@types/three 0.161.2 → 0.163.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- three/README.md +2 -2
- three/build/three.d.cts +0 -1
- three/build/three.module.d.ts +0 -1
- three/build/three.module.min.d.ts +0 -1
- three/examples/jsm/animation/AnimationClipCreator.d.ts +1 -1
- three/examples/jsm/animation/CCDIKSolver.d.ts +1 -1
- three/examples/jsm/animation/MMDAnimationHelper.d.ts +1 -11
- three/examples/jsm/animation/MMDPhysics.d.ts +1 -1
- three/examples/jsm/cameras/CinematicCamera.d.ts +1 -8
- three/examples/jsm/controls/ArcballControls.d.ts +1 -1
- three/examples/jsm/controls/DragControls.d.ts +80 -10
- three/examples/jsm/controls/FirstPersonControls.d.ts +1 -1
- three/examples/jsm/controls/FlyControls.d.ts +1 -1
- three/examples/jsm/controls/MapControls.d.ts +1 -1
- three/examples/jsm/controls/OrbitControls.d.ts +2 -2
- three/examples/jsm/controls/PointerLockControls.d.ts +1 -1
- three/examples/jsm/controls/TrackballControls.d.ts +1 -1
- three/examples/jsm/controls/TransformControls.d.ts +6 -1
- three/examples/jsm/csm/CSM.d.ts +1 -1
- three/examples/jsm/csm/CSMFrustum.d.ts +1 -1
- three/examples/jsm/csm/CSMHelper.d.ts +1 -1
- three/examples/jsm/curves/CurveExtras.d.ts +1 -1
- three/examples/jsm/curves/NURBSCurve.d.ts +1 -1
- three/examples/jsm/curves/NURBSSurface.d.ts +1 -1
- three/examples/jsm/curves/NURBSUtils.d.ts +1 -1
- three/examples/jsm/curves/NURBSVolume.d.ts +1 -1
- three/examples/jsm/deprecated/Geometry.d.ts +1 -1
- three/examples/jsm/effects/AnaglyphEffect.d.ts +1 -1
- three/examples/jsm/effects/AsciiEffect.d.ts +1 -1
- three/examples/jsm/effects/OutlineEffect.d.ts +1 -9
- three/examples/jsm/effects/ParallaxBarrierEffect.d.ts +1 -1
- three/examples/jsm/effects/PeppersGhostEffect.d.ts +1 -1
- three/examples/jsm/effects/StereoEffect.d.ts +1 -1
- three/examples/jsm/environments/DebugEnvironment.d.ts +1 -1
- three/examples/jsm/environments/RoomEnvironment.d.ts +1 -1
- three/examples/jsm/exporters/DRACOExporter.d.ts +1 -1
- three/examples/jsm/exporters/EXRExporter.d.ts +1 -1
- three/examples/jsm/exporters/GLTFExporter.d.ts +1 -1
- three/examples/jsm/exporters/KTX2Exporter.d.ts +1 -1
- three/examples/jsm/exporters/MMDExporter.d.ts +1 -1
- three/examples/jsm/exporters/OBJExporter.d.ts +1 -1
- three/examples/jsm/exporters/PLYExporter.d.ts +1 -1
- three/examples/jsm/exporters/STLExporter.d.ts +1 -1
- three/examples/jsm/exporters/USDZExporter.d.ts +1 -1
- three/examples/jsm/geometries/BoxLineGeometry.d.ts +1 -1
- three/examples/jsm/geometries/ConvexGeometry.d.ts +1 -1
- three/examples/jsm/geometries/DecalGeometry.d.ts +1 -1
- three/examples/jsm/geometries/ParametricGeometries.d.ts +1 -1
- three/examples/jsm/geometries/ParametricGeometry.d.ts +1 -1
- three/examples/jsm/geometries/RoundedBoxGeometry.d.ts +1 -1
- three/examples/jsm/geometries/SDFGeometryGenerator.d.ts +1 -1
- three/examples/jsm/geometries/TeapotGeometry.d.ts +1 -1
- three/examples/jsm/geometries/TextGeometry.d.ts +9 -1
- three/examples/jsm/helpers/LightProbeHelper.d.ts +1 -1
- three/examples/jsm/helpers/OctreeHelper.d.ts +1 -1
- three/examples/jsm/helpers/PositionalAudioHelper.d.ts +1 -1
- three/examples/jsm/helpers/RectAreaLightHelper.d.ts +1 -1
- three/examples/jsm/helpers/TextureHelper.d.ts +1 -1
- three/examples/jsm/helpers/VertexNormalsHelper.d.ts +1 -1
- three/examples/jsm/helpers/VertexTangentsHelper.d.ts +1 -1
- three/examples/jsm/helpers/ViewHelper.d.ts +1 -1
- three/examples/jsm/interactive/InteractiveGroup.d.ts +4 -2
- three/examples/jsm/interactive/SelectionBox.d.ts +1 -1
- three/examples/jsm/interactive/SelectionHelper.d.ts +1 -1
- three/examples/jsm/libs/tween.module.d.ts +2 -219
- three/examples/jsm/lights/LightProbeGenerator.d.ts +1 -1
- three/examples/jsm/lines/LineGeometry.d.ts +1 -1
- three/examples/jsm/lines/LineMaterial.d.ts +1 -1
- three/examples/jsm/lines/LineSegments2.d.ts +1 -1
- three/examples/jsm/lines/LineSegmentsGeometry.d.ts +1 -8
- three/examples/jsm/lines/Wireframe.d.ts +1 -1
- three/examples/jsm/lines/WireframeGeometry2.d.ts +1 -1
- three/examples/jsm/loaders/3DMLoader.d.ts +1 -1
- three/examples/jsm/loaders/3MFLoader.d.ts +1 -1
- three/examples/jsm/loaders/AMFLoader.d.ts +1 -1
- three/examples/jsm/loaders/BVHLoader.d.ts +1 -1
- three/examples/jsm/loaders/ColladaLoader.d.ts +1 -1
- three/examples/jsm/loaders/DDSLoader.d.ts +1 -1
- three/examples/jsm/loaders/DRACOLoader.d.ts +1 -1
- three/examples/jsm/loaders/EXRLoader.d.ts +2 -8
- three/examples/jsm/loaders/FBXLoader.d.ts +1 -1
- three/examples/jsm/loaders/FontLoader.d.ts +19 -5
- three/examples/jsm/loaders/GCodeLoader.d.ts +1 -1
- three/examples/jsm/loaders/GLTFLoader.d.ts +1 -1
- three/examples/jsm/loaders/HDRCubeTextureLoader.d.ts +1 -1
- three/examples/jsm/loaders/KMZLoader.d.ts +1 -1
- three/examples/jsm/loaders/KTX2Loader.d.ts +1 -1
- three/examples/jsm/loaders/KTXLoader.d.ts +1 -1
- three/examples/jsm/loaders/LDrawLoader.d.ts +1 -1
- three/examples/jsm/loaders/LUT3dlLoader.d.ts +1 -2
- three/examples/jsm/loaders/LUTCubeLoader.d.ts +1 -10
- three/examples/jsm/loaders/LWOLoader.d.ts +1 -1
- three/examples/jsm/loaders/LogLuvLoader.d.ts +1 -1
- three/examples/jsm/loaders/LottieLoader.d.ts +1 -1
- three/examples/jsm/loaders/MD2Loader.d.ts +1 -1
- three/examples/jsm/loaders/MDDLoader.d.ts +1 -1
- three/examples/jsm/loaders/MMDLoader.d.ts +1 -1
- three/examples/jsm/loaders/MTLLoader.d.ts +1 -11
- three/examples/jsm/loaders/MaterialXLoader.d.ts +1 -1
- three/examples/jsm/loaders/NRRDLoader.d.ts +1 -1
- three/examples/jsm/loaders/OBJLoader.d.ts +1 -1
- three/examples/jsm/loaders/PCDLoader.d.ts +1 -1
- three/examples/jsm/loaders/PDBLoader.d.ts +1 -1
- three/examples/jsm/loaders/PLYLoader.d.ts +1 -1
- three/examples/jsm/loaders/PVRLoader.d.ts +1 -1
- three/examples/jsm/loaders/RGBELoader.d.ts +1 -1
- three/examples/jsm/loaders/RGBMLoader.d.ts +6 -1
- three/examples/jsm/loaders/STLLoader.d.ts +1 -1
- three/examples/jsm/loaders/SVGLoader.d.ts +1 -1
- three/examples/jsm/loaders/TDSLoader.d.ts +1 -1
- three/examples/jsm/loaders/TGALoader.d.ts +1 -1
- three/examples/jsm/loaders/TTFLoader.d.ts +6 -4
- three/examples/jsm/loaders/TiltLoader.d.ts +1 -1
- three/examples/jsm/loaders/USDZLoader.d.ts +2 -2
- three/examples/jsm/loaders/VOXLoader.d.ts +1 -1
- three/examples/jsm/loaders/VRMLLoader.d.ts +1 -1
- three/examples/jsm/loaders/VTKLoader.d.ts +1 -1
- three/examples/jsm/loaders/XYZLoader.d.ts +1 -1
- three/examples/jsm/materials/MeshGouraudMaterial.d.ts +1 -1
- three/examples/jsm/materials/MeshPostProcessingMaterial.d.ts +1 -1
- three/examples/jsm/math/Capsule.d.ts +1 -1
- three/examples/jsm/math/ColorConverter.d.ts +1 -1
- three/examples/jsm/math/ConvexHull.d.ts +1 -1
- three/examples/jsm/math/Lut.d.ts +1 -1
- three/examples/jsm/math/MeshSurfaceSampler.d.ts +1 -1
- three/examples/jsm/math/OBB.d.ts +1 -1
- three/examples/jsm/math/Octree.d.ts +1 -1
- three/examples/jsm/misc/ConvexObjectBreaker.d.ts +1 -1
- three/examples/jsm/misc/GPUComputationRenderer.d.ts +1 -1
- three/examples/jsm/misc/Gyroscope.d.ts +1 -1
- three/examples/jsm/misc/MD2Character.d.ts +1 -1
- three/examples/jsm/misc/MD2CharacterComplex.d.ts +1 -1
- three/examples/jsm/misc/MorphAnimMesh.d.ts +1 -1
- three/examples/jsm/misc/MorphBlendMesh.d.ts +1 -1
- three/examples/jsm/misc/ProgressiveLightMap.d.ts +1 -1
- three/examples/jsm/misc/RollerCoaster.d.ts +1 -1
- three/examples/jsm/misc/Timer.d.ts +28 -28
- three/examples/jsm/misc/TubePainter.d.ts +1 -1
- three/examples/jsm/misc/Volume.d.ts +1 -1
- three/examples/jsm/misc/VolumeSlice.d.ts +1 -1
- three/examples/jsm/modifiers/CurveModifier.d.ts +1 -10
- three/examples/jsm/modifiers/EdgeSplitModifier.d.ts +1 -1
- three/examples/jsm/modifiers/SimplifyModifier.d.ts +1 -1
- three/examples/jsm/modifiers/TessellateModifier.d.ts +1 -1
- three/examples/jsm/nodes/Nodes.d.ts +25 -7
- three/examples/jsm/nodes/accessors/AccessorsUtils.d.ts +7 -0
- three/examples/jsm/nodes/accessors/BatchNode.d.ts +14 -0
- three/examples/jsm/nodes/accessors/BufferNode.d.ts +7 -3
- three/examples/jsm/nodes/accessors/CameraNode.d.ts +1 -9
- three/examples/jsm/nodes/accessors/ClippingNode.d.ts +16 -0
- three/examples/jsm/nodes/accessors/CubeTextureNode.d.ts +1 -1
- three/examples/jsm/nodes/accessors/InstanceNode.d.ts +3 -2
- three/examples/jsm/nodes/accessors/MaterialReferenceNode.d.ts +1 -1
- three/examples/jsm/nodes/accessors/ModelNode.d.ts +2 -2
- three/examples/jsm/nodes/accessors/Object3DNode.d.ts +10 -10
