|
|
143
|
+
* @param {number} j element index
|
|
144
|
+
*/
|
|
145
|
+
swap(i, j) {
|
|
146
|
+
// fast multiplication by 2
|
|
147
|
+
const i2 = i << 1; // same as i*2
|
|
148
|
+
const j2 = j << 1; // same as j*2
|
|
149
|
+
|
|
150
|
+
const uint32 = this.__data_uint32;
|
|
151
|
+
|
|
152
|
+
const mem_0 = uint32[i2];
|
|
153
|
+
uint32[i2] = uint32[j2];
|
|
154
|
+
uint32[j2] = mem_0;
|
|
155
|
+
|
|
156
|
+
const i21 = i2 + 1;
|
|
157
|
+
const j21 = j2 + 1;
|
|
158
|
+
|
|
159
|
+
const mem_1 = uint32[i21];
|
|
160
|
+
uint32[i21] = uint32[j21];
|
|
161
|
+
uint32[j21] = mem_1;
|
|
162
|
+
}
|
|
163
|
+
|
|
164
|
+
/**
|
|
165
|
+
* @private
|
|
166
|
+
* @param {number} index
|
|
167
|
+
*/
|
|
168
|
+
heap_down(index) {
|
|
169
|
+
let i = index;
|
|
170
|
+
|
|
171
|
+
// size does not change, cache it for performance
|
|
172
|
+
const size = this.__size;
|
|
173
|
+
|
|
174
|
+
while (true) {
|
|
175
|
+
// first of up to 4 children
|
|
176
|
+
const c0 = (i << 2) + 1;
|
|
177
|
+
|
|
178
|
+
if (c0 >= size) {
|
|
179
|
+
// leaf node, nothing to do
|
|
180
|
+
break;
|
|
181
|
+
}
|
|
182
|
+
|
|
183
|
+
let smallest = i;
|
|
184
|
+
|
|
185
|
+
if (this.compare(c0, smallest)) {
|
|
186
|
+
smallest = c0;
|
|
187
|
+
}
|
|
188
|
+
|
|
189
|
+
const c1 = c0 + 1;
|
|
190
|
+
if (c1 < size && this.compare(c1, smallest)) {
|
|
191
|
+
smallest = c1;
|
|
192
|
+
}
|
|
193
|
+
|
|
194
|
+
const c2 = c0 + 2;
|
|
195
|
+
if (c2 < size && this.compare(c2, smallest)) {
|
|
196
|
+
smallest = c2;
|
|
197
|
+
}
|
|
198
|
+
|
|
199
|
+
const c3 = c0 + 3;
|
|
200
|
+
if (c3 < size && this.compare(c3, smallest)) {
|
|
201
|
+
smallest = c3;
|
|
202
|
+
}
|
|
203
|
+
|
|
204
|
+
if (smallest === i) {
|
|
205
|
+
break;
|
|
206
|
+
}
|
|
207
|
+
|
|
208
|
+
this.swap(i, smallest);
|
|
209
|
+
|
|
210
|
+
i = smallest;
|
|
211
|
+
}
|
|
212
|
+
|
|
213
|
+
}
|
|
214
|
+
|
|
215
|
+
/**
|
|
216
|
+
* Bubble up given element into its correct position
|
|
217
|
+
* @private
|
|
218
|
+
* @param {number} index
|
|
219
|
+
*/
|
|
220
|
+
heap_up(index) {
|
|
221
|
+
let i = index;
|
|
222
|
+
|
|
223
|
+
while (i > 0) {
|
|
224
|
+
// get parent (4-ary)
|
|
225
|
+
const p = ((i) - 1) >> 2;
|
|
226
|
+
|
|
227
|
+
if (this.compare(p, i)) {
|
|
228
|
+
break;
|
|
229
|
+
}
|
|
230
|
+
|
|
231
|
+
this.swap(p, i);
|
|
232
|
+
|
|
233
|
+
i = p;
|
|
234
|
+
}
|
|
235
|
+
}
|
|
236
|
+
|
|
237
|
+
/**
|
|
238
|
+
*
|
|
239
|
+
* @returns {number}
|
|
240
|
+
*/
|
|
241
|
+
get size() {
|
|
242
|
+
return this.__size;
|
|
243
|
+
}
|
|
244
|
+
|
|
245
|
+
/**
|
|
246
|
+
*
|
|
247
|
+
* @returns {number}
|
|
248
|
+
*/
|
|
249
|
+
get capacity() {
