@woosh/meep-engine 2.106.1 → 2.107.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/meep.cjs +1990 -2364
- package/build/meep.min.js +1 -1
- package/build/meep.module.js +1990 -2364
- package/editor/Editor.js +55 -60
- package/editor/SelectionVisualizer.js +111 -109
- package/editor/actions/concrete/ComponentAddAction.js +0 -3
- package/editor/actions/concrete/ComponentRemoveAction.js +0 -4
- package/editor/actions/concrete/EntityCreateAction.js +0 -3
- package/editor/actions/concrete/EntityRemoveAction.js +0 -4
- package/editor/actions/concrete/SelectionAddAction.js +0 -3
- package/editor/actions/concrete/SelectionClearAction.js +0 -3
- package/editor/actions/concrete/SelectionRemoveAction.js +0 -3
- package/editor/ecs/EditorEntity.js +8 -6
- package/editor/tools/SelectionTool.js +0 -5
- package/editor/tools/TopDownCameraControlTool.js +2 -5
- package/editor/tools/TransformTool.js +137 -136
- package/editor/tools/engine/Tool.js +1 -6
- package/editor/tools/engine/ToolEngine.js +145 -148
- package/editor/tools/v2/TransformControls.js +25 -24
- package/editor/view/EditorView.js +0 -5
- package/editor/view/ecs/ComponentControlFactory.js +37 -40
- package/editor/view/ecs/EntityEditor.js +0 -3
- package/editor/view/ecs/EntityList.js +6 -11
- package/editor/view/ecs/components/MeshController.js +4 -7
- package/editor/view/ecs/components/TransformController.js +3 -9
- package/editor/view/tools/ToolView.js +2 -8
- package/package.json +1 -1
- package/src/core/IdPool.d.ts.map +1 -1
- package/src/core/IdPool.js +0 -5
- package/src/core/UUID.d.ts.map +1 -1
- package/src/core/UUID.js +0 -4
- package/src/core/binary/BitSet.d.ts +17 -14
- package/src/core/binary/BitSet.d.ts.map +1 -1
- package/src/core/binary/BitSet.js +411 -412
- package/src/core/binary/type/Field.d.ts +0 -8
- package/src/core/binary/type/Field.d.ts.map +1 -1
- package/src/core/binary/type/Field.js +16 -19
- package/src/core/binary/type/MultiplicityType.js +0 -4
- package/src/core/binary/type/PrimitiveTypes.d.ts.map +1 -1
- package/src/core/binary/type/PrimitiveTypes.js +0 -4
- package/src/core/binary/type/Type.d.ts +0 -6
- package/src/core/binary/type/Type.d.ts.map +1 -1
- package/src/core/binary/type/Type.js +63 -64
- package/src/core/binary/type/TypeBuilder.d.ts +0 -1
- package/src/core/binary/type/TypeBuilder.d.ts.map +1 -1
- package/src/core/binary/type/TypeBuilder.js +15 -18
- package/src/core/binary/type/TypeRegistry.d.ts +6 -4
- package/src/core/binary/type/TypeRegistry.d.ts.map +1 -1
- package/src/core/binary/type/TypeRegistry.js +38 -42
- package/src/core/bvh2/visual/BVHGeometry.d.ts.map +1 -1
- package/src/core/bvh2/visual/BVHGeometry.js +0 -3
- package/src/core/codegen/LineBuilder.d.ts.map +1 -1
- package/src/core/codegen/LineBuilder.js +0 -5
- package/src/core/collection/set/ArraySet.d.ts.map +1 -1
- package/src/core/collection/set/ArraySet.js +1 -5
- package/src/core/collection/table/RowFirstTable.d.ts.map +1 -1
- package/src/core/collection/table/RowFirstTable.js +0 -5
- package/src/core/color/parse_color.d.ts.map +1 -1
- package/src/core/color/parse_color.js +1 -5
- package/src/core/geom/2d/Rectangle.d.ts.map +1 -1
- package/src/core/geom/2d/Rectangle.js +0 -4
- package/src/core/geom/2d/aabb/AABB2.d.ts.map +1 -1
- package/src/core/geom/2d/aabb/AABB2.js +0 -6
- package/src/core/geom/3d/aabb/AABB3.d.ts.map +1 -1
- package/src/core/geom/3d/aabb/AABB3.js +0 -5
- package/src/core/geom/3d/morton/Morton.d.ts.map +1 -1
- package/src/core/geom/3d/morton/Morton.js +0 -3
- package/src/core/geom/3d/sphere/harmonics/sh3_dering_optimize_positive.js +11 -11
- package/src/core/geom/Quaternion.d.ts.map +1 -1
- package/src/core/geom/Quaternion.js +0 -5
- package/src/core/geom/Vector4.d.ts.map +1 -1
- package/src/core/geom/Vector4.js +0 -4
- package/src/core/graph/Edge.d.ts.map +1 -1
- package/src/core/graph/Edge.js +0 -5
- package/src/core/graph/WeightedEdge.d.ts.map +1 -1
- package/src/core/json/JsonUtils.d.ts.map +1 -1
- package/src/core/json/JsonUtils.js +0 -4
- package/src/core/math/random/MersenneTwister.d.ts +1 -2
- package/src/core/math/random/MersenneTwister.d.ts.map +1 -1
- package/src/core/math/random/MersenneTwister.js +134 -133
- package/src/core/model/BooleanVector3.d.ts.map +1 -1
- package/src/core/model/BooleanVector3.js +108 -108
- package/src/core/model/BoundedValue.d.ts +116 -0
- package/src/core/model/BoundedValue.d.ts.map +1 -0
- package/src/core/model/BoundedValue.js +214 -217
- package/src/core/model/LinearValue.d.ts +84 -0
- package/src/core/model/LinearValue.d.ts.map +1 -0
- package/src/core/model/LinearValue.js +116 -117
- package/src/core/model/ObservedEnum.d.ts.map +1 -1
- package/src/core/model/ObservedEnum.js +82 -80
- package/src/core/model/ObservedValue.d.ts +10 -17
- package/src/core/model/ObservedValue.d.ts.map +1 -1
- package/src/core/model/ObservedValue.js +85 -88
- package/src/core/model/object/ObjectPoolFactory.d.ts +1 -9
- package/src/core/model/object/ObjectPoolFactory.d.ts.map +1 -1
- package/src/core/model/object/ObjectPoolFactory.js +73 -73
- package/src/core/model/scheme/Schema.d.ts +0 -6
- package/src/core/model/scheme/Schema.d.ts.map +1 -1
- package/src/core/model/scheme/Schema.js +50 -48
- package/src/core/model/scheme/SchemeRegistry.d.ts +6 -1
- package/src/core/model/scheme/SchemeRegistry.d.ts.map +1 -1
- package/src/core/model/scheme/SchemeRegistry.js +46 -44
- package/src/core/process/Future.d.ts +14 -9
- package/src/core/process/Future.d.ts.map +1 -1
- package/src/core/process/Future.js +96 -98
- package/src/core/process/executor/ConcurrentExecutor.d.ts.map +1 -1
- package/src/core/process/executor/ConcurrentExecutor.js +0 -3
- package/src/core/process/task/Task.d.ts.map +1 -1
- package/src/core/process/task/Task.js +0 -5
- package/src/core/process/task/TaskGroup.d.ts.map +1 -1
- package/src/core/process/task/TaskGroup.js +178 -180
- package/src/core/process/task/TaskSignal.d.ts.map +1 -1
- package/src/core/process/task/TaskSignal.js +0 -5
- package/src/core/process/task/TaskState.d.ts.map +1 -1
- package/src/core/process/task/TaskState.js +0 -4
- package/src/core/process/worker/WorkerBuilder.d.ts.map +1 -1
- package/src/core/process/worker/WorkerBuilder.js +0 -5
