@wayward/types 2.14.3-beta.dev.20241226.1 → 2.14.4-beta

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (294) hide show
  1. package/definitions/game/IGlobal.d.ts +2 -9
  2. package/definitions/game/game/Game.d.ts +7 -7
  3. package/definitions/game/game/IGame.d.ts +18 -2
  4. package/definitions/game/game/ILoot.d.ts +1 -0
  5. package/definitions/game/game/IObject.d.ts +3 -2
  6. package/definitions/game/game/doodad/Doodad.d.ts +18 -9
  7. package/definitions/game/game/doodad/DoodadManager.d.ts +2 -0
  8. package/definitions/game/game/doodad/DoodadUtilities.d.ts +25 -0
  9. package/definitions/game/game/doodad/IDoodad.d.ts +30 -0
  10. package/definitions/game/game/entity/Entity.d.ts +11 -4
  11. package/definitions/game/game/entity/EntityManager.d.ts +10 -3
  12. package/definitions/game/game/entity/Human.d.ts +17 -4
  13. package/definitions/game/game/entity/action/ActionExecutor.d.ts +9 -8
  14. package/definitions/game/game/entity/action/ActionsRegistration.d.ts +32 -30
  15. package/definitions/game/game/entity/action/IAction.d.ts +30 -23
  16. package/definitions/game/game/entity/action/actions/Absorb.d.ts +1 -1
  17. package/definitions/game/game/entity/action/actions/Alter.d.ts +1 -1
  18. package/definitions/game/game/entity/action/actions/CloseDoor.d.ts +1 -1
  19. package/definitions/game/game/entity/action/actions/Consecrate.d.ts +1 -1
  20. package/definitions/game/game/entity/action/actions/Craft.d.ts +1 -1
  21. package/definitions/game/game/entity/action/actions/CraftNew.d.ts +1 -1
  22. package/definitions/game/game/entity/action/actions/DetachContainer.d.ts +1 -1
  23. package/definitions/game/game/entity/action/actions/DiscoverRecipe.d.ts +14 -0
  24. package/definitions/game/game/entity/action/actions/Dismount.d.ts +1 -1
  25. package/definitions/game/game/entity/action/actions/DumpItems.d.ts +1 -1
  26. package/definitions/game/game/entity/action/actions/Enhance.d.ts +1 -1
  27. package/definitions/game/game/entity/action/actions/EquipFromArmorStand.d.ts +1 -1
  28. package/definitions/game/game/entity/action/actions/ExcavateCollapse.d.ts +24 -0
  29. package/definitions/game/game/entity/action/actions/Extinguish.d.ts +1 -1
  30. package/definitions/game/game/entity/action/actions/Exude.d.ts +1 -1
  31. package/definitions/game/game/entity/action/actions/Kneel.d.ts +1 -1
  32. package/definitions/game/game/entity/action/actions/OpenDoor.d.ts +1 -1
  33. package/definitions/game/game/entity/action/actions/PropOpenDoor.d.ts +1 -1
  34. package/definitions/game/game/entity/action/actions/Repair.d.ts +2 -1
  35. package/definitions/game/game/entity/action/actions/Rest.d.ts +1 -1
  36. package/definitions/game/game/entity/action/actions/Ride.d.ts +1 -1
  37. package/definitions/game/game/entity/action/actions/Rotate.d.ts +1 -1
  38. package/definitions/game/game/entity/action/actions/SetCreatureAi.d.ts +1 -1
  39. package/definitions/game/game/entity/action/actions/SetCreatureAiAll.d.ts +1 -1
  40. package/definitions/game/game/entity/action/actions/SetTitle.d.ts +1 -1
  41. package/definitions/game/game/entity/action/actions/Sleep.d.ts +1 -1
  42. package/definitions/game/game/entity/action/actions/Stack.d.ts +2 -2
  43. package/definitions/game/game/entity/action/actions/SwapWithArmorStand.d.ts +1 -1
  44. package/definitions/game/game/entity/action/actions/TakeFromArmorStand.d.ts +1 -1
  45. package/definitions/game/game/entity/action/actions/ToggleDoor.d.ts +1 -1
  46. package/definitions/game/game/entity/action/actions/ToggleVehicle.d.ts +1 -1
  47. package/definitions/game/game/entity/action/actions/Transmogrify.d.ts +1 -1
  48. package/definitions/game/game/entity/action/actions/helper/ConfirmDumpDropItems.d.ts +13 -0
  49. package/definitions/game/game/entity/action/usable/IUsableAction.d.ts +18 -1
  50. package/definitions/game/game/entity/action/usable/UsableAction.d.ts +2 -0
  51. package/definitions/game/game/entity/action/usable/UsableActionType.d.ts +3 -1
  52. package/definitions/game/game/entity/action/usable/actions/UsableActionsWorld.d.ts +1 -1
  53. package/definitions/game/game/entity/creature/Creature.d.ts +11 -2
  54. package/definitions/game/game/entity/creature/CreatureManager.d.ts +2 -1
  55. package/definitions/game/game/entity/creature/ICreature.d.ts +25 -1
  56. package/definitions/game/game/entity/player/Player.d.ts +17 -2
  57. package/definitions/game/game/entity/player/quest/quest/IQuest.d.ts +1 -0
  58. package/definitions/game/game/inspection/InfoProvider.d.ts +0 -2
  59. package/definitions/game/game/inspection/infoProviders/LevelValue.d.ts +3 -1
  60. package/definitions/game/game/inspection/infoProviders/MagicalDamageReduction.d.ts +1 -1
  61. package/definitions/game/game/inspection/infoProviders/MagicalDamageRegeneration.d.ts +1 -1
  62. package/definitions/game/game/inspection/infoProviders/MagicalPropertyValue.d.ts +3 -2
  63. package/definitions/game/game/inspection/infoProviders/creature/CreatureTamedInfo.d.ts +1 -0
  64. package/definitions/game/game/inspection/infoProviders/doodad/DoodadScareRadius.d.ts +20 -0
  65. package/definitions/game/game/inspection/infoProviders/doodad/StillWater.d.ts +3 -5
  66. package/definitions/game/game/inspection/infoProviders/item/ItemInvoke.d.ts +20 -0
  67. package/definitions/game/game/inspection/infoProviders/item/MagicalSourceTooltip.d.ts +2 -1
  68. package/definitions/game/game/inspection/infoProviders/item/use/ItemBuildInfo.d.ts +4 -1
  69. package/definitions/game/game/inspection/infoProviders/item/use/ItemConsumeInfo.d.ts +1 -1
  70. package/definitions/game/game/inspection/infoProviders/item/use/ItemEquipInfo.d.ts +1 -1
  71. package/definitions/game/game/inspection/infoProviders/stat/GenericInfo.d.ts +1 -0
  72. package/definitions/game/game/inspection/inspections/MagicInspection.d.ts +2 -2
  73. package/definitions/game/game/island/Island.d.ts +10 -3
  74. package/definitions/game/game/island/automation/IAutomation.d.ts +10 -0
  75. package/definitions/game/game/item/IItem.d.ts +28 -14
  76. package/definitions/game/game/item/IItemManager.d.ts +2 -2
  77. package/definitions/game/game/item/Item.d.ts +20 -8
  78. package/definitions/game/game/item/ItemFinder.d.ts +2 -1
  79. package/definitions/game/game/item/ItemManager.d.ts +7 -7
  80. package/definitions/game/game/item/ItemReference.d.ts +3 -3
  81. package/definitions/game/game/item/MagicalLoot.d.ts +21 -0
  82. package/definitions/game/game/magic/IMagicalProperty.d.ts +85 -0
  83. package/definitions/game/game/magic/MagicalPropertyManager.d.ts +7 -75
  84. package/definitions/game/game/magic/MagicalPropertyType.d.ts +25 -6
  85. package/definitions/game/game/mapgen/IMapGen.d.ts +1 -1
  86. package/definitions/game/game/mapgen/MapGenHelpers.d.ts +1 -1
