@types/three 0.161.2 → 0.163.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- three/README.md +2 -2
- three/build/three.d.cts +0 -1
- three/build/three.module.d.ts +0 -1
- three/build/three.module.min.d.ts +0 -1
- three/examples/jsm/animation/AnimationClipCreator.d.ts +1 -1
- three/examples/jsm/animation/CCDIKSolver.d.ts +1 -1
- three/examples/jsm/animation/MMDAnimationHelper.d.ts +1 -11
- three/examples/jsm/animation/MMDPhysics.d.ts +1 -1
- three/examples/jsm/cameras/CinematicCamera.d.ts +1 -8
- three/examples/jsm/controls/ArcballControls.d.ts +1 -1
- three/examples/jsm/controls/DragControls.d.ts +80 -10
- three/examples/jsm/controls/FirstPersonControls.d.ts +1 -1
- three/examples/jsm/controls/FlyControls.d.ts +1 -1
- three/examples/jsm/controls/MapControls.d.ts +1 -1
- three/examples/jsm/controls/OrbitControls.d.ts +2 -2
- three/examples/jsm/controls/PointerLockControls.d.ts +1 -1
- three/examples/jsm/controls/TrackballControls.d.ts +1 -1
- three/examples/jsm/controls/TransformControls.d.ts +6 -1
- three/examples/jsm/csm/CSM.d.ts +1 -1
- three/examples/jsm/csm/CSMFrustum.d.ts +1 -1
- three/examples/jsm/csm/CSMHelper.d.ts +1 -1
- three/examples/jsm/curves/CurveExtras.d.ts +1 -1
- three/examples/jsm/curves/NURBSCurve.d.ts +1 -1
- three/examples/jsm/curves/NURBSSurface.d.ts +1 -1
- three/examples/jsm/curves/NURBSUtils.d.ts +1 -1
- three/examples/jsm/curves/NURBSVolume.d.ts +1 -1
- three/examples/jsm/deprecated/Geometry.d.ts +1 -1
- three/examples/jsm/effects/AnaglyphEffect.d.ts +1 -1
- three/examples/jsm/effects/AsciiEffect.d.ts +1 -1
- three/examples/jsm/effects/OutlineEffect.d.ts +1 -9
- three/examples/jsm/effects/ParallaxBarrierEffect.d.ts +1 -1
- three/examples/jsm/effects/PeppersGhostEffect.d.ts +1 -1
- three/examples/jsm/effects/StereoEffect.d.ts +1 -1
- three/examples/jsm/environments/DebugEnvironment.d.ts +1 -1
- three/examples/jsm/environments/RoomEnvironment.d.ts +1 -1
- three/examples/jsm/exporters/DRACOExporter.d.ts +1 -1
- three/examples/jsm/exporters/EXRExporter.d.ts +1 -1
- three/examples/jsm/exporters/GLTFExporter.d.ts +1 -1
- three/examples/jsm/exporters/KTX2Exporter.d.ts +1 -1
- three/examples/jsm/exporters/MMDExporter.d.ts +1 -1
- three/examples/jsm/exporters/OBJExporter.d.ts +1 -1
- three/examples/jsm/exporters/PLYExporter.d.ts +1 -1
- three/examples/jsm/exporters/STLExporter.d.ts +1 -1
- three/examples/jsm/exporters/USDZExporter.d.ts +1 -1
- three/examples/jsm/geometries/BoxLineGeometry.d.ts +1 -1
- three/examples/jsm/geometries/ConvexGeometry.d.ts +1 -1
- three/examples/jsm/geometries/DecalGeometry.d.ts +1 -1
- three/examples/jsm/geometries/ParametricGeometries.d.ts +1 -1
- three/examples/jsm/geometries/ParametricGeometry.d.ts +1 -1
- three/examples/jsm/geometries/RoundedBoxGeometry.d.ts +1 -1
- three/examples/jsm/geometries/SDFGeometryGenerator.d.ts +1 -1
- three/examples/jsm/geometries/TeapotGeometry.d.ts +1 -1
- three/examples/jsm/geometries/TextGeometry.d.ts +9 -1
- three/examples/jsm/helpers/LightProbeHelper.d.ts +1 -1
- three/examples/jsm/helpers/OctreeHelper.d.ts +1 -1
- three/examples/jsm/helpers/PositionalAudioHelper.d.ts +1 -1
- three/examples/jsm/helpers/RectAreaLightHelper.d.ts +1 -1
- three/examples/jsm/helpers/TextureHelper.d.ts +1 -1
- three/examples/jsm/helpers/VertexNormalsHelper.d.ts +1 -1
- three/examples/jsm/helpers/VertexTangentsHelper.d.ts +1 -1
- three/examples/jsm/helpers/ViewHelper.d.ts +1 -1
- three/examples/jsm/interactive/InteractiveGroup.d.ts +4 -2
- three/examples/jsm/interactive/SelectionBox.d.ts +1 -1
- three/examples/jsm/interactive/SelectionHelper.d.ts +1 -1
- three/examples/jsm/libs/tween.module.d.ts +2 -219
- three/examples/jsm/lights/LightProbeGenerator.d.ts +1 -1
- three/examples/jsm/lines/LineGeometry.d.ts +1 -1
- three/examples/jsm/lines/LineMaterial.d.ts +1 -1
- three/examples/jsm/lines/LineSegments2.d.ts +1 -1
- three/examples/jsm/lines/LineSegmentsGeometry.d.ts +1 -8
- three/examples/jsm/lines/Wireframe.d.ts +1 -1
- three/examples/jsm/lines/WireframeGeometry2.d.ts +1 -1
- three/examples/jsm/loaders/3DMLoader.d.ts +1 -1
- three/examples/jsm/loaders/3MFLoader.d.ts +1 -1
- three/examples/jsm/loaders/AMFLoader.d.ts +1 -1
- three/examples/jsm/loaders/BVHLoader.d.ts +1 -1
- three/examples/jsm/loaders/ColladaLoader.d.ts +1 -1
- three/examples/jsm/loaders/DDSLoader.d.ts +1 -1
- three/examples/jsm/loaders/DRACOLoader.d.ts +1 -1
- three/examples/jsm/loaders/EXRLoader.d.ts +2 -8
- three/examples/jsm/loaders/FBXLoader.d.ts +1 -1
- three/examples/jsm/loaders/FontLoader.d.ts +19 -5
- three/examples/jsm/loaders/GCodeLoader.d.ts +1 -1
- three/examples/jsm/loaders/GLTFLoader.d.ts +1 -1
