@wayward/types 2.14.3-beta.dev.20241226.1 → 2.14.4-beta

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (294) hide show
  1. package/definitions/game/IGlobal.d.ts +2 -9
  2. package/definitions/game/game/Game.d.ts +7 -7
  3. package/definitions/game/game/IGame.d.ts +18 -2
  4. package/definitions/game/game/ILoot.d.ts +1 -0
  5. package/definitions/game/game/IObject.d.ts +3 -2
  6. package/definitions/game/game/doodad/Doodad.d.ts +18 -9
  7. package/definitions/game/game/doodad/DoodadManager.d.ts +2 -0
  8. package/definitions/game/game/doodad/DoodadUtilities.d.ts +25 -0
  9. package/definitions/game/game/doodad/IDoodad.d.ts +30 -0
  10. package/definitions/game/game/entity/Entity.d.ts +11 -4
  11. package/definitions/game/game/entity/EntityManager.d.ts +10 -3
  12. package/definitions/game/game/entity/Human.d.ts +17 -4
  13. package/definitions/game/game/entity/action/ActionExecutor.d.ts +9 -8
  14. package/definitions/game/game/entity/action/ActionsRegistration.d.ts +32 -30
  15. package/definitions/game/game/entity/action/IAction.d.ts +30 -23
  16. package/definitions/game/game/entity/action/actions/Absorb.d.ts +1 -1
  17. package/definitions/game/game/entity/action/actions/Alter.d.ts +1 -1
  18. package/definitions/game/game/entity/action/actions/CloseDoor.d.ts +1 -1
  19. package/definitions/game/game/entity/action/actions/Consecrate.d.ts +1 -1
  20. package/definitions/game/game/entity/action/actions/Craft.d.ts +1 -1
  21. package/definitions/game/game/entity/action/actions/CraftNew.d.ts +1 -1
  22. package/definitions/game/game/entity/action/actions/DetachContainer.d.ts +1 -1
  23. package/definitions/game/game/entity/action/actions/DiscoverRecipe.d.ts +14 -0
  24. package/definitions/game/game/entity/action/actions/Dismount.d.ts +1 -1
  25. package/definitions/game/game/entity/action/actions/DumpItems.d.ts +1 -1
  26. package/definitions/game/game/entity/action/actions/Enhance.d.ts +1 -1
  27. package/definitions/game/game/entity/action/actions/EquipFromArmorStand.d.ts +1 -1
  28. package/definitions/game/game/entity/action/actions/ExcavateCollapse.d.ts +24 -0
  29. package/definitions/game/game/entity/action/actions/Extinguish.d.ts +1 -1
  30. package/definitions/game/game/entity/action/actions/Exude.d.ts +1 -1
  31. package/definitions/game/game/entity/action/actions/Kneel.d.ts +1 -1
  32. package/definitions/game/game/entity/action/actions/OpenDoor.d.ts +1 -1
  33. package/definitions/game/game/entity/action/actions/PropOpenDoor.d.ts +1 -1
  34. package/definitions/game/game/entity/action/actions/Repair.d.ts +2 -1
  35. package/definitions/game/game/entity/action/actions/Rest.d.ts +1 -1
  36. package/definitions/game/game/entity/action/actions/Ride.d.ts +1 -1
  37. package/definitions/game/game/entity/action/actions/Rotate.d.ts +1 -1
  38. package/definitions/game/game/entity/action/actions/SetCreatureAi.d.ts +1 -1
  39. package/definitions/game/game/entity/action/actions/SetCreatureAiAll.d.ts +1 -1
  40. package/definitions/game/game/entity/action/actions/SetTitle.d.ts +1 -1
  41. package/definitions/game/game/entity/action/actions/Sleep.d.ts +1 -1
  42. package/definitions/game/game/entity/action/actions/Stack.d.ts +2 -2
  43. package/definitions/game/game/entity/action/actions/SwapWithArmorStand.d.ts +1 -1
  44. package/definitions/game/game/entity/action/actions/TakeFromArmorStand.d.ts +1 -1
  45. package/definitions/game/game/entity/action/actions/ToggleDoor.d.ts +1 -1
  46. package/definitions/game/game/entity/action/actions/ToggleVehicle.d.ts +1 -1
  47. package/definitions/game/game/entity/action/actions/Transmogrify.d.ts +1 -1
  48. package/definitions/game/game/entity/action/actions/helper/ConfirmDumpDropItems.d.ts +13 -0
  49. package/definitions/game/game/entity/action/usable/IUsableAction.d.ts +18 -1
  50. package/definitions/game/game/entity/action/usable/UsableAction.d.ts +2 -0
  51. package/definitions/game/game/entity/action/usable/UsableActionType.d.ts +3 -1
  52. package/definitions/game/game/entity/action/usable/actions/UsableActionsWorld.d.ts +1 -1
  53. package/definitions/game/game/entity/creature/Creature.d.ts +11 -2
  54. package/definitions/game/game/entity/creature/CreatureManager.d.ts +2 -1
  55. package/definitions/game/game/entity/creature/ICreature.d.ts +25 -1
  56. package/definitions/game/game/entity/player/Player.d.ts +17 -2
  57. package/definitions/game/game/entity/player/quest/quest/IQuest.d.ts +1 -0
  58. package/definitions/game/game/inspection/InfoProvider.d.ts +0 -2
  59. package/definitions/game/game/inspection/infoProviders/LevelValue.d.ts +3 -1
  60. package/definitions/game/game/inspection/infoProviders/MagicalDamageReduction.d.ts +1 -1
  61. package/definitions/game/game/inspection/infoProviders/MagicalDamageRegeneration.d.ts +1 -1
  62. package/definitions/game/game/inspection/infoProviders/MagicalPropertyValue.d.ts +3 -2
  63. package/definitions/game/game/inspection/infoProviders/creature/CreatureTamedInfo.d.ts +1 -0
  64. package/definitions/game/game/inspection/infoProviders/doodad/DoodadScareRadius.d.ts +20 -0
