@types/three 0.179.0 → 0.181.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (316) hide show
  1. three/README.md +1 -1
  2. three/examples/jsm/Addons.d.ts +1 -1
  3. three/examples/jsm/controls/DragControls.d.ts +0 -30
  4. three/examples/jsm/controls/PointerLockControls.d.ts +0 -5
  5. three/examples/jsm/exporters/DRACOExporter.d.ts +1 -1
  6. three/examples/jsm/exporters/EXRExporter.d.ts +2 -2
  7. three/examples/jsm/exporters/KTX2Exporter.d.ts +2 -2
  8. three/examples/jsm/exporters/STLExporter.d.ts +2 -2
  9. three/examples/jsm/exporters/USDZExporter.d.ts +2 -2
  10. three/examples/jsm/geometries/TextGeometry.d.ts +2 -0
  11. three/examples/jsm/gpgpu/BitonicSort.d.ts +21 -0
  12. three/examples/jsm/inspector/Inspector.d.ts +10 -0
  13. three/examples/jsm/inspector/RendererInspector.d.ts +4 -0
  14. three/examples/jsm/inspector/tabs/Parameters.d.ts +95 -0
  15. three/examples/jsm/inspector/ui/Tab.d.ts +3 -0
  16. three/examples/jsm/inspector/ui/Values.d.ts +80 -0
  17. three/examples/jsm/interactive/SelectionBox.d.ts +9 -9
  18. three/examples/jsm/lighting/TiledLighting.d.ts +1 -2
  19. three/examples/jsm/loaders/FontLoader.d.ts +1 -1
  20. three/examples/jsm/loaders/HDRCubeTextureLoader.d.ts +2 -2
  21. three/examples/jsm/loaders/HDRLoader.d.ts +22 -0
  22. three/examples/jsm/loaders/KTX2Loader.d.ts +3 -0
  23. three/examples/jsm/loaders/LDrawLoader.d.ts +5 -1
  24. three/examples/jsm/loaders/RGBELoader.d.ts +9 -15
  25. three/examples/jsm/materials/WoodNodeMaterial.d.ts +75 -0
  26. three/examples/jsm/math/ColorSpaces.d.ts +4 -0
  27. three/examples/jsm/objects/SkyMesh.d.ts +6 -7
  28. three/examples/jsm/objects/WaterMesh.d.ts +2 -2
  29. three/examples/jsm/postprocessing/SSRPass.d.ts +6 -29
  30. three/examples/jsm/renderers/CSS2DRenderer.d.ts +15 -10
  31. three/examples/jsm/tsl/display/AfterImageNode.d.ts +4 -5
  32. three/examples/jsm/tsl/display/AnaglyphPassNode.d.ts +1 -2
  33. three/examples/jsm/tsl/display/AnamorphicNode.d.ts +11 -3
  34. three/examples/jsm/tsl/display/BleachBypass.d.ts +1 -2
  35. three/examples/jsm/tsl/display/BloomNode.d.ts +2 -3
  36. three/examples/jsm/tsl/display/ChromaticAberrationNode.d.ts +1 -2
  37. three/examples/jsm/tsl/display/DenoiseNode.d.ts +1 -2
  38. three/examples/jsm/tsl/display/DepthOfFieldNode.d.ts +15 -10
  39. three/examples/jsm/tsl/display/DotScreenNode.d.ts +1 -2
  40. three/examples/jsm/tsl/display/FXAANode.d.ts +1 -2
  41. three/examples/jsm/tsl/display/FilmNode.d.ts +1 -2
  42. three/examples/jsm/tsl/display/GTAONode.d.ts +11 -10
  43. three/examples/jsm/tsl/display/GaussianBlurNode.d.ts +28 -9
  44. three/examples/jsm/tsl/display/LensflareNode.d.ts +6 -7
  45. three/examples/jsm/tsl/display/Lut3DNode.d.ts +2 -3
  46. three/examples/jsm/tsl/display/MotionBlur.d.ts +1 -2
  47. three/examples/jsm/tsl/display/OutlineNode.d.ts +6 -7
  48. three/examples/jsm/tsl/display/ParallaxBarrierPassNode.d.ts +1 -2
  49. three/examples/jsm/tsl/display/PixelationPassNode.d.ts +1 -2
  50. three/examples/jsm/tsl/display/RGBShiftNode.d.ts +1 -2
  51. three/examples/jsm/tsl/display/SMAANode.d.ts +1 -2
  52. three/examples/jsm/tsl/display/SSAAPassNode.d.ts +1 -2
  53. three/examples/jsm/tsl/display/SSGINode.d.ts +30 -0
  54. three/examples/jsm/tsl/display/SSRNode.d.ts +18 -14
  55. three/examples/jsm/tsl/display/SSSNode.d.ts +18 -0
  56. three/examples/jsm/tsl/display/Sepia.d.ts +1 -2
  57. three/examples/jsm/tsl/display/SobelOperatorNode.d.ts +1 -2
  58. three/examples/jsm/tsl/display/StereoPassNode.d.ts +1 -2
  59. three/examples/jsm/tsl/display/TRAANode.d.ts +1 -2
  60. three/examples/jsm/tsl/display/TransitionNode.d.ts +1 -2
  61. three/examples/jsm/tsl/display/boxBlur.d.ts +10 -0
  62. three/examples/jsm/tsl/display/hashBlur.d.ts +2 -3
  63. three/examples/jsm/tsl/lighting/TiledLightsNode.d.ts +3 -4
