@types/three 0.161.2 → 0.163.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (382) hide show
  1. three/README.md +2 -2
  2. three/build/three.d.cts +0 -1
  3. three/build/three.module.d.ts +0 -1
  4. three/build/three.module.min.d.ts +0 -1
  5. three/examples/jsm/animation/AnimationClipCreator.d.ts +1 -1
  6. three/examples/jsm/animation/CCDIKSolver.d.ts +1 -1
  7. three/examples/jsm/animation/MMDAnimationHelper.d.ts +1 -11
  8. three/examples/jsm/animation/MMDPhysics.d.ts +1 -1
  9. three/examples/jsm/cameras/CinematicCamera.d.ts +1 -8
  10. three/examples/jsm/controls/ArcballControls.d.ts +1 -1
  11. three/examples/jsm/controls/DragControls.d.ts +80 -10
  12. three/examples/jsm/controls/FirstPersonControls.d.ts +1 -1
  13. three/examples/jsm/controls/FlyControls.d.ts +1 -1
  14. three/examples/jsm/controls/MapControls.d.ts +1 -1
  15. three/examples/jsm/controls/OrbitControls.d.ts +2 -2
  16. three/examples/jsm/controls/PointerLockControls.d.ts +1 -1
  17. three/examples/jsm/controls/TrackballControls.d.ts +1 -1
  18. three/examples/jsm/controls/TransformControls.d.ts +6 -1
  19. three/examples/jsm/csm/CSM.d.ts +1 -1
  20. three/examples/jsm/csm/CSMFrustum.d.ts +1 -1
  21. three/examples/jsm/csm/CSMHelper.d.ts +1 -1
  22. three/examples/jsm/curves/CurveExtras.d.ts +1 -1
  23. three/examples/jsm/curves/NURBSCurve.d.ts +1 -1
  24. three/examples/jsm/curves/NURBSSurface.d.ts +1 -1
  25. three/examples/jsm/curves/NURBSUtils.d.ts +1 -1
  26. three/examples/jsm/curves/NURBSVolume.d.ts +1 -1
  27. three/examples/jsm/deprecated/Geometry.d.ts +1 -1
  28. three/examples/jsm/effects/AnaglyphEffect.d.ts +1 -1
  29. three/examples/jsm/effects/AsciiEffect.d.ts +1 -1
  30. three/examples/jsm/effects/OutlineEffect.d.ts +1 -9
  31. three/examples/jsm/effects/ParallaxBarrierEffect.d.ts +1 -1
  32. three/examples/jsm/effects/PeppersGhostEffect.d.ts +1 -1
  33. three/examples/jsm/effects/StereoEffect.d.ts +1 -1
  34. three/examples/jsm/environments/DebugEnvironment.d.ts +1 -1
  35. three/examples/jsm/environments/RoomEnvironment.d.ts +1 -1
  36. three/examples/jsm/exporters/DRACOExporter.d.ts +1 -1
  37. three/examples/jsm/exporters/EXRExporter.d.ts +1 -1
  38. three/examples/jsm/exporters/GLTFExporter.d.ts +1 -1
  39. three/examples/jsm/exporters/KTX2Exporter.d.ts +1 -1
  40. three/examples/jsm/exporters/MMDExporter.d.ts +1 -1
  41. three/examples/jsm/exporters/OBJExporter.d.ts +1 -1
  42. three/examples/jsm/exporters/PLYExporter.d.ts +1 -1
  43. three/examples/jsm/exporters/STLExporter.d.ts +1 -1
  44. three/examples/jsm/exporters/USDZExporter.d.ts +1 -1
  45. three/examples/jsm/geometries/BoxLineGeometry.d.ts +1 -1
  46. three/examples/jsm/geometries/ConvexGeometry.d.ts +1 -1
  47. three/examples/jsm/geometries/DecalGeometry.d.ts +1 -1
  48. three/examples/jsm/geometries/ParametricGeometries.d.ts +1 -1
  49. three/examples/jsm/geometries/ParametricGeometry.d.ts +1 -1
  50. three/examples/jsm/geometries/RoundedBoxGeometry.d.ts +1 -1
  51. three/examples/jsm/geometries/SDFGeometryGenerator.d.ts +1 -1
  52. three/examples/jsm/geometries/TeapotGeometry.d.ts +1 -1
  53. three/examples/jsm/geometries/TextGeometry.d.ts +9 -1
  54. three/examples/jsm/helpers/LightProbeHelper.d.ts +1 -1
  55. three/examples/jsm/helpers/OctreeHelper.d.ts +1 -1
  56. three/examples/jsm/helpers/PositionalAudioHelper.d.ts +1 -1
  57. three/examples/jsm/helpers/RectAreaLightHelper.d.ts +1 -1
  58. three/examples/jsm/helpers/TextureHelper.d.ts +1 -1
  59. three/examples/jsm/helpers/VertexNormalsHelper.d.ts +1 -1
  60. three/examples/jsm/helpers/VertexTangentsHelper.d.ts +1 -1
  61. three/examples/jsm/helpers/ViewHelper.d.ts +1 -1
  62. three/examples/jsm/interactive/InteractiveGroup.d.ts +4 -2
  63. three/examples/jsm/interactive/SelectionBox.d.ts +1 -1
  64. three/examples/jsm/interactive/SelectionHelper.d.ts +1 -1
  65. three/examples/jsm/libs/tween.module.d.ts +2 -219
  66. three/examples/jsm/lights/LightProbeGenerator.d.ts +1 -1
  67. three/examples/jsm/lines/LineGeometry.d.ts +1 -1
  68. three/examples/jsm/lines/LineMaterial.d.ts +1 -1
  69. three/examples/jsm/lines/LineSegments2.d.ts +1 -1
  70. three/examples/jsm/lines/LineSegmentsGeometry.d.ts +1 -8
  71. three/examples/jsm/lines/Wireframe.d.ts +1 -1
  72. three/examples/jsm/lines/WireframeGeometry2.d.ts +1 -1
  73. three/examples/jsm/loaders/3DMLoader.d.ts +1 -1
  74. three/examples/jsm/loaders/3MFLoader.d.ts +1 -1
  75. three/examples/jsm/loaders/AMFLoader.d.ts +1 -1
  76. three/examples/jsm/loaders/BVHLoader.d.ts +1 -1
  77. three/examples/jsm/loaders/ColladaLoader.d.ts +1 -1
  78. three/examples/jsm/loaders/DDSLoader.d.ts +1 -1
  79. three/examples/jsm/loaders/DRACOLoader.d.ts +1 -1
  80. three/examples/jsm/loaders/EXRLoader.d.ts +2 -8
  81. three/examples/jsm/loaders/FBXLoader.d.ts +1 -1
  82. three/examples/jsm/loaders/FontLoader.d.ts +19 -5
  83. three/examples/jsm/loaders/GCodeLoader.d.ts +1 -1
  84. three/examples/jsm/loaders/GLTFLoader.d.ts +1 -1
  85. three/examples/jsm/loaders/HDRCubeTextureLoader.d.ts +1 -1
  86. three/examples/jsm/loaders/KMZLoader.d.ts +1 -1
  87. three/examples/jsm/loaders/KTX2Loader.d.ts +1 -1
  88. three/examples/jsm/loaders/KTXLoader.d.ts +1 -1
  89. three/examples/jsm/loaders/LDrawLoader.d.ts +1 -1
  90. three/examples/jsm/loaders/LUT3dlLoader.d.ts +1 -2
  91. three/examples/jsm/loaders/LUTCubeLoader.d.ts +1 -10
  92. three/examples/jsm/loaders/LWOLoader.d.ts +1 -1
  93. three/examples/jsm/loaders/LogLuvLoader.d.ts +1 -1
  94. three/examples/jsm/loaders/LottieLoader.d.ts +1 -1
  95. three/examples/jsm/loaders/MD2Loader.d.ts +1 -1
  96. three/examples/jsm/loaders/MDDLoader.d.ts +1 -1
  97. three/examples/jsm/loaders/MMDLoader.d.ts +1 -1
  98. three/examples/jsm/loaders/MTLLoader.d.ts +1 -11
  99. three/examples/jsm/loaders/MaterialXLoader.d.ts +1 -1
  100. three/examples/jsm/loaders/NRRDLoader.d.ts +1 -1
  101. three/examples/jsm/loaders/OBJLoader.d.ts +1 -1
  102. three/examples/jsm/loaders/PCDLoader.d.ts +1 -1
  103. three/examples/jsm/loaders/PDBLoader.d.ts +1 -1
  104. three/examples/jsm/loaders/PLYLoader.d.ts +1 -1
  105. three/examples/jsm/loaders/PVRLoader.d.ts +1 -1
  106. three/examples/jsm/loaders/RGBELoader.d.ts +1 -1
  107. three/examples/jsm/loaders/RGBMLoader.d.ts +6 -1
  108. three/examples/jsm/loaders/STLLoader.d.ts +1 -1
  109. three/examples/jsm/loaders/SVGLoader.d.ts +1 -1
  110. three/examples/jsm/loaders/TDSLoader.d.ts +1 -1
  111. three/examples/jsm/loaders/TGALoader.d.ts +1 -1
  112. three/examples/jsm/loaders/TTFLoader.d.ts +6 -4
  113. three/examples/jsm/loaders/TiltLoader.d.ts +1 -1
  114. three/examples/jsm/loaders/USDZLoader.d.ts +2 -2
  115. three/examples/jsm/loaders/VOXLoader.d.ts +1 -1
  116. three/examples/jsm/loaders/VRMLLoader.d.ts +1 -1
  117. three/examples/jsm/loaders/VTKLoader.d.ts +1 -1
  118. three/examples/jsm/loaders/XYZLoader.d.ts +1 -1
  119. three/examples/jsm/materials/MeshGouraudMaterial.d.ts +1 -1
  120. three/examples/jsm/materials/MeshPostProcessingMaterial.d.ts +1 -1
  121. three/examples/jsm/math/Capsule.d.ts +1 -1
  122. three/examples/jsm/math/ColorConverter.d.ts +1 -1
  123. three/examples/jsm/math/ConvexHull.d.ts +1 -1
  124. three/examples/jsm/math/Lut.d.ts +1 -1
  125. three/examples/jsm/math/MeshSurfaceSampler.d.ts +1 -1
  126. three/examples/jsm/math/OBB.d.ts +1 -1
  127. three/examples/jsm/math/Octree.d.ts +1 -1
  128. three/examples/jsm/misc/ConvexObjectBreaker.d.ts +1 -1
  129. three/examples/jsm/misc/GPUComputationRenderer.d.ts +1 -1
  130. three/examples/jsm/misc/Gyroscope.d.ts +1 -1
  131. three/examples/jsm/misc/MD2Character.d.ts +1 -1
  132. three/examples/jsm/misc/MD2CharacterComplex.d.ts +1 -1
  133. three/examples/jsm/misc/MorphAnimMesh.d.ts +1 -1
  134. three/examples/jsm/misc/MorphBlendMesh.d.ts +1 -1
