@wayward/types 2.14.3-beta.dev.20241226.1 → 2.14.4-beta
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/definitions/game/IGlobal.d.ts +2 -9
- package/definitions/game/game/Game.d.ts +7 -7
- package/definitions/game/game/IGame.d.ts +18 -2
- package/definitions/game/game/ILoot.d.ts +1 -0
- package/definitions/game/game/IObject.d.ts +3 -2
- package/definitions/game/game/doodad/Doodad.d.ts +18 -9
- package/definitions/game/game/doodad/DoodadManager.d.ts +2 -0
- package/definitions/game/game/doodad/DoodadUtilities.d.ts +25 -0
- package/definitions/game/game/doodad/IDoodad.d.ts +30 -0
- package/definitions/game/game/entity/Entity.d.ts +11 -4
- package/definitions/game/game/entity/EntityManager.d.ts +10 -3
- package/definitions/game/game/entity/Human.d.ts +17 -4
- package/definitions/game/game/entity/action/ActionExecutor.d.ts +9 -8
- package/definitions/game/game/entity/action/ActionsRegistration.d.ts +32 -30
- package/definitions/game/game/entity/action/IAction.d.ts +30 -23
- package/definitions/game/game/entity/action/actions/Absorb.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Alter.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/CloseDoor.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Consecrate.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Craft.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/CraftNew.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/DetachContainer.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/DiscoverRecipe.d.ts +14 -0
- package/definitions/game/game/entity/action/actions/Dismount.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/DumpItems.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Enhance.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/EquipFromArmorStand.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/ExcavateCollapse.d.ts +24 -0
- package/definitions/game/game/entity/action/actions/Extinguish.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Exude.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Kneel.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/OpenDoor.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/PropOpenDoor.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Repair.d.ts +2 -1
- package/definitions/game/game/entity/action/actions/Rest.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Ride.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Rotate.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/SetCreatureAi.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/SetCreatureAiAll.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/SetTitle.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Sleep.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Stack.d.ts +2 -2
- package/definitions/game/game/entity/action/actions/SwapWithArmorStand.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/TakeFromArmorStand.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/ToggleDoor.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/ToggleVehicle.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Transmogrify.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/helper/ConfirmDumpDropItems.d.ts +13 -0
- package/definitions/game/game/entity/action/usable/IUsableAction.d.ts +18 -1
- package/definitions/game/game/entity/action/usable/UsableAction.d.ts +2 -0
- package/definitions/game/game/entity/action/usable/UsableActionType.d.ts +3 -1
- package/definitions/game/game/entity/action/usable/actions/UsableActionsWorld.d.ts +1 -1
- package/definitions/game/game/entity/creature/Creature.d.ts +11 -2
- package/definitions/game/game/entity/creature/CreatureManager.d.ts +2 -1
- package/definitions/game/game/entity/creature/ICreature.d.ts +25 -1
- package/definitions/game/game/entity/player/Player.d.ts +17 -2
- package/definitions/game/game/entity/player/quest/quest/IQuest.d.ts +1 -0
- package/definitions/game/game/inspection/InfoProvider.d.ts +0 -2
- package/definitions/game/game/inspection/infoProviders/LevelValue.d.ts +3 -1
- package/definitions/game/game/inspection/infoProviders/MagicalDamageReduction.d.ts +1 -1
- package/definitions/game/game/inspection/infoProviders/MagicalDamageRegeneration.d.ts +1 -1
- package/definitions/game/game/inspection/infoProviders/MagicalPropertyValue.d.ts +3 -2
- package/definitions/game/game/inspection/infoProviders/creature/CreatureTamedInfo.d.ts +1 -0
- package/definitions/game/game/inspection/infoProviders/doodad/DoodadScareRadius.d.ts +20 -0
- package/definitions/game/game/inspection/infoProviders/doodad/StillWater.d.ts +3 -5
- package/definitions/game/game/inspection/infoProviders/item/ItemInvoke.d.ts +20 -0
- package/definitions/game/game/inspection/infoProviders/item/MagicalSourceTooltip.d.ts +2 -1
- package/definitions/game/game/inspection/infoProviders/item/use/ItemBuildInfo.d.ts +4 -1
- package/definitions/game/game/inspection/infoProviders/item/use/ItemConsumeInfo.d.ts +1 -1
- package/definitions/game/game/inspection/infoProviders/item/use/ItemEquipInfo.d.ts +1 -1
- package/definitions/game/game/inspection/infoProviders/stat/GenericInfo.d.ts +1 -0
- package/definitions/game/game/inspection/inspections/MagicInspection.d.ts +2 -2
- package/definitions/game/game/island/Island.d.ts +10 -3
- package/definitions/game/game/island/automation/IAutomation.d.ts +10 -0
- package/definitions/game/game/item/IItem.d.ts +28 -14
- package/definitions/game/game/item/IItemManager.d.ts +2 -2
- package/definitions/game/game/item/Item.d.ts +20 -8
- package/definitions/game/game/item/ItemFinder.d.ts +2 -1
- package/definitions/game/game/item/ItemManager.d.ts +7 -7
- package/definitions/game/game/item/ItemReference.d.ts +3 -3
- package/definitions/game/game/item/MagicalLoot.d.ts +21 -0
- package/definitions/game/game/magic/IMagicalProperty.d.ts +85 -0
- package/definitions/game/game/magic/MagicalPropertyManager.d.ts +7 -75
- package/definitions/game/game/magic/MagicalPropertyType.d.ts +25 -6
- package/definitions/game/game/mapgen/IMapGen.d.ts +1 -1
- package/definitions/game/game/mapgen/MapGenHelpers.d.ts +1 -1
- package/definitions/game/game/meta/SaveLoad.d.ts +1 -1
- package/definitions/game/game/meta/prompt/IPrompt.d.ts +111 -109
- package/definitions/game/game/meta/prompt/PromptDescriptions.d.ts +2 -0
- package/definitions/game/game/milestones/Milestones.d.ts +2 -0
- package/definitions/game/game/milestones/milestone/Runekeeper.d.ts +1 -1
- package/definitions/game/game/options/GameOptions.d.ts +1 -1
- package/definitions/game/game/options/modifiers/milestone/MilestoneModifier.d.ts +4 -0
- package/definitions/game/game/options/modifiers/milestone/MilestoneModifiersManager.d.ts +126 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Afflicted.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Benevolent.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Boundless.d.ts +3 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Crafter.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Curator.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Dedicated.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Diverse.d.ts +4 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Doctor.d.ts +3 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/DragonSlayer.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Exsanguinated.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Exterminator.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Gardener.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Gatherer.d.ts +4 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Grandmaster.d.ts +3 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Helmsman.d.ts +3 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Hounded.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Hunter.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Huntsman.