@vincentt-xr/sdk 2.0.0-alpha.8 → 2.0.0-alpha.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/GROUNDING.md +4643 -170
- package/README.md +1 -0
- package/dist/CanonicalHeadFrame-BHcWyaiK.js +1506 -0
- package/dist/CanonicalHeadFrame-D-_T1OMU.cjs +1 -0
- package/dist/DebuggerUI-7ngnJsBe.js +275 -0
- package/dist/DebuggerUI-CoglgKdO.cjs +1 -0
- package/dist/FaceRetouch-CLoTfrcs.js +1071 -0
- package/dist/FaceRetouch-J1lC1WbS.cjs +134 -0
- package/dist/FaceSurface-CHAMEeG1.cjs +1 -0
- package/dist/FaceSurface-DmP9AEeC.js +27 -0
- package/dist/SegmentationOverlay-D_FWkcyP.cjs +35 -0
- package/dist/SegmentationOverlay-vn5x_knv.js +6237 -0
- package/dist/SkeletonUtils-C2r90MtN.js +21 -0
- package/dist/SkeletonUtils-CddIup1F.cjs +1 -0
- package/dist/TextLabel-XE0rQSDn.cjs +2 -0
- package/dist/TextLabel-c9BCucOI.js +961 -0
- package/dist/assets/gltfLoader.d.ts +16 -0
- package/dist/assets/loaders.d.ts +16 -1
- package/dist/body-pose/index.d.ts +521 -0
- package/dist/body-trigger/__fixtures__/syntheticBody.d.ts +83 -0
- package/dist/body-trigger/frame.d.ts +88 -0
- package/dist/body-trigger/index.d.ts +6 -0
- package/dist/body-trigger/moves.d.ts +235 -0
- package/dist/body-trigger/trigger.d.ts +75 -0
- package/dist/calibration/calibration.d.ts +11 -6
- package/dist/canonicalFace-BHwyCx1c.js +9 -0
- package/dist/canonicalFace-C83I225R.cjs +1 -0
- package/dist/components/BodyInstruction/BodyPoseHint.d.ts +63 -0
- package/dist/components/BodyInstruction/index.d.ts +69 -0
- package/dist/components/BodyInstruction/useBodyPose.d.ts +23 -0
- package/dist/components/BodyTracker/index.d.ts +10 -2
- package/dist/components/BodyTrigger/index.d.ts +49 -0
- package/dist/components/Debugger/DebuggerProvider.d.ts +14 -1
- package/dist/components/Debugger/DebuggerUI.d.ts +3 -1
- package/dist/components/FaceAtlas/FaceAtlasLayer.d.ts +114 -0
- package/dist/components/FaceAtlas/MadeUpCamera.d.ts +80 -0
- package/dist/components/FaceAtlas/constants.d.ts +8 -0
- package/dist/components/FaceAtlas/index.d.ts +7 -0
- package/dist/components/FaceAtlas/useFaceAtlasSurface.d.ts +84 -0
- package/dist/components/FaceAtlas/useFaceSkin.d.ts +84 -0
- package/dist/components/FaceCharacter/ExternalFaceMesh.d.ts +109 -0
- package/dist/components/FaceCharacter/FaceExpressionController.d.ts +53 -0
- package/dist/components/FaceCharacter/FaceMorph.d.ts +71 -0
- package/dist/components/FaceCharacter/FacePiercing.d.ts +65 -0
- package/dist/components/FaceCharacter/FaceReprojection.d.ts +85 -0
- package/dist/components/FaceCharacter/FaceRig.d.ts +38 -0
- package/dist/components/FaceCharacter/FaceSurface.d.ts +49 -0
- package/dist/components/FaceCharacter/FaceSurfaceOccluder.d.ts +39 -0
- package/dist/components/FaceCharacter/PinToFaceMesh.d.ts +68 -0
- package/dist/components/FaceCharacter/index.d.ts +18 -0
- package/dist/components/FaceCharacter/useFaceReprojector.d.ts +10 -0
- package/dist/components/FaceInset/FaceInset.d.ts +68 -0
- package/dist/components/FaceInset/frame.d.ts +94 -0
- package/dist/components/FaceInset/index.d.ts +6 -0
- package/dist/components/FaceInset/material.d.ts +40 -0
- package/dist/components/FaceInset/useFaceInsetTexture.d.ts +37 -0
- package/dist/components/FaceInstruction/FaceExpressionHint.d.ts +43 -0
- package/dist/components/FaceInstruction/index.d.ts +56 -0
- package/dist/components/FaceInstruction/useFaceExpression.d.ts +20 -0
- package/dist/components/FaceLiquify/FaceLiquify.d.ts +49 -0
- package/dist/components/FaceLiquify/debug.d.ts +37 -0
- package/dist/components/FaceLiquify/frame.d.ts +55 -0
- package/dist/components/FaceLiquify/index.d.ts +10 -0
- package/dist/components/FaceLiquify/material.d.ts +39 -0
- package/dist/components/FaceLiquify/pass.d.ts +49 -0
- package/dist/components/FaceLiquify/presence.d.ts +25 -0
- package/dist/components/FaceLiquify/presets.d.ts +82 -0
- package/dist/components/FaceLiquify/selfTest.d.ts +66 -0
- package/dist/components/FaceLiquify/target.d.ts +85 -0
- package/dist/components/FaceLiquify/warp.d.ts +72 -0
- package/dist/components/FaceMesh/canonical/CanonicalFaceMeshRenderer.d.ts +5 -3
- package/dist/components/FaceMesh/canonical/geometryGroups.d.ts +21 -0
- package/dist/components/FaceMesh/canonical/parseCanonicalFaceModel.d.ts +9 -0
- package/dist/components/FaceMesh/index.d.ts +1 -1
- package/dist/components/FaceRetouch/Background.d.ts +3 -1
- package/dist/components/FaceRetouch/FaceRetouch.d.ts +5 -0
- package/dist/components/FaceRetouch/renderState.d.ts +19 -0
- package/dist/components/FaceSwap/FaceMirror.d.ts +46 -0
- package/dist/components/FaceSwap/FaceSwap.d.ts +58 -0
- package/dist/components/FaceSwap/FaceTextureLayer.d.ts +72 -0
- package/dist/components/FaceSwap/faceSwapPlan.d.ts +91 -0
- package/dist/components/FaceSwap/index.d.ts +13 -0
- package/dist/components/FaceSwap/settings.d.ts +300 -0
- package/dist/components/FaceSwap/useFaceTexture.d.ts +35 -0
- package/dist/components/FaceSwap/useLiveFace.d.ts +38 -0
- package/dist/components/FaceSwap/useLiveFaceTexture.d.ts +31 -0
- package/dist/components/FaceWarp3D/FaceWarp3D.d.ts +50 -0
- package/dist/components/FaceWarp3D/index.d.ts +2 -3
- package/dist/components/Faceless/Faceless.d.ts +51 -0
- package/dist/components/Faceless/index.d.ts +2 -0
- package/dist/components/HairLock/HairLock.d.ts +39 -0
- package/dist/components/HairLock/index.d.ts +2 -0
- package/dist/components/HairLock/lockGeometry.d.ts +15 -0
- package/dist/components/HandCutout/index.d.ts +35 -0
- package/dist/components/HandInstruction/HandGestureHint.d.ts +70 -0
- package/dist/components/HandInstruction/index.d.ts +74 -0
- package/dist/components/HandInstruction/useHandGesture.d.ts +22 -0
- package/dist/components/HandRig/ForearmOccluder.d.ts +29 -0
- package/dist/components/HandRig/HandAttachment.d.ts +34 -0
- package/dist/components/HandRig/HandOccluder.d.ts +55 -0
