@vincentt-xr/sdk 2.0.0-alpha.0 → 2.0.0-alpha.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (879) hide show
  1. package/GROUNDING.md +8193 -111
  2. package/README.md +86 -52
  3. package/dist/CanonicalHeadFrame-D_0OzdB9.cjs +1 -0
  4. package/dist/CanonicalHeadFrame-DdUqF6Fv.js +1506 -0
  5. package/dist/DebuggerUI-CVuV-VJ5.cjs +1 -0
  6. package/dist/DebuggerUI-D-rcPa54.js +275 -0
  7. package/dist/FaceRetouch-C1AxBNex.js +1071 -0
  8. package/dist/FaceRetouch-D7kryDE6.cjs +134 -0
  9. package/dist/FaceSurface-CHAMEeG1.cjs +1 -0
  10. package/dist/FaceSurface-DmP9AEeC.js +27 -0
  11. package/dist/SkeletonUtils-C2r90MtN.js +21 -0
  12. package/dist/SkeletonUtils-CddIup1F.cjs +1 -0
  13. package/dist/TextLabel-XE0rQSDn.cjs +2 -0
  14. package/dist/TextLabel-c9BCucOI.js +961 -0
  15. package/dist/assets/cache.d.ts +99 -0
  16. package/dist/assets/estimate.d.ts +11 -0
  17. package/dist/assets/gltfLoader.d.ts +16 -0
  18. package/dist/assets/index.d.ts +7 -0
  19. package/dist/assets/loaders.d.ts +43 -0
  20. package/dist/assets/react.d.ts +33 -0
  21. package/dist/assets/sdkModels.d.ts +22 -0
  22. package/dist/audio/AudioEngine.d.ts +3 -1
  23. package/dist/audio/AudioPlayer.d.ts +29 -0
  24. package/dist/audio/AudioPlayerLogic.d.ts +4 -0
  25. package/dist/audio/index.d.ts +2 -0
  26. package/dist/body/__fixtures__/syntheticRig.d.ts +21 -0
  27. package/dist/body/bodyFlipGuard.d.ts +39 -0
  28. package/dist/body/bodyIdentity.d.ts +72 -0
  29. package/dist/body/bodyMask.d.ts +79 -0
  30. package/dist/body/bodyMaskMaterial.d.ts +15 -0
  31. package/dist/body/bodyPose.d.ts +58 -0
  32. package/dist/body/bodyRigFit.d.ts +148 -0
  33. package/dist/body/bodyRigSolver.d.ts +114 -0
  34. package/dist/body/bodySubject.d.ts +46 -0
  35. package/dist/body-pose/index.d.ts +521 -0
  36. package/dist/body-trigger/__fixtures__/syntheticBody.d.ts +83 -0
  37. package/dist/body-trigger/frame.d.ts +88 -0
  38. package/dist/body-trigger/index.d.ts +6 -0
  39. package/dist/body-trigger/moves.d.ts +235 -0
  40. package/dist/body-trigger/trigger.d.ts +75 -0
  41. package/dist/bodyMaskMaterial-CBWub5t_.cjs +68 -0
  42. package/dist/bodyMaskMaterial-Cs2awskk.js +207 -0
  43. package/dist/cache-2x3CUJuY.js +212 -0
  44. package/dist/cache-DL1Dbz6k.cjs +1 -0
  45. package/dist/calibration/calibration.d.ts +75 -0
  46. package/dist/calibration/index.d.ts +6 -0
  47. package/dist/calibration/storage.d.ts +13 -0
  48. package/dist/calibration/types.d.ts +53 -0
  49. package/dist/calibration/useXRCalibration.d.ts +46 -0
  50. package/dist/camera/CameraPermissionGate.d.ts +26 -0
  51. package/dist/camera/devices.d.ts +26 -0
  52. package/dist/camera/index.d.ts +8 -0
  53. package/dist/camera/permission.d.ts +86 -0
  54. package/dist/camera/useCameraPermission.d.ts +35 -0
  55. package/dist/canonicalFace-BHwyCx1c.js +9 -0
  56. package/dist/canonicalFace-C83I225R.cjs +1 -0
  57. package/dist/capabilities/detect.d.ts +45 -0
  58. package/dist/capabilities/index.d.ts +5 -0
  59. package/dist/capabilities/types.d.ts +120 -0
  60. package/dist/capabilities/useXRCapabilities.d.ts +18 -0
  61. package/dist/compat/environment.d.ts +5 -0
  62. package/dist/compat/index.d.ts +4 -0
  63. package/dist/compat/run.d.ts +18 -0
  64. package/dist/compat/scenarios.d.ts +10 -0
  65. package/dist/compat/types.d.ts +101 -0
  66. package/dist/components/Axes/index.d.ts +6 -0
  67. package/dist/components/BodyInstruction/BodyPoseHint.d.ts +63 -0
  68. package/dist/components/BodyInstruction/index.d.ts +76 -0
  69. package/dist/components/BodyInstruction/useBodyPose.d.ts +30 -0
  70. package/dist/components/BodyRig/BodyAttachment.d.ts +28 -0
  71. package/dist/components/BodyRig/BodyOccluder.d.ts +27 -0
  72. package/dist/components/BodyRig/bodyDepth.d.ts +57 -0
  73. package/dist/components/BodyRig/index.d.ts +129 -0
  74. package/dist/components/BodyRig/useBodyDepthTexture.d.ts +40 -0
  75. package/dist/components/BodyTracker/index.d.ts +26 -1
  76. package/dist/components/BodyTrigger/index.d.ts +56 -0
  77. package/dist/components/Debugger/DebuggerProvider.d.ts +14 -1
  78. package/dist/components/Debugger/DebuggerUI.d.ts +3 -1
  79. package/dist/components/FaceAtlas/FaceAtlasLayer.d.ts +114 -0
  80. package/dist/components/FaceAtlas/MadeUpCamera.d.ts +80 -0
  81. package/dist/components/FaceAtlas/constants.d.ts +8 -0
  82. package/dist/components/FaceAtlas/index.d.ts +7 -0
  83. package/dist/components/FaceAtlas/useFaceAtlasSurface.d.ts +84 -0
  84. package/dist/components/FaceAtlas/useFaceSkin.d.ts +84 -0
  85. package/dist/components/FaceCharacter/ExternalFaceMesh.d.ts +109 -0
  86. package/dist/components/FaceCharacter/FaceExpressionController.d.ts +53 -0
  87. package/dist/components/FaceCharacter/FaceMorph.d.ts +71 -0
  88. package/dist/components/FaceCharacter/FacePiercing.d.ts +65 -0
  89. package/dist/components/FaceCharacter/FaceReprojection.d.ts +85 -0
  90. package/dist/components/FaceCharacter/FaceRig.d.ts +38 -0
  91. package/dist/components/FaceCharacter/FaceSurface.d.ts +49 -0
  92. package/dist/components/FaceCharacter/FaceSurfaceOccluder.d.ts +39 -0
  93. package/dist/components/FaceCharacter/PinToFaceMesh.d.ts +68 -0
  94. package/dist/components/FaceCharacter/index.d.ts +18 -0
  95. package/dist/components/FaceCharacter/useFaceReprojector.d.ts +10 -0
  96. package/dist/components/FaceInset/FaceInset.d.ts +68 -0
  97. package/dist/components/FaceInset/frame.d.ts +94 -0
  98. package/dist/components/FaceInset/index.d.ts +6 -0
  99. package/dist/components/FaceInset/material.d.ts +40 -0
  100. package/dist/components/FaceInset/useFaceInsetTexture.d.ts +37 -0
  101. package/dist/components/FaceInstruction/FaceExpressionHint.d.ts +43 -0
  102. package/dist/components/FaceInstruction/index.d.ts +56 -0
  103. package/dist/components/FaceInstruction/useFaceExpression.d.ts +20 -0
  104. package/dist/components/FaceLiquify/FaceLiquify.d.ts +49 -0
  105. package/dist/components/FaceLiquify/debug.d.ts +37 -0
  106. package/dist/components/FaceLiquify/frame.d.ts +55 -0
  107. package/dist/components/FaceLiquify/index.d.ts +10 -0
  108. package/dist/components/FaceLiquify/material.d.ts +39 -0
  109. package/dist/components/FaceLiquify/pass.d.ts +49 -0
  110. package/dist/components/FaceLiquify/presence.d.ts +25 -0
  111. package/dist/components/FaceLiquify/presets.d.ts +82 -0
  112. package/dist/components/FaceLiquify/selfTest.d.ts +66 -0
  113. package/dist/components/FaceLiquify/target.d.ts +85 -0
  114. package/dist/components/FaceLiquify/warp.d.ts +72 -0
  115. package/dist/components/FaceMesh/FaceMeshRenderer.d.ts +25 -0
  116. package/dist/components/FaceMesh/canonical/CanonicalFaceMeshRenderer.d.ts +70 -1
  117. package/dist/components/FaceMesh/canonical/FaceMeshMaterial.d.ts +25 -0
  118. package/dist/components/FaceMesh/canonical/assets.d.ts +3 -0
  119. package/dist/components/FaceMesh/canonical/geometryGroups.d.ts +30 -0
  120. package/dist/components/FaceMesh/canonical/parseCanonicalFaceModel.d.ts +24 -0
  121. package/dist/components/FaceMesh/canonical/shaders.d.ts +2 -0
  122. package/dist/components/FaceMesh/deform.d.ts +3 -0
  123. package/dist/components/FaceMesh/index.d.ts +6 -1
  124. package/dist/components/FaceMesh/material/defaults.d.ts +74 -0
  125. package/dist/components/FaceMesh/material/index.d.ts +1 -0
  126. package/dist/components/FaceMesh/material/options.d.ts +5 -1
  127. package/dist/components/FaceMesh/material/support.d.ts +7 -2
  128. package/dist/components/FaceMesh/material/textures.d.ts +4 -0
  129. package/dist/components/FaceMesh/material/types.d.ts +4 -2
  130. package/dist/components/FaceRetouch/Background.d.ts +11 -5
  131. package/dist/components/FaceRetouch/FaceRetouch.d.ts +52 -0
  132. package/dist/components/FaceRetouch/index.d.ts +2 -6
  133. package/dist/components/FaceRetouch/landmarkMask.d.ts +4 -6
  134. package/dist/components/FaceRetouch/renderState.d.ts +19 -0
  135. package/dist/components/FaceRetouch/useFaceRetouchMask.d.ts +4 -7
  136. package/dist/components/FaceSwap/FaceMirror.d.ts +46 -0
  137. package/dist/components/FaceSwap/FaceSwap.d.ts +58 -0
  138. package/dist/components/FaceSwap/FaceTextureLayer.d.ts +72 -0
  139. package/dist/components/FaceSwap/faceSwapPlan.d.ts +91 -0
  140. package/dist/components/FaceSwap/index.d.ts +13 -0
  141. package/dist/components/FaceSwap/settings.d.ts +300 -0
  142. package/dist/components/FaceSwap/useFaceTexture.d.ts +35 -0
  143. package/dist/components/FaceSwap/useLiveFace.d.ts +38 -0
  144. package/dist/components/FaceSwap/useLiveFaceTexture.d.ts +31 -0
  145. package/dist/components/FaceTracker/index.d.ts +5 -3
  146. package/dist/components/FaceWarp3D/FaceWarp3D.d.ts +50 -0
  147. package/dist/components/FaceWarp3D/index.d.ts +2 -0
  148. package/dist/components/Faceless/Faceless.d.ts +51 -0
  149. package/dist/components/Faceless/index.d.ts +2 -0
  150. package/dist/components/GestureListener/index.d.ts +11 -0
  151. package/dist/components/HairLock/HairLock.d.ts +39 -0
  152. package/dist/components/HairLock/index.d.ts +2 -0
  153. package/dist/components/HairLock/lockGeometry.d.ts +15 -0
  154. package/dist/components/HandCutout/index.d.ts +35 -0
  155. package/dist/components/HandEffect/index.d.ts +36 -0
  156. package/dist/components/HandInstruction/HandGestureHint.d.ts +70 -0
  157. package/dist/components/HandInstruction/index.d.ts +74 -0
  158. package/dist/components/HandInstruction/useHandGesture.d.ts +22 -0
  159. package/dist/components/HandJoints2D/index.d.ts +6 -0
  160. package/dist/components/HandRig/ForearmOccluder.d.ts +29 -0
  161. package/dist/components/HandRig/HandAttachment.d.ts +34 -0
  162. package/dist/components/HandRig/HandNails.d.ts +61 -0
  163. package/dist/components/HandRig/HandOccluder.d.ts +45 -0
  164. package/dist/components/HandRig/HandTattoo.d.ts +61 -0
  165. package/dist/components/HandRig/WristAttachment.d.ts +34 -0
  166. package/dist/components/HandRig/index.d.ts +127 -0
  167. package/dist/components/HandRig/useArmMask.d.ts +29 -0
  168. package/dist/components/HandRig/wristSolve.d.ts +96 -0
  169. package/dist/components/HandTouch/HandTouch.d.ts +62 -0
  170. package/dist/components/HandTouch/Touchable.d.ts +36 -0
  171. package/dist/components/HandTouch/index.d.ts +2 -0
  172. package/dist/components/HandTracker/index.d.ts +12 -2
  173. package/dist/components/HandTracking2D/HandVisual.d.ts +12 -0
  174. package/dist/components/HandTracking2D/index.d.ts +5 -0
  175. package/dist/components/HandTracking2DController/index.d.ts +5 -0
  176. package/dist/components/HandTracking3D/index.d.ts +6 -0
  177. package/dist/components/HeadBinding/index.d.ts +14 -0
  178. package/dist/components/HeadOccluder/CanonicalHeadFrame.d.ts +22 -0
  179. package/dist/components/HeadOccluder/Earrings.d.ts +55 -0
  180. package/dist/components/HeadOccluder/HeadAttachment.d.ts +38 -0
  181. package/dist/components/HeadOccluder/NeckOccluder.d.ts +67 -0
  182. package/dist/components/HeadOccluder/earringPlacement.d.ts +31 -0
  183. package/dist/components/HeadOccluder/headAttachmentPoints.d.ts +69 -0
  184. package/dist/components/HeadOccluder/index.d.ts +57 -3
  185. package/dist/components/HeadOccluder/useCanonicalHeadFit.d.ts +36 -0
  186. package/dist/components/HeadOccluder/useLandmarkPoseFit.d.ts +80 -0
  187. package/dist/components/HolisticTracker/index.d.ts +69 -0