- three/examples/jsm/loaders/HDRCubeTextureLoader.d.ts +1 -1
- three/examples/jsm/loaders/KMZLoader.d.ts +1 -1
- three/examples/jsm/loaders/KTX2Loader.d.ts +1 -1
- three/examples/jsm/loaders/KTXLoader.d.ts +1 -1
- three/examples/jsm/loaders/LDrawLoader.d.ts +1 -1
- three/examples/jsm/loaders/LUT3dlLoader.d.ts +1 -2
- three/examples/jsm/loaders/LUTCubeLoader.d.ts +1 -10
- three/examples/jsm/loaders/LWOLoader.d.ts +1 -1
- three/examples/jsm/loaders/LogLuvLoader.d.ts +1 -1
- three/examples/jsm/loaders/LottieLoader.d.ts +1 -1
- three/examples/jsm/loaders/MD2Loader.d.ts +1 -1
- three/examples/jsm/loaders/MDDLoader.d.ts +1 -1
- three/examples/jsm/loaders/MMDLoader.d.ts +1 -1
- three/examples/jsm/loaders/MTLLoader.d.ts +1 -11
- three/examples/jsm/loaders/MaterialXLoader.d.ts +1 -1
- three/examples/jsm/loaders/NRRDLoader.d.ts +1 -1
- three/examples/jsm/loaders/OBJLoader.d.ts +1 -1
- three/examples/jsm/loaders/PCDLoader.d.ts +1 -1
- three/examples/jsm/loaders/PDBLoader.d.ts +1 -1
- three/examples/jsm/loaders/PLYLoader.d.ts +1 -1
- three/examples/jsm/loaders/PVRLoader.d.ts +1 -1
- three/examples/jsm/loaders/RGBELoader.d.ts +1 -1
- three/examples/jsm/loaders/RGBMLoader.d.ts +6 -1
- three/examples/jsm/loaders/STLLoader.d.ts +1 -1
- three/examples/jsm/loaders/SVGLoader.d.ts +1 -1
- three/examples/jsm/loaders/TDSLoader.d.ts +1 -1
- three/examples/jsm/loaders/TGALoader.d.ts +1 -1
- three/examples/jsm/loaders/TTFLoader.d.ts +6 -4
- three/examples/jsm/loaders/TiltLoader.d.ts +1 -1
- three/examples/jsm/loaders/USDZLoader.d.ts +2 -2
- three/examples/jsm/loaders/VOXLoader.d.ts +1 -1
- three/examples/jsm/loaders/VRMLLoader.d.ts +1 -1
- three/examples/jsm/loaders/VTKLoader.d.ts +1 -1
- three/examples/jsm/loaders/XYZLoader.d.ts +1 -1
- three/examples/jsm/materials/MeshGouraudMaterial.d.ts +1 -1
- three/examples/jsm/materials/MeshPostProcessingMaterial.d.ts +1 -1
- three/examples/jsm/math/Capsule.d.ts +1 -1
- three/examples/jsm/math/ColorConverter.d.ts +1 -1
- three/examples/jsm/math/ConvexHull.d.ts +1 -1
- three/examples/jsm/math/Lut.d.ts +1 -1
- three/examples/jsm/math/MeshSurfaceSampler.d.ts +1 -1
- three/examples/jsm/math/OBB.d.ts +1 -1
- three/examples/jsm/math/Octree.d.ts +1 -1
- three/examples/jsm/misc/ConvexObjectBreaker.d.ts +1 -1
- three/examples/jsm/misc/GPUComputationRenderer.d.ts +1 -1
- three/examples/jsm/misc/Gyroscope.d.ts +1 -1
- three/examples/jsm/misc/MD2Character.d.ts +1 -1
- three/examples/jsm/misc/MD2CharacterComplex.d.ts +1 -1
- three/examples/jsm/misc/MorphAnimMesh.d.ts +1 -1
- three/examples/jsm/misc/MorphBlendMesh.d.ts +1 -1
- three/examples/jsm/misc/ProgressiveLightMap.d.ts +1 -1
- three/examples/jsm/misc/RollerCoaster.d.ts +1 -1
- three/examples/jsm/misc/Timer.d.ts +28 -28
- three/examples/jsm/misc/TubePainter.d.ts +1 -1
- three/examples/jsm/misc/Volume.d.ts +1 -1
- three/examples/jsm/misc/VolumeSlice.d.ts +1 -1
- three/examples/jsm/modifiers/CurveModifier.d.ts +1 -10
- three/examples/jsm/modifiers/EdgeSplitModifier.d.ts +1 -1
- three/examples/jsm/modifiers/SimplifyModifier.d.ts +1 -1
- three/examples/jsm/modifiers/TessellateModifier.d.ts +1 -1
- three/examples/jsm/nodes/Nodes.d.ts +25 -7
- three/examples/jsm/nodes/accessors/AccessorsUtils.d.ts +7 -0
- three/examples/jsm/nodes/accessors/BatchNode.d.ts +14 -0
- three/examples/jsm/nodes/accessors/BufferNode.d.ts +7 -3
- three/examples/jsm/nodes/accessors/CameraNode.d.ts +1 -9
- three/examples/jsm/nodes/accessors/ClippingNode.d.ts +16 -0
- three/examples/jsm/nodes/accessors/CubeTextureNode.d.ts +1 -1
- three/examples/jsm/nodes/accessors/InstanceNode.d.ts +3 -2
- three/examples/jsm/nodes/accessors/MaterialReferenceNode.d.ts +1 -1
- three/examples/jsm/nodes/accessors/ModelNode.d.ts +2 -2
- three/examples/jsm/nodes/accessors/Object3DNode.d.ts +10 -10
- three/examples/jsm/nodes/accessors/ReferenceNode.d.ts +16 -4
- three/examples/jsm/nodes/accessors/RendererReferenceNode.d.ts +16 -0
- three/examples/jsm/nodes/accessors/SkinningNode.d.ts +7 -3
- three/examples/jsm/nodes/accessors/StorageBufferNode.d.ts +14 -1
- three/examples/jsm/nodes/accessors/TextureNode.d.ts +9 -2
- three/examples/jsm/nodes/accessors/UniformsNode.d.ts +25 -0
- three/examples/jsm/nodes/core/AssignNode.d.ts +2 -1
- three/examples/jsm/nodes/core/Node.d.ts +9 -3
- three/examples/jsm/nodes/core/NodeBuilder.d.ts +1 -10
- three/examples/jsm/nodes/core/NodeFrame.d.ts +1 -1
- three/examples/jsm/nodes/core/NodeUtils.d.ts +2 -2
- three/examples/jsm/nodes/core/TempNode.d.ts +1 -1
- three/examples/jsm/nodes/display/AnamorphicNode.d.ts +5 -6
- three/examples/jsm/nodes/display/ColorSpaceNode.d.ts +1 -1
- three/examples/jsm/nodes/display/GaussianBlurNode.d.ts +1 -1
- three/examples/jsm/nodes/display/NormalMapNode.d.ts +1 -3