- package/src/core/process/worker/WorkerProxy.d.ts.map +1 -1
- package/src/core/process/worker/WorkerProxy.js +0 -5
- package/src/engine/Clock.d.ts.map +1 -1
- package/src/engine/Clock.js +0 -5
- package/src/engine/Engine.js +4 -4
- package/src/engine/EntityCreator.d.ts.map +1 -1
- package/src/engine/EntityCreator.js +7 -10
- package/src/engine/animation/AnimatedActions.d.ts.map +1 -1
- package/src/engine/animation/AnimatedActions.js +0 -5
- package/src/engine/animation/Animations.d.ts.map +1 -1
- package/src/engine/animation/Animations.js +1 -6
- package/src/engine/animation/EntityAnimation.js +1 -4
- package/src/engine/animation/Tween.js +1 -4
- package/src/engine/animation/keyed2/AnimationTrack.d.ts +0 -6
- package/src/engine/animation/keyed2/AnimationTrack.d.ts.map +1 -1
- package/src/engine/animation/keyed2/AnimationTrack.js +154 -152
- package/src/engine/animation/keyed2/AnimationTrackPlayback.d.ts +0 -10
- package/src/engine/animation/keyed2/AnimationTrackPlayback.d.ts.map +1 -1
- package/src/engine/animation/keyed2/AnimationTrackPlayback.js +173 -171
- package/src/engine/asset/AssetManager.d.ts.map +1 -1
- package/src/engine/asset/AssetManager.js +0 -5
- package/src/engine/asset/preloader/AssetLevel.js +0 -3
- package/src/engine/ecs/EntityManager.d.ts.map +1 -1
- package/src/engine/ecs/EntityManager.js +0 -4
- package/src/engine/ecs/System.d.ts.map +1 -1
- package/src/engine/ecs/System.js +0 -5
- package/src/engine/ecs/animation/Animation.d.ts.map +1 -1
- package/src/engine/ecs/animation/Animation.js +1 -19
- package/src/engine/ecs/components/Motion.d.ts.map +1 -1
- package/src/engine/ecs/components/Motion.js +0 -5
- package/src/engine/ecs/components/PropertySet.d.ts +8 -1
- package/src/engine/ecs/components/PropertySet.d.ts.map +1 -1
- package/src/engine/ecs/components/PropertySet.js +87 -83
- package/src/engine/ecs/components/Script.d.ts +0 -16
- package/src/engine/ecs/components/Script.d.ts.map +1 -1
- package/src/engine/ecs/components/Script.js +14 -18
- package/src/engine/ecs/components/Tag.d.ts.map +1 -1
- package/src/engine/ecs/components/Tag.js +4 -5
- package/src/engine/ecs/components/Timer.d.ts +0 -5
- package/src/engine/ecs/components/Timer.d.ts.map +1 -1
- package/src/engine/ecs/components/Timer.js +0 -5
- package/src/engine/ecs/grid/HeightMap2NormalMap.d.ts.map +1 -1
- package/src/engine/ecs/grid/HeightMap2NormalMap.js +2 -6
- package/src/engine/ecs/grid/HeightSampler2NormalSamplerSoft.d.ts.map +1 -1
- package/src/engine/ecs/grid/HeightSampler2NormalSamplerSoft.js +0 -3
- package/src/engine/ecs/grid/NormalMap2AOMap.d.ts.map +1 -1
- package/src/engine/ecs/grid/NormalMap2AOMap.js +3 -8
- package/src/engine/ecs/gui/GUIElement.d.ts.map +1 -1
- package/src/engine/ecs/gui/GUIElement.js +0 -3
- package/src/engine/ecs/gui/GUIElementSystem.d.ts.map +1 -1
- package/src/engine/ecs/gui/GUIElementSystem.js +0 -4
- package/src/engine/ecs/gui/hud/HeadsUpDisplay.d.ts.map +1 -1
- package/src/engine/ecs/gui/hud/HeadsUpDisplay.js +0 -7
- package/src/engine/ecs/gui/hud/HeadsUpDisplaySystem.d.ts.map +1 -1
- package/src/engine/ecs/gui/hud/HeadsUpDisplaySystem.js +0 -5
- package/src/engine/ecs/gui/menu/radial/RadialContextMenu.d.ts.map +1 -1
- package/src/engine/ecs/gui/menu/radial/RadialContextMenu.js +5 -8
- package/src/engine/ecs/gui/position/ViewportPosition.d.ts.map +1 -1
- package/src/engine/ecs/gui/position/ViewportPosition.js +0 -4
- package/src/engine/ecs/gui/position/ViewportPositionSystem.d.ts +1 -2
- package/src/engine/ecs/gui/position/ViewportPositionSystem.d.ts.map +1 -1
- package/src/engine/ecs/gui/position/ViewportPositionSystem.js +6 -10
- package/src/engine/ecs/ik/IKProblem.d.ts +1 -2
- package/src/engine/ecs/ik/IKProblem.d.ts.map +1 -1
- package/src/engine/ecs/renderable/RenderSystem.d.ts.map +1 -1
- package/src/engine/ecs/renderable/RenderSystem.js +0 -3
- package/src/engine/ecs/renderable/Renderable.d.ts.map +1 -1
- package/src/engine/ecs/renderable/Renderable.js +0 -5
- package/src/engine/ecs/systems/AnimationSystem.d.ts.map +1 -1
- package/src/engine/ecs/systems/AnimationSystem.js +9 -17
- package/src/engine/ecs/systems/MotionSystem.d.ts.map +1 -1
- package/src/engine/ecs/systems/MotionSystem.js +1 -6
- package/src/engine/ecs/systems/ScriptSystem.d.ts.map +1 -1
- package/src/engine/ecs/systems/ScriptSystem.js +1 -6
- package/src/engine/ecs/systems/TimerSystem.d.ts.map +1 -1
- package/src/engine/ecs/systems/TimerSystem.js +1 -6
- package/src/engine/ecs/team/Team.d.ts.map +1 -1
- package/src/engine/ecs/team/Team.js +0 -3
- package/src/engine/ecs/terrain/BufferedGeometryArraysBuilder.d.ts.map +1 -1
- package/src/engine/ecs/terrain/BufferedGeometryArraysBuilder.js +0 -5
- package/src/engine/ecs/terrain/TerrainClouds.d.ts.map +1 -1
- package/src/engine/ecs/terrain/TerrainClouds.js +0 -5
- package/src/engine/ecs/terrain/ecs/Terrain.d.ts.map +1 -1
- package/src/engine/ecs/terrain/ecs/Terrain.js +0 -5
- package/src/engine/ecs/terrain/ecs/cling/ClingToTerrain.d.ts.map +1 -1
- package/src/engine/ecs/terrain/ecs/cling/ClingToTerrain.js +0 -3
- package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.d.ts.map +1 -1
- package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.js +11 -14
- package/src/engine/ecs/terrain/overlay/TerrainOverlay.d.ts.map +1 -1
- package/src/engine/ecs/terrain/overlay/TerrainOverlay.js +0 -5
- package/src/engine/ecs/terrain/tiles/TerrainTile.d.ts.map +1 -1
- package/src/engine/ecs/terrain/tiles/TerrainTile.js +0 -5
- package/src/engine/ecs/terrain/tiles/TerrainTileManager.d.ts +1 -1
- package/src/engine/ecs/terrain/tiles/TerrainTileManager.d.ts.map +1 -1
- package/src/engine/ecs/terrain/tiles/TerrainTileManager.js +0 -3
- package/src/engine/ecs/terrain/tiles/TileBuildWorker.js +0 -4
- package/src/engine/ecs/transform/Transform.d.ts.map +1 -1
- package/src/engine/ecs/transform/Transform.js +0 -4
- package/src/engine/google/gapi.js +0 -4
- package/src/engine/graphics/FrameThrottle.d.ts +0 -4
- package/src/engine/graphics/FrameThrottle.d.ts.map +1 -1
- package/src/engine/graphics/FrameThrottle.js +0 -5
- package/src/engine/graphics/GraphicsEngine.d.ts.map +1 -1
- package/src/engine/graphics/GraphicsEngine.js +1 -6