  65. package/definitions/game/game/inspection/infoProviders/doodad/StillWater.d.ts +3 -5
  66. package/definitions/game/game/inspection/infoProviders/item/ItemInvoke.d.ts +20 -0
  67. package/definitions/game/game/inspection/infoProviders/item/MagicalSourceTooltip.d.ts +2 -1
  68. package/definitions/game/game/inspection/infoProviders/item/use/ItemBuildInfo.d.ts +4 -1
  69. package/definitions/game/game/inspection/infoProviders/item/use/ItemConsumeInfo.d.ts +1 -1
  70. package/definitions/game/game/inspection/infoProviders/item/use/ItemEquipInfo.d.ts +1 -1
  71. package/definitions/game/game/inspection/infoProviders/stat/GenericInfo.d.ts +1 -0
  72. package/definitions/game/game/inspection/inspections/MagicInspection.d.ts +2 -2
  73. package/definitions/game/game/island/Island.d.ts +10 -3
  74. package/definitions/game/game/island/automation/IAutomation.d.ts +10 -0
  75. package/definitions/game/game/item/IItem.d.ts +28 -14
  76. package/definitions/game/game/item/IItemManager.d.ts +2 -2
  77. package/definitions/game/game/item/Item.d.ts +20 -8
  78. package/definitions/game/game/item/ItemFinder.d.ts +2 -1
  79. package/definitions/game/game/item/ItemManager.d.ts +7 -7
  80. package/definitions/game/game/item/ItemReference.d.ts +3 -3
  81. package/definitions/game/game/item/MagicalLoot.d.ts +21 -0
  82. package/definitions/game/game/magic/IMagicalProperty.d.ts +85 -0
  83. package/definitions/game/game/magic/MagicalPropertyManager.d.ts +7 -75
  84. package/definitions/game/game/magic/MagicalPropertyType.d.ts +25 -6
  85. package/definitions/game/game/mapgen/IMapGen.d.ts +1 -1
  86. package/definitions/game/game/mapgen/MapGenHelpers.d.ts +1 -1
  87. package/definitions/game/game/meta/SaveLoad.d.ts +1 -1
  88. package/definitions/game/game/meta/prompt/IPrompt.d.ts +111 -109
  89. package/definitions/game/game/meta/prompt/PromptDescriptions.d.ts +2 -0
  90. package/definitions/game/game/milestones/Milestones.d.ts +2 -0
  91. package/definitions/game/game/milestones/milestone/Runekeeper.d.ts +1 -1
  92. package/definitions/game/game/options/GameOptions.d.ts +1 -1
  93. package/definitions/game/game/options/modifiers/milestone/MilestoneModifier.d.ts +4 -0
  94. package/definitions/game/game/options/modifiers/milestone/MilestoneModifiersManager.d.ts +126 -0
  95. package/definitions/game/game/options/modifiers/milestone/modifiers/Afflicted.d.ts +2 -0
  96. package/definitions/game/game/options/modifiers/milestone/modifiers/Benevolent.d.ts +2 -0
  97. package/definitions/game/game/options/modifiers/milestone/modifiers/Boundless.d.ts +3 -0
  98. package/definitions/game/game/options/modifiers/milestone/modifiers/Crafter.d.ts +2 -0
  99. package/definitions/game/game/options/modifiers/milestone/modifiers/Curator.d.ts +2 -0
  100. package/definitions/game/game/options/modifiers/milestone/modifiers/Dedicated.d.ts +2 -0
  101. package/definitions/game/game/options/modifiers/milestone/modifiers/Diverse.d.ts +4 -0
  102. package/definitions/game/game/options/modifiers/milestone/modifiers/Doctor.d.ts +3 -0
  103. package/definitions/game/game/options/modifiers/milestone/modifiers/DragonSlayer.d.ts +2 -0
  104. package/definitions/game/game/options/modifiers/milestone/modifiers/Exsanguinated.d.ts +2 -0
  105. package/definitions/game/game/options/modifiers/milestone/modifiers/Exterminator.d.ts +2 -0
  106. package/definitions/game/game/options/modifiers/milestone/modifiers/Gardener.d.ts +2 -0
  107. package/definitions/game/game/options/modifiers/milestone/modifiers/Gatherer.d.ts +4 -0
  108. package/definitions/game/game/options/modifiers/milestone/modifiers/Grandmaster.d.ts +3 -0
  109. package/definitions/game/game/options/modifiers/milestone/modifiers/Helmsman.d.ts +3 -0
  110. package/definitions/game/game/options/modifiers/milestone/modifiers/Hounded.d.ts +2 -0
  111. package/definitions/game/game/options/modifiers/milestone/modifiers/Hunter.d.ts +2 -0
  112. package/definitions/game/game/options/modifiers/milestone/modifiers/Huntsman.d.ts +2 -0
  113. package/definitions/game/game/options/modifiers/milestone/modifiers/Invoker.d.ts +2 -0
  114. package/definitions/game/game/options/modifiers/milestone/modifiers/Locksmith.d.ts +2 -0
  115. package/definitions/game/game/options/modifiers/milestone/modifiers/Malevolent.d.ts +2 -0
  116. package/definitions/game/game/options/modifiers/milestone/modifiers/MasterOfAll.d.ts +4 -0
  117. package/definitions/game/game/options/modifiers/milestone/modifiers/Merchant.d.ts +3 -0
  118. package/definitions/game/game/options/modifiers/milestone/modifiers/Multitasker.d.ts +3 -0
  119. package/definitions/game/game/options/modifiers/milestone/modifiers/Navigator.d.ts +3 -0
  120. package/definitions/game/game/options/modifiers/milestone/modifiers/Operator.d.ts +3 -0
  121. package/definitions/game/game/options/modifiers/milestone/modifiers/Retailer.d.ts +2 -0
  122. package/definitions/game/game/options/modifiers/milestone/modifiers/Rouseabout.d.ts +4 -0
  123. package/definitions/game/game/options/modifiers/milestone/modifiers/RunekeeperModifier.d.ts +2 -0
  124. package/definitions/game/game/options/modifiers/milestone/modifiers/Serene.d.ts +2 -0