- three/examples/jsm/nodes/display/PassNode.d.ts +3 -1
- three/examples/jsm/nodes/display/ToneMappingNode.d.ts +13 -1
- three/examples/jsm/nodes/display/ViewportDepthTextureNode.d.ts +12 -0
- three/examples/jsm/nodes/display/ViewportTextureNode.d.ts +1 -1
- three/examples/jsm/nodes/fog/FogNode.d.ts +10 -5
- three/examples/jsm/nodes/fog/FogRangeNode.d.ts +9 -5
- three/examples/jsm/nodes/geometry/RangeNode.d.ts +1 -1
- three/examples/jsm/nodes/lighting/AnalyticLightNode.d.ts +1 -1
- three/examples/jsm/nodes/lighting/HemisphereLightNode.d.ts +1 -1
- three/examples/jsm/nodes/lighting/LightsNode.d.ts +1 -1
- three/examples/jsm/nodes/lighting/PointLightNode.d.ts +1 -1
- three/examples/jsm/nodes/lighting/SpotLightNode.d.ts +1 -1
- three/examples/jsm/nodes/loaders/NodeLoader.d.ts +1 -1
- three/examples/jsm/nodes/loaders/NodeMaterialLoader.d.ts +1 -1
- three/examples/jsm/nodes/loaders/NodeObjectLoader.d.ts +1 -1
- three/examples/jsm/nodes/materials/LineBasicNodeMaterial.d.ts +13 -3
- three/examples/jsm/nodes/materials/Materials.d.ts +1 -0
- three/examples/jsm/nodes/materials/MeshBasicNodeMaterial.d.ts +23 -3
- three/examples/jsm/nodes/materials/MeshNormalNodeMaterial.d.ts +23 -0
- three/examples/jsm/nodes/materials/MeshPhongNodeMaterial.d.ts +41 -5
- three/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.d.ts +58 -18
- three/examples/jsm/nodes/materials/MeshSSSNodeMaterial.d.ts +9 -9
- three/examples/jsm/nodes/materials/MeshStandardNodeMaterial.d.ts +40 -6
- three/examples/jsm/nodes/materials/NodeMaterial.d.ts +48 -15
- three/examples/jsm/nodes/materials/PointsNodeMaterial.d.ts +14 -4
- three/examples/jsm/nodes/materials/SpriteNodeMaterial.d.ts +17 -6
- three/examples/jsm/nodes/math/MathNode.d.ts +11 -0
- three/examples/jsm/nodes/pmrem/PMREMNode.d.ts +20 -0
- three/examples/jsm/nodes/utils/MaxMipLevelNode.d.ts +1 -1
- three/examples/jsm/nodes/utils/ReflectorNode.d.ts +1 -1
- three/examples/jsm/nodes/utils/StoargeArrayElementNode.d.ts +25 -0
- three/examples/jsm/objects/GroundedSkybox.d.ts +1 -1
- three/examples/jsm/objects/Lensflare.d.ts +1 -1
- three/examples/jsm/objects/MarchingCubes.d.ts +1 -1
- three/examples/jsm/objects/QuadMesh.d.ts +5 -8
- three/examples/jsm/objects/Reflector.d.ts +7 -15
- three/examples/jsm/objects/ReflectorForSSRPass.d.ts +1 -1
- three/examples/jsm/objects/Refractor.d.ts +7 -16
- three/examples/jsm/objects/ShadowMesh.d.ts +1 -1
- three/examples/jsm/objects/Sky.d.ts +1 -1
- three/examples/jsm/objects/Water.d.ts +1 -9
- three/examples/jsm/objects/Water2.d.ts +13 -22
- three/examples/jsm/physics/AmmoPhysics.d.ts +1 -1
- three/examples/jsm/physics/RapierPhysics.d.ts +1 -1
- three/examples/jsm/postprocessing/AfterimagePass.d.ts +1 -1
- three/examples/jsm/postprocessing/BloomPass.d.ts +1 -1
- three/examples/jsm/postprocessing/BokehPass.d.ts +1 -1
- three/examples/jsm/postprocessing/ClearPass.d.ts +1 -1
- three/examples/jsm/postprocessing/CubeTexturePass.d.ts +1 -1
- three/examples/jsm/postprocessing/DotScreenPass.d.ts +1 -1
- three/examples/jsm/postprocessing/EffectComposer.d.ts +1 -1
- three/examples/jsm/postprocessing/FilmPass.d.ts +1 -1
- three/examples/jsm/postprocessing/GTAOPass.d.ts +1 -1
- three/examples/jsm/postprocessing/GlitchPass.d.ts +1 -1
- three/examples/jsm/postprocessing/HalftonePass.d.ts +1 -1
- three/examples/jsm/postprocessing/LUTPass.d.ts +1 -1
- three/examples/jsm/postprocessing/MaskPass.d.ts +1 -1
- three/examples/jsm/postprocessing/OutlinePass.d.ts +1 -1
- three/examples/jsm/postprocessing/OutputPass.d.ts +1 -1
- three/examples/jsm/postprocessing/Pass.d.ts +1 -1
- three/examples/jsm/postprocessing/RenderPass.d.ts +1 -1
- three/examples/jsm/postprocessing/RenderPixelatedPass.d.ts +1 -1
- three/examples/jsm/postprocessing/SAOPass.d.ts +1 -1
- three/examples/jsm/postprocessing/SMAAPass.d.ts +1 -1
- three/examples/jsm/postprocessing/SSAARenderPass.d.ts +1 -1
- three/examples/jsm/postprocessing/SSAOPass.d.ts +1 -1
- three/examples/jsm/postprocessing/SSRPass.d.ts +1 -1
- three/examples/jsm/postprocessing/SavePass.d.ts +1 -1
- three/examples/jsm/postprocessing/ShaderPass.d.ts +1 -1
- three/examples/jsm/postprocessing/TAARenderPass.d.ts +1 -1
- three/examples/jsm/postprocessing/TexturePass.d.ts +1 -1
- three/examples/jsm/postprocessing/UnrealBloomPass.d.ts +1 -1
- three/examples/jsm/renderers/CSS2DRenderer.d.ts +1 -1
- three/examples/jsm/renderers/CSS3DRenderer.d.ts +1 -1
- three/examples/jsm/renderers/Projector.d.ts +1 -1
- three/examples/jsm/renderers/SVGRenderer.d.ts +1 -1
- three/examples/jsm/renderers/common/Backend.d.ts +1 -1
- three/examples/jsm/renderers/common/Color4.d.ts +1 -1