  188. package/dist/components/HolisticTracker/settings.d.ts +58 -0
  189. package/dist/components/HolisticTracker/signals.d.ts +49 -0
  190. package/dist/components/Instruction/HintStage.d.ts +29 -0
  191. package/dist/components/Instruction/InstructionCue.d.ts +126 -0
  192. package/dist/components/Instruction/gestureHold.d.ts +20 -0
  193. package/dist/components/Instruction/ghost.d.ts +129 -0
  194. package/dist/components/Instruction/hintBlend.d.ts +19 -0
  195. package/dist/components/Instruction/hintLook.d.ts +81 -0
  196. package/dist/components/Instruction/hintLoop.d.ts +36 -0
  197. package/dist/components/Instruction/index.d.ts +41 -0
  198. package/dist/components/Instruction/useGhostModel.d.ts +33 -0
  199. package/dist/components/Instruction/useInstructionHold.d.ts +72 -0
  200. package/dist/components/IrisEffect/IrisMaterial.d.ts +73 -0
  201. package/dist/components/IrisEffect/index.d.ts +51 -0
  202. package/dist/components/IrisEffect/settings.d.ts +117 -0
  203. package/dist/components/LightObject/index.d.ts +20 -0
  204. package/dist/components/LipEffect/LipEffect.d.ts +28 -0
  205. package/dist/components/LipEffect/LipEffectMaterial.d.ts +98 -0
  206. package/dist/components/LipEffect/LipEffects.d.ts +12 -0
  207. package/dist/components/LipEffect/defaults.d.ts +51 -0
  208. package/dist/components/LipEffect/index.d.ts +12 -0
  209. package/dist/components/LipEffect/lipShading.d.ts +73 -0
  210. package/dist/components/LipEffect/settings.d.ts +375 -0
  211. package/dist/components/LipEffect/shader.d.ts +39 -0
  212. package/dist/components/LipEffect/types.d.ts +141 -0
  213. package/dist/components/LipEffect/useLipDesignTextures.d.ts +17 -0
  214. package/dist/components/LipEffect/uvGuide.d.ts +74 -0
  215. package/dist/components/LookAt/index.d.ts +23 -0
  216. package/dist/components/Makeup/Blush.d.ts +18 -0
  217. package/dist/components/Makeup/Brows.d.ts +20 -0
  218. package/dist/components/Makeup/Contour.d.ts +17 -0
  219. package/dist/components/Makeup/Eyeliner.d.ts +20 -0
  220. package/dist/components/Makeup/Eyeshadow.d.ts +20 -0
  221. package/dist/components/Makeup/Highlighter.d.ts +18 -0
  222. package/dist/components/Makeup/MakeupDesign.d.ts +37 -0
  223. package/dist/components/Makeup/MakeupRegion.d.ts +132 -0
  224. package/dist/components/Makeup/constants.d.ts +44 -0
  225. package/dist/components/Makeup/design.d.ts +106 -0
  226. package/dist/components/Makeup/designSamples.d.ts +42 -0
  227. package/dist/components/Makeup/eyes.d.ts +114 -0
  228. package/dist/components/Makeup/fields.d.ts +10 -0
  229. package/dist/components/Makeup/geometry.d.ts +106 -0
  230. package/dist/components/Makeup/index.d.ts +26 -0
  231. package/dist/components/Makeup/looks.d.ts +28 -0
  232. package/dist/components/Makeup/material.d.ts +239 -0
  233. package/dist/components/Makeup/settings.d.ts +54 -0
  234. package/dist/components/Makeup/shades.d.ts +143 -0
  235. package/dist/components/Makeup/shapes.d.ts +27 -0
  236. package/dist/components/Makeup/skinTone.d.ts +135 -0
  237. package/dist/components/Makeup/types.d.ts +110 -0
  238. package/dist/components/Makeup/useMakeupSkinTone.d.ts +40 -0
  239. package/dist/components/MeshRenderer/index.d.ts +59 -0
  240. package/dist/components/Necklace/Necklace.d.ts +44 -0
  241. package/dist/components/Necklace/index.d.ts +1 -0
  242. package/dist/components/ParticleEmitter/ParticleEmitter.d.ts +69 -0
  243. package/dist/components/ParticleEmitter/index.d.ts +1 -0
  244. package/dist/components/PersonCutout/index.d.ts +46 -0
  245. package/dist/components/PersonCutout/personCutout.d.ts +16 -0
  246. package/dist/components/PersonCutout/personMask.d.ts +19 -0
  247. package/dist/components/PersonCutout/useBodyMaskTexture.d.ts +35 -0
  248. package/dist/components/PerspectiveCamera/index.d.ts +2 -8
  249. package/dist/components/PinToMesh/index.d.ts +47 -0
  250. package/dist/components/RenderGroupLayer/index.d.ts +6 -0
  251. package/dist/components/SceneObjectRenderer/index.d.ts +23 -0
  252. package/dist/components/Screen2D/ScreenTransformFrame.d.ts +11 -0
  253. package/dist/components/Screen2D/ScreenTransformHelpers.d.ts +19 -0
  254. package/dist/components/Screen2D/ScreenTransformInteraction.d.ts +18 -0
  255. package/dist/components/Screen2D/index.d.ts +5 -0
  256. package/dist/components/ScreenGlass/defaults.d.ts +3 -0
  257. package/dist/components/ScreenGlass/index.d.ts +5 -0
  258. package/dist/components/ScreenGlass/shaders.d.ts +2 -0
  259. package/dist/components/ScreenGlass/types.d.ts +10 -0
  260. package/dist/components/ScreenGradient/defaults.d.ts +5 -0
  261. package/dist/components/ScreenGradient/index.d.ts +5 -0
  262. package/dist/components/ScreenGradient/shaders.d.ts +2 -0
  263. package/dist/components/ScreenGradient/types.d.ts +19 -0
  264. package/dist/components/ScreenImage/ScreenImage.d.ts +4 -0
  265. package/dist/components/ScreenImage/components/DynamicTextureSync.d.ts +9 -0
  266. package/dist/components/ScreenImage/components/ScreenImageBody.d.ts +9 -0
  267. package/dist/components/ScreenImage/components/ScreenImageFrame.d.ts +9 -0
  268. package/dist/components/ScreenImage/components/ScreenImageTransformFrame.d.ts +9 -0
  269. package/dist/components/ScreenImage/fit.d.ts +52 -0
  270. package/dist/components/ScreenImage/index.d.ts +10 -0
  271. package/dist/components/ScreenImage/materials/ScreenImageBlendMaterial.d.ts +9 -0
  272. package/dist/components/ScreenImage/materials/ScreenImageMaskMaterial.d.ts +11 -0
  273. package/dist/components/ScreenImage/materials/ScreenImageMatcap.d.ts +3 -0
  274. package/dist/components/ScreenImage/source.d.ts +25 -0
  275. package/dist/components/ScreenImage/types.d.ts +64 -0
  276. package/dist/components/ScreenImage/utils/ScreenImageConstants.d.ts +9 -0
  277. package/dist/components/ScreenImage/utils/ScreenImageHelpers.d.ts +4 -0
  278. package/dist/components/ScreenShape/geometry.d.ts +5 -0
  279. package/dist/components/ScreenShape/index.d.ts +5 -0
  280. package/dist/components/ScreenShape/types.d.ts +54 -0
  281. package/dist/components/ScreenSpaceUI/ScreenTransformGuide.d.ts +15 -0
  282. package/dist/components/ScreenSpaceUI/ScreenTransformOverlayGuide.d.ts +9 -0
  283. package/dist/components/ScreenSpaceUI/index.d.ts +3 -0
  284. package/dist/components/ScreenText/components/ScreenTextBody.d.ts +2 -0
  285. package/dist/components/ScreenText/components/ScreenTextTransformFrame.d.ts +9 -0
  286. package/dist/components/ScreenText/constants.d.ts +5 -0
  287. package/dist/components/ScreenText/index.d.ts +6 -0
  288. package/dist/components/ScreenText/types.d.ts +31 -0
  289. package/dist/components/ScreenText/utils/ScreenTextHelpers.d.ts +14 -0
  290. package/dist/components/ScreenText/utils/ScreenTextMappings.d.ts +17 -0
  291. package/dist/components/SegmentationOverlay/SegmentationOverlay.d.ts +37 -0
  292. package/dist/components/SegmentationOverlay/SegmentationOverlayMaterial.d.ts +31 -0
  293. package/dist/components/SegmentationOverlay/index.d.ts +9 -0
  294. package/dist/components/SegmentationOverlay/maskTexture.d.ts +23 -0
  295. package/dist/components/SegmentationOverlay/providers.d.ts +72 -0
  296. package/dist/components/SegmentationOverlay/settings.d.ts +65 -0
  297. package/dist/components/SequentialRenderPasses/index.d.ts +6 -0
  298. package/dist/components/ShoulderOccluder/index.d.ts +46 -0
  299. package/dist/components/ShoulderOccluder/useCanonicalTorsoFit.d.ts +27 -0
  300. package/dist/components/SpringSwing/SpringSwing.d.ts +22 -0
  301. package/dist/components/SpringSwing/index.d.ts +1 -0
  302. package/dist/components/TextLabel/TextLabel.d.ts +5 -0
  303. package/dist/components/TextLabel/alignment.d.ts +4 -0
  304. package/dist/components/TextLabel/bend.d.ts +9 -0
  305. package/dist/components/TextLabel/canvas/buildTextLabelTexture.d.ts +4 -0
  306. package/dist/components/TextLabel/canvas/canvasTypography.d.ts +13 -0
  307. package/dist/components/TextLabel/canvas/drawBackground.d.ts +21 -0
  308. package/dist/components/TextLabel/canvas/drawEffects.d.ts +34 -0
  309. package/dist/components/TextLabel/canvas/drawText.d.ts +19 -0
  310. package/dist/components/TextLabel/components/TextLabelMesh.d.ts +13 -0
  311. package/dist/components/TextLabel/constants.d.ts +2 -0
  312. package/dist/components/TextLabel/hooks/useTextLabelTexture.d.ts +7 -0
  313. package/dist/components/TextLabel/index.d.ts +2 -62
  314. package/dist/components/TextLabel/layout/measurement.d.ts +8 -0
  315. package/dist/components/TextLabel/layout/resolveTextLayout.d.ts +25 -0
  316. package/dist/components/TextLabel/layout/wrapText.d.ts +6 -0
  317. package/dist/components/TextLabel/types.d.ts +337 -0
  318. package/dist/components/TrackingAnchor/index.d.ts +18 -2
  319. package/dist/components/Transform3D/index.d.ts +30 -0
  320. package/dist/components/XRMediaSurface/index.d.ts +8 -7
  321. package/dist/components/XRProvider/index.d.ts +16 -2
  322. package/dist/components/XRScene/index.d.ts +14 -3
  323. package/dist/components/XRScene/renderOutputTarget.d.ts +12 -0
  324. package/dist/components/XRViewport/XRViewport.d.ts +11 -0
  325. package/dist/components/XRViewport/components/HiddenMedia.d.ts +7 -0
  326. package/dist/components/XRViewport/components/MediaAssetPicker.d.ts +8 -0
  327. package/dist/components/XRViewport/components/MediaControlStack.d.ts +13 -0
  328. package/dist/components/XRViewport/components/XRViewportLayers.d.ts +30 -0
  329. package/dist/components/XRViewport/constants.d.ts +24 -0
  330. package/dist/components/XRViewport/contexts.d.ts +6 -0
  331. package/dist/components/XRViewport/hooks/useViewportExternalFaces.d.ts +13 -0
  332. package/dist/components/XRViewport/hooks/useViewportMediaSource.d.ts +16 -0
  333. package/dist/components/XRViewport/hooks/useViewportMediaTexture.d.ts +10 -0
  334. package/dist/components/XRViewport/hooks/useViewportPipeline.d.ts +41 -0
  335. package/dist/components/XRViewport/hooks/useViewportRenderState.d.ts +47 -0
  336. package/dist/components/XRViewport/index.d.ts +3 -101
  337. package/dist/components/XRViewport/layout.d.ts +16 -0
  338. package/dist/components/XRViewport/slots.d.ts +16 -0
  339. package/dist/components/XRViewport/types.d.ts +89 -0
  340. package/dist/components/XRViewport/useViewportSize.d.ts +3 -0
  341. package/dist/components/index.d.ts +31 -0
  342. package/dist/components/occluder/skinnedOccluder.d.ts +39 -0
  343. package/dist/config/index.d.ts +1 -1
  344. package/dist/constants/index.d.ts +4 -1
  345. package/dist/context-DTxSQvp4.js +13 -0
  346. package/dist/context-hA0Rb2Xa.cjs +1 -0
  347. package/dist/contexts-DQc7zyqT.cjs +1 -0
  348. package/dist/contexts-Y_FhdnIv.js +667 -0
  349. package/dist/coordinates/feed.d.ts +52 -0
  350. package/dist/coordinates/index.d.ts +7 -0
  351. package/dist/coordinates/side.d.ts +40 -0
  352. package/dist/coordinates/spaces.d.ts +49 -0
  353. package/dist/coordinates/viewport.d.ts +22 -0
  354. package/dist/coordinates/world.d.ts +15 -0
  355. package/dist/debug-ui/component-editor/index.d.ts +19 -0
  356. package/dist/debug-ui/default-setting/index.d.ts +37 -0
  357. package/dist/debug-ui/default-setting.cjs +21 -0
  358. package/dist/debug-ui/default-setting.js +777 -0
  359. package/dist/debug-ui/face-mesh-renderer-settings/index.d.ts +8 -0
  360. package/dist/debug-ui/face-retouch/index.d.ts +11 -0
