@tushar-br/editing-pack 1.0.188 → 1.0.190
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/staging_area/Blender/blender.pdb.ts_part_0 +0 -0
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/__init__.py +0 -173
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/__pycache__/__init__.cpython-311.pyc +0 -0
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/__pycache__/camera.cpython-311.pyc +0 -0
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/__pycache__/engine.cpython-311.pyc +0 -0
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/__pycache__/operators.cpython-311.pyc +0 -0
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/__pycache__/presets.cpython-311.pyc +0 -0
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/__pycache__/properties.cpython-311.pyc +0 -0
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/__pycache__/ui.cpython-311.pyc +0 -0
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/__pycache__/version_update.cpython-311.pyc +0 -0
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/geom/shader_data.h +0 -452
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/geom/triangle.h +0 -278
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/geom/triangle_intersect.h +0 -166
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/geom/volume.h +0 -104
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/globals.h +0 -13
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/image.h +0 -12
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/displacement_shader.h +0 -43
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/guiding.h +0 -641
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/init_from_bake.h +0 -344
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/init_from_camera.h +0 -110
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/intersect_closest.h +0 -443
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/intersect_dedicated_light.h +0 -232
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/intersect_shadow.h +0 -183
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/intersect_subsurface.h +0 -24
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/intersect_volume_stack.h +0 -250
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/megakernel.h +0 -114
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/mnee.h +0 -1123
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/path_state.h +0 -425
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/shade_background.h +0 -210
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/shade_dedicated_light.h +0 -243
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/shade_light.h +0 -95
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/shade_shadow.h +0 -192
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/shade_surface.h +0 -885
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/shade_volume.h +0 -2947
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/shadow_catcher.h +0 -79
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/shadow_linking.h +0 -69
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/shadow_state_template.h +0 -99
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/state.h +0 -276
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/state_flow.h +0 -255
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/state_template.h +0 -152
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/state_util.h +0 -602
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/subsurface.h +0 -251
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/subsurface_disk.h +0 -220
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/subsurface_random_walk.h +0 -462
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/surface_shader.h +0 -1198
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/volume_shader.h +0 -539
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/integrator/volume_stack.h +0 -258
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/light/area.h +0 -537
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/light/background.h +0 -500
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/light/common.h +0 -86
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/light/distant.h +0 -167
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/light/distribution.h +0 -60
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/light/light.h +0 -499
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/light/point.h +0 -240
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/light/sample.h +0 -545
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/light/spot.h +0 -347
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/light/tree.h +0 -951
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/light/triangle.h +0 -339
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/osl/camera.h +0 -81
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/osl/closures_setup.h +0 -1259
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/osl/closures_template.h +0 -277
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/osl/osl.h +0 -287
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/osl/services_gpu.h +0 -1327
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/osl/types.h +0 -157
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/sample/lcg.h +0 -53
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/sample/mapping.h +0 -251
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/sample/mis.h +0 -41
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/sample/pattern.h +0 -188
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/sample/sobol_burley.h +0 -203
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/sample/tabulated_sobol.h +0 -178
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/sample/util.h +0 -79
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/ao.h +0 -148
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/aov.h +0 -49
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/attribute.h +0 -326
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/bevel.h +0 -334
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/blackbody.h +0 -35
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/brick.h +0 -147
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/brightness.h +0 -32
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/bump.h +0 -72
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/camera.h +0 -42
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/checker.h +0 -54
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/clamp.h +0 -40
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/closure.h +0 -1559
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/color_util.h +0 -409
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/convert.h +0 -66
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/displace.h +0 -240
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/fractal_noise.h +0 -550
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/fresnel.h +0 -80
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/gabor.h +0 -392
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/gamma.h +0 -27
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/geometry.h +0 -280
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/gradient.h +0 -80
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/hsv.h +0 -54
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/ies.h +0 -38
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/image.h +0 -273
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/invert.h +0 -33
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/light_path.h +0 -150
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/magic.h +0 -132
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/map_range.h +0 -164
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/mapping.h +0 -74
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/mapping_util.h +0 -37
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/math.h +0 -73
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/math_util.h +0 -278
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/mix.h +0 -125
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/node_types_template.h +0 -115
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/noise.h +0 -761
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/noisetex.h +0 -370
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/normal.h +0 -38
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/radial_tiling.h +0 -81
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/radial_tiling_shared.h +0 -1179
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/ramp.h +0 -185
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/ramp_util.h +0 -80
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/sepcomb_color.h +0 -62
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/sepcomb_vector.h +0 -45
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/sky.h +0 -309
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/svm.h +0 -492
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/tex_coord.h +0 -506
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/types.h +0 -530
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/util.h +0 -160
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/value.h +0 -34
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/vector_rotate.h +0 -79
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/vector_transform.h +0 -130
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/vertex_color.h +0 -107
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/voronoi.h +0 -1248
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/wave.h +0 -137
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/wavelength.h +0 -36
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/white_noise.h +0 -74
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/svm/wireframe.h +0 -116
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/tables.h +0 -124
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/types.h +0 -1923
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/util/colorspace.h +0 -54
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/util/differential.h +0 -169
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/util/ies.h +0 -145
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/util/lookup_table.h +0 -74
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/util/nanovdb.h +0 -436
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/util/profiler.h +0 -28
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/kernel/util/texture_3d.h +0 -232
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/atomic.h +0 -315
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/color.h +0 -439
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/defines.h +0 -131
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/guiding.h +0 -40
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/half.h +0 -178
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/hash.h +0 -650
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/math.h +0 -24
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/math_base.h +0 -953
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/math_dual.h +0 -59
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/math_fast.h +0 -650
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/math_float2.h +0 -274
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/math_float3.h +0 -847
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/math_float4.h +0 -666
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/math_float8.h +0 -471
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/math_int2.h +0 -59
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/math_int3.h +0 -117
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/math_int4.h +0 -296
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/math_int8.h +0 -353
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/math_intersect.h +0 -452
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/projection.h +0 -308
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/projection_inverse.h +0 -95
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/rect.h +0 -61
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/static_assert.h +0 -21
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/texture.h +0 -100
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/transform.h +0 -650
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types.h +0 -32
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_base.h +0 -94
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_dual.h +0 -134
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_float2.h +0 -71
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_float3.h +0 -200
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_float4.h +0 -134
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_float8.h +0 -134
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_int2.h +0 -44
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_int3.h +0 -158
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_int4.h +0 -91
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_int8.h +0 -94
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_rgbe.h +0 -109
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_spectrum.h +0 -28
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_uchar2.h +0 -39
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_uchar3.h +0 -39
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_uchar4.h +0 -45
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_uint2.h +0 -37
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_uint3.h +0 -91
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_uint4.h +0 -37
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/source/util/types_ushort4.h +0 -19
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/ui.py +0 -2645
- package/staging_area/Blender/5.0/scripts/addons_core/cycles/version_update.py +0 -330
- package/staging_area/Blender/5.0/scripts/addons_core/hydra_storm/__init__.py +0 -33
- package/staging_area/Blender/5.0/scripts/addons_core/hydra_storm/engine.py +0 -47
- package/staging_area/Blender/5.0/scripts/addons_core/hydra_storm/properties.py +0 -62
- package/staging_area/Blender/5.0/scripts/addons_core/hydra_storm/ui.py +0 -280
- package/staging_area/Blender/5.0/scripts/addons_core/io_anim_bvh/__init__.py +0 -397
- package/staging_area/Blender/5.0/scripts/addons_core/io_anim_bvh/__pycache__/__init__.cpython-311.pyc +0 -0
- package/staging_area/Blender/5.0/scripts/addons_core/io_anim_bvh/export_bvh.py +0 -294
- package/staging_area/Blender/5.0/scripts/addons_core/io_anim_bvh/import_bvh.py +0 -795
- package/staging_area/Blender/5.0/scripts/addons_core/io_curve_svg/__init__.py +0 -115
- package/staging_area/Blender/5.0/scripts/addons_core/io_curve_svg/__pycache__/__init__.cpython-311.pyc +0 -0
- package/staging_area/Blender/5.0/scripts/addons_core/io_curve_svg/import_svg.py +0 -1911
- package/staging_area/Blender/5.0/scripts/addons_core/io_curve_svg/svg_colors.py +0 -153
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# SPDX-FileCopyrightText: 2018-2021 The glTF-Blender-IO authors
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#
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# SPDX-License-Identifier: Apache-2.0
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import bpy
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from mathutils import Matrix
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import numpy as np
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from ...io.imp.user_extensions import import_user_extensions
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from ...io.imp.gltf2_io_binary import BinaryData
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from ...io.com.constants import DataType, ComponentType
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from ...blender.com.conversion import get_attribute_type
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from ..com.extras import set_extras
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from ..com.gltf2_blender_utils import fast_structured_np_unique
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from .material import BlenderMaterial
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from .draco_compression_extension import decode_primitive
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class BlenderMesh():
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"""Blender Mesh."""
