@tushar-br/editing-pack 1.0.188 → 1.0.190
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/staging_area/Blender/blender.pdb.ts_part_0 +0 -0
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/__init__.py +0 -173
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/__pycache__/__init__.cpython-311.pyc +0 -0
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/__pycache__/camera.cpython-311.pyc +0 -0
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/__pycache__/engine.cpython-311.pyc +0 -0
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/__pycache__/operators.cpython-311.pyc +0 -0
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/__pycache__/presets.cpython-311.pyc +0 -0
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/__pycache__/properties.cpython-311.pyc +0 -0
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/__pycache__/ui.cpython-311.pyc +0 -0
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/__pycache__/version_update.cpython-311.pyc +0 -0
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/geom/shader_data.h +0 -452
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/geom/triangle.h +0 -278
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/geom/triangle_intersect.h +0 -166
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/geom/volume.h +0 -104
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/globals.h +0 -13
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/image.h +0 -12
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/displacement_shader.h +0 -43
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/guiding.h +0 -641
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/init_from_bake.h +0 -344
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/init_from_camera.h +0 -110
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/intersect_closest.h +0 -443
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/intersect_dedicated_light.h +0 -232
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/intersect_shadow.h +0 -183
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/intersect_subsurface.h +0 -24
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/intersect_volume_stack.h +0 -250
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/megakernel.h +0 -114
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/mnee.h +0 -1123
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/path_state.h +0 -425
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/shade_background.h +0 -210
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/shade_dedicated_light.h +0 -243
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/shade_light.h +0 -95
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/shade_shadow.h +0 -192
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/shade_surface.h +0 -885
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/shade_volume.h +0 -2947
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/shadow_catcher.h +0 -79
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/shadow_linking.h +0 -69
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/shadow_state_template.h +0 -99
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/state.h +0 -276
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/state_flow.h +0 -255
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/state_template.h +0 -152
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/state_util.h +0 -602
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/subsurface.h +0 -251
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/subsurface_disk.h +0 -220
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/subsurface_random_walk.h +0 -462
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/surface_shader.h +0 -1198
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/volume_shader.h +0 -539
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/volume_stack.h +0 -258
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/light/area.h +0 -537
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/light/background.h +0 -500
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/light/common.h +0 -86
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/light/distant.h +0 -167
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/light/distribution.h +0 -60
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/light/light.h +0 -499
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/light/point.h +0 -240
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/light/sample.h +0 -545
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/light/spot.h +0 -347
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/light/tree.h +0 -951
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/light/triangle.h +0 -339
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/osl/camera.h +0 -81
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/osl/closures_setup.h +0 -1259
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/osl/closures_template.h +0 -277
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/osl/osl.h +0 -287
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/osl/services_gpu.h +0 -1327
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/osl/types.h +0 -157
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/sample/lcg.h +0 -53
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/sample/mapping.h +0 -251
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/sample/mis.h +0 -41
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/sample/pattern.h +0 -188
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/sample/sobol_burley.h +0 -203
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/sample/tabulated_sobol.h +0 -178
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/sample/util.h +0 -79
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/ao.h +0 -148
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/aov.h +0 -49
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/attribute.h +0 -326
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/bevel.h +0 -334
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/blackbody.h +0 -35
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/brick.h +0 -147
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/brightness.h +0 -32
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/bump.h +0 -72
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/camera.h +0 -42
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/checker.h +0 -54
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/clamp.h +0 -40
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/closure.h +0 -1559
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/color_util.h +0 -409
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/convert.h +0 -66
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/displace.h +0 -240
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/fractal_noise.h +0 -550
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/fresnel.h +0 -80
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/gabor.h +0 -392
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/gamma.h +0 -27
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/geometry.h +0 -280
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/gradient.h +0 -80
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/hsv.h +0 -54
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/ies.h +0 -38
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/image.h +0 -273
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/invert.h +0 -33
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/light_path.h +0 -150
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/magic.h +0 -132
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/map_range.h +0 -164
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/mapping.h +0 -74
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/mapping_util.h +0 -37
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/math.h +0 -73
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/math_util.h +0 -278
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/mix.h +0 -125
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/node_types_template.h +0 -115
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/noise.h +0 -761
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/noisetex.h +0 -370
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/normal.h +0 -38
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/radial_tiling.h +0 -81
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/radial_tiling_shared.h +0 -1179
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/ramp.h +0 -185
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/ramp_util.h +0 -80
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/sepcomb_color.h +0 -62
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/sepcomb_vector.h +0 -45
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/sky.h +0 -309
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/svm.h +0 -492
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/tex_coord.h +0 -506
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/types.h +0 -530
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/util.h +0 -160
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/value.h +0 -34
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/vector_rotate.h +0 -79
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/vector_transform.h +0 -130
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/vertex_color.h +0 -107
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/voronoi.h +0 -1248
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/wave.h +0 -137
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/wavelength.h +0 -36
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/white_noise.h +0 -74
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/wireframe.h +0 -116
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/tables.h +0 -124
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/types.h +0 -1923
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/util/colorspace.h +0 -54
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/util/differential.h +0 -169
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/util/ies.h +0 -145