- package/dist/components/HandRig/HandTattoo.d.ts +61 -0
- package/dist/components/HandRig/WristAttachment.d.ts +34 -0
- package/dist/components/HandRig/index.d.ts +101 -0
- package/dist/components/HandRig/useArmMask.d.ts +29 -0
- package/dist/components/HandRig/wristSolve.d.ts +69 -0
- package/dist/components/HandTouch/HandTouch.d.ts +62 -0
- package/dist/components/HandTouch/Touchable.d.ts +36 -0
- package/dist/components/HandTouch/index.d.ts +2 -0
- package/dist/components/HeadBinding/index.d.ts +14 -0
- package/dist/components/HeadOccluder/CanonicalHeadFrame.d.ts +22 -0
- package/dist/components/HeadOccluder/Earrings.d.ts +55 -0
- package/dist/components/HeadOccluder/HeadAttachment.d.ts +38 -0
- package/dist/components/HeadOccluder/NeckOccluder.d.ts +64 -0
- package/dist/components/HeadOccluder/earringPlacement.d.ts +31 -0
- package/dist/components/HeadOccluder/headAttachmentPoints.d.ts +69 -0
- package/dist/components/HeadOccluder/index.d.ts +57 -3
- package/dist/components/HeadOccluder/useCanonicalHeadFit.d.ts +36 -0
- package/dist/components/HeadOccluder/useLandmarkPoseFit.d.ts +80 -0
- package/dist/components/Instruction/HintStage.d.ts +29 -0
- package/dist/components/Instruction/InstructionCue.d.ts +126 -0
- package/dist/components/Instruction/gestureHold.d.ts +20 -0
- package/dist/components/Instruction/ghost.d.ts +129 -0
- package/dist/components/Instruction/hintBlend.d.ts +19 -0
- package/dist/components/Instruction/hintLook.d.ts +81 -0
- package/dist/components/Instruction/hintLoop.d.ts +36 -0
- package/dist/components/Instruction/index.d.ts +41 -0
- package/dist/components/Instruction/useGhostModel.d.ts +33 -0
- package/dist/components/Instruction/useInstructionHold.d.ts +72 -0
- package/dist/components/LipEffect/LipEffect.d.ts +22 -2
- package/dist/components/LipEffect/LipEffectMaterial.d.ts +62 -10
- package/dist/components/LipEffect/LipEffects.d.ts +5 -2
- package/dist/components/LipEffect/defaults.d.ts +21 -2
- package/dist/components/LipEffect/index.d.ts +1 -1
- package/dist/components/LipEffect/lipShading.d.ts +73 -0
- package/dist/components/LipEffect/settings.d.ts +117 -13
- package/dist/components/LipEffect/shader.d.ts +39 -0
- package/dist/components/LipEffect/types.d.ts +82 -10
- package/dist/components/LipEffect/useLipDesignTextures.d.ts +6 -0
- package/dist/components/LipEffect/uvGuide.d.ts +31 -16
- package/dist/components/Makeup/Blush.d.ts +18 -0
- package/dist/components/Makeup/Brows.d.ts +20 -0
- package/dist/components/Makeup/Contour.d.ts +17 -0
- package/dist/components/Makeup/Eyeliner.d.ts +20 -0
- package/dist/components/Makeup/Eyeshadow.d.ts +20 -0
- package/dist/components/Makeup/Highlighter.d.ts +18 -0
- package/dist/components/Makeup/MakeupDesign.d.ts +37 -0
- package/dist/components/Makeup/MakeupRegion.d.ts +132 -0
- package/dist/components/Makeup/constants.d.ts +44 -0
- package/dist/components/Makeup/design.d.ts +106 -0
- package/dist/components/Makeup/designSamples.d.ts +42 -0
- package/dist/components/Makeup/eyes.d.ts +114 -0
- package/dist/components/Makeup/fields.d.ts +10 -0
- package/dist/components/Makeup/geometry.d.ts +106 -0
- package/dist/components/Makeup/index.d.ts +26 -0
- package/dist/components/Makeup/looks.d.ts +28 -0
- package/dist/components/Makeup/material.d.ts +239 -0
- package/dist/components/Makeup/settings.d.ts +54 -0
- package/dist/components/Makeup/shades.d.ts +143 -0
- package/dist/components/Makeup/shapes.d.ts +27 -0
- package/dist/components/Makeup/skinTone.d.ts +135 -0
- package/dist/components/Makeup/types.d.ts +110 -0
- package/dist/components/Makeup/useMakeupSkinTone.d.ts +40 -0
- package/dist/components/Necklace/Necklace.d.ts +44 -0
- package/dist/components/Necklace/index.d.ts +1 -0
- package/dist/components/ParticleEmitter/ParticleEmitter.d.ts +69 -0
- package/dist/components/ParticleEmitter/index.d.ts +1 -0
- package/dist/components/ShoulderOccluder/index.d.ts +43 -0
- package/dist/components/ShoulderOccluder/useCanonicalTorsoFit.d.ts +24 -0
- package/dist/components/SpringSwing/SpringSwing.d.ts +22 -0
- package/dist/components/SpringSwing/index.d.ts +1 -0
- package/dist/components/XRScene/renderOutputTarget.d.ts +12 -0
- package/dist/components/index.d.ts +8 -0
- package/dist/config/index.d.ts +0 -1
- package/dist/context-DTxSQvp4.js +13 -0
- package/dist/context-hA0Rb2Xa.cjs +1 -0
- package/dist/contexts-BH7PdKFS.cjs +1 -0
- package/dist/contexts-jak8-tND.js +667 -0
- package/dist/coordinates/index.d.ts +2 -0
- package/dist/coordinates/side.d.ts +40 -0
- package/dist/debug-ui/default-setting.cjs +2 -2
- package/dist/debug-ui/face-swap-settings/index.d.ts +22 -0
- package/dist/debug-ui/hierarchy-panel/index.d.ts +3 -2
- package/dist/debug-ui/index.d.ts +4 -3
- package/dist/debug-ui/media-source/index.d.ts +1 -1
- package/dist/debug-ui/media-source/session.d.ts +30 -2
- package/dist/debug-ui/media-source.cjs +1 -1
- package/dist/debug-ui/media-source.js +1 -1
- package/dist/debug-ui/object-inspector-panel/index.d.ts +3 -2
- package/dist/debug-ui/product-hotspots/index.d.ts +3 -2
- package/dist/debug-ui/scene-editor/hierarchy-panel.d.ts +3 -1
- package/dist/debug-ui/scene-editor/inspector-panel.d.ts +3 -1
- package/dist/debug-ui/screen-image-settings/index.d.ts +3 -1
- package/dist/debug-ui/screen-text-settings/ScreenTextSettingsPanel.d.ts +1 -1
- package/dist/debug-ui/screen-text-settings/types.d.ts +2 -0
- package/dist/debug-ui/settings-panel/index.d.ts +6 -1
- package/dist/debug-ui/shared/debugWindow.d.ts +51 -0
- package/dist/debug-ui/xr-diagnostics/index.d.ts +3 -2
- package/dist/debug-ui.cjs +3 -3
- package/dist/debug-ui.js +2250 -2472
- package/dist/entries/all.d.ts +3 -1
- package/dist/entries/core.d.ts +3 -2
- package/dist/entries/face-effects.d.ts +114 -8
- package/dist/entries/instructions.d.ts +48 -0