- three/examples/jsm/renderers/common/Info.d.ts +4 -8
- three/examples/jsm/renderers/common/PostProcessing.d.ts +3 -1
- three/examples/jsm/renderers/common/Renderer.d.ts +30 -16
- three/examples/jsm/renderers/common/StorageTexture.d.ts +1 -1
- three/examples/jsm/renderers/common/extras/PMREMGenerator.d.ts +8 -0
- three/examples/jsm/renderers/webgl/WebGLBackend.d.ts +5 -1
- three/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.d.ts +1 -1
- three/examples/jsm/renderers/webgpu/WebGPUBackend.d.ts +1 -1
- three/examples/jsm/shaders/ACESFilmicToneMappingShader.d.ts +1 -1
- three/examples/jsm/shaders/AfterimageShader.d.ts +1 -1
- three/examples/jsm/shaders/BleachBypassShader.d.ts +1 -1
- three/examples/jsm/shaders/BlendShader.d.ts +1 -1
- three/examples/jsm/shaders/BokehShader.d.ts +1 -1
- three/examples/jsm/shaders/BokehShader2.d.ts +1 -1
- three/examples/jsm/shaders/BrightnessContrastShader.d.ts +1 -1
- three/examples/jsm/shaders/ColorCorrectionShader.d.ts +1 -1
- three/examples/jsm/shaders/ColorifyShader.d.ts +1 -1
- three/examples/jsm/shaders/ConvolutionShader.d.ts +1 -1
- three/examples/jsm/shaders/CopyShader.d.ts +1 -1
- three/examples/jsm/shaders/DOFMipMapShader.d.ts +1 -1
- three/examples/jsm/shaders/DepthLimitedBlurShader.d.ts +1 -1
- three/examples/jsm/shaders/DigitalGlitch.d.ts +1 -1
- three/examples/jsm/shaders/DotScreenShader.d.ts +1 -1
- three/examples/jsm/shaders/ExposureShader.d.ts +1 -1
- three/examples/jsm/shaders/FXAAShader.d.ts +1 -1
- three/examples/jsm/shaders/FilmShader.d.ts +1 -1
- three/examples/jsm/shaders/FocusShader.d.ts +1 -1
- three/examples/jsm/shaders/FreiChenShader.d.ts +1 -1
- three/examples/jsm/shaders/GTAOShader.d.ts +1 -1
- three/examples/jsm/shaders/GammaCorrectionShader.d.ts +1 -1
- three/examples/jsm/shaders/GodRaysShader.d.ts +1 -1
- three/examples/jsm/shaders/HalftoneShader.d.ts +1 -1
- three/examples/jsm/shaders/HorizontalBlurShader.d.ts +1 -1
- three/examples/jsm/shaders/HorizontalTiltShiftShader.d.ts +1 -1
- three/examples/jsm/shaders/HueSaturationShader.d.ts +1 -1
- three/examples/jsm/shaders/KaleidoShader.d.ts +1 -1
- three/examples/jsm/shaders/LuminosityHighPassShader.d.ts +1 -1
- three/examples/jsm/shaders/LuminosityShader.d.ts +1 -1
- three/examples/jsm/shaders/MMDToonShader.d.ts +1 -1
- three/examples/jsm/shaders/MirrorShader.d.ts +1 -1
- three/examples/jsm/shaders/NormalMapShader.d.ts +1 -1
- three/examples/jsm/shaders/OutputShader.d.ts +1 -1
- three/examples/jsm/shaders/PoissonDenoiseShader.d.ts +1 -1
- three/examples/jsm/shaders/RGBShiftShader.d.ts +1 -1
- three/examples/jsm/shaders/SAOShader.d.ts +1 -1
- three/examples/jsm/shaders/SMAAShader.d.ts +1 -1
- three/examples/jsm/shaders/SSAOShader.d.ts +1 -1
- three/examples/jsm/shaders/SSRShader.d.ts +1 -1
- three/examples/jsm/shaders/SepiaShader.d.ts +1 -1
- three/examples/jsm/shaders/SobelOperatorShader.d.ts +1 -1
- three/examples/jsm/shaders/SubsurfaceScatteringShader.d.ts +1 -1
- three/examples/jsm/shaders/TechnicolorShader.d.ts +1 -1
- three/examples/jsm/shaders/ToonShader.d.ts +1 -1
- three/examples/jsm/shaders/TriangleBlurShader.d.ts +1 -1
- three/examples/jsm/shaders/UnpackDepthRGBAShader.d.ts +1 -1
- three/examples/jsm/shaders/VelocityShader.d.ts +1 -1
- three/examples/jsm/shaders/VerticalBlurShader.d.ts +1 -1
- three/examples/jsm/shaders/VerticalTiltShiftShader.d.ts +1 -1
- three/examples/jsm/shaders/VignetteShader.d.ts +1 -1
- three/examples/jsm/shaders/VolumeShader.d.ts +1 -1
- three/examples/jsm/shaders/WaterRefractionShader.d.ts +1 -1
- three/examples/jsm/utils/BufferGeometryUtils.d.ts +1 -1
- three/examples/jsm/utils/CameraUtils.d.ts +1 -1
- three/examples/jsm/utils/GeometryCompressionUtils.d.ts +1 -1
- three/examples/jsm/utils/GeometryUtils.d.ts +1 -1
- three/examples/jsm/utils/LDrawUtils.d.ts +1 -1
- three/examples/jsm/utils/PackedPhongMaterial.d.ts +1 -1
- three/examples/jsm/utils/SceneUtils.d.ts +1 -1
- three/examples/jsm/utils/ShadowMapViewer.d.ts +1 -1
- three/examples/jsm/utils/SkeletonUtils.d.ts +1 -1
- three/examples/jsm/utils/UVsDebug.d.ts +1 -1
- three/examples/jsm/webxr/ARButton.d.ts +1 -1
- three/examples/jsm/webxr/OculusHandModel.d.ts +1 -1
- three/examples/jsm/webxr/OculusHandPointerModel.d.ts +1 -1
- three/examples/jsm/webxr/Text2D.d.ts +1 -1
- three/examples/jsm/webxr/VRButton.d.ts +3 -3
- three/examples/jsm/webxr/XRButton.d.ts +1 -2
- three/examples/jsm/webxr/XRControllerModelFactory.d.ts +6 -5
- three/examples/jsm/webxr/XREstimatedLight.d.ts +1 -1
- three/examples/jsm/webxr/XRHandMeshModel.d.ts +1 -1
- three/examples/jsm/webxr/XRHandModelFactory.d.ts +6 -5
- three/examples/jsm/webxr/XRHandPrimitiveModel.d.ts +1 -1
- three/examples/jsm/webxr/XRPlanes.d.ts +2 -2