  125. package/definitions/game/game/options/modifiers/milestone/modifiers/Statistician.d.ts +2 -0
  126. package/definitions/game/game/options/modifiers/milestone/modifiers/Talented.d.ts +3 -0
  127. package/definitions/game/game/options/modifiers/milestone/modifiers/Thrower.d.ts +2 -0
  128. package/definitions/game/game/options/modifiers/milestone/modifiers/Traitor.d.ts +2 -0
  129. package/definitions/game/game/options/modifiers/milestone/modifiers/Trapper.d.ts +2 -0
  130. package/definitions/game/game/options/modifiers/milestone/modifiers/Treasurer.d.ts +2 -0
  131. package/definitions/game/game/options/modifiers/milestone/modifiers/Turbulent.d.ts +2 -0
  132. package/definitions/game/game/options/modifiers/milestone/modifiers/Versatile.d.ts +2 -0
  133. package/definitions/game/game/options/modifiers/milestone/modifiers/shared/StatBonusMilestoneModifier.d.ts +2 -0
  134. package/definitions/game/game/reference/IReferenceManager.d.ts +2 -1
  135. package/definitions/game/game/reference/ReferenceManager.d.ts +1 -1
  136. package/definitions/game/game/tile/ITileEvent.d.ts +2 -1
  137. package/definitions/game/game/tile/Tile.d.ts +37 -3
  138. package/definitions/game/game/tile/TileEvent.d.ts +0 -1
  139. package/definitions/game/game/tile/TileEventManager.d.ts +1 -1
  140. package/definitions/game/game/tile/events/Fire.d.ts +1 -1
  141. package/definitions/game/game/tile/events/MeltingTile.d.ts +1 -1
  142. package/definitions/game/game/tile/events/Puddles.d.ts +1 -1
  143. package/definitions/game/game/time/TimeManager.d.ts +8 -0
  144. package/definitions/game/language/Dictionary.d.ts +60 -58
  145. package/definitions/game/language/DictionaryMap.d.ts +122 -114
  146. package/definitions/game/language/ITranslation.d.ts +2 -0
  147. package/definitions/game/{multiplayer/packets/shared/DiscoverRecipePacket.d.ts → language/MagicAffix.d.ts} +5 -9
  148. package/definitions/game/language/Translation.d.ts +1 -2
  149. package/definitions/game/language/dictionary/Health.d.ts +2 -1
  150. package/definitions/game/language/dictionary/Message.d.ts +855 -830
  151. package/definitions/game/language/dictionary/Misc.d.ts +31 -26
  152. package/definitions/game/language/dictionary/UiTranslation.d.ts +931 -910
  153. package/definitions/game/language/english/item/MagicalPropertyAffixes.d.ts +13 -0
  154. package/definitions/game/language/english/item/MagicalSubPropertyAffixes.d.ts +13 -0
  155. package/definitions/game/language/impl/TranslationImpl.d.ts +8 -2
  156. package/definitions/game/mod/IMod.d.ts +1 -1
  157. package/definitions/game/multiplayer/IMultiplayer.d.ts +79 -76
  158. package/definitions/game/multiplayer/Multiplayer.d.ts +1 -1
  159. package/definitions/game/multiplayer/SyncRegion.d.ts +22 -0
  160. package/definitions/game/multiplayer/packets/IPacket.d.ts +3 -1
  161. package/definitions/game/renderer/IRenderer.d.ts +27 -26
  162. package/definitions/game/renderer/RenderersNotifiers.d.ts +2 -2
  163. package/definitions/game/renderer/notifier/INotifier.d.ts +51 -2
  164. package/definitions/game/renderer/notifier/Notifier.d.ts +2 -2
  165. package/definitions/game/renderer/world/WorldRenderer.d.ts +2 -1
  166. package/definitions/game/resource/IResourceLoader.d.ts +18 -18
  167. package/definitions/game/save/ISaveManager.d.ts +1 -1
  168. package/definitions/game/save/SaveManager.d.ts +1 -1
  169. package/definitions/game/save/SaveMetadata.d.ts +1 -1
  170. package/definitions/game/save/data/ISaveData.d.ts +23 -0
  171. package/definitions/game/save/data/ISaveDataGlobal.d.ts +3 -0
  172. package/definitions/game/save/data/SaveData.d.ts +10 -1
  173. package/definitions/game/save/data/SaveDataGlobal.d.ts +1 -1
  174. package/definitions/game/save/serializer/ISerializer.d.ts +1 -1
  175. package/definitions/game/save/serializer/PropertiesToSerialize.d.ts +5 -1
  176. package/definitions/game/save/serializer/Serializer.d.ts +1 -1
  177. package/definitions/game/save/upgrade/UpgradePlayer.d.ts +1 -1
  178. package/definitions/game/save/upgrade/UpgradeSaveDataGlobal.d.ts +1 -1
  179. package/definitions/game/save/upgrade/UpgradeVersion.d.ts +18 -3
  180. package/definitions/game/save/upgrade/UpgradeVersionRegistry.d.ts +4 -1
  181. package/definitions/game/save/upgrade/versions/beta2.14.0/_beta.2.14.0-dev20240828.d.ts +1 -1
  182. package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev00000001.d.ts +1 -1
  183. package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev00000002.d.ts +1 -1
  184. package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20240827.d.ts +1 -1
  185. package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20240828.d.ts +1 -1
  186. package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20240829.d.ts +1 -1
  187. package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20240901.d.ts +1 -1
  188. package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20240905.d.ts +1 -1
  189. package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20241024.d.ts +1 -1
  190. package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20241129.d.ts +1 -1
