@types/three 0.182.0 → 0.183.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- three/README.md +1 -1
- three/examples/jsm/Addons.d.ts +0 -3
- three/examples/jsm/controls/OrbitControls.d.ts +39 -0
- three/examples/jsm/effects/AnaglyphEffect.d.ts +4 -0
- three/examples/jsm/environments/ColorEnvironment.d.ts +9 -0
- three/examples/jsm/gpgpu/BitonicSort.d.ts +5 -5
- three/examples/jsm/helpers/AnimationPathHelper.d.ts +38 -0
- three/examples/jsm/helpers/ViewHelper.d.ts +4 -1
- three/examples/jsm/inspector/tabs/Parameters.d.ts +3 -0
- three/examples/jsm/inspector/ui/Item.d.ts +5 -0
- three/examples/jsm/libs/meshopt_decoder.module.d.ts +1 -1
- three/examples/jsm/lights/LightProbeGenerator.d.ts +11 -5
- three/examples/jsm/loaders/ColladaLoader.d.ts +27 -4
- three/examples/jsm/objects/SkyMesh.d.ts +11 -6
- three/examples/jsm/objects/Water2Mesh.d.ts +7 -7
- three/examples/jsm/objects/WaterMesh.d.ts +6 -6
- three/examples/jsm/postprocessing/EffectComposer.d.ts +9 -10
- three/examples/jsm/postprocessing/UnrealBloomPass.d.ts +4 -9
- three/examples/jsm/tsl/display/AnaglyphPassNode.d.ts +30 -0
- three/examples/jsm/tsl/display/AnamorphicNode.d.ts +1 -1
- three/examples/jsm/tsl/display/BilateralBlurNode.d.ts +27 -0
- three/examples/jsm/tsl/display/BloomNode.d.ts +5 -5
- three/examples/jsm/tsl/display/CRT.d.ts +22 -0
- three/examples/jsm/tsl/display/DenoiseNode.d.ts +5 -5
- three/examples/jsm/tsl/display/DotScreenNode.d.ts +4 -6
- three/examples/jsm/tsl/display/GTAONode.d.ts +8 -8
- three/examples/jsm/tsl/display/GaussianBlurNode.d.ts +4 -2
- three/examples/jsm/tsl/display/GodraysNode.d.ts +20 -0
- three/examples/jsm/tsl/display/LensflareNode.d.ts +6 -6
- three/examples/jsm/tsl/display/Lut3DNode.d.ts +5 -5
- three/examples/jsm/tsl/display/MotionBlur.d.ts +1 -1
- three/examples/jsm/tsl/display/OutlineNode.d.ts +6 -6
- three/examples/jsm/tsl/display/PixelationPassNode.d.ts +10 -10
- three/examples/jsm/tsl/display/RGBShiftNode.d.ts +2 -2
- three/examples/jsm/tsl/display/RetroPassNode.d.ts +17 -0
- three/examples/jsm/tsl/display/SSAAPassNode.d.ts +1 -1
- three/examples/jsm/tsl/display/SSGINode.d.ts +11 -11
- three/examples/jsm/tsl/display/SSRNode.d.ts +6 -6
- three/examples/jsm/tsl/display/SSSNode.d.ts +5 -5
- three/examples/jsm/tsl/display/Shape.d.ts +3 -0
- three/examples/jsm/tsl/display/TransitionNode.d.ts +3 -3
- three/examples/jsm/tsl/display/boxBlur.d.ts +1 -1
- three/examples/jsm/tsl/display/depthAwareBlend.d.ts +15 -0
- three/examples/jsm/tsl/display/hashBlur.d.ts +1 -1
- three/examples/jsm/tsl/math/Bayer.d.ts +2 -0
- three/examples/jsm/tsl/utils/Raymarching.d.ts +2 -2
- three/package.json +3 -3
- three/src/Three.Core.d.ts +1 -1
- three/src/Three.TSL.d.ts +6 -11
- three/src/Three.WebGPU.Nodes.d.ts +2 -0
- three/src/Three.WebGPU.d.ts +3 -0
- three/src/Three.d.ts +2 -2
- three/src/animation/AnimationClip.d.ts +1 -1
- three/src/animation/KeyframeTrack.d.ts +19 -5
- three/src/animation/PropertyMixer.d.ts +5 -4
- three/src/audio/Audio.d.ts +224 -157
- three/src/audio/AudioAnalyser.d.ts +32 -27
- three/src/audio/AudioContext.d.ts +12 -12
- three/src/audio/AudioListener.d.ts +44 -65
- three/src/audio/PositionalAudio.d.ts +69 -62
- three/src/cameras/ArrayCamera.d.ts +21 -24
- three/src/cameras/Camera.d.ts +14 -53
- three/src/cameras/CubeCamera.d.ts +32 -28
- three/src/cameras/OrthographicCamera.d.ts +70 -100
- three/src/cameras/PerspectiveCamera.d.ts +133 -146
- three/src/cameras/StereoCamera.d.ts +24 -30
- three/src/constants.d.ts +14 -2
- three/src/core/Clock.d.ts +3 -0
- three/src/core/Object3D.d.ts +31 -7
- three/src/geometries/TorusGeometry.d.ts +22 -3
- three/src/helpers/ArrowHelper.d.ts +34 -50
- three/src/helpers/AxesHelper.d.ts +22 -36
- three/src/helpers/Box3Helper.d.ts +14 -25
- three/src/helpers/BoxHelper.d.ts +28 -39
- three/src/helpers/CameraHelper.d.ts +31 -52
- three/src/helpers/DirectionalLightHelper.d.ts +32 -53
