@types/three 0.182.0 → 0.183.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- three/README.md +1 -1
- three/examples/jsm/Addons.d.ts +0 -3
- three/examples/jsm/controls/OrbitControls.d.ts +39 -0
- three/examples/jsm/effects/AnaglyphEffect.d.ts +4 -0
- three/examples/jsm/environments/ColorEnvironment.d.ts +9 -0
- three/examples/jsm/gpgpu/BitonicSort.d.ts +5 -5
- three/examples/jsm/helpers/AnimationPathHelper.d.ts +38 -0
- three/examples/jsm/helpers/ViewHelper.d.ts +4 -1
- three/examples/jsm/inspector/tabs/Parameters.d.ts +3 -0
- three/examples/jsm/inspector/ui/Item.d.ts +5 -0
- three/examples/jsm/libs/meshopt_decoder.module.d.ts +1 -1
- three/examples/jsm/lights/LightProbeGenerator.d.ts +11 -5
- three/examples/jsm/loaders/ColladaLoader.d.ts +27 -4
- three/examples/jsm/objects/SkyMesh.d.ts +11 -6
- three/examples/jsm/objects/Water2Mesh.d.ts +7 -7
- three/examples/jsm/objects/WaterMesh.d.ts +6 -6
- three/examples/jsm/postprocessing/EffectComposer.d.ts +9 -10
- three/examples/jsm/postprocessing/UnrealBloomPass.d.ts +4 -9
- three/examples/jsm/tsl/display/AnaglyphPassNode.d.ts +30 -0
- three/examples/jsm/tsl/display/AnamorphicNode.d.ts +1 -1
- three/examples/jsm/tsl/display/BilateralBlurNode.d.ts +27 -0
- three/examples/jsm/tsl/display/BloomNode.d.ts +5 -5
- three/examples/jsm/tsl/display/CRT.d.ts +22 -0
- three/examples/jsm/tsl/display/DenoiseNode.d.ts +5 -5
- three/examples/jsm/tsl/display/DotScreenNode.d.ts +4 -6
- three/examples/jsm/tsl/display/GTAONode.d.ts +8 -8
- three/examples/jsm/tsl/display/GaussianBlurNode.d.ts +4 -2
- three/examples/jsm/tsl/display/GodraysNode.d.ts +20 -0
- three/examples/jsm/tsl/display/LensflareNode.d.ts +6 -6
- three/examples/jsm/tsl/display/Lut3DNode.d.ts +5 -5
- three/examples/jsm/tsl/display/MotionBlur.d.ts +1 -1
- three/examples/jsm/tsl/display/OutlineNode.d.ts +6 -6
- three/examples/jsm/tsl/display/PixelationPassNode.d.ts +10 -10
- three/examples/jsm/tsl/display/RGBShiftNode.d.ts +2 -2
- three/examples/jsm/tsl/display/RetroPassNode.d.ts +17 -0
- three/examples/jsm/tsl/display/SSAAPassNode.d.ts +1 -1
- three/examples/jsm/tsl/display/SSGINode.d.ts +11 -11
- three/examples/jsm/tsl/display/SSRNode.d.ts +6 -6
- three/examples/jsm/tsl/display/SSSNode.d.ts +5 -5
- three/examples/jsm/tsl/display/Shape.d.ts +3 -0
- three/examples/jsm/tsl/display/TransitionNode.d.ts +3 -3
- three/examples/jsm/tsl/display/boxBlur.d.ts +1 -1
- three/examples/jsm/tsl/display/depthAwareBlend.d.ts +15 -0
- three/examples/jsm/tsl/display/hashBlur.d.ts +1 -1
- three/examples/jsm/tsl/math/Bayer.d.ts +2 -0
- three/examples/jsm/tsl/utils/Raymarching.d.ts +2 -2
- three/package.json +3 -3
- three/src/Three.Core.d.ts +1 -1
- three/src/Three.TSL.d.ts +6 -11
- three/src/Three.WebGPU.Nodes.d.ts +2 -0
- three/src/Three.WebGPU.d.ts +3 -0
- three/src/Three.d.ts +2 -2
- three/src/animation/AnimationClip.d.ts +1 -1
- three/src/animation/KeyframeTrack.d.ts +19 -5
- three/src/animation/PropertyMixer.d.ts +5 -4
- three/src/audio/Audio.d.ts +224 -157
- three/src/audio/AudioAnalyser.d.ts +32 -27
- three/src/audio/AudioContext.d.ts +12 -12
- three/src/audio/AudioListener.d.ts +44 -65
- three/src/audio/PositionalAudio.d.ts +69 -62
- three/src/cameras/ArrayCamera.d.ts +21 -24
- three/src/cameras/Camera.d.ts +14 -53
- three/src/cameras/CubeCamera.d.ts +32 -28
- three/src/cameras/OrthographicCamera.d.ts +70 -100
- three/src/cameras/PerspectiveCamera.d.ts +133 -146
- three/src/cameras/StereoCamera.d.ts +24 -30
- three/src/constants.d.ts +14 -2
- three/src/core/Clock.d.ts +3 -0
- three/src/core/Object3D.d.ts +31 -7
- three/src/geometries/TorusGeometry.d.ts +22 -3
- three/src/helpers/ArrowHelper.d.ts +34 -50
- three/src/helpers/AxesHelper.d.ts +22 -36
- three/src/helpers/Box3Helper.d.ts +14 -25
- three/src/helpers/BoxHelper.d.ts +28 -39
- three/src/helpers/CameraHelper.d.ts +31 -52
- three/src/helpers/DirectionalLightHelper.d.ts +32 -53
- three/src/helpers/GridHelper.d.ts +15 -29
- three/src/helpers/HemisphereLightHelper.d.ts +26 -49
- three/src/helpers/PlaneHelper.d.ts +21 -33
- three/src/helpers/PointLightHelper.d.ts +25 -50
- three/src/helpers/PolarGridHelper.d.ts +19 -32
- three/src/helpers/SkeletonHelper.d.ts +26 -50
- three/src/helpers/SpotLightHelper.d.ts +28 -55
- three/src/lights/AmbientLight.d.ts +15 -23
- three/src/lights/DirectionalLight.d.ts +40 -82
- three/src/lights/DirectionalLightShadow.d.ts +6 -61
- three/src/lights/HemisphereLight.d.ts +20 -47
- three/src/lights/Light.d.ts +18 -48
- three/src/lights/LightProbe.d.ts +24 -29
- three/src/lights/LightShadow.d.ts +107 -91
- three/src/lights/PointLight.d.ts +36 -77
- three/src/lights/PointLightShadow.d.ts +9 -6
- three/src/lights/RectAreaLight.d.ts +39 -59
- three/src/lights/SpotLight.d.ts +62 -116
- three/src/lights/SpotLightShadow.d.ts +17 -59
- three/src/lights/webgpu/IESSpotLight.d.ts +13 -1
- three/src/lights/webgpu/ProjectorLight.d.ts +9 -10
- three/src/materials/MeshLambertMaterial.d.ts +6 -0
- three/src/materials/MeshPhongMaterial.d.ts +6 -0
- three/src/materials/nodes/Line2NodeMaterial.d.ts +0 -6
- three/src/materials/nodes/LineBasicNodeMaterial.d.ts +0 -4
- three/src/materials/nodes/MeshBasicNodeMaterial.d.ts +1 -2
- three/src/materials/nodes/MeshLambertNodeMaterial.d.ts +0 -2
- three/src/materials/nodes/MeshNormalNodeMaterial.d.ts +0 -2
- three/src/materials/nodes/MeshSSSNodeMaterial.d.ts +5 -8
- three/src/materials/nodes/MeshToonNodeMaterial.d.ts +0 -4
- three/src/materials/nodes/NodeMaterial.d.ts +9 -3