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def __new__(cls, *args, **kwargs):
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raise RuntimeError("%s should not be instantiated" % cls)
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@staticmethod
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def create(gltf, mesh_idx, skin_idx):
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"""Mesh creation."""
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return create_mesh(gltf, mesh_idx, skin_idx)
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# Maximum number of TEXCOORD_n/COLOR_n sets to import
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UV_MAX = 8
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COLOR_MAX = 8
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def create_mesh(gltf, mesh_idx, skin_idx):
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pymesh = gltf.data.meshes[mesh_idx]
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import_user_extensions('gather_import_mesh_before_hook', gltf, pymesh)
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name = pymesh.name or 'Mesh_%d' % mesh_idx
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mesh = bpy.data.meshes.new(name)
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# Temporarily parent the mesh to an object.
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# This is used to set skin weights and shapekeys.
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tmp_ob = None
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try:
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tmp_ob = bpy.data.objects.new('##gltf-import:tmp-object##', mesh)
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do_primitives(gltf, mesh_idx, skin_idx, mesh, tmp_ob)
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set_extras(mesh, gltf.data.meshes[mesh_idx].extras, exclude=['targetNames'])
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finally:
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if tmp_ob:
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bpy.data.objects.remove(tmp_ob)
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import_user_extensions('gather_import_mesh_after_hook', gltf, pymesh, mesh)
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return mesh
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def do_primitives(gltf, mesh_idx, skin_idx, mesh, ob):
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"""Put all primitive data into the mesh."""
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pymesh = gltf.data.meshes[mesh_idx]
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# Use a class here, to be able to pass data by reference to hook (to be able to change them inside hook)
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class IMPORT_mesh_options:
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def __init__(self, skinning: bool = True, skin_into_bind_pose: bool = True):
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self.skinning = skinning
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self.skin_into_bind_pose = skin_into_bind_pose
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mesh_options = IMPORT_mesh_options()
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import_user_extensions('gather_import_mesh_options', gltf, mesh_options, pymesh, skin_idx)
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# Scan the primitives to find out what we need to create
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has_normals = False
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num_uvs = 0
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num_cols = 0
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num_joint_sets = 0
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attributes = set({})
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attribute_data = []
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attribute_type = {}
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attribute_component_type = {}
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for prim in pymesh.primitives:
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if 'POSITION' not in prim.attributes:
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continue
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if gltf.import_settings['import_shading'] == "NORMALS":
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if 'NORMAL' in prim.attributes:
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has_normals = True
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if skin_idx is not None:
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i = 0
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while ('JOINTS_%d' % i) in prim.attributes and \
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('WEIGHTS_%d' % i) in prim.attributes:
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i += 1
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num_joint_sets = max(i, num_joint_sets)
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i = 0
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while i < UV_MAX and ('TEXCOORD_%d' % i) in prim.attributes:
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i += 1
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num_uvs = max(i, num_uvs)
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i = 0
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while i < COLOR_MAX and ('COLOR_%d' % i) in prim.attributes:
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i += 1
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num_cols = max(i, num_cols)
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custom_attrs = [k for k in prim.attributes if k.startswith('_')]
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for attr in custom_attrs:
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if attr not in attributes:
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attribute_type[attr] = gltf.data.accessors[prim.attributes[attr]].type
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attribute_component_type[attr] = gltf.data.accessors[prim.attributes[attr]].component_type
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attribute_data.append(
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np.empty(
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dtype=ComponentType.to_numpy_dtype(attribute_component_type[attr]),
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shape=(0, DataType.num_elements(attribute_type[attr])))
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)
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attributes.update(set(custom_attrs))
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num_shapekeys = sum(sk_name is not None for sk_name in pymesh.shapekey_names)
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# -------------
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# We'll process all the primitives gathering arrays to feed into the
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# various foreach_set function that create the mesh data.
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num_faces = 0 # total number of faces
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vert_locs = np.empty(dtype=np.float32, shape=(0, 3)) # coordinate for each vert
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vert_normals = np.empty(dtype=np.float32, shape=(0, 3)) # normal for each vert
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edge_vidxs = np.array([], dtype=np.uint32) # vertex_index for each loose edge
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loop_vidxs = np.array([], dtype=np.uint32) # vertex_index for each loop
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loop_uvs = [
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np.empty(dtype=np.float32, shape=(0, 2)) # UV for each loop for each layer
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for _ in range(num_uvs)
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]
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loop_cols = [
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np.empty(dtype=np.float32, shape=(0, 4)) # color for each loop for each layer
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for _ in range(num_cols)
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]
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vert_joints = [
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np.empty(dtype=np.uint32, shape=(0, 4)) # 4 joints for each vert for each set
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for _ in range(num_joint_sets)
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]
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vert_weights = [
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np.empty(dtype=np.float32, shape=(0, 4)) # 4 weights for each vert for each set
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for _ in range(num_joint_sets)
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]
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sk_vert_locs = [
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np.empty(dtype=np.float32, shape=(0, 3)) # coordinate for each vert for each shapekey
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for _ in range(num_shapekeys)
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]
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# We need to detect if some non-tri primitives have some VC.