- three/src/helpers/GridHelper.d.ts +15 -29
- three/src/helpers/HemisphereLightHelper.d.ts +26 -49
- three/src/helpers/PlaneHelper.d.ts +21 -33
- three/src/helpers/PointLightHelper.d.ts +25 -50
- three/src/helpers/PolarGridHelper.d.ts +19 -32
- three/src/helpers/SkeletonHelper.d.ts +26 -50
- three/src/helpers/SpotLightHelper.d.ts +28 -55
- three/src/lights/AmbientLight.d.ts +15 -23
- three/src/lights/DirectionalLight.d.ts +40 -82
- three/src/lights/DirectionalLightShadow.d.ts +6 -61
- three/src/lights/HemisphereLight.d.ts +20 -47
- three/src/lights/Light.d.ts +18 -48
- three/src/lights/LightProbe.d.ts +24 -29
- three/src/lights/LightShadow.d.ts +107 -91
- three/src/lights/PointLight.d.ts +36 -77
- three/src/lights/PointLightShadow.d.ts +9 -6
- three/src/lights/RectAreaLight.d.ts +39 -59
- three/src/lights/SpotLight.d.ts +62 -116
- three/src/lights/SpotLightShadow.d.ts +17 -59
- three/src/lights/webgpu/IESSpotLight.d.ts +13 -1
- three/src/lights/webgpu/ProjectorLight.d.ts +9 -10
- three/src/materials/MeshLambertMaterial.d.ts +6 -0
- three/src/materials/MeshPhongMaterial.d.ts +6 -0
- three/src/materials/nodes/Line2NodeMaterial.d.ts +0 -6
- three/src/materials/nodes/LineBasicNodeMaterial.d.ts +0 -4
- three/src/materials/nodes/MeshBasicNodeMaterial.d.ts +1 -2
- three/src/materials/nodes/MeshLambertNodeMaterial.d.ts +0 -2
- three/src/materials/nodes/MeshNormalNodeMaterial.d.ts +0 -2
- three/src/materials/nodes/MeshSSSNodeMaterial.d.ts +5 -8
- three/src/materials/nodes/MeshToonNodeMaterial.d.ts +0 -4
- three/src/materials/nodes/NodeMaterial.d.ts +9 -3
- three/src/materials/nodes/SpriteNodeMaterial.d.ts +0 -3
- three/src/materials/nodes/VolumeNodeMaterial.d.ts +0 -2
- three/src/materials/nodes/manager/NodeMaterialObserver.d.ts +39 -93
- three/src/math/Color.d.ts +1 -0
- three/src/math/Vector3.d.ts +2 -2
- three/src/math/interpolants/BezierInterpolant.d.ts +7 -0
- three/src/nodes/Nodes.d.ts +55 -35
- three/src/nodes/TSL.d.ts +2 -5
- three/src/nodes/accessors/Arrays.d.ts +19 -10
- three/src/nodes/accessors/BufferAttributeNode.d.ts +99 -33
- three/src/nodes/accessors/BufferNode.d.ts +21 -7
- three/src/nodes/accessors/Camera.d.ts +10 -10
- three/src/nodes/accessors/CubeTextureNode.d.ts +1 -1
- three/src/nodes/accessors/InstanceNode.d.ts +6 -0
- three/src/nodes/accessors/Lights.d.ts +9 -6
- three/src/nodes/accessors/MaterialNode.d.ts +1 -3
- three/src/nodes/accessors/MaterialProperties.d.ts +4 -4
- three/src/nodes/accessors/MaterialReferenceNode.d.ts +1 -1
- three/src/nodes/accessors/ModelNode.d.ts +34 -17
- three/src/nodes/accessors/MorphNode.d.ts +1 -1
- three/src/nodes/accessors/Normal.d.ts +13 -15
- three/src/nodes/accessors/Object3DNode.d.ts +35 -16
- three/src/nodes/accessors/Position.d.ts +9 -7
- three/src/nodes/accessors/ReferenceNode.d.ts +16 -7
- three/src/nodes/accessors/ReflectVector.d.ts +4 -5
- three/src/nodes/accessors/RendererReferenceNode.d.ts +1 -1
- three/src/nodes/accessors/SceneProperties.d.ts +5 -0
- three/src/nodes/accessors/SkinningNode.d.ts +5 -3
- three/src/nodes/accessors/StorageBufferNode.d.ts +49 -22
- three/src/nodes/accessors/StorageTextureNode.d.ts +1 -1
- three/src/nodes/accessors/Tangent.d.ts +5 -7
- three/src/nodes/accessors/Texture3DNode.d.ts +1 -1
- three/src/nodes/accessors/TextureBicubic.d.ts +3 -2
- three/src/nodes/accessors/TextureNode.d.ts +19 -18
- three/src/nodes/accessors/UV.d.ts +1 -1
- three/src/nodes/accessors/UniformArrayNode.d.ts +10 -8
- three/src/nodes/accessors/UserDataNode.d.ts +1 -1
- three/src/nodes/accessors/VelocityNode.d.ts +3 -3
- three/src/nodes/accessors/VertexColorNode.d.ts +1 -1
- three/src/nodes/code/FunctionCallNode.d.ts +0 -1
- three/src/nodes/code/FunctionNode.d.ts +7 -3
- three/src/nodes/core/ArrayNode.d.ts +2 -3
- three/src/nodes/core/AttributeNode.d.ts +12 -6
- three/src/nodes/core/BypassNode.d.ts +2 -3
- three/src/nodes/core/ConstNode.d.ts +10 -3
