@vincentt-xr/sdk 2.0.0-alpha.8 → 2.0.0-alpha.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (517) hide show
  1. package/GROUNDING.md +4643 -170
  2. package/README.md +1 -0
  3. package/dist/CanonicalHeadFrame-BHcWyaiK.js +1506 -0
  4. package/dist/CanonicalHeadFrame-D-_T1OMU.cjs +1 -0
  5. package/dist/DebuggerUI-7ngnJsBe.js +275 -0
  6. package/dist/DebuggerUI-CoglgKdO.cjs +1 -0
  7. package/dist/FaceRetouch-CLoTfrcs.js +1071 -0
  8. package/dist/FaceRetouch-J1lC1WbS.cjs +134 -0
  9. package/dist/FaceSurface-CHAMEeG1.cjs +1 -0
  10. package/dist/FaceSurface-DmP9AEeC.js +27 -0
  11. package/dist/SegmentationOverlay-D_FWkcyP.cjs +35 -0
  12. package/dist/SegmentationOverlay-vn5x_knv.js +6237 -0
  13. package/dist/SkeletonUtils-C2r90MtN.js +21 -0
  14. package/dist/SkeletonUtils-CddIup1F.cjs +1 -0
  15. package/dist/TextLabel-XE0rQSDn.cjs +2 -0
  16. package/dist/TextLabel-c9BCucOI.js +961 -0
  17. package/dist/assets/gltfLoader.d.ts +16 -0
  18. package/dist/assets/loaders.d.ts +16 -1
  19. package/dist/body-pose/index.d.ts +521 -0
  20. package/dist/body-trigger/__fixtures__/syntheticBody.d.ts +83 -0
  21. package/dist/body-trigger/frame.d.ts +88 -0
  22. package/dist/body-trigger/index.d.ts +6 -0
  23. package/dist/body-trigger/moves.d.ts +235 -0
  24. package/dist/body-trigger/trigger.d.ts +75 -0
  25. package/dist/calibration/calibration.d.ts +11 -6
  26. package/dist/canonicalFace-BHwyCx1c.js +9 -0
  27. package/dist/canonicalFace-C83I225R.cjs +1 -0
  28. package/dist/components/BodyInstruction/BodyPoseHint.d.ts +63 -0
  29. package/dist/components/BodyInstruction/index.d.ts +69 -0
  30. package/dist/components/BodyInstruction/useBodyPose.d.ts +23 -0
  31. package/dist/components/BodyTracker/index.d.ts +10 -2
  32. package/dist/components/BodyTrigger/index.d.ts +49 -0
  33. package/dist/components/Debugger/DebuggerProvider.d.ts +14 -1
  34. package/dist/components/Debugger/DebuggerUI.d.ts +3 -1
  35. package/dist/components/FaceAtlas/FaceAtlasLayer.d.ts +114 -0
  36. package/dist/components/FaceAtlas/MadeUpCamera.d.ts +80 -0
  37. package/dist/components/FaceAtlas/constants.d.ts +8 -0
  38. package/dist/components/FaceAtlas/index.d.ts +7 -0
  39. package/dist/components/FaceAtlas/useFaceAtlasSurface.d.ts +84 -0
  40. package/dist/components/FaceAtlas/useFaceSkin.d.ts +84 -0
  41. package/dist/components/FaceCharacter/ExternalFaceMesh.d.ts +109 -0
  42. package/dist/components/FaceCharacter/FaceExpressionController.d.ts +53 -0
  43. package/dist/components/FaceCharacter/FaceMorph.d.ts +71 -0
  44. package/dist/components/FaceCharacter/FacePiercing.d.ts +65 -0
  45. package/dist/components/FaceCharacter/FaceReprojection.d.ts +85 -0
  46. package/dist/components/FaceCharacter/FaceRig.d.ts +38 -0
  47. package/dist/components/FaceCharacter/FaceSurface.d.ts +49 -0
  48. package/dist/components/FaceCharacter/FaceSurfaceOccluder.d.ts +39 -0
  49. package/dist/components/FaceCharacter/PinToFaceMesh.d.ts +68 -0
  50. package/dist/components/FaceCharacter/index.d.ts +18 -0
  51. package/dist/components/FaceCharacter/useFaceReprojector.d.ts +10 -0
  52. package/dist/components/FaceInset/FaceInset.d.ts +68 -0
  53. package/dist/components/FaceInset/frame.d.ts +94 -0
  54. package/dist/components/FaceInset/index.d.ts +6 -0
  55. package/dist/components/FaceInset/material.d.ts +40 -0
  56. package/dist/components/FaceInset/useFaceInsetTexture.d.ts +37 -0
  57. package/dist/components/FaceInstruction/FaceExpressionHint.d.ts +43 -0
  58. package/dist/components/FaceInstruction/index.d.ts +56 -0
  59. package/dist/components/FaceInstruction/useFaceExpression.d.ts +20 -0
  60. package/dist/components/FaceLiquify/FaceLiquify.d.ts +49 -0
  61. package/dist/components/FaceLiquify/debug.d.ts +37 -0
  62. package/dist/components/FaceLiquify/frame.d.ts +55 -0
  63. package/dist/components/FaceLiquify/index.d.ts +10 -0