- package/src/engine/graphics/composit/LayerCompositer.d.ts.map +1 -1
- package/src/engine/graphics/composit/LayerCompositer.js +2 -5
- package/src/engine/graphics/ecs/animation/AnimationController.d.ts.map +1 -1
- package/src/engine/graphics/ecs/animation/AnimationController.js +0 -5
- package/src/engine/graphics/ecs/animation/AnimationControllerSystem.d.ts.map +1 -1
- package/src/engine/graphics/ecs/animation/AnimationControllerSystem.js +2 -7
- package/src/engine/graphics/ecs/animation/AnimationRule.d.ts +0 -1
- package/src/engine/graphics/ecs/animation/AnimationRule.d.ts.map +1 -1
- package/src/engine/graphics/ecs/animation/AnimationRule.js +70 -66
- package/src/engine/graphics/ecs/camera/Camera.d.ts.map +1 -1
- package/src/engine/graphics/ecs/camera/Camera.js +0 -5
- package/src/engine/graphics/ecs/camera/CameraSystem.d.ts.map +1 -1
- package/src/engine/graphics/ecs/camera/CameraSystem.js +0 -5
- package/src/engine/graphics/ecs/camera/FrustumProjector.d.ts.map +1 -1
- package/src/engine/graphics/ecs/camera/FrustumProjector.js +0 -5
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraController.d.ts.map +1 -1
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraController.js +4 -9
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.d.ts.map +1 -1
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.js +3 -8
- package/src/engine/graphics/ecs/highlight/Highlight.d.ts.map +1 -1
- package/src/engine/graphics/ecs/highlight/Highlight.js +0 -3
- package/src/engine/graphics/ecs/highlight/system/MeshHighlightSystem.d.ts.map +1 -1
- package/src/engine/graphics/ecs/highlight/system/MeshHighlightSystem.js +3 -8
- package/src/engine/graphics/ecs/light/Light.d.ts.map +1 -1
- package/src/engine/graphics/ecs/light/Light.js +2 -6
- package/src/engine/graphics/ecs/light/LightSystem.d.ts.map +1 -1
- package/src/engine/graphics/ecs/light/LightSystem.js +0 -5
- package/src/engine/graphics/ecs/mesh/Mesh.d.ts.map +1 -1
- package/src/engine/graphics/ecs/mesh/Mesh.js +0 -3
- package/src/engine/graphics/ecs/mesh/MeshSystem.d.ts.map +1 -1
- package/src/engine/graphics/ecs/mesh/MeshSystem.js +0 -5
- package/src/engine/graphics/ecs/trail2d/Trail2D.d.ts.map +1 -1
- package/src/engine/graphics/ecs/trail2d/Trail2D.js +0 -5
- package/src/engine/graphics/ecs/trail2d/Trail2DSystem.d.ts.map +1 -1
- package/src/engine/graphics/ecs/trail2d/Trail2DSystem.js +0 -5
- package/src/engine/graphics/ecs/water/Water.d.ts.map +1 -1
- package/src/engine/graphics/ecs/water/Water.js +0 -5
- package/src/engine/graphics/ecs/water/WaterSystem.d.ts.map +1 -1
- package/src/engine/graphics/ecs/water/WaterSystem.js +0 -3
- package/src/engine/graphics/filter/ImageFilter.d.ts.map +1 -1
- package/src/engine/graphics/filter/ImageFilter.js +0 -5
- package/src/engine/graphics/geometry/BufferGeometryWrap.js +1 -3
- package/src/engine/graphics/geometry/buffered/ComputeNormals.d.ts.map +1 -1
- package/src/engine/graphics/geometry/buffered/ComputeNormals.js +0 -5
- package/src/engine/graphics/geometry/ribbon/Ribbon.d.ts.map +1 -1
- package/src/engine/graphics/geometry/ribbon/Ribbon.js +1 -4
- package/src/engine/graphics/material/SplatMaterial.d.ts.map +1 -1
- package/src/engine/graphics/material/SplatMaterial.js +0 -3
- package/src/engine/graphics/material/WaterMaterial.d.ts.map +1 -1
- package/src/engine/graphics/material/WaterMaterial.js +0 -3
- package/src/engine/graphics/particles/particular/engine/MovingBoundingBox.d.ts +0 -5
- package/src/engine/graphics/particles/particular/engine/MovingBoundingBox.d.ts.map +1 -1
- package/src/engine/graphics/particles/particular/engine/MovingBoundingBox.js +114 -114
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleLayer.d.ts +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleLayer.d.ts.map +1 -1
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleLayer.js +347 -348
- package/src/engine/graphics/particles/particular/engine/emitter/ParticlePool.d.ts +1 -3
- package/src/engine/graphics/particles/particular/engine/emitter/ParticlePool.d.ts.map +1 -1
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterSet.d.ts +0 -1
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterSet.d.ts.map +1 -1
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterSet.js +110 -111
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterSheet.d.ts +0 -9
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterSheet.d.ts.map +1 -1
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterSheet.js +70 -66
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterTrackSet.d.ts +0 -5
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterTrackSet.d.ts.map +1 -1
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterTrackSet.js +82 -82
- package/src/engine/graphics/particles/particular/group/Operation.d.ts +0 -7
- package/src/engine/graphics/particles/particular/group/Operation.d.ts.map +1 -1
- package/src/engine/graphics/particles/particular/group/Operation.js +16 -14
- package/src/engine/graphics/particles/particular/group/ParticleAttribute.d.ts +0 -9
- package/src/engine/graphics/particles/particular/group/ParticleAttribute.d.ts.map +1 -1
- package/src/engine/graphics/particles/particular/group/ParticleAttribute.js +23 -21
- package/src/engine/graphics/particles/particular/group/ParticleGroup.d.ts +2 -10
- package/src/engine/graphics/particles/particular/group/ParticleGroup.d.ts.map +1 -1
- package/src/engine/graphics/particles/particular/group/ParticleGroup.js +463 -464
- package/src/engine/graphics/particles/particular/group/ParticleSpecification.d.ts +0 -2
- package/src/engine/graphics/particles/particular/group/ParticleSpecification.d.ts.map +1 -1
- package/src/engine/graphics/particles/particular/group/ParticleSpecification.js +39 -33
- package/src/engine/graphics/render/buffer/FrameBufferManager.d.ts +6 -1
- package/src/engine/graphics/render/buffer/FrameBufferManager.d.ts.map +1 -1
- package/src/engine/graphics/render/buffer/FrameBufferManager.js +166 -163
- package/src/engine/graphics/render/layers/RenderLayer.d.ts.map +1 -1
- package/src/engine/graphics/render/layers/RenderLayer.js +0 -5
- package/src/engine/graphics/shaders/AlphaBlendShader.js +1 -3
- package/src/engine/graphics/shaders/AmbientOcclusionShader.d.ts.map +1 -1