- three/src/nodes/core/ContextNode.d.ts +23 -28
- three/src/nodes/core/IndexNode.d.ts +1 -1
- three/src/nodes/core/InputNode.d.ts +12 -4
- three/src/nodes/core/InspectorNode.d.ts +2 -3
- three/src/nodes/core/IsolateNode.d.ts +2 -7
- three/src/nodes/core/MRTNode.d.ts +7 -0
- three/src/nodes/core/Node.d.ts +258 -39
- three/src/nodes/core/NodeAttribute.d.ts +30 -5
- three/src/nodes/core/NodeBuilder.d.ts +5 -3
- three/src/nodes/core/NodeCache.d.ts +24 -48
- three/src/nodes/core/NodeError.d.ts +9 -0
- three/src/nodes/core/NodeParser.d.ts +2 -0
- three/src/nodes/core/NodeUniform.d.ts +33 -9
- three/src/nodes/core/NodeVar.d.ts +33 -5
- three/src/nodes/core/NodeVarying.d.ts +32 -4
- three/src/nodes/core/ParameterNode.d.ts +11 -4
- three/src/nodes/core/PropertyNode.d.ts +45 -35
- three/src/nodes/core/StackTrace.d.ts +9 -0
- three/src/nodes/core/StructType.d.ts +3 -1
- three/src/nodes/core/StructTypeNode.d.ts +19 -5
- three/src/nodes/core/TempNode.d.ts +9 -3
- three/src/nodes/core/UniformNode.d.ts +53 -15
- three/src/nodes/core/VarNode.d.ts +15 -14
- three/src/nodes/core/VaryingNode.d.ts +14 -19
- three/src/nodes/core/constants.d.ts +9 -4
- three/src/nodes/display/BlendModes.d.ts +7 -27
- three/src/nodes/display/ColorAdjustment.d.ts +8 -9
- three/src/nodes/display/ColorSpaceNode.d.ts +2 -8
- three/src/nodes/display/FrontFacingNode.d.ts +1 -1
- three/src/nodes/display/PassNode.d.ts +9 -5
- three/src/nodes/display/RenderOutputNode.d.ts +3 -7
- three/src/nodes/display/ScreenNode.d.ts +25 -17
- three/src/nodes/display/ToneMappingNode.d.ts +3 -7
- three/src/nodes/display/ViewportDepthNode.d.ts +11 -7
- three/src/nodes/display/ViewportTextureNode.d.ts +2 -0
- three/src/nodes/fog/Fog.d.ts +5 -3
- three/src/nodes/geometry/RangeNode.d.ts +51 -9
- three/src/nodes/gpgpu/AtomicFunctionNode.d.ts +2 -0
- three/src/nodes/gpgpu/BarrierNode.d.ts +2 -0
- three/src/nodes/gpgpu/ComputeNode.d.ts +2 -7
- three/src/nodes/lighting/AnalyticLightNode.d.ts +1 -1
- three/src/nodes/lighting/HemisphereLightNode.d.ts +3 -2
- three/src/nodes/lighting/LightProbeNode.d.ts +1 -1
- three/src/nodes/lighting/LightUtils.d.ts +1 -1
- three/src/nodes/lighting/LightingContextNode.d.ts +1 -1
- three/src/nodes/lighting/SpotLightNode.d.ts +0 -6
- three/src/nodes/materialx/MaterialXNodes.d.ts +11 -11
- three/src/nodes/math/BitcountNode.d.ts +2 -0
- three/src/nodes/math/ConditionalNode.d.ts +43 -22
- three/src/nodes/math/Hash.d.ts +1 -1
- three/src/nodes/math/MathNode.d.ts +603 -267
- three/src/nodes/math/MathUtils.d.ts +9 -5
- three/src/nodes/math/OperatorNode.d.ts +490 -227
- three/src/nodes/math/TriNoise3D.d.ts +3 -3
- three/src/nodes/pmrem/PMREMNode.d.ts +1 -1
- three/src/nodes/procedural/Checker.d.ts +1 -1
- three/src/nodes/tsl/TSLCore.d.ts +1683 -224
- three/src/nodes/utils/ArrayElementNode.d.ts +9 -4
- three/src/nodes/utils/DebugNode.d.ts +2 -5
- three/src/nodes/utils/Discard.d.ts +2 -3
- three/src/nodes/utils/FlipNode.d.ts +11 -0
- three/src/nodes/utils/LoopNode.d.ts +17 -13
- three/src/nodes/utils/MaxMipLevelNode.d.ts +1 -1
- three/src/nodes/utils/Oscillators.d.ts +4 -4
- three/src/nodes/utils/Packing.d.ts +3 -3
- three/src/nodes/utils/PostProcessingUtils.d.ts +5 -5
- three/src/nodes/utils/RemapNode.d.ts +33 -39
- three/src/nodes/utils/RotateNode.d.ts +17 -8
- three/src/nodes/utils/SplitNode.d.ts +1 -2
- three/src/nodes/utils/SpriteSheetUV.d.ts +7 -0
- three/src/nodes/utils/StorageArrayElementNode.d.ts +18 -9
- three/src/nodes/utils/Timer.d.ts +4 -4
- three/src/nodes/utils/TriplanarTextures.d.ts +2 -2
- three/src/nodes/utils/UVUtils.d.ts +6 -4
- three/src/objects/BatchedMesh.d.ts +6 -4
- three/src/objects/InstancedMesh.d.ts +32 -24
- three/src/renderers/WebGLRenderer.d.ts +4 -93
- three/src/renderers/common/Animation.d.ts +46 -9
- three/src/renderers/common/Attributes.d.ts +11 -13
- three/src/renderers/common/Backend.d.ts +0 -2