  135. three/examples/jsm/misc/ProgressiveLightMap.d.ts +1 -1
  136. three/examples/jsm/misc/RollerCoaster.d.ts +1 -1
  137. three/examples/jsm/misc/Timer.d.ts +28 -28
  138. three/examples/jsm/misc/TubePainter.d.ts +1 -1
  139. three/examples/jsm/misc/Volume.d.ts +1 -1
  140. three/examples/jsm/misc/VolumeSlice.d.ts +1 -1
  141. three/examples/jsm/modifiers/CurveModifier.d.ts +1 -10
  142. three/examples/jsm/modifiers/EdgeSplitModifier.d.ts +1 -1
  143. three/examples/jsm/modifiers/SimplifyModifier.d.ts +1 -1
  144. three/examples/jsm/modifiers/TessellateModifier.d.ts +1 -1
  145. three/examples/jsm/nodes/Nodes.d.ts +25 -7
  146. three/examples/jsm/nodes/accessors/AccessorsUtils.d.ts +7 -0
  147. three/examples/jsm/nodes/accessors/BatchNode.d.ts +14 -0
  148. three/examples/jsm/nodes/accessors/BufferNode.d.ts +7 -3
  149. three/examples/jsm/nodes/accessors/CameraNode.d.ts +1 -9
  150. three/examples/jsm/nodes/accessors/ClippingNode.d.ts +16 -0
  151. three/examples/jsm/nodes/accessors/CubeTextureNode.d.ts +1 -1
  152. three/examples/jsm/nodes/accessors/InstanceNode.d.ts +3 -2
  153. three/examples/jsm/nodes/accessors/MaterialReferenceNode.d.ts +1 -1
  154. three/examples/jsm/nodes/accessors/ModelNode.d.ts +2 -2
  155. three/examples/jsm/nodes/accessors/Object3DNode.d.ts +10 -10
  156. three/examples/jsm/nodes/accessors/ReferenceNode.d.ts +16 -4
  157. three/examples/jsm/nodes/accessors/RendererReferenceNode.d.ts +16 -0
  158. three/examples/jsm/nodes/accessors/SkinningNode.d.ts +7 -3
  159. three/examples/jsm/nodes/accessors/StorageBufferNode.d.ts +14 -1
  160. three/examples/jsm/nodes/accessors/TextureNode.d.ts +9 -2
  161. three/examples/jsm/nodes/accessors/UniformsNode.d.ts +25 -0
  162. three/examples/jsm/nodes/core/AssignNode.d.ts +2 -1
  163. three/examples/jsm/nodes/core/Node.d.ts +9 -3
  164. three/examples/jsm/nodes/core/NodeBuilder.d.ts +1 -10
  165. three/examples/jsm/nodes/core/NodeFrame.d.ts +1 -1
  166. three/examples/jsm/nodes/core/NodeUtils.d.ts +2 -2
  167. three/examples/jsm/nodes/core/TempNode.d.ts +1 -1
  168. three/examples/jsm/nodes/display/AnamorphicNode.d.ts +5 -6
  169. three/examples/jsm/nodes/display/ColorSpaceNode.d.ts +1 -1
  170. three/examples/jsm/nodes/display/GaussianBlurNode.d.ts +1 -1
  171. three/examples/jsm/nodes/display/NormalMapNode.d.ts +1 -3
  172. three/examples/jsm/nodes/display/PassNode.d.ts +3 -1
  173. three/examples/jsm/nodes/display/ToneMappingNode.d.ts +13 -1
  174. three/examples/jsm/nodes/display/ViewportDepthTextureNode.d.ts +12 -0
  175. three/examples/jsm/nodes/display/ViewportTextureNode.d.ts +1 -1
  176. three/examples/jsm/nodes/fog/FogNode.d.ts +10 -5
  177. three/examples/jsm/nodes/fog/FogRangeNode.d.ts +9 -5
  178. three/examples/jsm/nodes/geometry/RangeNode.d.ts +1 -1
  179. three/examples/jsm/nodes/lighting/AnalyticLightNode.d.ts +1 -1
  180. three/examples/jsm/nodes/lighting/HemisphereLightNode.d.ts +1 -1
  181. three/examples/jsm/nodes/lighting/LightsNode.d.ts +1 -1
  182. three/examples/jsm/nodes/lighting/PointLightNode.d.ts +1 -1
  183. three/examples/jsm/nodes/lighting/SpotLightNode.d.ts +1 -1
  184. three/examples/jsm/nodes/loaders/NodeLoader.d.ts +1 -1
  185. three/examples/jsm/nodes/loaders/NodeMaterialLoader.d.ts +1 -1
  186. three/examples/jsm/nodes/loaders/NodeObjectLoader.d.ts +1 -1
  187. three/examples/jsm/nodes/materials/LineBasicNodeMaterial.d.ts +13 -3
  188. three/examples/jsm/nodes/materials/Materials.d.ts +1 -0
  189. three/examples/jsm/nodes/materials/MeshBasicNodeMaterial.d.ts +23 -3
  190. three/examples/jsm/nodes/materials/MeshNormalNodeMaterial.d.ts +23 -0
  191. three/examples/jsm/nodes/materials/MeshPhongNodeMaterial.d.ts +41 -5
  192. three/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.d.ts +58 -18
  193. three/examples/jsm/nodes/materials/MeshSSSNodeMaterial.d.ts +9 -9
  194. three/examples/jsm/nodes/materials/MeshStandardNodeMaterial.d.ts +40 -6
  195. three/examples/jsm/nodes/materials/NodeMaterial.d.ts +48 -15
  196. three/examples/jsm/nodes/materials/PointsNodeMaterial.d.ts +14 -4
  197. three/examples/jsm/nodes/materials/SpriteNodeMaterial.d.ts +17 -6
  198. three/examples/jsm/nodes/math/MathNode.d.ts +11 -0
  199. three/examples/jsm/nodes/pmrem/PMREMNode.d.ts +20 -0
  200. three/examples/jsm/nodes/utils/MaxMipLevelNode.d.ts +1 -1
  201. three/examples/jsm/nodes/utils/ReflectorNode.d.ts +1 -1
  202. three/examples/jsm/nodes/utils/StoargeArrayElementNode.d.ts +25 -0
  203. three/examples/jsm/objects/GroundedSkybox.d.ts +1 -1
  204. three/examples/jsm/objects/Lensflare.d.ts +1 -1
  205. three/examples/jsm/objects/MarchingCubes.d.ts +1 -1
  206. three/examples/jsm/objects/QuadMesh.d.ts +5 -8
  207. three/examples/jsm/objects/Reflector.d.ts +7 -15
  208. three/examples/jsm/objects/ReflectorForSSRPass.d.ts +1 -1
  209. three/examples/jsm/objects/Refractor.d.ts +7 -16
  210. three/examples/jsm/objects/ShadowMesh.d.ts +1 -1
  211. three/examples/jsm/objects/Sky.d.ts +1 -1
  212. three/examples/jsm/objects/Water.d.ts +1 -9
  213. three/examples/jsm/objects/Water2.d.ts +13 -22
  214. three/examples/jsm/physics/AmmoPhysics.d.ts +1 -1
  215. three/examples/jsm/physics/RapierPhysics.d.ts +1 -1
  216. three/examples/jsm/postprocessing/AfterimagePass.d.ts +1 -1
  217. three/examples/jsm/postprocessing/BloomPass.d.ts +1 -1
  218. three/examples/jsm/postprocessing/BokehPass.d.ts +1 -1
  219. three/examples/jsm/postprocessing/ClearPass.d.ts +1 -1
  220. three/examples/jsm/postprocessing/CubeTexturePass.d.ts +1 -1
  221. three/examples/jsm/postprocessing/DotScreenPass.d.ts +1 -1
  222. three/examples/jsm/postprocessing/EffectComposer.d.ts +1 -1
  223. three/examples/jsm/postprocessing/FilmPass.d.ts +1 -1
  224. three/examples/jsm/postprocessing/GTAOPass.d.ts +1 -1
  225. three/examples/jsm/postprocessing/GlitchPass.d.ts +1 -1
  226. three/examples/jsm/postprocessing/HalftonePass.d.ts +1 -1
  227. three/examples/jsm/postprocessing/LUTPass.d.ts +1 -1
  228. three/examples/jsm/postprocessing/MaskPass.d.ts +1 -1
  229. three/examples/jsm/postprocessing/OutlinePass.d.ts +1 -1
  230. three/examples/jsm/postprocessing/OutputPass.d.ts +1 -1
  231. three/examples/jsm/postprocessing/Pass.d.ts +1 -1
  232. three/examples/jsm/postprocessing/RenderPass.d.ts +1 -1
  233. three/examples/jsm/postprocessing/RenderPixelatedPass.d.ts +1 -1
  234. three/examples/jsm/postprocessing/SAOPass.d.ts +1 -1
  235. three/examples/jsm/postprocessing/SMAAPass.d.ts +1 -1
  236. three/examples/jsm/postprocessing/SSAARenderPass.d.ts +1 -1
  237. three/examples/jsm/postprocessing/SSAOPass.d.ts +1 -1
  238. three/examples/jsm/postprocessing/SSRPass.d.ts +1 -1
  239. three/examples/jsm/postprocessing/SavePass.d.ts +1 -1
  240. three/examples/jsm/postprocessing/ShaderPass.d.ts +1 -1
  241. three/examples/jsm/postprocessing/TAARenderPass.d.ts +1 -1
  242. three/examples/jsm/postprocessing/TexturePass.d.ts +1 -1
  243. three/examples/jsm/postprocessing/UnrealBloomPass.d.ts +1 -1
  244. three/examples/jsm/renderers/CSS2DRenderer.d.ts +1 -1
  245. three/examples/jsm/renderers/CSS3DRenderer.d.ts +1 -1
  246. three/examples/jsm/renderers/Projector.d.ts +1 -1
  247. three/examples/jsm/renderers/SVGRenderer.d.ts +1 -1
  248. three/examples/jsm/renderers/common/Backend.d.ts +1 -1
  249. three/examples/jsm/renderers/common/Color4.d.ts +1 -1
  250. three/examples/jsm/renderers/common/Info.d.ts +4 -8
  251. three/examples/jsm/renderers/common/PostProcessing.d.ts +3 -1
  252. three/examples/jsm/renderers/common/Renderer.d.ts +30 -16
  253. three/examples/jsm/renderers/common/StorageTexture.d.ts +1 -1
  254. three/examples/jsm/renderers/common/extras/PMREMGenerator.d.ts +8 -0
  255. three/examples/jsm/renderers/webgl/WebGLBackend.d.ts +5 -1
  256. three/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.d.ts +1 -1