  87. package/definitions/game/game/meta/SaveLoad.d.ts +1 -1
  88. package/definitions/game/game/meta/prompt/IPrompt.d.ts +111 -109
  89. package/definitions/game/game/meta/prompt/PromptDescriptions.d.ts +2 -0
  90. package/definitions/game/game/milestones/Milestones.d.ts +2 -0
  91. package/definitions/game/game/milestones/milestone/Runekeeper.d.ts +1 -1
  92. package/definitions/game/game/options/GameOptions.d.ts +1 -1
  93. package/definitions/game/game/options/modifiers/milestone/MilestoneModifier.d.ts +4 -0
  94. package/definitions/game/game/options/modifiers/milestone/MilestoneModifiersManager.d.ts +126 -0
  95. package/definitions/game/game/options/modifiers/milestone/modifiers/Afflicted.d.ts +2 -0
  96. package/definitions/game/game/options/modifiers/milestone/modifiers/Benevolent.d.ts +2 -0
  97. package/definitions/game/game/options/modifiers/milestone/modifiers/Boundless.d.ts +3 -0
  98. package/definitions/game/game/options/modifiers/milestone/modifiers/Crafter.d.ts +2 -0
  99. package/definitions/game/game/options/modifiers/milestone/modifiers/Curator.d.ts +2 -0
  100. package/definitions/game/game/options/modifiers/milestone/modifiers/Dedicated.d.ts +2 -0
  101. package/definitions/game/game/options/modifiers/milestone/modifiers/Diverse.d.ts +4 -0
  102. package/definitions/game/game/options/modifiers/milestone/modifiers/Doctor.d.ts +3 -0
  103. package/definitions/game/game/options/modifiers/milestone/modifiers/DragonSlayer.d.ts +2 -0
  104. package/definitions/game/game/options/modifiers/milestone/modifiers/Exsanguinated.d.ts +2 -0
  105. package/definitions/game/game/options/modifiers/milestone/modifiers/Exterminator.d.ts +2 -0
  106. package/definitions/game/game/options/modifiers/milestone/modifiers/Gardener.d.ts +2 -0
  107. package/definitions/game/game/options/modifiers/milestone/modifiers/Gatherer.d.ts +4 -0
  108. package/definitions/game/game/options/modifiers/milestone/modifiers/Grandmaster.d.ts +3 -0
  109. package/definitions/game/game/options/modifiers/milestone/modifiers/Helmsman.d.ts +3 -0
  110. package/definitions/game/game/options/modifiers/milestone/modifiers/Hounded.d.ts +2 -0
  111. package/definitions/game/game/options/modifiers/milestone/modifiers/Hunter.d.ts +2 -0
  112. package/definitions/game/game/options/modifiers/milestone/modifiers/Huntsman.d.ts +2 -0
  113. package/definitions/game/game/options/modifiers/milestone/modifiers/Invoker.d.ts +2 -0
  114. package/definitions/game/game/options/modifiers/milestone/modifiers/Locksmith.d.ts +2 -0
  115. package/definitions/game/game/options/modifiers/milestone/modifiers/Malevolent.d.ts +2 -0
  116. package/definitions/game/game/options/modifiers/milestone/modifiers/MasterOfAll.d.ts +4 -0
  117. package/definitions/game/game/options/modifiers/milestone/modifiers/Merchant.d.ts +3 -0
  118. package/definitions/game/game/options/modifiers/milestone/modifiers/Multitasker.d.ts +3 -0
  119. package/definitions/game/game/options/modifiers/milestone/modifiers/Navigator.d.ts +3 -0
  120. package/definitions/game/game/options/modifiers/milestone/modifiers/Operator.d.ts +3 -0
  121. package/definitions/game/game/options/modifiers/milestone/modifiers/Retailer.d.ts +2 -0
  122. package/definitions/game/game/options/modifiers/milestone/modifiers/Rouseabout.d.ts +4 -0
  123. package/definitions/game/game/options/modifiers/milestone/modifiers/RunekeeperModifier.d.ts +2 -0
  124. package/definitions/game/game/options/modifiers/milestone/modifiers/Serene.d.ts +2 -0
  125. package/definitions/game/game/options/modifiers/milestone/modifiers/Statistician.d.ts +2 -0
  126. package/definitions/game/game/options/modifiers/milestone/modifiers/Talented.d.ts +3 -0
  127. package/definitions/game/game/options/modifiers/milestone/modifiers/Thrower.d.ts +2 -0
  128. package/definitions/game/game/options/modifiers/milestone/modifiers/Traitor.d.ts +2 -0
  129. package/definitions/game/game/options/modifiers/milestone/modifiers/Trapper.d.ts +2 -0
  130. package/definitions/game/game/options/modifiers/milestone/modifiers/Treasurer.d.ts +2 -0
  131. package/definitions/game/game/options/modifiers/milestone/modifiers/Turbulent.d.ts +2 -0
  132. package/definitions/game/game/options/modifiers/milestone/modifiers/Versatile.d.ts +2 -0
  133. package/definitions/game/game/options/modifiers/milestone/modifiers/shared/StatBonusMilestoneModifier.d.ts +2 -0
  134. package/definitions/game/game/reference/IReferenceManager.d.ts +2 -1
  135. package/definitions/game/game/reference/ReferenceManager.d.ts +1 -1
  136. package/definitions/game/game/tile/ITileEvent.d.ts +2 -1
  137. package/definitions/game/game/tile/Tile.d.ts +37 -3
  138. package/definitions/game/game/tile/TileEvent.d.ts +0 -1
  139. package/definitions/game/game/tile/TileEventManager.d.ts +1 -1
  140. package/definitions/game/game/tile/events/Fire.d.ts +1 -1
  141. package/definitions/game/game/tile/events/MeltingTile.d.ts +1 -1
  142. package/definitions/game/game/tile/events/Puddles.d.ts +1 -1
  143. package/definitions/game/game/time/TimeManager.d.ts +8 -0
  144. package/definitions/game/language/Dictionary.d.ts +60 -58
  145. package/definitions/game/language/DictionaryMap.d.ts +122 -114
  146. package/definitions/game/language/ITranslation.d.ts +2 -0
  147. package/definitions/game/{multiplayer/packets/shared/DiscoverRecipePacket.d.ts → language/MagicAffix.d.ts} +5 -9
  148. package/definitions/game/language/Translation.d.ts +1 -2
  149. package/definitions/game/language/dictionary/Health.d.ts +2 -1
  150. package/definitions/game/language/dictionary/Message.d.ts +855 -830
  151. package/definitions/game/language/dictionary/Misc.d.ts +31 -26
  152. package/definitions/game/language/dictionary/UiTranslation.d.ts +931 -910
  153. package/definitions/game/language/english/item/MagicalPropertyAffixes.d.ts +13 -0
  154. package/definitions/game/language/english/item/MagicalSubPropertyAffixes.d.ts +13 -0
  155. package/definitions/game/language/impl/TranslationImpl.d.ts +8 -2
  156. package/definitions/game/mod/IMod.d.ts +1 -1
  157. package/definitions/game/multiplayer/IMultiplayer.d.ts +79 -76
  158. package/definitions/game/multiplayer/Multiplayer.d.ts +1 -1
  159. package/definitions/game/multiplayer/SyncRegion.d.ts +22 -0
  160. package/definitions/game/multiplayer/packets/IPacket.d.ts +3 -1
  161. package/definitions/game/renderer/IRenderer.d.ts +27 -26
  162. package/definitions/game/renderer/RenderersNotifiers.d.ts +2 -2
  163. package/definitions/game/renderer/notifier/INotifier.d.ts +51 -2
  164. package/definitions/game/renderer/notifier/Notifier.d.ts +2 -2
  165. package/definitions/game/renderer/world/WorldRenderer.d.ts +2 -1
  166. package/definitions/game/resource/IResourceLoader.d.ts +18 -18
