@vincentt-xr/sdk 2.0.0-alpha.0 → 2.0.0-alpha.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (879) hide show
  1. package/GROUNDING.md +8193 -111
  2. package/README.md +86 -52
  3. package/dist/CanonicalHeadFrame-D_0OzdB9.cjs +1 -0
  4. package/dist/CanonicalHeadFrame-DdUqF6Fv.js +1506 -0
  5. package/dist/DebuggerUI-CVuV-VJ5.cjs +1 -0
  6. package/dist/DebuggerUI-D-rcPa54.js +275 -0
  7. package/dist/FaceRetouch-C1AxBNex.js +1071 -0
  8. package/dist/FaceRetouch-D7kryDE6.cjs +134 -0
  9. package/dist/FaceSurface-CHAMEeG1.cjs +1 -0
  10. package/dist/FaceSurface-DmP9AEeC.js +27 -0
  11. package/dist/SkeletonUtils-C2r90MtN.js +21 -0
  12. package/dist/SkeletonUtils-CddIup1F.cjs +1 -0
  13. package/dist/TextLabel-XE0rQSDn.cjs +2 -0
  14. package/dist/TextLabel-c9BCucOI.js +961 -0
  15. package/dist/assets/cache.d.ts +99 -0
  16. package/dist/assets/estimate.d.ts +11 -0
  17. package/dist/assets/gltfLoader.d.ts +16 -0
  18. package/dist/assets/index.d.ts +7 -0
  19. package/dist/assets/loaders.d.ts +43 -0
  20. package/dist/assets/react.d.ts +33 -0
  21. package/dist/assets/sdkModels.d.ts +22 -0
  22. package/dist/audio/AudioEngine.d.ts +3 -1
  23. package/dist/audio/AudioPlayer.d.ts +29 -0
  24. package/dist/audio/AudioPlayerLogic.d.ts +4 -0
  25. package/dist/audio/index.d.ts +2 -0
  26. package/dist/body/__fixtures__/syntheticRig.d.ts +21 -0
  27. package/dist/body/bodyFlipGuard.d.ts +39 -0
  28. package/dist/body/bodyIdentity.d.ts +72 -0
  29. package/dist/body/bodyMask.d.ts +79 -0
  30. package/dist/body/bodyMaskMaterial.d.ts +15 -0
  31. package/dist/body/bodyPose.d.ts +58 -0
  32. package/dist/body/bodyRigFit.d.ts +148 -0
  33. package/dist/body/bodyRigSolver.d.ts +114 -0
  34. package/dist/body/bodySubject.d.ts +46 -0
  35. package/dist/body-pose/index.d.ts +521 -0
  36. package/dist/body-trigger/__fixtures__/syntheticBody.d.ts +83 -0
  37. package/dist/body-trigger/frame.d.ts +88 -0
  38. package/dist/body-trigger/index.d.ts +6 -0
  39. package/dist/body-trigger/moves.d.ts +235 -0
  40. package/dist/body-trigger/trigger.d.ts +75 -0
  41. package/dist/bodyMaskMaterial-CBWub5t_.cjs +68 -0
  42. package/dist/bodyMaskMaterial-Cs2awskk.js +207 -0
  43. package/dist/cache-2x3CUJuY.js +212 -0
  44. package/dist/cache-DL1Dbz6k.cjs +1 -0
  45. package/dist/calibration/calibration.d.ts +75 -0
  46. package/dist/calibration/index.d.ts +6 -0
  47. package/dist/calibration/storage.d.ts +13 -0
  48. package/dist/calibration/types.d.ts +53 -0
  49. package/dist/calibration/useXRCalibration.d.ts +46 -0
  50. package/dist/camera/CameraPermissionGate.d.ts +26 -0
  51. package/dist/camera/devices.d.ts +26 -0
  52. package/dist/camera/index.d.ts +8 -0
  53. package/dist/camera/permission.d.ts +86 -0
  54. package/dist/camera/useCameraPermission.d.ts +35 -0
  55. package/dist/canonicalFace-BHwyCx1c.js +9 -0
  56. package/dist/canonicalFace-C83I225R.cjs +1 -0
  57. package/dist/capabilities/detect.d.ts +45 -0
  58. package/dist/capabilities/index.d.ts +5 -0
  59. package/dist/capabilities/types.d.ts +120 -0
  60. package/dist/capabilities/useXRCapabilities.d.ts +18 -0
  61. package/dist/compat/environment.d.ts +5 -0
  62. package/dist/compat/index.d.ts +4 -0
  63. package/dist/compat/run.d.ts +18 -0
  64. package/dist/compat/scenarios.d.ts +10 -0
  65. package/dist/compat/types.d.ts +101 -0
  66. package/dist/components/Axes/index.d.ts +6 -0
  67. package/dist/components/BodyInstruction/BodyPoseHint.d.ts +63 -0
  68. package/dist/components/BodyInstruction/index.d.ts +76 -0
  69. package/dist/components/BodyInstruction/useBodyPose.d.ts +30 -0
  70. package/dist/components/BodyRig/BodyAttachment.d.ts +28 -0
  71. package/dist/components/BodyRig/BodyOccluder.d.ts +27 -0
  72. package/dist/components/BodyRig/bodyDepth.d.ts +57 -0
  73. package/dist/components/BodyRig/index.d.ts +129 -0
  74. package/dist/components/BodyRig/useBodyDepthTexture.d.ts +40 -0
  75. package/dist/components/BodyTracker/index.d.ts +26 -1
  76. package/dist/components/BodyTrigger/index.d.ts +56 -0
  77. package/dist/components/Debugger/DebuggerProvider.d.ts +14 -1
  78. package/dist/components/Debugger/DebuggerUI.d.ts +3 -1
  79. package/dist/components/FaceAtlas/FaceAtlasLayer.d.ts +114 -0
  80. package/dist/components/FaceAtlas/MadeUpCamera.d.ts +80 -0
  81. package/dist/components/FaceAtlas/constants.d.ts +8 -0
  82. package/dist/components/FaceAtlas/index.d.ts +7 -0
  83. package/dist/components/FaceAtlas/useFaceAtlasSurface.d.ts +84 -0
  84. package/dist/components/FaceAtlas/useFaceSkin.d.ts +84 -0
  85. package/dist/components/FaceCharacter/ExternalFaceMesh.d.ts +109 -0
  86. package/dist/components/FaceCharacter/FaceExpressionController.d.ts +53 -0
  87. package/dist/components/FaceCharacter/FaceMorph.d.ts +71 -0
  88. package/dist/components/FaceCharacter/FacePiercing.d.ts +65 -0
  89. package/dist/components/FaceCharacter/FaceReprojection.d.ts +85 -0
  90. package/dist/components/FaceCharacter/FaceRig.d.ts +38 -0
  91. package/dist/components/FaceCharacter/FaceSurface.d.ts +49 -0
  92. package/dist/components/FaceCharacter/FaceSurfaceOccluder.d.ts +39 -0
  93. package/dist/components/FaceCharacter/PinToFaceMesh.d.ts +68 -0
  94. package/dist/components/FaceCharacter/index.d.ts +18 -0
  95. package/dist/components/FaceCharacter/useFaceReprojector.d.ts +10 -0
  96. package/dist/components/FaceInset/FaceInset.d.ts +68 -0
  97. package/dist/components/FaceInset/frame.d.ts +94 -0
  98. package/dist/components/FaceInset/index.d.ts +6 -0
  99. package/dist/components/FaceInset/material.d.ts +40 -0
  100. package/dist/components/FaceInset/useFaceInsetTexture.d.ts +37 -0
  101. package/dist/components/FaceInstruction/FaceExpressionHint.d.ts +43 -0
  102. package/dist/components/FaceInstruction/index.d.ts +56 -0
  103. package/dist/components/FaceInstruction/useFaceExpression.d.ts +20 -0
  104. package/dist/components/FaceLiquify/FaceLiquify.d.ts +49 -0
  105. package/dist/components/FaceLiquify/debug.d.ts +37 -0
  106. package/dist/components/FaceLiquify/frame.d.ts +55 -0
  107. package/dist/components/FaceLiquify/index.d.ts +10 -0
  108. package/dist/components/FaceLiquify/material.d.ts +39 -0
  109. package/dist/components/FaceLiquify/pass.d.ts +49 -0
  110. package/dist/components/FaceLiquify/presence.d.ts +25 -0
  111. package/dist/components/FaceLiquify/presets.d.ts +82 -0
  112. package/dist/components/FaceLiquify/selfTest.d.ts +66 -0
  113. package/dist/components/FaceLiquify/target.d.ts +85 -0
  114. package/dist/components/FaceLiquify/warp.d.ts +72 -0
  115. package/dist/components/FaceMesh/FaceMeshRenderer.d.ts +25 -0
  116. package/dist/components/FaceMesh/canonical/CanonicalFaceMeshRenderer.d.ts +70 -1
  117. package/dist/components/FaceMesh/canonical/FaceMeshMaterial.d.ts +25 -0
  118. package/dist/components/FaceMesh/canonical/assets.d.ts +3 -0
  119. package/dist/components/FaceMesh/canonical/geometryGroups.d.ts +30 -0