- three/src/materials/nodes/SpriteNodeMaterial.d.ts +0 -3
- three/src/materials/nodes/VolumeNodeMaterial.d.ts +0 -2
- three/src/materials/nodes/manager/NodeMaterialObserver.d.ts +39 -93
- three/src/math/Color.d.ts +1 -0
- three/src/math/Vector3.d.ts +2 -2
- three/src/math/interpolants/BezierInterpolant.d.ts +7 -0
- three/src/nodes/Nodes.d.ts +55 -35
- three/src/nodes/TSL.d.ts +2 -5
- three/src/nodes/accessors/Arrays.d.ts +19 -10
- three/src/nodes/accessors/BufferAttributeNode.d.ts +99 -33
- three/src/nodes/accessors/BufferNode.d.ts +21 -7
- three/src/nodes/accessors/Camera.d.ts +10 -10
- three/src/nodes/accessors/CubeTextureNode.d.ts +1 -1
- three/src/nodes/accessors/InstanceNode.d.ts +6 -0
- three/src/nodes/accessors/Lights.d.ts +9 -6
- three/src/nodes/accessors/MaterialNode.d.ts +1 -3
- three/src/nodes/accessors/MaterialProperties.d.ts +4 -4
- three/src/nodes/accessors/MaterialReferenceNode.d.ts +1 -1
- three/src/nodes/accessors/ModelNode.d.ts +34 -17
- three/src/nodes/accessors/MorphNode.d.ts +1 -1
- three/src/nodes/accessors/Normal.d.ts +13 -15
- three/src/nodes/accessors/Object3DNode.d.ts +35 -16
- three/src/nodes/accessors/Position.d.ts +9 -7
- three/src/nodes/accessors/ReferenceNode.d.ts +16 -7
- three/src/nodes/accessors/ReflectVector.d.ts +4 -5
- three/src/nodes/accessors/RendererReferenceNode.d.ts +1 -1
- three/src/nodes/accessors/SceneProperties.d.ts +5 -0
- three/src/nodes/accessors/SkinningNode.d.ts +5 -3
- three/src/nodes/accessors/StorageBufferNode.d.ts +49 -22
- three/src/nodes/accessors/StorageTextureNode.d.ts +1 -1
- three/src/nodes/accessors/Tangent.d.ts +5 -7
- three/src/nodes/accessors/Texture3DNode.d.ts +1 -1
- three/src/nodes/accessors/TextureBicubic.d.ts +3 -2
- three/src/nodes/accessors/TextureNode.d.ts +19 -18
- three/src/nodes/accessors/UV.d.ts +1 -1
- three/src/nodes/accessors/UniformArrayNode.d.ts +10 -8
- three/src/nodes/accessors/UserDataNode.d.ts +1 -1
- three/src/nodes/accessors/VelocityNode.d.ts +3 -3
- three/src/nodes/accessors/VertexColorNode.d.ts +1 -1
- three/src/nodes/code/FunctionCallNode.d.ts +0 -1
- three/src/nodes/code/FunctionNode.d.ts +7 -3
- three/src/nodes/core/ArrayNode.d.ts +2 -3
- three/src/nodes/core/AttributeNode.d.ts +12 -6
- three/src/nodes/core/BypassNode.d.ts +2 -3
- three/src/nodes/core/ConstNode.d.ts +10 -3
- three/src/nodes/core/ContextNode.d.ts +23 -28
- three/src/nodes/core/IndexNode.d.ts +1 -1
- three/src/nodes/core/InputNode.d.ts +12 -4
- three/src/nodes/core/InspectorNode.d.ts +2 -3
- three/src/nodes/core/IsolateNode.d.ts +2 -7
- three/src/nodes/core/MRTNode.d.ts +7 -0
- three/src/nodes/core/Node.d.ts +258 -39
- three/src/nodes/core/NodeAttribute.d.ts +30 -5
- three/src/nodes/core/NodeBuilder.d.ts +5 -3
- three/src/nodes/core/NodeCache.d.ts +24 -48
- three/src/nodes/core/NodeError.d.ts +9 -0
- three/src/nodes/core/NodeParser.d.ts +2 -0
- three/src/nodes/core/NodeUniform.d.ts +33 -9
- three/src/nodes/core/NodeVar.d.ts +33 -5
- three/src/nodes/core/NodeVarying.d.ts +32 -4
- three/src/nodes/core/ParameterNode.d.ts +11 -4
- three/src/nodes/core/PropertyNode.d.ts +45 -35
- three/src/nodes/core/StackTrace.d.ts +9 -0
- three/src/nodes/core/StructType.d.ts +3 -1
- three/src/nodes/core/StructTypeNode.d.ts +19 -5
- three/src/nodes/core/TempNode.d.ts +9 -3
- three/src/nodes/core/UniformNode.d.ts +53 -15
- three/src/nodes/core/VarNode.d.ts +15 -14
- three/src/nodes/core/VaryingNode.d.ts +14 -19
- three/src/nodes/core/constants.d.ts +9 -4
- three/src/nodes/display/BlendModes.d.ts +7 -27
- three/src/nodes/display/ColorAdjustment.d.ts +8 -9
- three/src/nodes/display/ColorSpaceNode.d.ts +2 -8
- three/src/nodes/display/FrontFacingNode.d.ts +1 -1
- three/src/nodes/display/PassNode.d.ts +9 -5
- three/src/nodes/display/RenderOutputNode.d.ts +3 -7
- three/src/nodes/display/ScreenNode.d.ts +25 -17
- three/src/nodes/display/ToneMappingNode.d.ts +3 -7
- three/src/nodes/display/ViewportDepthNode.d.ts +11 -7
- three/src/nodes/display/ViewportTextureNode.d.ts +2 -0
- three/src/nodes/fog/Fog.d.ts +5 -3
- three/src/nodes/geometry/RangeNode.d.ts +51 -9
- three/src/nodes/gpgpu/AtomicFunctionNode.d.ts +2 -0
- three/src/nodes/gpgpu/BarrierNode.d.ts +2 -0
- three/src/nodes/gpgpu/ComputeNode.d.ts +2 -7
- three/src/nodes/lighting/AnalyticLightNode.d.ts +1 -1
- three/src/nodes/lighting/HemisphereLightNode.d.ts +3 -2
- three/src/nodes/lighting/LightProbeNode.d.ts +1 -1
- three/src/nodes/lighting/LightUtils.d.ts +1 -1
- three/src/nodes/lighting/LightingContextNode.d.ts +1 -1
- three/src/nodes/lighting/SpotLightNode.d.ts +0 -6
- three/src/nodes/materialx/MaterialXNodes.d.ts +11 -11
- three/src/nodes/math/BitcountNode.d.ts +2 -0
- three/src/nodes/math/ConditionalNode.d.ts +43 -22
- three/src/nodes/math/Hash.d.ts +1 -1
- three/src/nodes/math/MathNode.d.ts +603 -267
- three/src/nodes/math/MathUtils.d.ts +9 -5
- three/src/nodes/math/OperatorNode.d.ts +490 -227
- three/src/nodes/math/TriNoise3D.d.ts +3 -3
- three/src/nodes/pmrem/PMREMNode.d.ts +1 -1
- three/src/nodes/procedural/Checker.d.ts +1 -1
- three/src/nodes/tsl/TSLCore.d.ts +1683 -224
- three/src/nodes/utils/ArrayElementNode.d.ts +9 -4
- three/src/nodes/utils/DebugNode.d.ts +2 -5
- three/src/nodes/utils/Discard.d.ts +2 -3
- three/src/nodes/utils/FlipNode.d.ts +11 -0
- three/src/nodes/utils/LoopNode.d.ts +17 -13
- three/src/nodes/utils/MaxMipLevelNode.d.ts +1 -1
- three/src/nodes/utils/Oscillators.d.ts +4 -4
- three/src/nodes/utils/Packing.d.ts +3 -3