- three/examples/jsm/nodes/accessors/ReferenceNode.d.ts +16 -4
- three/examples/jsm/nodes/accessors/RendererReferenceNode.d.ts +16 -0
- three/examples/jsm/nodes/accessors/SkinningNode.d.ts +7 -3
- three/examples/jsm/nodes/accessors/StorageBufferNode.d.ts +14 -1
- three/examples/jsm/nodes/accessors/TextureNode.d.ts +9 -2
- three/examples/jsm/nodes/accessors/UniformsNode.d.ts +25 -0
- three/examples/jsm/nodes/core/AssignNode.d.ts +2 -1
- three/examples/jsm/nodes/core/Node.d.ts +9 -3
- three/examples/jsm/nodes/core/NodeBuilder.d.ts +1 -10
- three/examples/jsm/nodes/core/NodeFrame.d.ts +1 -1
- three/examples/jsm/nodes/core/NodeUtils.d.ts +2 -2
- three/examples/jsm/nodes/core/TempNode.d.ts +1 -1
- three/examples/jsm/nodes/display/AnamorphicNode.d.ts +5 -6
- three/examples/jsm/nodes/display/ColorSpaceNode.d.ts +1 -1
- three/examples/jsm/nodes/display/GaussianBlurNode.d.ts +1 -1
- three/examples/jsm/nodes/display/NormalMapNode.d.ts +1 -3
- three/examples/jsm/nodes/display/PassNode.d.ts +3 -1
- three/examples/jsm/nodes/display/ToneMappingNode.d.ts +13 -1
- three/examples/jsm/nodes/display/ViewportDepthTextureNode.d.ts +12 -0
- three/examples/jsm/nodes/display/ViewportTextureNode.d.ts +1 -1
- three/examples/jsm/nodes/fog/FogNode.d.ts +10 -5
- three/examples/jsm/nodes/fog/FogRangeNode.d.ts +9 -5
- three/examples/jsm/nodes/geometry/RangeNode.d.ts +1 -1
- three/examples/jsm/nodes/lighting/AnalyticLightNode.d.ts +1 -1
- three/examples/jsm/nodes/lighting/HemisphereLightNode.d.ts +1 -1
- three/examples/jsm/nodes/lighting/LightsNode.d.ts +1 -1
- three/examples/jsm/nodes/lighting/PointLightNode.d.ts +1 -1
- three/examples/jsm/nodes/lighting/SpotLightNode.d.ts +1 -1
- three/examples/jsm/nodes/loaders/NodeLoader.d.ts +1 -1
- three/examples/jsm/nodes/loaders/NodeMaterialLoader.d.ts +1 -1
- three/examples/jsm/nodes/loaders/NodeObjectLoader.d.ts +1 -1
- three/examples/jsm/nodes/materials/LineBasicNodeMaterial.d.ts +13 -3
- three/examples/jsm/nodes/materials/Materials.d.ts +1 -0
- three/examples/jsm/nodes/materials/MeshBasicNodeMaterial.d.ts +23 -3
- three/examples/jsm/nodes/materials/MeshNormalNodeMaterial.d.ts +23 -0
- three/examples/jsm/nodes/materials/MeshPhongNodeMaterial.d.ts +41 -5
- three/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.d.ts +58 -18
- three/examples/jsm/nodes/materials/MeshSSSNodeMaterial.d.ts +9 -9
- three/examples/jsm/nodes/materials/MeshStandardNodeMaterial.d.ts +40 -6
- three/examples/jsm/nodes/materials/NodeMaterial.d.ts +48 -15
- three/examples/jsm/nodes/materials/PointsNodeMaterial.d.ts +14 -4
- three/examples/jsm/nodes/materials/SpriteNodeMaterial.d.ts +17 -6
- three/examples/jsm/nodes/math/MathNode.d.ts +11 -0
- three/examples/jsm/nodes/pmrem/PMREMNode.d.ts +20 -0
- three/examples/jsm/nodes/utils/MaxMipLevelNode.d.ts +1 -1
- three/examples/jsm/nodes/utils/ReflectorNode.d.ts +1 -1
- three/examples/jsm/nodes/utils/StoargeArrayElementNode.d.ts +25 -0
- three/examples/jsm/objects/GroundedSkybox.d.ts +1 -1
- three/examples/jsm/objects/Lensflare.d.ts +1 -1
- three/examples/jsm/objects/MarchingCubes.d.ts +1 -1
- three/examples/jsm/objects/QuadMesh.d.ts +5 -8
- three/examples/jsm/objects/Reflector.d.ts +7 -15
- three/examples/jsm/objects/ReflectorForSSRPass.d.ts +1 -1
- three/examples/jsm/objects/Refractor.d.ts +7 -16
- three/examples/jsm/objects/ShadowMesh.d.ts +1 -1
- three/examples/jsm/objects/Sky.d.ts +1 -1
- three/examples/jsm/objects/Water.d.ts +1 -9
- three/examples/jsm/objects/Water2.d.ts +13 -22
- three/examples/jsm/physics/AmmoPhysics.d.ts +1 -1
- three/examples/jsm/physics/RapierPhysics.d.ts +1 -1
- three/examples/jsm/postprocessing/AfterimagePass.d.ts +1 -1
- three/examples/jsm/postprocessing/BloomPass.d.ts +1 -1
- three/examples/jsm/postprocessing/BokehPass.d.ts +1 -1
- three/examples/jsm/postprocessing/ClearPass.d.ts +1 -1
- three/examples/jsm/postprocessing/CubeTexturePass.d.ts +1 -1
- three/examples/jsm/postprocessing/DotScreenPass.d.ts +1 -1
- three/examples/jsm/postprocessing/EffectComposer.d.ts +1 -1
- three/examples/jsm/postprocessing/FilmPass.d.ts +1 -1
- three/examples/jsm/postprocessing/GTAOPass.d.ts +1 -1
- three/examples/jsm/postprocessing/GlitchPass.d.ts +1 -1
- three/examples/jsm/postprocessing/HalftonePass.d.ts +1 -1
- three/examples/jsm/postprocessing/LUTPass.d.ts +1 -1
- three/examples/jsm/postprocessing/MaskPass.d.ts +1 -1
- three/examples/jsm/postprocessing/OutlinePass.d.ts +1 -1
- three/examples/jsm/postprocessing/OutputPass.d.ts +1 -1
- three/examples/jsm/postprocessing/Pass.d.ts +1 -1
- three/examples/jsm/postprocessing/RenderPass.d.ts +1 -1
- three/examples/jsm/postprocessing/RenderPixelatedPass.d.ts +1 -1
- three/examples/jsm/postprocessing/SAOPass.d.ts +1 -1
- three/examples/jsm/postprocessing/SMAAPass.d.ts +1 -1
- three/examples/jsm/postprocessing/SSAARenderPass.d.ts +1 -1
- three/examples/jsm/postprocessing/SSAOPass.d.ts +1 -1
- three/examples/jsm/postprocessing/SSRPass.d.ts +1 -1
- three/examples/jsm/postprocessing/SavePass.d.ts +1 -1
- three/examples/jsm/postprocessing/ShaderPass.d.ts +1 -1
- three/examples/jsm/postprocessing/TAARenderPass.d.ts +1 -1
- three/examples/jsm/postprocessing/TexturePass.d.ts +1 -1
- three/examples/jsm/postprocessing/UnrealBloomPass.d.ts +1 -1
- three/examples/jsm/renderers/CSS2DRenderer.d.ts +1 -1
- three/examples/jsm/renderers/CSS3DRenderer.d.ts +1 -1
- three/examples/jsm/renderers/Projector.d.ts +1 -1
- three/examples/jsm/renderers/SVGRenderer.d.ts +1 -1
- three/examples/jsm/renderers/common/Backend.d.ts +1 -1
- three/examples/jsm/renderers/common/Color4.d.ts +1 -1
- three/examples/jsm/renderers/common/Info.d.ts +4 -8
- three/examples/jsm/renderers/common/PostProcessing.d.ts +3 -1
- three/examples/jsm/renderers/common/Renderer.d.ts +30 -16
- three/examples/jsm/renderers/common/StorageTexture.d.ts +1 -1
- three/examples/jsm/renderers/common/extras/PMREMGenerator.d.ts +8 -0
- three/examples/jsm/renderers/webgl/WebGLBackend.d.ts +5 -1
- three/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.d.ts +1 -1
- three/examples/jsm/renderers/webgpu/WebGPUBackend.d.ts +1 -1
- three/examples/jsm/shaders/ACESFilmicToneMappingShader.d.ts +1 -1
- three/examples/jsm/shaders/AfterimageShader.d.ts +1 -1
- three/examples/jsm/shaders/BleachBypassShader.d.ts +1 -1
- three/examples/jsm/shaders/BlendShader.d.ts +1 -1
- three/examples/jsm/shaders/BokehShader.d.ts +1 -1
- three/examples/jsm/shaders/BokehShader2.d.ts +1 -1
- three/examples/jsm/shaders/BrightnessContrastShader.d.ts +1 -1
- three/examples/jsm/shaders/ColorCorrectionShader.d.ts +1 -1
- three/examples/jsm/shaders/ColorifyShader.d.ts +1 -1
- three/examples/jsm/shaders/ConvolutionShader.d.ts +1 -1
- three/examples/jsm/shaders/CopyShader.d.ts +1 -1
- three/examples/jsm/shaders/DOFMipMapShader.d.ts +1 -1
- three/examples/jsm/shaders/DepthLimitedBlurShader.d.ts +1 -1
- three/examples/jsm/shaders/DigitalGlitch.d.ts +1 -1
- three/examples/jsm/shaders/DotScreenShader.d.ts +1 -1
- three/examples/jsm/shaders/ExposureShader.d.ts +1 -1
- three/examples/jsm/shaders/FXAAShader.d.ts +1 -1
- three/examples/jsm/shaders/FilmShader.d.ts +1 -1
- three/examples/jsm/shaders/FocusShader.d.ts +1 -1
- three/examples/jsm/shaders/FreiChenShader.d.ts +1 -1
- three/examples/jsm/shaders/GTAOShader.d.ts +1 -1
- three/examples/jsm/shaders/GammaCorrectionShader.d.ts +1 -1
- three/examples/jsm/shaders/GodRaysShader.d.ts +1 -1
- three/examples/jsm/shaders/HalftoneShader.d.ts +1 -1
- three/examples/jsm/shaders/HorizontalBlurShader.d.ts +1 -1
- three/examples/jsm/shaders/HorizontalTiltShiftShader.d.ts +1 -1
- three/examples/jsm/shaders/HueSaturationShader.d.ts +1 -1
- three/examples/jsm/shaders/KaleidoShader.d.ts +1 -1
- three/examples/jsm/shaders/LuminosityHighPassShader.d.ts +1 -1
- three/examples/jsm/shaders/LuminosityShader.d.ts +1 -1
- three/examples/jsm/shaders/MMDToonShader.d.ts +1 -1
- three/examples/jsm/shaders/MirrorShader.d.ts +1 -1
- three/examples/jsm/shaders/NormalMapShader.d.ts +1 -1
- three/examples/jsm/shaders/OutputShader.d.ts +1 -1
- three/examples/jsm/shaders/PoissonDenoiseShader.d.ts +1 -1
- three/examples/jsm/shaders/RGBShiftShader.d.ts +1 -1
- three/examples/jsm/shaders/SAOShader.d.ts +1 -1
- three/examples/jsm/shaders/SMAAShader.d.ts +1 -1
- three/examples/jsm/shaders/SSAOShader.d.ts +1 -1
- three/examples/jsm/shaders/SSRShader.d.ts +1 -1
- three/examples/jsm/shaders/SepiaShader.d.ts +1 -1
- three/examples/jsm/shaders/SobelOperatorShader.d.ts +1 -1