  64. three/examples/jsm/tsl/math/Bayer.d.ts +1 -2
  65. three/examples/jsm/tsl/utils/Raymarching.d.ts +2 -3
  66. three/package.json +2 -2
  67. three/src/Three.Core.d.ts +2 -1
  68. three/src/Three.TSL.d.ts +36 -5
  69. three/src/Three.WebGPU.Nodes.d.ts +2 -0
  70. three/src/Three.WebGPU.d.ts +2 -0
  71. three/src/animation/AnimationClip.d.ts +5 -0
  72. three/src/animation/AnimationMixer.d.ts +3 -3
  73. three/src/constants.d.ts +3 -1
  74. three/src/lights/DirectionalLight.d.ts +0 -1
  75. three/src/loaders/ObjectLoader.d.ts +3 -3
  76. three/src/loaders/TextureLoader.d.ts +3 -3
  77. three/src/materials/LineBasicMaterial.d.ts +1 -0
  78. three/src/materials/LineDashedMaterial.d.ts +1 -0
  79. three/src/materials/Material.d.ts +2 -2
  80. three/src/materials/MeshBasicMaterial.d.ts +1 -0
  81. three/src/materials/MeshDepthMaterial.d.ts +1 -0
  82. three/src/materials/MeshDistanceMaterial.d.ts +2 -1
  83. three/src/materials/MeshLambertMaterial.d.ts +2 -1
  84. three/src/materials/MeshMatcapMaterial.d.ts +15 -0
  85. three/src/materials/MeshNormalMaterial.d.ts +1 -0
  86. three/src/materials/MeshPhongMaterial.d.ts +2 -1
  87. three/src/materials/MeshPhysicalMaterial.d.ts +1 -1
  88. three/src/materials/MeshStandardMaterial.d.ts +7 -7
  89. three/src/materials/MeshToonMaterial.d.ts +1 -0
  90. three/src/materials/PointsMaterial.d.ts +2 -1
  91. three/src/materials/ShaderMaterial.d.ts +9 -8
  92. three/src/materials/ShadowMaterial.d.ts +1 -0
  93. three/src/materials/SpriteMaterial.d.ts +1 -0
  94. three/src/materials/nodes/Line2NodeMaterial.d.ts +1 -0
  95. three/src/materials/nodes/LineBasicNodeMaterial.d.ts +1 -0
  96. three/src/materials/nodes/LineDashedNodeMaterial.d.ts +1 -0
  97. three/src/materials/nodes/MeshBasicNodeMaterial.d.ts +1 -0
  98. three/src/materials/nodes/MeshLambertNodeMaterial.d.ts +1 -0
  99. three/src/materials/nodes/MeshMatcapNodeMaterial.d.ts +1 -0
  100. three/src/materials/nodes/MeshNormalNodeMaterial.d.ts +1 -0
  101. three/src/materials/nodes/MeshPhongNodeMaterial.d.ts +1 -0
  102. three/src/materials/nodes/MeshPhysicalNodeMaterial.d.ts +1 -0
  103. three/src/materials/nodes/MeshSSSNodeMaterial.d.ts +2 -1
  104. three/src/materials/nodes/MeshStandardNodeMaterial.d.ts +1 -0
  105. three/src/materials/nodes/MeshToonNodeMaterial.d.ts +1 -0
  106. three/src/materials/nodes/NodeMaterial.d.ts +3 -3
  107. three/src/materials/nodes/PointsNodeMaterial.d.ts +17 -0
  108. three/src/materials/nodes/ShadowNodeMaterial.d.ts +1 -0
  109. three/src/materials/nodes/SpriteNodeMaterial.d.ts +1 -0
  110. three/src/materials/nodes/VolumeNodeMaterial.d.ts +2 -2
  111. three/src/materials/nodes/manager/NodeMaterialObserver.d.ts +1 -1
  112. three/src/math/ColorManagement.d.ts +1 -1
  113. three/src/math/Vector3.d.ts +2 -2
  114. three/src/nodes/Nodes.d.ts +4 -1
  115. three/src/nodes/TSL.d.ts +4 -1
  116. three/src/nodes/accessors/AccessorsUtils.d.ts +4 -5
  117. three/src/nodes/accessors/Arrays.d.ts +2 -3
  118. three/src/nodes/accessors/BatchNode.d.ts +1 -2
  119. three/src/nodes/accessors/Bitangent.d.ts +4 -5
  120. three/src/nodes/accessors/BufferAttributeNode.d.ts +8 -9
  121. three/src/nodes/accessors/BufferNode.d.ts +2 -2
  122. three/src/nodes/accessors/BuiltinNode.d.ts +1 -2
  123. three/src/nodes/accessors/Camera.d.ts +11 -10
  124. three/src/nodes/accessors/ClippingNode.d.ts +3 -6
  125. three/src/nodes/accessors/CubeTextureNode.d.ts +8 -9
  126. three/src/nodes/accessors/InstanceNode.d.ts +1 -2
  127. three/src/nodes/accessors/InstancedMeshNode.d.ts +1 -2
  128. three/src/nodes/accessors/Lights.d.ts +6 -7
  129. three/src/nodes/accessors/MaterialNode.d.ts +38 -39
  130. three/src/nodes/accessors/MaterialProperties.d.ts +3 -4
  131. three/src/nodes/accessors/MaterialReferenceNode.d.ts +2 -2
