@tushar-br/editing-pack 1.0.188 → 1.0.190

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1216) hide show
  1. package/package.json +1 -1
  2. package/staging_area/Blender/blender.pdb.ts_part_0 +0 -0
  3. package/staging_area/Blender/5.0/scripts/addons_core/cycles/__init__.py +0 -173
  4. package/staging_area/Blender/5.0/scripts/addons_core/cycles/__pycache__/__init__.cpython-311.pyc +0 -0
  5. package/staging_area/Blender/5.0/scripts/addons_core/cycles/__pycache__/camera.cpython-311.pyc +0 -0
  6. package/staging_area/Blender/5.0/scripts/addons_core/cycles/__pycache__/engine.cpython-311.pyc +0 -0
  7. package/staging_area/Blender/5.0/scripts/addons_core/cycles/__pycache__/operators.cpython-311.pyc +0 -0
  8. package/staging_area/Blender/5.0/scripts/addons_core/cycles/__pycache__/presets.cpython-311.pyc +0 -0
  9. package/staging_area/Blender/5.0/scripts/addons_core/cycles/__pycache__/properties.cpython-311.pyc +0 -0
  10. package/staging_area/Blender/5.0/scripts/addons_core/cycles/__pycache__/ui.cpython-311.pyc +0 -0
  11. package/staging_area/Blender/5.0/scripts/addons_core/cycles/__pycache__/version_update.cpython-311.pyc +0 -0
  12. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/geom/shader_data.h +0 -452
  13. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/geom/triangle.h +0 -278
  14. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/geom/triangle_intersect.h +0 -166
  15. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/geom/volume.h +0 -104
  16. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/globals.h +0 -13
  17. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/image.h +0 -12
  18. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/displacement_shader.h +0 -43
  19. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/guiding.h +0 -641
  20. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/init_from_bake.h +0 -344
  21. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/init_from_camera.h +0 -110
  22. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/intersect_closest.h +0 -443
  23. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/intersect_dedicated_light.h +0 -232
  24. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/intersect_shadow.h +0 -183
  25. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/intersect_subsurface.h +0 -24
  26. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/intersect_volume_stack.h +0 -250
  27. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/megakernel.h +0 -114
  28. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/mnee.h +0 -1123
  29. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/path_state.h +0 -425
  30. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/shade_background.h +0 -210
  31. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/shade_dedicated_light.h +0 -243
  32. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/shade_light.h +0 -95
  33. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/shade_shadow.h +0 -192
  34. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/shade_surface.h +0 -885
  35. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/shade_volume.h +0 -2947
  36. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/shadow_catcher.h +0 -79
  37. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/shadow_linking.h +0 -69
  38. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/shadow_state_template.h +0 -99
  39. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/state.h +0 -276
  40. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/state_flow.h +0 -255
  41. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/state_template.h +0 -152
  42. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/state_util.h +0 -602
  43. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/subsurface.h +0 -251
  44. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/subsurface_disk.h +0 -220
  45. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/subsurface_random_walk.h +0 -462
  46. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/surface_shader.h +0 -1198
  47. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/volume_shader.h +0 -539
  48. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/volume_stack.h +0 -258
  49. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/light/area.h +0 -537
  50. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/light/background.h +0 -500
  51. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/light/common.h +0 -86
  52. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/light/distant.h +0 -167
  53. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/light/distribution.h +0 -60
  54. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/light/light.h +0 -499
  55. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/light/point.h +0 -240
  56. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/light/sample.h +0 -545
  57. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/light/spot.h +0 -347
  58. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/light/tree.h +0 -951
  59. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/light/triangle.h +0 -339
  60. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/osl/camera.h +0 -81
  61. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/osl/closures_setup.h +0 -1259
  62. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/osl/closures_template.h +0 -277
  63. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/osl/osl.h +0 -287
  64. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/osl/services_gpu.h +0 -1327
  65. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/osl/types.h +0 -157
  66. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/sample/lcg.h +0 -53
  67. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/sample/mapping.h +0 -251
  68. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/sample/mis.h +0 -41
  69. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/sample/pattern.h +0 -188
  70. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/sample/sobol_burley.h +0 -203
  71. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/sample/tabulated_sobol.h +0 -178
  72. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/sample/util.h +0 -79
  73. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/ao.h +0 -148
  74. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/aov.h +0 -49
  75. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/attribute.h +0 -326
  76. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/bevel.h +0 -334
  77. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/blackbody.h +0 -35
  78. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/brick.h +0 -147
  79. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/brightness.h +0 -32
  80. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/bump.h +0 -72
  81. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/camera.h +0 -42
  82. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/checker.h +0 -54
  83. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/clamp.h +0 -40
  84. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/closure.h +0 -1559
  85. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/color_util.h +0 -409
  86. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/convert.h +0 -66
  87. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/displace.h +0 -240
  88. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/fractal_noise.h +0 -550
  89. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/fresnel.h +0 -80
  90. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/gabor.h +0 -392
  91. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/gamma.h +0 -27
  92. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/geometry.h +0 -280
  93. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/gradient.h +0 -80
  94. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/hsv.h +0 -54
  95. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/ies.h +0 -38
  96. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/image.h +0 -273
  97. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/invert.h +0 -33
  98. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/light_path.h +0 -150
  99. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/magic.h +0 -132
  100. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/map_range.h +0 -164
  101. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/mapping.h +0 -74
  102. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/mapping_util.h +0 -37
  103. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/math.h +0 -73
  104. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/math_util.h +0 -278
  105. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/mix.h +0 -125
  106. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/node_types_template.h +0 -115
  107. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/noise.h +0 -761
  108. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/noisetex.h +0 -370
  109. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/normal.h +0 -38
  110. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/radial_tiling.h +0 -81
  111. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/radial_tiling_shared.h +0 -1179
  112. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/ramp.h +0 -185
  113. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/ramp_util.h +0 -80
  114. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/sepcomb_color.h +0 -62
  115. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/sepcomb_vector.h +0 -45
  116. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/sky.h +0 -309
  117. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/svm.h +0 -492
  118. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/tex_coord.h +0 -506
  119. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/types.h +0 -530