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# (Because, in that case, we will need to create vertex domain VC, instead of corner domain VC)
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has_non_tri_vcs = []
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vc_domains = []
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for i in range(num_cols):
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has_non_tri_vcs.append(any([prim.mode not in [None, 4, 5, 6] and any(
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['COLOR_' + str(i) in attr for attr in prim.attributes]) for prim in pymesh.primitives]))
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vc_domains.append('POINT' if has_non_tri_vcs[i] else 'CORNER')
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for prim in pymesh.primitives:
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prim.num_faces = 0
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if 'POSITION' not in prim.attributes:
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continue
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vert_index_base = len(vert_locs)
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if prim.extensions is not None and 'KHR_draco_mesh_compression' in prim.extensions:
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gltf.log.info('Draco Decoder: Decode primitive {}'.format(pymesh.name or '[unnamed]'))
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decode_primitive(gltf, prim)
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import_user_extensions('gather_import_decode_primitive', gltf, pymesh, prim, skin_idx)
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if prim.indices is not None:
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indices = BinaryData.decode_accessor(gltf, prim.indices)
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indices = indices.reshape(len(indices))
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else:
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num_verts = gltf.data.accessors[prim.attributes['POSITION']].count
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indices = np.arange(0, num_verts, dtype=np.uint32)
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mode = 4 if prim.mode is None else prim.mode
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points, edges, tris = points_edges_tris(mode, indices)
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if points is not None:
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indices = points
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elif edges is not None:
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indices = edges
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else:
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indices = tris
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# We'll add one vert to the arrays for each index used in indices
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unique_indices, inv_indices = np.unique(indices, return_inverse=True)
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vs = BinaryData.decode_accessor(gltf, prim.attributes['POSITION'], cache=True)
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vert_locs = np.concatenate((vert_locs, vs[unique_indices]))
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if has_normals:
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if 'NORMAL' in prim.attributes:
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ns = BinaryData.decode_accessor(gltf, prim.attributes['NORMAL'], cache=True)
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ns = ns[unique_indices]
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else:
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ns = np.zeros((len(unique_indices), 3), dtype=np.float32)
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vert_normals = np.concatenate((vert_normals, ns))
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for i in range(num_joint_sets):
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if ('JOINTS_%d' % i) in prim.attributes and ('WEIGHTS_%d' % i) in prim.attributes:
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js = BinaryData.decode_accessor(gltf, prim.attributes['JOINTS_%d' % i], cache=True)
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ws = BinaryData.decode_accessor(gltf, prim.attributes['WEIGHTS_%d' % i], cache=True)
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js = js[unique_indices]
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ws = ws[unique_indices]
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else:
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js = np.zeros((len(unique_indices), 4), dtype=np.uint32)
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ws = np.zeros((len(unique_indices), 4), dtype=np.float32)
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vert_joints[i] = np.concatenate((vert_joints[i], js))
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vert_weights[i] = np.concatenate((vert_weights[i], ws))
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sk_i = 0
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for sk, sk_name in enumerate(pymesh.shapekey_names):
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if sk_name is None:
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continue
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if prim.targets and 'POSITION' in prim.targets[sk]:
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morph_vs = BinaryData.decode_accessor(gltf, prim.targets[sk]['POSITION'], cache=True)
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morph_vs = morph_vs[unique_indices]
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else:
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morph_vs = np.zeros((len(unique_indices), 3), dtype=np.float32)
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sk_vert_locs[sk_i] = np.concatenate((sk_vert_locs[sk_i], morph_vs))
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sk_i += 1
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# inv_indices are the indices into the verts just for this prim;
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# calculate indices into the overall verts array
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prim_vidxs = inv_indices.astype(np.uint32, copy=False)
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prim_vidxs += vert_index_base # offset for verts from previous prims
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|
235
|
-
if edges is not None:
|
|
236
|
-
edge_vidxs = np.concatenate((edge_vidxs, prim_vidxs))
|
|
237
|
-
|
|
238
|
-
if tris is not None:
|
|
239
|
-
prim.num_faces = len(indices) // 3
|
|
240
|
-
num_faces += prim.num_faces
|
|
241
|
-
|
|
242
|
-
loop_vidxs = np.concatenate((loop_vidxs, prim_vidxs))
|
|
243
|
-
|
|
244
|
-
# UV only if we have a face
|
|
245
|
-
for uv_i in range(num_uvs):
|
|
246
|
-
if ('TEXCOORD_%d' % uv_i) in prim.attributes:
|
|
247
|
-
uvs = BinaryData.decode_accessor(gltf, prim.attributes['TEXCOORD_%d' % uv_i], cache=True)
|
|
248
|
-
uvs = uvs[indices]
|
|
249
|
-
else:
|
|
250
|
-
uvs = np.zeros((len(indices), 2), dtype=np.float32)
|
|
251
|
-
loop_uvs[uv_i] = np.concatenate((loop_uvs[uv_i], uvs))
|
|
252
|
-
|
|
253
|
-
# We can have VC for points, lines, and tris
|
|
254
|
-
for col_i in range(num_cols):
|
|
255
|
-
if ('COLOR_%d' % col_i) in prim.attributes:
|
|
256
|
-
cols = BinaryData.decode_accessor(gltf, prim.attributes['COLOR_%d' % col_i], cache=True)
|
|
257
|
-
if vc_domains[col_i] == 'CORNER':
|
|
258
|
-
cols = cols[indices]
|
|
259
|
-
else:
|
|
260
|
-
cols = cols[unique_indices]
|
|
261
|
-
if cols.shape[1] == 3:
|
|
262
|
-
cols = colors_rgb_to_rgba(cols)
|
|
263
|
-
else:
|
|
264
|
-
if vc_domains[col_i] == 'CORNER':
|
|
265
|
-
cols = np.ones((len(indices), 4), dtype=np.float32)
|
|
266
|
-
else:
|
|
267
|
-
cols = np.ones((len(unique_indices), 4), dtype=np.float32)
|
|
268
|
-
loop_cols[col_i] = np.concatenate((loop_cols[col_i], cols))
|
|
269
|
-
|
|
270
|
-
for idx, attr in enumerate(attributes):
|
|
271
|
-
if attr in prim.attributes:
|
|
272
|
-
attr_data = BinaryData.decode_accessor(gltf, prim.attributes[attr], cache=True)
|
|
273
|
-
attribute_data[idx] = np.concatenate((attribute_data[idx], attr_data[unique_indices]))
|
|
274
|
-
else:
|
|
275
|
-
attr_data = np.zeros(
|
|
276
|
-
(len(unique_indices), DataType.num_elements(attribute_type[attr])),
|
|
277
|
-
dtype=ComponentType.to_numpy_dtype(attribute_component_type[attr])
|
|
278
|
-
)
|
|
279
|
-
attribute_data[idx] = np.concatenate((attribute_data[idx], attr_data))
|
|
280
|
-
|
|
281
|
-
# Accessors are cached in case they are shared between primitives; clear
|
|
282
|
-
# the cache now that all prims are done.
|
|
283
|
-
gltf.decode_accessor_cache = {}
|
|
284
|
-
|
|
285
|
-
if gltf.import_settings['merge_vertices']:
|
|
286
|
-
vert_locs, vert_normals, vert_joints, vert_weights, \
|
|
287
|
-
sk_vert_locs, loop_vidxs, edge_vidxs, attribute_data = \
|
|
288
|
-
merge_duplicate_verts(
|
|
289
|
-
vert_locs, vert_normals, vert_joints, vert_weights,
|
|
290
|
-
sk_vert_locs, loop_vidxs, edge_vidxs, attribute_data
|
|
291
|
-
)
|
|
292
|
-
|
|
293
|
-
# ---------------
|
|
294
|
-
# Convert all the arrays glTF -> Blender
|
|
295
|
-
|
|
296
|
-
# Change from relative to absolute positions for morph locs
|
|
297
|
-
for sk_locs in sk_vert_locs:
|
|
298
|
-
sk_locs += vert_locs
|
|
299
|
-
|
|
300
|
-
gltf.locs_batch_gltf_to_blender(vert_locs)
|
|
301
|
-
gltf.normals_batch_gltf_to_blender(vert_normals)
|
|
302
|
-
for sk_locs in sk_vert_locs:
|
|
303
|
-
gltf.locs_batch_gltf_to_blender(sk_locs)
|
|
304
|
-
|
|
305
|
-
if num_joint_sets and mesh_options.skin_into_bind_pose:
|
|
306
|
-
skin_into_bind_pose(
|
|
307
|
-
gltf, skin_idx, vert_joints, vert_weights,
|
|
308
|
-
locs=[vert_locs] + sk_vert_locs,
|
|
309
|
-
vert_normals=vert_normals,
|
|
310
|
-
)
|
|
311
|
-
|
|
312
|
-
for uvs in loop_uvs:
|
|
313
|
-
uvs_gltf_to_blender(uvs)
|
|
314
|
-
|
|
315
|
-
# ---------------
|
|
316
|
-
# Start creating things
|
|
317
|
-
|
|
318
|
-
mesh.vertices.add(len(vert_locs))
|
|
319
|
-
position_attribute = attribute_ensure(mesh.attributes, 'position', 'FLOAT_VECTOR', 'POINT')
|
|
320
|
-
position_attribute.data.foreach_set('vector', squish(vert_locs, np.float32))
|
|
321
|
-
|
|
322
|
-
mesh.loops.add(len(loop_vidxs))
|
|
323
|
-
corner_vert_attribute = attribute_ensure(mesh.attributes, '.corner_vert', 'INT', 'CORNER')
|
|
324
|
-
corner_vert_attribute.data.foreach_set('value', squish(loop_vidxs, np.intc))
|
|
325
|
-
|
|
326
|
-
mesh.edges.add(len(edge_vidxs) // 2)
|
|
327
|
-
edge_verts_attribute = attribute_ensure(mesh.attributes, '.edge_verts', 'INT32_2D', 'EDGE')
|
|
328
|
-
edge_verts_attribute.data.foreach_set('value', squish(edge_vidxs, np.intc))
|
|
329
|
-
|
|
330
|
-
mesh.polygons.add(num_faces)
|
|
331
|
-
|
|
332
|
-
# All polys are tris
|
|
333
|
-
loop_starts = np.arange(0, 3 * num_faces, step=3)
|
|
334
|
-
mesh.polygons.foreach_set('loop_start', loop_starts)
|
|
335
|
-
|
|
336
|
-
for uv_i in range(num_uvs):
|
|
337
|
-
name = 'UVMap' if uv_i == 0 else 'UVMap.%03d' % uv_i
|
|
338
|
-
layer = mesh.uv_layers.new(name=name)
|
|
339
|
-
|
|
340
|
-
if layer is None:
|
|
341
|
-
gltf.log.warning("WARNING: UV map is ignored because the maximum number of UV layers has been reached.")