|
|
250
|
+
return this.__capacity;
|
|
251
|
+
}
|
|
252
|
+
|
|
253
|
+
/**
|
|
254
|
+
* Node with the lowest score
|
|
255
|
+
* @returns {number}
|
|
256
|
+
*/
|
|
257
|
+
get top_id() {
|
|
258
|
+
return this.__data_uint32[1];
|
|
259
|
+
}
|
|
260
|
+
|
|
261
|
+
/**
|
|
262
|
+
*
|
|
263
|
+
* @returns {boolean}
|
|
264
|
+
*/
|
|
265
|
+
is_empty() {
|
|
266
|
+
return this.__size === 0;
|
|
267
|
+
}
|
|
268
|
+
|
|
269
|
+
/**
|
|
270
|
+
* Returns the score of the node with the lowest score
|
|
271
|
+
* @returns {number}
|
|
272
|
+
*/
|
|
273
|
+
peek_score() {
|
|
274
|
+
return this.__data_float32[0];
|
|
275
|
+
}
|
|
276
|
+
|
|
277
|
+
/**
|
|
278
|
+
* Returns the ID of the node with the lowest score
|
|
279
|
+
* @returns {number}
|
|
280
|
+
*/
|
|
281
|
+
peek_min() {
|
|
282
|
+
return this.top_id;
|
|
283
|
+
}
|
|
284
|
+
|
|
285
|
+
/**
|
|
286
|
+
* Removed and returns the ID of the node with the lowest score
|
|
287
|
+
* @returns {number}
|
|
288
|
+
*/
|
|
289
|
+
pop_min() {
|
|
290
|
+
assert.greaterThan(this.__size, 0, 'heap is empty');
|
|
291
|
+
|
|
292
|
+
const new_size = this.__size - 1;
|
|
293
|
+
this.__size = new_size;
|
|
294
|
+
|
|
295
|
+
const uint32 = this.__data_uint32;
|
|
296
|
+
const top_id = uint32[1];
|
|
297
|
+
|
|
298
|
+
// move bottom element to the top.
|
|
299
|
+
// the top doesn't need to be moved down as we have discarded it already
|
|
300
|
+
const i2 = new_size << 1; // same as *2
|
|
301
|
+
|
|
302
|
+
uint32[0] = uint32[i2];
|
|
303
|
+
uint32[1] = uint32[i2 + 1];
|
|
304
|
+
|
|
305
|
+
// re-balance
|
|
306
|
+
this.heap_down(0);
|
|
307
|
+
|
|
308
|
+
return top_id;
|
|
309
|
+
}
|
|
310
|
+
|
|
311
|
+
/**
|
|
312
|
+
*
|
|
313
|
+
* @param {number} id
|
|
314
|
+
* @returns {number}
|
|
315
|
+
*/
|
|
316
|
+
find_index_by_id(id) {
|
|
317
|
+
const n = this.__size
|
|
318
|
+
const n2 = n << 1; // fast *2 multiplication
|
|
319
|
+
|
|
320
|
+
const uint32 = this.__data_uint32;
|
|
321
|
+
|
|
322
|
+
for (let address = 1; address < n2; address += 2) {
|
|
323
|
+
const _id = uint32[address];
|
|
324
|
+
|
|
325
|
+
if (_id === id) {
|
|
326
|
+
// reverse address to index
|
|
327
|
+
return (address >>> 1);
|
|
328
|
+
}
|
|
329
|
+
}
|
|
330
|
+
|
|
331
|
+
// not found
|
|
332
|
+
return -1;
|
|
333
|
+
}
|
|
334
|
+
|
|
335
|
+
/**
|
|
336
|
+
*
|
|
337
|
+
* @param {number} id
|
|
338
|
+
* @returns {boolean}
|
|
339
|
+
*/
|
|
340
|
+
contains(id) {
|
|
341
|
+
return this.find_index_by_id(id) !== -1;
|
|
342
|
+
}
|
|
343
|
+
|
|
344
|
+
/**
|
|
345
|
+
* Clear out all the data, heap will be made empty
|
|
346
|
+
*/
|
|
347
|
+
clear() {