- package/dist/entries/internal.d.ts +2 -1
- package/dist/entries/low-level.d.ts +28 -1
- package/dist/entries/particles.d.ts +11 -0
- package/dist/entries/tracking.d.ts +37 -2
- package/dist/face-atlas/attributes.d.ts +30 -0
- package/dist/face-atlas/eyes.d.ts +272 -0
- package/dist/face-atlas/faceAtlas.generated.d.ts +46 -0
- package/dist/face-atlas/glsl/atlasVertex.d.ts +46 -0
- package/dist/face-atlas/glsl/common.d.ts +55 -0
- package/dist/face-atlas/glsl/design.d.ts +49 -0
- package/dist/face-atlas/glsl/eyes.d.ts +73 -0
- package/dist/face-atlas/glsl/finish.d.ts +24 -0
- package/dist/face-atlas/glsl/format.d.ts +4 -0
- package/dist/face-atlas/glsl/index.d.ts +59 -0
- package/dist/face-atlas/glsl/shading.d.ts +15 -0
- package/dist/face-atlas/glsl/shapes.d.ts +66 -0
- package/dist/face-atlas/glsl/sparkle.d.ts +19 -0
- package/dist/face-atlas/glsl/uniforms.d.ts +106 -0
- package/dist/face-atlas/guide.d.ts +51 -0
- package/dist/face-atlas/index.d.ts +25 -0
- package/dist/face-atlas/lead.d.ts +117 -0
- package/dist/face-atlas/madeUpCamera.d.ts +125 -0
- package/dist/face-atlas/masks.d.ts +53 -0
- package/dist/face-atlas/obj.d.ts +69 -0
- package/dist/face-atlas/polylines.d.ts +63 -0
- package/dist/face-atlas/probe/FaceSkinProbe.d.ts +208 -0
- package/dist/face-atlas/probe/__fixtures__/emulate.d.ts +9 -0
- package/dist/face-atlas/probe/__fixtures__/face.d.ts +24 -0
- package/dist/face-atlas/probe/constants.d.ts +137 -0
- package/dist/face-atlas/probe/glsl.d.ts +43 -0
- package/dist/face-atlas/probe/lightFit.d.ts +108 -0
- package/dist/face-atlas/probe/schedule.d.ts +44 -0
- package/dist/face-atlas/probe/selfTest.d.ts +87 -0
- package/dist/face-atlas/probe/stats.d.ts +143 -0
- package/dist/face-atlas/probe/targets.d.ts +70 -0
- package/dist/face-atlas/probe/unwrap.d.ts +76 -0
- package/dist/face-atlas/quality.d.ts +28 -0
- package/dist/face-atlas/regions.d.ts +31 -0
- package/dist/face-atlas/registry.d.ts +252 -0
- package/dist/face-atlas/renderState.d.ts +86 -0
- package/dist/face-atlas/selfOcclusion.d.ts +62 -0
- package/dist/face-atlas/shading.d.ts +406 -0
- package/dist/face-atlas/shapes.d.ts +86 -0
- package/dist/face-atlas/sides.d.ts +41 -0
- package/dist/face-atlas/skinMask.d.ts +35 -0
- package/dist/face-atlas/surface.d.ts +155 -0
- package/dist/face-atlas/topology.d.ts +44 -0
- package/dist/face-character/__fixtures__/faceImageDetections.d.ts +25 -0
- package/dist/face-character/__fixtures__/faceNode.d.ts +22 -0
- package/dist/face-character/bindFaceModel.d.ts +106 -0
- package/dist/face-character/canonicalFace.d.ts +17 -0
- package/dist/face-character/canonicalFaceGeometry.d.ts +11 -0
- package/dist/face-character/canonicalFacePositions.d.ts +7 -0
- package/dist/face-character/driveFaceModel.d.ts +57 -0
- package/dist/face-character/expressionOutputs.d.ts +45 -0
- package/dist/face-character/faceExpressions.d.ts +104 -0
- package/dist/face-character/faceImageLandmarker.d.ts +93 -0
- package/dist/face-character/faceMeshBinding.d.ts +62 -0
- package/dist/face-character/faceMorph.d.ts +77 -0
- package/dist/face-character/faceMorphs.d.ts +46 -0
- package/dist/face-character/facePhoto.d.ts +138 -0
- package/dist/face-character/facePiercings.d.ts +116 -0
- package/dist/face-character/facePin.d.ts +131 -0
- package/dist/face-character/faceReprojection.d.ts +273 -0
- package/dist/face-character/faceReprojector.d.ts +171 -0
- package/dist/face-character/faceRig.d.ts +176 -0
- package/dist/face-character/faceSwapPresence.d.ts +85 -0
- package/dist/face-character/faceTexture.d.ts +169 -0
- package/dist/face-character/faceTextureBaker.d.ts +86 -0
- package/dist/face-character/faceTextureGuide.d.ts +106 -0
- package/dist/face-character/faceTextureStats.d.ts +298 -0
- package/dist/face-character/faceTransfer.d.ts +396 -0
- package/dist/face-character/faceTransferGeometry.d.ts +109 -0
- package/dist/face-character/faceTransferSelfTest.d.ts +94 -0
- package/dist/face-character/faceWarp3D.d.ts +101 -0
- package/dist/face-character/faceless.d.ts +79 -0
- package/dist/face-character/featureWarp.d.ts +28 -0
- package/dist/face-character/liveFaceRegistry.d.ts +370 -0
- package/dist/face-character/liveValue.d.ts +12 -0
- package/dist/face-character/memo.d.ts +15 -0
- package/dist/face-effects.cjs +2252 -83
- package/dist/face-effects.js +14234 -1231
- package/dist/face-expression/index.d.ts +182 -0
- package/dist/face-info/landmarks.d.ts +17 -3
- package/dist/face-info/types.d.ts +20 -3
- package/dist/gestures/definitions.d.ts +15 -2
- package/dist/gestures/index.d.ts +1 -1
- package/dist/gestures/measures.d.ts +21 -8
- package/dist/getFaceInfo-B1otSDMX.cjs +1 -0
- package/dist/getFaceInfo-Cu4xDWiL.js +62 -0
- package/dist/hand/armFit.d.ts +46 -0
- package/dist/hand/armMask.d.ts +178 -0
- package/dist/hand/handCutout.d.ts +23 -0
- package/dist/hand/handCutoutRegistry.d.ts +7 -0
- package/dist/hand/handGestures.d.ts +524 -0
- package/dist/hand/handPose.d.ts +98 -0
- package/dist/hand/handRigSolver.d.ts +159 -0
- package/dist/hand/handTattoo.d.ts +81 -0
- package/dist/hand/handTouch.d.ts +240 -0
- package/dist/hand/wrist.d.ts +44 -0
- package/dist/hand/wristFilter.d.ts +44 -0
- package/dist/hooks/selectors.d.ts +8 -0
- package/dist/hooks/useFaceModelAcquisition.d.ts +38 -0
- package/dist/hooks/useTrackerContext.d.ts +6 -0
- package/dist/index-B1_TzJaI.js +1104 -0
- package/dist/index-BavF06C6.js +190 -0
- package/dist/index-BfFmpddl.cjs +21 -0
- package/dist/index-BuBzneeW.cjs +46 -0
- package/dist/index-CGsQWodV.cjs +1 -0
- package/dist/index-CIe7eCMH.js +3200 -0
- package/dist/index-CfSF8LXa.cjs +1 -0
- package/dist/index-D5GTzOzD.cjs +1 -0
- package/dist/index-DBhQzvVa.js +314 -0
- package/dist/index-DE17y0ZI.cjs +1 -0
- package/dist/index-JII7huPk.js +442 -0
- package/dist/index-tpCr9CLj.cjs +1 -0