  167. package/definitions/game/save/ISaveManager.d.ts +1 -1
  168. package/definitions/game/save/SaveManager.d.ts +1 -1
  169. package/definitions/game/save/SaveMetadata.d.ts +1 -1
  170. package/definitions/game/save/data/ISaveData.d.ts +23 -0
  171. package/definitions/game/save/data/ISaveDataGlobal.d.ts +3 -0
  172. package/definitions/game/save/data/SaveData.d.ts +10 -1
  173. package/definitions/game/save/data/SaveDataGlobal.d.ts +1 -1
  174. package/definitions/game/save/serializer/ISerializer.d.ts +1 -1
  175. package/definitions/game/save/serializer/PropertiesToSerialize.d.ts +5 -1
  176. package/definitions/game/save/serializer/Serializer.d.ts +1 -1
  177. package/definitions/game/save/upgrade/UpgradePlayer.d.ts +1 -1
  178. package/definitions/game/save/upgrade/UpgradeSaveDataGlobal.d.ts +1 -1
  179. package/definitions/game/save/upgrade/UpgradeVersion.d.ts +18 -3
  180. package/definitions/game/save/upgrade/UpgradeVersionRegistry.d.ts +4 -1
  181. package/definitions/game/save/upgrade/versions/beta2.14.0/_beta.2.14.0-dev20240828.d.ts +1 -1
  182. package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev00000001.d.ts +1 -1
  183. package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev00000002.d.ts +1 -1
  184. package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20240827.d.ts +1 -1
  185. package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20240828.d.ts +1 -1
  186. package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20240829.d.ts +1 -1
  187. package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20240901.d.ts +1 -1
  188. package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20240905.d.ts +1 -1
  189. package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20241024.d.ts +1 -1
  190. package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20241129.d.ts +1 -1
  191. package/definitions/game/save/upgrade/versions/beta2.14.3/beta2.14.3-dev20241223.d.ts +1 -1
  192. package/definitions/game/save/upgrade/versions/beta2.14.4/beta.2.14.4-dev20250422.d.ts +12 -0
  193. package/definitions/game/save/upgrade/versions/beta2.14.4/beta2.14.4-dev20241231.d.ts +12 -0
  194. package/definitions/game/save/upgrade/versions/beta2.14.4/beta2.14.4-dev20250220.d.ts +12 -0
  195. package/definitions/game/steamworks/ISteamworks.d.ts +1 -6
  196. package/definitions/game/steamworks/Steamworks.d.ts +14 -5
  197. package/definitions/game/ui/{screen/screens/splash → component}/Notice.d.ts +4 -2
  198. package/definitions/game/ui/component/dropdown/IslandDropdown.d.ts +1 -1
  199. package/definitions/game/ui/component/dropdown/MagicalPropertyDropdown.d.ts +1 -2
  200. package/definitions/game/ui/input/Bindable.d.ts +143 -142
  201. package/definitions/game/ui/input/InputManager.d.ts +4 -2
  202. package/definitions/game/ui/input/Macros.d.ts +1 -1
  203. package/definitions/game/ui/screen/screens/SplashScreen.d.ts +1 -1
  204. package/definitions/game/ui/screen/screens/game/DialogManager.d.ts +8 -3
  205. package/definitions/game/ui/screen/screens/game/InspectionsTooltipHandler.d.ts +5 -1
  206. package/definitions/game/ui/screen/screens/game/ReferenceTooltipHandler.d.ts +1 -1
  207. package/definitions/game/ui/screen/screens/game/component/InspectionsList.d.ts +0 -1
  208. package/definitions/game/ui/screen/screens/game/component/ItemComponent.d.ts +6 -0
  209. package/definitions/game/ui/screen/screens/game/component/container/ContainerBucketItemList.d.ts +4 -0
  210. package/definitions/game/ui/screen/screens/game/component/item/ItemComponentEventBus.d.ts +2 -1
  211. package/definitions/game/ui/screen/screens/game/dialog/EquipmentDialog.d.ts +1 -1
  212. package/definitions/game/ui/screen/screens/game/dialog/MilestonesDialog.d.ts +1 -0
  213. package/definitions/game/ui/screen/screens/game/dialog/QuestDialog.d.ts +1 -0
  214. package/definitions/game/ui/screen/screens/game/dialog/equipment/EquipmentSlotTooltip.d.ts +1 -1
  215. package/definitions/game/ui/screen/screens/game/dialog/unlockables/UnlockablesDialog.d.ts +1 -0
  216. package/definitions/game/ui/screen/screens/game/static/actions/ActionSlot.d.ts +2 -0
  217. package/definitions/game/ui/screen/screens/game/static/messages/MessageLog.d.ts +1 -0
  218. package/definitions/game/ui/screen/screens/game/util/item/ItemStylesheet.d.ts +12 -0
  219. package/definitions/game/ui/screen/screens/menu/menus/main/ChangelogMenu.d.ts +1 -1
  220. package/definitions/game/ui/screen/screens/menu/menus/options/ErrorReportingNotice.d.ts +14 -0
  221. package/definitions/game/ui/screen/screens/menu/menus/options/TabDeveloper.d.ts +3 -1
  222. package/definitions/game/ui/screen/screens/menu/menus/options/TabSaveData.d.ts +1 -0
  223. package/definitions/game/ui/screen/screens/splash/DevelopmentBranchNotice.d.ts +1 -1
  224. package/definitions/game/ui/tooltip/Tooltip.d.ts +2 -2
  225. package/definitions/game/ui/util/ComponentManipulator.d.ts +6 -5
  226. package/definitions/game/ui/util/Draggable.d.ts +8 -15
  227. package/definitions/game/ui/util/HighlightManager.d.ts +11 -1
  228. package/definitions/game/ui/util/IHighlight.d.ts +1 -0
  229. package/definitions/game/utilities/Observer.d.ts +1 -1
  230. package/definitions/game/utilities/VersionTranslation.d.ts +18 -0
  231. package/definitions/game/utilities/dev/Debug.d.ts +4 -0
  232. package/definitions/game/utilities/dev/Performance2.d.ts +1 -0
  233. package/definitions/game/utilities/memory/MemoryLeakDetector.d.ts +8 -2
  234. package/definitions/game/utilities/object/Merge.d.ts +3 -0
  235. package/definitions/game/utilities/object/PrettyJsonStringify.d.ts +23 -0
  236. package/definitions/game/utilities/trello/ITrello.d.ts +1 -1
  237. package/definitions/game/utilities/trello/Trello.d.ts +1 -1
  238. package/definitions/hosts/node/nodeLoader.d.ts +1 -0
  239. package/definitions/hosts/shared/globalTypes.d.ts +6 -0
  240. package/definitions/hosts/shared/globals.d.ts +2 -2
  241. package/definitions/lint/condition-complexity.d.mts +31 -0
  242. package/definitions/{devserver/middleware/util → server/core}/Middleware.d.ts +1 -0
  243. package/definitions/{devserver → server/core}/middleware/E404.d.ts +1 -1
  244. package/definitions/server/core/middleware/Probe.d.ts +13 -0
  245. package/definitions/{devserver → server/core}/middleware/Static.d.ts +1 -1
  246. package/definitions/{devserver → server/core}/middleware/Validate.d.ts +1 -1
  247. package/definitions/{devserver/middleware → server/core}/util/SendFile.d.ts +1 -1
  248. package/definitions/{matchmakingserver → server/dev}/index.d.ts +1 -3
  249. package/definitions/{devserver → server/dev}/middleware/CustomInternalMods.d.ts +1 -1
  250. package/definitions/{devserver → server/dev}/middleware/SaveFolder.d.ts +1 -1