- package/src/engine/graphics/shaders/AmbientOcclusionShader.js +0 -3
- package/src/engine/graphics/shaders/ClearShader.js +1 -3
- package/src/engine/graphics/shaders/CopyShader.d.ts +0 -3
- package/src/engine/graphics/shaders/CopyShader.d.ts.map +1 -1
- package/src/engine/graphics/shaders/CopyShader.js +1 -3
- package/src/engine/graphics/shaders/NormalMapShader2.d.ts.map +1 -1
- package/src/engine/graphics/shaders/NormalMapShader2.js +0 -5
- package/src/engine/graphics/shaders/TerrainShader.js +0 -4
- package/src/engine/graphics/shaders/WaterShader.js +0 -3
- package/src/engine/graphics/shaders/lib/ShaderChunks.js +1 -3
- package/src/engine/graphics/texture/Canvas2Sampler2D.d.ts.map +1 -1
- package/src/engine/graphics/texture/Canvas2Sampler2D.js +1 -4
- package/src/engine/graphics/texture/CheckersTexture.d.ts.map +1 -1
- package/src/engine/graphics/texture/CheckersTexture.js +0 -3
- package/src/engine/graphics/texture/CheckersTextureURI.js +1 -3
- package/src/engine/graphics/texture/sampler/Sampler2D.d.ts.map +1 -1
- package/src/engine/graphics/texture/sampler/Sampler2D.js +0 -5
- package/src/engine/graphics/texture/sampler/Sampler2D2Canvas.d.ts.map +1 -1
- package/src/engine/graphics/texture/sampler/Sampler2D2Canvas.js +0 -5
- package/src/engine/graphics/texture/sampler/Sampler2D2Texture.d.ts.map +1 -1
- package/src/engine/graphics/texture/sampler/Sampler2D2Texture.js +0 -3
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-
this.m[1] = m12;
|
|
60
|
-
this.m[2] = m13;
|
|
61
|
-
this.m[3] = m14;
|
|
62
|
-
|
|
63
|
-
this.m[4] = m22;
|
|
64
|
-
this.m[5] = m23;
|
|
65
|
-
this.m[6] = m24;
|
|
66
|
-
|
|
67
|
-
this.m[7] = m33;
|
|
68
|
-
this.m[8] = m34;
|
|
69
|
-
|
|
70
|
-
this.m[9] = m44;
|
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71
|
-
return this;
|
|
72
|
-
},
|
|
73
|
-
|
|
74
|
-
/**
|
|
75
|
-
*
|
|
76
|
-
* @param {number} a
|
|
77
|
-
* @param {number} b
|
|
78
|
-
* @param {number} c
|
|
79
|
-
* @param {number} d
|
|
80
|
-
* @returns {SymetricMatrix}
|
|
81
|
-
*/
|
|
82
|
-
makePlane: function makePlane(a, b, c, d) {
|
|
83
|
-
return this.set(
|
|
84
|
-
a * a, a * b, a * c, a * d,
|
|
85
|
-
b * b, b * c, b * d,
|
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86
|
-
c * c, c * d,
|
|
87
|
-
d * d
|
|
88
|
-
);
|
|
89
|
-
},
|
|
90
|
-
|
|
91
|
-
/**
|
|
92
|
-
*
|
|
93
|
-
* @param {int} a11
|
|
94
|
-
* @param {int} a12
|
|
95
|
-
* @param {int} a13
|
|
96
|
-
* @param {int} a21
|
|
97
|
-
* @param {int} a22
|
|
98
|
-
* @param {int} a23
|
|
99
|
-
* @param {int} a31
|
|
100
|
-
* @param {int} a32
|
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101
|
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* @param {int} a33
|
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102
|
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* @returns {number}
|
|
103
|
-
*/
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104
|
-
det: function determinant(
|
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105
|
-
a11, a12, a13,
|
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106
|
-
a21, a22, a23,
|
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107
|
-
a31, a32, a33
|
|
108
|
-
) {
|
|
109
|
-
const det = this.m[a11] * this.m[a22] * this.m[a33]
|
|
110
|
-
+ this.m[a13] * this.m[a21] * this.m[a32]
|
|
111
|
-
+ this.m[a12] * this.m[a23] * this.m[a31]
|
|
112
|
-
- this.m[a13] * this.m[a22] * this.m[a31]
|
|
113
|
-
- this.m[a11] * this.m[a23] * this.m[a32]
|
|
114
|
-
- this.m[a12] * this.m[a21] * this.m[a33];
|
|
115
|
-
return det;
|
|
116
|
-
},
|
|
117
|
-
|
|
118
|
-
/**
|
|
119
|
-
* produces new Matrix
|
|
120
|
-
* @param {SymetricMatrix} n
|
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121
|
-
* @returns {SymetricMatrix}
|
|
122
|
-
*/
|
|
123
|
-
add: function add(n) {
|
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124
|
-
return new SymetricMatrix().set(
|
|
125
|
-
this.m[0] + n.m[0],
|
|
126
|
-
this.m[1] + n.m[1],
|
|
127
|
-
this.m[2] + n.m[2],
|
|
128
|
-
this.m[3] + n.m[3],
|
|
129
|
-
|
|
130
|
-
this.m[4] + n.m[4],
|
|
131
|
-
this.m[5] + n.m[5],
|
|
132
|
-
this.m[6] + n.m[6],
|
|
133
|
-
|
|
134
|
-
this.m[7] + n.m[7],
|
|
135
|
-
this.m[8] + n.m[8],
|
|
136
|
-
|
|
137
|
-
this.m[9] + n.m[9]
|
|
138
|
-
);
|
|
139
|
-
},
|
|
140
|
-
|
|
141
|
-
/**
|
|
142
|
-
*
|
|
143
|
-
* @param {SymetricMatrix} n
|
|
144
|
-
*/
|
|
145
|
-
addSelf: function addSelf(n) {
|
|
146
|
-
this.m[0] += n.m[0];
|
|
147
|
-
this.m[1] += n.m[1];
|
|
148
|
-
this.m[2] += n.m[2];
|
|
149
|
-
this.m[3] += n.m[3];
|
|
150
|
-
this.m[4] += n.m[4];
|
|
151
|
-
this.m[5] += n.m[5];
|
|
152
|
-
this.m[6] += n.m[6];
|
|
153
|
-
this.m[7] += n.m[7];
|
|
154
|
-
this.m[8] += n.m[8];
|
|
155
|
-
this.m[9] += n.m[9]
|
|
156
|
-
}
|
|
157
|
-
};
|
|
158
|
-
|
|
159
|
-
/**
|
|
160
|
-
* Model Objects
|
|
161
|
-
* @constructor
|
|
162
|
-
* @class
|
|
163
|
-
*/
|
|
164
|
-
function Triangle() {
|
|
165
|
-
/**
|
|
166
|
-
* indices for array
|
|
167
|
-
* @type {int[]}
|
|
168
|
-
*/
|
|
169
|
-
this.v = new Array(3);
|
|
170
|
-
/**
|
|
171
|
-
* Errors
|
|
172
|
-
* @type {number[]}
|
|
173
|
-
*/
|
|
174
|
-
this.err = new Array(4);
|
|
175
|
-
this.deleted = false;
|
|
176
|
-
this.dirty = false;
|
|
177
|
-
|
|
178
|
-
/**
|
|
179
|
-
* Normal
|
|
180
|
-
* @type {Vector3}
|
|
181
|
-
*/
|
|
182
|
-
this.n = new Vector3();
|
|
183
|
-
}
|
|
184
|
-
|
|
185
|
-
// function Vector3(x, y, z) {
|
|
186
|
-
// this.x = x;
|
|
187
|
-
// this.y = y;
|
|
188
|
-
// this.z = z;
|
|
189
|
-
// };
|
|
190
|
-
|
|
191
|
-
const Vector3 = THREE.Vector3;
|
|
192
|
-
|
|
193
|
-
function Vertex() {
|
|
194
|
-
/**
|
|
195
|
-
*
|
|
196
|
-
* @type {Vector3}
|
|
197
|
-
*/
|
|
198
|
-
this.p = new Vector3();
|
|
199
|
-
/**
|
|
200
|
-
*
|
|
201
|
-
* @type {int}
|
|
202
|
-
*/
|
|
203
|
-
this.tstart = -1;
|
|
204
|
-
/**
|
|
205
|
-
*
|
|
206
|
-
* @type {int}
|
|
207
|
-
*/
|
|
208
|
-
this.tcount = -1;
|
|
209
|
-
/**
|
|
210
|
-
*
|
|
211
|
-
* @type {SymetricMatrix}
|
|
212
|
-
*/
|
|
213
|
-
this.q = new SymetricMatrix();
|
|
214
|
-
/**
|
|
215
|
-
*
|
|
216
|
-