|
|
342
|
-
break
|
|
343
|
-
|
|
344
|
-
layer.uv.foreach_set('vector', squish(loop_uvs[uv_i], np.float32))
|
|
345
|
-
|
|
346
|
-
for col_i in range(num_cols):
|
|
347
|
-
name = 'Color' if col_i == 0 else 'Color.%03d' % col_i
|
|
348
|
-
layer = mesh.color_attributes.new(name, 'BYTE_COLOR', vc_domains[col_i])
|
|
349
|
-
|
|
350
|
-
layer.data.foreach_set('color', squish(loop_cols[col_i], np.float32))
|
|
351
|
-
|
|
352
|
-
# Make sure the first Vertex Color Attribute is the rendered one
|
|
353
|
-
if num_cols > 0:
|
|
354
|
-
mesh.color_attributes.render_color_index = 0
|
|
355
|
-
|
|
356
|
-
# Skinning
|
|
357
|
-
# TODO: this is slow :/
|
|
358
|
-
if num_joint_sets and mesh_options.skinning:
|
|
359
|
-
pyskin = gltf.data.skins[skin_idx]
|
|
360
|
-
for i, node_idx in enumerate(pyskin.joints):
|
|
361
|
-
bone = gltf.vnodes[node_idx]
|
|
362
|
-
ob.vertex_groups.new(name=bone.blender_bone_name)
|
|
363
|
-
|
|
364
|
-
vgs = list(ob.vertex_groups)
|
|
365
|
-
|
|
366
|
-
for i in range(num_joint_sets):
|
|
367
|
-
js = vert_joints[i].tolist() # tolist() is faster
|
|
368
|
-
ws = vert_weights[i].tolist()
|
|
369
|
-
for vi in range(len(vert_locs)):
|
|
370
|
-
w0, w1, w2, w3 = ws[vi]
|
|
371
|
-
j0, j1, j2, j3 = js[vi]
|
|
372
|
-
if w0 != 0:
|
|
373
|
-
vgs[j0].add((vi,), w0, 'REPLACE')
|
|
374
|
-
if w1 != 0:
|
|
375
|
-
vgs[j1].add((vi,), w1, 'REPLACE')
|
|
376
|
-
if w2 != 0:
|
|
377
|
-
vgs[j2].add((vi,), w2, 'REPLACE')
|
|
378
|
-
if w3 != 0:
|
|
379
|
-
vgs[j3].add((vi,), w3, 'REPLACE')
|
|
380
|
-
|
|
381
|
-
# Shapekeys
|
|
382
|
-
if num_shapekeys:
|
|
383
|
-
ob.shape_key_add(name='Basis')
|
|
384
|
-
mesh.shape_keys.name = mesh.name
|
|
385
|
-
|
|
386
|
-
sk_i = 0
|
|
387
|
-
for sk_name in pymesh.shapekey_names:
|
|
388
|
-
if sk_name is None:
|
|
389
|
-
continue
|
|
390
|
-
|
|
391
|
-
key_block = ob.shape_key_add(name=sk_name)
|
|
392
|
-
key_block.value = 0.0 # Starting Blender 5.0, SK are created with weight 1.0, so setting to 0.0, as 0.0 is the default glTF SK weight
|
|
393
|
-
key_block.points.foreach_set('co', squish(sk_vert_locs[sk_i], np.float32))
|
|
394
|
-
|
|
395
|
-
sk_i += 1
|
|
396
|
-
|
|
397
|
-
# ----
|
|
398
|
-
# Assign materials to faces
|
|
399
|
-
has_materials = any(prim.material is not None for prim in pymesh.primitives)
|
|
400
|
-
# Even if no primitive have material, we need to create slots if some primitives have some variant
|
|
401
|
-
if has_materials is False:
|
|
402
|
-
has_materials = any(prim.extensions is not None and 'KHR_materials_variants' in prim.extensions.keys()
|
|
403
|
-
for prim in pymesh.primitives)
|
|
404
|
-
|
|
405
|
-
# Even if there is no material, some primitives can have some Vertex Color
|
|
406
|
-
# (and we need to create a slot for them, with a default material + vertex color)
|
|
407
|
-
if has_materials is False:
|
|
408
|
-
has_materials = any(prim.attributes.get('COLOR_0') is not None for prim in pymesh.primitives)
|
|
409
|
-
|
|
410
|
-
default_materials = {} # Store VC => index
|
|
411
|
-
we_can_merge_slots = gltf.import_settings['import_merge_material_slots']
|
|
412
|
-
|
|
413
|
-
if has_materials is True:
|
|
414
|
-
bl_material_index_dtype = np.intc
|
|
415
|
-
material_indices = np.empty(num_faces, dtype=bl_material_index_dtype)
|
|
416
|
-
empty_material_slot_index = None
|
|
417
|
-
f = 0
|
|
418
|
-
|
|
419
|
-
for idx_prim, prim in enumerate(pymesh.primitives):
|
|
420
|
-
|
|
421
|
-
has_variant = prim.extensions is not None and 'KHR_materials_variants' in prim.extensions.keys() \
|
|
422
|
-
and 'mappings' in prim.extensions['KHR_materials_variants'].keys()
|
|
423
|
-
|
|
424
|
-
if prim.material is not None:
|
|
425
|
-
# Get the material
|
|
426
|
-
pymaterial = gltf.data.materials[prim.material]
|
|
427
|
-
vertex_color = 'COLOR_0' if ('COLOR_0' in prim.attributes) else None
|
|
428
|
-
if vertex_color not in pymaterial.blender_material:
|
|
429
|
-
BlenderMaterial.create(gltf, prim.material, vertex_color)
|
|
430
|
-
material_name = pymaterial.blender_material[vertex_color]
|
|
431
|
-
|
|
432
|
-
# Put material in slot (if not there)
|
|
433
|
-
# So we are going to use the existing slot if exists, or create a new one
|
|
434
|
-
if we_can_merge_slots is True and not has_variant:
|
|
435
|
-
if material_name not in mesh.materials:
|
|
436
|
-
mesh.materials.append(bpy.data.materials[material_name])
|
|
437
|
-
material_index = mesh.materials.find(material_name)
|
|
438
|
-
else:
|
|
439
|
-
# In case of variant, do not merge slots // or if user does not want to merge slots
|
|
440
|
-
# So we are going to create a new slot
|
|
441
|
-
mesh.materials.append(bpy.data.materials[material_name])
|
|
442
|
-
material_index = len(mesh.materials) - 1
|
|
443
|
-
else:
|
|
444
|
-
# Check if the primitive has a vertex color
|
|
445
|
-
vertex_color = 'COLOR_0' if ('COLOR_0' in prim.attributes) else None
|
|
446
|
-
if vertex_color is not None:
|
|
447
|
-
if we_can_merge_slots is True and not has_variant:
|
|
448
|
-
# Check if we already have a slot for default material + this vertec color
|
|
449
|
-
if vertex_color in default_materials.keys():
|
|
450
|
-
material_index = default_materials[vertex_color]