  361. package/dist/debug-ui/face-swap-settings/index.d.ts +22 -0
  362. package/dist/debug-ui/gesture-settings/index.d.ts +14 -0
  363. package/dist/debug-ui/hand-joints-2d/index.d.ts +6 -0
  364. package/dist/debug-ui/hand-tracking-2d/index.d.ts +6 -0
  365. package/dist/debug-ui/hand-tracking-2d-controller/index.d.ts +6 -0
  366. package/dist/debug-ui/hand-tracking-3d/index.d.ts +6 -0
  367. package/dist/debug-ui/hierarchy-panel/index.d.ts +30 -0
  368. package/dist/debug-ui/holistic-tracker-settings/index.d.ts +16 -0
  369. package/dist/debug-ui/index.d.ts +61 -0
  370. package/dist/debug-ui/iris-effect-settings/index.d.ts +12 -0
  371. package/dist/debug-ui/layer-panel/index.d.ts +18 -0
  372. package/dist/debug-ui/lip-effect-settings/index.d.ts +15 -0
  373. package/dist/debug-ui/media-source/MediaSourceSwitcher.d.ts +10 -0
  374. package/dist/debug-ui/media-source/index.d.ts +6 -0
  375. package/dist/debug-ui/media-source/media-preset.d.ts +21 -0
  376. package/dist/debug-ui/media-source/session.d.ts +40 -0
  377. package/dist/debug-ui/media-source.cjs +1 -0
  378. package/dist/debug-ui/media-source.js +11 -0
  379. package/dist/debug-ui/mesh-renderer-settings/index.d.ts +6 -0
  380. package/dist/debug-ui/object-inspector-panel/index.d.ts +26 -0
  381. package/dist/debug-ui/pin-to-mesh-settings/index.d.ts +10 -0
  382. package/dist/debug-ui/product-hotspots/index.d.ts +25 -0
  383. package/dist/debug-ui/scene-editor/context.d.ts +38 -0
  384. package/dist/debug-ui/scene-editor/hierarchy-panel.d.ts +11 -0
  385. package/dist/debug-ui/scene-editor/index.d.ts +11 -0
  386. package/dist/debug-ui/scene-editor/inspector-panel.d.ts +9 -0
  387. package/dist/debug-ui/scene-editor/store-utils.d.ts +2 -0
  388. package/dist/debug-ui/scene-editor/viewport-toolbar.d.ts +4 -0
  389. package/dist/debug-ui/scene-editor/viewport.d.ts +21 -0
  390. package/dist/debug-ui/screen-glass-settings/index.d.ts +6 -0
  391. package/dist/debug-ui/screen-gradient-settings/GradientStopsEditor.d.ts +5 -0
  392. package/dist/debug-ui/screen-gradient-settings/index.d.ts +6 -0
  393. package/dist/debug-ui/screen-gradient-settings/styles.d.ts +3 -0
  394. package/dist/debug-ui/screen-image-settings/index.d.ts +11 -0
  395. package/dist/debug-ui/screen-shape-settings/index.d.ts +6 -0
  396. package/dist/debug-ui/screen-text-settings/NumberField.d.ts +9 -0
  397. package/dist/debug-ui/screen-text-settings/ScreenTextSettingsPanel.d.ts +3 -0
  398. package/dist/debug-ui/screen-text-settings/controls/NestedSection.d.ts +7 -0
  399. package/dist/debug-ui/screen-text-settings/controls/Section.d.ts +8 -0
  400. package/dist/debug-ui/screen-text-settings/controls/icons.d.ts +4 -0
  401. package/dist/debug-ui/screen-text-settings/index.d.ts +2 -0
  402. package/dist/debug-ui/screen-text-settings/sections/BackgroundSection.d.ts +8 -0
  403. package/dist/debug-ui/screen-text-settings/sections/ContentSection.d.ts +5 -0
  404. package/dist/debug-ui/screen-text-settings/sections/EffectsSection.d.ts +25 -0
  405. package/dist/debug-ui/screen-text-settings/sections/StyleSection.d.ts +5 -0
  406. package/dist/debug-ui/screen-text-settings/sections/TransformSection.d.ts +5 -0
  407. package/dist/debug-ui/screen-text-settings/sections/background/BackgroundFillControls.d.ts +2 -0
  408. package/dist/debug-ui/screen-text-settings/sections/background/BackgroundSizeControls.d.ts +2 -0
  409. package/dist/debug-ui/screen-text-settings/sections/background/BackgroundStrokeControls.d.ts +2 -0
  410. package/dist/debug-ui/screen-text-settings/sections/background/types.d.ts +7 -0
  411. package/dist/debug-ui/screen-text-settings/sections/effects/BendEffectSection.d.ts +4 -0
  412. package/dist/debug-ui/screen-text-settings/sections/effects/EffectChrome.d.ts +21 -0
  413. package/dist/debug-ui/screen-text-settings/sections/effects/GlowEffectSection.d.ts +4 -0
  414. package/dist/debug-ui/screen-text-settings/sections/effects/InnerShadowEffectSection.d.ts +4 -0
  415. package/dist/debug-ui/screen-text-settings/sections/effects/OutlineEffectSection.d.ts +4 -0
  416. package/dist/debug-ui/screen-text-settings/sections/effects/ShadowEffectSection.d.ts +4 -0
  417. package/dist/debug-ui/screen-text-settings/sections/effects/types.d.ts +14 -0
  418. package/dist/debug-ui/screen-text-settings/settings.d.ts +90 -0
  419. package/dist/debug-ui/screen-text-settings/styles.d.ts +26 -0
  420. package/dist/debug-ui/screen-text-settings/transform.d.ts +6 -0
  421. package/dist/debug-ui/screen-text-settings/types.d.ts +11 -0
  422. package/dist/debug-ui/segmentation-overlay-settings/index.d.ts +12 -0
  423. package/dist/debug-ui/settings-panel/index.d.ts +43 -0
  424. package/dist/debug-ui/shared/MaterialSection.d.ts +13 -0
  425. package/dist/debug-ui/shared/ScreenTransformSection.d.ts +32 -0
  426. package/dist/debug-ui/shared/debugWindow.d.ts +51 -0
  427. package/dist/debug-ui/transform-3d-settings/index.d.ts +11 -0
  428. package/dist/debug-ui/xr-diagnostics/index.d.ts +26 -0
  429. package/dist/debug-ui.cjs +10 -0
  430. package/dist/debug-ui.js +9051 -0
  431. package/dist/detector-K8aej4MB.js +59 -0
  432. package/dist/detector-ijypGtse.cjs +1 -0
  433. package/dist/drawNormalizedCrop-C4KFaRne.cjs +1 -0
  434. package/dist/drawNormalizedCrop-DG3gtJxf.js +135 -0
  435. package/dist/entries/all.d.ts +4 -1
  436. package/dist/entries/core.d.ts +76 -6
  437. package/dist/entries/face-effects.d.ts +130 -10
  438. package/dist/entries/instructions.d.ts +48 -0
  439. package/dist/entries/internal.d.ts +5 -2
  440. package/dist/entries/low-level.d.ts +104 -6
  441. package/dist/entries/particles.d.ts +15 -0
  442. package/dist/entries/product.d.ts +11 -0
  443. package/dist/entries/scene-object.d.ts +10 -0
  444. package/dist/entries/tracking.d.ts +110 -2
  445. package/dist/face-action/index.d.ts +34 -0
  446. package/dist/face-atlas/attributes.d.ts +30 -0
  447. package/dist/face-atlas/eyes.d.ts +272 -0
  448. package/dist/face-atlas/faceAtlas.generated.d.ts +46 -0
  449. package/dist/face-atlas/glsl/atlasVertex.d.ts +46 -0
  450. package/dist/face-atlas/glsl/common.d.ts +55 -0
  451. package/dist/face-atlas/glsl/design.d.ts +49 -0
  452. package/dist/face-atlas/glsl/eyes.d.ts +73 -0
  453. package/dist/face-atlas/glsl/finish.d.ts +24 -0
  454. package/dist/face-atlas/glsl/format.d.ts +4 -0
  455. package/dist/face-atlas/glsl/index.d.ts +59 -0
  456. package/dist/face-atlas/glsl/shading.d.ts +15 -0
  457. package/dist/face-atlas/glsl/shapes.d.ts +66 -0
  458. package/dist/face-atlas/glsl/sparkle.d.ts +19 -0
  459. package/dist/face-atlas/glsl/uniforms.d.ts +106 -0
  460. package/dist/face-atlas/guide.d.ts +51 -0
  461. package/dist/face-atlas/index.d.ts +25 -0
  462. package/dist/face-atlas/lead.d.ts +117 -0
  463. package/dist/face-atlas/madeUpCamera.d.ts +125 -0
  464. package/dist/face-atlas/masks.d.ts +53 -0
  465. package/dist/face-atlas/obj.d.ts +69 -0
  466. package/dist/face-atlas/polylines.d.ts +63 -0
  467. package/dist/face-atlas/probe/FaceSkinProbe.d.ts +208 -0
  468. package/dist/face-atlas/probe/__fixtures__/emulate.d.ts +9 -0
  469. package/dist/face-atlas/probe/__fixtures__/face.d.ts +24 -0
  470. package/dist/face-atlas/probe/constants.d.ts +137 -0
  471. package/dist/face-atlas/probe/glsl.d.ts +43 -0
  472. package/dist/face-atlas/probe/lightFit.d.ts +108 -0
  473. package/dist/face-atlas/probe/schedule.d.ts +44 -0
  474. package/dist/face-atlas/probe/selfTest.d.ts +87 -0
  475. package/dist/face-atlas/probe/stats.d.ts +143 -0
  476. package/dist/face-atlas/probe/targets.d.ts +70 -0
  477. package/dist/face-atlas/probe/unwrap.d.ts +76 -0
  478. package/dist/face-atlas/quality.d.ts +28 -0
  479. package/dist/face-atlas/regions.d.ts +31 -0
  480. package/dist/face-atlas/registry.d.ts +252 -0
  481. package/dist/face-atlas/renderState.d.ts +86 -0
  482. package/dist/face-atlas/selfOcclusion.d.ts +62 -0
  483. package/dist/face-atlas/shading.d.ts +406 -0
  484. package/dist/face-atlas/shapes.d.ts +86 -0
  485. package/dist/face-atlas/sides.d.ts +41 -0
  486. package/dist/face-atlas/skinMask.d.ts +35 -0
  487. package/dist/face-atlas/surface.d.ts +155 -0
  488. package/dist/face-atlas/topology.d.ts +44 -0
  489. package/dist/face-attribute-expression/index.d.ts +10 -0
  490. package/dist/face-character/__fixtures__/faceImageDetections.d.ts +25 -0
  491. package/dist/face-character/__fixtures__/faceNode.d.ts +22 -0
  492. package/dist/face-character/bindFaceModel.d.ts +106 -0
  493. package/dist/face-character/canonicalFace.d.ts +17 -0
  494. package/dist/face-character/canonicalFaceGeometry.d.ts +11 -0
  495. package/dist/face-character/canonicalFacePositions.d.ts +7 -0
  496. package/dist/face-character/driveFaceModel.d.ts +57 -0
  497. package/dist/face-character/expressionOutputs.d.ts +45 -0
  498. package/dist/face-character/faceExpressions.d.ts +104 -0
  499. package/dist/face-character/faceImageLandmarker.d.ts +93 -0
  500. package/dist/face-character/faceMeshBinding.d.ts +62 -0
  501. package/dist/face-character/faceMorph.d.ts +77 -0
  502. package/dist/face-character/faceMorphs.d.ts +46 -0
  503. package/dist/face-character/facePhoto.d.ts +138 -0
  504. package/dist/face-character/facePiercings.d.ts +116 -0
  505. package/dist/face-character/facePin.d.ts +131 -0
  506. package/dist/face-character/faceReprojection.d.ts +273 -0
  507. package/dist/face-character/faceReprojector.d.ts +171 -0
  508. package/dist/face-character/faceRig.d.ts +176 -0
  509. package/dist/face-character/faceSwapPresence.d.ts +85 -0
  510. package/dist/face-character/faceTexture.d.ts +169 -0
  511. package/dist/face-character/faceTextureBaker.d.ts +86 -0
  512. package/dist/face-character/faceTextureGuide.d.ts +106 -0
  513. package/dist/face-character/faceTextureStats.d.ts +298 -0
  514. package/dist/face-character/faceTransfer.d.ts +396 -0
  515. package/dist/face-character/faceTransferGeometry.d.ts +109 -0
  516. package/dist/face-character/faceTransferSelfTest.d.ts +94 -0
  517. package/dist/face-character/faceWarp3D.d.ts +101 -0
  518. package/dist/face-character/faceless.d.ts +79 -0
  519. package/dist/face-character/featureWarp.d.ts +28 -0
  520. package/dist/face-character/liveFaceRegistry.d.ts +370 -0
  521. package/dist/face-character/liveValue.d.ts +12 -0
  522. package/dist/face-character/memo.d.ts +15 -0
  523. package/dist/face-effects.cjs +2267 -195
  524. package/dist/face-effects.js +14191 -3346
  525. package/dist/face-expression/index.d.ts +182 -0
  526. package/dist/face-info/blendshapes.d.ts +3 -0
  527. package/dist/face-info/derive.d.ts +8 -0
  528. package/dist/face-info/drawFaceCrop.d.ts +10 -0
  529. package/dist/face-info/getFaceInfo.d.ts +8 -0
  530. package/dist/face-info/index.d.ts +8 -0
  531. package/dist/face-info/landmarks.d.ts +35 -0
  532. package/dist/face-info/types.d.ts +69 -0
  533. package/dist/gestures/definitions.d.ts +98 -0
  534. package/dist/gestures/detector.d.ts +87 -0
  535. package/dist/gestures/index.d.ts +8 -0
  536. package/dist/gestures/measures.d.ts +114 -0
  537. package/dist/gestures/settings.d.ts +49 -0
  538. package/dist/getFaceInfo-BafgGT27.js +62 -0
  539. package/dist/getFaceInfo-BzlwHMjX.cjs +1 -0
  540. package/dist/hand/armFit.d.ts +46 -0
  541. package/dist/hand/armMask.d.ts +190 -0
  542. package/dist/hand/forearm.d.ts +114 -0
  543. package/dist/hand/handCutout.d.ts +23 -0