- three/src/nodes/utils/PostProcessingUtils.d.ts +5 -5
- three/src/nodes/utils/RemapNode.d.ts +33 -39
- three/src/nodes/utils/RotateNode.d.ts +17 -8
- three/src/nodes/utils/SplitNode.d.ts +1 -2
- three/src/nodes/utils/SpriteSheetUV.d.ts +7 -0
- three/src/nodes/utils/StorageArrayElementNode.d.ts +18 -9
- three/src/nodes/utils/Timer.d.ts +4 -4
- three/src/nodes/utils/TriplanarTextures.d.ts +2 -2
- three/src/nodes/utils/UVUtils.d.ts +6 -4
- three/src/objects/BatchedMesh.d.ts +6 -4
- three/src/objects/InstancedMesh.d.ts +32 -24
- three/src/renderers/WebGLRenderer.d.ts +4 -93
- three/src/renderers/common/Animation.d.ts +46 -9
- three/src/renderers/common/Attributes.d.ts +11 -13
- three/src/renderers/common/Backend.d.ts +0 -2
- three/src/renderers/common/Background.d.ts +17 -15
- three/src/renderers/common/BindGroup.d.ts +27 -13
- three/src/renderers/common/Binding.d.ts +15 -3
- three/src/renderers/common/Bindings.d.ts +41 -17
- three/src/renderers/common/BlendMode.d.ts +22 -0
- three/src/renderers/common/Buffer.d.ts +35 -11
- three/src/renderers/common/BufferUtils.d.ts +3 -4
- three/src/renderers/common/BundleGroup.d.ts +16 -6
- three/src/renderers/common/CanvasTarget.d.ts +76 -13
- three/src/renderers/common/ChainMap.d.ts +12 -9
- three/src/renderers/common/ClippingContext.d.ts +61 -10
- three/src/renderers/common/Color4.d.ts +10 -5
- three/src/renderers/common/ComputePipeline.d.ts +16 -2
- three/src/renderers/common/Constants.d.ts +5 -3
- three/src/renderers/common/CubeRenderTarget.d.ts +24 -7
- three/src/renderers/common/DataMap.d.ts +10 -18
- three/src/renderers/common/Geometries.d.ts +39 -20
- three/src/renderers/common/Info.d.ts +62 -9
- three/src/renderers/common/InspectorBase.d.ts +19 -7
- three/src/renderers/common/Lighting.d.ts +2 -6
- three/src/renderers/common/Pipeline.d.ts +14 -2
- three/src/renderers/common/Pipelines.d.ts +58 -60
- three/src/renderers/common/PostProcessing.d.ts +14 -17
- three/src/renderers/common/ProgrammableStage.d.ts +48 -8
- three/src/renderers/common/RenderBundle.d.ts +4 -2
- three/src/renderers/common/RenderBundles.d.ts +6 -3
- three/src/renderers/common/RenderContext.d.ts +175 -7
- three/src/renderers/common/RenderContexts.d.ts +20 -25
- three/src/renderers/common/RenderList.d.ts +77 -11
- three/src/renderers/common/RenderLists.d.ts +16 -4
- three/src/renderers/common/RenderObject.d.ts +223 -47
- three/src/renderers/common/{RenderPipeline.d.ts → RenderObjectPipeline.d.ts} +17 -5
- three/src/renderers/common/RenderObjects.d.ts +55 -22
- three/src/renderers/common/Renderer.d.ts +625 -207
- three/src/renderers/common/Textures.d.ts +24 -46
- three/src/renderers/common/TimestampQueryPool.d.ts +62 -8
- three/src/renderers/common/Uniform.d.ts +143 -58
- three/src/renderers/common/UniformBuffer.d.ts +7 -5
- three/src/renderers/common/UniformsGroup.d.ts +50 -35
- three/src/renderers/common/XRManager.d.ts +321 -83
- three/src/renderers/common/XRRenderTarget.d.ts +49 -6
- three/src/renderers/common/nodes/NodeBuilderState.d.ts +75 -15
- three/src/renderers/common/nodes/NodeLibrary.d.ts +25 -5
- three/src/renderers/common/nodes/{Nodes.d.ts → NodeManager.d.ts} +54 -73
- three/src/renderers/common/nodes/NodeUniform.d.ts +60 -70
- three/src/renderers/common/nodes/NodeUniformsGroup.d.ts +23 -4
- three/src/renderers/shaders/UniformsLib.d.ts +0 -3
- three/src/renderers/webgl/WebGLAttributes.d.ts +9 -7
- three/src/renderers/webgl/WebGLEnvironments.d.ts +8 -0
- three/src/renderers/webgl/WebGLExtensions.d.ts +1 -1
- three/src/renderers/webgl/WebGLIndexedBufferRenderer.d.ts +9 -5
- three/src/renderers/webgl/WebGLLights.d.ts +19 -18
- three/src/renderers/webgl/WebGLObjects.d.ts +15 -2
- three/src/renderers/webgl/WebGLProgram.d.ts +2 -10
- three/src/renderers/webgl/WebGLPrograms.d.ts +2 -2
- three/src/renderers/webgl/WebGLRenderLists.d.ts +1 -3
- three/src/renderers/webgl/WebGLShadowMap.d.ts +0 -5
- three/src/renderers/webgl/WebGLState.d.ts +305 -28
- three/src/renderers/webgl/WebGLTextures.d.ts +10 -9
- three/src/renderers/webgl/WebGLUniforms.d.ts +0 -7
- three/src/renderers/webgpu/WebGPUBackend.d.ts +0 -1
- three/src/renderers/webgpu/nodes/BasicNodeLibrary.d.ts +2 -4
- three/src/renderers/webgpu/nodes/StandardNodeLibrary.d.ts +15 -4
- three/src/renderers/webgpu/nodes/WGSLNodeBuilder.d.ts +1 -1
- three/src/scenes/Fog.d.ts +31 -37
- three/src/scenes/FogExp2.d.ts +26 -31
- three/src/scenes/Scene.d.ts +51 -65
- three/src/textures/CompressedArrayTexture.d.ts +1 -1
- three/src/textures/DataArrayTexture.d.ts +1 -1
- three/src/utils.d.ts +5 -0
- three/examples/jsm/materials/MeshGouraudMaterial.d.ts +0 -18
- three/examples/jsm/materials/MeshPostProcessingMaterial.d.ts +0 -13
- three/examples/jsm/shaders/GodRaysShader.d.ts +0 -44
- three/src/nodes/accessors/SceneNode.d.ts +0 -21
- three/src/nodes/code/ScriptableNode.d.ts +0 -21
- three/src/nodes/code/ScriptableValueNode.d.ts +0 -9
- three/src/nodes/display/PosterizeNode.d.ts +0 -13
- three/src/nodes/utils/SpriteSheetUVNode.d.ts +0 -15
- three/src/renderers/webgl/WebGLCubeMaps.d.ts +0 -8
- three/src/renderers/webgl/WebGLCubeUVMaps.d.ts +0 -9
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import Node from "../core/Node.js";
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import MathNode from "../math/MathNode.js";
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export const grayscale: (color: Node) => Node