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/util/lookup_table.h +0 -74
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/util/nanovdb.h +0 -436
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/util/profiler.h +0 -28
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/util/texture_3d.h +0 -232
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/atomic.h +0 -315
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/color.h +0 -439
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/defines.h +0 -131
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/guiding.h +0 -40
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/half.h +0 -178
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/hash.h +0 -650
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/math.h +0 -24
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/math_base.h +0 -953
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/math_dual.h +0 -59
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/math_fast.h +0 -650
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/math_float2.h +0 -274
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/math_float3.h +0 -847
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/math_float4.h +0 -666
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/math_float8.h +0 -471
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/math_int2.h +0 -59
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/math_int3.h +0 -117
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/math_int4.h +0 -296
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/math_int8.h +0 -353
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/math_intersect.h +0 -452
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/projection.h +0 -308
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/projection_inverse.h +0 -95
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/rect.h +0 -61
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/static_assert.h +0 -21
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/texture.h +0 -100
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/transform.h +0 -650
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types.h +0 -32
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_base.h +0 -94
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_dual.h +0 -134
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_float2.h +0 -71
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_float3.h +0 -200
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_float4.h +0 -134
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_float8.h +0 -134
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_int2.h +0 -44
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_int3.h +0 -158
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_int4.h +0 -91
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_int8.h +0 -94
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_rgbe.h +0 -109
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_spectrum.h +0 -28
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_uchar2.h +0 -39
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_uchar3.h +0 -39
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_uchar4.h +0 -45
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_uint2.h +0 -37
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_uint3.h +0 -91
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_uint4.h +0 -37
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_ushort4.h +0 -19
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/ui.py +0 -2645
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/version_update.py +0 -330
- package/staging_area/Blender/5.0/scripts/addons_core/hydra_storm/__init__.py +0 -33
- package/staging_area/Blender/5.0/scripts/addons_core/hydra_storm/engine.py +0 -47
- package/staging_area/Blender/5.0/scripts/addons_core/hydra_storm/properties.py +0 -62
- package/staging_area/Blender/5.0/scripts/addons_core/hydra_storm/ui.py +0 -280
- package/staging_area/Blender/5.0/scripts/addons_core/io_anim_bvh/__init__.py +0 -397
- package/staging_area/Blender/5.0/scripts/addons_core/io_anim_bvh/__pycache__/__init__.cpython-311.pyc +0 -0
- package/staging_area/Blender/5.0/scripts/addons_core/io_anim_bvh/export_bvh.py +0 -294
- package/staging_area/Blender/5.0/scripts/addons_core/io_anim_bvh/import_bvh.py +0 -795
- package/staging_area/Blender/5.0/scripts/addons_core/io_curve_svg/__init__.py +0 -115
- package/staging_area/Blender/5.0/scripts/addons_core/io_curve_svg/__pycache__/__init__.cpython-311.pyc +0 -0
- package/staging_area/Blender/5.0/scripts/addons_core/io_curve_svg/import_svg.py +0 -1911
- package/staging_area/Blender/5.0/scripts/addons_core/io_curve_svg/svg_colors.py +0 -153
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/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
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*
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* SPDX-License-Identifier: Apache-2.0 */
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#pragma once
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#if !defined(__KERNEL_GPU__)
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# include <OSL/oslversion.h>
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#endif
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#include "kernel/types.h"
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#include "util/defines.h"
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#include "util/types_float3.h"
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CCL_NAMESPACE_BEGIN
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#if defined(__KERNEL_GPU__)
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/* Strings are represented by their hashes on the GPU. */
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using DeviceString = size_t;
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#elif defined(OPENIMAGEIO_USTRING_H)
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# if OSL_LIBRARY_VERSION_CODE >= 11400
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using DeviceString = ustringhash;
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# else
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using DeviceString = ustring;
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# endif
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#else
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using DeviceString = const char *;
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#endif
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struct ThreadKernelGlobalsCPU;
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struct IntegratorStateCPU;
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struct IntegratorShadowStateCPU;
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struct OSLTraceData;
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ccl_device_inline DeviceString make_string(const char *str, const size_t hash)
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{
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#if defined(__KERNEL_GPU__)
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(void)str;
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return hash;
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#elif defined(OPENIMAGEIO_USTRING_H)
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(void)hash; /* Ignored in release builds. */
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const DeviceString result = ustring(str);
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kernel_assert(result.hash() == hash);
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return result;
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#else
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(void)hash;
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return str;
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#endif
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}
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/* Closure */
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enum OSLClosureType {
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OSL_CLOSURE_MUL_ID = -1,
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OSL_CLOSURE_ADD_ID = -2,
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OSL_CLOSURE_NONE_ID = 0,
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#define OSL_CLOSURE_STRUCT_BEGIN(Upper, lower) OSL_CLOSURE_##Upper##_ID,
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#include "closures_template.h"
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OSL_CLOSURE_LAYER_ID,
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};
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struct OSLClosure {
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OSLClosureType id;
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};
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struct ccl_align(8) OSLClosureMul : public OSLClosure {
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packed_float3 weight;
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const ccl_private OSLClosure *closure;
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};
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struct ccl_align(8) OSLClosureAdd : public OSLClosure {
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const ccl_private OSLClosure *closureA;
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const ccl_private OSLClosure *closureB;
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};
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struct ccl_align(8) OSLClosureComponent : public OSLClosure {
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packed_float3 weight;
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};
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/* Globals */
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/* This structure is essentially a copy of OSL::ShaderGlobals, but with some of the
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* opaque pointers replaced with the types that we use for them and additional members
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* at the end.