  251. package/definitions/server/error/Router.d.ts +13 -0
  252. package/definitions/server/error/index.d.ts +11 -0
  253. package/definitions/server/error/middleware/ReportError.d.ts +13 -0
  254. package/definitions/server/error/util/SendDiscordMessage.d.ts +19 -0
  255. package/definitions/{matchmakingserver → server/matchmaking}/dedicatedServer.d.ts +1 -1
  256. package/definitions/test/core/applicationDom.d.ts +4 -2
  257. package/definitions/test/core/applicationInteractions.d.ts +4 -0
  258. package/definitions/test/suite/functionalTests/singleplayer/ui/DialogLeak.d.ts +13 -0
  259. package/definitions/{devserver/index.d.ts → utilities/ApplyTsConfigPaths.d.ts} +1 -1
  260. package/definitions/utilities/Errors.d.ts +4 -0
  261. package/definitions/utilities/Functions.d.ts +1 -1
  262. package/definitions/utilities/Log.d.ts +35 -3
  263. package/definitions/{game/utilities → utilities}/Version.d.ts +5 -9
  264. package/definitions/utilities/dev/DebugShared.d.ts +23 -0
  265. package/definitions/utilities/event/EventEmitter.d.ts +39 -7
  266. package/definitions/utilities/memory/ILifetime.d.ts +5 -1
  267. package/definitions/utilities/object/Objects.d.ts +9 -0
  268. package/definitions/utilities/prototype/Array.d.ts +2 -1
  269. package/definitions/utilities/prototype/Define.d.ts +2 -0
  270. package/definitions/utilities/random/IRandom.d.ts +1 -1
  271. package/definitions/utilities/random/Random.d.ts +1 -1
  272. package/definitions/utilities/random/RandomUtilities.d.ts +2 -2
  273. package/definitions/utilities/random/SeededGenerator.d.ts +1 -1
  274. package/definitions/utilities/{typesglobal → types}/Types.d.ts +3 -0
  275. package/definitions/utilities/types.d.ts +18 -0
  276. package/package.json +3 -3
  277. /package/definitions/game/game/entity/action/actions/helper/{ConfirmGatherHarvest.d.ts → ConfirmGatherHarvestButcher.d.ts} +0 -0
  278. /package/definitions/{devserver → server/core}/util/Log.d.ts +0 -0
  279. /package/definitions/{devserver → server/dev}/Router.d.ts +0 -0
  280. /package/definitions/{devserver/middleware → server/dev}/util/GameLogFilter.d.ts +0 -0
  281. /package/definitions/{matchmakingserver → server/matchmaking}/directoryConnection.d.ts +0 -0
  282. /package/definitions/{matchmakingserver → server/matchmaking}/globalMatchmaking.d.ts +0 -0
  283. /package/definitions/{matchmakingserver → server/matchmaking}/globalServerDirectory.d.ts +0 -0
  284. /package/definitions/{matchmakingserver/vps.d.ts → server/matchmaking/index.d.ts} +0 -0
  285. /package/definitions/{matchmakingserver → server/matchmaking}/server.d.ts +0 -0
  286. /package/definitions/{matchmakingserver → server/matchmaking}/shared.d.ts +0 -0
  287. /package/definitions/utilities/{types → type}/Assert.d.ts +0 -0
  288. /package/definitions/utilities/{typesglobal → types}/Class.d.ts +0 -0
  289. /package/definitions/utilities/{typesglobal → types}/Descriptions.d.ts +0 -0
  290. /package/definitions/utilities/{typesglobal → types}/Function.d.ts +0 -0
  291. /package/definitions/utilities/{typesglobal → types}/Immutable.d.ts +0 -0
  292. /package/definitions/utilities/{typesglobal → types}/Iterables.d.ts +0 -0
  293. /package/definitions/utilities/{typesglobal → types}/Misc.d.ts +0 -0
  294. /package/definitions/utilities/{typesglobal → types}/Objects.d.ts +0 -0
@@ -8,6 +8,6 @@
8
8
  * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
9
9
  * https://github.com/WaywardGame/types/wiki
10
10
  */
11
- import type { IHasMagic } from "@wayward/game/game/magic/MagicalPropertyManager";
11
+ import type { IHasMagic } from "@wayward/game/game/magic/IMagicalProperty";
12
12
  import type TranslationImpl from "@wayward/game/language/impl/TranslationImpl";
13
13
  export default function (magicalThingy: IHasMagic): TranslationImpl | undefined;
@@ -11,8 +11,9 @@
11
11
  import type { SkillType } from "@wayward/game/game/entity/IHuman";
12
12
  import { InfoProvider } from "@wayward/game/game/inspection/InfoProvider";
13
13
  import type { Quality } from "@wayward/game/game/IObject";
14
- import type { IHasMagic, MagicalNormalPropertyTypes, MagicalSubPropertyTypes } from "@wayward/game/game/magic/MagicalPropertyManager";
15
- import { MagicalPropertyIdentity } from "@wayward/game/game/magic/MagicalPropertyManager";
14
+ import type { MagicalNormalPropertyTypes, MagicalSubPropertyTypes } from "@wayward/game/game/magic/IMagicalProperty";
15
+ import type { IHasMagic } from "@wayward/game/game/magic/IMagicalProperty";
16
+ import { MagicalPropertyIdentity } from "@wayward/game/game/magic/IMagicalProperty";
16
17
  import type { MagicalPropertyTypeSubTypeMap } from "@wayward/game/game/magic/MagicalPropertyType";
17
18
  import Translation from "@wayward/game/language/Translation";
18
19
  import type { TranslationGenerator } from "@wayward/game/ui/component/IComponent";
@@ -18,6 +18,7 @@ export default class CreatureTamedInfoProvider extends InfoProvider {
18
18
  private readonly mood;
19
19
  private readonly tameTime;
20
20
  private readonly ai;
21
+ private readonly noPetting;
21
22
  private readonly pet;
22
23
  private readonly milk;
23
24
  private readonly untamesIn;
@@ -0,0 +1,20 @@
1
+ /*!
2
+ * Copyright 2011-2024 Unlok
3
+ * https://www.unlok.ca
4
+ *
5
+ * Credits & Thanks:
6
+ * https://www.unlok.ca/credits-thanks/
7
+ *
8
+ * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
9
+ * https://github.com/WaywardGame/types/wiki
10
+ */
11
+ import type Doodad from "@wayward/game/game/doodad/Doodad";
12
+ import { InfoProvider } from "@wayward/game/game/inspection/InfoProvider";
13
+ import LabelledValue from "@wayward/game/game/inspection/infoProviders/LabelledValue";
14
+ export default class DoodadScareRadius extends InfoProvider {
15
+ private readonly doodad;
16
+ static get(doodad: Doodad): DoodadScareRadius | undefined;
17
+ constructor(doodad: Doodad);
18
+ getClass(): string[];
19
+ get(): LabelledValue | never[];
20
+ }
@@ -10,15 +10,13 @@
10
10
  */
11
11
  import type Doodad from "@wayward/game/game/doodad/Doodad";
12
12
  import { InfoProvider } from "@wayward/game/game/inspection/InfoProvider";
13
- import type TranslationImpl from "@wayward/game/language/impl/TranslationImpl";
14
13
  export default class StillWaterInfoProvider extends InfoProvider {
15
14
  private readonly doodad;
16
15
  static get(doodad: Doodad): StillWaterInfoProvider | undefined;
17
- private message;
16
+ private readonly waterTopMessage;
17
+ private readonly waterBottomMessage;
18
18
  private constructor();
19
19
  getClass(): string[];
20
20
  hasContent(): boolean;
21
- get(): TranslationImpl;
22
- onTickEnd(): void;
23
- private getWaterInStill;
21
+ get(): InfoProvider[];
24
22
  }
@@ -0,0 +1,20 @@
1
+ /*!