  257. three/examples/jsm/renderers/webgpu/WebGPUBackend.d.ts +1 -1
  258. three/examples/jsm/shaders/ACESFilmicToneMappingShader.d.ts +1 -1
  259. three/examples/jsm/shaders/AfterimageShader.d.ts +1 -1
  260. three/examples/jsm/shaders/BleachBypassShader.d.ts +1 -1
  261. three/examples/jsm/shaders/BlendShader.d.ts +1 -1
  262. three/examples/jsm/shaders/BokehShader.d.ts +1 -1
  263. three/examples/jsm/shaders/BokehShader2.d.ts +1 -1
  264. three/examples/jsm/shaders/BrightnessContrastShader.d.ts +1 -1
  265. three/examples/jsm/shaders/ColorCorrectionShader.d.ts +1 -1
  266. three/examples/jsm/shaders/ColorifyShader.d.ts +1 -1
  267. three/examples/jsm/shaders/ConvolutionShader.d.ts +1 -1
  268. three/examples/jsm/shaders/CopyShader.d.ts +1 -1
  269. three/examples/jsm/shaders/DOFMipMapShader.d.ts +1 -1
  270. three/examples/jsm/shaders/DepthLimitedBlurShader.d.ts +1 -1
  271. three/examples/jsm/shaders/DigitalGlitch.d.ts +1 -1
  272. three/examples/jsm/shaders/DotScreenShader.d.ts +1 -1
  273. three/examples/jsm/shaders/ExposureShader.d.ts +1 -1
  274. three/examples/jsm/shaders/FXAAShader.d.ts +1 -1
  275. three/examples/jsm/shaders/FilmShader.d.ts +1 -1
  276. three/examples/jsm/shaders/FocusShader.d.ts +1 -1
  277. three/examples/jsm/shaders/FreiChenShader.d.ts +1 -1
  278. three/examples/jsm/shaders/GTAOShader.d.ts +1 -1
  279. three/examples/jsm/shaders/GammaCorrectionShader.d.ts +1 -1
  280. three/examples/jsm/shaders/GodRaysShader.d.ts +1 -1
  281. three/examples/jsm/shaders/HalftoneShader.d.ts +1 -1
  282. three/examples/jsm/shaders/HorizontalBlurShader.d.ts +1 -1
  283. three/examples/jsm/shaders/HorizontalTiltShiftShader.d.ts +1 -1
  284. three/examples/jsm/shaders/HueSaturationShader.d.ts +1 -1
  285. three/examples/jsm/shaders/KaleidoShader.d.ts +1 -1
  286. three/examples/jsm/shaders/LuminosityHighPassShader.d.ts +1 -1
  287. three/examples/jsm/shaders/LuminosityShader.d.ts +1 -1
  288. three/examples/jsm/shaders/MMDToonShader.d.ts +1 -1
  289. three/examples/jsm/shaders/MirrorShader.d.ts +1 -1
  290. three/examples/jsm/shaders/NormalMapShader.d.ts +1 -1
  291. three/examples/jsm/shaders/OutputShader.d.ts +1 -1
  292. three/examples/jsm/shaders/PoissonDenoiseShader.d.ts +1 -1
  293. three/examples/jsm/shaders/RGBShiftShader.d.ts +1 -1
  294. three/examples/jsm/shaders/SAOShader.d.ts +1 -1
  295. three/examples/jsm/shaders/SMAAShader.d.ts +1 -1
  296. three/examples/jsm/shaders/SSAOShader.d.ts +1 -1
  297. three/examples/jsm/shaders/SSRShader.d.ts +1 -1
  298. three/examples/jsm/shaders/SepiaShader.d.ts +1 -1
  299. three/examples/jsm/shaders/SobelOperatorShader.d.ts +1 -1
  300. three/examples/jsm/shaders/SubsurfaceScatteringShader.d.ts +1 -1
  301. three/examples/jsm/shaders/TechnicolorShader.d.ts +1 -1
  302. three/examples/jsm/shaders/ToonShader.d.ts +1 -1
  303. three/examples/jsm/shaders/TriangleBlurShader.d.ts +1 -1
  304. three/examples/jsm/shaders/UnpackDepthRGBAShader.d.ts +1 -1
  305. three/examples/jsm/shaders/VelocityShader.d.ts +1 -1
  306. three/examples/jsm/shaders/VerticalBlurShader.d.ts +1 -1
  307. three/examples/jsm/shaders/VerticalTiltShiftShader.d.ts +1 -1
  308. three/examples/jsm/shaders/VignetteShader.d.ts +1 -1
  309. three/examples/jsm/shaders/VolumeShader.d.ts +1 -1
  310. three/examples/jsm/shaders/WaterRefractionShader.d.ts +1 -1
  311. three/examples/jsm/utils/BufferGeometryUtils.d.ts +1 -1
  312. three/examples/jsm/utils/CameraUtils.d.ts +1 -1
  313. three/examples/jsm/utils/GeometryCompressionUtils.d.ts +1 -1
  314. three/examples/jsm/utils/GeometryUtils.d.ts +1 -1
  315. three/examples/jsm/utils/LDrawUtils.d.ts +1 -1
  316. three/examples/jsm/utils/PackedPhongMaterial.d.ts +1 -1
  317. three/examples/jsm/utils/SceneUtils.d.ts +1 -1
  318. three/examples/jsm/utils/ShadowMapViewer.d.ts +1 -1
  319. three/examples/jsm/utils/SkeletonUtils.d.ts +1 -1
  320. three/examples/jsm/utils/UVsDebug.d.ts +1 -1
  321. three/examples/jsm/webxr/ARButton.d.ts +1 -1
  322. three/examples/jsm/webxr/OculusHandModel.d.ts +1 -1
  323. three/examples/jsm/webxr/OculusHandPointerModel.d.ts +1 -1
  324. three/examples/jsm/webxr/Text2D.d.ts +1 -1
  325. three/examples/jsm/webxr/VRButton.d.ts +3 -3
  326. three/examples/jsm/webxr/XRButton.d.ts +1 -2
  327. three/examples/jsm/webxr/XRControllerModelFactory.d.ts +6 -5
  328. three/examples/jsm/webxr/XREstimatedLight.d.ts +1 -1
  329. three/examples/jsm/webxr/XRHandMeshModel.d.ts +1 -1
  330. three/examples/jsm/webxr/XRHandModelFactory.d.ts +6 -5
  331. three/examples/jsm/webxr/XRHandPrimitiveModel.d.ts +1 -1
  332. three/examples/jsm/webxr/XRPlanes.d.ts +2 -2
  333. three/index.d.ts +1 -3
  334. three/package.json +5 -4
  335. three/src/Three.Legacy.d.ts +20 -1
  336. three/src/Three.d.ts +0 -2
  337. three/src/cameras/Camera.d.ts +3 -0
  338. three/src/constants.d.ts +13 -55
  339. three/src/core/BufferAttribute.d.ts +0 -32
  340. three/src/core/BufferGeometry.d.ts +6 -4
  341. three/src/core/InstancedBufferAttribute.d.ts +7 -0
  342. three/src/core/Object3D.d.ts +17 -0
  343. three/src/core/Raycaster.d.ts +7 -0
  344. three/src/core/RenderTarget.d.ts +8 -7
  345. three/src/extras/PMREMGenerator.d.ts +5 -4
  346. three/src/helpers/SkeletonHelper.d.ts +1 -1
  347. three/src/lights/LightShadow.d.ts +2 -2
  348. three/src/materials/Material.d.ts +46 -23
  349. three/src/materials/MeshBasicMaterial.d.ts +8 -0
  350. three/src/materials/MeshLambertMaterial.d.ts +8 -1
  351. three/src/materials/MeshPhongMaterial.d.ts +7 -0
  352. three/src/materials/MeshStandardMaterial.d.ts +7 -0
  353. three/src/materials/ShaderMaterial.d.ts +2 -17
  354. three/src/objects/BatchedMesh.d.ts +0 -3
  355. three/src/objects/InstancedMesh.d.ts +29 -5
  356. three/src/objects/SkinnedMesh.d.ts +6 -11
  357. three/src/renderers/WebGL3DRenderTarget.d.ts +6 -7
  358. three/src/renderers/WebGLArrayRenderTarget.d.ts +6 -7
  359. three/src/renderers/WebGLCubeRenderTarget.d.ts +7 -3
  360. three/src/renderers/WebGLRenderTarget.d.ts +1 -4
  361. three/src/renderers/WebGLRenderer.d.ts +5 -20
  362. three/src/renderers/shaders/UniformsLib.d.ts +1 -0
  363. three/src/renderers/webgl/WebGLAttributes.d.ts +1 -2
  364. three/src/renderers/webgl/WebGLBindingStates.d.ts +1 -8
  365. three/src/renderers/webgl/WebGLBufferRenderer.d.ts +0 -3
  366. three/src/renderers/webgl/WebGLCapabilities.d.ts +8 -6
  367. three/src/renderers/webgl/WebGLCubeUVMaps.d.ts +2 -1
  368. three/src/renderers/webgl/WebGLExtensions.d.ts +1 -3
  369. three/src/renderers/webgl/WebGLIndexedBufferRenderer.d.ts +1 -1
  370. three/src/renderers/webgl/WebGLLights.d.ts +1 -2
  371. three/src/renderers/webgl/WebGLPrograms.d.ts +1 -9
  372. three/src/renderers/webgl/WebGLState.d.ts +1 -3
  373. three/src/renderers/webgl/WebGLUtils.d.ts +7 -3
  374. three/src/scenes/Scene.d.ts +20 -1
  375. three/src/textures/Data3DTexture.d.ts +0 -1
  376. three/src/textures/DataArrayTexture.d.ts +0 -1
  377. three/src/textures/DepthTexture.d.ts +0 -3
  378. three/src/textures/Texture.d.ts +13 -22
  379. three/examples/jsm/nodes/core/ArrayUniformNode.d.ts +0 -8
  380. three/examples/jsm/nodes/utils/SpecularMIPLevelNode.d.ts +0 -12
  381. three/src/renderers/WebGL1Renderer.d.ts +0 -6
  382. three/src/renderers/WebGLMultipleRenderTargets.d.ts +0 -15
@@ -1,12 +1,48 @@
1
- import { ShaderMaterialParameters } from "../../../../src/Three.js";
1
+ import { Color, Combine, MeshPhongMaterialParameters, NormalMapTypes, Texture, Vector2 } from "three";
2
2
  import Node from "../core/Node.js";
3
- import NodeMaterial from "./NodeMaterial.js";
3
+ import { ShaderNodeObject } from "../shadernode/ShaderNode.js";
4
+ import NodeMaterial, { NodeMaterialParameters } from "./NodeMaterial.js";
5
+
6
+ export interface MeshPhongNodeMaterialParameters extends NodeMaterialParameters, MeshPhongMaterialParameters {
7
+ }
4
8
 