- three/index.d.ts +1 -3
- three/package.json +5 -4
- three/src/Three.Legacy.d.ts +20 -1
- three/src/Three.d.ts +0 -2
- three/src/cameras/Camera.d.ts +3 -0
- three/src/constants.d.ts +13 -55
- three/src/core/BufferAttribute.d.ts +0 -32
- three/src/core/BufferGeometry.d.ts +6 -4
- three/src/core/InstancedBufferAttribute.d.ts +7 -0
- three/src/core/Object3D.d.ts +17 -0
- three/src/core/Raycaster.d.ts +7 -0
- three/src/core/RenderTarget.d.ts +8 -7
- three/src/extras/PMREMGenerator.d.ts +5 -4
- three/src/helpers/SkeletonHelper.d.ts +1 -1
- three/src/lights/LightShadow.d.ts +2 -2
- three/src/materials/Material.d.ts +46 -23
- three/src/materials/MeshBasicMaterial.d.ts +8 -0
- three/src/materials/MeshLambertMaterial.d.ts +8 -1
- three/src/materials/MeshPhongMaterial.d.ts +7 -0
- three/src/materials/MeshStandardMaterial.d.ts +7 -0
- three/src/materials/ShaderMaterial.d.ts +2 -17
- three/src/objects/BatchedMesh.d.ts +0 -3
- three/src/objects/InstancedMesh.d.ts +29 -5
- three/src/objects/SkinnedMesh.d.ts +6 -11
- three/src/renderers/WebGL3DRenderTarget.d.ts +6 -7
- three/src/renderers/WebGLArrayRenderTarget.d.ts +6 -7
- three/src/renderers/WebGLCubeRenderTarget.d.ts +7 -3
- three/src/renderers/WebGLRenderTarget.d.ts +1 -4
- three/src/renderers/WebGLRenderer.d.ts +5 -20
- three/src/renderers/shaders/UniformsLib.d.ts +1 -0
- three/src/renderers/webgl/WebGLAttributes.d.ts +1 -2
- three/src/renderers/webgl/WebGLBindingStates.d.ts +1 -8
- three/src/renderers/webgl/WebGLBufferRenderer.d.ts +0 -3
- three/src/renderers/webgl/WebGLCapabilities.d.ts +8 -6
- three/src/renderers/webgl/WebGLCubeUVMaps.d.ts +2 -1
- three/src/renderers/webgl/WebGLExtensions.d.ts +1 -3
- three/src/renderers/webgl/WebGLIndexedBufferRenderer.d.ts +1 -1
- three/src/renderers/webgl/WebGLLights.d.ts +1 -2
- three/src/renderers/webgl/WebGLPrograms.d.ts +1 -9
- three/src/renderers/webgl/WebGLState.d.ts +1 -3
- three/src/renderers/webgl/WebGLUtils.d.ts +7 -3
- three/src/scenes/Scene.d.ts +20 -1
- three/src/textures/Data3DTexture.d.ts +0 -1
- three/src/textures/DataArrayTexture.d.ts +0 -1
- three/src/textures/DepthTexture.d.ts +0 -3
- three/src/textures/Texture.d.ts +13 -22
- three/examples/jsm/nodes/core/ArrayUniformNode.d.ts +0 -8
- three/examples/jsm/nodes/utils/SpecularMIPLevelNode.d.ts +0 -12
- three/src/renderers/WebGL1Renderer.d.ts +0 -6
- three/src/renderers/WebGLMultipleRenderTargets.d.ts +0 -15
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import { RenderTargetOptions } from "../core/RenderTarget.js";
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import { WebGLRenderTarget
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import { RenderTargetOptions } from "../core/RenderTarget.js";
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constructor(size?: number, options?:
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import {
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ColorSpace,
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CullFace,
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ShadowMapType,
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TextureEncoding,
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WebGLCoordinateSystem,
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} from "../constants.js";
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@@ -28,7 +21,6 @@ import { WebGLProperties } from "./webgl/WebGLProperties.js";
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import { WebGLMultipleRenderTargets } from "./WebGLMultipleRenderTargets.js";
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import { WebGLRenderTarget } from "./WebGLRenderTarget.js";
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@@ -73,7 +65,7 @@ export interface WebGLRendererParameters {
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@@ -185,7 +177,7 @@ export class WebGLRenderer implements Renderer {
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/**
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/**
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@@ -194,13 +186,6 @@ export class WebGLRenderer implements Renderer {
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extensions: WebGLExtensions;
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/**
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outputEncoding: TextureEncoding;
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/**
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@@ -425,13 +410,13 @@ export class WebGLRenderer implements Renderer {
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* @param activeMipmapLevel Specifies the active mipmap level.