  64. package/dist/components/FaceLiquify/material.d.ts +39 -0
  65. package/dist/components/FaceLiquify/pass.d.ts +49 -0
  66. package/dist/components/FaceLiquify/presence.d.ts +25 -0
  67. package/dist/components/FaceLiquify/presets.d.ts +82 -0
  68. package/dist/components/FaceLiquify/selfTest.d.ts +66 -0
  69. package/dist/components/FaceLiquify/target.d.ts +85 -0
  70. package/dist/components/FaceLiquify/warp.d.ts +72 -0
  71. package/dist/components/FaceMesh/canonical/CanonicalFaceMeshRenderer.d.ts +5 -3
  72. package/dist/components/FaceMesh/canonical/geometryGroups.d.ts +21 -0
  73. package/dist/components/FaceMesh/canonical/parseCanonicalFaceModel.d.ts +9 -0
  74. package/dist/components/FaceMesh/index.d.ts +1 -1
  75. package/dist/components/FaceRetouch/Background.d.ts +3 -1
  76. package/dist/components/FaceRetouch/FaceRetouch.d.ts +5 -0
  77. package/dist/components/FaceRetouch/renderState.d.ts +19 -0
  78. package/dist/components/FaceSwap/FaceMirror.d.ts +46 -0
  79. package/dist/components/FaceSwap/FaceSwap.d.ts +58 -0
  80. package/dist/components/FaceSwap/FaceTextureLayer.d.ts +72 -0
  81. package/dist/components/FaceSwap/faceSwapPlan.d.ts +91 -0
  82. package/dist/components/FaceSwap/index.d.ts +13 -0
  83. package/dist/components/FaceSwap/settings.d.ts +300 -0
  84. package/dist/components/FaceSwap/useFaceTexture.d.ts +35 -0
  85. package/dist/components/FaceSwap/useLiveFace.d.ts +38 -0
  86. package/dist/components/FaceSwap/useLiveFaceTexture.d.ts +31 -0
  87. package/dist/components/FaceWarp3D/FaceWarp3D.d.ts +50 -0
  88. package/dist/components/FaceWarp3D/index.d.ts +2 -3
  89. package/dist/components/Faceless/Faceless.d.ts +51 -0
  90. package/dist/components/Faceless/index.d.ts +2 -0
  91. package/dist/components/HairLock/HairLock.d.ts +39 -0
  92. package/dist/components/HairLock/index.d.ts +2 -0
  93. package/dist/components/HairLock/lockGeometry.d.ts +15 -0
  94. package/dist/components/HandCutout/index.d.ts +35 -0
  95. package/dist/components/HandInstruction/HandGestureHint.d.ts +70 -0
  96. package/dist/components/HandInstruction/index.d.ts +74 -0
  97. package/dist/components/HandInstruction/useHandGesture.d.ts +22 -0
  98. package/dist/components/HandRig/ForearmOccluder.d.ts +29 -0
  99. package/dist/components/HandRig/HandAttachment.d.ts +34 -0
  100. package/dist/components/HandRig/HandOccluder.d.ts +55 -0
  101. package/dist/components/HandRig/HandTattoo.d.ts +61 -0
  102. package/dist/components/HandRig/WristAttachment.d.ts +34 -0
  103. package/dist/components/HandRig/index.d.ts +101 -0
  104. package/dist/components/HandRig/useArmMask.d.ts +29 -0
  105. package/dist/components/HandRig/wristSolve.d.ts +69 -0
  106. package/dist/components/HandTouch/HandTouch.d.ts +62 -0
  107. package/dist/components/HandTouch/Touchable.d.ts +36 -0
  108. package/dist/components/HandTouch/index.d.ts +2 -0
  109. package/dist/components/HeadBinding/index.d.ts +14 -0
  110. package/dist/components/HeadOccluder/CanonicalHeadFrame.d.ts +22 -0
  111. package/dist/components/HeadOccluder/Earrings.d.ts +55 -0
  112. package/dist/components/HeadOccluder/HeadAttachment.d.ts +38 -0
  113. package/dist/components/HeadOccluder/NeckOccluder.d.ts +64 -0
  114. package/dist/components/HeadOccluder/earringPlacement.d.ts +31 -0
  115. package/dist/components/HeadOccluder/headAttachmentPoints.d.ts +69 -0
  116. package/dist/components/HeadOccluder/index.d.ts +57 -3
  117. package/dist/components/HeadOccluder/useCanonicalHeadFit.d.ts +36 -0
  118. package/dist/components/HeadOccluder/useLandmarkPoseFit.d.ts +80 -0
  119. package/dist/components/Instruction/HintStage.d.ts +29 -0
  120. package/dist/components/Instruction/InstructionCue.d.ts +126 -0
  121. package/dist/components/Instruction/gestureHold.d.ts +20 -0
  122. package/dist/components/Instruction/ghost.d.ts +129 -0