  544. package/dist/hand/handCutoutRegistry.d.ts +7 -0
  545. package/dist/hand/handEffect.d.ts +38 -0
  546. package/dist/hand/handGestures.d.ts +524 -0
  547. package/dist/hand/handJoints2d.d.ts +49 -0
  548. package/dist/hand/handNail.d.ts +73 -0
  549. package/dist/hand/handPose.d.ts +98 -0
  550. package/dist/hand/handRigSolver.d.ts +159 -0
  551. package/dist/hand/handTattoo.d.ts +81 -0
  552. package/dist/hand/handTouch.d.ts +240 -0
  553. package/dist/hand/handTracking2d.d.ts +33 -0
  554. package/dist/hand/handTracking2dController.d.ts +65 -0
  555. package/dist/hand/handTracking3d.d.ts +52 -0
  556. package/dist/hand/nailImageMask.d.ts +40 -0
  557. package/dist/hand/nailMaskFingers.d.ts +23 -0
  558. package/dist/hand/nailTipRefine.d.ts +37 -0
  559. package/dist/hand/wrist.d.ts +44 -0
  560. package/dist/hand/wristFilter.d.ts +44 -0
  561. package/dist/hooks/faceResults.d.ts +1 -1
  562. package/dist/hooks/selectors.d.ts +77 -4
  563. package/dist/hooks/useBodies.d.ts +39 -0
  564. package/dist/hooks/useCalibrationFaceTracker.d.ts +1 -1
  565. package/dist/hooks/useFaceAction.d.ts +3 -0
  566. package/dist/hooks/useFaceAttributeExpression.d.ts +16 -0
  567. package/dist/hooks/useFaceDetection.d.ts +18 -0
  568. package/dist/hooks/useFaceInfo.d.ts +19 -0
  569. package/dist/hooks/useFaceInfos.d.ts +15 -0
  570. package/dist/hooks/useFaceModelAcquisition.d.ts +38 -0
  571. package/dist/hooks/useFaceResultReader.d.ts +10 -0
  572. package/dist/hooks/useFrameCapture.d.ts +18 -0
  573. package/dist/hooks/useGesture.d.ts +39 -0
  574. package/dist/hooks/useIrisTracking.d.ts +45 -0
  575. package/dist/hooks/useMediaRecorder.d.ts +14 -2
  576. package/dist/hooks/useOwnedTexture.d.ts +6 -0
  577. package/dist/hooks/useTrackerContext.d.ts +14 -2
  578. package/dist/hooks/useXRDiagnostics.d.ts +81 -0
  579. package/dist/hooks/useXRModel.d.ts +12 -0
  580. package/dist/hooks/useXRSession/facade.d.ts +47 -2
  581. package/dist/hooks/useXRSession/index.d.ts +2 -2
  582. package/dist/hooks/useXRSession/reason.d.ts +21 -0
  583. package/dist/hooks/useXRSession/registry.d.ts +23 -0
  584. package/dist/hooks/useXRSession/store.d.ts +64 -7
  585. package/dist/index-BZoBxyLn.js +1103 -0
  586. package/dist/index-By_LCo2V.cjs +1 -0
  587. package/dist/index-C-Mryx_u.cjs +21 -0
  588. package/dist/index-CKRN-xJp.js +3740 -0
  589. package/dist/index-CUldCMRl.js +188 -0
  590. package/dist/index-Cyk_VIZE.js +1432 -0
  591. package/dist/index-D-4w34GO.cjs +1 -0
  592. package/dist/index-DiIoHK_4.js +442 -0
  593. package/dist/index-Dv3WnY9n.cjs +46 -0
  594. package/dist/index-ItufYyHH.cjs +1 -0
  595. package/dist/index-S3gqudT6.cjs +1 -0
  596. package/dist/index-Sho4F4it.cjs +1 -0
  597. package/dist/index-iIQ9jBDb.js +240 -0
  598. package/dist/index-vr2ichWQ.js +190 -0
  599. package/dist/instructions.cjs +30 -0
  600. package/dist/instructions.js +1528 -0
  601. package/dist/internal-Bb9ZXbpr.cjs +1 -0
  602. package/dist/{internal-KOKJDxCG.js → internal-Gt1wn6Z3.js} +152 -127
  603. package/dist/internal.cjs +1 -1
  604. package/dist/internal.js +16 -9
  605. package/dist/iris/compute.d.ts +27 -0
  606. package/dist/iris/index.d.ts +4 -0
  607. package/dist/iris/lead.d.ts +19 -0
  608. package/dist/iris/types.d.ts +89 -0
  609. package/dist/landmarkMask-CvN-L5NT.cjs +1 -0
  610. package/dist/landmarkMask-DHivVjJm.js +225 -0
  611. package/dist/landmarks-BEjJXcnE.cjs +1 -0
  612. package/dist/landmarks-DtCAFV_m.js +76 -0
  613. package/dist/low-level.cjs +1 -1
  614. package/dist/low-level.js +1494 -629
  615. package/dist/main.cjs +1 -1
  616. package/dist/main.js +1306 -475
  617. package/dist/material/MaterialFill.d.ts +20 -0
  618. package/dist/material/MeshMaterial.d.ts +14 -0
  619. package/dist/material/index.d.ts +2 -0
  620. package/dist/models/Base/index.d.ts +49 -0
  621. package/dist/models/Body/index.d.ts +30 -1
  622. package/dist/models/Face/constants.d.ts +8 -0
  623. package/dist/models/Face/index.d.ts +5 -12
  624. package/dist/models/Face/rotation.d.ts +18 -0
  625. package/dist/models/Hand/GestureTracking.d.ts +1 -1
  626. package/dist/models/Hand/HandTracking.d.ts +19 -1
  627. package/dist/models/Holistic/index.d.ts +49 -0
  628. package/dist/models/Holistic/result.d.ts +68 -0
  629. package/dist/models/Segmentation/index.d.ts +6 -3
  630. package/dist/models/SemanticSegmentation/index.d.ts +31 -0
  631. package/dist/models/SemanticSegmentation/presets.d.ts +28 -0
  632. package/dist/models/index.d.ts +2 -0
  633. package/dist/models/nodeSource.d.ts +9 -0
  634. package/dist/particles/emission.d.ts +24 -0
  635. package/dist/particles/eyes.d.ts +24 -0
  636. package/dist/particles/glsl.d.ts +14 -0
  637. package/dist/particles/index.d.ts +10 -0
  638. package/dist/particles/motion.d.ts +42 -0
  639. package/dist/particles/presets.d.ts +12 -0
  640. package/dist/particles/ring.d.ts +58 -0
  641. package/dist/particles/selfTest.d.ts +53 -0
  642. package/dist/particles/settings.d.ts +127 -0
  643. package/dist/particles/shapes.d.ts +29 -0
  644. package/dist/particles/spawner.d.ts +71 -0
  645. package/dist/particles/system.d.ts +66 -0
  646. package/dist/particles.cjs +122 -0
  647. package/dist/particles.js +999 -0
  648. package/dist/product/ProductDimensions.d.ts +16 -0
  649. package/dist/product/ProductHotspot.d.ts +16 -0
  650. package/dist/product/ProductViewer.d.ts +9 -0
  651. package/dist/product/details.d.ts +53 -0
  652. package/dist/product/index.d.ts +14 -0
  653. package/dist/product/loadModelViewer.d.ts +4 -0
  654. package/dist/product/types.d.ts +71 -0
  655. package/dist/product/useProductAr.d.ts +37 -0
  656. package/dist/product/useProductDetails.d.ts +60 -0
  657. package/dist/product.cjs +1 -0
  658. package/dist/product.js +414 -0
  659. package/dist/providers-CEZQgz2s.cjs +62 -0
  660. package/dist/providers-CRuaD8bi.js +424 -0
  661. package/dist/quality/XRQualityController.d.ts +25 -0
  662. package/dist/quality/controller.d.ts +33 -0
  663. package/dist/quality/index.d.ts +6 -0
  664. package/dist/quality/types.d.ts +100 -0
  665. package/dist/quality/useXRQuality.d.ts +28 -0
  666. package/dist/render/layerStack.d.ts +29 -0
  667. package/dist/render/renderGroups.d.ts +47 -0
  668. package/dist/render/renderPasses.d.ts +26 -0
  669. package/dist/render/sceneBeforeRender.d.ts +12 -0
  670. package/dist/renderGroups-BADrepA1.cjs +1 -0
  671. package/dist/renderGroups-CNB99dZ2.js +152 -0
  672. package/dist/renderPasses-DgxUKn9b.cjs +158 -0
  673. package/dist/renderPasses-DuapJA6V.js +1290 -0
  674. package/dist/renderState-CJNmj5jz.js +39 -0
  675. package/dist/renderState-apSfg4eR.cjs +1 -0
  676. package/dist/scene-object/index.d.ts +146 -0
  677. package/dist/scene-object/runtimeRegistry.d.ts +14 -0
  678. package/dist/scene-object.cjs +1 -0
  679. package/dist/scene-object.js +40 -0
  680. package/dist/screen-image/screenImagePresets.d.ts +13 -0
  681. package/dist/screen-image/screenImageSettings.d.ts +57 -0
  682. package/dist/screen-text/screenTextPresets.d.ts +6 -0
  683. package/dist/screen-text/screenTextSettings.d.ts +147 -0
  684. package/dist/screen2d/coordinates.d.ts +107 -0
  685. package/dist/screen2d/index.d.ts +7 -0
  686. package/dist/screen2d/material-runtime.d.ts +32 -0
  687. package/dist/screen2d/screenTransform.d.ts +60 -0
  688. package/dist/screen2d/smoothing.d.ts +5 -0
  689. package/dist/screen2d/texture.d.ts +10 -0
  690. package/dist/screen2d/transform.d.ts +25 -0
  691. package/dist/screen2d/types.d.ts +90 -0
  692. package/dist/segmentation-BOZJdWFC.js +1911 -0
  693. package/dist/segmentation-J8GoNBvP.cjs +1 -0
  694. package/dist/segmentation2d/faceMemory.d.ts +28 -0
  695. package/dist/segmentation2d/faceRegions.d.ts +24 -0
  696. package/dist/segmentation2d/index.d.ts +9 -0
  697. package/dist/segmentation2d/maskUv.d.ts +23 -0
  698. package/dist/segmentation2d/rasterize.d.ts +14 -0
  699. package/dist/segmentation2d/types.d.ts +52 -0
  700. package/dist/selectors-BvJepq6H.js +196 -0
  701. package/dist/selectors-QB2qsaxy.cjs +1 -0
  702. package/dist/services/MetricsCollector/index.d.ts +7 -1
  703. package/dist/services/MetricsCollector/utils.d.ts +1 -1
  704. package/dist/session-BVX859as.cjs +31 -0
  705. package/dist/session-Cz8aie4K.js +493 -0
  706. package/dist/settings-BJ7FMBsO.js +111 -0
  707. package/dist/settings-C63FMBlF.cjs +1 -0
  708. package/dist/similarityFit-BFqHND2e.cjs +1 -0
  709. package/dist/similarityFit-Bbz-R8AY.js +91 -0
  710. package/dist/spring/index.d.ts +2 -0
  711. package/dist/spring/spring.d.ts +69 -0
  712. package/dist/spring/swing.d.ts +54 -0
  713. package/dist/subjects/index.d.ts +2 -0
  714. package/dist/subjects/select.d.ts +70 -0
  715. package/dist/subjects/types.d.ts +59 -0
  716. package/dist/texture/animatedTexture.d.ts +63 -0
  717. package/dist/texture/animationMath.d.ts +8 -0
  718. package/dist/texture/gifReader.d.ts +17 -0
  719. package/dist/texture/gifTextureSource.d.ts +16 -0
  720. package/dist/texture/sourceResolver.d.ts +30 -0
  721. package/dist/textures-BVwo9Z7z.js +38 -0
  722. package/dist/textures-DAfc61zz.cjs +1 -0
  723. package/dist/tracking/coordinates.d.ts +5 -0
  724. package/dist/tracking-config/apply.d.ts +57 -0
  725. package/dist/tracking-config/index.d.ts +7 -0
  726. package/dist/tracking-config/resolve.d.ts +25 -0
  727. package/dist/tracking-config/storage.d.ts +8 -0
  728. package/dist/tracking-config/types.d.ts +106 -0
  729. package/dist/tracking-config/useXRTrackingConfig.d.ts +38 -0
  730. package/dist/tracking.cjs +10 -1
  731. package/dist/tracking.js +1531 -294
  732. package/dist/trigger-D9L4GPmQ.js +3726 -0
  733. package/dist/trigger-DZ9vU7jo.cjs +147 -0
  734. package/dist/types/common.d.ts +11 -1
  735. package/dist/types/compositor.d.ts +21 -0
  736. package/dist/types/face.d.ts +21 -14
  737. package/dist/types/gesture-tracking.d.ts +2 -2
  738. package/dist/types/hand-tracking.d.ts +19 -2
  739. package/dist/types/holistic.d.ts +121 -0
  740. package/dist/types/index.d.ts +1 -1
  741. package/dist/types/model.d.ts +22 -2
  742. package/dist/types/nodes.d.ts +83 -6
  743. package/dist/types/segmentation.d.ts +26 -0
  744. package/dist/types/session.d.ts +50 -4
  745. package/dist/types/tracking.d.ts +8 -2
  746. package/dist/types/util-types.d.ts +1 -1
  747. package/dist/useBodies-BYzJpQ4L.js +75 -0
  748. package/dist/useBodies-Cxpmx6Bb.cjs +1 -0
  749. package/dist/useFaceInfo-BzEUj2OI.js +75 -0
  750. package/dist/useFaceInfo-DlLRAVNw.cjs +1 -0
  751. package/dist/useFaceResultReader-Cc4Qrutf.js +61 -0
  752. package/dist/useFaceResultReader-D3jOQNKz.cjs +1 -0
  753. package/dist/useInstructionHold-DOu-RpCM.js +53 -0
  754. package/dist/useInstructionHold-DwJY1Alr.cjs +1 -0
  755. package/dist/useIrisTracking-Bz4uLDa7.js +6190 -0
  756. package/dist/useIrisTracking-DRGWgoNy.cjs +35 -0
  757. package/dist/useLandmarkPoseFit-Bg-h9BPb.cjs +1 -0
  758. package/dist/useLandmarkPoseFit-Bmb3h6Mw.js +87 -0
  759. package/dist/useXRCapabilities-B1KLckqw.js +30 -0
  760. package/dist/useXRCapabilities-CZlPUBjF.cjs +1 -0
  761. package/dist/utils/canonicalRigidLandmarks.d.ts +8 -0
  762. package/dist/utils/drawNormalizedCrop.d.ts +22 -0
  763. package/dist/utils/fns.d.ts +6 -3
  764. package/dist/utils/headOccluderFit.d.ts +42 -0
  765. package/dist/utils/integrity.d.ts +25 -26