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*/
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setRenderTarget(
|
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-
renderTarget: WebGLRenderTarget |
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|
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+
renderTarget: WebGLRenderTarget | WebGLRenderTarget<Texture[]> | null,
|
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activeCubeFace?: number,
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activeMipmapLevel?: number,
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): void;
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readRenderTargetPixels(
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-
renderTarget: WebGLRenderTarget |
|
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|
+
renderTarget: WebGLRenderTarget | WebGLRenderTarget<Texture[]>,
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x: number,
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width: number,
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@@ -1,10 +1,9 @@
|
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import { BufferAttribute } from "../../core/BufferAttribute.js";
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2
2
|
import { GLBufferAttribute } from "../../core/GLBufferAttribute.js";
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3
3
|
import { InterleavedBufferAttribute } from "../../core/InterleavedBufferAttribute.js";
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4
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-
import { WebGLCapabilities } from "./WebGLCapabilities.js";
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5
4
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|
export class WebGLAttributes {
|
|
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|
-
constructor(gl: WebGLRenderingContext | WebGL2RenderingContext
|
|
6
|
+
constructor(gl: WebGLRenderingContext | WebGL2RenderingContext);
|
|
8
7
|
|
|
9
8
|
get(attribute: BufferAttribute | InterleavedBufferAttribute | GLBufferAttribute):
|
|
10
9
|
| {
|
|
@@ -3,17 +3,10 @@ import { BufferGeometry } from "../../core/BufferGeometry.js";
|
|
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3
3
|
import { Object3D } from "../../core/Object3D.js";
|
|
4
4
|
import { Material } from "../../materials/Material.js";
|
|
5
5
|
import { WebGLAttributes } from "./WebGLAttributes.js";
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-
import { WebGLCapabilities } from "./WebGLCapabilities.js";
|
|
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|
-
import { WebGLExtensions } from "./WebGLExtensions.js";
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6
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import { WebGLProgram } from "./WebGLProgram.js";
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7
|
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|
export class WebGLBindingStates {
|
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-
constructor(
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gl: WebGLRenderingContext,
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extensions: WebGLExtensions,
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attributes: WebGLAttributes,
|
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capabilities: WebGLCapabilities,
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-
);
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+
constructor(gl: WebGLRenderingContext, attributes: WebGLAttributes);
|
|
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10
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|
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setup(
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object: Object3D,
|
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@@ -1,5 +1,3 @@
|
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|
1
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-
// Renderers / WebGL /////////////////////////////////////////////////////////////////////
|
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-
import { WebGLCapabilities } from "./WebGLCapabilities.js";
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1
|
import { WebGLExtensions } from "./WebGLExtensions.js";
|
|
4
2
|
import { WebGLInfo } from "./WebGLInfo.js";
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3
|
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@@ -8,7 +6,6 @@ export class WebGLBufferRenderer {
|
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8
6
|
gl: WebGLRenderingContext,
|
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9
7
|
extensions: WebGLExtensions,
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info: WebGLInfo,
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-
capabilities: WebGLCapabilities,
|
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9
|
);
|
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13
10
|
|
|
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11
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setMode: (value: any) => void;
|
|
@@ -7,22 +7,24 @@ export class WebGLCapabilities {
|
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7
7
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constructor(gl: WebGLRenderingContext, extensions: any, parameters: WebGLCapabilitiesParameters);
|
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|
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|
readonly isWebGL2: boolean;
|
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|
-
|
|
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|
+
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|
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getMaxAnisotropy: () => number;
|
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+
getMaxPrecision: (precision: string) => string;
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+
|
|
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14
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precision: string;
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logarithmicDepthBuffer: boolean;
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|
maxTextures: number;
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14
18
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maxVertexTextures: number;
|
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maxTextureSize: number;
|
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maxCubemapSize: number;
|
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+
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|
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|
maxAttributes: number;
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maxVertexUniforms: number;
|
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maxVaryings: number;