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export const grayscale: (color: Node) => Node<"vec3">;
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export const saturation: (
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color: Node,
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adjustment?: Node | number,
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) => Node
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) => Node<"vec3">;
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export const vibrance: (
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color: Node,
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adjustment?: Node | number,
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) => Node
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) => Node<"vec3">;
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export const hue: (
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color: Node,
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adjustment?: Node | number,
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) => Node
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) => Node<"vec3">;
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export const luminance: (
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color: Node,
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luminanceCoefficients?: Node,
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) =>
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export const threshold: (color: Node, thershold: Node) => MathNode;
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) => Node<"float">;
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/**
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* Color Decision List (CDL) v1.2
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power?: Node,
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saturation?: Node,
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luminanceCoefficients?: Node,
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) => Node
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) => Node<"vec4">;
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export const posterize: <TNodeType>(sourceNode: Node<TNodeType>, stepsNode: Node | number) => Node<TNodeType>;
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targetColorSpace: string,
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) => ColorSpaceNode;
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declare module "../
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interface
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declare module "../core/Node.js" {
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interface NodeElements {
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workingToColorSpace: (
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targetColorSpace: string,
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) => ColorSpaceNode;
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workingToColorSpaceAssign: (
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targetColorSpace: string,
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) => this;
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colorSpaceToWorking: (
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sourceColorSpace: string,
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) => ColorSpaceNode;
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colorSpaceToWorkingAssign: (
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) => this;
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}
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}
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declare class PassTextureNode extends TextureNode {
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passNode: PassNode;
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readonly isPassTextureNode: boolean;
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constructor(passNode: PassNode, texture: Texture);
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}
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@@ -22,12 +24,14 @@ declare class PassMultipleTextureNode extends PassTextureNode {
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textureName: string;
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previousTexture: boolean;
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readonly isPassMultipleTextureNode: boolean;
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constructor(passNode: PassNode, textureName: string, previousTexture?: boolean);
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updateTexture(): void;
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}
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declare class PassNode extends TempNode {
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declare class PassNode extends TempNode<"vec4"> {
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scope: PassNodeScope;
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scene: Object3D;
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camera: Camera;
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@@ -38,7 +42,7 @@ declare class PassNode extends TempNode {
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transparent: boolean;
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opaque: boolean;