  120. package/dist/components/FaceMesh/canonical/parseCanonicalFaceModel.d.ts +24 -0
  121. package/dist/components/FaceMesh/canonical/shaders.d.ts +2 -0
  122. package/dist/components/FaceMesh/deform.d.ts +3 -0
  123. package/dist/components/FaceMesh/index.d.ts +6 -1
  124. package/dist/components/FaceMesh/material/defaults.d.ts +74 -0
  125. package/dist/components/FaceMesh/material/index.d.ts +1 -0
  126. package/dist/components/FaceMesh/material/options.d.ts +5 -1
  127. package/dist/components/FaceMesh/material/support.d.ts +7 -2
  128. package/dist/components/FaceMesh/material/textures.d.ts +4 -0
  129. package/dist/components/FaceMesh/material/types.d.ts +4 -2
  130. package/dist/components/FaceRetouch/Background.d.ts +11 -5
  131. package/dist/components/FaceRetouch/FaceRetouch.d.ts +52 -0
  132. package/dist/components/FaceRetouch/index.d.ts +2 -6
  133. package/dist/components/FaceRetouch/landmarkMask.d.ts +4 -6
  134. package/dist/components/FaceRetouch/renderState.d.ts +19 -0
  135. package/dist/components/FaceRetouch/useFaceRetouchMask.d.ts +4 -7
  136. package/dist/components/FaceSwap/FaceMirror.d.ts +46 -0
  137. package/dist/components/FaceSwap/FaceSwap.d.ts +58 -0
  138. package/dist/components/FaceSwap/FaceTextureLayer.d.ts +72 -0
  139. package/dist/components/FaceSwap/faceSwapPlan.d.ts +91 -0
  140. package/dist/components/FaceSwap/index.d.ts +13 -0
  141. package/dist/components/FaceSwap/settings.d.ts +300 -0
  142. package/dist/components/FaceSwap/useFaceTexture.d.ts +35 -0
  143. package/dist/components/FaceSwap/useLiveFace.d.ts +38 -0
  144. package/dist/components/FaceSwap/useLiveFaceTexture.d.ts +31 -0
  145. package/dist/components/FaceTracker/index.d.ts +5 -3
  146. package/dist/components/FaceWarp3D/FaceWarp3D.d.ts +50 -0
  147. package/dist/components/FaceWarp3D/index.d.ts +2 -0
  148. package/dist/components/Faceless/Faceless.d.ts +51 -0
  149. package/dist/components/Faceless/index.d.ts +2 -0
  150. package/dist/components/GestureListener/index.d.ts +11 -0
  151. package/dist/components/HairLock/HairLock.d.ts +39 -0
  152. package/dist/components/HairLock/index.d.ts +2 -0
  153. package/dist/components/HairLock/lockGeometry.d.ts +15 -0
  154. package/dist/components/HandCutout/index.d.ts +35 -0
  155. package/dist/components/HandEffect/index.d.ts +36 -0
  156. package/dist/components/HandInstruction/HandGestureHint.d.ts +70 -0
  157. package/dist/components/HandInstruction/index.d.ts +74 -0
  158. package/dist/components/HandInstruction/useHandGesture.d.ts +22 -0
  159. package/dist/components/HandJoints2D/index.d.ts +6 -0
  160. package/dist/components/HandRig/ForearmOccluder.d.ts +29 -0
  161. package/dist/components/HandRig/HandAttachment.d.ts +34 -0
  162. package/dist/components/HandRig/HandNails.d.ts +61 -0
  163. package/dist/components/HandRig/HandOccluder.d.ts +45 -0
  164. package/dist/components/HandRig/HandTattoo.d.ts +61 -0
  165. package/dist/components/HandRig/WristAttachment.d.ts +34 -0
  166. package/dist/components/HandRig/index.d.ts +127 -0
  167. package/dist/components/HandRig/useArmMask.d.ts +29 -0
  168. package/dist/components/HandRig/wristSolve.d.ts +96 -0
  169. package/dist/components/HandTouch/HandTouch.d.ts +62 -0
  170. package/dist/components/HandTouch/Touchable.d.ts +36 -0
  171. package/dist/components/HandTouch/index.d.ts +2 -0
  172. package/dist/components/HandTracker/index.d.ts +12 -2
  173. package/dist/components/HandTracking2D/HandVisual.d.ts +12 -0
  174. package/dist/components/HandTracking2D/index.d.ts +5 -0
  175. package/dist/components/HandTracking2DController/index.d.ts +5 -0
  176. package/dist/components/HandTracking3D/index.d.ts +6 -0
  177. package/dist/components/HeadBinding/index.d.ts +14 -0
  178. package/dist/components/HeadOccluder/CanonicalHeadFrame.d.ts +22 -0
  179. package/dist/components/HeadOccluder/Earrings.d.ts +55 -0
  180. package/dist/components/HeadOccluder/HeadAttachment.d.ts +38 -0
  181. package/dist/components/HeadOccluder/NeckOccluder.d.ts +67 -0
  182. package/dist/components/HeadOccluder/earringPlacement.d.ts +31 -0
  183. package/dist/components/HeadOccluder/headAttachmentPoints.d.ts +69 -0
  184. package/dist/components/HeadOccluder/index.d.ts +57 -3
  185. package/dist/components/HeadOccluder/useCanonicalHeadFit.d.ts +36 -0
  186. package/dist/components/HeadOccluder/useLandmarkPoseFit.d.ts +80 -0
  187. package/dist/components/HolisticTracker/index.d.ts +69 -0
  188. package/dist/components/HolisticTracker/settings.d.ts +58 -0
  189. package/dist/components/HolisticTracker/signals.d.ts +49 -0
  190. package/dist/components/Instruction/HintStage.d.ts +29 -0
  191. package/dist/components/Instruction/InstructionCue.d.ts +126 -0
  192. package/dist/components/Instruction/gestureHold.d.ts +20 -0
  193. package/dist/components/Instruction/ghost.d.ts +129 -0
  194. package/dist/components/Instruction/hintBlend.d.ts +19 -0
  195. package/dist/components/Instruction/hintLook.d.ts +81 -0
  196. package/dist/components/Instruction/hintLoop.d.ts +36 -0
  197. package/dist/components/Instruction/index.d.ts +41 -0
  198. package/dist/components/Instruction/useGhostModel.d.ts +33 -0
  199. package/dist/components/Instruction/useInstructionHold.d.ts +72 -0
  200. package/dist/components/IrisEffect/IrisMaterial.d.ts +73 -0
  201. package/dist/components/IrisEffect/index.d.ts +51 -0
  202. package/dist/components/IrisEffect/settings.d.ts +117 -0
  203. package/dist/components/LightObject/index.d.ts +20 -0
  204. package/dist/components/LipEffect/LipEffect.d.ts +28 -0
  205. package/dist/components/LipEffect/LipEffectMaterial.d.ts +98 -0
  206. package/dist/components/LipEffect/LipEffects.d.ts +12 -0
  207. package/dist/components/LipEffect/defaults.d.ts +51 -0
  208. package/dist/components/LipEffect/index.d.ts +12 -0
  209. package/dist/components/LipEffect/lipShading.d.ts +73 -0
  210. package/dist/components/LipEffect/settings.d.ts +375 -0
  211. package/dist/components/LipEffect/shader.d.ts +39 -0
  212. package/dist/components/LipEffect/types.d.ts +141 -0
  213. package/dist/components/LipEffect/useLipDesignTextures.d.ts +17 -0
  214. package/dist/components/LipEffect/uvGuide.d.ts +74 -0
  215. package/dist/components/LookAt/index.d.ts +23 -0
  216. package/dist/components/Makeup/Blush.d.ts +18 -0
  217. package/dist/components/Makeup/Brows.d.ts +20 -0
  218. package/dist/components/Makeup/Contour.d.ts +17 -0
  219. package/dist/components/Makeup/Eyeliner.d.ts +20 -0
  220. package/dist/components/Makeup/Eyeshadow.d.ts +20 -0
  221. package/dist/components/Makeup/Highlighter.d.ts +18 -0
  222. package/dist/components/Makeup/MakeupDesign.d.ts +37 -0
  223. package/dist/components/Makeup/MakeupRegion.d.ts +132 -0
  224. package/dist/components/Makeup/constants.d.ts +44 -0
  225. package/dist/components/Makeup/design.d.ts +106 -0
  226. package/dist/components/Makeup/designSamples.d.ts +42 -0