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maxFragmentUniforms: number;
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27
|
vertexTextures: boolean;
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|
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floatFragmentTextures: boolean;
|
|
23
|
-
floatVertexTextures: boolean;
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|
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maxSamples: number;
|
|
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28
|
|
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-
|
|
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|
-
getMaxPrecision(precision: string): string;
|
|
29
|
+
maxSamples: number;
|
|
28
30
|
}
|
|
@@ -1,4 +1,3 @@
|
|
|
1
|
-
import { WebGLCapabilities } from "./WebGLCapabilities.js";
|
|
2
1
|
import { WebGLExtensions } from "./WebGLExtensions.js";
|
|
3
2
|
|
|
4
3
|
export interface WebGLLightsState {
|
|
@@ -40,7 +39,7 @@ export interface WebGLLightsState {
|
|
|
40
39
|
}
|
|
41
40
|
|
|
42
41
|
export class WebGLLights {
|
|
43
|
-
constructor(extensions: WebGLExtensions
|
|
42
|
+
constructor(extensions: WebGLExtensions);
|
|
44
43
|
|
|
45
44
|
state: WebGLLightsState;
|
|
46
45
|
|
|
@@ -22,8 +22,6 @@ import { WebGLLightsState } from "./WebGLLights.js";
|
|
|
22
22
|
import { WebGLProgram } from "./WebGLProgram.js";
|
|
23
23
|
|
|
24
24
|
export interface WebGLProgramParameters {
|
|
25
|
-
isWebGL2: boolean;
|
|
26
|
-
|
|
27
25
|
shaderID: string;
|
|
28
26
|
shaderType: string;
|
|
29
27
|
shaderName: string;
|
|
@@ -43,6 +41,7 @@ export interface WebGLProgramParameters {
|
|
|
43
41
|
batching: boolean;
|
|
44
42
|
instancing: boolean;
|
|
45
43
|
instancingColor: boolean;
|
|
44
|
+
instancingMorph: boolean;
|
|
46
45
|
|
|
47
46
|
supportsVertexTextures: boolean;
|
|
48
47
|
outputColorSpace: ColorSpace;
|
|
@@ -199,16 +198,9 @@ export interface WebGLProgramParameters {
|
|
|
199
198
|
|
|
200
199
|
index0AttributeName: string | undefined;
|
|
201
200
|
|
|
202
|
-
extensionDerivatives: boolean;
|
|
203
|
-
extensionFragDepth: boolean;
|
|
204
|
-
extensionDrawBuffers: boolean;
|
|
205
|
-
extensionShaderTextureLOD: boolean;
|
|
206
201
|
extensionClipCullDistance: boolean;
|
|
207
202
|
extensionMultiDraw: boolean;
|
|
208
203
|
|
|
209
|
-
rendererExtensionFragDepth: boolean;
|
|
210
|
-
rendererExtensionDrawBuffers: boolean;
|
|
211
|
-
rendererExtensionShaderTextureLod: boolean;
|
|
212
204
|
rendererExtensionParallelShaderCompile: boolean;
|
|
213
205
|
|
|
214
206
|
customProgramCacheKey: string;
|
|
@@ -9,8 +9,6 @@ import {
|
|
|
9
9
|
import { Material } from "../../materials/Material.js";
|
|
10
10
|
import { Vector4 } from "../../math/Vector4.js";
|
|
11
11
|
import { WebGLRenderTarget } from "../WebGLRenderTarget.js";
|
|
12
|
-
import { WebGLCapabilities } from "./WebGLCapabilities.js";
|
|
13
|
-
import { WebGLExtensions } from "./WebGLExtensions.js";
|
|
14
12
|
|
|
15
13
|
export class WebGLColorBuffer {
|
|
16
14
|
constructor();
|
|
@@ -45,7 +43,7 @@ export class WebGLStencilBuffer {
|
|
|
45
43
|
}
|
|
46
44
|
|
|
47
45
|
export class WebGLState {
|
|
48
|
-
constructor(gl: WebGLRenderingContext
|
|
46
|
+
constructor(gl: WebGLRenderingContext);
|
|
49
47
|
|
|
50
48
|
buffers: {
|
|
51
49
|
color: WebGLColorBuffer;
|
|
@@ -1,7 +1,11 @@
|
|
|
1
|
-
import { CompressedPixelFormat, PixelFormat, TextureDataType
|
|
1
|
+
import { ColorSpace, CompressedPixelFormat, PixelFormat, TextureDataType } from "../../constants.js";
|
|
2
|
+
import { WebGLExtensions } from "./WebGLExtensions.js";
|
|
2
3
|
|
|
3
4
|
export class WebGLUtils {
|
|
4
|
-
constructor(
|
|
5
|
+
constructor(
|
|
6
|
+
gl: WebGLRenderingContext | WebGL2RenderingContext,
|
|
7
|
+
extensions: WebGLExtensions,
|
|
8
|
+
);
|
|
5
9
|
|
|
6
|
-
convert(p: PixelFormat | CompressedPixelFormat | TextureDataType,
|
|
10
|
+
convert(p: PixelFormat | CompressedPixelFormat | TextureDataType, colorSpace?: ColorSpace): number | null;
|
|
7
11
|
}
|
three/src/scenes/Scene.d.ts
CHANGED
|
@@ -1,8 +1,9 @@
|
|
|
1
1
|
import { Object3D } from "../core/Object3D.js";
|
|
2
2
|
import { Material } from "../materials/Material.js";
|
|
3
3
|
import { Color } from "../math/Color.js";
|
|
4
|
+
import { Euler } from "../math/Euler.js";
|
|
5
|
+
import { CubeTexture } from "../textures/CubeTexture.js";
|
|
4
6
|
import { Texture } from "../textures/Texture.js";
|
|
5
|
-
import { CubeTexture } from "../Three.js";
|
|
6
7
|
import { FogBase } from "./Fog.js";
|
|
7
8
|
|
|
8
9
|
/**
|
|
@@ -68,6 +69,12 @@ export class Scene extends Object3D {
|
|
|
68
69
|
*/
|
|
69
70
|
background: Color | Texture | CubeTexture | null;
|
|
70
71
|
|
|
72
|
+
/**
|
|
73
|
+
* The rotation of the background in radians. Only influences environment maps assigned to {@link .background}.
|
|
74
|
+
* Default is `(0,0,0)`.
|
|
75
|
+
*/
|
|
76
|
+
backgroundRotation: Euler;
|
|
77
|
+
|
|
71
78
|
/**
|
|
72
79
|
* Sets the environment map for all physical materials in the scene.
|
|
73
80
|
* However, it's not possible to overwrite an existing texture assigned to {@link THREE.MeshStandardMaterial.envMap | MeshStandardMaterial.envMap}.
|
|
@@ -75,6 +82,18 @@ export class Scene extends Object3D {
|
|
|
75
82
|
*/
|
|
76
83
|
environment: Texture | null;
|
|
77
84
|
|
|
85
|
+
/**
|
|
86
|
+
* Attenuates the color of the environment. Only influences environment maps assigned to {@link Scene.environment}.
|
|
87
|
+
* @default 1
|
|
88
|
+
*/
|
|
89
|
+
environmentIntensity: number;
|
|
90
|
+
|
|
91
|
+
/**
|
|
92
|
+
* The rotation of the environment map in radians. Only influences physical materials in the scene when
|
|
93
|
+
* {@link .environment} is used. Default is `(0,0,0)`.
|
|
94
|
+
*/
|
|
95
|
+
environmentRotation: Euler;
|
|
96
|
+
|
|
78
97
|
/**
|
|
79
98
|
* Convert the {@link Scene} to three.js {@link https://github.com/mrdoob/three.js/wiki/JSON-Object-Scene-format-4 | JSON Object/Scene format}.
|
|
80
99
|
* @param meta Object containing metadata such as textures or images for the scene.
|
|
@@ -4,7 +4,6 @@ import { Texture3DImageData } from "./types.js";
|
|
|
4
4
|
|
|
5
5
|
/**
|
|
6
6
|
* Creates a three-dimensional texture from raw data, with parameters to divide it into width, height, and depth
|
|
7
|
-
* @remarks Compatible only with {@link WebGL2RenderingContext | WebGL 2 Rendering Context}.
|
|
8
7
|
* @example
|
|
9
8
|
* ```typescript
|
|
10
9
|
* This creates a[name] with repeating data, 0 to 255
|
|
@@ -4,7 +4,6 @@ import { Texture3DImageData } from "./types.js";
|
|
|
4
4
|
|
|
5
5
|
/**
|
|
6
6
|
* Creates an array of textures directly from raw data, width and height and depth
|
|
7
|
-
* @remarks Compatible only with {@link WebGL2RenderingContext | WebGL 2 Rendering Context}.
|
|
8
7
|
* @example
|
|
9
8
|
* ```typescript
|
|
10
9
|
* This creates a[name] where each texture has a different color.