* @type {boolean}
|
|
217
|
-
*/
|
|
218
|
-
this.border = false;
|
|
219
|
-
}
|
|
220
|
-
|
|
221
|
-
function Ref() {
|
|
222
|
-
/**
|
|
223
|
-
*
|
|
224
|
-
* @type {int}
|
|
225
|
-
*/
|
|
226
|
-
this.tid = -1;
|
|
227
|
-
/**
|
|
228
|
-
*
|
|
229
|
-
* @type {int}
|
|
230
|
-
*/
|
|
231
|
-
this.tvertex = -1;
|
|
232
|
-
}
|
|
233
|
-
|
|
234
|
-
/**
|
|
235
|
-
* Error between vertex and Quadric
|
|
236
|
-
*
|
|
237
|
-
* @param {SymetricMatrix} q
|
|
238
|
-
* @param {number} x
|
|
239
|
-
* @param {number} y
|
|
240
|
-
* @param {number} z
|
|
241
|
-
* @returns {number}
|
|
242
|
-
*/
|
|
243
|
-
function vertex_error(q, x, y, z) {
|
|
244
|
-
return q.m[0] * x * x + 2 * q.m[1] * x * y + 2 * q.m[2] * x * z + 2 * q.m[3] * x + q.m[4] * y * y
|
|
245
|
-
+ 2 * q.m[5] * y * z + 2 * q.m[6] * y + q.m[7] * z * z + 2 * q.m[8] * z + q.m[9];
|
|
246
|
-
}
|
|
247
|
-
|
|
248
|
-
/**
|
|
249
|
-
*
|
|
250
|
-
* @param {Array} array
|
|
251
|
-
* @param {number} count
|
|
252
|
-
* @returns {Array|undefined} removed elements
|
|
253
|
-
*/
|
|
254
|
-
function resize(array, count) {
|
|
255
|
-
if (count < array.length) {
|
|
256
|
-
return array.splice(count);
|
|
257
|
-
}
|
|
258
|
-
|
|
259
|
-
if (count > array.length) {
|
|
260
|
-
// in JS, arrays need not be expanded
|
|
261
|
-
// console.log('more');
|
|
262
|
-
}
|
|
263
|
-
}
|
|
264
|
-
|
|
265
|
-
function SimplifyModifier() {
|
|
266
|
-
/**
|
|
267
|
-
*
|
|
268
|
-
* @type {Array<Triangle>}
|
|
269
|
-
*/
|
|
270
|
-
this.triangles = []; // Triangle
|
|
271
|
-
/**
|
|
272
|
-
*
|
|
273
|
-
* @type {Array<Vertex>}
|
|
274
|
-
*/
|
|
275
|
-
this.vertices = []; // Vertex
|
|
276
|
-
/**
|
|
277
|
-
*
|
|
278
|
-
* @type {Array<Ref>}
|
|
279
|
-
*/
|
|
280
|
-
this.refs = []; // Ref
|
|
281
|
-
}
|
|
282
|
-
|
|
283
|
-
/**
|
|
284
|
-
*
|
|
285
|
-
* @param {Vector3[]} origVertices
|
|
286
|
-
* @param {Face[]} origFaces
|
|
287
|
-
* @returns {void}
|
|
288
|
-
* @private
|
|
289
|
-
*/
|
|
290
|
-
SimplifyModifier.prototype.init = function init(origVertices, origFaces) {
|
|
291
|
-
|
|
292
|
-
this.vertices = origVertices.map(v => {
|
|
293
|
-
const vert = new Vertex();
|
|
294
|
-
vert.p.copy(v);
|
|
295
|
-
return vert;
|
|
296
|
-
});
|
|
297
|
-
|
|
298
|
-
|
|
299
|
-
this.triangles = origFaces.map(f => {
|
|
300
|
-
const tri = new Triangle();
|
|
301
|
-
tri.v[0] = f.a;
|
|
302
|
-
tri.v[1] = f.b;
|
|
303
|
-
tri.v[2] = f.c;
|
|
304
|
-
return tri;
|
|
305
|
-
});
|
|
306
|
-
};
|
|
307
|
-
|
|
308
|
-
/**
|
|
309
|
-
* Update triangle connections and edge error after a edge is collapsed
|
|
310
|
-
*
|
|
311
|
-
* @param {int} i0
|
|
312
|
-
* @param {Vertex} v
|
|
313
|
-
* @param {int[]} deleted
|
|
314
|
-
* @param {int} deleted_triangles
|
|
315
|
-
* @returns {number}
|
|
316
|
-
* @private
|
|
317
|
-
*/
|
|
318
|
-
SimplifyModifier.prototype.update_triangles = function update_triangles(i0, v, deleted, deleted_triangles) {
|
|
319
|
-
// console.log('update_triangles');
|
|
320
|
-
// vec3f p;
|
|
321
|
-
const p = new Vector3();
|
|
322
|
-
for (let k = 0; k < v.tcount; k++) {
|
|
323
|
-
/**
|
|
324
|
-
*
|
|
325
|
-
* @type {Ref}
|
|
326
|
-
*/
|
|
327
|
-
const r = this.refs[v.tstart + k];
|
|
328
|
-
/**
|
|
329
|
-
*
|
|
330
|
-
* @type {Triangle}
|
|
331
|
-
*/
|
|
332
|
-
const t = this.triangles[r.tid];
|
|
333
|
-
|
|
334
|
-
if (t.deleted) {
|
|
335
|
-
continue;
|
|
336
|
-
}
|
|
337
|
-
|
|
338
|
-
if (deleted[k]) {
|
|
339
|
-
t.deleted = true;
|
|
340
|
-
deleted_triangles++;
|
|
341
|
-
continue;
|
|
342
|
-
}
|
|
343
|
-
|
|
344
|
-
t.v[r.tvertex] = i0;
|
|
345
|
-
t.dirty = true;
|
|
346
|
-
|
|
347
|
-
t.err[0] = this.calculate_error(t.v[0], t.v[1], p);
|
|
348
|
-
t.err[1] = this.calculate_error(t.v[1], t.v[2], p);
|
|
349
|
-
t.err[2] = this.calculate_error(t.v[2], t.v[0], p);
|
|
350
|
-
t.err[3] = Math.min(t.err[0], t.err[1], t.err[2]);
|
|
351
|
-
this.refs.push(r);
|
|
352
|
-
}
|
|
353
|
-
return deleted_triangles;
|
|
354
|
-
};
|
|
355
|
-
|
|
356
|
-
/**
|
|
357
|
-
*
|
|
358
|
-
* Main simplification function
|
|
359
|
-
*
|
|
360
|
-
* @param {number} [agressiveness=7] sharpness to increase the threshold.
|
|
361
|
-
* 5..8 are good numbers
|
|
362
|
-
* more iterations yield higher quality
|
|
363
|
-
* @param {number} target_count target nr. of triangles
|
|
364
|
-
* @returns {void}
|
|
365
|
-
* @private
|
|
366
|
-
*/
|
|
367
|
-
SimplifyModifier.prototype.simplify_mesh = function simplify_mesh(target_count, agressiveness) {
|
|
368
|
-
if (agressiveness === undefined) {
|
|
369
|
-
agressiveness = 7;
|
|
370
|
-
}
|
|
371
|
-
|
|
372
|
-
// TODO normalize_mesh to max length 1?
|
|
373
|
-
|
|
374
|
-
console.time('simplify_mesh');
|
|
375
|
-
|
|
376
|
-
const triangles = this.triangles;
|
|
377
|
-
const vertices = this.vertices;
|
|
378
|
-
const refs = this.refs;
|
|
379
|
-
|
|
380
|
-
let i, il;
|
|
381
|
-
|
|
382
|
-
// set all triangles to non deleted
|
|
383
|
-
for (i = 0, il = triangles.length; i < il; i++) {
|
|
384
|
-
triangles[i].deleted = false;
|
|
385
|
-
}
|
|
386
|
-
|
|
387
|
-
|
|
388
|
-
console.timeEnd('simplify_mesh');
|
|
389
|
-
|
|
390
|
-
// main iteration loop
|
|
391
|
-
|
|
392
|
-
let deleted_triangles = 0;
|
|
393
|
-
const deleted0 = [], deleted1 = []; // std::vector<int>
|
|
394
|
-
const triangle_count = triangles.length;
|
|
395
|
-
|
|
396
|
-
|
|
397
|
-
for (let iteration = 0; iteration < 100; iteration++) {
|
|
398
|
-
console.log("iteration %d - triangles %d, tris\n",
|
|
399
|
-
iteration, triangle_count - deleted_triangles, triangles.length);
|
|
400
|
-
|
|
401
|
-
if (triangle_count - deleted_triangles <= target_count) break;
|
|
402
|
-
|
|
403
|
-
// update mesh once in a while
|
|
404
|
-
if (iteration % 5 === 0) {
|
|
405
|
-
this.update_mesh(iteration);
|
|
406
|
-
}
|
|
407
|
-
|
|
408
|
-
// clear dirty flag
|
|
409
|
-
for (let j = 0; j < triangles.length; j++) {
|
|
410
|
-
triangles[j].dirty = false;
|
|
411
|
-
}
|
|
412
|
-
|
|
413
|
-
/**
|
|
414
|
-
|
|
415
|
-
All triangles with edges below the threshold will be removed
|
|
416
|
-
|
|
417
|
-
The following numbers works well for most models.