  227. package/dist/components/Makeup/eyes.d.ts +114 -0
  228. package/dist/components/Makeup/fields.d.ts +10 -0
  229. package/dist/components/Makeup/geometry.d.ts +106 -0
  230. package/dist/components/Makeup/index.d.ts +26 -0
  231. package/dist/components/Makeup/looks.d.ts +28 -0
  232. package/dist/components/Makeup/material.d.ts +239 -0
  233. package/dist/components/Makeup/settings.d.ts +54 -0
  234. package/dist/components/Makeup/shades.d.ts +143 -0
  235. package/dist/components/Makeup/shapes.d.ts +27 -0
  236. package/dist/components/Makeup/skinTone.d.ts +135 -0
  237. package/dist/components/Makeup/types.d.ts +110 -0
  238. package/dist/components/Makeup/useMakeupSkinTone.d.ts +40 -0
  239. package/dist/components/MeshRenderer/index.d.ts +59 -0
  240. package/dist/components/Necklace/Necklace.d.ts +44 -0
  241. package/dist/components/Necklace/index.d.ts +1 -0
  242. package/dist/components/ParticleEmitter/ParticleEmitter.d.ts +69 -0
  243. package/dist/components/ParticleEmitter/index.d.ts +1 -0
  244. package/dist/components/PersonCutout/index.d.ts +46 -0
  245. package/dist/components/PersonCutout/personCutout.d.ts +16 -0
  246. package/dist/components/PersonCutout/personMask.d.ts +19 -0
  247. package/dist/components/PersonCutout/useBodyMaskTexture.d.ts +35 -0
  248. package/dist/components/PerspectiveCamera/index.d.ts +2 -8
  249. package/dist/components/PinToMesh/index.d.ts +47 -0
  250. package/dist/components/RenderGroupLayer/index.d.ts +6 -0
  251. package/dist/components/SceneObjectRenderer/index.d.ts +23 -0
  252. package/dist/components/Screen2D/ScreenTransformFrame.d.ts +11 -0
  253. package/dist/components/Screen2D/ScreenTransformHelpers.d.ts +19 -0
  254. package/dist/components/Screen2D/ScreenTransformInteraction.d.ts +18 -0
  255. package/dist/components/Screen2D/index.d.ts +5 -0
  256. package/dist/components/ScreenGlass/defaults.d.ts +3 -0
  257. package/dist/components/ScreenGlass/index.d.ts +5 -0
  258. package/dist/components/ScreenGlass/shaders.d.ts +2 -0
  259. package/dist/components/ScreenGlass/types.d.ts +10 -0
  260. package/dist/components/ScreenGradient/defaults.d.ts +5 -0
  261. package/dist/components/ScreenGradient/index.d.ts +5 -0
  262. package/dist/components/ScreenGradient/shaders.d.ts +2 -0
  263. package/dist/components/ScreenGradient/types.d.ts +19 -0
  264. package/dist/components/ScreenImage/ScreenImage.d.ts +4 -0
  265. package/dist/components/ScreenImage/components/DynamicTextureSync.d.ts +9 -0
  266. package/dist/components/ScreenImage/components/ScreenImageBody.d.ts +9 -0
  267. package/dist/components/ScreenImage/components/ScreenImageFrame.d.ts +9 -0
  268. package/dist/components/ScreenImage/components/ScreenImageTransformFrame.d.ts +9 -0
  269. package/dist/components/ScreenImage/fit.d.ts +52 -0
  270. package/dist/components/ScreenImage/index.d.ts +10 -0
  271. package/dist/components/ScreenImage/materials/ScreenImageBlendMaterial.d.ts +9 -0
  272. package/dist/components/ScreenImage/materials/ScreenImageMaskMaterial.d.ts +11 -0
  273. package/dist/components/ScreenImage/materials/ScreenImageMatcap.d.ts +3 -0
  274. package/dist/components/ScreenImage/source.d.ts +25 -0
  275. package/dist/components/ScreenImage/types.d.ts +64 -0
  276. package/dist/components/ScreenImage/utils/ScreenImageConstants.d.ts +9 -0
  277. package/dist/components/ScreenImage/utils/ScreenImageHelpers.d.ts +4 -0
  278. package/dist/components/ScreenShape/geometry.d.ts +5 -0
  279. package/dist/components/ScreenShape/index.d.ts +5 -0
  280. package/dist/components/ScreenShape/types.d.ts +54 -0
  281. package/dist/components/ScreenSpaceUI/ScreenTransformGuide.d.ts +15 -0
  282. package/dist/components/ScreenSpaceUI/ScreenTransformOverlayGuide.d.ts +9 -0
  283. package/dist/components/ScreenSpaceUI/index.d.ts +3 -0
  284. package/dist/components/ScreenText/components/ScreenTextBody.d.ts +2 -0
  285. package/dist/components/ScreenText/components/ScreenTextTransformFrame.d.ts +9 -0
  286. package/dist/components/ScreenText/constants.d.ts +5 -0
  287. package/dist/components/ScreenText/index.d.ts +6 -0
  288. package/dist/components/ScreenText/types.d.ts +31 -0
  289. package/dist/components/ScreenText/utils/ScreenTextHelpers.d.ts +14 -0
  290. package/dist/components/ScreenText/utils/ScreenTextMappings.d.ts +17 -0
  291. package/dist/components/SegmentationOverlay/SegmentationOverlay.d.ts +37 -0
  292. package/dist/components/SegmentationOverlay/SegmentationOverlayMaterial.d.ts +31 -0
  293. package/dist/components/SegmentationOverlay/index.d.ts +9 -0
  294. package/dist/components/SegmentationOverlay/maskTexture.d.ts +23 -0
  295. package/dist/components/SegmentationOverlay/providers.d.ts +72 -0
  296. package/dist/components/SegmentationOverlay/settings.d.ts +65 -0
  297. package/dist/components/SequentialRenderPasses/index.d.ts +6 -0
  298. package/dist/components/ShoulderOccluder/index.d.ts +46 -0
  299. package/dist/components/ShoulderOccluder/useCanonicalTorsoFit.d.ts +27 -0
  300. package/dist/components/SpringSwing/SpringSwing.d.ts +22 -0
  301. package/dist/components/SpringSwing/index.d.ts +1 -0
  302. package/dist/components/TextLabel/TextLabel.d.ts +5 -0
  303. package/dist/components/TextLabel/alignment.d.ts +4 -0
  304. package/dist/components/TextLabel/bend.d.ts +9 -0
  305. package/dist/components/TextLabel/canvas/buildTextLabelTexture.d.ts +4 -0
  306. package/dist/components/TextLabel/canvas/canvasTypography.d.ts +13 -0
  307. package/dist/components/TextLabel/canvas/drawBackground.d.ts +21 -0
  308. package/dist/components/TextLabel/canvas/drawEffects.d.ts +34 -0
  309. package/dist/components/TextLabel/canvas/drawText.d.ts +19 -0
  310. package/dist/components/TextLabel/components/TextLabelMesh.d.ts +13 -0
  311. package/dist/components/TextLabel/constants.d.ts +2 -0
  312. package/dist/components/TextLabel/hooks/useTextLabelTexture.d.ts +7 -0
  313. package/dist/components/TextLabel/index.d.ts +2 -62
  314. package/dist/components/TextLabel/layout/measurement.d.ts +8 -0
  315. package/dist/components/TextLabel/layout/resolveTextLayout.d.ts +25 -0
  316. package/dist/components/TextLabel/layout/wrapText.d.ts +6 -0
  317. package/dist/components/TextLabel/types.d.ts +337 -0
  318. package/dist/components/TrackingAnchor/index.d.ts +18 -2
  319. package/dist/components/Transform3D/index.d.ts +30 -0
  320. package/dist/components/XRMediaSurface/index.d.ts +8 -7
  321. package/dist/components/XRProvider/index.d.ts +16 -2
  322. package/dist/components/XRScene/index.d.ts +14 -3
  323. package/dist/components/XRScene/renderOutputTarget.d.ts +12 -0
  324. package/dist/components/XRViewport/XRViewport.d.ts +11 -0
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@@ -6,25 +6,123 @@
6
6
  * blessed API can't express this." Prefer `/tracking` and `/face-effects`
7
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  * first; reach here only when they fall short.