  132. three/src/nodes/accessors/ModelNode.d.ts +12 -13
  133. three/src/nodes/accessors/ModelViewProjectionNode.d.ts +1 -2
  134. three/src/nodes/accessors/MorphNode.d.ts +1 -2
  135. three/src/nodes/accessors/Normal.d.ts +13 -14
  136. three/src/nodes/accessors/Object3DNode.d.ts +6 -7
  137. three/src/nodes/accessors/PointUVNode.d.ts +1 -2
  138. three/src/nodes/accessors/Position.d.ts +7 -8
  139. three/src/nodes/accessors/ReferenceBaseNode.d.ts +2 -3
  140. three/src/nodes/accessors/ReferenceNode.d.ts +2 -3
  141. three/src/nodes/accessors/ReflectVector.d.ts +4 -5
  142. three/src/nodes/accessors/RendererReferenceNode.d.ts +1 -2
  143. three/src/nodes/accessors/SceneNode.d.ts +3 -4
  144. three/src/nodes/accessors/SkinningNode.d.ts +5 -6
  145. three/src/nodes/accessors/StorageBufferNode.d.ts +5 -5
  146. three/src/nodes/accessors/StorageTextureNode.d.ts +7 -4
  147. three/src/nodes/accessors/Tangent.d.ts +4 -6
  148. three/src/nodes/accessors/TangentUtils.d.ts +2 -3
  149. three/src/nodes/accessors/Texture3DNode.d.ts +3 -4
  150. three/src/nodes/accessors/TextureBicubic.d.ts +2 -3
  151. three/src/nodes/accessors/TextureNode.d.ts +31 -24
  152. three/src/nodes/accessors/TextureSizeNode.d.ts +1 -2
  153. three/src/nodes/accessors/UV.d.ts +1 -2
  154. three/src/nodes/accessors/UniformArrayNode.d.ts +2 -3
  155. three/src/nodes/accessors/UserDataNode.d.ts +1 -2
  156. three/src/nodes/accessors/VelocityNode.d.ts +1 -2
  157. three/src/nodes/accessors/VertexColorNode.d.ts +1 -2
  158. three/src/nodes/code/CodeNode.d.ts +4 -5
  159. three/src/nodes/code/ExpressionNode.d.ts +1 -2
  160. three/src/nodes/code/FunctionCallNode.d.ts +6 -5
  161. three/src/nodes/code/FunctionNode.d.ts +4 -6
  162. three/src/nodes/code/ScriptableNode.d.ts +1 -2
  163. three/src/nodes/code/ScriptableValueNode.d.ts +1 -2
  164. three/src/nodes/core/ArrayNode.d.ts +6 -6
  165. three/src/nodes/core/AssignNode.d.ts +1 -8
  166. three/src/nodes/core/AttributeNode.d.ts +1 -2
  167. three/src/nodes/core/BypassNode.d.ts +5 -5
  168. three/src/nodes/core/ContextNode.d.ts +25 -9
  169. three/src/nodes/core/IndexNode.d.ts +10 -7
  170. three/src/nodes/core/InspectorNode.d.ts +16 -0
  171. three/src/nodes/core/IsolateNode.d.ts +36 -0
  172. three/src/nodes/core/MRTNode.d.ts +3 -4
  173. three/src/nodes/core/Node.d.ts +22 -13
  174. three/src/nodes/core/NodeUtils.d.ts +0 -10
  175. three/src/nodes/core/OutputStructNode.d.ts +1 -2
  176. three/src/nodes/core/ParameterNode.d.ts +1 -2
  177. three/src/nodes/core/PropertyNode.d.ts +30 -31
  178. three/src/nodes/core/StackNode.d.ts +1 -4
  179. three/src/nodes/core/StructNode.d.ts +3 -4
  180. three/src/nodes/core/SubBuildNode.d.ts +1 -2
  181. three/src/nodes/core/UniformNode.d.ts +5 -8
  182. three/src/nodes/core/VarNode.d.ts +11 -21
  183. three/src/nodes/core/VaryingNode.d.ts +12 -10
  184. three/src/nodes/display/BlendModes.d.ts +11 -12
  185. three/src/nodes/display/BumpMapNode.d.ts +1 -2
  186. three/src/nodes/display/ColorAdjustment.d.ts +7 -8
  187. three/src/nodes/display/ColorSpaceFunctions.d.ts +2 -3
  188. three/src/nodes/display/ColorSpaceNode.d.ts +19 -9
  189. three/src/nodes/display/FrontFacingNode.d.ts +3 -4
  190. three/src/nodes/display/NormalMapNode.d.ts +1 -2
  191. three/src/nodes/display/PassNode.d.ts +20 -11
  192. three/src/nodes/display/PosterizeNode.d.ts +1 -2
  193. three/src/nodes/display/RenderOutputNode.d.ts +11 -6
  194. three/src/nodes/display/ScreenNode.d.ts +12 -10
  195. three/src/nodes/display/ToneMappingFunctions.d.ts +6 -7
  196. three/src/nodes/display/ToneMappingNode.d.ts +11 -10
  197. three/src/nodes/display/ToonOutlinePassNode.d.ts +1 -2
  198. three/src/nodes/display/ViewportDepthNode.d.ts +3 -4
  199. three/src/nodes/display/ViewportDepthTextureNode.d.ts +4 -2
  200. three/src/nodes/display/ViewportSharedTextureNode.d.ts +4 -2