- three/src/renderers/common/Background.d.ts +17 -15
- three/src/renderers/common/BindGroup.d.ts +27 -13
- three/src/renderers/common/Binding.d.ts +15 -3
- three/src/renderers/common/Bindings.d.ts +41 -17
- three/src/renderers/common/BlendMode.d.ts +22 -0
- three/src/renderers/common/Buffer.d.ts +35 -11
- three/src/renderers/common/BufferUtils.d.ts +3 -4
- three/src/renderers/common/BundleGroup.d.ts +16 -6
- three/src/renderers/common/CanvasTarget.d.ts +76 -13
- three/src/renderers/common/ChainMap.d.ts +12 -9
- three/src/renderers/common/ClippingContext.d.ts +61 -10
- three/src/renderers/common/Color4.d.ts +10 -5
- three/src/renderers/common/ComputePipeline.d.ts +16 -2
- three/src/renderers/common/Constants.d.ts +5 -3
- three/src/renderers/common/CubeRenderTarget.d.ts +24 -7
- three/src/renderers/common/DataMap.d.ts +10 -18
- three/src/renderers/common/Geometries.d.ts +39 -20
- three/src/renderers/common/Info.d.ts +62 -9
- three/src/renderers/common/InspectorBase.d.ts +19 -7
- three/src/renderers/common/Lighting.d.ts +2 -6
- three/src/renderers/common/Pipeline.d.ts +14 -2
- three/src/renderers/common/Pipelines.d.ts +58 -60
- three/src/renderers/common/PostProcessing.d.ts +14 -17
- three/src/renderers/common/ProgrammableStage.d.ts +48 -8
- three/src/renderers/common/RenderBundle.d.ts +4 -2
- three/src/renderers/common/RenderBundles.d.ts +6 -3
- three/src/renderers/common/RenderContext.d.ts +175 -7
- three/src/renderers/common/RenderContexts.d.ts +20 -25
- three/src/renderers/common/RenderList.d.ts +77 -11
- three/src/renderers/common/RenderLists.d.ts +16 -4
- three/src/renderers/common/RenderObject.d.ts +223 -47
- three/src/renderers/common/{RenderPipeline.d.ts → RenderObjectPipeline.d.ts} +17 -5
- three/src/renderers/common/RenderObjects.d.ts +55 -22
- three/src/renderers/common/Renderer.d.ts +625 -207
- three/src/renderers/common/Textures.d.ts +24 -46
- three/src/renderers/common/TimestampQueryPool.d.ts +62 -8
- three/src/renderers/common/Uniform.d.ts +143 -58
- three/src/renderers/common/UniformBuffer.d.ts +7 -5
- three/src/renderers/common/UniformsGroup.d.ts +50 -35
- three/src/renderers/common/XRManager.d.ts +321 -83
- three/src/renderers/common/XRRenderTarget.d.ts +49 -6
- three/src/renderers/common/nodes/NodeBuilderState.d.ts +75 -15
- three/src/renderers/common/nodes/NodeLibrary.d.ts +25 -5
- three/src/renderers/common/nodes/{Nodes.d.ts → NodeManager.d.ts} +54 -73
- three/src/renderers/common/nodes/NodeUniform.d.ts +60 -70
- three/src/renderers/common/nodes/NodeUniformsGroup.d.ts +23 -4
- three/src/renderers/shaders/UniformsLib.d.ts +0 -3
- three/src/renderers/webgl/WebGLAttributes.d.ts +9 -7
- three/src/renderers/webgl/WebGLEnvironments.d.ts +8 -0
- three/src/renderers/webgl/WebGLExtensions.d.ts +1 -1
- three/src/renderers/webgl/WebGLIndexedBufferRenderer.d.ts +9 -5
- three/src/renderers/webgl/WebGLLights.d.ts +19 -18
- three/src/renderers/webgl/WebGLObjects.d.ts +15 -2
- three/src/renderers/webgl/WebGLProgram.d.ts +2 -10
- three/src/renderers/webgl/WebGLPrograms.d.ts +2 -2
- three/src/renderers/webgl/WebGLRenderLists.d.ts +1 -3
- three/src/renderers/webgl/WebGLShadowMap.d.ts +0 -5
- three/src/renderers/webgl/WebGLState.d.ts +305 -28
- three/src/renderers/webgl/WebGLTextures.d.ts +10 -9
- three/src/renderers/webgl/WebGLUniforms.d.ts +0 -7
- three/src/renderers/webgpu/WebGPUBackend.d.ts +0 -1
- three/src/renderers/webgpu/nodes/BasicNodeLibrary.d.ts +2 -4
- three/src/renderers/webgpu/nodes/StandardNodeLibrary.d.ts +15 -4
- three/src/renderers/webgpu/nodes/WGSLNodeBuilder.d.ts +1 -1
- three/src/scenes/Fog.d.ts +31 -37
- three/src/scenes/FogExp2.d.ts +26 -31
- three/src/scenes/Scene.d.ts +51 -65
- three/src/textures/CompressedArrayTexture.d.ts +1 -1
- three/src/textures/DataArrayTexture.d.ts +1 -1
- three/src/utils.d.ts +5 -0
- three/examples/jsm/materials/MeshGouraudMaterial.d.ts +0 -18