5
9
  export default class MeshPhongNodeMaterial extends NodeMaterial {
6
10
  readonly isMeshPhongNodeMaterial: true;
7
11
 
8
- shininessNode: Node | null;
9
- specularNode: Node | null;
12
+ shininessNode: ShaderNodeObject<Node> | null;
13
+ specularNode: ShaderNodeObject<Node> | null;
14
+
15
+ // Properties from MeshPhongMaterial
16
+ readonly isMeshPhongMaterial: true;
17
+ color: Color;
18
+ specular: Color;
19
+ shininess: number;
20
+ map: Texture | null;
21
+ lightMap: Texture | null;
22
+ lightMapIntensity: number;
23
+ aoMap: Texture | null;
24
+ aoMapIntensity: number;
25
+ emissive: Color;
26
+ emissiveIntensity: number;
27
+ emissiveMap: Texture | null;
28
+ bumpMap: Texture | null;
29
+ bumpScale: number;
30
+ normalMap: Texture | null;
31
+ normalMapType: NormalMapTypes;
32
+ normalScale: Vector2;
33
+ displacementMap: Texture | null;
34
+ displacementScale: number;
35
+ displacementBias: number;
36
+ specularMap: Texture | null;
37
+ alphaMap: Texture | null;
38
+ envMap: Texture | null;
39
+ combine: Combine;
40
+ reflectivity: number;
41
+ refractionRatio: number;
42
+ wireframeLinecap: string;
43
+ wireframeLinejoin: string;
44
+ flatShading: boolean;
45
+ metal: boolean;
10
46
 