  120. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/util.h +0 -160
  121. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/value.h +0 -34
  122. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/vector_rotate.h +0 -79
  123. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/vector_transform.h +0 -130
  124. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/vertex_color.h +0 -107
  125. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/voronoi.h +0 -1248
  126. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/wave.h +0 -137
  127. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/wavelength.h +0 -36
  128. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/white_noise.h +0 -74
  129. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/wireframe.h +0 -116
  130. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/tables.h +0 -124
  131. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/types.h +0 -1923
  132. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/util/colorspace.h +0 -54
  133. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/util/differential.h +0 -169
  134. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/util/ies.h +0 -145
  135. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/util/lookup_table.h +0 -74
  136. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/util/nanovdb.h +0 -436
  137. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/util/profiler.h +0 -28
  138. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/util/texture_3d.h +0 -232
  139. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/atomic.h +0 -315
  140. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/color.h +0 -439
  141. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/defines.h +0 -131
  142. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/guiding.h +0 -40
  143. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/half.h +0 -178
  144. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/hash.h +0 -650
  145. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/math.h +0 -24
  146. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/math_base.h +0 -953
  147. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/math_dual.h +0 -59
  148. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/math_fast.h +0 -650
  149. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/math_float2.h +0 -274
  150. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/math_float3.h +0 -847
  151. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/math_float4.h +0 -666
  152. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/math_float8.h +0 -471
  153. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/math_int2.h +0 -59
  154. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/math_int3.h +0 -117
  155. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/math_int4.h +0 -296
  156. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/math_int8.h +0 -353
  157. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/math_intersect.h +0 -452
  158. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/projection.h +0 -308
  159. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/projection_inverse.h +0 -95
  160. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/rect.h +0 -61
  161. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/static_assert.h +0 -21
  162. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/texture.h +0 -100
  163. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/transform.h +0 -650
  164. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types.h +0 -32
  165. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_base.h +0 -94
  166. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_dual.h +0 -134
  167. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_float2.h +0 -71
  168. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_float3.h +0 -200
  169. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_float4.h +0 -134
  170. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_float8.h +0 -134
  171. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_int2.h +0 -44
  172. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_int3.h +0 -158
  173. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_int4.h +0 -91
  174. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_int8.h +0 -94
  175. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_rgbe.h +0 -109
  176. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_spectrum.h +0 -28
  177. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_uchar2.h +0 -39
  178. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_uchar3.h +0 -39
  179. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_uchar4.h +0 -45
  180. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_uint2.h +0 -37
  181. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_uint3.h +0 -91
  182. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_uint4.h +0 -37
  183. package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_ushort4.h +0 -19
  184. package/staging_area/Blender/5.0/scripts/addons_core/cycles/ui.py +0 -2645
  185. package/staging_area/Blender/5.0/scripts/addons_core/cycles/version_update.py +0 -330
  186. package/staging_area/Blender/5.0/scripts/addons_core/hydra_storm/__init__.py +0 -33
  187. package/staging_area/Blender/5.0/scripts/addons_core/hydra_storm/engine.py +0 -47
  188. package/staging_area/Blender/5.0/scripts/addons_core/hydra_storm/properties.py +0 -62
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@@ -1,1216 +0,0 @@
1
- # SPDX-FileCopyrightText: 2009-2023 Blender Authors
2
- #
3
- # SPDX-License-Identifier: GPL-2.0-or-later
4
-
5
- __all__ = (
6
- "classes",
7
- )
8
-
9
- from collections import namedtuple
10
-
11
- import bpy
12
- from bpy.types import (
13
- Operator,
14
- )
15
- from bpy.props import (
16
- StringProperty,
17
- BoolProperty,
18
- EnumProperty,
19
- FloatProperty,
20
- CollectionProperty,
21
- )
22
-
23
- from bpy.app.translations import (
24
- pgettext_rpt as rpt_,
25
- contexts as i18n_contexts,
26
- )
27
- from mathutils import Vector
28
-
29
-
30
- from bpy_extras.object_utils import (
31
- AddObjectHelper,
32
- world_to_camera_view,
33
- )
34
-
35
- from bpy_extras.io_utils import ImportHelper
36
-
37
- # -----------------------------------------------------------------------------
38
- # Constants
39
-
40
- COMPATIBLE_ENGINES = {'CYCLES', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
41
-
42
- # -----------------------------------------------------------------------------
43
- # Image loading
44
-
45
- ImageSpec = namedtuple(
46
- "ImageSpec", (
47
- "image",
48
- "size",
49
- "frame_start",
50
- "frame_offset",
51
- "frame_duration",
52
- ),
53
- )
54
-
55
-
56
- def find_image_sequences(files):
57
- # From a group of files, detect image sequences.
58
- #
59
- # This returns a generator of tuples, which contain the filename,
60
- # start frame, and length of the detected sequence
61
- #
62
- # >>> list(find_image_sequences([
63
- # ... "test2-001.jp2", "test2-002.jp2",
64
- # ... "test3-003.jp2", "test3-004.jp2", "test3-005.jp2", "test3-006.jp2",
65
- # ... "blah"]))
66
- # [("blah", 1, 1), ("test2-001.jp2", 1, 2), ("test3-003.jp2", 3, 4)]
67
-
68
- from itertools import count
69
- import re
70
- num_regex = re.compile("[0-9]") # Find a single number.
71
- nums_regex = re.compile("[0-9]+") # Find a set of numbers.
72
-
73
- files = iter(sorted(files))
74
- prev_file = None
75
- pattern = ""
76
- matches = []
77
- segment = None
78
- length = 1
79
- for filename in files:
80
- new_pattern = num_regex.sub("#", filename)
81
- new_matches = list(map(int, nums_regex.findall(filename)))
82
- if new_pattern == pattern:
83
- # This file looks like it may be in sequence from the previous.
84
-
85
- # If there are multiple sets of numbers, figure out what changed.
86
- if segment is None:
87
- for i, prev, cur in zip(count(), matches, new_matches):
88
- if prev != cur:
89
- segment = i
90
- break
91
-
92
- # Did it only change by one?
93
- for i, prev, cur in zip(count(), matches, new_matches):
94
- if i == segment:
95
- # We expect this to increment.
96
- prev = prev + length
97
- if prev != cur:
98
- break
99
-
100
- # All good!
101
- else:
102
- length += 1
103
- continue
104
-
105
- # No continuation -> spit out what we found and reset counters.
106
- if prev_file:
107
- if length > 1:
108
- yield prev_file, matches[segment], length
109
- else:
110
- yield prev_file, 1, 1
111
-
112
- prev_file = filename
113
- matches = new_matches
114
- pattern = new_pattern
115
- segment = None
116
- length = 1
117
-
118
- if prev_file:
119
- if length > 1:
120
- yield prev_file, matches[segment], length
121
- else:
122
- yield prev_file, 1, 1
123
-
124
-
125
- def load_images(filenames, directory, force_reload=False, frame_start=1, find_sequences=False):
126
- # Wrapper for `bpy_extras.image_utils.load_image`.
127
-
128
- # Loads a set of images, movies, or even image sequences
129
- # Returns a generator of ImageSpec wrapper objects later used for texture setup
130
- import os
131
- from itertools import repeat
132
- from bpy_extras.image_utils import load_image
133
-
134
- if find_sequences: # If finding sequences, we need some pre-processing first.
135
- file_iter = find_image_sequences(filenames)
136
- else:
137
- file_iter = zip(filenames, repeat(1), repeat(1))
138
-
139
- for filename, offset, frames in file_iter:
140
- if not os.path.isfile(bpy.path.abspath(os.path.join(directory, filename))):
141
- continue
142
-
143
- image = load_image(filename, directory, check_existing=True, force_reload=force_reload)
144
-
145
- # Size is unavailable for sequences, so we grab it early.
146
- size = tuple(image.size)
147
-
148
- if image.source == 'MOVIE':
149
- # Blender BPY BUG!
150
- # This number is only valid when read a second time in 2.77
151
- # This repeated line is not a mistake.