- three/examples/jsm/materials/MeshPostProcessingMaterial.d.ts +0 -13
- three/examples/jsm/shaders/GodRaysShader.d.ts +0 -44
- three/src/nodes/accessors/SceneNode.d.ts +0 -21
- three/src/nodes/code/ScriptableNode.d.ts +0 -21
- three/src/nodes/code/ScriptableValueNode.d.ts +0 -9
- three/src/nodes/display/PosterizeNode.d.ts +0 -13
- three/src/nodes/utils/SpriteSheetUVNode.d.ts +0 -15
- three/src/renderers/webgl/WebGLCubeMaps.d.ts +0 -8
- three/src/renderers/webgl/WebGLCubeUVMaps.d.ts +0 -9
three/src/scenes/FogExp2.d.ts
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* @see Example: {@link https://threejs.org/examples/#webgl_geometry_terrain | webgl geometry terrain}
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* @see {@link https://threejs.org/docs/index.html#api/en/scenes/FogExp2 | Official Documentation}
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* @see {@link https://github.com/mrdoob/three.js/blob/master/src/scenes/FogExp2.js | Source}
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readonly isFogExp2: boolean;
|
|
37
34
|
/**
|
|
38
|
-
*
|
|
39
|
-
* @remarks _(doesn't need to be unique)_.
|
|
40
|
-
* @defaultValue `""`
|
|
35
|
+
* The name of the fog.
|
|
41
36
|
*/
|
|
42
37
|
name: string;
|
|
43
|
-
|
|
44
38
|
/**
|
|
45
|
-
*
|
|
46
|
-
* @remarks If set to black, far away objects will be rendered black.
|
|
39
|
+
* The fog's color.
|
|
47
40
|
*/
|
|
48
41
|
color: Color;
|
|
49
|
-
|
|
50
42
|
/**
|
|
51
|
-
*
|
|
52
|
-
*
|
|
53
|
-
* @
|
|
43
|
+
* Defines how fast the fog will grow dense.
|
|
44
|
+
*
|
|
45
|
+
* @default 0.00025
|
|
54
46
|
*/
|
|
55
47
|
density: number;
|
|
56
|
-
|
|
57
48
|
/**
|
|
58
|
-
* Returns a new
|
|
49
|
+
* Returns a new fog with copied values from this instance.
|
|
50
|
+
*
|
|
51
|
+
* @return {FogExp2} A clone of this instance.
|
|
59
52
|
*/
|
|
60
53
|
clone(): FogExp2;
|
|
61
|
-
|
|
62
54
|
/**
|
|
63
|
-
*
|
|
55
|
+
* Serializes the fog into JSON.
|
|
56
|
+
*
|
|
57
|
+
* @param {?(Object|string)} meta - An optional value holding meta information about the serialization.
|
|
58
|
+
* @return {Object} A JSON object representing the serialized fog
|
|
64
59
|
*/
|
|
65
60
|
toJSON(): FogExp2JSON;
|
|
66
61
|
}
|
three/src/scenes/Scene.d.ts
CHANGED
|
@@ -1,8 +1,7 @@
|
|
|
1
|
-
import { JSONMeta, Object3D,
|
|
1
|
+
import { JSONMeta, Object3D, Object3DJSON, Object3DJSONObject } from "../core/Object3D.js";
|
|
2
2
|
import { Material } from "../materials/Material.js";
|
|
3
3
|
import { Color } from "../math/Color.js";
|
|
4
4
|
import { Euler, EulerTuple } from "../math/Euler.js";
|
|
5
|
-
import { CubeTexture } from "../textures/CubeTexture.js";
|
|
6
5
|
import { Texture } from "../textures/Texture.js";
|
|
7
6
|
import { Fog, FogJSON } from "./Fog.js";
|
|
8
7
|
import { FogExp2, FogExp2JSON } from "./FogExp2.js";
|
|
@@ -23,96 +22,83 @@ export interface SceneJSON extends Object3DJSON {
|
|
|
23
22
|
}
|
|
24
23
|
|
|
25
24
|
/**
|
|
26
|
-
* Scenes allow you to set up what
|
|
27
|
-
*
|
|
28
|
-
* This is where you place objects, lights and cameras.
|
|
29
|
-
* @see Example: {@link https://threejs.org/examples/#webgl_multiple_scenes_comparison | webgl multiple scenes comparison}
|
|
30
|
-
* @see {@link https://threejs.org/docs/index.html#manual/en/introduction/Creating-a-scene | Manual: Creating a scene}
|
|
31
|
-
* @see {@link https://threejs.org/docs/index.html#api/en/scenes/Scene | Official Documentation}
|
|
32
|
-
* @see {@link https://github.com/mrdoob/three.js/blob/master/src/scenes/Scene.js | Source}
|
|
25
|
+
* Scenes allow you to set up what is to be rendered and where by three.js.
|
|
26
|
+
* This is where you place 3D objects like meshes, lines or lights.
|
|
33
27
|
*/
|
|
34
|
-
export class Scene
|
|
28
|
+
export class Scene extends Object3D {
|
|
35
29
|
/**
|
|
36
|
-
*
|
|
30
|
+
* This flag can be used for type testing.