  191. package/definitions/game/save/upgrade/versions/beta2.14.3/beta2.14.3-dev20241223.d.ts +1 -1
  192. package/definitions/game/save/upgrade/versions/beta2.14.4/beta.2.14.4-dev20250422.d.ts +12 -0
  193. package/definitions/game/save/upgrade/versions/beta2.14.4/beta2.14.4-dev20241231.d.ts +12 -0
  194. package/definitions/game/save/upgrade/versions/beta2.14.4/beta2.14.4-dev20250220.d.ts +12 -0
  195. package/definitions/game/steamworks/ISteamworks.d.ts +1 -6
  196. package/definitions/game/steamworks/Steamworks.d.ts +14 -5
  197. package/definitions/game/ui/{screen/screens/splash → component}/Notice.d.ts +4 -2
  198. package/definitions/game/ui/component/dropdown/IslandDropdown.d.ts +1 -1
  199. package/definitions/game/ui/component/dropdown/MagicalPropertyDropdown.d.ts +1 -2
  200. package/definitions/game/ui/input/Bindable.d.ts +143 -142
  201. package/definitions/game/ui/input/InputManager.d.ts +4 -2
  202. package/definitions/game/ui/input/Macros.d.ts +1 -1
  203. package/definitions/game/ui/screen/screens/SplashScreen.d.ts +1 -1
  204. package/definitions/game/ui/screen/screens/game/DialogManager.d.ts +8 -3
  205. package/definitions/game/ui/screen/screens/game/InspectionsTooltipHandler.d.ts +5 -1
  206. package/definitions/game/ui/screen/screens/game/ReferenceTooltipHandler.d.ts +1 -1
  207. package/definitions/game/ui/screen/screens/game/component/InspectionsList.d.ts +0 -1
  208. package/definitions/game/ui/screen/screens/game/component/ItemComponent.d.ts +6 -0
  209. package/definitions/game/ui/screen/screens/game/component/container/ContainerBucketItemList.d.ts +4 -0
  210. package/definitions/game/ui/screen/screens/game/component/item/ItemComponentEventBus.d.ts +2 -1
  211. package/definitions/game/ui/screen/screens/game/dialog/EquipmentDialog.d.ts +1 -1
  212. package/definitions/game/ui/screen/screens/game/dialog/MilestonesDialog.d.ts +1 -0
  213. package/definitions/game/ui/screen/screens/game/dialog/QuestDialog.d.ts +1 -0
  214. package/definitions/game/ui/screen/screens/game/dialog/equipment/EquipmentSlotTooltip.d.ts +1 -1
  215. package/definitions/game/ui/screen/screens/game/dialog/unlockables/UnlockablesDialog.d.ts +1 -0
  216. package/definitions/game/ui/screen/screens/game/static/actions/ActionSlot.d.ts +2 -0
  217. package/definitions/game/ui/screen/screens/game/static/messages/MessageLog.d.ts +1 -0
  218. package/definitions/game/ui/screen/screens/game/util/item/ItemStylesheet.d.ts +12 -0
  219. package/definitions/game/ui/screen/screens/menu/menus/main/ChangelogMenu.d.ts +1 -1
  220. package/definitions/game/ui/screen/screens/menu/menus/options/ErrorReportingNotice.d.ts +14 -0
  221. package/definitions/game/ui/screen/screens/menu/menus/options/TabDeveloper.d.ts +3 -1
  222. package/definitions/game/ui/screen/screens/menu/menus/options/TabSaveData.d.ts +1 -0
  223. package/definitions/game/ui/screen/screens/splash/DevelopmentBranchNotice.d.ts +1 -1
  224. package/definitions/game/ui/tooltip/Tooltip.d.ts +2 -2
  225. package/definitions/game/ui/util/ComponentManipulator.d.ts +6 -5
  226. package/definitions/game/ui/util/Draggable.d.ts +8 -15
  227. package/definitions/game/ui/util/HighlightManager.d.ts +11 -1
  228. package/definitions/game/ui/util/IHighlight.d.ts +1 -0
  229. package/definitions/game/utilities/Observer.d.ts +1 -1
  230. package/definitions/game/utilities/VersionTranslation.d.ts +18 -0
  231. package/definitions/game/utilities/dev/Debug.d.ts +4 -0
  232. package/definitions/game/utilities/dev/Performance2.d.ts +1 -0
  233. package/definitions/game/utilities/memory/MemoryLeakDetector.d.ts +8 -2
  234. package/definitions/game/utilities/object/Merge.d.ts +3 -0
  235. package/definitions/game/utilities/object/PrettyJsonStringify.d.ts +23 -0
  236. package/definitions/game/utilities/trello/ITrello.d.ts +1 -1
  237. package/definitions/game/utilities/trello/Trello.d.ts +1 -1
  238. package/definitions/hosts/node/nodeLoader.d.ts +1 -0
  239. package/definitions/hosts/shared/globalTypes.d.ts +6 -0
  240. package/definitions/hosts/shared/globals.d.ts +2 -2
  241. package/definitions/lint/condition-complexity.d.mts +31 -0
  242. package/definitions/{devserver/middleware/util → server/core}/Middleware.d.ts +1 -0
  243. package/definitions/{devserver → server/core}/middleware/E404.d.ts +1 -1
  244. package/definitions/server/core/middleware/Probe.d.ts +13 -0
  245. package/definitions/{devserver → server/core}/middleware/Static.d.ts +1 -1
  246. package/definitions/{devserver → server/core}/middleware/Validate.d.ts +1 -1
  247. package/definitions/{devserver/middleware → server/core}/util/SendFile.d.ts +1 -1
  248. package/definitions/{matchmakingserver → server/dev}/index.d.ts +1 -3
  249. package/definitions/{devserver → server/dev}/middleware/CustomInternalMods.d.ts +1 -1
  250. package/definitions/{devserver → server/dev}/middleware/SaveFolder.d.ts +1 -1
  251. package/definitions/server/error/Router.d.ts +13 -0
  252. package/definitions/server/error/index.d.ts +11 -0
  253. package/definitions/server/error/middleware/ReportError.d.ts +13 -0
  254. package/definitions/server/error/util/SendDiscordMessage.d.ts +19 -0