  201. three/src/nodes/display/ViewportTextureNode.d.ts +6 -3
  202. three/src/nodes/fog/Fog.d.ts +5 -6
  203. three/src/nodes/functions/BSDF/BRDF_GGX.d.ts +4 -5
  204. three/src/nodes/functions/BSDF/BRDF_GGX_Multiscatter.d.ts +14 -0
  205. three/src/nodes/functions/BSDF/BRDF_Lambert.d.ts +1 -2
  206. three/src/nodes/functions/BSDF/BRDF_Sheen.d.ts +1 -2
  207. three/src/nodes/functions/BSDF/DFGApprox.d.ts +1 -2
  208. three/src/nodes/functions/BSDF/D_GGX.d.ts +1 -2
  209. three/src/nodes/functions/BSDF/D_GGX_Anisotropic.d.ts +1 -2
  210. three/src/nodes/functions/BSDF/F_Schlick.d.ts +1 -2
  211. three/src/nodes/functions/BSDF/Schlick_to_F0.d.ts +1 -2
  212. three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.d.ts +1 -2
  213. three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.d.ts +1 -2
  214. three/src/nodes/functions/ShadowMaskModel.d.ts +1 -2
  215. three/src/nodes/functions/material/getAlphaHashThreshold.d.ts +1 -2
  216. three/src/nodes/functions/material/getGeometryRoughness.d.ts +1 -2
  217. three/src/nodes/functions/material/getParallaxCorrectNormal.d.ts +1 -2
  218. three/src/nodes/functions/material/getRoughness.d.ts +1 -2
  219. three/src/nodes/functions/material/getShIrradianceAt.d.ts +1 -2
  220. three/src/nodes/geometry/RangeNode.d.ts +1 -2
  221. three/src/nodes/gpgpu/AtomicFunctionNode.d.ts +10 -11
  222. three/src/nodes/gpgpu/BarrierNode.d.ts +3 -4
  223. three/src/nodes/gpgpu/ComputeBuiltinNode.d.ts +5 -6
  224. three/src/nodes/gpgpu/ComputeNode.d.ts +21 -13
  225. three/src/nodes/gpgpu/SubgroupFunctionNode.d.ts +99 -0
  226. three/src/nodes/gpgpu/WorkgroupInfoNode.d.ts +1 -2
  227. three/src/nodes/lighting/AnalyticLightNode.d.ts +1 -2
  228. three/src/nodes/lighting/LightUtils.d.ts +1 -2
  229. three/src/nodes/lighting/LightingContextNode.d.ts +1 -2
  230. three/src/nodes/lighting/LightsNode.d.ts +1 -2
  231. three/src/nodes/lighting/PointLightNode.d.ts +5 -6
  232. three/src/nodes/lighting/PointShadowNode.d.ts +4 -5
  233. three/src/nodes/lighting/ShadowBaseNode.d.ts +1 -2
  234. three/src/nodes/lighting/ShadowFilterNode.d.ts +4 -5
  235. three/src/nodes/lighting/ShadowNode.d.ts +1 -2
  236. three/src/nodes/lighting/SpotLightNode.d.ts +1 -2
  237. three/src/nodes/materialx/MaterialXNodes.d.ts +41 -42
  238. three/src/nodes/materialx/lib/mx_hsv.d.ts +2 -3
  239. three/src/nodes/materialx/lib/mx_noise.d.ts +73 -74
  240. three/src/nodes/materialx/lib/mx_transform_color.d.ts +1 -2
  241. three/src/nodes/math/BitcastNode.d.ts +24 -0
  242. three/src/nodes/math/ConditionalNode.d.ts +11 -5
  243. three/src/nodes/math/Hash.d.ts +1 -2
  244. three/src/nodes/math/MathNode.d.ts +223 -80
  245. three/src/nodes/math/OperatorNode.d.ts +203 -59
  246. three/src/nodes/math/TriNoise3D.d.ts +3 -4
  247. three/src/nodes/pmrem/PMREMNode.d.ts +1 -2
  248. three/src/nodes/pmrem/PMREMUtils.d.ts +3 -4
  249. three/src/nodes/procedural/Checker.d.ts +1 -2
  250. three/src/nodes/shapes/Shapes.d.ts +1 -2
  251. three/src/nodes/tsl/TSLBase.d.ts +2 -1
  252. three/src/nodes/tsl/TSLCore.d.ts +235 -128
  253. three/src/nodes/utils/CubeMapNode.d.ts +1 -2
  254. three/src/nodes/utils/DebugNode.d.ts +9 -5
  255. three/src/nodes/utils/Discard.d.ts +6 -6
  256. three/src/nodes/utils/EquirectUV.d.ts +1 -2
  257. three/src/nodes/utils/EventNode.d.ts +8 -3
  258. three/src/nodes/utils/FunctionOverloadingNode.d.ts +1 -2
  259. three/src/nodes/utils/LoopNode.d.ts +7 -6
  260. three/src/nodes/utils/MatcapUV.d.ts +1 -2
  261. three/src/nodes/utils/MaxMipLevelNode.d.ts +1 -2
  262. three/src/nodes/utils/Oscillators.d.ts +4 -5
  263. three/src/nodes/utils/Packing.d.ts +2 -3
  264. three/src/nodes/utils/PostProcessingUtils.d.ts +5 -4
  265. three/src/nodes/utils/RTTNode.d.ts +2 -3
  266. three/src/nodes/utils/ReflectorNode.d.ts +18 -4