|
|
348
|
+
this.__size = 0;
|
|
349
|
+
}
|
|
350
|
+
|
|
351
|
+
/**
|
|
352
|
+
*
|
|
353
|
+
* @param {number} id
|
|
354
|
+
* @returns {boolean}
|
|
355
|
+
*/
|
|
356
|
+
remove(id) {
|
|
357
|
+
const i = this.find_index_by_id(id);
|
|
358
|
+
|
|
359
|
+
if (i === -1) {
|
|
360
|
+
return false;
|
|
361
|
+
}
|
|
362
|
+
|
|
363
|
+
this.__remove_by_index(i);
|
|
364
|
+
return true;
|
|
365
|
+
}
|
|
366
|
+
|
|
367
|
+
/**
|
|
368
|
+
*
|
|
369
|
+
* @param {number} index
|
|
370
|
+
*/
|
|
371
|
+
__remove_by_index(index) {
|
|
372
|
+
assert.greaterThan(this.__size, 0, 'heap is empty');
|
|
373
|
+
|
|
374
|
+
let i = index;
|
|
375
|
+
|
|
376
|
+
while (i > 0) {
|
|
377
|
+
const p = HEAP_PARENT(i);
|
|
378
|
+
this.swap(p, i);
|
|
379
|
+
|
|
380
|
+
i = p;
|
|
381
|
+
}
|
|
382
|
+
|
|
383
|
+
this.pop_min();
|
|
384
|
+
}
|
|
385
|
+
|
|
386
|
+
/**
|
|
387
|
+
*
|
|
388
|
+
* @param {number} id
|
|
389
|
+
* @param {number} score
|
|
390
|
+
*/
|
|
391
|
+
update_score(id, score) {
|
|
392
|
+
const index = this.find_index_by_id(id);
|
|
393
|
+
|
|
394
|
+
if (index === -1) {
|
|
395
|
+
throw new Error('Not found');
|
|
396
|
+
}
|
|
397
|
+
|
|
398
|
+
this.__update_score_by_index(index, score);
|
|
399
|
+
}
|
|
400
|
+
|
|
401
|
+
/**
|
|
402
|
+
* Update score of an element referenced directly by index, this is a fast method, but you're generally not going to know the index so in most cases it's best to use "update_score" instead
|
|
403
|
+
* @param {number} index
|
|
404
|
+
* @param {number} score
|
|
405
|
+
*/
|
|
406
|
+
__update_score_by_index(index, score) {
|
|
407
|
+
|
|
408
|
+
const float32 = this.__data_float32;
|
|
409
|
+
|
|
410
|
+
const index2 = index << 1; // fast *2 multiplication
|
|
411
|
+
|
|
412
|
+
const existing_score = float32[index2];
|
|
413
|
+
|
|
414
|
+
if (score < existing_score) {
|
|
415
|
+
float32[index2] = score;
|
|
416
|
+
this.heap_up(index);
|
|
417
|
+
} else if (score > existing_score) {
|
|
418
|
+
float32[index2] = score;
|
|
419
|
+
this.heap_down(index);
|
|
420
|
+
}
|
|
421
|
+
}
|
|
422
|
+
|
|
423
|
+
/**
|
|
424
|
+
*
|
|
425
|
+
* @param {number} id
|
|
426
|
+
* @returns {number}
|
|
427
|
+
*/
|
|
428
|
+
get_score(id) {
|
|
429
|
+
const index = this.find_index_by_id(id);
|
|
430
|
+
|
|
431
|
+
if (index === -1) {
|
|
432
|
+
return Number.NaN;
|
|
433
|
+
}
|
|
434
|
+
|
|
435
|
+
const index2 = index << 1; // fast *2 multiplication
|
|
436
|
+
|
|
437
|
+
return this.__data_float32[index2];
|
|
438
|
+
}
|
|
439
|
+
|
|
440
|
+
|
|
441
|
+
/**
|
|
442
|
+
* Insert or update an element, if the element already exists, its score will be updated.