- package/dist/{renderPasses-NnKZVfBy.js → index-w1S7fI2B.js} +219 -247
- package/dist/index-zGaqrz_K.js +188 -0
- package/dist/instructions.cjs +30 -0
- package/dist/instructions.js +1507 -0
- package/dist/{internal-vsfNQycj.js → internal-B90P-clC.js} +138 -118
- package/dist/internal-Cjinca64.cjs +1 -0
- package/dist/internal.cjs +1 -1
- package/dist/internal.js +15 -10
- package/dist/iris/compute.d.ts +7 -5
- package/dist/iris/types.d.ts +6 -4
- package/dist/{landmarkMask-CbTFzBYG.js → landmarkMask-BFDyBnKM.js} +6 -6
- package/dist/landmarks-BlUqf5MZ.cjs +1 -0
- package/dist/landmarks-bftdwq6Z.js +76 -0
- package/dist/loaders-BGAUACsd.js +363 -0
- package/dist/loaders-BJ1_QCHt.cjs +1 -0
- package/dist/low-level.cjs +1 -1
- package/dist/low-level.js +666 -602
- package/dist/main.cjs +1 -1
- package/dist/main.js +866 -1182
- package/dist/models/Body/index.d.ts +2 -0
- package/dist/models/Face/constants.d.ts +8 -0
- package/dist/models/Face/index.d.ts +3 -11
- package/dist/models/Face/rotation.d.ts +18 -3
- package/dist/models/Hand/HandTracking.d.ts +17 -1
- package/dist/models/Segmentation/index.d.ts +2 -0
- package/dist/models/nodeSource.d.ts +9 -0
- package/dist/particles/emission.d.ts +24 -0
- package/dist/particles/eyes.d.ts +24 -0
- package/dist/particles/glsl.d.ts +14 -0
- package/dist/particles/index.d.ts +10 -0
- package/dist/particles/motion.d.ts +42 -0
- package/dist/particles/presets.d.ts +12 -0
- package/dist/particles/ring.d.ts +58 -0
- package/dist/particles/selfTest.d.ts +53 -0
- package/dist/particles/settings.d.ts +127 -0
- package/dist/particles/shapes.d.ts +29 -0
- package/dist/particles/spawner.d.ts +60 -0
- package/dist/particles/system.d.ts +64 -0
- package/dist/particles.cjs +122 -0
- package/dist/particles.js +774 -0
- package/dist/product.cjs +1 -1
- package/dist/product.js +29 -29
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textureFlipX: !1,
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textureFlipY: !1
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lipstick: {
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color: "#c0304f",
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opacity: 0.85,
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intensity: 1,
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shading: 0.6,
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gloss: 0.35,
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roughness: 0.5,
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highlightColor: "#ffffff",
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gradientAmount: 0
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},
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gloss: {
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color: "#e05a7a",
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opacity: 0.7,
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intensity: 1,
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shading: 0.5,
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gloss: 0.95,
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roughness: 0.12,
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highlightColor: "#ffffff",
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gradientAmount: 0
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},
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matte: {
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color: "#a8323e",
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opacity: 0.92,
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intensity: 1,
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shading: 0.8,
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gloss: 0,
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highlightColor: "#ffffff",
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gradientAmount: 0
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},
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tint: {
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color: "#ff6b81",
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opacity: 0.4,
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intensity: 1,
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shading: 0.9,
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gloss: 0.1,
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roughness: 0.7,
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highlightColor: "#ffffff",
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gradientAmount: 0
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},
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metallic: {
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color: "#b5485a",
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opacity: 0.9,
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intensity: 1,
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shading: 0.5,
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gloss: 1,
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roughness: 0.3,
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highlightColor: "#f3c46b",
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gradientAmount: 0
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gradient: {
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color: "#d6336c",
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opacity: 0.8,
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intensity: 1,
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shading: 0.6,
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gloss: 0.3,
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roughness: 0.5,
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highlightColor: "#ffffff",