|
|
31
|
+
*
|
|
32
|
+
* @default true
|
|
37
33
|
*/
|
|
38
|
-
|
|
39
|
-
|
|
34
|
+
readonly isScene: boolean;
|
|
40
35
|
/**
|
|
41
|
-
*
|
|
42
|
-
*
|
|
43
|
-
*
|
|
36
|
+
* Defines the background of the scene. Valid inputs are:
|
|
37
|
+
*
|
|
38
|
+
* - A color for defining a uniform colored background.
|
|
39
|
+
* - A texture for defining a (flat) textured background.
|
|
40
|
+
* - Cube textures or equirectangular textures for defining a skybox.
|
|
41
|
+
*
|
|
42
|
+
* @default null
|
|
44
43
|
*/
|
|
45
|
-
|
|
46
|
-
|
|
44
|
+
background: (Color | Texture) | null;
|
|
47
45
|
/**
|
|
48
|
-
*
|
|
46
|
+
* Sets the environment map for all physical materials in the scene. However,
|
|
47
|
+
* it's not possible to overwrite an existing texture assigned to the `envMap`
|
|
48
|
+
* material property.
|
|
49
|
+
*
|
|
50
|
+
* @default null
|
|
49
51
|
*/
|
|
50
|
-
|
|
51
|
-
|
|
52
|
+
environment: Texture | null;
|
|
52
53
|
/**
|
|
53
|
-
* A
|
|
54
|
-
*
|
|
54
|
+
* A fog instance defining the type of fog that affects everything
|
|
55
|
+
* rendered in the scene.
|
|
56
|
+
*
|
|
57
|
+
* @default null
|
|
55
58
|
*/
|
|
56
|
-
fog: Fog | FogExp2 | null;
|
|
57
|
-
|
|
59
|
+
fog: (Fog | FogExp2) | null;
|
|
58
60
|
/**
|
|
59
|
-
* Sets the blurriness of the background. Only influences environment maps
|
|
60
|
-
* @
|
|
61
|
-
*
|
|
61
|
+
* Sets the blurriness of the background. Only influences environment maps
|
|
62
|
+
* assigned to {@link Scene#background}. Valid input is a float between `0`
|
|
63
|
+
* and `1`.
|
|
64
|
+
*
|
|
65
|
+
* @default 0
|
|
62
66
|
*/
|
|
63
67
|
backgroundBlurriness: number;
|
|
64
|
-
|
|
65
68
|
/**
|
|
66
69
|
* Attenuates the color of the background. Only applies to background textures.
|
|
67
|
-
*
|
|
68
|
-
* @
|
|
70
|
+
*
|
|
71
|
+
* @default 1
|
|
69
72
|
*/
|
|
70
73
|
backgroundIntensity: number;
|
|
71
|
-
|
|
72
|
-
/**
|
|
73
|
-
* Forces everything in the {@link Scene} to be rendered with the defined material.
|
|
74
|
-
* @defaultValue `null`
|
|
75
|
-
*/
|
|
76
|
-
overrideMaterial: Material | null;
|
|
77
|
-
|
|
78
74
|
/**
|
|
79
|
-
*
|
|
80
|
-
*
|
|
81
|
-
*
|
|
82
|
-
*
|
|
83
|
-
* - Texture cubes ({@link THREE.CubeTexture | CubeTexture}) or equirectangular textures for defining a skybox.</li>
|
|
84
|
-
* @defaultValue `null`
|
|
85
|
-
*/
|
|
86
|
-
background: Color | Texture | CubeTexture | null;
|
|
87
|
-
|
|
88
|
-
/**
|
|
89
|
-
* The rotation of the background in radians. Only influences environment maps assigned to {@link .background}.
|
|
90
|
-
* Default is `(0,0,0)`.
|
|
75
|
+
* The rotation of the background in radians. Only influences environment maps
|
|
76
|
+
* assigned to {@link Scene#background}.
|
|
77
|
+
*
|
|
78
|
+
* @default (0,0,0)
|
|
91
79
|
*/
|
|
92
80
|
backgroundRotation: Euler;
|
|
93
|
-
|
|
94
81
|
/**
|
|
95
|
-
*
|
|
96
|
-
*
|
|
97
|
-
*
|
|
98
|
-
*/
|
|
99
|
-
environment: Texture | null;
|
|
100
|
-
|
|
101
|
-
/**
|
|
102
|
-
* Attenuates the color of the environment. Only influences environment maps assigned to {@link Scene.environment}.
|
|
82
|
+
* Attenuates the color of the environment. Only influences environment maps
|
|
83
|
+
* assigned to {@link Scene#environment}.
|
|
84
|
+
*
|
|
103
85
|
* @default 1
|
|
104
86
|
*/
|
|
105
87
|
environmentIntensity: number;
|
|
106
|
-
|
|
107
88
|
/**
|
|
108
|
-
* The rotation of the environment map in radians. Only influences physical materials
|
|
109
|
-
* {@link
|
|
89
|
+
* The rotation of the environment map in radians. Only influences physical materials
|
|
90
|
+
* in the scene when {@link Scene#environment} is used.