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* As long as the layout matches (which is must in any case, in order for the OptiX OSL
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* code to work), this works fine since OSL doesn't do pointer arithmetic etc. on the
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* ShaderGlobals pointer that we give it. */
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struct ShaderGlobals {
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/* This part of ShaderGlobals is shared with OSL's own struct, so the layout must match! */
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packed_float3 P, dPdx, dPdy;
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packed_float3 dPdz;
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packed_float3 I, dIdx, dIdy;
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packed_float3 N;
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packed_float3 Ng;
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float u, dudx, dudy;
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float v, dvdx, dvdy;
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packed_float3 dPdu, dPdv;
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float time;
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float dtime;
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packed_float3 dPdtime;
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packed_float3 Ps, dPsdx, dPsdy;
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/* In OSL this is an opaque pointer named render-state. */
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ccl_private ShaderData *sd;
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/* In OSL this is an opaque pointer */
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ccl_private OSLTraceData *tracedata;
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/* In OSL this is an opaque pointer named `objdata`. */
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#ifdef __KERNEL_GPU__
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ccl_private uint8_t *closure_pool;
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#else
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const ThreadKernelGlobalsCPU *kg;
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#endif
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void *context;
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void *shadingStateUniform;
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int thread_index;
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/* We use this to encode the path state on GPUs.
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* On CPU, we use pointers in the Cycles-specific section below. */
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int shade_index;
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void *renderer;
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ccl_private void *object2common;
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ccl_private void *shader2common;
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ccl_private OSLClosure *Ci;
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float surfacearea;
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int raytype;
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int flipHandedness;
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int backfacing;
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/* This part is Cycles-specific and ignored by OSL itself. */
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#ifndef __KERNEL_GPU__
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const struct IntegratorStateCPU *path_state;
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const struct IntegratorShadowStateCPU *shadow_path_state;
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#endif
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};
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struct OSLNoiseOptions {};
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struct OSLTextureOptions {};
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#define OSL_TEXTURE_HANDLE_TYPE_IES ((uintptr_t)0x2 << 30)
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#define OSL_TEXTURE_HANDLE_TYPE_SVM ((uintptr_t)0x1 << 30)
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#define OSL_TEXTURE_HANDLE_TYPE_AO_OR_BEVEL ((uintptr_t)0x3 << 30)
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#define OSL_TEXTURE_HANDLE_TYPE(handle) \
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((unsigned int)((uintptr_t)(handle) & ((uintptr_t)0x3 << 30)))
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#define OSL_TEXTURE_HANDLE_SLOT(handle) \
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((unsigned int)((uintptr_t)(handle) & ((uintptr_t)0x3FFFFFFF)))
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CCL_NAMESPACE_END
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/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
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* SPDX-License-Identifier: Apache-2.0 */
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#pragma once
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#include "util/hash.h"
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CCL_NAMESPACE_BEGIN
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/* Linear Congruential Generator */
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/* This is templated to handle multiple address spaces on Metal. */
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template<class T> ccl_device uint lcg_step_uint(T rng)
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{
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/* implicit mod 2^32 */
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*rng = (1103515245 * (*rng) + 12345);
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return *rng;
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}
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/* This is templated to handle multiple address spaces on Metal. */
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template<class T> ccl_device float lcg_step_float(T rng)
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{
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/* implicit mod 2^32 */
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template<class T> ccl_device float3 lcg_step_float3(T rng)
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{
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const float rand_z = lcg_step_float(rng);
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ccl_device uint lcg_init(const uint seed)
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lcg_step_uint(&rng);
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}
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ccl_device_inline uint lcg_state_init(const uint rng_hash,
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const uint rng_offset,
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const uint sample,
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const uint scramble)
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{
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return hash_uint3(rng_hash ^ scramble, rng_offset, sample);
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}
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CCL_NAMESPACE_END
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/* SPDX-FileCopyrightText: 2009-2010 Sony Pictures Imageworks Inc., et al. All Rights Reserved.