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gradientColor: "#f9c2cf",
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gradientAmount: 0.85,
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gradientDirection: "outward"
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}
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}, W = (e) => typeof e == "string" && Y.includes(e), i = (e, t, a, r) => typeof e == "number" && Number.isFinite(e) ? Math.min(a, Math.max(t, e)) : r, se = (e, t) => typeof e == "number" && Number.isFinite(e) ? e : t, S = (e, t) => typeof e == "string" && e.trim() ? e : t, _ = (e, t) => typeof e == "boolean" ? e : t, B = (e, t, a) => typeof t == "string" && e.includes(t) ? t : a, H = (e = {}) => {
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}, r = Object.fromEntries(
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return {
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preset: t,
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maskMode: o.maskMode === "outer-lips" ? "outer-lips" : "outer-and-inner-lips",
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colorMode: B(re, o.colorMode, a.colorMode),
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color: S(o.color, a.color),
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opacity: i(o.opacity, 0, 1, a.opacity),
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intensity: i(o.intensity, 0, 1, a.intensity),
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shading: i(o.shading, 0, 1, a.shading),
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gloss: i(o.gloss, 0, 1, a.gloss),
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|
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roughness: i(o.roughness, 0, 1, a.roughness),
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highlightColor: S(o.highlightColor, a.highlightColor),
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gradientColor: S(o.gradientColor, a.gradientColor),
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gradientAmount: i(o.gradientAmount, 0, 1, a.gradientAmount),
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|
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gradientDirection: B(
|
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|
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le,
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o.gradientDirection,
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|
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a.gradientDirection
|
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|
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),
|
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265
|
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edgeSoftness: i(o.edgeSoftness, 0, 1, a.edgeSoftness),
|
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|
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innerLipColor: S(o.innerLipColor, a.innerLipColor),
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267
|
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innerLipAmount: i(o.innerLipAmount, 0, 1, a.innerLipAmount),
|
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268
|
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innerLipWidth: i(o.innerLipWidth, 0, 1, a.innerLipWidth),
|
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269
|
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splitLips: _(o.splitLips, a.splitLips),
|
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270
|
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lowerLipColor: S(o.lowerLipColor, a.lowerLipColor),
|
|
271
|
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lowerLipOpacity: i(o.lowerLipOpacity, 0, 1, a.lowerLipOpacity),
|
|
272
|
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textureScaleX: i(o.textureScaleX, 0.05, 20, a.textureScaleX),
|
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|
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textureScaleY: i(o.textureScaleY, 0.05, 20, a.textureScaleY),
|
|
274
|
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textureOffsetX: i(o.textureOffsetX, -2, 2, a.textureOffsetX),
|
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275
|
-
textureOffsetY: i(o.textureOffsetY, -2, 2, a.textureOffsetY),
|
|
276
|
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textureRotation: se(o.textureRotation, a.textureRotation),
|
|
277
|
-
textureFlipX: _(o.textureFlipX, a.textureFlipX),
|
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278
|
-
textureFlipY: _(o.textureFlipY, a.textureFlipY)
|
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279
|
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};
|
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280
|
-
}, Ue = (e, t) => {
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|
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const a = t.preset;
|
|
282
|
-
if (!(a !== void 0 && a !== e.preset && W(a))) return H({ ...e, ...t });
|
|
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|
-
const o = Object.fromEntries(
|
|
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|
-
Object.entries(t).filter(
|
|
285
|
-
([s, c]) => c !== void 0 && c !== e[s]
|
|
286
|
-
)
|
|
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|
-
);
|
|
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|
-
return H({
|
|
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|
-
...e,
|
|
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|
-
...N[a],
|
|
291
|
-
...o,
|
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292
|
-
preset: a
|
|
293
|
-
});
|
|
294
|
-
}, p = { min: 0, max: 1, step: 0.01 }, De = [
|
|
295
|
-
{
|
|
296
|
-
key: "preset",
|
|
297
|
-
label: "Preset",
|
|
298
|
-
type: "select",
|
|
299
|
-