  123. package/dist/components/Instruction/hintBlend.d.ts +19 -0
  124. package/dist/components/Instruction/hintLook.d.ts +81 -0
  125. package/dist/components/Instruction/hintLoop.d.ts +36 -0
  126. package/dist/components/Instruction/index.d.ts +41 -0
  127. package/dist/components/Instruction/useGhostModel.d.ts +33 -0
  128. package/dist/components/Instruction/useInstructionHold.d.ts +72 -0
  129. package/dist/components/LipEffect/LipEffect.d.ts +22 -2
  130. package/dist/components/LipEffect/LipEffectMaterial.d.ts +62 -10
  131. package/dist/components/LipEffect/LipEffects.d.ts +5 -2
  132. package/dist/components/LipEffect/defaults.d.ts +21 -2
  133. package/dist/components/LipEffect/index.d.ts +1 -1
  134. package/dist/components/LipEffect/lipShading.d.ts +73 -0
  135. package/dist/components/LipEffect/settings.d.ts +117 -13
  136. package/dist/components/LipEffect/shader.d.ts +39 -0
  137. package/dist/components/LipEffect/types.d.ts +82 -10
  138. package/dist/components/LipEffect/useLipDesignTextures.d.ts +6 -0
  139. package/dist/components/LipEffect/uvGuide.d.ts +31 -16
  140. package/dist/components/Makeup/Blush.d.ts +18 -0
  141. package/dist/components/Makeup/Brows.d.ts +20 -0
  142. package/dist/components/Makeup/Contour.d.ts +17 -0
  143. package/dist/components/Makeup/Eyeliner.d.ts +20 -0
  144. package/dist/components/Makeup/Eyeshadow.d.ts +20 -0
  145. package/dist/components/Makeup/Highlighter.d.ts +18 -0
  146. package/dist/components/Makeup/MakeupDesign.d.ts +37 -0
  147. package/dist/components/Makeup/MakeupRegion.d.ts +132 -0
  148. package/dist/components/Makeup/constants.d.ts +44 -0
  149. package/dist/components/Makeup/design.d.ts +106 -0
  150. package/dist/components/Makeup/designSamples.d.ts +42 -0
  151. package/dist/components/Makeup/eyes.d.ts +114 -0
  152. package/dist/components/Makeup/fields.d.ts +10 -0
  153. package/dist/components/Makeup/geometry.d.ts +106 -0
  154. package/dist/components/Makeup/index.d.ts +26 -0
  155. package/dist/components/Makeup/looks.d.ts +28 -0
  156. package/dist/components/Makeup/material.d.ts +239 -0
  157. package/dist/components/Makeup/settings.d.ts +54 -0
  158. package/dist/components/Makeup/shades.d.ts +143 -0
  159. package/dist/components/Makeup/shapes.d.ts +27 -0
  160. package/dist/components/Makeup/skinTone.d.ts +135 -0
  161. package/dist/components/Makeup/types.d.ts +110 -0
  162. package/dist/components/Makeup/useMakeupSkinTone.d.ts +40 -0
  163. package/dist/components/Necklace/Necklace.d.ts +44 -0
  164. package/dist/components/Necklace/index.d.ts +1 -0
  165. package/dist/components/ParticleEmitter/ParticleEmitter.d.ts +69 -0
  166. package/dist/components/ParticleEmitter/index.d.ts +1 -0
  167. package/dist/components/ShoulderOccluder/index.d.ts +43 -0
  168. package/dist/components/ShoulderOccluder/useCanonicalTorsoFit.d.ts +24 -0
  169. package/dist/components/SpringSwing/SpringSwing.d.ts +22 -0
  170. package/dist/components/SpringSwing/index.d.ts +1 -0
  171. package/dist/components/XRScene/renderOutputTarget.d.ts +12 -0
  172. package/dist/components/index.d.ts +8 -0
  173. package/dist/config/index.d.ts +0 -1
  174. package/dist/context-DTxSQvp4.js +13 -0
  175. package/dist/context-hA0Rb2Xa.cjs +1 -0
  176. package/dist/contexts-BH7PdKFS.cjs +1 -0
  177. package/dist/contexts-jak8-tND.js +667 -0
  178. package/dist/coordinates/index.d.ts +2 -0
  179. package/dist/coordinates/side.d.ts +40 -0
  180. package/dist/debug-ui/default-setting.cjs +2 -2
  181. package/dist/debug-ui/face-swap-settings/index.d.ts +22 -0
  182. package/dist/debug-ui/hierarchy-panel/index.d.ts +3 -2
  183. package/dist/debug-ui/index.d.ts +4 -3
  184. package/dist/debug-ui/media-source/index.d.ts +1 -1
  185. package/dist/debug-ui/media-source/session.d.ts +30 -2
  186. package/dist/debug-ui/media-source.cjs +1 -1