  267. three/src/nodes/utils/RemapNode.d.ts +29 -7
  268. three/src/nodes/utils/RotateNode.d.ts +1 -2
  269. three/src/nodes/utils/SampleNode.d.ts +3 -3
  270. three/src/nodes/utils/SpriteSheetUVNode.d.ts +1 -2
  271. three/src/nodes/utils/SpriteUtils.d.ts +1 -2
  272. three/src/nodes/utils/StorageArrayElementNode.d.ts +1 -2
  273. three/src/nodes/utils/Timer.d.ts +3 -19
  274. three/src/nodes/utils/TriplanarTextures.d.ts +2 -3
  275. three/src/nodes/utils/UVUtils.d.ts +2 -3
  276. three/src/nodes/utils/ViewportUtils.d.ts +1 -2
  277. three/src/objects/InstancedMesh.d.ts +2 -3
  278. three/src/renderers/WebGLRenderer.d.ts +0 -25
  279. three/src/renderers/common/Animation.d.ts +4 -1
  280. three/src/renderers/common/Attributes.d.ts +1 -1
  281. three/src/renderers/common/Bindings.d.ts +12 -0
  282. three/src/renderers/common/CanvasTarget.d.ts +142 -0
  283. three/src/renderers/common/Geometries.d.ts +1 -0
  284. three/src/renderers/common/InspectorBase.d.ts +105 -0
  285. three/src/renderers/common/PostProcessing.d.ts +3 -0
  286. three/src/renderers/common/QuadMesh.d.ts +3 -0
  287. three/src/renderers/common/RenderContexts.d.ts +3 -1
  288. three/src/renderers/common/Renderer.d.ts +125 -37
  289. three/src/renderers/common/SampledTexture.d.ts +2 -0
  290. three/src/renderers/common/Sampler.d.ts +2 -0
  291. three/src/renderers/common/Textures.d.ts +21 -1
  292. three/src/renderers/common/TimestampQueryPool.d.ts +26 -4
  293. three/src/renderers/common/XRManager.d.ts +10 -0
  294. three/src/renderers/common/extras/PMREMGenerator.d.ts +19 -1
  295. three/src/renderers/common/nodes/NodeLibrary.d.ts +8 -12
  296. three/src/renderers/common/nodes/Nodes.d.ts +13 -14
  297. three/src/renderers/webgpu/utils/WebGPUConstants.d.ts +6 -1
  298. three/src/scenes/Scene.d.ts +2 -2
  299. three/src/textures/CanvasTexture.d.ts +3 -3
  300. three/src/textures/CompressedArrayTexture.d.ts +6 -9
  301. three/src/textures/CompressedCubeTexture.d.ts +3 -3
  302. three/src/textures/CompressedTexture.d.ts +10 -12
  303. three/src/textures/CubeTexture.d.ts +4 -11
  304. three/src/textures/Data3DTexture.d.ts +7 -11
  305. three/src/textures/DataArrayTexture.d.ts +10 -10
  306. three/src/textures/DataTexture.d.ts +6 -12
  307. three/src/textures/DepthTexture.d.ts +7 -8
  308. three/src/textures/ExternalTexture.d.ts +5 -3
  309. three/src/textures/FramebufferTexture.d.ts +6 -1
  310. three/src/textures/Source.d.ts +3 -3
  311. three/src/textures/Texture.d.ts +9 -9
  312. three/src/textures/VideoFrameTexture.d.ts +1 -1
  313. three/src/textures/VideoTexture.d.ts +2 -2
  314. three/src/utils.d.ts +18 -2
  315. three/examples/jsm/loaders/RGBMLoader.d.ts +0 -37
  316. three/src/nodes/core/CacheNode.d.ts +0 -21
@@ -1,7 +1,6 @@
1
1
  import { Vector3 } from "../../math/Vector3.js";
2
2
  import Node from "../core/Node.js";
3
3
  import TempNode from "../core/TempNode.js";
4
- import { ShaderNodeObject } from "../tsl/TSLCore.js";
5
4
  import OperatorNode from "./OperatorNode.js";
6
5
 
7
6
  export type MathNodeMethod1 =
@@ -34,7 +33,6 @@ export type MathNodeMethod1 =
34
33
  | typeof MathNode.RECIPROCAL
35
34
  | typeof MathNode.TRUNC
36
35
  | typeof MathNode.FWIDTH
37
- | typeof MathNode.BITCAST
38
36
  | typeof MathNode.TRANSPOSE
39
37
  | typeof MathNode.DETERMINANT
40
38
  | typeof MathNode.INVERSE;
@@ -95,7 +93,6 @@ export default class MathNode extends TempNode {
95
93
  static RECIPROCAL: "reciprocal";
96
94
  static TRUNC: "trunc";
97
95
  static FWIDTH: "fwidth";
98
- static BITCAST: "bitcast";
99
96
  static TRANSPOSE: "transpose";
100
97
  static DETERMINANT: "determinant";
101
98
  static INVERSE: "inverse";
@@ -132,14 +129,22 @@ export default class MathNode extends TempNode {
132
129
  constructor(method: MathNodeMethod3, aNode: Node, bNode: Node, cNode: Node);