options: [
|
|
300
|
-
{ label: "Custom", value: "custom" },
|
|
301
|
-
...Y.map((e) => ({
|
|
302
|
-
label: e[0].toUpperCase() + e.slice(1),
|
|
303
|
-
value: e
|
|
304
|
-
}))
|
|
305
|
-
]
|
|
306
|
-
},
|
|
307
|
-
{
|
|
308
|
-
key: "maskMode",
|
|
309
|
-
label: "Mask mode",
|
|
310
|
-
type: "select",
|
|
311
|
-
options: [
|
|
312
|
-
{ label: "Outer + inner lips (mouth cut out)", value: "outer-and-inner-lips" },
|
|
313
|
-
{ label: "Outer lips (mouth included)", value: "outer-lips" }
|
|
314
|
-
]
|
|
315
|
-
},
|
|
316
|
-
{
|
|
317
|
-
key: "colorMode",
|
|
318
|
-
label: "Color mode",
|
|
319
|
-
type: "select",
|
|
320
|
-
options: [
|
|
321
|
-
{ label: "Design texture", value: "texture" },
|
|
322
|
-
{ label: "Procedural (solid / gradient)", value: "solid" }
|
|
323
|
-
]
|
|
324
|
-
},
|
|
325
|
-
{ key: "color", label: "Tint color", type: "color" },
|
|
326
|
-
{ key: "opacity", label: "Opacity", type: "number", ...p },
|
|
327
|
-
{ key: "intensity", label: "Tint intensity", type: "number", ...p },
|
|
328
|
-
{ key: "shading", label: "Skin shading", type: "number", ...p },
|
|
329
|
-
{ key: "gloss", label: "Gloss", type: "number", ...p },
|
|
330
|
-
{ key: "roughness", label: "Roughness", type: "number", ...p },
|
|
331
|
-
{ key: "highlightColor", label: "Highlight color", type: "color" },
|
|
332
|
-
{ key: "gradientColor", label: "Gradient color", type: "color" },
|
|
333
|
-
{ key: "gradientAmount", label: "Gradient amount", type: "number", ...p },
|
|
334
|
-
{
|
|
335
|
-
key: "gradientDirection",
|
|
336
|
-
label: "Gradient direction",
|
|
337
|
-
type: "select",
|
|
338
|
-
options: [
|
|
339
|
-
{ label: "Mouth line → outer edge", value: "outward" },
|
|
340
|
-
{ label: "Bottom → top", value: "vertical" },
|
|
341
|
-
{ label: "Left → right", value: "horizontal" }
|
|
342
|
-
]
|
|
343
|
-
},
|
|
344
|
-
{ key: "edgeSoftness", label: "Edge softness", type: "number", ...p },
|
|
345
|
-
{ key: "innerLipColor", label: "Inner lip color", type: "color" },
|
|
346
|
-
{ key: "innerLipAmount", label: "Inner lip amount", type: "number", ...p },
|
|
347
|
-
{ key: "innerLipWidth", label: "Inner lip width", type: "number", ...p },
|
|
348
|
-
{ key: "splitLips", label: "Separate lower lip", type: "boolean" },
|
|
349
|
-
{ key: "lowerLipColor", label: "Lower lip color", type: "color" },
|
|
350
|
-
{ key: "lowerLipOpacity", label: "Lower lip opacity", type: "number", ...p },
|
|
351
|
-
{ key: "textureScaleX", label: "Texture scale X", type: "number", min: 0.1, max: 10, step: 0.05 },
|
|
352
|
-
{ key: "textureScaleY", label: "Texture scale Y", type: "number", min: 0.1, max: 10, step: 0.05 },
|
|
353
|
-
{ key: "textureOffsetX", label: "Texture offset X", type: "number", min: -1, max: 1, step: 0.01 },
|
|
354
|
-
{ key: "textureOffsetY", label: "Texture offset Y", type: "number", min: -1, max: 1, step: 0.01 },
|
|
355
|
-
{
|
|
356
|
-
key: "textureRotation",
|
|
357
|
-
label: "Texture rotation°",
|
|
358
|
-
type: "number",
|
|
359
|
-
min: -180,
|
|
360
|
-
max: 180,
|
|
361
|
-
step: 1
|
|
362
|
-
},
|
|
363
|
-
{ key: "textureFlipX", label: "Flip horizontal", type: "boolean" },
|
|
364
|
-
{ key: "textureFlipY", label: "Flip vertical", type: "boolean" }
|
|
365
|
-
], Ie = (e, t, a = new f.Matrix3()) => {
|
|
366
|
-
const r = (t.minU + t.maxU) / 2, o = (t.minV + t.maxV) / 2, s = t.maxU - t.minU, c = t.maxV - t.minV, v = -f.MathUtils.degToRad(e.textureRotation), h = Math.cos(v), m = Math.sin(v), b = (e.textureFlipX ? -1 : 1) / Math.max(e.textureScaleX, 1e-3), u = (e.textureFlipY ? -1 : 1) / Math.max(e.textureScaleY, 1e-3), d = b * h, x = -b * m, l = u * m, y = u * h, k = r + e.textureOffsetX * s, w = o + e.textureOffsetY * c, P = r - (d * k + x * w), L = o - (l * k + y * w);
|
|
367
|
-
return a.set(d, x, P, l, y, L, 0, 0, 1);
|
|
368
|
-
}, ne = `
|
|
369
|
-
varying vec2 vUv;
|
|
370
|
-
|
|
371
|
-
void main() {
|
|
372
|
-
vUv = uv;
|
|
373
|
-
gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
|
|
374
|
-
}
|
|
375
|
-
`, ce = `
|
|
376
|
-
uniform sampler2D cameraTexture;
|
|
377
|
-
uniform sampler2D retouchMaskTexture;
|
|
378
|
-
uniform vec2 texelSize;
|
|
379
|
-
uniform float retouchAmount;
|
|
380
|
-
uniform float blurRadius;
|
|
381
|
-
uniform float detailPreservation;
|
|
382
|
-
uniform float blemishReduction;
|
|
383
|
-
uniform float blemishRadius;
|
|
384
|
-
uniform float previewMask;
|
|
385
|
-
uniform float protectLandmarks;
|
|
386
|
-
uniform float clipMinX;
|
|
387
|
-
uniform float clipMaxX;
|
|
388
|
-
varying vec2 vUv;
|
|
389
|
-
|
|
390
|
-
vec3 sampleCamera(vec2 uv) {
|
|
391
|
-
return texture2D(cameraTexture, clamp(uv, vec2(0.0), vec2(1.0))).rgb;
|
|
392
|
-
}
|
|
393
|
-
|
|
394
|
-
vec3 readRetouchMask(vec2 uv) {
|
|
395
|
-
vec4 mask = texture2D(retouchMaskTexture, uv);
|
|
396
|
-
float faceRegion = clamp(mask.b, 0.0, 1.0);
|
|
397
|
-
float softFaceRegion = min(mask.r, faceRegion);
|
|
398
|
-
float protectedRegion = min(mask.g, faceRegion) * protectLandmarks;
|
|
399
|
-
float hardProtectedRegion = step(0.08, protectedRegion);
|
|
400
|
-
float softRetouchRegion = softFaceRegion * (1.0 - protectedRegion);
|
|
401
|
-
float hardRetouchRegion = step(0.5, faceRegion) * (1.0 - hardProtectedRegion);
|
|
402
|
-
|
|
403
|
-
return vec3(
|
|
404
|
-
clamp(softRetouchRegion, 0.0, 1.0),
|
|
405
|
-
clamp(protectedRegion, 0.0, 1.0),
|
|
406
|
-
clamp(hardRetouchRegion, 0.0, 1.0)
|
|
407
|
-
);
|
|
408
|
-
}
|
|
409
|
-
|
|
410
|
-
float retouchCoverage(vec2 uv) {
|
|
411
|
-
return step(0.001, readRetouchMask(uv).x);
|
|
412
|
-
}
|
|
413
|
-
|
|
414
|
-
void addMaskedBlurSample(inout vec3 color, inout float weightSum, vec2 centerUv, vec2 sampleUv, float weight) {
|
|
415
|
-
float coverage = retouchCoverage(sampleUv);
|
|
416
|
-