|
|
443
|
+
*
|
|
444
|
+
* @param {number} id
|
|
445
|
+
* @param {number} score
|
|
446
|
+
*/
|
|
447
|
+
insert_or_update(id, score) {
|
|
448
|
+
const i = this.find_index_by_id(id);
|
|
449
|
+
|
|
450
|
+
if (i === -1) {
|
|
451
|
+
this.insert(id, score);
|
|
452
|
+
} else {
|
|
453
|
+
this.__update_score_by_index(i, score);
|
|
454
|
+
}
|
|
455
|
+
}
|
|
456
|
+
|
|
457
|
+
/**
|
|
458
|
+
*
|
|
459
|
+
* @param {number} id
|
|
460
|
+
* @param {number} score
|
|
461
|
+
*/
|
|
462
|
+
insert(id, score) {
|
|
463
|
+
assert.isNonNegativeInteger(id, 'value');
|
|
464
|
+
assert.lessThanOrEqual(id, UINT32_MAX - 1, 'must be less than or equal to (2^32 - 2)');
|
|
465
|
+
assert.isNumber(score, 'score');
|
|
466
|
+
assert.notNaN(score, 'score');
|
|
467
|
+
|
|
468
|
+
const current_size = this.__size;
|
|
469
|
+
|
|
470
|
+
if (current_size >= this.__capacity) {
|
|
471
|
+
// need to re-allocate
|
|
472
|
+
this.__capacity_grow();
|
|
473
|
+
}
|
|
474
|
+
|
|
475
|
+
// insert at the end
|
|
476
|
+
const index = current_size;
|
|
477
|
+
const address = index << 1; // same as *2
|
|
478
|
+
|
|
479
|
+
// write data
|
|
480
|
+
this.__data_float32[address] = score;
|
|
481
|
+
this.__data_uint32[address + 1] = id;
|
|
482
|
+
|
|
483
|
+
// record increased size
|
|
484
|
+
this.__size = current_size + 1;
|
|
485
|
+
|
|
486
|
+
this.heap_up(index);
|
|
487
|
+
}
|
|
488
|
+
|
|
489
|
+
|
|
490
|
+
}
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Closest-point pair on two 3D line segments. Writes parameters `s` and `t`
|
|
3
|
+
* (each in `[0, 1]`) into `out[0]` and `out[1]` such that:
|
|
4
|
+
*
|
|
5
|
+
* closest_point_on_S1 = P1 + s * (Q1 - P1)
|
|
6
|
+
* closest_point_on_S2 = P2 + t * (Q2 - P2)
|
|
7
|
+
*
|
|
8
|
+
* Source: Ericson, *Real-Time Collision Detection*, §5.1.9. Robust to
|
|
9
|
+
* degenerate inputs (point-like segments, parallel segments) — both
|
|
10
|
+
* cases fall back to the clamped point-on-line projection.
|
|
11
|
+
*
|
|
12
|
+
* @param {number[]|Float64Array} out length >= 2; receives [s, t]
|
|
13
|
+
* @param {number} p1x segment-A start x
|
|
14
|
+
* @param {number} p1y
|
|
15
|
+
* @param {number} p1z
|
|
16
|
+
* @param {number} q1x segment-A end x
|
|
17
|
+
* @param {number} q1y
|
|
18
|
+
* @param {number} q1z
|
|
19
|
+
* @param {number} p2x segment-B start x
|
|
20
|
+
* @param {number} p2y
|
|
21
|
+
* @param {number} p2z
|
|
22
|
+
* @param {number} q2x segment-B end x
|
|
23
|
+
* @param {number} q2y
|
|
24
|
+
* @param {number} q2z
|
|
25
|
+
*/
|
|
26
|
+
export function line3_closest_points_segment_segment(out: number[] | Float64Array, p1x: number, p1y: number, p1z: number, q1x: number, q1y: number, q1z: number, p2x: number, p2y: number, p2z: number, q2x: number, q2y: number, q2z: number): void;
|
|
27
|
+
//# sourceMappingURL=line3_closest_points_segment_segment.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"line3_closest_points_segment_segment.d.ts","sourceRoot":"","sources":["../../../../../../src/core/geom/3d/line/line3_closest_points_segment_segment.js"],"names":[],"mappings":"AASA;;;;;;;;;;;;;;;;;;;;;;;;GAwBG;AACH,0DAdW,MAAM,EAAE,GAAC,YAAY,OACrB,MAAM,OACN,MAAM,OACN,MAAM,OACN,MAAM,OACN,MAAM,OACN,MAAM,OACN,MAAM,OACN,MAAM,OACN,MAAM,OACN,MAAM,OACN,MAAM,OACN,MAAM,QAuDhB"}
|