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* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
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*
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* SPDX-License-Identifier: BSD-3-Clause
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*
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* Adapted code from Open Shading Language. */
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#pragma once
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#include "util/projection.h"
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CCL_NAMESPACE_BEGIN
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/* Distribute 2D uniform random samples on [0, 1] over unit disk [-1, 1], with concentric mapping
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* to better preserve stratification for some RNG sequences. */
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ccl_device float2 sample_uniform_disk(const float2 rand)
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{
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float phi;
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float r;
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const float a = 2.0f * rand.x - 1.0f;
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const float b = 2.0f * rand.y - 1.0f;
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if (a == 0.0f && b == 0.0f) {
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return zero_float2();
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}
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if (a * a > b * b) {
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r = a;
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phi = M_PI_4_F * (b / a);
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}
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else {
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r = b;
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phi = M_PI_2_F - M_PI_4_F * (a / b);
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}
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return polar_to_cartesian(r, phi);
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}
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/* return an orthogonal tangent and bitangent given a normal and tangent that
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* may not be exactly orthogonal */
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ccl_device void make_orthonormals_tangent(const float3 N,
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const float3 T,
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ccl_private float3 *a,
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ccl_private float3 *b)
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{
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*b = normalize(cross(N, T));
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*a = cross(*b, N);
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}
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ccl_device void make_orthonormals_safe_tangent(const float3 N,
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const float3 T,
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ccl_private float3 *a,
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ccl_private float3 *b)
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{
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*b = safe_normalize(cross(N, T));
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if (len_squared(*b) < 0.99f) {
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/* Normalization failed, so fall back to basic orthonormals. */
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make_orthonormals(N, a, b);
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}
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else {
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*a = cross(*b, N);
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}
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}
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/* sample direction with cosine weighted distributed in hemisphere */
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ccl_device_inline void sample_cos_hemisphere(const float3 N,
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const float2 rand_in,
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ccl_private float3 *wo,
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ccl_private float *pdf)
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{
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const float2 rand = sample_uniform_disk(rand_in);
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const float costheta = safe_sqrtf(1.0f - len_squared(rand));
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float3 T;
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float3 B;
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make_orthonormals(N, &T, &B);
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*wo = rand.x * T + rand.y * B + costheta * N;
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*pdf = costheta * M_1_PI_F;
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}
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ccl_device_inline float pdf_cos_hemisphere(const float3 N, const float3 D)
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{
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const float cos_theta = dot(N, D);
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return cos_theta > 0 ? cos_theta * M_1_PI_F : 0.0f;
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}
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/* sample direction uniformly distributed in hemisphere */
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ccl_device_inline void sample_uniform_hemisphere(const float3 N,
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const float2 rand,
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ccl_private float3 *wo,
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ccl_private float *pdf)
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{
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float2 xy = sample_uniform_disk(rand);
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const float z = 1.0f - len_squared(xy);
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xy *= safe_sqrtf(z + 1.0f);
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float3 T;
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float3 B;
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make_orthonormals(N, &T, &B);
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103
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*wo = xy.x * T + xy.y * B + z * N;
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104
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*pdf = M_1_2PI_F;
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|
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}
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ccl_device_inline float pdf_uniform_cone(const float3 N, const float3 D, const float angle)
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|
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{
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109
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const float z = precise_angle(N, D);
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110
|
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if (z < angle) {
|
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111
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return M_1_2PI_F / one_minus_cos(angle);
|
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112
|
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}
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113
|
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return 0.0f;
|
|
114
|
-
}
|
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115
|
-
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116
|
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/* Uniformly sample a direction in a cone of given angle around `N`. Use concentric mapping to
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|
117
|
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* better preserve stratification. Return the angle between `N` and the sampled direction as
|
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118
|
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* `cos_theta`.
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119
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* Pass `1 - cos(angle)` as argument instead of `angle` to alleviate precision issues at small
|
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120
|
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* angles (see sphere light for reference). */
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121
|
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ccl_device_inline float3 sample_uniform_cone(const float3 N,
|
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122
|
-
const float one_minus_cos_angle,
|
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123
|
-
const float2 rand,
|
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124
|
-
ccl_private float *cos_theta,
|
|
125
|
-
ccl_private float *pdf)
|
|
126
|
-
{
|
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127
|
-
if (one_minus_cos_angle > 0) {
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128
|
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/* Remap radius to get a uniform distribution w.r.t. solid angle on the cone.
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129
|
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* The logic to derive this mapping is as follows:
|
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130
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*
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131
|
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* Sampling a cone is comparable to sampling the hemisphere, we just restrict theta. Therefore,
|
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132
|
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* the same trick of first sampling the unit disk and the projecting the result up towards the
|
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133
|
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* hemisphere by calculating the appropriate z coordinate still works.
|
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134
|
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*
|
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135
|
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* However, by itself this results in cosine-weighted hemisphere sampling, so we need some kind
|
|
136
|
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* of remapping. Cosine-weighted hemisphere and uniform cone sampling have the same conditional
|
|
137
|
-
* PDF for phi (both are constant), so we only need to think about theta, which corresponds
|
|
138
|
-
* directly to the radius.
|
|
139
|
-
*
|
|
140
|
-
* To find this mapping, we consider the simplest sampling strategies for cosine-weighted
|
|
141
|
-
* hemispheres and uniform cones. In both, phi is chosen as `2pi * random()`. For the former,
|
|
142
|
-
* `r_disk(rand) = sqrt(rand)`. This is just naive disk sampling, since the projection to the
|
|
143
|
-
* hemisphere doesn't change the radius.
|
|
144
|
-
* For the latter, `r_cone(rand) = sin_from_cos(mix(cos_angle, 1, rand))`.
|
|
145
|
-
*
|
|
146
|
-
* So, to remap, we just invert r_disk `(-> rand(r_disk) = r_disk^2)` and insert it into
|
|
147
|
-
* r_cone: `r_cone(r_disk) = r_cone(rand(r_disk)) = sin_from_cos(mix(cos_angle, 1, r_disk^2))`.