|
|
451
|
-
else:
|
|
452
|
-
# Create a new slot for default material + this vertec color
|
|
453
|
-
name = BlenderMaterial.create(gltf, None, vertex_color)
|
|
454
|
-
mesh.materials.append(bpy.data.materials[name])
|
|
455
|
-
material_index = len(mesh.materials) - 1
|
|
456
|
-
default_materials[vertex_color] = material_index
|
|
457
|
-
else:
|
|
458
|
-
# In case of variant, do not merge slots // or if user does not want to merge slots
|
|
459
|
-
# So we are going to create a new slot if not exists already
|
|
460
|
-
# Else, create a new slot, but using the existing material
|
|
461
|
-
if vertex_color in default_materials.keys():
|
|
462
|
-
material_index = default_materials[vertex_color]
|
|
463
|
-
mesh.materials.append(bpy.data.materials[mesh.materials[material_index].name])
|
|
464
|
-
material_index = len(mesh.materials) - 1
|
|
465
|
-
else:
|
|
466
|
-
name = BlenderMaterial.create(gltf, None, vertex_color)
|
|
467
|
-
mesh.materials.append(bpy.data.materials[name])
|
|
468
|
-
material_index = len(mesh.materials) - 1
|
|
469
|
-
default_materials[vertex_color] = material_index
|
|
470
|
-
else:
|
|
471
|
-
if we_can_merge_slots is True and not has_variant:
|
|
472
|
-
# Create an empty slot if not exists already, or use the existing one
|
|
473
|
-
if empty_material_slot_index is None:
|
|
474
|
-
mesh.materials.append(None)
|
|
475
|
-
empty_material_slot_index = len(mesh.materials) - 1
|
|
476
|
-
material_index = empty_material_slot_index
|
|
477
|
-
else:
|
|
478
|
-
# In case of variant, do not merge slots // or if user does not want to merge slots
|
|
479
|
-
# So we are going to create a new slot
|
|
480
|
-
mesh.materials.append(None)
|
|
481
|
-
material_index = len(mesh.materials) - 1
|
|
482
|
-
|
|
483
|
-
material_indices[f:f + prim.num_faces].fill(material_index)
|
|
484
|
-
|
|
485
|
-
f += prim.num_faces
|
|
486
|
-
|
|
487
|
-
# Manage variants
|
|
488
|
-
if has_variant:
|
|
489
|
-
|
|
490
|
-
# Store default material
|
|
491
|
-
default_mat = mesh.gltf2_variant_default_materials.add()
|
|
492
|
-
default_mat.material_slot_index = material_index
|
|
493
|
-
default_mat.default_material = bpy.data.materials[material_name] if prim.material is not None else None
|
|
494
|
-
|
|
495
|
-
for mapping in prim.extensions['KHR_materials_variants']['mappings']:
|
|
496
|
-
# Store, for each variant, the material link to this primitive
|
|
497
|
-
|
|
498
|
-
variant_primitive = mesh.gltf2_variant_mesh_data.add()
|
|
499
|
-
variant_primitive.material_slot_index = material_index
|
|
500
|
-
if 'material' not in mapping.keys():
|
|
501
|
-
# Default material
|
|
502
|
-
variant_primitive.material = None
|
|
503
|
-
else:
|
|
504
|
-
vertex_color = 'COLOR_0' if 'COLOR_0' in prim.attributes else None
|
|
505
|
-
if str(mapping['material']) + str(vertex_color) not in gltf.variant_mapping.keys():
|
|
506
|
-
BlenderMaterial.create(gltf, mapping['material'], vertex_color)
|
|
507
|
-
variant_primitive.material = gltf.variant_mapping[str(mapping['material']) + str(vertex_color)]
|
|
508
|
-
|
|
509
|
-
for variant in mapping['variants']:
|
|
510
|
-
vari = variant_primitive.variants.add()
|
|
511
|
-
vari.variant.variant_idx = variant
|
|
512
|
-
|
|
513
|
-
material_index_attribute = attribute_ensure(mesh.attributes, 'material_index', 'INT', 'FACE')
|
|
514
|
-
material_index_attribute.data.foreach_set('value', material_indices)
|
|
515
|
-
|
|
516
|
-
# Custom Attributes
|
|
517
|
-
for idx, attr in enumerate(attributes):
|
|
518
|
-
|
|
519
|
-
blender_attribute_data_type = get_attribute_type(
|
|
520
|
-
attribute_component_type[attr],
|
|
521
|
-
attribute_type[attr]
|
|
522
|
-
)
|
|
523
|
-
|
|
524
|
-
if blender_attribute_data_type is None:
|
|
525
|
-
continue
|
|
526
|
-
|
|
527
|
-
blender_attribute = mesh.attributes.new(attr, blender_attribute_data_type, 'POINT')
|
|
528
|
-
if DataType.num_elements(attribute_type[attr]) == 1:
|
|
529
|
-
blender_attribute.data.foreach_set('value', attribute_data[idx].flatten())
|
|
530
|
-
elif DataType.num_elements(attribute_type[attr]) > 1:
|
|
531
|
-
if blender_attribute_data_type in ["BYTE_COLOR", "FLOAT_COLOR"]:
|
|
532
|
-
blender_attribute.data.foreach_set('color', attribute_data[idx].flatten())
|
|
533
|
-
else:
|
|
534
|
-
blender_attribute.data.foreach_set('vector', attribute_data[idx].flatten())
|
|
535
|
-
|
|
536
|
-
# ----
|
|
537
|
-
# Normals
|
|
538
|
-
|
|
539
|
-
# Set polys smooth/flat
|
|
540
|
-
set_poly_smoothing(gltf, pymesh, mesh, vert_normals, loop_vidxs)
|
|
541
|
-
|
|
542
|
-
mesh.validate()
|
|
543
|
-
has_loose_edges = len(edge_vidxs) != 0 # need to calc_loose_edges for them to show up
|
|
544
|
-
mesh.update(calc_edges_loose=has_loose_edges)
|
|
545
|
-
|
|
546
|
-
if has_normals:
|
|
547
|
-
mesh.normals_split_custom_set_from_vertices(vert_normals)
|
|
548
|
-
|
|
549
|
-
|
|
550
|
-
def points_edges_tris(mode, indices):
|
|
551
|
-
points = None
|
|
552
|
-
edges = None
|
|
553
|
-
tris = None
|
|
554
|
-
|
|
555
|
-
if mode == 0:
|
|
556
|
-
# POINTS
|
|
557
|
-
points = indices
|
|
558
|
-
|
|
559
|
-
elif mode == 1:
|
|
560
|
-
# LINES
|
|
561
|
-
# 1 3
|
|
562
|
-
# / /
|
|
563
|
-
# 0 2
|
|
564
|
-