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Invoker.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Locksmith.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Malevolent.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/MasterOfAll.d.ts +4 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Merchant.d.ts +3 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Multitasker.d.ts +3 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Navigator.d.ts +3 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Operator.d.ts +3 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Retailer.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Rouseabout.d.ts +4 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/RunekeeperModifier.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Serene.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Statistician.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Talented.d.ts +3 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Thrower.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Traitor.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Trapper.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Treasurer.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Turbulent.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Versatile.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/shared/StatBonusMilestoneModifier.d.ts +2 -0
- package/definitions/game/game/reference/IReferenceManager.d.ts +2 -1
- package/definitions/game/game/reference/ReferenceManager.d.ts +1 -1
- package/definitions/game/game/tile/ITileEvent.d.ts +2 -1
- package/definitions/game/game/tile/Tile.d.ts +37 -3
- package/definitions/game/game/tile/TileEvent.d.ts +0 -1
- package/definitions/game/game/tile/TileEventManager.d.ts +1 -1
- package/definitions/game/game/tile/events/Fire.d.ts +1 -1
- package/definitions/game/game/tile/events/MeltingTile.d.ts +1 -1
- package/definitions/game/game/tile/events/Puddles.d.ts +1 -1
- package/definitions/game/game/time/TimeManager.d.ts +8 -0
- package/definitions/game/language/Dictionary.d.ts +60 -58
- package/definitions/game/language/DictionaryMap.d.ts +122 -114
- package/definitions/game/language/ITranslation.d.ts +2 -0
- package/definitions/game/{multiplayer/packets/shared/DiscoverRecipePacket.d.ts → language/MagicAffix.d.ts} +5 -9
- package/definitions/game/language/Translation.d.ts +1 -2
- package/definitions/game/language/dictionary/Health.d.ts +2 -1
- package/definitions/game/language/dictionary/Message.d.ts +855 -830
- package/definitions/game/language/dictionary/Misc.d.ts +31 -26
- package/definitions/game/language/dictionary/UiTranslation.d.ts +931 -910
- package/definitions/game/language/english/item/MagicalPropertyAffixes.d.ts +13 -0
- package/definitions/game/language/english/item/MagicalSubPropertyAffixes.d.ts +13 -0
- package/definitions/game/language/impl/TranslationImpl.d.ts +8 -2
- package/definitions/game/mod/IMod.d.ts +1 -1
- package/definitions/game/multiplayer/IMultiplayer.d.ts +79 -76
- package/definitions/game/multiplayer/Multiplayer.d.ts +1 -1
- package/definitions/game/multiplayer/SyncRegion.d.ts +22 -0
- package/definitions/game/multiplayer/packets/IPacket.d.ts +3 -1
- package/definitions/game/renderer/IRenderer.d.ts +27 -26
- package/definitions/game/renderer/RenderersNotifiers.d.ts +2 -2
- package/definitions/game/renderer/notifier/INotifier.d.ts +51 -2
- package/definitions/game/renderer/notifier/Notifier.d.ts +2 -2
- package/definitions/game/renderer/world/WorldRenderer.d.ts +2 -1
- package/definitions/game/resource/IResourceLoader.d.ts +18 -18
- package/definitions/game/save/ISaveManager.d.ts +1 -1
- package/definitions/game/save/SaveManager.d.ts +1 -1
- package/definitions/game/save/SaveMetadata.d.ts +1 -1
- package/definitions/game/save/data/ISaveData.d.ts +23 -0
- package/definitions/game/save/data/ISaveDataGlobal.d.ts +3 -0
- package/definitions/game/save/data/SaveData.d.ts +10 -1
- package/definitions/game/save/data/SaveDataGlobal.d.ts +1 -1
- package/definitions/game/save/serializer/ISerializer.d.ts +1 -1
- package/definitions/game/save/serializer/PropertiesToSerialize.d.ts +5 -1
- package/definitions/game/save/serializer/Serializer.d.ts +1 -1
- package/definitions/game/save/upgrade/UpgradePlayer.d.ts +1 -1
- package/definitions/game/save/upgrade/UpgradeSaveDataGlobal.d.ts +1 -1
- package/definitions/game/save/upgrade/UpgradeVersion.d.ts +18 -3
- package/definitions/game/save/upgrade/UpgradeVersionRegistry.d.ts +4 -1
- package/definitions/game/save/upgrade/versions/beta2.14.0/_beta.2.14.0-dev20240828.d.ts +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev00000001.d.ts +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev00000002.d.ts +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20240827.d.ts +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20240828.d.ts +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20240829.d.ts +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20240901.d.ts +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20240905.d.ts +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20241024.d.ts +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20241129.d.ts +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.3/beta2.14.3-dev20241223.d.ts +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.4/beta.2.14.4-dev20250422.d.ts +12 -0
- package/definitions/game/save/upgrade/versions/beta2.14.4/beta2.14.4-dev20241231.d.ts +12 -0
- package/definitions/game/save/upgrade/versions/beta2.14.4/beta2.14.4-dev20250220.d.ts +12 -0
- package/definitions/game/steamworks/ISteamworks.d.ts +1 -6
- package/definitions/game/steamworks/Steamworks.d.ts +14 -5
- package/definitions/game/ui/{screen/screens/splash → component}/Notice.d.ts +4 -2
- package/definitions/game/ui/component/dropdown/IslandDropdown.d.ts +1 -1
- package/definitions/game/ui/component/dropdown/MagicalPropertyDropdown.d.ts +1 -2
- package/definitions/game/ui/input/Bindable.d.ts +143 -142
- package/definitions/game/ui/input/InputManager.d.ts +4 -2
- package/definitions/game/ui/input/Macros.d.ts +1 -1
- package/definitions/game/ui/screen/screens/SplashScreen.d.ts +1 -1
- package/definitions/game/ui/screen/screens/game/DialogManager.d.ts +8 -3
- package/definitions/game/ui/screen/screens/game/InspectionsTooltipHandler.d.ts +5 -1
- package/definitions/game/ui/screen/screens/game/ReferenceTooltipHandler.d.ts +1 -1
- package/definitions/game/ui/screen/screens/game/component/InspectionsList.d.ts +0 -1
- package/definitions/game/ui/screen/screens/game/component/ItemComponent.d.ts +6 -0
- package/definitions/game/ui/screen/screens/game/component/container/ContainerBucketItemList.d.ts +4 -0
- package/definitions/game/ui/screen/screens/game/component/item/ItemComponentEventBus.d.ts +2 -1
- package/definitions/game/ui/screen/screens/game/dialog/EquipmentDialog.d.ts +1 -1
- package/definitions/game/ui/screen/screens/game/dialog/MilestonesDialog.d.ts +1 -0
- package/definitions/game/ui/screen/screens/game/dialog/QuestDialog.d.ts +1 -0
- package/definitions/game/ui/screen/screens/game/dialog/equipment/EquipmentSlotTooltip.d.ts +1 -1
- package/definitions/game/ui/screen/screens/game/dialog/unlockables/UnlockablesDialog.d.ts +1 -0
- package/definitions/game/ui/screen/screens/game/static/actions/ActionSlot.d.ts +2 -0
- package/definitions/game/ui/screen/screens/game/static/messages/MessageLog.d.ts +1 -0
- package/definitions/game/ui/screen/screens/game/util/item/ItemStylesheet.d.ts +12 -0
- package/definitions/game/ui/screen/screens/menu/menus/main/ChangelogMenu.d.ts +1 -1
- package/definitions/game/ui/screen/screens/menu/menus/options/ErrorReportingNotice.d.ts +14 -0
- package/definitions/game/ui/screen/screens/menu/menus/options/TabDeveloper.d.ts +3 -1