|
|
91
|
+
*
|
|
92
|
+
* @default (0,0,0)
|
|
110
93
|
*/
|
|
111
94
|
environmentRotation: Euler;
|
|
112
|
-
|
|
113
95
|
/**
|
|
114
|
-
*
|
|
115
|
-
*
|
|
96
|
+
* Forces everything in the scene to be rendered with the defined material. It is possible
|
|
97
|
+
* to exclude materials from override by setting {@link Material#allowOverride} to `false`.
|
|
98
|
+
*
|
|
99
|
+
* @default null
|
|
116
100
|
*/
|
|
101
|
+
overrideMaterial: Material | null;
|
|
102
|
+
copy(source: Scene, recursive?: boolean): this;
|
|
117
103
|
toJSON(meta?: JSONMeta): SceneJSON;
|
|
118
104
|
}
|
|
@@ -57,7 +57,7 @@ export class CompressedArrayTexture extends CompressedTexture<CompressedArrayTex
|
|
|
57
57
|
/**
|
|
58
58
|
* Resets the layer updates registry. See {@link CompressedArrayTexture.addLayerUpdate}.
|
|
59
59
|
*/
|
|
60
|
-
|
|
60
|
+
clearLayerUpdates(): void;
|
|
61
61
|
}
|
|
62
62
|
|
|
63
63
|
export interface CompressedArrayTextureImageData extends CompressedTextureImageData {
|
|
@@ -112,7 +112,7 @@ export class DataArrayTexture extends Texture<DataArrayTextureImageData> {
|
|
|
112
112
|
/**
|
|
113
113
|
* Resets the layer updates registry. See {@link DataArrayTexture.addLayerUpdate}.
|
|
114
114
|
*/
|
|
115
|
-
|
|
115
|
+
clearLayerUpdates(): void;
|
|
116
116
|
}
|
|
117
117
|
|
|
118
118
|
export interface DataArrayTextureImageData {
|
three/src/utils.d.ts
CHANGED
|
@@ -1,3 +1,5 @@
|
|
|
1
|
+
import { DepthModes } from "./constants.js";
|
|
2
|
+
|
|
1
3
|
declare function isTypedArray(object: unknown): boolean;
|
|
2
4
|
|
|
3
5
|
declare function createCanvasElement(): HTMLCanvasElement;
|
|
@@ -18,6 +20,8 @@ declare function warnOnce(...params: unknown[]): void;
|
|
|
18
20
|
|
|
19
21
|
declare function probeAsync(gl: WebGLRenderingContext, sync: WebGLSync, interval: number): Promise<void>;
|
|
20
22
|
|
|
23
|
+
declare const ReversedDepthFuncs: { [K in DepthModes]: DepthModes };
|
|
24
|
+
|
|
21
25
|
export {
|
|
22
26
|
createCanvasElement,
|
|
23
27
|
error,
|
|
@@ -25,6 +29,7 @@ export {
|
|
|
25
29
|
isTypedArray,
|
|
26
30
|
log,
|
|
27
31
|
probeAsync,
|
|
32
|
+
ReversedDepthFuncs,
|
|
28
33
|
setConsoleFunction,
|
|
29
34
|
warn,
|
|
30
35
|
warnOnce,
|
|
@@ -1,18 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* MeshGouraudMaterial
|
|
3
|
-
*
|
|
4
|
-
* Lambert illumination model with Gouraud (per-vertex) shading
|
|
5
|
-
*/
|
|
6
|
-
|
|
7
|
-
import { ShaderMaterial, ShaderMaterialParameters } from "three";
|
|
8
|
-
|
|
9
|
-
/**
|
|
10
|
-
* @deprecated Use THREE.MeshLambertMaterial instead.
|
|
11
|
-
*/
|
|
12
|
-
export class MeshGouraudMaterial extends ShaderMaterial {
|
|
13
|
-
isMeshGouraudMaterial: true;
|
|
14
|
-
|
|
15
|
-
constructor(parameters?: ShaderMaterialParameters);
|
|
16
|
-
|
|
17
|
-
copy(source: MeshGouraudMaterial): this;
|
|
18
|
-
}
|
|
@@ -1,13 +0,0 @@
|
|
|
1
|
-
import { MeshPhysicalMaterial, MeshPhysicalMaterialParameters, Texture } from "three";
|
|
2
|
-
|
|
3
|
-
export interface MeshPostProcessingMaterialParameters extends MeshPhysicalMaterialParameters {
|
|
4
|
-
aoPassMap?: Texture | null | undefined;
|
|
5
|
-
aoPassMapScale?: number | undefined;
|
|
6
|
-
}
|
|
7
|
-
|
|
8
|
-
export class MeshPostProcessingMaterial extends MeshPhysicalMaterial {
|
|
9
|
-
constructor(parameters: MeshPostProcessingMaterialParameters);
|
|
10
|
-
|
|
11
|
-
get aoPassMap(): Texture | null | undefined;
|
|
12
|
-
set aoPassMap(aoPassMap: Texture | null | undefined);
|
|
13
|
-
}
|
|
@@ -1,44 +0,0 @@
|
|
|
1
|
-
import { IUniform } from "three";
|
|
2
|
-
|
|
3
|
-
export const GodRaysDepthMaskShader: {
|
|
4
|
-
name: string;
|
|
5
|
-
uniforms: {
|
|
6
|
-