  187. package/dist/debug-ui/media-source.js +1 -1
  188. package/dist/debug-ui/object-inspector-panel/index.d.ts +3 -2
  189. package/dist/debug-ui/product-hotspots/index.d.ts +3 -2
  190. package/dist/debug-ui/scene-editor/hierarchy-panel.d.ts +3 -1
  191. package/dist/debug-ui/scene-editor/inspector-panel.d.ts +3 -1
  192. package/dist/debug-ui/screen-image-settings/index.d.ts +3 -1
  193. package/dist/debug-ui/screen-text-settings/ScreenTextSettingsPanel.d.ts +1 -1
  194. package/dist/debug-ui/screen-text-settings/types.d.ts +2 -0
  195. package/dist/debug-ui/settings-panel/index.d.ts +6 -1
  196. package/dist/debug-ui/shared/debugWindow.d.ts +51 -0
  197. package/dist/debug-ui/xr-diagnostics/index.d.ts +3 -2
  198. package/dist/debug-ui.cjs +3 -3
  199. package/dist/debug-ui.js +2250 -2472
  200. package/dist/entries/all.d.ts +3 -1
  201. package/dist/entries/core.d.ts +3 -2
  202. package/dist/entries/face-effects.d.ts +114 -8
  203. package/dist/entries/instructions.d.ts +48 -0
  204. package/dist/entries/internal.d.ts +2 -1
  205. package/dist/entries/low-level.d.ts +28 -1
  206. package/dist/entries/particles.d.ts +11 -0
  207. package/dist/entries/tracking.d.ts +37 -2
  208. package/dist/face-atlas/attributes.d.ts +30 -0
  209. package/dist/face-atlas/eyes.d.ts +272 -0
  210. package/dist/face-atlas/faceAtlas.generated.d.ts +46 -0
  211. package/dist/face-atlas/glsl/atlasVertex.d.ts +46 -0
  212. package/dist/face-atlas/glsl/common.d.ts +55 -0
  213. package/dist/face-atlas/glsl/design.d.ts +49 -0
  214. package/dist/face-atlas/glsl/eyes.d.ts +73 -0
  215. package/dist/face-atlas/glsl/finish.d.ts +24 -0
  216. package/dist/face-atlas/glsl/format.d.ts +4 -0
  217. package/dist/face-atlas/glsl/index.d.ts +59 -0
  218. package/dist/face-atlas/glsl/shading.d.ts +15 -0
  219. package/dist/face-atlas/glsl/shapes.d.ts +66 -0
  220. package/dist/face-atlas/glsl/sparkle.d.ts +19 -0
  221. package/dist/face-atlas/glsl/uniforms.d.ts +106 -0
  222. package/dist/face-atlas/guide.d.ts +51 -0
  223. package/dist/face-atlas/index.d.ts +25 -0
  224. package/dist/face-atlas/lead.d.ts +117 -0
  225. package/dist/face-atlas/madeUpCamera.d.ts +125 -0
  226. package/dist/face-atlas/masks.d.ts +53 -0
  227. package/dist/face-atlas/obj.d.ts +69 -0
  228. package/dist/face-atlas/polylines.d.ts +63 -0
  229. package/dist/face-atlas/probe/FaceSkinProbe.d.ts +208 -0
  230. package/dist/face-atlas/probe/__fixtures__/emulate.d.ts +9 -0
  231. package/dist/face-atlas/probe/__fixtures__/face.d.ts +24 -0
  232. package/dist/face-atlas/probe/constants.d.ts +137 -0
  233. package/dist/face-atlas/probe/glsl.d.ts +43 -0
  234. package/dist/face-atlas/probe/lightFit.d.ts +108 -0
  235. package/dist/face-atlas/probe/schedule.d.ts +44 -0
  236. package/dist/face-atlas/probe/selfTest.d.ts +87 -0
  237. package/dist/face-atlas/probe/stats.d.ts +143 -0
  238. package/dist/face-atlas/probe/targets.d.ts +70 -0
  239. package/dist/face-atlas/probe/unwrap.d.ts +76 -0
  240. package/dist/face-atlas/quality.d.ts +28 -0
  241. package/dist/face-atlas/regions.d.ts +31 -0
  242. package/dist/face-atlas/registry.d.ts +252 -0
  243. package/dist/face-atlas/renderState.d.ts +86 -0
  244. package/dist/face-atlas/selfOcclusion.d.ts +62 -0
  245. package/dist/face-atlas/shading.d.ts +406 -0
  246. package/dist/face-atlas/shapes.d.ts +86 -0
  247. package/dist/face-atlas/sides.d.ts +41 -0
  248. package/dist/face-atlas/skinMask.d.ts +35 -0
  249. package/dist/face-atlas/surface.d.ts +155 -0
  250. package/dist/face-atlas/topology.d.ts +44 -0
  251. package/dist/face-character/__fixtures__/faceImageDetections.d.ts +25 -0
  252. package/dist/face-character/__fixtures__/faceNode.d.ts +22 -0
  253. package/dist/face-character/bindFaceModel.d.ts +106 -0
  254. package/dist/face-character/canonicalFace.d.ts +17 -0
  255. package/dist/face-character/canonicalFaceGeometry.d.ts +11 -0