152
- frames = image.frame_duration
153
- frames = image.frame_duration
154
-
155
- elif frames > 1: # Not movie, but multiple frames -> image sequence.
156
- image.source = 'SEQUENCE'
157
-
158
- yield ImageSpec(image, size, frame_start, offset - 1, frames)
159
-
160
-
161
- # -----------------------------------------------------------------------------
162
- # Position & Size Helpers
163
-
164
- def offset_planes(planes, gap, axis):
165
- # Offset planes from each other by `gap` amount along a _local_ vector `axis`
166
- #
167
- # For example, offset_planes([obj1, obj2], 0.5, Vector(0, 0, 1)) will place
168
- # obj2 0.5 blender units away from obj1 along the local positive Z axis.
169
- #
170
- # This is in local space, not world space, so all planes should share
171
- # a common scale and rotation.
172
- prior = planes[0]
173
- offset = Vector()
174
- for current in planes[1:]:
175
- local_offset = abs((prior.dimensions + current.dimensions).dot(axis)) / 2.0 + gap
176
-
177
- offset += local_offset * axis
178
- current.location = current.matrix_world @ offset
179
-
180
- prior = current
181
-
182
-
183
- def compute_camera_size(context, center, fill_mode, aspect):
184
- # Determine how large an object needs to be to fit or fill the camera's field of view.
185
- scene = context.scene
186
- camera = scene.camera
187
- view_frame = camera.data.view_frame(scene=scene)
188
- frame_size = (
189
- Vector([max(v[i] for v in view_frame) for i in range(3)]) -
190
- Vector([min(v[i] for v in view_frame) for i in range(3)])
191
- )
192
- camera_aspect = frame_size.x / frame_size.y
193
-
194
- # Convert the frame size to the correct sizing at a given distance.
195
- if camera.type == 'ORTHO':
196
- frame_size = frame_size.xy
197
- else:
198
- # Perspective transform.
199
- distance = world_to_camera_view(scene, camera, center).z
200
- frame_size = distance * frame_size.xy / (-view_frame[0].z)
201
-
202
- # Determine what axis to match to the camera.
203
- match_axis = 0 # Match the Y axis size.
204
- match_aspect = aspect
205
- if (
206
- (fill_mode == 'FILL' and aspect > camera_aspect) or
207
- (fill_mode == 'FIT' and aspect < camera_aspect)
208
- ):
209
- match_axis = 1 # Match the X axis size.
210
- match_aspect = 1.0 / aspect
211
-
212
- # Scale the other axis to the correct aspect.
213
- frame_size[1 - match_axis] = frame_size[match_axis] / match_aspect
214
-
215
- return frame_size
216
-
217
-
218
- def center_in_camera(camera, ob, axis=(1, 1)):
219
- # Center object along specified axis of the camera.
220
- camera_matrix_col = camera.matrix_world.col
221
- location = ob.location
222
-
223
- # Vector from the camera's world coordinate center to the object's center.
224
- delta = camera_matrix_col[3].xyz - location
225
-
226
- # How far off center we are along the camera's local X
227
- camera_x_mag = delta.dot(camera_matrix_col[0].xyz) * axis[0]
228
- # How far off center we are along the camera's local Y
229
- camera_y_mag = delta.dot(camera_matrix_col[1].xyz) * axis[1]
230
-
231
- # Now offset only along camera local axis.
232
- offset = camera_matrix_col[0].xyz * camera_x_mag + camera_matrix_col[1].xyz * camera_y_mag
233
-
234
- ob.location = location + offset
235
-
236
-
237
- def get_ref_object_space_coord(ob):
238
- size = ob.empty_display_size
239
- x, y = ob.empty_image_offset
240
- img = ob.data
241
-
242
- res_x, res_y = img.size
243
- scaling = 1.0 / max(res_x, res_y)
244
-
245
- corners = [
246
- (0.0, 0.0),
247
- (res_x, 0.0),
248
- (0.0, res_y),
249
- (res_x, res_y),
250
- ]
251
-
252
- obj_space_corners = []
253
- for co in corners:
254
- nco_x = ((co[0] + (x * res_x)) * size) * scaling
255
- nco_y = ((co[1] + (y * res_y)) * size) * scaling
256
- obj_space_corners.append((nco_x, nco_y, 0))
257
- return obj_space_corners
258
-
259
-
260
- # -----------------------------------------------------------------------------
261
- # Cycles/EEVEE utils
262
-
263
- class MaterialProperties_MixIn:
264
- shader: EnumProperty(
265
- name="Shader",
266
- items=(
267
- ('PRINCIPLED', "Principled", "Principled shader"),
268
- ('SHADELESS', "Shadeless", "Only visible to camera and reflections"),
269
- ('EMISSION', "Emission", "Emission shader"),
270
- ),
271
- default='PRINCIPLED',
272
- description="Node shader to use",
273
- )
274
-
275
- emit_strength: FloatProperty(
276
- name="Emission Strength",
277
- min=0.0,
278
- default=1.0,
279
- soft_max=10.0,
280
- step=100,
281
- description="Strength of emission",
282
- )
283
-
284
- use_transparency: BoolProperty(
285
- name="Use Alpha",
286
- default=True,
287
- description="Use alpha channel for transparency",
288
- )
289
-
290
- render_method: EnumProperty(
291
- name="Render Method",
292
- items=(
293
- ('DITHERED',
294
- "Dithered",
295
- "Allows for grayscale hashed transparency, and compatible with render passes and ray-tracing. "
296
- "Also known as deferred rendering."),
297
- ('BLENDED',
298
- "Blended",
299
- "Allows for colored transparency, but incompatible with render passes and ray-tracing. "
300
- "Also known as forward rendering.")))