11
- constructor(parameters?: ShaderMaterialParameters);
47
+ constructor(parameters?: MeshPhongNodeMaterialParameters);
12
48
  }
@@ -1,31 +1,71 @@
1
- import { ShaderMaterialParameters } from "../../../../src/Three.js";
1
+ import { Color, MeshPhysicalMaterialParameters, Texture, Vector2 } from "three";
2
2
 
3
3
  import Node from "../core/Node.js";
4
- import MeshStandardNodeMaterial from "./MeshStandardNodeMaterial.js";
4
+ import { ShaderNodeObject } from "../shadernode/ShaderNode.js";
5
+ import MeshStandardNodeMaterial, { MeshStandardNodeMaterialParameters } from "./MeshStandardNodeMaterial.js";
6
+
7
+ export interface MeshPhysicalNodeMaterialParameters
8
+ extends MeshStandardNodeMaterialParameters, MeshPhysicalMaterialParameters
9
+ {
10
+ }
5
11
 
6
12
  export default class MeshPhysicalNodeMaterial extends MeshStandardNodeMaterial {
7
13
  readonly isMeshPhysicalNodeMaterial: true;
8
14
 
9
- clearcoatNode: Node | null;
10
- clearcoatRoughnessNode: Node | null;
11
- clearcoatNormalNode: Node | null;
15
+ clearcoatNode: ShaderNodeObject<Node> | null;
16
+ clearcoatRoughnessNode: ShaderNodeObject<Node> | null;
17
+ clearcoatNormalNode: ShaderNodeObject<Node> | null;
18
+
19
+ sheenNode: ShaderNodeObject<Node> | null;
20
+ sheenRoughnessNode: ShaderNodeObject<Node> | null;
12
21
 
13
- sheenNode: Node | null;
14
- sheenRoughnessNode: Node | null;
22
+ iridescenceNode: ShaderNodeObject<Node> | null;
23
+ iridescenceIORNode: ShaderNodeObject<Node> | null;
24
+ iridescenceThicknessNode: ShaderNodeObject<Node> | null;
15
25
 
16
- iridescenceNode: Node | null;
17
- iridescenceIORNode: Node | null;
18
- iridescenceThicknessNode: Node | null;
26
+ iorNode?: ShaderNodeObject<Node> | null;
19
27
 
20
- iorNode?: Node | null;
28
+ specularIntensityNode: ShaderNodeObject<Node> | null;
29
+ specularColorNode: ShaderNodeObject<Node> | null;
21
30
 
22
- specularIntensityNode: Node | null;
23
- specularColorNode: Node | null;
31
+ transmissionNode: ShaderNodeObject<Node> | null;
32
+ thicknessNode: ShaderNodeObject<Node> | null;
33
+ attenuationDistanceNode: ShaderNodeObject<Node> | null;
34
+ attenuationColorNode: ShaderNodeObject<Node> | null;
24
35
 
25
- transmissionNode: Node | null;
26
- thicknessNode: Node | null;
27
- attenuationDistanceNode: Node | null;
28
- attenuationColorNode: Node | null;
36
+ // Properties from MeshPhysicalMaterial
37
+ readonly isMeshPhysicalMaterial: true;
38
+ clearcoat: number;
39
+ clearcoatMap: Texture | null;
40
+ clearcoatRoughness: number;
41
+ clearcoatRoughnessMap: Texture | null;
42
+ clearcoatNormalScale: Vector2;
43
+ clearcoatNormalMap: Texture | null;
44
+ reflectivity: number;
45
+ ior: number;
46
+ sheen: number;
47
+ sheenColor: Color;
48
+ sheenColorMap: Texture | null;
49
+ sheenRoughness: number;
50
+ sheenRoughnessMap: Texture | null;
51
+ transmission: number;
52
+ transmissionMap: Texture | null;
53
+ thickness: number;
54
+ thicknessMap: Texture | null;
55
+ attenuationDistance: number;
56
+ attenuationColor: Color;
57
+ specularIntensity: number;
58
+ specularColor: Color;
59
+ specularIntensityMap: Texture | null;
60
+ specularColorMap: Texture | null;
61
+ iridescenceMap: Texture | null;
62
+ iridescenceIOR: number;
63
+ iridescence: number;
64
+ iridescenceThicknessRange: [number, number];
65
+ iridescenceThicknessMap: Texture | null;
66
+ anisotropy?: number;
67
+ anisotropyRotation?: number;
68
+ anisotropyMap?: Texture | null;
29
69
 