  256. package/dist/face-character/canonicalFacePositions.d.ts +7 -0
  257. package/dist/face-character/driveFaceModel.d.ts +57 -0
  258. package/dist/face-character/expressionOutputs.d.ts +45 -0
  259. package/dist/face-character/faceExpressions.d.ts +104 -0
  260. package/dist/face-character/faceImageLandmarker.d.ts +93 -0
  261. package/dist/face-character/faceMeshBinding.d.ts +62 -0
  262. package/dist/face-character/faceMorph.d.ts +77 -0
  263. package/dist/face-character/faceMorphs.d.ts +46 -0
  264. package/dist/face-character/facePhoto.d.ts +138 -0
  265. package/dist/face-character/facePiercings.d.ts +116 -0
  266. package/dist/face-character/facePin.d.ts +131 -0
  267. package/dist/face-character/faceReprojection.d.ts +273 -0
  268. package/dist/face-character/faceReprojector.d.ts +171 -0
  269. package/dist/face-character/faceRig.d.ts +176 -0
  270. package/dist/face-character/faceSwapPresence.d.ts +85 -0
  271. package/dist/face-character/faceTexture.d.ts +169 -0
  272. package/dist/face-character/faceTextureBaker.d.ts +86 -0
  273. package/dist/face-character/faceTextureGuide.d.ts +106 -0
  274. package/dist/face-character/faceTextureStats.d.ts +298 -0
  275. package/dist/face-character/faceTransfer.d.ts +396 -0
  276. package/dist/face-character/faceTransferGeometry.d.ts +109 -0
  277. package/dist/face-character/faceTransferSelfTest.d.ts +94 -0
  278. package/dist/face-character/faceWarp3D.d.ts +101 -0
  279. package/dist/face-character/faceless.d.ts +79 -0
  280. package/dist/face-character/featureWarp.d.ts +28 -0
  281. package/dist/face-character/liveFaceRegistry.d.ts +370 -0
  282. package/dist/face-character/liveValue.d.ts +12 -0
  283. package/dist/face-character/memo.d.ts +15 -0
  284. package/dist/face-effects.cjs +2252 -83
  285. package/dist/face-effects.js +14234 -1231
  286. package/dist/face-expression/index.d.ts +182 -0
  287. package/dist/face-info/landmarks.d.ts +17 -3
  288. package/dist/face-info/types.d.ts +20 -3
  289. package/dist/gestures/definitions.d.ts +15 -2
  290. package/dist/gestures/index.d.ts +1 -1
  291. package/dist/gestures/measures.d.ts +21 -8
  292. package/dist/getFaceInfo-B1otSDMX.cjs +1 -0
  293. package/dist/getFaceInfo-Cu4xDWiL.js +62 -0
  294. package/dist/hand/armFit.d.ts +46 -0
  295. package/dist/hand/armMask.d.ts +178 -0
  296. package/dist/hand/handCutout.d.ts +23 -0
  297. package/dist/hand/handCutoutRegistry.d.ts +7 -0
  298. package/dist/hand/handGestures.d.ts +524 -0
  299. package/dist/hand/handPose.d.ts +98 -0
  300. package/dist/hand/handRigSolver.d.ts +159 -0
  301. package/dist/hand/handTattoo.d.ts +81 -0
  302. package/dist/hand/handTouch.d.ts +240 -0
  303. package/dist/hand/wrist.d.ts +44 -0
  304. package/dist/hand/wristFilter.d.ts +44 -0
  305. package/dist/hooks/selectors.d.ts +8 -0
  306. package/dist/hooks/useFaceModelAcquisition.d.ts +38 -0
  307. package/dist/hooks/useTrackerContext.d.ts +6 -0
  308. package/dist/index-B1_TzJaI.js +1104 -0
  309. package/dist/index-BavF06C6.js +190 -0
  310. package/dist/index-BfFmpddl.cjs +21 -0
  311. package/dist/index-BuBzneeW.cjs +46 -0
  312. package/dist/index-CGsQWodV.cjs +1 -0
  313. package/dist/index-CIe7eCMH.js +3200 -0
  314. package/dist/index-CfSF8LXa.cjs +1 -0
  315. package/dist/index-D5GTzOzD.cjs +1 -0
  316. package/dist/index-DBhQzvVa.js +314 -0
  317. package/dist/index-DE17y0ZI.cjs +1 -0
  318. package/dist/index-JII7huPk.js +442 -0
  319. package/dist/index-tpCr9CLj.cjs +1 -0
  320. package/dist/{renderPasses-NnKZVfBy.js → index-w1S7fI2B.js} +219 -247
  321. package/dist/index-zGaqrz_K.js +188 -0
  322. package/dist/instructions.cjs +30 -0
  323. package/dist/instructions.js +1507 -0
  324. package/dist/{internal-vsfNQycj.js → internal-B90P-clC.js} +138 -118
  325. package/dist/internal-Cjinca64.cjs +1 -0
  326. package/dist/internal.cjs +1 -1