301
-
302
- use_backface_culling: BoolProperty(
303
- name="Backface Culling",
304
- default=False,
305
- description="Use backface culling to hide the back side of faces",
306
- )
307
-
308
- show_transparent_back: BoolProperty(
309
- name="Show Backface",
310
- default=True,
311
- description="Render multiple transparent layers (may introduce transparency sorting problems)",
312
- )
313
-
314
- overwrite_material: BoolProperty(
315
- name="Overwrite Material",
316
- default=True,
317
- description="Overwrite existing material with the same name",
318
- )
319
-
320
- def draw_material_config(self, context):
321
- # --- Material / Rendering Properties --- #
322
- layout = self.layout
323
-
324
- header, body = layout.panel("import_image_plane_material", default_closed=False)
325
- header.label(text="Material")
326
- if body:
327
- body.prop(self, "shader")
328
- if self.shader == 'EMISSION':
329
- body.prop(self, "emit_strength")
330
-
331
- body.prop(self, "render_method")
332
- if self.render_method == 'BLENDED':
333
- body.prop(self, "show_transparent_back")
334
-
335
- body.prop(self, "use_backface_culling")
336
-
337
- engine = context.scene.render.engine
338
- if engine not in COMPATIBLE_ENGINES:
339
- body.label(text=rpt_("{:s} is not supported").format(engine), icon='ERROR')
340
-
341
- body.prop(self, "overwrite_material")
342
-
343
-
344
- class TextureProperties_MixIn:
345
- interpolation: EnumProperty(
346
- name="Interpolation",
347
- items=(
348
- ('Linear', "Linear", "Linear interpolation"),
349
- ('Closest', "Closest", "No interpolation (sample closest texel)"),
350
- ('Cubic', "Cubic", "Cubic interpolation"),
351
- ('Smart', "Smart", "Bicubic when magnifying, else bilinear (OSL only)"),
352
- ),
353
- default='Linear',
354
- description="Texture interpolation",
355
- )
356
-
357
- extension: EnumProperty(
358
- name="Extension",
359
- translation_context=i18n_contexts.id_image,
360
- items=(
361
- ('CLIP', "Clip", "Clip to image size and set exterior pixels as transparent"),
362
- ('EXTEND', "Extend", "Extend by repeating edge pixels of the image"),
363
- ('REPEAT', "Repeat", "Cause the image to repeat horizontally and vertically"),
364
- ),
365
- default='CLIP',
366
- description="How the image is extrapolated past its original bounds",
367
- )
368
-
369
- _ImageUser_use_auto_refresh = bpy.types.ImageUser.bl_rna.properties["use_auto_refresh"]
370
- use_auto_refresh: BoolProperty(
371
- name=_ImageUser_use_auto_refresh.name,
372
- default=True,
373
- description=_ImageUser_use_auto_refresh.description,
374
- )
375
-
376
- relative: BoolProperty(
377
- name="Relative Paths",
378
- default=True,
379
- description="Use relative file paths",
380
- )
381
-
382
- def draw_texture_config(self, context):
383
- # --- Texture Properties --- #
384
- layout = self.layout
385
-
386
- header, body = layout.panel("import_image_plane_texture", default_closed=False)
387
- header.label(text="Texture")
388
- if body:
389
- body.prop(self, "interpolation")
390
- body.prop(self, "extension")
391
-
392
- row = body.row(align=False, heading="Alpha")
393
- row.prop(self, "use_transparency", text="")
394
-
395
- body.prop(self, "use_auto_refresh")
396
-
397
-
398
- def apply_texture_options(self, texture, img_spec):
399
- # Shared by both Cycles and Blender Internal.
400
- image_user = texture.image_user
401
- image_user.use_auto_refresh = self.use_auto_refresh
402
- image_user.frame_start = img_spec.frame_start
403
- image_user.frame_offset = img_spec.frame_offset
404
- image_user.frame_duration = img_spec.frame_duration
405
-
406
- # Image sequences need auto refresh to display reliably.
407
- if img_spec.image.source == 'SEQUENCE':
408
- image_user.use_auto_refresh = True
409
-
410
-
411
- def create_cycles_texnode(self, node_tree, img_spec):
412
- tex_image = node_tree.nodes.new('ShaderNodeTexImage')
413
- tex_image.image = img_spec.image
414
- tex_image.show_texture = True
415
- tex_image.interpolation = self.interpolation
416
- tex_image.extension = self.extension
417
- apply_texture_options(self, tex_image, img_spec)
418
- return tex_image
419
-
420
-
421
- def create_cycles_material(self, context, img_spec, name):
422
- material = None
423
- if self.overwrite_material:
424
- material = bpy.data.materials.get((name, None))
425
- if material is None:
426
- material = bpy.data.materials.new(name=name)
427
- material.node_tree.nodes.clear()
428
-
429
- material.surface_render_method = self.render_method
430
- material.use_backface_culling = self.use_backface_culling
431
- material.use_transparency_overlap = self.show_transparent_back
432
-
433
- node_tree = material.node_tree
434
- out_node = node_tree.nodes.new("ShaderNodeOutputMaterial")
435
-
436
- tex_image = create_cycles_texnode(self, node_tree, img_spec)
437
-
438
- if self.shader == 'PRINCIPLED':
439
- core_shader = node_tree.nodes.new('ShaderNodeBsdfPrincipled')
440
- elif self.shader == 'SHADELESS':
441
- core_shader = get_shadeless_node(node_tree)
442
- elif self.shader == 'EMISSION':
443
- core_shader = node_tree.nodes.new('ShaderNodeBsdfPrincipled')
444
- core_shader.inputs["Emission Strength"].default_value = self.emit_strength
445
- core_shader.inputs["Base Color"].default_value = (0.0, 0.0, 0.0, 1.0)
446
- core_shader.inputs["Specular IOR Level"].default_value = 0.0
447
-
448
- # Connect color from texture.
449
- if self.shader in {'PRINCIPLED', 'SHADELESS'}:
450
- node_tree.links.new(core_shader.inputs[0], tex_image.outputs["Color"])
451
- elif self.shader == 'EMISSION':
452
- node_tree.links.new(core_shader.inputs["Emission Color"], tex_image.outputs["Color"])
453
-
454
- if self.use_transparency:
455
- if self.shader in {'PRINCIPLED', 'EMISSION'}:
456
- node_tree.links.new(core_shader.inputs["Alpha"], tex_image.outputs["Alpha"])
457
- else:
458
- bsdf_transparent = node_tree.nodes.new('ShaderNodeBsdfTransparent')
459
-
460
- mix_shader = node_tree.nodes.new('ShaderNodeMixShader')
461
- node_tree.links.new(mix_shader.inputs["Fac"], tex_image.outputs["Alpha"])
462
- node_tree.links.new(mix_shader.inputs[1], bsdf_transparent.outputs["BSDF"])
463
- node_tree.links.new(mix_shader.inputs[2], core_shader.outputs[0])
464
- core_shader = mix_shader
465
-
466
- node_tree.links.new(out_node.inputs["Surface"], core_shader.outputs[0])
467
-
468
- auto_align_nodes(node_tree)
469
- return material
470
-
471
-
472
- def get_input_nodes(node, links):
473
- # Get nodes that are a inputs to the given node.
474
-
475
- # Get all links going to node.
476
- input_links = {lnk for lnk in links if lnk.to_node == node}
477
- # Sort those links, get their input nodes (and avoid doubles!).
478
- sorted_nodes = []
479
- done_nodes = set()
480
- for socket in node.inputs:
481
- done_links = set()
482
- for link in input_links:
483
- nd = link.from_node
484
- if nd in done_nodes:
485
- # Node already treated!
486
- done_links.add(link)
487
- elif link.to_socket == socket:
488
- sorted_nodes.append(nd)
489
- done_links.add(link)
490
- done_nodes.add(nd)
491
- input_links -= done_links
492
- return sorted_nodes
493
-
494
-
495
- def auto_align_nodes(node_tree):
496
- # Given a shader node tree, arrange nodes neatly relative to the output node.
497
-
498
- x_gap = 200
499
- y_gap = 180
500
- nodes = node_tree.nodes
501
- links = node_tree.links
502
- output_node = None
503
- for node in nodes:
504
- if node.type in {'OUTPUT_MATERIAL', 'GROUP_OUTPUT'}:
505
- output_node = node
506
- break
507
-
508
- else: # Just in case there is no output.