  255. package/definitions/{matchmakingserver → server/matchmaking}/dedicatedServer.d.ts +1 -1
  256. package/definitions/test/core/applicationDom.d.ts +4 -2
  257. package/definitions/test/core/applicationInteractions.d.ts +4 -0
  258. package/definitions/test/suite/functionalTests/singleplayer/ui/DialogLeak.d.ts +13 -0
  259. package/definitions/{devserver/index.d.ts → utilities/ApplyTsConfigPaths.d.ts} +1 -1
  260. package/definitions/utilities/Errors.d.ts +4 -0
  261. package/definitions/utilities/Functions.d.ts +1 -1
  262. package/definitions/utilities/Log.d.ts +35 -3
  263. package/definitions/{game/utilities → utilities}/Version.d.ts +5 -9
  264. package/definitions/utilities/dev/DebugShared.d.ts +23 -0
  265. package/definitions/utilities/event/EventEmitter.d.ts +39 -7
  266. package/definitions/utilities/memory/ILifetime.d.ts +5 -1
  267. package/definitions/utilities/object/Objects.d.ts +9 -0
  268. package/definitions/utilities/prototype/Array.d.ts +2 -1
  269. package/definitions/utilities/prototype/Define.d.ts +2 -0
  270. package/definitions/utilities/random/IRandom.d.ts +1 -1
  271. package/definitions/utilities/random/Random.d.ts +1 -1
  272. package/definitions/utilities/random/RandomUtilities.d.ts +2 -2
  273. package/definitions/utilities/random/SeededGenerator.d.ts +1 -1
  274. package/definitions/utilities/{typesglobal → types}/Types.d.ts +3 -0
  275. package/definitions/utilities/types.d.ts +18 -0
  276. package/package.json +3 -3
  277. /package/definitions/game/game/entity/action/actions/helper/{ConfirmGatherHarvest.d.ts → ConfirmGatherHarvestButcher.d.ts} +0 -0
  278. /package/definitions/{devserver → server/core}/util/Log.d.ts +0 -0
  279. /package/definitions/{devserver → server/dev}/Router.d.ts +0 -0
  280. /package/definitions/{devserver/middleware → server/dev}/util/GameLogFilter.d.ts +0 -0
  281. /package/definitions/{matchmakingserver → server/matchmaking}/directoryConnection.d.ts +0 -0
  282. /package/definitions/{matchmakingserver → server/matchmaking}/globalMatchmaking.d.ts +0 -0
  283. /package/definitions/{matchmakingserver → server/matchmaking}/globalServerDirectory.d.ts +0 -0
  284. /package/definitions/{matchmakingserver/vps.d.ts → server/matchmaking/index.d.ts} +0 -0
  285. /package/definitions/{matchmakingserver → server/matchmaking}/server.d.ts +0 -0
  286. /package/definitions/{matchmakingserver → server/matchmaking}/shared.d.ts +0 -0
  287. /package/definitions/utilities/{types → type}/Assert.d.ts +0 -0
  288. /package/definitions/utilities/{typesglobal → types}/Class.d.ts +0 -0
  289. /package/definitions/utilities/{typesglobal → types}/Descriptions.d.ts +0 -0
  290. /package/definitions/utilities/{typesglobal → types}/Function.d.ts +0 -0
  291. /package/definitions/utilities/{typesglobal → types}/Immutable.d.ts +0 -0
  292. /package/definitions/utilities/{typesglobal → types}/Iterables.d.ts +0 -0
  293. /package/definitions/utilities/{typesglobal → types}/Misc.d.ts +0 -0
  294. /package/definitions/utilities/{typesglobal → types}/Objects.d.ts +0 -0
@@ -10,7 +10,7 @@
10
10
  */
11
11
  import type { ISerializeProperty } from "@wayward/game/save/ISaveManager";
12
12
  import { SavePropertyFlag } from "@wayward/game/save/serializer/ISerializer";
13
- import Version from "@wayward/game/utilities/Version";
13
+ import Version from "@wayward/utilities/Version";
14
14
  declare const propertiesToSerializeObject: {
15
15
  game: {
16
16
  property: string[];
@@ -57,6 +57,10 @@ declare const propertiesToSerializeObject: {
57
57
  saveManagerOriginalVersion: {
58
58
  property: string[];
59
59
  };
60
+ gameCreationInfo: {
61
+ property: string[];
62
+ savePropertyFlag: SavePropertyFlag;
63
+ };
60
64
  gameThumbnail: {
61
65
  property: string[];
62
66
  savePropertyFlag: SavePropertyFlag;
@@ -12,7 +12,7 @@ import type { Game } from "@wayward/game/game/Game";
12
12
  import type { ISerializer, ISerializerOptions } from "@wayward/game/save/serializer/ISerializer";
13
13
  import { SavePropertyFlag, SerializerMetadataKey, Types } from "@wayward/game/save/serializer/ISerializer";
14
14
  import StringTokenizer from "@wayward/game/save/serializer/StringTokenizer";
15
- import type Version from "@wayward/game/utilities/Version";
15
+ import type Version from "@wayward/utilities/Version";
16
16
  export default class Serializer implements ISerializer {
17
17
  readonly game: Game;
18
18
  private readonly options;
@@ -11,7 +11,7 @@
11
11
  import type { Game } from "@wayward/game/game/Game";
12
12
  import type Player from "@wayward/game/game/entity/player/Player";
13
13
  import UpgradesArray from "@wayward/game/save/upgrade/UpgradesArray";
14
- import Version from "@wayward/game/utilities/Version";
14
+ import type Version from "@wayward/utilities/Version";
15
15
  export default function upgradePlayer(game: Game, player: Player, saveVersion: Version.Info, isLocalPlayer: boolean): UpgradesArray;
16
16
  /**
17
17
  * Called after loading item & tile references
@@ -8,5 +8,5 @@
8
8
  * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
9
9