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scale X",type:"number",min:.1,max:10,step:.05},{key:"textureScaleY",label:"Texture scale Y",type:"number",min:.1,max:10,step:.05},{key:"textureOffsetX",label:"Texture offset X",type:"number",min:-1,max:1,step:.01},{key:"textureOffsetY",label:"Texture offset Y",type:"number",min:-1,max:1,step:.01},{key:"textureRotation",label:"Texture rotation°",type:"number",min:-180,max:180,step:1},{key:"textureFlipX",label:"Flip horizontal",type:"boolean"},{key:"textureFlipY",label:"Flip vertical",type:"boolean"}],pe=(e,a,t=new g.Matrix3)=>{const l=(a.minU+a.maxU)/2,o=(a.minV+a.maxV)/2,n=a.maxU-a.minU,c=a.maxV-a.minV,E=-g.MathUtils.degToRad(e.textureRotation),h=Math.cos(E),m=Math.sin(E),v=(e.textureFlipX?-1:1)/Math.max(e.textureScaleX,.001),u=(e.textureFlipY?-1:1)/Math.max(e.textureScaleY,.001),d=v*h,f=-v*m,i=u*m,b=u*h,_=l+e.textureOffsetX*n,R=o+e.textureOffsetY*c,I=l-(d*_+f*R),F=o-(i*_+b*R);return t.set(d,f,I,i,b,F,0,0,1)},he=`
2
- varying vec2 vUv;
3
-
4
- void main() {
5
- vUv = uv;
6
- gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
7
- }
8
- `,Ee=`
9
- uniform sampler2D cameraTexture;
10
- uniform sampler2D retouchMaskTexture;
11
- uniform vec2 texelSize;
12
- uniform float retouchAmount;
13
- uniform float blurRadius;
14
- uniform float detailPreservation;
15
- uniform float blemishReduction;
16
- uniform float blemishRadius;
17
- uniform float previewMask;
18
- uniform float protectLandmarks;
19
- uniform float clipMinX;
20
- uniform float clipMaxX;
21
- varying vec2 vUv;
22
-
23
- vec3 sampleCamera(vec2 uv) {
24
- return texture2D(cameraTexture, clamp(uv, vec2(0.0), vec2(1.0))).rgb;
25
- }
26
-
27
- vec3 readRetouchMask(vec2 uv) {
28
- vec4 mask = texture2D(retouchMaskTexture, uv);
29
- float faceRegion = clamp(mask.b, 0.0, 1.0);
30
- float softFaceRegion = min(mask.r, faceRegion);
31
- float protectedRegion = min(mask.g, faceRegion) * protectLandmarks;
32
- float hardProtectedRegion = step(0.08, protectedRegion);
33
- float softRetouchRegion = softFaceRegion * (1.0 - protectedRegion);
34
- float hardRetouchRegion = step(0.5, faceRegion) * (1.0 - hardProtectedRegion);
35
-
36
- return vec3(
37
- clamp(softRetouchRegion, 0.0, 1.0),
38
- clamp(protectedRegion, 0.0, 1.0),
39
- clamp(hardRetouchRegion, 0.0, 1.0)
40
- );
41
- }
42
-
43
- float retouchCoverage(vec2 uv) {
44
- return step(0.001, readRetouchMask(uv).x);
45
- }
46
-
47
- void addMaskedBlurSample(inout vec3 color, inout float weightSum, vec2 centerUv, vec2 sampleUv, float weight) {
48
- float coverage = retouchCoverage(sampleUv);
49
- vec3 sampleColor = mix(sampleCamera(centerUv), sampleCamera(sampleUv), coverage);
50
- color += sampleColor * weight;
51
- weightSum += weight;
52
- }
53
-
54
- vec3 maskedBlurCamera(vec2 uv, float radius) {
55
- vec2 r = texelSize * radius;
56
- vec3 color = sampleCamera(uv) * 0.2;
57
- float weightSum = 0.2;
58
-
59
- addMaskedBlurSample(color, weightSum, uv, uv + vec2(r.x, 0.0), 0.1);
60
- addMaskedBlurSample(color, weightSum, uv, uv - vec2(r.x, 0.0), 0.1);
61
- addMaskedBlurSample(color, weightSum, uv, uv + vec2(0.0, r.y), 0.1);
62
- addMaskedBlurSample(color, weightSum, uv, uv - vec2(0.0, r.y), 0.1);
63
- addMaskedBlurSample(color, weightSum, uv, uv + r, 0.075);
64
- addMaskedBlurSample(color, weightSum, uv, uv - r, 0.075);
65
- addMaskedBlurSample(color, weightSum, uv, uv + vec2(r.x, -r.y), 0.075);
66
- addMaskedBlurSample(color, weightSum, uv, uv + vec2(-r.x, r.y), 0.075);
67
- addMaskedBlurSample(color, weightSum, uv, uv + r * 2.0, 0.05);
68
- addMaskedBlurSample(color, weightSum, uv, uv - r * 2.0, 0.05);
69
-
70
- return color / max(weightSum, 0.001);
71
- }
72
-
73
- float retouchLuminance(vec3 color) {
74
- return dot(color, vec3(0.299, 0.587, 0.114));
75
- }
76
-
77
- vec3 reduceBlemishes(vec3 current, vec3 source, vec3 localAverage, vec3 skinBase, float skinMask) {