509
- return
510
-
511
- def align(to_node):
512
- from_nodes = get_input_nodes(to_node, links)
513
- for i, node in enumerate(from_nodes):
514
- node.location.x = min(node.location.x, to_node.location.x - x_gap)
515
- node.location.y = to_node.location.y
516
- node.location.y -= i * y_gap
517
- node.location.y += (len(from_nodes) - 1) * y_gap / (len(from_nodes))
518
- align(node)
519
-
520
- align(output_node)
521
-
522
-
523
- def clean_node_tree(node_tree):
524
- # Clear all nodes in a shader node tree except the output.
525
- #
526
- # Returns the output node
527
-
528
- nodes = node_tree.nodes
529
- for node in list(nodes): # Copy to avoid altering the loop's data source.
530
- if not node.type == 'OUTPUT_MATERIAL':
531
- nodes.remove(node)
532
-
533
- return node_tree.nodes[0]
534
-
535
-
536
- def get_shadeless_node(dest_node_tree):
537
- # Return a "shadeless" cycles/EEVEE node, creating a node group if nonexistent.
538
-
539
- # WARNING: using a hard coded name isn't fool proof!
540
- # Users could have this name already in a node-tree (albeit unlikely).
541
- node_group_name = "IAP_SHADELESS"
542
- if (node_tree := bpy.data.node_groups.get((node_group_name, None))) is None:
543
- # Need to build node shadeless node group.
544
- node_tree = bpy.data.node_groups.new(node_group_name, 'ShaderNodeTree')
545
- output_node = node_tree.nodes.new('NodeGroupOutput')
546
- input_node = node_tree.nodes.new('NodeGroupInput')
547
-
548
- node_tree.interface.new_socket('Shader', in_out='OUTPUT', socket_type='NodeSocketShader')
549
- node_tree.interface.new_socket('Color', in_out='INPUT', socket_type='NodeSocketColor')
550
-
551
- # This could be faster as a transparent shader, but then no ambient occlusion.
552
- diffuse_shader = node_tree.nodes.new('ShaderNodeBsdfDiffuse')
553
- node_tree.links.new(diffuse_shader.inputs[0], input_node.outputs[0])
554
-
555
- emission_shader = node_tree.nodes.new('ShaderNodeEmission')
556
- node_tree.links.new(emission_shader.inputs[0], input_node.outputs[0])
557
-
558
- light_path = node_tree.nodes.new('ShaderNodeLightPath')
559
- is_glossy_ray = light_path.outputs["Is Glossy Ray"]
560
- is_shadow_ray = light_path.outputs["Is Shadow Ray"]
561
- ray_depth = light_path.outputs["Ray Depth"]
562
- transmission_depth = light_path.outputs["Transmission Depth"]
563
-
564
- unrefracted_depth = node_tree.nodes.new('ShaderNodeMath')
565
- unrefracted_depth.operation = 'SUBTRACT'
566
- unrefracted_depth.label = 'Bounce Count'
567
- node_tree.links.new(unrefracted_depth.inputs[0], ray_depth)
568
- node_tree.links.new(unrefracted_depth.inputs[1], transmission_depth)
569
-
570
- refracted = node_tree.nodes.new('ShaderNodeMath')
571
- refracted.operation = 'SUBTRACT'
572
- refracted.label = 'Camera or Refracted'
573
- refracted.inputs[0].default_value = 1.0
574
- node_tree.links.new(refracted.inputs[1], unrefracted_depth.outputs[0])
575
-
576
- reflection_limit = node_tree.nodes.new('ShaderNodeMath')
577
- reflection_limit.operation = 'SUBTRACT'
578
- reflection_limit.label = 'Limit Reflections'
579
- reflection_limit.inputs[0].default_value = 2.0
580
- node_tree.links.new(reflection_limit.inputs[1], ray_depth)
581
-
582
- camera_reflected = node_tree.nodes.new('ShaderNodeMath')
583
- camera_reflected.operation = 'MULTIPLY'
584
- camera_reflected.label = 'Camera Ray to Glossy'
585
- node_tree.links.new(camera_reflected.inputs[0], reflection_limit.outputs[0])
586
- node_tree.links.new(camera_reflected.inputs[1], is_glossy_ray)
587
-
588
- shadow_or_reflect = node_tree.nodes.new('ShaderNodeMath')
589
- shadow_or_reflect.operation = 'MAXIMUM'
590
- shadow_or_reflect.label = 'Shadow or Reflection?'
591
- node_tree.links.new(shadow_or_reflect.inputs[0], camera_reflected.outputs[0])
592
- node_tree.links.new(shadow_or_reflect.inputs[1], is_shadow_ray)
593
-
594
- shadow_or_reflect_or_refract = node_tree.nodes.new('ShaderNodeMath')
595
- shadow_or_reflect_or_refract.operation = 'MAXIMUM'
596
- shadow_or_reflect_or_refract.label = 'Shadow, Reflect or Refract?'
597
- node_tree.links.new(shadow_or_reflect_or_refract.inputs[0], shadow_or_reflect.outputs[0])
598
- node_tree.links.new(shadow_or_reflect_or_refract.inputs[1], refracted.outputs[0])
599
-
600
- mix_shader = node_tree.nodes.new('ShaderNodeMixShader')
601
- node_tree.links.new(mix_shader.inputs[0], shadow_or_reflect_or_refract.outputs[0])
602
- node_tree.links.new(mix_shader.inputs[1], diffuse_shader.outputs[0])
603
- node_tree.links.new(mix_shader.inputs[2], emission_shader.outputs[0])
604
-
605
- node_tree.links.new(output_node.inputs[0], mix_shader.outputs[0])
606
-
607
- auto_align_nodes(node_tree)
608
-
609
- group_node = dest_node_tree.nodes.new("ShaderNodeGroup")
610
- group_node.node_tree = node_tree
611
-
612
- return group_node
613
-
614
-
615
- # -----------------------------------------------------------------------------
616
- # Operator
617
-
618
- class IMAGE_OT_import_as_mesh_planes(
619
- AddObjectHelper, ImportHelper, MaterialProperties_MixIn, TextureProperties_MixIn, Operator,
620
- ):
621
- """Create mesh plane(s) from image files with the appropriate aspect ratio"""
622
-
623
- bl_idname = "image.import_as_mesh_planes"
624
- bl_label = "Import Images as Planes"
625
- bl_options = {'REGISTER', 'PRESET', 'UNDO'}
626
-
627
- # ----------------------
628
- # File dialog properties
629
- files: CollectionProperty(
630
- type=bpy.types.OperatorFileListElement,
631
- options={'HIDDEN', 'SKIP_SAVE'},
632
- )
633
-
634
- directory: StringProperty(
635
- maxlen=1024,
636
- subtype='FILE_PATH',
637
- options={'HIDDEN', 'SKIP_SAVE'},
638
- )
639
-
640
- filter_image: BoolProperty(default=True, options={'HIDDEN', 'SKIP_SAVE'})
641
- filter_movie: BoolProperty(default=True, options={'HIDDEN', 'SKIP_SAVE'})
642
- filter_folder: BoolProperty(default=True, options={'HIDDEN', 'SKIP_SAVE'})