133
130
  }
134
131
 
135
- export const EPSILON: ShaderNodeObject<Node>;
136
- export const INFINITY: ShaderNodeObject<Node>;
137
- export const PI: ShaderNodeObject<Node>;
138
- export const PI2: ShaderNodeObject<Node>;
132
+ export const EPSILON: Node;
133
+ export const INFINITY: Node;
134
+ export const PI: Node;
135
+
136
+ /**
137
+ * @deprecated Please use the non-deprecated version `TWO_PI`.
138
+ */
139
+ export const PI2: Node;
140
+
141
+ export const TWO_PI: Node;
142
+
143
+ export const HALF_PI: Node;
139
144
 
140
145
  type MathNodeParameter = Node | number;
141
146
 
142
- type Unary = (a: MathNodeParameter) => ShaderNodeObject<MathNode>;
147
+ type Unary = (a: MathNodeParameter) => MathNode;
143
148
 
144
149
  export const all: Unary;
145
150
  export const any: Unary;
@@ -159,14 +164,14 @@ export const sqrt: Unary;
159
164
  export const inverseSqrt: Unary;
160
165
  export const floor: Unary;
161
166
  export const ceil: Unary;
162
- export const normalize: (a: Node | Vector3) => ShaderNodeObject<MathNode>;
167
+ export const normalize: (a: Node | Vector3) => MathNode;
163
168
  export const fract: Unary;
164
169
  export const sin: Unary;
165
170
  export const cos: Unary;
166
171
  export const tan: Unary;
167
172
  export const asin: Unary;
168
173
  export const acos: Unary;
169
- export const atan: (a: MathNodeParameter, b?: MathNodeParameter) => ShaderNodeObject<MathNode>;
174
+ export const atan: (a: MathNodeParameter, b?: MathNodeParameter) => MathNode;
170
175
  export const abs: Unary;
171
176
  export const sign: Unary;
172
177
  export const length: Unary;
@@ -179,28 +184,27 @@ export const reciprocal: Unary;
179
184
  export const trunc: Unary;
180
185
  export const fwidth: Unary;
181
186
  export const transpose: Unary;
182
- export const determinant: (x: Node) => ShaderNodeObject<MathNode>;
183
- export const inverse: (x: Node) => ShaderNodeObject<MathNode>;
187
+ export const determinant: (x: Node) => MathNode;
188
+ export const inverse: (x: Node) => MathNode;
184
189
 
185
- type Binary = (a: MathNodeParameter, b: MathNodeParameter) => ShaderNodeObject<MathNode>;
190
+ type Binary = (a: MathNodeParameter, b: MathNodeParameter) => MathNode;
186
191
 
187
- export const bitcast: Binary;
188
192
  export const min: (
189
193
  x: MathNodeParameter,
190
194
  y: MathNodeParameter,
191
195
  ...values: MathNodeParameter[]
192
- ) => ShaderNodeObject<MathNode>;
196
+ ) => MathNode;
193
197
  export const max: (
194
198
  x: MathNodeParameter,
195
199
  y: MathNodeParameter,
196
200
  ...values: MathNodeParameter[]
197
- ) => ShaderNodeObject<MathNode>;
201
+ ) => MathNode;
198
202
  export const step: Binary;
199
203
  export const reflect: Binary;
200
204
  export const distance: Binary;
201
205
  export const difference: Binary;
202
206
  export const dot: Binary;
203
- export const cross: (x: Node, y: Node) => ShaderNodeObject<MathNode>;
207
+ export const cross: (x: Node, y: Node) => MathNode;
204
208
  export const pow: Binary;
205
209
  export const pow2: Unary;
206
210
  export const pow3: Unary;
@@ -209,20 +213,20 @@ export const transformDirection: Binary;
209
213
  export const cbrt: Unary;
210
214
  export const lengthSq: Unary;
211
215
 
212
- type Ternary = (a: MathNodeParameter, b: MathNodeParameter, c: MathNodeParameter) => ShaderNodeObject<MathNode>;
216
+ type Ternary = (a: MathNodeParameter, b: MathNodeParameter, c: MathNodeParameter) => MathNode;
213
217
 
214
218
  export const mix: Ternary;
215
219
  export const clamp: (
216
220
  a: MathNodeParameter,
217
221
  b?: MathNodeParameter,
218
222
  c?: MathNodeParameter,
219
- ) => ShaderNodeObject<MathNode>;
223
+ ) => MathNode;
220
224
  export const saturate: Unary;
221
225
  export const refract: Ternary;
222