- three/examples/jsm/shaders/SubsurfaceScatteringShader.d.ts +1 -1
- three/examples/jsm/shaders/TechnicolorShader.d.ts +1 -1
- three/examples/jsm/shaders/ToonShader.d.ts +1 -1
- three/examples/jsm/shaders/TriangleBlurShader.d.ts +1 -1
- three/examples/jsm/shaders/UnpackDepthRGBAShader.d.ts +1 -1
- three/examples/jsm/shaders/VelocityShader.d.ts +1 -1
- three/examples/jsm/shaders/VerticalBlurShader.d.ts +1 -1
- three/examples/jsm/shaders/VerticalTiltShiftShader.d.ts +1 -1
- three/examples/jsm/shaders/VignetteShader.d.ts +1 -1
- three/examples/jsm/shaders/VolumeShader.d.ts +1 -1
- three/examples/jsm/shaders/WaterRefractionShader.d.ts +1 -1
- three/examples/jsm/utils/BufferGeometryUtils.d.ts +1 -1
- three/examples/jsm/utils/CameraUtils.d.ts +1 -1
- three/examples/jsm/utils/GeometryCompressionUtils.d.ts +1 -1
- three/examples/jsm/utils/GeometryUtils.d.ts +1 -1
- three/examples/jsm/utils/LDrawUtils.d.ts +1 -1
- three/examples/jsm/utils/PackedPhongMaterial.d.ts +1 -1
- three/examples/jsm/utils/SceneUtils.d.ts +1 -1
- three/examples/jsm/utils/ShadowMapViewer.d.ts +1 -1
- three/examples/jsm/utils/SkeletonUtils.d.ts +1 -1
- three/examples/jsm/utils/UVsDebug.d.ts +1 -1
- three/examples/jsm/webxr/ARButton.d.ts +1 -1
- three/examples/jsm/webxr/OculusHandModel.d.ts +1 -1
- three/examples/jsm/webxr/OculusHandPointerModel.d.ts +1 -1
- three/examples/jsm/webxr/Text2D.d.ts +1 -1
- three/examples/jsm/webxr/VRButton.d.ts +3 -3
- three/examples/jsm/webxr/XRButton.d.ts +1 -2
- three/examples/jsm/webxr/XRControllerModelFactory.d.ts +6 -5
- three/examples/jsm/webxr/XREstimatedLight.d.ts +1 -1
- three/examples/jsm/webxr/XRHandMeshModel.d.ts +1 -1
- three/examples/jsm/webxr/XRHandModelFactory.d.ts +6 -5
- three/examples/jsm/webxr/XRHandPrimitiveModel.d.ts +1 -1
- three/examples/jsm/webxr/XRPlanes.d.ts +2 -2
- three/index.d.ts +1 -3
- three/package.json +5 -4
- three/src/Three.Legacy.d.ts +20 -1
- three/src/Three.d.ts +0 -2
- three/src/cameras/Camera.d.ts +3 -0
- three/src/constants.d.ts +13 -55
- three/src/core/BufferAttribute.d.ts +0 -32
- three/src/core/BufferGeometry.d.ts +6 -4
- three/src/core/InstancedBufferAttribute.d.ts +7 -0
- three/src/core/Object3D.d.ts +17 -0
- three/src/core/Raycaster.d.ts +7 -0
- three/src/core/RenderTarget.d.ts +8 -7
- three/src/extras/PMREMGenerator.d.ts +5 -4
- three/src/helpers/SkeletonHelper.d.ts +1 -1
- three/src/lights/LightShadow.d.ts +2 -2
- three/src/materials/Material.d.ts +46 -23
- three/src/materials/MeshBasicMaterial.d.ts +8 -0
- three/src/materials/MeshLambertMaterial.d.ts +8 -1
- three/src/materials/MeshPhongMaterial.d.ts +7 -0
- three/src/materials/MeshStandardMaterial.d.ts +7 -0
- three/src/materials/ShaderMaterial.d.ts +2 -17
- three/src/objects/BatchedMesh.d.ts +0 -3
- three/src/objects/InstancedMesh.d.ts +29 -5
- three/src/objects/SkinnedMesh.d.ts +6 -11
- three/src/renderers/WebGL3DRenderTarget.d.ts +6 -7
- three/src/renderers/WebGLArrayRenderTarget.d.ts +6 -7
- three/src/renderers/WebGLCubeRenderTarget.d.ts +7 -3
- three/src/renderers/WebGLRenderTarget.d.ts +1 -4
- three/src/renderers/WebGLRenderer.d.ts +5 -20
- three/src/renderers/shaders/UniformsLib.d.ts +1 -0
- three/src/renderers/webgl/WebGLAttributes.d.ts +1 -2
- three/src/renderers/webgl/WebGLBindingStates.d.ts +1 -8
- three/src/renderers/webgl/WebGLBufferRenderer.d.ts +0 -3
- three/src/renderers/webgl/WebGLCapabilities.d.ts +8 -6
- three/src/renderers/webgl/WebGLCubeUVMaps.d.ts +2 -1
- three/src/renderers/webgl/WebGLExtensions.d.ts +1 -3
- three/src/renderers/webgl/WebGLIndexedBufferRenderer.d.ts +1 -1
- three/src/renderers/webgl/WebGLLights.d.ts +1 -2
- three/src/renderers/webgl/WebGLPrograms.d.ts +1 -9
- three/src/renderers/webgl/WebGLState.d.ts +1 -3
- three/src/renderers/webgl/WebGLUtils.d.ts +7 -3
- three/src/scenes/Scene.d.ts +20 -1
- three/src/textures/Data3DTexture.d.ts +0 -1
- three/src/textures/DataArrayTexture.d.ts +0 -1
- three/src/textures/DepthTexture.d.ts +0 -3
- three/src/textures/Texture.d.ts +13 -22
- three/examples/jsm/nodes/core/ArrayUniformNode.d.ts +0 -8
- three/examples/jsm/nodes/utils/SpecularMIPLevelNode.d.ts +0 -12
- three/src/renderers/WebGL1Renderer.d.ts +0 -6
- three/src/renderers/WebGLMultipleRenderTargets.d.ts +0 -15
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import {
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import { Color, Combine, MeshPhongMaterialParameters, NormalMapTypes, Texture, Vector2 } from "three";
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import Node from "../core/Node.js";
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import
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import { ShaderNodeObject } from "../shadernode/ShaderNode.js";
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import NodeMaterial, { NodeMaterialParameters } from "./NodeMaterial.js";
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export interface MeshPhongNodeMaterialParameters extends NodeMaterialParameters, MeshPhongMaterialParameters {
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}
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export default class MeshPhongNodeMaterial extends NodeMaterial {
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readonly isMeshPhongNodeMaterial: true;
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shininessNode: Node | null;
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specularNode: Node | null;
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shininessNode: ShaderNodeObject<Node> | null;
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specularNode: ShaderNodeObject<Node> | null;
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// Properties from MeshPhongMaterial
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readonly isMeshPhongMaterial: true;
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color: Color;
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specular: Color;
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shininess: number;
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map: Texture | null;
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lightMap: Texture | null;
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lightMapIntensity: number;
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aoMap: Texture | null;
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aoMapIntensity: number;
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emissive: Color;
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emissiveIntensity: number;
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emissiveMap: Texture | null;
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bumpMap: Texture | null;
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bumpScale: number;
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normalMap: Texture | null;
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normalMapType: NormalMapTypes;
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normalScale: Vector2;
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displacementMap: Texture | null;
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displacementScale: number;
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displacementBias: number;
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specularMap: Texture | null;
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alphaMap: Texture | null;
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envMap: Texture | null;
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combine: Combine;
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reflectivity: number;
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refractionRatio: number;
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wireframeLinecap: string;
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wireframeLinejoin: string;
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flatShading: boolean;
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metal: boolean;
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constructor(parameters?:
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constructor(parameters?: MeshPhongNodeMaterialParameters);
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}
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import {