|
|
148
|
-
* In practice, we need to replace `rand` with `1 - rand` to preserve the stratification,
|
|
149
|
-
* but since it's uniform, that's fine. */
|
|
150
|
-
float2 xy = sample_uniform_disk(rand);
|
|
151
|
-
const float r2 = len_squared(xy);
|
|
152
|
-
|
|
153
|
-
/* Equivalent to `mix(cos_angle, 1.0f, 1.0f - r2)`. */
|
|
154
|
-
*cos_theta = 1.0f - r2 * one_minus_cos_angle;
|
|
155
|
-
|
|
156
|
-
/* Remap disk radius to cone radius, equivalent to `xy *= sin_theta / sqrt(r2)`. */
|
|
157
|
-
xy *= safe_sqrtf(one_minus_cos_angle * (2.0f - one_minus_cos_angle * r2));
|
|
158
|
-
|
|
159
|
-
*pdf = M_1_2PI_F / one_minus_cos_angle;
|
|
160
|
-
|
|
161
|
-
float3 T;
|
|
162
|
-
float3 B;
|
|
163
|
-
make_orthonormals(N, &T, &B);
|
|
164
|
-
return xy.x * T + xy.y * B + *cos_theta * N;
|
|
165
|
-
}
|
|
166
|
-
|
|
167
|
-
*cos_theta = 1.0f;
|
|
168
|
-
*pdf = 1.0f;
|
|
169
|
-
|
|
170
|
-
return N;
|
|
171
|
-
}
|
|
172
|
-
|
|
173
|
-
/* sample uniform point on the surface of a sphere */
|
|
174
|
-
ccl_device float3 sample_uniform_sphere(const float2 rand)
|
|
175
|
-
{
|
|
176
|
-
const float z = 1.0f - 2.0f * rand.x;
|
|
177
|
-
const float r = sin_from_cos(z);
|
|
178
|
-
const float phi = M_2PI_F * rand.y;
|
|
179
|
-
|
|
180
|
-
return make_float3(polar_to_cartesian(r, phi), z);
|
|
181
|
-
}
|
|
182
|
-
|
|
183
|
-
/* sample point in unit polygon with given number of corners and rotation */
|
|
184
|
-
ccl_device float2 regular_polygon_sample(const float corners, float rotation, const float2 rand)
|
|
185
|
-
{
|
|
186
|
-
float u = rand.x;
|
|
187
|
-
float v = rand.y;
|
|
188
|
-
|
|
189
|
-
/* sample corner number and reuse u */
|
|
190
|
-
const float corner = floorf(u * corners);
|
|
191
|
-
u = u * corners - corner;
|
|
192
|
-
|
|
193
|
-
/* uniform sampled triangle weights */
|
|
194
|
-
u = sqrtf(u);
|
|
195
|
-
v = v * u;
|
|
196
|
-
u = 1.0f - u;
|
|
197
|
-
|
|
198
|
-
/* point in triangle */
|
|
199
|
-
const float angle = M_PI_F / corners;
|
|
200
|
-
const float2 p = make_float2((u + v) * cosf(angle), (u - v) * sinf(angle));
|
|
201
|
-
|
|
202
|
-
/* rotate */
|
|
203
|
-
rotation += corner * 2.0f * angle;
|
|
204
|
-
|
|
205
|
-
const float cr = cosf(rotation);
|
|
206
|
-
const float sr = sinf(rotation);
|
|
207
|
-
|
|
208
|
-
return make_float2(cr * p.x - sr * p.y, sr * p.x + cr * p.y);
|
|
209
|
-
}
|
|
210
|
-
|
|
211
|
-
/* Generate random variable x following geometric distribution p(x) = r * (1 - r)^x, 0 <= p <= 1.
|
|
212
|
-
* Also compute the probability mass function pmf.
|
|
213
|
-
* The sampled order is truncated at `cut_off`. */
|
|
214
|
-
ccl_device_inline int sample_geometric_distribution(const float rand,
|
|
215
|
-
const float r,
|
|
216
|
-
ccl_private float &pmf,
|
|
217
|
-
const int cut_off = INT_MAX)
|
|
218
|
-
{
|
|
219
|
-
const int n = min(int(floorf(logf(rand) / logf(1.0f - r))), cut_off);
|
|
220
|
-
pmf = (n == cut_off) ? powf(1.0f - r, n) : r * powf(1.0f - r, n);
|
|
221
|
-
return n;
|
|
222
|
-
}
|
|
223
|
-
|
|
224
|
-
/* Generate random variable x following exponential distribution p(x) = lambda * exp(-lambda * x),
|
|
225
|
-
* where lambda > 0 is the rate parameter. */
|
|
226
|
-
ccl_device_inline float sample_exponential_distribution(const float rand, const float lambda)
|
|
227
|
-
{
|
|
228
|
-
return -logf(1.0f - rand) / lambda;
|
|
229
|
-
}
|
|
230
|
-
|
|
231
|
-
/* Generate random variable x following bounded exponential distribution
|
|
232
|
-
* p(x) = lambda * exp(-lambda * x) / (exp(-lambda * t.min) - exp(-lambda * t.max)),
|
|
233
|
-
* where lambda > 0 is the rate parameter.