  * https://github.com/WaywardGame/types/wiki
10
10
  */
11
- import type Version from "@wayward/game/utilities/Version";
11
+ import type Version from "@wayward/utilities/Version";
12
12
  export default function upgradeGlobalSave(saveVersion: Version.Info): void;
@@ -22,11 +22,17 @@ import type Item from "@wayward/game/game/item/Item";
22
22
  import type { IGameOptions } from "@wayward/game/game/options/IGameOptions";
23
23
  import type TileEvent from "@wayward/game/game/tile/TileEvent";
24
24
  import type { UpgradesArrayCompressedPusher } from "@wayward/game/save/upgrade/UpgradesArray";
25
- import type Version from "@wayward/game/utilities/Version";
25
+ import type Version from "@wayward/utilities/Version";
26
26
  import type { IBuildId } from "@wayward/hosts/shared/globalTypes";
27
+ import type Tile from "@wayward/game/game/tile/Tile";
28
+ import type { ITileData } from "@wayward/game/game/tile/ITerrain";
29
+ import type Human from "@wayward/game/game/entity/Human";
30
+ import type Entity from "@wayward/game/game/entity/Entity";
27
31
  export interface IUpgradeVersion {
28
32
  name?: string;
29
33
  buildId?: IBuildId;
34
+ defaultData?: any;
35
+ data?: any;
30
36
  applies(buildVersion: Version.Info): boolean;
31
37
  upgradeGlobal?(version: Version.Info, upgrades: UpgradesArrayCompressedPusher): any;
32
38
  upgradeGame?(version: Version.Info, upgrades: UpgradesArrayCompressedPusher, game: Game): any;
@@ -34,6 +40,8 @@ export interface IUpgradeVersion {
34
40
  upgradePlayer?(version: Version.Info, upgrades: UpgradesArrayCompressedPusher, player: Player, isLocalPlayer: boolean): any;
35
41
  upgradeGameOptions?(version: Version.Info, upgrades: UpgradesArrayCompressedPusher, options: IGameOptions, defaultOptions: IGameOptions): any;
36
42
  upgradeMessages?(version: Version.Info, upgrades: UpgradesArrayCompressedPusher, messages: IMessageManager): any;
43
+ upgradeEntity?(version: Version.Info, upgrades: UpgradesArrayCompressedPusher, entity: Entity): any;
44
+ upgradeHuman?(version: Version.Info, upgrades: UpgradesArrayCompressedPusher, human: Human): any;
37
45
  upgradeCreature?(version: Version.Info, upgrades: UpgradesArrayCompressedPusher, creature: Creature): any;
38
46
  upgradeItem?(version: Version.Info, upgrades: UpgradesArrayCompressedPusher, item: Item): any;
39
47
  upgradeDoodad?(version: Version.Info, upgrades: UpgradesArrayCompressedPusher, doodad: Doodad): any;
@@ -42,11 +50,18 @@ export interface IUpgradeVersion {
42
50
  upgradeCorpse?(version: Version.Info, upgrades: UpgradesArrayCompressedPusher, corpse: Corpse): any;
43
51
  upgradeAi?(version: Version.Info, upgrades: UpgradesArrayCompressedPusher, ai: AiManager): any;
44
52
  upgradeCreatureZone?(version: Version.Info, upgrades: UpgradesArrayCompressedPusher, zone: CreatureZone): any;
53
+ upgradeTile?(version: Version.Info, upgrades: UpgradesArrayCompressedPusher, tile: Tile): any;
54
+ upgradeTileData?(version: Version.Info, upgrades: UpgradesArrayCompressedPusher, tile: Tile, tileData: ITileData[]): any;
45
55
  }
46
56
  export type UpgradeType = Exclude<keyof IUpgradeVersion, "applies">;
47
57
  export type UpgradeParameters<TYPE extends UpgradeType> = Required<IUpgradeVersion>[TYPE] extends (_v: any, _u: any, ...params: infer PARAMS) => any ? PARAMS : never;
48
58
  export declare function oldify<CURRENT, OLD>(current: CURRENT): Merge<CURRENT, Partial<OLD>>;
49
- export interface IUpgradeVersionDefinition extends Omit<IUpgradeVersion, "applies" | "name" | "buildId"> {
59
+ export interface IUpgradeVersionDefinition<T = any> extends Omit<IUpgradeVersion, "applies" | "name" | "buildId" | "defaultData" | "data"> {
50
60
  applies?: IUpgradeVersion["applies"];
61
+ data?: T;
51
62
  }
52
- export default function (definition: IUpgradeVersionDefinition): IUpgradeVersionDefinition;
63
+ export interface IUpgradeVersionDefinitionWithData<T = any> extends IUpgradeVersionDefinition<T> {
64
+ data: T;
65
+ }
66
+ export default function <T>(definition: IUpgradeVersionDefinitionWithData<T>): IUpgradeVersionDefinitionWithData<T>;
67
+ export default function <T>(definition: IUpgradeVersionDefinition<T>): IUpgradeVersionDefinition<T>;
@@ -10,8 +10,11 @@
10
10
  */
11
11
  import type { IUpgradeVersion, UpgradeParameters, UpgradeType } from "@wayward/game/save/upgrade/UpgradeVersion";
12
12
  import type UpgradesArray from "@wayward/game/save/upgrade/UpgradesArray";
13
- import type Version from "@wayward/game/utilities/Version";
13
+ import type Version from "@wayward/utilities/Version";
14
+ import type { IBuildId } from "@wayward/hosts/shared/globalTypes";
15
+ export declare const BUILD_TIME_INTRODUCED_TIME: Date;
14
16
  declare namespace UpgradeVersionRegistry {
17
+ function getMostRecentBuildId(): IBuildId | undefined;
15
18
  function getAll(): readonly IUpgradeVersion[];
16
19
  function run<TYPE extends UpgradeType>(version: Version.Info, messages: UpgradesArray, which: TYPE, ...params: UpgradeParameters<TYPE>): void;
17
20
  }
@@ -8,5 +8,5 @@
8
8
  * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
9
9
  * https://github.com/WaywardGame/types/wiki