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import { Color, MeshPhysicalMaterialParameters, Texture, Vector2 } from "three";
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import Node from "../core/Node.js";
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import
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import { ShaderNodeObject } from "../shadernode/ShaderNode.js";
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import MeshStandardNodeMaterial, { MeshStandardNodeMaterialParameters } from "./MeshStandardNodeMaterial.js";
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export interface MeshPhysicalNodeMaterialParameters
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extends MeshStandardNodeMaterialParameters, MeshPhysicalMaterialParameters
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{
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}
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export default class MeshPhysicalNodeMaterial extends MeshStandardNodeMaterial {
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readonly isMeshPhysicalNodeMaterial: true;
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clearcoatNode: Node | null;
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clearcoatRoughnessNode: Node | null;
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clearcoatNormalNode: Node | null;
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clearcoatNode: ShaderNodeObject<Node> | null;
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clearcoatRoughnessNode: ShaderNodeObject<Node> | null;
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clearcoatNormalNode: ShaderNodeObject<Node> | null;
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sheenNode: ShaderNodeObject<Node> | null;
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sheenRoughnessNode: ShaderNodeObject<Node> | null;
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iridescenceNode: ShaderNodeObject<Node> | null;
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iridescenceIORNode: ShaderNodeObject<Node> | null;
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iridescenceThicknessNode: ShaderNodeObject<Node> | null;
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iridescenceIORNode: Node | null;
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iridescenceThicknessNode: Node | null;
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iorNode?: ShaderNodeObject<Node> | null;
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specularIntensityNode: ShaderNodeObject<Node> | null;
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specularColorNode: ShaderNodeObject<Node> | null;
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transmissionNode: ShaderNodeObject<Node> | null;
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thicknessNode: ShaderNodeObject<Node> | null;
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attenuationDistanceNode: ShaderNodeObject<Node> | null;
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attenuationColorNode: ShaderNodeObject<Node> | null;
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// Properties from MeshPhysicalMaterial
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readonly isMeshPhysicalMaterial: true;
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clearcoat: number;
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clearcoatMap: Texture | null;
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clearcoatRoughness: number;
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clearcoatRoughnessMap: Texture | null;
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clearcoatNormalScale: Vector2;
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clearcoatNormalMap: Texture | null;
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reflectivity: number;
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ior: number;
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sheen: number;
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sheenColor: Color;
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sheenColorMap: Texture | null;
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sheenRoughness: number;
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sheenRoughnessMap: Texture | null;
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transmission: number;
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transmissionMap: Texture | null;
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thickness: number;
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thicknessMap: Texture | null;
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attenuationDistance: number;
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attenuationColor: Color;
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specularIntensity: number;
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specularColor: Color;
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specularIntensityMap: Texture | null;
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specularColorMap: Texture | null;
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iridescenceMap: Texture | null;
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iridescenceIOR: number;
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iridescence: number;
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iridescenceThicknessRange: [number, number];
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iridescenceThicknessMap: Texture | null;
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anisotropy?: number;
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anisotropyRotation?: number;
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anisotropyMap?: Texture | null;
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constructor(parameters?:
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constructor(parameters?: MeshPhysicalNodeMaterialParameters);
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}
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import { ShaderMaterialParameters } from "../../../../src/Three.js";
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import ConstNode from "../core/ConstNode.js";
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import Node from "../core/Node.js";
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import
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import { ShaderNodeObject } from "../shadernode/ShaderNode.js";
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import MeshPhysicalNodeMaterial, { MeshPhysicalNodeMaterialParameters } from "./MeshPhysicalNodeMaterial.js";
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export default class MeshSSSNodeMaterial extends MeshPhysicalNodeMaterial {
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thicknessColorNode: Node | null;
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thicknessDistortionNode: ConstNode<number
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thicknessAmbientNode: ConstNode<number
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thicknessAttenuationNode: ConstNode<number
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thicknessPowerNode: ConstNode<number
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thicknessScaleNode: ConstNode<number
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thicknessColorNode: ShaderNodeObject<Node> | null;
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thicknessDistortionNode: ShaderNodeObject<ConstNode<number>>;
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thicknessAmbientNode: ShaderNodeObject<ConstNode<number>>;
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thicknessAttenuationNode: ShaderNodeObject<ConstNode<number>>;
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thicknessPowerNode: ShaderNodeObject<ConstNode<number>>;
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thicknessScaleNode: ShaderNodeObject<ConstNode<number>>;
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constructor(parameters?:
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constructor(parameters?: MeshPhysicalNodeMaterialParameters);
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get useSSS(): boolean;
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}
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import {