|
|
@@ -11,9 +11,6 @@ import { Texture } from "./Texture.js";
|
|
|
11
11
|
|
|
12
12
|
/**
|
|
13
13
|
* This class can be used to automatically save the depth information of a rendering into a texture
|
|
14
|
-
* @remarks
|
|
15
|
-
* When using a **WebGL1** rendering context, {@link DepthTexture} requires support for the
|
|
16
|
-
* {@link https://www.khronos.org/registry/webgl/extensions/WEBGL_depth_texture/ | WEBGL_depth_texture} extension.
|
|
17
14
|
* @see Example: {@link https://threejs.org/examples/#webgl_depth_texture | depth / texture}
|
|
18
15
|
* @see {@link https://threejs.org/docs/index.html#api/en/textures/DepthTexture | Official Documentation}
|
|
19
16
|
* @see {@link https://github.com/mrdoob/three.js/blob/master/src/textures/DepthTexture.js | Source}
|
three/src/textures/Texture.d.ts
CHANGED
|
@@ -8,7 +8,6 @@ import {
|
|
|
8
8
|
PixelFormat,
|
|
9
9
|
PixelFormatGPU,
|
|
10
10
|
TextureDataType,
|
|
11
|
-
TextureEncoding,
|
|
12
11
|
Wrapping,
|
|
13
12
|
} from "../constants.js";
|
|
14
13
|
import { EventDispatcher } from "../core/EventDispatcher.js";
|
|
@@ -78,7 +77,6 @@ export class Texture extends EventDispatcher<{ dispose: {} }> {
|
|
|
78
77
|
format: PixelFormat,
|
|
79
78
|
type: TextureDataType,
|
|
80
79
|
anisotropy: number,
|
|
81
|
-
encoding: TextureEncoding,
|
|
82
80
|
);
|
|
83
81
|
|
|
84
82
|
/**
|
|
@@ -324,19 +322,6 @@ export class Texture extends EventDispatcher<{ dispose: {} }> {
|
|
|
324
322
|
*/
|
|
325
323
|
unpackAlignment: number; // TODO Fix typing to only allow the expected values.
|
|
326
324
|
|
|
327
|
-
/**
|
|
328
|
-
* The {@link Textures | {@link Texture} constants} page for details of other formats.
|
|
329
|
-
* @remarks
|
|
330
|
-
* Values of {@link encoding} !== {@link THREE.LinearEncoding} are only supported on _map_, _envMap_ and _emissiveMap_.
|
|
331
|
-
* @remarks
|
|
332
|
-
* Note that if this value is changed on a texture after the material has been used, it is necessary to trigger a {@link THREE.Material.needsUpdate} for this value to be realized in the shader.
|
|
333
|
-
* @see {@link https://threejs.org/docs/index.html#api/en/constants/Textures | Texture Constants}
|
|
334
|
-
* @see {@link THREE.TextureDataType}
|
|
335
|
-
* @defaultValue {@link THREE.LinearEncoding}
|
|
336
|
-
* @deprecated Use {@link Texture.colorSpace .colorSpace} in three.js r152+.
|
|
337
|
-
*/
|
|
338
|
-
encoding: TextureEncoding;
|
|
339
|
-
|
|
340
325
|
/**
|
|
341
326
|
* The {@link Textures | {@link Texture} constants} page for details of other color spaces.
|
|
342
327
|
* @remarks
|
|
@@ -354,13 +339,6 @@ export class Texture extends EventDispatcher<{ dispose: {} }> {
|
|
|
354
339
|
*/
|
|
355
340
|
isRenderTargetTexture: boolean;
|
|
356
341
|
|
|
357
|
-
/**
|
|
358
|
-
* Indicates whether this texture should be processed by {@link THREE.PMREMGenerator} or not.
|
|
359
|
-
* @remarks Only relevant for render target textures.
|
|
360
|
-
* @defaultValue `false`
|
|
361
|
-
*/
|
|
362
|
-
needsPMREMUpdate: boolean;
|
|
363
|
-
|
|
364
342
|
/**
|
|
365
343
|
* An object that can be used to store custom data about the texture.
|
|
366
344
|
* @remarks It should not hold references to functions as these will not be cloned.
|
|
@@ -375,11 +353,24 @@ export class Texture extends EventDispatcher<{ dispose: {} }> {
|
|
|
375
353
|
*/
|
|
376
354
|
version: number;
|
|
377
355
|
|
|
356
|
+
/**
|
|
357
|
+
* Indicates whether this texture should be processed by PMREMGenerator or not (only relevant for render target
|
|
358
|
+
* textures)
|
|
359
|
+
*/
|
|
360
|
+
pmremVersion: number;
|
|
361
|
+
|
|
378
362
|
/**
|
|
379
363
|
* Set this to `true` to trigger an update next time the texture is used. Particularly important for setting the wrap mode.
|
|
380
364
|
*/
|
|
381
365
|
set needsUpdate(value: boolean);
|
|
382
366
|
|
|
367
|
+
/**
|
|
368
|
+
* Indicates whether this texture should be processed by {@link THREE.PMREMGenerator} or not.
|
|
369
|
+
* @remarks Only relevant for render target textures.
|
|
370
|
+
* @defaultValue `false`
|
|
371
|
+
*/
|
|
372
|
+
set needsPMREMUpdate(value: boolean);
|
|
373
|
+
|
|
383
374
|
/**
|
|
384
375
|
* The Global default value for {@link anisotropy | .anisotropy}.
|
|
385
376
|
* @defaultValue `1`.
|
|
@@ -1,12 +0,0 @@
|
|
|
1
|
-
import TextureNode from "../accessors/TextureNode.js";
|
|
2
|
-
import Node from "../core/Node.js";
|
|
3
|
-
import { ShaderNodeObject } from "../shadernode/ShaderNode.js";
|
|
4
|
-
|
|
5
|
-
export default class SpecularMIPLevelNode extends Node {
|
|
6
|
-
textureNode: TextureNode;
|
|
7
|
-
roughnessNode: Node | null;
|
|
8
|
-
|
|
9
|
-
constructor(textureNode: TextureNode, roughnessNode?: Node | null);
|
|
10
|
-
}
|
|
11
|
-
|
|
12
|
-
export const specularMIPLevel: () => ShaderNodeObject<SpecularMIPLevelNode>;
|