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41
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-
contextNode: ContextNode | null;
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+
contextNode: ContextNode<unknown> | null;
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readonly isPassNode: true;
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48
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@@ -74,11 +78,11 @@ declare class PassNode extends TempNode {
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78
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getTextureNode(name?: string): TextureNode;
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getPreviousTextureNode(name?: string):
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+
getPreviousTextureNode(name?: string): TextureNode;
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78
82
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getViewZNode(name?: string): Node
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getViewZNode(name?: string): Node<"float">;
|
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80
84
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getLinearDepthNode(name?: string): Node
|
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+
getLinearDepthNode(name?: string): Node<"float">;
|
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82
86
|
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83
87
|
compileAsync(renderer: Renderer): Promise<void>;
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84
88
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@@ -2,7 +2,7 @@ import { ToneMapping } from "../../constants.js";
|
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|
2
2
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import Node from "../core/Node.js";
|
|
3
3
|
import TempNode from "../core/TempNode.js";
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4
4
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|
5
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declare class RenderOutputNode extends TempNode {
|
|
5
|
+
declare class RenderOutputNode extends TempNode<"vec4"> {
|
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6
6
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colorNode: Node;
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|
7
7
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outputColorSpace: string | null;
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8
8
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|
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@@ -19,15 +19,11 @@ export const renderOutput: (
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19
19
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outputColorSpace?: string | null,
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20
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) => RenderOutputNode;
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21
21
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|
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22
|
-
declare module "../
|
|
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interface
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22
|
+
declare module "../core/Node.js" {
|
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23
|
+
interface NodeElements {
|
|
24
24
|
renderOutput: (
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25
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toneMapping?: ToneMapping | null,
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outputColorSpace?: string | null,
|
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27
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) => RenderOutputNode;
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|
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renderOutputAssign: (
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|
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toneMapping?: ToneMapping | null,
|
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|
-
outputColorSpace?: string | null,
|
|
31
|
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) => this;
|
|
32
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|
}
|
|
33
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|
}
|
|
@@ -7,39 +7,47 @@ export type ScreenNodeScope =
|
|
|
7
7
|
| typeof ScreenNode.UV
|
|
8
8
|
| typeof ScreenNode.DPR;
|
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9
9
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|
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10
|
-
|
|
10
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+
interface ScreenNodeInterface {
|
|
11
11
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scope: ScreenNodeScope;
|
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12
12
|
|
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13
13
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readonly isViewportNode: true;
|
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14
|
+
}
|
|
14
15
|
|
|
15
|
-
|
|
16
|
+
declare const ScreenNode: {
|
|
17
|
+
new(scope: typeof ScreenNode.COORDINATE): ScreenNode<"vec2">;
|
|
18
|
+
new(scope: typeof ScreenNode.VIEWPORT): ScreenNode<"vec4">;
|
|
19
|
+
new(scope: typeof ScreenNode.SIZE): ScreenNode<"vec2">;
|
|
20
|
+
new(scope: typeof ScreenNode.UV): ScreenNode<"vec2">;
|