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  */
9
- export { useXRContext } from '../components';
9
+ export { useXRContext } from '../components/XRProvider';
10
10
  export { useTrackerContext } from '../hooks/useTrackerContext';
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11
  export type { TrackerContextValue, TrackerLandmarkResolver } from '../hooks/useTrackerContext';
12
12
  export { useXRModel } from '../hooks/useXRModel';
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13
  export type { UseXRModelResult } from '../hooks/useXRModel';
14
- export type { XRModelNodeSegmentation, XRModelNodeBodyTracking, XRModelNodeHandTracking, XRModelNodeGestureTracking, XRModelNodeFaceTracking, } from '../types/nodes';
15
- export { useXRReady, useXRError, useXRCameraTexture, useXRRenderSize, useXRModelNode, useXRPipelineSnapshot, } from '../hooks/selectors';
14
+ export type { XRModelNodeSegmentation, XRModelNodeBodyTracking, XRModelNodeHandTracking, XRModelNodeGestureTracking, XRModelNodeFaceTracking, XRModelNodeHolisticTracking, } from '../types/nodes';
15
+ export { useXRReady, useXRError, useXRLifecycle, useXRModelErrors, useXRTrackerStatus, useXRSessionCameraPermission, useXRCameraFacing, useXRCameraDeviceId, useXRMirrored, useXROrientation, useXRQualityState, useXRQualityConfig, sessionReasonToFallback, useXRCameraTexture, useXRRenderSize, useXRFeedCrop, useXRFeedAspect, useXRModelNode, useXRPipelineSnapshot, } from '../hooks/selectors';
16
+ export type { XRCameraPermission, XRTrackerStatus } from '../hooks/selectors';
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+ export type { SessionLifecycleState, XRModelError, XRSessionError, } from '../hooks/useXRSession/store';
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+ export type { XRErrorReason } from '../hooks/useXRSession/reason';
19
+ export { mapDomExceptionToReason } from '../hooks/useXRSession/reason';
20
+ export { classifyCameraFailure } from '../camera';
21
+ export type { XRCameraFacing, XRCameraRequest, XROrientation, XRSessionSourceKind, } from '../types/compositor';
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+ export type { ModelRegistryState } from '../hooks/useXRSession/registry';
23
+ export { useXRDiagnostics, sampleXRDiagnostics, XR_MODEL_LABELS } from '../hooks/useXRDiagnostics';
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+ export type { UseXRDiagnosticsOptions, XRDiagnostics, XRModelDiagnosticsEntry, XRSessionDiagnostics, } from '../hooks/useXRDiagnostics';
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+ export type { XRModelDiagnostics } from '../models/Base';
26
+ export { mapModelErrorToReason, permissionStateToStatus } from '../capabilities';
27
+ export { COMPAT_SCENARIOS, MANUAL_COMPAT_SCENARIOS, classifyCompatCause, createCompatReport, describeCompatEnvironment, findCompatScenario, parseUserAgent, runCompatChecks, summarizeCompatResults, } from '../compat';
28
+ export type { XRCompatAutomatedScenarioId, XRCompatCause, XRCompatEnvironment, XRCompatManualScenarioId, XRCompatScenarioId, XRCompatReport, XRCompatResult, XRCompatRunOptions, XRCompatScenario, XRCompatStatus, } from '../compat';
29
+ export { EMPTY_QUALITY_SIGNALS, createQualityState, judgeSample, lockQuality, readDeviceSignals, resetQuality, resolveInitialTierIndex, resolvePerformanceBudget, resolveQualityTier, setQualityTier, stepQualityController, tierToApply, } from '../quality';
16
30
  export type { GestureName } from '../hooks/useGestureEdge';
31
+ export { createGestureDetectorState, gestureStatesEqual, snapshotGestureState, stepGestureDetector, HAND_JOINTS, OscillationTracker, POSE_JOINTS, measureArmRaise, measureFingerPattern, measureGrab, measureHandHeight, measureOpenPalm, measurePinch, measureTPose, measureThumb, fingerExtensions, thumbDirection, thumbExtension, } from '../gestures';
32
+ export type { FingerPattern, GestureDetectorState } from '../gestures';
33
+ export { BODY_POSE_TRIGGER_DEFAULTS, TimedSeries, bodyTriggerStatesEqual, createBodyMoveFrame, createBodyTrigger, resolveBodyMoveLimits, resolveBodyTriggerOptions, setBodyTriggerOptions, sideJoint, snapshotBodyTriggerState, stepBodyTrigger, } from '../body-trigger';
34
+ export type { BodyTriggerMachine, CreateBodyMoveFrameOptions } from '../body-trigger';
35
+ export { IRIS_FULL_OPENNESS, IrisLead, computeIrisEye, createIrisEye, createIrisResult, updateIrisResult, } from '../iris';
17
36
  export { useFaceBoundingBox } from '../hooks/useFaceBoundingBox';
18
37
  export { computeLandmarkBounds } from '../utils/landmarkBounds';
19
- export { useScreenSpace, ScreenRectAspectContext, computeScreenTransform } from '../components';
38
+ export { createFaceInfoTarget, getFaceInfo } from '../face-info';
39
+ export type { FaceInfoTarget } from '../face-info';
40
+ export { useScreenSpace, ScreenRectAspectContext, computeScreenTransform, } from '../components/ScreenSpaceUI';
20
41
  export type { ScreenAnchorEdges, ScreenOffsetEdges, ResolvedScreenTransform, ScreenDimensions, } from '../components/ScreenSpaceUI';
21
- export { XRCompositor, XRLayer, XRMediaSurface, XRViewport, XRTrackingOverlay, useXRViewportState, PerspectiveCamera, HeadTracker, BoundingBoxOverlay, } from '../components';
22
- export type { BoundingBoxOverlayProps } from '../components';
42
+ export { XRCompositor } from '../components/XRCompositor';
43
+ export { XRLayer } from '../components/XRLayer';
44
+ export { XRMediaSurface, XRTrackingOverlay } from '../components/XRMediaSurface';
45
+ export { XRViewport, useXRViewportState } from '../components/XRViewport';
46
+ export { PerspectiveCamera } from '../components/PerspectiveCamera';
47
+ export { HeadTracker, BoundingBoxOverlay } from '../components/FaceTracker';
48
+ export type { BoundingBoxOverlayProps } from '../components/FaceTracker';
23
49
  export type { XRViewportFitMode, XRViewportMediaAssetOption, XRViewportMediaStrategy, XRViewportMode, XRViewportRenderState, XRViewportSize, XRViewportSourceConfig, XRViewportSourceKind, } from '../components/XRViewport';
24
50
  export type { XRLayerConfig } from '../types/compositor';
25
51
  export type { XRMediaLayout, XRMediaSourceKind } from '../types/compositor';
52
+ export { useXRViewportRenderOutputs } from '../components/XRViewport';
53
+ export type { XRViewportPreviewMode, XRViewportRenderOutputRequest, XRViewportRenderOutputs, } from '../components/XRViewport';
54
+ export type { XRSceneRenderOutputRequest, XRSceneRenderOutputs } from '../components/XRScene';
55
+ export { getThreeBlending, getThreeDepthFunction, getThreeSide } from '../components/MeshRenderer';
26
56
  export { resolveCalibrationFaceDisplayMirrored, useCalibrationFaceTracker, } from '../hooks/useCalibrationFaceTracker';
27
57
  export type { CalibrationMediaSourceKind, CalibrationTrackerMode, } from '../hooks/useCalibrationFaceTracker';
28
58
  export type { TextureFit } from '../texture/types';
29
59
  export { TEXTURE_FITS } from '../texture/types';
30
60
  export { hasFullUnitUVBounds } from '../texture/hasFullUnitUVBounds';
61
+ export { getPlaybackFrame, getSequenceFrame } from '../texture/animationMath';
62
+ export type { PlaybackFrameResult } from '../texture/animationMath';
63
+ export { BasicAnimatedTextureController } from '../texture/animatedTexture';
64
+ export { gifTextureSourceProvider } from '../texture/gifTextureSource';
65
+ export { MAX_GIF_BYTES, MAX_GIF_FRAMES, MAX_GIF_PIXELS } from '../texture/gifTextureSource';
66
+ export type { GifTextureSource } from '../texture/gifTextureSource';
67
+ export type { AnimatedTextureCapabilities, AnimatedTextureController, AnimatedTextureListener, AnimatedTextureEvent, AnimatedTextureEventListener, AnimatedTextureEventType, AnimatedTexturePlayMode, AnimatedTextureSnapshot, AnimatedTextureState, } from '../texture/animatedTexture';