- package/definitions/game/ui/screen/screens/menu/menus/options/TabSaveData.d.ts +1 -0
- package/definitions/game/ui/screen/screens/splash/DevelopmentBranchNotice.d.ts +1 -1
- package/definitions/game/ui/tooltip/Tooltip.d.ts +2 -2
- package/definitions/game/ui/util/ComponentManipulator.d.ts +6 -5
- package/definitions/game/ui/util/Draggable.d.ts +8 -15
- package/definitions/game/ui/util/HighlightManager.d.ts +11 -1
- package/definitions/game/ui/util/IHighlight.d.ts +1 -0
- package/definitions/game/utilities/Observer.d.ts +1 -1
- package/definitions/game/utilities/VersionTranslation.d.ts +18 -0
- package/definitions/game/utilities/dev/Debug.d.ts +4 -0
- package/definitions/game/utilities/dev/Performance2.d.ts +1 -0
- package/definitions/game/utilities/memory/MemoryLeakDetector.d.ts +8 -2
- package/definitions/game/utilities/object/Merge.d.ts +3 -0
- package/definitions/game/utilities/object/PrettyJsonStringify.d.ts +23 -0
- package/definitions/game/utilities/trello/ITrello.d.ts +1 -1
- package/definitions/game/utilities/trello/Trello.d.ts +1 -1
- package/definitions/hosts/node/nodeLoader.d.ts +1 -0
- package/definitions/hosts/shared/globalTypes.d.ts +6 -0
- package/definitions/hosts/shared/globals.d.ts +2 -2
- package/definitions/lint/condition-complexity.d.mts +31 -0
- package/definitions/{devserver/middleware/util → server/core}/Middleware.d.ts +1 -0
- package/definitions/{devserver → server/core}/middleware/E404.d.ts +1 -1
- package/definitions/server/core/middleware/Probe.d.ts +13 -0
- package/definitions/{devserver → server/core}/middleware/Static.d.ts +1 -1
- package/definitions/{devserver → server/core}/middleware/Validate.d.ts +1 -1
- package/definitions/{devserver/middleware → server/core}/util/SendFile.d.ts +1 -1
- package/definitions/{matchmakingserver → server/dev}/index.d.ts +1 -3
- package/definitions/{devserver → server/dev}/middleware/CustomInternalMods.d.ts +1 -1
- package/definitions/{devserver → server/dev}/middleware/SaveFolder.d.ts +1 -1
- package/definitions/server/error/Router.d.ts +13 -0
- package/definitions/server/error/index.d.ts +11 -0
- package/definitions/server/error/middleware/ReportError.d.ts +13 -0
- package/definitions/server/error/util/SendDiscordMessage.d.ts +19 -0
- package/definitions/{matchmakingserver → server/matchmaking}/dedicatedServer.d.ts +1 -1
- package/definitions/test/core/applicationDom.d.ts +4 -2
- package/definitions/test/core/applicationInteractions.d.ts +4 -0
- package/definitions/test/suite/functionalTests/singleplayer/ui/DialogLeak.d.ts +13 -0
- package/definitions/{devserver/index.d.ts → utilities/ApplyTsConfigPaths.d.ts} +1 -1
- package/definitions/utilities/Errors.d.ts +4 -0
- package/definitions/utilities/Functions.d.ts +1 -1
- package/definitions/utilities/Log.d.ts +35 -3
- package/definitions/{game/utilities → utilities}/Version.d.ts +5 -9
- package/definitions/utilities/dev/DebugShared.d.ts +23 -0
- package/definitions/utilities/event/EventEmitter.d.ts +39 -7
- package/definitions/utilities/memory/ILifetime.d.ts +5 -1
- package/definitions/utilities/object/Objects.d.ts +9 -0
- package/definitions/utilities/prototype/Array.d.ts +2 -1
- package/definitions/utilities/prototype/Define.d.ts +2 -0
- package/definitions/utilities/random/IRandom.d.ts +1 -1
- package/definitions/utilities/random/Random.d.ts +1 -1
- package/definitions/utilities/random/RandomUtilities.d.ts +2 -2
- package/definitions/utilities/random/SeededGenerator.d.ts +1 -1
- package/definitions/utilities/{typesglobal → types}/Types.d.ts +3 -0
- package/definitions/utilities/types.d.ts +18 -0
- package/package.json +3 -3
- /package/definitions/game/game/entity/action/actions/helper/{ConfirmGatherHarvest.d.ts → ConfirmGatherHarvestButcher.d.ts} +0 -0
- /package/definitions/{devserver → server/core}/util/Log.d.ts +0 -0
- /package/definitions/{devserver → server/dev}/Router.d.ts +0 -0
- /package/definitions/{devserver/middleware → server/dev}/util/GameLogFilter.d.ts +0 -0
- /package/definitions/{matchmakingserver → server/matchmaking}/directoryConnection.d.ts +0 -0
- /package/definitions/{matchmakingserver → server/matchmaking}/globalMatchmaking.d.ts +0 -0
- /package/definitions/{matchmakingserver → server/matchmaking}/globalServerDirectory.d.ts +0 -0
- /package/definitions/{matchmakingserver/vps.d.ts → server/matchmaking/index.d.ts} +0 -0
- /package/definitions/{matchmakingserver → server/matchmaking}/server.d.ts +0 -0
- /package/definitions/{matchmakingserver → server/matchmaking}/shared.d.ts +0 -0
- /package/definitions/utilities/{types → type}/Assert.d.ts +0 -0
- /package/definitions/utilities/{typesglobal → types}/Class.d.ts +0 -0
- /package/definitions/utilities/{typesglobal → types}/Descriptions.d.ts +0 -0
- /package/definitions/utilities/{typesglobal → types}/Function.d.ts +0 -0
- /package/definitions/utilities/{typesglobal → types}/Immutable.d.ts +0 -0
- /package/definitions/utilities/{typesglobal → types}/Iterables.d.ts +0 -0
- /package/definitions/utilities/{typesglobal → types}/Misc.d.ts +0 -0
- /package/definitions/utilities/{typesglobal → types}/Objects.d.ts +0 -0
@@ -8,6 +8,6 @@
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* Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
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* https://github.com/WaywardGame/types/wiki
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*/
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import type { IHasMagic } from "@wayward/game/game/magic/
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import type { IHasMagic } from "@wayward/game/game/magic/IMagicalProperty";
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import type TranslationImpl from "@wayward/game/language/impl/TranslationImpl";
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export default function (magicalThingy: IHasMagic): TranslationImpl | undefined;
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import type { SkillType } from "@wayward/game/game/entity/IHuman";
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import { InfoProvider } from "@wayward/game/game/inspection/InfoProvider";
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import type { Quality } from "@wayward/game/game/IObject";
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import type {
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import {
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import type { MagicalNormalPropertyTypes, MagicalSubPropertyTypes } from "@wayward/game/game/magic/IMagicalProperty";
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import type { IHasMagic } from "@wayward/game/game/magic/IMagicalProperty";
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import { MagicalPropertyIdentity } from "@wayward/game/game/magic/IMagicalProperty";
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import type { MagicalPropertyTypeSubTypeMap } from "@wayward/game/game/magic/MagicalPropertyType";
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import Translation from "@wayward/game/language/Translation";
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import type { TranslationGenerator } from "@wayward/game/ui/component/IComponent";
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private readonly mood;
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private readonly tameTime;
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private readonly ai;
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private readonly noPetting;
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private readonly pet;
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private readonly milk;
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private readonly untamesIn;
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/*!