10
10
  */
11
- declare const _default: import("@wayward/game/save/upgrade/UpgradeVersion").IUpgradeVersionDefinition;
11
+ declare const _default: import("@wayward/game/save/upgrade/UpgradeVersion").IUpgradeVersionDefinition<unknown>;
12
12
  export default _default;
@@ -8,5 +8,5 @@
8
8
  * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
9
9
  * https://github.com/WaywardGame/types/wiki
10
10
  */
11
- declare const _default: import("@wayward/game/save/upgrade/UpgradeVersion").IUpgradeVersionDefinition;
11
+ declare const _default: import("@wayward/game/save/upgrade/UpgradeVersion").IUpgradeVersionDefinition<unknown>;
12
12
  export default _default;
@@ -8,5 +8,5 @@
8
8
  * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
9
9
  * https://github.com/WaywardGame/types/wiki
10
10
  */
11
- declare const _default: import("@wayward/game/save/upgrade/UpgradeVersion").IUpgradeVersionDefinition;
11
+ declare const _default: import("@wayward/game/save/upgrade/UpgradeVersion").IUpgradeVersionDefinition<unknown>;
12
12
  export default _default;
@@ -8,5 +8,5 @@
8
8
  * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
9
9
  * https://github.com/WaywardGame/types/wiki
10
10
  */
11
- declare const _default: import("@wayward/game/save/upgrade/UpgradeVersion").IUpgradeVersionDefinition;
11
+ declare const _default: import("@wayward/game/save/upgrade/UpgradeVersion").IUpgradeVersionDefinition<unknown>;
12
12
  export default _default;
@@ -8,5 +8,5 @@
8
8
  * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
9
9
  * https://github.com/WaywardGame/types/wiki
10
10
  */
11
- declare const _default: import("@wayward/game/save/upgrade/UpgradeVersion").IUpgradeVersionDefinition;
11
+ declare const _default: import("@wayward/game/save/upgrade/UpgradeVersion").IUpgradeVersionDefinition<unknown>;
12
12
  export default _default;
@@ -8,5 +8,5 @@
8
8
  * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
9
9
  * https://github.com/WaywardGame/types/wiki
10
10
  */
11
- declare const _default: import("@wayward/game/save/upgrade/UpgradeVersion").IUpgradeVersionDefinition;
11
+ declare const _default: import("@wayward/game/save/upgrade/UpgradeVersion").IUpgradeVersionDefinition<unknown>;
12
12
  export default _default;
@@ -8,5 +8,5 @@
8
8
  * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
9
9
  * https://github.com/WaywardGame/types/wiki
10
10
  */
11
- declare const _default: import("@wayward/game/save/upgrade/UpgradeVersion").IUpgradeVersionDefinition;
11
+ declare const _default: import("@wayward/game/save/upgrade/UpgradeVersion").IUpgradeVersionDefinition<unknown>;
12
12
  export default _default;
@@ -8,5 +8,5 @@
8
8
  * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
9
9
  * https://github.com/WaywardGame/types/wiki
10
10
  */
11
- declare const _default: import("@wayward/game/save/upgrade/UpgradeVersion").IUpgradeVersionDefinition;
11
+ declare const _default: import("@wayward/game/save/upgrade/UpgradeVersion").IUpgradeVersionDefinition<unknown>;
12
12
  export default _default;
@@ -8,5 +8,5 @@
8
8
  * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
9
9
  * https://github.com/WaywardGame/types/wiki
10
10
  */
11
- declare const _default: import("@wayward/game/save/upgrade/UpgradeVersion").IUpgradeVersionDefinition;
11
+ declare const _default: import("@wayward/game/save/upgrade/UpgradeVersion").IUpgradeVersionDefinition<unknown>;
12
12
  export default _default;
@@ -8,5 +8,5 @@
8
8
  * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
9
9
  * https://github.com/WaywardGame/types/wiki
10
10
  */
11
- declare const _default: import("@wayward/game/save/upgrade/UpgradeVersion").IUpgradeVersionDefinition;
11
+ declare const _default: import("@wayward/game/save/upgrade/UpgradeVersion").IUpgradeVersionDefinition<unknown>;
12
12
  export default _default;
@@ -8,5 +8,5 @@
8
8
  * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
9
9
  * https://github.com/WaywardGame/types/wiki
10
10
  */
11
- declare const _default: import("@wayward/game/save/upgrade/UpgradeVersion").IUpgradeVersionDefinition;
11
+ declare const _default: import("@wayward/game/save/upgrade/UpgradeVersion").IUpgradeVersionDefinition<unknown>;
12
12
  export default _default;
@@ -0,0 +1,12 @@
1
+ /*!
2
+ * Copyright 2011-2024 Unlok
3
+ * https://www.unlok.ca
4
+ *
5
+ * Credits & Thanks:
6
+ * https://www.unlok.ca/credits-thanks/
7
+ *
8
+ * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
9
+ * https://github.com/WaywardGame/types/wiki
10
+ */
11
+ declare const _default: import("@wayward/game/save/upgrade/UpgradeVersion").IUpgradeVersionDefinition<unknown>;
12
+ export default _default;
@@ -0,0 +1,12 @@
1
+ /*!
2
+ * Copyright 2011-2024 Unlok
3
+ * https://www.unlok.ca
4
+ *
5
+ * Credits & Thanks:
6
+ * https://www.unlok.ca/credits-thanks/
7
+ *
8
+ * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
9
+ * https://github.com/WaywardGame/types/wiki
10
+ */
11
+ declare const _default: import("@wayward/game/save/upgrade/UpgradeVersion").IUpgradeVersionDefinition<unknown>;
12
+ export default _default;
@@ -0,0 +1,12 @@
1
+ /*!