68
+ export { TextureSourceLoadError, createTextureSourceResolver, disposeResolvedTextureSource, resolveTextureSource, throwIfAborted, } from '../texture/sourceResolver';
69
+ export type { ResolvedTextureSource, TextureSourceProvider, TextureSourceResolver, } from '../texture/sourceResolver';
70
+ export { MAX_OVERLAY_LABELS, SEGMENTATION_OVERLAY_FRAGMENT_SHADER, SEGMENTATION_OVERLAY_VERTEX_SHADER, createSegmentationOverlayMaterial, resolveActiveOverlayLabelIndices, resolveOverlayLabelIndices, updateSegmentationOverlayMaterial, useSegmentationOverlayMaterial, createSemanticMaskTexture, uploadSemanticMask, useSemanticMaskTexture, resolveMaskSize, } from '../components/SegmentationOverlay';
71
+ export type { SegmentationOverlayMaterialInputs } from '../components/SegmentationOverlay';
72
+ export { FACE_REGION_POLYGONS, computeMaskUvTransform, fillLandmarkPolygon, fillPolygon, rasterizeFaceRegions, semanticMaskLabelIndex, } from '../segmentation2d';
73
+ export type { MaskUvTransformInput, RasterizeFaceRegionsOptions } from '../segmentation2d';
74
+ export { HAND_RIG_BONES, HAND_RIG_KNUCKLE_SHIFT, HAND_RIG_LENGTH_RANGE, HAND_RIG_PALM_JOINTS, HAND_RIG_SNAP_PALMS, applyHandRigLengths, handAttachmentLocal, applyHandRigSolution, bindHandRig, handRigRootMatrix, handRigSnapDistance, screenChirality, solveHandRig, } from '../hand/handRigSolver';
75
+ export type { HandAttachmentTransform, HandRigBinding, HandRigSolution, } from '../hand/handRigSolver';
76
+ export { HAND_RIG_MODEL_MESH, HandRigContext } from '../components/HandRig';
77
+ export { BODY_RIG_BONE_REGION, BODY_RIG_FOREARM_TWIST_SHARE, BODY_RIG_HAND_SEEN, BODY_RIG_HEAD_LIMITS, BODY_RIG_HINGE_BEND, BODY_RIG_NECK_SHARE, BODY_RIG_REGIONS, BODY_RIG_REGION_JOINTS, applyBodyRigSolution, bindBodyRig, limitHeadTurn, resetBodyRig, solveBodyRig, } from '../body/bodyRigSolver';
78
+ export type { BodyRigBinding, BodyRigRegion, BodyRigSolution } from '../body/bodyRigSolver';
79
+ export { BODY_RIG_CHEST_RANGE, BODY_RIG_CLAVICLE_RANGE, BODY_RIG_EAR_TO_HEAD, BODY_RIG_HEAD_ABOVE_EARS, BODY_RIG_HEAD_CENTER, BODY_RIG_HEAD_RANGE, BODY_RIG_LENGTH_RANGE, BODY_RIG_LIMBS, BODY_RIG_LIMB_BONES, BODY_RIG_LIMB_JOINTS, BODY_RIG_NECK_RANGE, BODY_RIG_SEGMENTS, BODY_RIG_SHOULDER_TO_TORSO, applyBodyRigHeadScale, applyBodyRigLengths, bodyPoseToScene, bodyRigChestScale, bodyRigClipPose, bodyRigJointPosition, bodyRigHeadCenter, bodyRigHeadScale, bodyRigHeadTarget, bodyRigLengthRatios, bodyRigModelHead, bodyRigSceneScale, bodyRigShoulderScale, reachBodyRigHead, reachBodyRigLimb, } from '../body/bodyRigFit';
80
+ export type { BodyRigLimb, BodyRigModelHead, BodyRigSegment, BodySceneJoints, } from '../body/bodyRigFit';
81
+ export { BODY_FLIP_GUARD_DEFAULTS, BodyFlipGuard } from '../body/bodyFlipGuard';
82
+ export type { BodyFlipGuardSettings } from '../body/bodyFlipGuard';
83
+ export { BODY_IDENTITY_DEFAULTS, BodyIdentity, resolveNumBodies } from '../body/bodyIdentity';
84
+ export type { BodyIdentitySettings } from '../body/bodyIdentity';
85
+ export { bodySubjectCount, resolveBody } from '../body/bodySubject';
86
+ export { SKINNED_OCCLUDER_RENDER_ORDER, createSkinnedOccluderMaterial, patchOccluderInflate, useSkinnedOccluder, } from '../components/occluder/skinnedOccluder';
87
+ export type { SkinnedOccluderOptions } from '../components/occluder/skinnedOccluder';
88
+ export { BODY_MASK_BONES, BODY_MASK_MAX_PEOPLE, BODY_MASK_MIN_VISIBILITY, BODY_MASK_SPLIT_DEFAULTS, bodyMaskDistance, bodyMaskPerson, bodyMaskWeights, closestBodies, packBodyMaskUniforms, splitBodyMask, } from '../body/bodyMask';
89
+ export type { BodyMaskPerson, BodyMaskSnapshot, BodyMaskSplitOptions, BodyMaskUniforms, } from '../body/bodyMask';
90
+ export { createBodyMaskSplitMaterial, setBodyMaskSplitUniforms } from '../body/bodyMaskMaterial';
91
+ export { createHandOccluderMaterial, patchHandOccluderInflate, } from '../components/HandRig/HandOccluder';
92
+ export { bodyAttachmentFrame } from '../components/BodyRig/BodyAttachment';
93
+ export { BODY_DEPTH_LAYER, BODY_DEPTH_RANGE_PAD, bodyDepthRange, createBodyDepthMaterial, patchBodyDepthShaders, renderBodyDepth, } from '../components/BodyRig/bodyDepth';
94
+ export { HAND_TATTOO_FACING_FADE, handGeometryToRoot, handTattooFrame, handTattooMatrix, handTattooUv, } from '../hand/handTattoo';
95
+ export type { HandTattooFrame, HandTattooLook, HandTattooPlacementOptions, } from '../hand/handTattoo';
96
+ export { createHandTattooMaterial, setHandTattooBlend } from '../components/HandRig/HandTattoo';
97
+ export { HAND_NAIL_FACING_FADE, HAND_NAIL_FINISH_LIGHTING, handNailCoverage, handNailDistance, handNailFrame, } from '../hand/handNail';
98
+ export type { HandNailFrame, HandNailFrameOptions } from '../hand/handNail';
99
+ export { refineNailTip } from '../hand/nailTipRefine';
100
+ export { DEFAULT_NAIL_FALLBACK, paintFallbackNail, settleNailMask } from '../hand/nailImageMask';
101
+ export type { NailFingerQuery, NailMaskGrid } from '../hand/nailImageMask';
102
+ export { assignNailBlobs } from '../hand/nailMaskFingers';
103
+ export type { NailBlobTip } from '../hand/nailMaskFingers';
104
+ export type { NailTipRefineOptions, NailTipRefinement } from '../hand/nailTipRefine';
105
+ export { createHandNailsMaterial } from '../components/HandRig/HandNails';
106
+ export { wristFrameLocal } from '../hand/wrist';
107
+ export { FOREARM_BULGE_AT, FOREARM_ELBOW_DEPTH_OF_WRIST, FOREARM_ELBOW_WIDTH_OF_WRIST, FOREARM_LENGTH_OF_HAND, WRIST_JOINT_LIMITS, clampWristBend, forearmDirectionOf, forearmSectionAt, forearmSegmentOf, handLengthOf, limitForearmDirection, wristBendOf, } from '../hand/forearm';
108
+ export type { ForearmSegment, WristBend } from '../hand/forearm';
109
+ export { elbowUpOnScreen } from '../components/HandRig';
110
+ export { ARM_MASK_DEFAULTS, armQueryOf, measureArm } from '../hand/armMask';
111
+ export type { ArmMaskSource, ArmMeasure, ArmMeasureOptions, ArmQuery, ArmSection, FeedVec, } from '../hand/armMask';
112
+ export { useArmMask } from '../components/HandRig/useArmMask';
113
+ export { ARM_FIT_DEFAULTS, ArmTracker } from '../hand/armMask';
114
+ export type { ArmFitSettings } from '../hand/armMask';
115
+ export { ellipseWidthOnScreen, fitWristFrame, frameUpOnScreen, screenAngle, worldToFeedUnits, } from '../hand/armFit';
116
+ export type { WristFitTarget } from '../hand/armFit';
117
+ export { HAND_RIG_FOREARM, HandRigWrist, HandRigWristContext, ensureForearmBone, } from '../components/HandRig';
118
+ export type { HandRigArm, HandRigArmMaskOptions } from '../components/HandRig';
119
+ export { WRIST_FILTER_DEFAULTS, WristRotationFilter } from '../hand/wristFilter';
120
+ export type { WristFilterSettings } from '../hand/wristFilter';
121
+ export type { ArmMask, ArmMaskKind } from '../components/HandRig/useArmMask';
122
+ export type { WristFrame } from '../hand/wrist';
123
+ export { TouchWorld, createTouchHand, updatePointerHand, updateTouchHand } from '../hand/handTouch';
124
+ export { HandTouchContext } from '../components/HandTouch';
125
+ export { anatomicalHandedness, assignHandPoses, handWorldLandmarkToJoint } from '../hand/handPose';
126
+ export { BODY_JOINT_OTHER_SIDE, anatomicalBodyPose, bodyWorldLandmarkToJoint, } from '../body/bodyPose';
127
+ export type { BodyDetection } from '../body/bodyPose';
128
+ export type { AssignHandPosesOptions, HandDetection } from '../hand/handPose';
@@ -0,0 +1,15 @@
1
+ /**
2
+ * `@vincentt-xr/sdk/particles` — GPU particles. `<ParticleEmitter>` emits
3
+ * from wherever it is placed (inside a tracker to follow a face or a hand);
4
+ * each particle's spawn record is written once and the vertex shader works
5
+ * out the rest (stateless on the GPU). The settings, the CPU reference of
6
+ * the shader and the system class are here for custom emitters.