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* Copyright 2011-2024 Unlok
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* https://www.unlok.ca
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*
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* Credits & Thanks:
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* https://www.unlok.ca/credits-thanks/
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*
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* Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
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* https://github.com/WaywardGame/types/wiki
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*/
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import type Doodad from "@wayward/game/game/doodad/Doodad";
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import { InfoProvider } from "@wayward/game/game/inspection/InfoProvider";
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import LabelledValue from "@wayward/game/game/inspection/infoProviders/LabelledValue";
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export default class DoodadScareRadius extends InfoProvider {
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private readonly doodad;
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static get(doodad: Doodad): DoodadScareRadius | undefined;
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constructor(doodad: Doodad);
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getClass(): string[];
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get(): LabelledValue | never[];
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}
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*/
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import type Doodad from "@wayward/game/game/doodad/Doodad";
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import type TranslationImpl from "@wayward/game/language/impl/TranslationImpl";
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export default class StillWaterInfoProvider extends InfoProvider {
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private readonly doodad;
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static get(doodad: Doodad): StillWaterInfoProvider | undefined;
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private
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private readonly waterTopMessage;
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private readonly waterBottomMessage;
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private constructor();
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getClass(): string[];
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hasContent(): boolean;
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get():
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onTickEnd(): void;
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private getWaterInStill;
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get(): InfoProvider[];
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}
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/*!
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* Copyright 2011-2024 Unlok
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* https://www.unlok.ca
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*
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* Credits & Thanks:
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* https://www.unlok.ca/credits-thanks/
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*
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* Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
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* https://github.com/WaywardGame/types/wiki
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*/
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import { InfoProvider } from "@wayward/game/game/inspection/InfoProvider";
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import LabelledValue from "@wayward/game/game/inspection/infoProviders/LabelledValue";
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import type Item from "@wayward/game/game/item/Item";
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export default class ItemInvokeInfoProvider extends InfoProvider {
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private readonly item;
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constructor(item: Item);
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getClass(): string[];
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get(): LabelledValue | never[];
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protected onTickEnd(): void;
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}
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@@ -8,7 +8,8 @@
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* Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
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* https://github.com/WaywardGame/types/wiki
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*/
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-
import type { MagicalNormalPropertyTypes, MagicalPropertyIdentity
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import type { MagicalNormalPropertyTypes, MagicalPropertyIdentity } from "@wayward/game/game/magic/IMagicalProperty";
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import type { MagicalSubPropertyTypes } from "@wayward/game/game/magic/IMagicalProperty";
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import type { MagicalPropertyTypeSubTypeMap } from "@wayward/game/game/magic/MagicalPropertyType";
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import Translation from "@wayward/game/language/Translation";
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declare function MagicalSourceTooltip(type: MagicalNormalPropertyTypes): Translation;
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@@ -12,12 +12,13 @@ import { ActionType } from "@wayward/game/game/entity/action/IAction";
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import LabelledValue from "@wayward/game/game/inspection/infoProviders/LabelledValue";
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import UseInfo from "@wayward/game/game/inspection/infoProviders/UseInfo";
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import type Item from "@wayward/game/game/item/Item";
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import { MagicalPropertyEntry } from "@wayward/game/game/magic/
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import { MagicalPropertyEntry } from "@wayward/game/game/magic/IMagicalProperty";
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import MagicalPropertyType from "@wayward/game/game/magic/MagicalPropertyType";
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import { TempType } from "@wayward/game/game/temperature/ITemperature";
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declare const _default: UseInfo<{
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doodadContainer: import("../../../../doodad/IDoodad").IDoodadDescription | undefined;
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civilizationScore: number | undefined;
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scareRadius: number;
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entityType: import("../../../../entity/IEntity").EntityType.Item;
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value?: Item | undefined;
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type: import("../../../../item/IItem").ItemType;
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@@ -38,6 +39,8 @@ declare const _default: UseInfo<{
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getPreservationChance: () => LabelledValue | undefined;
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} & {
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getCivilizationScore: () => LabelledValue | undefined;
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} & {
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scareRadius: () => LabelledValue | undefined;
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} & {
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getMagicalBuildTypes: () => Set<MagicalPropertyType>;
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} & {
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@@ -9,7 +9,7 @@
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* https://github.com/WaywardGame/types/wiki
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*/
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import { ActionType } from "@wayward/game/game/entity/action/IAction";
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-
import
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import { Stat } from "@wayward/game/game/entity/IStats";
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import UseInfo from "@wayward/game/game/inspection/infoProviders/UseInfo";
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import type Item from "@wayward/game/game/item/Item";
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import type Tooltip from "@wayward/game/ui/tooltip/Tooltip";
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@@ -11,7 +11,7 @@
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import { ActionType } from "@wayward/game/game/entity/action/IAction";
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import UseInfo from "@wayward/game/game/inspection/infoProviders/UseInfo";
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import type Item from "@wayward/game/game/item/Item";
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-
import { MagicalPropertyEntry } from "@wayward/game/game/magic/
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import { MagicalPropertyEntry } from "@wayward/game/game/magic/IMagicalProperty";
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import MagicalPropertyType from "@wayward/game/game/magic/MagicalPropertyType";
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import { TempType } from "@wayward/game/game/temperature/ITemperature";
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import UiTranslation from "@wayward/game/language/dictionary/UiTranslation";
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@@ -12,6 +12,7 @@ import { InfoProvider } from "@wayward/game/game/inspection/InfoProvider";
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import { StatInfo } from "@wayward/game/game/inspection/infoProviders/stat/StatInfo";
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export default class GenericInfo extends StatInfo {
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readonly score: InfoProvider.Observer<number>;
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readonly tier: InfoProvider.Observer<number>;