tInput: IUniform;
|
|
7
|
-
};
|
|
8
|
-
vertexShader: string;
|
|
9
|
-
fragmentShader: string;
|
|
10
|
-
};
|
|
11
|
-
|
|
12
|
-
export const GodRaysGenerateShader: {
|
|
13
|
-
name: string;
|
|
14
|
-
uniforms: {
|
|
15
|
-
tInput: IUniform;
|
|
16
|
-
fStepSize: IUniform;
|
|
17
|
-
vSunPositionScreenSpace: IUniform;
|
|
18
|
-
};
|
|
19
|
-
vertexShader: string;
|
|
20
|
-
fragmentShader: string;
|
|
21
|
-
};
|
|
22
|
-
|
|
23
|
-
export const GodRaysCombineShader: {
|
|
24
|
-
name: string;
|
|
25
|
-
uniforms: {
|
|
26
|
-
tColors: IUniform;
|
|
27
|
-
tGodRays: IUniform;
|
|
28
|
-
fGodRayIntensity: IUniform;
|
|
29
|
-
};
|
|
30
|
-
vertexShader: string;
|
|
31
|
-
fragmentShader: string;
|
|
32
|
-
};
|
|
33
|
-
|
|
34
|
-
export const GodRaysFakeSunShader: {
|
|
35
|
-
name: string;
|
|
36
|
-
uniforms: {
|
|
37
|
-
vSunPositionScreenSpace: IUniform;
|
|
38
|
-
fAspect: IUniform;
|
|
39
|
-
sunColor: IUniform;
|
|
40
|
-
bgColor: IUniform;
|
|
41
|
-
};
|
|
42
|
-
vertexShader: string;
|
|
43
|
-
fragmentShader: string;
|
|
44
|
-
};
|
|
@@ -1,21 +0,0 @@
|
|
|
1
|
-
import { Scene } from "../../scenes/Scene.js";
|
|
2
|
-
import Node from "../core/Node.js";
|
|
3
|
-
|
|
4
|
-
export type SceneNodeScope = typeof SceneNode.BACKGROUND_BLURRINESS | typeof SceneNode.BACKGROUND_INTENSITY;
|
|
5
|
-
|
|
6
|
-
declare class SceneNode extends Node {
|
|
7
|
-
scope: SceneNodeScope;
|
|
8
|
-
scene: Scene | null;
|
|
9
|
-
|
|
10
|
-
constructor(scope?: SceneNodeScope, scene?: Scene | null);
|
|
11
|
-
|
|
12
|
-
static BACKGROUND_BLURRINESS: "backgroundBlurriness";
|
|
13
|
-
static BACKGROUND_INTENSITY: "backgroundIntensity";
|
|
14
|
-
static BACKGROUND_ROTATION: "backgroundRotation";
|
|
15
|
-
}
|
|
16
|
-
|
|
17
|
-
export default SceneNode;
|
|
18
|
-
|
|
19
|
-
export const backgroundBlurriness: SceneNode;
|
|
20
|
-
export const backgroundIntensity: SceneNode;
|
|
21
|
-
export const backgroundRotation: SceneNode;
|
|
@@ -1,21 +0,0 @@
|
|
|
1
|
-
import Node from "../core/Node.js";
|
|
2
|
-
|
|
3
|
-
declare class Resources extends Map<string, unknown> {
|
|
4
|
-
get<TArgs extends unknown[]>(key: string, callback?: ((...args: TArgs) => void) | null, ...params: TArgs): unknown;
|
|
5
|
-
}
|
|
6
|
-
|
|
7
|
-
export const ScriptableNodeResources: Resources;
|
|
8
|
-
|
|
9
|
-
declare class ScriptableNode extends Node {
|
|
10
|
-
codeNode: Node | null;
|
|
11
|
-
parameters: Record<string, unknown>;
|
|
12
|
-
|
|
13
|
-
constructor(codeNode?: Node | null, parameters?: Record<string, unknown>);
|
|
14
|
-
}
|
|
15
|
-
|
|
16
|
-
export default ScriptableNode;
|
|
17
|
-
|
|
18
|
-
export const scriptable: (
|
|
19
|
-
codeNode: Node,
|
|
20
|
-
parameters?: Record<string, unknown>,
|
|
21
|
-
) => ScriptableNode;
|
|
@@ -1,13 +0,0 @@
|
|
|
1
|
-
import Node from "../core/Node.js";
|
|
2
|
-
|
|
3
|
-
export default class PosterizeNode extends Node {
|
|
4
|
-
sourceNode: Node;
|
|
5
|
-
stepsNode: Node;
|
|
6
|
-
|
|
7
|
-
constructor(sourceNode: Node, stepsNode: Node);
|
|
8
|
-
}
|
|
9
|
-
|
|
10
|
-
export const posterize: (
|
|
11
|
-
sourceNode: Node,
|
|
12
|
-
stepsNode: Node | number,
|
|
13
|
-
) => PosterizeNode;
|
|
@@ -1,15 +0,0 @@
|
|
|
1
|
-
import Node from "../core/Node.js";
|
|
2
|
-
|
|
3
|
-
export default class SpriteSheetUVNode extends Node {
|
|
4
|
-
countNode: Node;
|
|
5
|
-
uvNode: Node;
|
|
6
|
-
frameNode: Node;
|
|
7
|
-
|
|
8
|
-
constructor(countNode: Node, uvNode?: Node, frameNode?: Node);
|
|
9
|
-
}
|
|
10
|
-
|
|
11
|
-
export const spritesheetUV: (
|
|
12
|
-
countNode: Node,
|
|
13
|
-
uvNode: Node | null,
|
|
14
|
-
frameNode: Node | null,
|
|
15
|
-
) => SpriteSheetUVNode;
|