  766. package/dist/utils/landmarkBounds.d.ts +1 -1
  767. package/dist/utils/logger.d.ts +2 -2
  768. package/dist/utils/resolveNumFaces.d.ts +13 -0
  769. package/dist/utils/shoulderOccluderFit.d.ts +38 -0
  770. package/dist/utils/similarityFit.d.ts +23 -0
  771. package/dist/utils/updateThrottle.d.ts +2 -0
  772. package/dist/utils/useStableUniforms.d.ts +18 -0
  773. package/dist/utils/visionWasm.d.ts +18 -0
  774. package/dist/uv-BMFt19bg.cjs +1 -0
  775. package/dist/{index-BD-JWMjE.js → uv-DJU_XfmN.js} +15 -180
  776. package/dist/x-Co8jPhP0.js +127 -0
  777. package/dist/x-KC8E4Gaj.cjs +41 -0
  778. package/docs/MIGRATION_GUIDE.md +589 -0
  779. package/docs/SDK_DOCUMENTATION.md +1157 -0
  780. package/docs/api/adaptive-quality.mdx +104 -0
  781. package/docs/api/asset-lifecycle.mdx +78 -0
  782. package/docs/api/audio.mdx +36 -0
  783. package/docs/api/behavior-components.mdx +164 -0
  784. package/docs/api/body-instructions.mdx +287 -0
  785. package/docs/api/body-rig.mdx +384 -0
  786. package/docs/api/body-triggers.mdx +235 -0
  787. package/docs/api/camera-permission.mdx +142 -0
  788. package/docs/api/capture-recording.mdx +111 -0
  789. package/docs/api/coordinate-spaces.mdx +168 -0
  790. package/docs/api/cross-camera.mdx +89 -0
  791. package/docs/api/debug-ui-scene-editor.mdx +270 -0
  792. package/docs/api/diagnostics-calibration.mdx +97 -0
  793. package/docs/api/external-face-mesh.mdx +231 -0
  794. package/docs/api/face-actions.mdx +108 -0
  795. package/docs/api/face-attribute-expression.mdx +87 -0
  796. package/docs/api/face-binding-anchors.mdx +55 -0
  797. package/docs/api/face-character.mdx +157 -0
  798. package/docs/api/face-effects.mdx +28 -0
  799. package/docs/api/face-expression-controller.mdx +153 -0
  800. package/docs/api/face-info.mdx +118 -0
  801. package/docs/api/face-inset.mdx +204 -0
  802. package/docs/api/face-instructions.mdx +183 -0
  803. package/docs/api/face-liquify.mdx +196 -0
  804. package/docs/api/face-mesh.mdx +130 -0
  805. package/docs/api/face-morph.mdx +117 -0
  806. package/docs/api/face-painting.mdx +40 -0
  807. package/docs/api/face-reprojection.mdx +154 -0
  808. package/docs/api/face-retouching.mdx +81 -0
  809. package/docs/api/face-swap.mdx +350 -0
  810. package/docs/api/face-warp-3d.mdx +166 -0
  811. package/docs/api/faceless.mdx +143 -0
  812. package/docs/api/gestures.mdx +210 -0
  813. package/docs/api/hair.mdx +97 -0
  814. package/docs/api/hand-instructions.mdx +222 -0
  815. package/docs/api/hand-rig.mdx +661 -0
  816. package/docs/api/hand-touch.mdx +162 -0
  817. package/docs/api/head-occluder.mdx +563 -0
  818. package/docs/api/holistic-tracker.mdx +164 -0
  819. package/docs/api/instructions.mdx +323 -0
  820. package/docs/api/iris-tracking.mdx +247 -0
  821. package/docs/api/made-up-camera.mdx +131 -0
  822. package/docs/api/makeup-skin-tone.mdx +135 -0
  823. package/docs/api/makeup.mdx +353 -0
  824. package/docs/api/material-render-state.mdx +132 -0
  825. package/docs/api/multi-subject.mdx +185 -0
  826. package/docs/api/particles.mdx +183 -0
  827. package/docs/api/person-cutout.mdx +171 -0
  828. package/docs/api/pin-to-face-mesh.mdx +274 -0
  829. package/docs/api/product-ar.mdx +114 -0
  830. package/docs/api/product-details.mdx +78 -0
  831. package/docs/api/runtime-3d.mdx +316 -0
  832. package/docs/api/scene-object-store.mdx +213 -0
  833. package/docs/api/screen-image.mdx +67 -0
  834. package/docs/api/screen-shape.mdx +64 -0
  835. package/docs/api/screen-space-coordinates.mdx +75 -0
  836. package/docs/api/screen-text.mdx +39 -0
  837. package/docs/api/segmentation-overlay.mdx +301 -0
  838. package/docs/api/session-lifecycle.mdx +136 -0
  839. package/docs/api/texture-sources.mdx +74 -0
  840. package/docs/api/trackers.mdx +65 -0
  841. package/docs/api/tracking-config.mdx +108 -0
  842. package/docs/docs.json +121 -0
  843. package/docs/examples/lip-shaders.mdx +273 -0
  844. package/docs/examples/scene-object-recipes.mdx +194 -0
  845. package/docs/guides/face-atlas-template.svg +1 -0
  846. package/docs/guides/face-atlas-textures.mdx +186 -0
  847. package/docs/guides/face-texture-template.svg +1 -0
  848. package/docs/guides/harness-debug-ui.mdx +139 -0
  849. package/docs/guides/lip-effect-textures.mdx +368 -0
  850. package/docs/guides/lip-uv-template.png +0 -0
  851. package/docs/guides/lip-uv-template.svg +1 -0
  852. package/docs/guides/makeup-design-textures.mdx +109 -0
  853. package/docs/inspector/hierarchy-panel.mdx +51 -0
  854. package/docs/inspector/object-inspector-panel.mdx +51 -0
  855. package/docs/introduction.mdx +120 -0
  856. package/docs/scene-objects/overview.mdx +127 -0
  857. package/docs/scene-objects/render-groups.mdx +77 -0
  858. package/docs/scene-objects/runtime-rendering.mdx +75 -0
  859. package/docs/texture-api-consumer.md +84 -0
  860. package/package.json +86 -8
  861. package/settings.json +1998 -0
  862. package/dist/DebuggerUI-CEfdddkZ.cjs +0 -1
  863. package/dist/DebuggerUI-Dgop6Q6o.js +0 -269
  864. package/dist/components/FaceRetouch/retouchRegions.d.ts +0 -23
  865. package/dist/components/FaceRetouch/useFaceRetouchRegions.d.ts +0 -12
  866. package/dist/index-B5J4gzn2.cjs +0 -1
  867. package/dist/index-BVBVg96G.cjs +0 -1
  868. package/dist/index-CYMj26Ej.js +0 -1331
  869. package/dist/index-DtwHElmG.js +0 -157
  870. package/dist/index-PtFmD6B8.cjs +0 -1
  871. package/dist/internal-DH5d1Xnq.cjs +0 -1
  872. package/dist/modules/XRClient/index.d.ts +0 -9
  873. package/dist/modules/index.d.ts +0 -1
  874. package/dist/selectors-BHO6TnoC.js +0 -59
  875. package/dist/selectors-Bub0o3qy.cjs +0 -1
  876. package/dist/services/ApiService.d.ts +0 -12
  877. package/dist/types/client.d.ts +0 -3
  878. package/dist/useFaceResults-cpsSmKKc.js +0 -81
  879. package/dist/useFaceResults-hVUJYSEY.cjs +0 -1
@@ -0,0 +1,999 @@
1
+ var _t = Object.defineProperty;
2
+ var Dt = (e, t, i) => t in e ? _t(e, t, { enumerable: !0, configurable: !0, writable: !0, value: i }) : e[t] = i;
3
+ var u = (e, t, i) => Dt(e, typeof t != "symbol" ? t + "" : t, i);
4
+ import { useThree as V } from "@react-three/fiber";
5
+ import { forwardRef as Z, useMemo as Mt, useRef as W, useImperativeHandle as kt, useState as Lt, useEffect as q } from "react";
6
+ import * as h from "three";
7
+ import { p as Ot, e as _, j as Ft, t as J } from "./index-CKRN-xJp.js";
8
+ import { u as Jt } from "./landmarks-DtCAFV_m.js";
9
+ import { a as At } from "./useLandmarkPoseFit-Bmb3h6Mw.js";
10
+ import { jsx as D } from "react/jsx-runtime";
11
+ import { f as Nt } from "./selectors-BvJepq6H.js";
12
+ import { u as Vt, F as jt } from "./index-vr2ichWQ.js";
13
+ import { C as Bt, a as Gt } from "./CanonicalHeadFrame-DdUqF6Fv.js";
14
+ const Ge = ["leftEye", "rightEye", "eyes"], Ut = [
15
+ 263,
16
+ 249,
17
+ 390,
18
+ 373,
19
+ 374,
20
+ 380,
21
+ 381,
22
+ 382,
23
+ 362,
24
+ 398,
25
+ 384,
26
+ 385,
27
+ 386,
28
+ 387,
29
+ 388,
30
+ 466
31
+ ], Ht = [
32
+ 33,
33
+ 7,
34
+ 163,
35
+ 144,
36
+ 145,
37
+ 153,
38
+ 154,
39
+ 155,
40
+ 133,
41
+ 173,
42
+ 157,
43
+ 158,
44
+ 159,
45
+ 160,
46
+ 161,
47
+ 246
48
+ ], at = (e) => {
49
+ const t = [0, 0, 0];
50
+ return e.forEach((i) => {
51
+ for (let r = 0; r < 3; r += 1) t[r] += Bt[i * 3 + r] / e.length;
52
+ }), t;
53
+ }, Xt = 0.4, Yt = (() => {
54
+ const e = at(Ut), t = at(Ht);
55
+ return Object.freeze([
56
+ (e[0] - t[0]) / 2,
57
+ (e[1] + t[1]) / 2,
58
+ (e[2] + t[2]) / 2 + Xt
59
+ ]);
60
+ })(), $t = (e, t) => {
61
+ const [i, r, s] = Yt;
62
+ return [Ot(t) * (e === "left" ? 1 : -1) * i, r, s];
63
+ }, Kt = (e) => e === "eyes" ? ["left", "right"] : [e === "leftEye" ? "left" : "right"], Wt = ["point", "sphere", "box", "cone"], qt = ["glow", "streak"], Qt = ["additive", "normal"], tt = 4, Q = 65536, U = Object.freeze({
64
+ rate: 60,
65
+ lifetime: 1.5,
66
+ lifetimeJitter: 0.2,
67
+ shape: "cone",
68
+ radius: 0,
69
+ boxSize: Object.freeze([10, 10, 10]),
70
+ angle: 15,
71
+ surface: !1,
72
+ speed: 30,
73
+ speedJitter: 0.2,
74
+ gravity: 0,
75
+ wind: Object.freeze([0, 0, 0]),
76
+ drag: 0,
77
+ size: Object.freeze([1, 0.2]),
78
+ sizeJitter: 0.3,
79
+ color: "#ffffff",
80
+ opacity: Object.freeze([1, 0]),
81
+ sprite: "glow",
82
+ stretch: 0.05,
83
+ blending: "additive",
84
+ maxParticles: 0,
85
+ seed: 1
86
+ }), Zt = {
87
+ rate: [0, 1e4],
88
+ lifetime: [0.02, 30],
89
+ lifetimeJitter: [0, 1],
90
+ radius: [0, 1e4],
91
+ boxSize: [0, 1e4],
92
+ angle: [0, 180],
93
+ speed: [0, 1e5],
94
+ speedJitter: [0, 1],
95
+ gravity: [-1e5, 1e5],
96
+ wind: [-1e5, 1e5],
97
+ drag: [0, 100],
98
+ size: [0, 1e4],
99
+ sizeJitter: [0, 1],
100
+ opacity: [0, 1],
101
+ stretch: [0, 1],
102
+ maxParticles: [0, Q],
103
+ seed: [-1e9, 1e9]
104
+ }, j = (e, t, i, r) => typeof e == "number" && Number.isFinite(e) ? Math.min(i, Math.max(t, e)) : r, Y = (e, t, i) => typeof t == "string" && e.includes(t) ? t : i, ct = (e, [t, i], r) => {
105
+ const s = Array.isArray(e) ? e : [];
106
+ return [0, 1, 2].map((o) => j(s[o], t, i, r[o]));
107
+ }, lt = (e, [t, i], r) => {
108
+ const s = typeof r == "number" ? [r, r] : r;
109
+ if (typeof e == "number") {
110
+ const n = j(e, t, i, s[0]);
111
+ return [n, n];
112
+ }
113
+ const o = Array.isArray(e) ? e : [];
114
+ return [j(o[0], t, i, s[0]), j(o[1], t, i, s[1])];
115
+ }, R = new h.Color(), te = (e) => typeof e == "number" && Number.isFinite(e) ? (R.setHex(Math.max(0, Math.min(16777215, Math.round(e)))), [R.r, R.g, R.b]) : typeof e != "string" || e.trim() === "" ? null : (R.setRGB(-1, -1, -1), R.setStyle(e), R.r < 0 ? null : [R.r, R.g, R.b]), ee = (e, t) => {
116
+ const i = (s) => {
117
+ const n = (Array.isArray(s) ? s : [s]).slice(0, tt).map(te);
118
+ return n.length > 0 && n.every(Boolean) ? n : null;
119
+ }, r = i(e) ?? i(t) ?? [[1, 1, 1]];
120
+ return { colors: Float32Array.from(r.flat()), colorCount: r.length };
121
+ }, ie = (e, t, i = 0) => {
122
+ if (i > 0) return Math.min(Q, Math.ceil(i));
123
+ const r = Math.max(0, e) * Math.max(0, t);
124
+ return Math.min(
125
+ Q,
126
+ Math.max(1, Math.ceil(r * 1.1 + Math.max(0, e) * 0.1) + 8)
127
+ );
128
+ }, ht = (e = {}, t = U) => {
129
+ const i = Zt, r = (c) => j(e[c], i[c][0], i[c][1], t[c]), s = r("rate"), o = r("lifetime"), n = Math.round(r("maxParticles"));
130
+ return {
131
+ rate: s,
132
+ lifetime: o,
133
+ lifetimeJitter: r("lifetimeJitter"),
134
+ shape: Y(Wt, e.shape, t.shape),
135
+ radius: r("radius"),
136
+ boxSize: ct(e.boxSize, i.boxSize, t.boxSize),
137
+ angle: r("angle"),
138
+ surface: typeof e.surface == "boolean" ? e.surface : t.surface,
139
+ speed: r("speed"),
140
+ speedJitter: r("speedJitter"),
141
+ gravity: r("gravity"),
142
+ wind: ct(e.wind, i.wind, t.wind),
143
+ drag: r("drag"),
144
+ size: lt(e.size, i.size, t.size),
145
+ sizeJitter: r("sizeJitter"),
146
+ ...ee(e.color, t.color),
147
+ opacity: lt(e.opacity, i.opacity, t.opacity),
148
+ sprite: Y(qt, e.sprite, t.sprite),
149
+ stretch: r("stretch"),
150
+ blending: Y(Qt, e.blending, t.blending),
151
+ maxParticles: n,
152
+ seed: r("seed"),
153
+ capacity: ie(s, o, n)
154
+ };
155
+ }, re = ["laser", "trail", "sparkles", "fire"], se = Object.freeze({
156
+ /**
157
+ * Laser beams: fast streaks in a narrow cone, a white-hot core cooling to
158
+ * red, additive. Made for the eyes (`target="eyes"`): beams straight out
159
+ * of the face.