30
- constructor(parameters?: ShaderMaterialParameters);
70
+ constructor(parameters?: MeshPhysicalNodeMaterialParameters);
31
71
  }
@@ -1,17 +1,17 @@
1
- import { ShaderMaterialParameters } from "../../../../src/Three.js";
2
1
  import ConstNode from "../core/ConstNode.js";
3
2
  import Node from "../core/Node.js";
4
- import MeshPhysicalNodeMaterial from "./MeshPhysicalNodeMaterial.js";
3
+ import { ShaderNodeObject } from "../shadernode/ShaderNode.js";
4
+ import MeshPhysicalNodeMaterial, { MeshPhysicalNodeMaterialParameters } from "./MeshPhysicalNodeMaterial.js";
5
5
 
6
6
  export default class MeshSSSNodeMaterial extends MeshPhysicalNodeMaterial {
7
- thicknessColorNode: Node | null;
8
- thicknessDistortionNode: ConstNode<number>;
9
- thicknessAmbientNode: ConstNode<number>;
10
- thicknessAttenuationNode: ConstNode<number>;
11
- thicknessPowerNode: ConstNode<number>;
12
- thicknessScaleNode: ConstNode<number>;
7
+ thicknessColorNode: ShaderNodeObject<Node> | null;
8
+ thicknessDistortionNode: ShaderNodeObject<ConstNode<number>>;
9
+ thicknessAmbientNode: ShaderNodeObject<ConstNode<number>>;
10
+ thicknessAttenuationNode: ShaderNodeObject<ConstNode<number>>;
11
+ thicknessPowerNode: ShaderNodeObject<ConstNode<number>>;
12
+ thicknessScaleNode: ShaderNodeObject<ConstNode<number>>;
13
13
 
14
- constructor(parameters?: ShaderMaterialParameters);
14
+ constructor(parameters?: MeshPhysicalNodeMaterialParameters);
15
15
 
16
16
  get useSSS(): boolean;
17
17
  }
@@ -1,14 +1,48 @@
1
- import { ShaderMaterialParameters } from "../../../../src/Three.js";
1
+ import { Color, MeshStandardMaterialParameters, NormalMapTypes, Texture, Vector2 } from "three";
2
2
  import Node from "../core/Node.js";
3
- import NodeMaterial from "./NodeMaterial.js";
3
+ import { ShaderNodeObject } from "../shadernode/ShaderNode.js";
4
+ import NodeMaterial, { NodeMaterialParameters } from "./NodeMaterial.js";
5
+
6
+ export interface MeshStandardNodeMaterialParameters extends NodeMaterialParameters, MeshStandardMaterialParameters {
7
+ }
4
8
 
5
9
  export default class MeshStandardNodeMaterial extends NodeMaterial {
6
10
  readonly isMeshStandardNodeMaterial: true;
7
11
 
8
- emissiveNode: Node | null;
12
+ emissiveNode: ShaderNodeObject<Node> | null;
13
+
14
+ metalnessNode: ShaderNodeObject<Node> | null;
15
+ roughnessNode: ShaderNodeObject<Node> | null;
9
16
 
10
- metalnessNode: Node | null;
11
- roughnessNode: Node | null;
17
+ // Properties from MeshStandardMaterial
18
+ readonly isMeshStandardMaterial: true;
19
+ color: Color;
20
+ roughness: number;
21
+ metalness: number;
22
+ map: Texture | null;
23
+ lightMap: Texture | null;
24
+ lightMapIntensity: number;
25
+ aoMap: Texture | null;
26
+ aoMapIntensity: number;
27
+ emissive: Color;
28
+ emissiveIntensity: number;
29
+ emissiveMap: Texture | null;
30
+ bumpMap: Texture | null;
31
+ bumpScale: number;
32
+ normalMap: Texture | null;
33
+ normalMapType: NormalMapTypes;
34
+ normalScale: Vector2;
35
+ displacementMap: Texture | null;
36
+ displacementScale: number;
37
+ displacementBias: number;
38
+ roughnessMap: Texture | null;
39
+ metalnessMap: Texture | null;
40
+ alphaMap: Texture | null;
41
+ envMap: Texture | null;
42
+ envMapIntensity: number;
43
+ wireframeLinecap: string;
44
+ wireframeLinejoin: string;
45
+ flatShading: boolean;
12
46
 
13
- constructor(paramters?: ShaderMaterialParameters);
47
+ constructor(paramters?: MeshStandardNodeMaterialParameters);
14
48
  }
@@ -2,25 +2,56 @@ import {
2
2
  LineBasicMaterial,
3
3
  Material,
4
4
  MeshBasicMaterial,
5
+ MeshNormalMaterial,
5
6
  MeshPhongMaterial,
6
7
  MeshPhysicalMaterial,
7
8
  MeshStandardMaterial,
8
9
  PointsMaterial,
9
10
  ShaderMaterial,
11
+ ShaderMaterialParameters,
10
12
  SpriteMaterial,
11
- } from "../../../../src/Three.js";
13
+ } from "three";
14
+ import ClippingNode from "../accessors/ClippingNode.js";
12
15
  import LightingModel from "../core/LightingModel.js";
13
16
  import Node from "../core/Node.js";
14
17
  import NodeBuilder from "../core/NodeBuilder.js";
15
18
  import LightsNode from "../lighting/LightsNode.js";
19
+ import { ShaderNodeObject } from "../shadernode/ShaderNode.js";
16
20
  import LineBasicNodeMaterial from "./LineBasicNodeMaterial.js";
17
21
  import MeshBasicNodeMaterial from "./MeshBasicNodeMaterial.js";
22
+ import MeshNormalNodeMaterial from "./MeshNormalNodeMaterial.js";
18
23
  import MeshPhongNodeMaterial from "./MeshPhongNodeMaterial.js";
19
24
  import MeshPhysicalNodeMaterial from "./MeshPhysicalNodeMaterial.js";
20
25
  import MeshStandardNodeMaterial from "./MeshStandardNodeMaterial.js";
21
26
  import PointsNodeMaterial from "./PointsNodeMaterial.js";
22
27
  import SpriteNodeMaterial from "./SpriteNodeMaterial.js";
23
28
 
29
+ export interface NodeMaterialParameters extends ShaderMaterialParameters {
30
+ normals?: boolean | undefined;
31
+
32
+ colorSpaced?: boolean | undefined;
33
+
34
+ lightsNode?: ShaderNodeObject<LightsNode> | null | undefined;
35
+ envNode?: ShaderNodeObject<Node> | null | undefined;
36
+
37
+ colorNode?: ShaderNodeObject<Node> | null | undefined;
38
+ normalNode?: ShaderNodeObject<Node> | null | undefined;
39
+ opacityNode?: ShaderNodeObject<Node> | null | undefined;
40
+ backdropNode?: ShaderNodeObject<Node> | null | undefined;
41
+ backdropAlphaNode?: ShaderNodeObject<Node> | null | undefined;
42
+ alphaTestNode?: ShaderNodeObject<Node> | null | undefined;
43
+
44
+ positionNode?: ShaderNodeObject<Node> | null | undefined;
45
+
46
+ depthNode?: ShaderNodeObject<Node> | null | undefined;
47
+ shadowNode?: ShaderNodeObject<Node> | null | undefined;
48
+
49
+ outputNode?: ShaderNodeObject<Node> | null | undefined;
50
+
51
+ fragmentNode?: ShaderNodeObject<Node> | null | undefined;
52
+ vertexNode?: ShaderNodeObject<Node> | null | undefined;
53
+ }
54
+
24
55
  export default class NodeMaterial extends ShaderMaterial {
25
56
  readonly isNodeMaterial: true;
26
57
 