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import { Color, MeshStandardMaterialParameters, NormalMapTypes, Texture, Vector2 } from "three";
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import Node from "../core/Node.js";
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import
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import { ShaderNodeObject } from "../shadernode/ShaderNode.js";
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import NodeMaterial, { NodeMaterialParameters } from "./NodeMaterial.js";
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export interface MeshStandardNodeMaterialParameters extends NodeMaterialParameters, MeshStandardMaterialParameters {
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}
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export default class MeshStandardNodeMaterial extends NodeMaterial {
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readonly isMeshStandardNodeMaterial: true;
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emissiveNode: Node | null;
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emissiveNode: ShaderNodeObject<Node> | null;
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metalnessNode: ShaderNodeObject<Node> | null;
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roughnessNode: ShaderNodeObject<Node> | null;
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// Properties from MeshStandardMaterial
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readonly isMeshStandardMaterial: true;
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color: Color;
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roughness: number;
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metalness: number;
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map: Texture | null;
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lightMap: Texture | null;
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lightMapIntensity: number;
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aoMap: Texture | null;
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aoMapIntensity: number;
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emissive: Color;
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emissiveIntensity: number;
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emissiveMap: Texture | null;
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bumpMap: Texture | null;
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bumpScale: number;
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normalMap: Texture | null;
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normalMapType: NormalMapTypes;
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normalScale: Vector2;
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displacementMap: Texture | null;
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displacementScale: number;
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displacementBias: number;
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roughnessMap: Texture | null;
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metalnessMap: Texture | null;
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alphaMap: Texture | null;
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envMap: Texture | null;
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envMapIntensity: number;
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wireframeLinecap: string;
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wireframeLinejoin: string;
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flatShading: boolean;
|
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46
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13
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constructor(paramters?:
|
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constructor(paramters?: MeshStandardNodeMaterialParameters);
|
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14
48
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}
|
|
@@ -2,25 +2,56 @@ import {
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2
2
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LineBasicMaterial,
|
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3
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Material,
|
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4
4
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MeshBasicMaterial,
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MeshNormalMaterial,
|
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6
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MeshPhongMaterial,
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MeshPhysicalMaterial,
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MeshStandardMaterial,
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PointsMaterial,
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ShaderMaterial,
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ShaderMaterialParameters,
|
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SpriteMaterial,
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} from "
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} from "three";
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import ClippingNode from "../accessors/ClippingNode.js";
|
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import LightingModel from "../core/LightingModel.js";
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import Node from "../core/Node.js";
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import NodeBuilder from "../core/NodeBuilder.js";
|
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15
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import LightsNode from "../lighting/LightsNode.js";
|
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import { ShaderNodeObject } from "../shadernode/ShaderNode.js";
|
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16
20
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import LineBasicNodeMaterial from "./LineBasicNodeMaterial.js";
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17
21
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import MeshBasicNodeMaterial from "./MeshBasicNodeMaterial.js";
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import MeshNormalNodeMaterial from "./MeshNormalNodeMaterial.js";
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18
23
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import MeshPhongNodeMaterial from "./MeshPhongNodeMaterial.js";
|
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24
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import MeshPhysicalNodeMaterial from "./MeshPhysicalNodeMaterial.js";
|
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20
25
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import MeshStandardNodeMaterial from "./MeshStandardNodeMaterial.js";
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import PointsNodeMaterial from "./PointsNodeMaterial.js";
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27
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import SpriteNodeMaterial from "./SpriteNodeMaterial.js";
|
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28
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29
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export interface NodeMaterialParameters extends ShaderMaterialParameters {
|
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30
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+
normals?: boolean | undefined;
|
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31
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|
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32
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colorSpaced?: boolean | undefined;
|
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33
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34
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lightsNode?: ShaderNodeObject<LightsNode> | null | undefined;
|
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35
|
+
envNode?: ShaderNodeObject<Node> | null | undefined;
|
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36
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|
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37
|