|
|
418
|
-
If it does not, try to adjust the 3 parameters
|
|
419
|
-
@type {number}
|
|
420
|
-
*/
|
|
421
|
-
const threshold = 0.000000001 * Math.pow(iteration + 3, agressiveness);
|
|
422
|
-
|
|
423
|
-
// remove vertices & mark deleted triangles
|
|
424
|
-
for (i = 0, il = triangles.length; i < il; i++) {
|
|
425
|
-
const t = triangles[i];
|
|
426
|
-
|
|
427
|
-
if (t.err[3] > threshold || t.deleted || t.dirty) {
|
|
428
|
-
continue;
|
|
429
|
-
}
|
|
430
|
-
|
|
431
|
-
for (j = 0; j < 3; j++) {
|
|
432
|
-
|
|
433
|
-
if (t.err[j] < threshold) {
|
|
434
|
-
|
|
435
|
-
const i0 = t.v[j];
|
|
436
|
-
const v0 = vertices[i0];
|
|
437
|
-
|
|
438
|
-
const i1 = t.v[(j + 1) % 3];
|
|
439
|
-
const v1 = vertices[i1];
|
|
440
|
-
|
|
441
|
-
// Border check
|
|
442
|
-
if (v0.border !== v1.border) {
|
|
443
|
-
continue;
|
|
444
|
-
}
|
|
445
|
-
|
|
446
|
-
// Compute vertex to collapse to
|
|
447
|
-
const p = new Vector3();
|
|
448
|
-
this.calculate_error(i0, i1, p);
|
|
449
|
-
// console.log('Compute vertex to collapse to', p);
|
|
450
|
-
|
|
451
|
-
resize(deleted0, v0.tcount); // normals temporarily
|
|
452
|
-
resize(deleted1, v1.tcount); // normals temporarily
|
|
453
|
-
|
|
454
|
-
// dont remove if flipped
|
|
455
|
-
if (this.flipped(p, i0, i1, v0, v1, deleted0)) continue;
|
|
456
|
-
if (this.flipped(p, i1, i0, v1, v0, deleted1)) continue;
|
|
457
|
-
|
|
458
|
-
// not flipped, so remove edge
|
|
459
|
-
// console.log('not flipped, remove edge');
|
|
460
|
-
// console.log(v0.p, p);
|
|
461
|
-
v0.p = p;
|
|
462
|
-
// v0.q = v1.q + v0.q;
|
|
463
|
-
v0.q.addSelf(v1.q);
|
|
464
|
-
|
|
465
|
-
const tstart = refs.length;
|
|
466
|
-
|
|
467
|
-
// CONTINUE
|
|
468
|
-
|
|
469
|
-
deleted_triangles = this.update_triangles(i0, v0, deleted0, deleted_triangles);
|
|
470
|
-
// console.log('deleted triangle v0', deleted_triangles);
|
|
471
|
-
deleted_triangles = this.update_triangles(i0, v1, deleted1, deleted_triangles);
|
|
472
|
-
// console.log('deleted triangle v1', deleted_triangles);
|
|
473
|
-
|
|
474
|
-
const tcount = refs.length - tstart;
|
|
475
|
-
|
|
476
|
-
if (tcount <= v0.tcount) {
|
|
477
|
-
// console.log('save ram?');
|
|
478
|
-
// if(tcount)
|
|
479
|
-
// move(refs, v0.tstart, tstart, tcount);
|
|
480
|
-
} else {
|
|
481
|
-
// append
|
|
482
|
-
v0.tstart = tstart;
|
|
483
|
-
}
|
|
484
|
-
|
|
485
|
-
v0.tcount = tcount;
|
|
486
|
-
break;
|
|
487
|
-
|
|
488
|
-
}
|
|
489
|
-
} // end for j
|
|
490
|
-
|
|
491
|
-
// done?
|
|
492
|
-
if (triangle_count - deleted_triangles <= target_count) {
|
|
493
|
-
break;
|
|
494
|
-
}
|
|
495
|
-
}
|
|
496
|
-
|
|
497
|
-
} // end iteration
|
|
498
|
-
|
|
499
|
-
function move(refs, dest, source, count) {
|
|
500
|
-
for (let i = 0; i < count; i++) {
|
|
501
|
-
refs[dest + i] = refs[source + i];
|
|
502
|
-
}
|
|
503
|
-
}
|
|
504
|
-
|
|
505
|
-
// clean up mesh
|
|
506
|
-
this.compact_mesh();
|
|
507
|
-
|
|
508
|
-
// ready
|
|
509
|
-
console.timeEnd('simplify_mesh');
|
|
510
|
-
|
|
511
|
-
// int timeEnd=timeGetTime();
|
|
512
|
-
// printf("%s - %d/%d %d%% removed in %d ms\n",__FUNCTION__,
|
|
513
|
-
// triangle_count-deleted_triangles,
|
|
514
|
-
// triangle_count,deleted_triangles*100/triangle_count,
|
|
515
|
-
// timeEnd-timeStart);
|
|
516
|
-
|
|
517
|
-
};
|
|
518
|
-
|
|
519
|
-
|
|
520
|
-
/**
|
|
521
|
-
* compact triangles, compute edge error and build reference list
|
|
522
|
-
* @param {int} iteration
|
|
523
|
-
* @returns {void}
|
|
524
|
-
* @private
|
|
525
|
-
*/
|
|
526
|
-
SimplifyModifier.prototype.update_mesh = function update_mesh(iteration) {
|
|
527
|
-
const triangles = this.triangles;
|
|
528
|
-
const vertices = this.vertices;
|
|
529
|
-
const refs = this.refs;
|
|
530
|
-
|
|
531
|
-
// console.log('update_mesh', iteration, triangles.length);
|
|
532
|
-
if (iteration > 0) {
|
|
533
|
-
// compact triangles
|
|
534
|
-
let dst = 0;
|
|
535
|
-
for (let i = 0; i < triangles.length; i++) {
|
|
536
|
-
const target = triangles[i];
|
|
537
|
-
if (!target.deleted) {
|
|
538
|
-
triangles[dst++] = target;
|
|
539
|
-
}
|
|
540
|
-
}
|
|
541
|
-
|
|
542
|
-
console.log('not deleted dst', triangles.length, dst);
|
|
543
|
-
triangles.splice(dst);
|
|
544
|
-
|
|
545
|
-
}
|
|
546
|
-
//
|
|
547
|
-
// Init Quadrics by Plane & Edge Errors
|
|
548
|
-
//
|
|
549
|
-
// required at the beginning ( iteration == 0 )
|
|
550
|
-
// recomputing during the simplification is not required,
|
|
551
|
-
// but mostly improves the result for closed meshes
|
|
552
|
-
//
|
|
553
|
-
if (iteration === 0) {
|
|
554
|
-
for (let i = 0; i < vertices.length; i++) {
|
|
555
|
-
// may not need to do this.
|
|
556
|
-
vertices[i].q = new SymetricMatrix();
|
|
557
|
-
}
|
|
558
|
-
|
|
559
|
-
for (let i = 0; i < triangles.length; i++) {
|
|
560
|
-
/**
|
|
561
|
-
*
|
|
562
|
-
* @type {Triangle}
|
|
563
|
-
*/
|
|
564
|
-
const t = triangles[i];
|
|
565
|
-
|
|
566
|
-
const n = new Vector3();
|
|
567
|
-
|
|
568
|
-
const p = new Array(3);
|
|
569
|
-
|
|
570
|
-
const p1p0 = new Vector3();
|
|
571
|
-
const p2p0 = new Vector3();
|
|
572
|
-
|
|
573
|
-
for (let j = 0; j < 3; j++) {
|
|
574
|
-
p[j] = vertices[t.v[j]].p;
|
|
575
|
-
}
|
|
576
|
-
|
|
577
|
-
p1p0.subVectors(p[1], p[0]);
|
|
578
|
-
p2p0.subVectors(p[2], p[0]);
|
|
579
|
-
|
|
580
|
-
|
|
581
|
-
n.crossVectors(p1p0, p2p0).normalize();
|
|
582
|
-
|
|
583
|
-
t.n = n;
|
|
584
|
-
|
|
585
|
-
const tmp = new SymetricMatrix().makePlane(
|
|
586
|
-
n.x,
|
|
587
|
-
n.y,
|
|
588
|
-
n.z,
|
|
589
|
-
-n.dot(p[0])
|
|
590
|
-
);
|
|
591
|
-
|
|
592
|
-
for (let j = 0; j < 3; j++) {
|
|
593
|
-
vertices[t.v[j]].q.addSelf(tmp);
|
|
594
|
-
}
|
|
595
|
-
|
|
596
|
-
// vertices[t.v[j]].q =
|
|
597
|
-