edges = indices
|
|
565
|
-
|
|
566
|
-
elif mode == 2:
|
|
567
|
-
# LINE LOOP
|
|
568
|
-
# 1---2
|
|
569
|
-
# / \
|
|
570
|
-
# 0-------3
|
|
571
|
-
# in: 0123
|
|
572
|
-
# out: 01122330
|
|
573
|
-
edges = np.empty(2 * len(indices), dtype=np.uint32)
|
|
574
|
-
edges[[0, -1]] = indices[[0, 0]] # 0______0
|
|
575
|
-
edges[1:-1] = np.repeat(indices[1:], 2) # 01122330
|
|
576
|
-
|
|
577
|
-
elif mode == 3:
|
|
578
|
-
# LINE STRIP
|
|
579
|
-
# 1---2
|
|
580
|
-
# / \
|
|
581
|
-
# 0 3
|
|
582
|
-
# in: 0123
|
|
583
|
-
# out: 011223
|
|
584
|
-
edges = np.empty(2 * len(indices) - 2, dtype=np.uint32)
|
|
585
|
-
edges[[0, -1]] = indices[[0, -1]] # 0____3
|
|
586
|
-
edges[1:-1] = np.repeat(indices[1:-1], 2) # 011223
|
|
587
|
-
|
|
588
|
-
elif mode == 4:
|
|
589
|
-
# TRIANGLES
|
|
590
|
-
# 2 3
|
|
591
|
-
# / \ / \
|
|
592
|
-
# 0---1 4---5
|
|
593
|
-
tris = indices
|
|
594
|
-
|
|
595
|
-
elif mode == 5:
|
|
596
|
-
# TRIANGLE STRIP
|
|
597
|
-
# 0---2---4
|
|
598
|
-
# \ / \ /
|
|
599
|
-
# 1---3
|
|
600
|
-
# in: 01234
|
|
601
|
-
# out: 012132234
|
|
602
|
-
# out (viewed as triplets): 012, 132, 234
|
|
603
|
-
tris = np.empty((len(indices) - 2) * 3, dtype=np.uint32)
|
|
604
|
-
# 012__
|
|
605
|
-
first_indices = indices[:-2]
|
|
606
|
-
# _123_
|
|
607
|
-
second_indices = indices[1:-1]
|
|
608
|
-
# __234
|
|
609
|
-
third_indices = indices[2:]
|
|
610
|
-
|
|
611
|
-
# Each triplet starts with the first index
|
|
612
|
-
# 0__, 1__, 2__ <- 012__
|
|
613
|
-
tris[0::3] = first_indices
|
|
614
|
-
|
|
615
|
-
# Even triplets end with the next two indices in order
|
|
616
|
-
# _1_, ___, _3_ <- _1_3_ <- _123_
|
|
617
|
-
# 01_, 1__, 23_
|
|
618
|
-
tris[1::6] = second_indices[0::2]
|
|
619
|
-
# __2, ___, __4 <- __2_4 <- __234
|
|
620
|
-
# 012, 1__, 234
|
|
621
|
-
tris[2::6] = third_indices[0::2]
|
|
622
|
-
|
|
623
|
-
# Odd triplets end with the next two indices in reverse order
|
|
624
|
-
# ___, _3_, ___ <- ___3_ <- __234
|
|
625
|
-
# 012, 13_, 234
|
|
626
|
-
tris[4::6] = third_indices[1::2]
|
|
627
|
-
# ___, __2, ___ <- __2__ <- _123_
|
|
628
|
-
# 012, 132, 234
|
|
629
|
-
tris[5::6] = second_indices[1::2]
|
|
630
|
-
|
|
631
|
-
elif mode == 6:
|
|
632
|
-
# TRIANGLE FAN
|
|
633
|
-
# 3---2
|
|
634
|
-
# / \ / \
|
|
635
|
-
# 4---0---1
|
|
636
|
-
# in: 01234
|
|
637
|
-
# out: 012023034
|
|
638
|
-
# out (viewed as triplets): 012, 023, 034
|
|
639
|
-
# Start filled with the first index
|
|
640
|
-
# 000, 000, 000
|
|
641
|
-
tris = np.full((len(indices) - 2) * 3, indices[0], dtype=np.uint32)
|
|
642
|
-
# _1_, _2_, _3_ <- _123_
|
|
643
|
-
# 010, 020, 030
|
|
644
|
-
tris[1::3] = indices[1:-1]
|
|
645
|
-
# __2, __3, __4 <- __234
|
|
646
|
-
# 012, 023, 034
|
|
647
|
-
tris[2::3] = indices[2:]
|
|
648
|
-
|
|
649
|
-
else:
|
|
650
|
-
raise Exception('primitive mode unimplemented: %d' % mode)
|
|
651
|
-
|
|
652
|
-
return points, edges, tris
|
|
653
|
-
|
|
654
|
-
|
|
655
|
-
def squish(array, dtype=None):
|
|
656
|
-
"""Squish nD array into a C-contiguous (required for faster access with the buffer protocol in foreach_set) 1D array
|
|
657
|
-
(required by foreach_set). Optionally converting the array to a different dtype."""
|
|
658
|
-
return np.ascontiguousarray(array, dtype=dtype).reshape(array.size)
|
|
659
|
-
|
|
660
|
-
|
|
661
|
-
def colors_rgb_to_rgba(rgb):
|
|
662
|
-
rgba = np.ones((len(rgb), 4), dtype=np.float32)
|
|
663
|
-
rgba[:, :3] = rgb
|
|
664
|
-
return rgba
|
|
665
|
-
|
|
666
|
-
|
|
667
|
-
def uvs_gltf_to_blender(uvs):
|
|
668
|
-
# u,v -> u,1-v
|
|
669
|
-
uvs[:, 1] *= -1
|
|
670
|
-
uvs[:, 1] += 1
|
|
671
|
-
|
|
672
|
-
|
|
673
|
-
def skin_into_bind_pose(gltf, skin_idx, vert_joints, vert_weights, locs, vert_normals):
|
|
674
|
-
# Skin each position/normal using the bind pose.
|
|
675
|
-
# Skinning equation: vert' = sum_(j,w) w * joint_mat[j] * vert
|
|
676
|
-
# where the sum is over all (joint,weight) pairs.
|
|
677
|
-
|
|
678
|
-
# Calculate joint matrices
|
|
679
|
-
joint_mats = []
|
|
680
|
-
pyskin = gltf.data.skins[skin_idx]
|
|
681
|
-
if pyskin.inverse_bind_matrices is not None:
|
|
682
|
-
inv_binds = BinaryData.get_data_from_accessor(gltf, pyskin.inverse_bind_matrices)
|
|
683
|
-
inv_binds = [gltf.matrix_gltf_to_blender(m) for m in inv_binds]
|
|
684
|
-
else:
|
|
685
|
-
inv_binds = [Matrix.Identity(4) for i in range(len(pyskin.joints))]
|
|
686
|
-
bind_mats = [gltf.vnodes[joint].bind_arma_mat for joint in pyskin.joints]
|
|
687
|
-
joint_mats = [bind_mat @ inv_bind for bind_mat, inv_bind in zip(bind_mats, inv_binds)]
|
|
688
|
-
|
|
689
|
-
# TODO: check if joint_mats are all (approximately) 1, and skip skinning
|
|
690
|
-
|
|
691
|
-
joint_mats = np.array(joint_mats, dtype=np.float32)
|
|
692
|
-
|
|
693
|
-
# Compute the skinning matrices for every vert
|
|
694
|
-
num_verts = len(locs[0])
|
|
695
|
-
skinning_mats = np.zeros((num_verts, 4, 4), dtype=np.float32)
|
|
696
|
-
weight_sums = np.zeros(num_verts, dtype=np.float32)
|
|
697
|
-
for js, ws in zip(vert_joints, vert_weights):
|
|
698
|
-
for i in range(4):
|
|
699
|
-
skinning_mats += ws[:, i].reshape(len(ws), 1, 1) * joint_mats[js[:, i]]
|
|
700
|
-
weight_sums += ws[:, i]