@@ -28,30 +59,31 @@ export default class NodeMaterial extends ShaderMaterial {
28
59
 
29
60
  colorSpaced: boolean;
30
61
 
31
- lightsNode: LightsNode | null;
32
- envNode: Node | null;
62
+ lightsNode: ShaderNodeObject<LightsNode> | null;
63
+ envNode: ShaderNodeObject<Node> | null;
33
64
 
34
- colorNode: Node | null;
35
- normalNode: Node | null;
36
- opacityNode: Node | null;
37
- backdropNode: Node | null;
38
- backdropAlphaNode: Node | null;
39
- alphaTestNode: Node | null;
65
+ colorNode: ShaderNodeObject<Node> | null;
66
+ normalNode: ShaderNodeObject<Node> | null;
67
+ opacityNode: ShaderNodeObject<Node> | null;
68
+ backdropNode: ShaderNodeObject<Node> | null;
69
+ backdropAlphaNode: ShaderNodeObject<Node> | null;
70
+ alphaTestNode: ShaderNodeObject<Node> | null;
40
71
 
41
- positionNode: Node | null;
72
+ positionNode: ShaderNodeObject<Node> | null;
42
73
 
43
- depthNode: Node | null;
44
- shadowNode: Node | null;
74
+ depthNode: ShaderNodeObject<Node> | null;
75
+ shadowNode: ShaderNodeObject<Node> | null;
45
76
 
46
- outputNode: Node | null;
77
+ outputNode: ShaderNodeObject<Node> | null;
47
78
 
48
- fragmentNode: Node | null;
49
- vertexNode: Node | null;
79
+ fragmentNode: ShaderNodeObject<Node> | null;
80
+ vertexNode: ShaderNodeObject<Node> | null;
50
81
 
51
82
  constructor();
52
83
 
53
84
  build(builder: NodeBuilder): void;
54
85
  setup(builder: NodeBuilder): void;
86
+ setupClipping(builder: NodeBuilder): ShaderNodeObject<ClippingNode> | null;
55
87
  setupDepth(builder: NodeBuilder): void;
56
88
  setupPosition(builder: NodeBuilder): Node;
57
89
  setupDiffuseColor(builder: NodeBuilder): void;
@@ -67,6 +99,7 @@ export default class NodeMaterial extends ShaderMaterial {
67
99
 
68
100
  static fromMaterial(material: LineBasicMaterial): LineBasicNodeMaterial;
69
101
  static fromMaterial(material: MeshBasicMaterial): MeshBasicNodeMaterial;
102
+ static fromMaterial(material: MeshNormalMaterial): MeshNormalNodeMaterial;
70
103
  static fromMaterial(material: MeshPhongMaterial): MeshPhongNodeMaterial;
71
104
  static fromMaterial(material: MeshPhysicalMaterial): MeshPhysicalNodeMaterial;
72
105
  static fromMaterial(material: MeshStandardMaterial): MeshStandardNodeMaterial;
@@ -1,9 +1,19 @@
1
- import { ShaderMaterialParameters } from "../../../../src/Three.js";
2
- import { Node } from "../Nodes.js";
3
- import NodeMaterial from "./NodeMaterial.js";
1
+ import { Color, PointsMaterialParameters, Texture } from "three";
2
+ import NodeMaterial, { NodeMaterialParameters } from "./NodeMaterial.js";
3
+
4
+ export interface PointsNodeMaterialParameters extends NodeMaterialParameters, PointsMaterialParameters {
5
+ }
4
6
 
5
7
  export default class PointsNodeMaterial extends NodeMaterial {
6
8
  readonly isPointsNodeMaterial: true;
7
9
 
8
- constructor(parameters?: ShaderMaterialParameters);
10
+ // Properties from PointsMaterial
11
+ readonly isPointsMaterial: true;
12
+ color: Color;
13
+ map: Texture | null;
14
+ alphaMap: Texture | null;
15
+ size: number;
16
+ sizeAttenuation: boolean;
17
+
18
+ constructor(parameters?: PointsNodeMaterialParameters);
9
19
  }
@@ -1,13 +1,24 @@
1
- import { ShaderMaterialParameters } from "../../../../src/Three.js";
1
+ import { Color, SpriteMaterialParameters, Texture } from "three";
2
2
  import Node from "../core/Node.js";
3
- import { NodeBuilder } from "../Nodes.js";
4
- import NodeMaterial from "./NodeMaterial.js";
3
+ import { ShaderNodeObject } from "../shadernode/ShaderNode.js";
4
+ import NodeMaterial, { NodeMaterialParameters } from "./NodeMaterial.js";
5
+
6
+ export interface SpriteNodeMaterialParameters extends NodeMaterialParameters, SpriteMaterialParameters {
7
+ }
5
8
 
6
9
  export default class SpriteNodeMaterial extends NodeMaterial {
7
10
  isSpriteNodeMaterial: true;
8
11
 
9
- rotationNode: Node | null;
10
- scaleNode: Node | null;
12
+ rotationNode: ShaderNodeObject<Node> | null;
13
+ scaleNode: ShaderNodeObject<Node> | null;
14
+
15
+ // Properties from SpriteMaterial
16
+ readonly isSpriteMaterial: true;
17
+ color: Color;
18
+ map: Texture | null;
19
+ alphaMap: Texture | null;
20
+ rotation: number;
21
+ sizeAttenuation: boolean;
11
22
 
12
- constructor(parameters?: ShaderMaterialParameters);
23
+ constructor(parameters?: SpriteNodeMaterialParameters);
13
24
  }
@@ -59,6 +59,10 @@ export type MathNodeMethod = MathNodeMethod1 | MathNodeMethod2 | MathNodeMethod3
59
59
  export default class MathNode extends TempNode {
60
60
  // 1 input
61
61
 
62
+ static ALL: "all";
63
+ static ANY: "any";
64
+ static EQUALS: "equals";
65
+
62
66
  static RADIANS: "radians";
63
67
  static DEGREES: "degrees";
64
68
  static EXP: "exp";
@@ -129,6 +133,10 @@ export const PI2: ShaderNodeObject<Node>;
129
133
 
130
134
  type Unary = (a: NodeRepresentation) => ShaderNodeObject<MathNode>;
131
135
 
136
+ export const all: Unary;
137
+ export const any: Unary;
138
+ export const equals: Unary;
139
+
132
140
  export const radians: Unary;
133
141
  export const degrees: Unary;
134
142
  export const exp: Unary;
@@ -198,6 +206,9 @@ export const smoothstepElement: Ternary;
198
206
 