226
  export const smoothstep: Ternary;
223
227
  export const faceForward: Ternary;
224
228
 
225
- export const rand: (uv: MathNodeParameter) => ShaderNodeObject<OperatorNode>;
229
+ export const rand: (uv: MathNodeParameter) => OperatorNode;
226
230
 
227
231
  export const mixElement: Ternary;
228
232
  export const smoothstepElement: Ternary;
@@ -240,65 +244,204 @@ export const inversesqrt: typeof inverseSqrt;
240
244
 
241
245
  // Method chaining
242
246
 
243
- declare module "../tsl/TSLCore.js" {
244
- interface NodeElements {
245
- all: typeof all;
246
- any: typeof any;
247
- equals: typeof equals;
248
- radians: typeof radians;
249
- degrees: typeof degrees;
250
- exp: typeof exp;
251
- exp2: typeof exp2;
252
- log: typeof log;
253
- log2: typeof log2;
254
- sqrt: typeof sqrt;
255
- inverseSqrt: typeof inverseSqrt;
256
- floor: typeof floor;
257
- ceil: typeof ceil;
258
- normalize: typeof normalize;
259
- fract: typeof fract;
260
- sin: typeof sin;
261
- cos: typeof cos;
262
- tan: typeof tan;
263
- asin: typeof asin;
264
- acos: typeof acos;
265
- atan: typeof atan;
266
- abs: typeof abs;
267
- sign: typeof sign;
268
- length: typeof length;
269
- lengthSq: typeof lengthSq;
270
- negate: typeof negate;
271
- oneMinus: typeof oneMinus;
272
- dFdx: typeof dFdx;
273
- dFdy: typeof dFdy;
274
- round: typeof round;
275
- reciprocal: typeof reciprocal;
276
- trunc: typeof trunc;
277
- fwidth: typeof fwidth;
278
- atan2: typeof atan2;
279
- min: typeof min;
280
- max: typeof max;
281
- step: typeof stepElement;
282
- reflect: typeof reflect;
283
- distance: typeof distance;
284
- dot: typeof dot;
285
- cross: typeof cross;
286
- pow: typeof pow;
287
- pow2: typeof pow2;
288
- pow3: typeof pow3;
289
- pow4: typeof pow4;
290
- transformDirection: typeof transformDirection;
291
- mix: typeof mixElement;
292
- clamp: typeof clamp;
293
- refract: typeof refract;
294
- smoothstep: typeof smoothstepElement;
295
- faceForward: typeof faceForward;
296
- difference: typeof difference;
297
- saturate: typeof saturate;
298
- cbrt: typeof cbrt;
299
- transpose: typeof transpose;
300
- determinant: typeof determinant;
301
- inverse: typeof inverse;
302
- rand: typeof rand;
247
+ declare module "../Nodes.js" {
248
+ interface Node {
249
+ all: () => MathNode;
250
+ allAssign: () => this;
251
+
252
+ any: () => MathNode;
253
+ anyAssign: () => this;
254
+
255
+ /**
256
+ * @deprecated "equals" is deprecated. Use "equal" inside a vector instead, like: "bvec*( equal( ... ) )"
257
+ */
258
+ equals: () => MathNode;
259
+ /**
260
+ * @deprecated "equals" is deprecated. Use "equal" inside a vector instead, like: "bvec*( equal( ... ) )"
261
+ */
262
+ equalsAssign: () => this;
263
+
264
+ radians: () => MathNode;
265
+ radiansAssign: () => this;
266
+
267
+ degrees: () => MathNode;
268
+ degreesAssign: () => this;
269
+
270
+ exp: () => MathNode;
271
+ expAssign: () => this;
272
+
273
+ exp2: () => MathNode;
274
+ exp2Assign: () => this;
275
+
276
+ log: () => MathNode;
277
+ logAssign: () => this;
278
+
279
+ log2: () => MathNode;
280
+ log2Assign: () => this;
281
+
282
+ sqrt: () => MathNode;
283
+ sqrtAssign: () => this;
284
+
285
+ inverseSqrt: () => MathNode;
286
+ inverseSqrtAssign: () => this;
287
+
288
+ floor: () => MathNode;
289
+ floorAssign: () => this;
290
+
291
+ ceil: () => MathNode;
292
+ ceilAssign: () => this;
293
+
294
+ normalize: () => MathNode;
295
+ normalizeAssign: () => this;
296
+
297
+ fract: () => MathNode;
298
+ fractAssign: () => this;
299
+
300
+ sin: () => MathNode;
301
+ sinAssign: () => this;
302
+
303
+ cos: () => MathNode;
304
+ cosAssign: () => this;
305
+
306
+ tan: () => MathNode;
307
+ tanAssign: () => this;
308
+
309
+ asin: () => MathNode;
310
+ asinAssign: () => this;
311
+
312
+ acos: () => MathNode;
313