2
+ * Copyright 2011-2024 Unlok
3
+ * https://www.unlok.ca
4
+ *
5
+ * Credits & Thanks:
6
+ * https://www.unlok.ca/credits-thanks/
7
+ *
8
+ * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
9
+ * https://github.com/WaywardGame/types/wiki
10
+ */
11
+ import { InfoProvider } from "@wayward/game/game/inspection/InfoProvider";
12
+ import LabelledValue from "@wayward/game/game/inspection/infoProviders/LabelledValue";
13
+ import type Item from "@wayward/game/game/item/Item";
14
+ export default class ItemInvokeInfoProvider extends InfoProvider {
15
+ private readonly item;
16
+ constructor(item: Item);
17
+ getClass(): string[];
18
+ get(): LabelledValue | never[];
19
+ protected onTickEnd(): void;
20
+ }
@@ -8,7 +8,8 @@
8
8
  * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
9
9
  * https://github.com/WaywardGame/types/wiki
10
10
  */
11
- import type { MagicalNormalPropertyTypes, MagicalPropertyIdentity, MagicalSubPropertyTypes } from "@wayward/game/game/magic/MagicalPropertyManager";
11
+ import type { MagicalNormalPropertyTypes, MagicalPropertyIdentity } from "@wayward/game/game/magic/IMagicalProperty";
12
+ import type { MagicalSubPropertyTypes } from "@wayward/game/game/magic/IMagicalProperty";
12
13
  import type { MagicalPropertyTypeSubTypeMap } from "@wayward/game/game/magic/MagicalPropertyType";
13
14
  import Translation from "@wayward/game/language/Translation";
14
15
  declare function MagicalSourceTooltip(type: MagicalNormalPropertyTypes): Translation;
@@ -12,12 +12,13 @@ import { ActionType } from "@wayward/game/game/entity/action/IAction";
12
12
  import LabelledValue from "@wayward/game/game/inspection/infoProviders/LabelledValue";
13
13
  import UseInfo from "@wayward/game/game/inspection/infoProviders/UseInfo";
14
14
  import type Item from "@wayward/game/game/item/Item";
15
- import { MagicalPropertyEntry } from "@wayward/game/game/magic/MagicalPropertyManager";
15
+ import { MagicalPropertyEntry } from "@wayward/game/game/magic/IMagicalProperty";
16
16
  import MagicalPropertyType from "@wayward/game/game/magic/MagicalPropertyType";
17
17
  import { TempType } from "@wayward/game/game/temperature/ITemperature";
18
18
  declare const _default: UseInfo<{
19
19
  doodadContainer: import("../../../../doodad/IDoodad").IDoodadDescription | undefined;
20
20
  civilizationScore: number | undefined;
21
+ scareRadius: number;
21
22
  entityType: import("../../../../entity/IEntity").EntityType.Item;
22
23
  value?: Item | undefined;
23
24
  type: import("../../../../item/IItem").ItemType;
@@ -38,6 +39,8 @@ declare const _default: UseInfo<{
38
39
  getPreservationChance: () => LabelledValue | undefined;
39
40
  } & {
40
41
  getCivilizationScore: () => LabelledValue | undefined;
42
+ } & {
43
+ scareRadius: () => LabelledValue | undefined;
41
44
  } & {
42
45
  getMagicalBuildTypes: () => Set<MagicalPropertyType>;
43
46
  } & {
@@ -9,7 +9,7 @@
9
9
  * https://github.com/WaywardGame/types/wiki
10
10
  */
11
11
  import { ActionType } from "@wayward/game/game/entity/action/IAction";
12
- import type { Stat } from "@wayward/game/game/entity/IStats";
12
+ import { Stat } from "@wayward/game/game/entity/IStats";
13
13
  import UseInfo from "@wayward/game/game/inspection/infoProviders/UseInfo";
14
14
  import type Item from "@wayward/game/game/item/Item";
15
15
  import type Tooltip from "@wayward/game/ui/tooltip/Tooltip";
@@ -11,7 +11,7 @@
11
11
  import { ActionType } from "@wayward/game/game/entity/action/IAction";
12
12
  import UseInfo from "@wayward/game/game/inspection/infoProviders/UseInfo";
13
13
  import type Item from "@wayward/game/game/item/Item";
14
- import { MagicalPropertyEntry } from "@wayward/game/game/magic/MagicalPropertyManager";
14
+ import { MagicalPropertyEntry } from "@wayward/game/game/magic/IMagicalProperty";
15
15
  import MagicalPropertyType from "@wayward/game/game/magic/MagicalPropertyType";
16
16
  import { TempType } from "@wayward/game/game/temperature/ITemperature";
17
17
  import UiTranslation from "@wayward/game/language/dictionary/UiTranslation";
@@ -12,6 +12,7 @@ import { InfoProvider } from "@wayward/game/game/inspection/InfoProvider";
12
12
  import { StatInfo } from "@wayward/game/game/inspection/infoProviders/stat/StatInfo";
13
13
  export default class GenericInfo extends StatInfo {
14
14
  readonly score: InfoProvider.Observer<number>;
15
+ readonly tier: InfoProvider.Observer<number>;
15
16
  readonly totalCivilizationScore: InfoProvider.Observer<number>;
16
17
  readonly civilizationScore: InfoProvider.Observer<number>;
17
18
  readonly turns: InfoProvider.Observer<number>;
@@ -13,8 +13,8 @@ import type { SimpleInfoProvider } from "@wayward/game/game/inspection/InfoProvi
13
13
  import { InfoProvider } from "@wayward/game/game/inspection/InfoProvider";
14
14
  import type { InfoProviderContext } from "@wayward/game/game/inspection/InfoProviderContext";
15
15
  import Inspection from "@wayward/game/game/inspection/Inspection";
16
- import type { MagicalPropertyIdentityHash } from "@wayward/game/game/magic/MagicalPropertyManager";
17
- import { MagicalPropertyIdentity } from "@wayward/game/game/magic/MagicalPropertyManager";
16
+ import type { MagicalPropertyIdentityHash } from "@wayward/game/game/magic/IMagicalProperty";
17
+ import { MagicalPropertyIdentity } from "@wayward/game/game/magic/IMagicalProperty";
18
18
  import Translation from "@wayward/game/language/Translation";
19
19
  import type { TranslationGenerator } from "@wayward/game/ui/component/IComponent";
20
20
  export default class MagicInspection extends Inspection<MagicalPropertyIdentityHash> {
@@ -43,8 +43,8 @@ import TileEventManager from "@wayward/game/game/tile/TileEventManager";
43
43
  import Translation from "@wayward/game/language/Translation";
44
44
  import World from "@wayward/game/renderer/world/World";
45
45
  import type { IPostSerializeCallback, IPreSerializeCallback, ISerializer } from "@wayward/game/save/serializer/ISerializer";
46
- import type { IVersionInfo } from "@wayward/game/utilities/Version";
47
- import Version from "@wayward/game/utilities/Version";
46
+ import type { IVersionInfo } from "@wayward/utilities/Version";
47
+ import Version from "@wayward/utilities/Version";
48
48
  import { Direction } from "@wayward/game/utilities/math/Direction";
49
49
  import type { IVector2, IVector3 } from "@wayward/game/utilities/math/IVector";
50
50
  import Vector2 from "@wayward/game/utilities/math/Vector2";
@@ -96,6 +96,7 @@ export default class Island extends EventEmitter.Host<IIslandEvents> implements
96
96
  biomeOptions?: unknown;
97
97
  biomeType: BiomeTypes;
98
98
  contaminatedWater: IWaterContamination[];
99
+ lastPlayerGameTimeTicks?: number;
99
100
  loadCount: number;
100
101
  name?: string;
101
102
  position: IVector2;
@@ -137,7 +138,7 @@ export default class Island extends EventEmitter.Host<IIslandEvents> implements
137
138
  get isFastForwarding(): boolean;
138
139
  constructor(game?: Game, position?: IVector2, seed?: number, mapSize?: number);
139
140
  toString(): string;
140
- createStaticRandom(seed?: number): Random<PCGSeededGenerator>;
141
+ createStaticRandom(seed?: number, advance?: number): Random<PCGSeededGenerator>;
141
142
  private registerMemoryLeakDetector;
142
143
  preSerializeObject(serializer: ISerializer): void;
143
144
  postSerializeObject(serializer: ISerializer): void;
@@ -280,6 +281,7 @@ export default class Island extends EventEmitter.Host<IIslandEvents> implements
280
281
  * In manual turn mode, it will tick the humans stat timers & the game
281
282
  */
282
283
  passTurn(human: Human, turnType?: TurnTypeFlag, dueToAction?: boolean): void;
284
+ private travelTimeFastForward;
283
285
  /**
284
286
  * Fast forwards an island by running lots of ticks.