199
207
  declare module "../shadernode/ShaderNode.js" {
200
208
  interface NodeElements {
209
+ all: typeof all;
210
+ any: typeof any;
211
+ equals: typeof equals;
201
212
  radians: typeof radians;
202
213
  degrees: typeof degrees;
203
214
  exp: typeof exp;
@@ -0,0 +1,20 @@
1
+ import { Texture } from "three";
2
+ import Node from "../core/Node.js";
3
+ import TempNode from "../core/TempNode.js";
4
+ import { NodeRepresentation, ShaderNodeObject } from "../shadernode/ShaderNode.js";
5
+
6
+ export default class PMREMNode extends TempNode {
7
+ uvNode: Node | null;
8
+ levelNode: Node | null;
9
+
10
+ constructor(value: Texture, uvNode?: Node | null, levelNode?: Node | null);
11
+
12
+ set value(value: Texture);
13
+ get value(): Texture;
14
+ }
15
+
16
+ export const pmremTexture: (
17
+ value: Texture,
18
+ uvNode?: NodeRepresentation,
19
+ levelNode?: NodeRepresentation,
20
+ ) => ShaderNodeObject<PMREMNode>;
@@ -1,4 +1,4 @@
1
- import { Texture } from "../../../../src/Three.js";
1
+ import { Texture } from "three";
2
2
  import TextureNode from "../accessors/TextureNode.js";
3
3
  import UniformNode from "../core/UniformNode.js";
4
4
  import { ShaderNodeObject } from "../shadernode/ShaderNode.js";
@@ -1,4 +1,4 @@
1
- import { Camera, Object3D, RenderTarget } from "../../../../src/Three.js";
1
+ import { Camera, Object3D, RenderTarget } from "three";
2
2
  import TextureNode from "../accessors/TextureNode.js";
3
3
  import { ShaderNodeObject } from "../shadernode/ShaderNode.js";
4
4
 
@@ -0,0 +1,25 @@
1
+ import StorageBufferNode from "../accessors/StorageBufferNode.js";
2
+ import { NodeRepresentation, ShaderNodeObject } from "../shadernode/ShaderNode.js";
3
+ import ArrayElementNode from "./ArrayElementNode.js";
4
+
5
+ export default class StorageArrayElementNode extends ArrayElementNode {
6
+ node: StorageBufferNode;
7
+
8
+ readonly isStorageArrayElementNode: true;
9
+
10
+ constructor(storageBufferNode: StorageBufferNode, indexNode: Node);
11
+
12
+ get storageBufferNode(): StorageBufferNode;
13
+ set storageBufferNode(value: StorageBufferNode);
14
+ }
15
+
16
+ export const storageElement: (
17
+ storageBufferNode: NodeRepresentation,
18
+ indexNode: NodeRepresentation,
19
+ ) => ShaderNodeObject<StorageArrayElementNode>;
20
+
21
+ declare module "../shadernode/ShaderNode.js" {
22
+ interface NodeElements {
23
+ storageElement: typeof storageElement;
24
+ }
25
+ }
@@ -1,4 +1,4 @@
1
- import { Mesh, MeshBasicMaterial, SphereGeometry, Texture } from "../../../src/Three.js";
1
+ import { Mesh, MeshBasicMaterial, SphereGeometry, Texture } from "three";
2
2
 
3
3
  export class GroundedSkybox extends Mesh<SphereGeometry, MeshBasicMaterial> {
4
4
  constructor(map: Texture, height: number, radius: number, resolution?: number);
@@ -1,4 +1,4 @@
1
- import { Color, Mesh, Texture } from "../../../src/Three.js";
1
+ import { Color, Mesh, Texture } from "three";
2
2
 
3
3
  export class LensflareElement {
4
4
  constructor(texture: Texture, size?: number, distance?: number, color?: Color);
@@ -1,4 +1,4 @@
1
- import { BufferGeometry, Color, Material, Mesh } from "../../../src/Three.js";
1
+ import { BufferGeometry, Color, Material, Mesh } from "three";
2
2
 
3
3
  export class MarchingCubes extends Mesh {
4
4
  constructor(
@@ -1,15 +1,12 @@
1
- import { Material } from "../../../src/Three.js";
1
+ import { Material, Mesh, OrthographicCamera } from "three";
2
2
  import Renderer from "../renderers/common/Renderer.js";
3
3
 
4
- export default class QuadMesh {
5
- constructor(material?: Material | null);
4
+ export default class QuadMesh extends Mesh {
5
+ camera: OrthographicCamera;
6
6
 
7
- dispose(): void;
7
+ constructor(material?: Material | null);
8
8
 
9
9
  renderAsync(renderer: Renderer): Promise<void>;
10
10
 
11
- get material(): Material;
12
- set material(value: Material);
13
-
14
- get render(): (renderer: Renderer) => Promise<void>;
11
+ render(renderer: Renderer): void;
15
12
  }
@@ -1,20 +1,12 @@
1
- import {
2
- BufferGeometry,
3
- ColorRepresentation,
4
- Mesh,
5
- PerspectiveCamera,
6
- TextureEncoding,
7
- WebGLRenderTarget,
8
- } from "../../../src/Three.js";
1
+ import { BufferGeometry, ColorRepresentation, Mesh, PerspectiveCamera, WebGLRenderTarget } from "three";
9
2
 
10
3
  export interface ReflectorOptions {
11
- color?: ColorRepresentation;
12
- textureWidth?: number;
13
- textureHeight?: number;
14
- clipBias?: number;
15
- shader?: object;
16
- encoding?: TextureEncoding;
17
- multisample?: number;
4
+ color?: ColorRepresentation | undefined;
5
+ textureWidth?: number | undefined;
6
+ textureHeight?: number | undefined;
7
+ clipBias?: number | undefined;
8
+ shader?: object | undefined;
9
+ multisample?: number | undefined;
18
10
  }
19
11
 
20
12
  export class Reflector extends Mesh {
@@ -9,7 +9,7 @@ import {
9
9
  Vector2,
10
10
  WebGLRenderer,
11
11
  WebGLRenderTarget,
12
- } from "../../../src/Three.js";
12
+ } from "three";
13
13
 
14
14
  export interface ReflectorShader {
15
15
  name: string;
@@ -1,21 +1,12 @@
1
- import {
2
- BufferGeometry,
3
- ColorRepresentation,
4
- Mesh,
5
- PerspectiveCamera,
6
- ShaderMaterial,
7
- TextureEncoding,
8
- WebGLRenderTarget,
9
- } from "../../../src/Three.js";
1
+ import { BufferGeometry, ColorRepresentation, Mesh, PerspectiveCamera, ShaderMaterial, WebGLRenderTarget } from "three";
10
2
 
11
3
  export interface RefractorOptions {
12
- color?: ColorRepresentation;
13
- textureWidth?: number;
14
- textureHeight?: number;
15
- clipBias?: number;
16
- shader?: object;
17
- encoding?: TextureEncoding;
18
- multisample?: number;
4
+ color?: ColorRepresentation | undefined;
5
+ textureWidth?: number | undefined;
6
+ textureHeight?: number | undefined;
7
+ clipBias?: number | undefined;
8
+ shader?: object | undefined;
9
+ multisample?: number | undefined;
19
10
  }
20
11
 
21
12
  export class Refractor extends Mesh<BufferGeometry, ShaderMaterial> {
@@ -1,4 +1,4 @@
1
- import { BufferGeometry, Matrix4, Mesh, MeshBasicMaterial, Plane, Vector4 } from "../../../src/Three.js";
1
+ import { BufferGeometry, Matrix4, Mesh, MeshBasicMaterial, Plane, Vector4 } from "three";
2
2
 
3
3
  export class ShadowMesh extends Mesh<BufferGeometry, MeshBasicMaterial> {
4
4
  readonly isShadowMesh: true;
@@ -1,4 +1,4 @@
1
- import { BoxGeometry, Mesh, ShaderMaterial } from "../../../src/Three.js";
1
+ import { BoxGeometry, Mesh, ShaderMaterial } from "three";
2
2
 
3
3
  export class Sky extends Mesh {
4
4
  constructor();
@@ -1,12 +1,4 @@
1
- import {
2
- BufferGeometry,
3
- ColorRepresentation,
4
- Mesh,
5
- ShaderMaterial,
6
- Side,
7
- Texture,
8
- Vector3,
9
- } from "../../../src/Three.js";
1
+ import { BufferGeometry, ColorRepresentation, Mesh, ShaderMaterial, Side, Texture, Vector3 } from "three";
10
2
 
11
3
  export interface WaterOptions {
12
4
  textureWidth?: number;