78
- float originalLum = retouchLuminance(source);
79
- float localLum = retouchLuminance(localAverage);
80
- float redness = max(source.r - max(source.g, source.b), 0.0);
81
- float localRedness = max(localAverage.r - max(localAverage.g, localAverage.b), 0.0);
82
- float excessRedness = max(redness - localRedness * 0.72, 0.0);
83
- float darkSpot = max(localLum - originalLum, 0.0);
84
- float contrast = length(source - localAverage);
85
- float candidate =
86
- smoothstep(0.012, 0.09, excessRedness) +
87
- smoothstep(0.018, 0.13, darkSpot) +
88
- smoothstep(0.03, 0.16, contrast);
89
- float blemishMask = clamp(candidate * 0.72, 0.0, 1.0) * skinMask * blemishReduction;
90
-
91
- vec3 chromaReduced = vec3(
92
- mix(current.r, min(current.r, localAverage.r * 1.04), blemishMask),
93
- mix(current.g, max(current.g, localAverage.g * 0.98), 0.35 * blemishMask),
94
- mix(current.b, max(current.b, localAverage.b * 0.98), 0.35 * blemishMask)
95
- );
96
- vec3 texture = source - localAverage;
97
- vec3 repaired = clamp(skinBase + texture * detailPreservation * 0.18, 0.0, 1.0);
98
-
99
- return mix(chromaReduced, repaired, min(blemishMask * 1.15, 1.0));
100
- }
101
-
102
- void main() {
103
- if (vUv.x < clipMinX || vUv.x > clipMaxX) discard;
104
-
105
- vec3 original = sampleCamera(vUv);
106
- vec3 masks = readRetouchMask(vUv);
107
- float faceAlpha = max(max(masks.x, masks.y), masks.z);
108
-
109
- if (previewMask > 0.5) {
110
- float sharpPreview = 1.0 - step(0.001, retouchAmount + blurRadius);
111
- float retouchPreview = mix(masks.x, masks.z, sharpPreview);
112
- float protectedPreview = mix(masks.y, step(0.08, masks.y), sharpPreview);
113
- vec3 facePreview = vec3(retouchPreview, 0.08, 0.08);
114
- vec3 featurePreview = vec3(0.05, protectedPreview, 0.1);
115
- vec3 maskPreview = max(facePreview, featurePreview);
116
- vec3 debugColor = mix(original * 0.18, maskPreview, max(retouchPreview, protectedPreview));
117
- gl_FragColor = vec4(debugColor, faceAlpha);
118
- #include <colorspace_fragment>
119
- return;
120
- }
121
-
122
- float effectiveBlurRadius = min(blurRadius, 12.0);
123
- vec3 smallBlur = maskedBlurCamera(vUv, max(0.0, effectiveBlurRadius * 0.45));
124
- vec3 largeBlur = maskedBlurCamera(vUv, max(0.0, effectiveBlurRadius));
125
- vec3 detail = original - smallBlur;
126
- float detailAmount = mix(detailPreservation, 0.9, masks.y);
127
- vec3 smoothed = clamp(largeBlur + detail * detailAmount, 0.0, 1.0);
128
- vec3 color = mix(original, smoothed, min(retouchAmount, 0.72) * masks.x);
129
- vec3 blemishAverage = maskedBlurCamera(vUv, max(1.0, blemishRadius));
130
- color = reduceBlemishes(color, original, blemishAverage, smoothed, masks.x);
131
- gl_FragColor = vec4(color, faceAlpha);
132
- #include <colorspace_fragment>
133
- }
134
- `,ge=({retouchMask:e,retouchAmount:a,blurRadius:t,detailPreservation:l=.62,blemishReduction:o=.35,blemishRadius:n=3,previewMask:c,protectLandmarks:E,clipMinX:h=0,clipMaxX:m=1,renderOrder:v=-1e3})=>{const{camera:u,size:d}=H.useThree(),f=$.useXRCameraTexture(),i=S.useMemo(()=>({cameraTexture:{value:null},retouchMaskTexture:{value:null},texelSize:{value:new g.Vector2(1/1280,1/720)},retouchAmount:{value:0},blurRadius:{value:0},detailPreservation:{value:0},blemishReduction:{value:0},blemishRadius:{value:0},previewMask:{value:0},protectLandmarks:{value:1},clipMinX:{value:0},clipMaxX:{value:1}}),[]),b=S.useMemo(()=>{if(!u.isPerspectiveCamera)return[10,10];const _=u,F=(_.position.z||5)- -1,V=g.MathUtils.degToRad(_.fov),P=2*Math.tan(V/2)*F;return[P*(d.width/d.height),P]},[u,d]);return