|
|
701
|
-
|
|
702
|
-
# Some invalid files have 0 weight sum.
|
|
703
|
-
# To avoid to have this vertices at 0.0 / 0.0 / 0.0
|
|
704
|
-
# We set all weight ( aka 1.0 ) to the first bone
|
|
705
|
-
zeros_indices = np.where(weight_sums == 0)[0]
|
|
706
|
-
if zeros_indices.shape[0] > 0:
|
|
707
|
-
gltf.log.error('File is invalid: Some vertices are not assigned to bone(s) ')
|
|
708
|
-
vert_weights[0][:, 0][zeros_indices] = 1.0 # Assign to first bone with all weight
|
|
709
|
-
|
|
710
|
-
# Reprocess IBM for these vertices
|
|
711
|
-
skinning_mats[zeros_indices] = np.zeros((4, 4), dtype=np.float32)
|
|
712
|
-
for js, ws in zip(vert_joints, vert_weights):
|
|
713
|
-
for i in range(4):
|
|
714
|
-
skinning_mats[zeros_indices] += ws[:,
|
|
715
|
-
i][zeros_indices].reshape(len(ws[zeros_indices]), 1, 1) * joint_mats[js[:, i][zeros_indices]]
|
|
716
|
-
weight_sums[zeros_indices] += ws[:, i][zeros_indices]
|
|
717
|
-
|
|
718
|
-
skinning_mats /= weight_sums.reshape(num_verts, 1, 1)
|
|
719
|
-
|
|
720
|
-
skinning_mats_3x3 = skinning_mats[:, :3, :3]
|
|
721
|
-
skinning_trans = skinning_mats[:, :3, 3]
|
|
722
|
-
|
|
723
|
-
for vs in locs:
|
|
724
|
-
vs[:] = mul_mats_vecs(skinning_mats_3x3, vs)
|
|
725
|
-
vs[:] += skinning_trans
|
|
726
|
-
|
|
727
|
-
if len(vert_normals) != 0:
|
|
728
|
-
vert_normals[:] = mul_mats_vecs(skinning_mats_3x3, vert_normals)
|
|
729
|
-
# Don't translate normals!
|
|
730
|
-
normalize_vecs(vert_normals)
|
|
731
|
-
|
|
732
|
-
|
|
733
|
-
def mul_mats_vecs(mats, vecs):
|
|
734
|
-
"""Given [m1,m2,...] and [v1,v2,...], returns [m1@v1,m2@v2,...]. 3D only."""
|
|
735
|
-
return np.matmul(mats, vecs.reshape(len(vecs), 3, 1)).reshape(len(vecs), 3)
|
|
736
|
-
|
|
737
|
-
|
|
738
|
-
def normalize_vecs(vectors):
|
|
739
|
-
norms = np.linalg.norm(vectors, axis=1, keepdims=True)
|
|
740
|
-
np.divide(vectors, norms, out=vectors, where=norms != 0)
|
|
741
|
-
|
|
742
|
-
|
|
743
|
-
def attribute_ensure(attributes, name, data_type, domain):
|
|
744
|
-
attribute = attributes.get(name)
|
|
745
|
-
if attribute is None:
|
|
746
|
-
return attributes.new(name, data_type, domain)
|
|
747
|
-
if attribute.domain == domain and attribute.data_type == data_type:
|
|
748
|
-
return attribute
|
|
749
|
-
# There is an existing attribute, but it has the wrong domain or data_type.
|
|
750
|
-
attributes.remove(attribute)
|
|
751
|
-
return attributes.new(name, data_type, domain)
|
|
752
|
-
|
|
753
|
-
|
|
754
|
-
def set_poly_smoothing(gltf, pymesh, mesh, vert_normals, loop_vidxs):
|
|
755
|
-
num_polys = len(mesh.polygons)
|
|
756
|
-
|
|
757
|
-
if gltf.import_settings['import_shading'] == "FLAT":
|
|
758
|
-
# Polys are smooth by default, setting to flat
|
|
759
|
-
mesh.shade_flat()
|
|
760
|
-
return
|
|
761
|
-
|
|
762
|
-
if gltf.import_settings['import_shading'] == "SMOOTH":
|
|
763
|
-
poly_sharps = np.full(num_polys, False)
|
|
764
|
-
f = 0
|
|
765
|
-
for prim in pymesh.primitives:
|
|
766
|
-
if 'NORMAL' not in prim.attributes:
|
|
767
|
-
# Primitives with no NORMALs should use flat shading
|
|
768
|
-
poly_sharps[f:f + prim.num_faces].fill(True)
|
|
769
|
-
f += prim.num_faces
|
|
770
|
-
sharp_face_attribute = attribute_ensure(mesh.attributes, 'sharp_face', 'BOOLEAN', 'FACE')
|
|
771
|
-
sharp_face_attribute.data.foreach_set('value', poly_sharps)
|
|
772
|
-
return
|
|
773
|
-
|
|
774
|
-
assert gltf.import_settings['import_shading'] == "NORMALS"
|
|
775
|
-
|
|
776
|
-
# Try to guess which polys should be flat based on the fact that all the
|
|
777
|
-
# loop normals for a flat poly are = the poly's normal.
|
|
778
|
-
|
|
779
|
-
poly_sharps = np.empty(num_polys, dtype=bool)
|
|
780
|
-
|
|
781
|
-
poly_normals = np.empty(num_polys * 3, dtype=np.float32)
|
|
782
|
-
mesh.polygon_normals.foreach_get('vector', poly_normals)
|
|
783
|
-
poly_normals = poly_normals.reshape(num_polys, 3)
|
|
784
|
-
|
|
785
|
-
f = 0
|
|
786
|
-
for prim in pymesh.primitives:
|
|
787
|
-
if 'NORMAL' not in prim.attributes:
|
|
788
|
-
# Primitives with no NORMALs should use flat shading
|
|
789
|
-
poly_sharps[f:f + prim.num_faces].fill(True)
|
|
790
|
-
f += prim.num_faces
|
|
791
|
-
continue
|
|
792
|
-
|
|
793
|
-
# Check the normals at the three corners against the poly normal.
|
|
794
|
-
# Two normals are equal iff their dot product is 1.
|
|
795
|
-
|
|
796
|
-
poly_ns = poly_normals[f:f + prim.num_faces]
|
|
797
|
-
|
|
798
|
-
# Dot product against the first vertex normal in the tri
|
|
799
|
-
vert_ns = vert_normals[loop_vidxs[3 * f:3 * (f + prim.num_faces):3]]
|
|
800
|
-
dot_prods = np.sum(vert_ns * poly_ns, axis=1) # dot product
|
|
801
|
-
smooth = (dot_prods <= 0.9999999)
|
|
802
|
-
|
|
803
|
-
# Same for the second vertex, etc.
|
|
804
|
-
vert_ns = vert_normals[loop_vidxs[3 * f + 1:3 * (f + prim.num_faces):3]]
|
|
805
|
-
dot_prods = np.sum(vert_ns * poly_ns, axis=1)
|
|
806
|
-
np.logical_or(smooth, dot_prods <= 0.9999999, out=smooth)
|
|
807
|
-
|
|
808
|
-
vert_ns = vert_normals[loop_vidxs[3 * f + 2:3 * (f + prim.num_faces):3]]
|
|
809
|
-
dot_prods = np.sum(vert_ns * poly_ns, axis=1)
|
|
810
|
-
np.logical_or(smooth, dot_prods <= 0.9999999, out=smooth)
|
|
811
|
-
|
|
812
|
-
np.logical_not(smooth, out=poly_sharps[f:f + prim.num_faces])
|
|
813
|
-
|
|
814
|
-
f += prim.num_faces
|
|
815
|
-
|
|
816
|
-
sharp_face_attribute = attribute_ensure(mesh.attributes, 'sharp_face', 'BOOLEAN', 'FACE')
|
|
817
|
-
sharp_face_attribute.data.foreach_set('value', poly_sharps)
|
|
818
|
-
|
|
819
|
-
|
|
820
|
-
def merge_duplicate_verts(
|
|
821
|
-
vert_locs,
|
|
822
|
-
vert_normals,
|
|
823
|
-
vert_joints,
|
|
824
|
-
vert_weights,
|
|
825
|
-
sk_vert_locs,
|
|
826
|
-
loop_vidxs,
|
|
827
|
-
edge_vidxs,
|
|
828
|
-
attribute_data):