160
+ */
161
+ laser: Object.freeze({
162
+ rate: 900,
163
+ lifetime: 0.3,
164
+ lifetimeJitter: 0.15,
165
+ shape: "cone",
166
+ radius: 0.08,
167
+ angle: 0.6,
168
+ speed: 260,
169
+ speedJitter: 0.05,
170
+ gravity: 0,
171
+ wind: [0, 0, 0],
172
+ drag: 0,
173
+ size: [0.5, 0.2],
174
+ sizeJitter: 0.2,
175
+ color: ["#ffffff", "#ff3b30", "#7a0000"],
176
+ opacity: [1, 0],
177
+ sprite: "streak",
178
+ stretch: 0.08,
179
+ blending: "additive"
180
+ }),
181
+ /**
182
+ * Trail: a soft ribbon that lingers where the emitter moved — slow glows
183
+ * born at the point, almost no spread, long life, fading out. Made for a
184
+ * moving hand or fingertip (`HandEffect look="trail"`).
185
+ */
186
+ trail: Object.freeze({
187
+ rate: 240,
188
+ lifetime: 0.9,
189
+ lifetimeJitter: 0.3,
190
+ shape: "sphere",
191
+ radius: 0.4,
192
+ speed: 2,
193
+ speedJitter: 0.5,
194
+ gravity: 0,
195
+ wind: [0, 0, 0],
196
+ drag: 2,
197
+ size: [1.6, 0.3],
198
+ sizeJitter: 0.3,
199
+ color: ["#ffffff", "#7dd3fc", "#1d4ed8"],
200
+ opacity: [0.9, 0],
201
+ sprite: "glow",
202
+ stretch: 0,
203
+ blending: "additive"
204
+ }),
205
+ /**
206
+ * Sparkles: small bright glints thrown out in every direction, a quick
207
+ * flash that drifts down. Made for fingertips.
208
+ */
209
+ sparkles: Object.freeze({
210
+ rate: 160,
211
+ lifetime: 0.7,
212
+ lifetimeJitter: 0.5,
213
+ shape: "sphere",
214
+ radius: 0.3,
215
+ speed: 18,
216
+ speedJitter: 0.6,
217
+ gravity: 25,
218
+ wind: [0, 0, 0],
219
+ drag: 1.5,
220
+ size: [0.7, 0.1],
221
+ sizeJitter: 0.6,
222
+ color: ["#ffffff", "#fde68a", "#f59e0b"],
223
+ opacity: [1, 0],
224
+ sprite: "glow",
225
+ stretch: 0,
226
+ blending: "additive"
227
+ }),
228
+ /**
229
+ * Fire: flames that rise from the point, white-yellow at the base through
230
+ * orange to a dark red tip, growing then shrinking. Rises along the
231
+ * emitter's +Z (`HandEffect` aims it at the world's up).
232
+ */
233
+ fire: Object.freeze({
234
+ rate: 220,
235
+ lifetime: 0.8,
236
+ lifetimeJitter: 0.35,
237
+ shape: "cone",
238
+ radius: 0.6,
239
+ angle: 14,
240
+ speed: 28,
241
+ speedJitter: 0.4,
242
+ gravity: -20,
243
+ wind: [0, 0, 0],
244
+ drag: 0.5,
245
+ size: [1.4, 2.6],
246
+ sizeJitter: 0.4,
247
+ color: ["#fff7ae", "#fb923c", "#dc2626", "#3b0a0a"],
248
+ opacity: [0.95, 0],
249
+ sprite: "glow",
250
+ stretch: 0,
251
+ blending: "additive"
252
+ })
253
+ }), oe = (e) => typeof e == "string" && re.includes(e), xt = (e) => oe(e) ? { ...U, ...se[e] } : U, I = 12, B = Object.freeze({
254
+ position: 0,
255
+ birth: 3,
256
+ velocity: 4,
257
+ lifetime: 7,
258
+ sizeScale: 8,
259
+ unit: 9,
260
+ seed: 10
261
+ }), ne = () => ({
262
+ position: [0, 0, 0],
263
+ velocity: [0, 0, 0],
264
+ birth: 0,
265
+ lifetime: 0,
266
+ sizeScale: 1,
267
+ unit: 1,
268
+ seed: 0
269
+ });
270
+ class ft {
271
+ constructor(t) {
272
+ u(this, "capacity");
273
+ /** `capacity × PARTICLE_RECORD_FLOATS` floats; a lifetime of 0 is an empty slot. */
274
+ u(this, "data");
275
+ u(this, "head", 0);
276
+ u(this, "dirtyFirst", 0);
277
+ u(this, "dirtyCount", 0);
278
+ this.capacity = Math.max(1, Math.floor(t)), this.data = new Float32Array(this.capacity * I);
279
+ }
280
+ /** The slot the next particle goes in (the oldest). */
281
+ get next() {
282
+ return this.head;
283
+ }
284
+ /** Writes a particle over the oldest slot; returns the slot. */
285
+ push(t) {
286
+ const i = this.head, r = i * I, s = this.data, o = B;
287
+ return s[r + o.position] = t.position[0], s[r + o.position + 1] = t.position[1], s[r + o.position + 2] = t.position[2], s[r + o.birth] = t.birth, s[r + o.velocity] = t.velocity[0], s[r + o.velocity + 1] = t.velocity[1], s[r + o.velocity + 2] = t.velocity[2], s[r + o.lifetime] = t.lifetime, s[r + o.sizeScale] = t.sizeScale, s[r + o.unit] = t.unit, s[r + o.seed] = t.seed, s[r + 11] = 0, this.dirtyCount === 0 && (this.dirtyFirst = i), this.dirtyCount = Math.min(this.capacity, this.dirtyCount + 1), this.head = (i + 1) % this.capacity, i;
288
+ }
289
+ /**
290
+ * The slots written since the last call, as at most two ranges (one when
291
+ * they do not wrap, the whole ring after a full lap), then forgets them.
292
+ */
293
+ takeDirty(t = []) {
294
+ t.length = 0;
295
+ const i = this.dirtyCount;
296
+ if (i === 0) return t;
297
+ if (i >= this.capacity)
298
+ t.push([0, this.capacity]);
299
+ else {
300
+ const r = this.dirtyFirst, s = r + i;
301
+ s <= this.capacity ? t.push([r, i]) : t.push([r, this.capacity - r], [0, s - this.capacity]);
302
+ }
303
+ return this.dirtyCount = 0, t;
304
+ }
305
+ /** Empties every slot (and marks them all for upload). */
306
+ clear() {
307
+ this.data.fill(0), this.head = 0, this.dirtyFirst = 0, this.dirtyCount = this.capacity;
308
+ }
309
+ /** Particles alive at `time` (s): born and not yet past their lifetime. */
310
+ aliveAt(t) {
311
+ const i = this.data;
312
+ let r = 0;
313
+ for (let s = 0; s < i.length; s += I) {
314
+ const o = t - i[s + B.birth];
315
+ o >= 0 && o < i[s + B.lifetime] && (r += 1);
316
+ }
317
+ return r;
318
+ }
319
+ }
320
+ const et = 0.01, ae = (e, t) => {
321
+ const i = e * t;
322
+ return i < et ? t * (1 - i / 2 + i * i / 6 - i * i * i / 24) : (1 - Math.exp(-i)) / e;
323
+ }, ce = (e, t) => {
324
+ const i = e * t;
325
+ return i < et ? t * t * (0.5 - i / 6 + i * i / 24 - i * i * i / 120) : (t - (1 - Math.exp(-i)) / e) / e;
326
+ }, Tt = (e, t = [0, 0, 0]) => (t[0] = e.wind[0], t[1] = e.wind[1] - e.gravity, t[2] = e.wind[2], t), pt = (e, t) => e[0] + (e[1] - e[0]) * t, le = (e, t, i = [0, 0, 0]) => {
327
+ const { colors: r, colorCount: s } = e, o = Math.min(1, Math.max(0, t)) * (s - 1), n = Math.min(s - 1, Math.floor(o)), c = Math.min(s - 1, n + 1), l = o - n;
328
+ for (let a = 0; a < 3; a += 1)
329
+ i[a] = r[n * 3 + a] + (r[c * 3 + a] - r[n * 3 + a]) * l;
330
+ return i;
331
+ }, he = () => ({
332
+ alive: !1,
333
+ age: 0,
334
+ life: 0,
335
+ position: [0, 0, 0],
336
+ velocity: [0, 0, 0],
337
+ size: 0,
338
+ opacity: 0,
339
+ color: [0, 0, 0]
340
+ }), ut = [0, 0, 0], Ue = (e, t, i, r, s = he()) => {
341
+ const o = t * I, n = B, c = e[o + n.lifetime], l = i - e[o + n.birth];
342
+ s.age = l, s.alive = c > 0 && l >= 0 && l < c;
343
+ const a = Math.min(Math.max(l, 0), Math.max(c, 0));
344
+ s.life = c > 0 ? a / c : 0;
345
+ const f = r.drag, m = ae(f, a), v = ce(f, a), d = Math.exp(-f * a), g = e[o + n.unit];
346
+ Tt(r, ut);
347
+ for (let S = 0; S < 3; S += 1) {
348
+ const E = ut[S] * g, M = e[o + n.velocity + S];
349
+ s.position[S] = e[o + n.position + S] + M * m + E * v, s.velocity[S] = M * d + E * m;
350
+ }
351
+ return s.size = pt(r.size, s.life) * e[o + n.sizeScale], s.opacity = pt(r.opacity, s.life), le(r, s.life, s.color), s;
352
+ }, fe = (e) => Number.isInteger(e) ? `${e}.0` : `${e}`, pe = (
353
+ /* glsl */
354
+ `
355
+ uniform float uTime;
356
+ uniform float uDrag;
357
+ uniform vec3 uAcceleration;
358
+ uniform vec2 uSize;
359
+ uniform vec2 uOpacity;
360
+ uniform vec3 uColors[${tt}];
361
+ uniform float uColorCount;
362
+
363
+ const float PARTICLE_DRAG_SERIES_LIMIT = ${fe(et)};
364
+
365
+ float particleDragDistance(float k, float t) {
366
+ float kt = k * t;
367
+ if (kt < PARTICLE_DRAG_SERIES_LIMIT) {
368
+ return t * (1.0 - kt / 2.0 + kt * kt / 6.0 - kt * kt * kt / 24.0);
369
+ }
370
+ return (1.0 - exp(-kt)) / k;
371
+ }
372
+
373
+ float particleDragAcceleration(float k, float t) {
374
+ float kt = k * t;
375
+ if (kt < PARTICLE_DRAG_SERIES_LIMIT) {
376
+ return t * t * (0.5 - kt / 6.0 + kt * kt / 24.0 - kt * kt * kt / 120.0);
377
+ }
378
+ return (t - (1.0 - exp(-kt)) / k) / k;
379
+ }
380
+
381
+ vec3 particleColorAt(float life) {
382
+ float last = max(uColorCount, 1.0) - 1.0;
383
+ float x = clamp(life, 0.0, 1.0) * last;
384
+ float i = min(floor(x), last);
385
+ float j = min(i + 1.0, last);
386
+ return mix(uColors[int(i)], uColors[int(j)], x - i);
387
+ }
388
+
389
+ struct ParticleState {
390
+ float alive;
391
+ float life;
392
+ vec3 position;
393
+ vec3 velocity;
394
+ float size;
395
+ float opacity;
396
+ vec3 color;
397
+ };
398
+
399
+ // start: position (world) and birth; motion: velocity (world) and lifetime;
400
+ // extra: size scale, unit (world units per emitter unit), seed.
401
+ ParticleState particleState(vec4 start, vec4 motion, vec4 extra, float time) {
402
+ ParticleState s;
403
+ float lifetime = motion.w;
404
+ float age = time - start.w;
405
+ s.alive = (lifetime > 0.0 && age >= 0.0 && age < lifetime) ? 1.0 : 0.0;
406
+ float t = clamp(age, 0.0, max(lifetime, 0.0));
407
+ s.life = lifetime > 0.0 ? t / lifetime : 0.0;
408
+ float D = particleDragDistance(uDrag, t);
409
+ float A = particleDragAcceleration(uDrag, t);
410
+ vec3 a = uAcceleration * extra.y;
411
+ s.position = start.xyz + motion.xyz * D + a * A;
412
+ s.velocity = motion.xyz * exp(-uDrag * t) + a * D;
413
+ s.size = mix(uSize.x, uSize.y, s.life) * extra.x;
414
+ s.opacity = mix(uOpacity.x, uOpacity.y, s.life);
415
+ s.color = particleColorAt(s.life);
416
+ return s;
417
+ }
418
+ `
419
+ ), ue = (
420
+ /* glsl */
421
+ `
422
+ attribute vec4 aStart;
423
+ attribute vec4 aMotion;
424
+ attribute vec4 aExtra;
425
+ uniform float uSprite;
426
+ uniform float uStretch;
427
+ varying vec2 vCorner;
428
+ varying vec4 vColor;
429
+ varying float vStreak;
430
+ ${pe}
431
+ void main() {
432
+ ParticleState p = particleState(aStart, aMotion, aExtra, uTime);
433
+ vCorner = position.xy;
434
+ vColor = vec4(p.color, p.opacity);
435
+ vStreak = 0.0;
436
+ if (p.alive < 0.5 || p.size <= 0.0 || p.opacity <= 0.0) {
437
+ gl_Position = vec4(0.0, 0.0, 2.0, 1.0);
438
+ return;
439
+ }
440
+ float halfSize = 0.5 * p.size;
441
+ vec3 head = (viewMatrix * vec4(p.position, 1.0)).xyz;
442
+ vec3 point = head + vec3(position.xy * halfSize, 0.0);
443
+ if (uSprite > 0.5) {
444
+ // Never longer than the particle's own path: a newborn streak starts at the emitter.
445
+ float tailSeconds = min(uStretch, max(uTime - aStart.w, 0.0));
446
+ vec3 tail = (viewMatrix * vec4(p.position - p.velocity * tailSeconds, 1.0)).xyz;
447
+ vec3 axis = head - tail;
448
+ vec3 toPoint = isOrthographic ? vec3(0.0, 0.0, -1.0) : normalize(head);
449
+ vec3 side = cross(axis, toPoint);
450
+ float sideLength = length(side);
451
+ // Seen end-on (or not moving), a streak is a glow.