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readonly totalCivilizationScore: InfoProvider.Observer<number>;
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readonly civilizationScore: InfoProvider.Observer<number>;
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readonly turns: InfoProvider.Observer<number>;
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@@ -13,8 +13,8 @@ import type { SimpleInfoProvider } from "@wayward/game/game/inspection/InfoProvi
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import { InfoProvider } from "@wayward/game/game/inspection/InfoProvider";
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import type { InfoProviderContext } from "@wayward/game/game/inspection/InfoProviderContext";
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import Inspection from "@wayward/game/game/inspection/Inspection";
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import type { MagicalPropertyIdentityHash } from "@wayward/game/game/magic/
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import { MagicalPropertyIdentity } from "@wayward/game/game/magic/
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import type { MagicalPropertyIdentityHash } from "@wayward/game/game/magic/IMagicalProperty";
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import { MagicalPropertyIdentity } from "@wayward/game/game/magic/IMagicalProperty";
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import Translation from "@wayward/game/language/Translation";
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import type { TranslationGenerator } from "@wayward/game/ui/component/IComponent";
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export default class MagicInspection extends Inspection<MagicalPropertyIdentityHash> {
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@@ -43,8 +43,8 @@ import TileEventManager from "@wayward/game/game/tile/TileEventManager";
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import Translation from "@wayward/game/language/Translation";
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import World from "@wayward/game/renderer/world/World";
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import type { IPostSerializeCallback, IPreSerializeCallback, ISerializer } from "@wayward/game/save/serializer/ISerializer";
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import type { IVersionInfo } from "@wayward/
|
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import Version from "@wayward/
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import type { IVersionInfo } from "@wayward/utilities/Version";
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import Version from "@wayward/utilities/Version";
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import { Direction } from "@wayward/game/utilities/math/Direction";
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import type { IVector2, IVector3 } from "@wayward/game/utilities/math/IVector";
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import Vector2 from "@wayward/game/utilities/math/Vector2";
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@@ -96,6 +96,7 @@ export default class Island extends EventEmitter.Host<IIslandEvents> implements
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biomeOptions?: unknown;
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biomeType: BiomeTypes;
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contaminatedWater: IWaterContamination[];
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lastPlayerGameTimeTicks?: number;
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loadCount: number;
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name?: string;
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position: IVector2;
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@@ -137,7 +138,7 @@ export default class Island extends EventEmitter.Host<IIslandEvents> implements
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get isFastForwarding(): boolean;
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constructor(game?: Game, position?: IVector2, seed?: number, mapSize?: number);
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toString(): string;
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-
createStaticRandom(seed?: number): Random<PCGSeededGenerator>;
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createStaticRandom(seed?: number, advance?: number): Random<PCGSeededGenerator>;
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private registerMemoryLeakDetector;
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preSerializeObject(serializer: ISerializer): void;
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postSerializeObject(serializer: ISerializer): void;
|
@@ -280,6 +281,7 @@ export default class Island extends EventEmitter.Host<IIslandEvents> implements
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* In manual turn mode, it will tick the humans stat timers & the game
|
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*/
|
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passTurn(human: Human, turnType?: TurnTypeFlag, dueToAction?: boolean): void;
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private travelTimeFastForward;
|
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/**
|
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* Fast forwards an island by running lots of ticks.
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* Defaults to IslandFastForward tick flag with no playing humans.
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@@ -330,4 +332,9 @@ export default class Island extends EventEmitter.Host<IIslandEvents> implements
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* Returns the type of liquid that can be gathered from the tile
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*/
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getLiquidGatherType(terrainType: TerrainType, terrainDescription: ITerrainDescription): keyof ILiquidGather | undefined;
|
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+
/**
|
336
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+
* Calculate the maximum travel time (derived currently from the maximum growth time of doodads - we don't need to simulate past that value).
|
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+
* @returns number equal to the maximum travel time.
|
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+
*/
|
339
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+
getMaximumTravelTime(): number;
|
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}
|
@@ -12,7 +12,9 @@ import type { DoodadType, GrowingStage } from "@wayward/game/game/doodad/IDoodad
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import type { ActionType } from "@wayward/game/game/entity/action/IAction";
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import type { CreatureType } from "@wayward/game/game/entity/creature/ICreature";
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import type Human from "@wayward/game/game/entity/Human";
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import type { MoveType } from "@wayward/game/game/entity/IEntity";
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import type { EquipType } from "@wayward/game/game/entity/IHuman";
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import type { NPCType } from "@wayward/game/game/entity/npc/INPCs";
|
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import type { StatusType } from "@wayward/game/game/entity/status/IStatus";
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import type { Quality } from "@wayward/game/game/IObject";
|
18
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import type { IslandId } from "@wayward/game/game/island/IIsland";
|
@@ -103,6 +105,14 @@ export interface IAutomationSetupWorld {
|
|
103
105
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z?: number;
|
104
106
|
aberrant?: true;
|
105
107
|
}>;
|
108
|
+
npcs?: Array<{
|
109
|
+
type: NPCType;
|
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|
+
x?: number;
|
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|
+
y?: number;
|
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|
+
z?: number;
|
113
|
+
inventory?: IAutomationSetupItemContainer;
|
114
|
+
moveType?: MoveType;
|
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|
+
}>;
|
106
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|
}
|
107
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|
export interface IAutomationSetupPlayer {
|
108
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alwaysPassSkillChecks?: boolean;
|
@@ -30,7 +30,7 @@ import type { IMoveItemOptions } from "@wayward/game/game/item/IItemManager";
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|
30
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|
import type Item from "@wayward/game/game/item/Item";
|
31
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|
import type Recipe from "@wayward/game/game/item/recipe/Recipe";
|
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|
import type MagicalPropertyManager from "@wayward/game/game/magic/MagicalPropertyManager";
|
33
|
-
import type { MagicalSubPropertySubTypes } from "@wayward/game/game/magic/
|
33
|
+
import type { MagicalSubPropertySubTypes } from "@wayward/game/game/magic/IMagicalProperty";
|
34
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|
import type MagicalPropertyType from "@wayward/game/game/magic/MagicalPropertyType";
|
35
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|
import type { IInsulationDescription, ITemperatureDescription } from "@wayward/game/game/temperature/ITemperature";
|
36
36
|
import type { TerrainType } from "@wayward/game/game/tile/ITerrain";
|
@@ -268,7 +268,7 @@ export interface IItemDescription extends IObjectDescription, IModdable, ITemper
|
|
268
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|
*/
|
269
269
|
liquidGather?: ILiquidGather;
|
270
270
|
placeDownType?: DoodadType;
|
271
|
-
damageOnUse?:
|
271
|
+
damageOnUse?: OptionalDescriptions<ActionType, number>;
|
272
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|
/**
|
273
273
|
* How good this item is at being an item of an `ItemTypeGroup`.
|
274
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*
|
@@ -390,6 +390,17 @@ export interface IItemDescription extends IObjectDescription, IModdable, ITemper
|
|
390
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|
* When set to true, the item will provide no consumption bonuses when used based on its quality
|
391
391
|
*/
|
392
392
|
qualityProvidesNoConsumeBonus?: boolean;
|
393
|
+
/**
|
394
|
+
* When set to true, the item will always be generated with a single magical property from a weighted set of properties.
|
395
|
+
*/
|
396
|
+
alwaysGetMagicalProperty?: boolean;
|
397
|
+
/**
|
398
|
+
* If set to true, this item will be able to have all magical properties regardless of the other properties it has.