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colorNode?: ShaderNodeObject<Node> | null | undefined;
|
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38
|
+
normalNode?: ShaderNodeObject<Node> | null | undefined;
|
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39
|
+
opacityNode?: ShaderNodeObject<Node> | null | undefined;
|
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40
|
+
backdropNode?: ShaderNodeObject<Node> | null | undefined;
|
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41
|
+
backdropAlphaNode?: ShaderNodeObject<Node> | null | undefined;
|
|
42
|
+
alphaTestNode?: ShaderNodeObject<Node> | null | undefined;
|
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43
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+
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44
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positionNode?: ShaderNodeObject<Node> | null | undefined;
|
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45
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+
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46
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+
depthNode?: ShaderNodeObject<Node> | null | undefined;
|
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47
|
+
shadowNode?: ShaderNodeObject<Node> | null | undefined;
|
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48
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+
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49
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+
outputNode?: ShaderNodeObject<Node> | null | undefined;
|
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50
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51
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fragmentNode?: ShaderNodeObject<Node> | null | undefined;
|
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52
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+
vertexNode?: ShaderNodeObject<Node> | null | undefined;
|
|
53
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+
}
|
|
54
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+
|
|
24
55
|
export default class NodeMaterial extends ShaderMaterial {
|
|
25
56
|
readonly isNodeMaterial: true;
|
|
26
57
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@@ -28,30 +59,31 @@ export default class NodeMaterial extends ShaderMaterial {
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colorSpaced: boolean;
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lightsNode: LightsNode | null;
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envNode: Node | null;
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lightsNode: ShaderNodeObject<LightsNode> | null;
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envNode: ShaderNodeObject<Node> | null;
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colorNode: Node | null;
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normalNode: Node | null;
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opacityNode: Node | null;
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backdropNode: Node | null;
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backdropAlphaNode: Node | null;
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alphaTestNode: Node | null;
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colorNode: ShaderNodeObject<Node> | null;
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normalNode: ShaderNodeObject<Node> | null;
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opacityNode: ShaderNodeObject<Node> | null;
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backdropNode: ShaderNodeObject<Node> | null;
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backdropAlphaNode: ShaderNodeObject<Node> | null;
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alphaTestNode: ShaderNodeObject<Node> | null;
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positionNode: Node | null;
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positionNode: ShaderNodeObject<Node> | null;
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depthNode: Node | null;
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shadowNode: Node | null;
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depthNode: ShaderNodeObject<Node> | null;
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shadowNode: ShaderNodeObject<Node> | null;
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outputNode: Node | null;
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outputNode: ShaderNodeObject<Node> | null;
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fragmentNode: Node | null;
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vertexNode: Node | null;
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fragmentNode: ShaderNodeObject<Node> | null;
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vertexNode: ShaderNodeObject<Node> | null;
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constructor();
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build(builder: NodeBuilder): void;
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setup(builder: NodeBuilder): void;
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setupClipping(builder: NodeBuilder): ShaderNodeObject<ClippingNode> | null;
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setupDepth(builder: NodeBuilder): void;
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setupPosition(builder: NodeBuilder): Node;
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setupDiffuseColor(builder: NodeBuilder): void;
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@@ -67,6 +99,7 @@ export default class NodeMaterial extends ShaderMaterial {
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static fromMaterial(material: LineBasicMaterial): LineBasicNodeMaterial;
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static fromMaterial(material: MeshBasicMaterial): MeshBasicNodeMaterial;
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static fromMaterial(material: MeshNormalMaterial): MeshNormalNodeMaterial;
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static fromMaterial(material: MeshPhongMaterial): MeshPhongNodeMaterial;
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static fromMaterial(material: MeshPhysicalMaterial): MeshPhysicalNodeMaterial;
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static fromMaterial(material: MeshStandardMaterial): MeshStandardNodeMaterial;
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@@ -1,9 +1,19 @@
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import {
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import {
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-
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import { Color, PointsMaterialParameters, Texture } from "three";
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import NodeMaterial, { NodeMaterialParameters } from "./NodeMaterial.js";
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export interface PointsNodeMaterialParameters extends NodeMaterialParameters, PointsMaterialParameters {
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}
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export default class PointsNodeMaterial extends NodeMaterial {
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readonly isPointsNodeMaterial: true;
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-
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// Properties from PointsMaterial
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readonly isPointsMaterial: true;
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color: Color;
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map: Texture | null;
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alphaMap: Texture | null;
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size: number;
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sizeAttenuation: boolean;
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constructor(parameters?: PointsNodeMaterialParameters);
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}
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@@ -1,13 +1,24 @@
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1
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-
import {
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1