+ acosAssign: () => this;
314
+
315
+ atan: (b?: MathNodeParameter) => MathNode;
316
+ atanAssign: (b?: MathNodeParameter) => this;
317
+
318
+ abs: () => MathNode;
319
+ absAssign: () => this;
320
+
321
+ sign: () => MathNode;
322
+ signAssign: () => this;
323
+
324
+ length: () => MathNode;
325
+ lengthAssign: () => this;
326
+
327
+ lengthSq: () => MathNode;
328
+ lengthSqAssign: () => this;
329
+
330
+ negate: () => MathNode;
331
+ negateAssign: () => this;
332
+
333
+ oneMinus: () => MathNode;
334
+ oneMinusAssign: () => this;
335
+
336
+ dFdx: () => MathNode;
337
+ dFdxAssign: () => this;
338
+
339
+ dFdy: () => MathNode;
340
+ dFdyAssign: () => this;
341
+
342
+ round: () => MathNode;
343
+ roundAssign: () => this;
344
+
345
+ reciprocal: () => MathNode;
346
+ reciprocalAssign: () => this;
347
+
348
+ trunc: () => MathNode;
349
+ truncAssign: () => this;
350
+
351
+ fwidth: () => MathNode;
352
+ fwidthAssign: () => this;
353
+
354
+ /**
355
+ * @deprecated
356
+ */
357
+ atan2: (b: MathNodeParameter) => MathNode;
358
+ /**
359
+ * @deprecated
360
+ */
361
+ atan2Assign: (b: MathNodeParameter) => this;
362
+
363
+ min: (
364
+ y: MathNodeParameter,
365
+ ...values: MathNodeParameter[]
366
+ ) => MathNode;
367
+ minAssign: (
368
+ y: MathNodeParameter,
369
+ ...values: MathNodeParameter[]
370
+ ) => this;
371
+
372
+ max: (
373
+ y: MathNodeParameter,
374
+ ...values: MathNodeParameter[]
375
+ ) => MathNode;
376
+ maxAssign: (
377
+ y: MathNodeParameter,
378
+ ...values: MathNodeParameter[]
379
+ ) => this;
380
+
381
+ step: (b: MathNodeParameter) => MathNode;
382
+ stepAssign: (b: MathNodeParameter) => this;
383
+
384
+ reflect: (b: MathNodeParameter) => MathNode;
385
+ reflectAssign: (b: MathNodeParameter) => this;
386
+
387
+ distance: (b: MathNodeParameter) => MathNode;
388
+ distanceAssign: (b: MathNodeParameter) => this;
389
+
390
+ dot: (b: MathNodeParameter) => MathNode;
391
+ dotAssign: (b: MathNodeParameter) => this;
392
+
393
+ cross: (y: Node) => MathNode;
394
+ crossAssign: (y: Node) => this;
395
+
396
+ pow: (b: MathNodeParameter) => MathNode;
397
+ powAssign: (b: MathNodeParameter) => this;
398
+
399
+ pow2: () => MathNode;
400
+ pow2Assign: () => this;
401
+
402
+ pow3: () => MathNode;
403
+ pow3Assign: () => this;
404
+
405
+ pow4: () => MathNode;
406
+ pow4Assign: () => this;
407
+
408
+ transformDirection: (b: MathNodeParameter) => MathNode;
409
+ transformDirectionAssign: (b: MathNodeParameter) => this;
410
+
411
+ mix: (b: MathNodeParameter, c: MathNodeParameter) => MathNode;
412
+ mixAssign: (b: MathNodeParameter, c: MathNodeParameter) => this;
413
+
414
+ clamp: (b?: MathNodeParameter, c?: MathNodeParameter) => MathNode;
415
+ clampAssign: (b?: MathNodeParameter, c?: MathNodeParameter) => this;
416
+
417
+ refract: (b: MathNodeParameter, c: MathNodeParameter) => MathNode;
418
+ refractAssign: (b: MathNodeParameter, c: MathNodeParameter) => this;
419
+
420
+ smoothstep: (b: MathNodeParameter, c: MathNodeParameter) => MathNode;
421
+ smoothstepAssign: (b: MathNodeParameter, c: MathNodeParameter) => this;
422
+
423
+ faceForward: (b: MathNodeParameter, c: MathNodeParameter) => MathNode;
424
+ faceForwardAssign: (b: MathNodeParameter, c: MathNodeParameter) => this;
425
+
426
+ difference: (b: MathNodeParameter) => MathNode;
427
+ differenceAssign: (b: MathNodeParameter) => this;
428
+
429
+ saturate: () => MathNode;
430
+ saturateAssign: () => this;
431
+
432
+ cbrt: () => MathNode;
433
+ cbrtAssign: () => this;
434
+
435
+ transpose: () => MathNode;
436
+ transposeAssign: () => this;
437
+
438
+ determinant: () => MathNode;
439
+ determinantAssign: () => this;
440
+
441
+ inverse: () => MathNode;
442
+ inverseAssign: () => this;
443
+
444
+ rand: () => OperatorNode;
445
+ randAssign: () => this;
303
446
  }
304
447
  }