643
-
644
- # ----------------------
645
- # Properties - Importing
646
- force_reload: BoolProperty(
647
- name="Force Reload",
648
- default=False,
649
- description="Force reload the image if it is already opened elsewhere in Blender",
650
- )
651
-
652
- image_sequence: BoolProperty(
653
- name="Detect Image Sequences",
654
- default=False,
655
- description=(
656
- "Import sequentially numbered images as an animated "
657
- "image sequence instead of separate planes"
658
- ),
659
- )
660
-
661
- # -------------------------------------
662
- # Properties - Position and Orientation
663
- axis_id_to_vector = {
664
- '+X': Vector((1.0, 0.0, 0.0)),
665
- '+Y': Vector((0.0, 1.0, 0.0)),
666
- '+Z': Vector((0.0, 0.0, 1.0)),
667
- '-X': Vector((-1.0, 0.0, 0.0)),
668
- '-Y': Vector((0.0, -1.0, 0.0)),
669
- '-Z': Vector((0.0, 0.0, -1.0)),
670
- }
671
-
672
- offset: BoolProperty(
673
- name="Offset Planes",
674
- default=True,
675
- description=(
676
- "Offset planes from each other. "
677
- "If disabled, multiple planes will be created at the same location"
678
- )
679
- )
680
-
681
- offset_axis: EnumProperty(
682
- name="Offset Direction",
683
- default='+X',
684
- items=(
685
- ('+X', "+X", "Side by Side to the Left"),
686
- ('+Y', "+Y", "Side by Side, Downward"),
687
- ('+Z', "+Z", "Stacked Above"),
688
- ('-X', "-X", "Side by Side to the Right"),
689
- ('-Y', "-Y", "Side by Side, Upward"),
690
- ('-Z', "-Z", "Stacked Below"),
691
- ),
692
- description="How planes are oriented relative to each others' local axis",
693
- )
694
-
695
- offset_amount: FloatProperty(
696
- name="Offset Distance",
697
- soft_min=0,
698
- default=0.1,
699
- description="Set distance between each plane",
700
- subtype='DISTANCE',
701
- unit='LENGTH',
702
- )
703
-
704
- AXIS_MODES = (
705
- ('+X', "+X", "Facing positive X"),
706
- ('+Y', "+Y", "Facing positive Y"),
707
- ('+Z', "+Z", "Facing positive Z"),
708
- ('-X', "-X", "Facing negative X"),
709
- ('-Y', "-Y", "Facing negative Y"),
710
- ('-Z', "-Z", "Facing negative Z"),
711
- ('CAM', "Face Camera", "Facing camera"),
712
- ('CAM_AX', "Camera's Main Axis", "Facing the camera's dominant axis"),
713
- )
714
- align_axis: EnumProperty(
715
- name="Align",
716
- default='CAM_AX',
717
- items=AXIS_MODES,
718
- description="How to align the planes",
719
- )
720
- # Prev_align_axis is used only by update_size_model.
721
- prev_align_axis: EnumProperty(
722
- items=AXIS_MODES + (('NONE', '', ''),),
723
- default='NONE',
724
- options={'HIDDEN', 'SKIP_SAVE'},
725
- )
726
- align_track: BoolProperty(
727
- name="Track Camera",
728
- default=False,
729
- description="Add a constraint to make the planes track the camera",
730
- )
731
-
732
- # -----------------
733
- # Properties - Size
734
- def update_size_mode(self, _context):
735
- # If sizing relative to the camera, always face the camera.
736
-
737
- if self.size_mode == 'CAMERA':
738
- self.prev_align_axis = self.align_axis
739
- self.align_axis = 'CAM'
740
- elif self.prev_align_axis != 'NONE':
741
- # If a different alignment was set revert to that when size mode is changed.
742
- self.align_axis = self.prev_align_axis
743
- self.prev_align_axis = 'NONE'
744
-
745
- size_mode: EnumProperty(
746
- name="Size Mode",
747
- default='ABSOLUTE',
748
- items=(
749
- ('ABSOLUTE', "Absolute", "Use absolute size"),
750
- ('CAMERA', "Scale to Camera Frame", "Scale to fit or fill the camera frame"),
751
- ('DPI', "Pixels per Inch", "Scale based on pixels per inch"),
752
- ('DPBU', "Pixels per Blender Unit", "Scale based on pixels per Blender Unit"),
753
- ),
754
- update=update_size_mode,
755
- description="Method for computing the plane size",
756
- )
757
-
758
- fill_mode: EnumProperty(
759
- name="Scale",
760
- default='FILL',
761
- items=(
762
- ('FILL', "Fill", "Fill camera frame, spilling outside the frame"),
763
- ('FIT', "Fit", "Fit entire image within the camera frame"),
764
- ),
765
- description="Method to scale the plane with the camera frame",
766
- )
767
-
768
- height: FloatProperty(
769
- name="Height",
770
- description="Height of the created plane",
771
- default=1.0,
772
- min=0.001,
773
- soft_min=0.001,
774
- subtype='DISTANCE',
775
- unit='LENGTH',
776
- )
777
-
778
- factor: FloatProperty(
779
- name="Definition",
780
- min=1.0,
781
- default=600.0,
782
- description="Number of pixels per inch or Blender Unit",
783
- )
784
-
785
- # -------
786
- # Draw UI
787
-
788
- def draw_import_config(self, _context):
789
- # --- Import Options --- #
790
- layout = self.layout
791
-
792
- header, body = layout.panel("import_image_plane_options", default_closed=False)
793
- header.label(text="Options")
794
- if body:
795
- row = body.row()
796
- row.active = bpy.data.is_saved
797
- row.prop(self, "relative")
798
- body.prop(self, "force_reload")
799
- body.prop(self, "image_sequence")
800
-
801
- def draw_spatial_config(self, _context):
802
- # --- Spatial Properties: Position, Size and Orientation --- #
803
- layout = self.layout
804
-
805
- header, body = layout.panel("import_image_plane_transform", default_closed=False)
806
- header.label(text="Transform")
807
- if body:
808
- body.prop(self, "size_mode")
809
- if self.size_mode == 'ABSOLUTE':
810
- body.prop(self, "height")
811
- elif self.size_mode == 'CAMERA':
812
- body.prop(self, "fill_mode")
813
- else:
814
- body.prop(self, "factor")
815
-
816
- row = body.row()
817
- row.enabled = 'CAM' not in self.size_mode
818
- row.prop(self, "align_axis")
819
- if 'CAM' in self.align_axis:
820
- body.prop(self, "align_track")
821
-
822
- body.prop(self, "offset")
823
- col = body.column()
824
- col.enabled = self.offset
825
- col.prop(self, "offset_axis")
826
- col.prop(self, "offset_amount", text="Distance")
827
-
828
- def draw(self, context):
829
- # Draw configuration sections.