2
+ * Copyright 2011-2024 Unlok
3
+ * https://www.unlok.ca
4
+ *
5
+ * Credits & Thanks:
6
+ * https://www.unlok.ca/credits-thanks/
7
+ *
8
+ * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
9
+ * https://github.com/WaywardGame/types/wiki
10
+ */
11
+ declare const _default: import("@wayward/game/save/upgrade/UpgradeVersion").IUpgradeVersionDefinition<unknown>;
12
+ export default _default;
@@ -47,12 +47,6 @@ export interface IDedicatedServerInfo {
47
47
  syncChecks: MultiplayerSyncCheckLevel;
48
48
  gameCode?: string;
49
49
  }
50
- export interface IBuild {
51
- name: string;
52
- time: number;
53
- publishName?: string;
54
- publishTime?: string;
55
- }
56
50
  export declare enum SteamStatArea {
57
51
  Music = 0,
58
52
  Renderer = 1
@@ -63,3 +57,4 @@ export declare const steamStatTypes: {
63
57
  };
64
58
  export type SteamStatTypeValues<T extends SteamStatArea> = typeof steamStatTypes[T][keyof typeof steamStatTypes[T]];
65
59
  export declare const actionToSteamMarker: OptionalDescriptions<ActionType, SteamTimelineMarker>;
60
+ export type RunningContext = "Steam" | "Electron" | "Node.js" | "Browser";
@@ -12,15 +12,15 @@ import type { HeapStatistics } from "electron";
12
12
  import type { Game } from "@wayward/game/game/Game";
13
13
  import type Entity from "@wayward/game/game/entity/Entity";
14
14
  import IActionContext from "@wayward/game/game/entity/action/IActionContext";
15
- import { ModType } from "@wayward/game/mod/IModInformation";
15
+ import { ModState, ModType } from "@wayward/game/mod/IModInformation";
16
16
  import type { ModInformation } from "@wayward/game/mod/ModInformation";
17
17
  import type { IJoinServerOptions, ServerInfo } from "@wayward/game/multiplayer/IMultiplayer";
18
- import type { IBuild, IDedicatedServerInfo, IModPath, ISteamworksEvents, SteamStatTypeValues } from "@wayward/game/steamworks/ISteamworks";
18
+ import type { IDedicatedServerInfo, IModPath, ISteamworksEvents, RunningContext, SteamStatTypeValues } from "@wayward/game/steamworks/ISteamworks";
19
19
  import { SteamStatArea } from "@wayward/game/steamworks/ISteamworks";
20
20
  import type { ISteamBeta } from "@wayward/hosts/shared/interfaces";
21
21
  import { type IMatchmakingServer, type INapiDiscordPresenceInfo, type IRemoteFile, type ISteamFriend, type ISteamId, type ISteamworksNetworking, type IWaywardPreload, type IWorkshopItem, type LobbyType } from "@wayward/hosts/shared/interfaces";
22
22
  import EventEmitter from "@wayward/utilities/event/EventEmitter";
23
- import type { IBuildId } from "@wayward/hosts/shared/globalTypes";
23
+ import type { IBuild, IBuildId } from "@wayward/hosts/shared/globalTypes";
24
24
  export default class Steamworks extends EventEmitter.Host<ISteamworksEvents> {
25
25
  private readonly game;
26
26
  protected initialized: boolean;
@@ -89,9 +89,10 @@ export default class Steamworks extends EventEmitter.Host<ISteamworksEvents> {
89
89
  getMatchmakingServer(): IMatchmakingServer | undefined;
90
90
  getMatchmakingServerPort(): number;
91
91
  getSteamNetworking(): ISteamworksNetworking | undefined;
92
- setBuildId(id?: string): void;
92
+ /** @deprecated For console use */
93
+ protected setBuildId(id?: string): void;
93
94
  initialize(): Promise<IWaywardPreload | undefined>;
94
- enableSafePaths(): void;
95
+ enableSafePaths(): Promise<void>;
95
96
  onUnload(): void;
96
97
  getHeapStatistics(): Promise<HeapStatistics | undefined>;
97
98
  setFullscreen(fullscreen: boolean): Promise<void>;
@@ -129,6 +130,10 @@ export default class Steamworks extends EventEmitter.Host<ISteamworksEvents> {
129
130
  * - {@link Island.saveBuildId}
130
131
  */
131
132
  get buildId(): IBuildId | undefined;
133
+ /**
134
+ * Returns a string about how the game is running
135
+ */
136
+ get runningContext(): RunningContext;
132
137
  getPublishedMods(): IWorkshopItem[] | undefined;
133
138
  getStatInt(name: string): number | undefined;
134
139
  /**
@@ -214,6 +219,10 @@ export default class Steamworks extends EventEmitter.Host<ISteamworksEvents> {
214
219
  private refreshSetupMods;
215
220
  private cleanupTemporaryLocalFiles;
216
221
  private cleanupTemporaryRemoteFiles;
222
+ /**
223
+ * Called when the overlay is closed or when the refresh mods button is clicked
224
+ */
225
+ refreshWorkshopMods(waitForRefresh?: boolean, initialModState?: ModState.Enabled | ModState.Disabled): Promise<void>;
217
226
  private refreshPublishedMods;
218
227
  private getIdFromWorkshopItem;
219
228
  private syncWorkshopItems;
@@ -27,11 +27,13 @@ export declare enum NoticeClasses {
27
27
  Markdown = "notice-markdown"
28
28
  }
29
29
  export default class Notice extends Component {
30
- static await(noticeClass: Class<Notice>, appendTo: Component): Promise<any>;
30
+ static await(noticeClass: Class<Notice>, appendTo: Component | HTMLElement): Promise<boolean>;
31
31
  readonly sections: Component<HTMLElement>;
32
32
  readonly footer: Component<HTMLElement>;
33
33
  readonly footerContent: Component<HTMLElement>;
34
- readonly dismissButton: Button;
34
+ private returnValue;
35
+ readonly proceedButton: Button;
36
+ get cancelButton(): Button;
35
37
  constructor();
36
38
  addSection(initializer: (section: NoticeSection) => any): this;
37
39
  hideAndRemove(): Promise<void>;
@@ -20,7 +20,7 @@ export default class IslandDropdown<OTHER_OPTIONS extends string = never> extend
20
20
  protected getTranslation(islandId: IslandId): TranslationImpl;
21
21
  protected sortEnumOptions(o1: IDropdownSortableOption<string>, o2: IDropdownSortableOption<string>): number;
22
22
  protected getGroupName(biome: BiomeType): string;
23
- protected optionTooltipInitializer: (tooltip: Tooltip, option: string) => Promise<void> | undefined;
23
+ protected optionTooltipInitializer: (tooltip: Tooltip, option: string) => Promise<boolean> | undefined;
24
24
  protected shouldIncludeOtherOptionsInGroupFilter(): boolean;
25
25
  protected isInGroup(islandId: IslandId, biome: BiomeType): boolean;
26
26
  protected getGroups(): BiomeType[];
@@ -8,8 +8,7 @@
8
8
  * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
9
9
  * https://github.com/WaywardGame/types/wiki
10
10
  */
11
- import type { MagicalPropertyIdentityHash } from "@wayward/game/game/magic/MagicalPropertyManager";
12
- import { MagicalPropertyIdentity } from "@wayward/game/game/magic/MagicalPropertyManager";
11
+ import { MagicalPropertyIdentity, type MagicalPropertyIdentityHash } from "@wayward/game/game/magic/IMagicalProperty";
13
12
  import MagicalPropertyType from "@wayward/game/game/magic/MagicalPropertyType";
14
13
  import type TranslationImpl from "@wayward/game/language/impl/TranslationImpl";
15
14
  import type { IDropdownOption } from "@wayward/game/ui/component/Dropdown";