|
399
|
+
*/
|
400
|
+
canHaveAllMagicalProperties?: boolean;
|
401
|
+
canAlter?: false;
|
402
|
+
canTransmogrify?: false;
|
403
|
+
canUpgrade?: false;
|
393
404
|
}
|
394
405
|
export declare namespace IItemDescription {
|
395
406
|
function actionDisabled(description: IItemDescription | undefined, action: ActionType): boolean;
|
@@ -595,6 +606,7 @@ export interface IMoveToTileOptions {
|
|
595
606
|
* Note: Everything done in afterMovement must be clientside only
|
596
607
|
*/
|
597
608
|
afterMovement?: IMoveToTileAfterMovementOptions;
|
609
|
+
skipWeightChecks?: boolean;
|
598
610
|
}
|
599
611
|
export interface IMoveToTileBeforeMovementOptions {
|
600
612
|
remove?: boolean;
|
@@ -1684,19 +1696,20 @@ export declare enum ItemType {
|
|
1684
1696
|
StrippedLeather = 815,
|
1685
1697
|
ChickenEggshells = 816,
|
1686
1698
|
PenguinEggshells = 817,
|
1687
|
-
|
1699
|
+
MagicalMote = 818,
|
1700
|
+
Last = 819
|
1688
1701
|
}
|
1689
1702
|
export declare enum ItemTypeExtra {
|
1690
|
-
None =
|
1691
|
-
TatteredMap_RolledUp =
|
1692
|
-
TatteredMap_Completed =
|
1693
|
-
WoodenBookcase_25 =
|
1694
|
-
WoodenBookcase_50 =
|
1695
|
-
WoodenBookcase_75 =
|
1696
|
-
WoodenBookcase_100 =
|
1697
|
-
RuneOfEvilSplinters =
|
1698
|
-
RuneOfGoodCharred =
|
1699
|
-
TallySticks =
|
1703
|
+
None = 820,
|
1704
|
+
TatteredMap_RolledUp = 821,
|
1705
|
+
TatteredMap_Completed = 822,
|
1706
|
+
WoodenBookcase_25 = 823,
|
1707
|
+
WoodenBookcase_50 = 824,
|
1708
|
+
WoodenBookcase_75 = 825,
|
1709
|
+
WoodenBookcase_100 = 826,
|
1710
|
+
RuneOfEvilSplinters = 827,
|
1711
|
+
RuneOfGoodCharred = 828,
|
1712
|
+
TallySticks = 829
|
1700
1713
|
}
|
1701
1714
|
export type DisplayableItemType = ItemType | ItemTypeExtra;
|
1702
1715
|
export declare enum ItemTag {
|
@@ -1852,7 +1865,8 @@ export declare enum ItemTypeGroup {
|
|
1852
1865
|
ExcludedFromRandom = -9856,
|
1853
1866
|
Leaves = -9855,
|
1854
1867
|
Flute = -9854,
|
1855
|
-
|
1868
|
+
InternalNoDropOnDoodadBreak = -9853,
|
1869
|
+
All = -9852
|
1856
1870
|
}
|
1857
1871
|
export type StillContainerBaseItemType = ItemType.Waterskin | ItemType.GlassBottle | ItemType.ClayJug | ItemType.CoconutContainer;
|
1858
1872
|
export interface IItemMovementResult {
|
@@ -12,6 +12,7 @@ import type { Quality } from "@wayward/game/game/IObject";
|
|
12
12
|
import type Doodad from "@wayward/game/game/doodad/Doodad";
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13
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import type DoodadManager from "@wayward/game/game/doodad/DoodadManager";
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14
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import type { DoodadType, DoodadTypeGroup } from "@wayward/game/game/doodad/IDoodad";
|
15
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+
import type { IEntityRemoveOptions } from "@wayward/game/game/entity/EntityManager";
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import type { ActionType, IActionNotUsable } from "@wayward/game/game/entity/action/IAction";
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import type ActionContext from "@wayward/game/game/entity/action/IActionContext";
|
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18
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import type { DropAllowProtected } from "@wayward/game/game/entity/action/actions/Drop";
|
@@ -28,7 +29,7 @@ import type { Direction } from "@wayward/game/utilities/math/Direction";
|
|
28
29
|
/**
|
29
30
|
* Options when removing an item
|
30
31
|
*/
|
31
|
-
export interface IItemRemoveOptions {
|
32
|
+
export interface IItemRemoveOptions extends IEntityRemoveOptions {
|
32
33
|
/**
|
33
34
|
* Defaults to false
|
34
35
|
*/
|
@@ -133,7 +134,6 @@ export interface IMoveItemOptions {
|
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|
moveToTileOptions?: IMoveToTileOptions | true;
|
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dryRun?: true;
|
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index?: number;
|
136
|
-
updateView?: true;
|
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isTrading?: boolean;
|
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138
|
revertFromDoodad?: boolean;
|
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139
|
skipDrop?: true;
|
@@ -34,7 +34,10 @@ import { ItemTypeExtra } from "@wayward/game/game/item/IItem";
|
|
34
34
|
import { BookType, ContainerSort, ItemDamageResult, ItemType, ItemTypeGroup, ItemWeightChange, SYMBOL_CONTAINER_CACHED_REFERENCE } from "@wayward/game/game/item/IItem";
|
35
35
|
import type { IPlaceOnTileOptions } from "@wayward/game/game/item/IItemManager";
|
36
36
|
import ItemMapManager from "@wayward/game/game/item/ItemMapManager";
|
37
|
-
import type {
|
37
|
+
import type { MagicalLootType } from "@wayward/game/game/item/MagicalLoot";
|
38
|
+
import type { MagicalSubPropertySubTypes } from "@wayward/game/game/magic/IMagicalProperty";
|
39
|
+
import type { IHasMagic } from "@wayward/game/game/magic/IMagicalProperty";
|
40
|
+
import type { IMagicalPropertyManagerEvents } from "@wayward/game/game/magic/MagicalPropertyManager";
|
38
41
|
import MagicalPropertyManager from "@wayward/game/game/magic/MagicalPropertyManager";
|
39
42
|
import MagicalPropertyType from "@wayward/game/game/magic/MagicalPropertyType";
|
40
43
|
import type { Reference, ReferenceType } from "@wayward/game/game/reference/IReferenceManager";
|
@@ -49,7 +52,10 @@ import type { IUnserializedCallback } from "@wayward/game/save/serializer/ISeria
|
|
49
52
|
import type { Direction } from "@wayward/game/utilities/math/Direction";
|
50
53
|
import type { IVector3 } from "@wayward/game/utilities/math/IVector";
|
51
54
|
import type { IEventEmitter } from "@wayward/utilities/event/EventEmitter";
|
52
|
-
|
55
|
+
type ItemMagicEvents = {
|
56
|
+
[EVENT in keyof IMagicalPropertyManagerEvents as `magic${Capitalize<EVENT>}`]: IMagicalPropertyManagerEvents[EVENT];
|
57
|
+
};
|
58
|
+
export interface IItemEvents extends IEntityMovableEvents, IQualityEvents, ItemMagicEvents {
|
53
59
|
toggleProtected(isProtected: boolean): any;
|
54
60
|
containerChange(newContainer: IContainer, oldContainer?: IContainer): any;
|
55
61
|
fireUpdate(stage?: FireStage): any;
|
@@ -128,7 +134,7 @@ export default class Item extends EntityMovable<IItemDescription, ItemType, Refe
|
|
128
134
|
offsetY?: number;
|
129
135
|
[SYMBOL_CONTAINER_CACHED_REFERENCE]?: ContainerReference;
|
130
136
|
private _movementOptions?;
|
131
|
-
constructor(itemType?: ItemType | undefined, islandId?: IslandId, quality?: Quality, human?: Human);
|
137
|
+
constructor(itemType?: ItemType | undefined, islandId?: IslandId, quality?: Quality, human?: Human, magicalLootType?: MagicalLootType);
|
132
138
|
get asCorpse(): undefined;
|
133
139
|
get asCreature(): undefined;
|
134
140
|
get asDoodad(): undefined;
|
@@ -179,7 +185,7 @@ export default class Item extends EntityMovable<IItemDescription, ItemType, Refe
|
|
179
185
|
* @param quantityOverride The number of properties to use instead of generating the quantity randomly
|
180
186
|
* @returns True if the item has become magical
|
181
187
|
*/
|
182
|
-
setMagicalChanceFromQuality(contextualChanceMultiplier?: number, quantityOverride?: number): boolean;
|
188
|
+
setMagicalChanceFromQuality(contextualChanceMultiplier?: number, quantityOverride?: number, magicalLootType?: MagicalLootType): boolean;
|
183
189
|
/**
|
184
190
|
* @deprecated This method currently shouldn't be used in production code, as it's to do with the new crafting system. Stay tuned.