|
|
234
|
-
* The generated sample lies in (t.min, t.max). */
|
|
235
|
-
ccl_device_inline float sample_exponential_distribution(const float rand,
|
|
236
|
-
const float lambda,
|
|
237
|
-
const Interval<float> t)
|
|
238
|
-
{
|
|
239
|
-
const float attenuation = 1.0f - expf(lambda * (t.min - t.max));
|
|
240
|
-
return clamp(t.min - logf(1.0f - rand * attenuation) / lambda, t.min, t.max);
|
|
241
|
-
}
|
|
242
|
-
|
|
243
|
-
ccl_device_inline Spectrum pdf_exponential_distribution(const float x,
|
|
244
|
-
const Spectrum lambda,
|
|
245
|
-
const Interval<float> t)
|
|
246
|
-
{
|
|
247
|
-
const Spectrum attenuation = exp(-lambda * t.min) - exp(-lambda * t.max);
|
|
248
|
-
return safe_divide(lambda * exp(-lambda * clamp(x, t.min, t.max)), attenuation);
|
|
249
|
-
}
|
|
250
|
-
|
|
251
|
-
CCL_NAMESPACE_END
|
|
@@ -1,41 +0,0 @@
|
|
|
1
|
-
/* SPDX-FileCopyrightText: 2009-2010 Sony Pictures Imageworks Inc., et al. All Rights Reserved.
|
|
2
|
-
* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
|
|
3
|
-
*
|
|
4
|
-
* SPDX-License-Identifier: BSD-3-Clause
|
|
5
|
-
*
|
|
6
|
-
* Adapted code from Open Shading Language. */
|
|
7
|
-
|
|
8
|
-
#pragma once
|
|
9
|
-
|
|
10
|
-
#include "util/defines.h"
|
|
11
|
-
|
|
12
|
-
CCL_NAMESPACE_BEGIN
|
|
13
|
-
|
|
14
|
-
/* Multiple importance sampling utilities. */
|
|
15
|
-
|
|
16
|
-
ccl_device float balance_heuristic(const float a, const float b)
|
|
17
|
-
{
|
|
18
|
-
return (a) / (a + b);
|
|
19
|
-
}
|
|
20
|
-
|
|
21
|
-
ccl_device float balance_heuristic_3(const float a, const float b, float c)
|
|
22
|
-
{
|
|
23
|
-
return (a) / (a + b + c);
|
|
24
|
-
}
|
|
25
|
-
|
|
26
|
-
ccl_device float power_heuristic(const float a, const float b)
|
|
27
|
-
{
|
|
28
|
-
return (a * a) / (a * a + b * b);
|
|
29
|
-
}
|
|
30
|
-
|
|
31
|
-
ccl_device float power_heuristic_3(const float a, const float b, float c)
|
|
32
|
-
{
|
|
33
|
-
return (a * a) / (a * a + b * b + c * c);
|
|
34
|
-
}
|
|
35
|
-
|
|
36
|
-
ccl_device float max_heuristic(const float a, const float b)
|
|
37
|
-
{
|
|
38
|
-
return (a > b) ? 1.0f : 0.0f;
|
|
39
|
-
}
|
|
40
|
-
|
|
41
|
-
CCL_NAMESPACE_END
|
|
@@ -1,188 +0,0 @@
|
|
|
1
|
-
/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
|
|
2
|
-
*
|
|
3
|
-
* SPDX-License-Identifier: Apache-2.0 */
|
|
4
|
-
|
|
5
|
-
#pragma once
|
|
6
|
-
|
|
7
|
-
#include "kernel/globals.h"
|
|
8
|
-
|
|
9
|
-
#include "kernel/sample/sobol_burley.h"
|
|
10
|
-
#include "kernel/sample/tabulated_sobol.h"
|
|
11
|
-
|
|
12
|
-
#include "util/hash.h"
|
|
13
|
-
|
|
14
|
-
CCL_NAMESPACE_BEGIN
|
|
15
|
-
|
|
16
|
-
/* Pseudo random numbers, uncomment this for debugging correlations. Only run
|
|
17
|
-
* this single threaded on a CPU for repeatable results. */
|
|
18
|
-
// #define __DEBUG_CORRELATION__
|
|
19
|
-
|
|
20
|
-
/*
|
|
21
|
-
* The `path_rng_*()` functions below use a shuffled scrambled Sobol
|
|
22
|
-
* sequence to generate their samples. Sobol samplers have a property
|
|
23
|
-
* that is worth being aware of when choosing how to use the sample
|
|
24
|
-
* dimensions:
|
|
25
|
-
*
|
|
26
|
-
* 1. In general, earlier sets of dimensions are better stratified. So
|
|
27
|
-
* prefer e.g. x,y over y,z over z,w for the things that are most
|
|
28
|
-
* important to sample well.
|
|
29
|
-
* 2. As a rule of thumb, dimensions that are closer to each other are
|
|
30
|
-
* better stratified than dimensions that are far. So prefer e.g.
|
|
31
|
-
* x,y over x,z.