285
287
  * Defaults to IslandFastForward tick flag with no playing humans.
@@ -330,4 +332,9 @@ export default class Island extends EventEmitter.Host<IIslandEvents> implements
330
332
  * Returns the type of liquid that can be gathered from the tile
331
333
  */
332
334
  getLiquidGatherType(terrainType: TerrainType, terrainDescription: ITerrainDescription): keyof ILiquidGather | undefined;
335
+ /**
336
+ * Calculate the maximum travel time (derived currently from the maximum growth time of doodads - we don't need to simulate past that value).
337
+ * @returns number equal to the maximum travel time.
338
+ */
339
+ getMaximumTravelTime(): number;
333
340
  }
@@ -12,7 +12,9 @@ import type { DoodadType, GrowingStage } from "@wayward/game/game/doodad/IDoodad
12
12
  import type { ActionType } from "@wayward/game/game/entity/action/IAction";
13
13
  import type { CreatureType } from "@wayward/game/game/entity/creature/ICreature";
14
14
  import type Human from "@wayward/game/game/entity/Human";
15
+ import type { MoveType } from "@wayward/game/game/entity/IEntity";
15
16
  import type { EquipType } from "@wayward/game/game/entity/IHuman";
17
+ import type { NPCType } from "@wayward/game/game/entity/npc/INPCs";
16
18
  import type { StatusType } from "@wayward/game/game/entity/status/IStatus";
17
19
  import type { Quality } from "@wayward/game/game/IObject";
18
20
  import type { IslandId } from "@wayward/game/game/island/IIsland";
@@ -103,6 +105,14 @@ export interface IAutomationSetupWorld {
103
105
  z?: number;
104
106
  aberrant?: true;
105
107
  }>;
108
+ npcs?: Array<{
109
+ type: NPCType;
110
+ x?: number;
111
+ y?: number;
112
+ z?: number;
113
+ inventory?: IAutomationSetupItemContainer;
114
+ moveType?: MoveType;
115
+ }>;
106
116
  }
107
117
  export interface IAutomationSetupPlayer {
108
118
  alwaysPassSkillChecks?: boolean;
@@ -30,7 +30,7 @@ import type { IMoveItemOptions } from "@wayward/game/game/item/IItemManager";
30
30
  import type Item from "@wayward/game/game/item/Item";
31
31
  import type Recipe from "@wayward/game/game/item/recipe/Recipe";
32
32
  import type MagicalPropertyManager from "@wayward/game/game/magic/MagicalPropertyManager";
33
- import type { MagicalSubPropertySubTypes } from "@wayward/game/game/magic/MagicalPropertyManager";
33
+ import type { MagicalSubPropertySubTypes } from "@wayward/game/game/magic/IMagicalProperty";
34
34
  import type MagicalPropertyType from "@wayward/game/game/magic/MagicalPropertyType";
35
35
  import type { IInsulationDescription, ITemperatureDescription } from "@wayward/game/game/temperature/ITemperature";
36
36
  import type { TerrainType } from "@wayward/game/game/tile/ITerrain";
@@ -268,7 +268,7 @@ export interface IItemDescription extends IObjectDescription, IModdable, ITemper
268
268
  */
269
269
  liquidGather?: ILiquidGather;
270
270
  placeDownType?: DoodadType;
271
- damageOnUse?: Record<number, any>;
271
+ damageOnUse?: OptionalDescriptions<ActionType, number>;
272
272
  /**
273
273
  * How good this item is at being an item of an `ItemTypeGroup`.
274
274
  *
@@ -390,6 +390,17 @@ export interface IItemDescription extends IObjectDescription, IModdable, ITemper
390
390
  * When set to true, the item will provide no consumption bonuses when used based on its quality
391
391
  */
392
392
  qualityProvidesNoConsumeBonus?: boolean;
393
+ /**
394
+ * When set to true, the item will always be generated with a single magical property from a weighted set of properties.
395
+ */
396
+ alwaysGetMagicalProperty?: boolean;
397
+ /**
398
+ * If set to true, this item will be able to have all magical properties regardless of the other properties it has.
399
+ */
400
+ canHaveAllMagicalProperties?: boolean;
401
+ canAlter?: false;
402
+ canTransmogrify?: false;
403
+ canUpgrade?: false;
393
404
  }
394
405
  export declare namespace IItemDescription {
395
406
  function actionDisabled(description: IItemDescription | undefined, action: ActionType): boolean;
@@ -595,6 +606,7 @@ export interface IMoveToTileOptions {
595
606
  * Note: Everything done in afterMovement must be clientside only
596
607
  */
597
608
  afterMovement?: IMoveToTileAfterMovementOptions;
609
+ skipWeightChecks?: boolean;
598
610
  }
599
611
  export interface IMoveToTileBeforeMovementOptions {
600
612
  remove?: boolean;
@@ -1684,19 +1696,20 @@ export declare enum ItemType {
1684
1696
  StrippedLeather = 815,
1685
1697
  ChickenEggshells = 816,
1686
1698
  PenguinEggshells = 817,
1687
- Last = 818
1699
+ MagicalMote = 818,
1700
+ Last = 819
1688
1701
  }
1689
1702
  export declare enum ItemTypeExtra {
1690
- None = 819,
1691
- TatteredMap_RolledUp = 820,
1692
- TatteredMap_Completed = 821,
1693
- WoodenBookcase_25 = 822,
1694
- WoodenBookcase_50 = 823,
1695
- WoodenBookcase_75 = 824,
1696
- WoodenBookcase_100 = 825,
1697
- RuneOfEvilSplinters = 826,
1698
- RuneOfGoodCharred = 827,
1699
- TallySticks = 828
1703
+ None = 820,
1704
+ TatteredMap_RolledUp = 821,
1705
+ TatteredMap_Completed = 822,
1706
+ WoodenBookcase_25 = 823,
1707
+ WoodenBookcase_50 = 824,
1708
+ WoodenBookcase_75 = 825,
1709
+ WoodenBookcase_100 = 826,
1710
+ RuneOfEvilSplinters = 827,
1711
+ RuneOfGoodCharred = 828,
1712
+ TallySticks = 829
1700
1713
  }
1701
1714
  export type DisplayableItemType = ItemType | ItemTypeExtra;
1702
1715
  export declare enum ItemTag {
@@ -1852,7 +1865,8 @@ export declare enum ItemTypeGroup {
1852
1865
  ExcludedFromRandom = -9856,
1853
1866
  Leaves = -9855,
1854
1867
  Flute = -9854,
1855
- All = -9853
1868
+ InternalNoDropOnDoodadBreak = -9853,
1869
+ All = -9852
1856
1870
  }
1857
1871
  export type StillContainerBaseItemType = ItemType.Waterskin | ItemType.GlassBottle | ItemType.ClayJug | ItemType.CoconutContainer;
1858
1872
  export interface IItemMovementResult {
@@ -12,6 +12,7 @@ import type { Quality } from "@wayward/game/game/IObject";
12
12
  import type Doodad from "@wayward/game/game/doodad/Doodad";
13
13
  import type DoodadManager from "@wayward/game/game/doodad/DoodadManager";
14
14
  import type { DoodadType, DoodadTypeGroup } from "@wayward/game/game/doodad/IDoodad";
15
+ import type { IEntityRemoveOptions } from "@wayward/game/game/entity/EntityManager";
15
16
  import type { ActionType, IActionNotUsable } from "@wayward/game/game/entity/action/IAction";
16
17
  import type ActionContext from "@wayward/game/game/entity/action/IActionContext";
17
18
  import type { DropAllowProtected } from "@wayward/game/game/entity/action/actions/Drop";
@@ -28,7 +29,7 @@ import type { Direction } from "@wayward/game/utilities/math/Direction";
28
29
  /**
29
30
  * Options when removing an item