7
+ */
8
+ export { ParticleEmitter } from '../components/ParticleEmitter';
9
+ export type { ParticleEmitterProps } from '../components/ParticleEmitter';
10
+ export { HandEffect } from '../components/HandEffect';
11
+ export type { HandEffectHand, HandEffectProps } from '../components/HandEffect';
12
+ export { DEFAULT_HAND_EFFECT_MOTION, HAND_EFFECT_SOURCES, HAND_UNIT_JOINTS, handEffectIsCentred, handEffectJoints, handEffectRate, handUnitPerCm, } from '../hand/handEffect';
13
+ export type { HandEffectMotion, HandEffectSource } from '../hand/handEffect';
14
+ export { DEFAULT_PARTICLE_SETTINGS, PARTICLE_BLENDINGS, PARTICLE_EMITTER_TARGETS, PARTICLE_EYE_CENTRE, PARTICLE_EYE_FORWARD, PARTICLE_DRAG_SERIES_LIMIT, PARTICLE_FRAGMENT_SHADER, PARTICLE_MAX_COLORS, PARTICLE_MAX_PARTICLES, PARTICLE_MAX_STEP, PARTICLE_PRESETS, PARTICLE_PRESET_KEYS, PARTICLE_RECORD, PARTICLE_RECORD_FLOATS, PARTICLE_SETTINGS_RANGES, PARTICLE_SHAPES, PARTICLE_SPRITES, PARTICLE_STATE_GLSL, PARTICLE_VERTEX_SHADER, ParticleRing, ParticleSpawner, ParticleSystem, applyParticleUniforms, createParticleEmission, createParticleRandom, createParticleRecord, createParticleSample, createParticleStart, createParticleUniforms, isParticlePreset, parseParticleColor, particleAcceleration, particleCapacity, particleColorAt, particleDragAcceleration, particleDragDistance, particleEyePosition, particleOverLife, particlePresetBase, particleTargetSides, particleUnitOf, resolveParticleSettings, sampleParticle, sampleParticleCone, sampleParticleStart, spawnParticles, stepParticleEmission, } from '../particles';
15
+ export type { ParticleBlending, ParticleColor, ParticleEmitterTarget, ParticleEmission, ParticleOverLife, ParticlePreset, ParticleRandom, ParticleRecord, ParticleSample, ParticleSettings, ParticleShape, ParticleSlotRange, ParticleSpawnFrame, ParticleSprite, ParticleStart, ParticleUniforms, ResolvedParticleSettings, } from '../particles';
@@ -0,0 +1,11 @@
1
+ /**
2
+ * `@vincentt-xr/sdk/product` — surface-placement ("view in your space") AR
3
+ * for product pages, built on Google's `<model-viewer>` (an optional peer
4
+ * dependency, loaded lazily). This is a separate mode from the SDK's camera
5
+ * session: placement AR hands the camera to WebXR / Scene Viewer / Quick
6
+ * Look; face and body tracking is the session. `useProductAr` manages the
7
+ * handoff when both exist on one page.
8
+ */
9
+ export { DEFAULT_PRODUCT_AR_MODES, ProductDimensions, ProductHotspot, ProductViewer, dimensionLines, formatLength, hotspotAttributes, nextHotspotId, parseHotspots, serializeHotspots, useDimensionLines, useProductDimensions, useProductHotspots, useProductVariants, isModelViewerDefined, loadModelViewer, releaseSessionForAr, supportedProductArModes, useProductAr, } from '../product';
10
+ export type { DimensionLine, ProductDetailsElement, ProductDimensionsData, ProductDimensionsProps, ProductHotspotData, ProductHotspotProps, UseProductHotspotsOptions, UseProductHotspotsResult, Vec3, ProductArMode, ProductArState, ProductArStatus, ProductViewerElement, ProductViewerPlacement, ProductViewerProps, ProductViewerScale, UseProductArOptions, UseProductArResult, } from '../product';
11
+ export type { XRPlacementCapability } from '../capabilities';
@@ -0,0 +1,10 @@
1
+ /**
2
+ * `@vincentt-xr/sdk/scene-object` — public scene authoring data and pure store operations.
3
+ *
4
+ * Runtime renderers remain in the core door. DOM authoring panels remain in
5
+ * `@vincentt-xr/sdk/debug-ui`.
6
+ */
7
+ export { addComponentToObject, componentDefaults, createDefaultComponent, createDefaultFaceMeshRendererSettings, createDefaultMaterialSettings, createDefaultMeshRendererSettings, createDefaultScreenImageSettings, createDefaultScreenTextSettings, createDefaultScreenShapeSettings, createDefaultScreenTransformSettings, createDefaultTextureSettings, createDefaultTransformSettings, createSceneComponentId, createSceneId, createSceneObject, createSceneObjectId, createOrderedComponentsSelector, deleteSceneObject, getOrderedComponents, getSceneObjectChildren, moveComponent, removeComponent, replaceSceneComponent, replaceSceneObject, setSceneObjectParent, setSceneObjectParentPreserveWorldTransform, setSceneObjectVisible, } from '../scene-object';
8
+ export type { ComponentRegistry, MaterialSettings, SceneComponent, SceneComponentId, SceneComponentType, SceneObject, SceneObjectId, SceneObjectStore, TextureSettings, } from '../scene-object';
9
+ export { createRenderPlan, DEFAULT_RENDER_GROUP_IDS, getDefaultRenderGroupId, migrateToRenderGroups, moveObjectToGroup, RENDER_GROUP_POLICIES, reorderObjectWithinGroup, reorderRenderGroup, validateGroupCompatibility, } from '../render/renderGroups';
10
+ export type { RenderGroup, RenderGroupDomain, RenderGroupId, RenderGroupPolicy, RenderGroupSceneObjectStore, RenderMode, RenderPlanEntry, } from '../render/renderGroups';
@@ -6,10 +6,118 @@
6
6
  * blessed face reader. Deep face-filter config lives in `/face-effects`; raw
7
7
  * model-node reads and selectors live in `/low-level`.
8
8
  */
9
- export { FaceTracker, HandTracker, GestureTracker, BodyTracker, Segmentation, FaceMesh, TrackingAnchor, GestureTrigger, } from '../components';
9
+ export { FaceTracker } from '../components/FaceTracker';
10
+ export { HandTracker } from '../components/HandTracker';
11
+ export { GestureTracker } from '../components/GestureTracker';
12
+ export { BODY_LANDMARK_INDEX, BodyTracker, bodyLandmarkIndex } from '../components/BodyTracker';
13
+ export { HandRig } from '../components/HandRig';
14
+ export type { HandRigProps } from '../components/HandRig';
15
+ export { SDK_MODEL_PATHS, sdkModelAsset, sdkModelUrl } from '../assets/sdkModels';
16
+ export type { SdkModel } from '../assets/sdkModels';
17
+ export { BODY_RIG_DEFAULT_SMOOTHING, BODY_RIG_END_MARGIN, BODY_RIG_FRAME_PRIORITY, BODY_RIG_HIP_MARGIN, BODY_RIG_HOLD_MS, BODY_RIG_MODEL_MESH, BodyRig, BodyRigContext, } from '../components/BodyRig';
18
+ export type { BodyRigProps } from '../components/BodyRig';
19
+ export { BODY_OCCLUDER_RENDER_ORDER, BodyOccluder } from '../components/BodyRig/BodyOccluder';
20
+ export type { BodyOccluderProps } from '../components/BodyRig/BodyOccluder';
21
+ export { BodyAttachment } from '../components/BodyRig/BodyAttachment';
22
+ export type { BodyAttachmentProps } from '../components/BodyRig/BodyAttachment';
23
+ export { useBodyDepthTexture } from '../components/BodyRig/useBodyDepthTexture';
24
+ export type { BodyDepthTexture, BodyDepthTextureOptions, BodyDepthUniforms, } from '../components/BodyRig/useBodyDepthTexture';
25
+ export { BODY_DEPTH_GLSL } from '../components/BodyRig/bodyDepth';
26
+ export { HandAttachment } from '../components/HandRig/HandAttachment';
27
+ export type { HandAttachmentProps } from '../components/HandRig/HandAttachment';
28
+ export { WristAttachment } from '../components/HandRig/WristAttachment';
29
+ export type { WristAttachmentProps } from '../components/HandRig/WristAttachment';
30
+ export { ForearmOccluder, createForearmGeometry } from '../components/HandRig/ForearmOccluder';
31
+ export type { ForearmOccluderOptions, ForearmOccluderProps, } from '../components/HandRig/ForearmOccluder';
32
+ export { FOREARM_OCCLUDER_FLARE, FOREARM_OCCLUDER_LENGTH, FOREARM_OCCLUDER_OVERLAP, WRIST_DEPTH_OF_WIDTH, WRIST_WIDTH_OF_PALM, wristSizeOf, } from '../hand/wrist';
33
+ export type { WristSize } from '../hand/wrist';
34
+ export { HAND_OCCLUDER_RENDER_ORDER, HandOccluder } from '../components/HandRig/HandOccluder';
35
+ export type { HandOccluderProps } from '../components/HandRig/HandOccluder';
36
+ export { HandTattoo } from '../components/HandRig/HandTattoo';
37
+ export type { HandTattooBlend, HandTattooProps } from '../components/HandRig/HandTattoo';
38
+ export { HAND_TATTOO_DEFAULT_SIZE, HAND_TATTOO_RENDER_ORDER } from '../hand/handTattoo';
39
+ export type { HandTattooPlacement } from '../hand/handTattoo';
40
+ export { HandNails } from '../components/HandRig/HandNails';
41
+ export { HandRigHandContext } from '../components/HandRig';
42
+ export type { HandNailsProps } from '../components/HandRig/HandNails';
43
+ export { HAND_NAIL_FINGERS, HAND_NAIL_FINISHES, HAND_NAIL_RENDER_ORDER, HAND_NAIL_SHADES, HAND_NAIL_SHAPES, } from '../hand/handNail';
44
+ export type { HandNailFinger, HandNailFinish, HandNailShade, HandNailShape, } from '../hand/handNail';
45