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21
|
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new(scope: typeof ScreenNode.DPR): ScreenNode<"float">;
|
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16
22
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-
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-
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-
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-
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-
|
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|
-
}
|
|
23
|
+
COORDINATE: "coordinate";
|
|
24
|
+
VIEWPORT: "viewport";
|
|
25
|
+
SIZE: "size";
|
|
26
|
+
UV: "uv";
|
|
27
|
+
DPR: "dpr";
|
|
28
|
+
};
|
|
29
|
+
|
|
30
|
+
type ScreenNode<TValue> = Node<TValue> & ScreenNodeInterface;
|
|
23
31
|
|
|
24
32
|
export default ScreenNode;
|
|
25
33
|
|
|
26
34
|
// Screen
|
|
27
35
|
|
|
28
|
-
export const screenDPR: ScreenNode
|
|
29
|
-
export const screenUV: ScreenNode
|
|
30
|
-
export const screenSize: ScreenNode
|
|
31
|
-
export const screenCoordinate: ScreenNode
|
|
36
|
+
export const screenDPR: ScreenNode<"float">;
|
|
37
|
+
export const screenUV: ScreenNode<"vec2">;
|
|
38
|
+
export const screenSize: ScreenNode<"vec2">;
|
|
39
|
+
export const screenCoordinate: ScreenNode<"vec2">;
|
|
32
40
|
|
|
33
41
|
// Viewport
|
|
34
42
|
|
|
35
|
-
export const viewport: ScreenNode
|
|
36
|
-
export const viewportSize: Node
|
|
37
|
-
export const viewportCoordinate: Node
|
|
38
|
-
export const viewportUV: Node
|
|
43
|
+
export const viewport: ScreenNode<"vec4">;
|
|
44
|
+
export const viewportSize: Node<"vec2">;
|
|
45
|
+
export const viewportCoordinate: Node<"vec2">;
|
|
46
|
+
export const viewportUV: Node<"vec2">;
|
|
39
47
|
|
|
40
48
|
// Deprecated
|
|
41
49
|
|
|
42
50
|
/**
|
|
43
51
|
* @deprecated "viewportResolution" is deprecated. Use "screenSize" instead.
|
|
44
52
|
*/
|
|
45
|
-
export const viewportResolution:
|
|
53
|
+
export const viewportResolution: Node<"vec2">;
|
|
@@ -3,7 +3,7 @@ import RendererReferenceNode from "../accessors/RendererReferenceNode.js";
|
|
|
3
3
|
import Node from "../core/Node.js";
|
|
4
4
|
import TempNode from "../core/TempNode.js";
|
|
5
5
|
|
|
6
|
-
declare class ToneMappingNode extends TempNode {
|
|
6
|
+
declare class ToneMappingNode extends TempNode<"vec3"> {
|
|
7
7
|
exposureNode: Node;
|
|
8
8
|
colorNode: Node | null;
|
|
9
9
|
|
|
@@ -19,15 +19,11 @@ export const toneMapping: (
|
|
|
19
19
|
) => ToneMappingNode;
|
|
20
20
|
export const toneMappingExposure: RendererReferenceNode;
|
|
21
21
|
|
|
22
|
-
declare module "../
|
|
23
|
-
interface
|
|
22
|
+
declare module "../core/Node.js" {
|
|
23
|
+
interface NodeElements {
|
|
24
24
|
toneMapping: (
|
|
25
25
|
mapping?: ToneMapping,
|
|
26
26
|
exposure?: Node | number,
|
|
27
27
|
) => ToneMappingNode;
|
|
28
|
-
toneMappingAssign: (
|
|
29
|
-
mapping?: ToneMapping,
|
|
30
|
-
exposure?: Node | number,
|
|
31
|
-
) => this;
|
|
32
28
|
}
|
|
33
29
|
}
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import Node from "../core/Node.js";
|
|
2
2
|
|
|
3
|
-
declare class ViewportDepthNode extends Node {
|
|
3
|
+
declare class ViewportDepthNode extends Node<"float"> {
|
|
4
4
|
scope: ViewportDepthNodeScope;
|
|
5
5
|
valueNode: Node;
|
|
6
6
|
|
|
@@ -20,17 +20,21 @@ export type ViewportDepthNodeScope =
|
|
|
20
20
|
|
|
21
21
|
export default ViewportDepthNode;
|
|
22
22
|
|
|
23
|
-
export const viewZToOrthographicDepth: (viewZ: Node, near: Node, far: Node) => Node
|
|
23
|
+
export const viewZToOrthographicDepth: (viewZ: Node, near: Node, far: Node) => Node<"float">;
|
|
24
24
|
|
|
25
|
-
export const
|
|
25
|
+
export const viewZToReversedOrthographicDepth: (viewZ: Node, near: Node, far: Node) => Node<"float">;
|
|
26
26
|
|
|
27
|
-
export const
|
|
27
|
+
export const orthographicDepthToViewZ: (depth: Node, near: Node, far: Node) => Node<"float">;
|
|
28
28
|
|
|
29
|
-
export const
|
|
29
|
+
export const viewZToPerspectiveDepth: (viewZ: Node, near: Node, far: Node) => Node<"float">;
|
|
30
30
|
|
|
31
|
-
export const
|
|
31
|
+
export const viewZToReversedPerspectiveDepth: (viewZ: Node, near: Node, far: Node) => Node<"float">;
|
|
32
32
|
|
|
33
|
-
export const
|
|
33
|
+
export const perspectiveDepthToViewZ: (depth: Node, near: Node, far: Node) => Node<"float">;
|
|
34
|
+
|
|
35
|
+
export const viewZToLogarithmicDepth: (viewZ: Node, near: Node, far: Node) => Node<"float">;
|
|
36
|
+
|
|
37
|
+
export const logarithmicDepthToViewZ: (depth: Node, near: Node, far: Node) => Node<"float">;
|
|
34
38
|
|
|
35
39
|
export const depth: ViewportDepthNode;
|
|
36
40
|
export const linearDepth: (valueNode?: Node | null) => ViewportDepthNode;
|
three/src/nodes/fog/Fog.d.ts
CHANGED
|
@@ -1,10 +1,12 @@
|
|
|
1
1
|
import Node from "../core/Node.js";
|
|
2
2
|
|
|
3
|
-
export const rangeFogFactor: (near: Node | number, far: Node | number) => Node
|
|
3
|
+
export const rangeFogFactor: (near: Node | number, far: Node | number) => Node<"float">;
|
|
4
4
|
|
|
5
|
-
export const densityFogFactor: (density: Node) => Node
|
|
5
|
+
export const densityFogFactor: (density: Node) => Node<"float">;
|
|
6
6
|
|
|
7
|
-
export const
|
|
7
|
+
export const exponentialHeightFogFactor: (density: Node, height: Node) => Node;
|
|
8
|
+
|
|
9
|
+
export const fog: (color: Node, factor: Node) => Node<"vec4">;
|
|
8
10
|
|
|
9
11
|
/**
|