30
31
  */
31
- export interface IItemRemoveOptions {
32
+ export interface IItemRemoveOptions extends IEntityRemoveOptions {
32
33
  /**
33
34
  * Defaults to false
34
35
  */
@@ -133,7 +134,6 @@ export interface IMoveItemOptions {
133
134
  moveToTileOptions?: IMoveToTileOptions | true;
134
135
  dryRun?: true;
135
136
  index?: number;
136
- updateView?: true;
137
137
  isTrading?: boolean;
138
138
  revertFromDoodad?: boolean;
139
139
  skipDrop?: true;
@@ -34,7 +34,10 @@ import { ItemTypeExtra } from "@wayward/game/game/item/IItem";
34
34
  import { BookType, ContainerSort, ItemDamageResult, ItemType, ItemTypeGroup, ItemWeightChange, SYMBOL_CONTAINER_CACHED_REFERENCE } from "@wayward/game/game/item/IItem";
35
35
  import type { IPlaceOnTileOptions } from "@wayward/game/game/item/IItemManager";
36
36
  import ItemMapManager from "@wayward/game/game/item/ItemMapManager";
37
- import type { IHasMagic, MagicalSubPropertySubTypes } from "@wayward/game/game/magic/MagicalPropertyManager";
37
+ import type { MagicalLootType } from "@wayward/game/game/item/MagicalLoot";
38
+ import type { MagicalSubPropertySubTypes } from "@wayward/game/game/magic/IMagicalProperty";
39
+ import type { IHasMagic } from "@wayward/game/game/magic/IMagicalProperty";
40
+ import type { IMagicalPropertyManagerEvents } from "@wayward/game/game/magic/MagicalPropertyManager";
38
41
  import MagicalPropertyManager from "@wayward/game/game/magic/MagicalPropertyManager";
39
42
  import MagicalPropertyType from "@wayward/game/game/magic/MagicalPropertyType";
40
43
  import type { Reference, ReferenceType } from "@wayward/game/game/reference/IReferenceManager";
@@ -49,7 +52,10 @@ import type { IUnserializedCallback } from "@wayward/game/save/serializer/ISeria
49
52
  import type { Direction } from "@wayward/game/utilities/math/Direction";
50
53
  import type { IVector3 } from "@wayward/game/utilities/math/IVector";
51
54
  import type { IEventEmitter } from "@wayward/utilities/event/EventEmitter";
52
- export interface IItemEvents extends IEntityMovableEvents, IQualityEvents {
55
+ type ItemMagicEvents = {
56
+ [EVENT in keyof IMagicalPropertyManagerEvents as `magic${Capitalize<EVENT>}`]: IMagicalPropertyManagerEvents[EVENT];
57
+ };
58
+ export interface IItemEvents extends IEntityMovableEvents, IQualityEvents, ItemMagicEvents {
53
59
  toggleProtected(isProtected: boolean): any;
54
60
  containerChange(newContainer: IContainer, oldContainer?: IContainer): any;
55
61
  fireUpdate(stage?: FireStage): any;
@@ -128,7 +134,7 @@ export default class Item extends EntityMovable<IItemDescription, ItemType, Refe
128
134
  offsetY?: number;
129
135
  [SYMBOL_CONTAINER_CACHED_REFERENCE]?: ContainerReference;
130
136
  private _movementOptions?;
131
- constructor(itemType?: ItemType | undefined, islandId?: IslandId, quality?: Quality, human?: Human);
137
+ constructor(itemType?: ItemType | undefined, islandId?: IslandId, quality?: Quality, human?: Human, magicalLootType?: MagicalLootType);
132
138
  get asCorpse(): undefined;
133
139
  get asCreature(): undefined;
134
140
  get asDoodad(): undefined;
@@ -179,7 +185,7 @@ export default class Item extends EntityMovable<IItemDescription, ItemType, Refe
179
185
  * @param quantityOverride The number of properties to use instead of generating the quantity randomly
180
186
  * @returns True if the item has become magical
181
187
  */
182
- setMagicalChanceFromQuality(contextualChanceMultiplier?: number, quantityOverride?: number): boolean;
188
+ setMagicalChanceFromQuality(contextualChanceMultiplier?: number, quantityOverride?: number, magicalLootType?: MagicalLootType): boolean;
183
189
  /**
184
190
  * @deprecated This method currently shouldn't be used in production code, as it's to do with the new crafting system. Stay tuned.
185
191
  */
@@ -200,7 +206,6 @@ export default class Item extends EntityMovable<IItemDescription, ItemType, Refe
200
206
  */
201
207
  getName(article?: Article, options?: Partial<IItemGetNameOptions>): TranslationImpl;
202
208
  protected get debug(): any;
203
- private getDebug;
204
209
  protected get typeEnum(): typeof ItemType;
205
210
  protected getDescription(): IItemDescription | undefined;
206
211
  get isTransient(): boolean;
@@ -227,7 +232,7 @@ export default class Item extends EntityMovable<IItemDescription, ItemType, Refe
227
232
  * Returns the maximum decay of an item, or undefined if the item does not have the decayMax or storeDecay property.
228
233
  * @returns A number or undefined.
229
234
  */
230
- canDecay(): 1 | undefined;
235
+ canDecay(): number | undefined;
231
236
  getDecayRate(isClientSide: boolean): number;
232
237
  getPreservationDecayMultiplier(): number;
233
238
  getTemperatureDecayMultiplier(isClientSide: boolean): number;
@@ -245,6 +250,7 @@ export default class Item extends EntityMovable<IItemDescription, ItemType, Refe
245
250
  * Note: This is not called by clients joining a mp game.
246
251
  */
247
252
  verifyAndFixItem(): void;
253
+ protected pipeMagicalPropertyManagerEvents(magic: MagicalPropertyManager): void;
248
254
  verifyAndFixMagic(): void;
249
255
  /**
250
256
  * @param source A string representing the reason for this damage. Used for multiplayer debugging. Just put a unique string of characters here
@@ -303,7 +309,7 @@ export default class Item extends EntityMovable<IItemDescription, ItemType, Refe
303
309
  * Get acceptable magical types based on item
304
310
  */
305
311
  getValidMagicalProperties(): MagicalPropertyType[];
306
- addMagicalProperties(count: number, source?: string): boolean;
312
+ addMagicalProperties(count: number, source?: string, magicalLootType?: MagicalLootType): boolean;
307
313
  rerollMagicalProperty(type: MagicalPropertyType, subType?: MagicalSubPropertySubTypes): boolean;
308
314
  rerollMagicalPropertyValues(): void;
309
315
  initializeMagicalPropertyManager(): MagicalPropertyManager;
@@ -446,11 +452,16 @@ export default class Item extends EntityMovable<IItemDescription, ItemType, Refe
446
452
  willBreakOnDamage(actionType?: ActionType): boolean;
447
453
  onUnserialized(): void;
448
454
  /**
449
- * Gets civilization score based on item's quality and type (if it can be build/set down) but without the magical property values.
455
+ * Gets civilization score based on item's quality and type (if it can be build/set down) but without the magical property values. This also exists on doodads.
450
456
  * @param actionType Either Build or SetDown as they are the only types that can use civilization score.
451
457
  * @returns number of score (or 0 if no civilization score is set).