830
- layout = self.layout
831
- layout.use_property_split = True
832
-
833
- self.draw_import_config(context)
834
- MaterialProperties_MixIn.draw_material_config(self, context)
835
- TextureProperties_MixIn.draw_texture_config(self, context)
836
- self.draw_spatial_config(context)
837
-
838
- # -------------------------------------------------------------------------
839
- # Core functionality
840
- def invoke(self, context, _event):
841
- engine = context.scene.render.engine
842
- if engine not in COMPATIBLE_ENGINES:
843
- self.report({'ERROR'}, rpt_("Cannot generate materials for unknown {:s} render engine").format(engine))
844
- return {'CANCELLED'}
845
-
846
- if engine == 'BLENDER_WORKBENCH':
847
- self.report(
848
- {'WARNING'},
849
- rpt_("Generating Cycles/EEVEE compatible material, but won't be visible with {:s} engine").format(
850
- engine,
851
- ))
852
-
853
- return self.invoke_popup(context)
854
-
855
- def execute(self, context):
856
- if not bpy.data.is_saved:
857
- self.relative = False
858
-
859
- # This won't work in edit mode.
860
- editmode = context.preferences.edit.use_enter_edit_mode
861
- context.preferences.edit.use_enter_edit_mode = False
862
- if context.active_object and context.active_object.mode != 'OBJECT':
863
- bpy.ops.object.mode_set(mode='OBJECT')
864
-
865
- ret_code = self.import_images(context)
866
-
867
- context.preferences.edit.use_enter_edit_mode = editmode
868
-
869
- return ret_code
870
-
871
- def import_images(self, context):
872
-
873
- # Load images / sequences.
874
- images = tuple(load_images(
875
- (fn.name for fn in self.files),
876
- self.directory,
877
- force_reload=self.force_reload,
878
- find_sequences=self.image_sequence,
879
- ))
880
-
881
- if not images:
882
- self.report({'WARNING'}, "Please select at least one image")
883
- return {'CANCELLED'}
884
-
885
- # Create individual planes.
886
- planes = [self.single_image_spec_to_plane(context, img_spec) for img_spec in images]
887
-
888
- context.view_layer.update()
889
-
890
- # Align planes relative to each other.
891
- if self.offset:
892
- offset_axis = self.axis_id_to_vector[self.offset_axis]
893
- offset_planes(planes, self.offset_amount, offset_axis)
894
-
895
- if self.size_mode == 'CAMERA' and offset_axis.z:
896
- for plane in planes:
897
- x, y = compute_camera_size(
898
- context, plane.location,
899
- self.fill_mode, plane.dimensions.x / plane.dimensions.y,
900
- )
901
- plane.dimensions = x, y, 0.0
902
-
903
- # Setup new selection.
904
- for plane in planes:
905
- plane.select_set(True)
906
-
907
- # All done!
908
- self.report({'INFO'}, rpt_("Added {:d} Image Plane(s)").format(len(planes)))
909
- return {'FINISHED'}
910
-
911
- # Operate on a single image.
912
- def single_image_spec_to_plane(self, context, img_spec):
913
-
914
- name = bpy.path.display_name_from_filepath(img_spec.image.filepath)
915
-
916
- # Configure image.
917
- self.apply_image_options(img_spec.image)
918
-
919
- # Configure material.
920
- # TODO: check `context.scene.render.engine` and support other engines.
921
- material = create_cycles_material(self, context, img_spec, name)
922
-
923
- # Create and position plane object.
924
- plane = self.create_image_plane(context, name, img_spec)
925
-
926
- # Assign Material.
927
- plane.data.materials.append(material)
928
-
929
- return plane
930
-
931
- def apply_image_options(self, image):
932
- if not self.use_transparency:
933
- image.alpha_mode = 'NONE'
934
-
935
- if self.relative:
936
- try: # Can't always find the relative path (between drive letters on windows).
937
- image.filepath = bpy.path.relpath(image.filepath)
938
- except ValueError:
939
- pass
940
-
941
- def apply_material_options(self, material, slot):
942
- shader = self.shader
943
-
944
- if self.use_transparency:
945
- material.alpha = 0.0
946
- material.specular_alpha = 0.0
947
- slot.use_map_alpha = True
948
- else:
949
- material.alpha = 1.0
950
- material.specular_alpha = 1.0
951
- slot.use_map_alpha = False
952
-
953
- material.specular_intensity = 0
954
- material.diffuse_intensity = 1.0
955
- material.use_transparency = self.use_transparency
956
- material.transparency_method = 'Z_TRANSPARENCY'
957
- material.use_shadeless = (shader == 'SHADELESS')
958
- material.use_transparent_shadows = (shader == 'DIFFUSE')
959
- material.emit = self.emit_strength if shader == 'EMISSION' else 0.0
960
-
961
- # -------------------------------------------------------------------------
962
- # Geometry Creation
963
- def create_image_plane(self, context, name, img_spec):
964
-
965
- width, height = self.compute_plane_size(context, img_spec)
966
-
967
- # Create new mesh.
968
- bpy.ops.mesh.primitive_plane_add('INVOKE_REGION_WIN')
969
- plane = context.active_object
970
- # Why does mesh.primitive_plane_add leave the object in edit mode???
971
- if plane.mode != 'OBJECT':
972
- bpy.ops.object.mode_set(mode='OBJECT')
973
- plane.dimensions = width, height, 0.0
974
- plane.data.name = plane.name = name
975
- bpy.ops.object.transform_apply(location=False, rotation=False, scale=True)
976
-
977
- # If sizing for camera, also insert into the camera's field of view.
978
- if self.size_mode == 'CAMERA':
979
- offset_axis = self.axis_id_to_vector[self.offset_axis]
980
- translate_axis = [0 if offset_axis[i] else 1 for i in (0, 1)]
981
- center_in_camera(context.scene.camera, plane, translate_axis)
982
-
983
- self.align_plane(context, plane)
984
-
985
- return plane
986
-
987
- def compute_plane_size(self, context, img_spec):
988
- # Given the image size in pixels and location, determine size of plane.
989
-
990
- px, py = img_spec.size
991
-
992
- # Can't load data.
993
- if px == 0 or py == 0:
994
- px = py = 1
995
-
996
- if self.size_mode == 'ABSOLUTE':
997
- y = self.height
998
- x = px / py * y
999
-
1000
- elif self.size_mode == 'CAMERA':
1001
- x, y = compute_camera_size(
1002
- context, context.scene.cursor.location,
1003
- self.fill_mode, px / py,
1004
- )
1005
-
1006
- elif self.size_mode == 'DPI':
1007
- fact = 1 / self.factor / context.scene.unit_settings.scale_length * 0.0254
1008
- x = px * fact
1009
- y = py * fact
1010
-
1011
- else: # `elif self.size_mode == 'DPBU'`
1012
- fact = 1 / self.factor
1013
- x = px * fact
1014
- y = py * fact
1015
-
1016
- return x, y
1017
-
1018
- def align_plane(self, context, plane):
1019
- # Pick an axis and align the plane to it.
1020
-
1021
- from math import pi
1022
- if 'CAM' in self.align_axis:
1023
- # Camera-aligned.
1024
- camera = context.scene.camera
1025
- if camera is not None:
1026
- # Find the axis that best corresponds to the camera's view direction.
1027
- axis = camera.matrix_world @ Vector((0.0, 0.0, 1.0)) - camera.matrix_world.col[3].xyz
1028
- # Pick the axis with the greatest magnitude.
1029
- mag = max(map(abs, axis))
1030
- # And use that axis & direction.