|
|
829
|
-
# This function attempts to invert the splitting done when exporting to
|
|
830
|
-
# glTF. Welds together verts with the same per-vert data (but possibly
|
|
831
|
-
# different per-loop data).
|
|
832
|
-
#
|
|
833
|
-
# Ideally normals would be treated as per-loop data, but that has problems,
|
|
834
|
-
# so we currently treat the normal as per-vert.
|
|
835
|
-
#
|
|
836
|
-
# Strategy is simple: put all the per-vert data into an array of structs
|
|
837
|
-
# ("dots"), dedupe with np.unique, then take all the data back out.
|
|
838
|
-
|
|
839
|
-
# Very often two verts that "morally" should be merged will have normals
|
|
840
|
-
# with very small differences. Round off the normals to smooth this over.
|
|
841
|
-
if len(vert_normals) != 0:
|
|
842
|
-
vert_normals *= 50000
|
|
843
|
-
vert_normals[:] = np.trunc(vert_normals)
|
|
844
|
-
vert_normals *= (1 / 50000)
|
|
845
|
-
|
|
846
|
-
dot_fields = [('x', np.float32), ('y', np.float32), ('z', np.float32)]
|
|
847
|
-
if len(vert_normals) != 0:
|
|
848
|
-
dot_fields += [('nx', np.float32), ('ny', np.float32), ('nz', np.float32)]
|
|
849
|
-
for i, _ in enumerate(vert_joints):
|
|
850
|
-
dot_fields += [
|
|
851
|
-
('joint%dx' % i, np.uint32), ('joint%dy' % i, np.uint32),
|
|
852
|
-
('joint%dz' % i, np.uint32), ('joint%dw' % i, np.uint32),
|
|
853
|
-
('weight%dx' % i, np.float32), ('weight%dy' % i, np.float32),
|
|
854
|
-
('weight%dz' % i, np.float32), ('weight%dw' % i, np.float32),
|
|
855
|
-
]
|
|
856
|
-
for i, _ in enumerate(sk_vert_locs):
|
|
857
|
-
dot_fields += [
|
|
858
|
-
('sk%dx' % i, np.float32), ('sk%dy' % i, np.float32), ('sk%dz' % i, np.float32),
|
|
859
|
-
]
|
|
860
|
-
dots = np.empty(len(vert_locs), dtype=np.dtype(dot_fields))
|
|
861
|
-
|
|
862
|
-
dots['x'] = vert_locs[:, 0]
|
|
863
|
-
dots['y'] = vert_locs[:, 1]
|
|
864
|
-
dots['z'] = vert_locs[:, 2]
|
|
865
|
-
if len(vert_normals) != 0:
|
|
866
|
-
dots['nx'] = vert_normals[:, 0]
|
|
867
|
-
dots['ny'] = vert_normals[:, 1]
|
|
868
|
-
dots['nz'] = vert_normals[:, 2]
|
|
869
|
-
for i, (joints, weights) in enumerate(zip(vert_joints, vert_weights)):
|
|
870
|
-
dots['joint%dx' % i] = joints[:, 0]
|
|
871
|
-
dots['joint%dy' % i] = joints[:, 1]
|
|
872
|
-
dots['joint%dz' % i] = joints[:, 2]
|
|
873
|
-
dots['joint%dw' % i] = joints[:, 3]
|
|
874
|
-
dots['weight%dx' % i] = weights[:, 0]
|
|
875
|
-
dots['weight%dy' % i] = weights[:, 1]
|
|
876
|
-
dots['weight%dz' % i] = weights[:, 2]
|
|
877
|
-
dots['weight%dw' % i] = weights[:, 3]
|
|
878
|
-
for i, locs in enumerate(sk_vert_locs):
|
|
879
|
-
dots['sk%dx' % i] = locs[:, 0]
|
|
880
|
-
dots['sk%dy' % i] = locs[:, 1]
|
|
881
|
-
dots['sk%dz' % i] = locs[:, 2]
|
|
882
|
-
|
|
883
|
-
unique_dots, unique_ind, inv_indices = fast_structured_np_unique(dots, return_index=True, return_inverse=True)
|
|
884
|
-
|
|
885
|
-
loop_vidxs = inv_indices[loop_vidxs]
|
|
886
|
-
edge_vidxs = inv_indices[edge_vidxs]
|
|
887
|
-
|
|
888
|
-
# We don't split vertices only because of custom attribute
|
|
889
|
-
# If 2 vertices have same data (pos, normals, etc...) except custom attribute, we
|
|
890
|
-
# keep 1 custom attribute, arbitrary
|
|
891
|
-
for idx, i in enumerate(attribute_data):
|
|
892
|
-
attribute_data[idx] = attribute_data[idx][unique_ind]
|
|
893
|
-
|
|
894
|
-
vert_locs = np.empty((len(unique_dots), 3), dtype=np.float32)
|
|
895
|
-
vert_locs[:, 0] = unique_dots['x']
|
|
896
|
-
vert_locs[:, 1] = unique_dots['y']
|
|
897
|
-
vert_locs[:, 2] = unique_dots['z']
|
|
898
|
-
if len(vert_normals) != 0:
|
|
899
|
-
vert_normals = np.empty((len(unique_dots), 3), dtype=np.float32)
|
|
900
|
-
vert_normals[:, 0] = unique_dots['nx']
|
|
901
|
-
vert_normals[:, 1] = unique_dots['ny']
|
|
902
|
-
vert_normals[:, 2] = unique_dots['nz']
|
|
903
|
-
for i in range(len(vert_joints)):
|
|
904
|
-
vert_joints[i] = np.empty((len(unique_dots), 4), dtype=np.uint32)
|
|
905
|
-
vert_joints[i][:, 0] = unique_dots['joint%dx' % i]
|
|
906
|
-
vert_joints[i][:, 1] = unique_dots['joint%dy' % i]
|
|
907
|
-
vert_joints[i][:, 2] = unique_dots['joint%dz' % i]
|
|
908
|
-
vert_joints[i][:, 3] = unique_dots['joint%dw' % i]
|
|
909
|
-
vert_weights[i] = np.empty((len(unique_dots), 4), dtype=np.float32)
|
|
910
|
-
vert_weights[i][:, 0] = unique_dots['weight%dx' % i]
|
|
911
|
-
vert_weights[i][:, 1] = unique_dots['weight%dy' % i]
|
|
912
|
-
vert_weights[i][:, 2] = unique_dots['weight%dz' % i]
|
|
913
|
-
vert_weights[i][:, 3] = unique_dots['weight%dw' % i]
|
|
914
|
-
for i in range(len(sk_vert_locs)):
|
|
915
|
-
sk_vert_locs[i] = np.empty((len(unique_dots), 3), dtype=np.float32)
|
|
916
|
-
sk_vert_locs[i][:, 0] = unique_dots['sk%dx' % i]
|
|
917
|
-
sk_vert_locs[i][:, 1] = unique_dots['sk%dy' % i]
|
|
918
|
-
sk_vert_locs[i][:, 2] = unique_dots['sk%dz' % i]
|
|
919
|
-
|
|
920
|
-
return vert_locs, vert_normals, vert_joints, vert_weights, sk_vert_locs, loop_vidxs, edge_vidxs, attribute_data
|