452
+ if (sideLength > 0.05 * p.size) {
453
+ point = mix(tail, head, position.y * 0.5 + 0.5) + side / sideLength * position.x * halfSize;
454
+ vStreak = 1.0;
455
+ }
456
+ }
457
+ gl_Position = projectionMatrix * vec4(point, 1.0);
458
+ }
459
+ `
460
+ ), me = (
461
+ /* glsl */
462
+ `
463
+ varying vec2 vCorner;
464
+ varying vec4 vColor;
465
+ varying float vStreak;
466
+ void main() {
467
+ float shape;
468
+ if (vStreak > 0.5) {
469
+ float across = exp(-5.0 * vCorner.x * vCorner.x);
470
+ float along = clamp(vCorner.y * 0.5 + 0.5, 0.0, 1.0);
471
+ shape = across * along * along * (1.0 - smoothstep(0.9, 1.0, along));
472
+ } else {
473
+ float r2 = dot(vCorner, vCorner);
474
+ shape = r2 < 1.0 ? (1.0 - r2) * (1.0 - r2) : 0.0;
475
+ }
476
+ float alpha = shape * vColor.a;
477
+ if (alpha < 0.002) discard;
478
+ gl_FragColor = vec4(vColor.rgb, alpha);
479
+ #include <colorspace_fragment>
480
+ }
481
+ `
482
+ ), de = 0.25, ye = () => ({ carry: 0 }), mt = (e, t, i, r = [], s = 1 / 0) => {
483
+ if (r.length = 0, !(t > 0) || !(i > 0)) return r;
484
+ const o = Math.min(de, i), n = e.carry + t * o, c = Math.floor(n), l = Math.max(0, c - Math.max(0, Math.floor(s)));
485
+ for (let a = l; a < c; a += 1) {
486
+ const f = (a + 1 - e.carry) / t;
487
+ r.push(Math.min(1, (i - o + f) / i));
488
+ }
489
+ return e.carry = n - c, r;
490
+ }, dt = (e) => {
491
+ let t = Math.floor(e) >>> 0;
492
+ return () => {
493
+ t = t + 1831565813 >>> 0;
494
+ let i = t;
495
+ return i = Math.imul(i ^ i >>> 15, i | 1), i ^= i + Math.imul(i ^ i >>> 7, i | 61), ((i ^ i >>> 14) >>> 0) / 4294967296;
496
+ };
497
+ }, bt = () => ({
498
+ position: [0, 0, 0],
499
+ direction: [0, 0, 1]
500
+ }), Ct = Math.PI / 180, G = (e, t, i) => {
501
+ const r = Math.cos(Math.min(180, Math.max(0, e)) * Ct), s = 1 - t() * (1 - r), o = Math.sqrt(Math.max(0, 1 - s * s)), n = t() * 2 * Math.PI;
502
+ return i[0] = o * Math.cos(n), i[1] = o * Math.sin(n), i[2] = s, i;
503
+ }, ge = (e, t) => G(180, e, t), ve = (e, t, i = bt()) => {
504
+ const r = i.position, s = i.direction;
505
+ switch (r[0] = 0, r[1] = 0, r[2] = 0, e.shape) {
506
+ case "sphere": {
507
+ ge(t, s);
508
+ const o = e.radius * (e.surface ? 1 : Math.cbrt(t()));
509
+ r[0] = s[0] * o, r[1] = s[1] * o, r[2] = s[2] * o;
510
+ break;
511
+ }
512
+ case "box": {
513
+ const [o, n, c] = e.boxSize;
514
+ if (r[0] = (t() - 0.5) * o, r[1] = (t() - 0.5) * n, r[2] = (t() - 0.5) * c, e.surface) {
515
+ const l = [n * c, o * c, o * n], a = l[0] + l[1] + l[2];
516
+ let f = t() * (a > 0 ? a : 3), m = 0;
517
+ if (a > 0)
518
+ for (; m < 2 && f >= l[m]; )
519
+ f -= l[m], m += 1;
520
+ else
521
+ m = Math.min(2, Math.floor(f));
522
+ r[m] = (t() < 0.5 ? -0.5 : 0.5) * e.boxSize[m];
523
+ }
524
+ G(e.angle, t, s);
525
+ break;
526
+ }
527
+ case "cone": {
528
+ const o = e.radius;
529
+ if (o > 0) {
530
+ const n = Math.sqrt(t()), c = t() * 2 * Math.PI, l = Math.cos(c), a = Math.sin(c);
531
+ r[0] = o * n * l, r[1] = o * n * a;
532
+ const f = Math.min(180, e.angle) * Ct * n;
533
+ s[0] = Math.sin(f) * l, s[1] = Math.sin(f) * a, s[2] = Math.cos(f);
534
+ } else
535
+ G(e.angle, t, s);
536
+ break;
537
+ }
538
+ default:
539
+ G(e.angle, t, s);
540
+ }
541
+ return i;
542
+ }, yt = (e) => {
543
+ const t = e.elements, i = Math.hypot(t[0], t[1], t[2]), r = Math.hypot(t[4], t[5], t[6]), s = Math.hypot(t[8], t[9], t[10]);
544
+ return (i + r + s) / 3;
545
+ }, $ = bt(), C = ne(), L = new h.Vector3(), x = new h.Vector3(), N = new h.Vector3(), gt = (e, t, i, r, s) => {
546
+ const o = yt(i.from), n = yt(i.to);
547
+ for (let c = 0; c < r.length; c += 1) {
548
+ const l = r[c];
549
+ ve(t, s, $);
550
+ const a = s(), f = s(), m = s(), v = s();
551
+ L.fromArray($.position), x.copy(L).applyMatrix4(i.from), N.copy(L).applyMatrix4(i.to), x.lerp(N, l), C.position[0] = x.x, C.position[1] = x.y, C.position[2] = x.z, L.fromArray($.direction), x.copy(L).transformDirection(i.from), N.copy(L).transformDirection(i.to), x.lerp(N, l), x.lengthSq() > 1e-12 ? x.normalize() : x.copy(N);
552
+ const d = o + (n - o) * l, g = t.speed * (1 - t.speedJitter * a) * d;
553
+ C.velocity[0] = x.x * g, C.velocity[1] = x.y * g, C.velocity[2] = x.z * g, C.birth = i.timeFrom + (i.timeTo - i.timeFrom) * l, C.lifetime = t.lifetime * (1 - t.lifetimeJitter * f), C.sizeScale = (1 - t.sizeJitter * m) * d, C.unit = d, C.seed = v, e.push(C);
554
+ }
555
+ };
556
+ class Se {
557
+ constructor(t) {
558
+ u(this, "ringValue");
559
+ u(this, "settingsValue");
560
+ u(this, "random");
561
+ u(this, "emission", ye());
562
+ u(this, "births", []);
563
+ u(this, "last", new h.Matrix4());
564
+ /** Per-slot last poses for `updateAt`. */
565
+ u(this, "lasts", []);
566
+ u(this, "slotBirths", []);
567
+ u(this, "lastTime", null);
568
+ u(this, "frame", {
569
+ from: new h.Matrix4(),
570
+ to: new h.Matrix4(),
571
+ timeFrom: 0,
572
+ timeTo: 0
573
+ });
574
+ this.settingsValue = t, this.ringValue = new ft(t.capacity), this.random = dt(t.seed);
575
+ }
576
+ get ring() {
577
+ return this.ringValue;
578
+ }
579
+ get settings() {
580
+ return this.settingsValue;
581
+ }
582
+ /**
583
+ * New settings. A new capacity starts a new (empty) ring and a new seed a
584
+ * new random sequence; anything else applies to the particles already out
585
+ * (the shader reads it every frame) and to the next ones.
586
+ */
587
+ setSettings(t) {
588
+ const i = this.settingsValue;
589
+ this.settingsValue = t, t.capacity !== i.capacity && (this.ringValue = new ft(t.capacity), this.ringValue.clear()), t.seed !== i.seed && (this.random = dt(t.seed));
590
+ }
591
+ /**
592
+ * One frame at `time` (s) with the emitter at `matrix` (world): emits the
593
+ * particles due since the last update along the emitter's path, unless
594
+ * `emitting` is false. The first update only records the pose. Returns how
595
+ * many were emitted.
596
+ */
597
+ update(t, i, r = !0) {
598
+ const s = this.lastTime;
599
+ if (this.lastTime = i, s === null || !r || !(i > s))
600
+ return this.last.copy(t), r || (this.emission.carry = 0), 0;
601
+ const o = this.settingsValue;
602
+ mt(
603
+ this.emission,
604
+ o.rate,
605
+ i - s,
606
+ this.births,
607
+ this.ringValue.capacity
608
+ );
609
+ const n = this.frame;
610
+ return n.from.copy(this.last), n.to.copy(t), n.timeFrom = s, n.timeTo = i, gt(this.ringValue, o, n, this.births, this.random), this.last.copy(t), this.births.length;
611
+ }
612
+ /**
613
+ * One frame with the emitter at SEVERAL places at once — five fingertips
614
+ * sharing one system. The rate is the emitter's total: the particles due
615
+ * this frame are dealt out round-robin over `matrices`, each born along
616
+ * its own slot's path since the last frame. A change in the number of
617
+ * slots restarts their paths (no particle is born between two slots).
618
+ */
619
+ updateAt(t, i, r = !0) {
620
+ const s = this.lastTime;
621
+ this.lastTime = i;
622
+ const o = t.length;
623
+ if (this.lasts.length !== o) {
624
+ this.lasts.length = 0;
625
+ for (let a = 0; a < o; a += 1) this.lasts.push(new h.Matrix4().copy(t[a]));
626
+ return this.emission.carry = 0, 0;
627
+ }
628
+ if (s === null || !r || !(i > s) || o === 0) {
629
+ for (let a = 0; a < o; a += 1) this.lasts[a].copy(t[a]);
630
+ return r || (this.emission.carry = 0), 0;
631
+ }
632
+ const n = this.settingsValue;
633
+ mt(
634
+ this.emission,
635
+ n.rate,
636
+ i - s,
637
+ this.births,
638
+ this.ringValue.capacity
639
+ );
640
+ const c = this.frame;
641
+ c.timeFrom = s, c.timeTo = i;
642
+ let l = 0;
643
+ for (let a = 0; a < o; a += 1) {
644
+ this.slotBirths.length = 0;
645
+ for (let f = a; f < this.births.length; f += o) this.slotBirths.push(this.births[f]);
646
+ this.slotBirths.length > 0 && (c.from.copy(this.lasts[a]), c.to.copy(t[a]), gt(this.ringValue, n, c, this.slotBirths, this.random), l += this.slotBirths.length), this.lasts[a].copy(t[a]);
647
+ }
648
+ return l;
649
+ }
650
+ /** Removes every particle and forgets the last pose (the next update starts again). */
651
+ reset() {
652
+ this.ringValue.clear(), this.emission.carry = 0, this.lastTime = null, this.lasts.length = 0;
653
+ }
654
+ }
655
+ const Ee = () => ({
656
+ uTime: { value: 0 },
657
+ uDrag: { value: 0 },
658
+ uAcceleration: { value: new h.Vector3() },
659
+ uSize: { value: new h.Vector2(1, 1) },
660
+ uOpacity: { value: new h.Vector2(1, 1) },
661
+ uColors: { value: Array.from({ length: tt }, () => new h.Vector3(1, 1, 1)) },
662
+ uColorCount: { value: 1 },
663
+ uSprite: { value: 0 },
664
+ uStretch: { value: 0 }
665
+ }), Me = (e, t) => {
666
+ e.uDrag.value = t.drag, e.uAcceleration.value.fromArray(Tt(t)), e.uSize.value.set(t.size[0], t.size[1]), e.uOpacity.value.set(t.opacity[0], t.opacity[1]), e.uColors.value.forEach((i, r) => {
667
+ const s = Math.min(r, t.colorCount - 1) * 3;
668
+ i.set(t.colors[s], t.colors[s + 1], t.colors[s + 2]);
669
+ }), e.uColorCount.value = t.colorCount, e.uSprite.value = t.sprite === "streak" ? 1 : 0, e.uStretch.value = t.stretch;
670
+ }, Ae = [-1, -1, 0, 1, -1, 0, 1, 1, 0, -1, 1, 0], xe = [0, 1, 2, 0, 2, 3], vt = (e) => {
671
+ const t = new h.InstancedBufferGeometry();
672
+ t.setAttribute("position", new h.Float32BufferAttribute(Ae, 3)), t.setIndex(xe);
673
+ const i = new h.InstancedInterleavedBuffer(e.data, I, 1);
674
+ return i.setUsage(h.DynamicDrawUsage), t.setAttribute("aStart", new h.InterleavedBufferAttribute(i, 4, 0)), t.setAttribute("aMotion", new h.InterleavedBufferAttribute(i, 4, 4)), t.setAttribute("aExtra", new h.InterleavedBufferAttribute(i, 4, 8)), t.instanceCount = e.capacity, t.boundingSphere = new h.Sphere(new h.Vector3(), 1 / 0), { geometry: t, buffer: i };
675
+ };
676
+ class wt {
677
+ constructor(t = {}, i) {
678
+ /** Add it anywhere in the scene (its own transform is ignored); render order is yours to set. */
679
+ u(this, "mesh");
680
+ u(this, "uniforms", Ee());
681
+ u(this, "spawner");
682
+ u(this, "buffer");
683
+ u(this, "bufferRing");
684
+ u(this, "epoch", null);
685
+ u(this, "ranges", []);
686
+ u(this, "disposed", !1);
687
+ const r = ht(t, i);
688
+ this.spawner = new Se(r), this.bufferRing = this.spawner.ring;
689
+ const { geometry: s, buffer: o } = vt(this.bufferRing);
690
+ this.buffer = o;
691
+ const n = new h.ShaderMaterial({
692
+ name: "Particles",
693
+ uniforms: this.uniforms,
694
+ vertexShader: ue,
695
+ fragmentShader: me,
696
+ transparent: !0,
697
+ depthTest: !0,
698
+ depthWrite: !1,
699
+ side: h.DoubleSide,
700
+ toneMapped: !1
701
+ });
702
+ this.mesh = new h.Mesh(s, n), this.mesh.name = "Particles", this.mesh.frustumCulled = !1, this.mesh.matrixAutoUpdate = !1, this.mesh.raycast = () => {
703
+ }, this.apply(r);
704
+ }
705
+ /** The settings in use (resolved). */
706
+ get settings() {
707
+ return this.spawner.settings;
708
+ }
709
+ /** The spawn records (slots in use show their lifetime above 0). */
710
+ get ring() {
711
+ return this.spawner.ring;
712
+ }
713
+ /** The clock the shader draws at (s since the first update). */
714
+ get time() {
715
+ return this.uniforms.uTime.value;
716
+ }
717
+ /**
718
+ * New settings (any subset, over `base`, default `DEFAULT_PARTICLE_SETTINGS`).
719
+ * A new capacity empties the particles; anything else applies to the
720
+ * particles already out too.