|
185
191
|
*/
|
@@ -200,7 +206,6 @@ export default class Item extends EntityMovable<IItemDescription, ItemType, Refe
|
|
200
206
|
*/
|
201
207
|
getName(article?: Article, options?: Partial<IItemGetNameOptions>): TranslationImpl;
|
202
208
|
protected get debug(): any;
|
203
|
-
private getDebug;
|
204
209
|
protected get typeEnum(): typeof ItemType;
|
205
210
|
protected getDescription(): IItemDescription | undefined;
|
206
211
|
get isTransient(): boolean;
|
@@ -227,7 +232,7 @@ export default class Item extends EntityMovable<IItemDescription, ItemType, Refe
|
|
227
232
|
* Returns the maximum decay of an item, or undefined if the item does not have the decayMax or storeDecay property.
|
228
233
|
* @returns A number or undefined.
|
229
234
|
*/
|
230
|
-
canDecay():
|
235
|
+
canDecay(): number | undefined;
|
231
236
|
getDecayRate(isClientSide: boolean): number;
|
232
237
|
getPreservationDecayMultiplier(): number;
|
233
238
|
getTemperatureDecayMultiplier(isClientSide: boolean): number;
|
@@ -245,6 +250,7 @@ export default class Item extends EntityMovable<IItemDescription, ItemType, Refe
|
|
245
250
|
* Note: This is not called by clients joining a mp game.
|
246
251
|
*/
|
247
252
|
verifyAndFixItem(): void;
|
253
|
+
protected pipeMagicalPropertyManagerEvents(magic: MagicalPropertyManager): void;
|
248
254
|
verifyAndFixMagic(): void;
|
249
255
|
/**
|
250
256
|
* @param source A string representing the reason for this damage. Used for multiplayer debugging. Just put a unique string of characters here
|
@@ -303,7 +309,7 @@ export default class Item extends EntityMovable<IItemDescription, ItemType, Refe
|
|
303
309
|
* Get acceptable magical types based on item
|
304
310
|
*/
|
305
311
|
getValidMagicalProperties(): MagicalPropertyType[];
|
306
|
-
addMagicalProperties(count: number, source?: string): boolean;
|
312
|
+
addMagicalProperties(count: number, source?: string, magicalLootType?: MagicalLootType): boolean;
|
307
313
|
rerollMagicalProperty(type: MagicalPropertyType, subType?: MagicalSubPropertySubTypes): boolean;
|
308
314
|
rerollMagicalPropertyValues(): void;
|
309
315
|
initializeMagicalPropertyManager(): MagicalPropertyManager;
|
@@ -446,11 +452,16 @@ export default class Item extends EntityMovable<IItemDescription, ItemType, Refe
|
|
446
452
|
willBreakOnDamage(actionType?: ActionType): boolean;
|
447
453
|
onUnserialized(): void;
|
448
454
|
/**
|
449
|
-
* Gets civilization score based on item's quality and type (if it can be build/set down) but without the magical property values.
|
455
|
+
* Gets civilization score based on item's quality and type (if it can be build/set down) but without the magical property values. This also exists on doodads.
|
450
456
|
* @param actionType Either Build or SetDown as they are the only types that can use civilization score.
|
451
457
|
* @returns number of score (or 0 if no civilization score is set).
|
452
458
|
*/
|
453
459
|
getCivilizationScore(actionType: ActionType.Build | ActionType.SetDown): number;
|
460
|
+
/**
|
461
|
+
* Gets the scarecrow radius based on doodad's definition and quality.
|
462
|
+
* This also exists on doodads.