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import { Color, SpriteMaterialParameters, Texture } from "three";
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import Node from "../core/Node.js";
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import {
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import NodeMaterial from "./NodeMaterial.js";
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import { ShaderNodeObject } from "../shadernode/ShaderNode.js";
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import NodeMaterial, { NodeMaterialParameters } from "./NodeMaterial.js";
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export interface SpriteNodeMaterialParameters extends NodeMaterialParameters, SpriteMaterialParameters {
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}
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export default class SpriteNodeMaterial extends NodeMaterial {
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isSpriteNodeMaterial: true;
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rotationNode: Node | null;
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10
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scaleNode: Node | null;
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rotationNode: ShaderNodeObject<Node> | null;
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scaleNode: ShaderNodeObject<Node> | null;
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// Properties from SpriteMaterial
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readonly isSpriteMaterial: true;
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color: Color;
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map: Texture | null;
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alphaMap: Texture | null;
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rotation: number;
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sizeAttenuation: boolean;
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constructor(parameters?:
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constructor(parameters?: SpriteNodeMaterialParameters);
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}
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@@ -59,6 +59,10 @@ export type MathNodeMethod = MathNodeMethod1 | MathNodeMethod2 | MathNodeMethod3
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export default class MathNode extends TempNode {
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// 1 input
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static ALL: "all";
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static ANY: "any";
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static EQUALS: "equals";
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static RADIANS: "radians";
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static DEGREES: "degrees";
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static EXP: "exp";
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@@ -129,6 +133,10 @@ export const PI2: ShaderNodeObject<Node>;
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type Unary = (a: NodeRepresentation) => ShaderNodeObject<MathNode>;
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export const all: Unary;
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export const any: Unary;
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export const equals: Unary;
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export const radians: Unary;
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export const degrees: Unary;
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export const exp: Unary;
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@@ -198,6 +206,9 @@ export const smoothstepElement: Ternary;
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declare module "../shadernode/ShaderNode.js" {
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interface NodeElements {
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all: typeof all;
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any: typeof any;
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equals: typeof equals;
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radians: typeof radians;
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degrees: typeof degrees;
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exp: typeof exp;
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@@ -0,0 +1,20 @@
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1
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import { Texture } from "three";
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2
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import Node from "../core/Node.js";
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3
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import TempNode from "../core/TempNode.js";
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import { NodeRepresentation, ShaderNodeObject } from "../shadernode/ShaderNode.js";
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export default class PMREMNode extends TempNode {
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uvNode: Node | null;
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levelNode: Node | null;
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constructor(value: Texture, uvNode?: Node | null, levelNode?: Node | null);
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set value(value: Texture);
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get value(): Texture;
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}
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export const pmremTexture: (
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value: Texture,
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uvNode?: NodeRepresentation,
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levelNode?: NodeRepresentation,
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) => ShaderNodeObject<PMREMNode>;
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@@ -0,0 +1,25 @@
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1
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import StorageBufferNode from "../accessors/StorageBufferNode.js";
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2
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import { NodeRepresentation, ShaderNodeObject } from "../shadernode/ShaderNode.js";
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import ArrayElementNode from "./ArrayElementNode.js";
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export default class StorageArrayElementNode extends ArrayElementNode {
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node: StorageBufferNode;
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readonly isStorageArrayElementNode: true;
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constructor(storageBufferNode: StorageBufferNode, indexNode: Node);
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get storageBufferNode(): StorageBufferNode;
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set storageBufferNode(value: StorageBufferNode);
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}
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export const storageElement: (
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storageBufferNode: NodeRepresentation,
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indexNode: NodeRepresentation,
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) => ShaderNodeObject<StorageArrayElementNode>;
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declare module "../shadernode/ShaderNode.js" {
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interface NodeElements {
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storageElement: typeof storageElement;
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}
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}
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@@ -1,4 +1,4 @@
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1
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import { Mesh, MeshBasicMaterial, SphereGeometry, Texture } from "
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import { Mesh, MeshBasicMaterial, SphereGeometry, Texture } from "three";