+ export { HandCutout } from '../components/HandCutout';
46
+ export type { HandCutoutProps } from '../components/HandCutout';
47
+ export { HAND_CUTOUT_TRIANGLES, writeHandCutout } from '../hand/handCutout';
48
+ export type { HandCutoutOptions } from '../hand/handCutout';
49
+ export { HAND_TOUCH_DEPTH, HAND_TOUCH_POINTER_RADIUS, HandTouch, Touchable, useHandTouch, } from '../components/HandTouch';
50
+ export type { HandTouchContextValue, HandTouchProps, TouchableProps, TouchableState, } from '../components/HandTouch';
51
+ export { HAND_TOUCH_DEFAULTS, HAND_TOUCH_TIPS, TOUCH_WORLD_DEFAULTS } from '../hand/handTouch';
52
+ export type { HandTouchPart, HandTouchSettings, HandTouchTip, TouchBody, TouchBodyOptions, TouchEvent, TouchHand, TouchHandId, TouchShape, TouchSphere, TouchWorldSettings, } from '../hand/handTouch';
53
+ export type { HandAttachmentJoint } from '../hand/handRigSolver';
54
+ export { HAND_JOINT_INDEX, HAND_JOINT_NAMES, HAND_POSE_DEFAULT_HOLD_MS } from '../hand/handPose';
55
+ export type { HandJointName, HandPose, HandPoses } from '../hand/handPose';
56
+ export { HAND_RIG_REQUIRED_JOINTS, handPoseToScene } from '../hand/handRigSolver';
57
+ export { BODY_JOINT_INDEX, BODY_JOINT_NAMES } from '../body/bodyPose';
58
+ export type { BodyJointName, BodyPose } from '../body/bodyPose';
59
+ export type { TrackedBody } from '../body/bodyIdentity';
60
+ export type { BodySubjectOptions, ResolvedBody } from '../body/bodySubject';
61
+ export { useBodyIds, useBodySubject } from '../hooks/useBodies';
62
+ export { useBodyMaskTexture } from '../components/PersonCutout/useBodyMaskTexture';
63
+ export type { BodyMaskTextureOptions, BodyMaskTextureResult, } from '../components/PersonCutout/useBodyMaskTexture';
64
+ export { BODY_RIG_BONES, BODY_RIG_MIXAMO_NAMES, BODY_RIG_REQUIRED_BONES, } from '../body/bodyRigSolver';
65
+ export type { BodyRigBone } from '../body/bodyRigSolver';
66
+ export { CANONICAL_TORSO_FIT_DEFAULT_SMOOTHING, CanonicalTorsoFrame, SHOULDER_OCCLUDER_DEFAULT_OPACITY, SHOULDER_OCCLUDER_V1_PATH, ShoulderOccluder, shoulderOccluderUrl, useCanonicalTorsoFit, } from '../components/ShoulderOccluder';
67
+ export type { CanonicalTorsoFitOptions, CanonicalTorsoFrameProps, ShoulderOccluderProps, } from '../components/ShoulderOccluder';
68
+ export { CANONICAL_SHOULDER_DISTANCE, CANONICAL_TORSO_INDICES, CANONICAL_TORSO_LANDMARKS, CANONICAL_TORSO_POINTS, solveShoulderPose, } from '../utils/shoulderOccluderFit';
69
+ export { HolisticTracker, useHolisticTracking, getHolisticSignals, createHolisticSignals, isHandRaised, isPalmOpen, DEFAULT_HOLISTIC_SIGNAL_THRESHOLDS, DEFAULT_HOLISTIC_TRACKER_SETTINGS, DEFAULT_HOLISTIC_MODEL_URL, DEFAULT_HOLISTIC_HOLD_MS, DEFAULT_HOLISTIC_PREDICT_MS, DEFAULT_HOLISTIC_ANALYSIS_MAX_DIMENSION, HOLISTIC_HANDS_OPTIONS, HOLISTIC_TRACKER_SETTINGS_FIELDS, resolveHolisticTrackerSettings, patchHolisticTrackerSettings, toHolisticTrackerProps, } from '../components/HolisticTracker';
70
+ export type { HolisticHandProps, HolisticSignalThresholds, HolisticSignals, HolisticTrackerProps, HolisticTrackerSettings, HolisticTrackingContextValue, } from '../components/HolisticTracker';
71
+ export type { HolisticFaceResult, HolisticHandResult, HolisticHandSide, HolisticHandsOption, HolisticModelOptions, HolisticPoseResult, HolisticResult, HolisticRuntimeOptions, HolisticTrackingStatus, } from '../types/holistic';
72
+ export { Segmentation } from '../components/Segmentation';
73
+ export { FaceMesh } from '../components/FaceMesh';
74
+ export { DEFAULT_TRACKING_ANCHOR, TrackingAnchor } from '../components/TrackingAnchor';
75
+ export type { TrackingAnchorSettings } from '../components/TrackingAnchor';
76
+ export { GestureTrigger } from '../components/GestureTrigger';
10
77
  export type { GestureTriggerProps } from '../components/GestureTrigger';
78
+ export { useGesture } from '../hooks/useGesture';
79
+ export type { UseGestureOptions } from '../hooks/useGesture';
80
+ export { GestureListener } from '../components/GestureListener';
81
+ export type { GestureListenerProps } from '../components/GestureListener';
82
+ export { DEFAULT_GESTURE_DETECTOR_OPTIONS, DEFAULT_GESTURE_SETTINGS, GESTURES, GESTURE_NAMES, GESTURE_SETTINGS_FIELDS, defineGesture, patchGestureSettings, resolveGestureDefinition, resolveGestureDetectorOptions, resolveGestureSettings, } from '../gestures';
83
+ export type { AnyGestureDefinition, BuiltInGestureName, GestureContext, GestureDefinition, GestureDetectorOptions, GestureEndReason, GestureInputOf, GestureKind, GesturePhase, GestureRef, GestureSample, GestureSettings, GestureState, } from '../gestures';
84
+ export { BodyTrigger, useBodyTrigger } from '../components/BodyTrigger';
85
+ export type { BodyTriggerProps, UseBodyTriggerOptions } from '../components/BodyTrigger';
86
+ export { BODY_MOVES, BODY_MOVE_LIMITS, BODY_MOVE_NAMES, BODY_MOVE_VIEW_LIMITS, defineBodyMove, resolveBodyMove, } from '../body-trigger';
87
+ export type { AnyBodyMoveDefinition, BodyMoveContext, BodyMoveDefinition, BodyMoveFrame, BodyMoveJointName, BodyMoveLimits, BodyMoveName, BodyMoveRef, BodyMoveSample, BodyMoveSide, BodyMoveViewLimits, BodyTriggerOptions, BodyTriggerState, BodyTriggerTarget, } from '../body-trigger';
88
+ export { BODY_CALIBRATION_LANDMARKS, CALIBRATION_STORAGE_KEY, CALIBRATION_VERSION, DEFAULT_CALIBRATION, FACE_CALIBRATION_LANDMARKS, applyCalibrationToFeedPoint, clearCalibration, createCalibration, estimateBodyScale, estimateFaceDistance, isIdentityCalibration, loadCalibration, measureBodyCalibration, measureFaceCalibration, resetCalibration, resolveCalibrationMirror, saveCalibration, updateCalibration, useXRCalibration, } from '../calibration';
89
+ export type { CalibrationStorage, UseXRCalibrationOptions, UseXRCalibrationResult, XRBodyCalibration, XRCalibration, XRCalibrationPatch, XRFaceCalibration, } from '../calibration';
90
+ export { DEFAULT_SUBJECT_POLICY, EMPTY_SUBJECT_MEMORY, XR_MAX_SUBJECTS, associateSubjects, bodyCandidates, faceCandidates, jointCandidates, selectSubject, } from '../subjects';
91
+ export type { XRSubjectAssociation, XRSubjectCandidate, XRSubjectMemory, XRSubjectPolicy, XRSubjectSelection, XRSubjectSelectionResult, } from '../subjects';
11
92
  export { useFaceResults } from '../hooks/useFaceResults';
12
- export type { FaceTarget, HandTarget, BodyTarget, TrackingTarget, TrackerType, } from '../types/tracking';
93
+ export { DEFAULT_POLICY_NUM_FACES, useFaceInfo } from '../hooks/useFaceInfo';
94
+ export type { UseFaceInfoOptions } from '../hooks/useFaceInfo';
95
+ export { useFaceInfos } from '../hooks/useFaceInfos';
96
+ export type { UseFaceInfosOptions } from '../hooks/useFaceInfos';
97
+ export { useFaceDetection } from '../hooks/useFaceDetection';
98
+ export { useIrisTracking } from '../hooks/useIrisTracking';
99
+ export type { IrisTrackingHandle, IrisTrackingStatus, UseIrisTrackingOptions, } from '../hooks/useIrisTracking';
100
+ export { IRIS_LANDMARKS, IRIS_LANDMARK_COUNT } from '../iris';
101
+ export type { IrisEye, IrisPoint, IrisResult, IrisSide } from '../iris';
102
+ export type { FaceDetectionPhase, FaceDetectionState, UseFaceDetectionOptions, } from '../hooks/useFaceDetection';
103
+ export { DEFAULT_FACE_EXPRESSION_THRESHOLD, FACE_BLENDSHAPE_NAMES, FACE_LANDMARK_INDICES, drawFaceCrop, getFaceBlendshape, getFaceEyeDistance, hasFaceExpression, } from '../face-info';
104
+ export type { DrawFaceCropOptions, FaceBlendshapeName, FaceInfo, FaceVector3 } from '../face-info';
105
+ export { DEFAULT_FACE_ACTION_OPTIONS, FACE_ACTION_NAMES, getFaceActionValue, getStrongestFaceAction, hasFaceAction, } from '../face-action';
106
+ export type { FaceActionDefaults, FaceActionName, FaceActionOptions, FaceActionPhase, FaceActionState, StrongestFaceAction, } from '../face-action';
107
+ export { useFaceAction } from '../hooks/useFaceAction';
108
+ export { DEFAULT_FACE_ATTRIBUTE_EXPRESSION_MODEL_URL, useFaceAttributeExpression, } from '../hooks/useFaceAttributeExpression';
109
+ export type { FaceAttributeExpressionStatus, UseFaceAttributeExpressionOptions, UseFaceAttributeExpressionResult, } from '../hooks/useFaceAttributeExpression';
110
+ export { FACE_ATTRIBUTE_EXPRESSION_NAMES } from '../face-attribute-expression';
111
+ export type { FaceAttributeExpressionName, FaceAttributeExpressionResult, FaceAttributeExpressionScoreName, } from '../face-attribute-expression';