H.useFrame(()=>{i.cameraTexture.value=f??null,i.retouchMaskTexture.value=e,i.texelSize.value.set(1/Math.max(d.width,1),1/Math.max(d.height,1)),i.retouchAmount.value=a,i.blurRadius.value=t,i.detailPreservation.value=l,i.blemishReduction.value=o,i.blemishRadius.value=n,i.previewMask.value=c?1:0,i.protectLandmarks.value=E?1:0,i.clipMinX.value=h,i.clipMaxX.value=m}),f?M.jsx("group",{position:[0,0,-1],children:M.jsxs("mesh",{renderOrder:v,children:[M.jsx("planeGeometry",{args:b}),M.jsx("shaderMaterial",{uniforms:i,vertexShader:he,fragmentShader:Ee,transparent:!0,depthTest:!1,depthWrite:!1,toneMapped:!1})]})}):null},ve=e=>{const a=document.createElement("canvas");a.width=e,a.height=e;const t=a.getContext("2d",{willReadFrequently:!1});if(!t)throw new Error("Unable to create face retouch mask context");const l=new g.CanvasTexture(a);return l.colorSpace=g.NoColorSpace,l.minFilter=g.LinearFilter,l.magFilter=g.LinearFilter,l.generateMipmaps=!1,l.needsUpdate=!0,{canvas:a,context:t,texture:l}},fe=(e,a=U.FACE_MASK_SIZE,t={},l=0)=>{const o=S.useMemo(()=>ve(a),[a]);return S.useEffect(()=>{let n=0;const c=()=>{var h,m;n=requestAnimationFrame(c);const E=(m=(h=e==null?void 0:e.detectionResults)==null?void 0:h.faceLandmarks)==null?void 0:m[l];U.drawFaceRetouchMask(o.context,E,a,t),o.texture.needsUpdate=!0};return c(),()=>{cancelAnimationFrame(n)}},[l,e,o.context,o.texture,t,a]),S.useEffect(()=>()=>{o.texture.dispose()},[o.texture]),{canvas:o.canvas,texture:o.texture}},Se=[{key:"skinSmoothing",label:"Skin smoothing",type:"number",min:0,max:1,step:.01},{key:"skinRealism",label:"Skin realism",type:"number",min:0,max:1,step:.01},{key:"blemishReduction",label:"Blemish reduction",type:"number",min:0,max:1,step:.01},{key:"previewMask",label:"Preview mask",type:"boolean"}],be=e=>{const a=Number(e);return Number.isFinite(a)?Math.max(0,Math.round(a)):0},_e=(e,a)=>{const t=Number(a);return Number.isFinite(t)?Math.max(e+1,Math.round(t)):e+1},y={skinSmoothing:.55,skinRealism:.62,blemishReduction:.35,previewMask:!1},k={blurRadius:8,blemishRadius:3,protectLandmarks:!0,foreheadCoverage:!0},T=(e,a)=>{const t=Number(e);return Number.isFinite(t)?Math.min(1,Math.max(0,t)):a},D=(e={})=>({skinSmoothing:T(e.skinSmoothing,y.skinSmoothing),skinRealism:T(e.skinRealism,y.skinRealism),blemishReduction:T(e.blemishReduction,y.blemishReduction),previewMask:typeof e.previewMask=="boolean"?e.previewMask:y.previewMask}),xe=(e,a)=>D({...e,...a}),Me=({faceIndex:e,numFaces:a,skinSmoothing:t,skinRealism:l,blemishReduction:o,previewMask:n,clipMinX:c=0,clipMaxX:E=1,renderOrder:h})=>{const m=be(e),v=_e(m,a),u=D({skinSmoothing:t,skinRealism:l,blemishReduction:o,previewMask:n}),d=S.useMemo(()=>({numFaces:v}),[v]),{node:f}=Z.useXRModel(K.XRModel.FACE_TRACKER,d),i=S.useMemo(()=>({foreheadCoverage:k.foreheadCoverage}),[]),b=fe(f,void 0,i,m);return M.jsx(ge,{retouchMask:b.texture,retouchAmount:u.skinSmoothing,blurRadius:k.blurRadius,detailPreservation:u.skinRealism,blemishReduction:u.blemishReduction,blemishRadius:k.blemishRadius,previewMask:u.previewMask,protectLandmarks:k.protectLandmarks,clipMinX:c,clipMaxX:E,renderOrder:h})};exports.DEFAULT_FACE_WARP_3D_SETTINGS=N;exports.DEFAULT_IRIS_EFFECT_SETTINGS=G;exports.DEFAULT_LIP_EFFECT_SETTINGS=z;exports.FACE_RETOUCH_DEFAULT_CONTROLS=y;exports.FACE_RETOUCH_SETTINGS_FIELDS=Se;exports.FACE_WARP_3D_PRESET=Q;exports.FaceRetouch=Me;exports.IRIS_EFFECT_EYES=X;exports.IRIS_EFFECT_MODES=Y;exports.IRIS_EFFECT_SETTINGS_FIELDS=se;exports.LIP_EFFECT_COLOR_MODES=W;exports.LIP_EFFECT_GRADIENT_DIRECTIONS=j;exports.LIP_EFFECT_PRESETS=w;exports.LIP_EFFECT_PRESET_KEYS=L;exports.LIP_EFFECT_SETTINGS_FIELDS=de;exports.alphaMapOptions=re;exports.blendModeOptions=ie;exports.createLipTextureTransform=pe;exports.isLipEffectPresetKey=O;exports.maskTextureSourceOptions=le;exports.materialTypeOptions=ee;exports.patchFaceRetouchControls=xe;exports.patchIrisEffectSettings=ce;exports.patchLipEffectSettings=me;exports.resolveFaceRetouchControls=D;exports.resolveIrisEffectSettings=ne;exports.resolveLipEffectSettings=A;exports.shaderPresetOptions=te;exports.sideOptions=ae;exports.textureMapOptions=oe;