452
458
  */
453
459
  getCivilizationScore(actionType: ActionType.Build | ActionType.SetDown): number;
460
+ /**
461
+ * Gets the scarecrow radius based on doodad's definition and quality.
462
+ * This also exists on doodads.
463
+ */
464
+ getScareRadius(): number;
454
465
  getVehicle(): IItemVehicle | undefined;
455
466
  addCreature(creature: Creature, remainTamed?: boolean): void;
456
467
  /**
@@ -499,3 +510,4 @@ export default class Item extends EntityMovable<IItemDescription, ItemType, Refe
499
510
  private checkIfItemsMatch;
500
511
  private checkIfItemArraysMatch;
501
512
  }
513
+ export {};
@@ -15,6 +15,7 @@ import type { IGetBestItemsOptions } from "@wayward/game/game/item/IItemManager"
15
15
  import type Item from "@wayward/game/game/item/Item";
16
16
  import type ItemManager from "@wayward/game/game/item/ItemManager";
17
17
  import Observer from "@wayward/game/utilities/Observer";
18
+ import type { IEventSubscriberEvents } from "@wayward/utilities/event/EventEmitter";
18
19
  import EventEmitter from "@wayward/utilities/event/EventEmitter";
19
20
  export interface IItemFinderOptions extends Partial<IGetBestItemsOptions> {
20
21
  /**
@@ -24,7 +25,7 @@ export interface IItemFinderOptions extends Partial<IGetBestItemsOptions> {
24
25
  fallback?: ItemFinder;
25
26
  postFilter?(item: Item): boolean;
26
27
  }
27
- export interface IItemFinderEvents {
28
+ export interface IItemFinderEvents extends IEventSubscriberEvents {
28
29
  track(): any;
29
30
  dispose(): any;
30
31
  }
@@ -23,6 +23,7 @@ import { ContainerType, CraftResult, ItemType, ItemTypeExtra, ItemTypeGroup } fr
23
23
  import type { IAddToContainerResult, IContainerSort, IDoodadsUsed, IGetBestItemsOptions, IGetItemOptions, IGetItemsOptions, IItemRemoveOptions, IMoveItemOptions, IRequirementInfo } from "@wayward/game/game/item/IItemManager";
24
24
  import { ContainerReferenceSource, CraftStatus, ICraftResultChances, WeightType } from "@wayward/game/game/item/IItemManager";
25
25
  import Item from "@wayward/game/game/item/Item";
26
+ import type { MagicalLootType } from "@wayward/game/game/item/MagicalLoot";
26
27
  import type { ITileContainer } from "@wayward/game/game/tile/ITerrain";
27
28
  import { TerrainType } from "@wayward/game/game/tile/ITerrain";
28
29
  import type Tile from "@wayward/game/game/tile/Tile";
@@ -71,6 +72,8 @@ export interface IItemManagerEvents extends Events<EntityManager<Item>> {
71
72
  containerUnstack(container: IContainer, type: ItemType): any;
72
73
  /** Called at the end of inserting new items into a container, specifically when sorting the container was not necessary. */
73
74
  containerItemAddDidNotSort(container: IContainer): any;
75
+ /** Called when the weight of the container changes. */
76
+ containerWeightUpdate(container: IContainer): any;
74
77
  /**
75
78
  * Called when an item is crafted
76
79
  * @param human The human object
@@ -222,8 +225,8 @@ export default class ItemManager extends EntityManager<Item, IItemRemoveOptions>
222
225
  getDisassemblyComponents(description: IItemDescription, quality: Quality | undefined): Item[];
223
226
  static getDisassemblyComponentsAsItemTypes(description: IItemDescription): Array<ItemType | ItemTypeGroup>;
224
227
  getWeightCapacity(container?: IContainer, includeMagic?: boolean): number | undefined;
225
- create(itemType: ItemType | ItemTypeGroup | Array<ItemType | ItemTypeGroup>, container: IContainer | undefined, quality?: Quality, human?: Human, context?: ActionContext): Item;
226
- createFake(itemType: ItemType | ItemTypeGroup | Array<ItemType | ItemTypeGroup>, quality?: Quality, human?: Human): Item;
228
+ create(itemType: ItemType | ItemTypeGroup | Array<ItemType | ItemTypeGroup>, container: IContainer | undefined, quality?: Quality, human?: Human, context?: ActionContext, magicalLootType?: MagicalLootType): Item;
229
+ createFake(itemType: ItemType | ItemTypeGroup | Array<ItemType | ItemTypeGroup>, quality?: Quality, human?: Human, magicalLootType?: MagicalLootType): Item;
227
230
  getContainedContainers(container: IContainer): IContainer[];
228
231
  computeContainerWeight(container: IContainer): number;
229
232
  getMagicalWeightCapacity(container: IContainer): number;
@@ -290,11 +293,8 @@ export default class ItemManager extends EntityManager<Item, IItemRemoveOptions>
290
293
  * @returns A traslantion for the efficacy or undefined if not enough skill
291
294
  */
292
295
  getEfficacyTranslation(human: Human, qualityBonus: number, maxQualityBonus: number, recipe: IRecipe, ui?: boolean): TranslationImpl | undefined;
293
- updateItems(ticks: number, playerIds: Set<number>, options: {
294
- skipHumanItems?: boolean;
295
- skipUiUpdates?: boolean;
296
- }): boolean;
297
- updateItem(ticks: number, item: Item, isInInventory: boolean, skipUiUpdates?: boolean): boolean;
296
+ updateItems(ticks: number, playerIds: Set<number>, skipHumanItems?: boolean): boolean;
297
+ updateItem(ticks: number, item: Item, isInInventory: boolean): boolean;
298
298
  getPlayerWithItemInInventory(containable: IContainable): Player | undefined;
299
299
  getAbsentPlayerWithItemInInventory(containable: IContainable): Player | undefined;
300
300
  getNPCWithItemInInventory(containable: IContainable): NPC | undefined;
@@ -22,20 +22,20 @@ interface IItemReferenceEvents {
22
22
  clear(): void;
23
23
  }
24
24
  export default class ItemReference extends EventEmitter.Host<IItemReferenceEvents> implements IItemReference, IUnserializedCallback {
25
- static get(item?: Item | IItemReference): ItemReference | undefined;
26
- static item(item?: Item | IItemReference): Item | undefined;
25
+ static create(item?: Item | IItemReference): ItemReference | undefined;
27
26
  event: IEventEmitter<this, IItemReferenceEvents>;
28
27
  private registeredForEvents;
29
28
  islandId: IslandId | undefined;
30
29
  itemId: number | undefined;
31
30
  constructor(item?: Item | IItemReference);
31
+ dispose(): void;
32
32
  raw(): IItemReference;
33
33
  onUnserialized(): void;
34
34
  get isValid(): boolean;
35
35
  get island(): Island | undefined;
36
36
  get item(): Item | undefined;
37
37
  set(reference?: Item | IItemReference): void;
38
- clear(): void;
38
+ private clear;
39
39
  private onItemMovedIsland;
40
40
  private onItemRemove;
41
41
  onStoppingPlay(): void;
@@ -0,0 +1,21 @@
1
+ /*!
2
+ * Copyright 2011-2024 Unlok
3
+ * https://www.unlok.ca
4
+ *
5
+ * Credits & Thanks:
6
+ * https://www.unlok.ca/credits-thanks/
7
+ *
8
+ * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
9
+ * https://github.com/WaywardGame/types/wiki
10
+ */
11
+ import MagicalPropertyType from "@wayward/game/game/magic/MagicalPropertyType";
12
+ export declare enum MagicalLootType {
13
+ All = 0,
14
+ High = 1,
15
+ Low = 2,
16
+ Medium = 3,
17
+ VeryHigh = 4,
18
+ VeryLow = 5
19
+ }
20
+ export declare const magicalLootGroup: Array<Array<[number, MagicalPropertyType | undefined]>>;
21
+ export default magicalLootGroup;