|
|
32
|
-
*/
|
|
33
|
-
|
|
34
|
-
ccl_device_forceinline uint3 blue_noise_indexing(KernelGlobals kg,
|
|
35
|
-
uint pixel_index,
|
|
36
|
-
const uint sample)
|
|
37
|
-
{
|
|
38
|
-
if (kernel_data.integrator.sampling_pattern == SAMPLING_PATTERN_SOBOL_BURLEY) {
|
|
39
|
-
/* One sequence per pixel, using the length mask optimization. */
|
|
40
|
-
return make_uint3(sample, pixel_index, kernel_data.integrator.sobol_index_mask);
|
|
41
|
-
}
|
|
42
|
-
if (kernel_data.integrator.sampling_pattern == SAMPLING_PATTERN_BLUE_NOISE_PURE) {
|
|
43
|
-
/* For blue-noise samples, we use a single sequence (seed 0) with each pixel receiving
|
|
44
|
-
* a section of it.
|
|
45
|
-
* The total length is expected to get very large (effectively pixel count times sample count),
|
|
46
|
-
* so we don't use the length mask optimization here. */
|
|
47
|
-
pixel_index *= kernel_data.integrator.blue_noise_sequence_length;
|
|
48
|
-
return make_uint3(sample + pixel_index, 0, 0xffffffff);
|
|
49
|
-
}
|
|
50
|
-
if (kernel_data.integrator.sampling_pattern == SAMPLING_PATTERN_BLUE_NOISE_FIRST) {
|
|
51
|
-
/* The "first" pattern uses a 1SPP blue-noise sequence for the first sample, and a separate
|
|
52
|
-
* N-1 SPP sequence for the remaining pixels. The purpose of this is to get blue-noise
|
|
53
|
-
* properties during viewport navigation, which will generally use 1 SPP.
|
|
54
|
-
* Unfortunately using just the first sample of a full blue-noise sequence doesn't give
|
|
55
|
-
* its benefits, so we combine the two as a tradeoff between quality at 1 SPP and full SPP. */
|
|
56
|
-
if (sample == 0) {
|
|
57
|
-
return make_uint3(pixel_index, 0x0cd0519f, 0xffffffff);
|
|
58
|
-
}
|
|
59
|
-
pixel_index *= kernel_data.integrator.blue_noise_sequence_length;
|
|
60
|
-
return make_uint3((sample - 1) + pixel_index, 0, 0xffffffff);
|
|
61
|
-
}
|
|
62
|
-
kernel_assert(false);
|
|
63
|
-
return make_uint3(0, 0, 0);
|
|
64
|
-
}
|
|
65
|
-
|
|
66
|
-
ccl_device_forceinline float path_rng_1D(KernelGlobals kg,
|
|
67
|
-
const uint rng_pixel,
|
|
68
|
-
const uint sample,
|
|
69
|
-
const int dimension)
|
|
70
|
-
{
|
|
71
|
-
#ifdef __DEBUG_CORRELATION__
|
|
72
|
-
return (float)drand48();
|
|
73
|
-
#endif
|
|
74
|
-
|
|
75
|
-
if (kernel_data.integrator.sampling_pattern == SAMPLING_PATTERN_TABULATED_SOBOL) {
|
|
76
|
-
return tabulated_sobol_sample_1D(kg, sample, rng_pixel, dimension);
|
|
77
|
-
}
|
|
78
|
-
|
|
79
|
-
const uint3 index = blue_noise_indexing(kg, rng_pixel, sample);
|
|
80
|
-
return sobol_burley_sample_1D(index.x, dimension, index.y, index.z);
|
|
81
|
-
}
|
|
82
|
-
|
|
83
|
-
ccl_device_forceinline float2 path_rng_2D(KernelGlobals kg,
|
|
84
|
-
const uint rng_pixel,
|
|
85
|
-
const int sample,
|
|
86
|
-
const int dimension)
|
|
87
|
-
{
|
|
88
|
-
#ifdef __DEBUG_CORRELATION__
|
|
89
|
-
return make_float2((float)drand48(), (float)drand48());
|
|
90
|
-
#endif
|
|
91
|
-
|
|
92
|
-
if (kernel_data.integrator.sampling_pattern == SAMPLING_PATTERN_TABULATED_SOBOL) {
|
|
93
|
-
return tabulated_sobol_sample_2D(kg, sample, rng_pixel, dimension);
|
|
94
|
-
}
|
|
95
|
-
|
|
96
|
-
const uint3 index = blue_noise_indexing(kg, rng_pixel, sample);
|
|
97
|
-
return sobol_burley_sample_2D(index.x, dimension, index.y, index.z);
|
|
98
|
-
}
|
|
99
|
-
|
|
100
|
-
ccl_device_forceinline float3 path_rng_3D(KernelGlobals kg,
|
|
101
|
-
const uint rng_pixel,
|
|
102
|
-
const int sample,
|
|
103
|
-
const int dimension)
|
|
104
|
-
{
|
|
105
|
-
#ifdef __DEBUG_CORRELATION__
|
|
106
|
-
return make_float3((float)drand48(), (float)drand48(), (float)drand48());
|
|
107
|
-
#endif
|
|
108
|
-
|
|
109
|
-
if (kernel_data.integrator.sampling_pattern == SAMPLING_PATTERN_TABULATED_SOBOL) {
|
|
110