|
10
12
|
* @deprecated
|
|
@@ -5,16 +5,58 @@ import { Vector4 } from "../../math/Vector4.js";
|
|
|
5
5
|
import Node from "../core/Node.js";
|
|
6
6
|
import NodeBuilder from "../core/NodeBuilder.js";
|
|
7
7
|
|
|
8
|
-
|
|
9
|
-
minNode: Node
|
|
10
|
-
maxNode: Node
|
|
11
|
-
|
|
12
|
-
constructor(minNode: Node, maxNode: Node);
|
|
8
|
+
interface RangeNodeInterface<TNodeType> {
|
|
9
|
+
minNode: Node<TNodeType>;
|
|
10
|
+
maxNode: Node<TNodeType>;
|
|
13
11
|
|
|
14
12
|
getVectorLength(builder: NodeBuilder): number;
|
|
15
13
|
}
|
|
16
14
|
|
|
17
|
-
|
|
18
|
-
minNode: Node
|
|
19
|
-
|
|
20
|
-
|
|
15
|
+
declare const RangeNode: {
|
|
16
|
+
new<TNodeType>(minNode: Node<TNodeType>, maxNode: Node<TNodeType>): RangeNode<TNodeType>;
|
|
17
|
+
};
|
|
18
|
+
|
|
19
|
+
type RangeNode<TNodeType> = RangeNodeInterface<TNodeType> & Node<TNodeType>;
|
|
20
|
+
|
|
21
|
+
export default RangeNode;
|
|
22
|
+
|
|
23
|
+
interface Range {
|
|
24
|
+
(
|
|
25
|
+
minNode: number,
|
|
26
|
+
maxNode: number,
|
|
27
|
+
): RangeNode<"float">;
|
|
28
|
+
(
|
|
29
|
+
minNode: Vector2,
|
|
30
|
+
maxNode: Vector2,
|
|
31
|
+
): RangeNode<"vec2">;
|
|
32
|
+
(
|
|
33
|
+
minNode: Vector3,
|
|
34
|
+
maxNode: Vector3,
|
|
35
|
+
): RangeNode<"vec3">;
|
|
36
|
+
(
|
|
37
|
+
minNode: Vector4,
|
|
38
|
+
maxNode: Vector4,
|
|
39
|
+
): RangeNode<"vec4">;
|
|
40
|
+
(
|
|
41
|
+
minNode: Color,
|
|
42
|
+
maxNode: Color,
|
|
43
|
+
): RangeNode<"vec3">;
|
|
44
|
+
(
|
|
45
|
+
minNode: Node<"float">,
|
|
46
|
+
maxNode: Node<"float">,
|
|
47
|
+
): RangeNode<"float">;
|
|
48
|
+
(
|
|
49
|
+
minNode: Node<"vec2">,
|
|
50
|
+
maxNode: Node<"vec2">,
|
|
51
|
+
): RangeNode<"vec2">;
|
|
52
|
+
(
|
|
53
|
+
minNode: Node<"vec3">,
|
|
54
|
+
maxNode: Node<"vec3">,
|
|
55
|
+
): RangeNode<"vec3">;
|
|
56
|
+
(
|
|
57
|
+
minNode: Node<"vec4">,
|
|
58
|
+
maxNode: Node<"vec4">,
|
|
59
|
+
): RangeNode<"vec4">;
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}
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@@ -34,18 +34,13 @@ export const compute: (
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workgroupSize?: number[],
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) => ComputeNode;
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declare module "../
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interface
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declare module "../core/Node.js" {
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interface NodeElements {
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compute: (
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count: number,
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) => ComputeNode;
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computeAssign: (
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workgroupSize?: number[],
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) => this;
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computeKernel: (workgroupSize?: number[]) => ComputeNode;
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computeKernelAssign: (workgroupSize?: number[]) => this;
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}
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}
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@@ -1,10 +1,11 @@
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1
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import { HemisphereLight } from "../../lights/HemisphereLight.js";
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import
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import { Vector3 } from "../../math/Vector3.js";
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import Node from "../core/Node.js";
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import UniformNode from "../core/UniformNode.js";
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import AnalyticLightNode from "./AnalyticLightNode.js";
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export default class HemisphereLightNode extends AnalyticLightNode<HemisphereLight> {
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lightPositionNode:
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+
lightPositionNode: UniformNode<"vec3", Vector3>;
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lightDirectionNode: Node;
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groundColorNode: Node;
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import AnalyticLightNode from "./AnalyticLightNode.js";
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declare class LightProbeNode extends AnalyticLightNode<LightProbe> {
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lightProbe: UniformArrayNode
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+
lightProbe: UniformArrayNode<"vec3">;
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constructor(light?: LightProbe | null);
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}
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backdropAlpha: Node;
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}
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export default class LightingContextNode extends ContextNode {
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+
export default class LightingContextNode extends ContextNode<unknown> {
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lightingModelNode: LightingModel | null;