// vertices[t.v[j]].q.add(SymetricMatrix(n.x,n.y,n.z,-n.dot(p[0])));
|
|
598
|
-
}
|
|
599
|
-
|
|
600
|
-
for (let i = 0, l = triangles.length; i < l; i++) {
|
|
601
|
-
|
|
602
|
-
// Calc Edge Error
|
|
603
|
-
const t = triangles[i];
|
|
604
|
-
|
|
605
|
-
const p = new Vector3();
|
|
606
|
-
|
|
607
|
-
for (let j = 0; j < 3; j++) {
|
|
608
|
-
t.err[j] = this.calculate_error(t.v[j], t.v[(j + 1) % 3], p);
|
|
609
|
-
}
|
|
610
|
-
|
|
611
|
-
t.err[3] = Math.min(t.err[0], t.err[1], t.err[2]);
|
|
612
|
-
}
|
|
613
|
-
}
|
|
614
|
-
|
|
615
|
-
// Init Reference ID list
|
|
616
|
-
for (let i = 0, l = vertices.length; i < l; i++) {
|
|
617
|
-
vertices[i].tstart = 0;
|
|
618
|
-
vertices[i].tcount = 0;
|
|
619
|
-
}
|
|
620
|
-
|
|
621
|
-
for (let i = 0, l = triangles.length; i < l; i++) {
|
|
622
|
-
/**
|
|
623
|
-
*
|
|
624
|
-
* @type {Triangle}
|
|
625
|
-
*/
|
|
626
|
-
const t = triangles[i];
|
|
627
|
-
|
|
628
|
-
for (let j = 0; j < 3; j++) {
|
|
629
|
-
const vertexIndex = t.v[j];
|
|
630
|
-
const vertex = vertices[vertexIndex];
|
|
631
|
-
vertex.tcount++;
|
|
632
|
-
}
|
|
633
|
-
}
|
|
634
|
-
|
|
635
|
-
let tstart = 0;
|
|
636
|
-
|
|
637
|
-
for (let i = 0; i < vertices.length; i++) {
|
|
638
|
-
/**
|
|
639
|
-
*
|
|
640
|
-
* @type {Vertex}
|
|
641
|
-
*/
|
|
642
|
-
const v = vertices[i];
|
|
643
|
-
v.tstart = tstart;
|
|
644
|
-
tstart += v.tcount;
|
|
645
|
-
v.tcount = 0;
|
|
646
|
-
}
|
|
647
|
-
|
|
648
|
-
// Write References
|
|
649
|
-
// resize(refs, triangles.length * 3)
|
|
650
|
-
console.log('pre ref', refs.length, triangles.length * 3);
|
|
651
|
-
|
|
652
|
-
for (let i = refs.length, l = triangles.length * 3; i < l; i++) {
|
|
653
|
-
refs[i] = new Ref();
|
|
654
|
-
}
|
|
655
|
-
|
|
656
|
-
for (let i = 0, l = triangles.length; i < l; i++) {
|
|
657
|
-
/**
|
|
658
|
-
*
|
|
659
|
-
* @type {Triangle}
|
|
660
|
-
*/
|
|
661
|
-
const t = triangles[i];
|
|
662
|
-
for (let j = 0; j < 3; j++) {
|
|
663
|
-
/**
|
|
664
|
-
*
|
|
665
|
-
* @type {Vertex}
|
|
666
|
-
*/
|
|
667
|
-
const v = vertices[t.v[j]];
|
|
668
|
-
const index = v.tstart + v.tcount;
|
|
669
|
-
|
|
670
|
-
refs[index].tid = i;
|
|
671
|
-
refs[index].tvertex = j;
|
|
672
|
-
|
|
673
|
-
v.tcount++;
|
|
674
|
-
}
|
|
675
|
-
}
|
|
676
|
-
|
|
677
|
-
// Identify boundary : vertices[].border=0,1
|
|
678
|
-
if (iteration === 0) {
|
|
679
|
-
/**
|
|
680
|
-
* @type {int[]}
|
|
681
|
-
*/
|
|
682
|
-
let vcount, vids;
|
|
683
|
-
|
|
684
|
-
|
|
685
|
-
for (let i = 0; i < vertices.length; i++) {
|
|
686
|
-
vertices[i].border = 0;
|
|
687
|
-
}
|
|
688
|
-
|
|
689
|
-
for (let i = 0; i < vertices.length; i++) {
|
|
690
|
-
/**
|
|
691
|
-
*
|
|
692
|
-
* @type {Vertex}
|
|
693
|
-
*/
|
|
694
|
-
const v = vertices[i];
|
|
695
|
-
// vcount.clear();
|
|
696
|
-
// vids.clear();
|
|
697
|
-
vcount = [];
|
|
698
|
-
vids = [];
|
|
699
|
-
|
|
700
|
-
for (let j = 0; j < v.tcount; j++) {
|
|
701
|
-
const k = refs[v.tstart + j].tid;
|
|
702
|
-
const /*Triangle &*/ t = triangles[k];
|
|
703
|
-
|
|
704
|
-
for (let k = 0; k < 3; k++) {
|
|
705
|
-
let ofs = 0;
|
|
706
|
-
const id = t.v[k];
|
|
707
|
-
while (ofs < vcount.length) {
|
|
708
|
-
if (vids[ofs] === id) break;
|
|
709
|
-
ofs++;
|
|
710
|
-
}
|
|
711
|
-
|
|
712
|
-
if (ofs === vcount.length) {
|
|
713
|
-
vcount.push(1);
|
|
714
|
-
vids.push(id);
|
|
715
|
-
} else {
|
|
716
|
-
vcount[ofs]++;
|
|
717
|
-
}
|
|
718
|
-
}
|
|
719
|
-
}
|
|
720
|
-
|
|
721
|
-
for (let j = 0; j < vcount.length; j++) {
|
|
722
|
-
if (vcount[j] === 1) {
|
|
723
|
-
vertices[vids[j]].border = 1;
|
|
724
|
-
}
|
|
725
|
-
}
|
|
726
|
-
}
|
|
727
|
-
}
|
|
728
|
-
};
|
|
729
|
-
|
|
730
|
-
/**
|
|
731
|
-
* Finally compact mesh before exiting
|
|
732
|
-
* @returns {void}
|
|
733
|
-
* @private
|
|
734
|
-
*/
|
|
735
|
-
SimplifyModifier.prototype.compact_mesh = function compact_mesh() {
|
|
736
|
-
console.log('compact_mesh');
|
|
737
|
-
const vertices = this.vertices;
|
|
738
|
-
const triangles = this.triangles;
|
|
739
|
-
/**
|
|
740
|
-
*
|
|
741
|
-
* @type {int}
|
|
742
|
-
*/
|
|
743
|
-
let dst = 0;
|
|
744
|
-
for (let i = 0, l = vertices.length; i < l; i++) {
|
|
745
|
-
vertices[i].tcount = 0;
|
|
746
|
-
}
|
|
747
|
-
|
|
748
|
-
for (let i = 0, l = triangles.length; i < l; i++) {
|
|
749
|
-
if (!triangles[i].deleted) {
|
|
750
|
-
/**
|
|
751
|
-
*
|
|
752
|
-
* @type {Triangle}
|
|
753
|
-
*/
|
|
754
|
-
const t = triangles[i];
|
|
755
|
-
triangles[dst++] = t;
|
|
756
|
-
for (let j = 0; j < 3; j++)
|
|
757
|
-
vertices[t.v[j]].tcount = 1;
|
|
758
|
-
}
|
|
759
|
-
}
|
|
760
|
-
|
|
761
|
-
resize(triangles, dst);
|
|
762
|
-
|
|
763
|
-
dst = 0;
|
|
764
|
-
|
|
765
|
-
for (let i = 0, l = vertices.length; i < l; i++) {
|
|
766
|
-
if (vertices[i].tcount) {
|
|
767
|
-
vertices[i].tstart = dst;
|
|
768
|
-
vertices[dst].p = vertices[i].p;
|
|
769
|
-
dst++;
|
|
770
|
-
}
|
|
771
|
-
}
|
|
772
|
-
|
|
773
|
-
for (let i = 0, l = triangles.length; i < l; i++) {
|
|
774
|
-
/**
|
|
775
|
-
*
|
|
776
|
-
* @type {Triangle}
|
|
777
|
-
*/
|
|
778
|
-
const t = triangles[i];
|
|
779
|
-
for (let j = 0; j < 3; j++) {
|
|
780
|
-
t.v[j] = vertices[t.v[j]].tstart;
|
|
781
|
-
}
|
|
782
|
-
}
|
|
783
|
-
|
|
784
|
-
console.log('%cCompact Mesh', 'background:#f00', vertices.length, dst);
|
|
785
|
-
resize(vertices, dst);
|
|
786
|
-
console.log('%cCompact Mesh ok', 'background:#f00', vertices.length, dst);
|
|
787
|
-
};
|
|
788
|
-
/**
|
|
789
|
-
* Error for one edge
|
|
790
|
-
* if DECIMATE is defined vertex positions are NOT interpolated
|
|
791
|
-
* Luebke Survey of Polygonal Simplification Algorithms: "vertices of a model simplified by the decimation algorithm are a subset of the original model’s vertices."