112
+ export type { FaceTarget, FaceCustomAnchorPoint, HandTarget, BodyTarget, TrackingTarget, TrackerType, } from '../types/tracking';
13
113
  export { FACE_TARGETS, HAND_TARGETS, BODY_TARGETS, getTargetNamespace } from '../types/tracking';
114
+ export { normalizedTrackerPointToTrackerPoint, trackerPointToNormalizedTrackerPoint, } from '../tracking/coordinates';
115
+ export type { NormalizedTrackerPoint, TrackerPoint } from '../types/common';
14
116
  export type { SegmentationType } from '../types/segmentation';
15
117
  export { SEGMENTATION_TYPES } from '../types/segmentation';
118
+ export { SegmentationOverlay, useHairMask, usePersonMask, useSemanticSegmentationMask, PERSON_MASK_LABELS, DEFAULT_SEGMENTATION_OVERLAY_SETTINGS, resolveSegmentationOverlaySettings, patchSegmentationOverlaySettings, } from '../components/SegmentationOverlay';
119
+ export type { SegmentationOverlayBlendMode, SegmentationOverlayProps, SegmentationOverlaySettings, SemanticSegmentationMaskResult, UsePersonMaskOptions, UseSemanticSegmentationMaskOptions, } from '../components/SegmentationOverlay';
120
+ export { SEMANTIC_SEGMENTATION_PRESETS } from '../types/segmentation';
121
+ export type { SemanticSegmentationModelOptions, SemanticSegmentationPreset, SemanticSegmentationStatus, } from '../types/segmentation';
122
+ export { createSemanticMask, clearSemanticMask } from '../segmentation2d';
123
+ export type { SemanticMask, SemanticMaskSpace } from '../segmentation2d';
@@ -0,0 +1,34 @@
1
+ import { FaceInfo, FaceVector3 } from '../face-info';
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+ export declare const FACE_ACTION_NAMES: readonly ["browRaise", "eyeBlink", "eyeBlinkLeft", "eyeBlinkRight", "eyeBlinkEither", "headUp", "headDown", "headTurnLeft", "headTurnRight", "mouthOpen", "mouthPout", "headTiltLeft", "headTiltRight"];
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+ export type FaceActionName = (typeof FACE_ACTION_NAMES)[number];
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+ export type FaceActionOptions = {
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+ threshold?: number;
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+ releaseThreshold?: number;
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+ holdMs?: number;
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+ neutralRotation?: FaceVector3;
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+ };
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+ export type FaceActionDefaults = Required<Pick<FaceActionOptions, "threshold" | "releaseThreshold" | "holdMs">>;
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+ export type FaceActionState = {
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+ action: FaceActionName;
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+ active: boolean;
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+ value: number;
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+ justStarted: boolean;
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+ justEnded: boolean;
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+ phase: FaceActionPhase;
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+ };
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+ export type FaceActionPhase = "begin" | "stay" | "end" | "none";
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+ export declare const DEFAULT_FACE_ACTION_OPTIONS: Readonly<Record<FaceActionName, FaceActionDefaults>>;
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+ export declare const resolveFaceActionOptions: (action: FaceActionName, options?: FaceActionOptions) => FaceActionDefaults;
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+ export declare const getFaceActionValue: (face: FaceInfo, action: FaceActionName, { neutralRotation }?: Pick<FaceActionOptions, "neutralRotation">) => number;
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+ export declare const hasFaceAction: (face: FaceInfo, action: FaceActionName, options?: FaceActionOptions) => boolean;
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+ export type StrongestFaceAction = {
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+ face: FaceInfo | null;
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+ value: number;
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+ };
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+ export declare const getStrongestFaceAction: (faces: readonly FaceInfo[], action: FaceActionName, options?: FaceActionOptions) => StrongestFaceAction;
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+ export type FaceActionStepState = FaceActionState & {
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+ holdStartedAt: number | null;
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+ };
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+ export declare const createFaceActionStepState: (action: FaceActionName) => FaceActionStepState;
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+ /** Internal hook state step; exported from this module only for focused tests. */
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+ export declare const stepFaceActionState: (state: FaceActionStepState, value: number, now: number, hasFace: boolean, options: FaceActionDefaults) => FaceActionStepState;
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+ /**
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+ * Static per-vertex data of the face atlas, in landmark order (468 vertices)
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+ * and in the canonical head frame (cm, +X toward landmark 263, +Y up, +Z out
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+ * of the face). Bind them as vertex attributes of an atlas mesh.
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+ */
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+ export type FaceAtlasAttributes = {
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+ /** `[x, y, z, …]` rest position, cm (`CANONICAL_FACE_POSITIONS`). */
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+ restPosition: Float32Array;
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+ /** `[x, y, z, …]` unit rest normal, area-weighted over every atlas triangle. */
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+ restNormal: Float32Array;
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+ /** Distance to the face oval along the surface, cm: 0 on the oval, growing inward. */
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+ edge: Float32Array;
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+ /** Position across the lip band: 0 on the outer lip ring, 1 on the inner ring and off the lips. */
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+ lipEdge: Float32Array;
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+ /**
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+ * Edge hops to the nearer lash ring, above and below: 0 on the lash line,
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+ * 3 on the brow's lower edge and on the under-eye row (111, 117–121), 4 on
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+ * the brow's upper edge.
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+ */
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+ eyeRing: Float32Array;
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+ };
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+ /** Every atlas triangle except the eye and mouth fills, as triangle indices. */
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+ export declare const faceAtlasOpenTriangles: () => number[];
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+ /** The lip band: triangle indices between the outer and inner lip rings (sorted). */
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+ export declare const getFaceAtlasLipBand: () => readonly number[];
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+ /**
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+ * The face atlas's static vertex attributes, computed once and shared (do not
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+ * mutate them; copy into your own buffer attribute if you must).
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+ */
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+ export declare const getFaceAtlasAttributes: () => FaceAtlasAttributes;