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backdropNode: Node | null;
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backdropAlphaNode: Node | null;
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@@ -19,10 +19,4 @@ declare class SpotLightNode extends AnalyticLightNode<SpotLight> {
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getLightCoord(builder: NodeBuilder): Node;
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}
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declare module "three" {
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export interface SpotLight {
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-
attenuationNode?: ((lightNode: SpotLightNode) => Node) | null | undefined;
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}
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}
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-
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export default SpotLightNode;
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@@ -55,17 +55,17 @@ export const mx_noise_float: (
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texcoord?: Node,
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amplitude?: Node | number,
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pivot?: Node | number,
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-
) => Node
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+
) => Node<"float">;
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export const mx_noise_vec3: (
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texcoord?: Node,
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amplitude?: Node | number,
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pivot?: Node | number,
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-
) => Node
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+
) => Node<"vec3">;
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export const mx_noise_vec4: (
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texcoord?: Node,
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amplitude?: Node | number,
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pivot?: Node | number,
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) => Node
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68
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+
) => Node<"vec4">;
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export const mx_unifiednoise2d: (
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noiseType: Node,
|
|
@@ -97,17 +97,17 @@ export const mx_unifiednoise3d: (
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|
export function mx_worley_noise_float(
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|
texcoord?: Node,
|
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|
jitter?: Node | number,
|
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|
-
): Node
|
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|
+
): Node<"float">;
|
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101
101
|
export function mx_worley_noise_vec2(
|
|
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|
texcoord?: Node,
|
|
103
103
|
jitter?: Node | number,
|
|
104
|
-
): Node
|
|
104
|
+
): Node<"vec2">;
|
|
105
105
|
export function mx_worley_noise_vec3(
|
|
106
106
|
texcoord?: Node,
|
|
107
107
|
jitter?: Node | number,
|
|
108
|
-
): Node
|
|
108
|
+
): Node<"vec3">;
|
|
109
109
|
|
|
110
|
-
export function mx_cell_noise_float(texcoord?: Node): Node
|
|
110
|
+
export function mx_cell_noise_float(texcoord?: Node): Node<"float">;
|
|
111
111
|
|
|
112
112
|
export function mx_fractal_noise_float(
|
|
113
113
|
position?: Node,
|
|
@@ -115,28 +115,28 @@ export function mx_fractal_noise_float(
|
|
|
115
115
|
lacunarity?: Node | number,
|
|
116
116
|
diminish?: Node | number,
|
|
117
117
|
amplitude?: Node | number,
|
|
118
|
-
): Node
|
|
118
|
+
): Node<"float">;
|
|
119
119
|
export function mx_fractal_noise_vec2(
|
|
120
120
|
position?: Node,
|
|
121
121
|
octaves?: Node | number,
|
|
122
122
|
lacunarity?: Node | number,
|
|
123
123
|
diminish?: Node | number,
|
|
124
124
|
amplitude?: Node | number,
|
|
125
|
-
): Node
|
|
125
|
+
): Node<"vec2">;
|
|
126
126
|
export function mx_fractal_noise_vec3(
|
|
127
127
|
position?: Node,
|
|
128
128
|
octaves?: Node | number,
|
|
129
129
|
lacunarity?: Node | number,
|
|
130
130
|
diminish?: Node | number,
|
|
131
131
|
amplitude?: Node | number,
|
|
132
|
-
): Node
|
|
132
|
+
): Node<"vec3">;
|
|
133
133
|
export function mx_fractal_noise_vec4(
|
|
134
134
|
position?: Node,
|
|
135
135
|
octaves?: Node | number,
|
|
136
136
|
lacunarity?: Node | number,
|
|
137
137
|
diminish?: Node | number,
|
|
138
138
|
amplitude?: Node | number,
|
|
139
|
-
): Node
|
|
139
|
+
): Node<"vec4">;
|
|
140
140
|
|
|
141
141
|
export { mx_hsvtorgb, mx_rgbtohsv, mx_srgb_texture_to_lin_rec709 };
|
|
142
142
|
|
|
@@ -16,6 +16,8 @@ declare class BitcountNode extends MathNode {
|
|
|
16
16
|
static COUNT_ONE_BITS: "countOneBits";
|
|
17
17
|
}
|
|
18
18
|
|
|
19
|
+
export default BitcountNode;
|
|
20
|
+
|
|
19
21
|
export const countTrailingZeros: (x: Node | number) => BitcountNode;
|
|
20
22
|
export const countLeadingZeros: (x: Node | number) => BitcountNode;
|
|
21
23
|
export const countOneBits: (x: Node | number) => BitcountNode;
|