vec3 sampleColor = mix(sampleCamera(centerUv), sampleCamera(sampleUv), coverage);
|
|
417
|
-
color += sampleColor * weight;
|
|
418
|
-
weightSum += weight;
|
|
419
|
-
}
|
|
420
|
-
|
|
421
|
-
vec3 maskedBlurCamera(vec2 uv, float radius) {
|
|
422
|
-
vec2 r = texelSize * radius;
|
|
423
|
-
vec3 color = sampleCamera(uv) * 0.2;
|
|
424
|
-
float weightSum = 0.2;
|
|
425
|
-
|
|
426
|
-
addMaskedBlurSample(color, weightSum, uv, uv + vec2(r.x, 0.0), 0.1);
|
|
427
|
-
addMaskedBlurSample(color, weightSum, uv, uv - vec2(r.x, 0.0), 0.1);
|
|
428
|
-
addMaskedBlurSample(color, weightSum, uv, uv + vec2(0.0, r.y), 0.1);
|
|
429
|
-
addMaskedBlurSample(color, weightSum, uv, uv - vec2(0.0, r.y), 0.1);
|
|
430
|
-
addMaskedBlurSample(color, weightSum, uv, uv + r, 0.075);
|
|
431
|
-
addMaskedBlurSample(color, weightSum, uv, uv - r, 0.075);
|
|
432
|
-
addMaskedBlurSample(color, weightSum, uv, uv + vec2(r.x, -r.y), 0.075);
|
|
433
|
-
addMaskedBlurSample(color, weightSum, uv, uv + vec2(-r.x, r.y), 0.075);
|
|
434
|
-
addMaskedBlurSample(color, weightSum, uv, uv + r * 2.0, 0.05);
|
|
435
|
-
addMaskedBlurSample(color, weightSum, uv, uv - r * 2.0, 0.05);
|
|
436
|
-
|
|
437
|
-
return color / max(weightSum, 0.001);
|
|
438
|
-
}
|
|
439
|
-
|
|
440
|
-
float retouchLuminance(vec3 color) {
|
|
441
|
-
return dot(color, vec3(0.299, 0.587, 0.114));
|
|
442
|
-
}
|
|
443
|
-
|
|
444
|
-
vec3 reduceBlemishes(vec3 current, vec3 source, vec3 localAverage, vec3 skinBase, float skinMask) {
|
|
445
|
-
float originalLum = retouchLuminance(source);
|
|
446
|
-
float localLum = retouchLuminance(localAverage);
|
|
447
|
-
float redness = max(source.r - max(source.g, source.b), 0.0);
|
|
448
|
-
float localRedness = max(localAverage.r - max(localAverage.g, localAverage.b), 0.0);
|
|
449
|
-
float excessRedness = max(redness - localRedness * 0.72, 0.0);
|
|
450
|
-
float darkSpot = max(localLum - originalLum, 0.0);
|
|
451
|
-
float contrast = length(source - localAverage);
|
|
452
|
-
float candidate =
|
|
453
|
-
smoothstep(0.012, 0.09, excessRedness) +
|
|
454
|
-
smoothstep(0.018, 0.13, darkSpot) +
|
|
455
|
-
smoothstep(0.03, 0.16, contrast);
|
|
456
|
-
float blemishMask = clamp(candidate * 0.72, 0.0, 1.0) * skinMask * blemishReduction;
|
|
457
|
-
|
|
458
|
-
vec3 chromaReduced = vec3(
|
|
459
|
-
mix(current.r, min(current.r, localAverage.r * 1.04), blemishMask),
|
|
460
|
-
mix(current.g, max(current.g, localAverage.g * 0.98), 0.35 * blemishMask),
|
|
461
|
-
mix(current.b, max(current.b, localAverage.b * 0.98), 0.35 * blemishMask)
|
|
462
|
-
);
|
|
463
|
-
vec3 texture = source - localAverage;
|
|
464
|
-
vec3 repaired = clamp(skinBase + texture * detailPreservation * 0.18, 0.0, 1.0);
|
|
465
|
-
|
|
466
|
-
return mix(chromaReduced, repaired, min(blemishMask * 1.15, 1.0));
|
|
467
|
-
}
|
|
468
|
-
|
|
469
|
-
void main() {
|
|
470
|
-
if (vUv.x < clipMinX || vUv.x > clipMaxX) discard;
|
|
471
|
-
|
|
472
|
-
vec3 original = sampleCamera(vUv);
|
|
473
|
-
vec3 masks = readRetouchMask(vUv);
|
|
474
|
-
float faceAlpha = max(max(masks.x, masks.y), masks.z);
|
|
475
|
-
|
|
476
|
-
if (previewMask > 0.5) {
|
|
477
|
-
float sharpPreview = 1.0 - step(0.001, retouchAmount + blurRadius);
|
|
478
|
-
float retouchPreview = mix(masks.x, masks.z, sharpPreview);
|
|
479
|
-
float protectedPreview = mix(masks.y, step(0.08, masks.y), sharpPreview);
|
|
480
|
-
vec3 facePreview = vec3(retouchPreview, 0.08, 0.08);
|
|
481
|
-
vec3 featurePreview = vec3(0.05, protectedPreview, 0.1);
|
|
482
|
-
vec3 maskPreview = max(facePreview, featurePreview);
|
|
483
|
-
vec3 debugColor = mix(original * 0.18, maskPreview, max(retouchPreview, protectedPreview));
|
|
484
|
-
gl_FragColor = vec4(debugColor, faceAlpha);
|
|
485
|
-
#include <colorspace_fragment>
|
|
486
|
-
return;
|
|
487
|
-
}
|
|
488
|
-
|
|
489
|
-
float effectiveBlurRadius = min(blurRadius, 12.0);
|
|
490
|
-
vec3 smallBlur = maskedBlurCamera(vUv, max(0.0, effectiveBlurRadius * 0.45));
|
|
491
|
-
vec3 largeBlur = maskedBlurCamera(vUv, max(0.0, effectiveBlurRadius));
|
|
492
|
-
vec3 detail = original - smallBlur;
|
|
493
|
-
float detailAmount = mix(detailPreservation, 0.9, masks.y);
|
|
494
|
-
vec3 smoothed = clamp(largeBlur + detail * detailAmount, 0.0, 1.0);
|
|
495
|
-
vec3 color = mix(original, smoothed, min(retouchAmount, 0.72) * masks.x);
|
|
496
|
-
vec3 blemishAverage = maskedBlurCamera(vUv, max(1.0, blemishRadius));
|
|
497
|
-
color = reduceBlemishes(color, original, blemishAverage, smoothed, masks.x);
|
|
498
|
-
gl_FragColor = vec4(color, faceAlpha);
|
|
499
|
-
#include <colorspace_fragment>
|
|
500
|
-
}
|
|
501
|
-
`, ue = ({
|
|
502
|
-
retouchMask: e,
|
|
503
|
-
retouchAmount: t,
|
|
504
|
-
blurRadius: a,
|
|
505
|
-
detailPreservation: r = 0.62,
|
|
506
|
-
blemishReduction: o = 0.35,
|
|
507
|
-
blemishRadius: s = 3,
|
|
508
|
-
previewMask: c,
|
|
509
|
-
protectLandmarks: v,
|
|
510
|
-
clipMinX: h = 0,
|
|
511
|
-
clipMaxX: m = 1,
|
|
512
|
-
renderOrder: b = -1e3
|
|
513
|
-
}) => {
|
|
514
|
-
const { camera: u, size: d } = Z(), x = J(), l = R(
|
|
515
|
-
() => ({
|
|
516
|
-
cameraTexture: { value: null },
|
|
517
|
-
retouchMaskTexture: { value: null },
|
|
518
|
-
texelSize: { value: new f.Vector2(1 / 1280, 1 / 720) },
|
|
519
|
-
retouchAmount: { value: 0 },
|
|
520
|
-
blurRadius: { value: 0 },
|
|
521
|
-
detailPreservation: { value: 0 },
|
|
522
|
-
blemishReduction: { value: 0 },
|
|
523
|
-
blemishRadius: { value: 0 },
|
|
524
|
-
previewMask: { value: 0 },
|
|
525
|
-
protectLandmarks: { value: 1 },
|
|
526
|
-
clipMinX: { value: 0 },
|
|
527
|
-
clipMaxX: { value: 1 }
|
|
528
|
-
}),
|
|
529
|
-
[]
|
|
530
|
-
), y = R(() => {
|
|
531
|
-
if (!u.isPerspectiveCamera)
|
|
532
|
-
return [10, 10];
|
|
533
|
-