1031
- axis = Vector([
1032
- n / mag if abs(n) == mag else 0.0
1033
- for n in axis
1034
- ])
1035
- else:
1036
- # No camera? Just face Z axis.
1037
- axis = Vector((0.0, 0.0, 1.0))
1038
- self.align_axis = '+Z'
1039
- else:
1040
- # Axis-aligned.
1041
- axis = self.axis_id_to_vector[self.align_axis]
1042
-
1043
- # Rotate accordingly for X/Y axis.
1044
- if not axis.z:
1045
- plane.rotation_euler.x = pi / 2
1046
-
1047
- if axis.y > 0:
1048
- plane.rotation_euler.z = pi
1049
- elif axis.y < 0:
1050
- plane.rotation_euler.z = 0
1051
- elif axis.x > 0:
1052
- plane.rotation_euler.z = pi / 2
1053
- elif axis.x < 0:
1054
- plane.rotation_euler.z = -pi / 2
1055
-
1056
- # Or flip 180 degrees for negative Z.
1057
- elif axis.z < 0:
1058
- plane.rotation_euler.y = pi
1059
-
1060
- if self.align_axis == 'CAM':
1061
- constraint = plane.constraints.new('COPY_ROTATION')
1062
- constraint.target = camera
1063
- constraint.use_x = constraint.use_y = constraint.use_z = True
1064
- if not self.align_track:
1065
- bpy.ops.object.visual_transform_apply()
1066
- plane.constraints.clear()
1067
-
1068
- if self.align_axis == 'CAM_AX' and self.align_track:
1069
- constraint = plane.constraints.new('LOCKED_TRACK')
1070
- constraint.target = camera
1071
- constraint.track_axis = 'TRACK_Z'
1072
- constraint.lock_axis = 'LOCK_Y'
1073
-
1074
-
1075
- class IMAGE_OT_convert_to_mesh_plane(MaterialProperties_MixIn, TextureProperties_MixIn, Operator):
1076
- """Convert selected reference images to textured mesh plane"""
1077
- bl_idname = "image.convert_to_mesh_plane"
1078
- bl_label = "Convert Image Empty to Mesh Plane"
1079
- bl_options = {'REGISTER', 'PRESET', 'UNDO'}
1080
-
1081
- name_from: EnumProperty(
1082
- name="Name After",
1083
- items=[
1084
- ('OBJECT', "Source Object", "Name after object source with a suffix"),
1085
- ('IMAGE', "Source Image", "Name from loaded image"),
1086
- ],
1087
- default='OBJECT',
1088
- description="Name for new mesh object and material",
1089
- )
1090
-
1091
- delete_ref: BoolProperty(
1092
- name="Delete Reference Object",
1093
- default=True,
1094
- description="Delete empty image object once mesh plane is created",
1095
- )
1096
-
1097
- @classmethod
1098
- def poll(cls, context):
1099
- ob = context.object
1100
- return (
1101
- ob is not None and
1102
- ob.select_get() and
1103
- cls._is_object_empty_image(ob)
1104
- )
1105
-
1106
- @staticmethod
1107
- def _is_object_empty_image(ob):
1108
- return (
1109
- (ob.type == 'EMPTY') and
1110
- (ob.empty_display_type == 'IMAGE') and
1111
- (ob.data is not None)
1112
- )
1113
-
1114
- def invoke(self, context, _event):
1115
- scene = context.scene
1116
- engine = scene.render.engine
1117
-
1118
- if engine not in COMPATIBLE_ENGINES:
1119
- self.report({'ERROR'}, rpt_("Cannot generate materials for unknown {:s} render engine").format(engine))
1120
- return {'CANCELLED'}
1121
-
1122
- if engine == 'BLENDER_WORKBENCH':
1123
- self.report(
1124
- {'WARNING'},
1125
- rpt_("Generating Cycles/EEVEE compatible material, but won't be visible with {:s} engine").format(
1126
- engine,
1127
- ))
1128
-
1129
- return context.window_manager.invoke_props_dialog(self)
1130
-
1131
- def execute(self, context):
1132
-
1133
- selected_objects = [ob for ob in context.selected_objects]
1134
- converted = 0
1135
-
1136
- for ob in selected_objects:
1137
- if not self._is_object_empty_image(ob):
1138
- continue
1139
-
1140
- img = ob.data
1141
- img_user = ob.image_user
1142
- ob_name = ob.name
1143
-
1144
- # Give Name.
1145
- if self.name_from == 'IMAGE':
1146
- name = bpy.path.display_name(img.name, title_case=False)
1147
- else:
1148
- assert self.name_from == 'OBJECT'
1149
- name = ob.name
1150
-
1151
- # Create Mesh Plane.
1152
- obj_space_corners = get_ref_object_space_coord(ob)
1153
-
1154
- face = [(0, 1, 3, 2)]
1155
- mesh = bpy.data.meshes.new(name)
1156
- mesh.from_pydata(obj_space_corners, [], face)
1157
- plane = bpy.data.objects.new(name, mesh)
1158
- mesh.uv_layers.new(name="UVMap")
1159
-
1160
- # Link in the Same Collections.
1161
- users_collection = ob.users_collection
1162
- for collection in users_collection:
1163
- collection.objects.link(plane)
1164
-
1165
- # Assign Parent.
1166
- plane.parent = ob.parent
1167
- plane.matrix_local = ob.matrix_local
1168
- plane.matrix_parent_inverse = ob.matrix_parent_inverse
1169
-
1170
- # Create Material.
1171
- img_spec = ImageSpec(
1172
- img,
1173
- (img.size[0], img.size[1]),
1174
- img_user.frame_start,
1175
- img_user.frame_offset,
1176
- img_user.frame_duration,
1177
- )
1178
- material = create_cycles_material(self, context, img_spec, name)
1179
- plane.data.materials.append(material)
1180
-
1181
- # Delete Empty.
1182
- if self.delete_ref:
1183
- for collection in users_collection:
1184
- collection.objects.unlink(ob)
1185
- mesh.name = ob_name
1186
- plane.name = ob_name
1187
-
1188
- plane.select_set(True)
1189
- converted += 1
1190
-
1191
- if not converted:
1192
- self.report({'ERROR'}, "No images converted")
1193
- return {'CANCELLED'}
1194
-
1195
- self.report({'INFO'}, rpt_("{:d} image(s) converted to mesh plane(s)").format(converted))
1196
- return {'FINISHED'}
1197
-
1198
- def draw(self, context):
1199
- layout = self.layout
1200
- layout.use_property_split = True
1201
-
1202
- # General.
1203
- col = layout.column(align=False)
1204
- col.prop(self, "name_from")
1205
- col.prop(self, "delete_ref")
1206
- layout.separator()
1207
-
1208
- # Material.
1209
- MaterialProperties_MixIn.draw_material_config(self, context)
1210
- TextureProperties_MixIn.draw_texture_config(self, context)
1211
-
1212
-
1213
- classes = (
1214
- IMAGE_OT_import_as_mesh_planes,
1215
- IMAGE_OT_convert_to_mesh_plane,
1216
- )