|
463
|
+
*/
|
464
|
+
getScareRadius(): number;
|
454
465
|
getVehicle(): IItemVehicle | undefined;
|
455
466
|
addCreature(creature: Creature, remainTamed?: boolean): void;
|
456
467
|
/**
|
@@ -499,3 +510,4 @@ export default class Item extends EntityMovable<IItemDescription, ItemType, Refe
|
|
499
510
|
private checkIfItemsMatch;
|
500
511
|
private checkIfItemArraysMatch;
|
501
512
|
}
|
513
|
+
export {};
|
@@ -15,6 +15,7 @@ import type { IGetBestItemsOptions } from "@wayward/game/game/item/IItemManager"
|
|
15
15
|
import type Item from "@wayward/game/game/item/Item";
|
16
16
|
import type ItemManager from "@wayward/game/game/item/ItemManager";
|
17
17
|
import Observer from "@wayward/game/utilities/Observer";
|
18
|
+
import type { IEventSubscriberEvents } from "@wayward/utilities/event/EventEmitter";
|
18
19
|
import EventEmitter from "@wayward/utilities/event/EventEmitter";
|
19
20
|
export interface IItemFinderOptions extends Partial<IGetBestItemsOptions> {
|
20
21
|
/**
|
@@ -24,7 +25,7 @@ export interface IItemFinderOptions extends Partial<IGetBestItemsOptions> {
|
|
24
25
|
fallback?: ItemFinder;
|
25
26
|
postFilter?(item: Item): boolean;
|
26
27
|
}
|
27
|
-
export interface IItemFinderEvents {
|
28
|
+
export interface IItemFinderEvents extends IEventSubscriberEvents {
|
28
29
|
track(): any;
|
29
30
|
dispose(): any;
|
30
31
|
}
|
@@ -23,6 +23,7 @@ import { ContainerType, CraftResult, ItemType, ItemTypeExtra, ItemTypeGroup } fr
|
|
23
23
|
import type { IAddToContainerResult, IContainerSort, IDoodadsUsed, IGetBestItemsOptions, IGetItemOptions, IGetItemsOptions, IItemRemoveOptions, IMoveItemOptions, IRequirementInfo } from "@wayward/game/game/item/IItemManager";
|
24
24
|
import { ContainerReferenceSource, CraftStatus, ICraftResultChances, WeightType } from "@wayward/game/game/item/IItemManager";
|
25
25
|
import Item from "@wayward/game/game/item/Item";
|
26
|
+
import type { MagicalLootType } from "@wayward/game/game/item/MagicalLoot";
|
26
27
|
import type { ITileContainer } from "@wayward/game/game/tile/ITerrain";
|
27
28
|
import { TerrainType } from "@wayward/game/game/tile/ITerrain";
|
28
29
|
import type Tile from "@wayward/game/game/tile/Tile";
|
@@ -71,6 +72,8 @@ export interface IItemManagerEvents extends Events<EntityManager<Item>> {
|
|
71
72
|
containerUnstack(container: IContainer, type: ItemType): any;
|
72
73
|
/** Called at the end of inserting new items into a container, specifically when sorting the container was not necessary. */
|
73
74
|
containerItemAddDidNotSort(container: IContainer): any;
|
75
|
+
/** Called when the weight of the container changes. */
|
76
|
+
containerWeightUpdate(container: IContainer): any;
|
74
77
|
/**
|
75
78
|
* Called when an item is crafted
|
76
79
|
* @param human The human object
|
@@ -222,8 +225,8 @@ export default class ItemManager extends EntityManager<Item, IItemRemoveOptions>
|
|
222
225
|
getDisassemblyComponents(description: IItemDescription, quality: Quality | undefined): Item[];
|
223
226
|
static getDisassemblyComponentsAsItemTypes(description: IItemDescription): Array<ItemType | ItemTypeGroup>;
|
224
227
|
getWeightCapacity(container?: IContainer, includeMagic?: boolean): number | undefined;
|
225
|
-
create(itemType: ItemType | ItemTypeGroup | Array<ItemType | ItemTypeGroup>, container: IContainer | undefined, quality?: Quality, human?: Human, context?: ActionContext): Item;
|
226
|
-
createFake(itemType: ItemType | ItemTypeGroup | Array<ItemType | ItemTypeGroup>, quality?: Quality, human?: Human): Item;
|
228
|
+
create(itemType: ItemType | ItemTypeGroup | Array<ItemType | ItemTypeGroup>, container: IContainer | undefined, quality?: Quality, human?: Human, context?: ActionContext, magicalLootType?: MagicalLootType): Item;
|
229
|
+
createFake(itemType: ItemType | ItemTypeGroup | Array<ItemType | ItemTypeGroup>, quality?: Quality, human?: Human, magicalLootType?: MagicalLootType): Item;
|
227
230
|
getContainedContainers(container: IContainer): IContainer[];
|
228
231
|
computeContainerWeight(container: IContainer): number;
|
229
232
|
getMagicalWeightCapacity(container: IContainer): number;
|
@@ -290,11 +293,8 @@ export default class ItemManager extends EntityManager<Item, IItemRemoveOptions>
|
|
290
293
|
* @returns A traslantion for the efficacy or undefined if not enough skill
|
291
294
|
*/
|
292
295
|
getEfficacyTranslation(human: Human, qualityBonus: number, maxQualityBonus: number, recipe: IRecipe, ui?: boolean): TranslationImpl | undefined;
|
293
|
-
updateItems(ticks: number, playerIds: Set<number>,
|
294
|
-
|
295
|
-
skipUiUpdates?: boolean;
|
296
|
-
}): boolean;
|
297
|
-
updateItem(ticks: number, item: Item, isInInventory: boolean, skipUiUpdates?: boolean): boolean;
|
296
|
+
updateItems(ticks: number, playerIds: Set<number>, skipHumanItems?: boolean): boolean;
|
297
|
+
updateItem(ticks: number, item: Item, isInInventory: boolean): boolean;
|
298
298
|
getPlayerWithItemInInventory(containable: IContainable): Player | undefined;
|
299
299
|
getAbsentPlayerWithItemInInventory(containable: IContainable): Player | undefined;
|
300
300
|
getNPCWithItemInInventory(containable: IContainable): NPC | undefined;
|
@@ -22,20 +22,20 @@ interface IItemReferenceEvents {
|
|
22
22
|
clear(): void;
|
23
23
|
}
|
24
24
|
export default class ItemReference extends EventEmitter.Host<IItemReferenceEvents> implements IItemReference, IUnserializedCallback {
|
25
|
-
static
|
26
|
-
static item(item?: Item | IItemReference): Item | undefined;
|
25
|
+
static create(item?: Item | IItemReference): ItemReference | undefined;
|
27
26
|
event: IEventEmitter<this, IItemReferenceEvents>;
|
28
27
|
private registeredForEvents;
|
29
28
|
islandId: IslandId | undefined;
|
30
29
|
itemId: number | undefined;
|
31
30
|
constructor(item?: Item | IItemReference);
|
31
|
+
dispose(): void;
|
32
32
|
raw(): IItemReference;
|
33
33
|
onUnserialized(): void;
|
34
34
|
get isValid(): boolean;
|
35
35
|
get island(): Island | undefined;
|
36
36
|
get item(): Item | undefined;
|
37
37
|
set(reference?: Item | IItemReference): void;
|
38
|
-
clear
|
38
|
+
private clear;
|
39
39
|
private onItemMovedIsland;
|
40
40
|
private onItemRemove;
|
41
41
|
onStoppingPlay(): void;
|
@@ -0,0 +1,21 @@
|
|
1
|
+
/*!
|
2
|
+
* Copyright 2011-2024 Unlok
|
3
|
+
* https://www.unlok.ca
|
4
|
+
*
|
5
|
+
* Credits & Thanks:
|
6
|
+
* https://www.unlok.ca/credits-thanks/
|
7
|
+
*
|
8
|
+
* Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
|
9
|
+
* https://github.com/WaywardGame/types/wiki
|
10
|
+
*/
|
11
|
+
import MagicalPropertyType from "@wayward/game/game/magic/MagicalPropertyType";
|
12
|
+
export declare enum MagicalLootType {
|
13
|
+
All = 0,
|
14
|
+
High = 1,
|
15
|
+
Low = 2,
|
16
|
+
Medium = 3,
|
17
|
+
VeryHigh = 4,
|
18
|
+
VeryLow = 5
|
19
|
+
}
|
20
|
+
export declare const magicalLootGroup: Array<Array<[number, MagicalPropertyType | undefined]>>;
|
21
|
+
export default magicalLootGroup;
|