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export class GroundedSkybox extends Mesh<SphereGeometry, MeshBasicMaterial> {
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constructor(map: Texture, height: number, radius: number, resolution?: number);
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@@ -1,15 +1,12 @@
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1
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import { Material } from "
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import { Material, Mesh, OrthographicCamera } from "three";
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import Renderer from "../renderers/common/Renderer.js";
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export default class QuadMesh {
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export default class QuadMesh extends Mesh {
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camera: OrthographicCamera;
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constructor(material?: Material | null);
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renderAsync(renderer: Renderer): Promise<void>;
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set material(value: Material);
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get render(): (renderer: Renderer) => Promise<void>;
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render(renderer: Renderer): void;
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}
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@@ -1,20 +1,12 @@
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1
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import {
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BufferGeometry,
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ColorRepresentation,
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Mesh,
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PerspectiveCamera,
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TextureEncoding,
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WebGLRenderTarget,
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} from "../../../src/Three.js";
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import { BufferGeometry, ColorRepresentation, Mesh, PerspectiveCamera, WebGLRenderTarget } from "three";
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export interface ReflectorOptions {
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color?: ColorRepresentation;
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textureWidth?: number;
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textureHeight?: number;
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clipBias?: number;
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shader?: object;
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multisample?: number;
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color?: ColorRepresentation | undefined;
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textureWidth?: number | undefined;
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textureHeight?: number | undefined;
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clipBias?: number | undefined;
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shader?: object | undefined;
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multisample?: number | undefined;
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}
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export class Reflector extends Mesh {
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@@ -1,21 +1,12 @@
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1
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import {
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BufferGeometry,
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ColorRepresentation,
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Mesh,
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PerspectiveCamera,
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ShaderMaterial,
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TextureEncoding,
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WebGLRenderTarget,
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} from "../../../src/Three.js";
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import { BufferGeometry, ColorRepresentation, Mesh, PerspectiveCamera, ShaderMaterial, WebGLRenderTarget } from "three";
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10
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11
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export interface RefractorOptions {
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12
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color?: ColorRepresentation;
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textureWidth?: number;
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textureHeight?: number;
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clipBias?: number;
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shader?: object;
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multisample?: number;
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4
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color?: ColorRepresentation | undefined;
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5
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textureWidth?: number | undefined;
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6
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textureHeight?: number | undefined;
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7
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clipBias?: number | undefined;
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shader?: object | undefined;
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multisample?: number | undefined;
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}
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export class Refractor extends Mesh<BufferGeometry, ShaderMaterial> {
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@@ -1,4 +1,4 @@
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1
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import { BufferGeometry, Matrix4, Mesh, MeshBasicMaterial, Plane, Vector4 } from "
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import { BufferGeometry, Matrix4, Mesh, MeshBasicMaterial, Plane, Vector4 } from "three";
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2
2
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3
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export class ShadowMesh extends Mesh<BufferGeometry, MeshBasicMaterial> {
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4
4
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readonly isShadowMesh: true;
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@@ -1,12 +1,4 @@
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1
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import {
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BufferGeometry,
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3
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ColorRepresentation,
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4
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Mesh,
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ShaderMaterial,
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Side,
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Texture,
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Vector3,
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9
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} from "../../../src/Three.js";
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1
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import { BufferGeometry, ColorRepresentation, Mesh, ShaderMaterial, Side, Texture, Vector3 } from "three";
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10
2
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11
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export interface WaterOptions {
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12
4
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textureWidth?: number;
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