|
|
792
|
-
* http://www.cs.virginia.edu/~luebke/publications/pdf/cg+a.2001.pdf
|
|
793
|
-
* @param {int} id_v1
|
|
794
|
-
* @param {int} id_v2
|
|
795
|
-
* @param {Vector3} p_result
|
|
796
|
-
* @returns {number}
|
|
797
|
-
* @private
|
|
798
|
-
*/
|
|
799
|
-
SimplifyModifier.prototype.calculate_error = function calculate_error(id_v1, id_v2, p_result) {
|
|
800
|
-
const vertices = this.vertices;
|
|
801
|
-
|
|
802
|
-
// compute interpolated vertex
|
|
803
|
-
const vertex1 = vertices[id_v1];
|
|
804
|
-
const vertex2 = vertices[id_v2];
|
|
805
|
-
|
|
806
|
-
const q = vertex1.q.add(vertex2.q);
|
|
807
|
-
|
|
808
|
-
const border = vertex1.border && vertex2.border;
|
|
809
|
-
|
|
810
|
-
let error = 0;
|
|
811
|
-
|
|
812
|
-
const det = q.det(0, 1, 2, 1, 4, 5, 2, 5, 7);
|
|
813
|
-
|
|
814
|
-
if (det !== 0 && !border) {
|
|
815
|
-
// q_delta is invertible
|
|
816
|
-
p_result.x = -1 / det * (q.det(1, 2, 3, 4, 5, 6, 5, 7, 8)); // vx = A41/det(q_delta)
|
|
817
|
-
p_result.y = 1 / det * (q.det(0, 2, 3, 1, 5, 6, 2, 7, 8)); // vy = A42/det(q_delta)
|
|
818
|
-
p_result.z = -1 / det * (q.det(0, 1, 3, 1, 4, 6, 2, 5, 8)); // vz = A43/det(q_delta)
|
|
819
|
-
error = vertex_error(q, p_result.x, p_result.y, p_result.z);
|
|
820
|
-
} else {
|
|
821
|
-
// det = 0 -> try to find best result
|
|
822
|
-
|
|
823
|
-
/**
|
|
824
|
-
* @type {Vector3}
|
|
825
|
-
*/
|
|
826
|
-
const p1 = vertex1.p;
|
|
827
|
-
/**
|
|
828
|
-
* @type {Vector3}
|
|
829
|
-
*/
|
|
830
|
-
const p2 = vertex2.p;
|
|
831
|
-
/**
|
|
832
|
-
* @type {Vector3}
|
|
833
|
-
*/
|
|
834
|
-
const p3 = new Vector3().addVectors(p1, p2).multiplyScalar(0.5);
|
|
835
|
-
|
|
836
|
-
const error1 = vertex_error(q, p1.x, p1.y, p1.z);
|
|
837
|
-
const error2 = vertex_error(q, p2.x, p2.y, p2.z);
|
|
838
|
-
const error3 = vertex_error(q, p3.x, p3.y, p3.z);
|
|
839
|
-
|
|
840
|
-
error = Math.min(error1, error2, error3);
|
|
841
|
-
|
|
842
|
-
if (error1 === error) p_result.copy(p1);
|
|
843
|
-
if (error2 === error) p_result.copy(p2);
|
|
844
|
-
if (error3 === error) p_result.copy(p3);
|
|
845
|
-
}
|
|
846
|
-
|
|
847
|
-
return error;
|
|
848
|
-
};
|
|
849
|
-
|
|
850
|
-
/**
|
|
851
|
-
* @type {Vector3}
|
|
852
|
-
*/
|
|
853
|
-
const n = new Vector3();
|
|
854
|
-
/**
|
|
855
|
-
* @type {Vector3}
|
|
856
|
-
*/
|
|
857
|
-
const d1 = new Vector3();
|
|
858
|
-
/**
|
|
859
|
-
* @type {Vector3}
|
|
860
|
-
*/
|
|
861
|
-
const d2 = new Vector3();
|
|
862
|
-
|
|
863
|
-
/**
|
|
864
|
-
* Check if a triangle flips when this edge is removed
|
|
865
|
-
* @param {Vector3} p
|
|
866
|
-
* @param {int} i0
|
|
867
|
-
* @param {int} i1
|
|
868
|
-
* @param {Vertex} v0
|
|
869
|
-
* @param {Vertex} v1
|
|
870
|
-
* @param {int[]} deleted
|
|
871
|
-
* @returns {boolean}
|
|
872
|
-
* @private
|
|
873
|
-
*/
|
|
874
|
-
SimplifyModifier.prototype.flipped = function flipped(p, i0, i1, v0, v1, deleted) {
|
|
875
|
-
const vertices = this.vertices;
|
|
876
|
-
const triangles = this.triangles;
|
|
877
|
-
const refs = this.refs;
|
|
878
|
-
|
|
879
|
-
// const bordercount = 0;
|
|
880
|
-
for (let k = 0; k < v0.tcount; k++) {
|
|
881
|
-
/**
|
|
882
|
-
* @type {Triangle}
|
|
883
|
-
*/
|
|
884
|
-
const t = triangles[refs[v0.tstart + k].tid];
|
|
885
|
-
if (t.deleted) {
|
|
886
|
-
continue;
|
|
887
|
-
}
|
|
888
|
-
|
|
889
|
-
const s = refs[v0.tstart + k].tvertex;
|
|
890
|
-
const id1 = t.v[(s + 1) % 3];
|
|
891
|
-
const id2 = t.v[(s + 2) % 3];
|
|
892
|
-
|
|
893
|
-
if (id1 === i1 || id2 === i1) {
|
|
894
|
-
// delete ?
|
|
895
|
-
// bordercount++;
|
|
896
|
-
deleted[k] = true;
|
|
897
|
-
continue;
|
|
898
|
-
}
|
|
899
|
-
/* vec3f */
|
|
900
|
-
d1.subVectors(vertices[id1].p, p).normalize();
|
|
901
|
-
d2.subVectors(vertices[id2].p, p).normalize();
|
|
902
|
-
|
|
903
|
-
if (Math.abs(d1.dot(d2)) > 0.999) {
|
|
904
|
-
return true;
|
|
905
|
-
}
|
|
906
|
-
|
|
907
|
-
n.crossVectors(d1, d2).normalize();
|
|
908
|
-
deleted[k] = false;
|
|
909
|
-
|
|
910
|
-
if (n.dot(t.n) < 0.2) {
|
|
911
|
-
return true;
|
|
912
|
-
}
|
|
913
|
-
}
|
|
914
|
-
return false;
|
|
915
|
-
};
|
|
916
|
-
|
|
917
|
-
/**
|
|
918
|
-
*
|
|
919
|
-
* @param {THREE.Geometry|THREE.BufferGeometry} geometry
|
|
920
|
-
* @returns {THREE.Geometry}
|
|
921
|
-
*/
|
|
922
|
-
SimplifyModifier.prototype.modify = function (geometry) {
|
|
923
|
-
if (geometry instanceof THREE.BufferGeometry && !geometry.vertices && !geometry.faces) {
|
|
924
|
-
console.log('converting BufferGeometry to Geometry');
|
|
925
|
-
geometry = new THREE.Geometry().fromBufferGeometry(geometry);
|
|
926
|
-
}
|
|
927
|
-
|
|
928
|
-
const vertices = this.vertices;
|
|
929
|
-
const triangles = this.triangles;
|
|
930
|
-
|
|
931
|
-
geometry.mergeVertices();
|
|
932
|
-
|
|
933
|
-
|
|
934
|
-
// convert format
|
|
935
|
-
this.init(geometry.vertices, geometry.faces);
|
|
936
|
-
|
|
937
|
-
// simplify!
|
|
938
|
-
// simplify_mesh(geometry.faces.length * 0.5 | 0, 7);
|
|
939
|
-
// simplify_mesh(geometry.faces.length - 2, 4);
|
|
940
|
-
|
|
941
|
-
console.time('simplify');
|
|
942
|
-
this.simplify_mesh(150, 7);
|
|
943
|
-
console.timeEnd('simplify');
|
|
944
|
-
|
|
945
|
-
|
|
946
|
-
console.log('old vertices ' + geometry.vertices.length, 'old faces ' + geometry.faces.length);
|
|
947
|
-
|
|
948
|
-
console.log('new vertices ' + vertices.length, 'old faces ' + triangles.length);
|
|
949
|
-
|
|
950
|
-
|
|
951
|
-
// TODO convert to buffer geometry.
|
|
952
|
-
const newGeo = new THREE.Geometry();
|
|
953
|
-
|
|
954
|
-
for (let i = 0, l = vertices.length; i < l; i++) {
|
|
955
|
-
const v = vertices[i];
|
|
956
|
-
newGeo.vertices.push(v.p)
|
|
957
|
-
}
|
|
958
|
-
|
|
959
|
-
for (let i = 0, l = triangles.length; i < l; i++) {
|
|
960
|
-
const tri = triangles[i];
|
|
961
|
-
newGeo.faces.push(new THREE.Face3(
|
|
962
|
-
tri.v[0],
|
|
963
|
-
tri.v[1],
|
|
964
|
-
tri.v[2]
|
|
965
|
-
));
|
|
966
|
-
}
|
|
967
|
-
|
|
968
|
-
return newGeo;
|
|
969
|
-
};
|
|
970
|
-
|
|
971
|
-
export { SimplifyModifier }
|