|
-
return tabulated_sobol_sample_3D(kg, sample, rng_pixel, dimension);
|
|
111
|
-
}
|
|
112
|
-
|
|
113
|
-
const uint3 index = blue_noise_indexing(kg, rng_pixel, sample);
|
|
114
|
-
return sobol_burley_sample_3D(index.x, dimension, index.y, index.z);
|
|
115
|
-
}
|
|
116
|
-
|
|
117
|
-
ccl_device_forceinline float4 path_rng_4D(KernelGlobals kg,
|
|
118
|
-
const uint rng_pixel,
|
|
119
|
-
const int sample,
|
|
120
|
-
const int dimension)
|
|
121
|
-
{
|
|
122
|
-
#ifdef __DEBUG_CORRELATION__
|
|
123
|
-
return make_float4((float)drand48(), (float)drand48(), (float)drand48(), (float)drand48());
|
|
124
|
-
#endif
|
|
125
|
-
|
|
126
|
-
if (kernel_data.integrator.sampling_pattern == SAMPLING_PATTERN_TABULATED_SOBOL) {
|
|
127
|
-
return tabulated_sobol_sample_4D(kg, sample, rng_pixel, dimension);
|
|
128
|
-
}
|
|
129
|
-
|
|
130
|
-
const uint3 index = blue_noise_indexing(kg, rng_pixel, sample);
|
|
131
|
-
return sobol_burley_sample_4D(index.x, dimension, index.y, index.z);
|
|
132
|
-
}
|
|
133
|
-
|
|
134
|
-
ccl_device_inline uint path_rng_pixel_init(KernelGlobals kg,
|
|
135
|
-
const int /*sample*/,
|
|
136
|
-
const int x,
|
|
137
|
-
const int y)
|
|
138
|
-
{
|
|
139
|
-
const uint pattern = kernel_data.integrator.sampling_pattern;
|
|
140
|
-
if (pattern == SAMPLING_PATTERN_TABULATED_SOBOL || pattern == SAMPLING_PATTERN_SOBOL_BURLEY) {
|
|
141
|
-
|
|
142
|
-
/* The white-noise samplers use a random per-pixel hash to generate independent sequences. */
|
|
143
|
-
return hash_iqnt2d(x, y) ^ kernel_data.integrator.seed;
|
|
144
|
-
}
|
|
145
|
-
|
|
146
|
-
/* The blue-noise samplers use a single sequence for all pixels, but offset the index within
|
|
147
|
-
* the sequence for each pixel. We use a hierarchically shuffled 2D morton curve to determine
|
|
148
|
-
* each pixel's offset along the sequence.
|
|
149
|
-
*
|
|
150
|
-
* Based on:
|
|
151
|
-
* https://psychopath.io/post/2022_07_24_owen_scrambling_based_dithered_blue_noise_sampling.
|
|
152
|
-
*
|
|
153
|
-
* TODO(lukas): Use a precomputed Hilbert curve to avoid directionality bias in the noise
|
|
154
|
-
* distribution. We can just precompute a small-ish tile and repeat it in morton code order.
|
|
155
|
-
*/
|
|
156
|
-
return nested_uniform_scramble_base4(morton2d(x, y), kernel_data.integrator.seed);
|
|
157
|
-
}
|
|
158
|
-
|
|
159
|
-
/**
|
|
160
|
-
* Splits samples into two different classes, A and B, which can be
|
|
161
|
-
* compared for variance estimation.
|
|
162
|
-
*/
|
|
163
|
-
ccl_device_inline bool sample_is_class_A(const int pattern, const int sample)
|
|
164
|
-
{
|
|
165
|
-
#if 0
|
|
166
|
-
if (!(pattern == SAMPLING_PATTERN_TABULATED_SOBOL || pattern == SAMPLING_PATTERN_SOBOL_BURLEY)) {
|
|
167
|
-
/* Fallback: assign samples randomly.
|
|
168
|
-
* This is guaranteed to work "okay" for any sampler, but isn't good.
|
|
169
|
-
* (NOTE: the seed constant is just a random number to guard against
|
|
170
|
-
* possible interactions with other uses of the hash. There's nothing
|
|
171
|
-
* special about it.)
|
|
172
|
-
*/
|
|
173
|
-
return hash_hp_seeded_uint(sample, 0xa771f873) & 1;
|
|
174
|
-
}
|
|
175
|
-
#else
|
|
176
|
-
(void)pattern;
|
|
177
|
-
#endif
|
|
178
|
-
|
|
179
|
-
/* This follows the approach from section 10.2.1 of "Progressive
|
|
180
|
-
* Multi-Jittered Sample Sequences" by Christensen et al., but
|
|
181
|
-
* implemented with efficient bit-fiddling.
|
|
182
|
-
*
|
|
183
|
-
* This approach also turns out to work equally well with Owen
|
|
184
|
-
* scrambled and shuffled Sobol (see https://developer.blender.org/D15746#429471).
|
|
185
|
-
*/
|
|
186
|
-
return popcount(uint(sample) & 0xaaaaaaaa) & 1;
|
|
187
|
-
}
|
|
188
|
-
CCL_NAMESPACE_END
|