const k = u, L = (k.position.z || 5) - -1, G = f.MathUtils.degToRad(k.fov), U = 2 * Math.tan(G / 2) * L;
|
|
534
|
-
return [U * (d.width / d.height), U];
|
|
535
|
-
}, [u, d]);
|
|
536
|
-
return q(() => {
|
|
537
|
-
l.cameraTexture.value = x ?? null, l.retouchMaskTexture.value = e, l.texelSize.value.set(1 / Math.max(d.width, 1), 1 / Math.max(d.height, 1)), l.retouchAmount.value = t, l.blurRadius.value = a, l.detailPreservation.value = r, l.blemishReduction.value = o, l.blemishRadius.value = s, l.previewMask.value = c ? 1 : 0, l.protectLandmarks.value = v ? 1 : 0, l.clipMinX.value = h, l.clipMaxX.value = m;
|
|
538
|
-
}), x ? /* @__PURE__ */ F("group", { position: [0, 0, -1], children: /* @__PURE__ */ V("mesh", { renderOrder: b, children: [
|
|
539
|
-
/* @__PURE__ */ F("planeGeometry", { args: y }),
|
|
540
|
-
/* @__PURE__ */ F(
|
|
541
|
-
"shaderMaterial",
|
|
542
|
-
{
|
|
543
|
-
uniforms: l,
|
|
544
|
-
vertexShader: ne,
|
|
545
|
-
fragmentShader: ce,
|
|
546
|
-
transparent: !0,
|
|
547
|
-
depthTest: !1,
|
|
548
|
-
depthWrite: !1,
|
|
549
|
-
toneMapped: !1
|
|
550
|
-
}
|
|
551
|
-
)
|
|
552
|
-
] }) }) : null;
|
|
553
|
-
}, me = (e) => {
|
|
554
|
-
const t = document.createElement("canvas");
|
|
555
|
-
t.width = e, t.height = e;
|
|
556
|
-
const a = t.getContext("2d", { willReadFrequently: !1 });
|
|
557
|
-
if (!a) throw new Error("Unable to create face retouch mask context");
|
|
558
|
-
const r = new f.CanvasTexture(t);
|
|
559
|
-
return r.colorSpace = f.NoColorSpace, r.minFilter = f.LinearFilter, r.magFilter = f.LinearFilter, r.generateMipmaps = !1, r.needsUpdate = !0, { canvas: t, context: a, texture: r };
|
|
560
|
-
}, de = (e, t = Q, a = {}, r = 0) => {
|
|
561
|
-
const o = R(() => me(t), [t]);
|
|
562
|
-
return X(() => {
|
|
563
|
-
let s = 0;
|
|
564
|
-
const c = () => {
|
|
565
|
-
var h, m;
|
|
566
|
-
s = requestAnimationFrame(c);
|
|
567
|
-
const v = (m = (h = e == null ? void 0 : e.detectionResults) == null ? void 0 : h.faceLandmarks) == null ? void 0 : m[r];
|
|
568
|
-
$(o.context, v, t, a), o.texture.needsUpdate = !0;
|
|
569
|
-
};
|
|
570
|
-
return c(), () => {
|
|
571
|
-
cancelAnimationFrame(s);
|
|
572
|
-
};
|
|
573
|
-
}, [r, e, o.context, o.texture, a, t]), X(() => () => {
|
|
574
|
-
o.texture.dispose();
|
|
575
|
-
}, [o.texture]), { canvas: o.canvas, texture: o.texture };
|
|
576
|
-
}, Xe = [
|
|
577
|
-
{ key: "skinSmoothing", label: "Skin smoothing", type: "number", min: 0, max: 1, step: 0.01 },
|
|
578
|
-
{ key: "skinRealism", label: "Skin realism", type: "number", min: 0, max: 1, step: 0.01 },
|
|
579
|
-
{
|
|
580
|
-
key: "blemishReduction",
|
|
581
|
-
label: "Blemish reduction",
|
|
582
|
-
type: "number",
|
|
583
|
-
min: 0,
|
|
584
|
-
max: 1,
|
|
585
|
-
step: 0.01
|
|
586
|
-
},
|
|
587
|
-
{ key: "previewMask", label: "Preview mask", type: "boolean" }
|
|
588
|
-
], pe = (e) => {
|
|
589
|
-
const t = Number(e);
|
|
590
|
-
return Number.isFinite(t) ? Math.max(0, Math.round(t)) : 0;
|
|
591
|
-
}, he = (e, t) => {
|
|
592
|
-
const a = Number(t);
|
|
593
|
-
return Number.isFinite(a) ? Math.max(e + 1, Math.round(a)) : e + 1;
|
|
594
|
-
}, E = {
|
|
595
|
-
skinSmoothing: 0.55,
|
|
596
|
-
skinRealism: 0.62,
|
|
597
|
-
blemishReduction: 0.35,
|
|
598
|
-
previewMask: !1
|
|
599
|
-
}, C = {
|
|
600
|
-
blurRadius: 8,
|
|
601
|
-
blemishRadius: 3,
|
|
602
|
-
protectLandmarks: !0,
|
|
603
|
-
foreheadCoverage: !0
|
|
604
|
-
}, O = (e, t) => {
|
|
605
|
-
const a = Number(e);
|
|
606
|
-
return Number.isFinite(a) ? Math.min(1, Math.max(0, a)) : t;
|
|
607
|
-
}, z = (e = {}) => ({
|
|
608
|
-
skinSmoothing: O(e.skinSmoothing, E.skinSmoothing),
|
|
609
|
-
skinRealism: O(e.skinRealism, E.skinRealism),
|
|
610
|
-
blemishReduction: O(e.blemishReduction, E.blemishReduction),
|
|
611
|
-
previewMask: typeof e.previewMask == "boolean" ? e.previewMask : E.previewMask
|
|
612
|
-
}), Be = (e, t) => z({ ...e, ...t }), He = ({
|
|
613
|
-
faceIndex: e,
|
|
614
|
-
numFaces: t,
|
|
615
|
-
skinSmoothing: a,
|
|
616
|
-
skinRealism: r,
|
|
617
|
-
blemishReduction: o,
|
|
618
|
-
previewMask: s,
|
|
619
|
-
clipMinX: c = 0,
|
|
620
|
-
clipMaxX: v = 1,
|
|
621
|
-
renderOrder: h
|
|
622
|
-
}) => {
|
|
623
|
-
const m = pe(e), b = he(m, t), u = z({
|
|
624
|
-
skinSmoothing: a,
|
|
625
|
-
skinRealism: r,
|
|
626
|
-
blemishReduction: o,
|
|
627
|
-
previewMask: s
|
|
628
|
-
}), d = R(() => ({ numFaces: b }), [b]), { node: x } = K(
|
|
629
|
-
j.FACE_TRACKER,
|
|
630
|
-
d
|
|
631
|
-
), l = R(
|
|
632
|
-
() => ({ foreheadCoverage: C.foreheadCoverage }),
|
|
633
|
-
[]
|
|
634
|
-
), y = de(x, void 0, l, m);
|
|
635
|
-
return /* @__PURE__ */ F(
|
|
636
|
-
ue,
|
|
637
|
-
{
|
|
638
|
-
retouchMask: y.texture,
|
|
639
|
-
retouchAmount: u.skinSmoothing,
|
|
640
|
-
blurRadius: C.blurRadius,
|
|
641
|
-
detailPreservation: u.skinRealism,
|
|
642
|
-
blemishReduction: u.blemishReduction,
|
|
643
|
-
blemishRadius: C.blemishRadius,
|
|
644
|
-
previewMask: u.previewMask,
|
|
645
|
-
protectLandmarks: C.protectLandmarks,
|
|
646
|
-
clipMinX: c,
|
|
647
|
-
clipMaxX: v,
|
|
648
|
-
renderOrder: h
|
|
649
|
-
}
|
|
650
|
-
);
|
|
651
|
-
};
|
|
652
|
-
export {
|
|
653
|
-
ie as D,
|
|
654
|
-
Me as F,
|
|
655
|
-
te as I,
|
|
656
|
-
le as L,
|
|
657
|
-
H as a,
|
|
658
|
-
oe as b,
|
|
659
|
-
Ie as c,
|
|
660
|
-
ae as d,
|
|
661
|
-
_e as e,
|
|
662
|
-
Fe as f,
|
|
663
|
-
Le as g,
|
|
664
|
-
Te as h,
|
|
665
|
-
re as i,
|
|
666
|
-
N as j,
|
|
667
|
-
Y as k,
|
|
668
|
-
De as l,
|
|
669
|
-
Ee as m,
|
|
670
|
-
W as n,
|
|
671
|
-
Ue as o,
|
|
672
|
-
Pe as p,
|
|
673
|
-
ee as q,
|
|
674
|
-
Oe as r,
|
|
675
|
-
Ce as s,
|
|
676
|
-
we as t,
|
|
677
|
-
E as u,
|
|
678
|
-
Xe as v,
|
|
679
|
-
He as w,
|
|
680
|
-
Be as x,
|
|
681
|
-
z as y,
|
|
682
|
-
Ae as z
|
|
683
|
-
};
|