721
+ */
722
+ setSettings(t, i = U) {
723
+ const r = ht(t, i);
724
+ this.spawner.setSettings(r), this.apply(r);
725
+ }
726
+ /**
727
+ * One frame: the emitter at `matrix` (world) at `time` (s, any clock that
728
+ * moves forward). Emits the particles due (unless `emitting` is false),
729
+ * uploads the new slots and sets the clock. Call it after the world
730
+ * matrices are up to date and before the render (the scene's
731
+ * `onBeforeRender`) so new particles draw this frame. A second call at the
732
+ * same time does nothing more. Returns how many were emitted.
733
+ */
734
+ update(t, i, r = !0) {
735
+ if (this.disposed) return 0;
736
+ this.epoch === null && (this.epoch = i);
737
+ const s = i - this.epoch, o = this.spawner.update(t, s, r);
738
+ return this.syncRing(), this.spawner.ring.takeDirty(this.ranges), this.ranges.length > 0 && (this.ranges.forEach(
739
+ ([n, c]) => this.buffer.addUpdateRange(n * I, c * I)
740
+ ), this.buffer.needsUpdate = !0), this.uniforms.uTime.value = s, o;
741
+ }
742
+ /** `update` from several places at once (one system for five fingertips): see `ParticleSpawner.updateAt`. */
743
+ updateAt(t, i, r = !0) {
744
+ if (this.disposed) return 0;
745
+ this.epoch === null && (this.epoch = i);
746
+ const s = i - this.epoch, o = this.spawner.updateAt(t, s, r);
747
+ return this.syncRing(), this.spawner.ring.takeDirty(this.ranges), this.ranges.length > 0 && (this.ranges.forEach(
748
+ ([n, c]) => this.buffer.addUpdateRange(n * I, c * I)
749
+ ), this.buffer.needsUpdate = !0), this.uniforms.uTime.value = s, o;
750
+ }
751
+ /** Particles alive now (counts the ring on the CPU: for a readout, not every frame). */
752
+ aliveCount() {
753
+ return this.spawner.ring.aliveAt(Math.fround(this.uniforms.uTime.value));
754
+ }
755
+ /** Removes every particle; the next update starts emitting again. */
756
+ reset() {
757
+ this.spawner.reset(), this.epoch = null, this.uniforms.uTime.value = 0;
758
+ }
759
+ dispose() {
760
+ this.disposed || (this.disposed = !0, this.mesh.geometry.dispose(), this.mesh.material.dispose());
761
+ }
762
+ apply(t) {
763
+ Me(this.uniforms, t), this.mesh.material.blending = t.blending === "additive" ? h.AdditiveBlending : h.NormalBlending, this.syncRing();
764
+ }
765
+ /** A new ring (a capacity change) needs a new geometry around it. */
766
+ syncRing() {
767
+ const t = this.spawner.ring;
768
+ if (t === this.bufferRing || !this.mesh) return;
769
+ this.mesh.geometry.dispose();
770
+ const { geometry: i, buffer: r } = vt(t);
771
+ this.mesh.geometry = i, this.buffer = r, this.bufferRing = t;
772
+ }
773
+ }
774
+ const Te = (e) => {
775
+ for (let t = e; t; t = t.parent) if (!t.visible) return !1;
776
+ return !0;
777
+ }, it = Z(
778
+ ({
779
+ base: e,
780
+ emitting: t = !0,
781
+ renderOrder: i = 0,
782
+ position: r,
783
+ rotation: s,
784
+ scale: o,
785
+ onSystem: n,
786
+ children: c,
787
+ ...l
788
+ }, a) => {
789
+ const f = V((M) => M.scene), m = V((M) => M.get), v = W(null);
790
+ kt(a, () => v.current, []);
791
+ const d = JSON.stringify(l), g = W({ settings: l, base: e, emitting: t, onSystem: n });
792
+ g.current = { settings: l, base: e, emitting: t, onSystem: n };
793
+ const [S, E] = Lt(null);
794
+ return q(() => {
795
+ var T, b;
796
+ const M = new wt(g.current.settings, g.current.base);
797
+ f.add(M.mesh);
798
+ const A = At(f, () => {
799
+ const y = v.current;
800
+ y && M.update(
801
+ y.matrixWorld,
802
+ m().clock.elapsedTime,
803
+ g.current.emitting && Te(y)
804
+ );
805
+ });
806
+ return E(M), (b = (T = g.current).onSystem) == null || b.call(T, M), () => {
807
+ var y, w;
808
+ A(), f.remove(M.mesh), M.dispose(), (w = (y = g.current).onSystem) == null || w.call(y, null), E((F) => F === M ? null : F);
809
+ };
810
+ }, [f, m]), q(() => {
811
+ S == null || S.setSettings(g.current.settings, g.current.base);
812
+ }, [S, d, e]), S && (S.mesh.renderOrder = i), /* @__PURE__ */ D("group", { ref: v, position: r, rotation: s, scale: o, children: c });
813
+ }
814
+ );
815
+ it.displayName = "Emitter";
816
+ const Rt = Z(
817
+ ({ target: e, faceIndex: t, numFaces: i, base: r, seed: s, ...o }, n) => {
818
+ const c = Vt(), l = Nt(), a = s ?? r.seed, f = /* @__PURE__ */ D(Gt, { faceIndex: t, children: Kt(e).map((m, v) => /* @__PURE__ */ D("group", { position: $t(m, l), children: /* @__PURE__ */ D(
819
+ it,
820
+ {
821
+ ref: v === 0 ? n : void 0,
822
+ base: r,
823
+ seed: a + v,
824
+ ...o
825
+ }
826
+ ) }, m)) });
827
+ return (c == null ? void 0 : c.type) === "face" ? f : /* @__PURE__ */ D(jt, { faceIndex: t ?? 0, numFaces: i, children: f });
828
+ }
829
+ );
830
+ Rt.displayName = "EyeEmitters";
831
+ const be = Z(
832
+ ({ preset: e, target: t, faceIndex: i, numFaces: r, ...s }, o) => {
833
+ const n = Mt(() => xt(e), [e]);
834
+ return t ? /* @__PURE__ */ D(
835
+ Rt,
836
+ {
837
+ ref: o,
838
+ target: t,
839
+ faceIndex: i,
840
+ numFaces: r,
841
+ base: n,
842
+ ...s
843
+ }
844
+ ) : /* @__PURE__ */ D(it, { ref: o, base: n, ...s });
845
+ }
846
+ );
847
+ be.displayName = "ParticleEmitter";
848
+ const He = ["fingertips", "index", "palm"], Ce = ["thumbTip", "indexTip", "middleTip", "ringTip", "pinkyTip"], we = ["indexMcp", "middleMcp", "ringMcp", "pinkyMcp"], Re = (e) => e === "index" ? [_.indexTip] : e === "palm" ? we.map((t) => _[t]) : Ce.map((t) => _[t]), ze = (e) => e === "palm", zt = Object.freeze({
849
+ still: 0.15,
850
+ full: 60
851
+ }), Pe = (e, t, i = zt) => {
852
+ if (!(e > 0)) return 0;
853
+ const r = Math.min(1, Math.max(0, i.still));
854
+ if (r >= 1 || !(i.full > 0)) return e;
855
+ const s = Number.isFinite(t) ? Math.max(0, t) : 0, o = Math.min(1, s / i.full);
856
+ return e * (r + (1 - r) * o);
857
+ }, Ie = (e, t) => {
858
+ const i = e.world[_.wrist], r = e.world[_.middleMcp];
859
+ if (!i || !r || !(t > 0)) return 0;
860
+ const s = Math.hypot(r.x - i.x, r.y - i.y, r.z - i.z);
861
+ return s > 1e-6 ? t / s : 0;
862
+ }, St = [
863
+ _.wrist,
864
+ _.middleMcp
865
+ ], _e = ["left", "right"], Et = new h.Quaternion().setFromAxisAngle(new h.Vector3(1, 0, 0), -Math.PI / 2), P = new h.Vector3(), O = new h.Vector3(), K = new h.Vector3(), Xe = ({
866
+ look: e = "sparkles",
867
+ from: t = "fingertips",
868
+ hand: i = "both",
869
+ motion: r,
870
+ emitting: s = !0,
871
+ renderOrder: o = 0,
872
+ onSystem: n,
873
+ ...c
874
+ }) => {
875
+ const { node: l } = Jt(Ft.HAND_TRACKER), a = V((E) => E.scene), f = V((E) => E.get), m = V((E) => E.camera), v = Mt(() => xt(e), [e]), d = W({
876
+ settings: c,
877
+ base: v,
878
+ emitting: s,
879
+ motion: r,
880
+ node: l,
881
+ camera: m,
882
+ from: t,
883
+ onSystem: n,
884
+ renderOrder: o
885
+ });
886
+ d.current = { settings: c, base: v, emitting: s, motion: r, node: l, camera: m, from: t, onSystem: n, renderOrder: o };
887
+ const g = i === "both" ? _e : [i], S = g.join(",");
888
+ return q(() => {
889
+ const E = /* @__PURE__ */ new Map();
890
+ g.forEach((A, T) => {
891
+ var y, w;
892
+ const b = new wt(
893
+ { ...d.current.settings, seed: (d.current.settings.seed ?? v.seed) + T },
894
+ v
895
+ );
896
+ a.add(b.mesh), E.set(A, { system: b, matrices: [], last: null, lastTime: 0, speedCmPerS: 0 }), (w = (y = d.current).onSystem) == null || w.call(y, b, A);
897
+ });
898
+ const M = At(a, () => {
899
+ const { node: A, camera: T, from: b } = d.current, y = f().clock.elapsedTime, w = Re(b), F = ze(b), Pt = { ...zt, ...d.current.motion };
900
+ E.forEach((p, rt) => {
901
+ var ot, nt;
902
+ const z = ((ot = A == null ? void 0 : A.getHandPose) == null ? void 0 : ot.call(A, rt)) ?? ((nt = A == null ? void 0 : A.poses) == null ? void 0 : nt[rt]) ?? null;
903
+ if (!z || z.image.length < 21) {
904
+ p.matrices.length = 0, p.system.updateAt(p.matrices, y, !1), p.last = null;
905
+ return;
906
+ }
907
+ J(z.image[St[0]], T, P, 0), J(z.image[St[1]], T, O, 0);
908
+ const H = Ie(z, P.distanceTo(O));
909
+ if (!(H > 0)) {
910
+ p.system.updateAt(p.matrices, y, !1);
911
+ return;
912
+ }
913
+ if (J(z.image[_.middleMcp], T, P, 0), p.last && y > p.lastTime) {
914
+ const k = y - p.lastTime, X = p.last.distanceTo(P) / k / H;
915
+ p.speedCmPerS += (X - p.speedCmPerS) * Math.min(1, k * 8);
916
+ } else
917
+ p.last = new h.Vector3(), p.speedCmPerS = 0;
918
+ p.last.copy(P), p.lastTime = y;
919
+ const st = F ? 1 : w.length;
920
+ for (; p.matrices.length < st; ) p.matrices.push(new h.Matrix4());
921
+ p.matrices.length = st, K.setScalar(H), F ? (P.set(0, 0, 0), w.forEach((k) => {
922
+ J(z.image[k], T, O, 0), P.add(O);
923
+ }), P.divideScalar(w.length), p.matrices[0].compose(P, Et, K)) : w.forEach((k, X) => {
924
+ J(z.image[k], T, O, 0), p.matrices[X].compose(O, Et, K);
925
+ });
926
+ const It = Pe(
927
+ d.current.settings.rate ?? d.current.base.rate,
928
+ p.speedCmPerS,
929
+ Pt
930
+ );
931
+ p.system.setSettings({ ...d.current.settings, rate: It }, d.current.base), p.system.mesh.renderOrder = d.current.renderOrder, p.system.updateAt(p.matrices, y, d.current.emitting && !z.held);
932
+ });
933
+ });
934
+ return () => {
935
+ M(), E.forEach((A, T) => {
936
+ var b, y;
937
+ a.remove(A.system.mesh), A.system.dispose(), (y = (b = d.current).onSystem) == null || y.call(b, null, T);
938
+ }), E.clear();
939
+ };
940
+ }, [a, f, v, S]), null;
941
+ };
942
+ export {
943
+ zt as DEFAULT_HAND_EFFECT_MOTION,
944
+ U as DEFAULT_PARTICLE_SETTINGS,
945
+ He as HAND_EFFECT_SOURCES,
946
+ St as HAND_UNIT_JOINTS,
947
+ Xe as HandEffect,
948
+ Qt as PARTICLE_BLENDINGS,
949
+ et as PARTICLE_DRAG_SERIES_LIMIT,
950
+ Ge as PARTICLE_EMITTER_TARGETS,
951
+ Yt as PARTICLE_EYE_CENTRE,
952
+ Xt as PARTICLE_EYE_FORWARD,
953
+ me as PARTICLE_FRAGMENT_SHADER,
954
+ tt as PARTICLE_MAX_COLORS,
955
+ Q as PARTICLE_MAX_PARTICLES,
956
+ de as PARTICLE_MAX_STEP,
957
+ se as PARTICLE_PRESETS,
958
+ re as PARTICLE_PRESET_KEYS,
959
+ B as PARTICLE_RECORD,
960
+ I as PARTICLE_RECORD_FLOATS,
961
+ Zt as PARTICLE_SETTINGS_RANGES,
962
+ Wt as PARTICLE_SHAPES,
963
+ qt as PARTICLE_SPRITES,
964
+ pe as PARTICLE_STATE_GLSL,
965
+ ue as PARTICLE_VERTEX_SHADER,
966
+ be as ParticleEmitter,
967
+ ft as ParticleRing,
968
+ Se as ParticleSpawner,
969
+ wt as ParticleSystem,
970
+ Me as applyParticleUniforms,
971
+ ye as createParticleEmission,
972
+ dt as createParticleRandom,
973
+ ne as createParticleRecord,
974
+ he as createParticleSample,
975
+ bt as createParticleStart,
976
+ Ee as createParticleUniforms,
977
+ ze as handEffectIsCentred,
978
+ Re as handEffectJoints,
979
+ Pe as handEffectRate,
980
+ Ie as handUnitPerCm,
981
+ oe as isParticlePreset,
982
+ te as parseParticleColor,
983
+ Tt as particleAcceleration,
984
+ ie as particleCapacity,
985
+ le as particleColorAt,
986
+ ce as particleDragAcceleration,
987
+ ae as particleDragDistance,
988
+ $t as particleEyePosition,
989
+ pt as particleOverLife,
990
+ xt as particlePresetBase,
991
+ Kt as particleTargetSides,
992
+ yt as particleUnitOf,
993
+ ht as resolveParticleSettings,
994
+ Ue as sampleParticle,
995
+ G as sampleParticleCone,
996
+ ve as sampleParticleStart,
997
+ gt as spawnParticles,
998
+ mt as stepParticleEmission
999
+ };